Simplified PartyPledge affect scope logic.
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		| @@ -67,14 +67,9 @@ public class PartyPledge implements IAffectScopeHandler | ||||
| 					return false; | ||||
| 				} | ||||
| 				 | ||||
| 				if (p != player) | ||||
| 				if ((p.getClanId() != clanId) && ((party == null) || (party != p.getParty()))) | ||||
| 				{ | ||||
| 					final Party pParty = p.getParty(); | ||||
| 					final int pClanId = p.getClanId(); | ||||
| 					if ((pParty == null) || ((clanId != pClanId) && (party != pParty))) | ||||
| 					{ | ||||
| 						return false; | ||||
| 					} | ||||
| 					return false; | ||||
| 				} | ||||
| 				 | ||||
| 				if ((affectObject != null) && !affectObject.checkAffectedObject(creature, p)) | ||||
|   | ||||
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