Prophecy of Wind (1357) adjustment.
Source: L2jFrozen 1.5
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6472e7822d
commit
bdfa9d3299
@ -1324,16 +1324,19 @@
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<for>
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<for>
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<effect count="1" name="Buff" time="300" val="0" stackOrder="1" stackType="CoV">
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<effect count="1" name="Buff" time="300" val="0" stackOrder="1" stackType="CoV">
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<add order="0x40" stat="accCombat" val="4" />
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<add order="0x40" stat="accCombat" val="4" />
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<add order="0x40" stat="runSpd" val="60" />
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<add order="0x40" stat="absorbDam" val="5"/>
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<add order="0x40" stat="rEvas" val="4"/>
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<add order="0x40" stat="rEvas" val="4"/>
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<mul order="0x30" stat="pAtkSpd" val="1.2"/>
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<mul order="0x30" stat="pAtkSpd" val="1.2"/>
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<add order="0x40" stat="absorbDam" val="5"/>
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<mul order="0x30" stat="cAtk" val="1.2">
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<mul order="0x30" stat="cAtk" val="1.2">
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<and>
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<and>
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<player behind="True"/>
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<player behind="True"/>
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</and>
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</and>
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</mul>
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</mul>
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<mul order="0x30" stat="rCrit" val="1.2" />
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<mul order="0x30" stat="rCrit" val="1.2">
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<and>
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<player behind="True"/>
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</and>
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</mul>
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<mul order="0x30" stat="debuffVuln" val="0.9"/>
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<mul order="0x30" stat="debuffVuln" val="0.9"/>
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</effect>
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</effect>
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</for>
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</for>
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