Hellbound rework.

This commit is contained in:
mobius
2015-02-27 12:42:13 +00:00
parent b756c53ba6
commit ba038109dd
256 changed files with 333 additions and 11416 deletions

View File

@@ -2034,20 +2034,6 @@
<node X="27153" Y="246383" />
<node X="27116" Y="246329" />
</zone>
<!-- Hellbound Heat of Desert -->
<zone name="area_dehydration" type="EffectZone" shape="NPoly" minZ="-5156" maxZ="1844"> <!-- [19_25] -->
<stat name="skillIdLvl" val="5399-1;" /> <!-- s_area_hot_ground1 -->
<stat name="chance" val="100" />
<!-- stat name="unitTick" val="10" / -->
<stat name="default_enabled" val="true" />
<stat name="reuse" val="5000" /> <!-- Guess -->
<node X="-19092" Y="247323" />
<node X="-1373" Y="247850" />
<node X="-2152" Y="260234" />
<node X="-24490" Y="260000" />
<node X="-22872" Y="251314" />
<node X="-19214" Y="251154" />
</zone>
<zone name="area_dehydration_var" type="EffectZone" shape="NPoly" minZ="-5980" maxZ="1020"> <!-- [20_25] -->
<stat name="skillIdLvl" val="5399-1;" /> <!-- s_area_hot_ground1 -->
<stat name="chance" val="100" />