Skill Servitor Link and Servitor Rage additions.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2021-12-19 00:01:23 +00:00
parent b6a2d1d2e0
commit b62cba4fd3
28 changed files with 303 additions and 64 deletions

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@@ -584,26 +584,37 @@
<effect name="CubicMastery"> <effect name="CubicMastery">
<amount>3</amount> <amount>3</amount>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11350</attackSkillId> <!-- Arcane Rage --> <castSkillId>11259</castSkillId> <!-- Mark of Weakness -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11354</skillId> <!-- Elemental Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11353</attackSkillId> <!-- Elemental Rage --> <castSkillId>11260</castSkillId> <!-- Mark of Void -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11357</skillId> <!-- Spectral Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11356</attackSkillId> <!-- Spectral Rage --> <castSkillId>11261</castSkillId> <!-- Mark of Plague -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect>
<effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo>
<castSkillId>11262</castSkillId> <!-- Mark of Trick -->
<targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="StatUp"> <effect name="StatUp">
<amount>2</amount> <amount>2</amount>

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@@ -2198,6 +2198,14 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<chance>7</chance>
<targetType>ENEMY</targetType>
<allowSkillAttack>false</allowSkillAttack>
<allowNormalAttack>true</allowNormalAttack>
<skillId>30531</skillId> <!-- Servitor Rage -->
<skillLevel>1</skillLevel>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="11352" toLevel="4" name="Arcane Ability"> <skill id="11352" toLevel="4" name="Arcane Ability">

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@@ -1686,8 +1686,9 @@
</effects> </effects>
</skill> </skill>
<skill id="30531" toLevel="1" name="Servitor's Rage"> <skill id="30531" toLevel="1" name="Servitor's Rage">
<!-- Critical Damage Received increases by $s2 for $s1 due to the rage of Servitor. -->
<icon>icon.skill11351</icon> <icon>icon.skill11351</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<isMagic>4</isMagic> <isMagic>4</isMagic>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<castRange>1100</castRange> <castRange>1100</castRange>
@@ -1695,6 +1696,20 @@
<coolTime>100</coolTime> <coolTime>100</coolTime>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<effectPoint>-671</effectPoint> <effectPoint>-671</effectPoint>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>30</lvlBonusRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>5</abnormalTime>
<abnormalType>T_CRT_RATE_UP</abnormalType>
<reuseDelay>3000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<effects>
<effect name="DefenceCriticalDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="30532" toLevel="3" name="Inside Position"> <skill id="30532" toLevel="3" name="Inside Position">
<!-- P. Critical Rate +$s1, P. Skill Critical Rate +$s2. --> <!-- P. Critical Rate +$s1, P. Skill Critical Rate +$s2. -->

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@@ -2036,6 +2036,7 @@
</xs:element> </xs:element>
<xs:element name="allowNormalAttack" type="xs:boolean" /> <xs:element name="allowNormalAttack" type="xs:boolean" />
<xs:element name="saveHp" type="xs:unsignedByte" /> <xs:element name="saveHp" type="xs:unsignedByte" />
<xs:element name="replace" type="xs:boolean" />
<xs:element name="summonPoints" type="xs:unsignedByte" /> <xs:element name="summonPoints" type="xs:unsignedByte" />
<xs:element name="abnormalType" type="xs:string" /> <xs:element name="abnormalType" type="xs:string" />
<xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" /> <xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" />

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@@ -584,26 +584,37 @@
<effect name="CubicMastery"> <effect name="CubicMastery">
<amount>3</amount> <amount>3</amount>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11350</attackSkillId> <!-- Arcane Rage --> <castSkillId>11259</castSkillId> <!-- Mark of Weakness -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11354</skillId> <!-- Elemental Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11353</attackSkillId> <!-- Elemental Rage --> <castSkillId>11260</castSkillId> <!-- Mark of Void -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11357</skillId> <!-- Spectral Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11356</attackSkillId> <!-- Spectral Rage --> <castSkillId>11261</castSkillId> <!-- Mark of Plague -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect>
<effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo>
<castSkillId>11262</castSkillId> <!-- Mark of Trick -->
<targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="StatUp"> <effect name="StatUp">
<amount>2</amount> <amount>2</amount>

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@@ -2198,6 +2198,14 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<chance>7</chance>
<targetType>ENEMY</targetType>
<allowSkillAttack>false</allowSkillAttack>
<allowNormalAttack>true</allowNormalAttack>
<skillId>30531</skillId> <!-- Servitor Rage -->
<skillLevel>1</skillLevel>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="11352" toLevel="4" name="Arcane Ability"> <skill id="11352" toLevel="4" name="Arcane Ability">

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@@ -1688,7 +1688,7 @@
<skill id="30531" toLevel="1" name="Servitor's Rage"> <skill id="30531" toLevel="1" name="Servitor's Rage">
<!-- Critical Damage Received increases by $s2 for $s1 due to the rage of Servitor. --> <!-- Critical Damage Received increases by $s2 for $s1 due to the rage of Servitor. -->
<icon>icon.skill11351</icon> <icon>icon.skill11351</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<isMagic>4</isMagic> <isMagic>4</isMagic>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<castRange>1100</castRange> <castRange>1100</castRange>
@@ -1696,6 +1696,20 @@
<coolTime>100</coolTime> <coolTime>100</coolTime>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<effectPoint>-671</effectPoint> <effectPoint>-671</effectPoint>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>30</lvlBonusRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>5</abnormalTime>
<abnormalType>T_CRT_RATE_UP</abnormalType>
<reuseDelay>3000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<effects>
<effect name="DefenceCriticalDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="30532" toLevel="3" name="Inside Position"> <skill id="30532" toLevel="3" name="Inside Position">
<!-- P. Critical Rate +$s1, P. Skill Critical Rate +$s2. --> <!-- P. Critical Rate +$s1, P. Skill Critical Rate +$s2. -->

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@@ -1941,6 +1941,7 @@
</xs:element> </xs:element>
<xs:element name="allowNormalAttack" type="xs:boolean" /> <xs:element name="allowNormalAttack" type="xs:boolean" />
<xs:element name="saveHp" type="xs:unsignedByte" /> <xs:element name="saveHp" type="xs:unsignedByte" />
<xs:element name="replace" type="xs:boolean" />
<xs:element name="summonPoints" type="xs:unsignedByte" /> <xs:element name="summonPoints" type="xs:unsignedByte" />
<xs:element name="abnormalType" type="xs:string" /> <xs:element name="abnormalType" type="xs:string" />
<xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" /> <xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" />

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@@ -588,26 +588,37 @@
<effect name="CubicMastery"> <effect name="CubicMastery">
<amount>3</amount> <amount>3</amount>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11350</attackSkillId> <!-- Arcane Rage --> <castSkillId>11259</castSkillId> <!-- Mark of Weakness -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11354</skillId> <!-- Elemental Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11353</attackSkillId> <!-- Elemental Rage --> <castSkillId>11260</castSkillId> <!-- Mark of Void -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11357</skillId> <!-- Spectral Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11356</attackSkillId> <!-- Spectral Rage --> <castSkillId>11261</castSkillId> <!-- Mark of Plague -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect>
<effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo>
<castSkillId>11262</castSkillId> <!-- Mark of Trick -->
<targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="StatUp"> <effect name="StatUp">
<amount>2</amount> <amount>2</amount>

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@@ -2213,6 +2213,14 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<chance>7</chance>
<targetType>ENEMY</targetType>
<allowSkillAttack>false</allowSkillAttack>
<allowNormalAttack>true</allowNormalAttack>
<skillId>30531</skillId> <!-- Servitor Rage -->
<skillLevel>1</skillLevel>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="11352" toLevel="4" name="Arcane Ability"> <skill id="11352" toLevel="4" name="Arcane Ability">

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@@ -1751,7 +1751,7 @@
<skill id="30531" toLevel="1" name="Servitor's Rage"> <skill id="30531" toLevel="1" name="Servitor's Rage">
<!-- Critical Damage Received increases by 30% for 5 sec. due to the rage of Servitor. --> <!-- Critical Damage Received increases by 30% for 5 sec. due to the rage of Servitor. -->
<icon>icon.skill11351</icon> <icon>icon.skill11351</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<isMagic>4</isMagic> <isMagic>4</isMagic>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<castRange>1100</castRange> <castRange>1100</castRange>
@@ -1759,6 +1759,20 @@
<coolTime>100</coolTime> <coolTime>100</coolTime>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<effectPoint>-671</effectPoint> <effectPoint>-671</effectPoint>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>30</lvlBonusRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>5</abnormalTime>
<abnormalType>T_CRT_RATE_UP</abnormalType>
<reuseDelay>3000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<effects>
<effect name="DefenceCriticalDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="30532" toLevel="3" name="Inside Position"> <skill id="30532" toLevel="3" name="Inside Position">
<!-- P. Critical Rate +$s1, P. Skill Critical Rate +$s2, P. Atk. +$s3. --> <!-- P. Critical Rate +$s1, P. Skill Critical Rate +$s2, P. Atk. +$s3. -->

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@@ -1941,6 +1941,7 @@
</xs:element> </xs:element>
<xs:element name="allowNormalAttack" type="xs:boolean" /> <xs:element name="allowNormalAttack" type="xs:boolean" />
<xs:element name="saveHp" type="xs:unsignedByte" /> <xs:element name="saveHp" type="xs:unsignedByte" />
<xs:element name="replace" type="xs:boolean" />
<xs:element name="summonPoints" type="xs:unsignedByte" /> <xs:element name="summonPoints" type="xs:unsignedByte" />
<xs:element name="abnormalType" type="xs:string" /> <xs:element name="abnormalType" type="xs:string" />
<xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" /> <xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" />

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@@ -588,26 +588,37 @@
<effect name="CubicMastery"> <effect name="CubicMastery">
<amount>3</amount> <amount>3</amount>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11350</attackSkillId> <!-- Arcane Rage --> <castSkillId>11259</castSkillId> <!-- Mark of Weakness -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11354</skillId> <!-- Elemental Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11353</attackSkillId> <!-- Elemental Rage --> <castSkillId>11260</castSkillId> <!-- Mark of Void -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11357</skillId> <!-- Spectral Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11356</attackSkillId> <!-- Spectral Rage --> <castSkillId>11261</castSkillId> <!-- Mark of Plague -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect>
<effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo>
<castSkillId>11262</castSkillId> <!-- Mark of Trick -->
<targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="StatUp"> <effect name="StatUp">
<amount>2</amount> <amount>2</amount>

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@@ -2213,6 +2213,14 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<chance>7</chance>
<targetType>ENEMY</targetType>
<allowSkillAttack>false</allowSkillAttack>
<allowNormalAttack>true</allowNormalAttack>
<skillId>30531</skillId> <!-- Servitor Rage -->
<skillLevel>1</skillLevel>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="11352" toLevel="4" name="Arcane Ability"> <skill id="11352" toLevel="4" name="Arcane Ability">

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@@ -1751,14 +1751,28 @@
<skill id="30531" toLevel="1" name="Servitor's Rage"> <skill id="30531" toLevel="1" name="Servitor's Rage">
<!-- Critical Damage Received increases by 30% for 5 sec. due to the rage of Servitor. --> <!-- Critical Damage Received increases by 30% for 5 sec. due to the rage of Servitor. -->
<icon>icon.skill11351</icon> <icon>icon.skill11351</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<isMagic>4</isMagic> <isMagic>4</isMagic>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<castRange>1100</castRange> <castRange>800</castRange>
<hitTime>500</hitTime> <hitTime>500</hitTime>
<coolTime>100</coolTime> <coolTime>100</coolTime>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<effectPoint>-671</effectPoint> <effectPoint>-671</effectPoint>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>30</lvlBonusRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>5</abnormalTime>
<abnormalType>T_CRT_RATE_UP</abnormalType>
<reuseDelay>3000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<effects>
<effect name="DefenceCriticalDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="30532" toLevel="3" name="Inside Position"> <skill id="30532" toLevel="3" name="Inside Position">
<!-- P. Critical Rate +$s1, P. Skill Critical Rate +$s2, P. Atk. +$s3. --> <!-- P. Critical Rate +$s1, P. Skill Critical Rate +$s2, P. Atk. +$s3. -->

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@@ -1955,6 +1955,7 @@
</xs:element> </xs:element>
<xs:element name="allowNormalAttack" type="xs:boolean" /> <xs:element name="allowNormalAttack" type="xs:boolean" />
<xs:element name="saveHp" type="xs:unsignedByte" /> <xs:element name="saveHp" type="xs:unsignedByte" />
<xs:element name="replace" type="xs:boolean" />
<xs:element name="summonPoints" type="xs:unsignedByte" /> <xs:element name="summonPoints" type="xs:unsignedByte" />
<xs:element name="abnormalType" type="xs:string" /> <xs:element name="abnormalType" type="xs:string" />
<xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" /> <xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" />

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@@ -675,26 +675,37 @@
<effect name="CubicMastery"> <effect name="CubicMastery">
<amount>3</amount> <amount>3</amount>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11350</attackSkillId> <!-- Arcane Rage --> <castSkillId>11259</castSkillId> <!-- Mark of Weakness -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11354</skillId> <!-- Elemental Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11353</attackSkillId> <!-- Elemental Rage --> <castSkillId>11260</castSkillId> <!-- Mark of Void -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11357</skillId> <!-- Spectral Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11356</attackSkillId> <!-- Spectral Rage --> <castSkillId>11261</castSkillId> <!-- Mark of Plague -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect>
<effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo>
<castSkillId>11262</castSkillId> <!-- Mark of Trick -->
<targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="StatUp"> <effect name="StatUp">
<amount>2</amount> <amount>2</amount>

View File

@@ -2231,6 +2231,14 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<chance>7</chance>
<targetType>ENEMY</targetType>
<allowSkillAttack>false</allowSkillAttack>
<allowNormalAttack>true</allowNormalAttack>
<skillId>30531</skillId> <!-- Servitor Rage -->
<skillLevel>1</skillLevel>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="11352" toLevel="4" name="Arcane Ability"> <skill id="11352" toLevel="4" name="Arcane Ability">

View File

@@ -1780,7 +1780,7 @@
<skill id="30531" toLevel="1" name="Servitor's Rage"> <skill id="30531" toLevel="1" name="Servitor's Rage">
<!-- For $s1, Received Critical Damage from standard attacks +$s2. --> <!-- For $s1, Received Critical Damage from standard attacks +$s2. -->
<icon>icon.skill11351</icon> <icon>icon.skill11351</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<isMagic>4</isMagic> <isMagic>4</isMagic>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<castRange>800</castRange> <castRange>800</castRange>
@@ -1788,6 +1788,20 @@
<coolTime>100</coolTime> <coolTime>100</coolTime>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<effectPoint>-671</effectPoint> <effectPoint>-671</effectPoint>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>30</lvlBonusRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>5</abnormalTime>
<abnormalType>T_CRT_RATE_UP</abnormalType>
<reuseDelay>3000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<effects>
<effect name="DefenceCriticalDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="30532" toLevel="3" name="Inside Position"> <skill id="30532" toLevel="3" name="Inside Position">
<!-- Critical Rate for standard attacks +$s1, P. Skill Critical Rate +$s2, P. Atk. +$s3. --> <!-- Critical Rate for standard attacks +$s1, P. Skill Critical Rate +$s2, P. Atk. +$s3. -->

View File

@@ -1963,6 +1963,7 @@
</xs:element> </xs:element>
<xs:element name="allowNormalAttack" type="xs:boolean" /> <xs:element name="allowNormalAttack" type="xs:boolean" />
<xs:element name="saveHp" type="xs:unsignedByte" /> <xs:element name="saveHp" type="xs:unsignedByte" />
<xs:element name="replace" type="xs:boolean" />
<xs:element name="summonPoints" type="xs:unsignedByte" /> <xs:element name="summonPoints" type="xs:unsignedByte" />
<xs:element name="abnormalType" type="xs:string" /> <xs:element name="abnormalType" type="xs:string" />
<xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" /> <xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" />

View File

@@ -675,26 +675,37 @@
<effect name="CubicMastery"> <effect name="CubicMastery">
<amount>3</amount> <amount>3</amount>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11350</attackSkillId> <!-- Arcane Rage --> <castSkillId>11259</castSkillId> <!-- Mark of Weakness -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11354</skillId> <!-- Elemental Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11353</attackSkillId> <!-- Elemental Rage --> <castSkillId>11260</castSkillId> <!-- Mark of Void -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11357</skillId> <!-- Spectral Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11356</attackSkillId> <!-- Spectral Rage --> <castSkillId>11261</castSkillId> <!-- Mark of Plague -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect>
<effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo>
<castSkillId>11262</castSkillId> <!-- Mark of Trick -->
<targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="StatUp"> <effect name="StatUp">
<amount>2</amount> <amount>2</amount>

View File

@@ -2231,6 +2231,14 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<chance>7</chance>
<targetType>ENEMY</targetType>
<allowSkillAttack>false</allowSkillAttack>
<allowNormalAttack>true</allowNormalAttack>
<skillId>30531</skillId> <!-- Servitor Rage -->
<skillLevel>1</skillLevel>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="11352" toLevel="4" name="Arcane Ability"> <skill id="11352" toLevel="4" name="Arcane Ability">

View File

@@ -1780,7 +1780,7 @@
<skill id="30531" toLevel="1" name="Servitor's Rage"> <skill id="30531" toLevel="1" name="Servitor's Rage">
<!-- For $s1, Received Critical Damage from standard attacks +$s2. --> <!-- For $s1, Received Critical Damage from standard attacks +$s2. -->
<icon>icon.skill11351</icon> <icon>icon.skill11351</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<isMagic>4</isMagic> <isMagic>4</isMagic>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<castRange>800</castRange> <castRange>800</castRange>
@@ -1788,6 +1788,20 @@
<coolTime>100</coolTime> <coolTime>100</coolTime>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<effectPoint>-671</effectPoint> <effectPoint>-671</effectPoint>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>30</lvlBonusRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>5</abnormalTime>
<abnormalType>T_CRT_RATE_UP</abnormalType>
<reuseDelay>3000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<effects>
<effect name="DefenceCriticalDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="30532" toLevel="3" name="Inside Position"> <skill id="30532" toLevel="3" name="Inside Position">
<!-- Critical Rate for standard attacks +$s1, P. Skill Critical Rate +$s2, P. Atk. +$s3. --> <!-- Critical Rate for standard attacks +$s1, P. Skill Critical Rate +$s2, P. Atk. +$s3. -->

View File

@@ -1963,6 +1963,7 @@
</xs:element> </xs:element>
<xs:element name="allowNormalAttack" type="xs:boolean" /> <xs:element name="allowNormalAttack" type="xs:boolean" />
<xs:element name="saveHp" type="xs:unsignedByte" /> <xs:element name="saveHp" type="xs:unsignedByte" />
<xs:element name="replace" type="xs:boolean" />
<xs:element name="summonPoints" type="xs:unsignedByte" /> <xs:element name="summonPoints" type="xs:unsignedByte" />
<xs:element name="abnormalType" type="xs:string" /> <xs:element name="abnormalType" type="xs:string" />
<xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" /> <xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" />

View File

@@ -675,26 +675,37 @@
<effect name="CubicMastery"> <effect name="CubicMastery">
<amount>3</amount> <amount>3</amount>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11350</attackSkillId> <!-- Arcane Rage --> <castSkillId>11259</castSkillId> <!-- Mark of Weakness -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11354</skillId> <!-- Elemental Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11353</attackSkillId> <!-- Elemental Rage --> <castSkillId>11260</castSkillId> <!-- Mark of Void -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="TriggerSkillBySkillAttack"> <effect name="TriggerSkillBySkill">
<skillId>11357</skillId> <!-- Spectral Link --> <skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo> <skillLevelScaleTo>5</skillLevelScaleTo>
<attackSkillId>11356</attackSkillId> <!-- Spectral Rage --> <castSkillId>11261</castSkillId> <!-- Mark of Plague -->
<targetType>SUMMON</targetType> <targetType>SUMMON</targetType>
<replace>false</replace>
</effect>
<effect name="TriggerSkillBySkill">
<skillId>11351</skillId> <!-- Link of Loyalty -->
<skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo>
<castSkillId>11262</castSkillId> <!-- Mark of Trick -->
<targetType>SUMMON</targetType>
<replace>false</replace>
</effect> </effect>
<effect name="StatUp"> <effect name="StatUp">
<amount>2</amount> <amount>2</amount>

View File

@@ -2231,6 +2231,14 @@
</amount> </amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="TriggerSkillByAttack" fromLevel="5" toLevel="5">
<chance>7</chance>
<targetType>ENEMY</targetType>
<allowSkillAttack>false</allowSkillAttack>
<allowNormalAttack>true</allowNormalAttack>
<skillId>30531</skillId> <!-- Servitor Rage -->
<skillLevel>1</skillLevel>
</effect>
</effects> </effects>
</skill> </skill>
<skill id="11352" toLevel="4" name="Arcane Ability"> <skill id="11352" toLevel="4" name="Arcane Ability">

View File

@@ -1780,7 +1780,7 @@
<skill id="30531" toLevel="1" name="Servitor's Rage"> <skill id="30531" toLevel="1" name="Servitor's Rage">
<!-- For $s1, Received Critical Damage from standard attacks +$s2. --> <!-- For $s1, Received Critical Damage from standard attacks +$s2. -->
<icon>icon.skill11351</icon> <icon>icon.skill11351</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<isMagic>4</isMagic> <isMagic>4</isMagic>
<isDebuff>true</isDebuff> <isDebuff>true</isDebuff>
<castRange>800</castRange> <castRange>800</castRange>
@@ -1788,6 +1788,20 @@
<coolTime>100</coolTime> <coolTime>100</coolTime>
<reuseDelay>3000</reuseDelay> <reuseDelay>3000</reuseDelay>
<effectPoint>-671</effectPoint> <effectPoint>-671</effectPoint>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>30</lvlBonusRate>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>5</abnormalTime>
<abnormalType>T_CRT_RATE_UP</abnormalType>
<reuseDelay>3000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<effects>
<effect name="DefenceCriticalDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill> </skill>
<skill id="30532" toLevel="3" name="Inside Position"> <skill id="30532" toLevel="3" name="Inside Position">
<!-- Critical Rate for standard attacks +$s1, P. Skill Critical Rate +$s2, P. Atk. +$s3. --> <!-- Critical Rate for standard attacks +$s1, P. Skill Critical Rate +$s2, P. Atk. +$s3. -->

View File

@@ -1964,6 +1964,7 @@
</xs:element> </xs:element>
<xs:element name="allowNormalAttack" type="xs:boolean" /> <xs:element name="allowNormalAttack" type="xs:boolean" />
<xs:element name="saveHp" type="xs:unsignedByte" /> <xs:element name="saveHp" type="xs:unsignedByte" />
<xs:element name="replace" type="xs:boolean" />
<xs:element name="summonPoints" type="xs:unsignedByte" /> <xs:element name="summonPoints" type="xs:unsignedByte" />
<xs:element name="abnormalType" type="xs:string" /> <xs:element name="abnormalType" type="xs:string" />
<xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" /> <xs:element name="CRITICAL_DAMAGE" type="xs:unsignedByte" />