Addition of new pet system.
Contributed by iDesy.
This commit is contained in:
8
L2J_Mobius_Essence_5.0_Sylph/dist/db_installer/sql/game/pet_evolves.sql
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L2J_Mobius_Essence_5.0_Sylph/dist/db_installer/sql/game/pet_evolves.sql
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DROP TABLE IF EXISTS `pet_evolves`;
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CREATE TABLE `pet_evolves` (
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`itemObjId` bigint NOT NULL DEFAULT '0',
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`index` int NOT NULL DEFAULT '0',
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`level` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`itemObjId`, `index`, `level`),
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UNIQUE KEY `pet_evolves` (`itemObjId`, `index`, `level`)
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) ENGINE=MyISAM;
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7
L2J_Mobius_Essence_5.0_Sylph/dist/db_installer/sql/game/pet_skills.sql
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7
L2J_Mobius_Essence_5.0_Sylph/dist/db_installer/sql/game/pet_skills.sql
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DROP TABLE IF EXISTS `pet_skills`;
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CREATE TABLE IF NOT EXISTS `pet_skills` (
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`petObjItemId` INT NOT NULL DEFAULT 0,
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`skillId` INT NOT NULL DEFAULT 0,
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`skillLevel` INT(3) NOT NULL DEFAULT 1,
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PRIMARY KEY (`petObjItemId`,`skillId`,`skillLevel`)
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) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci;
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