Prohibit recalculateStats while changing class.
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@@ -2450,6 +2450,7 @@ public class PlayerInstance extends Playable
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finally
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{
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_subclassLock = false;
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getStat().recalculateStats(false);
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}
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}
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@@ -9495,6 +9496,7 @@ public class PlayerInstance extends Playable
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finally
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{
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_subclassLock = false;
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getStat().recalculateStats(false);
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}
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}
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@@ -9590,6 +9592,7 @@ public class PlayerInstance extends Playable
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finally
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{
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_subclassLock = false;
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getStat().recalculateStats(false);
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}
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return addSubClass(newClassId, classIndex, isDualClass);
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@@ -9860,6 +9863,7 @@ public class PlayerInstance extends Playable
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finally
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{
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_subclassLock = false;
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getStat().recalculateStats(false);
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}
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}
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@@ -670,6 +670,15 @@ public class PlayerStat extends PlayableStat
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return (int) getValue(Stat.AGATHION_SLOTS, 0);
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}
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@Override
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public void recalculateStats(boolean broadcast)
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{
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if (!getActiveChar().isChangingClass())
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{
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super.recalculateStats(broadcast);
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}
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}
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@Override
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protected void onRecalculateStats(boolean broadcast)
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{
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