Fixed SkillTurning effect.
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@@ -41,7 +41,7 @@ public final class SkillTurning extends AbstractEffect
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@Override
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public boolean calcSuccess(L2Character effector, L2Character effected, Skill skill)
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{
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return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
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return _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
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}
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@Override
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@@ -46,7 +46,7 @@ public final class SkillTurningOverTime extends AbstractEffect
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return false;
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}
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final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : ((_chance >= 100) || (Rnd.get(100) < _chance));
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final boolean skillSuccess = _staticChance ? Formulas.calcProbability(_chance, effector, effected, skill) : (Rnd.get(100) < _chance);
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if (skillSuccess)
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{
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effected.breakCast();
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