Dropped GameGuard configs and redundant getClient method calls.

This commit is contained in:
MobiusDev
2018-06-19 00:54:12 +00:00
parent 304e82bba5
commit ba48bc2bba
29 changed files with 38 additions and 177 deletions

View File

@@ -105,13 +105,6 @@ InstantThreadPoolCount = -1
# Default: 2
ThreadsPerInstantThreadPool = 20
#---------------------------------------------------
# Enforce gameguard for clients
#---------------------------------------------------
# GameGuardL2NetCheck# check if connected client is going to use L2Net
GameGuardL2NetCheck = True
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1