Guilotine Fortress area update.
This commit is contained in:
16
trunk/dist/game/data/stats/npcs/25800-25900.xml
vendored
16
trunk/dist/game/data/stats/npcs/25800-25900.xml
vendored
@@ -1533,7 +1533,7 @@
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<height normal="22.4" />
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</collision>
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</npc>
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<npc id="25886" level="85" type="L2Npc" name="Houpon the Warden Overseer" title="Raid Boss">
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<npc id="25886" level="85" type="L2RaidBoss" name="Houpon the Warden Overseer" title="Raid Boss">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<race>HUMAN</race>
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<sex>FEMALE</sex>
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@@ -1544,13 +1544,13 @@
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<run ground="120" />
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</speed>
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</stats>
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<status attackable="false" />
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<status attackable="true" />
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<collision>
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<radius normal="9.5" />
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<height normal="22.4" />
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</collision>
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</npc>
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<npc id="25887" level="85" type="L2Npc" name="Crook the Mad" title="Raid Boss">
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<npc id="25887" level="85" type="L2RaidBoss" name="Crook the Mad" title="Raid Boss">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<race>HUMAN</race>
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<sex>FEMALE</sex>
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@@ -1561,13 +1561,13 @@
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<run ground="120" />
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</speed>
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</stats>
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<status attackable="false" />
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<status attackable="true" />
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<collision>
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<radius normal="9.5" />
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<height normal="22.4" />
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</collision>
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</npc>
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<npc id="25888" level="85" type="L2Npc" name="Execution Grounds Watchman Guillotine" title="Raid Boss">
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<npc id="25888" level="85" type="L2RaidBoss" name="Execution Grounds Watchman Guillotine" title="Raid Boss">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<race>HUMAN</race>
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<sex>FEMALE</sex>
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@@ -1578,7 +1578,7 @@
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<run ground="120" />
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</speed>
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</stats>
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<status attackable="false" />
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<status attackable="true" />
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<collision>
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<radius normal="9.5" />
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<height normal="22.4" />
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@@ -1635,7 +1635,7 @@
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<height normal="22.4" />
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</collision>
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</npc>
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<npc id="25892" level="85" type="L2Npc" name="Guillotine of Death" title="Raid Boss">
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<npc id="25892" level="85" type="L2RaidBoss" name="Guillotine of Death" title="Raid Boss">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<race>HUMAN</race>
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<sex>FEMALE</sex>
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@@ -1646,7 +1646,7 @@
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<run ground="120" />
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</speed>
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</stats>
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<status attackable="false" />
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<status attackable="true" />
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<collision>
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<radius normal="9.5" />
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<height normal="22.4" />
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