Dropped GameGuard configs and redundant getClient method calls.

This commit is contained in:
MobiusDev
2018-06-19 00:54:12 +00:00
parent 304e82bba5
commit ba48bc2bba
29 changed files with 38 additions and 177 deletions

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@@ -97,14 +97,6 @@ UseSuperHasteAsGMSpeed = False
# Server Security
# ---------------------------------------------------------------------------
# Enforce gameguard for clients. Sends a gameguard query on character login.
# Default: False
GameGuardEnforce = False
# Don't allow player to perform trade, talk with npc, or move until gameguard reply is received.
# Default: False
GameGuardProhibitAction = False
#Logging settings. The following four settings, while enabled, will increase writing to your hard drive(s) considerably. Depending on the size of your server, the amount of players, and other factors, you may suffer a noticable performance hit.
# Default: False
LogChat = False