Updated community board teleports.
Contributed by gamelike85.
This commit is contained in:
95
L2J_Mobius_6.0_Fafurion/dist/game/data/html/CommunityBoard/Custom/gatekeeper/boss.html
vendored
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95
L2J_Mobius_6.0_Fafurion/dist/game/data/html/CommunityBoard/Custom/gatekeeper/boss.html
vendored
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<html noscrollbar>
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<body>
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<table width=700>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table width=20>
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<tr>
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<td>
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%navigation%
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</td>
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<td>
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<center>
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<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td height=25 align="center"><font name="hs12" color="CDB67F">Boss Zones</font></td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI.SquareGray" width=200 height=1></center>
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</td>
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</tr>
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<tr>
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<td height=10></td>
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</tr>
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<tr>
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<td align="center">
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<table align=center border="0" height=45>
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<tr>
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<td><button value="Baium" action="bypass _bbsteleport;Baium" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Beleth" action="bypass _bbsteleport;Beleth" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Antharas" action="bypass _bbsteleport;Antharas" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Valakas" action="bypass _bbsteleport;Valakas" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Lindvior" action="bypass _bbsteleport;Lindvior" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Fafurion" action="bypass _bbsteleport;Fafurion" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Balok" action="bypass _bbsteleport;Balok" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Baylor" action="bypass _bbsteleport;Baylor" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Frintezza" action="bypass _bbsteleport;Frintezza" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Freya" action="bypass _bbsteleport;Freya" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Teredor" action="bypass _bbsteleport;Teredor" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Tiat" action="bypass _bbsteleport;Tiat" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Tauti" action="bypass _bbsteleport;Tauti" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Kimerian" action="bypass _bbsteleport;Kimerian" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Istina" action="bypass _bbsteleport;Istina" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Octavis" action="bypass _bbsteleport;Octavis" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Trasken" action="bypass _bbsteleport;Trasken" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Spezion" action="bypass _bbsteleport;Spezion" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Kelbim" action="bypass _bbsteleport;Kelbim" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Helios" action="bypass _bbsteleport;Helios" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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</td>
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</tr>
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<tr>
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<td height=30></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=555>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
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<tr>
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<td height=17></td>
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</tr>
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<tr>
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<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
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</tr>
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<tr>
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<td height=15></td>
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</tr>
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</table>
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</center>
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</td>
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</tr>
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</table>
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</body>
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</html>
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128
L2J_Mobius_6.0_Fafurion/dist/game/data/html/CommunityBoard/Custom/gatekeeper/castle.html
vendored
Normal file
128
L2J_Mobius_6.0_Fafurion/dist/game/data/html/CommunityBoard/Custom/gatekeeper/castle.html
vendored
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@@ -0,0 +1,128 @@
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<html noscrollbar>
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<body>
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<table width=700>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table width=20>
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<tr>
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<td>
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%navigation%
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</td>
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<td>
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<center>
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<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td height=25 align="center"><font name="hs12" color="CDB67F">Battlegrounds</font></td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI.SquareGray" width=200 height=1></center>
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</td>
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</tr>
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<tr>
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<td height=10></td>
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</tr>
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<tr>
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<td align="center">
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<table align=center border="0" height=1>
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<tr>
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<td><button value="Aden Castle" action="bypass _bbsteleport;AdenCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Dion Castle" action="bypass _bbsteleport;DionCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Giran Castle" action="bypass _bbsteleport;GiranCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Gludio Castle" action="bypass _bbsteleport;GludioCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Goddard Castle" action="bypass _bbsteleport;GoddardCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Innadril Castle" action="bypass _bbsteleport;InnadrilCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Oren Castle" action="bypass _bbsteleport;OrenCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Rune Castle" action="bypass _bbsteleport;RuneCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Schuttgart Castle" action="bypass _bbsteleport;SchuttgartCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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</td>
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</tr>
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<tr>
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<td height=25 align="center"><font name="hs12" color="CDB67F">Fortresses</font></td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI.SquareGray" width=200 height=1></center>
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</td>
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</tr>
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<tr>
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<td height=10></td>
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</tr>
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<tr>
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<td align="center">
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<table align=center border="0" height=45>
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<tr>
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<td><button value="Aaru Fort" action="bypass _bbsteleport;AaruFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Antharas' Fort" action="bypass _bbsteleport;AntharasFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Archaic Fort" action="bypass _bbsteleport;ArchaicFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Bayou Fort" action="bypass _bbsteleport;BayouFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Borderland Fort" action="bypass _bbsteleport;BorderlandFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Cloud Mountain Fort" action="bypass _bbsteleport;CloudMountainFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Demon Fort" action="bypass _bbsteleport;DemonFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Dragonspine Fort" action="bypass _bbsteleport;DragonspineFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Floran Fort" action="bypass _bbsteleport;FloranFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Hive Fort" action="bypass _bbsteleport;HiveFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Hunters Fort" action="bypass _bbsteleport;HuntersFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Ivory Fort" action="bypass _bbsteleport;IvoryFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Monastic Fort" action="bypass _bbsteleport;MonasticFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Narsell Fort" action="bypass _bbsteleport;NarsellFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Shanty Fort" action="bypass _bbsteleport;ShantyFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Southern Fort" action="bypass _bbsteleport;SouthernFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Swamp Fort" action="bypass _bbsteleport;SwampFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Tanor Fort" action="bypass _bbsteleport;TanorFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td><button value="Valley Fort" action="bypass _bbsteleport;ValleyFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Western Fort" action="bypass _bbsteleport;WesternFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="White Sands Fort" action="bypass _bbsteleport;WhiteSandsFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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</td>
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</tr>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=555>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
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<tr>
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<td height=17></td>
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</tr>
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<tr>
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<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
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</tr>
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<tr>
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<td height=15></td>
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</tr>
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</table>
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</center>
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</td>
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</tr>
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</table>
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</body>
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||||
</html>
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120
L2J_Mobius_6.0_Fafurion/dist/game/data/html/CommunityBoard/Custom/gatekeeper/farm.html
vendored
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120
L2J_Mobius_6.0_Fafurion/dist/game/data/html/CommunityBoard/Custom/gatekeeper/farm.html
vendored
Normal file
@@ -0,0 +1,120 @@
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||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
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||||
<tr>
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<td height=10></td>
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||||
</tr>
|
||||
</table>
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||||
<table width=20>
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||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Hunting Zones</font></td>
|
||||
</tr>
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||||
<tr>
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||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=45>
|
||||
<tr>
|
||||
<td><button value="Antharas Lair 85;87" action="bypass _bbsteleport;AntharasLair" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Harnak Underground 85;87" action="bypass _bbsteleport;HarnakUnderground" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Altar of Evil 85;88" action="bypass _bbsteleport;AltarEvil" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Pavel Ruins 85;90" action="bypass _bbsteleport;PavelRuins" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seed of Annihilation 85;90" action="bypass _bbsteleport;SeedAnnihilation" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Bloody Swampland 87;89" action="bypass _bbsteleport;BloodySwampland" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Fairy Settlement 88;92" action="bypass _bbsteleport;FairySettlement" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Nornil's Cave 93;95" action="bypass _bbsteleport;NornilCave" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Mimir's Forest 93;96" action="bypass _bbsteleport;MimirForest" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Garden of Genesis 90;95" action="bypass _bbsteleport;GardenGenesis" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seed of Destruction 93;97" action="bypass _bbsteleport;SeedDestruction" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seal of Shilen 95-96" action="bypass _bbsteleport;SealShilen" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Guillotine Fortress 95;97" action="bypass _bbsteleport;GuillotineFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Orbis Temple 95;97" action="bypass _bbsteleport;OrbisTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seed of Infinity 95;99" action="bypass _bbsteleport;SeedInfinity" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
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||||
<tr>
|
||||
<td><button value="Blazing Swamp 97;99" action="bypass _bbsteleport;BlazingSwamp" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="The Cemetery 97;99" action="bypass _bbsteleport;TheCemetery" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Raider's Crossroads 97;99" action="bypass _bbsteleport;RaiderCrossroads" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Pagan Temple 97;99" action="bypass _bbsteleport;PaganTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seed of Hellfire 97;99" action="bypass _bbsteleport;SeedHellfire" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Desert Quarry 98;99" action="bypass _bbsteleport;DesertQuarry" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Beleth's Magic Circle 98;99" action="bypass _bbsteleport;BelethMagic" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Phantasmal Ridge 99;100" action="bypass _bbsteleport;PhantasmalRidge" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Giant's Cave 100;102" action="bypass _bbsteleport;GiantsCave" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Land of Chaos 101;102" action="bypass _bbsteleport;LandChaos" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Atelia Fortress 101;103" action="bypass _bbsteleport;AteliaFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Garden of Spirits 102;105" action="bypass _bbsteleport;GardenSpirits" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Superion Fortress 102;105" action="bypass _bbsteleport;SuperionFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Enchanted Valley 102;107" action="bypass _bbsteleport;EnchantedValley" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Plunderous Plains 103;104" action="bypass _bbsteleport;PlunderousPlains" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Shadow Mother Tree 103;106" action="bypass _bbsteleport;ShadowMotherTree" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Sea of Spores 106;120" action="bypass _bbsteleport;SeaSpores" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Field of Silence 106;120" action="bypass _bbsteleport;FieldSilence" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Field of Whispers 108;120" action="bypass _bbsteleport;FieldWhispers" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Fafurion Temple 111;120" action="bypass _bbsteleport;FafurionTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=30></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
@@ -49,24 +49,24 @@
|
||||
<td align="center">
|
||||
<table align=center border="0" height=45>
|
||||
<tr>
|
||||
<td><button value="Giran" action="bypass _bbsteleport;Giran" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Aden" action="bypass _bbsteleport;Aden" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Goddard" action="bypass _bbsteleport;Goddard" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Giran" action="bypass _bbsteleport;Giran" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Aden" action="bypass _bbsteleport;Aden" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Goddard" action="bypass _bbsteleport;Goddard" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Rune" action="bypass _bbsteleport;Rune" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dion" action="bypass _bbsteleport;Dion" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Oren" action="bypass _bbsteleport;Oren" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Rune" action="bypass _bbsteleport;Rune" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dion" action="bypass _bbsteleport;Dion" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Oren" action="bypass _bbsteleport;Oren" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Gludio" action="bypass _bbsteleport;Gludio" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Schuttgart" action="bypass _bbsteleport;Schuttgart" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Heine" action="bypass _bbsteleport;Heine" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Gludio" action="bypass _bbsteleport;Gludio" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Schuttgart" action="bypass _bbsteleport;Schuttgart" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Heine" action="bypass _bbsteleport;Heine" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Gludin" action="bypass _bbsteleport;Gludin" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Hunters" action="bypass _bbsteleport;Hunters" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Arcan" action="bypass _bbsteleport;Arcan" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Gludin" action="bypass _bbsteleport;Gludin" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Hunters" action="bypass _bbsteleport;Hunters" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Arcan" action="bypass _bbsteleport;Arcan" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center border="0">
|
||||
@@ -84,19 +84,24 @@
|
||||
</table>
|
||||
<table align=center border="0" height=45>
|
||||
<tr>
|
||||
<td><button value="Talking Island" action="bypass _bbsteleport;TalkingIsland" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dwarven" action="bypass _bbsteleport;Dwarven" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Orc" action="bypass _bbsteleport;Orc" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Talking Island" action="bypass _bbsteleport;TalkingIsland" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dwarven" action="bypass _bbsteleport;Dwarven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Orc" action="bypass _bbsteleport;Orc" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Dark Elven" action="bypass _bbsteleport;DarkElven" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Elven" action="bypass _bbsteleport;Elven" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Kamael" action="bypass _bbsteleport;Kamael" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dark Elven" action="bypass _bbsteleport;DarkElven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Elven" action="bypass _bbsteleport;Elven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Kamael" action="bypass _bbsteleport;Kamael" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Ertheia" action="bypass _bbsteleport;Ertheia" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Floran" action="bypass _bbsteleport;Floran" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Gainak" action="bypass _bbsteleport;Gainak" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Ertheia" action="bypass _bbsteleport;Ertheia" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Floran" action="bypass _bbsteleport;Floran" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Gainak" action="bypass _bbsteleport;Gainak" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Hunting Zones" action="bypass _bbstop;gatekeeper/farm.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Boss Zones" action="bypass _bbstop;gatekeeper/boss.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Battlegrounds" action="bypass _bbstop;gatekeeper/castle.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
|
Reference in New Issue
Block a user