|  |  |  | @@ -15,6 +15,7 @@ | 
		
	
		
			
				|  |  |  |  | 		<effectPoint>1</effectPoint> | 
		
	
		
			
				|  |  |  |  | 		<isMagic>2</isMagic> | 
		
	
		
			
				|  |  |  |  | 		<stayAfterDeath>true</stayAfterDeath> | 
		
	
		
			
				|  |  |  |  | 		<blockedInOlympiad>true</blockedInOlympiad> <!-- Unconfirmed --> | 
		
	
		
			
				|  |  |  |  | 		<effects> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MaxHp"> | 
		
	
		
			
				|  |  |  |  | 				<amount>30</amount> | 
		
	
	
		
			
				
					
					|  |  |  | @@ -107,6 +108,7 @@ | 
		
	
		
			
				|  |  |  |  | 		<effectPoint>1</effectPoint> | 
		
	
		
			
				|  |  |  |  | 		<isMagic>2</isMagic> | 
		
	
		
			
				|  |  |  |  | 		<stayAfterDeath>true</stayAfterDeath> | 
		
	
		
			
				|  |  |  |  | 		<blockedInOlympiad>true</blockedInOlympiad> <!-- Unconfirmed --> | 
		
	
		
			
				|  |  |  |  | 		<effects> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MaxHp"> | 
		
	
		
			
				|  |  |  |  | 				<amount>30</amount> | 
		
	
	
		
			
				
					
					|  |  |  | @@ -161,20 +163,190 @@ | 
		
	
		
			
				|  |  |  |  | 	<skill id="18702" toLevel="1" name="Pa'agrio's Blessing"> | 
		
	
		
			
				|  |  |  |  | 		<!-- Dimensional Item\nFor 30 min., Max HP/MP/CP + 10%, P. Atk. + 20%, M. Atk. + 30%, P./M. Def + 10%, P. Accuracy+ 4, M. Accuracy + 4, Atk./Casting Spd. + 10%, Speed + 10, Attack Attribute + 100, Skill MP Consumption - 10%.\nAdditionally, Damage + 10%, Skill Power + 10.\nBuff remains in place after death. --> | 
		
	
		
			
				|  |  |  |  | 		<icon>icon.nshop_bless_of_paagrio</icon> | 
		
	
		
			
				|  |  |  |  | 		<operateType>A1</operateType> | 
		
	
		
			
				|  |  |  |  | 		<isMagic>4</isMagic> | 
		
	
		
			
				|  |  |  |  | 		<operateType>A2</operateType> | 
		
	
		
			
				|  |  |  |  | 		<abnormalLvl>2</abnormalLvl> | 
		
	
		
			
				|  |  |  |  | 		<abnormalTime>1800</abnormalTime> | 
		
	
		
			
				|  |  |  |  | 		<abnormalType>BR_EVENT_BUF1</abnormalType> | 
		
	
		
			
				|  |  |  |  | 		<magicCriticalRate>5</magicCriticalRate> | 
		
	
		
			
				|  |  |  |  | 		<targetType>SELF</targetType> | 
		
	
		
			
				|  |  |  |  | 		<affectScope>SINGLE</affectScope> | 
		
	
		
			
				|  |  |  |  | 		<hitTime>1000</hitTime> | 
		
	
		
			
				|  |  |  |  | 		<reuseDelay>300000</reuseDelay> | 
		
	
		
			
				|  |  |  |  | 		<effectPoint>1</effectPoint> | 
		
	
		
			
				|  |  |  |  | 		<isMagic>2</isMagic> | 
		
	
		
			
				|  |  |  |  | 		<stayAfterDeath>true</stayAfterDeath> | 
		
	
		
			
				|  |  |  |  | 		<effects> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MaxHp"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MaxMp"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MaxCp"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="PhysicalDefence"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MagicalDefence"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="PAtk"> | 
		
	
		
			
				|  |  |  |  | 				<amount>20</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MAtk"> | 
		
	
		
			
				|  |  |  |  | 				<amount>30</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MagicAccuracy"> | 
		
	
		
			
				|  |  |  |  | 				<amount>4</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>DIFF</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="Accuracy"> | 
		
	
		
			
				|  |  |  |  | 				<amount>4</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>DIFF</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MagicalAttackSpeed"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="PhysicalAttackSpeed"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="Speed"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>DIFF</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MagicMpCost"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>FIRE</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>WATER</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>EARTH</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>WIND</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>HOLY</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>DARK</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 		</effects> | 
		
	
		
			
				|  |  |  |  | 	</skill> | 
		
	
		
			
				|  |  |  |  | 	<skill id="18703" toLevel="1" name="Pa'agrio's Blessing"> | 
		
	
		
			
				|  |  |  |  | 		<!-- Dimensional Item\nFor 30 min., Max HP/MP/CP + 10%, P. Atk. + 20%, M. Atk. + 30%, P./M. Def + 10%, P. Accuracy+ 4, M. Accuracy + 4, Atk./Casting Spd. + 10%, Speed + 10, Attack Attribute + 100, Skill MP Consumption - 10%.\nAdditionally, XP Gain + 30%, Vitality Bonus + 12.\nBuff remains in place after death. --> | 
		
	
		
			
				|  |  |  |  | 		<icon>icon.nshop_bless_of_paagrio</icon> | 
		
	
		
			
				|  |  |  |  | 		<operateType>A1</operateType> | 
		
	
		
			
				|  |  |  |  | 		<isMagic>4</isMagic> | 
		
	
		
			
				|  |  |  |  | 		<operateType>A2</operateType> | 
		
	
		
			
				|  |  |  |  | 		<abnormalLvl>2</abnormalLvl> | 
		
	
		
			
				|  |  |  |  | 		<abnormalTime>1800</abnormalTime> | 
		
	
		
			
				|  |  |  |  | 		<abnormalType>BR_EVENT_BUF1</abnormalType> | 
		
	
		
			
				|  |  |  |  | 		<magicCriticalRate>5</magicCriticalRate> | 
		
	
		
			
				|  |  |  |  | 		<targetType>SELF</targetType> | 
		
	
		
			
				|  |  |  |  | 		<affectScope>SINGLE</affectScope> | 
		
	
		
			
				|  |  |  |  | 		<hitTime>1000</hitTime> | 
		
	
		
			
				|  |  |  |  | 		<reuseDelay>300000</reuseDelay> | 
		
	
		
			
				|  |  |  |  | 		<effectPoint>1</effectPoint> | 
		
	
		
			
				|  |  |  |  | 		<isMagic>2</isMagic> | 
		
	
		
			
				|  |  |  |  | 		<stayAfterDeath>true</stayAfterDeath> | 
		
	
		
			
				|  |  |  |  | 		<effects> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MaxHp"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MaxMp"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MaxCp"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="PhysicalDefence"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MagicalDefence"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="PAtk"> | 
		
	
		
			
				|  |  |  |  | 				<amount>20</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MAtk"> | 
		
	
		
			
				|  |  |  |  | 				<amount>30</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MagicAccuracy"> | 
		
	
		
			
				|  |  |  |  | 				<amount>4</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>DIFF</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="Accuracy"> | 
		
	
		
			
				|  |  |  |  | 				<amount>4</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>DIFF</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MagicalAttackSpeed"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="PhysicalAttackSpeed"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="Speed"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>DIFF</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="MagicMpCost"> | 
		
	
		
			
				|  |  |  |  | 				<amount>10</amount> | 
		
	
		
			
				|  |  |  |  | 				<mode>PER</mode> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>FIRE</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>WATER</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>EARTH</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>WIND</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>HOLY</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 			<effect name="AttackAttribute"> | 
		
	
		
			
				|  |  |  |  | 				<amount>100</amount> | 
		
	
		
			
				|  |  |  |  | 				<attribute>DARK</attribute> | 
		
	
		
			
				|  |  |  |  | 			</effect> | 
		
	
		
			
				|  |  |  |  | 		</effects> | 
		
	
		
			
				|  |  |  |  | 	</skill> | 
		
	
		
			
				|  |  |  |  | 	<skill id="18713" toLevel="6" name="Red Cat's Eye"> | 
		
	
		
			
				|  |  |  |  | 		<!-- P. Critical Damage + $s1, P. Skill Critical Damage + $s2. --> | 
		
	
	
		
			
				
					
					|  |  |  |   |