Fixed SkillTurning effect.

This commit is contained in:
MobiusDev
2018-11-30 10:59:14 +00:00
parent d814997976
commit b51139a4a2
30 changed files with 30 additions and 30 deletions

View File

@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
}
@Override

View File

@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
return false;
}
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
if (skillSuccess)
{
effected.breakCast();

View File

@ -3784,7 +3784,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void breakCast()
{
// Break only one skill at a time while casting.
final SkillCaster skillCaster = getSkillCaster(SkillCaster::canAbortCast, SkillCaster::isAnyNormalType);
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
{
// Abort the cast of the L2Character and send Server->Client MagicSkillCanceld/ActionFailed packet.

View File

@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
}
@Override

View File

@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
return false;
}
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
if (skillSuccess)
{
effected.breakCast();

View File

@ -3784,7 +3784,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void breakCast()
{
// Break only one skill at a time while casting.
final SkillCaster skillCaster = getSkillCaster(SkillCaster::canAbortCast, SkillCaster::isAnyNormalType);
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
{
// Abort the cast of the L2Character and send Server->Client MagicSkillCanceld/ActionFailed packet.

View File

@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
}
@Override

View File

@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
return false;
}
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
if (skillSuccess)
{
effected.breakCast();

View File

@ -3784,7 +3784,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void breakCast()
{
// Break only one skill at a time while casting.
final SkillCaster skillCaster = getSkillCaster(SkillCaster::canAbortCast, SkillCaster::isAnyNormalType);
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
{
// Abort the cast of the L2Character and send Server->Client MagicSkillCanceld/ActionFailed packet.

View File

@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
}
@Override

View File

@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
return false;
}
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
if (skillSuccess)
{
effected.breakCast();

View File

@ -3784,7 +3784,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void breakCast()
{
// Break only one skill at a time while casting.
final SkillCaster skillCaster = getSkillCaster(SkillCaster::canAbortCast, SkillCaster::isAnyNormalType);
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
{
// Abort the cast of the L2Character and send Server->Client MagicSkillCanceld/ActionFailed packet.

View File

@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
}
@Override

View File

@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
return false;
}
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
if (skillSuccess)
{
effected.breakCast();

View File

@ -3784,7 +3784,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void breakCast()
{
// Break only one skill at a time while casting.
final SkillCaster skillCaster = getSkillCaster(SkillCaster::canAbortCast, SkillCaster::isAnyNormalType);
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
{
// Abort the cast of the L2Character and send Server->Client MagicSkillCanceld/ActionFailed packet.

View File

@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
}
@Override

View File

@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
return false;
}
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
if (skillSuccess)
{
effected.breakCast();

View File

@ -3784,7 +3784,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void breakCast()
{
// Break only one skill at a time while casting.
final SkillCaster skillCaster = getSkillCaster(SkillCaster::canAbortCast, SkillCaster::isAnyNormalType);
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
{
// Abort the cast of the L2Character and send Server->Client MagicSkillCanceld/ActionFailed packet.

View File

@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
}
@Override

View File

@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
return false;
}
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
if (skillSuccess)
{
effected.breakCast();

View File

@ -3784,7 +3784,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void breakCast()
{
// Break only one skill at a time while casting.
final SkillCaster skillCaster = getSkillCaster(SkillCaster::canAbortCast, SkillCaster::isAnyNormalType);
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
{
// Abort the cast of the L2Character and send Server->Client MagicSkillCanceld/ActionFailed packet.

View File

@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
}
@Override

View File

@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
return false;
}
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
if (skillSuccess)
{
effected.breakCast();

View File

@ -3784,7 +3784,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void breakCast()
{
// Break only one skill at a time while casting.
final SkillCaster skillCaster = getSkillCaster(SkillCaster::canAbortCast, SkillCaster::isAnyNormalType);
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
{
// Abort the cast of the L2Character and send Server->Client MagicSkillCanceld/ActionFailed packet.

View File

@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
}
@Override

View File

@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
return false;
}
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
if (skillSuccess)
{
effected.breakCast();

View File

@ -3784,7 +3784,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void breakCast()
{
// Break only one skill at a time while casting.
final SkillCaster skillCaster = getSkillCaster(SkillCaster::canAbortCast, SkillCaster::isAnyNormalType);
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
{
// Abort the cast of the L2Character and send Server->Client MagicSkillCanceld/ActionFailed packet.

View File

@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
@Override
public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
{
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
}
@Override

View File

@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
return false;
}
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
if (skillSuccess)
{
effected.breakCast();

View File

@ -3784,7 +3784,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
public void breakCast()
{
// Break only one skill at a time while casting.
final SkillCaster skillCaster = getSkillCaster(SkillCaster::canAbortCast, SkillCaster::isAnyNormalType);
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
{
// Abort the cast of the L2Character and send Server->Client MagicSkillCanceld/ActionFailed packet.