Fixed timed hunting zone icon display on exit.
This commit is contained in:
@@ -16,6 +16,7 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.zone.type;
|
||||
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.data.xml.TimedHuntingZoneData;
|
||||
import org.l2jmobius.gameserver.enums.TeleportWhereType;
|
||||
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
|
||||
@@ -40,7 +41,7 @@ public class TimedHuntingZone extends ZoneType
|
||||
@Override
|
||||
protected void onEnter(Creature creature)
|
||||
{
|
||||
if (!creature.isPlayer() || creature.isInsideZone(ZoneId.TIMED_HUNTING))
|
||||
if (!creature.isPlayer())
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -82,11 +83,18 @@ public class TimedHuntingZone extends ZoneType
|
||||
}
|
||||
|
||||
final Player player = creature.getActingPlayer();
|
||||
if ((player != null) && !player.isInTimedHuntingZone(player.getX(), player.getY()))
|
||||
if (player != null)
|
||||
{
|
||||
player.setInsideZone(ZoneId.TIMED_HUNTING, false);
|
||||
player.sendPacket(TimedHuntingZoneExit.STATIC_PACKET);
|
||||
player.sendPacket(TimedHuntingZoneClose.STATIC_PACKET);
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!player.isInTimedHuntingZone(player.getX(), player.getY()))
|
||||
{
|
||||
player.sendPacket(TimedHuntingZoneExit.STATIC_PACKET);
|
||||
player.sendPacket(TimedHuntingZoneClose.STATIC_PACKET);
|
||||
}
|
||||
}, 1000);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user