Sync with L2JServer Jan 26th 2015.
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@@ -18,7 +18,7 @@
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*/
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package com.l2jserver.gameserver.model.drops;
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import java.util.List;
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import java.util.Collection;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.holders.ItemHolder;
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@@ -32,7 +32,7 @@ public interface IDropItem
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* Calculates drops of this drop item.
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* @param victim the victim
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* @param killer the killer
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* @return {@code null} or empty list if there are no drops, a list containing all items to drop otherwise
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* @return {@code null} or empty collection if there are no drops, a collection containing all items to drop otherwise
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*/
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public List<ItemHolder> calculateDrops(L2Character victim, L2Character killer);
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public Collection<ItemHolder> calculateDrops(L2Character victim, L2Character killer);
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}
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