Devastated Castle manager distance check.

This commit is contained in:
MobiusDevelopment
2020-09-21 08:18:47 +00:00
parent 0956ba2a84
commit b92426cbf8
2 changed files with 6 additions and 6 deletions

View File

@@ -1006,10 +1006,10 @@ public class ClanHallManagerInstance extends FolkInstance
{ {
if (_clanHallId < 0) if (_clanHallId < 0)
{ {
final ClanHall temp = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), 1500); final ClanHall clanHall = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), getNpcId() == 35421 ? 1500 : 500); // Also check for devastated castle.
if (temp != null) if (clanHall != null)
{ {
_clanHallId = temp.getId(); _clanHallId = clanHall.getId();
} }
if (_clanHallId < 0) if (_clanHallId < 0)

View File

@@ -1006,10 +1006,10 @@ public class ClanHallManagerInstance extends FolkInstance
{ {
if (_clanHallId < 0) if (_clanHallId < 0)
{ {
final ClanHall temp = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), 1500); final ClanHall clanHall = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), getNpcId() == 35421 ? 1500 : 500); // Also check for devastated castle.
if (temp != null) if (clanHall != null)
{ {
_clanHallId = temp.getId(); _clanHallId = clanHall.getId();
} }
if (_clanHallId < 0) if (_clanHallId < 0)