Removed stackable checks from compound clientpackets.
Contributed by nasseka.
This commit is contained in:
parent
55ad1bd328
commit
c16d5940a6
@ -82,7 +82,7 @@ public class RequestNewEnchantPushTwo implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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return;
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return;
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@ -84,7 +84,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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player.removeRequest(request.getClass());
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player.removeRequest(request.getClass());
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@ -103,7 +103,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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final InventoryUpdate iu = new InventoryUpdate();
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final InventoryUpdate iu = new InventoryUpdate();
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemTwo);
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// iu.addRemovedItem(itemTwo);
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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{
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{
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@ -82,7 +82,7 @@ public class RequestNewEnchantPushTwo implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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return;
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return;
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@ -84,7 +84,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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player.removeRequest(request.getClass());
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player.removeRequest(request.getClass());
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@ -103,7 +103,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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final InventoryUpdate iu = new InventoryUpdate();
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final InventoryUpdate iu = new InventoryUpdate();
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemTwo);
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// iu.addRemovedItem(itemTwo);
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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{
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{
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@ -82,7 +82,7 @@ public class RequestNewEnchantPushTwo implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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return;
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return;
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@ -84,7 +84,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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player.removeRequest(request.getClass());
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player.removeRequest(request.getClass());
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@ -103,7 +103,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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final InventoryUpdate iu = new InventoryUpdate();
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final InventoryUpdate iu = new InventoryUpdate();
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemTwo);
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// iu.addRemovedItem(itemTwo);
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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{
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{
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@ -82,7 +82,7 @@ public class RequestNewEnchantPushTwo implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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return;
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return;
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@ -84,7 +84,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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player.removeRequest(request.getClass());
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player.removeRequest(request.getClass());
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@ -103,7 +103,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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final InventoryUpdate iu = new InventoryUpdate();
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final InventoryUpdate iu = new InventoryUpdate();
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemTwo);
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// iu.addRemovedItem(itemTwo);
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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{
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{
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@ -82,7 +82,7 @@ public class RequestNewEnchantPushTwo implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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return;
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return;
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@ -84,7 +84,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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player.removeRequest(request.getClass());
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player.removeRequest(request.getClass());
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@ -103,7 +103,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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final InventoryUpdate iu = new InventoryUpdate();
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final InventoryUpdate iu = new InventoryUpdate();
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemTwo);
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// iu.addRemovedItem(itemTwo);
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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{
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{
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@ -82,7 +82,7 @@ public class RequestNewEnchantPushTwo implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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client.sendPacket(ExEnchantTwoFail.STATIC_PACKET);
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return;
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return;
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@ -84,7 +84,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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}
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}
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// Lets prevent using same item twice. Also stackable item check.
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// Lets prevent using same item twice. Also stackable item check.
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (!itemOne.isStackable() || (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2)))
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if ((itemOne.getObjectId() == itemTwo.getObjectId()) && (player.getInventory().getInventoryItemCount(itemOne.getItem().getId(), -1) < 2))
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{
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{
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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client.sendPacket(new ExEnchantFail(itemOne.getId(), itemTwo.getId()));
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player.removeRequest(request.getClass());
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player.removeRequest(request.getClass());
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@ -103,7 +103,7 @@ public class RequestNewEnchantTry implements IClientIncomingPacket
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final InventoryUpdate iu = new InventoryUpdate();
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final InventoryUpdate iu = new InventoryUpdate();
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemOne);
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iu.addRemovedItem(itemTwo);
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// iu.addRemovedItem(itemTwo);
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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if (player.destroyItem("Compound-Item-One", itemOne, 1, null, true) && player.destroyItem("Compound-Item-Two", itemTwo, 1, null, true))
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{
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{
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