Summon type correction.
Contributed by Liamxroy.
This commit is contained in:
@@ -227,7 +227,7 @@
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<height normal="22.5" />
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<height normal="22.5" />
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</collision>
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</collision>
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</npc>
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</npc>
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<npc id="13307" level="85" type="Npc" name="Ant Hell">
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<npc id="13307" level="85" type="EffectPoint" name="Ant Hell">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="skill_delay" value="2" />
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@@ -249,7 +249,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" targetable="false" showName="false" />
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<status attackable="false" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -760,7 +760,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -227,7 +227,7 @@
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<height normal="22.5" />
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<height normal="22.5" />
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</collision>
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</collision>
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</npc>
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</npc>
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<npc id="13307" level="85" type="Npc" name="Ant Hell">
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<npc id="13307" level="85" type="EffectPoint" name="Ant Hell">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="skill_delay" value="2" />
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@@ -249,7 +249,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" targetable="false" showName="false" />
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<status attackable="false" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -760,7 +760,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -227,7 +227,7 @@
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<height normal="22.5" />
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<height normal="22.5" />
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</collision>
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</collision>
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</npc>
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</npc>
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<npc id="13307" level="85" type="Npc" name="Ant Hell">
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<npc id="13307" level="85" type="EffectPoint" name="Ant Hell">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="skill_delay" value="2" />
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@@ -249,7 +249,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" targetable="false" showName="false" />
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<status attackable="false" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -760,7 +760,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -227,7 +227,7 @@
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<height normal="22.5" />
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<height normal="22.5" />
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</collision>
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</collision>
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</npc>
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</npc>
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<npc id="13307" level="85" type="Npc" name="Ant Hell">
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<npc id="13307" level="85" type="EffectPoint" name="Ant Hell">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="skill_delay" value="2" />
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@@ -249,7 +249,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" targetable="false" showName="false" />
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<status attackable="false" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -760,7 +760,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -227,7 +227,7 @@
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<height normal="22.5" />
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<height normal="22.5" />
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</collision>
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</collision>
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</npc>
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</npc>
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<npc id="13307" level="85" type="Npc" name="Ant Hell">
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<npc id="13307" level="85" type="EffectPoint" name="Ant Hell">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="skill_delay" value="2" />
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@@ -249,7 +249,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" targetable="false" showName="false" />
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<status attackable="false" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -760,7 +760,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -227,7 +227,7 @@
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<height normal="22.5" />
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<height normal="22.5" />
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</collision>
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</collision>
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</npc>
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</npc>
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<npc id="13307" level="85" type="Npc" name="Ant Hell">
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<npc id="13307" level="85" type="EffectPoint" name="Ant Hell">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="skill_delay" value="2" />
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@@ -249,7 +249,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" targetable="false" showName="false" />
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<status attackable="false" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -760,7 +760,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -227,7 +227,7 @@
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<height normal="22.5" />
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<height normal="22.5" />
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</collision>
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</collision>
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</npc>
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</npc>
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<npc id="13307" level="85" type="Npc" name="Ant Hell">
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<npc id="13307" level="85" type="EffectPoint" name="Ant Hell">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="skill_delay" value="2" />
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@@ -249,7 +249,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" targetable="false" showName="false" />
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<status attackable="false" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -760,7 +760,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
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<status attackable="false" hasSummoner="true" targetable="false" showName="false" canMove="false" />
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<skillList>
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<skillList>
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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@@ -1553,8 +1553,8 @@
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<value level="7">13452</value>
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<value level="7">13452</value>
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<value level="8">13453</value>
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<value level="8">13453</value>
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<value level="9">13454</value>
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<value level="9">13454</value>
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<value level="10">13455</value>
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<value level="10">13454</value>
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<value level="11">13456</value>
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<value level="11">13454</value>
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</npcId>
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</npcId>
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<npcCount>1</npcCount>
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<npcCount>1</npcCount>
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</effect>
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</effect>
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