XML file indent code format.
This commit is contained in:
11
L2J_Mobius_C4/dist/game/data/multisell/001.xml
vendored
11
L2J_Mobius_C4/dist/game/data/multisell/001.xml
vendored
@@ -1,51 +1,40 @@
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<?xml version='1.0' encoding='utf-8'?>
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<!-- Non-grade items exchange, just for education -->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
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<!-- [leather_shirt] for [shirt]+[adena];2100 -->
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<item id="1">
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<ingredient id="57" count="2100"/>
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<ingredient id="21" count="1"/>
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<production id="22" count="1"/>
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</item>
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<!-- [wooden_breastplate] for [leather_shirt]+[adena];5400 -->
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<item id="2">
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<ingredient id="57" count="5400"/>
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<ingredient id="22" count="1"/>
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<production id="23" count="1"/>
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</item>
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<!-- [bone_breastplate] for [wooden_breastplate]+[adena];12200 -->
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<item id="3">
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<ingredient id="57" count="12200"/>
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<ingredient id="23" count="1"/>
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<production id="24" count="1"/>
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</item>
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<!-- [piece_bone_breastplate] for [bone_breastplate]+[adena];16500 -->
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<item id="4">
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<ingredient id="57" count="16500"/>
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<ingredient id="24" count="1"/>
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<production id="25" count="1"/>
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</item>
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<!-- [hard_leather_shirt] for [bone_breastplate]+[adena];16500 -->
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<item id="5">
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<ingredient id="57" count="16500"/>
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<ingredient id="24" count="1"/>
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<production id="27" count="1"/>
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</item>
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<!-- [bronze_breastplate] for [piece_bone_breastplate]+[adena];16500 -->
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<item id="6">
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<ingredient id="57" count="16500"/>
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<ingredient id="25" count="1"/>
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<production id="26" count="1"/>
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</item>
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</list>
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21
L2J_Mobius_C4/dist/game/data/multisell/002.xml
vendored
21
L2J_Mobius_C4/dist/game/data/multisell/002.xml
vendored
@@ -1,115 +1,94 @@
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<?xml version='1.0' encoding='utf-8'?>
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<!-- Teleporter scroll multisell -->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
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<!-- SoE to Talking Island -->
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<item id="1">
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<ingredient id="7562" count="5"/>
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<production id="7117" count="1"/>
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</item>
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<!-- SoE to Elven Village -->
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<item id="2">
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<ingredient id="7562" count="5"/>
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<production id="7118" count="1"/>
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</item>
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<!-- SoE to Dark Elven Village -->
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<item id="3">
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<ingredient id="7562" count="5"/>
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<production id="7119" count="1"/>
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</item>
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<!-- SoE to Orc Village -->
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<item id="4">
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<ingredient id="7562" count="5"/>
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<production id="7120" count="1"/>
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</item>
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<!-- SoE to Dwarven Village -->
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<item id="5">
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<ingredient id="7562" count="5"/>
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<production id="7121" count="1"/>
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</item>
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<!-- SoE to Gludin -->
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<item id="6">
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<ingredient id="7562" count="8"/>
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<production id="7122" count="1"/>
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</item>
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<!-- SoE to Gludio -->
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<item id="7">
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<ingredient id="7562" count="8"/>
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<production id="7123" count="1"/>
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</item>
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<!-- SoE to Dion -->
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<item id="8">
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<ingredient id="7562" count="8"/>
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<production id="7124" count="1"/>
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</item>
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<!-- SoE to Floran -->
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<item id="9">
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<ingredient id="7562" count="8"/>
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<production id="7125" count="1"/>
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</item>
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<!-- SoE to Giran -->
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<item id="10">
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<ingredient id="7562" count="8"/>
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<production id="7126" count="1"/>
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</item>
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<!-- SoE to Hardin's Private Academy -->
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<item id="11">
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<ingredient id="7562" count="8"/>
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<production id="7127" count="1"/>
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</item>
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<!-- SoE to Heine -->
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<item id="12">
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<ingredient id="7562" count="8"/>
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<production id="7128" count="1"/>
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</item>
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<!-- SoE to Oren -->
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<item id="13">
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<ingredient id="7562" count="8"/>
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<production id="7129" count="1"/>
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</item>
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<!-- SoE to Ivory Tower -->
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<item id="14">
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<ingredient id="7562" count="8"/>
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<production id="7130" count="1"/>
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</item>
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<!-- SoE to Hunters Village -->
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<item id="15">
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<ingredient id="7562" count="8"/>
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<production id="7131" count="1"/>
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</item>
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<!-- SoE to Aden -->
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<item id="16">
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<ingredient id="7562" count="8"/>
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<production id="7132" count="1"/>
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</item>
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<!-- SoE to Goddard -->
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<item id="17">
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<ingredient id="7562" count="8"/>
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<production id="7133" count="1"/>
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</item>
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<!-- SoE to Rune -->
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<item id="18">
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<ingredient id="7562" count="8"/>
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<production id="7134" count="1"/>
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</item>
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</list>
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12
L2J_Mobius_C4/dist/game/data/multisell/009.xml
vendored
12
L2J_Mobius_C4/dist/game/data/multisell/009.xml
vendored
@@ -1,61 +1,49 @@
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<?xml version='1.0' encoding='utf-8'?>
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<!-- Proof of Catching a Fish multisell -->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
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<!-- PoCaF (1) -->
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<item id="1">
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<ingredient id="6908" count="1"/>
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<production id="7609" count="1"/>
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</item>
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<!-- PoCaF (5) -->
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<item id="2">
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<ingredient id="6909" count="1"/>
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<production id="7609" count="5"/>
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</item>
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<!-- PoCaF (25) -->
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<item id="3">
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<ingredient id="6910" count="1"/>
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<production id="7609" count="25"/>
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</item>
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<!-- PoCaF (4) -->
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<item id="4">
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<ingredient id="6911" count="1"/>
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<production id="7609" count="4"/>
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</item>
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<!-- PoCaF (6) -->
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<item id="5">
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<ingredient id="6912" count="1"/>
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<production id="7609" count="6"/>
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</item>
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<!-- PoCaF (10) -->
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<item id="6">
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<ingredient id="6913" count="1"/>
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<production id="7609" count="10"/>
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</item>
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<!-- PoCaF (20) -->
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<item id="7">
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<ingredient id="6914" count="1"/>
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<production id="7609" count="20"/>
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</item>
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<!-- PoCaF (6) -->
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<item id="8">
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<ingredient id="6915" count="1"/>
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<production id="7609" count="6"/>
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</item>
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<!-- PoCaF (9) -->
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<item id="9">
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<ingredient id="6916" count="1"/>
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<production id="7609" count="9"/>
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</item>
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</list>
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@@ -1,25 +1,19 @@
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<?xml version='1.0' encoding='utf-8'?>
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<!-- Tickets for pet collars Exchange -->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
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<!-- Baby cougar chime for Pet Exchange Ticket: Cougar -->
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<item id="1">
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<ingredient id="7584" count="1"/>
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<production id="6649" count="1"/>
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</item>
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<!-- Baby buffalo Panpipe for Pet Exchange Ticket: Buffalo -->
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<item id="2">
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<ingredient id="7583" count="1"/>
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<production id="6648" count="1"/>
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</item>
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<!-- Baby Kookaburra Ocarina for Pet Exchange Ticket: Kookaburra -->
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<item id="3">
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<ingredient id="7585" count="1"/>
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<production id="6650" count="1"/>
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</item>
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</list>
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@@ -1,7 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Noblesse Gate Pass ==> items -->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
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<!--Blessed Scroll: Enchant Weapon (Grade S ) -->
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<item id="1">
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<ingredient id="6651" count="300000"/>
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@@ -27,8 +26,6 @@
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<ingredient id="6651" count="9000"/>
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<production id="6575" count="1"/>
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</item>
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<!--Blessed Scroll: Enchant Armor (Grade S ) -->
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<item id="6">
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<ingredient id="6651" count="45000"/>
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@@ -54,8 +51,6 @@
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<ingredient id="6651" count="1000"/>
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<production id="6576" count="1"/>
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</item>
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<!--Scroll: Enchant Weapon (Grade S ) -->
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<item id="11">
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<ingredient id="6651" count="50000"/>
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@@ -81,7 +76,6 @@
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<ingredient id="6651" count="500"/>
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<production id="955" count="1"/>
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</item>
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<!--Scroll: Enchant Armor (Grade S ) -->
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<item id="16">
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<ingredient id="6651" count="5000"/>
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@@ -107,12 +101,9 @@
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<ingredient id="6651" count="60"/>
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<production id="956" count="1"/>
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</item>
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<!-- Secred Book of Giants -->
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<item id="21">
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||||
<ingredient id="6651" count="5000"/>
|
||||
<production id="6622" count="1"/>
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||||
</item>
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||||
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||||
</list>
|
29
L2J_Mobius_C4/dist/game/data/multisell/500.xml
vendored
29
L2J_Mobius_C4/dist/game/data/multisell/500.xml
vendored
@@ -1,173 +1,144 @@
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<?xml version='1.0' encoding='utf-8'?>
|
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<!-- Seven Signs - Purchase consumable items -->
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<list applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
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|
||||
<!-- Greater Healing Potion for 1080 Ancient Adena -->
|
||||
<item id="1">
|
||||
<ingredient id="5575" count="1080"/>
|
||||
<production id="1539" count="1"/>
|
||||
</item>
|
||||
|
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<!-- Blessed Resurrection Scroll for Pet for 6000 Ancient Adena -->
|
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<item id="2">
|
||||
<ingredient id="5575" count="6000"/>
|
||||
<production id="6387" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Haste Potion for 3600 Ancient Adena -->
|
||||
<item id="3">
|
||||
<ingredient id="5575" count="3600"/>
|
||||
<production id="1374" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Swift Attack Potion for 7200 Ancient Adena -->
|
||||
<item id="4">
|
||||
<ingredient id="5575" count="7200"/>
|
||||
<production id="1375" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Magic Haste Potion for 7200 Ancient Adena -->
|
||||
<item id="5">
|
||||
<ingredient id="5575" count="7200"/>
|
||||
<production id="6036" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- CP Potion for 240 Ancient Adena -->
|
||||
<item id="6">
|
||||
<ingredient id="5575" count="240"/>
|
||||
<production id="5591" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater CP Potion for 600 Ancient Adena -->
|
||||
<item id="7">
|
||||
<ingredient id="5575" count="600"/>
|
||||
<production id="5592" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- SP Scroll - Low Grade for 2400 Ancient Adena -->
|
||||
<item id="8">
|
||||
<ingredient id="5575" count="2400"/>
|
||||
<production id="5593" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- SP Scroll - Medium Grade for 24000 Ancient Adena -->
|
||||
<item id="9">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5594" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- SP Scroll - High Grade for 480000 Ancient Adena -->
|
||||
<item id="10">
|
||||
<ingredient id="5575" count="480000"/>
|
||||
<production id="5595" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Mystery Potion for 12000 Ancient Adena -->
|
||||
<item id="11">
|
||||
<ingredient id="5575" count="12000"/>
|
||||
<production id="5234" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Facelifting Potion A for 24000 Ancient Adena -->
|
||||
<item id="12">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5235" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Facelifting Potion B for 24000 Ancient Adena -->
|
||||
<item id="13">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5236" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Facelifting Potion C for 24000 Ancient Adena -->
|
||||
<item id="14">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5237" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Dye Potion A for 24000 Ancient Adena -->
|
||||
<item id="15">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5238" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Dye Potion B for 24000 Ancient Adena -->
|
||||
<item id="16">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5239" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Dye Potion C for 24000 Ancient Adena -->
|
||||
<item id="17">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5240" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Dye Potion D for 24000 Ancient Adena -->
|
||||
<item id="18">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5241" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Style Change Potion A for 24000 Ancient Adena -->
|
||||
<item id="19">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5242" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Style Change Potion B for 24000 Ancient Adena -->
|
||||
<item id="20">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5243" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Style Change Potion C for 24000 Ancient Adena -->
|
||||
<item id="21">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5244" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Style Change Potion D for 24000 Ancient Adena -->
|
||||
<item id="22">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5245" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Style Change Potion E for 24000 Ancient Adena -->
|
||||
<item id="23">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5246" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Style Change Potion F for 24000 Ancient Adena -->
|
||||
<item id="24">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5247" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Hair Style Change Potion G for 24000 Ancient Adena -->
|
||||
<item id="25">
|
||||
<ingredient id="5575" count="24000"/>
|
||||
<production id="5248" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Party Mask for 600000 Ancient Adena -->
|
||||
<item id="26">
|
||||
<ingredient id="5575" count="600000"/>
|
||||
<production id="5808" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Squeaking Shoes for 420000 Ancient Adena -->
|
||||
<item id="27">
|
||||
<ingredient id="5575" count="420000"/>
|
||||
<production id="5590" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Record of the Seven Signs for 600 Ancient Adena -->
|
||||
<item id="28">
|
||||
<ingredient id="5575" count="600"/>
|
||||
<production id="5707" count="1"/>
|
||||
</item>
|
||||
|
||||
</list>
|
@@ -1,5 +1,4 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
|
||||
<!-- Quest 343_UnderTheShadowOfTheIvoryTower: exchange Orbs -->
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<!-- Haste Potion: 10 Orbs-->
|
||||
@@ -7,37 +6,31 @@
|
||||
<ingredient id="4364" count="10"/>
|
||||
<production id="734" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Scroll of Resurrection: 15 Orbs-->
|
||||
<item id="2">
|
||||
<ingredient id="4364" count="15"/>
|
||||
<production id="737" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Potion of Alacrity: 20 Orbs-->
|
||||
<item id="3">
|
||||
<ingredient id="4364" count="20"/>
|
||||
<production id="735" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- 10 Cursed Bone: 20 Orbs-->
|
||||
<item id="4">
|
||||
<ingredient id="4364" count="20"/>
|
||||
<production id="2508" count="10"/>
|
||||
</item>
|
||||
|
||||
<!-- Scroll: Enchant Armor (Grade D): 100 Orbs-->
|
||||
<item id="5">
|
||||
<ingredient id="4364" count="100"/>
|
||||
<production id="956" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Scroll: Enchant Armor (Grade C): 400 Orbs-->
|
||||
<item id="6">
|
||||
<ingredient id="4364" count="400"/>
|
||||
<production id="952" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Ectoplasm Liqueur: 200 Orbs-->
|
||||
<item id="7">
|
||||
<ingredient id="4364" count="200"/>
|
||||
|
16
L2J_Mobius_C4/dist/game/data/multisell/7897.xml
vendored
16
L2J_Mobius_C4/dist/game/data/multisell/7897.xml
vendored
@@ -6,88 +6,72 @@
|
||||
<ingredient id="4310" count="1"/>
|
||||
<production id="57" count="700"/>
|
||||
</item>
|
||||
|
||||
<!-- 3 Bill: 20 animal skin-->
|
||||
<item id="2">
|
||||
<ingredient id="4310" count="3"/>
|
||||
<production id="1867" count="20"/>
|
||||
</item>
|
||||
|
||||
<!-- 3 Bill: 20 animal bone-->
|
||||
<item id="3">
|
||||
<ingredient id="4310" count="3"/>
|
||||
<production id="1872" count="20"/>
|
||||
</item>
|
||||
|
||||
<!-- 2 Bill: 10 coal-->
|
||||
<item id="4">
|
||||
<ingredient id="4310" count="2"/>
|
||||
<production id="1870" count="10"/>
|
||||
</item>
|
||||
|
||||
<!-- 2 Bill: 10 charcoal-->
|
||||
<item id="5">
|
||||
<ingredient id="4310" count="2"/>
|
||||
<production id="1871" count="10"/>
|
||||
</item>
|
||||
|
||||
<!-- 9 Bill: 10 leather-->
|
||||
<item id="6">
|
||||
<ingredient id="4310" count="9"/>
|
||||
<production id="1882" count="10"/>
|
||||
</item>
|
||||
|
||||
<!-- 5 Bill: 6 cokes-->
|
||||
<item id="7">
|
||||
<ingredient id="4310" count="5"/>
|
||||
<production id="1879" count="6"/>
|
||||
</item>
|
||||
|
||||
<!-- 5 Bill: 1 metal hardener-->
|
||||
<item id="8">
|
||||
<ingredient id="4310" count="5"/>
|
||||
<production id="5220" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- 3 Bill: 1 coarse bone powder-->
|
||||
<item id="9">
|
||||
<ingredient id="4310" count="3"/>
|
||||
<production id="1881" count="2"/>
|
||||
</item>
|
||||
|
||||
<!-- 3 Bill: 1 oriharukon ore-->
|
||||
<item id="10">
|
||||
<ingredient id="4310" count="3"/>
|
||||
<production id="1874" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- 3 Bill: 1 stone of purity-->
|
||||
<item id="11">
|
||||
<ingredient id="4310" count="3"/>
|
||||
<production id="1875" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- 6 Bill: 1 crafted leather + 210 adena-->
|
||||
<item id="12">
|
||||
<ingredient id="4310" count="6"/>
|
||||
<production id="1894" count="1"/>
|
||||
<production id="57" count="210"/>
|
||||
|
||||
</item>
|
||||
|
||||
<!-- 7 Bill: 1 synthetic cokes + 280 adena-->
|
||||
<item id="13">
|
||||
<ingredient id="4310" count="7"/>
|
||||
<production id="1888" count="1"/>
|
||||
<production id="57" count="280"/>
|
||||
|
||||
</item>
|
||||
|
||||
<!-- 9 Bill: 1 varnish of purity + 630 adena-->
|
||||
<item id="14">
|
||||
<ingredient id="4310" count="9"/>
|
||||
<production id="1887" count="1"/>
|
||||
<production id="57" count="630"/>
|
||||
</item>
|
||||
|
||||
</list>
|
@@ -1,452 +1,376 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
|
||||
<!-- Seven Signs - Merchant of Mammons - Buy Etc Items -->
|
||||
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
|
||||
<!-- Scroll: Enchant Armor (Grade A) for 240000 Ancient Adena + 480 Blank Scrolls -->
|
||||
<item id="1">
|
||||
<ingredient id="5575" count="240000"/>
|
||||
<ingredient id="5965" count="480"/>
|
||||
<production id="730" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Scroll: Enchant Armor (Grade B) for 80000 Ancient Adena + 160 Blank Scrolls -->
|
||||
<item id="2">
|
||||
<ingredient id="5575" count="80000"/>
|
||||
<ingredient id="5965" count="160"/>
|
||||
<production id="948" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Scroll: Enchant Armor (Grade C) for 15000 Ancient Adena + 30 Blank Scrolls -->
|
||||
<item id="3">
|
||||
<ingredient id="5575" count="15000"/>
|
||||
<ingredient id="5965" count="30"/>
|
||||
<production id="952" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Scroll: Enchant Armor (Grade D) for 6000 Ancient Adena + 12 Blank Scrolls -->
|
||||
<item id="4">
|
||||
<ingredient id="5575" count="6000"/>
|
||||
<ingredient id="5965" count="12"/>
|
||||
<production id="956" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Scroll: Enchant Weapon (Grade B) for 500000 Ancient Adena + 1000 Blank Scrolls -->
|
||||
<item id="5">
|
||||
<ingredient id="5575" count="500000"/>
|
||||
<ingredient id="5965" count="1000"/>
|
||||
<production id="947" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Scroll: Enchant Weapon (Grade C) for 110000 Ancient Adena + 220 Blank Scrolls -->
|
||||
<item id="6">
|
||||
<ingredient id="5575" count="110000"/>
|
||||
<ingredient id="5965" count="220"/>
|
||||
<production id="951" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Scroll: Enchant Weapon (Grade D) for 50000 Ancient Adena + 100 Blank Scrolls -->
|
||||
<item id="7">
|
||||
<ingredient id="5575" count="50000"/>
|
||||
<ingredient id="5965" count="100"/>
|
||||
<production id="955" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Gemstone A for 30000 Ancient Adena -->
|
||||
<item id="8">
|
||||
<ingredient id="5575" count="30000"/>
|
||||
<production id="2133" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Gemstone S for 100000 Ancient Adena -->
|
||||
<item id="9">
|
||||
<ingredient id="5575" count="100000"/>
|
||||
<production id="2134" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Crystal A for 15000 Ancient Adena -->
|
||||
<item id="10">
|
||||
<ingredient id="5575" count="15000"/>
|
||||
<production id="1461" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Crystal S for 25000 Ancient Adena -->
|
||||
<item id="11">
|
||||
<ingredient id="5575" count="25000"/>
|
||||
<production id="1462" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Blessed Scroll of Escape for 150000 Ancient Adena -->
|
||||
<item id="12">
|
||||
<ingredient id="5575" count="150000"/>
|
||||
<production id="1538" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Blessed Scroll of Resurrection for 400000 Ancient Adena -->
|
||||
<item id="13">
|
||||
<ingredient id="5575" count="400000"/>
|
||||
<production id="3936" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Strength <Str +1 Con -1> for 42000 Ancient Adena -->
|
||||
<item id="14">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4469" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Strength <Str +1 Dex -1> for 42000 Ancient Adena -->
|
||||
<item id="15">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4470" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Constitution <Con +1 Str -1> for 42000 Ancient Adena -->
|
||||
<item id="16">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4471" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Constitution <Con +1 Dex -1> for 42000 Ancient Adena -->
|
||||
<item id="17">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4472" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Dexterity <Dex +1 Str -1> for 42000 Ancient Adena -->
|
||||
<item id="18">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4473" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Dexterity <Dex +1 Con -1> for 42000 Ancient Adena -->
|
||||
<item id="19">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4474" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Intelligence <Int +1 Men -1> for 42000 Ancient Adena -->
|
||||
<item id="20">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4475" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Intelligence <Int +1 Wit -1> for 42000 Ancient Adena -->
|
||||
<item id="21">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4476" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Mental Strength <Men +1 Int -1> for 42000 Ancient Adena -->
|
||||
<item id="22">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4477" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Mental Strength <Men +1 Wit -1> for 42000 Ancient Adena -->
|
||||
<item id="23">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4478" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Wit <Wit +1 Int -1> for 42000 Ancient Adena -->
|
||||
<item id="24">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4479" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Dye of Wit <Wit +1 Men -1> for 42000 Ancient Adena -->
|
||||
<item id="25">
|
||||
<ingredient id="5575" count="42000"/>
|
||||
<production id="4480" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Strength <Str +1 Con -1> for 60000 Ancient Adena -->
|
||||
<item id="26">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4553" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Strength <Str +1 Dex -1> for 60000 Ancient Adena -->
|
||||
<item id="27">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4554" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Constitution <Con +1 Str -1> for 60000 Ancient Adena -->
|
||||
<item id="28">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4555" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Constitution <Con +1 Dex -1> for 60000 Ancient Adena -->
|
||||
<item id="29">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4556" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Dexterity <Dex +1 Str -1> for 60000 Ancient Adena -->
|
||||
<item id="30">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4557" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Dexterity <Dex +1 Con -1> for 60000 Ancient Adena -->
|
||||
<item id="31">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4558" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Intelligence <Int +1 Men -1> for 60000 Ancient Adena -->
|
||||
<item id="32">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4559" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Intelligence <Int +1 Wit -1> for 60000 Ancient Adena -->
|
||||
<item id="33">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4560" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Mental Strength <Men +1 Int -1> for 60000 Ancient Adena -->
|
||||
<item id="34">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4561" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Mental Strength <Men +1 Wit -1> for 60000 Ancient Adena -->
|
||||
<item id="35">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4562" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Wit <Wit +1 Int -1> for 60000 Ancient Adena -->
|
||||
<item id="36">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4563" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Wit <Wit +1 Men -1> for 60000 Ancient Adena -->
|
||||
<item id="37">
|
||||
<ingredient id="5575" count="60000"/>
|
||||
<production id="4564" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Strength <Str +2 Con -2> for 72000 Ancient Adena -->
|
||||
<item id="38">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4589" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Strength <Str +2 Dex -2> for 72000 Ancient Adena -->
|
||||
<item id="39">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4590" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Constitution <Con +2 Str -2> for 72000 Ancient Adena -->
|
||||
<item id="40">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4591" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Constitution <Con +2 Dex -2> for 72000 Ancient Adena -->
|
||||
<item id="41">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4592" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Dexterity <Dex +2 Str -2> for 72000 Ancient Adena -->
|
||||
<item id="42">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4593" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Dexterity <Dex +2 Con -2> for 72000 Ancient Adena -->
|
||||
<item id="43">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4594" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Intelligence <Int +2 Men -2> for 72000 Ancient Adena -->
|
||||
<item id="44">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4595" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Intelligence <Int +2 Wit -2> for 72000 Ancient Adena -->
|
||||
<item id="45">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4596" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Mental Strength <Men +2 Int -2> for 72000 Ancient Adena -->
|
||||
<item id="46">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4597" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Mental Strength <Men +2 Wit -2> for 72000 Ancient Adena -->
|
||||
<item id="47">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4598" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Wit <Wit +2 Int -2> for 72000 Ancient Adena -->
|
||||
<item id="48">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4599" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Wit <Wit +2 Men -2> for 72000 Ancient Adena -->
|
||||
<item id="49">
|
||||
<ingredient id="5575" count="72000"/>
|
||||
<production id="4600" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Strength <Str +3 Con -3> for 108000 Ancient Adena -->
|
||||
<item id="50">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4601" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Strength <Str +3 Dex -3> for 108000 Ancient Adena -->
|
||||
<item id="51">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4602" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Constitution <Con +3 Str -3> for 108000 Ancient Adena -->
|
||||
<item id="52">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4603" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Constitution <Con +3 Dex -3> for 108000 Ancient Adena -->
|
||||
<item id="53">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4604" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Dexterity <Dex +3 Str -3> for 108000 Ancient Adena -->
|
||||
<item id="54">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4605" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Dexterity <Dex +3 Con -3> for 108000 Ancient Adena -->
|
||||
<item id="55">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4606" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Intelligence <Int +3 Men -3> for 108000 Ancient Adena -->
|
||||
<item id="56">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4607" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Intelligence <Int +3 Wit -3> for 108000 Ancient Adena -->
|
||||
<item id="57">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4608" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Mental Strength <Men +3 Int -3> for 108000 Ancient Adena -->
|
||||
<item id="58">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4609" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Mental Strength <Men +3 Wit -3> for 108000 Ancient Adena -->
|
||||
<item id="59">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4610" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Wit <Wit +3 Int -3> for 108000 Ancient Adena -->
|
||||
<item id="60">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4611" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Wit <Wit +3 Men -3> for 108000 Ancient Adena -->
|
||||
<item id="61">
|
||||
<ingredient id="5575" count="108000"/>
|
||||
<production id="4612" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Strength <Str +4 Con -4> for 174000 Ancient Adena -->
|
||||
<item id="62">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4613" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Strength <Str +4 Dex -4> for 174000 Ancient Adena -->
|
||||
<item id="63">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4614" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Constitution <Con +4 Str -4> for 174000 Ancient Adena -->
|
||||
<item id="64">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4615" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Constitution <Con +4 Dex -4> for 174000 Ancient Adena -->
|
||||
<item id="65">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4616" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Dexterity <Dex +4 Str -4> for 174000 Ancient Adena -->
|
||||
<item id="66">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4617" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Dexterity <Dex +4 Con -4> for 174000 Ancient Adena -->
|
||||
<item id="67">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4618" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Intelligence <Int +4 Men -4> for 174000 Ancient Adena -->
|
||||
<item id="68">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4619" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Intelligence <Int +4 Wit -4> for 174000 Ancient Adena -->
|
||||
<item id="69">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4620" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Mental Strength <Men +4 Int -4> for 174000 Ancient Adena -->
|
||||
<item id="70">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4621" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Mental Strength <Men +4 Wit -4> for 174000 Ancient Adena -->
|
||||
<item id="71">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4622" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Wit <Wit +4 Int -4> for 174000 Ancient Adena -->
|
||||
<item id="72">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4623" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Greater Dye of Wit <Wit +4 Men -4> for 174000 Ancient Adena -->
|
||||
<item id="73">
|
||||
<ingredient id="5575" count="174000"/>
|
||||
<production id="4624" count="1"/>
|
||||
</item>
|
||||
|
||||
</list>
|
@@ -1,7 +1,6 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<!-- Seven Signs - Blacksmith of Mammons - A-grade duals -->
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
|
||||
<!-- Damascus*Damascus -->
|
||||
<item id="1">
|
||||
<ingredient id="79" count="1"/>
|
||||
@@ -10,7 +9,6 @@
|
||||
<ingredient id="5575" count="2310000"/>
|
||||
<production id="5706" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Keshanberk*Damascus -->
|
||||
<item id="2">
|
||||
<ingredient id="142" count="1"/>
|
||||
@@ -19,7 +17,6 @@
|
||||
<ingredient id="5575" count="3989000"/>
|
||||
<production id="5705" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Keshanberk*Keshanberk -->
|
||||
<item id="3">
|
||||
<ingredient id="142" count="1"/>
|
||||
@@ -28,5 +25,4 @@
|
||||
<ingredient id="5575" count="1953000"/>
|
||||
<production id="5233" count="1"/>
|
||||
</item>
|
||||
|
||||
</list>
|
@@ -1,47 +1,40 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<!-- Seven Signs - Blacksmith of Mammon - Unseal A-grade Accesories-->
|
||||
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
|
||||
<!-- [phoenix's_necklace] -->
|
||||
<item id="1">
|
||||
<ingredient id="6323" count="1"/>
|
||||
<ingredient id="5575" count="855525"/>
|
||||
<production id="933" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- [phoenix's_earing] -->
|
||||
<item id="2">
|
||||
<ingredient id="6324" count="1"/>
|
||||
<ingredient id="5575" count="641644"/>
|
||||
<production id="871" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- [phoenix's_ring] -->
|
||||
<item id="3">
|
||||
<ingredient id="6325" count="1"/>
|
||||
<ingredient id="5575" count="427763"/>
|
||||
<production id="902" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Unseal Majestic Necklace -->
|
||||
<item id="4">
|
||||
<ingredient id="6326" count="1"/>
|
||||
<ingredient id="5575" count="853669"/>
|
||||
<production id="924" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Unseal Majestic Earring -->
|
||||
<item id="5">
|
||||
<ingredient id="6327" count="1"/>
|
||||
<ingredient id="5575" count="640251"/>
|
||||
<production id="862" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Unseal Majestic Ring -->
|
||||
<item id="6">
|
||||
<ingredient id="6328" count="1"/>
|
||||
<ingredient id="5575" count="426834"/>
|
||||
<production id="893" count="1"/>
|
||||
</item>
|
||||
|
||||
</list>
|
@@ -1,173 +1,148 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<!-- Seven Signs - Blacksmith of Mammon - Reseal A-grade Armor -->
|
||||
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
|
||||
<!-- Reseal Dark Crystal Gloves Heavy -->
|
||||
<item id="1">
|
||||
<ingredient id="5765" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5290" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Dark Crystal Gloves Light -->
|
||||
<item id="2">
|
||||
<ingredient id="5766" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5290" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Dark Crystal Gloves Robe -->
|
||||
<item id="3">
|
||||
<ingredient id="5767" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5290" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Dark Crystal Boots Heavy -->
|
||||
<item id="4">
|
||||
<ingredient id="5777" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5291" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Dark Crystal Boots Light -->
|
||||
<item id="5">
|
||||
<ingredient id="5778" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5291" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Dark Crystal Boots Robe -->
|
||||
<item id="6">
|
||||
<ingredient id="5779" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5291" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Tallum Gloves Heavy -->
|
||||
<item id="7">
|
||||
<ingredient id="5768" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5295" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Tallum Gloves Light -->
|
||||
<item id="8">
|
||||
<ingredient id="5769" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5295" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Tallum Gloves Robe -->
|
||||
<item id="9">
|
||||
<ingredient id="5770" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5295" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Tallum Boots Heavy -->
|
||||
<item id="10">
|
||||
<ingredient id="5780" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5296" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Tallum Boots Light -->
|
||||
<item id="11">
|
||||
<ingredient id="5781" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5296" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Tallum Boots Robe -->
|
||||
<item id="12">
|
||||
<ingredient id="5782" count="1"/>
|
||||
<ingredient id="5575" count="4350"/>
|
||||
<production id="5296" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Nightmare Gloves Heavy -->
|
||||
<item id="13">
|
||||
<ingredient id="5771" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5313" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Nightmare Gloves Light -->
|
||||
<item id="14">
|
||||
<ingredient id="5772" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5313" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Nightmare Gloves Robe -->
|
||||
<item id="15">
|
||||
<ingredient id="5773" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5313" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Nightmare Boots Heavy -->
|
||||
<item id="16">
|
||||
<ingredient id="5783" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5314" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Nightmare Boots Light -->
|
||||
<item id="17">
|
||||
<ingredient id="5784" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5314" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Nightmare Boots Robe -->
|
||||
<item id="18">
|
||||
<ingredient id="5785" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5314" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Majestic Gloves Heavy -->
|
||||
<item id="19">
|
||||
<ingredient id="5774" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5318" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Majestic Gloves Light -->
|
||||
<item id="20">
|
||||
<ingredient id="5775" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5318" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Majestic Gloves Robe -->
|
||||
<item id="21">
|
||||
<ingredient id="5776" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5318" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Majestic Boots Heavy -->
|
||||
<item id="22">
|
||||
<ingredient id="5786" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5319" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Majestic Boots Light -->
|
||||
<item id="23">
|
||||
<ingredient id="5787" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5319" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Reseal Majestic Boots Robe -->
|
||||
<item id="24">
|
||||
<ingredient id="5788" count="1"/>
|
||||
<ingredient id="5575" count="6600"/>
|
||||
<production id="5319" count="1"/>
|
||||
</item>
|
||||
|
||||
</list>
|
28
L2J_Mobius_C4/dist/game/data/multisell/8578.xml
vendored
28
L2J_Mobius_C4/dist/game/data/multisell/8578.xml
vendored
@@ -1,157 +1,129 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
|
||||
<!-- Fish multisell -->
|
||||
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
|
||||
<!-- Green Colored Lure - For Beginners -->
|
||||
<item id="1">
|
||||
<ingredient id="57" count="60"/>
|
||||
<production id="7807" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Purple Colored Lure - For Beginners -->
|
||||
<item id="2">
|
||||
<ingredient id="57" count="84"/>
|
||||
<production id="7808" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Yellow Colored Lure - For Beginners -->
|
||||
<item id="3">
|
||||
<ingredient id="57" count="72"/>
|
||||
<production id="7809" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Green Colored Lure - Low Grade -->
|
||||
<item id="4">
|
||||
<ingredient id="57" count="120"/>
|
||||
<production id="6519" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Green Colored Lure - Medium Grade -->
|
||||
<item id="5">
|
||||
<ingredient id="57" count="144"/>
|
||||
<production id="6520" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Green Colored Lure - High Grade -->
|
||||
<item id="6">
|
||||
<ingredient id="57" count="180"/>
|
||||
<production id="6521" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Purple Colored Lure - Low Grade -->
|
||||
<item id="7">
|
||||
<ingredient id="57" count="180"/>
|
||||
<production id="6522" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Purple Colored Lure - Medium Grade -->
|
||||
<item id="8">
|
||||
<ingredient id="57" count="216"/>
|
||||
<production id="6523" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Purple Colored Lure - High Grade -->
|
||||
<item id="9">
|
||||
<ingredient id="57" count="240"/>
|
||||
<production id="6524" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Yellow Colored Lure - Low Grade -->
|
||||
<item id="10">
|
||||
<ingredient id="57" count="144"/>
|
||||
<production id="6525" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Yellow Colored Lure - Medium Grade -->
|
||||
<item id="11">
|
||||
<ingredient id="57" count="180"/>
|
||||
<production id="6526" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Yellow Colored Lure - High Grade -->
|
||||
<item id="12">
|
||||
<ingredient id="57" count="216"/>
|
||||
<production id="6527" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Baby Duck Rod -->
|
||||
<item id="13">
|
||||
<ingredient id="57" count="36000"/>
|
||||
<production id="6529" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Albatross Rod -->
|
||||
<item id="14">
|
||||
<ingredient id="57" count="120000"/>
|
||||
<production id="6530" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Pelican Rod -->
|
||||
<item id="15">
|
||||
<ingredient id="57" count="480000"/>
|
||||
<production id="6531" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Kingfisher Rod -->
|
||||
<item id="16">
|
||||
<ingredient id="57" count="1440000"/>
|
||||
<production id="6532" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Cygnus Pole -->
|
||||
<item id="17">
|
||||
<ingredient id="57" count="4800000"/>
|
||||
<production id="6533" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Triton Pole -->
|
||||
<item id="18">
|
||||
<ingredient id="57" count="12000000"/>
|
||||
<production id="6534" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- Fishing Manual -->
|
||||
<item id="19">
|
||||
<ingredient id="57" count="120"/>
|
||||
<production id="7561" count="1"/>
|
||||
</item>
|
||||
|
||||
<!-- FishingShot No Grade -->
|
||||
<item id="20">
|
||||
<ingredient id="7586" count="1"/>
|
||||
<production id="6535" count="66"/>
|
||||
</item>
|
||||
|
||||
<!-- FishingShot Grade D -->
|
||||
<item id="21">
|
||||
<ingredient id="7586" count="1"/>
|
||||
<production id="6536" count="40"/>
|
||||
</item>
|
||||
|
||||
<!-- FishingShot Grade C -->
|
||||
<item id="22">
|
||||
<ingredient id="7586" count="1"/>
|
||||
<production id="6537" count="28"/>
|
||||
</item>
|
||||
|
||||
<!-- FishingShot Grade B -->
|
||||
<item id="23">
|
||||
<ingredient id="7586" count="1"/>
|
||||
<production id="6538" count="8"/>
|
||||
</item>
|
||||
|
||||
<!-- FishingShot Grade A -->
|
||||
<item id="24">
|
||||
<ingredient id="7586" count="1"/>
|
||||
<production id="6539" count="5"/>
|
||||
</item>
|
||||
|
||||
<!-- FishingShot Grade S -->
|
||||
<item id="25">
|
||||
<ingredient id="7586" count="1"/>
|
||||
<production id="6540" count="4"/>
|
||||
</item>
|
||||
|
||||
</list>
|
@@ -1,3 +1,2 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd">
|
||||
</list>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/armor.xsd"/>
|
@@ -27,8 +27,7 @@
|
||||
<cond msg="Dual Sword required.">
|
||||
<using kind="Dual Sword"/>
|
||||
</cond>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2" levels="19" name="Confusion">
|
||||
<table name="#mpConsume_Init"> 5 5 6 7 7 8 9 9 10 10 11 11 12 12 13 13 13 14 14 </table>
|
||||
@@ -67,8 +66,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4" levels="2" name="Dash">
|
||||
<table name="#spd"> 40 66 </table>
|
||||
@@ -116,8 +114,7 @@
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<!-- charge values -->
|
||||
<set name="num_charges" val="2"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="6" levels="37" name="Sonic Blaster" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -173,8 +170,7 @@
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<!-- charge values -->
|
||||
<set name="num_charges" val="1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="8" levels="7" name="Focus Sonic">
|
||||
<table name="#charges"> 1 2 3 4 5 6 7 </table>
|
||||
@@ -188,8 +184,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="maxCharges" val="#charges"/>
|
||||
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="9" levels="34" name="Sonic Buster" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -219,8 +214,7 @@
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<!-- charge values -->
|
||||
<set name="num_charges" val="1"/>
|
||||
<set name="num_charges" val="1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="10" levels="8" name="Summon Storm Cubic">
|
||||
<table name="#mpConsume_Init"> 7 9 10 11 12 13 13 14 </table>
|
||||
@@ -243,8 +237,7 @@
|
||||
<set name="npcId" val="1" />
|
||||
<set name="expPenalty" val="0.0" />
|
||||
<set name="isCubic" val="true" />
|
||||
<set name="isCubic" val="true" />
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="11" levels="12" name="Trick">
|
||||
<table name="#mpConsume"> 54 56 61 65 68 69 72 74 77 79 81 83 </table>
|
||||
@@ -259,8 +252,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="12" levels="14" name="Switch">
|
||||
<table name="#mpConsume"> 45 49 54 56 61 65 68 69 72 74 77 79 81 83 </table>
|
||||
@@ -304,8 +296,7 @@
|
||||
<set name="npcId" val="12251"/>
|
||||
<set name="expPenalty" val="0.0"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="15" levels="52" name="Charm">
|
||||
<table name="#mpConsume_Init"> 8 8 8 8 9 9 10 10 10 11 11 11 12 12 13 14 14 14 15 15 15 16 16 17 17 18 18 18 19 19 20 20 20 21 21 22 22 22 23 23 24 24 24 25 25 26 26 26 27 27 27 28 </table>
|
||||
@@ -347,8 +338,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="17" levels="34" name="Force Buster" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -378,8 +368,7 @@
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<!-- charge values -->
|
||||
<set name="num_charges" val="1"/>
|
||||
<!-- charge values -->
|
||||
<set name="num_charges" val="1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="18" levels="37" name="Hate Aura" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -403,8 +392,7 @@
|
||||
<set name="effectRange" val="-1"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="19" levels="37" name="Double Shot" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -430,8 +418,7 @@
|
||||
<set name="effectRange" val="1400"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="21" levels="3" name="Poison Recovery">
|
||||
<table name="#mpConsume_Init"> 4 7 11 </table>
|
||||
@@ -451,8 +438,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="22" levels="7" name="Summon Vampiric Cubic">
|
||||
<table name="#mpConsume_Init"> 8 9 10 11 12 13 14 </table>
|
||||
@@ -475,8 +461,7 @@
|
||||
<set name="npcId" val="2"/>
|
||||
<set name="expPenalty" val="0.0"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<set name="expPenalty" val="0.0"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="24" levels="31" name="Burst Shot" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -533,8 +518,7 @@
|
||||
<set name="npcId" val="#npcIds"/>
|
||||
<set name="expPenalty" val="0.15"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="expPenalty" val="0.15"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="27" levels="14" name="Unlock">
|
||||
<table name="#mpConsume"> 20 22 25 28 32 35 39 44 48 52 55 60 64 67 </table>
|
||||
@@ -549,8 +533,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="28" levels="49" name="Aggression" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -576,8 +559,7 @@
|
||||
<set name="effectRange" val="#effectRange"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
900 900 1100 1100 1100 1100 1100 1100 1100 1100
|
||||
1100 1100 1100 1100 1100 1100 1100 1100 1100 1100
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="29" levels="24" name="Iron Punch">
|
||||
<table name="#mpConsume"> 11 12 13 15 15 16 20 21 22 25 26 26 27 28 29 32 33 34 37 37 38 41 42 44 </table>
|
||||
@@ -596,8 +578,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
</skill>
|
||||
<skill id="29" levels="24" name="Iron Punch">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="30" levels="37" name="Backstab" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -621,8 +602,7 @@
|
||||
<set name="effectRange" val="400"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<table name="#ench2MpConsume"> 110 109 108 108 107 106 105 104 104 103 102 101 100 99 99 98 97 96 95 95 94 93 92 91 90 90 89 88 87 86 </table>
|
||||
<table name="#ench1Power"> 5493 5506 5520 5534 5547 5561 5575 5588 5602 5616 5629 5643 5657 5670 5684 5698 5711 5725 5738 5752 5766 5779 5793 5802 5820 5834 5848 5861 5875 5889 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="33" levels="8" name="Summon Phantom Cubic">
|
||||
<table name="#mpConsume_Init"> 7 9 10 11 12 13 13 14 </table>
|
||||
@@ -645,8 +625,7 @@
|
||||
<set name="npcId" val="5"/>
|
||||
<set name="expPenalty" val="0.0"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<table name="#itemConsumeCount"> 2 3 4 4 5 6 6 7 </table>
|
||||
<set name="mpInitialConsume" val="#mpConsume_Init"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="34" levels="3" name="Bandage">
|
||||
<table name="#mpConsume"> 20 35 55 </table>
|
||||
@@ -663,8 +642,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="35" levels="28" name="Force Storm" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -693,8 +671,7 @@
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<!-- charge values -->
|
||||
<set name="num_charges" val="1"/>
|
||||
<set name="weaponsAllowed" val="1280"/>
|
||||
<set name="mpConsume" val="#mpConsume"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="36" levels="37" name="Whirlwind" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -721,8 +698,7 @@
|
||||
<set name="effectRange" val="-1"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<table name="#magicLvl"> 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
||||
<table name="#power"> 369.0 392.0 417.0 442.0 469.0 496.0 525.0 555.0 586.0 618.0 651.0 686.0 722.0 758.0 796.0 835.0 875.0 916.0 959.0 1002.0 1046.0 1091.0 1136.0 1183.0 1230.0 1278.0 1327.0 1376.0 1425.0 1475.0 1525.0 1576.0 1626.0 1677.0 1727.0 1777.0 1827.0 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="42" levels="1" name="Sweeper" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -739,10 +715,11 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="20"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="42" levels="1" name="Sweeper" enchantLevels1="30" enchantLevels2="30">
|
||||
<enchant1 name="absorbPart" val="0"/>
|
||||
<!-- no damage, it's dead -->
|
||||
<enchant1 name="absorbAbs" val="#ench1drain"/>
|
||||
<!-- absorbs absolute value -->
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="44" levels="3" name="Remedy">
|
||||
<table name="#mpConsume_Init"> 7 9 11 </table>
|
||||
@@ -762,8 +739,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="20"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="45" levels="9" name="Divine Heal">
|
||||
<table name="#mpConsume_Init"> 15 16 17 18 18 19 20 21 22 </table>
|
||||
@@ -780,8 +756,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="reuseDelay" val="6000"/>
|
||||
<set name="skillType" val="NEGATE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="46" levels="15" name="Life Scavenge" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -806,12 +781,13 @@
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<!-- Drain-specific: absorb from a mob's corpse -->
|
||||
<for>
|
||||
</for>
|
||||
<set name="absorbPart" val="0"/>
|
||||
<!-- no damage, it's dead -->
|
||||
<set name="absorbAbs" val="#HPget"/>
|
||||
<!-- absorbs absolute value -->
|
||||
<enchant1 name="absorbAbs" val="#enchHPget"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="48" levels="37" name="Thunder Storm" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -876,8 +852,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="50" levels="7" name="Focus Force">
|
||||
<table name="#charges"> 1 2 3 4 5 6 7 </table>
|
||||
@@ -891,8 +866,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="maxCharges" val="#charges"/>
|
||||
<set name="hitTime" val="1900"/>
|
||||
<set name="element" val="5"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="51" levels="1" name="Lure" enchantLevels1="30">
|
||||
<table name="#ench1mpConsume"> 43 43 43 42 42 42 41 41 41 40 40 40 39 39 39 38 38 38 37 37 37 36 36 36 35 35 35 34 34 34 </table>
|
||||
@@ -907,8 +881,7 @@
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<enchant1 name="mpConsume" val="#ench1mpConsume"/>
|
||||
<set name="mpConsume" val="7"/>
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="54" levels="49" name="Force Blaster" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -936,8 +909,7 @@
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<!-- charge values -->
|
||||
<set name="num_charges" val="1"/>
|
||||
<skill id="54" levels="49" name="Force Blaster" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="56" levels="24" name="Power Shot">
|
||||
<table name="#mpConsume"> 19 20 21 25 26 27 34 36 37 43 44 44 46 48 50 54 57 59 62 62 65 69 72 74 </table>
|
||||
@@ -956,8 +928,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<set name="power" val="#power"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="58" levels="55" name="Elemental Heal" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -985,8 +956,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="reuseDelay" val="25000"/>
|
||||
<set name="skillType" val="PDAM"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="60" levels="1" name="Fake Death">
|
||||
<set name="mpConsume" val="200"/>
|
||||
@@ -1018,8 +988,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="magicLvl" val="#magicLvl"/>
|
||||
<set name="power" val="#power"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="65" levels="13" name="Horror">
|
||||
<table name="#mpConsume_Init"> 5 5 5 5 6 6 6 6 7 7 7 7 7 </table>
|
||||
@@ -1062,8 +1031,7 @@
|
||||
<set name="npcId" val="3"/>
|
||||
<set name="expPenalty" val="0.0"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="69" levels="25" name="Sacrifice" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1087,8 +1055,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="hpConsume" val="#ench2HpConsume"/>
|
||||
<skill id="67" levels="7" name="Summon Life Cubic">
|
||||
<table name="#mpConsume_Init"> 8 9 10 11 12 13 14</table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="70" levels="53" name="Drain Health" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1115,13 +1082,14 @@
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<!-- Drain-specific: absorb 20% from target's damage -->
|
||||
<table name="#ench2HpConsume"> 1546 1532 1517 1503 1489 1475 1460 1446 1432 1418 1403 1389 1375 1360 1346 1332 1318 1303 1289 1275 1261 1246 1232 1218 1204 1189 1175 1161 1147 1132 </table>
|
||||
<table name="#ench1Power"> 1177 1183 1190 1196 1203 1209 1216 1222 1228 1235 1241 1248 1254 1261 1267 1274 1280 1287 1293 1300 1306 1313 1319 1326 1332 1339 1345 1351 1358 1364 </table>
|
||||
<set name="absorbPart" val="0.2"/>
|
||||
<!-- absorbs 20% or damage -->
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<!-- Drain absorbs absolute values from corpses only -->
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="magicLvl" val="#magicLvl"/>
|
||||
<set name="hpConsume" val="#hpConsume"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="72" levels="3" name="Iron Will" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
|
||||
|
@@ -760,8 +760,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<!-- Done by dc, completed by NewAge -->
|
||||
<table name="#Tab-pDef"> 2.0 2.5 3.0 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="144" levels="37" name="Dual Weapon Mastery">
|
||||
<table name="#pAtk"> 23.7 25.4 27.1 29.0 30.9 32.9 35.0 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76.0 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
|
||||
@@ -884,8 +883,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<add order="0x40" stat="regHp" val="#hp">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="167" levels="4" name="Focus Summon Magic">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -894,8 +892,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<table name="#rate"> 2 3 4 </table>
|
||||
<set name="power" val="0.0"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="168" levels="3" name="Boost Attack Speed">
|
||||
<table name="#rate"> 1.05 1.07 1.10 </table>
|
||||
@@ -947,8 +944,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
</skill>
|
||||
<skill id="165" levels="5" name="Trade">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="173" levels="2" name="Acrobat">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -1000,8 +996,7 @@
|
||||
<cond>
|
||||
<player hp="10"/>
|
||||
</cond>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="190" levels="37" name="Fatal Strike" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1029,8 +1024,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="power" val="#ench2Power"/>
|
||||
<for>
|
||||
<sub order="0x40" stat="fall" val="#fall"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="191" levels="6" name="Focus Mind">
|
||||
<table name="#Tab-regMp"> 1.1 1.5 1.9 2.3 2.7 3.1 </table>
|
||||
@@ -1063,8 +1057,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="hitTime" val="1500"/>
|
||||
<set name="skillType" val="HEAL_STATIC"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="195" levels="2" name="Boost Breath">
|
||||
<table name="#breath"> 180 300 </table>
|
||||
|
@@ -506,8 +506,7 @@
|
||||
<set name="effectRange" val="-1"/>
|
||||
<!-- cannot be learned, given -->
|
||||
<set name="canLearn" val=""/>
|
||||
<not>
|
||||
<using kind="Heavy,Magic"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="240" levels="1" name="Expertise C Deleted">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -516,8 +515,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
</not>
|
||||
</and>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="241" levels="1" name="Expertise B Deleted">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -526,8 +524,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="242" levels="1" name="Expertise A Deleted">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -536,8 +533,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="243" levels="1" name="Expertise S Deleted">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -546,8 +542,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="244" levels="3" name="Armor Mastery">
|
||||
<table name="#pDef"> 6.7 8.0 9.2 </table>
|
||||
@@ -579,8 +574,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="246" levels="1" name="Seal of Ruler">
|
||||
<set name="mpInitialConsume" val="50"/>
|
||||
@@ -592,8 +586,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="85"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<set name="power" val="#power"/>
|
||||
<set name="target" val="TARGET_AREA"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="247" levels="1" name="Build Headquarters">
|
||||
<set name="mpInitialConsume" val="30"/>
|
||||
@@ -607,8 +600,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="npcId" val="12024"/>
|
||||
<set name="mpInitialConsume" val="50"/>
|
||||
<set name="mpConsume" val="0"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="248" levels="5" name="Crystallize">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -617,8 +609,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
</for>
|
||||
</skill>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="249" levels="42" name="Weapon Mastery">
|
||||
<table name="#pAtk"> 1.5 2.8 4.5 5.7 6.7 8.3 9.5 11.6 13.3 16 17 18.1 20.4 21.6 22.8 25.5 26.9 28.3 31.4 33 34.6 38 39.8 41.7 43.5 45.4 47.4 49.4 51.4 53.5 55.6 57.7 59.9 62.0 64.1 66.8 68.5 70.7 72.9 75.1 77.2 79.4 </table>
|
||||
@@ -770,8 +761,7 @@
|
||||
<set name="effectRange" val="400"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="power" val="#ench2Power"/>
|
||||
</and>
|
||||
</mul>
|
||||
<for/>
|
||||
<enchant1for>
|
||||
<effect count="1" name="Debuff" time="15" val="0" stackOrder="23" stackType="pAtkSpdDown">
|
||||
<mul order="0x30" stat="pAtkSpd" val="0.77"/>
|
||||
@@ -798,8 +788,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="256" levels="1" name="Accuracy" enchantLevels1="30">
|
||||
<table name="#ench1val"> 0.19 0.19 0.19 0.19 0.19 0.19 0.18 0.18 0.18 0.18 0.18 0.18 0.17 0.17 0.17 0.17 0.17 0.17 0.16 0.16 0.16 0.16 0.16 0.16 0.15 0.15 0.15 0.15 0.15 0.15 </table>
|
||||
@@ -978,8 +967,7 @@
|
||||
<set name="num_charges" val="3"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="power" val="#ench2Power"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="262" levels="37" name="Holy Blessing" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume"> 236 233 232 230 227 225 223 221 218 217 215 212 211 208 206 205 202 200 198 196 193 192 190 187 186 183 181 180 177 175 </table>
|
||||
@@ -1001,8 +989,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<set name="condition" val="128"/>
|
||||
<set name="reuseDelay" val="30000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="263" levels="37" name="Deadly Blow" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1030,8 +1017,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="power" val="#ench2Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="264" levels="1" name="Song of Earth" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
|
||||
@@ -1468,8 +1454,7 @@
|
||||
<set name="npcId" val="4"/>
|
||||
<set name="expPenalty" val="0.0"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="279" levels="5" name="Lightning Strike" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1528,8 +1513,7 @@
|
||||
<set name="effectRange" val="400"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="281" levels="37" name="Soul Breaker" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1619,8 +1603,7 @@
|
||||
<set name="npcId" val="#npcIds"/>
|
||||
<set name="expPenalty" val="0.15"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<add order="0x40" stat="rEvas" val="3"/>
|
||||
</effect>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="284" levels="40" name="Hurricane Assault" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1650,8 +1633,7 @@
|
||||
<set name="num_charges" val="2"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<table name="#npcIds"> 12184 12185 12186 12473 12474 12475 12476 </table>
|
||||
<set name="npcId" val="#npcIds"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="285" levels="27" name="Higher Mana Gain">
|
||||
<table name="#Tab-gainMp"> 22 24 28 29 31 32 38 39 41 42 48 49 50 52 53 59 61 62 64 66 72 73 75 76 78 79 81 </table>
|
||||
@@ -1679,8 +1661,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="287" levels="3" name="Lionheart">
|
||||
<table name="#mpConsume"> 31 44 58 </table>
|
||||
@@ -1766,8 +1747,7 @@
|
||||
<enchant1 name="power" val="#ench1power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2mpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2mpConsume_Init"/>
|
||||
<enchant2for>
|
||||
<effect count="0x7fffffff" name="MpConsumePerLevel" time="3" val="#ench2val">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="290" levels="14" name="Final Frenzy">
|
||||
<table name="#final"> 32.9 39.4 46.6 54.6 63.3 72.7 79.3 86.1 93.1 100.2 107.5 114.8 122.1 129.3 </table>
|
||||
@@ -1936,7 +1916,6 @@
|
||||
<set name="npcId" val="12375"/>
|
||||
<set name="expPenalty" val="0.0"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="buffDuration" val="120000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -28,8 +28,7 @@
|
||||
<set name="npcId" val="#npcIds"/>
|
||||
<set name="expPenalty" val="0.3"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="302" levels="9" name="Spoil Festival" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -54,8 +53,7 @@
|
||||
<set name="effectRange" val="400"/>
|
||||
<enchant1 name="power" val="#ench12Power"/>
|
||||
<enchant2 name="power" val="#ench12Power"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
<enchant1for>
|
||||
<effect count="1" name="Debuff" time="15" val="0" stackOrder="23" stackType="pAtkSpdDown">
|
||||
<mul order="0x30" stat="pAtkSpd" val="0.77"/>
|
||||
@@ -423,7 +421,9 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2mpConsume"/>
|
||||
<for>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<cond>
|
||||
<using kind="Bow"/>
|
||||
</cond>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="315" levels="16" name="Crush of Doom" enchantLevels1="30" enchantLevels2="30">
|
||||
@@ -451,8 +451,7 @@
|
||||
<set name="effectRange" val="400"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="hpConsume" val="#ench2HpConsume"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="316" levels="1" name="Aegis">
|
||||
<!-- done by roxaz -->
|
||||
@@ -556,8 +555,7 @@
|
||||
<set name="effectRange" val="400"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<set name="skillType" val="CPDAMPERCENT"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="321" levels="10" name="Blinding Blow">
|
||||
<table name="#mpConsume"> 133 135 137 139 141 143 145 147 149 151 </table>
|
||||
@@ -625,8 +623,7 @@
|
||||
<set name="create_item_id" val="1344"/>
|
||||
<set name="create_item_count" val="450"/>
|
||||
<set name="random_count" val="4"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="324" levels="1" name="Quiver of Arrow: Grade S">
|
||||
<set name="mpConsume" val="200"/>
|
||||
@@ -641,8 +638,7 @@
|
||||
<set name="create_item_id" val="1345"/>
|
||||
<set name="create_item_count" val="650"/>
|
||||
<set name="random_count" val="4"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="325" levels="1" name="Strider Siege Assault">
|
||||
<!-- SHOULD WORK ONLY DURING SIEGE -->
|
||||
@@ -659,8 +655,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="500"/>
|
||||
<set name="reuseDelay" val="35000"/>
|
||||
<set name="hitTime" val="1080"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="326" levels="1" name="Build Advanced Headquarters">
|
||||
<set name="mpInitialConsume" val="30"/>
|
||||
@@ -674,8 +669,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="npcId" val="12024"/>
|
||||
<set name="hitTime" val="4000"/>
|
||||
<set name="reuseDelay" val="1800000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="327" levels="1" name="Wyvern Aegis">
|
||||
<set name="mpConsume" val="69"/>
|
||||
@@ -689,7 +683,9 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="buffDuration" val="9000"/>
|
||||
<set name="hitTime" val="1000"/>
|
||||
<cond msg="You can only use Wyvern Aegis when flying.">
|
||||
<player flying="true"/>
|
||||
</cond>
|
||||
<for>
|
||||
<effect count="1" name="Buff" time="9" val="0" stackOrder="3" stackType="pDefSpec">
|
||||
<add order="0x40" stat="pDef" val="7000">
|
||||
@@ -754,8 +750,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
</skill>
|
||||
<skill id="332" levels="1" name="Extra Inventory">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="333" levels="1" name="Extra Sell Inventory">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -763,8 +758,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
</skill>
|
||||
<skill id="333" levels="1" name="Extra Sell Inventory">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="334" levels="1" name="Focus Skill Mastery">
|
||||
<set name="mpConsume" val="36"/>
|
||||
@@ -909,7 +903,8 @@
|
||||
<set name="hitTime" val="1800"/>
|
||||
<set name="lvlDepend" val="1"/>
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="skillType" val="DEBUFF"/>
|
||||
<set name="maxNegated" val="0"/>
|
||||
<!-- 0 to remove all -->
|
||||
<cond msg="Can be used while one's HP is 75% or below.">
|
||||
<player hp="75"/>
|
||||
</cond>
|
||||
@@ -934,8 +929,7 @@
|
||||
<set name="reuseDelay" val="30000"/>
|
||||
<set name="overHit" val="true"/>
|
||||
<set name="hitTime" val="4000"/>
|
||||
<set name="power" val="5132"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="344" levels="1" name="Lethal Blow">
|
||||
<set name="mpConsume" val="85"/>
|
||||
@@ -949,8 +943,7 @@
|
||||
<set name="effectRange" val="400"/>
|
||||
<set name="reuseDelay" val="15000"/>
|
||||
<set name="hitTime" val="1800"/>
|
||||
<set name="magicLvl" val="76"/>
|
||||
<set name="power" val="5773"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="345" levels="1" name="Sonic Rage">
|
||||
<set name="weaponsAllowed" val="512"/>
|
||||
@@ -965,8 +958,7 @@
|
||||
<set name="effectRange" val="1000"/>
|
||||
<set name="maxCharges" val="7"/>
|
||||
<set name="baseCritRate" val="15"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="reuseDelay" val="1000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="346" levels="1" name="Force Rage">
|
||||
<set name="weaponsAllowed" val="1280"/>
|
||||
@@ -981,8 +973,7 @@
|
||||
<set name="effectRange" val="1000"/>
|
||||
<set name="maxCharges" val="7"/>
|
||||
<set name="baseCritRate" val="15"/>
|
||||
<set name="mpConsume" val="5"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="347" levels="1" name="Earthquake">
|
||||
<set name="hpConsume" val="340"/>
|
||||
@@ -1017,8 +1008,7 @@
|
||||
<set name="reuseDelay" val="30000"/>
|
||||
<set name="hitTime" val="1800"/>
|
||||
<set name="baseCritRate" val="15"/>
|
||||
<set name="weaponsAllowed" val="16392"/>
|
||||
<set name="mpConsume" val="70"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="349" levels="1" name="Song of Renewal">
|
||||
<set name="mpConsume" val="60"/>
|
||||
|
@@ -355,8 +355,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
15 15 14 14 14 13 13 12 12 12
|
||||
</table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1012" levels="3" name="Cure Poison">
|
||||
<table name="#mpConsume_Init"> 2 6 11 </table>
|
||||
@@ -374,8 +373,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="buffDuration" val="1200000"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1013" levels="32" name="Recharge" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume"> 108 107 106 105 104 103 102 100 99 98 97 96 95 94 93 92 91 90 89 88 87 86 85 84 83 82 81 80 79 78</table>
|
||||
@@ -398,8 +396,7 @@
|
||||
<enchant1 name="power" val="#ench1power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="hitTime" val="5000"/>
|
||||
<set name="reuseDelay" val="10000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1015" levels="15" name="Battle Heal">
|
||||
<table name="#mpConsume_Init"> 5 6 7 7 8 9 10 11 11 13 13 14 15 15 16 </table>
|
||||
@@ -416,8 +413,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="reuseDelay" val="15000"/>
|
||||
<set name="skillType" val="NEGATE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1016" levels="9" name="Resurrection">
|
||||
<table name="#mpConsume_Init"> 12 18 25 31 36 39 42 46 48 </table>
|
||||
@@ -434,8 +430,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
21 21 21 21 20 20 20 20 19 19
|
||||
</table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1018" levels="3" name="Purify">
|
||||
<table name="#mpConsume_Init"> 8 10 11 </table>
|
||||
@@ -454,8 +449,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="POISON BLEED PARALYZE"/>
|
||||
<set name="negatePower" val="#negatePower"/>
|
||||
<enchant1 name="power" val="#ench1power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1020" levels="27" name="Vitalize" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume"> 113 112 111 110 109 108 107 106 105 104 103 102 101 100 99 98 97 96 95 94 93 92 91 90 89 88 87 86 85 84 </table>
|
||||
@@ -481,8 +475,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<table name="#power"> 0.0 20.0 30.0 40.0 50.0 55.0 60.0 65.0 70.0 </table>
|
||||
<set name="mpInitialConsume" val="#mpConsume_Init"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1027" levels="15" name="Group Heal">
|
||||
<table name="#mpConsume_Init"> 7 8 9 10 11 12 13 14 15 17 18 18 19 20 21 </table>
|
||||
@@ -500,8 +493,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="mpInitialConsume" val="#mpConsume_Init"/>
|
||||
<set name="mpConsume" val="#mpConsume"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1028" levels="19" name="Might of Heaven" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -530,8 +522,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="skillType" val="HEAL"/>
|
||||
<set name="isMagic" val="true"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1031" levels="8" name="Disrupt Undead">
|
||||
<table name="#mpConsume_Init"> 4 4 5 5 5 6 6 6 </table>
|
||||
@@ -551,8 +542,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<set name="skillRadius" val="1000"/>
|
||||
<set name="hitTime" val="7000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1032" levels="3" name="Invigor" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
|
||||
@@ -637,8 +627,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<mul order="0x30" stat="bleedVuln" val="#bleedVuln"/>
|
||||
</effect>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1035" levels="4" name="Mental Shield" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400</table>
|
||||
@@ -982,8 +971,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
</enchant1for>
|
||||
</skill>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1056" levels="12" name="Cancel">
|
||||
<table name="#mpConsume_Init"> 9 10 11 11 11 12 12 13 13 13 14 14 </table>
|
||||
@@ -1001,9 +989,9 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="buffDuration" val="1200000"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="maxNegated" val="0"/>
|
||||
<!-- 0 to remove all -->
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1059" levels="3" name="Greater Empower" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume"> 37 36 36 35 34 34 33 32 32 31 31 30 29 29 28 27 27 26 25 25 24 24 23 22 22 21 20 20 19 19</table>
|
||||
@@ -1343,8 +1331,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<table name="#eff-rng"> 1250 1250 1250 1400 1400 1400 1400 1400 1400 1400 1400 1400 1400 1400 1400 1400 1400 </table>
|
||||
<table name="#mpConsume_Init"> 7 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1077" levels="3" name="Focus" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400</table>
|
||||
@@ -1574,9 +1561,9 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
<effect count="1" name="Buff" time="1200" val="0" stackOrder="#cancel" stackType="Concentration">
|
||||
<sub order="0x40" stat="cancel" val="#cancel"/>
|
||||
<set name="absorbPart" val="0.8"/>
|
||||
<!-- absorbs 80% of damage -->
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1092" levels="19" name="Fear">
|
||||
<table name="#mpConsume_Init"> 3 4 5 6 6 7 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>
|
||||
|
@@ -212,8 +212,7 @@
|
||||
<set name="npcId" val="#npcIds" />
|
||||
<set name="expPenalty" val="0.3" />
|
||||
<set name="isCubic" val="false" />
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1126" levels="34" name="Servitor Recharge" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume">108 107 106 105 104 103 102 100 99 98 97 96 95 94 93 92 91 90 89 88 87 86 85 84 83 82 81 80 79 78</table>
|
||||
@@ -236,8 +235,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="skillType" val="MANARECHARGE"/>
|
||||
<set name="isMagic" val="true"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1127" levels="45" name="Servitor Heal" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume">95 94 93 92 91 90 89 89 88 87 86 85 84 83 83 82 81 80 79 78 77 77 76 75 74 73 72 71 70 70</table>
|
||||
@@ -260,8 +258,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<table name="#mpConsume"> 19 21 24 26 28 29 33 35 35 38 40 41 46 48 49 51 52 54 57 59 61 64 64 66 69 71 72 74 76 77 78 78 80 81 83 84 86 87 89 90 91 92 93 95 96 </table>
|
||||
<table name="#power"> 145.0 162.0 181.0 212.0 222.0 234.0 269.0 281.0 294.0 333.0 347.0 361.0 404.0 419.0 434.0 465.0 481.0 496.0 528.0 544.0 561.0 593.0 609.0 626.0 658.0 674.0 690.0 706.0 722.0 737.0 753.0 768.0 783.0 798.0 812.0 826.0 840.0 854.0 867.0 879.0 892.0 904.0 915.0 926.0 936.0 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1128" levels="18" name="Summon Shadow" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13493 13494 13495 13496 13497 13498 13499 13500 13501 13502 13503 13504 13505 13506 13507 13508 13509 13510 13511 13512 13513 13514 13515 13516 13517 13518 13519 13520 13521 13522 </table>
|
||||
@@ -295,8 +292,7 @@
|
||||
<set name="npcId" val="#npcIds" />
|
||||
<set name="expPenalty" val="0.3" />
|
||||
<set name="isCubic" val="false" />
|
||||
<set name="summonTimeLostIdle" val="500"/>
|
||||
<set name="summonTimeLostActive" val="1000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1129" levels="7" name="Summon Reanimated Man" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13613 13614 13615 13616 13617 13618 13619 13620 13621 13622 13623 13624 13625 13626 13627 13628 13629 13630 13631 13632 13633 13634 13635 13636 13637 13638 13639 13640 13641 13642 </table>
|
||||
@@ -329,8 +325,7 @@
|
||||
<set name="npcId" val="#npcIds" />
|
||||
<set name="expPenalty" val="0.15" />
|
||||
<set name="isCubic" val="false" />
|
||||
<set name="summonTimeLostIdle" val="500"/>
|
||||
<set name="summonTimeLostActive" val="1000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1139" levels="2" name="Servitor Magic Shield" enchantLevels1="30" enchantLevels2="30">
|
||||
<!-- Done by dc -->
|
||||
@@ -560,9 +555,9 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="mpInitialConsume" val="#mpConsume_Init"/>
|
||||
<set name="mpConsume" val="#mpConsume"/>
|
||||
<set name="power" val="0.0"/>
|
||||
<set name="absorbPart" val="0.4" />
|
||||
<!-- absorbs 40% of damage -->
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1148" levels="13" name="Death Spike" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -593,8 +588,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="power" val="#power"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1151" levels="16" name="Corpse Life Drain" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -621,13 +615,14 @@
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<!-- Drain-specific: absorb from a mob's corpse -->
|
||||
<table name="#mpConsume"> 19 22 24 28 29 31 32 33 35 36 37 38 40 </table>
|
||||
<table name="#magicLvl"> 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>
|
||||
<set name="absorbPart" val="0"/>
|
||||
<!-- no damage, it's dead -->
|
||||
<set name="absorbAbs" val="#drain"/>
|
||||
<!-- absorbs absolute value -->
|
||||
<enchant1 name="absorbAbs" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="itemConsumeId" val="2508" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1154" levels="6" name="Summon Corrupted Man" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13643 13644 13645 13646 13647 13648 13649 13650 13651 13652 13653 13654 13655 13656 13657 13658 13659 13660 13661 13662 13663 13664 13665 13666 13667 13668 13669 13670 13671 13672 </table>
|
||||
@@ -656,8 +651,7 @@
|
||||
<set name="npcId" val="#npcIds" />
|
||||
<set name="expPenalty" val="0.9" />
|
||||
<set name="isCubic" val="false" />
|
||||
</table>
|
||||
<table name="#ench1Power">682 685 688 692 695 699 702 705 709 712 715 719 722 726 729 732 736 739 743 746 749 753 756 760 763 766 770 773 776 780 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1155" levels="15" name="Corpse Burst" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume"> 54 53 52 51 51 50 49 48 48 47 46 45 44 44 43 42 41 41 40 39 38 38 37 36 35 34 34 33 32 31</table>
|
||||
@@ -686,8 +680,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<enchant1 name="npcId" val="#enchantNpcId"/>
|
||||
<table name="#mpConsume_Init"> 14 18 21 23 25 26 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1156" levels="13" name="Forget">
|
||||
<table name="#mpConsume_Init"> 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>
|
||||
@@ -705,8 +698,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<!-- Summon-specific -->
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1157" levels="5" name="Body To Mind">
|
||||
<table name="#hpConsume"> 131 209 280 318 366 </table>
|
||||
@@ -721,8 +713,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
9 9 9 9 8 8 8 8 8 7
|
||||
</table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1159" levels="22" name="Curse Death Link" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -751,8 +742,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1160" levels="15" name="Slow" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -977,8 +967,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<for>
|
||||
<effect count="10" name="DamOverTime" time="3" val="#dmg" abnormal="poison"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1172" levels="8" name="Aura Burn">
|
||||
<table name="#mpConsume_Init"> 4 4 5 5 5 6 6 6 </table>
|
||||
@@ -997,8 +986,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="150"/>
|
||||
<set name="effectRange" val="650"/>
|
||||
<for>
|
||||
<effect count="5" name="Fear" time="6" val="0"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1174" levels="22" name="Frost Wall" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1028,8 +1016,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="reuseDelay" val="150000"/>
|
||||
<set name="skillType" val="PARALYZE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1175" levels="8" name="Aqua Swirl">
|
||||
<table name="#mpConsume_Init"> 4 4 5 5 5 6 6 6 </table>
|
||||
@@ -1049,8 +1036,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<table name="#mpConsume_Init"> 10 11 11 12 13 13 14 14 15 16 16 17 18 18 19 19 20 20 21 </table>
|
||||
<table name="#mpConsume"> 40 42 44 47 49 52 54 56 59 61 64 66 69 71 74 76 78 80 82 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1176" levels="15" name="Tempest" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1080,8 +1066,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="magicLvl" val="#magicLvl"/>
|
||||
<set name="power" val="#power"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1177" levels="5" name="Wind Strike">
|
||||
<table name="#mpConsume_Init"> 2 2 2 3 3 </table>
|
||||
@@ -1101,8 +1086,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<table name="#mpConsume"> 54 56 59 61 63 64 65 66 68 69 70 71 72 74 75 76 77 78 79 80 81 82 </table>
|
||||
<table name="#magicLvl"> 50 52 54 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1178" levels="8" name="Twister">
|
||||
<table name="#mpConsume_Init"> 4 4 5 5 5 6 6 6 </table>
|
||||
@@ -1122,8 +1106,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
</for>
|
||||
</skill>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1181" levels="3" name="Flame Strike">
|
||||
<table name="#mpConsume_Init"> 6 7 8 </table>
|
||||
@@ -1144,8 +1127,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
</skill>
|
||||
<skill id="1176" levels="15" name="Tempest" enchantLevels1="30" enchantLevels2="30">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1182" levels="3" name="Resist Aqua" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
|
||||
|
@@ -220,8 +220,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<effect count="15" name="ManaDamOverTime" time="1" val="#dmg"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1217" levels="33" name="Greater Heal" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume"> 95 94 93 92 91 90 89 89 88 87 86 85 84 83 83 82 81 80 79 78 77 77 76 75 74 73 72 71 71 70</table>
|
||||
@@ -244,8 +243,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
</skill>
|
||||
<skill id="1216" levels="1" name="Self Heal">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1218" levels="33" name="Greater Battle Heal" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume"> 142 140 139 138 137 135 134 133 131 130 129 128 126 125 124 122 121 120 119 117 116 115 113 112 111 110 108 107 106 104</table>
|
||||
@@ -268,8 +266,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
</table>
|
||||
<table name="#ench1Power"> 863 868 873 878 883 887 892 897 902 907 912 917 921 926 931 936 941 946 950 955 960 965 970 975 980 984 989 994 999 1004 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1219" levels="33" name="Greater Group Heal" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume"> 189 187 185 184 182 180 179 177 175 174 172 170 168 167 165 163 162 160 158 157 155 153 152 150 148 146 145 143 141 140</table>
|
||||
@@ -293,8 +290,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
116 115 113 112 111 110 108 107 106 104
|
||||
</table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1220" levels="8" name="Blaze">
|
||||
<table name="#mpConsume_Init"> 4 4 5 5 5 6 6 6 </table>
|
||||
@@ -314,8 +310,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1222" levels="15" name="Curse Chaos" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -454,8 +449,7 @@
|
||||
<set name="npcId" val="#npcIds" />
|
||||
<set name="expPenalty" val="0.9" />
|
||||
<set name="isCubic" val="false" />
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1226" levels="18" name="Summon Unicorn Boxer" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13373 13374 13375 13376 13377 13378 13379 13380 13381 13382 13383 13384 13385 13386 13387 13388 13389 13390 13391 13392 13393 13394 13395 13396 13397 13398 13399 13400 13401 13402 </table>
|
||||
@@ -489,8 +483,7 @@
|
||||
<set name="npcId" val="#npcIds" />
|
||||
<set name="expPenalty" val="0.3" />
|
||||
<set name="isCubic" val="false" />
|
||||
<set name="reuseDelay" val="8000"/>
|
||||
<set name="skillType" val="WEAKNESS"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1227" levels="18" name="Summon Unicorn Mirage" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13403 13404 13405 13406 13407 13408 13409 13410 13411 13412 13413 13414 13415 13416 13417 13418 13419 13420 13421 13422 13423 13424 13425 13426 13427 13428 13429 13430 13431 13432 </table>
|
||||
@@ -520,8 +513,7 @@
|
||||
<set name="npcId" val="#npcIds" />
|
||||
<set name="expPenalty" val="0.9" />
|
||||
<set name="isCubic" val="false" />
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<set name="hitTime" val="15000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1228" levels="18" name="Summon Silhouette" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13523 13524 13525 13526 13527 13528 13529 13530 13531 13532 13533 13534 13535 13536 13537 13538 13539 13540 13541 13542 13543 13544 13545 13546 13547 13548 13549 13550 13551 13552 </table>
|
||||
@@ -551,8 +543,7 @@
|
||||
<set name="npcId" val="#npcIds" />
|
||||
<set name="expPenalty" val="0.9" />
|
||||
<set name="isCubic" val="false" />
|
||||
<set name="summonTotalLifeTime" val="1200000"/>
|
||||
<set name="summonTimeLostIdle" val="500"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1229" levels="18" name="Chant of Life" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1hot">58 58 59 59 59 59 60 60 60 61 61 61 61 62 62 62 62 63 63 63 64 64 64 64 65 65 65 66 66 66</table>
|
||||
@@ -612,8 +603,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="summonTotalLifeTime" val="1200000"/>
|
||||
<set name="summonTimeLostIdle" val="500"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1231" levels="28" name="Aura Flare" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -730,12 +720,12 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<set name="absorbPart" val="0.4" />
|
||||
<!-- absorbs 40% of damage -->
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<effect self="1" count="1" name="Debuff" time="3" val="0">
|
||||
<mul order="0x30" stat="pvpMagicalDmg" val="0.5"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1235" levels="28" name="Hydro Blast" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -764,8 +754,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<add order="0x40" stat="reflectDam" val="#power"/>
|
||||
</effect>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1236" levels="19" name="Frost Bolt" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -903,8 +892,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<skill id="1237" levels="17" name="Ice Dagger" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1240" levels="3" name="Guidance" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
|
||||
@@ -1059,12 +1047,12 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<set name="absorbPart" val="0.8" />
|
||||
<!-- absorbs 80% of damage -->
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<effect count="1" name="Buff" time="1200" val="0" stackOrder="#Tab-cAtk" stackType="cAtk">
|
||||
<mul order="0x30" stat="cAtk" val="#Tab-cAtk"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1246" levels="12" name="Seal of Silence" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1363,8 +1351,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<effect count="1" name="Buff" time="1200" val="0" stackOrder="#Tab-pAtkSpd" stackType="pAtkSpeedUp">
|
||||
<mul order="0x30" stat="pAtkSpd" val="#Tab-pAtkSpd"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1255" levels="2" name="Party Recall">
|
||||
<table name="#mpConsume_Init"> 52 61 </table>
|
||||
@@ -1382,8 +1369,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<table name="#mpConsume"> 111 137 163 </table>
|
||||
<set name="mpInitialConsume" val="#mpConsume_Init"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1256" levels="13" name="Heart of Paagrio" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1hot"> 58 58 59 59 59 59 60 60 60 61 61 61 61 62 62 62 62 63 63 63 64 64 64 64 65 65 65 66 66 66 </table>
|
||||
@@ -1464,8 +1450,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<skill id="1255" levels="2" name="Party Recall">
|
||||
<table name="#mpConsume_Init"> 52 61 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1259" levels="4" name="Resist Shock" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
|
||||
@@ -1661,8 +1646,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="buffDuration" val="1200000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1265" levels="14" name="Solar Flare" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1692,8 +1676,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<table name="#power"> 10 20 30 40 50 </table>
|
||||
<set name="mpInitialConsume" val="#mpConsume_Init"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1266" levels="3" name="Shadow Spark">
|
||||
<table name="#mpConsume_Init"> 6 7 8 </table>
|
||||
@@ -1714,8 +1697,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
</table>
|
||||
<table name="#ench2MpConsume_Init">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1267" levels="14" name="Shadow Flare" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1745,8 +1727,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1268" levels="4" name="Vampiric Rage" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
|
||||
@@ -1831,8 +1812,7 @@
|
||||
<cond>
|
||||
<player hp="25"/>
|
||||
</cond>
|
||||
<table name="#ench2MpConsume"> 67 66 65 64 63 62 61 60 59 58 57 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 </table>
|
||||
<table name="#ench2MpConsume_Init"> 16 16 16 16 15 15 15 15 14 14 14 14 14 13 13 13 13 12 12 12 12 11 11 11 11 10 10 10 10 9 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1272" levels="13" name="Word of Fear">
|
||||
<table name="#mpConsume_Init"> 24 26 28 31 32 33 35 36 37 38 39 40 41 </table>
|
||||
@@ -1873,8 +1853,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="hitTime" val="4000"/>
|
||||
<set name="isMagic" val="true"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1274" levels="4" name="Energy Bolt">
|
||||
<table name="#mpConsume_Init"> 2 3 3 3 </table>
|
||||
@@ -1893,8 +1872,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1275" levels="14" name="Aura Bolt" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -1922,8 +1900,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
</effect>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1276" levels="14" name="Summon Kai the Cat" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13313 13314 13315 13316 13317 13318 13319 13320 13321 13322 13323 13324 13325 13326 13327 13328 13329 13330 13331 13332 13333 13334 13335 13336 13337 13338 13339 13340 13341 13342 </table>
|
||||
@@ -1989,8 +1966,7 @@
|
||||
<set name="npcId" val="#npcIds" />
|
||||
<set name="expPenalty" val="0.1" />
|
||||
<set name="isCubic" val="false" />
|
||||
<table name="#magicLvl"> 20 25 30 35 </table>
|
||||
<table name="#power"> 13.0 16.0 19.0 22.0 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1278" levels="14" name="Summon Soulless" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13553 13554 13555 13556 13557 13558 13559 13560 13561 13562 13563 13564 13565 13566 13567 13568 13569 13570 13571 13572 13573 13574 13575 13576 13577 13578 13579 13580 13581 13582 </table>
|
||||
@@ -2023,8 +1999,7 @@
|
||||
<set name="npcId" val="#npcIds"/>
|
||||
<set name="expPenalty" val="0.1"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="reuseDelay" val="3000"/>
|
||||
<set name="skillType" val="MDAM"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1279" levels="9" name="Summon Binding Cubic">
|
||||
<table name="#mpConsume_Init"> 7 8 9 10 11 11 12 13 14 </table>
|
||||
@@ -2047,8 +2022,7 @@
|
||||
<set name="npcId" val="6" />
|
||||
<set name="expPenalty" val="0.0" />
|
||||
<set name="isCubic" val="true" />
|
||||
<set name="itemConsumeCountOT" val="#itemConsumeCountOT"/>
|
||||
<set name="itemConsumeSteps" val="4"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1280" levels="9" name="Summon Aqua Cubic">
|
||||
<table name="#mpConsume_Init"> 7 8 9 10 11 11 12 13 14 </table>
|
||||
@@ -2071,8 +2045,7 @@
|
||||
<set name="npcId" val="7" />
|
||||
<set name="expPenalty" val="0.0" />
|
||||
<set name="isCubic" val="true" />
|
||||
<table name="#mpConsume"> 56 62 69 75 82 85 88 92 95 98 101 104 106 109 </table>
|
||||
<table name="#itemConsumeCount"> 1 1 1 2 2 2 2 2 3 3 3 3 4 4 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1281" levels="9" name="Summon Spark Cubic">
|
||||
<table name="#mpConsume_Init"> 7 8 9 10 11 11 12 13 14 </table>
|
||||
@@ -2095,8 +2068,7 @@
|
||||
<set name="npcId" val="8" />
|
||||
<set name="expPenalty" val="0.0" />
|
||||
<set name="isCubic" val="true" />
|
||||
<table name="#npcIds"> 12490 12491 12492 12493 12494 12495 12496 12497 12498 12499 12500 12501 12502 12537 </table>
|
||||
<set name="npcId" val="#npcIds" />
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1282" levels="2" name="Speed of Paagrio" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
|
||||
@@ -2245,8 +2217,7 @@
|
||||
<cond msg="Proper elemental seeds required.">
|
||||
<player seed_various="2"/>
|
||||
</cond>
|
||||
<table name="#mpConsume_Init"> 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>
|
||||
<table name="#mpRegen-sub"> 5 6 6 7 8 8 8 8 9 9 9 10 10 </table>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1289" levels="1" name="Inferno">
|
||||
<set name="mpInitialConsume" val="50"/>
|
||||
@@ -2338,8 +2309,7 @@
|
||||
<cond msg="Proper elemental seeds required.">
|
||||
<player seed_water="1" seed_wind="1"/>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="1288" levels="1" name="Aura Symphony">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1293" levels="1" name="Elemental Symphony">
|
||||
<set name="mpInitialConsume" val="50"/>
|
||||
@@ -2357,8 +2327,7 @@
|
||||
<cond msg="Proper elemental seeds required.">
|
||||
<player seed_fire="1" seed_wind="1"/>
|
||||
</cond>
|
||||
</for>
|
||||
</skill>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1294" levels="1" name="Elemental Storm">
|
||||
<set name="mpInitialConsume" val="50"/>
|
||||
@@ -2376,8 +2345,7 @@
|
||||
<cond msg="Proper elemental seeds required.">
|
||||
<player seed_fire="1" seed_water="1"/>
|
||||
</cond>
|
||||
<set name="effectType" val="DOT"/>
|
||||
<set name="effectPower" val="350"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1295" levels="9" name="Aqua Splash" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -2407,8 +2375,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
</skill>
|
||||
<skill id="1291" levels="1" name="Demon Wind">
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1296" levels="9" name="Rain of Fire" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
|
||||
@@ -2438,8 +2405,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="hitTime" val="7000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1297" levels="6" name="Clear Mind">
|
||||
<table name="#Tab-regMp-Walk"> 3.2 4.0 4.3 5.1 5.8 6.2 </table>
|
||||
|
@@ -16,8 +16,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="POISON BLEED"/>
|
||||
<set name="negatePower" val="#negatePower"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1301" levels="1" name="Servitor Blessing">
|
||||
<set name="mpInitialConsume" val="12"/>
|
||||
@@ -32,8 +31,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="ROOT PARALYZE DEBUFF"/>
|
||||
<set name="negatePower" val="3.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1303" levels="2" name="Wild Magic" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
|
||||
@@ -126,8 +124,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1306" levels="6" name="Ritual of Life" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench2MpConsume"> 95 94 93 92 91 90 89 88 87 86 86 85 84 83 82 81 80 79 78 77 76 76 75 74 73 72 71 70 69 68 </table>
|
||||
@@ -150,8 +147,7 @@
|
||||
<enchant1 name="power" val="#ench1Power"/>
|
||||
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
|
||||
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1307" levels="3" name="Prayer" enchantLevels1="30" enchantLevels2="30">
|
||||
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
|
||||
@@ -338,8 +334,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1313" levels="27" name="Pumping">
|
||||
<table name="#power"> 24 37 50 62 70 76 82 88 94 100 104 107 110 113 116 119 121 124 127 130 133 136 139 142 145 149 155 </table>
|
||||
@@ -352,8 +347,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1314" levels="27" name="Reeling">
|
||||
<table name="#power"> 24 37 50 62 70 76 82 88 94 100 104 107 110 113 116 119 121 124 127 130 133 136 139 142 145 149 155 </table>
|
||||
@@ -366,8 +360,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1315" levels="27" name="Fishing Expertise">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -376,8 +369,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1320" levels="9" name="Create Common Item">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -386,8 +378,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1321" levels="1" name="Dwarven Craft">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -397,8 +388,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1322" levels="1" name="Common Craft">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -408,8 +398,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1323" levels="1" name="Blessing of Noblesse">
|
||||
<set name="mpInitialConsume" val="14"/>
|
||||
@@ -479,8 +468,7 @@
|
||||
<cond msg="Proper elemental seeds required.">
|
||||
<player seed_any="4"/>
|
||||
</cond>
|
||||
</cond>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1327" levels="1" name="Symphony of Noblesse">
|
||||
<set name="mpInitialConsume" val="20"/>
|
||||
@@ -498,8 +486,7 @@
|
||||
<cond msg="Proper elemental seeds required.">
|
||||
<player seed_any="8"/>
|
||||
</cond>
|
||||
</cond>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1328" levels="8" name="Mass Summon Storm Cubic">
|
||||
<table name="#mpConsume_Init"> 28 33 38 43 46 49 52 55 </table>
|
||||
@@ -522,8 +509,7 @@
|
||||
<set name="npcId" val="1"/>
|
||||
<set name="expPenalty" val="0.0"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1329" levels="9" name="Mass Summon Aqua Cubic">
|
||||
<table name="#mpConsume_Init"> 28 31 35 38 41 46 49 52 55 </table>
|
||||
@@ -546,8 +532,7 @@
|
||||
<set name="npcId" val="7"/>
|
||||
<set name="expPenalty" val="0.0"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1330" levels="8" name="Mass Summon Phantom Cubic">
|
||||
<table name="#mpConsume_Init"> 28 33 38 43 46 49 52 55 </table>
|
||||
@@ -570,8 +555,7 @@
|
||||
<set name="npcId" val="5"/>
|
||||
<set name="expPenalty" val="0.0"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<set name="isCubic" val="true"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1331" levels="10" name="Summon Queen of Cat" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13343 13344 13345 13346 13347 13348 13349 13350 13351 13352 13353 13354 13355 13356 13357 13358 13359 13360 13361 13362 13363 13364 13365 13366 13367 13368 13369 13370 13371 13372 </table>
|
||||
@@ -604,8 +588,7 @@
|
||||
<set name="npcId" val="#npcIds"/>
|
||||
<set name="expPenalty" val="0.05"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1332" levels="10" name="Summon Unicorn Seraphim" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13463 13464 13465 13466 13467 13468 13469 13470 13471 13472 13473 13474 13475 13476 13477 13478 13479 13480 13481 13482 13483 13484 13485 13486 13487 13488 13489 13490 13491 13492 </table>
|
||||
@@ -638,8 +621,7 @@
|
||||
<set name="npcId" val="#npcIds"/>
|
||||
<set name="expPenalty" val="0.05"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1333" levels="10" name="Summon Nightshade" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13583 13584 13585 13586 13587 13588 13589 13590 13591 13592 13593 13594 13595 13596 13597 13598 13599 13600 13601 13602 13603 13604 13605 13606 13607 13608 13609 13610 13611 13612 </table>
|
||||
@@ -672,8 +654,7 @@
|
||||
<set name="npcId" val="#npcIds"/>
|
||||
<set name="expPenalty" val="0.05"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1334" levels="7" name="Summon Cursed Man" enchantLevels1="30">
|
||||
<table name="#enchantNpcId"> 13673 13674 13675 13676 13677 13678 13679 13680 13681 13682 13683 13684 13685 13686 13687 13688 13689 13690 13691 13692 13693 13694 13695 13696 13697 13698 13699 13700 13701 13702 </table>
|
||||
@@ -706,8 +687,7 @@
|
||||
<set name="npcId" val="#npcIds"/>
|
||||
<set name="expPenalty" val="0.15"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1335" levels="1" name="Balance Life">
|
||||
<set name="mpInitialConsume" val="25"/>
|
||||
@@ -722,8 +702,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1336" levels="1" name="Curse of Doom">
|
||||
<set name="mpInitialConsume" val="14"/>
|
||||
@@ -939,8 +918,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="hitTime" val="4000"/>
|
||||
<set name="skillType" val="WARRIOR_BANE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1345" levels="1" name="Mass Mage Bane">
|
||||
<set name="mpInitialConsume" val="27"/>
|
||||
@@ -956,8 +934,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="hitTime" val="4000"/>
|
||||
<set name="skillType" val="MAGE_BANE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1346" levels="1" name="Warrior Servitor">
|
||||
<set name="mpInitialConsume" val="14"/>
|
||||
@@ -1088,8 +1065,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="reuseDelay" val="10000"/>
|
||||
<set name="hitTime" val="4000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1351" levels="1" name="Mage Bane">
|
||||
<set name="mpInitialConsume" val="20"/>
|
||||
@@ -1104,8 +1080,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="reuseDelay" val="10000"/>
|
||||
<set name="hitTime" val="4000"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="1352" levels="1" name="Elemental Protection">
|
||||
<set name="mpInitialConsume" val="14"/>
|
||||
@@ -1557,7 +1532,6 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
</skill>
|
||||
<skill id="1373" levels="1" name="Strider Mastery">
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -46,8 +46,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2005" levels="1" name="Mana potion">
|
||||
<set name="power" val="400.0"/>
|
||||
@@ -57,8 +56,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="isPotion" val="true"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2006" levels="1" name="Scroll of enchant weapon-A grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -67,8 +65,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2007" levels="1" name="Scroll of enchant armor-A grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -77,8 +74,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2008" levels="1" name="Crystal scroll of enchant weapon-A grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -87,8 +83,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2009" levels="1" name="Crystal scroll of enchant armor-A grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -97,8 +92,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2010" levels="1" name="Endeavor potion">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -109,8 +103,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="isPotion" val="true"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2011" levels="1" name="Quick step potion">
|
||||
<!-- Done by dc -->
|
||||
@@ -152,8 +145,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2014" levels="1" name="Scroll of resurrection">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -163,8 +155,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="600"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2015" levels="1" name="Scroll of enchant weapon-B grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -173,8 +164,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2016" levels="1" name="Scroll of enchant armor-B grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -183,8 +173,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2017" levels="1" name="Scroll of enchant weapon-C grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -193,8 +182,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2018" levels="1" name="Scroll of enchant armor-C grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -203,8 +191,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2019" levels="1" name="Scroll of enchant weapon-D grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -213,8 +200,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2020" levels="1" name="Scroll of enchant armor-D grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -223,8 +209,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2021" levels="1" name="Scroll of enchant weapon-S grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -233,8 +218,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2022" levels="1" name="Scroll of enchant armor-S grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -243,8 +227,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2023" levels="1" name="Fairy Firecracker">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -253,8 +236,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2024" levels="1" name="Firecracker">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -263,8 +245,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2025" levels="1" name="Large Firecracker">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -273,8 +254,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2026" levels="1" name="Crystal scroll of enchant armor-C grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -283,8 +263,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2027" levels="1" name="Crystal scroll of enchant weapon-D grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -293,8 +272,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2028" levels="1" name="Crystal scroll of enchant armor-D grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -303,8 +281,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2029" levels="1" name="Crystal scroll of enchant weapon-S grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -313,8 +290,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2030" levels="1" name="Crystal scroll of enchant armor-S grade">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -323,8 +299,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2031" levels="1" name="Lesser healing potion">
|
||||
<set name="power" val="1.0"/>
|
||||
@@ -407,8 +382,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2037" levels="1" name="Greater healing potion">
|
||||
<set name="power" val="3.0"/>
|
||||
@@ -431,8 +405,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="isPotion" val="true"/>
|
||||
<set name="isPotion" val="true"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2039" levels="1" name="Soulshot">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -441,8 +414,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2040" levels="1" name="Scroll of escape to Clan Hall">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -452,8 +424,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2041" levels="1" name="Scroll of escape to Castle">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -463,8 +434,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2042" levels="1" name="Antidote">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -474,8 +444,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2043" levels="1" name="Advanced antidote">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -485,8 +454,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2044" levels="1" name="Bandage">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -496,8 +464,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2045" levels="1" name="Emergency dressing">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -507,8 +474,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2046" levels="1" name="Wolves' necklace">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -519,8 +485,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2047" levels="1" name="Magic shot">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -529,8 +494,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2048" levels="1" name="Wolves' food">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -540,8 +504,7 @@
|
||||
<set name="feed" val="150"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2049" levels="1" name="Blessed scroll of resurrection">
|
||||
<set name="power" val="100.0"/>
|
||||
@@ -551,8 +514,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="600"/>
|
||||
<set name="effectRange" val="600"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2050" levels="1" name="Scroll of Guidance">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -720,8 +682,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2061" levels="1" name="Blessed Spiritshot">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -730,8 +691,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2062" levels="1" name="L2Day - Blessed Scroll of Resurrection">
|
||||
<set name="power" val="100.0"/>
|
||||
@@ -741,8 +701,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="600"/>
|
||||
<set name="effectRange" val="600"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2063" levels="1" name="Hatchling Food">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -752,8 +711,7 @@
|
||||
<set name="feed" val="150"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2064" levels="1" name="Scroll of Mana Regeneration">
|
||||
<!-- Done by dc -->
|
||||
@@ -778,8 +736,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2066" levels="1" name="Echo Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -787,8 +744,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2067" levels="1" name="Echo Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -796,8 +752,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2068" levels="1" name="Echo Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -805,8 +760,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2069" levels="1" name="Echo Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -814,8 +768,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2070" levels="1" name="Echo Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -823,8 +776,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2071" levels="1" name="Echo Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -832,8 +784,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2072" levels="1" name="Echo Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -841,8 +792,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2073" levels="1" name="Echo Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -850,8 +800,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2074" levels="1" name="Potion of Critical Escape">
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -872,8 +821,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="800"/>
|
||||
<set name="effectRange" val="800"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2076" levels="1" name="Bless of Eva">
|
||||
<set name="castRange" val="-1"/>
|
||||
@@ -896,8 +844,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2078" levels="1" name="Compressed Package of Soulshots: No Grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -905,8 +852,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2079" levels="1" name="Compressed Package of Soulshots: D-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -914,8 +860,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2080" levels="1" name="Compressed Package of Soulshots: C-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -923,8 +868,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2081" levels="1" name="Compressed Package of Soulshots: B-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -932,8 +876,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2082" levels="1" name="Compressed Package of Soulshots: A-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -941,8 +884,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2083" levels="1" name="Compressed Package of Soulshots: S-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -950,8 +892,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2084" levels="1" name="Compressed Package of Spiritshots: No Grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -959,8 +900,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2085" levels="1" name="Compressed Package of Spiritshots: D-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -968,8 +908,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2086" levels="1" name="Compressed Package of Spiritshots: C-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -977,8 +916,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2087" levels="1" name="Compressed Package of Spiritshots: B-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -986,8 +924,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2088" levels="1" name="Compressed Package of Spiritshots: A-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -995,8 +932,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2089" levels="1" name="Compressed Package of Spiritshots: S-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -1004,8 +940,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2090" levels="1" name="Compressed Package of Blessed Spiritshots: No Grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -1013,8 +948,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2091" levels="1" name="Compressed Package of Blessed Spiritshots: D-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -1022,8 +956,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2092" levels="1" name="Compressed Package of Blessed Spiritshots: C-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -1031,8 +964,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2093" levels="1" name="Compressed Package of Blessed Spiritshots: B-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -1040,8 +972,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2094" levels="1" name="Compressed Package of Blessed Spiritshots: A-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -1049,8 +980,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2095" levels="1" name="Compressed Package of Blessed Spiritshots: S-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -1058,8 +988,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2096" levels="1" name="Soul Crystal">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -1071,8 +1000,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="300"/>
|
||||
<set name="effectRange" val="500"/>
|
||||
<set name="effectRange" val="500"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2097" levels="3" name="Sowing">
|
||||
<table name="#mpConsume"> 4 6 8 </table>
|
||||
@@ -1084,8 +1012,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="150"/>
|
||||
<set name="effectRange" val="350"/>
|
||||
<set name="effectRange" val="350"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2098" levels="1" name="Harvesting">
|
||||
<set name="mpConsume" val="3"/>
|
||||
@@ -1096,8 +1023,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="20"/>
|
||||
<set name="effectRange" val="100"/>
|
||||
<set name="effectRange" val="100"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2099" levels="1" name="Escape: 5 minutes">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -1106,7 +1032,6 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -7,8 +7,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2101" levels="1" name="Feed: General Strider">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -17,8 +16,7 @@
|
||||
<set name="feed" val="200"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2102" levels="1" name="Feed: Clan Hall Strider">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -27,8 +25,7 @@
|
||||
<set name="feed" val="450"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2103" levels="1" name="Mystery Potion">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -47,8 +44,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2105" levels="1" name="Greater Compressed Package of Soulshots: D-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -56,8 +52,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2106" levels="1" name="Greater Compressed Package of Soulshots: C-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -65,8 +60,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2107" levels="1" name="Greater Compressed Package of Soulshots: B-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -74,8 +68,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2108" levels="1" name="Greater Compressed Package of Soulshots: A-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -83,8 +76,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2109" levels="1" name="Greater Compressed Package of Soulshots: S-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -92,8 +84,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2110" levels="1" name="Greater Compressed Package of Spiritshots: No-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -101,8 +92,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2111" levels="1" name="Greater Compressed Package of Spiritshots: D-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -110,8 +100,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2112" levels="1" name="Greater Compressed Package of Spiritshots: C-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -119,8 +108,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2113" levels="1" name="Greater Compressed Package of Spiritshots: B-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -128,8 +116,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2114" levels="1" name="Greater Compressed Package of Spiritshots: A-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -137,8 +124,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2115" levels="1" name="Greater Compressed Package of Spiritshots: S-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -146,8 +132,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2116" levels="1" name="Greater Compressed Package of Blessed Spiritshots: No-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -155,8 +140,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2117" levels="1" name="Greater Compressed Package of Blessed Spiritshots: D-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -164,8 +148,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2118" levels="1" name="Greater Compressed Package of Blessed Spiritshots: C-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -173,8 +156,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2119" levels="1" name="Greater Compressed Package of Blessed Spiritshots: B-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -182,8 +164,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2120" levels="1" name="Greater Compressed Package of Blessed Spiritshots: A-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -191,8 +172,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2121" levels="1" name="Greater Compressed Package of Blessed Spiritshots: S-grade">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -200,8 +180,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2122" levels="1" name="Facelifting Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -210,8 +189,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2123" levels="1" name="Facelifting Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -220,8 +198,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2124" levels="1" name="Facelifting Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -230,8 +207,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2125" levels="1" name="Dye Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -240,8 +216,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2126" levels="1" name="Dye Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -250,8 +225,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2127" levels="1" name="Dye Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -260,8 +234,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2128" levels="1" name="Dye Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -270,8 +243,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2129" levels="1" name="Hair Style Change Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -280,8 +252,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2130" levels="1" name="Hair Style Change Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -290,8 +261,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2131" levels="1" name="Hair Style Change Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -300,8 +270,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2132" levels="1" name="Hair Style Change Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -310,8 +279,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2133" levels="1" name="Hair Style Change Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -320,8 +288,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2134" levels="1" name="Hair Style Change Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -330,8 +297,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2135" levels="1" name="Hair Style Change Potion">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -340,8 +306,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2136" levels="1" name="Rice Cake">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -349,8 +314,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2137" levels="1" name="Summon Regular Tree">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -358,8 +322,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2138" levels="1" name="Summon Special Tree">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -367,8 +330,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2139" levels="1" name="Special Tree Recovery Bonus">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -377,8 +339,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2140" levels="1" name="Carol Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -386,8 +347,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2141" levels="1" name="Carol Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -395,8 +355,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2142" levels="1" name="Carol Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -404,8 +363,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2143" levels="1" name="Carol Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -413,8 +371,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2144" levels="1" name="Carol Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -422,8 +379,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2145" levels="1" name="Carol Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -431,8 +387,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2146" levels="1" name="Carol Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -440,8 +395,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2147" levels="1" name="Carol Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -449,8 +403,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2148" levels="1" name="Carol Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -458,8 +411,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2149" levels="1" name="Carol Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -467,8 +419,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2150" levels="1" name="Soulshot: D Grade">
|
||||
<table name="#multiplier"> 2.0 </table>
|
||||
@@ -478,8 +429,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2151" levels="1" name="Soulshot: C Grade">
|
||||
<table name="#multiplier"> 2.0 </table>
|
||||
@@ -489,8 +439,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2152" levels="1" name="Soulshot: B Grade">
|
||||
<table name="#multiplier"> 2.0 </table>
|
||||
@@ -500,8 +449,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2153" levels="1" name="Soulshot: A Grade">
|
||||
<table name="#multiplier"> 2.0 </table>
|
||||
@@ -511,8 +459,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2154" levels="1" name="Soulshot: S Grade">
|
||||
<table name="#multiplier"> 2.0 </table>
|
||||
@@ -522,8 +469,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2155" levels="1" name="Spiritshot: D Grade">
|
||||
<table name="#multiplier"> 1.5 </table>
|
||||
@@ -533,8 +479,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2156" levels="1" name="Spiritshot: C Grade">
|
||||
<table name="#multiplier"> 1.5 </table>
|
||||
@@ -544,8 +489,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2157" levels="1" name="Spiritshot: B Grade">
|
||||
<table name="#multiplier"> 1.5 </table>
|
||||
@@ -555,8 +499,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2158" levels="1" name="Spiritshot: A Grade">
|
||||
<table name="#multiplier"> 1.5 </table>
|
||||
@@ -566,8 +509,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2159" levels="1" name="Spiritshot: S Grade">
|
||||
<table name="#multiplier"> 1.5 </table>
|
||||
@@ -577,8 +519,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2160" levels="1" name="Blessed Spiritshot: D Grade">
|
||||
<table name="#multiplier"> 2.0 </table>
|
||||
@@ -588,8 +529,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2161" levels="1" name="Blessed Spiritshot: C Grade">
|
||||
<table name="#multiplier"> 2.0 </table>
|
||||
@@ -599,8 +539,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2162" levels="1" name="Blessed Spiritshot: B Grade">
|
||||
<table name="#multiplier"> 2.0 </table>
|
||||
@@ -610,8 +549,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2163" levels="1" name="Blessed Spiritshot: A Grade">
|
||||
<table name="#multiplier"> 2.0 </table>
|
||||
@@ -621,8 +559,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2164" levels="1" name="Blessed Spiritshot: S Grade">
|
||||
<table name="#multiplier"> 2.0 </table>
|
||||
@@ -632,8 +569,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2165" levels="1" name="Energy Stone">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -642,8 +578,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="maxCharges" val="2"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2166" levels="2" name="CP Gauge Potion">
|
||||
<table name="#power"> 50 200 </table>
|
||||
@@ -655,8 +590,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="isPotion" val="true"/>
|
||||
<set name="isPotion" val="true"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2167" levels="3" name="Scroll of SP">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -665,8 +599,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2168" levels="6" name="Raid Blessing">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -707,8 +640,7 @@
|
||||
<set name="effectRange" val="600"/>
|
||||
<set name="negateStats" val="SLEEP"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<set name="negateStats" val="SLEEP"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2171" levels="1" name="Spellbook Paper">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -716,8 +648,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2172" levels="1" name="Scroll of Giants">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -725,8 +656,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2173" levels="1" name="Book of Giants">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -734,8 +664,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2174" levels="3" name="Ingredient Bag">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -743,8 +672,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2175" levels="1" name="Ingredient Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -752,8 +680,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2176" levels="4" name="Ancient Papyrus">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
@@ -761,8 +688,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2177" levels="1" name="Blessed Scroll of Escape: Clan Hall">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -771,8 +697,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2178" levels="1" name="Blessed Scroll of Escape: Castle">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -781,8 +706,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2179" levels="1" name="Blessed Scroll of Resurrection: For Pets">
|
||||
<set name="power" val="100.0"/>
|
||||
@@ -792,8 +716,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="600"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="600"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2180" levels="1" name="Food for Wyverns">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -802,64 +725,56 @@
|
||||
<set name="feed" val="450"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2181" levels="1" name="Item - Fishing Shot">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2182" levels="1" name="Item - Fishing Shot">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2183" levels="1" name="Item - Fishing Shot">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2184" levels="1" name="Item - Fishing Shot">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2185" levels="1" name="Item - Fishing Shot">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2186" levels="1" name="Item - Fishing Shot">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2187" levels="1" name="Item - Special Sound Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2188" levels="1" name="Golden Spice">
|
||||
<set name="power" val="0"/>
|
||||
@@ -871,8 +786,7 @@
|
||||
<set name="itemConsumeCount" val="1"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2189" levels="1" name="Crystal Spice">
|
||||
<set name="power" val="0"/>
|
||||
@@ -884,87 +798,76 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2190" levels="9" name="Item - Green Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2191" levels="9" name="Item - Jade Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2192" levels="9" name="Item - Blue Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2193" levels="9" name="Item - Yellow Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2194" levels="9" name="Item - Orange Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2195" levels="9" name="Item - Violet Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2196" levels="9" name="Item - Red Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2197" levels="9" name="Item - White Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2198" levels="9" name="Item - Black Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2199" levels="3" name="Item - Green Treasue Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -5,104 +5,91 @@
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2201" levels="3" name="Item - Blue Treasue Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2202" levels="3" name="Item - Yellow Treasue Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2203" levels="3" name="Item - Orange Treasue Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2204" levels="3" name="Item - Violet Treasue Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2205" levels="3" name="Item - Red Treasue Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2206" levels="3" name="Item - White Treasue Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2207" levels="3" name="Item - Black Treasue Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2208" levels="1" name="Item - Blessed Scroll of Enchant Armor">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2209" levels="1" name="Item - Blessed Scroll of Enchant Armor">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2210" levels="1" name="Item - Blessed Scroll of Enchant Armor">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2211" levels="1" name="Item - Blessed Scroll of Enchant Armor">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2212" levels="1" name="Item - Blessed Scroll of Enchant Armor">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2213" levels="21" name="Escape - to X Town">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -112,8 +99,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2214" levels="6" name="Scroll of Escape to Talking Island">
|
||||
<!-- skill levels are 1-5 & 10 ... names correspond with 2213 levels -->
|
||||
@@ -124,120 +110,105 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2215" levels="4" name="Item - Quest Special Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2216" levels="4" name="Item - Quest Special Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2217" levels="5" name="Item - Quest Treasure Box">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2218" levels="3" name="Item - Quest Sac">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2219" levels="2" name="Item - Quest Sac">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2220" levels="9" name="Item - Easy Green Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2221" levels="9" name="Item - Easy Jade Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2222" levels="9" name="Item - Easy Blue Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2223" levels="9" name="Item - Easy Yellow Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2224" levels="9" name="Item - Easy Orange Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2225" levels="9" name="Item - Easy Violet Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2226" levels="9" name="Item - Easy Red Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2227" levels="9" name="Item - Easy White Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2228" levels="9" name="Item - Easy Black Fish">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2229" levels="8" name="Treasure Chest Key">
|
||||
<table name="#itemConsume">6665 6666 6667 6668 6669 6670 6671 6672</table>
|
||||
@@ -251,16 +222,14 @@
|
||||
<set name="itemConsumeCount" val="1"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2230" levels="1" name="Item - Theme Sound Crystal">
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="2231" levels="1" name="Amulet: Protection of Valakas">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -297,7 +266,6 @@
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -6,8 +6,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3002" levels="1" name="int_2">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -15,8 +14,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3003" levels="1" name="str_2">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -24,8 +22,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3004" levels="1" name="maxmp_5">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -33,8 +30,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3005" levels="1" name="Bleed">
|
||||
<set name="power" val="5.0"/>
|
||||
@@ -54,8 +50,7 @@
|
||||
<set name="skillType" val="ITEM_SA"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3007" levels="6" name="Special Ability: Guidance">
|
||||
<table name="#accCombat"> 6.88 6.07 5.72 5.37 5.02 4.68 </table>
|
||||
@@ -147,8 +142,10 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for>
|
||||
<mul val="1.3" order="0x30" stat="maxMp"/><!-- Mana Up -->
|
||||
<mul val="1.3" order="0x30" stat="maxMp"/>
|
||||
<!-- Mana Up -->
|
||||
<mul val="#pvpBonus" order="0x30" stat="pvpPhysDmg"/>
|
||||
<!-- Enhances damage to target during PvP -->
|
||||
<mul val="#pvpBonus" order="0x30" stat="pvpPhysSkillsDmg"/>
|
||||
<mul val="#pvpBonus" order="0x30" stat="pvpMagicalDmg"/>
|
||||
</for>
|
||||
@@ -200,14 +197,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3020" levels="6" name="Special Ability: Critical Bleed">
|
||||
</for>
|
||||
|
||||
</skill>
|
||||
<skill id="3020" levels="6" name="Special Ability: Critical Bleed">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Descriptions:
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Descriptions: 1: A wound appears and HP falls. Effect 5. 6: A wound appears and HP falls. Effect 7. created 2005-05-29 23:34:30 -->
|
||||
<table name="#dmg"> 13 17 22 27 31 34 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -221,14 +211,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3021" levels="6" name="Special Ability: Critical Bleed">
|
||||
<effect count="7" name="DamOverTime" time="5" val="#dmg" abnormal="bleeding"/>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3021" levels="6" name="Special Ability: Critical Bleed">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Descriptions:
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Descriptions: 1: A wound appears and HP falls. Effect 5. 6: A wound appears and HP falls. Effect 7. created 2005-05-29 23:34:30 -->
|
||||
<table name="#dmg"> 13 17 22 27 31 34 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -242,19 +225,14 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3022" levels="7" name="Special Ability: Critical Drain">
|
||||
<effect count="7" name="DamOverTime" time="5" val="#dmg" abnormal="bleeding"/>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3022" levels="7" name="Special Ability: Critical Drain">
|
||||
<!--
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. created 2005-05-29 23:34:30 -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="hitTime" val="3000"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="isMagic" val="true"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3023" levels="6" name="Special Ability: Critical Damage">
|
||||
<table name="#cAtkAdd"> 174.78 194.1 213.12 231.29 247.98 262.57 </table>
|
||||
@@ -268,14 +246,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3024" levels="6" name="Special Ability: Critical Poison">
|
||||
<add order="0x40" stat="cAtkAdd" val="#cAtkAdd"/>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3024" levels="6" name="Special Ability: Critical Poison">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Descriptions:
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Descriptions: 1: Causes poisoning. Effect 5. 6: Causes poisoning. Effect 7. created 2005-05-29 23:34:30 -->
|
||||
<table name="#dmg"> 12 18 24 31 38 44 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -290,33 +261,20 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3025" levels="6" name="Special Ability: Critical Anger">
|
||||
<effect count="7" name="DamOverTime" time="3" val="#dmg" abnormal="poison"/>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3025" levels="6" name="Special Ability: Critical Anger">
|
||||
<!--
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. created 2005-05-29 23:34:30 -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3026" levels="6" name="Special Ability: Critical Anger">
|
||||
<for>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3026" levels="6" name="Special Ability: Critical Anger">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Descriptions:
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Descriptions: 1: Causes additional damage during a critical attack while reducing one's own HP. 6: Causes additional damage during a critical attack while reducing one's own HP. created 2005-05-29 23:34:30 -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="ITEM_SA"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="ITEM_SA"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3027" levels="6" name="Special Ability: Rsk. Focus">
|
||||
<table name="#pvpBonus"> 1 1 1 1 1 1 </table>
|
||||
@@ -490,15 +448,7 @@
|
||||
<set name="isMagic" val="true" />
|
||||
</skill>
|
||||
<skill id="3040" levels="6" name="Special Ability: Critical Poison">
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="isMagic" val="true" />
|
||||
</skill>
|
||||
<skill id="3040" levels="6" name="Special Ability: Critical Poison">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Target is set to TARGET_NONE, skillType to POISON for server compatability.
|
||||
Descriptions:
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Target is set to TARGET_NONE, skillType to POISON for server compatability. Descriptions: 1: Causes poisoning. Effect 5. 6: Causes poisoning. Effect 7. created 2005-05-29 23:34:31 -->
|
||||
<table name="#dmg"> 12 18 24 31 38 44 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -513,15 +463,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3041" levels="6" name="Special Ability: Critical Poison">
|
||||
<effect count="7" name="DamOverTime" time="3" val="#dmg" abnormal="poison"/>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3041" levels="6" name="Special Ability: Critical Poison">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Target is set to TARGET_NONE, skillType to POISON for server compatability.
|
||||
Descriptions:
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Target is set to TARGET_NONE, skillType to POISON for server compatability. Descriptions: 1: Causes poisoning. Effect 5. 6: Causes poisoning. Effect 7. created 2005-05-29 23:34:31 -->
|
||||
<table name="#dmg"> 12 18 24 31 38 44 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -615,8 +557,10 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.15"/>
|
||||
<!-- Casting Spd. +15% -->
|
||||
<mul val="#pvpBonus" order="0x30" stat="pvpPhysDmg"/>
|
||||
<!-- Enhances damage to target during PvP -->
|
||||
<mul val="#pvpBonus" order="0x30" stat="pvpPhysSkillsDmg"/>
|
||||
<mul val="#pvpBonus" order="0x30" stat="pvpMagicalDmg"/>
|
||||
</for>
|
||||
@@ -674,15 +618,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3052" levels="2" name="Special Ability: Critical Bleed">
|
||||
<mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05"/>
|
||||
<mul order="0x30" stat="pvpMagicalDmg" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3052" levels="2" name="Special Ability: Critical Bleed">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Target is set to TARGET_NONE, skillType to BLEED for server compatability.
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Target is set to TARGET_NONE, skillType to BLEED for server compatability. Descriptions: 1: A wound appears and HP falls. Effect 7. 2: A wound appears and HP falls. Effect 7. created 2005-05-29 23:34:31 -->
|
||||
<table name="#dmg"> 31 34 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -696,15 +632,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3053" levels="2" name="Special Ability: Critical Bleed">
|
||||
<for>
|
||||
<effect count="7" name="DamOverTime" time="5" val="#dmg" abnormal="bleeding"/>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3053" levels="2" name="Special Ability: Critical Bleed">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Target is set to TARGET_NONE, skillType to BLEED for server compatability.
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Target is set to TARGET_NONE, skillType to BLEED for server compatability. Descriptions: 1: A wound appears and HP falls. Effect 7. 2: A wound appears and HP falls. Effect 7. created 2005-05-29 23:34:31 -->
|
||||
<table name="#dmg"> 31 34 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -718,15 +646,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3054" levels="2" name="Special Ability: Critical Bleed">
|
||||
<for>
|
||||
<effect count="7" name="DamOverTime" time="5" val="#dmg" abnormal="bleeding"/>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3054" levels="2" name="Special Ability: Critical Bleed">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Target is set to TARGET_NONE, skillType to BLEED for server compatability.
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Target is set to TARGET_NONE, skillType to BLEED for server compatability. Descriptions: 1: A wound appears and HP falls. Effect 7. 2: A wound appears and HP falls. Effect 7. created 2005-05-29 23:34:31 -->
|
||||
<table name="#dmg"> 31 34 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -740,15 +660,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3055" levels="2" name="Special Ability: Critical Bleed">
|
||||
<for>
|
||||
<effect count="7" name="DamOverTime" time="5" val="#dmg" abnormal="bleeding"/>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3055" levels="2" name="Special Ability: Critical Bleed">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Target is set to TARGET_NONE, skillType to BLEED for server compatability.
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Target is set to TARGET_NONE, skillType to BLEED for server compatability. Descriptions: 1: A wound appears and HP falls. Effect 7. 2: A wound appears and HP falls. Effect 7. created 2005-05-29 23:34:31 -->
|
||||
<table name="#dmg"> 31 34 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -834,15 +746,7 @@
|
||||
<set name="isMagic" val="true" />
|
||||
</skill>
|
||||
<skill id="3061" levels="3" name="Special Ability: Critical Poison">
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="absorbPart" val="35" />
|
||||
<set name="isMagic" val="true" />
|
||||
</skill>
|
||||
<skill id="3061" levels="3" name="Special Ability: Critical Poison">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Descriptions:
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Descriptions: 1: Causes poisoning. Effect 7. 2: Causes poisoning. Effect 7. 3: Causes poisoning. Effect 7. <- to be confirmed created 2005-05-29 23:34:31 -->
|
||||
<table name="#dmg"> 18 31 44 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -857,14 +761,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3062" levels="2" name="Special Ability: Critical Poison">
|
||||
<for>
|
||||
<effect count="7" name="DamOverTime" time="3" val="#dmg" abnormal="poison"/>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3062" levels="2" name="Special Ability: Critical Poison">
|
||||
<!--
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Descriptions: 1: Causes poisoning. Effect 7. 2: Causes poisoning. Effect 7. created 2005-05-29 23:34:31 -->
|
||||
<table name="#dmg"> 18 31 44 </table>
|
||||
<set name="power" val="100"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
@@ -1047,14 +944,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3075" levels="2" name="Special Ability: Magic Paralyze">
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<for>
|
||||
<effect name="Mute" time="30" val="0" stackOrder="1" stackType="silence" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3075" levels="2" name="Special Ability: Magic Paralyze">
|
||||
<!--
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Descriptions: 1: Paralyzes target. 2: Paralyzes target. created 2005-05-29 23:34:31 -->
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="power" val="100"/>
|
||||
<set name="skillType" val="PARALYZE"/>
|
||||
@@ -1062,8 +952,7 @@
|
||||
<set name="lvlDepend" val="1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="power" val="100"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3076" levels="6" name="Special Ability: Empower">
|
||||
<table name="#magicLvl"> 46 49 52 55 58 61 </table>
|
||||
@@ -1104,14 +993,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3079" levels="6" name="Special Ability: Magic Paralyze">
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<for>
|
||||
<effect name="Mute" time="30" val="0" stackOrder="1" stackType="silence" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3079" levels="6" name="Special Ability: Magic Paralyze">
|
||||
<!--
|
||||
<!-- Automatically generated from C3 client files. Need to be checked/fixed. Descriptions: 1: Paralyzes target. 6: Paralyzes target. created 2005-05-29 23:34:31 -->
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="skillType" val="PARALYZE"/>
|
||||
<set name="power" val="100"/>
|
||||
@@ -1119,7 +1001,6 @@
|
||||
<set name="lvlDepend" val="1"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="skillType" val="PARALYZE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
File diff suppressed because it is too large
Load Diff
@@ -1,69 +1,27 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="3600" levels="9" name="Special Ability: Anger">
|
||||
<!--
|
||||
Needs to be finished.
|
||||
Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.
|
||||
Description(s):
|
||||
Lvl 1 - Decreases the character's Maximum HP but increases P. Atk. Allows the character to attack multiple opponents.
|
||||
Lvl 2 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents.
|
||||
Lvl 3 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents.
|
||||
Lvl 4 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents.
|
||||
Lvl 5 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents.
|
||||
Lvl 6 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents.
|
||||
Lvl 7 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP.
|
||||
Lvl 8 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP.
|
||||
Lvl 9 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP.
|
||||
-->
|
||||
<!-- Needs to be finished. Target is set to TARGET_NONE, skillType to NOTDONE for server compatability. Description(s): Lvl 1 - Decreases the character's Maximum HP but increases P. Atk. Allows the character to attack multiple opponents. Lvl 2 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents. Lvl 3 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents. Lvl 4 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents. Lvl 5 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents. Lvl 6 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents. Lvl 7 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 8 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 9 - Decreases the character's Maximum HP but increases P. Atk., and allows the character to attack multiple opponents and inflicts additional damage during PvP. -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="ITEM_SA"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3601" levels="9" name="Special Ability: Haste">
|
||||
<!--
|
||||
Needs to be finished.
|
||||
Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.
|
||||
Description(s):
|
||||
Lvl 1 - Increases Atk.Spd., and enables the character to attack multiple opponents.
|
||||
Lvl 2 - Increases Atk.Spd., and enables the character to attack multiple opponents.
|
||||
Lvl 3 - Increases Atk.Spd., and enables the character to attack multiple opponents.
|
||||
Lvl 4 - Increases Atk.Spd., and enables the character to attack multiple opponents.
|
||||
Lvl 5 - Increases Atk.Spd., and enables the character to attack multiple opponents.
|
||||
Lvl 6 - Increases Atk.Spd., and enables the character to attack multiple opponents.
|
||||
Lvl 7 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP.
|
||||
Lvl 8 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP.
|
||||
Lvl 9 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP.
|
||||
-->
|
||||
<!-- Needs to be finished. Target is set to TARGET_NONE, skillType to NOTDONE for server compatability. Description(s): Lvl 1 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 2 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 3 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 4 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 5 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 6 - Increases Atk.Spd., and enables the character to attack multiple opponents. Lvl 7 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 8 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 9 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP. -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="ITEM_SA"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="3602" levels="9" name="Special Ability: Guidance">
|
||||
<!--
|
||||
Needs to be finished.
|
||||
Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.
|
||||
Description(s):
|
||||
Lvl 1 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP.
|
||||
Lvl 2 - Increases Accuracy, and enables the character to attack multiple opponents.
|
||||
Lvl 3 - Increases Accuracy, and enables the character to attack multiple opponents.
|
||||
Lvl 4 - Increases Accuracy, and enables the character to attack multiple opponents.
|
||||
Lvl 5 - Increases Accuracy, and enables the character to attack multiple opponents.
|
||||
Lvl 6 - Increases Accuracy, and enables the character to attack multiple opponents.
|
||||
Lvl 7 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP.
|
||||
Lvl 8 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP.
|
||||
Lvl 9 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP.
|
||||
-->
|
||||
<!-- Needs to be finished. Target is set to TARGET_NONE, skillType to NOTDONE for server compatability. Description(s): Lvl 1 - Increases Atk. Spd., and enables the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 2 - Increases Accuracy, and enables the character to attack multiple opponents. Lvl 3 - Increases Accuracy, and enables the character to attack multiple opponents. Lvl 4 - Increases Accuracy, and enables the character to attack multiple opponents. Lvl 5 - Increases Accuracy, and enables the character to attack multiple opponents. Lvl 6 - Increases Accuracy, and enables the character to attack multiple opponents. Lvl 7 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 8 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP. Lvl 9 - Increases Accuracy, and enables the character to attack multiple opponents and inflicts additional damage during PvP. -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="ITEM_SA"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -18,8 +18,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4002" levels="12" name="NPC HP Drain">
|
||||
<table name="#mpConsume"> 18 29 40 53 68 83 98 104 109 112 115 117 </table>
|
||||
@@ -38,9 +37,9 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="absorbPart" val="0.2" /><!-- absorbs 20% of damage -->
|
||||
<for>
|
||||
</for>
|
||||
<set name="absorbPart" val="0.2" />
|
||||
<!-- absorbs 20% of damage -->
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4003" levels="1" name="Golem Body">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -50,8 +49,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4004" levels="1" name="Fragile Skull">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -61,8 +59,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4005" levels="1" name="Floating Target">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -72,8 +69,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4006" levels="1" name="Blazing Log">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -83,8 +79,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4007" levels="1" name="Immortal Life">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -94,8 +89,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4008" levels="1" name="Insect Skin">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -105,8 +99,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4009" levels="6" name="Resist Fire">
|
||||
<table name="#vuln"> 0.85 0.70 0.50 0.30 0.10 0 </table>
|
||||
@@ -174,8 +167,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4014" levels="1" name="Resistance To Water, Vulnerable To Fire">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -185,8 +177,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4015" levels="1" name="Resistance To Wind, Vulnerable To Earth">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -196,8 +187,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4016" levels="1" name="Resistance To Earth, Vulnerable To Wind">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -207,8 +197,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4017" levels="1" name="Brandish Queen Ant">
|
||||
<set name="power" val="271.0"/>
|
||||
@@ -220,8 +209,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4018" levels="1" name="Decrease Speed">
|
||||
<set name="save" val="5"/>
|
||||
@@ -272,8 +260,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4021" levels="1" name="Body Of Queent Ant">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -294,8 +281,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4023" levels="1" name="Body Of Royal Guard Ant">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -305,8 +291,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4024" levels="1" name="Heal Queen Ant 2">
|
||||
<set name="power" val="10845"/>
|
||||
@@ -317,8 +302,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4025" levels="12" name="Master Recharge">
|
||||
<table name="#mpConsume"> 24 39 53 70 90 110 130 128 145 150 153 155 </table>
|
||||
@@ -333,8 +317,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4026" levels="1" name="Gludio Flame">
|
||||
<set name="castRange" val="900"/>
|
||||
@@ -351,8 +334,7 @@
|
||||
<set name="skillRadius" val="200"/>
|
||||
<set name="skillType" val="MDAM"/>
|
||||
<set name="target" val="TARGET_AREA"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4027" levels="1" name="Gludio Heal">
|
||||
<set name="castRange" val="600"/>
|
||||
@@ -367,8 +349,7 @@
|
||||
<set name="reuseDelay" val="10000"/>
|
||||
<set name="skillType" val="HEAL"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4028" levels="3" name="Enhance P.Atk">
|
||||
<table name="#Tab-pAtk"> 1.08 1.12 1.15 </table>
|
||||
@@ -465,8 +446,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4033" levels="12" name="NPC Burn">
|
||||
<table name="#mpConsume"> 18 29 40 53 68 83 98 104 109 113 115 117 </table>
|
||||
@@ -485,8 +465,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4034" levels="12" name="Decrease Speed">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -626,8 +605,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4040" levels="12" name="NPC Bow Attack">
|
||||
<table name="#mpConsume"> 27 44 62 85 109 135 157 168 177 183 187 189 </table>
|
||||
@@ -644,8 +622,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4041" levels="2" name="Cruma Blaze">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -655,8 +632,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4042" levels="1" name="Nurka Blaze">
|
||||
<set name="magicLvl" val="45"/>
|
||||
@@ -671,8 +647,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4043" levels="1" name="Partisan Flame">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -682,8 +657,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4044" levels="1" name="Partisan Heal">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -693,8 +667,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4045" levels="1" name="Resist Full Magic Attack">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -704,8 +677,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4046" levels="12" name="Sleep">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -778,8 +750,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4050" levels="7" name="Cubic Drain">
|
||||
<table name="#power"> 29.0 33.0 39.0 43.0 46.0 50.0 53.0 </table>
|
||||
@@ -794,9 +765,9 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="absorbPart" val="0.4" /><!-- absorbs 40% of damage -->
|
||||
<for>
|
||||
</for>
|
||||
<set name="absorbPart" val="0.4" />
|
||||
<!-- absorbs 40% of damage -->
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4051" levels="7" name="Cubic Heal">
|
||||
<table name="#power"> 201.0 241.0 281.0 314.0 339.0 361.0 382.0 </table>
|
||||
@@ -810,8 +781,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4052" levels="6" name="Poison">
|
||||
<table name="#dmg"> 31 38 44 44 44 48 </table>
|
||||
@@ -895,8 +865,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4057" levels="1" name="Insect Weak Point">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -905,8 +874,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4058" levels="1" name="Plant Weak Point">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -915,8 +883,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4059" levels="1" name="Animal Weak Point">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -925,8 +892,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4060" levels="1" name="Beast Weak Point">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -935,8 +901,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4061" levels="1" name="Dragon Weak Point">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -945,8 +910,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4062" levels="1" name="Orfen">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -1008,8 +972,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4066" levels="12" name="NPC Twister">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -1028,8 +991,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4067" levels="12" name="NPC Mortal Blow">
|
||||
<table name="#mpConsume"> 14 22 31 43 55 68 79 84 89 92 94 95 </table>
|
||||
@@ -1047,8 +1009,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4068" levels="12" name="Mechanical Cannon">
|
||||
<table name="#mpConsume"> 14 22 31 43 55 68 79 84 89 92 94 95 </table>
|
||||
@@ -1065,8 +1026,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4069" levels="12" name="NPC Curve Beam Cannon">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -1084,8 +1044,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4070" levels="1" name="Decrease Atk. Spd.">
|
||||
<!-- Done by dc -->
|
||||
@@ -1248,8 +1207,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="150"/>
|
||||
<set name="effectRange" val="650"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4078" levels="12" name="NPC Flamestrike">
|
||||
<table name="#mpConsume"> 18 29 40 53 68 83 98 104 109 113 115 117 </table>
|
||||
@@ -1269,8 +1227,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4079" levels="1" name="Siege Hammer">
|
||||
<set name="mpConsume" val="150"/>
|
||||
@@ -1285,8 +1242,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4080" levels="1" name="Dark Heal">
|
||||
<set name="mpConsume" val="98"/>
|
||||
@@ -1300,8 +1256,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4081" levels="1" name="Pretending to steal">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -1312,8 +1267,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4082" levels="1" name="Poison of Death">
|
||||
<set name="power" val="100"/>
|
||||
@@ -1339,8 +1293,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4084" levels="10" name="Resist Physical Attack">
|
||||
<!-- Done by dc -->
|
||||
@@ -1395,8 +1348,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4088" levels="12" name="Bleed">
|
||||
<table name="#damage">2 3 5 6 8 9 10 11 12 13 14 15</table>
|
||||
@@ -1530,8 +1482,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="STUN SLEEP MUTE FEAR CONFUSION POISON BLEED BUFF DEBUFF"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4095" levels="1" name="Damage Shield">
|
||||
<set name="power" val="20.0"/>
|
||||
@@ -1540,8 +1491,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4096" levels="3" name="NPC Hawkeye">
|
||||
<!-- Done by dc -->
|
||||
|
@@ -17,8 +17,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4101" levels="12" name="NPC Spinning Slasher">
|
||||
<table name="#mpConsume"> 14 22 31 43 55 68 79 84 89 92 94 95 </table>
|
||||
@@ -36,8 +35,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4102" levels="2" name="Become weak against line of fire">
|
||||
<table name="#Tab-fireVuln"> 1.15 1.20 </table>
|
||||
@@ -123,8 +121,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4106" levels="1" name="Shock">
|
||||
<set name="magicLvl" val="70"/>
|
||||
@@ -174,8 +171,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4109" levels="1" name="Curse of Antharas">
|
||||
<!-- Done by dc -->
|
||||
@@ -219,8 +215,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4111" levels="1" name="Fossilization">
|
||||
<set name="magicLvl" val="70"/>
|
||||
@@ -254,8 +249,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="50"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4113" levels="1" name="Animal doing ordinary attack">
|
||||
<set name="magicLvl" val="70"/>
|
||||
@@ -270,8 +264,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="50"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4114" levels="1" name="Aden Flame">
|
||||
<set name="castRange" val="1100"/>
|
||||
@@ -288,8 +281,7 @@
|
||||
<set name="skillRadius" val="200"/>
|
||||
<set name="skillType" val="MDAM"/>
|
||||
<set name="target" val="TARGET_AREA"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4115" levels="1" name="Aden Heal">
|
||||
<set name="castRange" val="600"/>
|
||||
@@ -304,8 +296,7 @@
|
||||
<set name="reuseDelay" val="10000"/>
|
||||
<set name="skillType" val="HEAL"/>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4116" levels="10" name="Resist M.Atk">
|
||||
<!-- Done by dc -->
|
||||
@@ -419,8 +410,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4122" levels="1" name="Antharas">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -430,8 +420,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4123" levels="12" name="Hostile Feeling">
|
||||
<table name="#power"> 1078.0 1107.0 1136.0 1166.0 1195.0 1224.0 1254.0 1283.0 1312.0 1342.0 1371.0 1400.0 </table>
|
||||
@@ -448,8 +437,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4124" levels="12" name="NPC Spear Attack">
|
||||
<table name="#mpConsume"> 27 44 62 85 109 135 157 168 177 183 187 189 </table>
|
||||
@@ -466,8 +454,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4125" levels="1" name="Antharas Regeneration">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -477,8 +464,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4126" levels="1" name="Reduction in recovery time">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -488,8 +474,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4127" levels="1" name="Baium: General Attack">
|
||||
<set name="magicLvl" val="75"/>
|
||||
@@ -503,8 +488,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="100"/>
|
||||
<set name="effectRange" val="400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4128" levels="1" name="Wind Of Force">
|
||||
<set name="magicLvl" val="75"/>
|
||||
@@ -518,8 +502,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4129" levels="1" name="Earthquake">
|
||||
<set name="magicLvl" val="75"/>
|
||||
@@ -534,8 +517,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="baseCritRate" val="15"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4130" levels="1" name="Striking of Thunderbolt">
|
||||
<set name="magicLvl" val="75"/>
|
||||
@@ -550,8 +532,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4131" levels="1" name="Shock">
|
||||
<set name="magicLvl" val="75"/>
|
||||
@@ -579,8 +560,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4133" levels="1" name="Angel Heal">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -590,8 +570,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4134" levels="1" name="Seal Skill">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -601,8 +580,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4135" levels="1" name="Baium Heal">
|
||||
<set name="hitTime" val="100"/>
|
||||
@@ -611,8 +589,7 @@
|
||||
<set name="power" val="1000000"/>
|
||||
<set name="skillType" val="HEAL"/>
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4136" levels="1" name="Baium's Gift">
|
||||
<set name="power" val="1000000.0"/>
|
||||
@@ -624,8 +601,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="2000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4137" levels="12" name="Hydro Screw">
|
||||
<table name="#mpConsume"> 18 29 40 53 68 83 98 104 109 113 115 117 </table>
|
||||
@@ -645,8 +621,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4138" levels="12" name="NPC AE - Corpse Burst">
|
||||
<table name="#mpConsume"> 18 29 40 53 68 83 98 104 109 113 115 117 </table>
|
||||
@@ -665,8 +640,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4139" levels="12" name="Boom Attack">
|
||||
<table name="#power"> 52 78 112 155 203 255 305 328 348 364 377 387 </table>
|
||||
@@ -679,10 +653,10 @@
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="isSuicideAttack" val="true" />
|
||||
<set name="element" val="2" /> <!-- Fire -->
|
||||
<set name="element" val="2" />
|
||||
<!-- Fire -->
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4140" levels="12" name="Contract Payment">
|
||||
<table name="#power"> 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0 12.0 </table>
|
||||
@@ -693,8 +667,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4141" levels="12" name="NPC Wind Fist">
|
||||
<set name="hitTime" val="1500"/>
|
||||
@@ -703,8 +676,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4142" levels="12" name="NPC Fast Wind Fist">
|
||||
<set name="hitTime" val="1100"/>
|
||||
@@ -713,8 +685,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4143" levels="8" name="Treasure Bomb">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -724,8 +695,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4144" levels="80" name="Mimic Strong Attack">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -735,8 +705,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4145" levels="3" name="Decrease P. Atk.">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -746,8 +715,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4146" levels="3" name="Decrease M.Def">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -757,8 +725,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4147" levels="7" name="Area Dispel">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -768,8 +735,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4148" levels="12" name="Poison">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -779,8 +745,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4149" levels="12" name="Bleed">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -790,8 +755,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4150" levels="12" name="Flame">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -801,8 +765,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4151" levels="12" name="NPC Windstrike - Magic">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -821,8 +784,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4152" levels="12" name="NPC HP Drain - Magic">
|
||||
<table name="#mpConsume"> 18 29 40 53 68 83 98 104 109 113 115 117 </table>
|
||||
@@ -843,8 +805,7 @@
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="absorbPart" val="0.2" />
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4153" levels="12" name="Decrease Speed">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -885,8 +846,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4155" levels="12" name="NPC Twister - Magic">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -905,8 +865,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4156" levels="12" name="NPC Curve Beam Cannon - Magic">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -924,8 +883,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4157" levels="12" name="NPC Blaze - Magic">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -944,8 +902,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4158" levels="12" name="NPC Prominence - Magic">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -964,8 +921,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4159" levels="12" name="NPC Straight Beam Cannon - Magic">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -983,8 +939,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4160" levels="12" name="NPC Aura Burn - Magic">
|
||||
<table name="#mpConsume"> 4 5 8 9 12 14 17 18 19 19 20 20 </table>
|
||||
@@ -1002,8 +957,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="150"/>
|
||||
<set name="effectRange" val="650"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4161" levels="1" name="Summon PC">
|
||||
<!--- Teleports player to mob (Porta/Perum skill) -->
|
||||
@@ -1014,8 +968,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4162" levels="3" name="Decrease P. Atk.">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -1025,8 +978,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4163" levels="12" name="NPC Self Damage Shield">
|
||||
<table name="#mpConsume"> 12 19 26 35 45 55 65 69 72 75 77 78 </table>
|
||||
@@ -1111,8 +1063,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4168" levels="12" name="BOSS Power Strike">
|
||||
<table name="#power"> 121.0 325.0 893.0 2338.0 5884.0 11371.0 17463.0 20261.0 23243.0 26363.0 29567.0 32796.0 </table>
|
||||
@@ -1129,8 +1080,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4169" levels="12" name="Shock">
|
||||
<table name="#power"> 61.0 163.0 447.0 1169.0 2942.0 5686.0 8732.0 10131.0 11622.0 13182.0 14784.0 16398.0 </table>
|
||||
@@ -1168,8 +1118,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4171" levels="12" name="BOSS Spinning Slasher">
|
||||
<table name="#power"> 61.0 163.0 447.0 1169.0 2942.0 5686.0 8732.0 10131.0 11622.0 13182.0 14784.0 16398.0 </table>
|
||||
@@ -1186,8 +1135,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4172" levels="12" name="Shock">
|
||||
<table name="#mpConsume"> 18 25 35 47 59 72 83 88 91 93 95 96 </table>
|
||||
@@ -1305,8 +1253,7 @@
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="negateStats" val="STUN SLEEP MUTE FEAR CONFUSION POISON BLEED BUFF DEBUFF WEAKNESS PARALYZE"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4178" levels="12" name="BOSS Flame Strike">
|
||||
<table name="#mpConsume"> 23 32 44 58 74 79 102 107 112 114 116 118 </table>
|
||||
@@ -1324,8 +1271,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4179" levels="12" name="BOSS Power Strike">
|
||||
<table name="#power"> 121.0 325.0 893.0 2338.0 5884.0 11371.0 17463.0 20261.0 23243.0 26363.0 29567.0 32796.0 </table>
|
||||
@@ -1342,8 +1288,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4180" levels="12" name="Shock">
|
||||
<table name="#power"> 61.0 163.0 447.0 1169.0 2942.0 5686.0 8732.0 10131.0 11622.0 13182.0 14784.0 16398.0 </table>
|
||||
@@ -1381,8 +1326,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4182" levels="12" name="Poison">
|
||||
<table name="#dmg"> 12 18 24 31 38 44 48 48 49 49 48 48 </table>
|
||||
@@ -1592,8 +1536,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4192" levels="12" name="BOSS HP Drain">
|
||||
<table name="#mpConsume"> 12 29 39 53 67 83 97 103 108 112 115 116 </table>
|
||||
@@ -1610,9 +1553,9 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<set name="absorbPart" val="0.4" /> <!-- absorbs 40% of damage -->
|
||||
<set name="absorbPart" val="0.4" />
|
||||
<!-- absorbs 40% of damage -->
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4193" levels="12" name="BOSS Life Drain">
|
||||
<table name="#mpConsume"> 17 29 39 53 67 83 97 103 108 112 115 116 </table>
|
||||
@@ -1629,9 +1572,9 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<set name="absorbPart" val="0.8" /> <!-- absorbs 80% of damage -->
|
||||
<set name="absorbPart" val="0.8" />
|
||||
<!-- absorbs 80% of damage -->
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4194" levels="12" name="BOSS Aura Burn">
|
||||
<table name="#mpConsume"> 12 19 26 35 45 55 65 69 72 75 77 78 </table>
|
||||
@@ -1647,8 +1590,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="150"/>
|
||||
<set name="effectRange" val="650"/>
|
||||
<set name="castRange" val="150"/>
|
||||
<set name="effectRange" val="650"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4195" levels="12" name="BOSS Twister">
|
||||
<table name="#mpConsume"> 12 19 26 35 45 55 65 69 72 75 77 78 </table>
|
||||
@@ -1665,8 +1607,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4196" levels="12" name="Decreases Speed">
|
||||
<table name="#mpConsume"> 12 19 26 35 45 55 65 69 72 75 77 78 </table>
|
||||
|
@@ -157,8 +157,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4208" levels="12" name="Shock">
|
||||
<table name="#mpConsume"> 36 50 69 93 118 143 166 175 182 186 189 192 </table>
|
||||
@@ -197,8 +196,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4210" levels="12" name="Life Chant">
|
||||
<!-- SHOULD BUFF MINIONS -->
|
||||
@@ -325,8 +323,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="800"/>
|
||||
<set name="effectRange" val="1300"/>
|
||||
<set name="effectRange" val="1300"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4217" levels="1" name="None">
|
||||
<!-- Zaken skills teleport pc and zaken -->
|
||||
@@ -340,8 +337,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="800"/>
|
||||
<set name="effectRange" val="1300"/>
|
||||
<set name="effectRange" val="1300"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4218" levels="1" name="Absorb HP MP">
|
||||
<!--- Zaken skills -->
|
||||
@@ -359,8 +355,7 @@
|
||||
<set name="absorbPart" val="0.8"/>
|
||||
<!-- absorbs 80% of damage -->
|
||||
<!-- Missing MP -274 -->
|
||||
<!-- Missing MP -274 -->
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4219" levels="1" name="Hold">
|
||||
<!--- Zaken skills -->
|
||||
@@ -390,8 +385,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="50"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4221" levels="1" name="Deadly Two-Sword Weapon: Range Attack">
|
||||
<!--- Zaken skills -->
|
||||
@@ -406,8 +400,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4222" levels="1" name="Instant Move">
|
||||
<!--- Zaken skills - teleport -->
|
||||
@@ -417,8 +410,7 @@
|
||||
<set name="skillType" val="BUFF"/>
|
||||
<!-- Just Broadcast -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4223" levels="1" name="Face Chance: Night to Day">
|
||||
<!-- Zaken skills - change face -->
|
||||
@@ -440,8 +432,7 @@
|
||||
<set name="skillType" val="BUFF"/>
|
||||
<!-- Just Broadcast -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4225" levels="6" name="Resist Shock">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -451,8 +442,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4226" levels="1" name="Ban Heal">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -462,8 +452,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4227" levels="1" name="Zaken Regeneration">
|
||||
<!-- Zaken skills -->
|
||||
@@ -491,8 +480,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4229" levels="12" name="NPC Double Wind Fist">
|
||||
<table name="#power"> 122.0 279.0 584.0 1110.0 1923.0 3030.0 4336.0 5002.0 5632.0 6187.0 6632.0 6978.0 </table>
|
||||
@@ -509,8 +497,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4230" levels="1" name="Wild Cannon">
|
||||
<set name="magicLvl" val="70"/>
|
||||
@@ -523,8 +510,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="2500"/>
|
||||
<set name="effectRange" val="3000"/>
|
||||
<set name="effectRange" val="3000"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4231" levels="12" name="NPC Spit Attack">
|
||||
<table name="#power"> 18.0 26.0 38.0 52.0 68.0 85.0 102.0 110.0 116.0 122.0 126.0 129.0 </table>
|
||||
@@ -542,8 +528,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4232" levels="12" name="NPC AE Strike">
|
||||
<table name="#power"> 46.0 105.0 219.0 417.0 722.0 1136.0 1626.0 1876.0 2112.0 2320.0 2487.0 2617.0 </table>
|
||||
@@ -560,8 +545,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4233" levels="1" name="Vampiric Attack">
|
||||
<!--- Summon Shadow Skill -->
|
||||
@@ -583,8 +567,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4235" levels="1" name="none">
|
||||
<!-- Dietrich/Mikhail/Gustav Recall Skill -->
|
||||
@@ -595,8 +578,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4236" levels="1" name="Decrease Heal">
|
||||
<!-- Gustav Skill -->
|
||||
@@ -654,8 +636,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4239" levels="1" name="Antharas Regeneration">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -665,8 +646,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4240" levels="1" name="Antharas Regeneration">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -676,8 +656,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4241" levels="1" name="Antharas Regeneration">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -687,16 +666,14 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4242" levels="1" name="Zaken Regeneration">
|
||||
<!-- Zaken skills -->
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<set name="skillType" val="BUFF"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4243" levels="1" name="Venomous Poison">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -706,8 +683,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4244" levels="12" name="NPC Wild Sweep">
|
||||
<table name="#mpConsume"> 14 22 31 43 55 68 79 84 89 92 94 95 </table>
|
||||
@@ -726,8 +702,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4245" levels="1" name="Mimic of Wrath">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -737,8 +712,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4246" levels="1" name="Strong in 'nan' activity magic DOT">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -748,8 +722,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4247" levels="12" name="NPC Windstrike - Slow">
|
||||
<table name="#power"> 5.0 8.0 12.0 17.0 24.0 31.0 39.0 39.0 39.0 39.0 39.0 39.0 </table>
|
||||
@@ -766,8 +739,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4248" levels="12" name="NPC HP Drain - Slow">
|
||||
<table name="#power"> 5.0 8.0 12.0 17.0 24.0 31.0 39.0 39.0 39.0 39.0 39.0 39.0 </table>
|
||||
@@ -785,8 +757,7 @@
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="absorbPart" val="0.2" />
|
||||
<set name="absorbPart" val="0.2" />
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4249" levels="12" name="Decrease Speed">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -828,8 +799,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4251" levels="12" name="NPC Curve Beam Cannon - Slow">
|
||||
<table name="#power"> 5.0 8.0 12.0 17.0 24.0 31.0 39.0 39.0 39.0 39.0 39.0 39.0 </table>
|
||||
@@ -846,8 +816,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4252" levels="12" name="NPC Flame - Slow">
|
||||
<table name="#power"> 3.0 5.0 7.0 9.0 13.0 16.0 20.0 20.0 20.0 20.0 20.0 20.0 </table>
|
||||
@@ -865,8 +834,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4253" levels="12" name="NPC Blaze - Slow">
|
||||
<table name="#power"> 3.0 5.0 7.0 9.0 13.0 16.0 20.0 20.0 20.0 20.0 20.0 20.0 </table>
|
||||
@@ -883,8 +851,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4254" levels="12" name="NPC Prominence - Slow">
|
||||
<table name="#power"> 5.0 8.0 12.0 17.0 24.0 31.0 39.0 39.0 39.0 39.0 39.0 39.0 </table>
|
||||
@@ -901,8 +868,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4255" levels="12" name="NPC Straight Beam Cannon - Slow">
|
||||
<table name="#power"> 5.0 8.0 12.0 17.0 24.0 31.0 39.0 39.0 39.0 39.0 39.0 39.0 </table>
|
||||
@@ -919,8 +885,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4256" levels="1" name="100% Stun Resistance.">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -930,8 +895,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4257" levels="12" name="NPC Hydroblast - Magic">
|
||||
<table name="#mpConsume"> 18 29 40 53 68 83 98 104 109 113 115 117 </table>
|
||||
@@ -950,8 +914,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4258" levels="1" name="Anti Strider Slow">
|
||||
<set name="castRange" val="1000"/>
|
||||
@@ -1011,9 +974,9 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="#cast"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="absorbPart" val="0.2" /><!-- absorbs 20% of damage -->
|
||||
<for>
|
||||
<set name="absorbPart" val="0.2" />
|
||||
<!-- absorbs 20% of damage -->
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4261" levels="12" name="Mega Storm Strike">
|
||||
<table name="#cast"> 600 750 750 900 900 900 900 900 900 900 900 900 </table>
|
||||
@@ -1031,8 +994,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="#cast"/>
|
||||
<set name="effectRange" val="#effect"/>
|
||||
<set name="effectRange" val="#effect"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4262" levels="1" name="Holiday Wind Walk">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -1042,8 +1004,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4263" levels="1" name="Holiday Haste">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -1053,8 +1014,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4264" levels="1" name="Holiday Empower">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -1064,8 +1024,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4265" levels="1" name="Holiday Might">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -1075,8 +1034,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4266" levels="1" name="Holiday Shield">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -1086,8 +1044,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4267" levels="5" name="Grade Penalty">
|
||||
<table name="#rate"> 0.22 0.19 0.16 0.13 0.10 </table>
|
||||
@@ -1116,8 +1073,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4269" levels="1" name="Block All Chat">
|
||||
<!-- NOT USED IN C4 -->
|
||||
@@ -1127,8 +1083,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4270" levels="4" name="Weight Penalty">
|
||||
<table name="#rate"> 0.5 0.5 0.5 0.5 </table>
|
||||
@@ -1151,8 +1106,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4272" levels="1" name="Greater Resist Archery Attack">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -1225,8 +1179,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4279" levels="5" name="Fire Attack Weak Point">
|
||||
<table name="#Tab-fireVuln"> 1.10 1.15 1.20 1.30 1.50 </table>
|
||||
@@ -1351,8 +1304,7 @@
|
||||
<cond msg="You may only use Wyvern Breath during flight.">
|
||||
<player flying="true"/>
|
||||
</cond>
|
||||
<cond msg="You may only use Wyvern Breath during flight.">
|
||||
<player flying="true"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4290" levels="1" name="Race">
|
||||
<!--- 1: Undead -->
|
||||
@@ -1361,8 +1313,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4291" levels="1" name="Race">
|
||||
<!--- 1: Construct -->
|
||||
@@ -1371,8 +1322,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4292" levels="1" name="Race">
|
||||
<!--- 1: Beast -->
|
||||
@@ -1381,8 +1331,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4293" levels="1" name="Race">
|
||||
<!--- 1: Animal -->
|
||||
@@ -1391,8 +1340,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4294" levels="1" name="Race">
|
||||
<!--- 1: Plant -->
|
||||
@@ -1401,8 +1349,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4295" levels="1" name="Race">
|
||||
<!--- 1: Humanoid -->
|
||||
@@ -1411,8 +1358,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4296" levels="1" name="Race">
|
||||
<!--- 1: Spirit -->
|
||||
@@ -1421,8 +1367,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4297" levels="1" name="Race">
|
||||
<!--- 1: Divine -->
|
||||
@@ -1431,8 +1376,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4298" levels="1" name="Race">
|
||||
<!--- 1: Demonic -->
|
||||
@@ -1441,8 +1385,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4299" levels="1" name="Race">
|
||||
<!--- 1: Dragon -->
|
||||
@@ -1451,7 +1394,6 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -1,55 +1,31 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="4300" levels="1" name="Race">
|
||||
<!---
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.
|
||||
Descriptions:
|
||||
1: Giant
|
||||
created 2005-05-29 23:34:33
|
||||
-->
|
||||
<!--- Automatically generated from C3 client files. Need to be checked/fixed. Target is set to TARGET_NONE, skillType to NOTDONE for server compatability. Descriptions: 1: Giant created 2005-05-29 23:34:33 -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4301" levels="1" name="Race">
|
||||
<!---
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.
|
||||
Descriptions:
|
||||
1: Bug
|
||||
created 2005-05-29 23:34:33
|
||||
-->
|
||||
<!--- Automatically generated from C3 client files. Need to be checked/fixed. Target is set to TARGET_NONE, skillType to NOTDONE for server compatability. Descriptions: 1: Bug created 2005-05-29 23:34:33 -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4302" levels="1" name="Race">
|
||||
<!---
|
||||
Automatically generated from C3 client files.
|
||||
Need to be checked/fixed.
|
||||
Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.
|
||||
Descriptions:
|
||||
1: Fairy
|
||||
created 2005-05-29 23:34:33
|
||||
-->
|
||||
<!--- Automatically generated from C3 client files. Need to be checked/fixed. Target is set to TARGET_NONE, skillType to NOTDONE for server compatability. Descriptions: 1: Fairy created 2005-05-29 23:34:33 -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4303" levels="1" name="Strong Type">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -200,8 +176,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4315" levels="12" name="Hold">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -241,8 +216,7 @@
|
||||
<set name="castRange" val="750"/>
|
||||
<set name="effectRange" val="1250"/>
|
||||
<set name="absorbPart" val="0.4"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4317" levels="5" name="Increase Rage Might">
|
||||
<!--- TODO RAGE -->
|
||||
@@ -511,8 +485,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4335" levels="1" name="Sacred Attack">
|
||||
<!--- TODO -->
|
||||
@@ -521,8 +494,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4336" levels="5" name="Dark Attack Weak Point">
|
||||
<table name="#Tab-darkVuln"> 1.10 1.15 1.20 1.30 1.50 </table>
|
||||
@@ -558,8 +530,7 @@
|
||||
<set name="npcId" val="3" />
|
||||
<set name="expPenalty" val="0.0" />
|
||||
<set name="isCubic" val="true" />
|
||||
<set name="isCubic" val="true" />
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4339" levels="1" name="Mimir's Elixir">
|
||||
<!--- TODO -->
|
||||
@@ -568,8 +539,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4340" levels="1" name="Ultimate Buff, 2nd">
|
||||
<set name="magicLvl" val="60"/>
|
||||
@@ -1088,8 +1058,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4368" levels="1" name="Clan Hall Manager Buff">
|
||||
<!--- TODO -->
|
||||
@@ -1099,8 +1068,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4369" levels="1" name="Clan Hall Manager Buff">
|
||||
<!--- TODO -->
|
||||
@@ -1110,8 +1078,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4370" levels="1" name="Clan Hall Manager Buff">
|
||||
<!--- TODO -->
|
||||
@@ -1121,8 +1088,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4371" levels="1" name="Clan Hall Manager Buff">
|
||||
<!--- TODO -->
|
||||
@@ -1132,8 +1098,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4372" levels="1" name="Clan Hall Manager Buff">
|
||||
<!--- TODO -->
|
||||
@@ -1143,8 +1108,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4373" levels="1" name="Clan Hall Manager Buff">
|
||||
<!--- TODO -->
|
||||
@@ -1154,8 +1118,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4374" levels="1" name="Clan Hall Manager Buff">
|
||||
<!--- TODO -->
|
||||
@@ -1165,8 +1128,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4375" levels="1" name="Clan Hall Manager Buff">
|
||||
<!--- TODO -->
|
||||
@@ -1176,8 +1138,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4376" levels="1" name="Strong Resistance to P.Atk.">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -1206,8 +1167,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4378" levels="12" name="Self Damage Shield">
|
||||
<table name="#mpConsume"> 12 19 26 35 45 55 65 69 72 75 77 78 </table>
|
||||
@@ -1248,17 +1208,16 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4381" levels="1" name="Magic Skill Block">
|
||||
<set name="magicLvl" val="1"/>
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<set name="reuseDelay" val="8000"/>
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<set name="skillType" val="BUFF"/>
|
||||
<!-- Just Boadcast -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="skillType" val="BUFF"/> <!-- Just Boadcast -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4382" levels="12" name="Curse of Lake Ghost">
|
||||
<table name="#mpConsume"> 14 22 31 43 55 68 79 84 89 92 94 95 </table>
|
||||
@@ -1284,8 +1243,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4384" levels="1" name="Scapegoat's Grace">
|
||||
<!--- TODO -->
|
||||
@@ -1294,8 +1252,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4385" levels="1" name="Scapegoat's Grace">
|
||||
<!--- TODO -->
|
||||
@@ -1304,8 +1261,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4386" levels="1" name="Scapegoat's Grace">
|
||||
<!--- TODO -->
|
||||
@@ -1314,8 +1270,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4387" levels="1" name="Scapegoat's Grace">
|
||||
<!--- TODO -->
|
||||
@@ -1324,8 +1279,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4388" levels="6" name="Resist Paralysis">
|
||||
<table name="#power"> 0.85 0.7 0.5 0.3 0.1 0 </table>
|
||||
@@ -1356,16 +1310,10 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4391" levels="2" name="Wind Walk">
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4391" levels="2" name="Wind Walk">
|
||||
<!--
|
||||
|
||||
Description(s):
|
||||
<!-- Description(s): Lvl 1 - Temporarily increases movement speed. Effect 1. Lvl 2 - Temporarily increases movement speed. Effect 2. -->
|
||||
<table name="#Tab-runSpd">20 33</table>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="reuseDelay" val="100"/>
|
||||
@@ -1381,13 +1329,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4392" levels="3" name="Shield">
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4392" levels="3" name="Shield">
|
||||
<!--
|
||||
|
||||
Description(s):
|
||||
Lvl 1 - Temporarily increases P. Def. Effect 1.
|
||||
<!-- Description(s): Lvl 1 - Temporarily increases P. Def. Effect 1. Lvl 2 - Temporarily increases P. Def. Effect 2. Lvl 3 - Temporarily increases P. Def. Effect 3. -->
|
||||
<table name="#rate">1.08 1.12 1.15</table>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="reuseDelay" val="100"/>
|
||||
@@ -1419,16 +1361,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4394" levels="6" name="Bless the Body">
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4394" levels="6" name="Bless the Body">
|
||||
<!--
|
||||
|
||||
Description(s):
|
||||
Lvl 1 - Temporarily increases maximum HP. Effect 1.
|
||||
Lvl 2 - Temporarily increases maximum HP. Effect 2.
|
||||
Lvl 3 - Temporarily increases maximum HP. Effect 3.
|
||||
Lvl 4 - Temporarily increases maximum HP. Effect 4.
|
||||
<!-- Description(s): Lvl 1 - Temporarily increases maximum HP. Effect 1. Lvl 2 - Temporarily increases maximum HP. Effect 2. Lvl 3 - Temporarily increases maximum HP. Effect 3. Lvl 4 - Temporarily increases maximum HP. Effect 4. Lvl 5 - Temporarily increases maximum HP. Effect 5. Lvl 6 - Temporarily increases maximum HP. Effect 6. -->
|
||||
<table name="#Tab-maxHp">1.1 1.15 1.2 1.25 1.3 1.35</table>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="reuseDelay" val="100"/>
|
||||
@@ -1444,16 +1377,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4395" levels="6" name="Bless the Soul">
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4395" levels="6" name="Bless the Soul">
|
||||
<!--
|
||||
|
||||
Description(s):
|
||||
Lvl 1 - Temporarily increases maximum MP. Effect 1.
|
||||
Lvl 2 - Temporarily increases maximum MP. Effect 2.
|
||||
Lvl 3 - Temporarily increases maximum MP. Effect 3.
|
||||
Lvl 4 - Temporarily increases maximum MP. Effect 4.
|
||||
<!-- Description(s): Lvl 1 - Temporarily increases maximum MP. Effect 1. Lvl 2 - Temporarily increases maximum MP. Effect 2. Lvl 3 - Temporarily increases maximum MP. Effect 3. Lvl 4 - Temporarily increases maximum MP. Effect 4. Lvl 5 - Temporarily increases maximum MP. Effect 5. Lvl 6 - Temporarily increases maximum MP. Effect 6. -->
|
||||
<table name="#Tab-maxMp">1.1 1.15 1.2 1.25 1.3 1.35</table>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="reuseDelay" val="100"/>
|
||||
@@ -1469,12 +1393,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4396" levels="2" name="Magic Barrier">
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4396" levels="2" name="Magic Barrier">
|
||||
<!--
|
||||
|
||||
Description(s):
|
||||
<!-- Description(s): Lvl 1 - Temporarily increases M. Def. Effect 2. Lvl 2 - Temporarily increases M. Def. Effect 3. -->
|
||||
<table name="#Tab-mDef">1.23 1.3</table>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="reuseDelay" val="100"/>
|
||||
@@ -1518,16 +1437,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4398" levels="6" name="Bless Shield">
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4398" levels="6" name="Bless Shield">
|
||||
<!--
|
||||
|
||||
Description(s):
|
||||
Lvl 1 - Temporarily increases the probability of shield defense. Effect 1.
|
||||
Lvl 2 - Temporarily increases the probability of shield defense. Effect 2.
|
||||
Lvl 3 - Temporarily increases the probability of shield defense. Effect 3.
|
||||
Lvl 4 - Temporarily increases the probability of shield defense. Effect 4.
|
||||
<!-- Description(s): Lvl 1 - Temporarily increases the probability of shield defense. Effect 1. Lvl 2 - Temporarily increases the probability of shield defense. Effect 2. Lvl 3 - Temporarily increases the probability of shield defense. Effect 3. Lvl 4 - Temporarily increases the probability of shield defense. Effect 4. Lvl 5 - Temporarily increases the probability of shield defense. Effect 5. Lvl 6 - Temporarily increases the probability of shield defense. Effect 6. -->
|
||||
<table name="#Tab-rShld">1.3 1.4 1.5 1.6 1.7 1.8</table>
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="reuseDelay" val="100"/>
|
||||
|
@@ -111,19 +111,13 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="4494" levels="1" name="Raid Boss">
|
||||
<!--
|
||||
1: If the level of the person who made the greatest contribution is
|
||||
higher than the level of the raid monster by 3 or more levels,
|
||||
then the probability of dropping an item or adena will decrease.
|
||||
If the level difference is nine or more levels, then, the monster
|
||||
will not drop any item or adena.-->
|
||||
<!-- 1: If the level of the person who made the greatest contribution is higher than the level of the raid monster by 3 or more levels, then the probability of dropping an item or adena will decrease. If the level difference is nine or more levels, then, the monster will not drop any item or adena.-->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4495" levels="12" name="BOSS Power Shot">
|
||||
<table name="#mpConsume"> 36 50 69 93 118 143 166 175 182 186 189 192 </table>
|
||||
@@ -139,8 +133,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4496" levels="12" name="Shock">
|
||||
<table name="#mpConsume"> 36 50 69 93 118 143 166 175 182 186 189 192 </table>
|
||||
@@ -172,8 +165,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4498" levels="1" name="Treasure Chest - Level 22">
|
||||
<!-- TODO -->
|
||||
@@ -182,8 +174,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4499" levels="1" name="Treasure Chest - Level 25">
|
||||
<!-- TODO -->
|
||||
@@ -192,7 +183,6 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -1,16 +1,13 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="4500" levels="1" name="Treasure Chest - Level 27">
|
||||
<!--- TODO
|
||||
1: A locked chest that could contain treasure or a nasty surprise.
|
||||
-->
|
||||
<!--- TODO 1: A locked chest that could contain treasure or a nasty surprise. -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4501" levels="1" name="Treasure Chest - Level 29">
|
||||
<!--- TODO -->
|
||||
@@ -19,8 +16,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4502" levels="1" name="Treasure Chest - Level 31">
|
||||
<!--- TODO -->
|
||||
@@ -29,8 +25,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4503" levels="1" name="Treasure Chest - Level 32">
|
||||
<!--- TODO -->
|
||||
@@ -39,8 +34,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4504" levels="1" name="Treasure Chest - Level 33">
|
||||
<!--- TODO -->
|
||||
@@ -49,8 +43,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4505" levels="1" name="Treasure Chest - Level 35">
|
||||
<!--- TODO -->
|
||||
@@ -59,8 +52,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4506" levels="1" name="Treasure Chest - Level 39">
|
||||
<!--- TODO -->
|
||||
@@ -69,8 +61,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4507" levels="1" name="Treasure Chest - Level 42">
|
||||
<!--- TODO -->
|
||||
@@ -79,8 +70,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4508" levels="1" name="Treasure Chest - Level 43">
|
||||
<!--- TODO -->
|
||||
@@ -89,8 +79,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4509" levels="1" name="Treasure Chest - Level 45">
|
||||
<!--- TODO -->
|
||||
@@ -99,8 +88,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4510" levels="1" name="Treasure Chest - Level 47">
|
||||
<!--- TODO -->
|
||||
@@ -109,8 +97,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4511" levels="1" name="Treasure Chest - Level 49">
|
||||
<!--- TODO -->
|
||||
@@ -119,8 +106,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4512" levels="1" name="Treasure Chest - Level 52">
|
||||
<!--- TODO -->
|
||||
@@ -129,8 +115,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4513" levels="1" name="Pumpkin - Level up">
|
||||
<!--- TODO -->
|
||||
@@ -139,8 +124,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4514" levels="1" name="Pumpkin - Poisoning">
|
||||
<!--- TODO -->
|
||||
@@ -149,15 +133,10 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4515" levels="1" name="Petrification">
|
||||
<!--
|
||||
Curse of the guardian spirit of a Raid Boss. It's a state in which
|
||||
one's body is temporarily petrified like a stone. One can receive
|
||||
this curse when trying to kill a raid monster whose level is lower than
|
||||
one's level by 9 or more. This curse cannot be undone. -->
|
||||
<!-- Curse of the guardian spirit of a Raid Boss. It's a state in which one's body is temporarily petrified like a stone. One can receive this curse when trying to kill a raid monster whose level is lower than one's level by 9 or more. This curse cannot be undone. -->
|
||||
<set name="target" val="TARGET_ONE"/>
|
||||
<set name="skillType" val="PARALYZE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
@@ -181,8 +160,7 @@ one's level by 9 or more. This curse cannot be undone. -->
|
||||
<set name="reuseDelay" val="8000"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4517" levels="1" name="Quest - BOSS Defend">
|
||||
<!--- TODO -->
|
||||
@@ -191,8 +169,7 @@ one's level by 9 or more. This curse cannot be undone. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4518" levels="1" name="Quest - BOSS Rampage">
|
||||
<!--- TODO -->
|
||||
@@ -201,8 +178,7 @@ one's level by 9 or more. This curse cannot be undone. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4519" levels="1" name="Quest - BOSS Defend">
|
||||
<!--- TODO -->
|
||||
@@ -211,8 +187,7 @@ one's level by 9 or more. This curse cannot be undone. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4520" levels="1" name="Quest - BOSS Rampage">
|
||||
<!--- TODO -->
|
||||
@@ -221,8 +196,7 @@ one's level by 9 or more. This curse cannot be undone. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4521" levels="1" name="Quest - BOSS Resist non Bow Weapon">
|
||||
<!--- TODO -->
|
||||
@@ -231,21 +205,17 @@ one's level by 9 or more. This curse cannot be undone. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4522" levels="1" name="Eye of Assassin">
|
||||
<!--- TODO
|
||||
Extreme assassin sensation. Greatly increases critical
|
||||
chances and the success rate of dagger skills. -->
|
||||
<!--- TODO Extreme assassin sensation. Greatly increases critical chances and the success rate of dagger skills. -->
|
||||
<set name="target" val="TARGET_NONE"/>
|
||||
<set name="skillType" val="NOTDONE"/>
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4523" levels="1" name="Quest - BOSS Evasion">
|
||||
<!--- TODO -->
|
||||
@@ -256,8 +226,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4524" levels="1" name="Quest - BOSS Bluff">
|
||||
<!--- TODO -->
|
||||
@@ -268,8 +237,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4525" levels="1" name="Quest - BOSS Defend">
|
||||
<!--- TODO -->
|
||||
@@ -278,8 +246,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4526" levels="1" name="Quest - BOSS Summon">
|
||||
<!--- TODO -->
|
||||
@@ -289,8 +256,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4527" levels="1" name="Quest - BOSS Inc HP to Summoned">
|
||||
<!--- TODO -->
|
||||
@@ -300,8 +266,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4528" levels="1" name="Quest - BOSS Movement to Summoned">
|
||||
<!--- TODO -->
|
||||
@@ -311,8 +276,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4529" levels="1" name="Quest - Summoned Explosion">
|
||||
<!--- TODO -->
|
||||
@@ -322,8 +286,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4530" levels="1" name="Quest - Summoned HP Heal">
|
||||
<!--- TODO -->
|
||||
@@ -333,8 +296,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4531" levels="1" name="Quest - Summoned MP Heal">
|
||||
<!--- TODO -->
|
||||
@@ -344,8 +306,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4532" levels="1" name="Quest - BOSS Reflect">
|
||||
<!--- TODO -->
|
||||
@@ -354,8 +315,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4533" levels="1" name="Dance of Resist">
|
||||
<!-- Done by DJ MELERIX -->
|
||||
@@ -521,8 +481,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4543" levels="1" name="Quest - BOSS Shock Weakness">
|
||||
<!--- TODO -->
|
||||
@@ -531,8 +490,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4544" levels="3" name="Quest - BOSS Weakness">
|
||||
<!--- TODO -->
|
||||
@@ -542,8 +500,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4545" levels="1" name="Quest - BOSS Reflect">
|
||||
<!--- TODO -->
|
||||
@@ -552,8 +509,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4546" levels="1" name="Quest - Commune to Slate">
|
||||
<!--- TODO -->
|
||||
@@ -562,8 +518,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4547" levels="1" name="Gaze of Watcher">
|
||||
<!--- TODO -->
|
||||
@@ -572,8 +527,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4548" levels="1" name="Quest - Dispel Watcher Gaze">
|
||||
<!--- TODO -->
|
||||
@@ -582,8 +536,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4549" levels="1" name="Quest - Unsealed Altar">
|
||||
<!--- TODO -->
|
||||
@@ -593,8 +546,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4550" levels="1" name="Quest - Cursed Altar">
|
||||
<!--- TODO -->
|
||||
@@ -604,8 +556,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4551" levels="10" name="Hot Springs Rheumatism">
|
||||
<table name="#pDef"> 1 0.96 0.96 0.96 0.92 0.92 0.92 0.88 0.88 0.85 </table>
|
||||
@@ -698,8 +649,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4556" levels="1" name="Dispel Hot Spring Disease A_D">
|
||||
<!--- TODO -->
|
||||
@@ -710,8 +660,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4557" levels="1" name="Dispel Hot Spring Disease B_D">
|
||||
<!--- TODO -->
|
||||
@@ -722,8 +671,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4558" levels="1" name="Dispel Hot Spring Disease C_D">
|
||||
<!--- TODO -->
|
||||
@@ -734,8 +682,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4559" levels="1" name="Hot Springs Illusion">
|
||||
<set name="magicLvl" val="75"/>
|
||||
@@ -764,8 +711,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="150"/>
|
||||
<set name="effectRange" val="650"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4561" levels="12" name="NPC Fire Burn - Magic">
|
||||
<table name="#mpConsume"> 4 5 8 9 12 14 17 18 19 19 20 20 </table>
|
||||
@@ -781,8 +727,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="150"/>
|
||||
<set name="effectRange" val="650"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4562" levels="12" name="NPC Solar Flare">
|
||||
<!--- TODO -->
|
||||
@@ -795,8 +740,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4563" levels="12" name="NPC Solar Flare - Magic">
|
||||
<!--- TODO -->
|
||||
@@ -809,8 +753,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4564" levels="12" name="NPC Solar Flare - Slow">
|
||||
<!--- TODO -->
|
||||
@@ -823,8 +766,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4565" levels="12" name="NPC Eruption">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -841,8 +783,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4566" levels="12" name="NPC Eruption - Magic">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -859,8 +800,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4567" levels="12" name="NPC Eruption - Slow">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -877,8 +817,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4568" levels="12" name="NPC AE Solar Flare">
|
||||
<!--- TODO -->
|
||||
@@ -891,8 +830,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4569" levels="12" name="NPC AE Solar Flare - Magic">
|
||||
<!--- TODO -->
|
||||
@@ -905,8 +843,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4570" levels="12" name="NPC AE Solar Flare - Slow">
|
||||
<!--- TODO -->
|
||||
@@ -919,8 +856,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4571" levels="12" name="NPC Blazing Circle">
|
||||
<table name="#mpConsume"> 18 29 40 53 68 83 98 104 109 113 115 117 </table>
|
||||
@@ -937,8 +873,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4572" levels="12" name="NPC Triple Sonic Slash">
|
||||
<!--- TODO -->
|
||||
@@ -950,8 +885,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4573" levels="12" name="NPC Sonic Blaster">
|
||||
<!--- TODO -->
|
||||
@@ -963,8 +897,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4574" levels="12" name="NPC Sonic Storm">
|
||||
<!--- TODO -->
|
||||
@@ -976,8 +909,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4575" levels="2" name="NPC Clan Buff - Haste">
|
||||
<!--- TODO -->
|
||||
@@ -990,8 +922,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4576" levels="3" name="NPC Clan Buff - Damage Shield">
|
||||
<!--- TODO -->
|
||||
@@ -1004,8 +935,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4577" levels="12" name="Decrease Accuracy">
|
||||
<!--- TODO -->
|
||||
@@ -1018,8 +948,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4578" levels="1" name="Petrification">
|
||||
<!--- TODO -->
|
||||
@@ -1030,8 +959,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4579" levels="12" name="Bleed">
|
||||
<!--- TODO -->
|
||||
@@ -1043,8 +971,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4580" levels="12" name="Decrease P.Atk">
|
||||
<!--- TODO -->
|
||||
@@ -1056,8 +983,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4581" levels="12" name="Hold">
|
||||
<!--- TODO -->
|
||||
@@ -1069,8 +995,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4582" levels="12" name="Poison">
|
||||
<!--- TODO -->
|
||||
@@ -1082,8 +1007,7 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4583" levels="12" name="Decrease Speed">
|
||||
<!--- TODO -->
|
||||
@@ -1095,13 +1019,10 @@ chances and the success rate of dagger skills. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4584" levels="12" name="Reducing P.Def Shock">
|
||||
<!--- TODO
|
||||
Instantly decreases P. Def. and gets shocked so that one's
|
||||
target cannot move temporarily. Effect 3. -->
|
||||
<!--- TODO Instantly decreases P. Def. and gets shocked so that one's target cannot move temporarily. Effect 3. -->
|
||||
<table name="#mpConsume"> 25 41 57 77 100 123 143 153 161 166 170 172 </table>
|
||||
<set name="mpConsume" val="#mpConsume"/>
|
||||
<set name="hitTime" val="1800"/>
|
||||
@@ -1110,8 +1031,7 @@ target cannot move temporarily. Effect 3. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4585" levels="3" name="NPC Clan Buff - Berserk Might">
|
||||
<!--- TODO -->
|
||||
@@ -1124,8 +1044,7 @@ target cannot move temporarily. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4586" levels="12" name="Decrease Evasion">
|
||||
<!--- TODO -->
|
||||
@@ -1138,12 +1057,10 @@ target cannot move temporarily. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4587" levels="12" name="Decrease P.Atk">
|
||||
<!--- TODO
|
||||
Temporarily decreases Accuracy. Effect 3. -->
|
||||
<!--- TODO Temporarily decreases Accuracy. Effect 3. -->
|
||||
<table name="#mpConsume"> 18 29 40 53 68 83 98 104 109 113 115 117 </table>
|
||||
<set name="mpConsume" val="#mpConsume"/>
|
||||
<set name="hitTime" val="1500"/>
|
||||
@@ -1153,8 +1070,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4588" levels="2" name="NPC Clan Buff - Berserk Haste">
|
||||
<!--- TODO -->
|
||||
@@ -1167,8 +1083,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4589" levels="12" name="Decrease Speed">
|
||||
<!--- TODO -->
|
||||
@@ -1181,8 +1096,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4590" levels="12" name="Decrease Speed">
|
||||
<!--- TODO -->
|
||||
@@ -1195,8 +1109,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="500"/>
|
||||
<set name="effectRange" val="1000"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4591" levels="12" name="Decrease Speed">
|
||||
<!--- TODO -->
|
||||
@@ -1209,8 +1122,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4592" levels="12" name="Decrease P.Def">
|
||||
<!--- TODO -->
|
||||
@@ -1223,8 +1135,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4593" levels="12" name="Decrease P.Def">
|
||||
<!--- TODO -->
|
||||
@@ -1237,8 +1148,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4594" levels="12" name="Decrease P.Def">
|
||||
<!--- TODO -->
|
||||
@@ -1251,8 +1161,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4595" levels="3" name="NPC Clan Buff - Acumen Shield">
|
||||
<!--- TODO -->
|
||||
@@ -1265,8 +1174,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4596" levels="12" name="Bleed">
|
||||
<!--- TODO -->
|
||||
@@ -1279,8 +1187,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4597" levels="12" name="Bleed">
|
||||
<!--- TODO -->
|
||||
@@ -1293,8 +1200,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4598" levels="12" name="Bleed">
|
||||
<!--- TODO -->
|
||||
@@ -1307,8 +1213,7 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4599" levels="12" name="Decrease Speed">
|
||||
<!--- TODO -->
|
||||
@@ -1320,7 +1225,6 @@ Temporarily decreases Accuracy. Effect 3. -->
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -136,7 +136,8 @@
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<set name="effectType" val="POISON"/>
|
||||
<set name="effectPower" val="35"/> <!-- Base Land Rate -->
|
||||
<set name="effectPower" val="35"/>
|
||||
<!-- Base Land Rate -->
|
||||
<for>
|
||||
<effect count="10" name="DamOverTime" time="3" val="#dmg" abnormal="poison"/>
|
||||
</for>
|
||||
@@ -153,8 +154,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4608" levels="2" name="NPC Clan Buff - Berserk">
|
||||
<table name="#pAtk"> 1.05 1.08 </table>
|
||||
@@ -255,8 +255,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4613" levels="12" name="NPC Clan Heal">
|
||||
<table name="#mpConsume"> 25 44 67 92 120 147 170 182 189 194 197 197 </table>
|
||||
@@ -270,8 +269,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4614" levels="12" name="NPC Death Bomb">
|
||||
<table name="#mpConsume"> 21 33 47 64 82 101 118 126 133 137 140 142 </table>
|
||||
@@ -286,8 +284,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4615" levels="12" name="Bleed">
|
||||
<table name="#dmg"> 9 13 17 22 27 31 34 34 35 35 36 36 </table>
|
||||
@@ -329,8 +326,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4618" levels="1" name="NPC Cancel PC Target">
|
||||
<set name="mpConsume" val="35"/>
|
||||
@@ -344,8 +340,7 @@
|
||||
<set name="effectRange" val="900"/>
|
||||
<set name="negateStats" val="STUN SLEEP MUTE FEAR CONFUSION POISON BLEED BUFF DEBUFF WEAKNESS PARALYZE"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4619" levels="1" name="NPC Dispel Sleep">
|
||||
<set name="mpConsume" val="35"/>
|
||||
@@ -358,8 +353,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="SLEEP"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4620" levels="12" name="Paralysis">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -390,8 +384,7 @@
|
||||
<set name="effectRange" val="1000"/>
|
||||
<set name="absorbPart" val="0.8"/>
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4622" levels="12" name="NPC AE - 80% HP Drain - Magic">
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
@@ -407,8 +400,7 @@
|
||||
<set name="effectRange" val="1000"/>
|
||||
<set name="absorbPart" val="0.8"/>
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4623" levels="12" name="NPC AE - 80% HP Drain - Slow">
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
@@ -424,8 +416,7 @@
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="absorbPart" val="0.8"/>
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4624" levels="12" name="Decrease HP Regeneration Rate">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -503,8 +494,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4629" levels="12" name="NPC MR - HP Drain">
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
@@ -520,8 +510,7 @@
|
||||
<set name="effectRange" val="900"/>
|
||||
<set name="absorbPart" val="0.2"/>
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4630" levels="12" name="NPC MR - Twister">
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
@@ -535,8 +524,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4631" levels="3" name="NPC Buff - Acumen Shield WildMagic">
|
||||
<table name="#mAtkSpd"> 1.15 1.23 1.30 </table>
|
||||
@@ -808,8 +796,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4642" levels="3" name="NPC Fast Spell Casting">
|
||||
<table name="#mAtkSpd"> 1.05 1.07 1.09 </table>
|
||||
@@ -945,8 +932,7 @@
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="negateStats" val="ROOT"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4651" levels="3" name="NPC AE - Dispel Slow">
|
||||
<!-- TODO -->
|
||||
@@ -961,8 +947,7 @@
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="negateStats" val="DEBUFF"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4652" levels="1" name="NPC AE Dispel Silence">
|
||||
<!-- TODO -->
|
||||
@@ -976,8 +961,7 @@
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="negateStats" val="MUTE"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4653" levels="12" name="NPC Corpse Life Drain">
|
||||
<table name="#drain"> 131 201 271 351 451 551 651 691 731 751 771 781 </table>
|
||||
@@ -993,8 +977,7 @@
|
||||
<set name="effectRange" val="900"/>
|
||||
<set name="absorbPart" val="0"/>
|
||||
<set name="absorbAbs" val="#drain"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4654" levels="12" name="NPC Death Link">
|
||||
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
|
||||
@@ -1008,8 +991,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4655" levels="12" name="NPC Death Link - Magic">
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
@@ -1023,8 +1005,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4656" levels="12" name="NPC Death Link - Slow">
|
||||
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
|
||||
@@ -1038,8 +1019,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="1000"/>
|
||||
<set name="effectRange" val="1500"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4657" levels="12" name="Hold">
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
@@ -1156,8 +1136,7 @@
|
||||
<set name="skillRadius" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4664" levels="12" name="NPC 100% HP Drain">
|
||||
<table name="#power"> 12 18 25 35 46 57 68 73 78 81 84 86 </table>
|
||||
@@ -1173,8 +1152,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="absorbPart" val="1.0"/>
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4665" levels="12" name="NPC 100% HP Drain - Magic">
|
||||
<table name="#power"> 12 18 25 35 46 57 68 73 78 81 84 86 </table>
|
||||
@@ -1190,8 +1168,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="absorbPart" val="1.0"/>
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4666" levels="12" name="NPC 100% HP Drain - Slow">
|
||||
<table name="#power"> 6 9 13 18 23 29 34 37 39 41 42 43 </table>
|
||||
@@ -1207,8 +1184,7 @@
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="absorbPart" val="1.0"/>
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4667" levels="12" name="NPC Strong 100% HP Drain">
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
@@ -1224,8 +1200,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="absorbPart" val="1.0"/>
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4668" levels="12" name="NPC Strong 100% HP Drain - Magic">
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
@@ -1241,8 +1216,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="absorbPart" val="1.0"/>
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4669" levels="12" name="NPC Strong 100% HP Drain - Slow">
|
||||
<table name="#power"> 9 13 19 26 34 43 51 55 58 61 63 65 </table>
|
||||
@@ -1258,8 +1232,7 @@
|
||||
<set name="effectRange" val="1500"/>
|
||||
<set name="absorbPart" val="1.0"/>
|
||||
<set name="absorbAbs" val="0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4670" levels="12" name="Short Shock">
|
||||
<table name="#mpConsume"> 11 18 25 34 44 54 63 68 71 74 75 76 </table>
|
||||
@@ -1283,8 +1256,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4672" levels="1" name="NPC Corpse Remove">
|
||||
<!-- TODO -->
|
||||
@@ -1294,8 +1266,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4673" levels="12" name="NPC Dispel Offensive Buff">
|
||||
<table name="#mpConsume"> 12 20 27 35 45 55 67 69 73 75 77 78 </table>
|
||||
@@ -1310,8 +1281,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="BUFF"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4674" levels="12" name="NPC Dispel Offensive Buff">
|
||||
<table name="#mpConsume"> 12 20 27 35 45 55 67 69 73 75 77 78 </table>
|
||||
@@ -1326,8 +1296,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="BUFF"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4675" levels="12" name="NPC Dispel Fighter Buff">
|
||||
<table name="#mpConsume"> 12 20 27 35 45 55 67 69 73 75 77 78 </table>
|
||||
@@ -1342,8 +1311,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="BUFF"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4676" levels="12" name="NPC Dispel Mage Offensive Buff">
|
||||
<table name="#mpConsume"> 12 20 27 35 45 55 67 69 73 75 77 78 </table>
|
||||
@@ -1358,8 +1326,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="BUFF"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4677" levels="12" name="NPC Dispel Fighter Defensive Buff">
|
||||
<table name="#mpConsume"> 12 20 27 35 45 55 67 69 73 75 77 78 </table>
|
||||
@@ -1374,8 +1341,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="BUFF"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4678" levels="12" name="NPC Dispel Mage Defensive Buff">
|
||||
<table name="#mpConsume"> 12 20 27 35 45 55 67 69 73 75 77 78 </table>
|
||||
@@ -1390,8 +1356,7 @@
|
||||
<set name="effectRange" val="1100"/>
|
||||
<set name="negateStats" val="BUFF"/>
|
||||
<set name="negatePower" val="9.0"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4679" levels="1" name="Valakas">
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
@@ -1430,8 +1395,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="50" />
|
||||
<set name="effectRange" val="400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4682" levels="1" name="Valakas Trample">
|
||||
<set name="power" val="23397" />
|
||||
@@ -1443,8 +1407,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="50" />
|
||||
<set name="effectRange" val="400"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4683" levels="1" name="Valakas Dragon Breath">
|
||||
<set name="save" val="3"/>
|
||||
@@ -1495,8 +1458,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="-1" />
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4686" levels="1" name="Valakas Tail Stomp">
|
||||
<set name="power" val="121" />
|
||||
@@ -1507,8 +1469,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="-1" />
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4687" levels="1" name="Valakas Tail Stomp">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
@@ -1517,8 +1478,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="-1" />
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4688" levels="1" name="Valakas Shock">
|
||||
<set name="power" val="21423"/>
|
||||
@@ -1565,8 +1525,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="-1" />
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4691" levels="4" name="Valakas Regeneration">
|
||||
<table name="#regHp"> 0.15 0.5 0.8 1.0 </table>
|
||||
@@ -1591,8 +1550,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4693" levels="1" name="Quest BOSS Dispel Big Body">
|
||||
<!-- TODO -->
|
||||
@@ -1603,8 +1561,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4694" levels="1" name="Ultimate Debuff">
|
||||
<set name="power" val="0.0"/>
|
||||
@@ -1665,8 +1622,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4698" levels="12" name="HP Regeneration">
|
||||
<table name="#regHp"> 1.20 1.30 1.40 1.50 1.75 2.0 3.0 4.0 5.0 6.0 8.5 11.0 </table>
|
||||
|
@@ -39,8 +39,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="negateStats" val="MUTE FEAR CONFUSION POISON BLEED DEBUFF WEAKNESS"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4702" levels="13" name="Blessing of Seraphim">
|
||||
<!-- Done by Soulkiller -->
|
||||
@@ -101,8 +100,7 @@
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="negateStats" val="SLEEP STUN MUTE PARALYZE ROOT"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4705" levels="13" name="Curse of Shade">
|
||||
<table name="#mpConsume"> 53 62 69 70 72 73 73 73 74 74 75 75 75 </table>
|
||||
@@ -159,8 +157,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4708" levels="10" name="Cursed Strike">
|
||||
<table name="#mpConsume"> 65 69 74 79 81 83 85 87 88 89 </table>
|
||||
@@ -192,8 +189,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4710" levels="12" name="Wild Stun">
|
||||
<table name="#mpConsume"> 3 5 7 9 12 14 17 18 18 19 20 20 </table>
|
||||
@@ -256,8 +252,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4713" levels="12" name="Bright Heal">
|
||||
<table name="#mpConsume"> 5 9 11 15 19 23 27 28 30 30 32 32 </table>
|
||||
@@ -274,8 +269,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4714" levels="1" name="Twilight Dragon">
|
||||
<!-- TODO -->
|
||||
@@ -285,8 +279,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4715" levels="1" name="Wind Dragon">
|
||||
<!-- TODO -->
|
||||
@@ -296,8 +289,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4716" levels="1" name="Star Dragon">
|
||||
<!-- TODO -->
|
||||
@@ -307,8 +299,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4717" levels="12" name="Heal Trick">
|
||||
<table name="#mpConsume"> 5 8 12 17 20 25 29 32 33 33 34 34 </table>
|
||||
@@ -325,8 +316,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4718" levels="12" name="Greater Heal Trick">
|
||||
<table name="#mpConsume"> 33 59 88 122 159 195 228 242 252 259 262 262 </table>
|
||||
@@ -343,8 +333,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="600"/>
|
||||
<set name="effectRange" val="1100"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4719" levels="12" name="BOSS Strike">
|
||||
<table name="#power"> 112 302 834 2177 5631 11008 17044 20119 23243 26363 29567 32796 </table>
|
||||
@@ -357,8 +346,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4720" levels="12" name="BOSS Strike">
|
||||
<table name="#power"> 95 255 705 1840 4754 9291 14390 16978 19710 22699 25871 28860 </table>
|
||||
@@ -371,8 +359,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4721" levels="12" name="BOSS Strike">
|
||||
<table name="#power"> 51 136 375 982 2536 4958 7667 9037 10483 12074 13778 15349 </table>
|
||||
@@ -385,8 +372,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4722" levels="12" name="BOSS Strike">
|
||||
<table name="#power"> 48 128 352 922 2377 4651 7195 8489 9855 11363 12921 14430 </table>
|
||||
@@ -399,8 +385,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4723" levels="12" name="BOSS Strike">
|
||||
<table name="#power"> 45 120 330 858 2218 4344 6724 7942 9228 10625 12093 13512 </table>
|
||||
@@ -413,8 +398,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4724" levels="12" name="Shock">
|
||||
<table name="#power"> 56 151 417 1089 2816 5504 8522 10060 11622 13182 14784 16398 </table>
|
||||
@@ -506,8 +490,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4730" levels="12" name="BOSS Mortal Blow">
|
||||
<table name="#power"> 142 382 1056 2760 7131 13935 21585 25467 29565 34048 38806 43290 </table>
|
||||
@@ -521,8 +504,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4731" levels="12" name="BOSS Mortal Blow">
|
||||
<table name="#power"> 76 204 563 1473 3804 7437 11500 13555 15724 18112 20667 23023 </table>
|
||||
@@ -536,8 +518,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4732" levels="12" name="BOSS Mortal Blow">
|
||||
<table name="#power"> 71 191 528 1382 3566 6977 10793 12734 14783 17044 19381 21645 </table>
|
||||
@@ -551,8 +532,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4733" levels="12" name="BOSS Mortal Blow">
|
||||
<table name="#power"> 67 179 494 1287 3327 6516 10085 11913 13841 15937 18140 20268 </table>
|
||||
@@ -566,8 +546,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4734" levels="12" name="BOSS Spinning Slasher">
|
||||
<table name="#power"> 56 151 417 1089 2816 5504 8522 10060 11622 13182 14784 16398 </table>
|
||||
@@ -580,8 +559,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4735" levels="12" name="BOSS Spinning Slasher">
|
||||
<table name="#power"> 48 128 352 920 2377 4645 7195 8490 9855 11350 12936 14430 </table>
|
||||
@@ -594,8 +572,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4736" levels="12" name="BOSS Spinning Slasher">
|
||||
<table name="#power"> 26 68 188 491 1268 2479 3834 4519 5242 6037 6889 7675 </table>
|
||||
@@ -608,8 +585,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4737" levels="12" name="BOSS Spinning Slasher">
|
||||
<table name="#power"> 24 64 176 461 1189 2326 3598 4245 4928 5682 6461 7215 </table>
|
||||
@@ -622,8 +598,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4738" levels="12" name="BOSS Spinning Slasher">
|
||||
<table name="#power"> 23 60 165 429 1109 2172 3362 3971 4614 5313 6047 6756 </table>
|
||||
@@ -636,8 +611,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4739" levels="12" name="BOSS Strike">
|
||||
<table name="#power"> 112 302 834 2177 5631 11008 17044 20119 23243 26363 29567 32796 </table>
|
||||
@@ -650,8 +624,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4740" levels="12" name="BOSS Strike">
|
||||
<table name="#power"> 95 255 705 1840 4754 9291 14390 16978 19710 22699 25871 28860 </table>
|
||||
@@ -664,8 +637,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4741" levels="12" name="BOSS Strike">
|
||||
<table name="#power"> 51 136 375 982 2536 4958 7667 9037 10483 12074 13778 15349 </table>
|
||||
@@ -678,8 +650,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4742" levels="12" name="BOSS Strike">
|
||||
<table name="#power"> 48 128 352 922 2377 4651 7195 8489 9855 11363 12921 14430 </table>
|
||||
@@ -692,8 +663,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4743" levels="12" name="BOSS Strike">
|
||||
<table name="#power"> 45 120 330 858 2218 4344 6724 7942 9228 10625 12093 13512 </table>
|
||||
@@ -706,8 +676,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4744" levels="12" name="Shock">
|
||||
<table name="#power"> 56 151 417 1089 2816 5504 8522 10060 11622 13182 14784 16398 </table>
|
||||
@@ -801,8 +770,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4750" levels="12" name="BOSS Mortal Blow">
|
||||
<table name="#power"> 236 637 1761 4600 11884 23226 35974 42445 49275 56746 64677 72150 </table>
|
||||
@@ -816,8 +784,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4751" levels="12" name="BOSS Mortal Blow">
|
||||
<table name="#power"> 126 339 937 2455 6339 12395 19166 22591 26206 30185 34445 38371 </table>
|
||||
@@ -831,8 +798,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4752" levels="12" name="BOSS Mortal Blow">
|
||||
<table name="#power"> 118 319 879 2303 5942 11627 17987 21223 24638 28406 32302 36075 </table>
|
||||
@@ -846,8 +812,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4753" levels="12" name="BOSS Mortal Blow">
|
||||
<table name="#power"> 111 298 824 2145 5545 10860 16808 19855 23069 26561 30232 33780 </table>
|
||||
@@ -861,8 +826,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="40"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<set name="effectRange" val="200"/>
|
||||
<for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4754" levels="12" name="BOSS Power Shot">
|
||||
<table name="#power"> 327 882 2435 6357 16445 32150 49783 58763 67888 77001 86359 95790 </table>
|
||||
@@ -875,8 +839,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4755" levels="12" name="BOSS Power Shot">
|
||||
<table name="#power"> 275 744 2057 5374 13885 27135 42030 49590 57569 66298 75565 84295 </table>
|
||||
@@ -889,8 +852,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4756" levels="12" name="BOSS Power Shot">
|
||||
<table name="#power"> 147 396 1095 2868 7407 14481 22392 26393 30618 35267 40244 44830 </table>
|
||||
@@ -903,8 +865,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4757" levels="12" name="BOSS Power Shot">
|
||||
<table name="#power"> 138 372 1027 2691 6943 13584 21015 24795 28785 33188 37739 42148 </table>
|
||||
@@ -917,8 +878,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4758" levels="12" name="BOSS Power Shot">
|
||||
<table name="#power"> 129 348 962 2506 6479 12688 19638 23198 26952 31032 35321 39466 </table>
|
||||
@@ -931,8 +891,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4759" levels="12" name="Shock">
|
||||
<table name="#power"> 164 441 1218 3179 8223 16075 24892 29382 33944 38501 43180 47895 </table>
|
||||
@@ -1025,8 +984,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4765" levels="12" name="BOSS Power Shot">
|
||||
<table name="#power"> 275 744 2057 5374 13885 27135 42030 49590 57569 66298 75565 84295 </table>
|
||||
@@ -1039,8 +997,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4766" levels="12" name="BOSS Power Shot">
|
||||
<table name="#power"> 147 396 1095 2868 7407 14481 22392 26393 30618 35267 40244 44830 </table>
|
||||
@@ -1053,8 +1010,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4767" levels="12" name="BOSS Power Shot">
|
||||
<table name="#power"> 138 372 1027 2691 6943 13584 21015 24795 28785 33188 37739 42148 </table>
|
||||
@@ -1067,8 +1023,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4768" levels="12" name="BOSS Power Shot">
|
||||
<table name="#power"> 129 348 962 2506 6479 12688 19638 23198 26952 31032 35321 39466 </table>
|
||||
@@ -1081,8 +1036,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4769" levels="12" name="Shock">
|
||||
<table name="#power"> 164 441 1218 3179 8223 16075 24892 29382 33944 38501 43180 47895 </table>
|
||||
@@ -1175,8 +1129,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4775" levels="12" name="BOSS Spear Attack">
|
||||
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
|
||||
@@ -1189,8 +1142,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4776" levels="12" name="BOSS Spear Attack">
|
||||
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
|
||||
@@ -1203,8 +1155,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4777" levels="12" name="BOSS Spear Attack">
|
||||
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
|
||||
@@ -1217,8 +1168,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4778" levels="12" name="BOSS Spear Attack">
|
||||
<table name="#power"> 352 949 2607 6828 17184 33213 51007 59177 67888 77001 86359 95790 </table>
|
||||
@@ -1231,8 +1181,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<set name="castRange" val="900"/>
|
||||
<set name="effectRange" val="1400"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4779" levels="12" name="BOSS Heal">
|
||||
<table name="#power"> 1640 2824 4501 6612 9334 11649 12865 13406 13624 13544 13303 13157 </table>
|
||||
@@ -1245,8 +1194,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4780" levels="12" name="BOSS Heal">
|
||||
<table name="#power"> 1382 2381 3802 5590 7881 9832 10862 11314 11553 11661 11640 11578 </table>
|
||||
@@ -1259,8 +1207,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4781" levels="12" name="BOSS Heal">
|
||||
<table name="#power"> 736 1267 2024 2983 4204 5247 5787 6022 6144 6203 6199 6158 </table>
|
||||
@@ -1273,8 +1220,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4782" levels="12" name="BOSS Heal">
|
||||
<table name="#power"> 691 1191 1899 2799 3941 4922 5431 5657 5777 5838 5813 5789 </table>
|
||||
@@ -1287,8 +1233,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4783" levels="12" name="BOSS Heal">
|
||||
<table name="#power"> 647 1115 1778 2607 3677 4597 5075 5293 5409 5458 5441 5421 </table>
|
||||
@@ -1301,8 +1246,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<set name="castRange" val="700"/>
|
||||
<set name="effectRange" val="1200"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4784" levels="12" name="BOSS Chant of Life">
|
||||
<table name="#hot"> 118 202 322 473 667 833 919 958 974 968 951 940 </table>
|
||||
@@ -1411,8 +1355,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4791" levels="1" name="Raid Boss - Level 30">
|
||||
<!-- TODO -->
|
||||
@@ -1422,8 +1365,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4792" levels="1" name="Raid Boss - Level 42">
|
||||
<!-- TODO -->
|
||||
@@ -1433,8 +1375,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4793" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- TODO -->
|
||||
@@ -1444,8 +1385,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4794" levels="1" name="Raid Boss - Level 50">
|
||||
<!-- TODO -->
|
||||
@@ -1455,8 +1395,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4795" levels="1" name="Raid Boss - Level 60">
|
||||
<!-- TODO -->
|
||||
@@ -1466,8 +1405,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4796" levels="1" name="Raid Boss - Level 25">
|
||||
<!-- TODO -->
|
||||
@@ -1477,8 +1415,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4797" levels="1" name="Raid Boss - Level 34">
|
||||
<!-- TODO -->
|
||||
@@ -1488,8 +1425,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4798" levels="1" name="Raid Boss - Level 34">
|
||||
<!-- TODO -->
|
||||
@@ -1499,8 +1435,7 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4799" levels="1" name="Raid Boss - Level 49">
|
||||
<!-- TODO -->
|
||||
@@ -1510,7 +1445,6 @@
|
||||
<set name="operateType" val="OP_ACTIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -7,8 +7,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4801" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -17,8 +16,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4802" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -27,8 +25,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4803" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -37,8 +34,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4804" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -47,8 +43,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4805" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -57,8 +52,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4806" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -67,8 +61,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4807" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -77,8 +70,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4808" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -87,8 +79,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4809" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -97,8 +88,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4810" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -107,8 +97,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4811" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -117,8 +106,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4812" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -127,8 +115,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4813" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -137,8 +124,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4814" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -147,8 +133,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4815" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -157,8 +142,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4816" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -167,8 +151,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4817" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -177,8 +160,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4818" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -187,8 +169,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4819" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -197,8 +178,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4820" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -207,8 +187,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4821" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -217,8 +196,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4822" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -227,8 +205,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4823" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -237,8 +214,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4824" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -247,8 +223,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4825" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -257,8 +232,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4826" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -267,8 +241,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4827" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -277,8 +250,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4828" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -287,8 +259,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4829" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -297,8 +268,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4830" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -307,8 +277,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4831" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -317,8 +286,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4832" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -327,8 +295,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4833" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -337,8 +304,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4834" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -347,8 +313,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4835" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -357,8 +322,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4836" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -367,8 +331,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4837" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -377,8 +340,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4838" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -387,8 +349,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4839" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -397,8 +358,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4840" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -407,8 +367,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4841" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -417,8 +376,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4842" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -427,8 +385,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4843" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -437,8 +394,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4844" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -447,8 +403,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4845" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -457,8 +412,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4846" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -467,8 +421,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4847" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -477,8 +430,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4848" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -487,8 +439,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4849" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -497,8 +448,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4850" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -507,8 +457,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4851" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -517,8 +466,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4852" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -527,8 +475,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4853" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -537,8 +484,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4854" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -547,8 +493,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4855" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -557,8 +502,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4856" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -567,8 +511,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4857" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -577,8 +520,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4858" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -587,8 +529,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4859" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -597,8 +538,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4860" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -607,8 +547,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4861" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -617,8 +556,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4862" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -627,8 +565,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4863" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -637,8 +574,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4864" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -647,8 +583,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4865" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -657,8 +592,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4866" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -667,8 +601,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4867" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -677,8 +610,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4868" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -687,8 +619,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4869" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -697,8 +628,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4870" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -707,8 +637,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4871" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -717,8 +646,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4872" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -727,8 +655,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4873" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -737,8 +664,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4874" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -747,8 +673,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4875" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -757,8 +682,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4876" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -767,8 +691,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4877" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -777,8 +700,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4878" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -787,8 +709,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4879" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -797,8 +718,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4880" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -807,8 +727,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4881" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -817,8 +736,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4882" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -827,8 +745,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4883" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -837,8 +754,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4884" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -847,8 +763,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4885" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -857,8 +772,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4886" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -867,8 +781,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4887" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -877,8 +790,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4888" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -887,8 +799,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4889" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -897,8 +808,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4890" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -907,8 +817,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4891" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -917,8 +826,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4892" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -927,8 +835,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4893" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -937,8 +844,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4894" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -947,8 +853,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4895" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -957,8 +862,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4896" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -967,8 +871,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4897" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -977,8 +880,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4898" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -987,8 +889,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4899" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -997,7 +898,6 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -7,8 +7,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4901" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -17,8 +16,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4902" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -27,8 +25,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4903" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -37,8 +34,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4904" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -47,8 +43,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4905" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -57,8 +52,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4906" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -67,8 +61,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4907" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -77,8 +70,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4908" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -87,8 +79,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4909" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -97,8 +88,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4910" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -107,8 +97,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4911" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -117,8 +106,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4912" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -127,8 +115,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4913" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -137,8 +124,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4914" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -147,8 +133,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4915" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -157,8 +142,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4916" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -167,8 +151,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4917" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -177,8 +160,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4918" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -187,8 +169,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4919" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -197,8 +178,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4920" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -207,8 +187,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4921" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -217,8 +196,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4922" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -227,8 +205,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4923" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -237,8 +214,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4924" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -247,8 +223,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4925" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -257,8 +232,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4926" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -267,8 +241,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4927" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -277,8 +250,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4928" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -287,8 +259,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4929" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -297,8 +268,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4930" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -307,8 +277,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4931" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -317,8 +286,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4932" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -327,8 +295,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4933" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -337,8 +304,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4934" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -347,8 +313,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4935" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -357,8 +322,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4936" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -367,8 +331,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4937" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -377,8 +340,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4938" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -387,8 +349,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4939" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -397,8 +358,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4940" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -407,8 +367,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4941" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -417,8 +376,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4942" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -427,8 +385,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4943" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -437,8 +394,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4944" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -447,8 +403,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4945" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -457,8 +412,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4946" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -467,8 +421,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4947" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -477,8 +430,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4948" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -487,8 +439,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4949" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -497,8 +448,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4950" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -507,8 +457,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4951" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -517,8 +466,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4952" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -527,8 +475,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4953" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -537,8 +484,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4954" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -547,8 +493,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4955" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -557,8 +502,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4956" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -567,8 +511,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4957" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -577,8 +520,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4958" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -587,8 +529,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4959" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -597,8 +538,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4960" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -607,8 +547,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4961" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -617,8 +556,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4962" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -627,8 +565,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4963" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -637,8 +574,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4964" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -647,8 +583,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4965" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -657,8 +592,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4966" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -667,8 +601,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4967" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -677,8 +610,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4968" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -687,8 +619,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4969" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -697,8 +628,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4970" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -707,8 +637,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4971" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -717,8 +646,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4972" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -727,8 +655,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4973" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -737,8 +664,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4974" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -747,8 +673,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4975" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -757,8 +682,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4976" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -767,8 +691,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4977" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -777,8 +700,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4978" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -787,8 +709,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4979" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -797,8 +718,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4980" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -807,8 +727,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4981" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -817,8 +736,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4982" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -827,8 +745,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4983" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -837,8 +754,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4984" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -847,8 +763,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4985" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -857,8 +772,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4986" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -867,8 +781,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4987" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -877,8 +790,7 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="4988" levels="1" name="Raid Boss - Level">
|
||||
<!-- TODO -->
|
||||
@@ -887,7 +799,6 @@
|
||||
<set name="skillType" val="PASSIVE"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -10,8 +10,7 @@
|
||||
<set name="buffDuration" val="60000"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="7002" levels="1" name="Dispel Debuff">
|
||||
<!-- TODO -->
|
||||
@@ -23,8 +22,7 @@
|
||||
<set name="buffDuration" val="60000"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="7003" levels="1" name="Dispel All">
|
||||
<!-- TODO -->
|
||||
@@ -34,8 +32,7 @@
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="7004" levels="2" name="Dispel Petrification">
|
||||
<!-- TODO -->
|
||||
@@ -46,8 +43,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="-1"/>
|
||||
<set name="effectRange" val="-1"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="7005" levels="4" name="Greater Chant of Vampire">
|
||||
<!-- TODO -->
|
||||
@@ -60,8 +56,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="7006" levels="13" name="Greater Heart of Paagrio">
|
||||
<!-- TODO -->
|
||||
@@ -74,8 +69,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="7007" levels="4" name="Greater Seal of Flame">
|
||||
<!-- TODO -->
|
||||
@@ -88,8 +82,7 @@
|
||||
<set name="isMagic" val="true"/>
|
||||
<set name="castRange" val="400"/>
|
||||
<set name="effectRange" val="900"/>
|
||||
<for>
|
||||
</for>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="7029" levels="4" name="Super Haste">
|
||||
<!-- Done by dc -->
|
||||
@@ -137,8 +130,7 @@
|
||||
<set name="npcId" val="150"/>
|
||||
<set name="expPenalty" val="0.3"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="expPenalty" val="0.3"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="7031" levels="1" name="Summon Skeleton Royal Guard">
|
||||
<table name="#itemConsumeCount"> 8 </table>
|
||||
@@ -162,8 +154,7 @@
|
||||
<set name="npcId" val="622"/>
|
||||
<set name="expPenalty" val="0.3"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="expPenalty" val="0.3"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<for/>
|
||||
</skill>
|
||||
<skill id="7032" levels="1" name="Summon Hunter Gargoyle">
|
||||
<table name="#itemConsumeCount"> 8 </table>
|
||||
@@ -187,7 +178,6 @@
|
||||
<set name="npcId" val="241"/>
|
||||
<set name="expPenalty" val="0.3"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<set name="expPenalty" val="0.3"/>
|
||||
<set name="isCubic" val="false"/>
|
||||
<for/>
|
||||
</skill>
|
||||
</list>
|
@@ -1,18 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="9001" levels="99" name="INT">
|
||||
<table name="#lvl">
|
||||
1 2 3 4 5 6 7 8 9 10
|
||||
11 12 13 14 15 16 17 18 19 20
|
||||
21 22 23 24 25 26 27 28 29 30
|
||||
31 32 33 34 35 36 37 38 39 40
|
||||
41 42 43 44 45 46 47 48 49 50
|
||||
51 52 53 54 55 56 57 58 59 60
|
||||
61 62 63 64 65 66 67 68 69 70
|
||||
71 72 73 74 75 76 77 78 79 80
|
||||
81 82 83 84 85 86 87 88 89 90
|
||||
91 92 93 94 95 96 97 98 99
|
||||
</table>
|
||||
<table name="#lvl">1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99</table>
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<set name="skillType" val="LUCK"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
@@ -25,18 +14,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9002" levels="99" name="WIT">
|
||||
<table name="#lvl">
|
||||
1 2 3 4 5 6 7 8 9 10
|
||||
11 12 13 14 15 16 17 18 19 20
|
||||
21 22 23 24 25 26 27 28 29 30
|
||||
31 32 33 34 35 36 37 38 39 40
|
||||
41 42 43 44 45 46 47 48 49 50
|
||||
51 52 53 54 55 56 57 58 59 60
|
||||
61 62 63 64 65 66 67 68 69 70
|
||||
71 72 73 74 75 76 77 78 79 80
|
||||
81 82 83 84 85 86 87 88 89 90
|
||||
91 92 93 94 95 96 97 98 99
|
||||
</table>
|
||||
<table name="#lvl">1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99</table>
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<set name="skillType" val="LUCK"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
@@ -49,18 +27,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9003" levels="99" name="MEN">
|
||||
<table name="#lvl">
|
||||
1 2 3 4 5 6 7 8 9 10
|
||||
11 12 13 14 15 16 17 18 19 20
|
||||
21 22 23 24 25 26 27 28 29 30
|
||||
31 32 33 34 35 36 37 38 39 40
|
||||
41 42 43 44 45 46 47 48 49 50
|
||||
51 52 53 54 55 56 57 58 59 60
|
||||
61 62 63 64 65 66 67 68 69 70
|
||||
71 72 73 74 75 76 77 78 79 80
|
||||
81 82 83 84 85 86 87 88 89 90
|
||||
91 92 93 94 95 96 97 98 99
|
||||
</table>
|
||||
<table name="#lvl">1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99</table>
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<set name="skillType" val="LUCK"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
@@ -73,18 +40,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9004" levels="99" name="CON">
|
||||
<table name="#lvl">
|
||||
1 2 3 4 5 6 7 8 9 10
|
||||
11 12 13 14 15 16 17 18 19 20
|
||||
21 22 23 24 25 26 27 28 29 30
|
||||
31 32 33 34 35 36 37 38 39 40
|
||||
41 42 43 44 45 46 47 48 49 50
|
||||
51 52 53 54 55 56 57 58 59 60
|
||||
61 62 63 64 65 66 67 68 69 70
|
||||
71 72 73 74 75 76 77 78 79 80
|
||||
81 82 83 84 85 86 87 88 89 90
|
||||
91 92 93 94 95 96 97 98 99
|
||||
</table>
|
||||
<table name="#lvl">1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99</table>
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<set name="skillType" val="LUCK"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
@@ -97,18 +53,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9005" levels="99" name="DEX">
|
||||
<table name="#lvl">
|
||||
1 2 3 4 5 6 7 8 9 10
|
||||
11 12 13 14 15 16 17 18 19 20
|
||||
21 22 23 24 25 26 27 28 29 30
|
||||
31 32 33 34 35 36 37 38 39 40
|
||||
41 42 43 44 45 46 47 48 49 50
|
||||
51 52 53 54 55 56 57 58 59 60
|
||||
61 62 63 64 65 66 67 68 69 70
|
||||
71 72 73 74 75 76 77 78 79 80
|
||||
81 82 83 84 85 86 87 88 89 90
|
||||
91 92 93 94 95 96 97 98 99
|
||||
</table>
|
||||
<table name="#lvl">1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99</table>
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<set name="skillType" val="LUCK"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
@@ -121,18 +66,7 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9006" levels="99" name="STR">
|
||||
<table name="#lvl">
|
||||
1 2 3 4 5 6 7 8 9 10
|
||||
11 12 13 14 15 16 17 18 19 20
|
||||
21 22 23 24 25 26 27 28 29 30
|
||||
31 32 33 34 35 36 37 38 39 40
|
||||
41 42 43 44 45 46 47 48 49 50
|
||||
51 52 53 54 55 56 57 58 59 60
|
||||
61 62 63 64 65 66 67 68 69 70
|
||||
71 72 73 74 75 76 77 78 79 80
|
||||
81 82 83 84 85 86 87 88 89 90
|
||||
91 92 93 94 95 96 97 98 99
|
||||
</table>
|
||||
<table name="#lvl">1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99</table>
|
||||
<set name="target" val="TARGET_SELF"/>
|
||||
<set name="skillType" val="LUCK"/>
|
||||
<set name="operateType" val="OP_PASSIVE"/>
|
||||
|
@@ -1,3 +1,2 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
</list>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd"/>
|
Reference in New Issue
Block a user