Sync with L2jUnity (7db5b4f).

This commit is contained in:
MobiusDev
2016-12-04 21:28:20 +00:00
parent 9e1d3569f0
commit b9d3c99cf1
412 changed files with 13806 additions and 10065 deletions

View File

@@ -2,7 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="1" level="1" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="282.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="1" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -10,7 +11,8 @@
</cubic>
<cubic id="1" level="2" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="434.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="2" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -18,7 +20,8 @@
</cubic>
<cubic id="1" level="3" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="677.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="3" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -26,7 +29,8 @@
</cubic>
<cubic id="1" level="4" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="919.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="4" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -34,7 +38,8 @@
</cubic>
<cubic id="1" level="5" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="1141.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="5" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -42,7 +47,8 @@
</cubic>
<cubic id="1" level="6" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="1394.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="6" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -50,7 +56,8 @@
</cubic>
<cubic id="1" level="7" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="1673.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="7" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -58,7 +65,8 @@
</cubic>
<cubic id="1" level="8" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="1975.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="8" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -66,7 +74,8 @@
</cubic>
<cubic id="1" level="101" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="2081.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="9" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -74,7 +83,8 @@
</cubic>
<cubic id="1" level="102" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="2133.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="10" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -82,7 +92,8 @@
</cubic>
<cubic id="1" level="103" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="2184.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="11" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -90,7 +101,8 @@
</cubic>
<cubic id="1" level="104" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="2234.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="12" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -98,7 +110,8 @@
</cubic>
<cubic id="1" level="105" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="2283.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="13" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -106,7 +119,8 @@
</cubic>
<cubic id="1" level="106" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="2331.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="14" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -114,7 +128,8 @@
</cubic>
<cubic id="1" level="107" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="2378.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="15" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->
@@ -122,7 +137,8 @@
</cubic>
<cubic id="1" level="108" slot="1" duration="900" delay="10" maxCount="30" useUp="0" power="2423.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4049" level="16" successRate="12" canUseOnStaticObjects="true" /> <!-- Cubic Strike -->

View File

@@ -2,7 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="2" level="1" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="351.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="1" successRate="8" /> <!-- Cubic Drain -->
@@ -10,7 +11,8 @@
</cubic>
<cubic id="2" level="2" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="531.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="2" successRate="8" /> <!-- Cubic Drain -->
@@ -18,7 +20,8 @@
</cubic>
<cubic id="2" level="3" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="773.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="3" successRate="8" /> <!-- Cubic Drain -->
@@ -26,7 +29,8 @@
</cubic>
<cubic id="2" level="4" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="1026.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="4" successRate="8" /> <!-- Cubic Drain -->
@@ -34,7 +38,8 @@
</cubic>
<cubic id="2" level="5" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="1264.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="5" successRate="8" /> <!-- Cubic Drain -->
@@ -42,7 +47,8 @@
</cubic>
<cubic id="2" level="6" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="1530.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="6" successRate="8" /> <!-- Cubic Drain -->
@@ -50,7 +56,8 @@
</cubic>
<cubic id="2" level="7" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="1822.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="7" successRate="8" /> <!-- Cubic Drain -->
@@ -58,7 +65,8 @@
</cubic>
<cubic id="2" level="101" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="1919.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="9" successRate="8" /> <!-- Cubic Drain -->
@@ -66,7 +74,8 @@
</cubic>
<cubic id="2" level="102" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="1967.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="10" successRate="8" /> <!-- Cubic Drain -->
@@ -74,7 +83,8 @@
</cubic>
<cubic id="2" level="103" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="2015.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="11" successRate="8" /> <!-- Cubic Drain -->
@@ -82,7 +92,8 @@
</cubic>
<cubic id="2" level="104" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="2061.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="12" successRate="8" /> <!-- Cubic Drain -->
@@ -90,7 +101,8 @@
</cubic>
<cubic id="2" level="105" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="2106.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="13" successRate="8" /> <!-- Cubic Drain -->
@@ -98,7 +110,8 @@
</cubic>
<cubic id="2" level="106" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="2151.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="14" successRate="8" /> <!-- Cubic Drain -->
@@ -106,7 +119,8 @@
</cubic>
<cubic id="2" level="107" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="2194.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="15" successRate="8" /> <!-- Cubic Drain -->
@@ -114,7 +128,8 @@
</cubic>
<cubic id="2" level="108" slot="2" duration="900" delay="15" maxCount="20" useUp="0" power="2235.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4050" level="16" successRate="8" /> <!-- Cubic Drain -->

View File

@@ -2,7 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="4" level="1" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="531.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="1" successRate="20" /> <!-- Cubic Poison -->
@@ -10,7 +11,8 @@
</cubic>
<cubic id="4" level="2" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="773.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="2" successRate="20" /> <!-- Cubic Poison -->
@@ -18,7 +20,8 @@
</cubic>
<cubic id="4" level="3" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="1026.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="3" successRate="20" /> <!-- Cubic Poison -->
@@ -26,7 +29,8 @@
</cubic>
<cubic id="4" level="4" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="1264.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="4" successRate="20" /> <!-- Cubic Poison -->
@@ -34,7 +38,8 @@
</cubic>
<cubic id="4" level="5" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="1530.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="5" successRate="20" /> <!-- Cubic Poison -->
@@ -42,7 +47,8 @@
</cubic>
<cubic id="4" level="6" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="1822.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="6" successRate="20" /> <!-- Cubic Poison -->
@@ -50,7 +56,8 @@
</cubic>
<cubic id="4" level="101" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="1919.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="8" successRate="20" /> <!-- Cubic Poison -->
@@ -58,7 +65,8 @@
</cubic>
<cubic id="4" level="102" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="1967.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="9" successRate="20" /> <!-- Cubic Poison -->
@@ -66,7 +74,8 @@
</cubic>
<cubic id="4" level="103" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="2015.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="10" successRate="20" /> <!-- Cubic Poison -->
@@ -74,7 +83,8 @@
</cubic>
<cubic id="4" level="104" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="2061.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="11" successRate="20" /> <!-- Cubic Poison -->
@@ -82,7 +92,8 @@
</cubic>
<cubic id="4" level="105" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="2106.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="12" successRate="20" /> <!-- Cubic Poison -->
@@ -90,7 +101,8 @@
</cubic>
<cubic id="4" level="106" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="2151.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="13" successRate="20" /> <!-- Cubic Poison -->
@@ -98,7 +110,8 @@
</cubic>
<cubic id="4" level="107" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="2194.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="14" successRate="20" /> <!-- Cubic Poison -->
@@ -106,7 +119,8 @@
</cubic>
<cubic id="4" level="108" slot="4" duration="900" delay="20" maxCount="15" useUp="0" power="2235.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4052" level="15" successRate="20" /> <!-- Cubic Poison -->

View File

@@ -2,7 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="5" level="1" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="282.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="1" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -12,7 +13,8 @@
</cubic>
<cubic id="5" level="2" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="434.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="2" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -22,7 +24,8 @@
</cubic>
<cubic id="5" level="3" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="644.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="3" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -32,7 +35,8 @@
</cubic>
<cubic id="5" level="4" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="919.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="4" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -42,7 +46,8 @@
</cubic>
<cubic id="5" level="5" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="1141.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="5" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -52,7 +57,8 @@
</cubic>
<cubic id="5" level="6" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="1394.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="6" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -62,7 +68,8 @@
</cubic>
<cubic id="5" level="7" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="1673.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="7" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -72,7 +79,8 @@
</cubic>
<cubic id="5" level="8" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="1975.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="8" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -82,7 +90,8 @@
</cubic>
<cubic id="5" level="101" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="2081.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="9" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -92,7 +101,8 @@
</cubic>
<cubic id="5" level="102" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="2133.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="10" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -102,7 +112,8 @@
</cubic>
<cubic id="5" level="103" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="2184.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="11" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -112,7 +123,8 @@
</cubic>
<cubic id="5" level="104" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="2234.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="12" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -122,7 +134,8 @@
</cubic>
<cubic id="5" level="105" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="2283.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="13" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -132,7 +145,8 @@
</cubic>
<cubic id="5" level="106" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="2331.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="14" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -142,7 +156,8 @@
</cubic>
<cubic id="5" level="107" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="2378.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="15" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->
@@ -152,7 +167,8 @@
</cubic>
<cubic id="5" level="108" slot="5" duration="900" delay="8" maxCount="30" useUp="0" power="2423.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4053" level="16" triggerRate="33" successRate="30" /> <!-- Cubic Weakness -->

View File

@@ -2,7 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="6" level="1" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="282.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="1" successRate="12" /> <!-- Paralysis -->
@@ -10,7 +11,8 @@
</cubic>
<cubic id="6" level="2" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="377.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="2" successRate="12" /> <!-- Paralysis -->
@@ -18,7 +20,8 @@
</cubic>
<cubic id="6" level="3" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="497.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="3" successRate="12" /> <!-- Paralysis -->
@@ -26,7 +29,8 @@
</cubic>
<cubic id="6" level="4" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="644.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="4" successRate="12" /> <!-- Paralysis -->
@@ -34,7 +38,8 @@
</cubic>
<cubic id="6" level="5" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="820.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="5" successRate="12" /> <!-- Paralysis -->
@@ -42,7 +47,8 @@
</cubic>
<cubic id="6" level="6" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="1026.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="6" successRate="12" /> <!-- Paralysis -->
@@ -50,7 +56,8 @@
</cubic>
<cubic id="6" level="7" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="1264.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="7" successRate="12" /> <!-- Paralysis -->
@@ -58,7 +65,8 @@
</cubic>
<cubic id="6" level="8" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="1530.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="8" successRate="12" /> <!-- Paralysis -->
@@ -66,7 +74,8 @@
</cubic>
<cubic id="6" level="9" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="1822.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="9" successRate="12" /> <!-- Paralysis -->
@@ -74,7 +83,8 @@
</cubic>
<cubic id="6" level="101" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="1919.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="11" successRate="12" /> <!-- Paralysis -->
@@ -82,7 +92,8 @@
</cubic>
<cubic id="6" level="102" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="1967.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="12" successRate="12" /> <!-- Paralysis -->
@@ -90,7 +101,8 @@
</cubic>
<cubic id="6" level="103" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="2015.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="13" successRate="12" /> <!-- Paralysis -->
@@ -98,7 +110,8 @@
</cubic>
<cubic id="6" level="104" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="2061.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="14" successRate="12" /> <!-- Paralysis -->
@@ -106,7 +119,8 @@
</cubic>
<cubic id="6" level="105" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="2151.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="15" successRate="12" /> <!-- Paralysis -->
@@ -114,7 +128,8 @@
</cubic>
<cubic id="6" level="106" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="2194.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="16" successRate="12" /> <!-- Paralysis -->
@@ -122,7 +137,8 @@
</cubic>
<cubic id="6" level="107" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="2235.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="17" successRate="12" /> <!-- Paralysis -->
@@ -130,7 +146,8 @@
</cubic>
<cubic id="6" level="108" slot="6" duration="900" delay="30" maxCount="10" useUp="0" power="2275.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4164" level="18" successRate="12" /> <!-- Paralysis -->

View File

@@ -2,7 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="7" level="1" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="282.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="1" successRate="30" /> <!-- Icy Air -->
@@ -10,7 +11,8 @@
</cubic>
<cubic id="7" level="2" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="377.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="2" successRate="30" /> <!-- Icy Air -->
@@ -18,7 +20,8 @@
</cubic>
<cubic id="7" level="3" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="497.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="3" successRate="30" /> <!-- Icy Air -->
@@ -26,7 +29,8 @@
</cubic>
<cubic id="7" level="4" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="644.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="4" successRate="30" /> <!-- Icy Air -->
@@ -34,7 +38,8 @@
</cubic>
<cubic id="7" level="5" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="820.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="5" successRate="30" /> <!-- Icy Air -->
@@ -42,7 +47,8 @@
</cubic>
<cubic id="7" level="6" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="1141.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="6" successRate="30" /> <!-- Icy Air -->
@@ -50,7 +56,8 @@
</cubic>
<cubic id="7" level="7" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="1394.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="7" successRate="30" /> <!-- Icy Air -->
@@ -58,7 +65,8 @@
</cubic>
<cubic id="7" level="8" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="1673.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="8" successRate="30" /> <!-- Icy Air -->
@@ -66,7 +74,8 @@
</cubic>
<cubic id="7" level="9" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="1975.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="9" successRate="30" /> <!-- Icy Air -->
@@ -74,7 +83,8 @@
</cubic>
<cubic id="7" level="101" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="2081.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="10" successRate="30" /> <!-- Icy Air -->
@@ -82,7 +92,8 @@
</cubic>
<cubic id="7" level="102" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="2133.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="11" successRate="30" /> <!-- Icy Air -->
@@ -90,7 +101,8 @@
</cubic>
<cubic id="7" level="103" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="2184.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="12" successRate="30" /> <!-- Icy Air -->
@@ -98,7 +110,8 @@
</cubic>
<cubic id="7" level="104" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="2234.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="13" successRate="30" /> <!-- Icy Air -->
@@ -106,7 +119,8 @@
</cubic>
<cubic id="7" level="105" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="2283.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="14" successRate="30" /> <!-- Icy Air -->
@@ -114,7 +128,8 @@
</cubic>
<cubic id="7" level="106" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="2331.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="15" successRate="30" /> <!-- Icy Air -->
@@ -122,7 +137,8 @@
</cubic>
<cubic id="7" level="107" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="2378.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="16" successRate="30" /> <!-- Icy Air -->
@@ -130,7 +146,8 @@
</cubic>
<cubic id="7" level="108" slot="7" duration="900" delay="30" maxCount="10" useUp="0" power="2423.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4165" level="17" successRate="30" /> <!-- Icy Air -->

View File

@@ -2,7 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="8" level="1" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="282.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="1" successRate="12" /> <!-- Stun -->
@@ -10,7 +11,8 @@
</cubic>
<cubic id="8" level="2" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="377.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="2" successRate="12" /> <!-- Stun -->
@@ -18,7 +20,8 @@
</cubic>
<cubic id="8" level="3" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="497.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="3" successRate="12" /> <!-- Stun -->
@@ -26,7 +29,8 @@
</cubic>
<cubic id="8" level="4" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="644.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="4" successRate="12" /> <!-- Stun -->
@@ -34,7 +38,8 @@
</cubic>
<cubic id="8" level="5" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="820.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="5" successRate="12" /> <!-- Stun -->
@@ -42,7 +47,8 @@
</cubic>
<cubic id="8" level="6" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="1026.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="6" successRate="12" /> <!-- Stun -->
@@ -50,7 +56,8 @@
</cubic>
<cubic id="8" level="7" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="1264.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="7" successRate="12" /> <!-- Stun -->
@@ -58,7 +65,8 @@
</cubic>
<cubic id="8" level="8" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="1530.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="8" successRate="12" /> <!-- Stun -->
@@ -66,7 +74,8 @@
</cubic>
<cubic id="8" level="9" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="1822.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="9" successRate="12" /> <!-- Stun -->
@@ -74,7 +83,8 @@
</cubic>
<cubic id="8" level="101" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="1919.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="11" successRate="12" /> <!-- Stun -->
@@ -82,7 +92,8 @@
</cubic>
<cubic id="8" level="102" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="1967.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="12" successRate="12" /> <!-- Stun -->
@@ -90,7 +101,8 @@
</cubic>
<cubic id="8" level="103" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="2015.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="13" successRate="12" /> <!-- Stun -->
@@ -98,7 +110,8 @@
</cubic>
<cubic id="8" level="104" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="2061.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="14" successRate="12" /> <!-- Stun -->
@@ -106,7 +119,8 @@
</cubic>
<cubic id="8" level="105" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="2151.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="15" successRate="12" /> <!-- Stun -->
@@ -114,7 +128,8 @@
</cubic>
<cubic id="8" level="106" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="2194.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="16" successRate="12" /> <!-- Stun -->
@@ -122,7 +137,8 @@
</cubic>
<cubic id="8" level="107" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="2235.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="17" successRate="12" /> <!-- Stun -->
@@ -130,7 +146,8 @@
</cubic>
<cubic id="8" level="108" slot="8" duration="900" delay="30" maxCount="10" useUp="0" power="2275.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="4166" level="18" successRate="12" /> <!-- Stun -->

View File

@@ -2,7 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="9" level="1" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="1026.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="1" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -12,7 +13,8 @@
</cubic>
<cubic id="9" level="2" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="1264.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="2" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -22,7 +24,8 @@
</cubic>
<cubic id="9" level="3" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="1530.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="3" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -32,7 +35,8 @@
</cubic>
<cubic id="9" level="4" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="1822.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="4" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -42,7 +46,8 @@
</cubic>
<cubic id="9" level="101" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="1919.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="5" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -52,7 +57,8 @@
</cubic>
<cubic id="9" level="102" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="1967.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="6" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -62,7 +68,8 @@
</cubic>
<cubic id="9" level="103" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="2015.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="7" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -72,7 +79,8 @@
</cubic>
<cubic id="9" level="104" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="2061.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="8" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -82,7 +90,8 @@
</cubic>
<cubic id="9" level="105" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="2106.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="9" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -92,7 +101,8 @@
</cubic>
<cubic id="9" level="106" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="2151.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="10" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -102,7 +112,8 @@
</cubic>
<cubic id="9" level="107" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="2194.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="11" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->
@@ -112,7 +123,8 @@
</cubic>
<cubic id="9" level="108" slot="9" duration="900" delay="8" maxCount="300" useUp="0" power="2235.0" targetType="TARGET">
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="5115" level="12" triggerRate="33" successRate="50" /> <!-- Cubic Hate -->

View File

@@ -4,12 +4,14 @@
<skills>
<skill id="4165" level="9" triggerRate="25" successRate="30" target="TARGET"> <!-- Icy Air -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="4053" level="8" triggerRate="25" successRate="30" target="TARGET"> <!-- Cubic Weakness -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="5579" level="1" triggerRate="50" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cure -->

View File

@@ -4,12 +4,14 @@
<skills>
<skill id="5115" level="4" triggerRate="40" successRate="84" target="TARGET"> <!-- Cubic Hate -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="4049" level="8" triggerRate="15" successRate="40" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Strike -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="5579" level="1" triggerRate="45" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cure -->

View File

@@ -4,12 +4,14 @@
<skills>
<skill id="4165" level="9" triggerRate="20" successRate="30" target="TARGET"> <!-- Icy Air -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="4051" level="1" triggerRate="30" successRate="30" target="HEAL"> <!-- Cubic Heal -->
<conditions>
<general type="GREATER" hpPercent="80" hp="3000" />
<hp type="GREATER" percent="80" />
<range value="3000" />
</conditions>
</skill>
<skill id="5579" level="1" triggerRate="50" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cure -->

View File

@@ -4,12 +4,14 @@
<skills>
<skill id="4049" level="8" triggerRate="25" successRate="40" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Strike -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="4166" level="9" triggerRate="25" successRate="40" target="TARGET"> <!-- Stun -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="5579" level="1" triggerRate="50" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cure -->

View File

@@ -4,12 +4,14 @@
<skills>
<skill id="4049" level="8" triggerRate="30" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Strike -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="4052" level="6" triggerRate="20" successRate="45" target="TARGET"> <!-- Cubic Poison -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="5579" level="1" triggerRate="50" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cure -->

View File

@@ -4,12 +4,14 @@
<skills>
<skill id="11294" level="1" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="1" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="1" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->
@@ -19,12 +21,14 @@
<skills>
<skill id="11294" level="2" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="2" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="2" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->
@@ -34,12 +38,14 @@
<skills>
<skill id="11294" level="3" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="3" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="3" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->
@@ -49,12 +55,14 @@
<skills>
<skill id="11294" level="4" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="4" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="4" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->
@@ -64,12 +72,14 @@
<skills>
<skill id="11294" level="5" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="5" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="5" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->
@@ -79,12 +89,14 @@
<skills>
<skill id="11294" level="6" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="6" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="6" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->
@@ -94,12 +106,14 @@
<skills>
<skill id="11294" level="7" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="7" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="7" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->
@@ -109,12 +123,14 @@
<skills>
<skill id="11294" level="8" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="8" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="8" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->
@@ -124,12 +140,14 @@
<skills>
<skill id="11294" level="9" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="8" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="8" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->
@@ -139,12 +157,14 @@
<skills>
<skill id="11294" level="10" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="8" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="8" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->
@@ -154,12 +174,14 @@
<skills>
<skill id="11294" level="11" triggerRate="10" successRate="33" canUseOnStaticObjects="true" target="TARGET"> <!-- Cubic Root -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11293" level="8" triggerRate="10" successRate="45" target="TARGET"> <!-- Cubic Cancellation -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
<skill id="11292" level="8" triggerRate="80" successRate="99" target="MASTER" targetDebuff="true" /> <!-- Cubic Cleanse -->

View File

@@ -4,7 +4,8 @@
<skills>
<skill id="10056" level="1" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -13,7 +14,8 @@
<skills>
<skill id="10056" level="2" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -22,7 +24,8 @@
<skills>
<skill id="10056" level="3" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -31,7 +34,8 @@
<skills>
<skill id="10056" level="4" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -40,7 +44,8 @@
<skills>
<skill id="10056" level="5" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -49,7 +54,8 @@
<skills>
<skill id="10056" level="6" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -58,7 +64,8 @@
<skills>
<skill id="10056" level="7" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -67,7 +74,8 @@
<skills>
<skill id="10056" level="8" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>

View File

@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="18" level="1" slot="14" duration="900" delay="10" maxCount="50" useUp="0" power="0.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10083" level="1" triggerRate="67" successRate="30" target="MASTER" /> <!-- Basic Cubic Heal -->
<skill id="10082" level="1" triggerRate="33" successRate="30" target="MASTER" /> <!-- Strong Cubic Heal -->
</skills>
</cubic>
<cubic id="18" level="2" slot="14" duration="900" delay="10" maxCount="50" useUp="0" power="0.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10083" level="2" triggerRate="67" successRate="30" target="MASTER" /> <!-- Basic Cubic Heal -->
<skill id="10082" level="2" triggerRate="33" successRate="30" target="MASTER" /> <!-- Strong Cubic Heal -->
</skills>
</cubic>
<cubic id="18" level="3" slot="14" duration="900" delay="10" maxCount="50" useUp="0" power="0.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10083" level="3" triggerRate="67" successRate="30" target="MASTER" /> <!-- Basic Cubic Heal -->
<skill id="10082" level="3" triggerRate="33" successRate="30" target="MASTER" /> <!-- Strong Cubic Heal -->
</skills>
</cubic>
<cubic id="18" level="4" slot="14" duration="900" delay="10" maxCount="50" useUp="0" power="0.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10083" level="4" triggerRate="67" successRate="30" target="MASTER" /> <!-- Basic Cubic Heal -->
<skill id="10082" level="4" triggerRate="33" successRate="30" target="MASTER" /> <!-- Strong Cubic Heal -->
</skills>
</cubic>
<cubic id="18" level="5" slot="14" duration="900" delay="10" maxCount="50" useUp="0" power="0.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10083" level="5" triggerRate="67" successRate="30" target="MASTER" /> <!-- Basic Cubic Heal -->
<skill id="10082" level="5" triggerRate="33" successRate="30" target="MASTER" /> <!-- Strong Cubic Heal -->
</skills>
</cubic>
<cubic id="18" level="6" slot="14" duration="900" delay="10" maxCount="50" useUp="0" power="0.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10083" level="6" triggerRate="67" successRate="30" target="MASTER" /> <!-- Basic Cubic Heal -->
<skill id="10082" level="6" triggerRate="33" successRate="30" target="MASTER" /> <!-- Strong Cubic Heal -->
</skills>
</cubic>
<cubic id="18" level="7" slot="14" duration="900" delay="10" maxCount="50" useUp="0" power="0.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10083" level="7" triggerRate="67" successRate="30" target="MASTER" /> <!-- Basic Cubic Heal -->
<skill id="10082" level="7" triggerRate="33" successRate="30" target="MASTER" /> <!-- Strong Cubic Heal -->
</skills>
</cubic>
</list>

View File

@@ -2,7 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="20" level="1" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="1" successRate="30" /> <!-- Cubic Falter -->
@@ -10,7 +11,8 @@
</cubic>
<cubic id="20" level="2" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="2" successRate="30" /> <!-- Cubic Falter -->
@@ -18,7 +20,8 @@
</cubic>
<cubic id="20" level="3" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="3" successRate="30" /> <!-- Cubic Falter -->
@@ -26,7 +29,8 @@
</cubic>
<cubic id="20" level="4" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="4" successRate="30" /> <!-- Cubic Falter -->
@@ -34,7 +38,8 @@
</cubic>
<cubic id="20" level="5" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="5" successRate="30" /> <!-- Cubic Falter -->
@@ -42,7 +47,8 @@
</cubic>
<cubic id="20" level="6" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="6" successRate="30" /> <!-- Cubic Falter -->
@@ -50,7 +56,8 @@
</cubic>
<cubic id="20" level="7" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="7" successRate="30" /> <!-- Cubic Falter -->

View File

@@ -2,7 +2,8 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="21" level="1" slot="17" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10086" level="1" successRate="30" /> <!-- Cubic Hex -->
@@ -10,7 +11,8 @@
</cubic>
<cubic id="21" level="2" slot="17" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10086" level="2" successRate="30" /> <!-- Cubic Hex -->
@@ -18,7 +20,8 @@
</cubic>
<cubic id="21" level="3" slot="17" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10086" level="3" successRate="30" /> <!-- Cubic Hex -->
@@ -26,7 +29,8 @@
</cubic>
<cubic id="21" level="4" slot="17" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10086" level="4" successRate="30" /> <!-- Cubic Hex -->
@@ -34,7 +38,8 @@
</cubic>
<cubic id="21" level="5" slot="17" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10086" level="5" successRate="30" /> <!-- Cubic Hex -->
@@ -42,7 +47,8 @@
</cubic>
<cubic id="21" level="6" slot="17" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10086" level="6" successRate="30" /> <!-- Cubic Hex -->
@@ -50,7 +56,8 @@
</cubic>
<cubic id="21" level="7" slot="17" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<general type="GREATER" hpPercent="33" hp="1000" />
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10086" level="7" successRate="30" /> <!-- Cubic Hex -->

View File

@@ -4,7 +4,8 @@
<skills>
<skill id="10093" level="1" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -13,7 +14,8 @@
<skills>
<skill id="10093" level="2" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -22,7 +24,8 @@
<skills>
<skill id="10093" level="3" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -31,7 +34,8 @@
<skills>
<skill id="10093" level="4" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -40,7 +44,8 @@
<skills>
<skill id="10093" level="5" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -49,7 +54,8 @@
<skills>
<skill id="10093" level="6" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>
@@ -58,7 +64,8 @@
<skills>
<skill id="10093" level="7" canUseOnStaticObjects="true" target="MASTER"> <!-- Cubic Protection -->
<conditions>
<general type="GREATER" hpPercent="30" hp="1000" />
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
</skill>
</skills>