Various item and skill additions.

This commit is contained in:
MobiusDevelopment
2020-11-08 09:29:08 +00:00
parent a50df232af
commit c2e1bb8b7d
31 changed files with 2540 additions and 1097 deletions

View File

@@ -1895,7 +1895,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="28142" level="1" /> <!-- Sayha's Talisman Stage 1 -->
<skill id="13970" level="1" /> <!-- Sayha's Talisman Stage 1 -->
</skills>
</item>
<item id="29058" name="Sayha's Talisman Stage 2" type="Armor">
@@ -1911,7 +1911,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="28142" level="2" /> <!-- Sayha's Talisman Stage 2 -->
<skill id="13970" level="2" /> <!-- Sayha's Talisman Stage 2 -->
</skills>
</item>
<item id="29059" name="Sayha's Talisman Stage 3" type="Armor">
@@ -1927,7 +1927,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="28142" level="3" /> <!-- Sayha's Talisman Stage 3 -->
<skill id="13970" level="3" /> <!-- Sayha's Talisman Stage 3 -->
</skills>
</item>
<item id="29060" name="Sayha's Talisman Stage 4" type="Armor">
@@ -1943,7 +1943,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="28142" level="4" /> <!-- Sayha's Talisman Stage 4 -->
<skill id="13970" level="4" /> <!-- Sayha's Talisman Stage 4 -->
</skills>
</item>
<item id="29061" name="Sayha's Talisman Stage 5" type="Armor">
@@ -1959,7 +1959,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="28142" level="5" /> <!-- Sayha's Talisman Stage 5 -->
<skill id="13970" level="5" /> <!-- Sayha's Talisman Stage 5 -->
<skill id="28144" level="1" /> <!-- Sayha's Protection -->
</skills>
</item>
@@ -1976,7 +1976,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="28142" level="6" /> <!-- Sayha's Talisman Stage 6 -->
<skill id="13970" level="6" /> <!-- Sayha's Talisman Stage 6 -->
<skill id="28144" level="1" /> <!-- Sayha's Protection -->
<skill id="28145" level="1" /> <!-- Sayha's Encouragement -->
</skills>
@@ -1994,7 +1994,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="28142" level="7" /> <!-- Sayha's Talisman Stage 7 -->
<skill id="13970" level="7" /> <!-- Sayha's Talisman Stage 7 -->
<skill id="28144" level="1" /> <!-- Sayha's Protection -->
<skill id="28145" level="1" /> <!-- Sayha's Encouragement -->
<skill id="28146" level="1" /> <!-- Sayha's Anger -->
@@ -2013,7 +2013,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="28142" level="8" /> <!-- Sayha's Talisman Stage 8 -->
<skill id="13970" level="8" /> <!-- Sayha's Talisman Stage 8 -->
<skill id="28144" level="2" /> <!-- Sayha's Protection -->
<skill id="28145" level="2" /> <!-- Sayha's Encouragement -->
<skill id="28146" level="2" /> <!-- Sayha's Anger -->
@@ -2033,7 +2033,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="28142" level="9" /> <!-- Sayha's Talisman Stage 9 -->
<skill id="13970" level="9" /> <!-- Sayha's Talisman Stage 9 -->
<skill id="28144" level="3" /> <!-- Sayha's Protection -->
<skill id="28145" level="3" /> <!-- Sayha's Encouragement -->
<skill id="28146" level="3" /> <!-- Sayha's Anger -->
@@ -2053,7 +2053,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="28142" level="10" /> <!-- Sayha's Talisman Stage 10 -->
<skill id="13970" level="10" /> <!-- Sayha's Talisman Stage 10 -->
<skill id="28144" level="4" /> <!-- Sayha's Protection -->
<skill id="28145" level="4" /> <!-- Sayha's Encouragement -->
<skill id="28146" level="4" /> <!-- Sayha's Anger -->

View File

@@ -479,6 +479,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<stats>
<stat type="pAtk">1039</stat>
@@ -502,6 +503,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<stats>
<stat type="pAtk">1188</stat>
@@ -524,6 +526,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1740" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<stats>
<stat type="pAtk">1445</stat>
@@ -548,6 +551,7 @@
<set name="reuse_delay" val="1500" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1520" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="BOW" />
<stats>
<stat type="pAtk">2339</stat>
@@ -571,6 +575,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
<set name="is_magic_weapon" val="true" />
<stats>
@@ -594,6 +599,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1080" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
<set name="is_magic_weapon" val="true" />
<stats>
@@ -618,6 +624,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1080" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
<set name="is_magic_weapon" val="true" />
<stats>
@@ -643,6 +650,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<stats>
<stat type="pAtk">1039</stat>
@@ -668,6 +676,7 @@
<set name="reuse_delay" val="1500" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1520" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="BOW" />
<stats>
<stat type="pAtk">2339</stat>
@@ -691,6 +700,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1740" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<stats>
<stat type="pAtk">1445</stat>
@@ -713,6 +723,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
<set name="is_magic_weapon" val="true" />
<stats>
@@ -736,6 +747,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<stats>
<stat type="pAtk">1188</stat>
@@ -760,6 +772,7 @@
<set name="spiritshots" val="1" />
<set name="reuse_delay" val="1350" />
<set name="weight" val="1580" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="CROSSBOW" />
<stats>
<stat type="pAtk">2106</stat>
@@ -784,6 +797,7 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="2050" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">1188</stat>
<stat type="mAtk">517</stat>
@@ -808,6 +822,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -836,6 +851,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -865,6 +881,7 @@
<set name="spiritshots" val="1" />
<set name="mp_consume" val="6" />
<set name="reuse_delay" val="1500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -894,6 +911,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8902" level="1" /> <!-- Dragon Mage -->
</skills>
@@ -921,6 +939,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -948,6 +967,7 @@
<set name="weight" val="2010" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
@@ -977,6 +997,7 @@
<set name="weight" val="1550" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1005,6 +1026,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1033,6 +1055,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1061,6 +1084,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1089,6 +1113,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1117,6 +1142,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1144,6 +1170,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1173,6 +1200,7 @@
<set name="spiritshots" val="1" />
<set name="mp_consume" val="6" />
<set name="reuse_delay" val="1500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1202,6 +1230,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8902" level="1" /> <!-- Dragon Mage -->
</skills>
@@ -1230,6 +1259,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8902" level="1" /> <!-- Dragon Mage -->
</skills>
@@ -1258,6 +1288,7 @@
<set name="weight" val="1080" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8902" level="1" /> <!-- Dragon Mage -->
</skills>
@@ -1287,6 +1318,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1317,6 +1349,7 @@
<set name="spiritshots" val="1" />
<set name="mp_consume" val="6" />
<set name="reuse_delay" val="1500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1345,6 +1378,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1373,6 +1407,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8902" level="1" /> <!-- Dragon Mage -->
</skills>
@@ -1401,6 +1436,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1429,6 +1465,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="reuse_delay" val="1350" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1457,6 +1494,7 @@
<set name="weight" val="2050" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
</skills>
@@ -1485,6 +1523,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1515,6 +1554,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1546,6 +1586,7 @@
<set name="spiritshots" val="1" />
<set name="mp_consume" val="6" />
<set name="reuse_delay" val="1500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1577,6 +1618,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8902" level="1" /> <!-- Dragon Mage -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1606,6 +1648,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1635,6 +1678,7 @@
<set name="weight" val="2010" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
@@ -1666,6 +1710,7 @@
<set name="weight" val="1550" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1696,6 +1741,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1726,6 +1772,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1756,6 +1803,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1786,6 +1834,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1816,6 +1865,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1845,6 +1895,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1876,6 +1927,7 @@
<set name="spiritshots" val="1" />
<set name="mp_consume" val="6" />
<set name="reuse_delay" val="1500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1907,6 +1959,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8902" level="1" /> <!-- Dragon Mage -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1937,6 +1990,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8902" level="1" /> <!-- Dragon Mage -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1968,6 +2022,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8902" level="1" /> <!-- Dragon Mage -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -1999,6 +2054,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2031,6 +2087,7 @@
<set name="spiritshots" val="1" />
<set name="mp_consume" val="6" />
<set name="reuse_delay" val="1500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2061,6 +2118,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2091,6 +2149,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8902" level="1" /> <!-- Dragon Mage -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2121,6 +2180,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2151,6 +2211,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="reuse_delay" val="1350" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2181,6 +2242,7 @@
<set name="weight" val="2050" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8900" level="1" /> <!-- Dragon Fighter -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2211,6 +2273,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8893" level="1" /> <!-- Antharas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2242,6 +2305,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8893" level="1" /> <!-- Antharas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2274,6 +2338,7 @@
<set name="spiritshots" val="1" />
<set name="mp_consume" val="6" />
<set name="reuse_delay" val="1500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8893" level="1" /> <!-- Antharas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2306,6 +2371,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8893" level="1" /> <!-- Antharas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2336,6 +2402,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8893" level="1" /> <!-- Antharas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2366,6 +2433,7 @@
<set name="weight" val="2010" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
<skill id="8893" level="1" /> <!-- Antharas' Breath -->
@@ -2398,6 +2466,7 @@
<set name="weight" val="1550" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8893" level="1" /> <!-- Antharas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2429,6 +2498,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8893" level="1" /> <!-- Antharas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2460,6 +2530,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8893" level="1" /> <!-- Antharas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2491,6 +2562,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8893" level="1" /> <!-- Antharas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -2522,6 +2594,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->

View File

@@ -14,6 +14,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -44,6 +45,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -76,6 +78,7 @@
<set name="spiritshots" val="1" />
<set name="mp_consume" val="6" />
<set name="reuse_delay" val="1500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -108,6 +111,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8890" level="1" /> <!-- Dignity -->
<skill id="8903" level="1" /> <!-- Dragon Wizard -->
@@ -139,6 +143,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -172,6 +177,7 @@
<set name="spiritshots" val="1" />
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8896" level="1" /> <!-- Valakas' Breath -->
<skill id="8890" level="1" /> <!-- Dignity -->
@@ -204,6 +210,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
@@ -237,6 +244,7 @@
<set name="spiritshots" val="1" />
<set name="mp_consume" val="6" />
<set name="reuse_delay" val="1500" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
@@ -268,6 +276,7 @@
<set name="weight" val="1740" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
@@ -299,6 +308,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
@@ -330,6 +340,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
@@ -361,6 +372,7 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="reuse_delay" val="1350" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->
@@ -392,6 +404,7 @@
<set name="weight" val="2050" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<skills>
<skill id="8899" level="1" /> <!-- Lindvior's Wingbeat -->
<skill id="8898" level="1" /> <!-- Lindvior's Breath -->

View File

@@ -197,6 +197,9 @@
<stat type="pAtkRange">40</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13939" level="1" /> <!-- Paulina's CON Enhancement Blessing -->
</skills>
</item>
<item id="47009" name="Paulina's Apocalypse Slasher" type="Weapon">
<!-- Apocalypse Slasher imbued with the energy of Paulina. <Special properties>. Atk. Spd. +5%, P. Critical Rate +82. The item's appearance cannot be modified. Cannot be enchanted, crystallized, augmented, assigned an attribute. Soul Crystals cannot be inserted. -->
@@ -223,6 +226,9 @@
<stat type="pAtkRange">40</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13940" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
</skills>
</item>
<item id="47010" name="Paulina's Apocalypse Avenger" type="Weapon">
<!-- An Apocalypse Avenger imbued with the energy of Paulina. <Special Option>. Atk. Spd. +5%, P. Critical Rate +82. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
@@ -250,6 +256,9 @@
<stat type="pAtkRange">40</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13940" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
</skills>
</item>
<item id="47011" name="Paulina's Apocalypse Fighter" type="Weapon">
<!-- An Apocalypse Fighter imbued with the energy of Paulina. <Special Option>. Atk. Spd. +5%, P. Critical Rate +82. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
@@ -277,6 +286,9 @@
<stat type="pAtkRange">40</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13940" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
</skills>
</item>
<item id="47012" name="Paulina's Apocalypse Stormer" type="Weapon">
<!-- An Apocalypse Stormer imbued with the energy of Paulina. <Special Option>. Atk. Spd. +5%, P. Critical Rate +82. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
@@ -308,6 +320,9 @@
<stat type="pAtkRange">80</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13940" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
</skills>
</item>
<item id="47013" name="Paulina's Apocalypse Thrower" type="Weapon">
<!-- An Apocalypse Thrower imbued with the energy of Paulina. <Special Option>. Atk. Spd. +5%, P. Skill Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
@@ -336,6 +351,9 @@
<stat type="pAtkRange">500</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13943" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
</skills>
</item>
<item id="47014" name="Paulina's Apocalypse Shooter" type="Weapon">
<!-- An Apocalypse Shooter imbued with the energy of Paulina. <Special Option>. Atk. Spd. +5%, P. Skill Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
@@ -364,6 +382,9 @@
<stat type="pAtkRange">500</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13943" level="1" /> <!-- Paulina's Battle Enhancement Blessing -->
</skills>
</item>
<item id="47015" name="Paulina's Apocalypse Buster" additionalName="Not used" type="Weapon">
<!-- Apocalypse Buster imbued with the energy of Paulina. <Special Option>. Casting Spd. +15%. M. Atk. +5%. Enchantment. Augment. Soul Crystal. Crystallization. Appearance Modification. Attribute Assignment not possible. -->
@@ -391,6 +412,9 @@
<stat type="pAtkRange">40</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13941" level="1" /> <!-- Paulina's Blessing - Magic -->
</skills>
</item>
<item id="47016" name="Paulina's Apocalypse Caster" type="Weapon">
<!-- An Apocalypse Caster imbued with the energy of Paulina. <Special Option>. Casting Spd. +15%, M. Atk. +5%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
@@ -419,6 +443,9 @@
<stat type="pAtkRange">40</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13941" level="1" /> <!-- Paulina's Blessing - Magic -->
</skills>
</item>
<item id="47017" name="Paulina's Apocalypse Retributer" type="Weapon">
<!-- An Apocalypse Retributer imbued with the energy of Paulina. <Special Option>. Casting Spd. +15%, Atk. Spd. +5%, M. Atk. +5%, P. Atk. +5%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
@@ -447,6 +474,9 @@
<stat type="pAtkRange">40</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13944" level="1" /> <!-- Paulina's Blessing - Magic -->
</skills>
</item>
<item id="47018" name="Paulina's Apocalypse Dual Sword" type="Weapon">
<!-- An Apocalypse Dual Sword imbued with the energy of Paulina. <Special Option>. Atk. Spd. +5%, P. Critical Rate +82. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
@@ -473,6 +503,9 @@
<stat type="pAtkRange">40</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13940" level="1" /> <!-- Paulina's Battle Enhacement Blessing -->
</skills>
</item>
<item id="47019" name="Paulina's Apocalypse Dual Dagger" type="Weapon">
<!-- Apocalypse Dual Daggers imbued with the energy of Paulina. <Special properties>. Atk. Spd. +5%, P. Critical Damage +7%. The item's appearance cannot be modified. Cannot be enchanted, crystallized, augmented, assigned an attribute. Soul Crystals cannot be inserted. -->
@@ -501,6 +534,9 @@
<stat type="pAtkRange">40</stat>
<stat type="windPower">150</stat>
</stats>
<skills>
<skill id="13942" level="1" /> <!-- Paulina's Battle Enhacement Blessing -->
</skills>
</item>
<item id="47020" name="Paulina's Apocalypse Dual Blunt" additionalName="Not used" type="Weapon">
<!-- An Apocalypse Dual Blunt Weapon imbued with the energy of Paulina. -->
@@ -542,7 +578,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">130</stat>
@@ -565,7 +600,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">191</stat>
@@ -588,7 +622,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">119</stat>
@@ -610,7 +643,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">87</stat>
@@ -632,7 +664,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">87</stat>
@@ -653,7 +684,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="rEvas">-8</stat>
@@ -674,7 +704,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">130</stat>
@@ -697,7 +726,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">152</stat>
@@ -721,7 +749,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">95</stat>
@@ -744,7 +771,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">87</stat>
@@ -766,7 +792,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">87</stat>
@@ -788,7 +813,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">130</stat>
@@ -811,7 +835,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="mDef">41</stat>
@@ -836,7 +859,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="mDef">27</stat>
@@ -860,7 +882,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">87</stat>
@@ -882,7 +903,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">87</stat>
@@ -905,7 +925,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<stats>
<stat type="pDef">42</stat>
@@ -926,7 +945,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="13934" level="3" /> <!-- Paulina's Necklace - Skill Cooldown -->
@@ -949,7 +967,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="13935" level="3" /> <!-- Paulina's Earrings - Vampiric Rage -->
@@ -972,7 +989,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="13936" level="3" /> <!-- Paulina's Earrings - MP Consumption -->
@@ -995,7 +1011,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="13937" level="3" /> <!-- Paulina's Ring - Critical Damage -->
@@ -1018,7 +1033,6 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
<set name="time" val="43200" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="13938" level="3" /> <!-- Paulina's Ring - Critical Rate -->

View File

@@ -493,6 +493,28 @@
<skills>
<skill id="28118" level="1" type="ON_EQUIP" /> <!-- Summon Virgo Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35057" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Virgo Lv. 1 -->
<skill id="35057" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Virgo Lv. 1 -->
<skill id="35057" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Virgo Lv. 1 -->
<skill id="35057" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Virgo Lv. 1 -->
<skill id="35057" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Virgo Lv. 2 -->
<skill id="35057" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Virgo Lv. 2 -->
<skill id="35057" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Virgo Lv. 2 -->
<skill id="35057" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Virgo Lv. 3 -->
<skill id="35057" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Virgo Lv. 3 -->
<skill id="35057" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Virgo Lv. 3 -->
<skill id="35057" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Virgo Lv. 4 -->
<skill id="35045" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Virgo Lv. 1 -->
<skill id="35045" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Virgo Lv. 2 -->
<skill id="35045" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Virgo Lv. 3 -->
<skill id="35045" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Virgo Lv. 4 -->
<skill id="35045" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Virgo Lv. 5 -->
<skill id="35045" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Virgo Lv. 6 -->
<skill id="35045" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Virgo Lv. 7 -->
<skill id="35045" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Virgo Lv. 8 -->
<skill id="35045" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Virgo Lv. 9 -->
<skill id="35045" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Virgo Lv. 10 -->
<skill id="35045" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Virgo Lv. 11 -->
</skills>
</item>
<item id="48049" name="Capricorn Agathion Charm" type="Armor">
@@ -508,6 +530,28 @@
<skills>
<skill id="28119" level="1" type="ON_EQUIP" /> <!-- Summon Capricorn Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35058" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Capricorn Lv. 1 -->
<skill id="35058" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Capricorn Lv. 1 -->
<skill id="35058" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Capricorn Lv. 1 -->
<skill id="35058" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Capricorn Lv. 1 -->
<skill id="35058" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Capricorn Lv. 2 -->
<skill id="35058" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Capricorn Lv. 2 -->
<skill id="35058" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Capricorn Lv. 2 -->
<skill id="35058" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Capricorn Lv. 3 -->
<skill id="35058" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Capricorn Lv. 3 -->
<skill id="35058" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Capricorn Lv. 3 -->
<skill id="35058" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Capricorn Lv. 4 -->
<skill id="35046" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Capricorn Lv. 1 -->
<skill id="35046" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Capricorn Lv. 2 -->
<skill id="35046" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Capricorn Lv. 3 -->
<skill id="35046" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Capricorn Lv. 4 -->
<skill id="35046" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Capricorn Lv. 5 -->
<skill id="35046" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Capricorn Lv. 6 -->
<skill id="35046" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Capricorn Lv. 7 -->
<skill id="35046" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Capricorn Lv. 8 -->
<skill id="35046" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Capricorn Lv. 9 -->
<skill id="35046" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Capricorn Lv. 10 -->
<skill id="35046" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Capricorn Lv. 11 -->
</skills>
</item>
<item id="48050" name="Libra Agathion Charm" type="Armor">
@@ -523,6 +567,28 @@
<skills>
<skill id="28120" level="1" type="ON_EQUIP" /> <!-- Summon Libra Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35059" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Libra Lv. 1 -->
<skill id="35059" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Libra Lv. 1 -->
<skill id="35059" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Libra Lv. 1 -->
<skill id="35059" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Libra Lv. 1 -->
<skill id="35059" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Libra Lv. 2 -->
<skill id="35059" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Libra Lv. 2 -->
<skill id="35059" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Libra Lv. 2 -->
<skill id="35059" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Libra Lv. 3 -->
<skill id="35059" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Libra Lv. 3 -->
<skill id="35059" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Libra Lv. 3 -->
<skill id="35059" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Libra Lv. 4 -->
<skill id="35047" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Libra Lv. 1 -->
<skill id="35047" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Libra Lv. 2 -->
<skill id="35047" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Libra Lv. 3 -->
<skill id="35047" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Libra Lv. 4 -->
<skill id="35047" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Libra Lv. 5 -->
<skill id="35047" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Libra Lv. 6 -->
<skill id="35047" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Libra Lv. 7 -->
<skill id="35047" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Libra Lv. 8 -->
<skill id="35047" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Libra Lv. 9 -->
<skill id="35047" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Libra Lv. 10 -->
<skill id="35047" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Libra Lv. 11 -->
</skills>
</item>
<item id="48051" name="Aries Agathion Charm" type="Armor">
@@ -538,6 +604,28 @@
<skills>
<skill id="28121" level="1" type="ON_EQUIP" /> <!-- Summon Aries Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35060" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Aries Lv. 1 -->
<skill id="35060" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Aries Lv. 1 -->
<skill id="35060" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Aries Lv. 1 -->
<skill id="35060" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Aries Lv. 1 -->
<skill id="35060" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Aries Lv. 2 -->
<skill id="35060" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Aries Lv. 2 -->
<skill id="35060" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Aries Lv. 2 -->
<skill id="35060" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Aries Lv. 3 -->
<skill id="35060" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Aries Lv. 3 -->
<skill id="35060" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Aries Lv. 3 -->
<skill id="35060" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Aries Lv. 4 -->
<skill id="35048" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Aries Lv. 1 -->
<skill id="35048" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Aries Lv. 2 -->
<skill id="35048" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Aries Lv. 3 -->
<skill id="35048" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Aries Lv. 4 -->
<skill id="35048" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Aries Lv. 5 -->
<skill id="35048" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Aries Lv. 6 -->
<skill id="35048" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Aries Lv. 7 -->
<skill id="35048" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Aries Lv. 8 -->
<skill id="35048" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Aries Lv. 9 -->
<skill id="35048" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Aries Lv. 10 -->
<skill id="35048" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Aries Lv. 11 -->
</skills>
</item>
<item id="48052" name="Taurus Agathion Charm" type="Armor">
@@ -553,6 +641,28 @@
<skills>
<skill id="28122" level="1" type="ON_EQUIP" /> <!-- Summon Taurus Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35061" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Taurus Lv. 1 -->
<skill id="35061" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Taurus Lv. 1 -->
<skill id="35061" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Taurus Lv. 1 -->
<skill id="35061" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Taurus Lv. 1 -->
<skill id="35061" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Taurus Lv. 2 -->
<skill id="35061" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Taurus Lv. 2 -->
<skill id="35061" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Taurus Lv. 2 -->
<skill id="35061" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Taurus Lv. 3 -->
<skill id="35061" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Taurus Lv. 3 -->
<skill id="35061" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Taurus Lv. 3 -->
<skill id="35061" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Taurus Lv. 4 -->
<skill id="35049" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Taurus Lv. 1 -->
<skill id="35049" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Taurus Lv. 2 -->
<skill id="35049" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Taurus Lv. 3 -->
<skill id="35049" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Taurus Lv. 4 -->
<skill id="35049" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Taurus Lv. 5 -->
<skill id="35049" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Taurus Lv. 6 -->
<skill id="35049" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Taurus Lv. 7 -->
<skill id="35049" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Taurus Lv. 8 -->
<skill id="35049" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Taurus Lv. 9 -->
<skill id="35049" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Taurus Lv. 10 -->
<skill id="35049" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Taurus Lv. 11 -->
</skills>
</item>
<item id="48053" name="Leo Agathion Charm" type="Armor">
@@ -568,6 +678,28 @@
<skills>
<skill id="28123" level="1" type="ON_EQUIP" /> <!-- Summon Leo Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35062" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Leo Lv. 1 -->
<skill id="35062" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Leo Lv. 1 -->
<skill id="35062" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Leo Lv. 1 -->
<skill id="35062" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Leo Lv. 1 -->
<skill id="35062" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Leo Lv. 2 -->
<skill id="35062" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Leo Lv. 2 -->
<skill id="35062" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Leo Lv. 2 -->
<skill id="35062" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Leo Lv. 3 -->
<skill id="35062" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Leo Lv. 3 -->
<skill id="35062" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Leo Lv. 3 -->
<skill id="35062" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Leo Lv. 4 -->
<skill id="35050" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Leo Lv. 1 -->
<skill id="35050" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Leo Lv. 2 -->
<skill id="35050" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Leo Lv. 3 -->
<skill id="35050" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Leo Lv. 4 -->
<skill id="35050" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Leo Lv. 5 -->
<skill id="35050" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Leo Lv. 6 -->
<skill id="35050" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Leo Lv. 7 -->
<skill id="35050" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Leo Lv. 8 -->
<skill id="35050" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Leo Lv. 9 -->
<skill id="35050" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Leo Lv. 10 -->
<skill id="35050" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Leo Lv. 11 -->
</skills>
</item>
<item id="48054" name="Gemini Agathion Charm" type="Armor">
@@ -583,6 +715,28 @@
<skills>
<skill id="28124" level="1" type="ON_EQUIP" /> <!-- Summon Gemini Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35063" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Gemini Lv. 1 -->
<skill id="35063" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Gemini Lv. 1 -->
<skill id="35063" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Gemini Lv. 1 -->
<skill id="35063" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Gemini Lv. 1 -->
<skill id="35063" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Gemini Lv. 2 -->
<skill id="35063" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Gemini Lv. 2 -->
<skill id="35063" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Gemini Lv. 2 -->
<skill id="35063" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Gemini Lv. 3 -->
<skill id="35063" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Gemini Lv. 3 -->
<skill id="35063" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Gemini Lv. 3 -->
<skill id="35063" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Gemini Lv. 4 -->
<skill id="35051" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Gemini Lv. 1 -->
<skill id="35051" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Gemini Lv. 2 -->
<skill id="35051" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Gemini Lv. 3 -->
<skill id="35051" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Gemini Lv. 4 -->
<skill id="35051" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Gemini Lv. 5 -->
<skill id="35051" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Gemini Lv. 6 -->
<skill id="35051" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Gemini Lv. 7 -->
<skill id="35051" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Gemini Lv. 8 -->
<skill id="35051" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Gemini Lv. 9 -->
<skill id="35051" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Gemini Lv. 10 -->
<skill id="35051" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Gemini Lv. 11 -->
</skills>
</item>
<item id="48055" name="Scorpio Agathion Charm" type="Armor">
@@ -598,6 +752,28 @@
<skills>
<skill id="28125" level="1" type="ON_EQUIP" /> <!-- Summon Scorpio Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35064" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Scorpio Lv. 1 -->
<skill id="35064" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Scorpio Lv. 1 -->
<skill id="35064" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Scorpio Lv. 1 -->
<skill id="35064" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Scorpio Lv. 1 -->
<skill id="35064" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Scorpio Lv. 2 -->
<skill id="35064" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Scorpio Lv. 2 -->
<skill id="35064" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Scorpio Lv. 2 -->
<skill id="35064" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Scorpio Lv. 3 -->
<skill id="35064" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Scorpio Lv. 3 -->
<skill id="35064" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Scorpio Lv. 3 -->
<skill id="35064" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Scorpio Lv. 4 -->
<skill id="35052" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Scorpio Lv. 1 -->
<skill id="35052" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Scorpio Lv. 2 -->
<skill id="35052" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Scorpio Lv. 3 -->
<skill id="35052" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Scorpio Lv. 4 -->
<skill id="35052" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Scorpio Lv. 5 -->
<skill id="35052" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Scorpio Lv. 6 -->
<skill id="35052" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Scorpio Lv. 7 -->
<skill id="35052" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Scorpio Lv. 8 -->
<skill id="35052" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Scorpio Lv. 9 -->
<skill id="35052" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Scorpio Lv. 10 -->
<skill id="35052" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Scorpio Lv. 11 -->
</skills>
</item>
<item id="48056" name="Aquarius Agathion Charm" type="Armor">
@@ -613,6 +789,28 @@
<skills>
<skill id="28126" level="1" type="ON_EQUIP" /> <!-- Summon Aquarius Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35065" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Aquarius Lv. 1 -->
<skill id="35065" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Aquarius Lv. 1 -->
<skill id="35065" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Aquarius Lv. 1 -->
<skill id="35065" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Aquarius Lv. 1 -->
<skill id="35065" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Aquarius Lv. 2 -->
<skill id="35065" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Aquarius Lv. 2 -->
<skill id="35065" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Aquarius Lv. 2 -->
<skill id="35065" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Aquarius Lv. 3 -->
<skill id="35065" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Aquarius Lv. 3 -->
<skill id="35065" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Aquarius Lv. 3 -->
<skill id="35065" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Aquarius Lv. 4 -->
<skill id="35053" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Aquarius Lv. 1 -->
<skill id="35053" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Aquarius Lv. 2 -->
<skill id="35053" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Aquarius Lv. 3 -->
<skill id="35053" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Aquarius Lv. 4 -->
<skill id="35053" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Aquarius Lv. 5 -->
<skill id="35053" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Aquarius Lv. 6 -->
<skill id="35053" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Aquarius Lv. 7 -->
<skill id="35053" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Aquarius Lv. 8 -->
<skill id="35053" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Aquarius Lv. 9 -->
<skill id="35053" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Aquarius Lv. 10 -->
<skill id="35053" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Aquarius Lv. 11 -->
</skills>
</item>
<item id="48057" name="Pisces Agathion Charm" type="Armor">
@@ -628,6 +826,28 @@
<skills>
<skill id="28127" level="1" type="ON_EQUIP" /> <!-- Summon Pisces Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35066" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Pisces Lv. 1 -->
<skill id="35066" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Pisces Lv. 1 -->
<skill id="35066" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Pisces Lv. 1 -->
<skill id="35066" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Pisces Lv. 1 -->
<skill id="35066" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Pisces Lv. 2 -->
<skill id="35066" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Pisces Lv. 2 -->
<skill id="35066" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Pisces Lv. 2 -->
<skill id="35066" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Pisces Lv. 3 -->
<skill id="35066" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Pisces Lv. 3 -->
<skill id="35066" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Pisces Lv. 3 -->
<skill id="35066" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Pisces Lv. 4 -->
<skill id="35054" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Pisces Lv. 1 -->
<skill id="35054" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Pisces Lv. 2 -->
<skill id="35054" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Pisces Lv. 3 -->
<skill id="35054" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Pisces Lv. 4 -->
<skill id="35054" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Pisces Lv. 5 -->
<skill id="35054" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Pisces Lv. 6 -->
<skill id="35054" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Pisces Lv. 7 -->
<skill id="35054" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Pisces Lv. 8 -->
<skill id="35054" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Pisces Lv. 9 -->
<skill id="35054" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Pisces Lv. 10 -->
<skill id="35054" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Pisces Lv. 11 -->
</skills>
</item>
<item id="48058" name="Sagittarius Agathion Charm" type="Armor">
@@ -643,6 +863,28 @@
<skills>
<skill id="28128" level="1" type="ON_EQUIP" /> <!-- Summon Sagittarius Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35067" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Sagittarius Lv. 1 -->
<skill id="35067" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Sagittarius Lv. 1 -->
<skill id="35067" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Sagittarius Lv. 1 -->
<skill id="35067" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Sagittarius Lv. 1 -->
<skill id="35067" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Sagittarius Lv. 2 -->
<skill id="35067" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Sagittarius Lv. 2 -->
<skill id="35067" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Sagittarius Lv. 2 -->
<skill id="35067" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Sagittarius Lv. 3 -->
<skill id="35067" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Sagittarius Lv. 3 -->
<skill id="35067" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Sagittarius Lv. 3 -->
<skill id="35067" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Sagittarius Lv. 4 -->
<skill id="35055" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 1 -->
<skill id="35055" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 2 -->
<skill id="35055" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 3 -->
<skill id="35055" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 4 -->
<skill id="35055" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 5 -->
<skill id="35055" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 6 -->
<skill id="35055" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 7 -->
<skill id="35055" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 8 -->
<skill id="35055" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 9 -->
<skill id="35055" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 10 -->
<skill id="35055" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Sagittarius Lv. 11 -->
</skills>
</item>
<item id="48059" name="Cancer Agathion Charm" type="Armor">
@@ -658,6 +900,28 @@
<skills>
<skill id="28129" level="1" type="ON_EQUIP" /> <!-- Summon Cancer Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35068" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Cancer Lv. 1 -->
<skill id="35068" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Cancer Lv. 1 -->
<skill id="35068" level="1" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Cancer Lv. 1 -->
<skill id="35068" level="1" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Cancer Lv. 1 -->
<skill id="35068" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Cancer Lv. 2 -->
<skill id="35068" level="2" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Cancer Lv. 2 -->
<skill id="35068" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Cancer Lv. 2 -->
<skill id="35068" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Cancer Lv. 3 -->
<skill id="35068" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Cancer Lv. 3 -->
<skill id="35068" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Cancer Lv. 3 -->
<skill id="35068" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Cancer Lv. 4 -->
<skill id="35056" level="1" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Cancer Lv. 1 -->
<skill id="35056" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Cancer Lv. 2 -->
<skill id="35056" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Cancer Lv. 3 -->
<skill id="35056" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Cancer Lv. 4 -->
<skill id="35056" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Cancer Lv. 5 -->
<skill id="35056" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Cancer Lv. 6 -->
<skill id="35056" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Cancer Lv. 7 -->
<skill id="35056" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Cancer Lv. 8 -->
<skill id="35056" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Cancer Lv. 9 -->
<skill id="35056" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Cancer Lv. 10 -->
<skill id="35056" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Cancer Lv. 11 -->
</skills>
</item>
<item id="48060" name="Elementary Seed Bracelet" type="Armor">

View File

@@ -507,7 +507,6 @@
<set name="commissionItemType" val="HELMET" />
<skills>
<skill id="8805" level="1" /> <!-- PvP Defense -->
<skill id="13801" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">186</stat>
@@ -533,7 +532,6 @@
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="8806" level="1" /> <!-- PvP Defense -->
<skill id="13802" level="1" /> <!-- Additional Ability Might -->
<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Heavy Armor Top Special Ability -->
</skills>
<stats>
@@ -559,7 +557,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8807" level="1" /> <!-- PvP Defense -->
<skill id="13803" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">311</stat>
@@ -583,7 +580,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8808" level="1" /> <!-- PvP Defense -->
<skill id="13804" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
@@ -607,7 +603,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8809" level="1" /> <!-- PvP Defense -->
<skill id="13805" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
@@ -630,7 +625,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8810" level="1" /> <!-- PvP Defense -->
<skill id="13806" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">186</stat>
@@ -656,7 +650,6 @@
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="8811" level="1" /> <!-- PvP Defense -->
<skill id="13807" level="1" /> <!-- Additional Ability Might -->
<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Light Armor Top Special Ability -->
</skills>
<stats>
@@ -684,7 +677,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8812" level="1" /> <!-- PvP Defense -->
<skill id="13808" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">248</stat>
@@ -710,7 +702,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8813" level="1" /> <!-- PvP Defense -->
<skill id="13809" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
@@ -734,7 +725,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8814" level="1" /> <!-- PvP Defense -->
<skill id="13810" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
@@ -757,7 +747,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8815" level="1" /> <!-- PvP Defense -->
<skill id="13811" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">186</stat>
@@ -783,7 +772,6 @@
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="8816" level="1" /> <!-- PvP Defense -->
<skill id="13812" level="1" /> <!-- Additional Ability Might -->
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
</skills>
<stats>
@@ -811,7 +799,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8817" level="1" /> <!-- PvP Defense -->
<skill id="13813" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="mDef">45</stat>
@@ -837,7 +824,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8818" level="1" /> <!-- PvP Defense -->
<skill id="13814" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
@@ -861,7 +847,6 @@
<set name="blessed" val="true" />
<skills>
<skill id="8819" level="1" /> <!-- PvP Defense -->
<skill id="13815" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
@@ -883,8 +868,9 @@
<set name="commissionItemType" val="HELMET" />
<set name="blessed" val="true" />
<skills>
<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28323" level="1" /> <!-- Additional Ability Might -->
<skill id="8805" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8834" level="1" /> <!-- PvE Defense -->
<skill id="13801" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">198</stat>
@@ -909,8 +895,9 @@
<set name="blessed" val="true" />
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28324" level="1" /> <!-- Additional Ability Might -->
<skill id="8806" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8835" level="1" /> <!-- PvE Defense -->
<skill id="13802" level="1" /> <!-- Additional Ability Might -->
<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Heavy Armor Top Special Ability -->
</skills>
<stats>
@@ -935,8 +922,9 @@
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="blessed" val="true" />
<skills>
<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28325" level="1" /> <!-- Additional Ability Might -->
<skill id="8807" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8836" level="1" /> <!-- PvE Defense -->
<skill id="13803" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">330</stat>
@@ -959,8 +947,9 @@
<set name="commissionItemType" val="GLOVES" />
<set name="blessed" val="true" />
<skills>
<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28326" level="1" /> <!-- Additional Ability Might -->
<skill id="8808" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8837" level="1" /> <!-- PvE Defense -->
<skill id="13804" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">132</stat>
@@ -983,8 +972,9 @@
<set name="commissionItemType" val="FEET" />
<set name="blessed" val="true" />
<skills>
<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28327" level="1" /> <!-- Additional Ability Might -->
<skill id="8809" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8838" level="1" /> <!-- PvE Defense -->
<skill id="13805" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">132</stat>
@@ -1006,8 +996,9 @@
<set name="commissionItemType" val="HELMET" />
<set name="blessed" val="true" />
<skills>
<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28328" level="1" /> <!-- Additional Ability Might -->
<skill id="8810" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8839" level="1" /> <!-- PvE Defense -->
<skill id="13806" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">198</stat>
@@ -1032,8 +1023,9 @@
<set name="blessed" val="true" />
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28329" level="1" /> <!-- Additional Ability Might -->
<skill id="8811" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8840" level="1" /> <!-- PvE Defense -->
<skill id="13807" level="1" /> <!-- Additional Ability Might -->
<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Light Armor Top Special Ability -->
</skills>
<stats>
@@ -1060,8 +1052,9 @@
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="blessed" val="true" />
<skills>
<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28330" level="1" /> <!-- Additional Ability Might -->
<skill id="8812" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8841" level="1" /> <!-- PvE Defense -->
<skill id="13808" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">264</stat>
@@ -1086,8 +1079,9 @@
<set name="commissionItemType" val="GLOVES" />
<set name="blessed" val="true" />
<skills>
<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28331" level="1" /> <!-- Additional Ability Might -->
<skill id="8813" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8842" level="1" /> <!-- PvE Defense -->
<skill id="13809" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">132</stat>
@@ -1110,8 +1104,9 @@
<set name="commissionItemType" val="FEET" />
<set name="blessed" val="true" />
<skills>
<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28332" level="1" /> <!-- Additional Ability Might -->
<skill id="8814" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8843" level="1" /> <!-- PvE Defense -->
<skill id="13810" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">132</stat>
@@ -1133,8 +1128,9 @@
<set name="commissionItemType" val="HELMET" />
<set name="blessed" val="true" />
<skills>
<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28333" level="1" /> <!-- Additional Ability Might -->
<skill id="8815" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8844" level="1" /> <!-- PvE Defense -->
<skill id="13811" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">198</stat>
@@ -1159,8 +1155,9 @@
<set name="blessed" val="true" />
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28334" level="1" /> <!-- Additional Ability Might -->
<skill id="8816" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8845" level="1" /> <!-- PvE Defense -->
<skill id="13812" level="1" /> <!-- Additional Ability Might -->
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
</skills>
<stats>
@@ -1187,8 +1184,9 @@
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="blessed" val="true" />
<skills>
<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28335" level="1" /> <!-- Additional Ability Might -->
<skill id="8817" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8846" level="1" /> <!-- PvE Defense -->
<skill id="13813" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="mDef">49</stat>
@@ -1213,8 +1211,9 @@
<set name="commissionItemType" val="GLOVES" />
<set name="blessed" val="true" />
<skills>
<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28336" level="1" /> <!-- Additional Ability Might -->
<skill id="8818" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8847" level="1" /> <!-- PvE Defense -->
<skill id="13814" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">132</stat>
@@ -1237,8 +1236,9 @@
<set name="commissionItemType" val="FEET" />
<set name="blessed" val="true" />
<skills>
<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
<skill id="28337" level="1" /> <!-- Additional Ability Might -->
<skill id="8819" level="1" /> <!-- Unique Effect - Defense in PvP -->
<skill id="8848" level="1" /> <!-- PvE Defense -->
<skill id="13815" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">132</stat>

View File

@@ -1588,7 +1588,7 @@
<set name="icon" val="icon.aka_manaf_slasher_2" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
@@ -1648,7 +1648,7 @@
<set name="icon" val="icon.aka_manaf_fist_2" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
@@ -1679,7 +1679,7 @@
<set name="icon" val="icon.aka_manaf_spear_2" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="BRONZE" />
@@ -1711,7 +1711,7 @@
<set name="icon" val="icon.aka_manaf_bow_2" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
@@ -1742,7 +1742,7 @@
<set name="icon" val="icon.aka_manaf_crossbow_2" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
@@ -1832,7 +1832,7 @@
<set name="icon" val="icon.aka_manaf_twohand_magic_blunt_2" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="WOOD" />
@@ -1863,7 +1863,7 @@
<set name="icon" val="icon.aka_manaf_dual_sword_2" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
@@ -1893,7 +1893,7 @@
<set name="icon" val="icon.aka_manaf_dual_dagger_2" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALDAGGER" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />

View File

@@ -5,7 +5,7 @@
<set name="icon" val="icon.aka_manaf_dual_blunt_2" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALBLUNT" />
<set name="bodypart" val="lrhand" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="FINE_STEEL" />
@@ -537,6 +537,28 @@
<skills>
<skill id="28132" level="1" type="ON_EQUIP" /> <!-- Summon Libra Agathion -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
<skill id="35059" level="5" type="ON_ENCHANT" type_value="0" /> <!-- Primary Skill: Agathion Libra Lv. 5 -->
<skill id="35059" level="5" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Libra Lv. 5 -->
<skill id="35059" level="5" type="ON_ENCHANT" type_value="2" /> <!-- Primary Skill: Agathion Libra Lv. 5 -->
<skill id="35059" level="5" type="ON_ENCHANT" type_value="3" /> <!-- Primary Skill: Agathion Libra Lv. 5 -->
<skill id="35059" level="6" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Libra Lv. 6 -->
<skill id="35059" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Primary Skill: Agathion Libra Lv. 6 -->
<skill id="35059" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Primary Skill: Agathion Libra Lv. 6 -->
<skill id="35059" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Libra Lv. 7 -->
<skill id="35059" level="7" type="ON_ENCHANT" type_value="8" /> <!-- Primary Skill: Agathion Libra Lv. 7 -->
<skill id="35059" level="7" type="ON_ENCHANT" type_value="9" /> <!-- Primary Skill: Agathion Libra Lv. 7 -->
<skill id="35059" level="8" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Libra Lv. 8 -->
<skill id="35047" level="12" type="ON_ENCHANT" type_value="0" /> <!-- Secondary Skill: Agathion Libra Lv. 12 -->
<skill id="35047" level="13" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Libra Lv. 13 -->
<skill id="35047" level="14" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Libra Lv. 14 -->
<skill id="35047" level="15" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Libra Lv. 15 -->
<skill id="35047" level="16" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Libra Lv. 16 -->
<skill id="35047" level="17" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Libra Lv. 17 -->
<skill id="35047" level="18" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Libra Lv. 18 -->
<skill id="35047" level="19" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Libra Lv. 19 -->
<skill id="35047" level="20" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Libra Lv. 20 -->
<skill id="35047" level="21" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Libra Lv. 21 -->
<skill id="35047" level="22" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Libra Lv. 22 -->
</skills>
</item>
<item id="80939" name="Greater Aries Agathion Charm" type="Armor">

View File

@@ -460,7 +460,24 @@
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="7" />
<skills>
<skill id="35633" level="1" /> <!-- Primary Skill: Agathion Fire Dragon Lv. 1 -->
<skill id="35633" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Primary Skill: Agathion Fire Dragon Lv. 1 -->
<skill id="35633" level="2" type="ON_ENCHANT" type_value="4" /> <!-- Primary Skill: Agathion Fire Dragon Lv. 2 -->
<skill id="35633" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Primary Skill: Agathion Fire Dragon Lv. 3 -->
<skill id="35633" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Primary Skill: Agathion Fire Dragon Lv. 4 -->
<skill id="35632" level="1" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 1 -->
<skill id="35632" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 2 -->
<skill id="35632" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 3 -->
<skill id="35632" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 4 -->
<skill id="35632" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 5 -->
<skill id="35632" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 6 -->
<skill id="35632" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 7 -->
<skill id="35632" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 8 -->
<skill id="35632" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 9 -->
<skill id="35632" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 10 -->
<skill id="35632" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 11 -->
<skill id="35634" level="1" type="ON_EQUIP" /> <!-- Summon Agathion Fire Dragon -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
</skills>
<stats>
<stat type="mDef">48</stat>
@@ -476,7 +493,10 @@
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<skills>
<skill id="35633" level="5" /> <!-- Primary Skill: Agathion Fire Dragon Lv. 5 -->
<skill id="35632" level="12" /> <!-- Secondary Skill: Agathion Fire Dragon Lv. 12 -->
<skill id="35635" level="1" type="ON_EQUIP" /> <!-- Summon Greater Agathion Fire Dragon -->
<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
</skills>
<stats>
<stat type="mDef">72</stat>
@@ -486,7 +506,7 @@
<!-- Required for enchanting Agathion Fire Dragon. In case of failure, the enchant value remains the same. -->
<set name="icon" val="icon.star_destruction_of_ench_dragon_ag" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_sellable" val="false" />

View File

@@ -87,6 +87,18 @@
<amount>-3</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8806" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -100,6 +112,18 @@
<amount>-8</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8807" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -113,6 +137,18 @@
<amount>-5</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8808" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -126,6 +162,18 @@
<amount>-2</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8809" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -139,6 +187,18 @@
<amount>-2</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8810" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -152,6 +212,18 @@
<amount>-3</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8811" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -165,6 +237,18 @@
<amount>-8</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8812" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -178,6 +262,18 @@
<amount>-5</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8813" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -191,6 +287,18 @@
<amount>-2</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8814" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -204,6 +312,18 @@
<amount>-2</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8815" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -217,6 +337,18 @@
<amount>-3</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8816" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -230,6 +362,18 @@
<amount>-8</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8817" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -243,6 +387,18 @@
<amount>-5</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8818" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -256,6 +412,18 @@
<amount>-2</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8819" toLevel="1" name="Unique Effect - Defense in PvP">
@@ -269,6 +437,18 @@
<amount>-2</amount>
<type>PK</type>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8820" toLevel="1" name="PvP Damage Increase">

View File

@@ -2255,6 +2255,7 @@
<reuseDelay>600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelayGroup>30853</reuseDelayGroup>
<conditions>
<condition name="EquipWeapon">
<weaponType>

View File

@@ -1309,7 +1309,7 @@
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>25</amount>
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>

View File

@@ -32,7 +32,7 @@
<hitTime>1000</hitTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<blockedInOlympiad>true</blockedInOlympiad> <!-- Unconfirmed -->
<effects>

View File

@@ -549,6 +549,13 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>
<value level="1">10</value>
<value level="2">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>10</amount>
<mode>PER</mode>

View File

@@ -2209,7 +2209,7 @@
<skill id="30854" toLevel="1" name="Last Stance">
<!-- For $s1, when using a bow or a crossbow, P. Atk. +$s2, P. Skill Power +$s3, P. Def. +$s4, M. Def. +$s5, P. Skill Cooldown -$s6. Consumes $s7 Soulstone(s). -->
<icon>icon.skill30854</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>1800</abnormalTime>
<abnormalType>SHOOTING_STANCE</abnormalType>
<operateType>A2</operateType>
@@ -2373,7 +2373,6 @@
<amount>-50</amount>
<mode>PER</mode>
</effect>
<!-- Missing defense against P. Skill Critical Rate effect, no idea if one exists -->
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
@@ -3025,6 +3024,10 @@
<amount>-5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceSkillCriticalDamage">
<amount>-5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="30890" toLevel="30" name="Forgotten Power - Freya's Blessing">

View File

@@ -837,6 +837,6 @@
<skill id="32999" toLevel="3" name="Chuchu's Basic Skill">
<!-- Restores Vitality when killing. monsters. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
</skill>
</list>

File diff suppressed because it is too large Load Diff

View File

@@ -2248,6 +2248,14 @@
<amount>6</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>6</amount>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>6</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>6</amount>
<mode>PER</mode>

View File

@@ -865,6 +865,57 @@
<effect name="AgathionSlot">
<amount>1</amount>
</effect>
<effect name="AttackAttributeAdd">
<amount>30</amount>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>DARK</attribute>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="35622" toLevel="1" name="Agathion Fairy Support">
@@ -1644,7 +1695,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceSkillCriticalDamage"> <!-- Need to make sure this works -->
<effect name="DefenceSkillCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">0</value>
@@ -1720,6 +1771,7 @@
<magicLevel>40</magicLevel>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<staticReuse>true</staticReuse>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@@ -2238,8 +2290,80 @@
</skill>
<skill id="35644" toLevel="1" name="Blessed Exalted Seed Bracelet">
<!-- Unlocks the agathion's main slot. STR/ DEX/ CON/ INT/ WIT/ MEN +$s1, Attribute Attack +$s2, Attribute Resistance +$s3. Additionally, P./ M. Atk. and P./ M. Def. +$s4. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.lbracelet_agathion_charm</icon>
<operateType>P</operateType>
<effects>
<effect name="AgathionSlot">
<amount>1</amount>
</effect>
<effect name="AttackAttributeAdd">
<amount>30</amount>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>30</amount>
<attribute>DARK</attribute>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35645" toLevel="1" name="Minor War">
<!-- P. Atk. +7%, additional damage +3%. -->

View File

@@ -41,7 +41,7 @@
<!-- For $s1 Attribute Attack +$s2, Attribute Resistance +$s3, Acquired XP/ SP +$s4. The effect remains after death. -->
<icon>icon.bm_dragon_posion_special</icon>
<operateType>A2</operateType>
<isMagic>2</isMagic>
<isMagic>4</isMagic>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>300000</reuseDelay>
@@ -422,41 +422,6 @@
<value level="11">-5</value>
</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="Reuse">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">-1</value>
<value level="8">-2</value>
<value level="9">-3</value>
<value level="10">-4</value>
<value level="11">-5</value>
</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">-1</value>
<value level="8">-2</value>
<value level="9">-3</value>
<value level="10">-4</value>
<value level="11">-5</value>
</amount>
<mode>PER</mode>
<magicType>22</magicType>
</effect>
</effects>
</skill>

View File

@@ -241,7 +241,7 @@
<!-- For $s1 Attribute Attack +$s2, Attribute Resistance +$s3, Acquired XP/ SP +$s4. The effect remains after death. -->
<icon>icon.bm_dragon_posion_special</icon>
<operateType>A2</operateType>
<isMagic>2</isMagic>
<isMagic>4</isMagic>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>300000</reuseDelay>
@@ -320,7 +320,7 @@
<reuseDelay>300000</reuseDelay>
<irreplacableBuff>true</irreplacableBuff>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<blockedInOlympiad>true</blockedInOlympiad> <!-- Unconfirmed -->
<effects>
@@ -485,7 +485,7 @@
<hitTime>1000</hitTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<blockedInOlympiad>true</blockedInOlympiad> <!-- Unconfirmed -->
<effects>
@@ -618,7 +618,7 @@
<!-- For $s1 Attribute Attack +$s2, Attribute Resistance +$s3, Acquired XP/ SP +$s4. The effect remains after death. -->
<icon>icon.bm_dragon_posion_special</icon>
<operateType>A2</operateType>
<isMagic>2</isMagic>
<isMagic>4</isMagic>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>300000</reuseDelay>

View File

@@ -1638,7 +1638,7 @@
<!-- For $s1 Attribute Attack +$s2, Attribute Resistance +$s3, Acquired XP/ SP +$s4. The effect remains after death. -->
<icon>icon.bm_dragon_posion_special</icon>
<operateType>A2</operateType>
<isMagic>2</isMagic>
<isMagic>4</isMagic>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>300000</reuseDelay>

View File

@@ -1,328 +1,133 @@
<?xml version="1.1" encoding="UTF-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:complexType name="skillsType">
<xs:sequence>
<xs:element name="skill" type="skillType" maxOccurs="unbounded" />
</xs:sequence>
</xs:complexType>
<xs:complexType name="unequipSkillsType">
<xs:sequence>
<xs:element name="skill" type="skillType" maxOccurs="unbounded" />
</xs:sequence>
</xs:complexType>
<xs:complexType name="capsuledItemsType">
<xs:sequence>
<xs:element name="item" type="capsuledItemType" maxOccurs="unbounded" />
</xs:sequence>
</xs:complexType>
<xs:complexType name="skillType">
<xs:attribute name="id" type="xs:positiveInteger" use="required" />
<xs:attribute name="level" type="xs:positiveInteger" use="required" />
<xs:attribute name="type">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="NORMAL" />
<xs:enumeration value="ON_ENCHANT" />
<xs:enumeration value="ON_EQUIP" />
<xs:enumeration value="ON_UNEQUIP" />
<xs:enumeration value="ON_CRITICAL_SKILL" />
<xs:enumeration value="ON_MAGIC_SKILL" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="type_chance" type="xs:positiveInteger" />
<xs:attribute name="type_value" type="xs:positiveInteger" />
</xs:complexType>
<xs:complexType name="capsuledItemType">
<xs:attribute name="id" type="xs:integer" />
<xs:attribute name="min" type="xs:positiveInteger" />
<xs:attribute name="max" type="xs:positiveInteger" />
<xs:attribute name="chance" type="xs:double" />
<xs:attribute name="minEnchant" type="xs:positiveInteger" use="optional" />
<xs:attribute name="maxEnchant" type="xs:positiveInteger" use="optional" />
</xs:complexType>
<xs:complexType name="createItemType">
<xs:attribute name="id" type="xs:positiveInteger" />
<xs:attribute name="count" type="xs:positiveInteger" />
<xs:attribute name="chance" type="xs:double" />
</xs:complexType>
<xs:complexType name="setType">
<xs:attribute name="name" use="required">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="displayId" />
<xs:enumeration value="armor_type" />
<xs:enumeration value="attack_range" />
<xs:enumeration value="auto_destroy_time" />
<xs:enumeration value="blessed" />
<xs:enumeration value="bodypart" />
<xs:enumeration value="capsuled_items" />
<xs:enumeration value="change_weaponId" />
<xs:enumeration value="crystal_count" />
<xs:enumeration value="crystal_type" />
<xs:enumeration value="damage_range" />
<xs:enumeration value="default_action" />
<xs:enumeration value="duration" />
<xs:enumeration value="element_enabled" />
<xs:enumeration value="enchant_enabled" />
<xs:enumeration value="enchant4_skill" />
<xs:enumeration value="enchanted" />
<xs:enumeration value="equip_condition" />
<xs:enumeration value="equip_reuse_delay" />
<xs:enumeration value="ex_immediate_effect" />
<xs:enumeration value="extractableCountMin" />
<xs:enumeration value="extractableCountMax" />
<xs:enumeration value="etcitem_type" />
<xs:enumeration value="for_npc" />
<xs:enumeration value="handler" />
<xs:enumeration value="icon" />
<xs:enumeration value="immediate_effect" />
<xs:enumeration value="is_depositable" />
<xs:enumeration value="is_destroyable" />
<xs:enumeration value="is_dropable" />
<xs:enumeration value="is_freightable" />
<xs:enumeration value="is_magic_weapon" />
<xs:enumeration value="is_oly_restricted" />
<xs:enumeration value="is_coc_restricted" />
<xs:enumeration value="isAppearanceable" />
<xs:enumeration value="is_premium" />
<xs:enumeration value="is_questitem" />
<xs:enumeration value="is_sellable" />
<xs:enumeration value="is_stackable" />
<xs:enumeration value="is_tradable" />
<xs:enumeration value="is_infinite" />
<xs:enumeration value="is_commissionable" />
<xs:enumeration value="is_mailable" />
<xs:enumeration value="is_clan_depositable" />
<xs:enumeration value="is_private_storeable" />
<xs:enumeration value="isAttackWeapon" />
<xs:enumeration value="isForceEquip" />
<xs:enumeration value="item_skill" />
<xs:enumeration value="allow_self_resurrection" />
<xs:enumeration value="material" />
<xs:enumeration value="mp_consume" />
<xs:enumeration value="oncrit_chance" />
<xs:enumeration value="oncrit_skill" />
<xs:enumeration value="onmagic_chance" />
<xs:enumeration value="onmagic_skill" />
<xs:enumeration value="price" />
<xs:enumeration value="random_damage" />
<xs:enumeration value="recipe_id" />
<xs:enumeration value="reduced_mp_consume" />
<xs:enumeration value="reduced_soulshot" />
<xs:enumeration value="reuse_delay" />
<xs:enumeration value="shared_reuse_group" />
<xs:enumeration value="soulshots" />
<xs:enumeration value="spiritshots" />
<xs:enumeration value="time" />
<xs:enumeration value="unequip_skill" />
<xs:enumeration value="use_condition" />
<xs:enumeration value="useSkillDisTime" />
<xs:enumeration value="useWeaponSkillsOnly" />
<xs:enumeration value="weapon_type" />
<xs:enumeration value="weight" />
<xs:enumeration value="commissionItemType" />
<xs:enumeration value="artifactSlot" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="val" type="xs:token" use="required" />
</xs:complexType>
<xs:complexType name="playerType">
<xs:attribute name="castle">
<xs:simpleType>
<xs:restriction base="xs:integer">
<xs:minInclusive value="-1" />
<xs:maxInclusive value="9" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="isOnSide" use="optional">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="NEUTRAL" />
<xs:enumeration value="LIGHT" />
<xs:enumeration value="DARK" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="isClanLeader" type="xs:boolean" />
<xs:attribute name="clanHall" type="xs:normalizedString" />
<xs:attribute name="class_id_restriction" type="xs:normalizedString" />
<xs:attribute name="cloakStatus" type="xs:boolean" />
<xs:attribute name="isHero" type="xs:boolean" />
<xs:attribute name="isPvpFlagged" type="xs:boolean" />
<xs:attribute name="insideZoneId" type="xs:normalizedString" />
<xs:attribute name="level">
<xs:simpleType>
<xs:restriction base="xs:positiveInteger">
<xs:minInclusive value="1" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="pledgeClass">
<xs:simpleType>
<xs:restriction base="xs:integer">
<xs:minInclusive value="-1" />
<xs:maxInclusive value="100" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="levelRange" type="xs:token" />
<xs:attribute name="races" type="xs:token" />
<xs:attribute name="sex" type="xs:byte" use="optional" />
<xs:attribute name="fort" type="xs:integer" />
<xs:attribute name="chaotic" type="xs:boolean" />
<xs:attribute name="subclass" type="xs:boolean" />
<xs:attribute name="SiegeZone" type="xs:positiveInteger" />
<xs:attribute name="flyMounted" type="xs:boolean" />
<xs:attribute name="instanceId" type="xs:normalizedString" />
<xs:attribute name="categoryType" type="xs:normalizedString" />
<xs:attribute name="pkCount" type="xs:int" />
<xs:attribute name="vehicleMounted" type="xs:boolean" />
<xs:attribute name="MinimumVitalityPoints" type="xs:int" />
<xs:attribute name="symbolsealpoints" type="xs:int" />
</xs:complexType>
<xs:complexType name="andType">
<xs:choice maxOccurs="unbounded" minOccurs="0">
<xs:element name="using" type="usingType" />
<xs:element name="player" type="playerType" />
<xs:element name="target" type="targetType" />
<xs:element name="not" type="notType" />
<xs:element name="game" type="gameType" />
<xs:element name="or" minOccurs="0" type="andType" />
</xs:choice>
</xs:complexType>
<xs:complexType name="gameType">
<xs:attribute type="xs:string" name="night" />
</xs:complexType>
<xs:complexType name="notType">
<xs:sequence>
<xs:element name="using" minOccurs="0" type="usingType" />
<xs:element name="player" minOccurs="0" type="playerType" />
<xs:element name="target" minOccurs="0" type="targetType" />
</xs:sequence>
</xs:complexType>
<xs:complexType name="usingType">
<xs:attribute type="xs:string" name="kind" use="optional" />
<xs:attribute type="xs:string" name="slot" use="optional" />
<xs:attribute type="xs:string" name="weaponChange" use="optional" />
</xs:complexType>
<xs:complexType name="targetType">
<xs:attribute name="levelRange" type="xs:token" />
<xs:attribute name="categoryType" type="xs:normalizedString" />
</xs:complexType>
<xs:complexType name="enchantType">
<xs:attribute name="order" type="xs:byte" use="optional" />
<xs:attribute name="stat" use="required" type="statType" />
<xs:attribute name="val" type="xs:integer" fixed="0" use="required" />
</xs:complexType>
<xs:simpleType name="statType">
<xs:restriction base="xs:token">
<xs:enumeration value="mAtk" />
<xs:enumeration value="mDef" />
<xs:enumeration value="pAtk" />
<xs:enumeration value="pDef" />
<xs:enumeration value="sDef" />
<xs:enumeration value="mAtk" />
<xs:enumeration value="pAtkAngle" />
<xs:enumeration value="pAtkRange" />
<xs:enumeration value="pAtkSpd" />
<xs:enumeration value="rCrit" />
<xs:enumeration value="mCritRate" />
<xs:enumeration value="rShld" />
<xs:enumeration value="rEvas" />
<xs:enumeration value="mEvas" />
<xs:enumeration value="accCombat" />
<xs:enumeration value="accMagic" />
<xs:enumeration value="darkRes" />
<xs:enumeration value="earthRes" />
<xs:enumeration value="fireRes" />
<xs:enumeration value="holyPower" />
<xs:enumeration value="holyRes" />
<xs:enumeration value="maxMp" />
<xs:enumeration value="waterRes" />
<xs:enumeration value="windRes" />
<xs:enumeration value="magicSuccRes" />
<xs:enumeration value="moveSpeed" />
<xs:enumeration value="broochJewels" />
<xs:enumeration value="inventoryLimit" />
<xs:enumeration value="randomDamage" />
<xs:enumeration value="firePower" />
<xs:enumeration value="waterPower" />
<xs:enumeration value="windPower" />
<xs:enumeration value="earthPower" />
<xs:enumeration value="holyPower" />
<xs:enumeration value="darkPower" />
</xs:restriction>
</xs:simpleType>
<xs:complexType name="condType">
<xs:choice maxOccurs="unbounded" minOccurs="0">
<xs:element name="using" type="usingType" />
<xs:element name="and" type="andType" />
<xs:element name="not" type="notType" />
<xs:element name="player" type="playerType" />
<xs:element name="target" type="targetType" />
</xs:choice>
<xs:attribute type="xs:short" name="msgId" use="optional" />
<xs:attribute type="xs:byte" name="addName" use="optional" />
<xs:attribute type="xs:string" name="msg" use="optional" />
</xs:complexType>
<xs:complexType name="forType" mixed="true">
<xs:choice maxOccurs="unbounded" minOccurs="0">
<xs:element name="stat" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="statType" name="type" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
<xs:element name="enchant" maxOccurs="2" minOccurs="0" type="enchantType" />
</xs:choice>
<xs:attribute type="xs:string" name="name" use="optional" />
<xs:attribute type="xs:byte" name="val" use="optional" />
</xs:complexType>
<xs:complexType name="itemType">
<xs:sequence maxOccurs="1" minOccurs="1">
<xs:element name="set" maxOccurs="unbounded" minOccurs="1" type="setType" />
<xs:element name="unequip_skills" minOccurs="0" type="skillsType" />
<xs:element name="capsuled_items" minOccurs="0" type="capsuledItemsType" />
<xs:element name="cond" maxOccurs="2" minOccurs="0" type="condType" />
<xs:element name="skills" minOccurs="0" type="skillsType" />
<xs:element name="stats" maxOccurs="1" minOccurs="0" type="forType" />
</xs:sequence>
<xs:attribute name="id" use="required">
<xs:simpleType>
<xs:restriction base="xs:positiveInteger">
<xs:minInclusive value="1" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="name" type="xs:normalizedString" use="required" />
<xs:attribute name="additionalName" type="xs:normalizedString" use="optional" />
<xs:attribute name="type" use="required">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="Armor" />
<xs:enumeration value="EtcItem" />
<xs:enumeration value="Weapon" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
</xs:complexType>
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element name="item" type="itemType" minOccurs="1" maxOccurs="unbounded" />
</xs:sequence>
</xs:complexType>
</xs:element>
<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" attributeFormDefault="unqualified" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="item">
<xs:complexType>
<xs:sequence>
<xs:choice maxOccurs="unbounded">
<xs:element maxOccurs="unbounded" name="set">
<xs:complexType>
<xs:attribute name="name" type="xs:string" use="required" />
<xs:attribute name="val" type="xs:string" use="required" />
</xs:complexType>
</xs:element>
<xs:element maxOccurs="unbounded" name="cond">
<xs:complexType>
<xs:sequence>
<xs:element minOccurs="0" name="target">
<xs:complexType>
<xs:attribute name="levelRange" type="xs:string" use="required" />
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="and">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="player">
<xs:complexType>
<xs:attribute name="castle" type="xs:byte" use="optional" />
<xs:attribute name="pledgeClass" type="xs:byte" use="optional" />
<xs:attribute name="races" type="xs:string" use="optional" />
<xs:attribute name="clanHall" type="xs:byte" use="optional" />
<xs:attribute name="isHero" type="xs:boolean" use="optional" />
<xs:attribute name="categoryType" type="xs:string" use="optional" />
<xs:attribute name="subclass" type="xs:boolean" use="optional" />
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
<xs:attribute name="cloakStatus" type="xs:boolean" use="optional" />
<xs:attribute name="instanceId" type="xs:string" use="optional" />
<xs:attribute name="isOnSide" type="xs:string" use="optional" />
<xs:attribute name="isClanLeader" type="xs:boolean" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="player">
<xs:complexType>
<xs:attribute name="flyMounted" type="xs:boolean" use="optional" />
<xs:attribute name="categoryType" type="xs:string" use="optional" />
<xs:attribute name="isHero" type="xs:boolean" use="optional" />
<xs:attribute name="sex" type="xs:unsignedByte" use="optional" />
<xs:attribute name="pkCount" type="xs:unsignedByte" use="optional" />
<xs:attribute name="pledgeClass" type="xs:unsignedByte" use="optional" />
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
<xs:attribute name="races" type="xs:string" use="optional" />
<xs:attribute name="clanHall" type="xs:string" use="optional" />
<xs:attribute name="castle" type="xs:unsignedByte" use="optional" />
<xs:attribute name="SiegeZone" type="xs:unsignedByte" use="optional" />
<xs:attribute name="fort" type="xs:byte" use="optional" />
<xs:attribute name="chaotic" type="xs:boolean" use="optional" />
<xs:attribute name="instanceId" type="xs:string" use="optional" />
<xs:attribute name="cloakStatus" type="xs:boolean" use="optional" />
<xs:attribute name="levelRange" type="xs:string" use="optional" />
<xs:attribute name="insideZoneId" type="xs:string" use="optional" />
<xs:attribute name="vehicleMounted" type="xs:boolean" use="optional" />
<xs:attribute name="MinimumVitalityPoints" type="xs:unsignedShort" use="optional" />
<xs:attribute name="class_id_restriction" type="xs:string" use="optional" />
<xs:attribute name="symbolsealpoints" type="xs:unsignedShort" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute name="addName" type="xs:unsignedByte" use="optional" />
<xs:attribute name="msgId" type="xs:unsignedShort" use="optional" />
</xs:complexType>
</xs:element>
<xs:element name="capsuled_items">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="item">
<xs:complexType>
<xs:attribute name="id" type="xs:unsignedInt" use="required" />
<xs:attribute name="min" type="xs:unsignedInt" use="required" />
<xs:attribute name="max" type="xs:unsignedInt" use="required" />
<xs:attribute name="chance" type="xs:decimal" use="required" />
<xs:attribute name="minEnchant" type="xs:unsignedByte" use="optional" />
<xs:attribute name="maxEnchant" type="xs:unsignedByte" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="skills">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="skill">
<xs:complexType>
<xs:attribute name="id" type="xs:unsignedShort" use="required" />
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
<xs:attribute name="type" type="xs:string" use="optional" />
<xs:attribute name="type_value" type="xs:unsignedByte" use="optional" />
<xs:attribute name="type_chance" type="xs:unsignedByte" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="stats">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="stat">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:float">
<xs:attribute name="type" type="xs:string" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:choice>
</xs:sequence>
<xs:attribute name="id" type="xs:unsignedInt" use="required" />
<xs:attribute name="name" type="xs:string" use="required" />
<xs:attribute name="type" type="xs:string" use="required" />
<xs:attribute name="additionalName" type="xs:string" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>