XML file indent code format.

This commit is contained in:
MobiusDev
2017-07-20 07:50:11 +00:00
parent 40563ace6c
commit c34ff918de
147 changed files with 61400 additions and 62786 deletions

View File

@@ -1,51 +1,40 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Non-grade items exchange, just for education -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- [leather_shirt] for [shirt]+[adena];2100 -->
<item id="1">
<ingredient id="57" count="2100"/>
<ingredient id="21" count="1"/>
<production id="22" count="1"/>
</item>
<!-- [wooden_breastplate] for [leather_shirt]+[adena];5400 -->
<item id="2">
<ingredient id="57" count="5400"/>
<ingredient id="22" count="1"/>
<production id="23" count="1"/>
</item>
<!-- [bone_breastplate] for [wooden_breastplate]+[adena];12200 -->
<item id="3">
<ingredient id="57" count="12200"/>
<ingredient id="23" count="1"/>
<production id="24" count="1"/>
</item>
<!-- [piece_bone_breastplate] for [bone_breastplate]+[adena];16500 -->
<item id="4">
<ingredient id="57" count="16500"/>
<ingredient id="24" count="1"/>
<production id="25" count="1"/>
</item>
<!-- [hard_leather_shirt] for [bone_breastplate]+[adena];16500 -->
<item id="5">
<ingredient id="57" count="16500"/>
<ingredient id="24" count="1"/>
<production id="27" count="1"/>
</item>
<!-- [bronze_breastplate] for [piece_bone_breastplate]+[adena];16500 -->
<item id="6">
<ingredient id="57" count="16500"/>
<ingredient id="25" count="1"/>
<production id="26" count="1"/>
</item>
</list>
<!-- [leather_shirt] for [shirt]+[adena];2100 -->
<item id="1">
<ingredient id="57" count="2100"/>
<ingredient id="21" count="1"/>
<production id="22" count="1"/>
</item>
<!-- [wooden_breastplate] for [leather_shirt]+[adena];5400 -->
<item id="2">
<ingredient id="57" count="5400"/>
<ingredient id="22" count="1"/>
<production id="23" count="1"/>
</item>
<!-- [bone_breastplate] for [wooden_breastplate]+[adena];12200 -->
<item id="3">
<ingredient id="57" count="12200"/>
<ingredient id="23" count="1"/>
<production id="24" count="1"/>
</item>
<!-- [piece_bone_breastplate] for [bone_breastplate]+[adena];16500 -->
<item id="4">
<ingredient id="57" count="16500"/>
<ingredient id="24" count="1"/>
<production id="25" count="1"/>
</item>
<!-- [hard_leather_shirt] for [bone_breastplate]+[adena];16500 -->
<item id="5">
<ingredient id="57" count="16500"/>
<ingredient id="24" count="1"/>
<production id="27" count="1"/>
</item>
<!-- [bronze_breastplate] for [piece_bone_breastplate]+[adena];16500 -->
<item id="6">
<ingredient id="57" count="16500"/>
<ingredient id="25" count="1"/>
<production id="26" count="1"/>
</item>
</list>

View File

@@ -1,115 +1,94 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Teleporter scroll multisell -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- SoE to Talking Island -->
<item id="1">
<ingredient id="7562" count="5"/>
<production id="7117" count="1"/>
</item>
<!-- SoE to Elven Village -->
<item id="2">
<ingredient id="7562" count="5"/>
<production id="7118" count="1"/>
</item>
<!-- SoE to Dark Elven Village -->
<item id="3">
<ingredient id="7562" count="5"/>
<production id="7119" count="1"/>
</item>
<!-- SoE to Orc Village -->
<item id="4">
<ingredient id="7562" count="5"/>
<production id="7120" count="1"/>
</item>
<!-- SoE to Dwarven Village -->
<item id="5">
<ingredient id="7562" count="5"/>
<production id="7121" count="1"/>
</item>
<!-- SoE to Gludin -->
<item id="6">
<ingredient id="7562" count="8"/>
<production id="7122" count="1"/>
</item>
<!-- SoE to Gludio -->
<item id="7">
<ingredient id="7562" count="8"/>
<production id="7123" count="1"/>
</item>
<!-- SoE to Dion -->
<item id="8">
<ingredient id="7562" count="8"/>
<production id="7124" count="1"/>
</item>
<!-- SoE to Floran -->
<item id="9">
<ingredient id="7562" count="8"/>
<production id="7125" count="1"/>
</item>
<!-- SoE to Giran -->
<item id="10">
<ingredient id="7562" count="8"/>
<production id="7126" count="1"/>
</item>
<!-- SoE to Hardin's Private Academy -->
<item id="11">
<ingredient id="7562" count="8"/>
<production id="7127" count="1"/>
</item>
<!-- SoE to Heine -->
<item id="12">
<ingredient id="7562" count="8"/>
<production id="7128" count="1"/>
</item>
<!-- SoE to Oren -->
<item id="13">
<ingredient id="7562" count="8"/>
<production id="7129" count="1"/>
</item>
<!-- SoE to Ivory Tower -->
<item id="14">
<ingredient id="7562" count="8"/>
<production id="7130" count="1"/>
</item>
<!-- SoE to Hunters Village -->
<item id="15">
<ingredient id="7562" count="8"/>
<production id="7131" count="1"/>
</item>
<!-- SoE to Aden -->
<item id="16">
<ingredient id="7562" count="8"/>
<production id="7132" count="1"/>
</item>
<!-- SoE to Goddard -->
<item id="17">
<ingredient id="7562" count="8"/>
<production id="7133" count="1"/>
</item>
<!-- SoE to Rune -->
<item id="18">
<ingredient id="7562" count="8"/>
<production id="7134" count="1"/>
</item>
<!-- SoE to Talking Island -->
<item id="1">
<ingredient id="7562" count="5"/>
<production id="7117" count="1"/>
</item>
<!-- SoE to Elven Village -->
<item id="2">
<ingredient id="7562" count="5"/>
<production id="7118" count="1"/>
</item>
<!-- SoE to Dark Elven Village -->
<item id="3">
<ingredient id="7562" count="5"/>
<production id="7119" count="1"/>
</item>
<!-- SoE to Orc Village -->
<item id="4">
<ingredient id="7562" count="5"/>
<production id="7120" count="1"/>
</item>
<!-- SoE to Dwarven Village -->
<item id="5">
<ingredient id="7562" count="5"/>
<production id="7121" count="1"/>
</item>
<!-- SoE to Gludin -->
<item id="6">
<ingredient id="7562" count="8"/>
<production id="7122" count="1"/>
</item>
<!-- SoE to Gludio -->
<item id="7">
<ingredient id="7562" count="8"/>
<production id="7123" count="1"/>
</item>
<!-- SoE to Dion -->
<item id="8">
<ingredient id="7562" count="8"/>
<production id="7124" count="1"/>
</item>
<!-- SoE to Floran -->
<item id="9">
<ingredient id="7562" count="8"/>
<production id="7125" count="1"/>
</item>
<!-- SoE to Giran -->
<item id="10">
<ingredient id="7562" count="8"/>
<production id="7126" count="1"/>
</item>
<!-- SoE to Hardin's Private Academy -->
<item id="11">
<ingredient id="7562" count="8"/>
<production id="7127" count="1"/>
</item>
<!-- SoE to Heine -->
<item id="12">
<ingredient id="7562" count="8"/>
<production id="7128" count="1"/>
</item>
<!-- SoE to Oren -->
<item id="13">
<ingredient id="7562" count="8"/>
<production id="7129" count="1"/>
</item>
<!-- SoE to Ivory Tower -->
<item id="14">
<ingredient id="7562" count="8"/>
<production id="7130" count="1"/>
</item>
<!-- SoE to Hunters Village -->
<item id="15">
<ingredient id="7562" count="8"/>
<production id="7131" count="1"/>
</item>
<!-- SoE to Aden -->
<item id="16">
<ingredient id="7562" count="8"/>
<production id="7132" count="1"/>
</item>
<!-- SoE to Goddard -->
<item id="17">
<ingredient id="7562" count="8"/>
<production id="7133" count="1"/>
</item>
<!-- SoE to Rune -->
<item id="18">
<ingredient id="7562" count="8"/>
<production id="7134" count="1"/>
</item>
</list>

View File

@@ -1,61 +1,49 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Proof of Catching a Fish multisell -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- PoCaF (1) -->
<item id="1">
<ingredient id="6908" count="1"/>
<production id="7609" count="1"/>
</item>
<!-- PoCaF (5) -->
<item id="2">
<ingredient id="6909" count="1"/>
<production id="7609" count="5"/>
</item>
<!-- PoCaF (25) -->
<item id="3">
<ingredient id="6910" count="1"/>
<production id="7609" count="25"/>
</item>
<!-- PoCaF (4) -->
<item id="4">
<ingredient id="6911" count="1"/>
<production id="7609" count="4"/>
</item>
<!-- PoCaF (6) -->
<item id="5">
<ingredient id="6912" count="1"/>
<production id="7609" count="6"/>
</item>
<!-- PoCaF (10) -->
<item id="6">
<ingredient id="6913" count="1"/>
<production id="7609" count="10"/>
</item>
<!-- PoCaF (20) -->
<item id="7">
<ingredient id="6914" count="1"/>
<production id="7609" count="20"/>
</item>
<!-- PoCaF (6) -->
<item id="8">
<ingredient id="6915" count="1"/>
<production id="7609" count="6"/>
</item>
<!-- PoCaF (9) -->
<item id="9">
<ingredient id="6916" count="1"/>
<production id="7609" count="9"/>
</item>
<!-- PoCaF (1) -->
<item id="1">
<ingredient id="6908" count="1"/>
<production id="7609" count="1"/>
</item>
<!-- PoCaF (5) -->
<item id="2">
<ingredient id="6909" count="1"/>
<production id="7609" count="5"/>
</item>
<!-- PoCaF (25) -->
<item id="3">
<ingredient id="6910" count="1"/>
<production id="7609" count="25"/>
</item>
<!-- PoCaF (4) -->
<item id="4">
<ingredient id="6911" count="1"/>
<production id="7609" count="4"/>
</item>
<!-- PoCaF (6) -->
<item id="5">
<ingredient id="6912" count="1"/>
<production id="7609" count="6"/>
</item>
<!-- PoCaF (10) -->
<item id="6">
<ingredient id="6913" count="1"/>
<production id="7609" count="10"/>
</item>
<!-- PoCaF (20) -->
<item id="7">
<ingredient id="6914" count="1"/>
<production id="7609" count="20"/>
</item>
<!-- PoCaF (6) -->
<item id="8">
<ingredient id="6915" count="1"/>
<production id="7609" count="6"/>
</item>
<!-- PoCaF (9) -->
<item id="9">
<ingredient id="6916" count="1"/>
<production id="7609" count="9"/>
</item>
</list>

View File

@@ -98,4 +98,4 @@
<production id="5740" count="1"/>
<ingredient id="601" count="1"/>
</item>
</list>
</list>

View File

@@ -98,4 +98,4 @@
<production id="601" count="1"/>
<ingredient id="5740" count="1"/>
</item>
</list>
</list>

View File

@@ -1,25 +1,19 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Tickets for pet collars Exchange -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Baby cougar chime for Pet Exchange Ticket: Cougar -->
<item id="1">
<ingredient id="7584" count="1"/>
<production id="6649" count="1"/>
</item>
<!-- Baby buffalo Panpipe for Pet Exchange Ticket: Buffalo -->
<item id="2">
<ingredient id="7583" count="1"/>
<production id="6648" count="1"/>
</item>
<!-- Baby Kookaburra Ocarina for Pet Exchange Ticket: Kookaburra -->
<item id="3">
<ingredient id="7585" count="1"/>
<production id="6650" count="1"/>
</item>
<?xml version='1.0' encoding='utf-8'?>
<!-- Tickets for pet collars Exchange -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Baby cougar chime for Pet Exchange Ticket: Cougar -->
<item id="1">
<ingredient id="7584" count="1"/>
<production id="6649" count="1"/>
</item>
<!-- Baby buffalo Panpipe for Pet Exchange Ticket: Buffalo -->
<item id="2">
<ingredient id="7583" count="1"/>
<production id="6648" count="1"/>
</item>
<!-- Baby Kookaburra Ocarina for Pet Exchange Ticket: Kookaburra -->
<item id="3">
<ingredient id="7585" count="1"/>
<production id="6650" count="1"/>
</item>
</list>

View File

@@ -1,118 +1,109 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Noblesse Gate Pass ==> items -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!--Blessed Scroll: Enchant Weapon (Grade S ) -->
<item id="1">
<ingredient id="6651" count="300000"/>
<production id="6577" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade A ) -->
<item id="2">
<ingredient id="6651" count="150000"/>
<production id="6569" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade B ) -->
<item id="3">
<ingredient id="6651" count="70000"/>
<production id="6571" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade C ) -->
<item id="4">
<ingredient id="6651" count="30000"/>
<production id="6573" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade D ) -->
<item id="5">
<ingredient id="6651" count="9000"/>
<production id="6575" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade S ) -->
<item id="6">
<ingredient id="6651" count="45000"/>
<production id="6578" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade A ) -->
<item id="7">
<ingredient id="6651" count="18000"/>
<production id="6570" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade B ) -->
<item id="8">
<ingredient id="6651" count="7500"/>
<production id="6572" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade C ) -->
<item id="9">
<ingredient id="6651" count="3500"/>
<production id="6574" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade D ) -->
<item id="10">
<ingredient id="6651" count="1000"/>
<production id="6576" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade S ) -->
<item id="11">
<ingredient id="6651" count="50000"/>
<production id="959" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade A ) -->
<item id="12">
<ingredient id="6651" count="18000"/>
<production id="729" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade B ) -->
<item id="13">
<ingredient id="6651" count="5000"/>
<production id="947" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade C ) -->
<item id="14">
<ingredient id="6651" count="1100"/>
<production id="951" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade D ) -->
<item id="15">
<ingredient id="6651" count="500"/>
<production id="955" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade S ) -->
<item id="16">
<ingredient id="6651" count="5000"/>
<production id="960" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade A ) -->
<item id="17">
<ingredient id="6651" count="2400"/>
<production id="730" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade B ) -->
<item id="18">
<ingredient id="6651" count="800"/>
<production id="948" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade C ) -->
<item id="19">
<ingredient id="6651" count="150"/>
<production id="952" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade D ) -->
<item id="20">
<ingredient id="6651" count="60"/>
<production id="956" count="1"/>
</item>
<!-- Secred Book of Giants -->
<item id="21">
<ingredient id="6651" count="5000"/>
<production id="6622" count="1"/>
</item>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!--Blessed Scroll: Enchant Weapon (Grade S ) -->
<item id="1">
<ingredient id="6651" count="300000"/>
<production id="6577" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade A ) -->
<item id="2">
<ingredient id="6651" count="150000"/>
<production id="6569" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade B ) -->
<item id="3">
<ingredient id="6651" count="70000"/>
<production id="6571" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade C ) -->
<item id="4">
<ingredient id="6651" count="30000"/>
<production id="6573" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade D ) -->
<item id="5">
<ingredient id="6651" count="9000"/>
<production id="6575" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade S ) -->
<item id="6">
<ingredient id="6651" count="45000"/>
<production id="6578" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade A ) -->
<item id="7">
<ingredient id="6651" count="18000"/>
<production id="6570" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade B ) -->
<item id="8">
<ingredient id="6651" count="7500"/>
<production id="6572" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade C ) -->
<item id="9">
<ingredient id="6651" count="3500"/>
<production id="6574" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade D ) -->
<item id="10">
<ingredient id="6651" count="1000"/>
<production id="6576" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade S ) -->
<item id="11">
<ingredient id="6651" count="50000"/>
<production id="959" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade A ) -->
<item id="12">
<ingredient id="6651" count="18000"/>
<production id="729" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade B ) -->
<item id="13">
<ingredient id="6651" count="5000"/>
<production id="947" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade C ) -->
<item id="14">
<ingredient id="6651" count="1100"/>
<production id="951" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade D ) -->
<item id="15">
<ingredient id="6651" count="500"/>
<production id="955" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade S ) -->
<item id="16">
<ingredient id="6651" count="5000"/>
<production id="960" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade A ) -->
<item id="17">
<ingredient id="6651" count="2400"/>
<production id="730" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade B ) -->
<item id="18">
<ingredient id="6651" count="800"/>
<production id="948" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade C ) -->
<item id="19">
<ingredient id="6651" count="150"/>
<production id="952" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade D ) -->
<item id="20">
<ingredient id="6651" count="60"/>
<production id="956" count="1"/>
</item>
<!-- Secred Book of Giants -->
<item id="21">
<ingredient id="6651" count="5000"/>
<production id="6622" count="1"/>
</item>
</list>

View File

@@ -1,35 +1,35 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 336: Coins of Magic, Rewards level 1 -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Demon's Staff -->
<item id="1">
<production id="206" count="1"/>
<ingredient id="3478" count="1"/>
<ingredient id="3493" count="1"/>
<ingredient id="3486" count="13"/>
</item>
<item id="2">
<!-- Dark Screamer -->
<production id="233" count="1"/>
<ingredient id="3487" count="1"/>
<ingredient id="3477" count="1"/>
<ingredient id="3492" count="1"/>
<ingredient id="3484" count="1"/>
</item>
<item id="3">
<!-- Widow Maker -->
<production id="303" count="1"/>
<ingredient id="3496" count="1"/>
<ingredient id="3481" count="1"/>
<ingredient id="3476" count="1"/>
<ingredient id="3474" count="2"/>
</item>
<item id="4">
<!-- Sword of Limit -->
<production id="132" count="1"/>
<ingredient id="3481" count="1"/>
<ingredient id="3493" count="1"/>
<ingredient id="3477" count="1"/>
<ingredient id="3495" count="1"/>
</item>
</list>
<!-- Quest 336: Coins of Magic, Rewards level 1 -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Demon's Staff -->
<item id="1">
<production id="206" count="1"/>
<ingredient id="3478" count="1"/>
<ingredient id="3493" count="1"/>
<ingredient id="3486" count="13"/>
</item>
<item id="2">
<!-- Dark Screamer -->
<production id="233" count="1"/>
<ingredient id="3487" count="1"/>
<ingredient id="3477" count="1"/>
<ingredient id="3492" count="1"/>
<ingredient id="3484" count="1"/>
</item>
<item id="3">
<!-- Widow Maker -->
<production id="303" count="1"/>
<ingredient id="3496" count="1"/>
<ingredient id="3481" count="1"/>
<ingredient id="3476" count="1"/>
<ingredient id="3474" count="2"/>
</item>
<item id="4">
<!-- Sword of Limit -->
<production id="132" count="1"/>
<ingredient id="3481" count="1"/>
<ingredient id="3493" count="1"/>
<ingredient id="3477" count="1"/>
<ingredient id="3495" count="1"/>
</item>
</list>

View File

@@ -1,27 +1,27 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 336: Coins of Magic, Rewards level 2 -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Demon Boots -->
<item id="1">
<production id="2435" count="1"/>
<ingredient id="3488" count="1"/>
</item>
<item id="2">
<!-- Demon Stockings -->
<production id="472" count="1"/>
<ingredient id="3497" count="1"/>
<ingredient id="3492" count="1"/>
</item>
<!-- Demon Gloves -->
<item id="3">
<production id="2459" count="1"/>
<ingredient id="3488" count="1"/>
</item>
<!-- Full Plate Helmet -->
<item id="4">
<production id="2414" count="1"/>
<ingredient id="3479" count="1"/>
<ingredient id="3486" count="1"/>
<ingredient id="3484" count="1"/>
</item>
</list>
<!-- Quest 336: Coins of Magic, Rewards level 2 -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Demon Boots -->
<item id="1">
<production id="2435" count="1"/>
<ingredient id="3488" count="1"/>
</item>
<item id="2">
<!-- Demon Stockings -->
<production id="472" count="1"/>
<ingredient id="3497" count="1"/>
<ingredient id="3492" count="1"/>
</item>
<!-- Demon Gloves -->
<item id="3">
<production id="2459" count="1"/>
<ingredient id="3488" count="1"/>
</item>
<!-- Full Plate Helmet -->
<item id="4">
<production id="2414" count="1"/>
<ingredient id="3479" count="1"/>
<ingredient id="3486" count="1"/>
<ingredient id="3484" count="1"/>
</item>
</list>

View File

@@ -1,36 +1,36 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 336: Coins of Magic, Rewards level 3 -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Moonstone Earring -->
<item id="1">
<production id="852" count="1"/>
<ingredient id="3480" count="2"/>
<ingredient id="3475" count="2"/>
<ingredient id="3485" count="2"/>
<ingredient id="3483" count="2"/>
</item>
<!-- Nassens Earring -->
<item id="2">
<production id="855" count="1"/>
<ingredient id="3480" count="7"/>
<ingredient id="3475" count="5"/>
<ingredient id="3494" count="5"/>
<ingredient id="3483" count="5"/>
</item>
<!-- Ring of Binding -->
<item id="3">
<production id="886" count="1"/>
<ingredient id="3489" count="5"/>
<ingredient id="3485" count="4"/>
<ingredient id="3494" count="4"/>
<ingredient id="3475" count="4"/>
</item>
<!-- Necklace of Protection -->
<item id="4">
<production id="916" count="1"/>
<ingredient id="3498" count="5"/>
<ingredient id="3491" count="3"/>
<ingredient id="3483" count="3"/>
<ingredient id="3475" count="3"/>
</item>
</list>
<!-- Quest 336: Coins of Magic, Rewards level 3 -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Moonstone Earring -->
<item id="1">
<production id="852" count="1"/>
<ingredient id="3480" count="2"/>
<ingredient id="3475" count="2"/>
<ingredient id="3485" count="2"/>
<ingredient id="3483" count="2"/>
</item>
<!-- Nassens Earring -->
<item id="2">
<production id="855" count="1"/>
<ingredient id="3480" count="7"/>
<ingredient id="3475" count="5"/>
<ingredient id="3494" count="5"/>
<ingredient id="3483" count="5"/>
</item>
<!-- Ring of Binding -->
<item id="3">
<production id="886" count="1"/>
<ingredient id="3489" count="5"/>
<ingredient id="3485" count="4"/>
<ingredient id="3494" count="4"/>
<ingredient id="3475" count="4"/>
</item>
<!-- Necklace of Protection -->
<item id="4">
<production id="916" count="1"/>
<ingredient id="3498" count="5"/>
<ingredient id="3491" count="3"/>
<ingredient id="3483" count="3"/>
<ingredient id="3475" count="3"/>
</item>
</list>

View File

@@ -120,4 +120,4 @@
<ingredient id="3492" count="2"/>
<production id="5452" count="1"/>
</item>
</list>
</list>

View File

@@ -1,34 +1,34 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Quest 426: Fishing Shots -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- No Grade -->
<item id="1">
<ingredient id="7586" count="1"/>
<production id="6535" count="66"/>
</item>
<!-- D-Grade -->
<item id="2">
<ingredient id="7586" count="1"/>
<production id="6536" count="40"/>
</item>
<!-- C-Grade -->
<item id="3">
<ingredient id="7586" count="1"/>
<production id="6537" count="28"/>
</item>
<!-- B-Grade -->
<item id="4">
<ingredient id="7586" count="1"/>
<production id="6538" count="8"/>
</item>
<!-- A-Grade -->
<item id="5">
<ingredient id="7586" count="1"/>
<production id="6539" count="5"/>
</item>
<!-- S-Grade -->
<item id="6">
<ingredient id="7586" count="1"/>
<production id="6540" count="4"/>
</item>
</list>
<!-- No Grade -->
<item id="1">
<ingredient id="7586" count="1"/>
<production id="6535" count="66"/>
</item>
<!-- D-Grade -->
<item id="2">
<ingredient id="7586" count="1"/>
<production id="6536" count="40"/>
</item>
<!-- C-Grade -->
<item id="3">
<ingredient id="7586" count="1"/>
<production id="6537" count="28"/>
</item>
<!-- B-Grade -->
<item id="4">
<ingredient id="7586" count="1"/>
<production id="6538" count="8"/>
</item>
<!-- A-Grade -->
<item id="5">
<ingredient id="7586" count="1"/>
<production id="6539" count="5"/>
</item>
<!-- S-Grade -->
<item id="6">
<ingredient id="7586" count="1"/>
<production id="6540" count="4"/>
</item>
</list>

View File

@@ -1,173 +1,144 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Purchase consumable items -->
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Greater Healing Potion for 1080 Ancient Adena -->
<item id="1">
<ingredient id="5575" count="1080"/>
<production id="1539" count="1"/>
</item>
<!-- Blessed Resurrection Scroll for Pet for 6000 Ancient Adena -->
<item id="2">
<ingredient id="5575" count="6000"/>
<production id="6387" count="1"/>
</item>
<!-- Greater Haste Potion for 3600 Ancient Adena -->
<item id="3">
<ingredient id="5575" count="3600"/>
<production id="1374" count="1"/>
</item>
<!-- Greater Swift Attack Potion for 7200 Ancient Adena -->
<item id="4">
<ingredient id="5575" count="7200"/>
<production id="1375" count="1"/>
</item>
<!-- Greater Magic Haste Potion for 7200 Ancient Adena -->
<item id="5">
<ingredient id="5575" count="7200"/>
<production id="6036" count="1"/>
</item>
<!-- CP Potion for 240 Ancient Adena -->
<item id="6">
<ingredient id="5575" count="240"/>
<production id="5591" count="1"/>
</item>
<!-- Greater CP Potion for 600 Ancient Adena -->
<item id="7">
<ingredient id="5575" count="600"/>
<production id="5592" count="1"/>
</item>
<!-- SP Scroll - Low Grade for 2400 Ancient Adena -->
<item id="8">
<ingredient id="5575" count="2400"/>
<production id="5593" count="1"/>
</item>
<!-- SP Scroll - Medium Grade for 24000 Ancient Adena -->
<item id="9">
<ingredient id="5575" count="24000"/>
<production id="5594" count="1"/>
</item>
<!-- SP Scroll - High Grade for 480000 Ancient Adena -->
<item id="10">
<ingredient id="5575" count="480000"/>
<production id="5595" count="1"/>
</item>
<!-- Mystery Potion for 12000 Ancient Adena -->
<item id="11">
<ingredient id="5575" count="12000"/>
<production id="5234" count="1"/>
</item>
<!-- Facelifting Potion A for 24000 Ancient Adena -->
<item id="12">
<ingredient id="5575" count="24000"/>
<production id="5235" count="1"/>
</item>
<!-- Facelifting Potion B for 24000 Ancient Adena -->
<item id="13">
<ingredient id="5575" count="24000"/>
<production id="5236" count="1"/>
</item>
<!-- Facelifting Potion C for 24000 Ancient Adena -->
<item id="14">
<ingredient id="5575" count="24000"/>
<production id="5237" count="1"/>
</item>
<!-- Hair Dye Potion A for 24000 Ancient Adena -->
<item id="15">
<ingredient id="5575" count="24000"/>
<production id="5238" count="1"/>
</item>
<!-- Hair Dye Potion B for 24000 Ancient Adena -->
<item id="16">
<ingredient id="5575" count="24000"/>
<production id="5239" count="1"/>
</item>
<!-- Hair Dye Potion C for 24000 Ancient Adena -->
<item id="17">
<ingredient id="5575" count="24000"/>
<production id="5240" count="1"/>
</item>
<!-- Hair Dye Potion D for 24000 Ancient Adena -->
<item id="18">
<ingredient id="5575" count="24000"/>
<production id="5241" count="1"/>
</item>
<!-- Hair Style Change Potion A for 24000 Ancient Adena -->
<item id="19">
<ingredient id="5575" count="24000"/>
<production id="5242" count="1"/>
</item>
<!-- Hair Style Change Potion B for 24000 Ancient Adena -->
<item id="20">
<ingredient id="5575" count="24000"/>
<production id="5243" count="1"/>
</item>
<!-- Hair Style Change Potion C for 24000 Ancient Adena -->
<item id="21">
<ingredient id="5575" count="24000"/>
<production id="5244" count="1"/>
</item>
<!-- Hair Style Change Potion D for 24000 Ancient Adena -->
<item id="22">
<ingredient id="5575" count="24000"/>
<production id="5245" count="1"/>
</item>
<!-- Hair Style Change Potion E for 24000 Ancient Adena -->
<item id="23">
<ingredient id="5575" count="24000"/>
<production id="5246" count="1"/>
</item>
<!-- Hair Style Change Potion F for 24000 Ancient Adena -->
<item id="24">
<ingredient id="5575" count="24000"/>
<production id="5247" count="1"/>
</item>
<!-- Hair Style Change Potion G for 24000 Ancient Adena -->
<item id="25">
<ingredient id="5575" count="24000"/>
<production id="5248" count="1"/>
</item>
<!-- Party Mask for 600000 Ancient Adena -->
<item id="26">
<ingredient id="5575" count="600000"/>
<production id="5808" count="1"/>
</item>
<!-- Squeaking Shoes for 420000 Ancient Adena -->
<item id="27">
<ingredient id="5575" count="420000"/>
<production id="5590" count="1"/>
</item>
<!-- Record of the Seven Signs for 600 Ancient Adena -->
<item id="28">
<ingredient id="5575" count="600"/>
<production id="5707" count="1"/>
</item>
<!-- Greater Healing Potion for 1080 Ancient Adena -->
<item id="1">
<ingredient id="5575" count="1080"/>
<production id="1539" count="1"/>
</item>
<!-- Blessed Resurrection Scroll for Pet for 6000 Ancient Adena -->
<item id="2">
<ingredient id="5575" count="6000"/>
<production id="6387" count="1"/>
</item>
<!-- Greater Haste Potion for 3600 Ancient Adena -->
<item id="3">
<ingredient id="5575" count="3600"/>
<production id="1374" count="1"/>
</item>
<!-- Greater Swift Attack Potion for 7200 Ancient Adena -->
<item id="4">
<ingredient id="5575" count="7200"/>
<production id="1375" count="1"/>
</item>
<!-- Greater Magic Haste Potion for 7200 Ancient Adena -->
<item id="5">
<ingredient id="5575" count="7200"/>
<production id="6036" count="1"/>
</item>
<!-- CP Potion for 240 Ancient Adena -->
<item id="6">
<ingredient id="5575" count="240"/>
<production id="5591" count="1"/>
</item>
<!-- Greater CP Potion for 600 Ancient Adena -->
<item id="7">
<ingredient id="5575" count="600"/>
<production id="5592" count="1"/>
</item>
<!-- SP Scroll - Low Grade for 2400 Ancient Adena -->
<item id="8">
<ingredient id="5575" count="2400"/>
<production id="5593" count="1"/>
</item>
<!-- SP Scroll - Medium Grade for 24000 Ancient Adena -->
<item id="9">
<ingredient id="5575" count="24000"/>
<production id="5594" count="1"/>
</item>
<!-- SP Scroll - High Grade for 480000 Ancient Adena -->
<item id="10">
<ingredient id="5575" count="480000"/>
<production id="5595" count="1"/>
</item>
<!-- Mystery Potion for 12000 Ancient Adena -->
<item id="11">
<ingredient id="5575" count="12000"/>
<production id="5234" count="1"/>
</item>
<!-- Facelifting Potion A for 24000 Ancient Adena -->
<item id="12">
<ingredient id="5575" count="24000"/>
<production id="5235" count="1"/>
</item>
<!-- Facelifting Potion B for 24000 Ancient Adena -->
<item id="13">
<ingredient id="5575" count="24000"/>
<production id="5236" count="1"/>
</item>
<!-- Facelifting Potion C for 24000 Ancient Adena -->
<item id="14">
<ingredient id="5575" count="24000"/>
<production id="5237" count="1"/>
</item>
<!-- Hair Dye Potion A for 24000 Ancient Adena -->
<item id="15">
<ingredient id="5575" count="24000"/>
<production id="5238" count="1"/>
</item>
<!-- Hair Dye Potion B for 24000 Ancient Adena -->
<item id="16">
<ingredient id="5575" count="24000"/>
<production id="5239" count="1"/>
</item>
<!-- Hair Dye Potion C for 24000 Ancient Adena -->
<item id="17">
<ingredient id="5575" count="24000"/>
<production id="5240" count="1"/>
</item>
<!-- Hair Dye Potion D for 24000 Ancient Adena -->
<item id="18">
<ingredient id="5575" count="24000"/>
<production id="5241" count="1"/>
</item>
<!-- Hair Style Change Potion A for 24000 Ancient Adena -->
<item id="19">
<ingredient id="5575" count="24000"/>
<production id="5242" count="1"/>
</item>
<!-- Hair Style Change Potion B for 24000 Ancient Adena -->
<item id="20">
<ingredient id="5575" count="24000"/>
<production id="5243" count="1"/>
</item>
<!-- Hair Style Change Potion C for 24000 Ancient Adena -->
<item id="21">
<ingredient id="5575" count="24000"/>
<production id="5244" count="1"/>
</item>
<!-- Hair Style Change Potion D for 24000 Ancient Adena -->
<item id="22">
<ingredient id="5575" count="24000"/>
<production id="5245" count="1"/>
</item>
<!-- Hair Style Change Potion E for 24000 Ancient Adena -->
<item id="23">
<ingredient id="5575" count="24000"/>
<production id="5246" count="1"/>
</item>
<!-- Hair Style Change Potion F for 24000 Ancient Adena -->
<item id="24">
<ingredient id="5575" count="24000"/>
<production id="5247" count="1"/>
</item>
<!-- Hair Style Change Potion G for 24000 Ancient Adena -->
<item id="25">
<ingredient id="5575" count="24000"/>
<production id="5248" count="1"/>
</item>
<!-- Party Mask for 600000 Ancient Adena -->
<item id="26">
<ingredient id="5575" count="600000"/>
<production id="5808" count="1"/>
</item>
<!-- Squeaking Shoes for 420000 Ancient Adena -->
<item id="27">
<ingredient id="5575" count="420000"/>
<production id="5590" count="1"/>
</item>
<!-- Record of the Seven Signs for 600 Ancient Adena -->
<item id="28">
<ingredient id="5575" count="600"/>
<production id="5707" count="1"/>
</item>
</list>

View File

@@ -1,94 +1,94 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Prestigious Items Hall, Galladucci: weapons -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Flamberge -->
<item id="1">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="71" count="1"/>
</item>
<!-- Stormbringer -->
<item id="2">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="72" count="1"/>
</item>
<!-- Sword of Delusion -->
<item id="3">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="76" count="1"/>
</item>
<!-- Silver Axe -->
<item id="4">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="161" count="1"/>
</item>
<!-- War Axe -->
<item id="5">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="162" count="1"/>
</item>
<!-- Crystal Staff -->
<item id="6">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="192" count="1"/>
</item>
<!-- Sages Staff -->
<item id="7">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="200" count="1"/>
</item>
<!-- Cursed Dagger -->
<item id="8">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="226" count="1"/>
</item>
<!-- Dark Screamer -->
<item id="9">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="233" count="1"/>
</item>
<!-- Chakram -->
<item id="10">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="263" count="1"/>
</item>
<!-- Fist Blade -->
<item id="11">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="265" count="1"/>
</item>
<!-- Crystallized Ice Bow -->
<item id="12">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="281" count="1"/>
</item>
<!-- Akat Long Bow -->
<item id="13">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="283" count="1"/>
</item>
<!-- Orcish Glaive -->
<item id="14">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="298" count="1"/>
</item>
<!-- Poleaxe -->
<item id="15">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="95" count="1"/>
</item>
</list>
<!-- Flamberge -->
<item id="1">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="71" count="1"/>
</item>
<!-- Stormbringer -->
<item id="2">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="72" count="1"/>
</item>
<!-- Sword of Delusion -->
<item id="3">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="76" count="1"/>
</item>
<!-- Silver Axe -->
<item id="4">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="161" count="1"/>
</item>
<!-- War Axe -->
<item id="5">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="162" count="1"/>
</item>
<!-- Crystal Staff -->
<item id="6">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="192" count="1"/>
</item>
<!-- Sages Staff -->
<item id="7">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="200" count="1"/>
</item>
<!-- Cursed Dagger -->
<item id="8">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="226" count="1"/>
</item>
<!-- Dark Screamer -->
<item id="9">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="233" count="1"/>
</item>
<!-- Chakram -->
<item id="10">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="263" count="1"/>
</item>
<!-- Fist Blade -->
<item id="11">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="265" count="1"/>
</item>
<!-- Crystallized Ice Bow -->
<item id="12">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="281" count="1"/>
</item>
<!-- Akat Long Bow -->
<item id="13">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="283" count="1"/>
</item>
<!-- Orcish Glaive -->
<item id="14">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>
<production id="298" count="1"/>
</item>
<!-- Poleaxe -->
<item id="15">
<ingredient id="1459" count="1075"/>
<ingredient id="1458" count="5375"/>
<production id="95" count="1"/>
</item>
</list>

View File

@@ -1,142 +1,142 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Prestigious Items Hall, Alexandria: armor -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Chain Mail Shirt -->
<item id="1">
<ingredient id="1459" count="127"/>
<ingredient id="1458" count="635"/>
<production id="354" count="1"/>
</item>
<!-- Chain Gaiters -->
<item id="2">
<ingredient id="1459" count="79"/>
<ingredient id="1458" count="395"/>
<production id="381" count="1"/>
</item>
<!-- Composite Armor -->
<item id="3">
<ingredient id="1459" count="360"/>
<ingredient id="1458" count="1800"/>
<production id="60" count="1"/>
</item>
<!-- Mithril Shirt -->
<item id="4">
<ingredient id="1459" count="95"/>
<ingredient id="1458" count="475"/>
<production id="397" count="1"/>
</item>
<!-- Tempered Mithril Gaiters -->
<item id="5">
<ingredient id="1459" count="59"/>
<ingredient id="1458" count="295"/>
<production id="2387" count="1"/>
</item>
<!-- Theca Leather Armor -->
<item id="6">
<ingredient id="1459" count="207"/>
<ingredient id="1458" count="1035"/>
<production id="400" count="1"/>
</item>
<!-- Theca Leather Gaiters -->
<item id="7">
<ingredient id="1459" count="129"/>
<ingredient id="1458" count="645"/>
<production id="420" count="1"/>
</item>
<!-- Karmian Tunic -->
<item id="8">
<ingredient id="1459" count="95"/>
<ingredient id="1458" count="475"/>
<production id="439" count="1"/>
</item>
<!-- Demons Tunic -->
<item id="9">
<ingredient id="1459" count="184"/>
<ingredient id="1458" count="920"/>
<production id="441" count="1"/>
</item>
<!-- Karmian Stockings -->
<item id="10">
<ingredient id="1459" count="59"/>
<ingredient id="1458" count="295"/>
<production id="471" count="1"/>
</item>
<!-- Demons Stockings -->
<item id="11">
<ingredient id="1459" count="115"/>
<ingredient id="1458" count="575"/>
<production id="472" count="1"/>
</item>
<!-- Chain Boots -->
<item id="12">
<ingredient id="1459" count="32"/>
<ingredient id="1458" count="160"/>
<production id="2429" count="1"/>
</item>
<!-- Composite Boots -->
<item id="13">
<ingredient id="1459" count="62"/>
<ingredient id="1458" count="310"/>
<production id="64" count="1"/>
</item>
<!-- Reinforced Mithril Gloves -->
<item id="14">
<ingredient id="1459" count="32"/>
<ingredient id="1458" count="160"/>
<production id="2452" count="1"/>
</item>
<!-- Mithril Gauntlets -->
<item id="15">
<ingredient id="1459" count="62"/>
<ingredient id="1458" count="310"/>
<production id="608" count="1"/>
</item>
<!-- Eldarake -->
<item id="16">
<ingredient id="1459" count="34"/>
<ingredient id="1458" count="170"/>
<production id="631" count="1"/>
</item>
<!-- Tower Shield -->
<item id="17">
<ingredient id="1459" count="65"/>
<ingredient id="1458" count="325"/>
<production id="103" count="1"/>
</item>
<!-- Moonstone Earring -->
<item id="18">
<ingredient id="1459" count="39"/>
<ingredient id="1458" count="195"/>
<production id="852" count="1"/>
</item>
<!-- Earring of Binding -->
<item id="19">
<ingredient id="1459" count="74"/>
<ingredient id="1458" count="370"/>
<production id="854" count="1"/>
</item>
<!-- Aquastone Ring -->
<item id="20">
<ingredient id="1459" count="26"/>
<ingredient id="1458" count="130"/>
<production id="883" count="1"/>
</item>
<!-- Ring of Ages -->
<item id="21">
<ingredient id="1459" count="49"/>
<ingredient id="1458" count="245"/>
<production id="885" count="1"/>
</item>
<!-- Aquastone Necklace -->
<item id="22">
<ingredient id="1459" count="52"/>
<ingredient id="1458" count="260"/>
<production id="915" count="1"/>
</item>
<!-- Necklace of Mermaid -->
<item id="23">
<ingredient id="1459" count="99"/>
<ingredient id="1458" count="495"/>
<production id="917" count="1"/>
</item>
</list>
<!-- Chain Mail Shirt -->
<item id="1">
<ingredient id="1459" count="127"/>
<ingredient id="1458" count="635"/>
<production id="354" count="1"/>
</item>
<!-- Chain Gaiters -->
<item id="2">
<ingredient id="1459" count="79"/>
<ingredient id="1458" count="395"/>
<production id="381" count="1"/>
</item>
<!-- Composite Armor -->
<item id="3">
<ingredient id="1459" count="360"/>
<ingredient id="1458" count="1800"/>
<production id="60" count="1"/>
</item>
<!-- Mithril Shirt -->
<item id="4">
<ingredient id="1459" count="95"/>
<ingredient id="1458" count="475"/>
<production id="397" count="1"/>
</item>
<!-- Tempered Mithril Gaiters -->
<item id="5">
<ingredient id="1459" count="59"/>
<ingredient id="1458" count="295"/>
<production id="2387" count="1"/>
</item>
<!-- Theca Leather Armor -->
<item id="6">
<ingredient id="1459" count="207"/>
<ingredient id="1458" count="1035"/>
<production id="400" count="1"/>
</item>
<!-- Theca Leather Gaiters -->
<item id="7">
<ingredient id="1459" count="129"/>
<ingredient id="1458" count="645"/>
<production id="420" count="1"/>
</item>
<!-- Karmian Tunic -->
<item id="8">
<ingredient id="1459" count="95"/>
<ingredient id="1458" count="475"/>
<production id="439" count="1"/>
</item>
<!-- Demons Tunic -->
<item id="9">
<ingredient id="1459" count="184"/>
<ingredient id="1458" count="920"/>
<production id="441" count="1"/>
</item>
<!-- Karmian Stockings -->
<item id="10">
<ingredient id="1459" count="59"/>
<ingredient id="1458" count="295"/>
<production id="471" count="1"/>
</item>
<!-- Demons Stockings -->
<item id="11">
<ingredient id="1459" count="115"/>
<ingredient id="1458" count="575"/>
<production id="472" count="1"/>
</item>
<!-- Chain Boots -->
<item id="12">
<ingredient id="1459" count="32"/>
<ingredient id="1458" count="160"/>
<production id="2429" count="1"/>
</item>
<!-- Composite Boots -->
<item id="13">
<ingredient id="1459" count="62"/>
<ingredient id="1458" count="310"/>
<production id="64" count="1"/>
</item>
<!-- Reinforced Mithril Gloves -->
<item id="14">
<ingredient id="1459" count="32"/>
<ingredient id="1458" count="160"/>
<production id="2452" count="1"/>
</item>
<!-- Mithril Gauntlets -->
<item id="15">
<ingredient id="1459" count="62"/>
<ingredient id="1458" count="310"/>
<production id="608" count="1"/>
</item>
<!-- Eldarake -->
<item id="16">
<ingredient id="1459" count="34"/>
<ingredient id="1458" count="170"/>
<production id="631" count="1"/>
</item>
<!-- Tower Shield -->
<item id="17">
<ingredient id="1459" count="65"/>
<ingredient id="1458" count="325"/>
<production id="103" count="1"/>
</item>
<!-- Moonstone Earring -->
<item id="18">
<ingredient id="1459" count="39"/>
<ingredient id="1458" count="195"/>
<production id="852" count="1"/>
</item>
<!-- Earring of Binding -->
<item id="19">
<ingredient id="1459" count="74"/>
<ingredient id="1458" count="370"/>
<production id="854" count="1"/>
</item>
<!-- Aquastone Ring -->
<item id="20">
<ingredient id="1459" count="26"/>
<ingredient id="1458" count="130"/>
<production id="883" count="1"/>
</item>
<!-- Ring of Ages -->
<item id="21">
<ingredient id="1459" count="49"/>
<ingredient id="1458" count="245"/>
<production id="885" count="1"/>
</item>
<!-- Aquastone Necklace -->
<item id="22">
<ingredient id="1459" count="52"/>
<ingredient id="1458" count="260"/>
<production id="915" count="1"/>
</item>
<!-- Necklace of Mermaid -->
<item id="23">
<ingredient id="1459" count="99"/>
<ingredient id="1458" count="495"/>
<production id="917" count="1"/>
</item>
</list>

View File

@@ -1,229 +1,229 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Helton: Dual Swords -->
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Stormbringer*Caliburs -->
<item id="1">
<production id="2566" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="203"/>
<ingredient id="57" count="609000"/>
</item>
<!-- Stormbringer*Sword of Limit -->
<item id="2">
<production id="2567" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="203"/>
<ingredient id="57" count="609000"/>
</item>
<!-- Stormbringer*Sword of Delusion -->
<item id="3">
<production id="2568" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="203"/>
<ingredient id="57" count="609000"/>
</item>
<!-- Stormbringer*Sword of Nightmare -->
<item id="4">
<production id="2569" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="203"/>
<ingredient id="57" count="609000"/>
</item>
<!-- Stormbringer*Tsurugi -->
<item id="5">
<production id="2570" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="203"/>
<ingredient id="57" count="609000"/>
</item>
<!-- Shamshir*Sword of Limit -->
<item id="6">
<production id="2577" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Shamshir*Sword of Delusion -->
<item id="7">
<production id="2578" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Katana*Sword of Limit -->
<item id="8">
<production id="2586" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Katana*Sword of Delusion -->
<item id="9">
<production id="2587" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Spirit Sword*Sword of Limit -->
<item id="10">
<production id="2594" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Spirit Sword*Sword of Delusion -->
<item id="11">
<production id="2595" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Raid Sword*Sword of Limit -->
<item id="12">
<production id="2601" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Raid Sword*Sword of Delusion -->
<item id="13">
<production id="2602" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Stormbringer*Samurai Long sword -->
<item id="14">
<production id="2571" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="138"/>
<ingredient id="57" count="414000"/>
</item>
<!-- Caliburs*Sword of Limit -->
<item id="15">
<production id="2607" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Caliburs*Sword of Delusion -->
<item id="16">
<production id="2608" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Limit*Sword of Limit -->
<item id="17">
<production id="2612" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Limit*Sword of Delusion -->
<item id="18">
<production id="2613" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Limit*Sword of Nightmare -->
<item id="19">
<production id="2614" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Limit*Tsurugi -->
<item id="20">
<production id="2615" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Delusion*Sword of Delusion -->
<item id="21">
<production id="2617" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Delusion*Sword of Nightmare -->
<item id="22">
<production id="2618" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Delusion*Tsurugi -->
<item id="23">
<production id="2619" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Limit*Samurai Long sword -->
<item id="24">
<production id="2616" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="487"/>
<ingredient id="57" count="1461000"/>
</item>
<!-- Sword of Delusion*Samurai Long sword -->
<item id="25">
<production id="2620" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="487"/>
<ingredient id="57" count="1461000"/>
</item>
</list>
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Stormbringer*Caliburs -->
<item id="1">
<production id="2566" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="203"/>
<ingredient id="57" count="609000"/>
</item>
<!-- Stormbringer*Sword of Limit -->
<item id="2">
<production id="2567" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="203"/>
<ingredient id="57" count="609000"/>
</item>
<!-- Stormbringer*Sword of Delusion -->
<item id="3">
<production id="2568" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="203"/>
<ingredient id="57" count="609000"/>
</item>
<!-- Stormbringer*Sword of Nightmare -->
<item id="4">
<production id="2569" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="203"/>
<ingredient id="57" count="609000"/>
</item>
<!-- Stormbringer*Tsurugi -->
<item id="5">
<production id="2570" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="203"/>
<ingredient id="57" count="609000"/>
</item>
<!-- Shamshir*Sword of Limit -->
<item id="6">
<production id="2577" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Shamshir*Sword of Delusion -->
<item id="7">
<production id="2578" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Katana*Sword of Limit -->
<item id="8">
<production id="2586" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Katana*Sword of Delusion -->
<item id="9">
<production id="2587" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Spirit Sword*Sword of Limit -->
<item id="10">
<production id="2594" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Spirit Sword*Sword of Delusion -->
<item id="11">
<production id="2595" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Raid Sword*Sword of Limit -->
<item id="12">
<production id="2601" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Raid Sword*Sword of Delusion -->
<item id="13">
<production id="2602" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="350"/>
<ingredient id="57" count="1050000"/>
</item>
<!-- Stormbringer*Samurai Long sword -->
<item id="14">
<production id="2571" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="138"/>
<ingredient id="57" count="414000"/>
</item>
<!-- Caliburs*Sword of Limit -->
<item id="15">
<production id="2607" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Caliburs*Sword of Delusion -->
<item id="16">
<production id="2608" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Limit*Sword of Limit -->
<item id="17">
<production id="2612" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Limit*Sword of Delusion -->
<item id="18">
<production id="2613" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Limit*Sword of Nightmare -->
<item id="19">
<production id="2614" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Limit*Tsurugi -->
<item id="20">
<production id="2615" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Delusion*Sword of Delusion -->
<item id="21">
<production id="2617" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Delusion*Sword of Nightmare -->
<item id="22">
<production id="2618" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Delusion*Tsurugi -->
<item id="23">
<production id="2619" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="42"/>
<ingredient id="57" count="126000"/>
</item>
<!-- Sword of Limit*Samurai Long sword -->
<item id="24">
<production id="2616" count="1"/>
<ingredient id="132" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="487"/>
<ingredient id="57" count="1461000"/>
</item>
<!-- Sword of Delusion*Samurai Long sword -->
<item id="25">
<production id="2620" count="1"/>
<ingredient id="76" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="1459" count="487"/>
<ingredient id="57" count="1461000"/>
</item>
</list>

View File

@@ -1,46 +1,39 @@
<?xml version='1.0' encoding='utf-8'?>
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 343_UnderTheShadowOfTheIvoryTower: exchange Orbs -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Haste Potion: 10 Orbs-->
<item id="1">
<ingredient id="4364" count="10"/>
<production id="734" count="1"/>
</item>
<!-- Scroll of Resurrection: 15 Orbs-->
<item id="2">
<ingredient id="4364" count="15"/>
<production id="737" count="1"/>
</item>
<!-- Potion of Alacrity: 20 Orbs-->
<item id="3">
<ingredient id="4364" count="20"/>
<production id="735" count="1"/>
</item>
<!-- 10 Cursed Bone: 20 Orbs-->
<item id="4">
<ingredient id="4364" count="20"/>
<production id="2508" count="10"/>
</item>
<!-- Scroll: Enchant Armor (Grade D): 100 Orbs-->
<item id="5">
<ingredient id="4364" count="100"/>
<production id="956" count="1"/>
</item>
<!-- Scroll: Enchant Armor (Grade C): 400 Orbs-->
<item id="6">
<ingredient id="4364" count="400"/>
<production id="952" count="1"/>
</item>
<!-- Ectoplasm Liqueur: 200 Orbs-->
<item id="7">
<ingredient id="4364" count="200"/>
<production id="4365" count="1"/>
</item>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Haste Potion: 10 Orbs-->
<item id="1">
<ingredient id="4364" count="10"/>
<production id="734" count="1"/>
</item>
<!-- Scroll of Resurrection: 15 Orbs-->
<item id="2">
<ingredient id="4364" count="15"/>
<production id="737" count="1"/>
</item>
<!-- Potion of Alacrity: 20 Orbs-->
<item id="3">
<ingredient id="4364" count="20"/>
<production id="735" count="1"/>
</item>
<!-- 10 Cursed Bone: 20 Orbs-->
<item id="4">
<ingredient id="4364" count="20"/>
<production id="2508" count="10"/>
</item>
<!-- Scroll: Enchant Armor (Grade D): 100 Orbs-->
<item id="5">
<ingredient id="4364" count="100"/>
<production id="956" count="1"/>
</item>
<!-- Scroll: Enchant Armor (Grade C): 400 Orbs-->
<item id="6">
<ingredient id="4364" count="400"/>
<production id="952" count="1"/>
</item>
<!-- Ectoplasm Liqueur: 200 Orbs-->
<item id="7">
<ingredient id="4364" count="200"/>
<production id="4365" count="1"/>
</item>
</list>

View File

@@ -1,186 +1,186 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Wilbert: Dual Swords -->
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<item id="1">
<production id="2576" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="2">
<production id="2579" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="3">
<production id="2580" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="4">
<production id="2585" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="5">
<production id="2588" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="6">
<production id="2589" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="7">
<production id="2593" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="8">
<production id="2596" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="9">
<production id="2597" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="10">
<production id="2600" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="11">
<production id="2603" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="12">
<production id="2604" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="13">
<production id="2606" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="14">
<production id="2609" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="15">
<production id="2610" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="16">
<production id="2621" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="17">
<production id="2622" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="18">
<production id="2624" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="19">
<production id="2581" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="292"/>
<ingredient id="57" count="876000"/>
</item>
<item id="20">
<production id="2590" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="292"/>
<ingredient id="57" count="876000"/>
</item>
<item id="21">
<production id="2598" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="292"/>
<ingredient id="57" count="876000"/>
</item>
<item id="22">
<production id="2601" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="292"/>
<ingredient id="57" count="876000"/>
</item>
<item id="23">
<production id="2611" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="490"/>
<ingredient id="57" count="1470000"/>
</item>
<item id="24">
<production id="2623" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="490"/>
<ingredient id="57" count="1470000"/>
</item>
<item id="25">
<production id="2625" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="490"/>
<ingredient id="57" count="1470000"/>
</item>
<item id="26">
<production id="2626" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="500"/>
<ingredient id="57" count="1500000"/>
</item>
</list>
<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<item id="1">
<production id="2576" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="2">
<production id="2579" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="3">
<production id="2580" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="4">
<production id="2585" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="5">
<production id="2588" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="6">
<production id="2589" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="7">
<production id="2593" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="8">
<production id="2596" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="9">
<production id="2597" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="10">
<production id="2600" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="11">
<production id="2603" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="12">
<production id="2604" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="353"/>
<ingredient id="57" count="1059000"/>
</item>
<item id="13">
<production id="2606" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="14">
<production id="2609" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="15">
<production id="2610" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="16">
<production id="2621" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="17">
<production id="2622" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="18">
<production id="2624" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="1875" count="45"/>
<ingredient id="57" count="135000"/>
</item>
<item id="19">
<production id="2581" count="1"/>
<ingredient id="73" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="292"/>
<ingredient id="57" count="876000"/>
</item>
<item id="20">
<production id="2590" count="1"/>
<ingredient id="74" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="292"/>
<ingredient id="57" count="876000"/>
</item>
<item id="21">
<production id="2598" count="1"/>
<ingredient id="131" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="292"/>
<ingredient id="57" count="876000"/>
</item>
<item id="22">
<production id="2601" count="1"/>
<ingredient id="133" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="292"/>
<ingredient id="57" count="876000"/>
</item>
<item id="23">
<production id="2611" count="1"/>
<ingredient id="75" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="490"/>
<ingredient id="57" count="1470000"/>
</item>
<item id="24">
<production id="2623" count="1"/>
<ingredient id="134" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="490"/>
<ingredient id="57" count="1470000"/>
</item>
<item id="25">
<production id="2625" count="1"/>
<ingredient id="77" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="490"/>
<ingredient id="57" count="1470000"/>
</item>
<item id="26">
<production id="2626" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="135" count="1"/>
<ingredient id="1875" count="500"/>
<ingredient id="57" count="1500000"/>
</item>
</list>

View File

@@ -1,93 +1,77 @@
<?xml version='1.0' encoding='utf-8'?>
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 351_BlackSwan: exchange Bills -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- 1 Bill: 700 adena-->
<item id="1">
<ingredient id="4310" count="1"/>
<production id="57" count="700"/>
</item>
<!-- 3 Bill: 20 animal skin-->
<item id="2">
<ingredient id="4310" count="3"/>
<production id="1867" count="20"/>
</item>
<!-- 3 Bill: 20 animal bone-->
<item id="3">
<ingredient id="4310" count="3"/>
<production id="1872" count="20"/>
</item>
<!-- 2 Bill: 10 coal-->
<item id="4">
<ingredient id="4310" count="2"/>
<production id="1870" count="10"/>
</item>
<!-- 2 Bill: 10 charcoal-->
<item id="5">
<ingredient id="4310" count="2"/>
<production id="1871" count="10"/>
</item>
<!-- 9 Bill: 10 leather-->
<item id="6">
<ingredient id="4310" count="9"/>
<production id="1882" count="10"/>
</item>
<!-- 5 Bill: 6 cokes-->
<item id="7">
<ingredient id="4310" count="5"/>
<production id="1879" count="6"/>
</item>
<!-- 5 Bill: 1 metal hardener-->
<item id="8">
<ingredient id="4310" count="5"/>
<production id="5220" count="1"/>
</item>
<!-- 3 Bill: 1 coarse bone powder-->
<item id="9">
<ingredient id="4310" count="3"/>
<production id="1881" count="2"/>
</item>
<!-- 3 Bill: 1 oriharukon ore-->
<item id="10">
<ingredient id="4310" count="3"/>
<production id="1874" count="1"/>
</item>
<!-- 3 Bill: 1 stone of purity-->
<item id="11">
<ingredient id="4310" count="3"/>
<production id="1875" count="1"/>
</item>
<!-- 6 Bill: 1 crafted leather + 210 adena-->
<item id="12">
<ingredient id="4310" count="6"/>
<production id="1894" count="1"/>
<production id="57" count="210"/>
</item>
<!-- 7 Bill: 1 synthetic cokes + 280 adena-->
<item id="13">
<ingredient id="4310" count="7"/>
<production id="1888" count="1"/>
<production id="57" count="280"/>
</item>
<!-- 9 Bill: 1 varnish of purity + 630 adena-->
<item id="14">
<ingredient id="4310" count="9"/>
<production id="1887" count="1"/>
<production id="57" count="630"/>
</item>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- 1 Bill: 700 adena-->
<item id="1">
<ingredient id="4310" count="1"/>
<production id="57" count="700"/>
</item>
<!-- 3 Bill: 20 animal skin-->
<item id="2">
<ingredient id="4310" count="3"/>
<production id="1867" count="20"/>
</item>
<!-- 3 Bill: 20 animal bone-->
<item id="3">
<ingredient id="4310" count="3"/>
<production id="1872" count="20"/>
</item>
<!-- 2 Bill: 10 coal-->
<item id="4">
<ingredient id="4310" count="2"/>
<production id="1870" count="10"/>
</item>
<!-- 2 Bill: 10 charcoal-->
<item id="5">
<ingredient id="4310" count="2"/>
<production id="1871" count="10"/>
</item>
<!-- 9 Bill: 10 leather-->
<item id="6">
<ingredient id="4310" count="9"/>
<production id="1882" count="10"/>
</item>
<!-- 5 Bill: 6 cokes-->
<item id="7">
<ingredient id="4310" count="5"/>
<production id="1879" count="6"/>
</item>
<!-- 5 Bill: 1 metal hardener-->
<item id="8">
<ingredient id="4310" count="5"/>
<production id="5220" count="1"/>
</item>
<!-- 3 Bill: 1 coarse bone powder-->
<item id="9">
<ingredient id="4310" count="3"/>
<production id="1881" count="2"/>
</item>
<!-- 3 Bill: 1 oriharukon ore-->
<item id="10">
<ingredient id="4310" count="3"/>
<production id="1874" count="1"/>
</item>
<!-- 3 Bill: 1 stone of purity-->
<item id="11">
<ingredient id="4310" count="3"/>
<production id="1875" count="1"/>
</item>
<!-- 6 Bill: 1 crafted leather + 210 adena-->
<item id="12">
<ingredient id="4310" count="6"/>
<production id="1894" count="1"/>
<production id="57" count="210"/>
</item>
<!-- 7 Bill: 1 synthetic cokes + 280 adena-->
<item id="13">
<ingredient id="4310" count="7"/>
<production id="1888" count="1"/>
<production id="57" count="280"/>
</item>
<!-- 9 Bill: 1 varnish of purity + 630 adena-->
<item id="14">
<ingredient id="4310" count="9"/>
<production id="1887" count="1"/>
<production id="57" count="630"/>
</item>
</list>

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File diff suppressed because it is too large Load Diff

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View File

@@ -1,452 +1,376 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Merchant of Mammons - Buy Etc Items -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Scroll: Enchant Armor (Grade A) for 240000 Ancient Adena + 480 Blank Scrolls -->
<item id="1">
<ingredient id="5575" count="240000"/>
<ingredient id="5965" count="480"/>
<production id="730" count="1"/>
</item>
<!-- Scroll: Enchant Armor (Grade B) for 80000 Ancient Adena + 160 Blank Scrolls -->
<item id="2">
<ingredient id="5575" count="80000"/>
<ingredient id="5965" count="160"/>
<production id="948" count="1"/>
</item>
<!-- Scroll: Enchant Armor (Grade C) for 15000 Ancient Adena + 30 Blank Scrolls -->
<item id="3">
<ingredient id="5575" count="15000"/>
<ingredient id="5965" count="30"/>
<production id="952" count="1"/>
</item>
<!-- Scroll: Enchant Armor (Grade D) for 6000 Ancient Adena + 12 Blank Scrolls -->
<item id="4">
<ingredient id="5575" count="6000"/>
<ingredient id="5965" count="12"/>
<production id="956" count="1"/>
</item>
<!-- Scroll: Enchant Weapon (Grade B) for 500000 Ancient Adena + 1000 Blank Scrolls -->
<item id="5">
<ingredient id="5575" count="500000"/>
<ingredient id="5965" count="1000"/>
<production id="947" count="1"/>
</item>
<!-- Scroll: Enchant Weapon (Grade C) for 110000 Ancient Adena + 220 Blank Scrolls -->
<item id="6">
<ingredient id="5575" count="110000"/>
<ingredient id="5965" count="220"/>
<production id="951" count="1"/>
</item>
<!-- Scroll: Enchant Weapon (Grade D) for 50000 Ancient Adena + 100 Blank Scrolls -->
<item id="7">
<ingredient id="5575" count="50000"/>
<ingredient id="5965" count="100"/>
<production id="955" count="1"/>
</item>
<!-- Gemstone A for 30000 Ancient Adena -->
<item id="8">
<ingredient id="5575" count="30000"/>
<production id="2133" count="1"/>
</item>
<!-- Gemstone S for 100000 Ancient Adena -->
<item id="9">
<ingredient id="5575" count="100000"/>
<production id="2134" count="1"/>
</item>
<!-- Crystal A for 15000 Ancient Adena -->
<item id="10">
<ingredient id="5575" count="15000"/>
<production id="1461" count="1"/>
</item>
<!-- Crystal S for 25000 Ancient Adena -->
<item id="11">
<ingredient id="5575" count="25000"/>
<production id="1462" count="1"/>
</item>
<!-- Blessed Scroll of Escape for 150000 Ancient Adena -->
<item id="12">
<ingredient id="5575" count="150000"/>
<production id="1538" count="1"/>
</item>
<!-- Blessed Scroll of Resurrection for 400000 Ancient Adena -->
<item id="13">
<ingredient id="5575" count="400000"/>
<production id="3936" count="1"/>
</item>
<!-- Dye of Strength <Str +1 Con -1> for 42000 Ancient Adena -->
<item id="14">
<ingredient id="5575" count="42000"/>
<production id="4469" count="1"/>
</item>
<!-- Dye of Strength <Str +1 Dex -1> for 42000 Ancient Adena -->
<item id="15">
<ingredient id="5575" count="42000"/>
<production id="4470" count="1"/>
</item>
<!-- Dye of Constitution <Con +1 Str -1> for 42000 Ancient Adena -->
<item id="16">
<ingredient id="5575" count="42000"/>
<production id="4471" count="1"/>
</item>
<!-- Dye of Constitution <Con +1 Dex -1> for 42000 Ancient Adena -->
<item id="17">
<ingredient id="5575" count="42000"/>
<production id="4472" count="1"/>
</item>
<!-- Dye of Dexterity <Dex +1 Str -1> for 42000 Ancient Adena -->
<item id="18">
<ingredient id="5575" count="42000"/>
<production id="4473" count="1"/>
</item>
<!-- Dye of Dexterity <Dex +1 Con -1> for 42000 Ancient Adena -->
<item id="19">
<ingredient id="5575" count="42000"/>
<production id="4474" count="1"/>
</item>
<!-- Dye of Intelligence <Int +1 Men -1> for 42000 Ancient Adena -->
<item id="20">
<ingredient id="5575" count="42000"/>
<production id="4475" count="1"/>
</item>
<!-- Dye of Intelligence <Int +1 Wit -1> for 42000 Ancient Adena -->
<item id="21">
<ingredient id="5575" count="42000"/>
<production id="4476" count="1"/>
</item>
<!-- Dye of Mental Strength <Men +1 Int -1> for 42000 Ancient Adena -->
<item id="22">
<ingredient id="5575" count="42000"/>
<production id="4477" count="1"/>
</item>
<!-- Dye of Mental Strength <Men +1 Wit -1> for 42000 Ancient Adena -->
<item id="23">
<ingredient id="5575" count="42000"/>
<production id="4478" count="1"/>
</item>
<!-- Dye of Wit <Wit +1 Int -1> for 42000 Ancient Adena -->
<item id="24">
<ingredient id="5575" count="42000"/>
<production id="4479" count="1"/>
</item>
<!-- Dye of Wit <Wit +1 Men -1> for 42000 Ancient Adena -->
<item id="25">
<ingredient id="5575" count="42000"/>
<production id="4480" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +1 Con -1> for 60000 Ancient Adena -->
<item id="26">
<ingredient id="5575" count="60000"/>
<production id="4553" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +1 Dex -1> for 60000 Ancient Adena -->
<item id="27">
<ingredient id="5575" count="60000"/>
<production id="4554" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +1 Str -1> for 60000 Ancient Adena -->
<item id="28">
<ingredient id="5575" count="60000"/>
<production id="4555" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +1 Dex -1> for 60000 Ancient Adena -->
<item id="29">
<ingredient id="5575" count="60000"/>
<production id="4556" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +1 Str -1> for 60000 Ancient Adena -->
<item id="30">
<ingredient id="5575" count="60000"/>
<production id="4557" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +1 Con -1> for 60000 Ancient Adena -->
<item id="31">
<ingredient id="5575" count="60000"/>
<production id="4558" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +1 Men -1> for 60000 Ancient Adena -->
<item id="32">
<ingredient id="5575" count="60000"/>
<production id="4559" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +1 Wit -1> for 60000 Ancient Adena -->
<item id="33">
<ingredient id="5575" count="60000"/>
<production id="4560" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +1 Int -1> for 60000 Ancient Adena -->
<item id="34">
<ingredient id="5575" count="60000"/>
<production id="4561" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +1 Wit -1> for 60000 Ancient Adena -->
<item id="35">
<ingredient id="5575" count="60000"/>
<production id="4562" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +1 Int -1> for 60000 Ancient Adena -->
<item id="36">
<ingredient id="5575" count="60000"/>
<production id="4563" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +1 Men -1> for 60000 Ancient Adena -->
<item id="37">
<ingredient id="5575" count="60000"/>
<production id="4564" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +2 Con -2> for 72000 Ancient Adena -->
<item id="38">
<ingredient id="5575" count="72000"/>
<production id="4589" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +2 Dex -2> for 72000 Ancient Adena -->
<item id="39">
<ingredient id="5575" count="72000"/>
<production id="4590" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +2 Str -2> for 72000 Ancient Adena -->
<item id="40">
<ingredient id="5575" count="72000"/>
<production id="4591" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +2 Dex -2> for 72000 Ancient Adena -->
<item id="41">
<ingredient id="5575" count="72000"/>
<production id="4592" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +2 Str -2> for 72000 Ancient Adena -->
<item id="42">
<ingredient id="5575" count="72000"/>
<production id="4593" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +2 Con -2> for 72000 Ancient Adena -->
<item id="43">
<ingredient id="5575" count="72000"/>
<production id="4594" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +2 Men -2> for 72000 Ancient Adena -->
<item id="44">
<ingredient id="5575" count="72000"/>
<production id="4595" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +2 Wit -2> for 72000 Ancient Adena -->
<item id="45">
<ingredient id="5575" count="72000"/>
<production id="4596" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +2 Int -2> for 72000 Ancient Adena -->
<item id="46">
<ingredient id="5575" count="72000"/>
<production id="4597" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +2 Wit -2> for 72000 Ancient Adena -->
<item id="47">
<ingredient id="5575" count="72000"/>
<production id="4598" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +2 Int -2> for 72000 Ancient Adena -->
<item id="48">
<ingredient id="5575" count="72000"/>
<production id="4599" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +2 Men -2> for 72000 Ancient Adena -->
<item id="49">
<ingredient id="5575" count="72000"/>
<production id="4600" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +3 Con -3> for 108000 Ancient Adena -->
<item id="50">
<ingredient id="5575" count="108000"/>
<production id="4601" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +3 Dex -3> for 108000 Ancient Adena -->
<item id="51">
<ingredient id="5575" count="108000"/>
<production id="4602" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +3 Str -3> for 108000 Ancient Adena -->
<item id="52">
<ingredient id="5575" count="108000"/>
<production id="4603" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +3 Dex -3> for 108000 Ancient Adena -->
<item id="53">
<ingredient id="5575" count="108000"/>
<production id="4604" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +3 Str -3> for 108000 Ancient Adena -->
<item id="54">
<ingredient id="5575" count="108000"/>
<production id="4605" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +3 Con -3> for 108000 Ancient Adena -->
<item id="55">
<ingredient id="5575" count="108000"/>
<production id="4606" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +3 Men -3> for 108000 Ancient Adena -->
<item id="56">
<ingredient id="5575" count="108000"/>
<production id="4607" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +3 Wit -3> for 108000 Ancient Adena -->
<item id="57">
<ingredient id="5575" count="108000"/>
<production id="4608" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +3 Int -3> for 108000 Ancient Adena -->
<item id="58">
<ingredient id="5575" count="108000"/>
<production id="4609" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +3 Wit -3> for 108000 Ancient Adena -->
<item id="59">
<ingredient id="5575" count="108000"/>
<production id="4610" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +3 Int -3> for 108000 Ancient Adena -->
<item id="60">
<ingredient id="5575" count="108000"/>
<production id="4611" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +3 Men -3> for 108000 Ancient Adena -->
<item id="61">
<ingredient id="5575" count="108000"/>
<production id="4612" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +4 Con -4> for 174000 Ancient Adena -->
<item id="62">
<ingredient id="5575" count="174000"/>
<production id="4613" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +4 Dex -4> for 174000 Ancient Adena -->
<item id="63">
<ingredient id="5575" count="174000"/>
<production id="4614" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +4 Str -4> for 174000 Ancient Adena -->
<item id="64">
<ingredient id="5575" count="174000"/>
<production id="4615" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +4 Dex -4> for 174000 Ancient Adena -->
<item id="65">
<ingredient id="5575" count="174000"/>
<production id="4616" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +4 Str -4> for 174000 Ancient Adena -->
<item id="66">
<ingredient id="5575" count="174000"/>
<production id="4617" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +4 Con -4> for 174000 Ancient Adena -->
<item id="67">
<ingredient id="5575" count="174000"/>
<production id="4618" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +4 Men -4> for 174000 Ancient Adena -->
<item id="68">
<ingredient id="5575" count="174000"/>
<production id="4619" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +4 Wit -4> for 174000 Ancient Adena -->
<item id="69">
<ingredient id="5575" count="174000"/>
<production id="4620" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +4 Int -4> for 174000 Ancient Adena -->
<item id="70">
<ingredient id="5575" count="174000"/>
<production id="4621" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +4 Wit -4> for 174000 Ancient Adena -->
<item id="71">
<ingredient id="5575" count="174000"/>
<production id="4622" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +4 Int -4> for 174000 Ancient Adena -->
<item id="72">
<ingredient id="5575" count="174000"/>
<production id="4623" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +4 Men -4> for 174000 Ancient Adena -->
<item id="73">
<ingredient id="5575" count="174000"/>
<production id="4624" count="1"/>
</item>
<!-- Scroll: Enchant Armor (Grade A) for 240000 Ancient Adena + 480 Blank Scrolls -->
<item id="1">
<ingredient id="5575" count="240000"/>
<ingredient id="5965" count="480"/>
<production id="730" count="1"/>
</item>
<!-- Scroll: Enchant Armor (Grade B) for 80000 Ancient Adena + 160 Blank Scrolls -->
<item id="2">
<ingredient id="5575" count="80000"/>
<ingredient id="5965" count="160"/>
<production id="948" count="1"/>
</item>
<!-- Scroll: Enchant Armor (Grade C) for 15000 Ancient Adena + 30 Blank Scrolls -->
<item id="3">
<ingredient id="5575" count="15000"/>
<ingredient id="5965" count="30"/>
<production id="952" count="1"/>
</item>
<!-- Scroll: Enchant Armor (Grade D) for 6000 Ancient Adena + 12 Blank Scrolls -->
<item id="4">
<ingredient id="5575" count="6000"/>
<ingredient id="5965" count="12"/>
<production id="956" count="1"/>
</item>
<!-- Scroll: Enchant Weapon (Grade B) for 500000 Ancient Adena + 1000 Blank Scrolls -->
<item id="5">
<ingredient id="5575" count="500000"/>
<ingredient id="5965" count="1000"/>
<production id="947" count="1"/>
</item>
<!-- Scroll: Enchant Weapon (Grade C) for 110000 Ancient Adena + 220 Blank Scrolls -->
<item id="6">
<ingredient id="5575" count="110000"/>
<ingredient id="5965" count="220"/>
<production id="951" count="1"/>
</item>
<!-- Scroll: Enchant Weapon (Grade D) for 50000 Ancient Adena + 100 Blank Scrolls -->
<item id="7">
<ingredient id="5575" count="50000"/>
<ingredient id="5965" count="100"/>
<production id="955" count="1"/>
</item>
<!-- Gemstone A for 30000 Ancient Adena -->
<item id="8">
<ingredient id="5575" count="30000"/>
<production id="2133" count="1"/>
</item>
<!-- Gemstone S for 100000 Ancient Adena -->
<item id="9">
<ingredient id="5575" count="100000"/>
<production id="2134" count="1"/>
</item>
<!-- Crystal A for 15000 Ancient Adena -->
<item id="10">
<ingredient id="5575" count="15000"/>
<production id="1461" count="1"/>
</item>
<!-- Crystal S for 25000 Ancient Adena -->
<item id="11">
<ingredient id="5575" count="25000"/>
<production id="1462" count="1"/>
</item>
<!-- Blessed Scroll of Escape for 150000 Ancient Adena -->
<item id="12">
<ingredient id="5575" count="150000"/>
<production id="1538" count="1"/>
</item>
<!-- Blessed Scroll of Resurrection for 400000 Ancient Adena -->
<item id="13">
<ingredient id="5575" count="400000"/>
<production id="3936" count="1"/>
</item>
<!-- Dye of Strength <Str +1 Con -1> for 42000 Ancient Adena -->
<item id="14">
<ingredient id="5575" count="42000"/>
<production id="4469" count="1"/>
</item>
<!-- Dye of Strength <Str +1 Dex -1> for 42000 Ancient Adena -->
<item id="15">
<ingredient id="5575" count="42000"/>
<production id="4470" count="1"/>
</item>
<!-- Dye of Constitution <Con +1 Str -1> for 42000 Ancient Adena -->
<item id="16">
<ingredient id="5575" count="42000"/>
<production id="4471" count="1"/>
</item>
<!-- Dye of Constitution <Con +1 Dex -1> for 42000 Ancient Adena -->
<item id="17">
<ingredient id="5575" count="42000"/>
<production id="4472" count="1"/>
</item>
<!-- Dye of Dexterity <Dex +1 Str -1> for 42000 Ancient Adena -->
<item id="18">
<ingredient id="5575" count="42000"/>
<production id="4473" count="1"/>
</item>
<!-- Dye of Dexterity <Dex +1 Con -1> for 42000 Ancient Adena -->
<item id="19">
<ingredient id="5575" count="42000"/>
<production id="4474" count="1"/>
</item>
<!-- Dye of Intelligence <Int +1 Men -1> for 42000 Ancient Adena -->
<item id="20">
<ingredient id="5575" count="42000"/>
<production id="4475" count="1"/>
</item>
<!-- Dye of Intelligence <Int +1 Wit -1> for 42000 Ancient Adena -->
<item id="21">
<ingredient id="5575" count="42000"/>
<production id="4476" count="1"/>
</item>
<!-- Dye of Mental Strength <Men +1 Int -1> for 42000 Ancient Adena -->
<item id="22">
<ingredient id="5575" count="42000"/>
<production id="4477" count="1"/>
</item>
<!-- Dye of Mental Strength <Men +1 Wit -1> for 42000 Ancient Adena -->
<item id="23">
<ingredient id="5575" count="42000"/>
<production id="4478" count="1"/>
</item>
<!-- Dye of Wit <Wit +1 Int -1> for 42000 Ancient Adena -->
<item id="24">
<ingredient id="5575" count="42000"/>
<production id="4479" count="1"/>
</item>
<!-- Dye of Wit <Wit +1 Men -1> for 42000 Ancient Adena -->
<item id="25">
<ingredient id="5575" count="42000"/>
<production id="4480" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +1 Con -1> for 60000 Ancient Adena -->
<item id="26">
<ingredient id="5575" count="60000"/>
<production id="4553" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +1 Dex -1> for 60000 Ancient Adena -->
<item id="27">
<ingredient id="5575" count="60000"/>
<production id="4554" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +1 Str -1> for 60000 Ancient Adena -->
<item id="28">
<ingredient id="5575" count="60000"/>
<production id="4555" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +1 Dex -1> for 60000 Ancient Adena -->
<item id="29">
<ingredient id="5575" count="60000"/>
<production id="4556" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +1 Str -1> for 60000 Ancient Adena -->
<item id="30">
<ingredient id="5575" count="60000"/>
<production id="4557" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +1 Con -1> for 60000 Ancient Adena -->
<item id="31">
<ingredient id="5575" count="60000"/>
<production id="4558" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +1 Men -1> for 60000 Ancient Adena -->
<item id="32">
<ingredient id="5575" count="60000"/>
<production id="4559" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +1 Wit -1> for 60000 Ancient Adena -->
<item id="33">
<ingredient id="5575" count="60000"/>
<production id="4560" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +1 Int -1> for 60000 Ancient Adena -->
<item id="34">
<ingredient id="5575" count="60000"/>
<production id="4561" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +1 Wit -1> for 60000 Ancient Adena -->
<item id="35">
<ingredient id="5575" count="60000"/>
<production id="4562" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +1 Int -1> for 60000 Ancient Adena -->
<item id="36">
<ingredient id="5575" count="60000"/>
<production id="4563" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +1 Men -1> for 60000 Ancient Adena -->
<item id="37">
<ingredient id="5575" count="60000"/>
<production id="4564" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +2 Con -2> for 72000 Ancient Adena -->
<item id="38">
<ingredient id="5575" count="72000"/>
<production id="4589" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +2 Dex -2> for 72000 Ancient Adena -->
<item id="39">
<ingredient id="5575" count="72000"/>
<production id="4590" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +2 Str -2> for 72000 Ancient Adena -->
<item id="40">
<ingredient id="5575" count="72000"/>
<production id="4591" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +2 Dex -2> for 72000 Ancient Adena -->
<item id="41">
<ingredient id="5575" count="72000"/>
<production id="4592" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +2 Str -2> for 72000 Ancient Adena -->
<item id="42">
<ingredient id="5575" count="72000"/>
<production id="4593" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +2 Con -2> for 72000 Ancient Adena -->
<item id="43">
<ingredient id="5575" count="72000"/>
<production id="4594" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +2 Men -2> for 72000 Ancient Adena -->
<item id="44">
<ingredient id="5575" count="72000"/>
<production id="4595" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +2 Wit -2> for 72000 Ancient Adena -->
<item id="45">
<ingredient id="5575" count="72000"/>
<production id="4596" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +2 Int -2> for 72000 Ancient Adena -->
<item id="46">
<ingredient id="5575" count="72000"/>
<production id="4597" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +2 Wit -2> for 72000 Ancient Adena -->
<item id="47">
<ingredient id="5575" count="72000"/>
<production id="4598" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +2 Int -2> for 72000 Ancient Adena -->
<item id="48">
<ingredient id="5575" count="72000"/>
<production id="4599" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +2 Men -2> for 72000 Ancient Adena -->
<item id="49">
<ingredient id="5575" count="72000"/>
<production id="4600" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +3 Con -3> for 108000 Ancient Adena -->
<item id="50">
<ingredient id="5575" count="108000"/>
<production id="4601" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +3 Dex -3> for 108000 Ancient Adena -->
<item id="51">
<ingredient id="5575" count="108000"/>
<production id="4602" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +3 Str -3> for 108000 Ancient Adena -->
<item id="52">
<ingredient id="5575" count="108000"/>
<production id="4603" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +3 Dex -3> for 108000 Ancient Adena -->
<item id="53">
<ingredient id="5575" count="108000"/>
<production id="4604" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +3 Str -3> for 108000 Ancient Adena -->
<item id="54">
<ingredient id="5575" count="108000"/>
<production id="4605" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +3 Con -3> for 108000 Ancient Adena -->
<item id="55">
<ingredient id="5575" count="108000"/>
<production id="4606" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +3 Men -3> for 108000 Ancient Adena -->
<item id="56">
<ingredient id="5575" count="108000"/>
<production id="4607" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +3 Wit -3> for 108000 Ancient Adena -->
<item id="57">
<ingredient id="5575" count="108000"/>
<production id="4608" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +3 Int -3> for 108000 Ancient Adena -->
<item id="58">
<ingredient id="5575" count="108000"/>
<production id="4609" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +3 Wit -3> for 108000 Ancient Adena -->
<item id="59">
<ingredient id="5575" count="108000"/>
<production id="4610" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +3 Int -3> for 108000 Ancient Adena -->
<item id="60">
<ingredient id="5575" count="108000"/>
<production id="4611" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +3 Men -3> for 108000 Ancient Adena -->
<item id="61">
<ingredient id="5575" count="108000"/>
<production id="4612" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +4 Con -4> for 174000 Ancient Adena -->
<item id="62">
<ingredient id="5575" count="174000"/>
<production id="4613" count="1"/>
</item>
<!-- Greater Dye of Strength <Str +4 Dex -4> for 174000 Ancient Adena -->
<item id="63">
<ingredient id="5575" count="174000"/>
<production id="4614" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +4 Str -4> for 174000 Ancient Adena -->
<item id="64">
<ingredient id="5575" count="174000"/>
<production id="4615" count="1"/>
</item>
<!-- Greater Dye of Constitution <Con +4 Dex -4> for 174000 Ancient Adena -->
<item id="65">
<ingredient id="5575" count="174000"/>
<production id="4616" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +4 Str -4> for 174000 Ancient Adena -->
<item id="66">
<ingredient id="5575" count="174000"/>
<production id="4617" count="1"/>
</item>
<!-- Greater Dye of Dexterity <Dex +4 Con -4> for 174000 Ancient Adena -->
<item id="67">
<ingredient id="5575" count="174000"/>
<production id="4618" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +4 Men -4> for 174000 Ancient Adena -->
<item id="68">
<ingredient id="5575" count="174000"/>
<production id="4619" count="1"/>
</item>
<!-- Greater Dye of Intelligence <Int +4 Wit -4> for 174000 Ancient Adena -->
<item id="69">
<ingredient id="5575" count="174000"/>
<production id="4620" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +4 Int -4> for 174000 Ancient Adena -->
<item id="70">
<ingredient id="5575" count="174000"/>
<production id="4621" count="1"/>
</item>
<!-- Greater Dye of Mental Strength <Men +4 Wit -4> for 174000 Ancient Adena -->
<item id="71">
<ingredient id="5575" count="174000"/>
<production id="4622" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +4 Int -4> for 174000 Ancient Adena -->
<item id="72">
<ingredient id="5575" count="174000"/>
<production id="4623" count="1"/>
</item>
<!-- Greater Dye of Wit <Wit +4 Men -4> for 174000 Ancient Adena -->
<item id="73">
<ingredient id="5575" count="174000"/>
<production id="4624" count="1"/>
</item>
</list>

View File

@@ -211,25 +211,25 @@
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Shining Bow - Cheap Shot -->
<item id="31">
<production id="6593" count="1"/>
<ingredient id="6368" count="1"/>
<ingredient id="5908" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Shining Bow - Focus -->
<item id="32">
<production id="6594" count="1"/>
<ingredient id="6368" count="1"/>
<ingredient id="5911" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Shining Bow - Critical Slow -->
<item id="33">
<production id="6595" count="1"/>
<ingredient id="6368" count="1"/>
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Shining Bow - Cheap Shot -->
<item id="31">
<production id="6593" count="1"/>
<ingredient id="6368" count="1"/>
<ingredient id="5908" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Shining Bow - Focus -->
<item id="32">
<production id="6594" count="1"/>
<ingredient id="6368" count="1"/>
<ingredient id="5911" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Shining Bow - Critical Slow -->
<item id="33">
<production id="6595" count="1"/>
<ingredient id="6368" count="1"/>
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
</list>

View File

@@ -1,32 +1,28 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammons - A-grade duals -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Damascus*Damascus -->
<item id="1">
<ingredient id="79" count="1"/>
<ingredient id="79" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="2310000"/>
<production id="5706" count="1"/>
</item>
<!-- Keshanberk*Damascus -->
<item id="2">
<ingredient id="142" count="1"/>
<ingredient id="79" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="3989000"/>
<production id="5705" count="1"/>
</item>
<!-- Keshanberk*Keshanberk -->
<item id="3">
<ingredient id="142" count="1"/>
<ingredient id="142" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="1953000"/>
<production id="5233" count="1"/>
</item>
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammons - A-grade duals -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Damascus*Damascus -->
<item id="1">
<ingredient id="79" count="1"/>
<ingredient id="79" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="2310000"/>
<production id="5706" count="1"/>
</item>
<!-- Keshanberk*Damascus -->
<item id="2">
<ingredient id="142" count="1"/>
<ingredient id="79" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="3989000"/>
<production id="5705" count="1"/>
</item>
<!-- Keshanberk*Keshanberk -->
<item id="3">
<ingredient id="142" count="1"/>
<ingredient id="142" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="1953000"/>
<production id="5233" count="1"/>
</item>
</list>

View File

@@ -1,12 +1,12 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Duals S-Grade. -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Tallum Blade*Dark Legion's Edge -->
<item id="1">
<ingredient id="80" count="1"/>
<ingredient id="2500" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="3600000"/>
<production id="6580" count="1"/>
</item>
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Duals S-Grade. -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Tallum Blade*Dark Legion's Edge -->
<item id="1">
<ingredient id="80" count="1"/>
<ingredient id="2500" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="3600000"/>
<production id="6580" count="1"/>
</item>
</list>

View File

@@ -1,5 +1,5 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Unseal S-Grade Armor. -->
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Unseal S-Grade Armor. -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<item id="1">
<production id="6373" count="1"/>

View File

@@ -1,5 +1,5 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Unseal S-grade Accesories-->
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Unseal S-grade Accesories-->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<item id="1">
<production id="858" count="1"/>

View File

@@ -1,5 +1,5 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Unseal A-Grade Armor -->
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Unseal A-Grade Armor -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<item id="1">
<production id="365" count="1"/>

View File

@@ -1,47 +1,40 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Unseal A-grade Accesories-->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- [phoenix's_necklace] -->
<item id="1">
<ingredient id="6323" count="1"/>
<ingredient id="5575" count="855525"/>
<production id="933" count="1"/>
</item>
<!-- [phoenix's_earing] -->
<item id="2">
<ingredient id="6324" count="1"/>
<ingredient id="5575" count="641644"/>
<production id="871" count="1"/>
</item>
<!-- [phoenix's_ring] -->
<item id="3">
<ingredient id="6325" count="1"/>
<ingredient id="5575" count="427763"/>
<production id="902" count="1"/>
</item>
<!-- Unseal Majestic Necklace -->
<item id="4">
<ingredient id="6326" count="1"/>
<ingredient id="5575" count="853669"/>
<production id="924" count="1"/>
</item>
<!-- Unseal Majestic Earring -->
<item id="5">
<ingredient id="6327" count="1"/>
<ingredient id="5575" count="640251"/>
<production id="862" count="1"/>
</item>
<!-- Unseal Majestic Ring -->
<item id="6">
<ingredient id="6328" count="1"/>
<ingredient id="5575" count="426834"/>
<production id="893" count="1"/>
</item>
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Unseal A-grade Accesories-->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- [phoenix's_necklace] -->
<item id="1">
<ingredient id="6323" count="1"/>
<ingredient id="5575" count="855525"/>
<production id="933" count="1"/>
</item>
<!-- [phoenix's_earing] -->
<item id="2">
<ingredient id="6324" count="1"/>
<ingredient id="5575" count="641644"/>
<production id="871" count="1"/>
</item>
<!-- [phoenix's_ring] -->
<item id="3">
<ingredient id="6325" count="1"/>
<ingredient id="5575" count="427763"/>
<production id="902" count="1"/>
</item>
<!-- Unseal Majestic Necklace -->
<item id="4">
<ingredient id="6326" count="1"/>
<ingredient id="5575" count="853669"/>
<production id="924" count="1"/>
</item>
<!-- Unseal Majestic Earring -->
<item id="5">
<ingredient id="6327" count="1"/>
<ingredient id="5575" count="640251"/>
<production id="862" count="1"/>
</item>
<!-- Unseal Majestic Ring -->
<item id="6">
<ingredient id="6328" count="1"/>
<ingredient id="5575" count="426834"/>
<production id="893" count="1"/>
</item>
</list>

View File

@@ -1,173 +1,148 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Reseal A-grade Armor -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Reseal Dark Crystal Gloves Heavy -->
<item id="1">
<ingredient id="5765" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
</item>
<!-- Reseal Dark Crystal Gloves Light -->
<item id="2">
<ingredient id="5766" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
</item>
<!-- Reseal Dark Crystal Gloves Robe -->
<item id="3">
<ingredient id="5767" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
</item>
<!-- Reseal Dark Crystal Boots Heavy -->
<item id="4">
<ingredient id="5777" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
</item>
<!-- Reseal Dark Crystal Boots Light -->
<item id="5">
<ingredient id="5778" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
</item>
<!-- Reseal Dark Crystal Boots Robe -->
<item id="6">
<ingredient id="5779" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
</item>
<!-- Reseal Tallum Gloves Heavy -->
<item id="7">
<ingredient id="5768" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
</item>
<!-- Reseal Tallum Gloves Light -->
<item id="8">
<ingredient id="5769" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
</item>
<!-- Reseal Tallum Gloves Robe -->
<item id="9">
<ingredient id="5770" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
</item>
<!-- Reseal Tallum Boots Heavy -->
<item id="10">
<ingredient id="5780" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
</item>
<!-- Reseal Tallum Boots Light -->
<item id="11">
<ingredient id="5781" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
</item>
<!-- Reseal Tallum Boots Robe -->
<item id="12">
<ingredient id="5782" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
</item>
<!-- Reseal Nightmare Gloves Heavy -->
<item id="13">
<ingredient id="5771" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
</item>
<!-- Reseal Nightmare Gloves Light -->
<item id="14">
<ingredient id="5772" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
</item>
<!-- Reseal Nightmare Gloves Robe -->
<item id="15">
<ingredient id="5773" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
</item>
<!-- Reseal Nightmare Boots Heavy -->
<item id="16">
<ingredient id="5783" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
</item>
<!-- Reseal Nightmare Boots Light -->
<item id="17">
<ingredient id="5784" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
</item>
<!-- Reseal Nightmare Boots Robe -->
<item id="18">
<ingredient id="5785" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
</item>
<!-- Reseal Majestic Gloves Heavy -->
<item id="19">
<ingredient id="5774" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
</item>
<!-- Reseal Majestic Gloves Light -->
<item id="20">
<ingredient id="5775" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
</item>
<!-- Reseal Majestic Gloves Robe -->
<item id="21">
<ingredient id="5776" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
</item>
<!-- Reseal Majestic Boots Heavy -->
<item id="22">
<ingredient id="5786" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
</item>
<!-- Reseal Majestic Boots Light -->
<item id="23">
<ingredient id="5787" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
</item>
<!-- Reseal Majestic Boots Robe -->
<item id="24">
<ingredient id="5788" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
</item>
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Reseal A-grade Armor -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Reseal Dark Crystal Gloves Heavy -->
<item id="1">
<ingredient id="5765" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
</item>
<!-- Reseal Dark Crystal Gloves Light -->
<item id="2">
<ingredient id="5766" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
</item>
<!-- Reseal Dark Crystal Gloves Robe -->
<item id="3">
<ingredient id="5767" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
</item>
<!-- Reseal Dark Crystal Boots Heavy -->
<item id="4">
<ingredient id="5777" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
</item>
<!-- Reseal Dark Crystal Boots Light -->
<item id="5">
<ingredient id="5778" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
</item>
<!-- Reseal Dark Crystal Boots Robe -->
<item id="6">
<ingredient id="5779" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
</item>
<!-- Reseal Tallum Gloves Heavy -->
<item id="7">
<ingredient id="5768" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
</item>
<!-- Reseal Tallum Gloves Light -->
<item id="8">
<ingredient id="5769" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
</item>
<!-- Reseal Tallum Gloves Robe -->
<item id="9">
<ingredient id="5770" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
</item>
<!-- Reseal Tallum Boots Heavy -->
<item id="10">
<ingredient id="5780" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
</item>
<!-- Reseal Tallum Boots Light -->
<item id="11">
<ingredient id="5781" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
</item>
<!-- Reseal Tallum Boots Robe -->
<item id="12">
<ingredient id="5782" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
</item>
<!-- Reseal Nightmare Gloves Heavy -->
<item id="13">
<ingredient id="5771" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
</item>
<!-- Reseal Nightmare Gloves Light -->
<item id="14">
<ingredient id="5772" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
</item>
<!-- Reseal Nightmare Gloves Robe -->
<item id="15">
<ingredient id="5773" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
</item>
<!-- Reseal Nightmare Boots Heavy -->
<item id="16">
<ingredient id="5783" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
</item>
<!-- Reseal Nightmare Boots Light -->
<item id="17">
<ingredient id="5784" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
</item>
<!-- Reseal Nightmare Boots Robe -->
<item id="18">
<ingredient id="5785" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
</item>
<!-- Reseal Majestic Gloves Heavy -->
<item id="19">
<ingredient id="5774" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
</item>
<!-- Reseal Majestic Gloves Light -->
<item id="20">
<ingredient id="5775" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
</item>
<!-- Reseal Majestic Gloves Robe -->
<item id="21">
<ingredient id="5776" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
</item>
<!-- Reseal Majestic Boots Heavy -->
<item id="22">
<ingredient id="5786" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
</item>
<!-- Reseal Majestic Boots Light -->
<item id="23">
<ingredient id="5787" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
</item>
<!-- Reseal Majestic Boots Robe -->
<item id="24">
<ingredient id="5788" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
</item>
</list>

View File

@@ -1313,4 +1313,4 @@
<production id="6579" count="1"/>
<ingredient id="6610" count="1"/>
</item>
</list>
</list>

View File

@@ -358,11 +358,11 @@
<ingredient id="5582" count="1"/>
<ingredient id="2133" count="157"/>
</item>
<!-- Carnage Bow - Quick Recovery -->
<item id="52">
<production id="4833" count="1"/>
<ingredient id="288" count="1"/>
<ingredient id="5577" count="1"/>
<ingredient id="2133" count="147"/>
</item>
<!-- Carnage Bow - Quick Recovery -->
<item id="52">
<production id="4833" count="1"/>
<ingredient id="288" count="1"/>
<ingredient id="5577" count="1"/>
<ingredient id="2133" count="147"/>
</item>
</list>

View File

@@ -1,4 +1,4 @@
<?xml version='1.0' encoding='utf-8'?>
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Weapon Upgrade -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<item id="1">
@@ -2596,4 +2596,4 @@
<ingredient id="2565" count="1"/>
<ingredient id="5575" count="1020000"/>
</item>
</list>
</list>

View File

@@ -1,4 +1,4 @@
<?xml version='1.0' encoding='utf-8'?>
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Weapon Exchange -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<item id="1">
@@ -10057,4 +10057,4 @@
<production id="2592" count="1"/>
<ingredient id="2599" count="1"/>
</item>
</list>
</list>

View File

@@ -1,14 +1,14 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Ketra lv1 multisell -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7186" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Ketra -->
<item id="2">
<ingredient id="7186" count="80" enchant="0"/>
<production id="7618" count="1" enchant="0"/>
</item>
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7186" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Ketra -->
<item id="2">
<ingredient id="7186" count="80" enchant="0"/>
<production id="7618" count="1" enchant="0"/>
</item>
</list>

View File

@@ -1,19 +1,19 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Ketra lv2 multisell -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7186" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Ketra -->
<item id="2">
<ingredient id="7186" count="80" enchant="0"/>
<production id="7618" count="1" enchant="0"/>
</item>
<!-- Gray Pouch -->
<item id="3">
<ingredient id="7186" count="55" enchant="0"/>
<production id="7635" count="1" enchant="0"/>
</item>
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7186" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Ketra -->
<item id="2">
<ingredient id="7186" count="80" enchant="0"/>
<production id="7618" count="1" enchant="0"/>
</item>
<!-- Gray Pouch -->
<item id="3">
<ingredient id="7186" count="55" enchant="0"/>
<production id="7635" count="1" enchant="0"/>
</item>
</list>

View File

@@ -1,44 +1,44 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Ketra lv3 multisell -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7186" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Ketra -->
<item id="2">
<ingredient id="7186" count="80" enchant="0"/>
<production id="7618" count="1" enchant="0"/>
</item>
<!-- Gray Pouch -->
<item id="3">
<ingredient id="7186" count="55" enchant="0"/>
<production id="7635" count="1" enchant="0"/>
</item>
<!-- White Cargo Box -->
<item id="4">
<ingredient id="7186" count="150" enchant="0"/>
<production id="7629" count="1" enchant="0"/>
</item>
<!-- Blue Cargo Box -->
<item id="5">
<ingredient id="7186" count="60" enchant="0"/>
<production id="7630" count="1" enchant="0"/>
</item>
<!-- Yellow Cargo Box -->
<item id="6">
<ingredient id="7186" count="60" enchant="0"/>
<production id="7631" count="1" enchant="0"/>
</item>
<!-- Red Cargo Box -->
<item id="7">
<ingredient id="7186" count="150" enchant="0"/>
<production id="7632" count="1" enchant="0"/>
</item>
<!-- Purple Cargo Box -->
<item id="8">
<ingredient id="7186" count="500" enchant="0"/>
<production id="7633" count="1" enchant="0"/>
</item>
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7186" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Ketra -->
<item id="2">
<ingredient id="7186" count="80" enchant="0"/>
<production id="7618" count="1" enchant="0"/>
</item>
<!-- Gray Pouch -->
<item id="3">
<ingredient id="7186" count="55" enchant="0"/>
<production id="7635" count="1" enchant="0"/>
</item>
<!-- White Cargo Box -->
<item id="4">
<ingredient id="7186" count="150" enchant="0"/>
<production id="7629" count="1" enchant="0"/>
</item>
<!-- Blue Cargo Box -->
<item id="5">
<ingredient id="7186" count="60" enchant="0"/>
<production id="7630" count="1" enchant="0"/>
</item>
<!-- Yellow Cargo Box -->
<item id="6">
<ingredient id="7186" count="60" enchant="0"/>
<production id="7631" count="1" enchant="0"/>
</item>
<!-- Red Cargo Box -->
<item id="7">
<ingredient id="7186" count="150" enchant="0"/>
<production id="7632" count="1" enchant="0"/>
</item>
<!-- Purple Cargo Box -->
<item id="8">
<ingredient id="7186" count="500" enchant="0"/>
<production id="7633" count="1" enchant="0"/>
</item>
</list>

View File

@@ -1,14 +1,14 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Varka lv1 multisell -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7187" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Varka -->
<item id="2">
<ingredient id="7187" count="80" enchant="0"/>
<production id="7619" count="1" enchant="0"/>
</item>
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7187" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Varka -->
<item id="2">
<ingredient id="7187" count="80" enchant="0"/>
<production id="7619" count="1" enchant="0"/>
</item>
</list>

View File

@@ -1,19 +1,19 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Varka lv2 multisell -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7187" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Varka -->
<item id="2">
<ingredient id="7187" count="80" enchant="0"/>
<production id="7619" count="1" enchant="0"/>
</item>
<!-- Gray Pouch -->
<item id="3">
<ingredient id="7187" count="55" enchant="0"/>
<production id="7635" count="1" enchant="0"/>
</item>
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7187" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Varka -->
<item id="2">
<ingredient id="7187" count="80" enchant="0"/>
<production id="7619" count="1" enchant="0"/>
</item>
<!-- Gray Pouch -->
<item id="3">
<ingredient id="7187" count="55" enchant="0"/>
<production id="7635" count="1" enchant="0"/>
</item>
</list>

View File

@@ -1,44 +1,44 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Varka lv3 multisell -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7187" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Varka -->
<item id="2">
<ingredient id="7187" count="80" enchant="0"/>
<production id="7619" count="1" enchant="0"/>
</item>
<!-- Gray Pouch -->
<item id="3">
<ingredient id="7187" count="55" enchant="0"/>
<production id="7635" count="1" enchant="0"/>
</item>
<!-- White Cargo Box -->
<item id="4">
<ingredient id="7187" count="150" enchant="0"/>
<production id="7629" count="1" enchant="0"/>
</item>
<!-- Blue Cargo Box -->
<item id="5">
<ingredient id="7187" count="60" enchant="0"/>
<production id="7630" count="1" enchant="0"/>
</item>
<!-- Yellow Cargo Box -->
<item id="6">
<ingredient id="7187" count="60" enchant="0"/>
<production id="7631" count="1" enchant="0"/>
</item>
<!-- Red Cargo Box -->
<item id="7">
<ingredient id="7187" count="150" enchant="0"/>
<production id="7632" count="1" enchant="0"/>
</item>
<!-- Purple Cargo Box -->
<item id="8">
<ingredient id="7187" count="500" enchant="0"/>
<production id="7633" count="1" enchant="0"/>
</item>
<!-- Brown Pouch -->
<item id="1">
<ingredient id="7187" count="55" enchant="0"/>
<production id="7634" count="1" enchant="0"/>
</item>
<!-- Scroll of Escape - Varka -->
<item id="2">
<ingredient id="7187" count="80" enchant="0"/>
<production id="7619" count="1" enchant="0"/>
</item>
<!-- Gray Pouch -->
<item id="3">
<ingredient id="7187" count="55" enchant="0"/>
<production id="7635" count="1" enchant="0"/>
</item>
<!-- White Cargo Box -->
<item id="4">
<ingredient id="7187" count="150" enchant="0"/>
<production id="7629" count="1" enchant="0"/>
</item>
<!-- Blue Cargo Box -->
<item id="5">
<ingredient id="7187" count="60" enchant="0"/>
<production id="7630" count="1" enchant="0"/>
</item>
<!-- Yellow Cargo Box -->
<item id="6">
<ingredient id="7187" count="60" enchant="0"/>
<production id="7631" count="1" enchant="0"/>
</item>
<!-- Red Cargo Box -->
<item id="7">
<ingredient id="7187" count="150" enchant="0"/>
<production id="7632" count="1" enchant="0"/>
</item>
<!-- Purple Cargo Box -->
<item id="8">
<ingredient id="7187" count="500" enchant="0"/>
<production id="7633" count="1" enchant="0"/>
</item>
</list>

View File

@@ -1,157 +1,129 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Fish multisell -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Green Colored Lure - For Beginners -->
<item id="1">
<ingredient id="57" count="60"/>
<production id="7807" count="1"/>
</item>
<!-- Purple Colored Lure - For Beginners -->
<item id="2">
<ingredient id="57" count="84"/>
<production id="7808" count="1"/>
</item>
<!-- Yellow Colored Lure - For Beginners -->
<item id="3">
<ingredient id="57" count="72"/>
<production id="7809" count="1"/>
</item>
<!-- Green Colored Lure - Low Grade -->
<item id="4">
<ingredient id="57" count="120"/>
<production id="6519" count="1"/>
</item>
<!-- Green Colored Lure - Medium Grade -->
<item id="5">
<ingredient id="57" count="144"/>
<production id="6520" count="1"/>
</item>
<!-- Green Colored Lure - High Grade -->
<item id="6">
<ingredient id="57" count="180"/>
<production id="6521" count="1"/>
</item>
<!-- Purple Colored Lure - Low Grade -->
<item id="7">
<ingredient id="57" count="180"/>
<production id="6522" count="1"/>
</item>
<!-- Purple Colored Lure - Medium Grade -->
<item id="8">
<ingredient id="57" count="216"/>
<production id="6523" count="1"/>
</item>
<!-- Purple Colored Lure - High Grade -->
<item id="9">
<ingredient id="57" count="240"/>
<production id="6524" count="1"/>
</item>
<!-- Yellow Colored Lure - Low Grade -->
<item id="10">
<ingredient id="57" count="144"/>
<production id="6525" count="1"/>
</item>
<!-- Yellow Colored Lure - Medium Grade -->
<item id="11">
<ingredient id="57" count="180"/>
<production id="6526" count="1"/>
</item>
<!-- Yellow Colored Lure - High Grade -->
<item id="12">
<ingredient id="57" count="216"/>
<production id="6527" count="1"/>
</item>
<!-- Baby Duck Rod -->
<item id="13">
<ingredient id="57" count="36000"/>
<production id="6529" count="1"/>
</item>
<!-- Albatross Rod -->
<item id="14">
<ingredient id="57" count="120000"/>
<production id="6530" count="1"/>
</item>
<!-- Pelican Rod -->
<item id="15">
<ingredient id="57" count="480000"/>
<production id="6531" count="1"/>
</item>
<!-- Kingfisher Rod -->
<item id="16">
<ingredient id="57" count="1440000"/>
<production id="6532" count="1"/>
</item>
<!-- Cygnus Pole -->
<item id="17">
<ingredient id="57" count="4800000"/>
<production id="6533" count="1"/>
</item>
<!-- Triton Pole -->
<item id="18">
<ingredient id="57" count="12000000"/>
<production id="6534" count="1"/>
</item>
<!-- Fishing Manual -->
<item id="19">
<ingredient id="57" count="120"/>
<production id="7561" count="1"/>
</item>
<!-- FishingShot No Grade -->
<item id="20">
<ingredient id="7586" count="1"/>
<production id="6535" count="66"/>
</item>
<!-- FishingShot Grade D -->
<item id="21">
<ingredient id="7586" count="1"/>
<production id="6536" count="40"/>
</item>
<!-- FishingShot Grade C -->
<item id="22">
<ingredient id="7586" count="1"/>
<production id="6537" count="28"/>
</item>
<!-- FishingShot Grade B -->
<item id="23">
<ingredient id="7586" count="1"/>
<production id="6538" count="8"/>
</item>
<!-- FishingShot Grade A -->
<item id="24">
<ingredient id="7586" count="1"/>
<production id="6539" count="5"/>
</item>
<!-- FishingShot Grade S -->
<item id="25">
<ingredient id="7586" count="1"/>
<production id="6540" count="4"/>
</item>
<!-- Green Colored Lure - For Beginners -->
<item id="1">
<ingredient id="57" count="60"/>
<production id="7807" count="1"/>
</item>
<!-- Purple Colored Lure - For Beginners -->
<item id="2">
<ingredient id="57" count="84"/>
<production id="7808" count="1"/>
</item>
<!-- Yellow Colored Lure - For Beginners -->
<item id="3">
<ingredient id="57" count="72"/>
<production id="7809" count="1"/>
</item>
<!-- Green Colored Lure - Low Grade -->
<item id="4">
<ingredient id="57" count="120"/>
<production id="6519" count="1"/>
</item>
<!-- Green Colored Lure - Medium Grade -->
<item id="5">
<ingredient id="57" count="144"/>
<production id="6520" count="1"/>
</item>
<!-- Green Colored Lure - High Grade -->
<item id="6">
<ingredient id="57" count="180"/>
<production id="6521" count="1"/>
</item>
<!-- Purple Colored Lure - Low Grade -->
<item id="7">
<ingredient id="57" count="180"/>
<production id="6522" count="1"/>
</item>
<!-- Purple Colored Lure - Medium Grade -->
<item id="8">
<ingredient id="57" count="216"/>
<production id="6523" count="1"/>
</item>
<!-- Purple Colored Lure - High Grade -->
<item id="9">
<ingredient id="57" count="240"/>
<production id="6524" count="1"/>
</item>
<!-- Yellow Colored Lure - Low Grade -->
<item id="10">
<ingredient id="57" count="144"/>
<production id="6525" count="1"/>
</item>
<!-- Yellow Colored Lure - Medium Grade -->
<item id="11">
<ingredient id="57" count="180"/>
<production id="6526" count="1"/>
</item>
<!-- Yellow Colored Lure - High Grade -->
<item id="12">
<ingredient id="57" count="216"/>
<production id="6527" count="1"/>
</item>
<!-- Baby Duck Rod -->
<item id="13">
<ingredient id="57" count="36000"/>
<production id="6529" count="1"/>
</item>
<!-- Albatross Rod -->
<item id="14">
<ingredient id="57" count="120000"/>
<production id="6530" count="1"/>
</item>
<!-- Pelican Rod -->
<item id="15">
<ingredient id="57" count="480000"/>
<production id="6531" count="1"/>
</item>
<!-- Kingfisher Rod -->
<item id="16">
<ingredient id="57" count="1440000"/>
<production id="6532" count="1"/>
</item>
<!-- Cygnus Pole -->
<item id="17">
<ingredient id="57" count="4800000"/>
<production id="6533" count="1"/>
</item>
<!-- Triton Pole -->
<item id="18">
<ingredient id="57" count="12000000"/>
<production id="6534" count="1"/>
</item>
<!-- Fishing Manual -->
<item id="19">
<ingredient id="57" count="120"/>
<production id="7561" count="1"/>
</item>
<!-- FishingShot No Grade -->
<item id="20">
<ingredient id="7586" count="1"/>
<production id="6535" count="66"/>
</item>
<!-- FishingShot Grade D -->
<item id="21">
<ingredient id="7586" count="1"/>
<production id="6536" count="40"/>
</item>
<!-- FishingShot Grade C -->
<item id="22">
<ingredient id="7586" count="1"/>
<production id="6537" count="28"/>
</item>
<!-- FishingShot Grade B -->
<item id="23">
<ingredient id="7586" count="1"/>
<production id="6538" count="8"/>
</item>
<!-- FishingShot Grade A -->
<item id="24">
<ingredient id="7586" count="1"/>
<production id="6539" count="5"/>
</item>
<!-- FishingShot Grade S -->
<item id="25">
<ingredient id="7586" count="1"/>
<production id="6540" count="4"/>
</item>
</list>

View File

@@ -1,229 +1,229 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='21' name="Shirt">
<for>
<add val='36' order='0x10' stat='pDef'/>
</for>
</item>
<item id='22' name="Leather Shirt">
<for>
<add val='43' order='0x10' stat='pDef'/>
</for>
</item>
<item id='23' name="Wooden Breastplate">
<for>
<add stat='pDef' order='0x10' val='47'/>
</for>
</item>
<item id='24' name="Bone Breastplate">
<for>
<add val='50' order='0x10' stat='pDef'/>
</for>
</item>
<item id='25' name="Piece Bone Breastplate">
<for>
<add val='62' order='0x10' stat='pDef'/>
</for>
</item>
<item id='26' name="Bronze Breastplate">
<for>
<add val='68' order='0x10' stat='pDef'/>
</for>
</item>
<item id='27' name="Hard Leather Shirt">
<for>
<add val='53' order='0x10' stat='pDef'/>
</for>
</item>
<item id='28' name="Pants">
<for>
<add val='22' order='0x10' stat='pDef'/>
</for>
</item>
<item id='29' name="Leather Pants">
<for>
<add val='27' order='0x10' stat='pDef'/>
</for>
</item>
<item id='30' name="Hard Leather Pants">
<for>
<add val='29' order='0x10' stat='pDef'/>
</for>
</item>
<item id='31' name="Bone Gaiters">
<for>
<add val='32' order='0x10' stat='pDef'/>
</for>
</item>
<item id='32' name="Piece Bone Gaiters">
<for>
<add val='39' order='0x10' stat='pDef'/>
</for>
</item>
<item id='33' name="Hard Leather Gaiters">
<for>
<add val='33' order='0x10' stat='pDef'/>
</for>
</item>
<item id='34' name="Bronze Gaiters">
<for>
<add val='43' order='0x10' stat='pDef'/>
</for>
</item>
<item id='35' name="Cloth Shoes">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='36' name="Leather Sandals">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='37' name="Leather Shoes">
<for>
<add val='13' order='0x10' stat='pDef'/>
</for>
</item>
<item id='38' name="Low Boots">
<for>
<add val='15' order='0x10' stat='pDef'/>
</for>
</item>
<item id='39' name="Boots">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='40' name="Leather Boots">
<for>
<add val='19' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='41' name="Cloth Cap">
<for>
<add val='13' order='0x10' stat='pDef'/>
</for>
</item>
<item id='42' name="Leather Cap">
<for>
<add val='16' order='0x10' stat='pDef'/>
</for>
</item>
<item id='43' name="Wooden Helmet">
<for>
<add val='19' order='0x10' stat='pDef'/>
</for>
</item>
<item id='44' name="Leather Helmet">
<for>
<add val='23' order='0x10' stat='pDef'/>
</for>
</item>
<item id='45' name="Bone Helmet">
<for>
<add val='29' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='46' name="Bronze Helmet">
<for>
<add val='33' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='47' name="Helmet">
<for>
<add val='37' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='48' name="Short Gloves">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='49' name="Gloves">
<for>
<add val='13' order='0x10' stat='pDef'/>
</for>
</item>
<item id='50' name="Leather Gloves">
<for>
<add val='15' order='0x10' stat='pDef'/>
</for>
</item>
<item id='51' name="Bracer">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='52' name="Hemp Cloak">
<for>
<add val='2' order='0x10' stat='pDef'/>
</for>
</item>
<item id='53' name="Cotton Cloak">
<for>
<add val='3' order='0x10' stat='pDef'/>
</for>
</item>
<item id='54' name="Silk Cloak">
<for>
<add val='4' order='0x10' stat='pDef'/>
</for>
</item>
<item id='55' name="Cotton Undergarment">
<for>
<add val='4' order='0x10' stat='pDef'/>
</for>
</item>
<item id='56' name="Wool Undergarment">
<for>
<add val='5' order='0x10' stat='pDef'/>
</for>
</item>
<item id='58' name="Mithril Breastplate">
<for>
<add val='95' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='59' name="Mithril Gaiters">
<for>
<add val='61' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='60' name="Composite Armor">
<for>
<add val='224' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='61' name="Mithril Gloves">
<for>
<add val='29' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='62' name="Mithril Boots">
<for>
<add val='32' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='63' name="Gauntlets">
<for>
<add val='24' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='64' name="Composite Boots">
<for>
<add val='36' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='21' name="Shirt">
<for>
<add val='36' order='0x10' stat='pDef'/>
</for>
</item>
<item id='22' name="Leather Shirt">
<for>
<add val='43' order='0x10' stat='pDef'/>
</for>
</item>
<item id='23' name="Wooden Breastplate">
<for>
<add stat='pDef' order='0x10' val='47'/>
</for>
</item>
<item id='24' name="Bone Breastplate">
<for>
<add val='50' order='0x10' stat='pDef'/>
</for>
</item>
<item id='25' name="Piece Bone Breastplate">
<for>
<add val='62' order='0x10' stat='pDef'/>
</for>
</item>
<item id='26' name="Bronze Breastplate">
<for>
<add val='68' order='0x10' stat='pDef'/>
</for>
</item>
<item id='27' name="Hard Leather Shirt">
<for>
<add val='53' order='0x10' stat='pDef'/>
</for>
</item>
<item id='28' name="Pants">
<for>
<add val='22' order='0x10' stat='pDef'/>
</for>
</item>
<item id='29' name="Leather Pants">
<for>
<add val='27' order='0x10' stat='pDef'/>
</for>
</item>
<item id='30' name="Hard Leather Pants">
<for>
<add val='29' order='0x10' stat='pDef'/>
</for>
</item>
<item id='31' name="Bone Gaiters">
<for>
<add val='32' order='0x10' stat='pDef'/>
</for>
</item>
<item id='32' name="Piece Bone Gaiters">
<for>
<add val='39' order='0x10' stat='pDef'/>
</for>
</item>
<item id='33' name="Hard Leather Gaiters">
<for>
<add val='33' order='0x10' stat='pDef'/>
</for>
</item>
<item id='34' name="Bronze Gaiters">
<for>
<add val='43' order='0x10' stat='pDef'/>
</for>
</item>
<item id='35' name="Cloth Shoes">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='36' name="Leather Sandals">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='37' name="Leather Shoes">
<for>
<add val='13' order='0x10' stat='pDef'/>
</for>
</item>
<item id='38' name="Low Boots">
<for>
<add val='15' order='0x10' stat='pDef'/>
</for>
</item>
<item id='39' name="Boots">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='40' name="Leather Boots">
<for>
<add val='19' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='41' name="Cloth Cap">
<for>
<add val='13' order='0x10' stat='pDef'/>
</for>
</item>
<item id='42' name="Leather Cap">
<for>
<add val='16' order='0x10' stat='pDef'/>
</for>
</item>
<item id='43' name="Wooden Helmet">
<for>
<add val='19' order='0x10' stat='pDef'/>
</for>
</item>
<item id='44' name="Leather Helmet">
<for>
<add val='23' order='0x10' stat='pDef'/>
</for>
</item>
<item id='45' name="Bone Helmet">
<for>
<add val='29' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='46' name="Bronze Helmet">
<for>
<add val='33' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='47' name="Helmet">
<for>
<add val='37' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='48' name="Short Gloves">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='49' name="Gloves">
<for>
<add val='13' order='0x10' stat='pDef'/>
</for>
</item>
<item id='50' name="Leather Gloves">
<for>
<add val='15' order='0x10' stat='pDef'/>
</for>
</item>
<item id='51' name="Bracer">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='52' name="Hemp Cloak">
<for>
<add val='2' order='0x10' stat='pDef'/>
</for>
</item>
<item id='53' name="Cotton Cloak">
<for>
<add val='3' order='0x10' stat='pDef'/>
</for>
</item>
<item id='54' name="Silk Cloak">
<for>
<add val='4' order='0x10' stat='pDef'/>
</for>
</item>
<item id='55' name="Cotton Undergarment">
<for>
<add val='4' order='0x10' stat='pDef'/>
</for>
</item>
<item id='56' name="Wool Undergarment">
<for>
<add val='5' order='0x10' stat='pDef'/>
</for>
</item>
<item id='58' name="Mithril Breastplate">
<for>
<add val='95' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='59' name="Mithril Gaiters">
<for>
<add val='61' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='60' name="Composite Armor">
<for>
<add val='224' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='61' name="Mithril Gloves">
<for>
<add val='29' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='62' name="Mithril Boots">
<for>
<add val='32' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='63' name="Gauntlets">
<for>
<add val='24' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='64' name="Composite Boots">
<for>
<add val='36' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,45 +1,45 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='112' name="Apprentice's Earring">
<for>
<add val='11' order='0x10' stat='mDef'/>
</for>
</item>
<item id='113' name="Mystic's Earring">
<for>
<add val='13' order='0x10' stat='mDef'/>
</for>
</item>
<item id='114' name="Earring of Strength">
<for>
<add val='16' order='0x10' stat='mDef'/>
</for>
</item>
<item id='115' name="Earring of Wisdom">
<for>
<add val='16' order='0x10' stat='mDef'/>
</for>
</item>
<item id='116' name="Magic Ring">
<for>
<add val='7' order='0x10' stat='mDef'/>
</for>
</item>
<item id='117' name="Ring of Mana">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='118' name="Necklace of Magic">
<for>
<add val='15' order='0x10' stat='mDef'/>
</for>
</item>
<item id='119' name="Necklace of Binding">
<for>
<add val='64' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='112' name="Apprentice's Earring">
<for>
<add val='11' order='0x10' stat='mDef'/>
</for>
</item>
<item id='113' name="Mystic's Earring">
<for>
<add val='13' order='0x10' stat='mDef'/>
</for>
</item>
<item id='114' name="Earring of Strength">
<for>
<add val='16' order='0x10' stat='mDef'/>
</for>
</item>
<item id='115' name="Earring of Wisdom">
<for>
<add val='16' order='0x10' stat='mDef'/>
</for>
</item>
<item id='116' name="Magic Ring">
<for>
<add val='7' order='0x10' stat='mDef'/>
</for>
</item>
<item id='117' name="Ring of Mana">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='118' name="Necklace of Magic">
<for>
<add val='15' order='0x10' stat='mDef'/>
</for>
</item>
<item id='119' name="Necklace of Binding">
<for>
<add val='64' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
</list>

View File

@@ -1,320 +1,320 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='347' name="Ring Mail Breastplate">
<for>
<add val='77' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='348' name="Scale Mail">
<for>
<add val='87' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='349' name="Compound Scale Mail">
<for>
<add val='95' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='350' name="Dwarven Scale Mail">
<for>
<add val='95' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='351' name="Blast Plate">
<for>
<add val='97' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='352' name="Brigandine Tunic">
<for>
<add val='103' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='353' name="Half Plate Armor">
<for>
<add val='111' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='354' name="Chain Mail Shirt">
<for>
<add val='120' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='355' name="Dwarven Chain Mail Shirt">
<for>
<add val='129' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='356' name="Full Plate Armor">
<for>
<add stat='pDef' order='0x10' val='239'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='357' name="Zubei's Breastplate">
<for>
<add val='157' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='358' name="Blue Wolf Breastplate">
<for>
<add val='166' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='359' name="Shining Dragon Armor">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='360' name="Armor of Victory">
<for>
<add val='175' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='361' name="Breastplate of Valor">
<for>
<add val='185' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='362' name="Glorious Armor">
<for>
<add val='284' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='363' name="Red Flame Armor">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='364' name="Elven Crystal Breastplate">
<for>
<add val='175' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='365' name="Dark Crystal Breastplate">
<for>
<add val='171' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='366' name="Implosion Armor">
<for>
<add val='284' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='367' name="Dark Dragon Armor">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='368' name="Elven Vagian Armor">
<for>
<add val='284' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='369' name="Dark Vagian Armor">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='370' name="Complete Set of Plate Armor">
<for>
<add val='284' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='371' name="Hell Plate">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='372' name="Art of Plate">
<for>
<add val='284' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='373' name="Masterpiece Armor">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='374' name="Armor of Nightmare">
<for>
<add val='293' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='375' name="Dragon Scale Mail">
<for>
<add val='198' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='376' name="Iron Plate Gaiters">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='377' name="Scale Gaiters">
<for>
<add val='54' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='378' name="Compound Scale Gaiters">
<for>
<add val='61' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='379' name="Dwarven Scale Gaiters">
<for>
<add val='61' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='380' name="Plate Gaiters">
<for>
<add val='70' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='381' name="Chain Gaiters">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='382' name="Dwarven Chain Gaiters">
<for>
<add val='80' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='383' name="Zubei's Gaiters">
<for>
<add val='98' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='384' name="Wolf Gaiters">
<for>
<add val='109' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='385' name="Gaiters of Victory">
<for>
<add val='109' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='386' name="Gaiters of Valor">
<for>
<add val='116' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='387' name="Elven Crystal Gaiters">
<for>
<add val='109' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='388' name="Dark Crystal Gaiters">
<for>
<add val='107' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='389' name="Dragon Scale Gaiters">
<for>
<add val='122' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='390' name="Cotton Shirt">
<for>
<add val='50' order='0x10' stat='pDef'/>
</for>
</item>
<item id='391' name="Puma Skin Shirt">
<for>
<add val='58' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='392' name="Lion Skin Shirt">
<for>
<add val='65' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='393' name="Mithril Banded Mail">
<for>
<add val='73' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='394' name="Reinforced Leather Shirt">
<for>
<add val='73' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='395' name="Manticore Skin Shirt">
<for>
<add val='77' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='396' name="Salamander Skin Mail">
<for>
<add val='136' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='397' name="Mithril Shirt">
<for>
<add stat='pDef' order='0x10' val='90'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='398' name="Plated Leather">
<for>
<add val='94' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='399' name="Rind Leather Armor">
<for>
<add val='97' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='347' name="Ring Mail Breastplate">
<for>
<add val='77' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='348' name="Scale Mail">
<for>
<add val='87' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='349' name="Compound Scale Mail">
<for>
<add val='95' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='350' name="Dwarven Scale Mail">
<for>
<add val='95' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='351' name="Blast Plate">
<for>
<add val='97' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='352' name="Brigandine Tunic">
<for>
<add val='103' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='353' name="Half Plate Armor">
<for>
<add val='111' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='354' name="Chain Mail Shirt">
<for>
<add val='120' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='355' name="Dwarven Chain Mail Shirt">
<for>
<add val='129' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='356' name="Full Plate Armor">
<for>
<add stat='pDef' order='0x10' val='239'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='357' name="Zubei's Breastplate">
<for>
<add val='157' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='358' name="Blue Wolf Breastplate">
<for>
<add val='166' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='359' name="Shining Dragon Armor">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='360' name="Armor of Victory">
<for>
<add val='175' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='361' name="Breastplate of Valor">
<for>
<add val='185' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='362' name="Glorious Armor">
<for>
<add val='284' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='363' name="Red Flame Armor">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='364' name="Elven Crystal Breastplate">
<for>
<add val='175' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='365' name="Dark Crystal Breastplate">
<for>
<add val='171' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='366' name="Implosion Armor">
<for>
<add val='284' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='367' name="Dark Dragon Armor">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='368' name="Elven Vagian Armor">
<for>
<add val='284' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='369' name="Dark Vagian Armor">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='370' name="Complete Set of Plate Armor">
<for>
<add val='284' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='371' name="Hell Plate">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='372' name="Art of Plate">
<for>
<add val='284' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='373' name="Masterpiece Armor">
<for>
<add val='301' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='374' name="Armor of Nightmare">
<for>
<add val='293' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='375' name="Dragon Scale Mail">
<for>
<add val='198' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='376' name="Iron Plate Gaiters">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='377' name="Scale Gaiters">
<for>
<add val='54' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='378' name="Compound Scale Gaiters">
<for>
<add val='61' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='379' name="Dwarven Scale Gaiters">
<for>
<add val='61' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='380' name="Plate Gaiters">
<for>
<add val='70' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='381' name="Chain Gaiters">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='382' name="Dwarven Chain Gaiters">
<for>
<add val='80' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='383' name="Zubei's Gaiters">
<for>
<add val='98' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='384' name="Wolf Gaiters">
<for>
<add val='109' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='385' name="Gaiters of Victory">
<for>
<add val='109' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='386' name="Gaiters of Valor">
<for>
<add val='116' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='387' name="Elven Crystal Gaiters">
<for>
<add val='109' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='388' name="Dark Crystal Gaiters">
<for>
<add val='107' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='389' name="Dragon Scale Gaiters">
<for>
<add val='122' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='390' name="Cotton Shirt">
<for>
<add val='50' order='0x10' stat='pDef'/>
</for>
</item>
<item id='391' name="Puma Skin Shirt">
<for>
<add val='58' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='392' name="Lion Skin Shirt">
<for>
<add val='65' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='393' name="Mithril Banded Mail">
<for>
<add val='73' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='394' name="Reinforced Leather Shirt">
<for>
<add val='73' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='395' name="Manticore Skin Shirt">
<for>
<add val='77' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='396' name="Salamander Skin Mail">
<for>
<add val='136' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='397' name="Mithril Shirt">
<for>
<add stat='pDef' order='0x10' val='90'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='398' name="Plated Leather">
<for>
<add val='94' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='399' name="Rind Leather Armor">
<for>
<add val='97' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>

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@@ -1,216 +1,216 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='600' name="Avadon Boots">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='601' name="Boots of Doom">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='602' name="Boots of Pledge">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='603' name="Divine Boots">
<for>
<add val='39' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='604' name="Excellent Leather Gloves">
<for>
<add val='19' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='605' name="Leather Gauntlets">
<for>
<add val='22' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='606' name="Rip Gauntlets">
<for>
<add val='27' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='607' name="Ogre Power Gauntlets">
<for>
<add val='29' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='608' name="Mithril Gauntlets">
<for>
<add val='36' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='609' name="Gauntlets of Ghost">
<for>
<add val='39' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='610' name="Saint Knight's Gauntlets">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='611' name="Soul Leech Gauntlets">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='612' name="Zubei's Gauntlets">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='613' name="Sand Dragon Gloves">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='614' name="Knight's Cloak">
<for>
<add val='7' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='615' name="Cobweb Cloak">
<for>
<add val='8' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='616' name="Cloak of Magic">
<for>
<add val='11' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='617' name="Mithril Cloak">
<for>
<add val='11' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='618' name="Cloak of Self Protection">
<for>
<add val='13' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='619' name="Ancient Cloak">
<for>
<add val='15' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='620' name="Cloak of Protection">
<for>
<add val='16' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='621' name="Cloak of Hell">
<for>
<add val='18' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='622' name="Holy Spirit's Cloak">
<for>
<add val='18' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='623' name="Divine Cloak">
<for>
<add val='19' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='624' name="Cloak of Invisibility">
<for>
<add val='2' order='0x10' stat='pDef'/>
</for>
</item>
<item id='675' name="Silk Yarn Undergarment Set">
<for>
<add val='6' order='0x10' stat='pDef'/>
</for>
</item>
<item id='676' name="Pure White Undergarment Set">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='677' name="One-Piece Swimsuit">
<for>
<add val='10' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='678' name="Bikini Set">
<for>
<add val='11' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='679' name="Cursed Undergarment Set">
<for>
<add val='12' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='680' name="Mithril Undergarment Set">
<for>
<add val='16' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='681' name="Fascination Undergarment Set">
<for>
<add val='17' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='682' name="Demon's Undergarment Set">
<for>
<add val='19' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='683' name="Holy Undergarment Set">
<for>
<add val='22' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='684' name="Underwear of Rule">
<for>
<add val='24' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='685' name="Crystal Swimsuit Set">
<for>
<add val='26' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='600' name="Avadon Boots">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='601' name="Boots of Doom">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='602' name="Boots of Pledge">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='603' name="Divine Boots">
<for>
<add val='39' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='604' name="Excellent Leather Gloves">
<for>
<add val='19' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='605' name="Leather Gauntlets">
<for>
<add val='22' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='606' name="Rip Gauntlets">
<for>
<add val='27' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='607' name="Ogre Power Gauntlets">
<for>
<add val='29' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='608' name="Mithril Gauntlets">
<for>
<add val='36' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='609' name="Gauntlets of Ghost">
<for>
<add val='39' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='610' name="Saint Knight's Gauntlets">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='611' name="Soul Leech Gauntlets">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='612' name="Zubei's Gauntlets">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='613' name="Sand Dragon Gloves">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='614' name="Knight's Cloak">
<for>
<add val='7' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='615' name="Cobweb Cloak">
<for>
<add val='8' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='616' name="Cloak of Magic">
<for>
<add val='11' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='617' name="Mithril Cloak">
<for>
<add val='11' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='618' name="Cloak of Self Protection">
<for>
<add val='13' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='619' name="Ancient Cloak">
<for>
<add val='15' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='620' name="Cloak of Protection">
<for>
<add val='16' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='621' name="Cloak of Hell">
<for>
<add val='18' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='622' name="Holy Spirit's Cloak">
<for>
<add val='18' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='623' name="Divine Cloak">
<for>
<add val='19' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='624' name="Cloak of Invisibility">
<for>
<add val='2' order='0x10' stat='pDef'/>
</for>
</item>
<item id='675' name="Silk Yarn Undergarment Set">
<for>
<add val='6' order='0x10' stat='pDef'/>
</for>
</item>
<item id='676' name="Pure White Undergarment Set">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='677' name="One-Piece Swimsuit">
<for>
<add val='10' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='678' name="Bikini Set">
<for>
<add val='11' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='679' name="Cursed Undergarment Set">
<for>
<add val='12' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='680' name="Mithril Undergarment Set">
<for>
<add val='16' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='681' name="Fascination Undergarment Set">
<for>
<add val='17' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='682' name="Demon's Undergarment Set">
<for>
<add val='19' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='683' name="Holy Undergarment Set">
<for>
<add val='22' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='684' name="Underwear of Rule">
<for>
<add val='24' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='685' name="Crystal Swimsuit Set">
<for>
<add val='26' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,332 +1,332 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='845' name="Cat's Eye Earring">
<for>
<add val='19' order='0x10' stat='mDef'/>
</for>
</item>
<item id='846' name="Coral Earring">
<for>
<add val='21' order='0x10' stat='mDef'/>
</for>
</item>
<item id='847' name="Red Crescent Earring">
<for>
<add val='24' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='848' name="Enchanted Earring">
<for>
<add val='27' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='849' name="Tiger's Eye Earring">
<for>
<add val='30' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='850' name="Elven Earring">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='851' name="Omen Beast's Eye Earring">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='852' name="Moonstone Earring">
<for>
<add val='39' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='853' name="Earring of Protection">
<for>
<add val='42' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='854' name="Earring of Binding">
<for>
<add val='45' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='855' name="Nassen's Earring">
<for>
<add val='48' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='856' name="Adamantite Earring">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='857' name="Blessed Earring">
<for>
<add val='48' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='858' name="Tateossian Earring">
<for>
<add val='71' order='0x10' stat='mDef'/>
<add val='31' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='859' name="Earring of Mana">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='860' name="Sage's Earring">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='861' name="Paradia Earring">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='862' name="Majestic Earring">
<for>
<add val='63' order='0x10' stat='mDef'/>
<add val='25' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='863' name="Earring of Solar Eclipse">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='864' name="Earring of Black Ore">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='865' name="Earring of Summoning">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='866' name="Otherworldly Earring">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='867' name="Elemental Earring">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='868' name="Earring of Phantom">
<for>
<add val='60' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='869' name="Earring of Grace">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='870' name="Earring of Holy Spirit">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='871' name="Phoenix Earring">
<for>
<add val='60' order='0x10' stat='mDef'/>
<add val='20' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='872' name="Cerberus Earring">
<for>
<add val='60' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='873' name="Earring of Aid">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='874' name="Earring of Blessing">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='875' name="Ring of Knowledge">
<for>
<add val='9' order='0x10' stat='mDef'/>
</for>
</item>
<item id='876' name="Ring of Anguish">
<for>
<add val='11' order='0x10' stat='mDef'/>
</for>
</item>
<item id='877' name="Ring of Wisdom">
<for>
<add val='12' order='0x10' stat='mDef'/>
</for>
</item>
<item id='878' name="Blue Coral Ring">
<for>
<add val='14' order='0x10' stat='mDef'/>
</for>
</item>
<item id='879' name="Enchanted Ring">
<for>
<add val='18' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='880' name="Black Pearl Ring">
<for>
<add val='20' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='881' name="Elven Ring">
<for>
<add val='22' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='882' name="Mithril Ring">
<for>
<add val='24' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='883' name="Aquastone Ring">
<for>
<add val='26' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='884' name="Ring of Protection">
<for>
<add val='28' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='885' name="Ring of Ages">
<for>
<add val='30' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='886' name="Ring of Binding">
<for>
<add val='32' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='887' name="Adamantite Ring">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='888' name="Blessed Ring">
<for>
<add val='32' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='889' name="Tateossian Ring">
<for>
<add val='48' order='0x10' stat='mDef'/>
<add val='21' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='890' name="Ring of Devotion">
<for>
<add val='16' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='891' name="Sage's Ring">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='892' name="Paradia Ring">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='893' name="Majestic Ring">
<for>
<add val='42' order='0x10' stat='mDef'/>
<add val='17' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='894' name="Ring of Solar Eclipse">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='895' name="Ring of Black Ore">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='896' name="Ring of Summoning">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='897' name="Otherworldly Ring">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='898' name="Elemental Ring">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='899' name="Ring of Phantom">
<for>
<add val='40' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='845' name="Cat's Eye Earring">
<for>
<add val='19' order='0x10' stat='mDef'/>
</for>
</item>
<item id='846' name="Coral Earring">
<for>
<add val='21' order='0x10' stat='mDef'/>
</for>
</item>
<item id='847' name="Red Crescent Earring">
<for>
<add val='24' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='848' name="Enchanted Earring">
<for>
<add val='27' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='849' name="Tiger's Eye Earring">
<for>
<add val='30' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='850' name="Elven Earring">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='851' name="Omen Beast's Eye Earring">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='852' name="Moonstone Earring">
<for>
<add val='39' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='853' name="Earring of Protection">
<for>
<add val='42' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='854' name="Earring of Binding">
<for>
<add val='45' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='855' name="Nassen's Earring">
<for>
<add val='48' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='856' name="Adamantite Earring">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='857' name="Blessed Earring">
<for>
<add val='48' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='858' name="Tateossian Earring">
<for>
<add val='71' order='0x10' stat='mDef'/>
<add val='31' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='859' name="Earring of Mana">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='860' name="Sage's Earring">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='861' name="Paradia Earring">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='862' name="Majestic Earring">
<for>
<add val='63' order='0x10' stat='mDef'/>
<add val='25' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='863' name="Earring of Solar Eclipse">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='864' name="Earring of Black Ore">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='865' name="Earring of Summoning">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='866' name="Otherworldly Earring">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='867' name="Elemental Earring">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='868' name="Earring of Phantom">
<for>
<add val='60' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='869' name="Earring of Grace">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='870' name="Earring of Holy Spirit">
<for>
<add val='54' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='871' name="Phoenix Earring">
<for>
<add val='60' order='0x10' stat='mDef'/>
<add val='20' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='872' name="Cerberus Earring">
<for>
<add val='60' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='873' name="Earring of Aid">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='874' name="Earring of Blessing">
<for>
<add val='51' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='875' name="Ring of Knowledge">
<for>
<add val='9' order='0x10' stat='mDef'/>
</for>
</item>
<item id='876' name="Ring of Anguish">
<for>
<add val='11' order='0x10' stat='mDef'/>
</for>
</item>
<item id='877' name="Ring of Wisdom">
<for>
<add val='12' order='0x10' stat='mDef'/>
</for>
</item>
<item id='878' name="Blue Coral Ring">
<for>
<add val='14' order='0x10' stat='mDef'/>
</for>
</item>
<item id='879' name="Enchanted Ring">
<for>
<add val='18' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='880' name="Black Pearl Ring">
<for>
<add val='20' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='881' name="Elven Ring">
<for>
<add val='22' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='882' name="Mithril Ring">
<for>
<add val='24' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='883' name="Aquastone Ring">
<for>
<add val='26' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='884' name="Ring of Protection">
<for>
<add val='28' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='885' name="Ring of Ages">
<for>
<add val='30' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='886' name="Ring of Binding">
<for>
<add val='32' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='887' name="Adamantite Ring">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='888' name="Blessed Ring">
<for>
<add val='32' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='889' name="Tateossian Ring">
<for>
<add val='48' order='0x10' stat='mDef'/>
<add val='21' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='890' name="Ring of Devotion">
<for>
<add val='16' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='891' name="Sage's Ring">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='892' name="Paradia Ring">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='893' name="Majestic Ring">
<for>
<add val='42' order='0x10' stat='mDef'/>
<add val='17' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='894' name="Ring of Solar Eclipse">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='895' name="Ring of Black Ore">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='896' name="Ring of Summoning">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='897' name="Otherworldly Ring">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='898' name="Elemental Ring">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='899' name="Ring of Phantom">
<for>
<add val='40' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
</list>

View File

@@ -1,275 +1,275 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='900' name="Ring of Grace">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='901' name="Ring of Holy Spirit">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='902' name="Phoenix Ring">
<for>
<add val='40' order='0x10' stat='mDef'/>
<add val='13' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='903' name="Cerberus Ring">
<for>
<add val='40' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='904' name="Ring of Aid">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='905' name="Ring of Blessing">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='906' name="Necklace of Knowledge">
<for>
<add val='18' order='0x10' stat='mDef'/>
</for>
</item>
<item id='907' name="Necklace of Anguish">
<for>
<add val='21' order='0x10' stat='mDef'/>
</for>
</item>
<item id='908' name="Necklace of Wisdom">
<for>
<add val='25' order='0x10' stat='mDef'/>
</for>
</item>
<item id='909' name="Blue Diamond Necklace">
<for>
<add val='28' order='0x10' stat='mDef'/>
</for>
</item>
<item id='910' name="Necklace of Devotion">
<for>
<add val='32' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='911' name="Enchanted Necklace">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='912' name="Near Forest Necklace">
<for>
<add val='40' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='913' name="Elven Necklace">
<for>
<add val='45' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='914' name="Necklace of Darkness">
<for>
<add val='48' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='915' name="Aquastone Necklace">
<for>
<add val='52' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='916' name="Necklace of Protection">
<for>
<add val='56' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='917' name="Necklace of Mermaid">
<for>
<add val='60' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='918' name="Adamantite Necklace">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='919' name="Blessed Necklace">
<for>
<add val='64' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='920' name="Tateossian Necklace">
<for>
<add val='95' order='0x10' stat='mDef'/>
<add val='42' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='921' name="Necklace of Mana">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='922' name="Sage's Necklace">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='923' name="Paradia Necklace">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='924' name="Majestic Necklace">
<for>
<add val='85' order='0x10' stat='mDef'/>
<add val='33' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='925' name="Necklace of Solar Eclipse">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='926' name="Necklace of Black Ore">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='927' name="Necklace of Summoning">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='928' name="Otherworldly Necklace">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='929' name="Elemental Necklace">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='930' name="Necklace of Phantom">
<for>
<add val='80' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='931' name="Necklace of Grace">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='932' name="Necklace of Holy Spirit">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='933' name="Phoenix Necklace">
<for>
<add val='80' order='0x10' stat='mDef'/>
<add val='26' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='934' name="Cerberus Necklace">
<for>
<add val='80' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='935' name="Necklace of Aid">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='936' name="Necklace of Blessing">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='990' name="Mandragora Essence">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='991' name="Royen's Key">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='992' name="Shilen's 1st Mark">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='993' name="Shilen's 2nd Mark">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='994' name="Eye of Abyss">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='995' name="Wanted Poster">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='996' name="Alex's Dagger">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='997' name="Pinter's Bill">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='998' name="Book of Aklantoth - Part 1">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='999' name="Book of Aklantoth - Part 2">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='900' name="Ring of Grace">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='901' name="Ring of Holy Spirit">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='902' name="Phoenix Ring">
<for>
<add val='40' order='0x10' stat='mDef'/>
<add val='13' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='903' name="Cerberus Ring">
<for>
<add val='40' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='904' name="Ring of Aid">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='905' name="Ring of Blessing">
<for>
<add val='34' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='906' name="Necklace of Knowledge">
<for>
<add val='18' order='0x10' stat='mDef'/>
</for>
</item>
<item id='907' name="Necklace of Anguish">
<for>
<add val='21' order='0x10' stat='mDef'/>
</for>
</item>
<item id='908' name="Necklace of Wisdom">
<for>
<add val='25' order='0x10' stat='mDef'/>
</for>
</item>
<item id='909' name="Blue Diamond Necklace">
<for>
<add val='28' order='0x10' stat='mDef'/>
</for>
</item>
<item id='910' name="Necklace of Devotion">
<for>
<add val='32' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='911' name="Enchanted Necklace">
<for>
<add val='36' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='912' name="Near Forest Necklace">
<for>
<add val='40' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='913' name="Elven Necklace">
<for>
<add val='45' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='914' name="Necklace of Darkness">
<for>
<add val='48' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='915' name="Aquastone Necklace">
<for>
<add val='52' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='916' name="Necklace of Protection">
<for>
<add val='56' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='917' name="Necklace of Mermaid">
<for>
<add val='60' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='918' name="Adamantite Necklace">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='919' name="Blessed Necklace">
<for>
<add val='64' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='920' name="Tateossian Necklace">
<for>
<add val='95' order='0x10' stat='mDef'/>
<add val='42' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='921' name="Necklace of Mana">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='922' name="Sage's Necklace">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='923' name="Paradia Necklace">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='924' name="Majestic Necklace">
<for>
<add val='85' order='0x10' stat='mDef'/>
<add val='33' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='925' name="Necklace of Solar Eclipse">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='926' name="Necklace of Black Ore">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='927' name="Necklace of Summoning">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='928' name="Otherworldly Necklace">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='929' name="Elemental Necklace">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='930' name="Necklace of Phantom">
<for>
<add val='80' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='931' name="Necklace of Grace">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='932' name="Necklace of Holy Spirit">
<for>
<add val='72' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='933' name="Phoenix Necklace">
<for>
<add val='80' order='0x10' stat='mDef'/>
<add val='26' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='934' name="Cerberus Necklace">
<for>
<add val='80' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='935' name="Necklace of Aid">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='936' name="Necklace of Blessing">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='990' name="Mandragora Essence">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='991' name="Royen's Key">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='992' name="Shilen's 1st Mark">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='993' name="Shilen's 2nd Mark">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='994' name="Eye of Abyss">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='995' name="Wanted Poster">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='996' name="Alex's Dagger">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='997' name="Pinter's Bill">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='998' name="Book of Aklantoth - Part 1">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='999' name="Book of Aklantoth - Part 2">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,8 +1,8 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='1000' name="Book of Aklantoth - Part 3">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1000' name="Book of Aklantoth - Part 3">
<for>
<add val='9' order='0x10' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,122 +1,122 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='1100' name="Cotton Tunic">
<for>
<add val='21' order='0x10' stat='pDef'/>
<add val='38' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1101' name="Tunic of Devotion">
<for>
<add stat='pDef' order='0x10' val='30'/>
<add val='67' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1102' name="Tunic of Magic">
<for>
<add val='34' order='0x10' stat='pDef'/>
<add val='86' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1103' name="Cotton Stockings">
<for>
<add val='13' order='0x10' stat='pDef'/>
<add val='23' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1104' name="Stockings of Devotion">
<for>
<add val='19' order='0x10' stat='pDef'/>
<add val='42' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1105' name="Stockings of Magic">
<for>
<add val='21' order='0x10' stat='pDef'/>
<add val='54' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1119' name="Short Leather Gloves">
<for>
<add val='11' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1120' name="Paagrio Hand">
<for>
<add val='34' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1121' name="Apprentice's Shoes">
<for>
<add val='8' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1122' name="Cotton Shoes">
<for>
<add val='11' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1123' name="Blue Buckskin Boots">
<for>
<add val='22' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1124' name="Boots of Power">
<for>
<add val='27' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1125' name="Assault Boots">
<for>
<add val='29' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1126' name="Crimson Boots">
<for>
<add val='34' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1127' name="Forgotten Boots">
<for>
<add val='36' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1128' name="Adamantite Boots">
<for>
<add val='39' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1129' name="Crude Leather Shoes">
<for>
<add val='11' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1146' name="Squire's Shirt">
<for>
<add val='33' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1147' name="Squire's Pants">
<for>
<add val='20' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1148' name="Hard Leather Helmet">
<for>
<add val='26' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1149' name="Shining Circlet">
<for>
<add val='54' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>
<item id='1100' name="Cotton Tunic">
<for>
<add val='21' order='0x10' stat='pDef'/>
<add val='38' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1101' name="Tunic of Devotion">
<for>
<add stat='pDef' order='0x10' val='30'/>
<add val='67' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1102' name="Tunic of Magic">
<for>
<add val='34' order='0x10' stat='pDef'/>
<add val='86' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1103' name="Cotton Stockings">
<for>
<add val='13' order='0x10' stat='pDef'/>
<add val='23' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1104' name="Stockings of Devotion">
<for>
<add val='19' order='0x10' stat='pDef'/>
<add val='42' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1105' name="Stockings of Magic">
<for>
<add val='21' order='0x10' stat='pDef'/>
<add val='54' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1119' name="Short Leather Gloves">
<for>
<add val='11' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1120' name="Paagrio Hand">
<for>
<add val='34' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1121' name="Apprentice's Shoes">
<for>
<add val='8' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1122' name="Cotton Shoes">
<for>
<add val='11' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1123' name="Blue Buckskin Boots">
<for>
<add val='22' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1124' name="Boots of Power">
<for>
<add val='27' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1125' name="Assault Boots">
<for>
<add val='29' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1126' name="Crimson Boots">
<for>
<add val='34' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1127' name="Forgotten Boots">
<for>
<add val='36' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1128' name="Adamantite Boots">
<for>
<add val='39' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='1129' name="Crude Leather Shoes">
<for>
<add val='11' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1146' name="Squire's Shirt">
<for>
<add val='33' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1147' name="Squire's Pants">
<for>
<add val='20' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1148' name="Hard Leather Helmet">
<for>
<add val='26' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1149' name="Shining Circlet">
<for>
<add val='54' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,107 +1,107 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='1308' name="Compound Scale Mail">
<for>
<add val='51' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1309' name="Mithril Breastplate">
<for>
<add val='51' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1310' name="Tunic of Magic">
<for>
<add val='51' order='0x10' stat='pDef'/>
<add val='96' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1311' name="Puma Skin Shirt">
<for>
<add val='51' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1312' name="White Tunic">
<for>
<add val='51' order='0x10' stat='pDef'/>
<add val='142' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1313' name="Compound Scale Gaiters">
<for>
<add val='32' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1314' name="Mithril Gaiters">
<for>
<add val='32' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1315' name="Stockings of Magic">
<for>
<add val='32' order='0x10' stat='pDef'/>
<add val='60' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1316' name="Puma Skin Gaiters">
<for>
<add val='32' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1317' name="Dark Stockings">
<for>
<add val='32' order='0x10' stat='pDef'/>
<add val='79' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1318' name="Gloves">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1319' name="Leather Gloves">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1320' name="Excellent Leather Gloves">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1321' name="Rip Gauntlets">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1322' name="Bracer">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1323' name="Leather Shoes">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1324' name="Low Boots">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1325' name="Leather Boots">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1326' name="Iron Boots">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1327' name="Boots">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1308' name="Compound Scale Mail">
<for>
<add val='51' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1309' name="Mithril Breastplate">
<for>
<add val='51' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1310' name="Tunic of Magic">
<for>
<add val='51' order='0x10' stat='pDef'/>
<add val='96' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1311' name="Puma Skin Shirt">
<for>
<add val='51' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1312' name="White Tunic">
<for>
<add val='51' order='0x10' stat='pDef'/>
<add val='142' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1313' name="Compound Scale Gaiters">
<for>
<add val='32' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1314' name="Mithril Gaiters">
<for>
<add val='32' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1315' name="Stockings of Magic">
<for>
<add val='32' order='0x10' stat='pDef'/>
<add val='60' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1316' name="Puma Skin Gaiters">
<for>
<add val='32' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1317' name="Dark Stockings">
<for>
<add val='32' order='0x10' stat='pDef'/>
<add val='79' order='0x60' stat='maxMp'/>
</for>
</item>
<item id='1318' name="Gloves">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1319' name="Leather Gloves">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1320' name="Excellent Leather Gloves">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1321' name="Rip Gauntlets">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1322' name="Bracer">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1323' name="Leather Shoes">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1324' name="Low Boots">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1325' name="Leather Boots">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1326' name="Iron Boots">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
<item id='1327' name="Boots">
<for>
<add val='14' order='0x10' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,23 +1,23 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='1506' name="Necklace of Courage">
<for>
<add val='15' order='0x10' stat='mDef'/>
</for>
</item>
<item id='1507' name="Necklace of Valor">
<for>
<add val='21' order='0x10' stat='mDef'/>
</for>
</item>
<item id='1508' name="Ring of Raccoon">
<for>
<add val='11' order='0x10' stat='mDef'/>
</for>
</item>
<item id='1509' name="Ring of Firefly">
<for>
<add val='11' order='0x10' stat='mDef'/>
</for>
</item>
<item id='1506' name="Necklace of Courage">
<for>
<add val='15' order='0x10' stat='mDef'/>
</for>
</item>
<item id='1507' name="Necklace of Valor">
<for>
<add val='21' order='0x10' stat='mDef'/>
</for>
</item>
<item id='1508' name="Ring of Raccoon">
<for>
<add val='11' order='0x10' stat='mDef'/>
</for>
</item>
<item id='1509' name="Ring of Firefly">
<for>
<add val='11' order='0x10' stat='mDef'/>
</for>
</item>
</list>

View File

@@ -1,150 +1,150 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='2376' name="Avadon Breastplate">
<for>
<add val='157' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2377' name="Mithril Scale Gaiters">
<for>
<add val='64' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2378' name="Brigandine Gaiters">
<for>
<add val='64' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2379' name="Avadon Gaiters">
<for>
<add val='98' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2380' name="Blue Wolf Gaiters">
<for>
<add val='104' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2381' name="Doom Plate Armor">
<for>
<add val='270' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2382' name="Tallum Plate Armor">
<for>
<add val='278' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2383' name="Majestic Plate Armor">
<for>
<add val='293' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2384' name="Zubei's Leather Shirt">
<for>
<add val='117' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2385' name="Dark Crystal Leather Armor">
<for>
<add val='128' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2386' name="Wooden Gaiters">
<for>
<add val='29' order='0x10' stat='pDef'/>
</for>
</item>
<item id='2387' name="Tempered Mithril Gaiters">
<for>
<add val='56' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2388' name="Zubei's Leather Gaiters">
<for>
<add val='73' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2389' name="Dark Crystalline Leggings">
<for>
<add val='80' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2390' name="Avadon Leather Armor">
<for>
<add val='191' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2391' name="Blue Wolf Leather Armor">
<for>
<add val='202' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2392' name="Leather Armor of Doom">
<for>
<add val='202' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2393' name="Tallum Leather Armor">
<for>
<add val='209' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2394' name="Nightmarish Leather Armor">
<for>
<add val='220' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2395' name="Majestic Leather Armor">
<for>
<add val='220' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2396' name="Elven Mithril Tunic">
<for>
<add val='54' order='0x10' stat='pDef'/>
<add val='169' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2397' name="Tunic of Zubei">
<for>
<add val='78' order='0x10' stat='pDef'/>
<add val='345' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2398' name="Blue Wolf Tunic">
<for>
<add val='83' order='0x10' stat='pDef'/>
<add val='377' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2399' name="Tunic of Doom">
<for>
<add val='83' order='0x10' stat='pDef'/>
<add val='377' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2376' name="Avadon Breastplate">
<for>
<add val='157' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2377' name="Mithril Scale Gaiters">
<for>
<add val='64' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2378' name="Brigandine Gaiters">
<for>
<add val='64' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2379' name="Avadon Gaiters">
<for>
<add val='98' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2380' name="Blue Wolf Gaiters">
<for>
<add val='104' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2381' name="Doom Plate Armor">
<for>
<add val='270' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2382' name="Tallum Plate Armor">
<for>
<add val='278' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2383' name="Majestic Plate Armor">
<for>
<add val='293' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2384' name="Zubei's Leather Shirt">
<for>
<add val='117' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2385' name="Dark Crystal Leather Armor">
<for>
<add val='128' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2386' name="Wooden Gaiters">
<for>
<add val='29' order='0x10' stat='pDef'/>
</for>
</item>
<item id='2387' name="Tempered Mithril Gaiters">
<for>
<add val='56' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2388' name="Zubei's Leather Gaiters">
<for>
<add val='73' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2389' name="Dark Crystalline Leggings">
<for>
<add val='80' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2390' name="Avadon Leather Armor">
<for>
<add val='191' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2391' name="Blue Wolf Leather Armor">
<for>
<add val='202' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2392' name="Leather Armor of Doom">
<for>
<add val='202' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2393' name="Tallum Leather Armor">
<for>
<add val='209' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2394' name="Nightmarish Leather Armor">
<for>
<add val='220' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2395' name="Majestic Leather Armor">
<for>
<add val='220' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2396' name="Elven Mithril Tunic">
<for>
<add val='54' order='0x10' stat='pDef'/>
<add val='169' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2397' name="Tunic of Zubei">
<for>
<add val='78' order='0x10' stat='pDef'/>
<add val='345' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2398' name="Blue Wolf Tunic">
<for>
<add val='83' order='0x10' stat='pDef'/>
<add val='377' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='2399' name="Tunic of Doom">
<for>
<add val='83' order='0x10' stat='pDef'/>
<add val='377' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>

File diff suppressed because it is too large Load Diff

View File

@@ -1,9 +1,9 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='2506' name="Wolf's Leather Armor">
<for>
<add val='9' order='0x10' stat='pDef'/>
<add val='14' order='0x10' stat='mDef'/>
</for>
</item>
<item id='2506' name="Wolf's Leather Armor">
<for>
<add val='9' order='0x10' stat='pDef'/>
<add val='14' order='0x10' stat='mDef'/>
</for>
</item>
</list>

View File

@@ -1,57 +1,57 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='3891' name="Wolf's Hide Armor">
<for>
<add val='13' order='0x10' stat='pDef'/>
<add val='16' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3892' name="Wolf's Hard Leather Mail">
<for>
<add val='16' order='0x10' stat='pDef'/>
<add val='18' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3893' name="Wolf's Wooden Armor">
<for>
<add val='19' order='0x10' stat='pDef'/>
<add val='20' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3894' name="Wolf's Ring Mail">
<for>
<add val='22' order='0x10' stat='pDef'/>
<add val='23' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3895' name="Wolf's Bone Armor">
<for>
<add val='26' order='0x10' stat='pDef'/>
<add val='26' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3896' name="Wolf's Scale Male">
<for>
<add val='30' order='0x10' stat='pDef'/>
<add val='29' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3897' name="Wof's Bronze Armor">
<for>
<add val='33' order='0x10' stat='pDef'/>
<add val='31' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3898' name="Wolf's Plate Mail">
<for>
<add val='37' order='0x10' stat='pDef'/>
<add val='33' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3899' name="Wolf's Steel Armor">
<for>
<add val='40' order='0x10' stat='pDef'/>
<add val='36' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3891' name="Wolf's Hide Armor">
<for>
<add val='13' order='0x10' stat='pDef'/>
<add val='16' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3892' name="Wolf's Hard Leather Mail">
<for>
<add val='16' order='0x10' stat='pDef'/>
<add val='18' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3893' name="Wolf's Wooden Armor">
<for>
<add val='19' order='0x10' stat='pDef'/>
<add val='20' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3894' name="Wolf's Ring Mail">
<for>
<add val='22' order='0x10' stat='pDef'/>
<add val='23' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3895' name="Wolf's Bone Armor">
<for>
<add val='26' order='0x10' stat='pDef'/>
<add val='26' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3896' name="Wolf's Scale Male">
<for>
<add val='30' order='0x10' stat='pDef'/>
<add val='29' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3897' name="Wof's Bronze Armor">
<for>
<add val='33' order='0x10' stat='pDef'/>
<add val='31' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3898' name="Wolf's Plate Mail">
<for>
<add val='37' order='0x10' stat='pDef'/>
<add val='33' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3899' name="Wolf's Steel Armor">
<for>
<add val='40' order='0x10' stat='pDef'/>
<add val='36' order='0x10' stat='mDef'/>
</for>
</item>
</list>

View File

@@ -1,57 +1,57 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='3900' name="Wolf's Luxury Plate">
<for>
<add val='43' order='0x10' stat='pDef'/>
<add val='38' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3901' name="Wolf's Mithril Armor">
<for>
<add val='47' order='0x10' stat='pDef'/>
<add val='41' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3912' name="Hatchling's Soft Leather">
<for>
<add val='26' order='0x10' stat='pDef'/>
<add val='26' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3913' name="Hatchling's Scale Mail">
<for>
<add val='29' order='0x10' stat='pDef'/>
<add val='29' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3914' name="Hatchling's Brigandine">
<for>
<add val='31' order='0x10' stat='pDef'/>
<add val='31' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3915' name="Hatchling's Bronze Coat">
<for>
<add val='33' order='0x10' stat='pDef'/>
<add val='33' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3916' name="Hatchling's Steel Coat">
<for>
<add val='36' order='0x10' stat='pDef'/>
<add val='36' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3917' name="Hatchling's Shadowplate">
<for>
<add val='38' order='0x10' stat='pDef'/>
<add val='38' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3918' name="Hatchling's Mithril Coat">
<for>
<add val='41' order='0x10' stat='pDef'/>
<add val='41' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3900' name="Wolf's Luxury Plate">
<for>
<add val='43' order='0x10' stat='pDef'/>
<add val='38' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3901' name="Wolf's Mithril Armor">
<for>
<add val='47' order='0x10' stat='pDef'/>
<add val='41' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3912' name="Hatchling's Soft Leather">
<for>
<add val='26' order='0x10' stat='pDef'/>
<add val='26' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3913' name="Hatchling's Scale Mail">
<for>
<add val='29' order='0x10' stat='pDef'/>
<add val='29' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3914' name="Hatchling's Brigandine">
<for>
<add val='31' order='0x10' stat='pDef'/>
<add val='31' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3915' name="Hatchling's Bronze Coat">
<for>
<add val='33' order='0x10' stat='pDef'/>
<add val='33' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3916' name="Hatchling's Steel Coat">
<for>
<add val='36' order='0x10' stat='pDef'/>
<add val='36' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3917' name="Hatchling's Shadowplate">
<for>
<add val='38' order='0x10' stat='pDef'/>
<add val='38' order='0x10' stat='mDef'/>
</for>
</item>
<item id='3918' name="Hatchling's Mithril Coat">
<for>
<add val='41' order='0x10' stat='pDef'/>
<add val='41' order='0x10' stat='mDef'/>
</for>
</item>
</list>

View File

@@ -1,61 +1,61 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='4224' name="Dream Armor">
<for>
<add val='68' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4225' name="Dream Stockings">
<for>
<add val='43' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4226' name="Dream Gloves">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4227' name="Dream Boots">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4228' name="Ubiquitous Armor">
<for>
<add val='68' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4229' name="Ubiquitous Stockings">
<for>
<add val='43' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4230' name="Ubiquitous Gloves">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4231' name="Ubiquitous Boots">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4234' name="Hatchling's Level 65 Armor">
<for>
<add val='50' order='0x10' stat='pDef'/>
<add val='50' order='0x10' stat='mDef'/>
</for>
</item>
<item id='4235' name="Hatchling's Level 75 Armor">
<for>
<add val='58' order='0x10' stat='pDef'/>
<add val='58' order='0x10' stat='mDef'/>
</for>
</item>
<item id='4236' name="Gara Item">
<for>
<add val='58' order='0x10' stat='pDef'/>
<add val='58' order='0x10' stat='mDef'/>
</for>
</item>
<item id='4224' name="Dream Armor">
<for>
<add val='68' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4225' name="Dream Stockings">
<for>
<add val='43' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4226' name="Dream Gloves">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4227' name="Dream Boots">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4228' name="Ubiquitous Armor">
<for>
<add val='68' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4229' name="Ubiquitous Stockings">
<for>
<add val='43' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4230' name="Ubiquitous Gloves">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4231' name="Ubiquitous Boots">
<for>
<add val='17' order='0x10' stat='pDef'/>
</for>
</item>
<item id='4234' name="Hatchling's Level 65 Armor">
<for>
<add val='50' order='0x10' stat='pDef'/>
<add val='50' order='0x10' stat='mDef'/>
</for>
</item>
<item id='4235' name="Hatchling's Level 75 Armor">
<for>
<add val='58' order='0x10' stat='pDef'/>
<add val='58' order='0x10' stat='mDef'/>
</for>
</item>
<item id='4236' name="Gara Item">
<for>
<add val='58' order='0x10' stat='pDef'/>
<add val='58' order='0x10' stat='mDef'/>
</for>
</item>
</list>

View File

@@ -1,69 +1,69 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='5170' name="Mithril Panzer Coat">
<for>
<add val='41' order='0x10' stat='pDef'/>
<add val='41' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5171' name="Brigadine Panzer Coat">
<for>
<add val='44' order='0x10' stat='pDef'/>
<add val='44' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5172' name="Draconic Panzer Coat">
<for>
<add val='46' order='0x10' stat='pDef'/>
<add val='46' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5173' name="Blood Panzer Coat">
<for>
<add val='49' order='0x10' stat='pDef'/>
<add val='49' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5174' name="Ophidian Panzer Coat">
<for>
<add val='52' order='0x10' stat='pDef'/>
<add val='52' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5175' name="Inferno Panzer Coat">
<for>
<add val='54' order='0x10' stat='pDef'/>
<add val='54' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5182' name="Hatchling's Gorgon Coat">
<for>
<add val='44' order='0x10' stat='pDef'/>
<add val='44' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5183' name="Hatchling's Ophidian Plate">
<for>
<add val='46' order='0x10' stat='pDef'/>
<add val='46' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5184' name="Hatchling's Crimson Plate">
<for>
<add val='49' order='0x10' stat='pDef'/>
<add val='49' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5185' name="Hatchling's Draconic Plate">
<for>
<add val='52' order='0x10' stat='pDef'/>
<add val='52' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5186' name="Hatchling's Inferno Plate">
<for>
<add val='54' order='0x10' stat='pDef'/>
<add val='54' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5170' name="Mithril Panzer Coat">
<for>
<add val='41' order='0x10' stat='pDef'/>
<add val='41' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5171' name="Brigadine Panzer Coat">
<for>
<add val='44' order='0x10' stat='pDef'/>
<add val='44' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5172' name="Draconic Panzer Coat">
<for>
<add val='46' order='0x10' stat='pDef'/>
<add val='46' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5173' name="Blood Panzer Coat">
<for>
<add val='49' order='0x10' stat='pDef'/>
<add val='49' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5174' name="Ophidian Panzer Coat">
<for>
<add val='52' order='0x10' stat='pDef'/>
<add val='52' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5175' name="Inferno Panzer Coat">
<for>
<add val='54' order='0x10' stat='pDef'/>
<add val='54' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5182' name="Hatchling's Gorgon Coat">
<for>
<add val='44' order='0x10' stat='pDef'/>
<add val='44' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5183' name="Hatchling's Ophidian Plate">
<for>
<add val='46' order='0x10' stat='pDef'/>
<add val='46' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5184' name="Hatchling's Crimson Plate">
<for>
<add val='49' order='0x10' stat='pDef'/>
<add val='49' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5185' name="Hatchling's Draconic Plate">
<for>
<add val='52' order='0x10' stat='pDef'/>
<add val='52' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5186' name="Hatchling's Inferno Plate">
<for>
<add val='54' order='0x10' stat='pDef'/>
<add val='54' order='0x10' stat='mDef'/>
</for>
</item>
</list>

View File

@@ -1,81 +1,81 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='5216' name="Wolf Level 75 Armor">
<for>
<add val='71' order='0x10' stat='pDef'/>
<add val='58' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5287' name="Sealed Dark Crystal breastplate">
<for>
<add val='171' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5288' name="Sealed Dark Crystal Gaiters">
<for>
<add val='107' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5289' name="Sealed Dark Crystal Helmet">
<for>
<add val='69' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5290' name="Sealed Dark Crystal Gloves">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5291' name="Sealed Dark Crystal Boots">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5293' name="Sealed Tallum Plate Armor">
<for>
<add val='278' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5294' name="Sealed Tallum Helmet">
<for>
<add val='69' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5295' name="Sealed Tallum Gloves">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5296' name="Sealed Tallum Boots">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5297' name="Sealed Dark Crystal Leather Armor">
<for>
<add val='128' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5298' name="Sealed Dark Crystalline Leggings">
<for>
<add val='80' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5299' name="Sealed Gloves of The Underworld">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5216' name="Wolf Level 75 Armor">
<for>
<add val='71' order='0x10' stat='pDef'/>
<add val='58' order='0x10' stat='mDef'/>
</for>
</item>
<item id='5287' name="Sealed Dark Crystal breastplate">
<for>
<add val='171' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5288' name="Sealed Dark Crystal Gaiters">
<for>
<add val='107' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5289' name="Sealed Dark Crystal Helmet">
<for>
<add val='69' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5290' name="Sealed Dark Crystal Gloves">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5291' name="Sealed Dark Crystal Boots">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5293' name="Sealed Tallum Plate Armor">
<for>
<add val='278' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5294' name="Sealed Tallum Helmet">
<for>
<add val='69' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5295' name="Sealed Tallum Gloves">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5296' name="Sealed Tallum Boots">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5297' name="Sealed Dark Crystal Leather Armor">
<for>
<add val='128' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5298' name="Sealed Dark Crystalline Leggings">
<for>
<add val='80' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5299' name="Sealed Gloves of The Underworld">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,194 +1,194 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='5300' name="Sealed Boots of The Underworld">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5301' name="Sealed Tallum Leather Armor">
<for>
<add val='209' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5302' name="Sealed Gust Bracer">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5303' name="Sealed Gust Boots">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5304' name="Sealed Tallum Tunic">
<for>
<add val='86' order='0x10' stat='pDef'/>
<add val='409' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5305' name="Sealed Tallum Stockings">
<for>
<add val='53' order='0x10' stat='pDef'/>
<add val='256' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5306' name="Sealed Gloves of Black Ore">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5307' name="Sealed Red Flame Boots">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5308' name="Sealed Dark Crystal Robe">
<for>
<add val='139' order='0x10' stat='pDef'/>
<add val='665' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5309' name="Sealed Phoenix Gloves's_gloves">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5310' name="Sealed Phoenix Boots's_boots">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5311' name="Sealed Armor of Nightmare">
<for>
<add val='293' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5312' name="Sealed Helm of Nightmare">
<for>
<add val='73' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5313' name="Sealed Gloves of Nightmare">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5314' name="Sealed Boots of Nightmare">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5316' name="Sealed Majestic Plate Armor">
<for>
<add val='293' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5317' name="Sealed Majestic Circlet">
<for>
<add val='73' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5318' name="Sealed Majestic Gloves">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5319' name="Sealed Majestic Boots">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5320' name="Sealed Leather Armor of Nightmare">
<for>
<add val='220' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5321' name="Sealed Dark Legion Gloves">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5322' name="Sealed Dark Legion Boots">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5323' name="Sealed Majestic Leather Armor">
<for>
<add val='220' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5324' name="Sealed Gloves of Phantom">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5325' name="Sealed Boots of Phantom">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5326' name="Sealed Robe of Nightmare">
<for>
<add val='147' order='0x10' stat='pDef'/>
<add val='718' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5327' name="Sealed Cerberus Gloves">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5328' name="Sealed Cerberus Boots">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5329' name="Sealed Majestic Robe">
<for>
<add val='147' order='0x10' stat='pDef'/>
<add val='718' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5330' name="Sealed Dasparion's Gloves">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5331' name="Sealed Dasparion's Boots">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5300' name="Sealed Boots of The Underworld">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5301' name="Sealed Tallum Leather Armor">
<for>
<add val='209' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5302' name="Sealed Gust Bracer">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5303' name="Sealed Gust Boots">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5304' name="Sealed Tallum Tunic">
<for>
<add val='86' order='0x10' stat='pDef'/>
<add val='409' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5305' name="Sealed Tallum Stockings">
<for>
<add val='53' order='0x10' stat='pDef'/>
<add val='256' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5306' name="Sealed Gloves of Black Ore">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5307' name="Sealed Red Flame Boots">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5308' name="Sealed Dark Crystal Robe">
<for>
<add val='139' order='0x10' stat='pDef'/>
<add val='665' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5309' name="Sealed Phoenix Gloves's_gloves">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5310' name="Sealed Phoenix Boots's_boots">
<for>
<add val='45' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5311' name="Sealed Armor of Nightmare">
<for>
<add val='293' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5312' name="Sealed Helm of Nightmare">
<for>
<add val='73' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5313' name="Sealed Gloves of Nightmare">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5314' name="Sealed Boots of Nightmare">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5316' name="Sealed Majestic Plate Armor">
<for>
<add val='293' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5317' name="Sealed Majestic Circlet">
<for>
<add val='73' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5318' name="Sealed Majestic Gloves">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5319' name="Sealed Majestic Boots">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5320' name="Sealed Leather Armor of Nightmare">
<for>
<add val='220' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5321' name="Sealed Dark Legion Gloves">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5322' name="Sealed Dark Legion Boots">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5323' name="Sealed Majestic Leather Armor">
<for>
<add val='220' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5324' name="Sealed Gloves of Phantom">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5325' name="Sealed Boots of Phantom">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5326' name="Sealed Robe of Nightmare">
<for>
<add val='147' order='0x10' stat='pDef'/>
<add val='718' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5327' name="Sealed Cerberus Gloves">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5328' name="Sealed Cerberus Boots">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5329' name="Sealed Majestic Robe">
<for>
<add val='147' order='0x10' stat='pDef'/>
<add val='718' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5330' name="Sealed Dasparion's Gloves">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5331' name="Sealed Dasparion's Boots">
<for>
<add val='48' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,13 +1,13 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='5576' name="Sound Test Boots">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='5590' name="Squeaking Shoes">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='5576' name="Sound Test Boots">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='5590' name="Squeaking Shoes">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,339 +1,339 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='5709' name="Sealed Zubei's Gauntlets">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5710' name="Zubei's Gauntlets Heavy Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5711' name="Zubei's Gauntlets Light Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5712' name="Zubei's Gauntlets Robe">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5713' name="Sealed Avadon Gloves">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5714' name="Avadon Gloves Heavy Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5715' name="Avadon Gloves Light Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5716' name="Avadon Gloves Robe">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5717' name="Sealed Blue Wolf Gloves">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5718' name="Blue Wolf Gloves Heavy Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5719' name="Blue Wolf Gloves Light Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5720' name="Blue Wolf Gloves Robe">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5721' name="Sealed Doom Gloves">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5722' name="Doom Gloves Heavy Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5723' name="Doom Gloves Light Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5724' name="Doom Gloves Robe">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5725' name="Sealed Zubei's Boots">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5726' name="Zubei's Boots Heavy Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5727' name="Zubei's Boots Light Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5728' name="Zubei's Boots Robe">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5729' name="Sealed Avadon Boots">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5730' name="Avadon Boots Heavy Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5731' name="Avadon Boots Light Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5732' name="Avadon Boots Robe">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5733' name="Sealed Blue Wolf Boots">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5734' name="Blue Wolf Boots Heavy Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5735' name="Blue Wolf Boots Light Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5736' name="Blue Wolf Boots Robe">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5737' name="Sealed Boots of Doom">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5738' name="Doom Boots Heavy Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5739' name="Doom Boots Light Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5740' name="Doom Boots Robe">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5765' name="Dark Crystal Gloves Heavy Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5766' name="Dark Crystal Gloves Light Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5767' name="Dark Crystal Gloves Robe">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5768' name="Tallum Gloves Heavy Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5769' name="Tallum Gloves Light Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5770' name="Tallum Gloves Robe">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5771' name="Gloves of Nightmare Heavy Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5772' name="Gloves of Nightmare Light Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5773' name="Gloves of Nightmare Robe">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5774' name="Majestic Gloves Heavy Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5775' name="Majestic Gloves Light Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5776' name="Majestic Gloves Robe">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5777' name="Dark Crystal Boots Heavy Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5778' name="Dark Crystal Boots Light Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5779' name="Dark Crystal Boots Robe">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5780' name="Tallum Boots Heavy Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5781' name="Tallum Boots Light Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5782' name="Tallum Boots Robe">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5783' name="Boots of Nightmare Heavy Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5784' name="Boots of Nightmare Light Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5785' name="Boots of Nightmare Robe">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5786' name="Majestic Boots Heavy Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5787' name="Majestic Boots Light Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5788' name="Majestic Boots Robe">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5709' name="Sealed Zubei's Gauntlets">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5710' name="Zubei's Gauntlets Heavy Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5711' name="Zubei's Gauntlets Light Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5712' name="Zubei's Gauntlets Robe">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5713' name="Sealed Avadon Gloves">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5714' name="Avadon Gloves Heavy Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5715' name="Avadon Gloves Light Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5716' name="Avadon Gloves Robe">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5717' name="Sealed Blue Wolf Gloves">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5718' name="Blue Wolf Gloves Heavy Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5719' name="Blue Wolf Gloves Light Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5720' name="Blue Wolf Gloves Robe">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5721' name="Sealed Doom Gloves">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5722' name="Doom Gloves Heavy Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5723' name="Doom Gloves Light Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5724' name="Doom Gloves Robe">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5725' name="Sealed Zubei's Boots">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5726' name="Zubei's Boots Heavy Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5727' name="Zubei's Boots Light Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5728' name="Zubei's Boots Robe">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5729' name="Sealed Avadon Boots">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5730' name="Avadon Boots Heavy Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5731' name="Avadon Boots Light Armor">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5732' name="Avadon Boots Robe">
<for>
<add val='41' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5733' name="Sealed Blue Wolf Boots">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5734' name="Blue Wolf Boots Heavy Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5735' name="Blue Wolf Boots Light Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5736' name="Blue Wolf Boots Robe">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5737' name="Sealed Boots of Doom">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5738' name="Doom Boots Heavy Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5739' name="Doom Boots Light Armor">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5740' name="Doom Boots Robe">
<for>
<add val='44' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5765' name="Dark Crystal Gloves Heavy Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5766' name="Dark Crystal Gloves Light Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5767' name="Dark Crystal Gloves Robe">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5768' name="Tallum Gloves Heavy Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5769' name="Tallum Gloves Light Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5770' name="Tallum Gloves Robe">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5771' name="Gloves of Nightmare Heavy Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5772' name="Gloves of Nightmare Light Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5773' name="Gloves of Nightmare Robe">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5774' name="Majestic Gloves Heavy Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5775' name="Majestic Gloves Light Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5776' name="Majestic Gloves Robe">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5777' name="Dark Crystal Boots Heavy Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5778' name="Dark Crystal Boots Light Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5779' name="Dark Crystal Boots Robe">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5780' name="Tallum Boots Heavy Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5781' name="Tallum Boots Light Armor">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5782' name="Tallum Boots Robe">
<for>
<add val='46' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5783' name="Boots of Nightmare Heavy Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5784' name="Boots of Nightmare Light Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5785' name="Boots of Nightmare Robe">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5786' name="Majestic Boots Heavy Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5787' name="Majestic Boots Light Armor">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='5788' name="Majestic Boots Robe">
<for>
<add val='49' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,8 +1,8 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='5808' name="Party Mask">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='5808' name="Party Mask">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,3 +1,2 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
</list>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd"/>

View File

@@ -1,123 +1,123 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='6323' name="Sealed Phoenix Necklace's_necklace">
<for>
<add val='76' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6324' name="Sealed Phoenix Earring">
<for>
<add val='57' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6325' name="Sealed Phoenix Ring">
<for>
<add val='38' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6326' name="Sealed Majestic Necklace">
<for>
<add val='80' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6327' name="Sealed Majestic Earring">
<for>
<add val='60' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6328' name="Sealed Majestic Ring">
<for>
<add val='40' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6373' name="Imperial Crusader Breastplate">
<for>
<add val='205' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6374' name="Imperial Crusader Gaiters">
<for>
<add val='128' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6375' name="Imperial Crusader Gauntlets">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6376' name="Imperial Crusader Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6378' name="Imperial Crusader Helmet">
<for>
<add val='83' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6379' name="Draconic Leather Armor">
<for>
<add val='249' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6380' name="Draconic Leather Gloves">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6381' name="Draconic Leather Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6382' name="Draconic Leather Helmet">
<for>
<add val='83' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6383' name="Major Arcana Robe">
<for>
<add val='166' order='0x10' stat='pDef'/>
<add val='866' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6384' name="Major Arcana Gloves">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6385' name="Major Arcana Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6386' name="Major Arcana Circlet">
<for>
<add val='83' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6394' name="Red Party Mask">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6323' name="Sealed Phoenix Necklace's_necklace">
<for>
<add val='76' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6324' name="Sealed Phoenix Earring">
<for>
<add val='57' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6325' name="Sealed Phoenix Ring">
<for>
<add val='38' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6326' name="Sealed Majestic Necklace">
<for>
<add val='80' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6327' name="Sealed Majestic Earring">
<for>
<add val='60' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6328' name="Sealed Majestic Ring">
<for>
<add val='40' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6373' name="Imperial Crusader Breastplate">
<for>
<add val='205' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6374' name="Imperial Crusader Gaiters">
<for>
<add val='128' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6375' name="Imperial Crusader Gauntlets">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6376' name="Imperial Crusader Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6378' name="Imperial Crusader Helmet">
<for>
<add val='83' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6379' name="Draconic Leather Armor">
<for>
<add val='249' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6380' name="Draconic Leather Gloves">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6381' name="Draconic Leather Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6382' name="Draconic Leather Helmet">
<for>
<add val='83' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6383' name="Major Arcana Robe">
<for>
<add val='166' order='0x10' stat='pDef'/>
<add val='866' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6384' name="Major Arcana Gloves">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6385' name="Major Arcana Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6386' name="Major Arcana Circlet">
<for>
<add val='83' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6394' name="Red Party Mask">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,14 +1,14 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='6408' name="Formal Wear">
<for>
<add stat='pDef' order='0x10' val='0'/>
<add stat='maxHp' order='0x40' val='0'>
<and>
<using slotitem="2414;6"/>
</and>
</add>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='6408' name="Formal Wear">
<for>
<add stat='pDef' order='0x10' val='0'/>
<add stat='maxHp' order='0x40' val='0'>
<and>
<using slotitem="2414;6"/>
</and>
</add>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,135 +1,135 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='6656' name="Earring of Antharas">
<for>
<add val='71' order='0x10' stat='mDef'/>
<add val='31' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6657' name="Necklace of Valakas">
<for>
<add val='95' order='0x10' stat='mDef'/>
<add val='42' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6658' name="Ring of Baium">
<for>
<add val='48' order='0x10' stat='mDef'/>
<add val='21' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6659' name="Zaken's Earring">
<for>
<add val='71' order='0x10' stat='mDef'/>
<add val='31' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6660' name="Ring of Queen Ant">
<for>
<add val='48' order='0x10' stat='mDef'/>
<add val='21' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6661' name="Earring of Orfen">
<for>
<add val='71' order='0x10' stat='mDef'/>
<add val='31' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6662' name="Ring of Core">
<for>
<add val='48' order='0x10' stat='mDef'/>
<add val='21' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6674' name="Sealed Imperial Crusader Breastplate">
<for>
<add val='193' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6675' name="Sealed Imperial Crusader Gaiters">
<for>
<add val='121' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6676' name="Sealed Imperial Crusader Gauntlet">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6677' name="Sealed Imperial Crusader Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6679' name="Sealed Imperial Crusader Helmet">
<for>
<add val='83' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6680' name="Sealed Draconic Leather Armor">
<for>
<add val='236' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6681' name="Sealed Draconic Leather Glove">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6682' name="Sealed Draconic Leather Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6683' name="Sealed Draconic Leather Helmet">
<for>
<add val='83' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6684' name="Sealed Major Arcana Robe">
<for>
<add val='157' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6685' name="Sealed Major Arcana Glove">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6686' name="Sealed Major Arcana Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6687' name="Sealed Major Arcana Circlet">
<for>
<add val='83' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6724' name="Sealed Tateossian Earring">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6725' name="Sealed Tateossian Ring">
<for>
<add val='46' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6726' name="Sealed Tateossian Necklace">
<for>
<add val='91' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6656' name="Earring of Antharas">
<for>
<add val='71' order='0x10' stat='mDef'/>
<add val='31' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6657' name="Necklace of Valakas">
<for>
<add val='95' order='0x10' stat='mDef'/>
<add val='42' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6658' name="Ring of Baium">
<for>
<add val='48' order='0x10' stat='mDef'/>
<add val='21' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6659' name="Zaken's Earring">
<for>
<add val='71' order='0x10' stat='mDef'/>
<add val='31' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6660' name="Ring of Queen Ant">
<for>
<add val='48' order='0x10' stat='mDef'/>
<add val='21' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6661' name="Earring of Orfen">
<for>
<add val='71' order='0x10' stat='mDef'/>
<add val='31' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6662' name="Ring of Core">
<for>
<add val='48' order='0x10' stat='mDef'/>
<add val='21' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6674' name="Sealed Imperial Crusader Breastplate">
<for>
<add val='193' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6675' name="Sealed Imperial Crusader Gaiters">
<for>
<add val='121' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6676' name="Sealed Imperial Crusader Gauntlet">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6677' name="Sealed Imperial Crusader Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6679' name="Sealed Imperial Crusader Helmet">
<for>
<add val='83' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6680' name="Sealed Draconic Leather Armor">
<for>
<add val='236' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6681' name="Sealed Draconic Leather Glove">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6682' name="Sealed Draconic Leather Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6683' name="Sealed Draconic Leather Helmet">
<for>
<add val='83' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6684' name="Sealed Major Arcana Robe">
<for>
<add val='157' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6685' name="Sealed Major Arcana Glove">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6686' name="Sealed Major Arcana Boots">
<for>
<add val='55' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6687' name="Sealed Major Arcana Circlet">
<for>
<add val='83' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6724' name="Sealed Tateossian Earring">
<for>
<add val='68' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6725' name="Sealed Tateossian Ring">
<for>
<add val='46' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
<item id='6726' name="Sealed Tateossian Necklace">
<for>
<add val='91' order='0x10' stat='mDef'/>
<enchant val='0' order='0x0C' stat='mDef'/>
</for>
</item>
</list>

View File

@@ -1,68 +1,68 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='6834' name="Circlet of Innadrill">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6835' name="Circlet of Dion">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6836' name="Circlet of Goddard">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6837' name="Circlet of Oren">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6838' name="Circlet of Gludio">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6839' name="Circlet of Giran">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6840' name="Circlet of Aden">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6841' name="Crown of Lord">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6842' name="Wings of Destiny Circlet">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6843' name="Cat Ear">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6844' name="Lady's Hair Pin">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6845' name="Pirate's Eye Patch">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6846' name="Monocle">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6834' name="Circlet of Innadrill">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6835' name="Circlet of Dion">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6836' name="Circlet of Goddard">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6837' name="Circlet of Oren">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6838' name="Circlet of Gludio">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6839' name="Circlet of Giran">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6840' name="Circlet of Aden">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6841' name="Crown of Lord">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6842' name="Wings of Destiny Circlet">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6843' name="Cat Ear">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6844' name="Lady's Hair Pin">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6845' name="Pirate's Eye Patch">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='6846' name="Monocle">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,13 +1,13 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='7059' name="Hair Accessory for Events">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7060' name="Tateossian Hairband">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7059' name="Hair Accessory for Events">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7060' name="Tateossian Hairband">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
</list>

View File

@@ -1,48 +1,48 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
<item id='7680' name="Raccoon Ear">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7681' name="Outlaw's Eyepatch">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7682' name="Maiden's Hairpin">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7683' name="Rabbit Ear">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7694' name="Noblesse Tiara">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7695' name="Forget-me-not Hairpin">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7696' name="Daisy Hairpin">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7836' name="Santa's Hat">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7837' name="Gold-line Mask">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7680' name="Raccoon Ear">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7681' name="Outlaw's Eyepatch">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7682' name="Maiden's Hairpin">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7683' name="Rabbit Ear">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7694' name="Noblesse Tiara">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7695' name="Forget-me-not Hairpin">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7696' name="Daisy Hairpin">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7836' name="Santa's Hat">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
<item id='7837' name="Gold-line Mask">
<for>
<add val='0' order='0x10' stat='pDef'/>
</for>
</item>
</list>

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View File

@@ -1,303 +1,271 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="2200" levels="3" name="Item - Jade Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2201" levels="3" name="Item - Blue Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2202" levels="3" name="Item - Yellow Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2203" levels="3" name="Item - Orange Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2204" levels="3" name="Item - Violet Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2205" levels="3" name="Item - Red Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2206" levels="3" name="Item - White Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2207" levels="3" name="Item - Black Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2208" levels="1" name="Item - Blessed Scroll of Enchant Armor">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2209" levels="1" name="Item - Blessed Scroll of Enchant Armor">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2210" levels="1" name="Item - Blessed Scroll of Enchant Armor">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2211" levels="1" name="Item - Blessed Scroll of Enchant Armor">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2212" levels="1" name="Item - Blessed Scroll of Enchant Armor">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2213" levels="21" name="Escape - to X Town">
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="hitTime" val="20000"/>
<set name="skillType" val="RECALL"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2214" levels="6" name="Scroll of Escape to Talking Island">
<!-- skill levels are 1-5 & 10 ... names correspond with 2213 levels -->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="hitTime" val="20000"/>
<set name="skillType" val="RECALL"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2215" levels="4" name="Item - Quest Special Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2216" levels="4" name="Item - Quest Special Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2217" levels="5" name="Item - Quest Treasure Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2218" levels="3" name="Item - Quest Sac">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2219" levels="2" name="Item - Quest Sac">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2220" levels="9" name="Item - Easy Green Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2221" levels="9" name="Item - Easy Jade Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2222" levels="9" name="Item - Easy Blue Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2223" levels="9" name="Item - Easy Yellow Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2224" levels="9" name="Item - Easy Orange Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2225" levels="9" name="Item - Easy Violet Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2226" levels="9" name="Item - Easy Red Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2227" levels="9" name="Item - Easy White Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2228" levels="9" name="Item - Easy Black Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2229" levels="8" name="Treasure Chest Key">
<table name="#itemConsume">6665 6666 6667 6668 6669 6670 6671 6672</table>
<set name="power" val="0"/>
<set name="target" val="TARGET_ONE"/>
<set name="hitTime" val="500"/>
<set name="reuseDelay" val="8000"/>
<set name="skillType" val="DELUXE_KEY_UNLOCK"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="itemConsumeId" val="#itemConsume" />
<set name="itemConsumeCount" val="1"/>
<set name="castRange" val="40"/>
<set name="effectRange" val="400"/>
<for>
</for>
</skill>
<skill id="2230" levels="1" name="Item - Theme Sound Crystal">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2231" levels="1" name="Amulet: Protection of Valakas">
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="hitTime" val="1000"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="buffDuration" val="1200000"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<effect name="Buff" time="1200" count="1" val="0" stackOrder="1" stackType="valakas_item">
<mul order="0x30" stat="valakasVuln" val="0.89"/>
</effect>
</for>
</skill>
<skill id="2232" levels="1" name="Amulet: Slay Valakas">
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="hitTime" val="1000"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="buffDuration" val="1200000"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<effect name="Buff" time="1200" count="1" val="0" stackOrder="1" stackType="valakas_item">
<mul order="0x30" stat="valakasPhysDmg" val="1.11"/>
</effect>
</for>
</skill>
<skill id="2233" levels="1" name="Amulet: Flames of Valakas">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="2200" levels="3" name="Item - Jade Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2201" levels="3" name="Item - Blue Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2202" levels="3" name="Item - Yellow Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2203" levels="3" name="Item - Orange Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2204" levels="3" name="Item - Violet Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2205" levels="3" name="Item - Red Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2206" levels="3" name="Item - White Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2207" levels="3" name="Item - Black Treasue Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2208" levels="1" name="Item - Blessed Scroll of Enchant Armor">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2209" levels="1" name="Item - Blessed Scroll of Enchant Armor">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2210" levels="1" name="Item - Blessed Scroll of Enchant Armor">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2211" levels="1" name="Item - Blessed Scroll of Enchant Armor">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2212" levels="1" name="Item - Blessed Scroll of Enchant Armor">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2213" levels="21" name="Escape - to X Town">
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="hitTime" val="20000"/>
<set name="skillType" val="RECALL"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for/>
</skill>
<skill id="2214" levels="6" name="Scroll of Escape to Talking Island">
<!-- skill levels are 1-5 & 10 ... names correspond with 2213 levels -->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="hitTime" val="20000"/>
<set name="skillType" val="RECALL"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for/>
</skill>
<skill id="2215" levels="4" name="Item - Quest Special Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2216" levels="4" name="Item - Quest Special Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2217" levels="5" name="Item - Quest Treasure Box">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2218" levels="3" name="Item - Quest Sac">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2219" levels="2" name="Item - Quest Sac">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2220" levels="9" name="Item - Easy Green Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2221" levels="9" name="Item - Easy Jade Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2222" levels="9" name="Item - Easy Blue Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2223" levels="9" name="Item - Easy Yellow Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2224" levels="9" name="Item - Easy Orange Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2225" levels="9" name="Item - Easy Violet Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2226" levels="9" name="Item - Easy Red Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2227" levels="9" name="Item - Easy White Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2228" levels="9" name="Item - Easy Black Fish">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2229" levels="8" name="Treasure Chest Key">
<table name="#itemConsume">6665 6666 6667 6668 6669 6670 6671 6672</table>
<set name="power" val="0"/>
<set name="target" val="TARGET_ONE"/>
<set name="hitTime" val="500"/>
<set name="reuseDelay" val="8000"/>
<set name="skillType" val="DELUXE_KEY_UNLOCK"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="itemConsumeId" val="#itemConsume" />
<set name="itemConsumeCount" val="1"/>
<set name="castRange" val="40"/>
<set name="effectRange" val="400"/>
<for/>
</skill>
<skill id="2230" levels="1" name="Item - Theme Sound Crystal">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="2231" levels="1" name="Amulet: Protection of Valakas">
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="hitTime" val="1000"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="buffDuration" val="1200000"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<effect name="Buff" time="1200" count="1" val="0" stackOrder="1" stackType="valakas_item">
<mul order="0x30" stat="valakasVuln" val="0.89"/>
</effect>
</for>
</skill>
<skill id="2232" levels="1" name="Amulet: Slay Valakas">
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="hitTime" val="1000"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="buffDuration" val="1200000"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<effect name="Buff" time="1200" count="1" val="0" stackOrder="1" stackType="valakas_item">
<mul order="0x30" stat="valakasPhysDmg" val="1.11"/>
</effect>
</for>
</skill>
<skill id="2233" levels="1" name="Amulet: Flames of Valakas">
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
</list>

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@@ -1,69 +1,27 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="3600" levels="9" name="Special Ability: Anger">
<!--
Needs to be finished.
Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.
Description(s):
Lvl 1 - Decreases the character's Maximum HP but increases P. Atk. Allows the character to attack multiple opponents.
Lvl 2 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents.
Lvl 3 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents.
Lvl 4 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents.
Lvl 5 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents.
Lvl 6 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents.
Lvl 7 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP.
Lvl 8 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP.
Lvl 9 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP.
-->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="ITEM_SA"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="3601" levels="9" name="Special Ability: Haste">
<!--
Needs to be finished.
Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.
Description(s):
Lvl 1 - Increases Atk.Spd., and enables the character to attack multiple opponents.
Lvl 2 - Increases Atk.Spd., and enables the character to attack multiple opponents.
Lvl 3 - Increases Atk.Spd., and enables the character to attack multiple opponents.
Lvl 4 - Increases Atk.Spd., and enables the character to attack multiple opponents.
Lvl 5 - Increases Atk.Spd., and enables the character to attack multiple opponents.
Lvl 6 - Increases Atk.Spd., and enables the character to attack multiple opponents.
Lvl 7 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP.
Lvl 8 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP.
Lvl 9 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP.
-->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="ITEM_SA"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="3602" levels="9" name="Special Ability: Guidance">
<!--
Needs to be finished.
Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.
Description(s):
Lvl 1 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP.
Lvl 2 - Increases Accuracy, and enables the character to attack multiple opponents.
Lvl 3 - Increases Accuracy, and enables the character to attack multiple opponents.
Lvl 4 - Increases Accuracy, and enables the character to attack multiple opponents.
Lvl 5 - Increases Accuracy, and enables the character to attack multiple opponents.
Lvl 6 - Increases Accuracy, and enables the character to attack multiple opponents.
Lvl 7 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP.
Lvl 8 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP.
Lvl 9 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP.
-->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="ITEM_SA"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<for>
</for>
</skill>
<skill id="3600" levels="9" name="Special Ability: Anger">
<!-- Needs to be finished. Target is set to TARGET_NONE, skillType to NOTDONE for server compatability. Description(s): Lvl 1 - Decreases the character's Maximum HP but increases P. Atk. Allows the character to attack multiple opponents. Lvl 2 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents. Lvl 3 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents. Lvl 4 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents. Lvl 5 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents. Lvl 6 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents. Lvl 7 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 8 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 9 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP. -->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="ITEM_SA"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="3601" levels="9" name="Special Ability: Haste">
<!-- Needs to be finished. Target is set to TARGET_NONE, skillType to NOTDONE for server compatability. Description(s): Lvl 1 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 2 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 3 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 4 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 5 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 6 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 7 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 8 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 9 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP. -->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="ITEM_SA"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
<skill id="3602" levels="9" name="Special Ability: Guidance">
<!-- Needs to be finished. Target is set to TARGET_NONE, skillType to NOTDONE for server compatability. Description(s): Lvl 1 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 2 - Increases Accuracy, and enables the character to attack multiple opponents. Lvl 3 - Increases Accuracy, and enables the character to attack multiple opponents. Lvl 4 - Increases Accuracy, and enables the character to attack multiple opponents. Lvl 5 - Increases Accuracy, and enables the character to attack multiple opponents. Lvl 6 - Increases Accuracy, and enables the character to attack multiple opponents. Lvl 7 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 8 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 9 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP. -->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="ITEM_SA"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<for/>
</skill>
</list>

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@@ -1,198 +1,188 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4400" levels="3" name="Acumen">
<!-- by DrLecter -->
<table name="#Tab-mAtkSpd">1.15 1.23 1.3</table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-mAtkSpd" stackType="mAtkSpeedUp">
<mul order="0x30" stat="mAtkSpd" val="#Tab-mAtkSpd"/>
</effect>
</for>
</skill>
<skill id="4401" levels="3" name="Empower">
<!-- by DrLecter -->
<table name="#Tab-mAtk">1.55 1.65 1.75</table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-mAtk" stackType="mAtk">
<mul order="0x30" stat="mAtk" val="#Tab-mAtk"/>
</effect>
</for>
</skill>
<skill id="4402" levels="2" name="Haste">
<!-- by DrLecter -->
<table name="#Tab-pAtkSpd">1.15 1.33</table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-pAtkSpd" stackType="pAtkSpeedUp">
<mul order="0x30" stat="pAtkSpd" val="#Tab-pAtkSpd"/>
</effect>
</for>
</skill>
<skill id="4403" levels="3" name="Guidance">
<table name="#Tab-accCombat"> 2 3 4 </table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-accCombat" stackType="accuracyUp">
<add order="0x40" stat="accCombat" val="#Tab-accCombat"/>
</effect>
</for>
</skill>
<skill id="4404" levels="3" name="Focus">
<!-- by DrLecter -->
<table name="#Tab-rCrit">1.2 1.25 1.3</table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-rCrit" stackType="rCrit">
<mul order="0x30" stat="rCrit" val="#Tab-rCrit"/>
</effect>
</for>
</skill>
<skill id="4405" levels="3" name="Death Whisper">
<!-- by DrLecter -->
<table name="#Tab-cAtk">1.3 1.4 1.5</table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-cAtk" stackType="cAtk">
<mul order="0x30" stat="cAtk" val="#Tab-cAtk"/>
</effect>
</for>
</skill>
<skill id="4406" levels="3" name="Agility">
<table name="#Tab-rEvas"> 2 3 4 </table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-rEvas" stackType="rEvas">
<add order="0x40" stat="rEvas" val="#Tab-rEvas"/>
</effect>
</for>
</skill>
<skill id="4494" levels="1" name="Raid Boss">
<!--
1: If the level of the person who made the greatest contribution is
higher than the level of the raid monster by 3 or more levels,
then the probability of dropping an item or adena will decrease.
If the level difference is nine or more levels, then, the monster
will not drop any item or adena.-->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
</for>
</skill>
<skill id="4495" levels="12" name="BOSS Power Shot">
<table name="#mpConsume"> 36 50 69 93 118 143 166 175 182 186 189 192 </table>
<table name="#power"> 352.0 949.0 2607.0 6828.0 17184.0 33213.0 51007.0 59177.0 67888.0 77001.0 86359.0 95790.0 </table>
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<set name="magicLvl" val="#magicLvl"/>
<set name="lvlDepend" val="1"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="power" val="#power"/>
<set name="target" val="TARGET_ONE"/>
<set name="hitTime" val="4500"/>
<set name="skillType" val="PDAM"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="900"/>
<set name="effectRange" val="1400"/>
<for>
</for>
</skill>
<skill id="4496" levels="12" name="Shock">
<table name="#mpConsume"> 36 50 69 93 118 143 166 175 182 186 189 192 </table>
<table name="#power"> 176.0 475.0 1304.0 3414.0 8592.0 16607.0 25504.0 29589.0 33944.0 38501.0 43180.0 47895.0 </table>
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<set name="magicLvl" val="#magicLvl"/>
<set name="lvlDepend" val="1"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="save" val="4"/>
<set name="power" val="#power"/>
<set name="target" val="TARGET_ONE"/>
<set name="hitTime" val="4500"/>
<set name="overHit" val="true"/>
<set name="skillType" val="PDAM"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="buffDuration" val="9000"/>
<set name="castRange" val="900"/>
<set name="effectRange" val="1400"/>
<set name="effectType" val="STUN"/>
<set name="effectPower" val="80"/>
<for>
<effect count="1" name="Stun" time="9" val="0" stackOrder="1" stackType="Stun"/>
</for>
</skill>
<skill id="4497" levels="1" name="Treasure Chest - Level 21">
<!-- TODO -->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
</for>
</skill>
<skill id="4498" levels="1" name="Treasure Chest - Level 22">
<!-- TODO -->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
</for>
</skill>
<skill id="4499" levels="1" name="Treasure Chest - Level 25">
<!-- TODO -->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
</for>
</skill>
<skill id="4400" levels="3" name="Acumen">
<!-- by DrLecter -->
<table name="#Tab-mAtkSpd">1.15 1.23 1.3</table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-mAtkSpd" stackType="mAtkSpeedUp">
<mul order="0x30" stat="mAtkSpd" val="#Tab-mAtkSpd"/>
</effect>
</for>
</skill>
<skill id="4401" levels="3" name="Empower">
<!-- by DrLecter -->
<table name="#Tab-mAtk">1.55 1.65 1.75</table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-mAtk" stackType="mAtk">
<mul order="0x30" stat="mAtk" val="#Tab-mAtk"/>
</effect>
</for>
</skill>
<skill id="4402" levels="2" name="Haste">
<!-- by DrLecter -->
<table name="#Tab-pAtkSpd">1.15 1.33</table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-pAtkSpd" stackType="pAtkSpeedUp">
<mul order="0x30" stat="pAtkSpd" val="#Tab-pAtkSpd"/>
</effect>
</for>
</skill>
<skill id="4403" levels="3" name="Guidance">
<table name="#Tab-accCombat"> 2 3 4 </table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-accCombat" stackType="accuracyUp">
<add order="0x40" stat="accCombat" val="#Tab-accCombat"/>
</effect>
</for>
</skill>
<skill id="4404" levels="3" name="Focus">
<!-- by DrLecter -->
<table name="#Tab-rCrit">1.2 1.25 1.3</table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-rCrit" stackType="rCrit">
<mul order="0x30" stat="rCrit" val="#Tab-rCrit"/>
</effect>
</for>
</skill>
<skill id="4405" levels="3" name="Death Whisper">
<!-- by DrLecter -->
<table name="#Tab-cAtk">1.3 1.4 1.5</table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-cAtk" stackType="cAtk">
<mul order="0x30" stat="cAtk" val="#Tab-cAtk"/>
</effect>
</for>
</skill>
<skill id="4406" levels="3" name="Agility">
<table name="#Tab-rEvas"> 2 3 4 </table>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="100"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="#Tab-rEvas" stackType="rEvas">
<add order="0x40" stat="rEvas" val="#Tab-rEvas"/>
</effect>
</for>
</skill>
<skill id="4494" levels="1" name="Raid Boss">
<!-- 1: If the level of the person who made the greatest contribution is higher than the level of the raid monster by 3 or more levels, then the probability of dropping an item or adena will decrease. If the level difference is nine or more levels, then, the monster will not drop any item or adena.-->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for/>
</skill>
<skill id="4495" levels="12" name="BOSS Power Shot">
<table name="#mpConsume"> 36 50 69 93 118 143 166 175 182 186 189 192 </table>
<table name="#power"> 352.0 949.0 2607.0 6828.0 17184.0 33213.0 51007.0 59177.0 67888.0 77001.0 86359.0 95790.0 </table>
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<set name="magicLvl" val="#magicLvl"/>
<set name="lvlDepend" val="1"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="power" val="#power"/>
<set name="target" val="TARGET_ONE"/>
<set name="hitTime" val="4500"/>
<set name="skillType" val="PDAM"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="900"/>
<set name="effectRange" val="1400"/>
<for/>
</skill>
<skill id="4496" levels="12" name="Shock">
<table name="#mpConsume"> 36 50 69 93 118 143 166 175 182 186 189 192 </table>
<table name="#power"> 176.0 475.0 1304.0 3414.0 8592.0 16607.0 25504.0 29589.0 33944.0 38501.0 43180.0 47895.0 </table>
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<set name="magicLvl" val="#magicLvl"/>
<set name="lvlDepend" val="1"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="save" val="4"/>
<set name="power" val="#power"/>
<set name="target" val="TARGET_ONE"/>
<set name="hitTime" val="4500"/>
<set name="overHit" val="true"/>
<set name="skillType" val="PDAM"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="buffDuration" val="9000"/>
<set name="castRange" val="900"/>
<set name="effectRange" val="1400"/>
<set name="effectType" val="STUN"/>
<set name="effectPower" val="80"/>
<for>
<effect count="1" name="Stun" time="9" val="0" stackOrder="1" stackType="Stun"/>
</for>
</skill>
<skill id="4497" levels="1" name="Treasure Chest - Level 21">
<!-- TODO -->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for/>
</skill>
<skill id="4498" levels="1" name="Treasure Chest - Level 22">
<!-- TODO -->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for/>
</skill>
<skill id="4499" levels="1" name="Treasure Chest - Level 25">
<!-- TODO -->
<set name="target" val="TARGET_NONE"/>
<set name="skillType" val="NOTDONE"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for/>
</skill>
</list>

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