Always use static modifier when adding values to static lists and maps.

This commit is contained in:
MobiusDevelopment
2019-04-08 10:30:59 +00:00
parent d4993f701e
commit bc61b48a56
262 changed files with 27272 additions and 26968 deletions

View File

@@ -49,7 +49,6 @@ public class LoginCrypt implements ICrypt
};
private static final BlowfishEngine STATIC_BLOWFISH_ENGINE = new BlowfishEngine();
static
{
STATIC_BLOWFISH_ENGINE.init(STATIC_BLOWFISH_KEY);

View File

@@ -69,6 +69,18 @@ public final class TerritoryWarManager implements Siegable
private static final String DELETE = "DELETE FROM territory_registrations WHERE castleId = ? and registeredId = ?";
private static final String INSERT = "INSERT INTO territory_registrations (castleId, registeredId) values (?, ?)";
public static final Map<Integer, Integer> TERRITORY_ITEM_IDS = new HashMap<>();
static
{
TERRITORY_ITEM_IDS.put(81, 13757);
TERRITORY_ITEM_IDS.put(82, 13758);
TERRITORY_ITEM_IDS.put(83, 13759);
TERRITORY_ITEM_IDS.put(84, 13760);
TERRITORY_ITEM_IDS.put(85, 13761);
TERRITORY_ITEM_IDS.put(86, 13762);
TERRITORY_ITEM_IDS.put(87, 13763);
TERRITORY_ITEM_IDS.put(88, 13764);
TERRITORY_ITEM_IDS.put(89, 13765);
}
public static String qn = "TerritoryWarSuperClass";
public static String GLOBAL_VARIABLE = "nextTWStartDate";
@@ -100,19 +112,6 @@ public final class TerritoryWarManager implements Siegable
protected ScheduledFuture<?> _scheduledEndTWTask = null;
protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
static
{
TERRITORY_ITEM_IDS.put(81, 13757);
TERRITORY_ITEM_IDS.put(82, 13758);
TERRITORY_ITEM_IDS.put(83, 13759);
TERRITORY_ITEM_IDS.put(84, 13760);
TERRITORY_ITEM_IDS.put(85, 13761);
TERRITORY_ITEM_IDS.put(86, 13762);
TERRITORY_ITEM_IDS.put(87, 13763);
TERRITORY_ITEM_IDS.put(88, 13764);
TERRITORY_ITEM_IDS.put(89, 13765);
}
protected TerritoryWarManager()
{
load();

View File

@@ -203,7 +203,6 @@ public enum PlayerClass
private static final Set<PlayerClass> subclasseSet5 = EnumSet.of(Sorceror, Spellsinger, Spellhowler);
private static final EnumMap<PlayerClass, Set<PlayerClass>> subclassSetMap = new EnumMap<>(PlayerClass.class);
static
{
final Set<PlayerClass> subclasses = getSet(null, THIRD);

View File

@@ -1,37 +1,38 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.skills;
import java.util.ArrayList;
import java.util.List;
/**
* @author Mobius
*/
public class MountEnabledSkillList
{
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.skills;
import java.util.ArrayList;
import java.util.List;
/**
* @author Mobius
*/
public class MountEnabledSkillList
{
private final static List<Integer> ENABLED_SKILLS = new ArrayList<>(2);
{
ENABLED_SKILLS.add(4289); // Wyvern Breath
ENABLED_SKILLS.add(325); // Strider Siege Assault
}
public static boolean contains(int skillId)
{
return ENABLED_SKILLS.contains(skillId);
}
}
static
{
ENABLED_SKILLS.add(4289); // Wyvern Breath
ENABLED_SKILLS.add(325); // Strider Siege Assault
}
public static boolean contains(int skillId)
{
return ENABLED_SKILLS.contains(skillId);
}
}

View File

@@ -64,7 +64,6 @@ public final class ExBasicActionList implements IClientOutgoingPacket
};
//@formatter:on
public static final int[] DEFAULT_ACTION_LIST;
static
{
final int count1 = 74; // 0 <-> (count1 - 1)