Single line for empty BlockActions elements.
This commit is contained in:
@@ -2490,8 +2490,7 @@
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<power>2486</power>
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<ignoreShieldDefence>true</ignoreShieldDefence>
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</effect>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="MagicalDefence">
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<amount>-30</amount>
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<mode>PER</mode>
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@@ -2543,8 +2542,7 @@
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<criticalChance>20</criticalChance>
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<overHit>true</overHit>
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</effect>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="MagicalDefence">
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<amount>-30</amount>
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<mode>PER</mode>
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@@ -2737,8 +2737,7 @@
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</condition>
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</conditions>
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<effects>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="HealOverTime">
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<power>60</power>
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<ticks>5</ticks>
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@@ -1266,8 +1266,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="ManaHealOverTime">
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<power>
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<value level="1">27</value>
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@@ -3845,8 +3844,7 @@
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<power>200</power>
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<ticks>1</ticks>
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</effect>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="PhysicalDefence">
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<amount>-90</amount>
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<mode>PER</mode>
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@@ -2783,8 +2783,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="ManaHealOverTime">
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<power>27</power>
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<ticks>5</ticks>
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@@ -572,8 +572,7 @@
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<effect name="PhysicalAttack">
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<power>10</power>
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</effect>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="HpRegen">
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<amount>-100</amount>
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<mode>PER</mode>
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@@ -2882,8 +2882,7 @@
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalAttack" />
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="PhysicalDefence">
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<amount>
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<value level="1">-17</value>
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@@ -66,8 +66,7 @@
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<effect name="PhysicalAttack">
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<power>16</power>
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</effect>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="PhysicalDefence">
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<amount>
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<value level="1">-17</value>
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@@ -1537,8 +1537,7 @@
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<effect name="PhysicalAttack">
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<power>2748</power>
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</effect>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="DefenceCriticalRate">
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<amount>-50</amount>
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<mode>PER</mode>
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@@ -49,8 +49,7 @@
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<effectPoint>-100</effectPoint>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="HealEffect">
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<amount>
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<value level="1">-20</value>
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@@ -540,8 +540,7 @@
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<affectScope>SINGLE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="BlockActions">
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</effect>
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<effect name="BlockActions" />
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<effect name="PhysicalDefence">
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<amount>-23</amount>
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<mode>PER</mode>
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