Sync with L2JServer Jan 26th 2015.

This commit is contained in:
mobius
2015-01-27 01:59:37 +00:00
parent 5d7ab65416
commit bfe682bbe3
63 changed files with 1049 additions and 1306 deletions

View File

@ -29,7 +29,6 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Instance;
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.SystemMessageId;
@ -1405,11 +1404,10 @@ public final class DarkCloudMansion extends Quest
if ((npc.getId() == SOTruth) && (world.getStatus() == 10))
{
npc.showChatWindow(player);
QuestState st = getQuestState(player, true);
if (!st.hasQuestItems(CC))
if (!hasQuestItems(player, CC))
{
st.giveItems(CC, 1);
giveItems(player, CC, 1);
}
}
}