Removal of redundant activateRate parameter.
Contributed by Iris.
This commit is contained in:
@@ -1371,7 +1371,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>SIGNAL_A</abnormalType>
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<abnormalType>SIGNAL_A</abnormalType>
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<activateRate>-1</activateRate>
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<castRange>40</castRange>
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<castRange>40</castRange>
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<effectPoint>-1000</effectPoint>
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<effectPoint>-1000</effectPoint>
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<effectRange>400</effectRange>
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<effectRange>400</effectRange>
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@@ -35,7 +35,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -49,7 +48,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -63,7 +61,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -77,7 +74,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -1409,7 +1409,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>SIGNAL_A</abnormalType>
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<abnormalType>SIGNAL_A</abnormalType>
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<activateRate>-1</activateRate>
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<castRange>40</castRange>
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<castRange>40</castRange>
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<effectPoint>-1000</effectPoint>
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<effectPoint>-1000</effectPoint>
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<effectRange>400</effectRange>
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<effectRange>400</effectRange>
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@@ -35,7 +35,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -49,7 +48,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -63,7 +61,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -77,7 +74,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -1409,7 +1409,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>SIGNAL_A</abnormalType>
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<abnormalType>SIGNAL_A</abnormalType>
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<activateRate>-1</activateRate>
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<castRange>40</castRange>
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<castRange>40</castRange>
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<effectPoint>-1000</effectPoint>
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<effectPoint>-1000</effectPoint>
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<effectRange>400</effectRange>
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<effectRange>400</effectRange>
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@@ -35,7 +35,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -49,7 +48,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -63,7 +61,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -77,7 +74,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -2168,7 +2168,6 @@
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</abnormalTime>
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</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>-1</activateRate>
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<basicProperty>PHYSICAL</basicProperty>
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<basicProperty>PHYSICAL</basicProperty>
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<trait>SHOCK</trait>
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<trait>SHOCK</trait>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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@@ -2216,7 +2215,6 @@
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</abnormalTime>
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</abnormalTime>
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<abnormalType>SILENCE</abnormalType>
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<abnormalType>SILENCE</abnormalType>
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<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
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<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
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<activateRate>-1</activateRate>
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<basicProperty>MAGIC</basicProperty>
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<basicProperty>MAGIC</basicProperty>
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<trait>DERANGEMENT</trait>
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<trait>DERANGEMENT</trait>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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@@ -2263,7 +2261,6 @@
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</abnormalTime>
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</abnormalTime>
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<abnormalType>ROOT_MAGICALLY</abnormalType>
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<abnormalType>ROOT_MAGICALLY</abnormalType>
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<abnormalVisualEffect>ROOT</abnormalVisualEffect>
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<abnormalVisualEffect>ROOT</abnormalVisualEffect>
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<activateRate>-1</activateRate>
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<trait>HOLD</trait>
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<trait>HOLD</trait>
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<basicProperty>MAGIC</basicProperty>
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<basicProperty>MAGIC</basicProperty>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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@@ -1409,7 +1409,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>SIGNAL_A</abnormalType>
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<abnormalType>SIGNAL_A</abnormalType>
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<activateRate>-1</activateRate>
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<castRange>40</castRange>
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<castRange>40</castRange>
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<effectPoint>-1000</effectPoint>
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<effectPoint>-1000</effectPoint>
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<effectRange>400</effectRange>
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<effectRange>400</effectRange>
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@@ -33,7 +33,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -47,7 +46,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -61,7 +59,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -75,7 +72,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
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<activateRate>-1</activateRate>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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@@ -2168,7 +2168,6 @@
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</abnormalTime>
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</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>-1</activateRate>
|
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<basicProperty>PHYSICAL</basicProperty>
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<basicProperty>PHYSICAL</basicProperty>
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<trait>SHOCK</trait>
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<trait>SHOCK</trait>
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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@@ -2216,7 +2215,6 @@
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</abnormalTime>
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</abnormalTime>
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<abnormalType>SILENCE</abnormalType>
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<abnormalType>SILENCE</abnormalType>
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||||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
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<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
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<activateRate>-1</activateRate>
|
|
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<basicProperty>MAGIC</basicProperty>
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<basicProperty>MAGIC</basicProperty>
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||||||
<trait>DERANGEMENT</trait>
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<trait>DERANGEMENT</trait>
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||||||
<operateType>A2</operateType>
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<operateType>A2</operateType>
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@@ -2263,7 +2261,6 @@
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</abnormalTime>
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</abnormalTime>
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||||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
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<abnormalType>ROOT_MAGICALLY</abnormalType>
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||||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
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<abnormalVisualEffect>ROOT</abnormalVisualEffect>
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||||||
<activateRate>-1</activateRate>
|
|
||||||
<trait>HOLD</trait>
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<trait>HOLD</trait>
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||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<operateType>A2</operateType>
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<operateType>A2</operateType>
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||||||
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|||||||
@@ -1403,7 +1403,6 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
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<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
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||||||
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|||||||
@@ -33,7 +33,6 @@
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|||||||
<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
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<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
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||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
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||||||
<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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||||||
@@ -47,7 +46,6 @@
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|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -61,7 +59,6 @@
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|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -75,7 +72,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
|
|||||||
@@ -2168,7 +2168,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>STUN</abnormalType>
|
<abnormalType>STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2216,7 +2215,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SILENCE</abnormalType>
|
<abnormalType>SILENCE</abnormalType>
|
||||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<trait>DERANGEMENT</trait>
|
<trait>DERANGEMENT</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2263,7 +2261,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<trait>HOLD</trait>
|
<trait>HOLD</trait>
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
@@ -1403,7 +1403,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -33,7 +33,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -47,7 +46,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -61,7 +59,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -75,7 +72,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
|
|||||||
@@ -2168,7 +2168,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>STUN</abnormalType>
|
<abnormalType>STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2216,7 +2215,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SILENCE</abnormalType>
|
<abnormalType>SILENCE</abnormalType>
|
||||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<trait>DERANGEMENT</trait>
|
<trait>DERANGEMENT</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2263,7 +2261,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<trait>HOLD</trait>
|
<trait>HOLD</trait>
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
@@ -1403,7 +1403,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -33,7 +33,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -47,7 +46,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -61,7 +59,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -75,7 +72,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
|
|||||||
@@ -2168,7 +2168,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>STUN</abnormalType>
|
<abnormalType>STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2216,7 +2215,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SILENCE</abnormalType>
|
<abnormalType>SILENCE</abnormalType>
|
||||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<trait>DERANGEMENT</trait>
|
<trait>DERANGEMENT</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2263,7 +2261,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<trait>HOLD</trait>
|
<trait>HOLD</trait>
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
@@ -1403,7 +1403,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -33,7 +33,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -47,7 +46,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -61,7 +59,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -75,7 +72,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
|
|||||||
@@ -2168,7 +2168,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>STUN</abnormalType>
|
<abnormalType>STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2216,7 +2215,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SILENCE</abnormalType>
|
<abnormalType>SILENCE</abnormalType>
|
||||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<trait>DERANGEMENT</trait>
|
<trait>DERANGEMENT</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2263,7 +2261,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<trait>HOLD</trait>
|
<trait>HOLD</trait>
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
@@ -1403,7 +1403,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -33,7 +33,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -47,7 +46,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -61,7 +59,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -75,7 +72,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
|
|||||||
@@ -2167,7 +2167,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>STUN</abnormalType>
|
<abnormalType>STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2215,7 +2214,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SILENCE</abnormalType>
|
<abnormalType>SILENCE</abnormalType>
|
||||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<trait>DERANGEMENT</trait>
|
<trait>DERANGEMENT</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2262,7 +2260,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<trait>HOLD</trait>
|
<trait>HOLD</trait>
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
@@ -2240,7 +2240,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SHILLIEN_STUN</abnormalType>
|
<abnormalType>SHILLIEN_STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<targetType>ENEMY_ONLY</targetType>
|
<targetType>ENEMY_ONLY</targetType>
|
||||||
|
|||||||
-1
@@ -1403,7 +1403,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
-4
@@ -33,7 +33,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -47,7 +46,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -61,7 +59,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -75,7 +72,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
|
|||||||
-3
@@ -2167,7 +2167,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>STUN</abnormalType>
|
<abnormalType>STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2215,7 +2214,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SILENCE</abnormalType>
|
<abnormalType>SILENCE</abnormalType>
|
||||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<trait>DERANGEMENT</trait>
|
<trait>DERANGEMENT</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2262,7 +2260,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<trait>HOLD</trait>
|
<trait>HOLD</trait>
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
-1
@@ -2562,7 +2562,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SHILLIEN_STUN</abnormalType>
|
<abnormalType>SHILLIEN_STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<targetType>ENEMY_ONLY</targetType>
|
<targetType>ENEMY_ONLY</targetType>
|
||||||
|
|||||||
@@ -1403,7 +1403,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -33,7 +33,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -47,7 +46,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -61,7 +59,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -75,7 +72,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
|
|||||||
@@ -2167,7 +2167,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>STUN</abnormalType>
|
<abnormalType>STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2215,7 +2214,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SILENCE</abnormalType>
|
<abnormalType>SILENCE</abnormalType>
|
||||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<trait>DERANGEMENT</trait>
|
<trait>DERANGEMENT</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2262,7 +2260,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<trait>HOLD</trait>
|
<trait>HOLD</trait>
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
@@ -2604,7 +2604,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SHILLIEN_STUN</abnormalType>
|
<abnormalType>SHILLIEN_STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<targetType>ENEMY_ONLY</targetType>
|
<targetType>ENEMY_ONLY</targetType>
|
||||||
|
|||||||
@@ -1403,7 +1403,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -33,7 +33,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -47,7 +46,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -61,7 +59,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -75,7 +72,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
|
|||||||
@@ -2167,7 +2167,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>STUN</abnormalType>
|
<abnormalType>STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2215,7 +2214,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SILENCE</abnormalType>
|
<abnormalType>SILENCE</abnormalType>
|
||||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<trait>DERANGEMENT</trait>
|
<trait>DERANGEMENT</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2262,7 +2260,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<trait>HOLD</trait>
|
<trait>HOLD</trait>
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
@@ -2604,7 +2604,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SHILLIEN_STUN</abnormalType>
|
<abnormalType>SHILLIEN_STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<targetType>ENEMY_ONLY</targetType>
|
<targetType>ENEMY_ONLY</targetType>
|
||||||
|
|||||||
@@ -1997,7 +1997,6 @@
|
|||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<affectLimit>10-10</affectLimit>
|
<affectLimit>10-10</affectLimit>
|
||||||
<affectRange>200</affectRange>
|
<affectRange>200</affectRange>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">-1076</value>
|
<value level="1">-1076</value>
|
||||||
<value level="2">-1105</value>
|
<value level="2">-1105</value>
|
||||||
@@ -2808,7 +2807,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>3</abnormalTime>
|
<abnormalTime>3</abnormalTime>
|
||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>
|
<castRange>
|
||||||
<value level="1">400</value>
|
<value level="1">400</value>
|
||||||
<value level="2">400</value>
|
<value level="2">400</value>
|
||||||
|
|||||||
@@ -1336,7 +1336,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
-2
@@ -1997,7 +1997,6 @@
|
|||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<affectLimit>10-10</affectLimit>
|
<affectLimit>10-10</affectLimit>
|
||||||
<affectRange>200</affectRange>
|
<affectRange>200</affectRange>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">-1076</value>
|
<value level="1">-1076</value>
|
||||||
<value level="2">-1105</value>
|
<value level="2">-1105</value>
|
||||||
@@ -2808,7 +2807,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>3</abnormalTime>
|
<abnormalTime>3</abnormalTime>
|
||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>
|
<castRange>
|
||||||
<value level="1">400</value>
|
<value level="1">400</value>
|
||||||
<value level="2">400</value>
|
<value level="2">400</value>
|
||||||
|
|||||||
-1
@@ -1352,7 +1352,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -1997,7 +1997,6 @@
|
|||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<affectLimit>10-10</affectLimit>
|
<affectLimit>10-10</affectLimit>
|
||||||
<affectRange>200</affectRange>
|
<affectRange>200</affectRange>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">-1076</value>
|
<value level="1">-1076</value>
|
||||||
<value level="2">-1105</value>
|
<value level="2">-1105</value>
|
||||||
@@ -2808,7 +2807,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>3</abnormalTime>
|
<abnormalTime>3</abnormalTime>
|
||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>
|
<castRange>
|
||||||
<value level="1">400</value>
|
<value level="1">400</value>
|
||||||
<value level="2">400</value>
|
<value level="2">400</value>
|
||||||
|
|||||||
@@ -1410,7 +1410,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -2004,7 +2004,6 @@
|
|||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<affectLimit>10-10</affectLimit>
|
<affectLimit>10-10</affectLimit>
|
||||||
<affectRange>200</affectRange>
|
<affectRange>200</affectRange>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">-1076</value>
|
<value level="1">-1076</value>
|
||||||
<value level="2">-1105</value>
|
<value level="2">-1105</value>
|
||||||
@@ -2801,7 +2800,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>3</abnormalTime>
|
<abnormalTime>3</abnormalTime>
|
||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>
|
<castRange>
|
||||||
<value level="1">400</value>
|
<value level="1">400</value>
|
||||||
<value level="2">400</value>
|
<value level="2">400</value>
|
||||||
|
|||||||
@@ -825,10 +825,8 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<reuseDelay>15000</reuseDelay>
|
<reuseDelay>15000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -983,7 +981,6 @@
|
|||||||
<isMagic>4</isMagic>
|
<isMagic>4</isMagic>
|
||||||
<magicLevel>-1</magicLevel>
|
<magicLevel>-1</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>1</effectPoint>
|
<effectPoint>1</effectPoint>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
|
|||||||
@@ -1410,7 +1410,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -2044,7 +2044,6 @@
|
|||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<affectLimit>10-10</affectLimit>
|
<affectLimit>10-10</affectLimit>
|
||||||
<affectRange>200</affectRange>
|
<affectRange>200</affectRange>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">-1076</value>
|
<value level="1">-1076</value>
|
||||||
<value level="2">-1105</value>
|
<value level="2">-1105</value>
|
||||||
@@ -2880,7 +2879,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>3</abnormalTime>
|
<abnormalTime>3</abnormalTime>
|
||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>
|
<castRange>
|
||||||
<value level="1">400</value>
|
<value level="1">400</value>
|
||||||
<value level="2">400</value>
|
<value level="2">400</value>
|
||||||
|
|||||||
@@ -886,10 +886,8 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<reuseDelay>15000</reuseDelay>
|
<reuseDelay>15000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -1063,7 +1061,6 @@
|
|||||||
<isMagic>4</isMagic>
|
<isMagic>4</isMagic>
|
||||||
<magicLevel>-1</magicLevel>
|
<magicLevel>-1</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>1</effectPoint>
|
<effectPoint>1</effectPoint>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
|
|||||||
@@ -1404,7 +1404,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -2044,7 +2044,6 @@
|
|||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<affectLimit>10-10</affectLimit>
|
<affectLimit>10-10</affectLimit>
|
||||||
<affectRange>200</affectRange>
|
<affectRange>200</affectRange>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">-1184</value>
|
<value level="1">-1184</value>
|
||||||
<value level="2">-1216</value>
|
<value level="2">-1216</value>
|
||||||
@@ -2896,7 +2895,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>3</abnormalTime>
|
<abnormalTime>3</abnormalTime>
|
||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>
|
<castRange>
|
||||||
<value level="1">400</value>
|
<value level="1">400</value>
|
||||||
<value level="2">400</value>
|
<value level="2">400</value>
|
||||||
|
|||||||
@@ -886,10 +886,8 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<reuseDelay>15000</reuseDelay>
|
<reuseDelay>15000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -1063,7 +1061,6 @@
|
|||||||
<isMagic>4</isMagic>
|
<isMagic>4</isMagic>
|
||||||
<magicLevel>-1</magicLevel>
|
<magicLevel>-1</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>1</effectPoint>
|
<effectPoint>1</effectPoint>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
|
|||||||
@@ -1404,7 +1404,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -2069,7 +2069,6 @@
|
|||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<affectLimit>10-10</affectLimit>
|
<affectLimit>10-10</affectLimit>
|
||||||
<affectRange>200</affectRange>
|
<affectRange>200</affectRange>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">-5920</value>
|
<value level="1">-5920</value>
|
||||||
<value level="2">-6080</value>
|
<value level="2">-6080</value>
|
||||||
@@ -2975,7 +2974,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>3</abnormalTime>
|
<abnormalTime>3</abnormalTime>
|
||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>
|
<castRange>
|
||||||
<value level="1">400</value>
|
<value level="1">400</value>
|
||||||
<value level="2">400</value>
|
<value level="2">400</value>
|
||||||
|
|||||||
@@ -923,10 +923,8 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<reuseDelay>15000</reuseDelay>
|
<reuseDelay>15000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -1137,7 +1135,6 @@
|
|||||||
<isMagic>4</isMagic>
|
<isMagic>4</isMagic>
|
||||||
<magicLevel>-1</magicLevel>
|
<magicLevel>-1</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>1</effectPoint>
|
<effectPoint>1</effectPoint>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
|
|||||||
@@ -1404,7 +1404,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -142,7 +142,6 @@
|
|||||||
<mpConsume>70</mpConsume>
|
<mpConsume>70</mpConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<abnormalTime>2</abnormalTime>
|
<abnormalTime>2</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<reuseDelay>30000</reuseDelay>
|
<reuseDelay>30000</reuseDelay>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
|||||||
-2
@@ -2069,7 +2069,6 @@
|
|||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<affectLimit>10-10</affectLimit>
|
<affectLimit>10-10</affectLimit>
|
||||||
<affectRange>200</affectRange>
|
<affectRange>200</affectRange>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">-5920</value>
|
<value level="1">-5920</value>
|
||||||
<value level="2">-6080</value>
|
<value level="2">-6080</value>
|
||||||
@@ -2975,7 +2974,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>3</abnormalTime>
|
<abnormalTime>3</abnormalTime>
|
||||||
<abnormalType>TARGET_LOCK</abnormalType>
|
<abnormalType>TARGET_LOCK</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>
|
<castRange>
|
||||||
<value level="1">400</value>
|
<value level="1">400</value>
|
||||||
<value level="2">400</value>
|
<value level="2">400</value>
|
||||||
|
|||||||
-3
@@ -923,10 +923,8 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<reuseDelay>15000</reuseDelay>
|
<reuseDelay>15000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -1137,7 +1135,6 @@
|
|||||||
<isMagic>4</isMagic>
|
<isMagic>4</isMagic>
|
||||||
<magicLevel>-1</magicLevel>
|
<magicLevel>-1</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>1</effectPoint>
|
<effectPoint>1</effectPoint>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
|
|||||||
-1
@@ -1404,7 +1404,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -3813,7 +3813,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalTime>30</abnormalTime>
|
<abnormalTime>30</abnormalTime>
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
@@ -3916,7 +3915,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalTime>60</abnormalTime>
|
<abnormalTime>60</abnormalTime>
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
|
|||||||
@@ -912,10 +912,8 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<reuseDelay>15000</reuseDelay>
|
<reuseDelay>15000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -1126,7 +1124,6 @@
|
|||||||
<isMagic>4</isMagic>
|
<isMagic>4</isMagic>
|
||||||
<magicLevel>-1</magicLevel>
|
<magicLevel>-1</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>1</effectPoint>
|
<effectPoint>1</effectPoint>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
|
|||||||
+4
-2
@@ -3047,14 +3047,16 @@
|
|||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="FatalBlow">
|
<effect name="FatalBlow">
|
||||||
<power>6335</power>
|
<power>666</power>
|
||||||
<chanceBoost>150</chanceBoost>
|
<chanceBoost>150</chanceBoost>
|
||||||
</effect>
|
</effect>
|
||||||
|
</effects>
|
||||||
|
<selfEffects>
|
||||||
<effect name="Speed">
|
<effect name="Speed">
|
||||||
<amount>40</amount>
|
<amount>40</amount>
|
||||||
<mode>DIFF</mode>
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</selfEffects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="5085" toLevel="1" name="Anesthesia">
|
<skill id="5085" toLevel="1" name="Anesthesia">
|
||||||
<!-- Momentarily stunned and immobilized. -->
|
<!-- Momentarily stunned and immobilized. -->
|
||||||
|
|||||||
@@ -1404,7 +1404,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -2024,7 +2024,6 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>30</abnormalTime>
|
<abnormalTime>30</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
@@ -2432,7 +2431,6 @@
|
|||||||
<effectRange>1200</effectRange>
|
<effectRange>1200</effectRange>
|
||||||
<hitTime>500</hitTime>
|
<hitTime>500</hitTime>
|
||||||
<reuseDelay>8000</reuseDelay>
|
<reuseDelay>8000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<lvlBonusRate>0</lvlBonusRate>
|
<lvlBonusRate>0</lvlBonusRate>
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
|
|||||||
@@ -139,7 +139,6 @@
|
|||||||
<hitTime>1200</hitTime>
|
<hitTime>1200</hitTime>
|
||||||
<coolTime>300</coolTime>
|
<coolTime>300</coolTime>
|
||||||
<isMagic>0</isMagic>
|
<isMagic>0</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<abnormalTime>2</abnormalTime>
|
<abnormalTime>2</abnormalTime>
|
||||||
<abnormalLevel>10</abnormalLevel>
|
<abnormalLevel>10</abnormalLevel>
|
||||||
|
|||||||
@@ -1409,7 +1409,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -33,7 +33,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -47,7 +46,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -61,7 +59,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
@@ -75,7 +72,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
<abnormalType>BODY_DESTRUCTION</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
|
|||||||
@@ -2168,7 +2168,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>STUN</abnormalType>
|
<abnormalType>STUN</abnormalType>
|
||||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<trait>SHOCK</trait>
|
<trait>SHOCK</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2216,7 +2215,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>SILENCE</abnormalType>
|
<abnormalType>SILENCE</abnormalType>
|
||||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<trait>DERANGEMENT</trait>
|
<trait>DERANGEMENT</trait>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2263,7 +2261,6 @@
|
|||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<trait>HOLD</trait>
|
<trait>HOLD</trait>
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
-2
@@ -3681,7 +3681,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalTime>30</abnormalTime>
|
<abnormalTime>30</abnormalTime>
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
@@ -3784,7 +3783,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalTime>60</abnormalTime>
|
<abnormalTime>60</abnormalTime>
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
|
|||||||
-1
@@ -2608,7 +2608,6 @@
|
|||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<lvlBonusRate>20</lvlBonusRate>
|
<lvlBonusRate>20</lvlBonusRate>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
|
|||||||
-3
@@ -927,10 +927,8 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<reuseDelay>15000</reuseDelay>
|
<reuseDelay>15000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -1134,7 +1132,6 @@
|
|||||||
<isMagic>4</isMagic>
|
<isMagic>4</isMagic>
|
||||||
<magicLevel>-1</magicLevel>
|
<magicLevel>-1</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>1</effectPoint>
|
<effectPoint>1</effectPoint>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
|
|||||||
-1
@@ -1375,7 +1375,6 @@
|
|||||||
<abnormalTime>30</abnormalTime>
|
<abnormalTime>30</abnormalTime>
|
||||||
<abnormalType>STIGMA_OF_SILEN</abnormalType>
|
<abnormalType>STIGMA_OF_SILEN</abnormalType>
|
||||||
<abnormalVisualEffect>STIGMA_OF_SILEN</abnormalVisualEffect>
|
<abnormalVisualEffect>STIGMA_OF_SILEN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<affectLimit>5-12</affectLimit>
|
<affectLimit>5-12</affectLimit>
|
||||||
|
|||||||
-1
@@ -1404,7 +1404,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
-2
@@ -3232,7 +3232,6 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">-400</value>
|
<value level="1">-400</value>
|
||||||
<value level="2">-500</value>
|
<value level="2">-500</value>
|
||||||
@@ -3863,7 +3862,6 @@
|
|||||||
<hitTime>1200</hitTime>
|
<hitTime>1200</hitTime>
|
||||||
<magicLevel>76</magicLevel>
|
<magicLevel>76</magicLevel>
|
||||||
<abnormalLevel>2</abnormalLevel>
|
<abnormalLevel>2</abnormalLevel>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
||||||
<mpConsume>70</mpConsume>
|
<mpConsume>70</mpConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
-4
@@ -1448,7 +1448,6 @@
|
|||||||
<abnormalLevel>3</abnormalLevel>
|
<abnormalLevel>3</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>DOT_ATTR</abnormalType>
|
<abnormalType>DOT_ATTR</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
@@ -1553,7 +1552,6 @@
|
|||||||
<skill id="45317" toLevel="3" name="Congelation">
|
<skill id="45317" toLevel="3" name="Congelation">
|
||||||
<!-- The target is frozen and unable to move. -->
|
<!-- The target is frozen and unable to move. -->
|
||||||
<abnormalTime>5</abnormalTime>
|
<abnormalTime>5</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -1647,7 +1645,6 @@
|
|||||||
<skill id="45320" toLevel="3" name="Hailstorm">
|
<skill id="45320" toLevel="3" name="Hailstorm">
|
||||||
<!-- Deals continuous damage. -->
|
<!-- Deals continuous damage. -->
|
||||||
<abnormalTime>7</abnormalTime>
|
<abnormalTime>7</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2952,7 +2949,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<stayAfterDeath>true</stayAfterDeath>
|
<stayAfterDeath>true</stayAfterDeath>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>-5</magicCriticalRate>
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
<specialLevel>-2</specialLevel>
|
<specialLevel>-2</specialLevel>
|
||||||
|
|||||||
-1
@@ -142,7 +142,6 @@
|
|||||||
<mpConsume>70</mpConsume>
|
<mpConsume>70</mpConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<abnormalTime>2</abnormalTime>
|
<abnormalTime>2</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<reuseDelay>30000</reuseDelay>
|
<reuseDelay>30000</reuseDelay>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
|||||||
@@ -3834,7 +3834,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalTime>30</abnormalTime>
|
<abnormalTime>30</abnormalTime>
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
@@ -3937,7 +3936,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalTime>60</abnormalTime>
|
<abnormalTime>60</abnormalTime>
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
|
|||||||
@@ -2611,7 +2611,6 @@
|
|||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<lvlBonusRate>20</lvlBonusRate>
|
<lvlBonusRate>20</lvlBonusRate>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
|
|||||||
@@ -966,10 +966,8 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<reuseDelay>15000</reuseDelay>
|
<reuseDelay>15000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -1179,7 +1177,6 @@
|
|||||||
<isMagic>4</isMagic>
|
<isMagic>4</isMagic>
|
||||||
<magicLevel>-1</magicLevel>
|
<magicLevel>-1</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>1</effectPoint>
|
<effectPoint>1</effectPoint>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
|
|||||||
@@ -1396,7 +1396,6 @@
|
|||||||
<abnormalTime>30</abnormalTime>
|
<abnormalTime>30</abnormalTime>
|
||||||
<abnormalType>STIGMA_OF_SILEN</abnormalType>
|
<abnormalType>STIGMA_OF_SILEN</abnormalType>
|
||||||
<abnormalVisualEffect>STIGMA_OF_SILEN</abnormalVisualEffect>
|
<abnormalVisualEffect>STIGMA_OF_SILEN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<affectLimit>5-12</affectLimit>
|
<affectLimit>5-12</affectLimit>
|
||||||
|
|||||||
@@ -1406,7 +1406,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -3367,7 +3367,6 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">-400</value>
|
<value level="1">-400</value>
|
||||||
<value level="2">-500</value>
|
<value level="2">-500</value>
|
||||||
@@ -4006,7 +4005,6 @@
|
|||||||
<hitTime>1200</hitTime>
|
<hitTime>1200</hitTime>
|
||||||
<magicLevel>76</magicLevel>
|
<magicLevel>76</magicLevel>
|
||||||
<abnormalLevel>2</abnormalLevel>
|
<abnormalLevel>2</abnormalLevel>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
||||||
<mpConsume>70</mpConsume>
|
<mpConsume>70</mpConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
@@ -1448,7 +1448,6 @@
|
|||||||
<abnormalLevel>3</abnormalLevel>
|
<abnormalLevel>3</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>DOT_ATTR</abnormalType>
|
<abnormalType>DOT_ATTR</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
@@ -1554,7 +1553,6 @@
|
|||||||
<skill id="45317" toLevel="3" name="Frosting">
|
<skill id="45317" toLevel="3" name="Frosting">
|
||||||
<!-- The target is frozen and unable to move. -->
|
<!-- The target is frozen and unable to move. -->
|
||||||
<abnormalTime>5</abnormalTime>
|
<abnormalTime>5</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -1649,7 +1647,6 @@
|
|||||||
<skill id="45320" toLevel="3" name="Hailstorm">
|
<skill id="45320" toLevel="3" name="Hailstorm">
|
||||||
<!-- Deals continuous damage. -->
|
<!-- Deals continuous damage. -->
|
||||||
<abnormalTime>7</abnormalTime>
|
<abnormalTime>7</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2957,7 +2954,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<stayAfterDeath>true</stayAfterDeath>
|
<stayAfterDeath>true</stayAfterDeath>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>-5</magicCriticalRate>
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
<specialLevel>-2</specialLevel>
|
<specialLevel>-2</specialLevel>
|
||||||
|
|||||||
@@ -142,7 +142,6 @@
|
|||||||
<mpConsume>70</mpConsume>
|
<mpConsume>70</mpConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<abnormalTime>2</abnormalTime>
|
<abnormalTime>2</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<reuseDelay>30000</reuseDelay>
|
<reuseDelay>30000</reuseDelay>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
|||||||
@@ -3862,7 +3862,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalTime>30</abnormalTime>
|
<abnormalTime>30</abnormalTime>
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
@@ -3965,7 +3964,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalTime>60</abnormalTime>
|
<abnormalTime>60</abnormalTime>
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
|
|||||||
@@ -2611,7 +2611,6 @@
|
|||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<lvlBonusRate>20</lvlBonusRate>
|
<lvlBonusRate>20</lvlBonusRate>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
|
|||||||
@@ -967,10 +967,8 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<reuseDelay>15000</reuseDelay>
|
<reuseDelay>15000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -1195,7 +1193,6 @@
|
|||||||
<isMagic>4</isMagic>
|
<isMagic>4</isMagic>
|
||||||
<magicLevel>-1</magicLevel>
|
<magicLevel>-1</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>1</effectPoint>
|
<effectPoint>1</effectPoint>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
|
|||||||
@@ -1395,7 +1395,6 @@
|
|||||||
<abnormalTime>30</abnormalTime>
|
<abnormalTime>30</abnormalTime>
|
||||||
<abnormalType>STIGMA_OF_SILEN</abnormalType>
|
<abnormalType>STIGMA_OF_SILEN</abnormalType>
|
||||||
<abnormalVisualEffect>STIGMA_OF_SILEN</abnormalVisualEffect>
|
<abnormalVisualEffect>STIGMA_OF_SILEN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<affectLimit>5-12</affectLimit>
|
<affectLimit>5-12</affectLimit>
|
||||||
|
|||||||
@@ -1406,7 +1406,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -4079,7 +4079,6 @@
|
|||||||
</itemConsumeCount>
|
</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<abnormalLevel>2</abnormalLevel>
|
<abnormalLevel>2</abnormalLevel>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
||||||
<mpConsume>70</mpConsume>
|
<mpConsume>70</mpConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
@@ -1448,7 +1448,6 @@
|
|||||||
<abnormalLevel>3</abnormalLevel>
|
<abnormalLevel>3</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>DOT_ATTR</abnormalType>
|
<abnormalType>DOT_ATTR</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
@@ -1554,7 +1553,6 @@
|
|||||||
<skill id="45317" toLevel="3" name="Frosting">
|
<skill id="45317" toLevel="3" name="Frosting">
|
||||||
<!-- The target is frozen and unable to move. -->
|
<!-- The target is frozen and unable to move. -->
|
||||||
<abnormalTime>5</abnormalTime>
|
<abnormalTime>5</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -1649,7 +1647,6 @@
|
|||||||
<skill id="45320" toLevel="3" name="Hailstorm">
|
<skill id="45320" toLevel="3" name="Hailstorm">
|
||||||
<!-- Deals continuous damage. -->
|
<!-- Deals continuous damage. -->
|
||||||
<abnormalTime>7</abnormalTime>
|
<abnormalTime>7</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2980,7 +2977,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<stayAfterDeath>true</stayAfterDeath>
|
<stayAfterDeath>true</stayAfterDeath>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>-5</magicCriticalRate>
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
<specialLevel>-2</specialLevel>
|
<specialLevel>-2</specialLevel>
|
||||||
|
|||||||
@@ -148,7 +148,6 @@
|
|||||||
<mpConsume>70</mpConsume>
|
<mpConsume>70</mpConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<abnormalTime>2</abnormalTime>
|
<abnormalTime>2</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>PHYSICAL</basicProperty>
|
<basicProperty>PHYSICAL</basicProperty>
|
||||||
<reuseDelay>30000</reuseDelay>
|
<reuseDelay>30000</reuseDelay>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
|||||||
@@ -3862,7 +3862,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalTime>30</abnormalTime>
|
<abnormalTime>30</abnormalTime>
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
@@ -3965,7 +3964,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalTime>60</abnormalTime>
|
<abnormalTime>60</abnormalTime>
|
||||||
<abnormalLevel>
|
<abnormalLevel>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
|
|||||||
@@ -2611,7 +2611,6 @@
|
|||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<lvlBonusRate>20</lvlBonusRate>
|
<lvlBonusRate>20</lvlBonusRate>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
|
|||||||
@@ -967,10 +967,8 @@
|
|||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>15</abnormalTime>
|
<abnormalTime>15</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<reuseDelay>15000</reuseDelay>
|
<reuseDelay>15000</reuseDelay>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<targetType>ENEMY</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -1195,7 +1193,6 @@
|
|||||||
<isMagic>4</isMagic>
|
<isMagic>4</isMagic>
|
||||||
<magicLevel>-1</magicLevel>
|
<magicLevel>-1</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<effectPoint>1</effectPoint>
|
<effectPoint>1</effectPoint>
|
||||||
<isDebuff>true</isDebuff>
|
<isDebuff>true</isDebuff>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
|
|||||||
@@ -1395,7 +1395,6 @@
|
|||||||
<abnormalTime>30</abnormalTime>
|
<abnormalTime>30</abnormalTime>
|
||||||
<abnormalType>STIGMA_OF_SILEN</abnormalType>
|
<abnormalType>STIGMA_OF_SILEN</abnormalType>
|
||||||
<abnormalVisualEffect>STIGMA_OF_SILEN</abnormalVisualEffect>
|
<abnormalVisualEffect>STIGMA_OF_SILEN</abnormalVisualEffect>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>MAGIC</basicProperty>
|
<basicProperty>MAGIC</basicProperty>
|
||||||
<castRange>600</castRange>
|
<castRange>600</castRange>
|
||||||
<affectLimit>5-12</affectLimit>
|
<affectLimit>5-12</affectLimit>
|
||||||
|
|||||||
@@ -1406,7 +1406,6 @@
|
|||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>SIGNAL_A</abnormalType>
|
<abnormalType>SIGNAL_A</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<castRange>40</castRange>
|
<castRange>40</castRange>
|
||||||
<effectPoint>-1000</effectPoint>
|
<effectPoint>-1000</effectPoint>
|
||||||
<effectRange>400</effectRange>
|
<effectRange>400</effectRange>
|
||||||
|
|||||||
@@ -4074,7 +4074,6 @@
|
|||||||
</itemConsumeCount>
|
</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<abnormalLevel>2</abnormalLevel>
|
<abnormalLevel>2</abnormalLevel>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
<abnormalType>BLOCK_ESCAPE</abnormalType>
|
||||||
<mpConsume>70</mpConsume>
|
<mpConsume>70</mpConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
|
|||||||
@@ -1448,7 +1448,6 @@
|
|||||||
<abnormalLevel>3</abnormalLevel>
|
<abnormalLevel>3</abnormalLevel>
|
||||||
<abnormalTime>10</abnormalTime>
|
<abnormalTime>10</abnormalTime>
|
||||||
<abnormalType>DOT_ATTR</abnormalType>
|
<abnormalType>DOT_ATTR</abnormalType>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<isTriggeredSkill>true</isTriggeredSkill>
|
||||||
@@ -1554,7 +1553,6 @@
|
|||||||
<skill id="45317" toLevel="3" name="Frosting">
|
<skill id="45317" toLevel="3" name="Frosting">
|
||||||
<!-- You are frozen and cannot move. -->
|
<!-- You are frozen and cannot move. -->
|
||||||
<abnormalTime>5</abnormalTime>
|
<abnormalTime>5</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -1649,7 +1647,6 @@
|
|||||||
<skill id="45320" toLevel="3" name="Hailstorm">
|
<skill id="45320" toLevel="3" name="Hailstorm">
|
||||||
<!-- Deals continuous damage. -->
|
<!-- Deals continuous damage. -->
|
||||||
<abnormalTime>7</abnormalTime>
|
<abnormalTime>7</abnormalTime>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<magicLevel>80</magicLevel>
|
<magicLevel>80</magicLevel>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
@@ -2980,7 +2977,6 @@
|
|||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<stayAfterDeath>true</stayAfterDeath>
|
<stayAfterDeath>true</stayAfterDeath>
|
||||||
<canBeDispelled>false</canBeDispelled>
|
<canBeDispelled>false</canBeDispelled>
|
||||||
<activateRate>-1</activateRate>
|
|
||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>-5</magicCriticalRate>
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
<specialLevel>-2</specialLevel>
|
<specialLevel>-2</specialLevel>
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user