Hellbound rework.
This commit is contained in:
4
trunk/dist/game/data/scripts/ai/npc/Teleports/Warpgate/Warpgate-01.html
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trunk/dist/game/data/scripts/ai/npc/Teleports/Warpgate/Warpgate-01.html
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<html><body>Warp Gate:<br>
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(Nothing works.)<br>
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(If you are not at <font color="LEVEL">Lv. 99</font>, you need a <font color="LEVEL">Visitation Scroll: Hellbound</font> to enter.)
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</body></html>
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trunk/dist/game/data/scripts/ai/npc/Teleports/Warpgate/Warpgate-02.html
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trunk/dist/game/data/scripts/ai/npc/Teleports/Warpgate/Warpgate-02.html
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<html><body>Warp Gate:<br>
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(Use this gate to go to the Refuge Camp in Hellbound.)<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Warpgate enter">"Here goes."</Button>
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</body></html>
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3
trunk/dist/game/data/scripts/ai/npc/Teleports/Warpgate/Warpgate-03.html
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trunk/dist/game/data/scripts/ai/npc/Teleports/Warpgate/Warpgate-03.html
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<html><body>Warp Gate:<br>
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You cannot enter the gate. Apparently some other requirement must be met.
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</body></html>
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4
trunk/dist/game/data/scripts/ai/npc/Teleports/Warpgate/Warpgate-Exit.html
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trunk/dist/game/data/scripts/ai/npc/Teleports/Warpgate/Warpgate-Exit.html
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<html><body>Warp Gate:<br>
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(This takes you out of Hellbound. Operate it to go to Heine.)<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Warpgate expel">"All right, let's go."</Button>
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</body></html>
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139
trunk/dist/game/data/scripts/ai/npc/Teleports/Warpgate/Warpgate.java
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139
trunk/dist/game/data/scripts/ai/npc/Teleports/Warpgate/Warpgate.java
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.npc.Teleports.Warpgate;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.PcCondOverride;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.zone.L2ZoneType;
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/**
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* Warpgate teleport AI.
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* @author _DS_
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* @Updated to Ertheia by Mobius
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*/
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public final class Warpgate extends AbstractNpcAI
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{
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// NPCs
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private static final int EXIT_GATE = 33902;
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private static final int[] WARPGATES =
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{
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32314,
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32315,
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32316,
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32317,
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32318,
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32319,
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EXIT_GATE
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};
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// Locations
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private static final Location ENTER_LOC = new Location(-28632, 255640, -2230);
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private static final Location EXPEL_LOC = new Location(111384, 219080, -3567);
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// Items
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private static final int MAP = 9994;
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private static final int VISITATION_SCROLL = 45448;
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// Misc
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private static final int ZONE = 40101;
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public Warpgate()
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{
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super(Warpgate.class.getSimpleName(), "ai/npc/Teleports");
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addStartNpc(WARPGATES);
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addFirstTalkId(WARPGATES);
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addTalkId(WARPGATES);
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addEnterZoneId(ZONE);
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}
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@Override
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public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("enter"))
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{
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if (canEnter(player))
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{
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player.teleToLocation(ENTER_LOC, true);
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}
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else
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{
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return "Warpgate-03.html";
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}
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}
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else if (event.equals("expel"))
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{
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player.teleToLocation(EXPEL_LOC, true);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onFirstTalk(L2Npc npc, L2PcInstance player)
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{
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if (npc.getId() == EXIT_GATE)
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{
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return "Warpgate-Exit.html";
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}
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return canEnter(player) ? "Warpgate-02.html" : "Warpgate-01.html";
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}
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@Override
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public final String onEnterZone(L2Character character, L2ZoneType zone)
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{
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if (character.isPlayer())
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{
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final L2PcInstance player = character.getActingPlayer();
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if (!canEnter(player) && !player.canOverrideCond(PcCondOverride.ZONE_CONDITIONS) && !player.isOnEvent())
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{
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startQuestTimer("expel", 1000, null, player);
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}
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else if (!player.isMinimapAllowed() && hasAtLeastOneQuestItem(player, MAP))
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{
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player.setMinimapAllowed(true);
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}
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}
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return super.onEnterZone(character, zone);
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}
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private static boolean canEnter(L2PcInstance player)
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{
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if (player.isFlying())
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{
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return false;
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}
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if (player.getLevel() < Config.HELLBOUND_LEVEL_LIMIT)
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{
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if (player.getInventory().getItemByItemId(VISITATION_SCROLL) != null)
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{
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return true;
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}
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return false;
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}
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return true;
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}
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public static void main(String[] args)
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{
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new Warpgate();
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}
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}
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