Fixed summoning Cubic NPE.
This commit is contained in:
parent
3cdb31b034
commit
beff746963
@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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@ -90,14 +90,12 @@ public class SummonCubic extends AbstractEffect
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{
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// If maximum amount is reached, random cubic is removed.
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// Players with no mastery can have only one cubic.
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final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1);
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final double allowedCubicCount = effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 0);
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final int currentCubicCount = player.getCubics().size();
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// Extra cubics are removed, one by one, randomly.
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for (int i = 0; i <= ((currentCubicCount + 1) - allowedCubicCount); i++)
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if (currentCubicCount >= allowedCubicCount)
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{
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final int removedCubicId = (int) player.getCubics().keySet().toArray()[Rnd.get(currentCubicCount)];
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final CubicInstance removedCubic = player.getCubicById(removedCubicId);
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removedCubic.deactivate();
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player.getCubics().values().stream().skip((int) (currentCubicCount * Rnd.nextDouble())).findAny().get().deactivate();
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}
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}
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