Sync with L2JServer Jan 26th 2015.
This commit is contained in:
10
trunk/dist/game/config/Custom.properties
vendored
10
trunk/dist/game/config/Custom.properties
vendored
@@ -328,7 +328,7 @@ EnableManaPotionSupport = False
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# ---------------------------------------------------------------------------
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# This option will enable displaying of the local server time for /time command.
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DisplayServerTime = False
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DisplayServerTime = True
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# ---------------------------------------------------------------------------
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@@ -341,7 +341,7 @@ ScreenWelcomeMessageEnable = False
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# Screen welcome message text to show on character login if enabled
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# ('#' for a new line, but message can have max 2 lines)
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ScreenWelcomeMessageText = Welcome to L2J server!
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ScreenWelcomeMessageText = Welcome to our server!
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# Show screen welcome message for x seconds when character log in to game if enabled
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ScreenWelcomeMessageTime = 10
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@@ -397,10 +397,10 @@ AnnouncePvpMsg = $killer has defeated $target
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# ---------------------------------------------------------------------------
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# This option will enable using of the voice commands .banchat and .unbanchat
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# for players with corresponding access level (default: 7).
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# for players with corresponding access level (default: 100).
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# Check access_levels.sql and admin_command_access_rights for details.
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# Default: False
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ChatAdmin = False
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# Default: True
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ChatAdmin = True
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# ---------------------------------------------------------------------------
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24
trunk/dist/game/config/Rates.properties
vendored
24
trunk/dist/game/config/Rates.properties
vendored
@@ -5,16 +5,26 @@
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# Warning:
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# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
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# ---------------------------------------------------------------------------
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# Standard Settings (Retail value = 1)
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Item Rates
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# ---------------------------------------------------------------------------
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# Warning: to achieve old l2j behavior before drops rework you need to enable OldDropBehavior in Custom.properties
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# and increase only chance multipliers! Remember if you increase both chance and amount you will have higher rates than expected
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# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
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# Multiplies the amount of items dropped from monster on ground when it dies.
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DeathDropAmountMultiplier = 1
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# Multiplies the amount of items looted from monster when a skill like Sweeper(Spoil) is used.
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CorpseDropAmountMultiplier = 1
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# Multiplies the amount of items dropped from monster on ground when it dies.
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HerbDropAmountMultiplier = 1
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# Multiplies the chance of items that can be dropped from monster on ground when it dies.
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DeathDropChanceMultiplier = 1
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# Multiplies the chance of items that can be looted from monster when a skill like Sweeper(Spoil) is used.
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CorpseDropChanceMultiplier = 1
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# Multiplies the chance of items that can be dropped from monster on ground when it dies.
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HerbDropChanceMultiplier = 1
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# List of items affected by custom drop rate by id, used now for Adena rate too.
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@@ -25,6 +35,11 @@ HerbDropChanceMultiplier = 1
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DropAmountMultiplierByItemId = 57,1
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DropChanceMultiplierByItemId = 57,1
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# ---------------------------------------------------------------------------
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# Standard Settings (Retail value = 1)
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# ---------------------------------------------------------------------------
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# Experience multiplier
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RateXp = 1
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# Skill points multiplier
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@@ -79,6 +94,7 @@ RateQuestRewardScroll = 1
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RateQuestRewardRecipe = 1
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RateQuestRewardMaterial = 1
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# ---------------------------------------------------------------------------
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# Vitality system rates. Works only if EnableVitality = True
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# ---------------------------------------------------------------------------
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@@ -94,6 +110,7 @@ RateVitalityExpMultiplier = 2.
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RateVitalityGain = 1.
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RateVitalityLost = 1.
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# ---------------------------------------------------------------------------
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# Player Drops (values are set in PERCENTS)
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# ---------------------------------------------------------------------------
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@@ -131,4 +148,3 @@ KarmaRateDropEquipWeapon = 10
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PetXpRate = 1
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PetFoodRate = 1
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SinEaterXpRate = 1
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