Hellbound rework.
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14
trunk/dist/game/data/zones/effect.xml
vendored
14
trunk/dist/game/data/zones/effect.xml
vendored
@@ -2034,20 +2034,6 @@
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<node X="27153" Y="246383" />
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<node X="27116" Y="246329" />
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</zone>
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<!-- Hellbound Heat of Desert -->
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<zone name="area_dehydration" type="EffectZone" shape="NPoly" minZ="-5156" maxZ="1844"> <!-- [19_25] -->
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<stat name="skillIdLvl" val="5399-1;" /> <!-- s_area_hot_ground1 -->
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<stat name="chance" val="100" />
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<!-- stat name="unitTick" val="10" / -->
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<stat name="default_enabled" val="true" />
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<stat name="reuse" val="5000" /> <!-- Guess -->
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<node X="-19092" Y="247323" />
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<node X="-1373" Y="247850" />
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<node X="-2152" Y="260234" />
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<node X="-24490" Y="260000" />
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<node X="-22872" Y="251314" />
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<node X="-19214" Y="251154" />
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</zone>
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<zone name="area_dehydration_var" type="EffectZone" shape="NPoly" minZ="-5980" maxZ="1020"> <!-- [20_25] -->
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<stat name="skillIdLvl" val="5399-1;" /> <!-- s_area_hot_ground1 -->
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<stat name="chance" val="100" />
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