Updated Doom and Blue Wolf set skills.

This commit is contained in:
MobiusDevelopment 2021-01-16 16:30:14 +00:00
parent add3bfabf2
commit bf1f2cff11

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@ -482,29 +482,41 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effects> <effects>
<effect name="HpRegen" fromLevel="1" toLevel="4"> <effect name="StatUp" fromLevel="1" toLevel="4">
<amount>5.24</amount> <amount>3</amount>
<mode>PER</mode> <stat>STR</stat>
</effect>
<effect name="StatUp" fromLevel="1" toLevel="4">
<amount>-1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp" fromLevel="1" toLevel="4">
<amount>-2</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="4">
<amount>1</amount>
<stat>DEX</stat>
</effect> </effect>
<effect name="Speed" fromLevel="2" toLevel="4"> <effect name="Speed" fromLevel="2" toLevel="4">
<amount>7</amount> <amount>7</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="StatUp" fromLevel="3" toLevel="4">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="DefenceTrait" fromLevel="3" toLevel="4"> <effect name="DefenceTrait" fromLevel="3" toLevel="4">
<SHOCK>30</SHOCK> <SHOCK>30</SHOCK>
</effect> </effect>
<effect name="StatUp" fromLevel="4" toLevel="4"> <effect name="StatUp" fromLevel="4" toLevel="4">
<amount>3</amount> <amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp" fromLevel="4" toLevel="4">
<amount>-1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp" fromLevel="4" toLevel="4">
<amount>-2</amount>
<stat>DEX</stat> <stat>DEX</stat>
</effect> </effect>
<effect name="MagicalDefence" fromLevel="4" toLevel="4">
<amount>44</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="3525" toLevel="3" name="Set Effect: Doom Heavy Armor, 2-piece"> <skill id="3525" toLevel="3" name="Set Effect: Doom Heavy Armor, 2-piece">
@ -514,21 +526,33 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effects> <effects>
<effect name="StatUp" fromLevel="1" toLevel="3">
<amount>-2</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp" fromLevel="1" toLevel="3">
<amount>3</amount>
<stat>CON</stat>
</effect>
<effect name="MaxHp" fromLevel="1" toLevel="3"> <effect name="MaxHp" fromLevel="1" toLevel="3">
<amount>320</amount> <amount>320</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="StatUp" fromLevel="2" toLevel="3">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="DefenceTrait" fromLevel="2" toLevel="3"> <effect name="DefenceTrait" fromLevel="2" toLevel="3">
<SLEEP>50</SLEEP> <SLEEP>50</SLEEP>
<HOLD>50</HOLD> <HOLD>50</HOLD>
</effect> </effect>
<effect name="StatUp" fromLevel="3" toLevel="3"> <effect name="StatUp" fromLevel="3" toLevel="3">
<amount>-3</amount> <amount>1</amount>
<stat>STR</stat> <stat>STR</stat>
</effect> </effect>
<effect name="StatUp" fromLevel="3" toLevel="3"> <effect name="MagicalDefence" fromLevel="3" toLevel="3">
<amount>3</amount> <amount>44</amount>
<stat>CON</stat> <mode>DIFF</mode>
</effect> </effect>
</effects> </effects>
</skill> </skill>
@ -539,26 +563,30 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effects> <effects>
<effect name="StatUp" fromLevel="1" toLevel="3">
<amount>3</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp" fromLevel="1" toLevel="3">
<amount>-2</amount>
<stat>INT</stat>
</effect>
<effect name="MpRegen" fromLevel="1" toLevel="3"> <effect name="MpRegen" fromLevel="1" toLevel="3">
<amount>5.26</amount> <amount>5.26</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="StatUp" fromLevel="2" toLevel="3"> <effect name="StatUp" fromLevel="2" toLevel="3">
<amount>3</amount> <amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="3">
<amount>-1</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp" fromLevel="2" toLevel="3">
<amount>-2</amount>
<stat>INT</stat> <stat>INT</stat>
</effect> </effect>
<effect name="PhysicalDefence" fromLevel="2" toLevel="3"> <effect name="PhysicalDefence" fromLevel="2" toLevel="3">
<amount>5.26</amount> <amount>5.26</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="StatUp" fromLevel="3" toLevel="3">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="DefenceTrait" fromLevel="3" toLevel="3"> <effect name="DefenceTrait" fromLevel="3" toLevel="3">
<SHOCK>30</SHOCK> <SHOCK>30</SHOCK>
</effect> </effect>
@ -566,6 +594,10 @@
<amount>15</amount> <amount>15</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MagicalDefence" fromLevel="3" toLevel="3">
<amount>44</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="3527" toLevel="3" name="Set Effect: Doom Light Armor, 2-piece"> <skill id="3527" toLevel="3" name="Set Effect: Doom Light Armor, 2-piece">
@ -575,22 +607,34 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effects> <effects>
<effect name="StatUp" fromLevel="1" toLevel="3">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="MpRegen" fromLevel="1" toLevel="3"> <effect name="MpRegen" fromLevel="1" toLevel="3">
<amount>5.26</amount> <amount>5.26</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="PAtk" fromLevel="2" toLevel="3"> <effect name="PAtk" fromLevel="1" toLevel="3">
<amount>2.7</amount> <amount>2.7</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="DefenceTrait" fromLevel="3" toLevel="3"> <effect name="StatUp" fromLevel="2" toLevel="3">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="DefenceTrait" fromLevel="2" toLevel="3">
<SLEEP>50</SLEEP> <SLEEP>50</SLEEP>
<HOLD>50</HOLD> <HOLD>50</HOLD>
</effect> </effect>
<effect name="StatUp" fromLevel="3" toLevel="3"> <effect name="StatUp" fromLevel="3" toLevel="3">
<amount>3</amount> <amount>1</amount>
<stat>DEX</stat> <stat>DEX</stat>
</effect> </effect>
<effect name="MagicalDefence" fromLevel="3" toLevel="3">
<amount>44</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="3528" toLevel="4" name="Set Effect: Blue Wolf Robe, 2-piece"> <skill id="3528" toLevel="4" name="Set Effect: Blue Wolf Robe, 2-piece">
@ -600,29 +644,41 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effects> <effects>
<effect name="StatUp" fromLevel="1" toLevel="4">
<amount>-2</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp" fromLevel="1" toLevel="4">
<amount>-1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp" fromLevel="1" toLevel="4">
<amount>3</amount>
<stat>WIT</stat>
</effect>
<effect name="MpRegen" fromLevel="1" toLevel="4"> <effect name="MpRegen" fromLevel="1" toLevel="4">
<amount>5.26</amount> <amount>5.26</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="StatUp" fromLevel="2" toLevel="4">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="MaxMp" fromLevel="2" toLevel="4"> <effect name="MaxMp" fromLevel="2" toLevel="4">
<amount>206</amount> <amount>206</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="StatUp" fromLevel="3" toLevel="4">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="DefenceTrait" fromLevel="3" toLevel="4"> <effect name="DefenceTrait" fromLevel="3" toLevel="4">
<SHOCK>30</SHOCK> <SHOCK>30</SHOCK>
</effect> </effect>
<effect name="StatUp" fromLevel="4" toLevel="4"> <effect name="StatUp" fromLevel="4" toLevel="4">
<amount>-2</amount> <amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp" fromLevel="4" toLevel="4">
<amount>-1</amount>
<stat>MEN</stat> <stat>MEN</stat>
</effect> </effect>
<effect name="StatUp" fromLevel="4" toLevel="4">
<amount>3</amount>
<stat>WIT</stat>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="3529" toLevel="4" name="Set Effect: Doom Robe, 2-piece"> <skill id="3529" toLevel="4" name="Set Effect: Doom Robe, 2-piece">
@ -632,38 +688,46 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<effects> <effects>
<effect name="StatUp" fromLevel="1" toLevel="4">
<amount>2</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp" fromLevel="1" toLevel="4">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp" fromLevel="1" toLevel="4">
<amount>-3</amount>
<stat>WIT</stat>
</effect>
<effect name="MpRegen" fromLevel="1" toLevel="4"> <effect name="MpRegen" fromLevel="1" toLevel="4">
<amount>5.26</amount> <amount>5.26</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="StatUp" fromLevel="2" toLevel="4">
<amount>1</amount>
<stat>WIT</stat>
</effect>
<effect name="Speed" fromLevel="2" toLevel="4"> <effect name="Speed" fromLevel="2" toLevel="4">
<amount>7</amount> <amount>7</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="StatUp" fromLevel="3" toLevel="4">
<amount>1</amount>
<stat>WIT</stat>
</effect>
<effect name="DefenceTrait" fromLevel="3" toLevel="4"> <effect name="DefenceTrait" fromLevel="3" toLevel="4">
<SLEEP>50</SLEEP> <SLEEP>50</SLEEP>
<HOLD>50</HOLD> <HOLD>50</HOLD>
</effect> </effect>
<effect name="Breath" fromLevel="3" toLevel="4"> <effect name="MagicCriticalDamage" fromLevel="3" toLevel="4">
<amount>200</amount> <amount>30</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
<effect name="StatUp" fromLevel="4" toLevel="4">
<amount>2</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp" fromLevel="4" toLevel="4"> <effect name="StatUp" fromLevel="4" toLevel="4">
<amount>1</amount> <amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp" fromLevel="4" toLevel="4">
<amount>-3</amount>
<stat>WIT</stat> <stat>WIT</stat>
</effect> </effect>
<effect name="MagicCriticalDamage" fromLevel="4" toLevel="4">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="3530" toLevel="4" name="Set Effect - Dark Crystal Heavy Armor, 2-piece"> <skill id="3530" toLevel="4" name="Set Effect - Dark Crystal Heavy Armor, 2-piece">