Implementation of pet auto potion.

This commit is contained in:
MobiusDevelopment
2022-08-09 21:04:31 +00:00
parent ca82640f13
commit c347ae7b99
44 changed files with 428 additions and 60 deletions

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@@ -927,7 +927,7 @@
<set name="commissionItemType" val="POTION" />
<set name="is_sellable" val="false" />
<skills>
<skill id="2038" level="1" /> <!-- Quick Healing Potion -->
<skill id="49100" level="1" /> <!-- Pet's HP Recovery Potion -->
</skills>
</item>
<item id="93968" name="Best STR Dye (STR +3)" additionalName="3rd Class" type="EtcItem">

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@@ -1,9 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="49100" toLevel="1" name="Pet's HP Recovery Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>PET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Hp">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="49101" toLevel="1" name="1st Pet Evolution">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->