Sigel hate value adjustments.
Contributed by champzix1.
This commit is contained in:
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1c04a5901a
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@ -100,7 +100,7 @@
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<mode>DIFF</mode>
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</effect>
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<effect name="HateAttack">
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<amount>60</amount>
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<amount>500</amount>
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<mode>PER</mode>
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</effect>
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<effect name="StatUp">
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@ -2103,6 +2103,32 @@
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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<!-- TODO p_berserker -->
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<effect name="AddHate">
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<power>
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<value level="1">586900</value>
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<value level="2">622500</value>
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<value level="3">658100</value>
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<value level="4">693700</value>
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<value level="5">729300</value>
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<value level="6">764900</value>
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<value level="7">902250</value>
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<value level="8">950650</value>
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<value level="9">999050</value>
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</power>
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</effect>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">11738</value>
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<value level="2">12450</value>
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<value level="3">13162</value>
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<value level="4">13874</value>
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<value level="5">14586</value>
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<value level="6">15298</value>
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<value level="7">18045</value>
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<value level="8">19013</value>
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<value level="9">19981</value>
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</power>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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@ -2184,6 +2210,18 @@
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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<!-- TODO p_berserker -->
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<effect name="AddHate">
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<power>
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<value level="1">586900</value>
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<value level="2">622500</value>
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<value level="3">658100</value>
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<value level="4">693700</value>
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<value level="5">729300</value>
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<value level="6">764900</value>
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<value level="7">902250</value>
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<value level="8">950650</value>
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</power>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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@ -2217,6 +2255,14 @@
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<reuseDelay>1000</reuseDelay>
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<toggleGroupId>4</toggleGroupId>
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<effects>
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<effect name="HateAttack">
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<amount>500</amount>
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<mode>PER</mode>
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<weaponType>
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<item>SWORD</item>
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<item>BLUNT</item>
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</weaponType>
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</effect>
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<effect name="CallSkillOnActionTime">
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<!-- Rage Aura -->
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<skillId>10029</skillId> <!-- Provoke Aura -->
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@ -2251,16 +2297,8 @@
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<affectObject>NOT_FRIEND</affectObject>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="AddHate">
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<amount>500</amount>
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<mode>PER</mode>
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</effect>
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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<effect name="HateAttack">
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<amount>500</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10030" toLevel="1" name="Challenge Aura">
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@ -2273,14 +2311,6 @@
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<reuseDelay>1000</reuseDelay>
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<toggleGroupId>4</toggleGroupId>
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<effects>
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<effect name="HateAttack">
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<amount>200</amount>
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<mode>PER</mode>
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<weaponType>
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<item>SWORD</item>
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<item>BLUNT</item>
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</weaponType>
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</effect>
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<effect name="CallSkillOnActionTime">
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<!-- Challenge Aura -->
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<skillId>10031</skillId> <!-- Challenge Aura -->
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@ -100,7 +100,7 @@
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<mode>DIFF</mode>
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</effect>
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<effect name="HateAttack">
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<amount>60</amount>
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<amount>500</amount>
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<mode>PER</mode>
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</effect>
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<effect name="StatUp">
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@ -462,6 +462,7 @@
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</effects>
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</skill>
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<skill id="10008" toLevel="11" name="Shield Charge">
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<!-- Uses a shield to rush target with $s1 Power added, reducing their Speed by $s3 for $s2. Can be used while a shield is equipped. -->
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<icon>icon.skill10008</icon>
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<activateRate>
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<value fromLevel="1" toLevel="11">80</value>
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@ -568,6 +569,7 @@
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</effects>
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</skill>
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<skill id="10009" toLevel="11" name="Last Judgment">
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<!-- Attacks target with $s1 Power added to P. Atk. and Stuns for $s2. In PVP, Restrains standard attacks. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. -->
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<icon>icon.skill10011</icon>
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<abnormalLvl>4</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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@ -684,6 +686,7 @@
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</effects>
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</skill>
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<skill id="10010" toLevel="11" name="Justice Punishment">
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<!-- Attacks target with $s1 Power added to P. Atk, and Attack/ Casting Spd. is reduced by $s2 for $s3. Has a chance to Silence target. If in a Two-Hand Stance, Decreases P. Def. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. -->
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<icon>icon.skill10010</icon>
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<abnormalLvl>4</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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@ -793,6 +796,7 @@
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</effects>
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</skill>
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<skill id="10011" toLevel="8" name="Shield Impact">
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<!-- With the wave of the shield, attacks enemies in front with $s1 Power added to P. Atk., pushes them away a short distance, and releases the target with a certain probability. Requires a shield to be equipped. -->
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<icon>icon.skill10012</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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@ -876,6 +880,7 @@
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</effects>
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</skill>
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<skill id="10012" toLevel="10" name="Shield Wave">
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<!-- Attacks the targets near you with $s1 power added to P. Atk. and inflicts Stun for $s2. Grants Wave Barrier effect for $s3. Requires a shield. -->
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<icon>icon.skill3584</icon>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -972,6 +977,7 @@
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</effects>
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</skill>
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<skill id="10013" toLevel="11" name="Gust Blade">
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<!-- Attacks nearby targets with $s1 Power added to P. Atk and Heal Received is reduced by $s3 for $s2. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. -->
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<icon>icon.skill10013</icon>
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<affectLimit>5-12</affectLimit>
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<abnormalLvl>1</abnormalLvl>
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@ -1074,6 +1080,7 @@
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</effects>
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</skill>
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<skill id="10014" toLevel="11" name="Chain Galaxy">
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<!-- Swings the chain to attack nearby enemies with $s1 Power added to P. Atk. and holds them for $s2. Requires a sword or blunt to be equipped. Over-hit. Critical. -->
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<icon>icon.skill10014</icon>
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<abnormalLvl>5</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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@ -1180,6 +1187,7 @@
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</effects>
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</skill>
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<skill id="10015" toLevel="9" name="Chain Strike">
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<!-- Swings a chain to draw the target to you. Requires a sword/ blunt weapon to be equipped. -->
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<icon>icon.skill10015</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>1</abnormalTime>
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@ -1253,6 +1261,7 @@
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</effects>
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</skill>
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<skill id="10016" toLevel="9" name="Chain Hydra">
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<!-- Pulls target and nearby enemies to make them attack you.Requires a shield. -->
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<icon>icon.skill10016</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>1</abnormalTime>
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@ -1328,6 +1337,7 @@
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</effects>
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</skill>
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<skill id="10017" toLevel="7" name="Final Ultimate Defense">
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<!-- Activates Shield Block for $s1 and reduces the maximum damage received to approximately $s2 in inverse proportion to your P. Def. Impossible to use Raise Shield/ Focus Shield. Requires a shield to be equipped. -->
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<icon>icon.skill10097</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>
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@ -1443,6 +1453,7 @@
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</effects>
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</skill>
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<skill id="10018" toLevel="2" name="Noble Sacrifice">
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<!-- For $s1, receives $s2 of the damage received by the ally and activates the Last Patience effect that prevents your HP from dropping below 1. -->
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<icon>icon.skill10020</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>
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@ -1495,6 +1506,7 @@
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</effects>
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</skill>
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<skill id="10019" toLevel="5" name="Protection of Faith">
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<!-- For $s1, reduces the maximum damage received by party members to approximately $s2 in inverse proportion to your P. Def and increases Speed by $s3. Makes you immune to Hold and Stun. This effect cannot be stacked with the same effect or Nigh Aegis, and a limit applies after its duration is over. Requires a shield to be equipped. -->
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<icon>icon.skill10019</icon>
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<affectRange>1000</affectRange>
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<abnormalLvl>2</abnormalLvl>
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@ -1584,6 +1596,7 @@
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</endEffects>
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</skill>
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<skill id="10020" toLevel="7" name="Focus Shield">
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<!-- For $s1, activates the Shield Block buff. Increases M. Def. by $s2 and decreases chance of receiving M. Critical Hit by $s3. Using Shield Charge, Shield Bash or Shield Boomerang cancels the skill. Requires a shield to be equipped. -->
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<icon>icon.skill10020_2</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>
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@ -1643,6 +1656,7 @@
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</effects>
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</skill>
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<skill id="10021" toLevel="7" name="Raise Shield">
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<!-- For $s1, activates the Shield Block buff. Increases P. Def. by $s2 and decreases chance of receiving P. Critical Hit by $s3. Using Shield Charge, Shield Bash or Shield Boomerang cancels the skill. Requires a shield to be equipped. -->
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<icon>icon.skill10021_2</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>
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@ -1716,6 +1730,7 @@
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</effects>
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</skill>
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<skill id="10022" toLevel="1" name="Ignore Death">
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<!-- For $s1, HP does not decrease below 1. -->
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<icon>
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<value level="1">icon.skill10020</value>
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<value level="2">icon.skill10022</value>
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@ -1815,6 +1830,7 @@
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</effects>
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</skill>
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<skill id="10023" toLevel="5" name="King of Beasts">
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<!-- Summons the King of Beasts to attack nearby and frontal targets with $s1 Power added to P. Atk. Requires a shield. Over-hit. -->
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<icon>icon.skill10023</icon>
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<affectLimit>5-12</affectLimit>
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<nextAction>ATTACK</nextAction>
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@ -1879,6 +1895,7 @@
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</effects>
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</skill>
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<skill id="10024" toLevel="1" name="Nine Aegis">
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<!-- Creates the Protection Barrier for $s1 with 9 shields, which increases P. Def/ M. Def/ Bow/ Crossbow Resistance of allies within the area of effect by $s2 and their Reflect Magic by $s3 and makes them immune to Pull Up/ Knock Back/ Knock Down/ Danger Zone debuffs. This effect cannot be stacked with the same effect or Protection of Faith, and a limit applies after its duration is over. Requires a shield to be equipped. -->
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<icon>icon.skill10024</icon>
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<abnormalLvl>2</abnormalLvl>
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<abnormalTime>
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@ -2036,6 +2053,7 @@
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</effects>
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</skill>
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<skill id="10026" toLevel="9" name="Superior Aggression">
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<!-- Throws the shield at the target to attack it with $s1 Power added to P. Atk and provoke it into attacking you for $s2. In PvP, it also decreases Speed by $s3. Requires a shield to be equipped. -->
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<icon>icon.skill10018</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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@ -2085,6 +2103,32 @@
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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<!-- TODO p_berserker -->
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<effect name="AddHate">
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<power>
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<value level="1">586900</value>
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<value level="2">622500</value>
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<value level="3">658100</value>
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<value level="4">693700</value>
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<value level="5">729300</value>
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<value level="6">764900</value>
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<value level="7">902250</value>
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<value level="8">950650</value>
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<value level="9">999050</value>
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</power>
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</effect>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">11738</value>
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<value level="2">12450</value>
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<value level="3">13162</value>
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<value level="4">13874</value>
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<value level="5">14586</value>
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<value level="6">15298</value>
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<value level="7">18045</value>
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<value level="8">19013</value>
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<value level="9">19981</value>
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</power>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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@ -2109,6 +2153,7 @@
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</selfEffects>
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</skill>
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<skill id="10027" toLevel="8" name="Superior Aggression Aura">
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<!-- Provokes nearby enemies into attacking you. -->
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<icon>icon.skill10027</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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@ -2165,6 +2210,18 @@
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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<!-- TODO p_berserker -->
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<effect name="AddHate">
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<power>
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<value level="1">586900</value>
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<value level="2">622500</value>
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<value level="3">658100</value>
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<value level="4">693700</value>
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<value level="5">729300</value>
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<value level="6">764900</value>
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<value level="7">902250</value>
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<value level="8">950650</value>
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</power>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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@ -2198,6 +2255,14 @@
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<reuseDelay>1000</reuseDelay>
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<toggleGroupId>4</toggleGroupId>
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<effects>
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<effect name="HateAttack">
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<amount>500</amount>
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<mode>PER</mode>
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<weaponType>
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<item>SWORD</item>
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<item>BLUNT</item>
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</weaponType>
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</effect>
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<effect name="CallSkillOnActionTime">
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<!-- Rage Aura -->
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<skillId>10029</skillId> <!-- Provoke Aura -->
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@ -2232,16 +2297,8 @@
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<affectObject>NOT_FRIEND</affectObject>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="AddHate">
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<amount>500</amount>
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<mode>PER</mode>
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</effect>
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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<effect name="HateAttack">
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<amount>500</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10030" toLevel="1" name="Challenge Aura">
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@ -2254,14 +2311,6 @@
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<reuseDelay>1000</reuseDelay>
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<toggleGroupId>4</toggleGroupId>
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<effects>
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<effect name="HateAttack">
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<amount>200</amount>
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<mode>PER</mode>
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<weaponType>
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<item>SWORD</item>
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<item>BLUNT</item>
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</weaponType>
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</effect>
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<effect name="CallSkillOnActionTime">
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<!-- Challenge Aura -->
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<skillId>10031</skillId> <!-- Challenge Aura -->
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@ -3284,6 +3333,7 @@
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</effects>
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</skill>
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<skill id="10051" toLevel="6" name="Lion Roar">
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<!-- Attack the nearby enemies and block the physical skills. -->
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<icon>icon.skill0217</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>8</abnormalTime>
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@ -3337,6 +3387,7 @@
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</effects>
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</skill>
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<skill id="10052" toLevel="6" name="Lion Claw">
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<!-- Flourishes claws to attack enemies at the front. -->
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<icon>icon.skill0217</icon>
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<affectLimit>5-12</affectLimit>
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<fanRange>0;0;80;150</fanRange>
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@ -3381,6 +3432,7 @@
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</effects>
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</skill>
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<skill id="10053" toLevel="6" name="Lion Dash">
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<!-- Charges toward the enemy to inflict damage and inflict Stun. -->
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<icon>icon.skill0217</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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@ -3435,6 +3487,7 @@
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</effects>
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</skill>
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<skill id="10054" toLevel="6" name="Lion Flame">
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<!-- Spews flames at the enemy to inflict damage. -->
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<icon>icon.skill0217</icon>
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<attributeType>FIRE</attributeType>
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<attributeValue>20</attributeValue>
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@ -4926,6 +4979,7 @@
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</effects>
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</skill>
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<skill id="10091" toLevel="1" name="Templar's Will">
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<!-- Removes your debuff. -->
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<icon>icon.skll10092</icon>
|
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<operateType>A1</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
@ -5102,6 +5156,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10094" toLevel="7" name="Mass Lightning Strike">
|
||||
<!-- Strikes the Lightning of Darkness on the target and nearby enemies with $s1 Power added to P. Atk. and paralyzes them for $s2. Consumes $s3 Soulstones. Requires a sword or blunt to be equipped. Over-hit. Critical. -->
|
||||
<icon>icon.skill10094_2</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@ -5235,6 +5290,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10097" toLevel="6" name="Riot Shield">
|
||||
<!-- Sends the Phoenix to attack the target and nearby enemies with $s1 Power added to P. Atk. and provokes them into attacking you for $s2. Decreases standard attack ranges of Bow and Crossbow by $s3. Consumes $s3 Soulstones. Requires a sword or blunt to be equipped. Over-hit. Critical. -->
|
||||
<icon>icon.skill10097_2</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@ -5304,6 +5360,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10098" toLevel="4" name="Paladin's Frenzy">
|
||||
<!-- For $s1, increases Shield Def. by $s2, M. Def by $s3, Atk. Spd. by $s4, P. Critical Rate/ P. Critical Damage by $s5, and all debuff resistances by $s6. Additionally increases the duration of Last Patience by $s7. -->
|
||||
<icon>icon.skill10098</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>
|
||||
@ -5429,6 +5486,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10099" toLevel="4" name="Avenger's Frenzy">
|
||||
<!-- For $s1, increases Shield Def. by $s2, M. Def by $s3, Atk. Spd. by $s4, Speed by $s5, P. Critical Rate/ P. Critical Damage by $s6, and Damage Reflection by $s7. -->
|
||||
<icon>icon.skill10099</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>
|
||||
|
@ -100,7 +100,7 @@
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="HateAttack">
|
||||
<amount>60</amount>
|
||||
<amount>500</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
@ -2201,6 +2201,36 @@
|
||||
<effect name="TargetMe" />
|
||||
<effect name="GetAgro" />
|
||||
<!-- TODO p_berserker -->
|
||||
<effect name="AddHate">
|
||||
<power>
|
||||
<value level="1">586900</value>
|
||||
<value level="2">622500</value>
|
||||
<value level="3">658100</value>
|
||||
<value level="4">693700</value>
|
||||
<value level="5">729300</value>
|
||||
<value level="6">764900</value>
|
||||
<value level="7">902250</value>
|
||||
<value level="8">950650</value>
|
||||
<value level="9">999050</value>
|
||||
<value level="10">1050350</value>
|
||||
<value level="11">1101650</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">11738</value>
|
||||
<value level="2">12450</value>
|
||||
<value level="3">13162</value>
|
||||
<value level="4">13874</value>
|
||||
<value level="5">14586</value>
|
||||
<value level="6">15298</value>
|
||||
<value level="7">18045</value>
|
||||
<value level="8">19013</value>
|
||||
<value level="9">19981</value>
|
||||
<value level="10">21007</value>
|
||||
<value level="11">22033</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2288,6 +2318,20 @@
|
||||
<effect name="TargetMe" />
|
||||
<effect name="GetAgro" />
|
||||
<!-- TODO p_berserker -->
|
||||
<effect name="AddHate">
|
||||
<power>
|
||||
<value level="1">586900</value>
|
||||
<value level="2">622500</value>
|
||||
<value level="3">658100</value>
|
||||
<value level="4">693700</value>
|
||||
<value level="5">729300</value>
|
||||
<value level="6">764900</value>
|
||||
<value level="7">902250</value>
|
||||
<value level="8">950650</value>
|
||||
<value level="9">999050</value>
|
||||
<value level="10">1050350</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
@ -2321,6 +2365,14 @@
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<toggleGroupId>4</toggleGroupId>
|
||||
<effects>
|
||||
<effect name="HateAttack">
|
||||
<amount>500</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CallSkillOnActionTime">
|
||||
<!-- Rage Aura -->
|
||||
<skillId>10029</skillId> <!-- Provoke Aura -->
|
||||
@ -2355,16 +2407,8 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effects>
|
||||
<effect name="AddHate">
|
||||
<amount>500</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="TargetMe" />
|
||||
<effect name="GetAgro" />
|
||||
<effect name="HateAttack">
|
||||
<amount>500</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10030" toLevel="1" name="Challenge Aura">
|
||||
@ -2377,14 +2421,6 @@
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<toggleGroupId>4</toggleGroupId>
|
||||
<effects>
|
||||
<effect name="HateAttack">
|
||||
<amount>200</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CallSkillOnActionTime">
|
||||
<!-- Challenge Aura -->
|
||||
<skillId>10031</skillId> <!-- Challenge Aura -->
|
||||
|
Loading…
Reference in New Issue
Block a user