Addition of PlayerInstance auto save task.

This commit is contained in:
MobiusDevelopment
2020-01-29 14:41:07 +00:00
parent 9d3904e755
commit c31c85e2a3
3 changed files with 54 additions and 4 deletions

View File

@@ -550,6 +550,18 @@ SaveDroppedItemInterval = 60
# WARNING: only works when SaveDroppedItem = False
ClearDroppedItemTable = False
# This is the interval (in minutes), that the gameserver will update a players information such as location.
# The higher you set this number, there will be less character information saving so you will have less accessing of the database and your hard drive(s).
# The lower you set this number, there will be more frequent character information saving so you will have more access to the database and your hard drive(s).
# A value of 0 disables periodic saving.
# Independent of this setting the character is always saved after leaving the world.
# Default: 15
CharacterDataStoreInterval = 15
# When enabled, this forces (even if using lazy item updates) the items owned by the character to be updated into DB when saving its character.
# Default: True
UpdateItemsOnCharStore = True
# Remove broken quests player
AutoDeleteInvalidQuestData = False