Updated community board teleports.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment
2019-11-12 00:06:48 +00:00
parent 247c01d0ad
commit bc063a336f
10 changed files with 910 additions and 44 deletions

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@@ -98,4 +98,89 @@ Elven,45873,49288,-3064;\
Kamael,-116934,46616,368;\ Kamael,-116934,46616,368;\
Ertheia,-80353,247981,-3507;\ Ertheia,-80353,247981,-3507;\
Floran,17144,170156,-3502;\ Floran,17144,170156,-3502;\
Gainak,16358,-114071,-229; Gainak,16358,-114071,-229;\
GuillotineFortress,54534,138703,-2548;\
AntharasLair,131463,114496,-3717;\
ShadowMotherTree,44898,33426,-3738;\
AteliaFortress,-47803,60858,-3224;\
BloodySwampland,-17983,37563,-3320;\
SeaSpores,53168,13788,-5792;\
BlazingSwamp,155310,-16339,-3315;\
SealShilen,191940,16645,-3664;\
GiantsCave,181737,46469,-4271;\
EnchantedValley,109093,46354,-3720;\
TheCemetery,175542,13963,-3256;\
FieldSilence,91088,182384,-3187;\
FieldWhispers,74592,207656,-3027;\
LandChaos,-19230,-125942,-2611;\
RaiderCrossroads,16119,-145804,-300;\
PlunderousPlains,111965,-154172,-1523;\
PavelRuins,92285,-123434,-4258;\
PaganTemple,-16368,-38912,-10715;\
NornilCave,-86961,42914,-2672;\
MimirForest,-103032,46457,-1136;\
BelethMagic,-22432,243491,-3063;\
PhantasmalRidge,-13279,249017,-1992;\
DesertQuarry,-9065,241635,-1969;\
SeedAnnihilation,-175520,154505,2717;\
FairySettlement,214361,80813,826;\
OrbisTemple,198676,86609,-132;\
GardenGenesis,207968,112199,-2058;\
HarnakUnderground,-114700,147909,7715;\
GardenSpirits,-51033,82411,-4882;\
SuperionFortress,79827,152588,2309;\
SeedHellfire,-147348,152527,-14051;\
AltarEvil,-13982,22124,-3611;\
SeedDestruction,-248377,250442,4341;\
SeedInfinity,-212820,209827,4286;\
FafurionTemple,168858,234348,-2308;\
Baium,115213,16623,10080;\
Beleth,16327,209228,-9357;\
Antharas,183409,114824,-8020;\
Valakas,213896,-115436,-1644;\
Balok,148097,172644,-955;\
Baylor,148097,172644,-955;\
Frintezza,181382,-80872,-2733;\
Freya,102408,-124349,-2772;\
Teredor,85569,-142524,-1331;\
Tiat,-248673,250268,4336;\
Tauti,-147691,152740,-14059;\
Kimerian,208112,87344,-1027;\
Istina,-178445,147152,2131;\
Octavis,210649,50508,-8398;\
Lindvior,48450,-30337,-1681;\
Trasken,79037,-182329,-9897;\
Spezion,175471,148183,-11652;\
Kelbim,-55059,52009,-2161;\
Helios,92771,161909,3494;\
Fafurion,180712,210664,-14823;\
AdenCastle,147457,10843,-736;\
DionCastle,22306,156027,-2953;\
GiranCastle,112122,144855,-2751;\
GludioCastle,-18361,113887,-2767;\
GoddardCastle,147482,-45026,-2084;\
InnadrilCastle,116265,244631,-1057;\
OrenCastle,78116,36961,-2458;\
RuneCastle,19118,-49136,-1266;\
SchuttgartCastle,77540,-149114,-352;\
AaruFort,72889,188048,-2580;\
AntharasFort,77910,89232,-2883;\
ArchaicFort,111798,-141743,-2927;\
BayouFort,189897,36705,-3407;\
BorderlandFort,157008,-68935,-2861;\
CloudMountainFort,-54316,89187,-2819;\
DemonFort,98822,-56465,-649;\
DragonspineFort,10527,96849,-3424;\
FloranFort,7690,150721,-2887;\
HiveFort,15447,186169,-2921;\
HuntersFort,124188,93295,-2142;\
IvoryFort,71419,6187,-3036;\
MonasticFort,71894,-92615,-1420;\
NarsellFort,156707,53966,-3251;\
ShantyFort,-55004,157132,-2050;\
SouthernFort,-25348,219856,-3249;\
SwampFort,68731,-63848,-2783;\
TanorFort,58948,137927,-1752;\
ValleyFort,126064,120508,-2583;\
WesternFort,112350,-17183,-992;\
WhiteSandsFort,116400,203804,-3331;

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@@ -0,0 +1,95 @@
<html noscrollbar>
<body>
<table width=700>
<tr>
<td height=10></td>
</tr>
</table>
<table width=20>
<tr>
<td>
%navigation%
</td>
<td>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=25></td>
</tr>
<tr>
<td height=25 align="center"><font name="hs12" color="CDB67F">Boss Zones</font></td>
</tr>
<tr>
<td>
<center><img src="L2UI.SquareGray" width=200 height=1></center>
</td>
</tr>
<tr>
<td height=10></td>
</tr>
<tr>
<td align="center">
<table align=center border="0" height=45>
<tr>
<td><button value="Baium" action="bypass _bbsteleport;Baium" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Beleth" action="bypass _bbsteleport;Beleth" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Antharas" action="bypass _bbsteleport;Antharas" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Valakas" action="bypass _bbsteleport;Valakas" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Lindvior" action="bypass _bbsteleport;Lindvior" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Fafurion" action="bypass _bbsteleport;Fafurion" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Balok" action="bypass _bbsteleport;Balok" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Baylor" action="bypass _bbsteleport;Baylor" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Frintezza" action="bypass _bbsteleport;Frintezza" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Freya" action="bypass _bbsteleport;Freya" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teredor" action="bypass _bbsteleport;Teredor" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Tiat" action="bypass _bbsteleport;Tiat" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Tauti" action="bypass _bbsteleport;Tauti" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kimerian" action="bypass _bbsteleport;Kimerian" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Istina" action="bypass _bbsteleport;Istina" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Octavis" action="bypass _bbsteleport;Octavis" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Trasken" action="bypass _bbsteleport;Trasken" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Spezion" action="bypass _bbsteleport;Spezion" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Kelbim" action="bypass _bbsteleport;Kelbim" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Helios" action="bypass _bbsteleport;Helios" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</td>
</tr>
<tr>
<td height=30></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555>
<tr>
<td height=10></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=17></td>
</tr>
<tr>
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
</tr>
<tr>
<td height=15></td>
</tr>
</table>
</center>
</td>
</tr>
</table>
</body>
</html>

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@@ -0,0 +1,128 @@
<html noscrollbar>
<body>
<table width=700>
<tr>
<td height=10></td>
</tr>
</table>
<table width=20>
<tr>
<td>
%navigation%
</td>
<td>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=25></td>
</tr>
<tr>
<td height=25 align="center"><font name="hs12" color="CDB67F">Battlegrounds</font></td>
</tr>
<tr>
<td>
<center><img src="L2UI.SquareGray" width=200 height=1></center>
</td>
</tr>
<tr>
<td height=10></td>
</tr>
<tr>
<td align="center">
<table align=center border="0" height=1>
<tr>
<td><button value="Aden Castle" action="bypass _bbsteleport;AdenCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dion Castle" action="bypass _bbsteleport;DionCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Giran Castle" action="bypass _bbsteleport;GiranCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Gludio Castle" action="bypass _bbsteleport;GludioCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Goddard Castle" action="bypass _bbsteleport;GoddardCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Innadril Castle" action="bypass _bbsteleport;InnadrilCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Oren Castle" action="bypass _bbsteleport;OrenCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Rune Castle" action="bypass _bbsteleport;RuneCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Schuttgart Castle" action="bypass _bbsteleport;SchuttgartCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</td>
</tr>
<tr>
<td height=25 align="center"><font name="hs12" color="CDB67F">Fortresses</font></td>
</tr>
<tr>
<td>
<center><img src="L2UI.SquareGray" width=200 height=1></center>
</td>
</tr>
<tr>
<td height=10></td>
</tr>
<tr>
<td align="center">
<table align=center border="0" height=45>
<tr>
<td><button value="Aaru Fort" action="bypass _bbsteleport;AaruFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Antharas' Fort" action="bypass _bbsteleport;AntharasFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Archaic Fort" action="bypass _bbsteleport;ArchaicFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Bayou Fort" action="bypass _bbsteleport;BayouFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Borderland Fort" action="bypass _bbsteleport;BorderlandFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Cloud Mountain Fort" action="bypass _bbsteleport;CloudMountainFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Demon Fort" action="bypass _bbsteleport;DemonFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dragonspine Fort" action="bypass _bbsteleport;DragonspineFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Floran Fort" action="bypass _bbsteleport;FloranFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Hive Fort" action="bypass _bbsteleport;HiveFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Hunters Fort" action="bypass _bbsteleport;HuntersFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Ivory Fort" action="bypass _bbsteleport;IvoryFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Monastic Fort" action="bypass _bbsteleport;MonasticFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Narsell Fort" action="bypass _bbsteleport;NarsellFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Shanty Fort" action="bypass _bbsteleport;ShantyFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Southern Fort" action="bypass _bbsteleport;SouthernFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Swamp Fort" action="bypass _bbsteleport;SwampFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Tanor Fort" action="bypass _bbsteleport;TanorFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Valley Fort" action="bypass _bbsteleport;ValleyFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Western Fort" action="bypass _bbsteleport;WesternFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="White Sands Fort" action="bypass _bbsteleport;WhiteSandsFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</td>
</tr>
<tr>
<td height=10></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555>
<tr>
<td height=10></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=17></td>
</tr>
<tr>
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
</tr>
<tr>
<td height=15></td>
</tr>
</table>
</center>
</td>
</tr>
</table>
</body>
</html>

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@@ -0,0 +1,120 @@
<html noscrollbar>
<body>
<table width=700>
<tr>
<td height=10></td>
</tr>
</table>
<table width=20>
<tr>
<td>
%navigation%
</td>
<td>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=25></td>
</tr>
<tr>
<td height=25 align="center"><font name="hs12" color="CDB67F">Hunting Zones</font></td>
</tr>
<tr>
<td>
<center><img src="L2UI.SquareGray" width=200 height=1></center>
</td>
</tr>
<tr>
<td height=10></td>
</tr>
<tr>
<td align="center">
<table align=center border="0" height=45>
<tr>
<td><button value="Antharas Lair 85;87" action="bypass _bbsteleport;AntharasLair" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Harnak Underground 85;87" action="bypass _bbsteleport;HarnakUnderground" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Altar of Evil 85;88" action="bypass _bbsteleport;AltarEvil" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Pavel Ruins 85;90" action="bypass _bbsteleport;PavelRuins" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Seed of Annihilation 85;90" action="bypass _bbsteleport;SeedAnnihilation" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Bloody Swampland 87;89" action="bypass _bbsteleport;BloodySwampland" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Fairy Settlement 88;92" action="bypass _bbsteleport;FairySettlement" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Nornil's Cave 93;95" action="bypass _bbsteleport;NornilCave" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Mimir's Forest 93;96" action="bypass _bbsteleport;MimirForest" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Garden of Genesis 90;95" action="bypass _bbsteleport;GardenGenesis" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Seed of Destruction 93;97" action="bypass _bbsteleport;SeedDestruction" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Seal of Shilen 95-96" action="bypass _bbsteleport;SealShilen" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Guillotine Fortress 95;97" action="bypass _bbsteleport;GuillotineFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Orbis Temple 95;97" action="bypass _bbsteleport;OrbisTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Seed of Infinity 95;99" action="bypass _bbsteleport;SeedInfinity" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Blazing Swamp 97;99" action="bypass _bbsteleport;BlazingSwamp" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="The Cemetery 97;99" action="bypass _bbsteleport;TheCemetery" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Raider's Crossroads 97;99" action="bypass _bbsteleport;RaiderCrossroads" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Pagan Temple 97;99" action="bypass _bbsteleport;PaganTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Seed of Hellfire 97;99" action="bypass _bbsteleport;SeedHellfire" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Desert Quarry 98;99" action="bypass _bbsteleport;DesertQuarry" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Beleth's Magic Circle 98;99" action="bypass _bbsteleport;BelethMagic" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Phantasmal Ridge 99;100" action="bypass _bbsteleport;PhantasmalRidge" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Giant's Cave 100;102" action="bypass _bbsteleport;GiantsCave" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Land of Chaos 101;102" action="bypass _bbsteleport;LandChaos" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Atelia Fortress 101;103" action="bypass _bbsteleport;AteliaFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Garden of Spirits 102;105" action="bypass _bbsteleport;GardenSpirits" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Superion Fortress 102;105" action="bypass _bbsteleport;SuperionFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Enchanted Valley 102;107" action="bypass _bbsteleport;EnchantedValley" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Plunderous Plains 103;104" action="bypass _bbsteleport;PlunderousPlains" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Shadow Mother Tree 103;106" action="bypass _bbsteleport;ShadowMotherTree" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Sea of Spores 106;120" action="bypass _bbsteleport;SeaSpores" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Field of Silence 106;120" action="bypass _bbsteleport;FieldSilence" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Field of Whispers 108;120" action="bypass _bbsteleport;FieldWhispers" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Fafurion Temple 111;120" action="bypass _bbsteleport;FafurionTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</td>
</tr>
<tr>
<td height=30></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555>
<tr>
<td height=10></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=17></td>
</tr>
<tr>
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
</tr>
<tr>
<td height=15></td>
</tr>
</table>
</center>
</td>
</tr>
</table>
</body>
</html>

View File

@@ -49,24 +49,24 @@
<td align="center"> <td align="center">
<table align=center border="0" height=45> <table align=center border="0" height=45>
<tr> <tr>
<td><button value="Giran" action="bypass _bbsteleport;Giran" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Giran" action="bypass _bbsteleport;Giran" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Aden" action="bypass _bbsteleport;Aden" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Aden" action="bypass _bbsteleport;Aden" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Goddard" action="bypass _bbsteleport;Goddard" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Goddard" action="bypass _bbsteleport;Goddard" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr> <tr>
<td><button value="Rune" action="bypass _bbsteleport;Rune" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Rune" action="bypass _bbsteleport;Rune" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dion" action="bypass _bbsteleport;Dion" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Dion" action="bypass _bbsteleport;Dion" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Oren" action="bypass _bbsteleport;Oren" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Oren" action="bypass _bbsteleport;Oren" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr> <tr>
<td><button value="Gludio" action="bypass _bbsteleport;Gludio" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Gludio" action="bypass _bbsteleport;Gludio" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Schuttgart" action="bypass _bbsteleport;Schuttgart" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Schuttgart" action="bypass _bbsteleport;Schuttgart" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Heine" action="bypass _bbsteleport;Heine" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Heine" action="bypass _bbsteleport;Heine" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr> <tr>
<td><button value="Gludin" action="bypass _bbsteleport;Gludin" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Gludin" action="bypass _bbsteleport;Gludin" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Hunters" action="bypass _bbsteleport;Hunters" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Hunters" action="bypass _bbsteleport;Hunters" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Arcan" action="bypass _bbsteleport;Arcan" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Arcan" action="bypass _bbsteleport;Arcan" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
</table> </table>
<table align=center border="0"> <table align=center border="0">
@@ -84,19 +84,24 @@
</table> </table>
<table align=center border="0" height=45> <table align=center border="0" height=45>
<tr> <tr>
<td><button value="Talking Island" action="bypass _bbsteleport;TalkingIsland" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Talking Island" action="bypass _bbsteleport;TalkingIsland" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dwarven" action="bypass _bbsteleport;Dwarven" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Dwarven" action="bypass _bbsteleport;Dwarven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Orc" action="bypass _bbsteleport;Orc" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Orc" action="bypass _bbsteleport;Orc" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr> <tr>
<td><button value="Dark Elven" action="bypass _bbsteleport;DarkElven" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Dark Elven" action="bypass _bbsteleport;DarkElven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Elven" action="bypass _bbsteleport;Elven" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Elven" action="bypass _bbsteleport;Elven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kamael" action="bypass _bbsteleport;Kamael" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Kamael" action="bypass _bbsteleport;Kamael" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr> <tr>
<td><button value="Ertheia" action="bypass _bbsteleport;Ertheia" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Ertheia" action="bypass _bbsteleport;Ertheia" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Floran" action="bypass _bbsteleport;Floran" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Floran" action="bypass _bbsteleport;Floran" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Gainak" action="bypass _bbsteleport;Gainak" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Gainak" action="bypass _bbsteleport;Gainak" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Hunting Zones" action="bypass _bbstop;gatekeeper/farm.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Boss Zones" action="bypass _bbstop;gatekeeper/boss.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Battlegrounds" action="bypass _bbstop;gatekeeper/castle.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
</table> </table>
</td> </td>

View File

@@ -98,4 +98,89 @@ Elven,45873,49288,-3064;\
Kamael,-116934,46616,368;\ Kamael,-116934,46616,368;\
Ertheia,-80353,247981,-3507;\ Ertheia,-80353,247981,-3507;\
Floran,17144,170156,-3502;\ Floran,17144,170156,-3502;\
Gainak,16358,-114071,-229; Gainak,16358,-114071,-229;\
GuillotineFortress,54534,138703,-2548;\
AntharasLair,131463,114496,-3717;\
ShadowMotherTree,44898,33426,-3738;\
AteliaFortress,-47803,60858,-3224;\
BloodySwampland,-17983,37563,-3320;\
SeaSpores,53168,13788,-5792;\
BlazingSwamp,155310,-16339,-3315;\
SealShilen,191940,16645,-3664;\
GiantsCave,181737,46469,-4271;\
EnchantedValley,109093,46354,-3720;\
TheCemetery,175542,13963,-3256;\
FieldSilence,91088,182384,-3187;\
FieldWhispers,74592,207656,-3027;\
LandChaos,-19230,-125942,-2611;\
RaiderCrossroads,16119,-145804,-300;\
PlunderousPlains,111965,-154172,-1523;\
PavelRuins,92285,-123434,-4258;\
PaganTemple,-16368,-38912,-10715;\
NornilCave,-86961,42914,-2672;\
MimirForest,-103032,46457,-1136;\
BelethMagic,-22432,243491,-3063;\
PhantasmalRidge,-13279,249017,-1992;\
DesertQuarry,-9065,241635,-1969;\
SeedAnnihilation,-175520,154505,2717;\
FairySettlement,214361,80813,826;\
OrbisTemple,198676,86609,-132;\
GardenGenesis,207968,112199,-2058;\
HarnakUnderground,-114700,147909,7715;\
GardenSpirits,-51033,82411,-4882;\
SuperionFortress,79827,152588,2309;\
SeedHellfire,-147348,152527,-14051;\
AltarEvil,-13982,22124,-3611;\
SeedDestruction,-248377,250442,4341;\
SeedInfinity,-212820,209827,4286;\
FafurionTemple,168858,234348,-2308;\
Baium,115213,16623,10080;\
Beleth,16327,209228,-9357;\
Antharas,183409,114824,-8020;\
Valakas,213896,-115436,-1644;\
Balok,148097,172644,-955;\
Baylor,148097,172644,-955;\
Frintezza,181382,-80872,-2733;\
Freya,102408,-124349,-2772;\
Teredor,85569,-142524,-1331;\
Tiat,-248673,250268,4336;\
Tauti,-147691,152740,-14059;\
Kimerian,208112,87344,-1027;\
Istina,-178445,147152,2131;\
Octavis,210649,50508,-8398;\
Lindvior,48450,-30337,-1681;\
Trasken,79037,-182329,-9897;\
Spezion,175471,148183,-11652;\
Kelbim,-55059,52009,-2161;\
Helios,92771,161909,3494;\
Fafurion,180712,210664,-14823;\
AdenCastle,147457,10843,-736;\
DionCastle,22306,156027,-2953;\
GiranCastle,112122,144855,-2751;\
GludioCastle,-18361,113887,-2767;\
GoddardCastle,147482,-45026,-2084;\
InnadrilCastle,116265,244631,-1057;\
OrenCastle,78116,36961,-2458;\
RuneCastle,19118,-49136,-1266;\
SchuttgartCastle,77540,-149114,-352;\
AaruFort,72889,188048,-2580;\
AntharasFort,77910,89232,-2883;\
ArchaicFort,111798,-141743,-2927;\
BayouFort,189897,36705,-3407;\
BorderlandFort,157008,-68935,-2861;\
CloudMountainFort,-54316,89187,-2819;\
DemonFort,98822,-56465,-649;\
DragonspineFort,10527,96849,-3424;\
FloranFort,7690,150721,-2887;\
HiveFort,15447,186169,-2921;\
HuntersFort,124188,93295,-2142;\
IvoryFort,71419,6187,-3036;\
MonasticFort,71894,-92615,-1420;\
NarsellFort,156707,53966,-3251;\
ShantyFort,-55004,157132,-2050;\
SouthernFort,-25348,219856,-3249;\
SwampFort,68731,-63848,-2783;\
TanorFort,58948,137927,-1752;\
ValleyFort,126064,120508,-2583;\
WesternFort,112350,-17183,-992;\
WhiteSandsFort,116400,203804,-3331;

View File

@@ -0,0 +1,95 @@
<html noscrollbar>
<body>
<table width=700>
<tr>
<td height=10></td>
</tr>
</table>
<table width=20>
<tr>
<td>
%navigation%
</td>
<td>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=25></td>
</tr>
<tr>
<td height=25 align="center"><font name="hs12" color="CDB67F">Boss Zones</font></td>
</tr>
<tr>
<td>
<center><img src="L2UI.SquareGray" width=200 height=1></center>
</td>
</tr>
<tr>
<td height=10></td>
</tr>
<tr>
<td align="center">
<table align=center border="0" height=45>
<tr>
<td><button value="Baium" action="bypass _bbsteleport;Baium" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Beleth" action="bypass _bbsteleport;Beleth" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Antharas" action="bypass _bbsteleport;Antharas" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Valakas" action="bypass _bbsteleport;Valakas" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Lindvior" action="bypass _bbsteleport;Lindvior" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Fafurion" action="bypass _bbsteleport;Fafurion" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Balok" action="bypass _bbsteleport;Balok" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Baylor" action="bypass _bbsteleport;Baylor" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Frintezza" action="bypass _bbsteleport;Frintezza" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Freya" action="bypass _bbsteleport;Freya" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teredor" action="bypass _bbsteleport;Teredor" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Tiat" action="bypass _bbsteleport;Tiat" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Tauti" action="bypass _bbsteleport;Tauti" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kimerian" action="bypass _bbsteleport;Kimerian" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Istina" action="bypass _bbsteleport;Istina" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Octavis" action="bypass _bbsteleport;Octavis" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Trasken" action="bypass _bbsteleport;Trasken" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Spezion" action="bypass _bbsteleport;Spezion" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Kelbim" action="bypass _bbsteleport;Kelbim" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Helios" action="bypass _bbsteleport;Helios" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</td>
</tr>
<tr>
<td height=30></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555>
<tr>
<td height=10></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=17></td>
</tr>
<tr>
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
</tr>
<tr>
<td height=15></td>
</tr>
</table>
</center>
</td>
</tr>
</table>
</body>
</html>

View File

@@ -0,0 +1,128 @@
<html noscrollbar>
<body>
<table width=700>
<tr>
<td height=10></td>
</tr>
</table>
<table width=20>
<tr>
<td>
%navigation%
</td>
<td>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=25></td>
</tr>
<tr>
<td height=25 align="center"><font name="hs12" color="CDB67F">Battlegrounds</font></td>
</tr>
<tr>
<td>
<center><img src="L2UI.SquareGray" width=200 height=1></center>
</td>
</tr>
<tr>
<td height=10></td>
</tr>
<tr>
<td align="center">
<table align=center border="0" height=1>
<tr>
<td><button value="Aden Castle" action="bypass _bbsteleport;AdenCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dion Castle" action="bypass _bbsteleport;DionCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Giran Castle" action="bypass _bbsteleport;GiranCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Gludio Castle" action="bypass _bbsteleport;GludioCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Goddard Castle" action="bypass _bbsteleport;GoddardCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Innadril Castle" action="bypass _bbsteleport;InnadrilCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Oren Castle" action="bypass _bbsteleport;OrenCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Rune Castle" action="bypass _bbsteleport;RuneCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Schuttgart Castle" action="bypass _bbsteleport;SchuttgartCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</td>
</tr>
<tr>
<td height=25 align="center"><font name="hs12" color="CDB67F">Fortresses</font></td>
</tr>
<tr>
<td>
<center><img src="L2UI.SquareGray" width=200 height=1></center>
</td>
</tr>
<tr>
<td height=10></td>
</tr>
<tr>
<td align="center">
<table align=center border="0" height=45>
<tr>
<td><button value="Aaru Fort" action="bypass _bbsteleport;AaruFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Antharas' Fort" action="bypass _bbsteleport;AntharasFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Archaic Fort" action="bypass _bbsteleport;ArchaicFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Bayou Fort" action="bypass _bbsteleport;BayouFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Borderland Fort" action="bypass _bbsteleport;BorderlandFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Cloud Mountain Fort" action="bypass _bbsteleport;CloudMountainFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Demon Fort" action="bypass _bbsteleport;DemonFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dragonspine Fort" action="bypass _bbsteleport;DragonspineFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Floran Fort" action="bypass _bbsteleport;FloranFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Hive Fort" action="bypass _bbsteleport;HiveFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Hunters Fort" action="bypass _bbsteleport;HuntersFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Ivory Fort" action="bypass _bbsteleport;IvoryFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Monastic Fort" action="bypass _bbsteleport;MonasticFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Narsell Fort" action="bypass _bbsteleport;NarsellFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Shanty Fort" action="bypass _bbsteleport;ShantyFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Southern Fort" action="bypass _bbsteleport;SouthernFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Swamp Fort" action="bypass _bbsteleport;SwampFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Tanor Fort" action="bypass _bbsteleport;TanorFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Valley Fort" action="bypass _bbsteleport;ValleyFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Western Fort" action="bypass _bbsteleport;WesternFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="White Sands Fort" action="bypass _bbsteleport;WhiteSandsFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</td>
</tr>
<tr>
<td height=10></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555>
<tr>
<td height=10></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=17></td>
</tr>
<tr>
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
</tr>
<tr>
<td height=15></td>
</tr>
</table>
</center>
</td>
</tr>
</table>
</body>
</html>

View File

@@ -0,0 +1,120 @@
<html noscrollbar>
<body>
<table width=700>
<tr>
<td height=10></td>
</tr>
</table>
<table width=20>
<tr>
<td>
%navigation%
</td>
<td>
<center>
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=25></td>
</tr>
<tr>
<td height=25 align="center"><font name="hs12" color="CDB67F">Hunting Zones</font></td>
</tr>
<tr>
<td>
<center><img src="L2UI.SquareGray" width=200 height=1></center>
</td>
</tr>
<tr>
<td height=10></td>
</tr>
<tr>
<td align="center">
<table align=center border="0" height=45>
<tr>
<td><button value="Antharas Lair 85;87" action="bypass _bbsteleport;AntharasLair" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Harnak Underground 85;87" action="bypass _bbsteleport;HarnakUnderground" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Altar of Evil 85;88" action="bypass _bbsteleport;AltarEvil" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Pavel Ruins 85;90" action="bypass _bbsteleport;PavelRuins" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Seed of Annihilation 85;90" action="bypass _bbsteleport;SeedAnnihilation" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Bloody Swampland 87;89" action="bypass _bbsteleport;BloodySwampland" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Fairy Settlement 88;92" action="bypass _bbsteleport;FairySettlement" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Nornil's Cave 93;95" action="bypass _bbsteleport;NornilCave" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Mimir's Forest 93;96" action="bypass _bbsteleport;MimirForest" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Garden of Genesis 90;95" action="bypass _bbsteleport;GardenGenesis" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Seed of Destruction 93;97" action="bypass _bbsteleport;SeedDestruction" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Seal of Shilen 95-96" action="bypass _bbsteleport;SealShilen" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Guillotine Fortress 95;97" action="bypass _bbsteleport;GuillotineFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Orbis Temple 95;97" action="bypass _bbsteleport;OrbisTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Seed of Infinity 95;99" action="bypass _bbsteleport;SeedInfinity" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Blazing Swamp 97;99" action="bypass _bbsteleport;BlazingSwamp" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="The Cemetery 97;99" action="bypass _bbsteleport;TheCemetery" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Raider's Crossroads 97;99" action="bypass _bbsteleport;RaiderCrossroads" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Pagan Temple 97;99" action="bypass _bbsteleport;PaganTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Seed of Hellfire 97;99" action="bypass _bbsteleport;SeedHellfire" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Desert Quarry 98;99" action="bypass _bbsteleport;DesertQuarry" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Beleth's Magic Circle 98;99" action="bypass _bbsteleport;BelethMagic" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Phantasmal Ridge 99;100" action="bypass _bbsteleport;PhantasmalRidge" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Giant's Cave 100;102" action="bypass _bbsteleport;GiantsCave" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Land of Chaos 101;102" action="bypass _bbsteleport;LandChaos" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Atelia Fortress 101;103" action="bypass _bbsteleport;AteliaFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Garden of Spirits 102;105" action="bypass _bbsteleport;GardenSpirits" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Superion Fortress 102;105" action="bypass _bbsteleport;SuperionFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Enchanted Valley 102;107" action="bypass _bbsteleport;EnchantedValley" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Plunderous Plains 103;104" action="bypass _bbsteleport;PlunderousPlains" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Shadow Mother Tree 103;106" action="bypass _bbsteleport;ShadowMotherTree" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Sea of Spores 106;120" action="bypass _bbsteleport;SeaSpores" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Field of Silence 106;120" action="bypass _bbsteleport;FieldSilence" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Field of Whispers 108;120" action="bypass _bbsteleport;FieldWhispers" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Fafurion Temple 111;120" action="bypass _bbsteleport;FafurionTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</td>
</tr>
<tr>
<td height=30></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555>
<tr>
<td height=10></td>
</tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
<tr>
<td height=17></td>
</tr>
<tr>
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
</tr>
<tr>
<td height=15></td>
</tr>
</table>
</center>
</td>
</tr>
</table>
</body>
</html>

View File

@@ -49,24 +49,24 @@
<td align="center"> <td align="center">
<table align=center border="0" height=45> <table align=center border="0" height=45>
<tr> <tr>
<td><button value="Giran" action="bypass _bbsteleport;Giran" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Giran" action="bypass _bbsteleport;Giran" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Aden" action="bypass _bbsteleport;Aden" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Aden" action="bypass _bbsteleport;Aden" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Goddard" action="bypass _bbsteleport;Goddard" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Goddard" action="bypass _bbsteleport;Goddard" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr> <tr>
<td><button value="Rune" action="bypass _bbsteleport;Rune" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Rune" action="bypass _bbsteleport;Rune" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dion" action="bypass _bbsteleport;Dion" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Dion" action="bypass _bbsteleport;Dion" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Oren" action="bypass _bbsteleport;Oren" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Oren" action="bypass _bbsteleport;Oren" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr> <tr>
<td><button value="Gludio" action="bypass _bbsteleport;Gludio" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Gludio" action="bypass _bbsteleport;Gludio" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Schuttgart" action="bypass _bbsteleport;Schuttgart" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Schuttgart" action="bypass _bbsteleport;Schuttgart" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Heine" action="bypass _bbsteleport;Heine" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Heine" action="bypass _bbsteleport;Heine" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr> <tr>
<td><button value="Gludin" action="bypass _bbsteleport;Gludin" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Gludin" action="bypass _bbsteleport;Gludin" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Hunters" action="bypass _bbsteleport;Hunters" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Hunters" action="bypass _bbsteleport;Hunters" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Arcan" action="bypass _bbsteleport;Arcan" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Arcan" action="bypass _bbsteleport;Arcan" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
</table> </table>
<table align=center border="0"> <table align=center border="0">
@@ -84,19 +84,24 @@
</table> </table>
<table align=center border="0" height=45> <table align=center border="0" height=45>
<tr> <tr>
<td><button value="Talking Island" action="bypass _bbsteleport;TalkingIsland" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Talking Island" action="bypass _bbsteleport;TalkingIsland" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dwarven" action="bypass _bbsteleport;Dwarven" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Dwarven" action="bypass _bbsteleport;Dwarven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Orc" action="bypass _bbsteleport;Orc" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Orc" action="bypass _bbsteleport;Orc" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr> <tr>
<td><button value="Dark Elven" action="bypass _bbsteleport;DarkElven" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Dark Elven" action="bypass _bbsteleport;DarkElven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Elven" action="bypass _bbsteleport;Elven" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Elven" action="bypass _bbsteleport;Elven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kamael" action="bypass _bbsteleport;Kamael" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Kamael" action="bypass _bbsteleport;Kamael" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
<tr> <tr>
<td><button value="Ertheia" action="bypass _bbsteleport;Ertheia" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Ertheia" action="bypass _bbsteleport;Ertheia" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Floran" action="bypass _bbsteleport;Floran" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Floran" action="bypass _bbsteleport;Floran" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Gainak" action="bypass _bbsteleport;Gainak" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> <td><button value="Gainak" action="bypass _bbsteleport;Gainak" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Hunting Zones" action="bypass _bbstop;gatekeeper/farm.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Boss Zones" action="bypass _bbstop;gatekeeper/boss.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Battlegrounds" action="bypass _bbstop;gatekeeper/castle.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr> </tr>
</table> </table>
</td> </td>