Refactored NPC display state functions.

This commit is contained in:
MobiusDev
2015-10-13 12:46:58 +00:00
parent aa2a04b466
commit c39ac887e3
13 changed files with 56 additions and 61 deletions

View File

@@ -254,7 +254,7 @@ public final class LabyrinthOfBelis extends AbstractInstance
case "room_3":
{
world.setStatus(7);
world.generator.setState(1);
world.generator.setDisplayEffect(1);
final L2ZoneType dmgZone = ZoneManager.getInstance().getZoneById(DAMAGE_ZONE_ID);
if (dmgZone != null)
{