Addition of PlayerInstance auto save task.
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@@ -550,6 +550,18 @@ SaveDroppedItemInterval = 60
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# WARNING: only works when SaveDroppedItem = False
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ClearDroppedItemTable = False
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# This is the interval (in minutes), that the gameserver will update a players information such as location.
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# The higher you set this number, there will be less character information saving so you will have less accessing of the database and your hard drive(s).
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# The lower you set this number, there will be more frequent character information saving so you will have more access to the database and your hard drive(s).
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# A value of 0 disables periodic saving.
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# Independent of this setting the character is always saved after leaving the world.
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# Default: 15
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CharacterDataStoreInterval = 15
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# When enabled, this forces (even if using lazy item updates) the items owned by the character to be updated into DB when saving its character.
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# Default: True
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UpdateItemsOnCharStore = True
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# Remove broken quests player
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AutoDeleteInvalidQuestData = False
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