Sync with L2JServer Jan 26th 2015.
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.individual;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.itemcontainer.Inventory;
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import com.l2jserver.gameserver.model.quest.QuestState;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.clientpackets.Say2;
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/**
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* Cat's Eye Bandit (Quest Monster) AI.
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* @author Gladicek
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*/
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public final class CatsEyeBandit extends AbstractNpcAI
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{
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// NPC ID
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private static final int MOB_ID = 27038;
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// Weapons
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private static final int BOW = 1181;
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private static final int DAGGER = 1182;
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private CatsEyeBandit()
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{
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super(CatsEyeBandit.class.getSimpleName(), "ai/individual");
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addAttackId(MOB_ID);
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addKillId(MOB_ID);
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}
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@Override
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public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
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{
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final QuestState qs = attacker.getQuestState("403_PathToRogue"); // TODO: Replace with class name.
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if (npc.isScriptValue(0) && (qs != null) && ((qs.getItemEquipped(Inventory.PAPERDOLL_RHAND) == BOW) || (qs.getItemEquipped(Inventory.PAPERDOLL_RHAND) == DAGGER)))
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{
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broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.YOU_CHILDISH_FOOL_DO_YOU_THINK_YOU_CAN_CATCH_ME);
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npc.setScriptValue(1);
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}
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return super.onAttack(npc, attacker, damage, isSummon);
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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final QuestState qs = killer.getQuestState("403_PathToRogue"); // TODO: Replace with class name.
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if (qs != null)
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{
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broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.I_MUST_DO_SOMETHING_ABOUT_THIS_SHAMEFUL_INCIDENT);
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}
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return super.onKill(npc, killer, isSummon);
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}
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public static void main(String[] args)
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{
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new CatsEyeBandit();
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}
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}
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