Reduced queries for storing clan values.
This commit is contained in:
@@ -75,7 +75,7 @@ public class Ballista extends AbstractNpcAI
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{
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if (npc.getFort().getSiege().isInProgress() && (caster.getClan() != null) && (caster.getClan().getLevel() >= MIN_CLAN_LV))
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{
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caster.getClan().addReputationScore(Config.BALLISTA_POINTS, true);
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caster.getClan().addReputationScore(Config.BALLISTA_POINTS);
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caster.sendPacket(SystemMessageId.THE_BALLISTA_HAS_BEEN_SUCCESSFULLY_DESTROYED_THE_CLAN_REPUTATION_WILL_BE_INCREASED);
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}
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npc.doDie(caster);
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@@ -57,7 +57,7 @@ public class ClanTrader extends AbstractNpcAI
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if (getQuestItemsCount(player, itemId) >= itemCount)
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{
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takeItems(player, itemId, itemCount);
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player.getClan().addReputationScore(count, true);
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player.getClan().addReputationScore(count);
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final SystemMessage sm = new SystemMessage(SystemMessageId.YOUR_CLAN_HAS_ADDED_S1_POINT_S_TO_ITS_CLAN_REPUTATION);
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sm.addInt(count);
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@@ -94,7 +94,7 @@ public class FameManager extends AbstractNpcAI
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if ((player.getFame() >= REPUTATION_COST) && (player.getLevel() >= MIN_LEVEL) && (player.getClassId().level() >= CLASS_LEVEL))
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{
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player.setFame(player.getFame() - REPUTATION_COST);
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player.getClan().addReputationScore(50, true);
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player.getClan().addReputationScore(50);
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player.sendPacket(new UserInfo(player));
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player.sendPacket(SystemMessageId.YOU_HAVE_ACQUIRED_50_CLAN_REPUTATION);
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htmltext = npc.getId() + "-04.html";
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@@ -187,7 +187,7 @@ public class AdminPledge implements IAdminCommandHandler
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try
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{
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final int points = Integer.parseInt(param);
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clan.addReputationScore(points, true);
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clan.addReputationScore(points);
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BuilderUtil.sendSysMessage(activeChar, "You " + (points > 0 ? "add " : "remove ") + Math.abs(points) + " points " + (points > 0 ? "to " : "from ") + clan.getName() + "'s reputation. Their current score is " + clan.getReputationScore());
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}
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catch (Exception e)
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@@ -52,7 +52,7 @@ public class GiveClanReputation extends AbstractEffect
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return;
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}
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effector.getActingPlayer().getClan().addReputationScore(_reputation, true);
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effector.getActingPlayer().getClan().addReputationScore(_reputation);
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for (ClanMember member : effector.getActingPlayer().getClan().getMembers())
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{
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@@ -477,7 +477,8 @@ public class ClanTable
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{
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for (Clan clan : _clans.values())
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{
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clan.updateInDB();
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clan.updateClanInDB();
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clan.getVariables().storeMe();
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for (ClanWar war : clan.getWarList().values())
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{
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storeClanWars(war);
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@@ -141,7 +141,7 @@ public abstract class AbstractDailyMissionHandler extends ListenersContainer
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{
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if (reward.getId() == SpecialItemType.CLAN_REPUTATION.getClientId())
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{
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player.getClan().addReputationScore((int) reward.getCount(), true);
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player.getClan().addReputationScore((int) reward.getCount());
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}
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else if (reward.getId() == SpecialItemType.FAME.getClientId())
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{
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@@ -2414,15 +2414,15 @@ public class Player extends Playable
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{
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if (_lvlJoinedAcademy <= 16)
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{
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_clan.addReputationScore(Config.JOIN_ACADEMY_MAX_REP_SCORE, true);
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_clan.addReputationScore(Config.JOIN_ACADEMY_MAX_REP_SCORE);
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}
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else if (_lvlJoinedAcademy >= 39)
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{
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_clan.addReputationScore(Config.JOIN_ACADEMY_MIN_REP_SCORE, true);
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_clan.addReputationScore(Config.JOIN_ACADEMY_MIN_REP_SCORE);
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}
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else
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{
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_clan.addReputationScore((Config.JOIN_ACADEMY_MAX_REP_SCORE - ((_lvlJoinedAcademy - 16) * 20)), true);
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_clan.addReputationScore((Config.JOIN_ACADEMY_MAX_REP_SCORE - ((_lvlJoinedAcademy - 16) * 20)));
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}
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setLvlJoinedAcademy(0);
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// oust pledge member from the academy, cuz he has finished his 2nd class transfer
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@@ -6831,7 +6831,7 @@ public class Player extends Playable
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final Clan clan = player.getClan();
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if (clan != null)
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{
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clan.addReputationScore(150000, true);
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clan.addReputationScore(150000);
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}
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}
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player.setTrueHero(true);
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@@ -859,28 +859,6 @@ public class Clan implements IIdentifiable, INamable
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}
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}
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public void updateInDB()
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{
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// Update reputation
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try (Connection con = DatabaseFactory.getConnection();
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PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET reputation_score=? WHERE clan_id=?"))
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{
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ps.setInt(1, _reputationScore);
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ps.setInt(2, _clanId);
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ps.execute();
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}
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catch (Exception e)
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{
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LOGGER.log(Level.WARNING, "Exception on updateClanScoreInDb(): " + e.getMessage(), e);
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}
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// Update variables at database
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if (_vars != null)
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{
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_vars.storeMe();
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}
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}
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/**
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* Updates in database clan information:
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* <ul>
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@@ -1029,7 +1007,7 @@ public class Clan implements IIdentifiable, INamable
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setCrestLargeId(clanData.getInt("crest_large_id"));
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setAllyCrestId(clanData.getInt("ally_crest_id"));
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setReputationScore(clanData.getInt("reputation_score"), false);
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setReputationScore(clanData.getInt("reputation_score"));
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setAuctionBiddedAt(clanData.getInt("auction_bid_at"), false);
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setNewLeaderId(clanData.getInt("new_leader_id"), false);
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@@ -1952,17 +1930,17 @@ public class Clan implements IIdentifiable, INamable
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return id;
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}
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public synchronized void addReputationScore(int value, boolean save)
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public synchronized void addReputationScore(int value)
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{
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setReputationScore(_reputationScore + value, save);
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setReputationScore(_reputationScore + value);
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}
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public synchronized void takeReputationScore(int value, boolean save)
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public synchronized void takeReputationScore(int value)
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{
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setReputationScore(_reputationScore - value, save);
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setReputationScore(_reputationScore - value);
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}
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private void setReputationScore(int value, boolean save)
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private void setReputationScore(int value)
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{
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if ((_reputationScore >= 0) && (value < 0))
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{
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@@ -1996,11 +1974,8 @@ public class Clan implements IIdentifiable, INamable
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{
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_reputationScore = -100000000;
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}
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broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
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if (save)
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{
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updateInDB();
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}
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}
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public int getReputationScore()
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@@ -2348,7 +2323,7 @@ public class Clan implements IIdentifiable, INamable
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final int requiredReputation = ClanLevelData.getLevelRequirement(_level);
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if (requiredReputation <= _reputationScore)
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{
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setReputationScore(_reputationScore - requiredReputation, true);
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setReputationScore(_reputationScore - requiredReputation);
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final SystemMessage cr = new SystemMessage(SystemMessageId.S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_THE_CLAN_S_REPUTATION);
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cr.addInt(requiredReputation);
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player.sendPacket(cr);
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@@ -110,8 +110,8 @@ public class ClanWar
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// however, when the other side reputation score is 0 or below, your clan cannot acquire any reputation points from them.
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if (victimClan.getReputationScore() > 0)
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{
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victimClan.takeReputationScore(Config.REPUTATION_SCORE_PER_KILL, false);
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killerClan.addReputationScore(Config.REPUTATION_SCORE_PER_KILL, false);
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victimClan.takeReputationScore(Config.REPUTATION_SCORE_PER_KILL);
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killerClan.addReputationScore(Config.REPUTATION_SCORE_PER_KILL);
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}
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// System Message notification to clan members
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@@ -167,7 +167,7 @@ public class ClanWar
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final Clan winnerClan = cancelor.getId() == _attackerClanId ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
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// Reduce reputation.
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cancelor.takeReputationScore(5000, true);
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cancelor.takeReputationScore(5000);
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player.sendPacket(new SurrenderPledgeWar(cancelor.getName(), player.getName()));
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SystemMessage sm = new SystemMessage(SystemMessageId.THE_WAR_ENDED_BY_YOUR_DEFEAT_DECLARATION_WITH_THE_S1_CLAN);
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sm.addString(winnerClan.getName());
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@@ -931,7 +931,7 @@ public class Hero
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final Clan clan = player.getClan();
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if ((clan != null) && (clan.getLevel() >= 5))
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{
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clan.addReputationScore(Config.HERO_POINTS, true);
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clan.addReputationScore(Config.HERO_POINTS);
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final SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_MEMBER_C1_WAS_NAMED_A_HERO_S2_POINTS_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION);
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sm.addString(CharNameTable.getInstance().getNameById(player.getObjectId()));
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sm.addInt(Config.HERO_POINTS);
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@@ -1014,16 +1014,16 @@ public class Castle extends AbstractResidence
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if (_formerOwner != ClanTable.getInstance().getClan(getOwnerId()))
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{
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final int maxreward = Math.max(0, _formerOwner.getReputationScore());
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_formerOwner.takeReputationScore(Config.LOOSE_CASTLE_POINTS, true);
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_formerOwner.takeReputationScore(Config.LOOSE_CASTLE_POINTS);
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final Clan owner = ClanTable.getInstance().getClan(getOwnerId());
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if (owner != null)
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{
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owner.addReputationScore(Math.min(Config.TAKE_CASTLE_POINTS, maxreward), true);
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owner.addReputationScore(Math.min(Config.TAKE_CASTLE_POINTS, maxreward));
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}
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}
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else
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{
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_formerOwner.addReputationScore(Config.CASTLE_DEFENDED_POINTS, true);
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_formerOwner.addReputationScore(Config.CASTLE_DEFENDED_POINTS);
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}
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}
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else
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@@ -1031,7 +1031,7 @@ public class Castle extends AbstractResidence
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final Clan owner = ClanTable.getInstance().getClan(getOwnerId());
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if (owner != null)
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{
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owner.addReputationScore(Config.TAKE_CASTLE_POINTS, true);
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owner.addReputationScore(Config.TAKE_CASTLE_POINTS);
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}
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}
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}
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@@ -939,11 +939,11 @@ public class Fort extends AbstractResidence
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{
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if (removePoints)
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{
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owner.takeReputationScore(Config.LOOSE_FORT_POINTS, true);
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owner.takeReputationScore(Config.LOOSE_FORT_POINTS);
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}
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else
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{
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owner.addReputationScore(Config.TAKE_FORT_POINTS, true);
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owner.addReputationScore(Config.TAKE_FORT_POINTS);
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}
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}
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}
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@@ -391,7 +391,7 @@ public class SkillCaster implements Runnable
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player.sendPacket(SystemMessageId.THE_CLAN_REPUTATION_IS_TOO_LOW);
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return false;
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}
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clan.takeReputationScore(_skill.getClanRepConsume(), true);
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clan.takeReputationScore(_skill.getClanRepConsume());
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final SystemMessage msg = new SystemMessage(SystemMessageId.S1_CLAN_REPUTATION_HAS_BEEN_CONSUMED);
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msg.addInt(_skill.getClanRepConsume());
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@@ -340,7 +340,7 @@ public class MultiSellChoose implements IClientIncomingPacket
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{
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if (clan != null)
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{
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clan.takeReputationScore((int) totalCount, true);
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clan.takeReputationScore((int) totalCount);
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final SystemMessage smsg = new SystemMessage(SystemMessageId.S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_THE_CLAN_S_REPUTATION);
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smsg.addLong(totalCount);
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player.sendPacket(smsg);
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@@ -460,7 +460,7 @@ public class MultiSellChoose implements IClientIncomingPacket
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{
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if (clan != null)
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{
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clan.addReputationScore((int) totalCount, true);
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clan.addReputationScore((int) totalCount);
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}
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break;
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}
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@@ -225,7 +225,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket
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if (repCost > 0)
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{
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clan.takeReputationScore(repCost, true);
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clan.takeReputationScore(repCost);
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final SystemMessage cr = new SystemMessage(SystemMessageId.S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_THE_CLAN_S_REPUTATION);
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cr.addInt(repCost);
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player.sendPacket(cr);
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@@ -88,7 +88,7 @@ public class RequestStopPledgeWar implements IClientIncomingPacket
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}
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// Reduce reputation.
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playerClan.takeReputationScore(5000, true);
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playerClan.takeReputationScore(5000);
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ClanTable.getInstance().deleteClanWars(playerClan.getId(), clan.getId());
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for (Player member : playerClan.getOnlineMembers(0))
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{
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@@ -61,7 +61,7 @@ public class RequestExPledgeMasteryReset implements IClientIncomingPacket
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return;
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}
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clan.takeReputationScore(REPUTATION_COST, true);
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clan.takeReputationScore(REPUTATION_COST);
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clan.removeAllMasteries();
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clan.setDevelopmentPoints(0);
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player.sendPacket(new ExPledgeMasteryInfo(player));
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@@ -100,7 +100,7 @@ public class RequestExPledgeMasterySet implements IClientIncomingPacket
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}
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// Learn.
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clan.takeReputationScore(mastery.getClanReputation(), true);
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clan.takeReputationScore(mastery.getClanReputation());
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clan.addMastery(mastery.getId());
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clan.setDevelopmentPoints(clan.getUsedDevelopmentPoints() + 1);
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for (Skill skill : mastery.getSkills())
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@@ -111,7 +111,7 @@ public class RequestExPledgeSkillActivate implements IClientIncomingPacket
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}
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// Learn.
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clan.takeReputationScore(cost, true);
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clan.takeReputationScore(cost);
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clan.addMasterySkill(_skillId);
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player.sendPacket(new ExPledgeSkillInfo(_skillId, 1, 1296000, 2));
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}
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Block a user