Removed Fort siege guards from Classic.
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@ -48,30 +48,6 @@ public class SiegeGuards extends AbstractNpcAI
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35475, 35477, 35480, 35484, 35486, 35487, 35488, 35489, 35490, // Rune
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35516, 35517, 35518, 35519, 35520, 35522, 35531, 35532, 35533, 35535, 35542, 35543, // Schuttgart
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};
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private static final int[] FORT_GUARDS =
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{
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35670, 35671, 35672, 35673, 35674, 35678, 35679, 35681, 35682, 35684, 35685, // Shanty
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35702, 35703, 35704, 35705, 35706, 35707, 35708, 35709, 35710, 35711, 35712, 35714, 35715, 35717, 35718, 35720, 35722, 35723, // Southern
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35739, 35740, 35741, 35742, 35743, 35747, 35748, 35750, 35751, 35753, 35754, // Hive
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35758, 35767, 35771, 35772, 35773, 35774, 35775, 35776, 35777, 35778, 35779, 35780, 35781, 35783, 35784, 35786, 35787, 35789, 35791, 35792, // Valley
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35808, 35809, 35810, 35811, 35812, 35816, 35817, 35819, 35820, 35822, 35823, // Ivory
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35839, 35840, 35841, 35842, 35843, 35847, 35848, 35850, 35851, 35853, 35854, // Narsell
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35868, 35869, 35871, 35872, 35873, 35874, 35875, 35876, 35877, 35878, 35879, 35880, 35881, 35883, 35884, 35886, 35887, 35889, 35891, 35892, // Bayou
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35908, 35909, 35910, 35911, 35912, 35916, 35917, 35919, 35920, 35922, 35923, // White Sands
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35940, 35941, 35942, 35943, 35944, 35945, 35946, 35947, 35948, 35949, 35950, 35952, 35953, 35955, 35956, 35958, 35960, 35961, // Borderland
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35978, 35979, 35980, 35981, 35982, 35983, 35984, 35985, 35986, 35987, 35988, 35990, 35991, 35993, 35994, 35996, 35998, 35999, // Swamp
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36015, 36016, 36017, 36018, 36019, 36023, 36024, 36026, 36027, 36029, 36030, // Archaic
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36047, 36048, 36049, 36050, 36051, 36052, 36053, 36054, 36055, 36056, 36057, 36059, 36060, 36062, 36063, 36065, 36067, 36068, 36468, // Floran
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36079, 36085, 36086, 36087, 36088, 36089, 36090, 36091, 36092, 36093, 36094, 36095, 36097, 36098, 36100, 36101, 36103, 36105, 36106, // Removed on Helios (113)
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36122, 36123, 36124, 36125, 36126, 36130, 36131, 36133, 36134, 36136, 36137, // Tanor
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36153, 36154, 36155, 36156, 36157, 36161, 36162, 36164, 36165, 36167, 36168, // Dragonspine
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36185, 36186, 36187, 36188, 36189, 36190, 36191, 36192, 36193, 36194, 36195, 36197, 36198, 36200, 36201, 36203, 36205, 36206, // Antharas
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36223, 36224, 36225, 36226, 36227, 36228, 36229, 36230, 36231, 36232, 36233, 36235, 36236, 36238, 36239, 36241, 36243, 36244, // Western
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36261, 36262, 36263, 36264, 36265, 36266, 36267, 36268, 36269, 36270, 36271, 36273, 36274, 36276, 36277, 36279, 36281, 36282, // Hunters
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36298, 36299, 36300, 36301, 36302, 36306, 36307, 36309, 36310, 36312, 36313, // Aaru
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36330, 36331, 36332, 36333, 36334, 36342, 36343, 36345, 36346, 36348, 36351, // Demon
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36368, 36369, 36370, 36371, 36372, 36380, 36381, 36383, 36384, 36386, 36389 // Monastic
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};
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private static final int[] MERCENARIES =
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{
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35015, 35016, 35017, 35018, 35019, 35025, 35026, 35027, 35028, 35029, 35035, 35036, 35037, 35038, 35039, 35045, 35046, 35047, 35048, 35049, 35055, 35056, 35057, 35058, 35059, 35060, 35061
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@ -86,11 +62,9 @@ public class SiegeGuards extends AbstractNpcAI
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public SiegeGuards()
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{
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addAttackId(CASTLE_GUARDS);
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addAttackId(FORT_GUARDS);
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addAttackId(MERCENARIES);
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addAttackId(STATIONARY_MERCENARIES);
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addSpawnId(CASTLE_GUARDS);
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addSpawnId(FORT_GUARDS);
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addSpawnId(MERCENARIES);
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addSpawnId(STATIONARY_MERCENARIES);
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}
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