Guilotine Fortress area update.

This commit is contained in:
mobius
2015-02-27 10:14:14 +00:00
parent 7ab8961180
commit b756c53ba6
12 changed files with 136 additions and 53 deletions

View File

@@ -1533,7 +1533,7 @@
<height normal="22.4" />
</collision>
</npc>
<npc id="25886" level="85" type="L2Npc" name="Houpon the Warden Overseer" title="Raid Boss">
<npc id="25886" level="85" type="L2RaidBoss" name="Houpon the Warden Overseer" title="Raid Boss">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -1544,13 +1544,13 @@
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="25887" level="85" type="L2Npc" name="Crook the Mad" title="Raid Boss">
<npc id="25887" level="85" type="L2RaidBoss" name="Crook the Mad" title="Raid Boss">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -1561,13 +1561,13 @@
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="25888" level="85" type="L2Npc" name="Execution Grounds Watchman Guillotine" title="Raid Boss">
<npc id="25888" level="85" type="L2RaidBoss" name="Execution Grounds Watchman Guillotine" title="Raid Boss">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -1578,7 +1578,7 @@
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
@@ -1635,7 +1635,7 @@
<height normal="22.4" />
</collision>
</npc>
<npc id="25892" level="85" type="L2Npc" name="Guillotine of Death" title="Raid Boss">
<npc id="25892" level="85" type="L2RaidBoss" name="Guillotine of Death" title="Raid Boss">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
@@ -1646,7 +1646,7 @@
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<status attackable="true" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />