Blacksmith rework.
Contributed by hlwrave.
This commit is contained in:
11
trunk/dist/game/data/html/common/bound_01.htm
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trunk/dist/game/data/html/common/bound_01.htm
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<html><body>
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You can revert bound weapons and armor back to unidentified weapons and armor. But all enchanted values will be reset, so be careful!<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 847">Revert D-grade item from bound status to unidentified status</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 848">Revert C-grade item from bound status to unidentified status</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 849">Revert B-grade item from bound status to unidentified status</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 850">Revert A-grade item from bound status to unidentified status</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 851">Revert S-grade item from bound status to unidentified status</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 852">Revert R-grade item from bound status to unidentified status</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 853">Revert R95-grade item from bound status to unidentified status</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 854">Revert R99-grade item from bound status to unidentified status</Button>
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</body></html>
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trunk/dist/game/data/html/common/smelting_trade001.htm
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trunk/dist/game/data/html/common/smelting_trade001.htm
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<html><body><br>
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I'm exchanging <font color="LEVEL">Life Stones</font> for <font color="LEVEL">Spirit Stones</font>.<br>
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You can continue augmenting with Life Stones, but Spirit Stones will give you better results. Would you like to make an exchange?<br>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2084">"I want to exchange regular Life Stones."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2085">"I want to exchange Mid-grade Life Stones."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2086">"I want to exchange High-grade Life Stones."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2087">"I want to exchange Top-grade Life Stones."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2088">"I want to exchange Accessory Life Stones."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 2089">"I want to exchange Hair Accessory Life Stones."</Button>
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</body></html>
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@@ -4,7 +4,7 @@ Oh, and I have some important news. The skills of all the blacksmiths have impro
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It looks like they stopped bestowing special abilities. Wait, did you know this already?<br>
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Choose the capabilities you wish to add to your weapons!<br>
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<center>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1005">"I want to bestow a Soul Crystal effect onto a weapon."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I want to bestow a Soul Crystal effect onto a weapon."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 3420801">"I want to exchange a Soul Crystal Coupon for new Soul Crystal."</Button>
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</center>
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</body></html>
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@@ -1,6 +1,9 @@
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<html><body>Blacksmith Pinter:<br>
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You wish to augment an item? Well, you've come to the right place!<br>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove augmentation</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Back</button>
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Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
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If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
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<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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</body></html>
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trunk/dist/game/data/html/trainer/30298.htm
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trunk/dist/game/data/html/trainer/30298.htm
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<html><body>Blacksmith Pinter:<br>
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Welcome. What brings you here, my friend? The name's Pinter. Yes, yes, I'm a Dwarf, and proud of it! My family has been blacksmiths in this town for three generations now! This place is in our blood!<br>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">R-grade set option</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">Craft a dual weapon</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal armor and accessories</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_02.htm">Change a Bound Item to an Unidentified Item</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about Skill Enchanting</button>
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<button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
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<button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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@@ -1,6 +1,9 @@
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<html><body>Blacksmith Kluto:<br>
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You can augment an item or remove augmentation here.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove augmentation</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
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If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
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<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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</body></html>
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trunk/dist/game/data/html/trainer/30317.htm
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trunk/dist/game/data/html/trainer/30317.htm
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@@ -1,13 +1,12 @@
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<html><body>Blacksmith Kluto:<br>
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Interested in seeing a genius at work, hmm? Just hang around!<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">R-grade set option</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">Craft a dual weapon</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal armor and accessories</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_02.htm">Change a Bound Item to an Unidentified Item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about Skill Enchanting</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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</body></html>
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@@ -1,6 +1,9 @@
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<html><body>Blacksmith Helton:<br>
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You can augment an item or remove augmentation here. Finish up and leave.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove augmentation</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
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If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
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<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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</body></html>
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trunk/dist/game/data/html/trainer/30678.htm
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Hmph, who are you? Why did you come here? Unless you have a case of Dwarven beer in that tiny saddle bag, I don't want to hear about it! Bahhh!<br>
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All I ever hear is heat this, cool that, get to the bellows, it's too hot, don't drop it! Argh! Makes me want to puke! It SO does not pay to be the low man on the totem pole! I want to MAKE something!<br>
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Armor, a blade... anything!<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">R-grade set option</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_02.htm">Craft a dual weapon</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h link common/crafting_01.htm">Craft an item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal armor and accessories</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Change a Bound Item to an Unidentified Item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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</body></html>
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@@ -1,6 +1,9 @@
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<html><body>Blacksmith Dunning:<br>
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You can augment an item or remove augment here. Choose what you'd like.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove Augment</Button>
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<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
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If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
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<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
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<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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</body></html>
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trunk/dist/game/data/html/trainer/30688.htm
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<html><body>Blacksmith Dunning:<br>
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Hello there! Welcome to the forge! There are all kinds of adventurers such as bounty hunters, informers, and ruins explorers who come through this place.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">Craft a dualsword</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal/Unseal armor and accessories</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_SkillList">Learn skills</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about skill enchantment</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">View information about the lord and tax rate</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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@@ -1,6 +1,9 @@
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||||
<html><body>Blacksmith Wilbert:<br>
|
||||
Haha! If you want to augment an item, you came to the right place. We can augment any item or remove any previous augmentation!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove augmentation</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
|
||||
If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
|
||||
<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
20
trunk/dist/game/data/html/trainer/30846.htm
vendored
20
trunk/dist/game/data/html/trainer/30846.htm
vendored
@@ -1,15 +1,13 @@
|
||||
<html><body>Blacksmith Wilbert:<br>
|
||||
What do we do here? Well, blacksmiths make things like armor, swords, polearms, axes, plows... But wait! There's more! Look, over there... Aden Castle stands, proudly disregarding the laws of gravity. And you know why? Engineering! It would have collapsed a long time ago if it hadn't been for the efforts of the Black Anvil craftsmen.<br>
|
||||
And... This is just a rumor, but... They say that the giant golem the rebels used to evict the Human lords was made and sold by the Black Anvil. After all, who else could do something like that, right?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">R-grade set option</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_03.htm">Craft a dual weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal armor and accessories</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Change a Bound Item to an Unidentified Item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_SkillList">Learn skills</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about Skill Enchanting</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
||||
</body></html>
|
@@ -1,6 +1,9 @@
|
||||
<html><body>Blacksmith Morning:<br>
|
||||
Item augmenting is always welcome. Do you wish to augment an item or remove augment?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove Augment</Button>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
|
||||
If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
|
||||
<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
16
trunk/dist/game/data/html/trainer/30898.htm
vendored
16
trunk/dist/game/data/html/trainer/30898.htm
vendored
@@ -1,12 +1,12 @@
|
||||
<html><body>Blacksmith Morning:<br>
|
||||
Welcome! I presume you came here to ask something of me, the greatest blacksmith in Innadril. Correct? All customers with money are welcome in this place.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">Craft a dualsword</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal/Unseal armor and accessories</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_SkillList">Learn skills</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about skill enchantment</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">View information about the lord and tax rate</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
@@ -1,6 +1,9 @@
|
||||
<html><body>Blacksmith Hilda:<br>
|
||||
Do you have a request for Hilda? I can augment an item or remove augmentation.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove augmentation</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
|
||||
If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
|
||||
<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
18
trunk/dist/game/data/html/trainer/31271.htm
vendored
18
trunk/dist/game/data/html/trainer/31271.htm
vendored
@@ -1,12 +1,12 @@
|
||||
<html><body> Blacksmith Hilda:<br>
|
||||
Do you have any business for Hilda? Hmm? Hilda is busy, busy! She must make swords, plows, polearms, and armor! No visiting! Hilda doesn't visit, just works! Hilda doesn't mind watchers, but if someone talks while Hilda works, someone might get hit by hammer. In the face. Hard.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">R-grade set option</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_03.htm">Craft a dual weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal armor and accessories</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Change a Bound Item to an Unidentified Item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
||||
</body></html>
|
11
trunk/dist/game/data/html/trainer/31316-5.htm
vendored
11
trunk/dist/game/data/html/trainer/31316-5.htm
vendored
@@ -1,6 +1,9 @@
|
||||
<html><body>Blacksmith Vincenz:<br>
|
||||
Lately, customers have become very interested in item augmenting. I have a lot of experience with the process, so you don't have to worry about the product's quality.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove augmentation</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
||||
Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
|
||||
If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
|
||||
<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
16
trunk/dist/game/data/html/trainer/31316.htm
vendored
16
trunk/dist/game/data/html/trainer/31316.htm
vendored
@@ -1,13 +1,13 @@
|
||||
<html><body>Blacksmith Vincenz:<br>
|
||||
Welcome to the thunder forge! Hahaha! Noisy, isn't it?<br>
|
||||
Do you have anything that you like to craft? We do it all here! Order whatever you like. A pendant? A sword? A war golem? It's all the same to us.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">R-grade set option</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_03.htm">Craft a dual weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal armor and accessories</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Change a Bound Item to an Unidentified Item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
@@ -1,6 +1,9 @@
|
||||
<html><body>Blacksmith Feynn:<br>
|
||||
I, the great Feynn, am talented at augmenting items as well. Are you requesting something be augmented right now?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove augmentation</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
|
||||
If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
|
||||
<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
18
trunk/dist/game/data/html/trainer/31583.htm
vendored
18
trunk/dist/game/data/html/trainer/31583.htm
vendored
@@ -1,13 +1,13 @@
|
||||
<html><body>Blacksmith Feynn:<br>
|
||||
Oh-ho! You want something from the famous Feynn?! My fame is great for business, but it can be a bit much at times... signing autographs, kissing babies, posing for paintings... I, the great Feynn, am... a... GENIUS! But I can't lend my talents to just any Tom, Drackel, or Hariss!<br>
|
||||
I'm not doing any of this for free you know... it's a dog-eat-dog world out there. Gotta ride the fame horse while it's hot!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">R-grade set option</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">Craft a dual weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal armor and accessories</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Change a Bound Item to an Unidentified Item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
||||
</body></html>
|
@@ -1,6 +1,9 @@
|
||||
<html><body>Blacksmith Buryun:<br>
|
||||
OK, you can augment an item here.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove Augment</Button>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
|
||||
If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
|
||||
<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
16
trunk/dist/game/data/html/trainer/31960.htm
vendored
16
trunk/dist/game/data/html/trainer/31960.htm
vendored
@@ -1,12 +1,12 @@
|
||||
<html><body>Blacksmith Buryun:<br>
|
||||
Welcome! I've just finished repairing a Claymore, so have some time now to see to anything you need doing.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_03.htm">Craft a dualsword</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal/Unseal armor and accessories</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_SkillList">Learn skills</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about skill enchantment</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">View information about the lord and tax rate</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
11
trunk/dist/game/data/html/trainer/31990-5.htm
vendored
11
trunk/dist/game/data/html/trainer/31990-5.htm
vendored
@@ -1,6 +1,9 @@
|
||||
<html><body>Blacksmith Siger:<br>
|
||||
<html><body>Blacksmith Momet:<br>
|
||||
Item augmenting fun... Siger... Good at things he likes to do.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove Augment</Button>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
|
||||
If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
|
||||
<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
16
trunk/dist/game/data/html/trainer/31990.htm
vendored
16
trunk/dist/game/data/html/trainer/31990.htm
vendored
@@ -1,13 +1,13 @@
|
||||
<html><body>Blacksmith Siger:<br>
|
||||
Siger. Nice to meet you. Bryun, brother... Welcome... Siger like making swords shiny. Siger finds things for customers. Ahehehe....<br>
|
||||
Sieger is good at crafting swords, and at counting. Hehe... brother Bryun told me. Seriously.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">Craft a dualsword</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on a weapon</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">Craft an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">Seal/Unseal armor and accessories</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_SkillList">Learn skills</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about skill enchantment</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">View information about the lord and tax rate</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
10
trunk/dist/game/data/html/trainer/33998-4.htm
vendored
10
trunk/dist/game/data/html/trainer/33998-4.htm
vendored
@@ -1,7 +1,9 @@
|
||||
<html><body>Blacksmith Momet:<br>
|
||||
Oh, so you're here to Augment an item.<br1>
|
||||
You can both Augment and remove an Augment from an item!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment and item.</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove Augment.</Button>
|
||||
Do you wish to seal armor or remove its seal? I can undertake both tasks in the blink of an eye.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1002">Release seal on B-grade gloves and boots.</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 1003">Put seal back on B-grade gloves and boots.</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 311262506">Release seal on A-grade armor.</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 311262507">Release seal on A-grade accessory.</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_exc_multisell 311262508">Put seal back on A-grade armor.</Button>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
17
trunk/dist/game/data/html/trainer/33998-5.htm
vendored
17
trunk/dist/game/data/html/trainer/33998-5.htm
vendored
@@ -1,10 +1,9 @@
|
||||
<html><body><center>[R-grade Set Option]</center><br>
|
||||
Cute little Momet is <font color="LEVEL">adding</font> and <font color="LEVEL">changing set options</font> on your <font color="LEVEL">R-grade armor</font> at a specially discounted price. Aren't I sweet?<br>
|
||||
Equipping items with the same set effects together will bestow you with a variety of abilities.<br>
|
||||
If you're unhappy with your existing options, I will change them for you.<br>
|
||||
Would you like to request adding armor set options from cute and sweet little me?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 767">Endow R-Grade armor with a set effect.</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 768">Change the set effect of your R-grade armor.</Button>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</center>
|
||||
<html><body>Blacksmith Siger:<br>
|
||||
Item augmenting fun... Siger... Good at things he likes to do.<br>
|
||||
Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
|
||||
If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
|
||||
<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
13
trunk/dist/game/data/html/trainer/33998.htm
vendored
13
trunk/dist/game/data/html/trainer/33998.htm
vendored
@@ -2,10 +2,13 @@
|
||||
Welcome!<br1>
|
||||
You're a great judge of dwarven character, sine you've come to see delightful little me.<br>
|
||||
Now, what can I help you with?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Craft a dual weapon.</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"I want to imbue special abilities on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 3">"I want to seal armor and accessories."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to Augment an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"Show me the R-Grade Set Options."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
</body></html>
|
@@ -1,6 +1,9 @@
|
||||
<html><body>Blacksmith Bartman:<br>
|
||||
The Black Anvil guild has always produced fine craftsmen. I, of course, am one of them. I will augment your item with great care.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">Augment an item</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">Remove augmentation</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
Did you hear that <font color="LEVEL">Life Stones can no longer be found</font>? The good thing is that a more powerful stone has been found. It's called the <font color="LEVEL">Spirit Stone</font>.<br>
|
||||
If you have some <font color="LEVEL">Life Stones</font> left, you can still <font color="LEVEL">augment items</font>. I can also exchange those Life Stones for <font color="LEVEL">Spirit Stones</font>.<br>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_01.htm">"I want to augment an item."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/augmentation_02.htm">"I want to remove an augmentation."</Button>
|
||||
<Button ALIGN="LEFT" ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/smelting_trade001.htm">"I want to exchange Life Stones."</Button>
|
||||
<Button ALIGN="LEFT" ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
</body></html>
|
4
trunk/dist/game/data/html/trainer/34208.htm
vendored
4
trunk/dist/game/data/html/trainer/34208.htm
vendored
@@ -3,10 +3,10 @@ Hello, there I'm Bartman.<br>
|
||||
I've lived secluded from the world, and when I heard about Underground Gainak, I decided to come live here. I'll do my best!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_03.htm">"Show me the R-grade set options."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/duals_01.htm">"I want to craft a dual weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a special ability on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/weapon_sa_02.htm">"I want to bestow a Soul Crystal effect on a weapon."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/crafting_01.htm">" I want to craft an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 4">"I want to seal armor and accessories."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I want to change a Bound Item to an Unidentified Item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/bound_01.htm ">"I want to change a Bound Item to an Unidentified Item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 5">"I want to augment an item."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate."</Button>
|
||||
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
|
||||
|
129
trunk/dist/game/data/multisell/2084.xml
vendored
Normal file
129
trunk/dist/game/data/multisell/2084.xml
vendored
Normal file
@@ -0,0 +1,129 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<npcs>
|
||||
<npc>30298</npc> <!-- Pinter (Blacksmith) -->
|
||||
<npc>30300</npc> <!-- Pushkin (Blacksmith) -->
|
||||
<npc>30317</npc> <!-- Kluto (Blacksmith) -->
|
||||
<npc>30458</npc> <!-- Poitan (Blacksmith) -->
|
||||
<npc>30471</npc> <!-- Rupio (Blacksmith) -->
|
||||
<npc>30678</npc> <!-- Helton (Blacksmith) -->
|
||||
<npc>30688</npc> <!-- Duning (Blacksmith) -->
|
||||
<npc>30846</npc> <!-- Wilbert (Blacksmith) -->
|
||||
<npc>30898</npc> <!-- Morning (Blacksmith) -->
|
||||
<npc>31271</npc> <!-- Hilda (Blacksmith) -->
|
||||
<npc>31316</npc> <!-- Vincenz (Blacksmith) -->
|
||||
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
|
||||
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
|
||||
<npc>31990</npc> <!-- Siger (Blacksmith) -->
|
||||
<npc>33998</npc> <!-- Momet (Blacksmith) -->
|
||||
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
|
||||
</npcs>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 46 -->
|
||||
<ingredient count="107" id="8723" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 49 -->
|
||||
<ingredient count="89" id="8724" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 52 -->
|
||||
<ingredient count="74" id="8725" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 55 -->
|
||||
<ingredient count="62" id="8726" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 58 -->
|
||||
<ingredient count="54" id="8727" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 61 -->
|
||||
<ingredient count="45" id="8728" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 64 -->
|
||||
<ingredient count="36" id="8729" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 67 -->
|
||||
<ingredient count="30" id="8730" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 70 -->
|
||||
<ingredient count="25" id="8731" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 76 -->
|
||||
<ingredient count="22" id="8732" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 80 -->
|
||||
<ingredient count="19" id="9573" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 82 -->
|
||||
<ingredient count="16" id="10483" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 84 -->
|
||||
<ingredient count="13" id="14166" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 85 -->
|
||||
<ingredient count="11" id="16160" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone - Lv. 86 -->
|
||||
<ingredient count="9" id="16164" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone (R-grade) -->
|
||||
<ingredient count="100" id="18563" />
|
||||
<!-- Mid-grade Spirit Stone -->
|
||||
<production count="1" id="45930" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone (R95-grade) -->
|
||||
<ingredient count="100" id="18568" />
|
||||
<!-- High-grade Spirit Stone -->
|
||||
<production count="1" id="45931" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone (R99-grade) -->
|
||||
<ingredient count="100" id="18573" />
|
||||
<!-- Top-grade Spirit Stone -->
|
||||
<production count="1" id="45932" />
|
||||
</item>
|
||||
</list>
|
130
trunk/dist/game/data/multisell/2085.xml
vendored
Normal file
130
trunk/dist/game/data/multisell/2085.xml
vendored
Normal file
@@ -0,0 +1,130 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<npcs>
|
||||
<npc>30298</npc> <!-- Pinter (Blacksmith) -->
|
||||
<npc>30300</npc> <!-- Pushkin (Blacksmith) -->
|
||||
<npc>30317</npc> <!-- Kluto (Blacksmith) -->
|
||||
<npc>30458</npc> <!-- Poitan (Blacksmith) -->
|
||||
<npc>30471</npc> <!-- Rupio (Blacksmith) -->
|
||||
<npc>30678</npc> <!-- Helton (Blacksmith) -->
|
||||
<npc>30688</npc> <!-- Duning (Blacksmith) -->
|
||||
<npc>30846</npc> <!-- Wilbert (Blacksmith) -->
|
||||
<npc>30898</npc> <!-- Morning (Blacksmith) -->
|
||||
<npc>31271</npc> <!-- Hilda (Blacksmith) -->
|
||||
<npc>31316</npc> <!-- Vincenz (Blacksmith) -->
|
||||
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
|
||||
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
|
||||
<npc>31990</npc> <!-- Siger (Blacksmith) -->
|
||||
<npc>33998</npc> <!-- Momet (Blacksmith) -->
|
||||
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
|
||||
</npcs>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 46 -->
|
||||
<ingredient count="27" id="8733" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 49 -->
|
||||
<ingredient count="22" id="8734" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 52 -->
|
||||
<ingredient count="19" id="8735" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 55 -->
|
||||
<ingredient count="16" id="8736" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 58 -->
|
||||
<ingredient count="13" id="8737" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 61 -->
|
||||
<ingredient count="11" id="8738" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 64 -->
|
||||
<ingredient count="9" id="8739" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 67 -->
|
||||
<ingredient count="7" id="8740" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 70 -->
|
||||
<ingredient count="6" id="8741" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 76 -->
|
||||
<ingredient count="6" id="8742" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 80 -->
|
||||
<ingredient count="5" id="9574" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 82 -->
|
||||
<ingredient count="4" id="10484" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 84 -->
|
||||
<ingredient count="3" id="14167" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 85 -->
|
||||
<ingredient count="3" id="16161" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone - Lv. 86 -->
|
||||
<ingredient count="2" id="16165" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<!-- Top - Grade -->
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone (R-grade) -->
|
||||
<ingredient count="25" id="18564" />
|
||||
<!-- Mid-grade Spirit Stone -->
|
||||
<production count="1" id="45930" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone (R95-grade) -->
|
||||
<ingredient count="25" id="18569" />
|
||||
<!-- High-grade Spirit Stone -->
|
||||
<production count="1" id="45931" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Mid-grade Life Stone (R99-grade) -->
|
||||
<ingredient count="25" id="18574" />
|
||||
<!-- Top-grade Spirit Stone -->
|
||||
<production count="1" id="45932" />
|
||||
</item>
|
||||
</list>
|
129
trunk/dist/game/data/multisell/2086.xml
vendored
Normal file
129
trunk/dist/game/data/multisell/2086.xml
vendored
Normal file
@@ -0,0 +1,129 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<npcs>
|
||||
<npc>30298</npc> <!-- Pinter (Blacksmith) -->
|
||||
<npc>30300</npc> <!-- Pushkin (Blacksmith) -->
|
||||
<npc>30317</npc> <!-- Kluto (Blacksmith) -->
|
||||
<npc>30458</npc> <!-- Poitan (Blacksmith) -->
|
||||
<npc>30471</npc> <!-- Rupio (Blacksmith) -->
|
||||
<npc>30678</npc> <!-- Helton (Blacksmith) -->
|
||||
<npc>30688</npc> <!-- Duning (Blacksmith) -->
|
||||
<npc>30846</npc> <!-- Wilbert (Blacksmith) -->
|
||||
<npc>30898</npc> <!-- Morning (Blacksmith) -->
|
||||
<npc>31271</npc> <!-- Hilda (Blacksmith) -->
|
||||
<npc>31316</npc> <!-- Vincenz (Blacksmith) -->
|
||||
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
|
||||
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
|
||||
<npc>31990</npc> <!-- Siger (Blacksmith) -->
|
||||
<npc>33998</npc> <!-- Momet (Blacksmith) -->
|
||||
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
|
||||
</npcs>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 46 -->
|
||||
<ingredient count="6" id="8743" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 49 -->
|
||||
<ingredient count="5" id="8744" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 52 -->
|
||||
<ingredient count="4" id="8745" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 55 -->
|
||||
<ingredient count="4" id="8746" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 58 -->
|
||||
<ingredient count="3" id="8747" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 61 -->
|
||||
<ingredient count="3" id="8748" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 64 -->
|
||||
<ingredient count="2" id="8749" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 67 -->
|
||||
<ingredient count="2" id="8750" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 70 -->
|
||||
<ingredient count="2" id="8751" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 76 -->
|
||||
<ingredient count="2" id="8752" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 80 -->
|
||||
<ingredient count="1" id="9575" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 82 -->
|
||||
<ingredient count="1" id="10485" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 84 -->
|
||||
<ingredient count="1" id="14168" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 85 -->
|
||||
<ingredient count="1" id="16162" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone - Lv. 86 -->
|
||||
<ingredient count="1" id="16166" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone (R-grade) -->
|
||||
<ingredient count="5" id="18565" />
|
||||
<!-- Mid-grade Spirit Stone -->
|
||||
<production count="1" id="45930" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone (R95-grade) -->
|
||||
<ingredient count="5" id="18570" />
|
||||
<!-- High-grade Spirit Stone -->
|
||||
<production count="1" id="45931" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- High-grade Life Stone (R99-grade) -->
|
||||
<ingredient count="5" id="18575" />
|
||||
<!-- Top-grade Spirit Stone -->
|
||||
<production count="1" id="45932" />
|
||||
</item>
|
||||
</list>
|
130
trunk/dist/game/data/multisell/2087.xml
vendored
Normal file
130
trunk/dist/game/data/multisell/2087.xml
vendored
Normal file
@@ -0,0 +1,130 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<npcs>
|
||||
<npc>30298</npc> <!-- Pinter (Blacksmith) -->
|
||||
<npc>30300</npc> <!-- Pushkin (Blacksmith) -->
|
||||
<npc>30317</npc> <!-- Kluto (Blacksmith) -->
|
||||
<npc>30458</npc> <!-- Poitan (Blacksmith) -->
|
||||
<npc>30471</npc> <!-- Rupio (Blacksmith) -->
|
||||
<npc>30678</npc> <!-- Helton (Blacksmith) -->
|
||||
<npc>30688</npc> <!-- Duning (Blacksmith) -->
|
||||
<npc>30846</npc> <!-- Wilbert (Blacksmith) -->
|
||||
<npc>30898</npc> <!-- Morning (Blacksmith) -->
|
||||
<npc>31271</npc> <!-- Hilda (Blacksmith) -->
|
||||
<npc>31316</npc> <!-- Vincenz (Blacksmith) -->
|
||||
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
|
||||
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
|
||||
<npc>31990</npc> <!-- Siger (Blacksmith) -->
|
||||
<npc>33998</npc> <!-- Momet (Blacksmith) -->
|
||||
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
|
||||
</npcs>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 46 -->
|
||||
<ingredient count="2" id="8753" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 49 -->
|
||||
<ingredient count="2" id="8754" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 52 -->
|
||||
<ingredient count="2" id="8755" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 55 -->
|
||||
<ingredient count="2" id="8756" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 58 -->
|
||||
<ingredient count="2" id="8757" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 61 -->
|
||||
<ingredient count="2" id="8758" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 64 -->
|
||||
<ingredient count="1" id="8759" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 67 -->
|
||||
<ingredient count="1" id="8760" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 70 -->
|
||||
<ingredient count="1" id="8761" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="1" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 76 -->
|
||||
<ingredient count="1" id="8762" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="2" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 80 -->
|
||||
<ingredient count="1" id="9576" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="2" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 82 -->
|
||||
<ingredient count="1" id="10486" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="2" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 84 -->
|
||||
<ingredient count="1" id="14169" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="2" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 85 -->
|
||||
<ingredient count="1" id="16163" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="2" id="45929" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone - Lv. 86 -->
|
||||
<ingredient count="1" id="16167" />
|
||||
<!-- Spirit Stone -->
|
||||
<production count="2" id="45929" />
|
||||
</item>
|
||||
<!-- Top - Grade -->
|
||||
<item>
|
||||
<!-- Top-grade Life Stone (R-grade) -->
|
||||
<ingredient count="2" id="18566" />
|
||||
<!-- Mid-grade Spirit Stone -->
|
||||
<production count="1" id="45930" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone (R95-grade) -->
|
||||
<ingredient count="2" id="18571" />
|
||||
<!-- High-grade Spirit Stone -->
|
||||
<production count="1" id="45931" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Top-grade Life Stone (R99-grade) -->
|
||||
<ingredient count="2" id="18576" />
|
||||
<!-- Top-grade Spirit Stone -->
|
||||
<production count="1" id="45932" />
|
||||
</item>
|
||||
</list>
|
117
trunk/dist/game/data/multisell/2088.xml
vendored
Normal file
117
trunk/dist/game/data/multisell/2088.xml
vendored
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<npcs>
|
||||
<npc>30298</npc> <!-- Pinter (Blacksmith) -->
|
||||
<npc>30300</npc> <!-- Pushkin (Blacksmith) -->
|
||||
<npc>30317</npc> <!-- Kluto (Blacksmith) -->
|
||||
<npc>30458</npc> <!-- Poitan (Blacksmith) -->
|
||||
<npc>30471</npc> <!-- Rupio (Blacksmith) -->
|
||||
<npc>30678</npc> <!-- Helton (Blacksmith) -->
|
||||
<npc>30688</npc> <!-- Duning (Blacksmith) -->
|
||||
<npc>30846</npc> <!-- Wilbert (Blacksmith) -->
|
||||
<npc>30898</npc> <!-- Morning (Blacksmith) -->
|
||||
<npc>31271</npc> <!-- Hilda (Blacksmith) -->
|
||||
<npc>31316</npc> <!-- Vincenz (Blacksmith) -->
|
||||
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
|
||||
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
|
||||
<npc>31990</npc> <!-- Siger (Blacksmith) -->
|
||||
<npc>33998</npc> <!-- Momet (Blacksmith) -->
|
||||
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
|
||||
</npcs>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 46 -->
|
||||
<ingredient count="108" id="12754" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 49 -->
|
||||
<ingredient count="90" id="12755" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 52 -->
|
||||
<ingredient count="75" id="12756" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 55 -->
|
||||
<ingredient count="63" id="12757" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 58 -->
|
||||
<ingredient count="54" id="12758" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 61 -->
|
||||
<ingredient count="45" id="12759" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 64 -->
|
||||
<ingredient count="36" id="12760" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 67 -->
|
||||
<ingredient count="30" id="12761" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 76 -->
|
||||
<ingredient count="23" id="12763" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 80 -->
|
||||
<ingredient count="19" id="12821" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 84 -->
|
||||
<ingredient count="13" id="14008" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 85 -->
|
||||
<ingredient count="11" id="16177" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 86 -->
|
||||
<ingredient count="9" id="16178" />
|
||||
<!-- Spirit Stone: Accessory -->
|
||||
<production count="1" id="45933" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory - Lv. 84 -->
|
||||
<ingredient count="51" id="14008" />
|
||||
<!-- Life Stone: Accessory (R-grade) -->
|
||||
<production count="1" id="19166" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory (R95-grade) -->
|
||||
<ingredient count="51" id="19167" />
|
||||
<!-- High-grade Spirit Stone: Accessory -->
|
||||
<production count="1" id="45935" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Accessory (R99-grade) -->
|
||||
<ingredient count="31" id="19168" />
|
||||
<!-- Top-grade Spirit Stone: Accessory -->
|
||||
<production count="1" id="45936" />
|
||||
</item>
|
||||
</list>
|
39
trunk/dist/game/data/multisell/2089.xml
vendored
Normal file
39
trunk/dist/game/data/multisell/2089.xml
vendored
Normal file
@@ -0,0 +1,39 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<npcs>
|
||||
<npc>30298</npc> <!-- Pinter (Blacksmith) -->
|
||||
<npc>30300</npc> <!-- Pushkin (Blacksmith) -->
|
||||
<npc>30317</npc> <!-- Kluto (Blacksmith) -->
|
||||
<npc>30458</npc> <!-- Poitan (Blacksmith) -->
|
||||
<npc>30471</npc> <!-- Rupio (Blacksmith) -->
|
||||
<npc>30678</npc> <!-- Helton (Blacksmith) -->
|
||||
<npc>30688</npc> <!-- Duning (Blacksmith) -->
|
||||
<npc>30846</npc> <!-- Wilbert (Blacksmith) -->
|
||||
<npc>30898</npc> <!-- Morning (Blacksmith) -->
|
||||
<npc>31271</npc> <!-- Hilda (Blacksmith) -->
|
||||
<npc>31316</npc> <!-- Vincenz (Blacksmith) -->
|
||||
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
|
||||
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
|
||||
<npc>31990</npc> <!-- Siger (Blacksmith) -->
|
||||
<npc>33998</npc> <!-- Momet (Blacksmith) -->
|
||||
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
|
||||
</npcs>
|
||||
<item>
|
||||
<!-- Life Stone: Hair Accessory -->
|
||||
<ingredient count="2" id="33819" />
|
||||
<!-- Spirit Stone: Hair Accessory -->
|
||||
<production count="1" id="45937" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Hair Accessory -->
|
||||
<ingredient count="2" id="34941" />
|
||||
<!-- Spirit Stone: Hair Accessory -->
|
||||
<production count="1" id="45937" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Life Stone: Hair Accessory -->
|
||||
<ingredient count="2" id="36979" />
|
||||
<!-- Spirit Stone: Hair Accessory -->
|
||||
<production count="1" id="45937" />
|
||||
</item>
|
||||
</list>
|
59
trunk/dist/game/data/multisell/3420801.xml
vendored
59
trunk/dist/game/data/multisell/3420801.xml
vendored
@@ -1,66 +1,81 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<npcs>
|
||||
<npc>34208</npc> <!-- Bartman -->
|
||||
<npc>30298</npc> <!-- Pinter (Blacksmith) -->
|
||||
<npc>30300</npc> <!-- Pushkin (Blacksmith) -->
|
||||
<npc>30317</npc> <!-- Kluto (Blacksmith) -->
|
||||
<npc>30458</npc> <!-- Poitan (Blacksmith) -->
|
||||
<npc>30471</npc> <!-- Rupio (Blacksmith) -->
|
||||
<npc>30678</npc> <!-- Helton (Blacksmith) -->
|
||||
<npc>30688</npc> <!-- Duning (Blacksmith) -->
|
||||
<npc>30846</npc> <!-- Wilbert (Blacksmith) -->
|
||||
<npc>30898</npc> <!-- Morning (Blacksmith) -->
|
||||
<npc>31271</npc> <!-- Hilda (Blacksmith) -->
|
||||
<npc>31316</npc> <!-- Vincenz (Blacksmith) -->
|
||||
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
|
||||
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
|
||||
<npc>31990</npc> <!-- Siger (Blacksmith) -->
|
||||
<npc>33998</npc> <!-- Momet (Blacksmith) -->
|
||||
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
|
||||
</npcs>
|
||||
<item>
|
||||
<!-- Soul Crystal Coupon stage 1 -->
|
||||
<!-- Soul Crystal Coupon - Stage 1 -->
|
||||
<ingredient count="1" id="46565" />
|
||||
<!-- Kain's Soul Crystal stage 1 -->
|
||||
<!-- Kain's Soul Crystal - Stage 1 -->
|
||||
<production count="1" id="46444" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Soul Crystal Coupon stage 2 -->
|
||||
<!-- Soul Crystal Coupon - Stage 2 -->
|
||||
<ingredient count="1" id="46566" />
|
||||
<!-- Kain's Soul Crystal stage 2 -->
|
||||
<!-- Kain's Soul Crystal - Stage 2 -->
|
||||
<production count="1" id="46445" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Soul Crystal Coupon stage 3 -->
|
||||
<!-- Soul Crystal Coupon - Stage 3 -->
|
||||
<ingredient count="1" id="46567" />
|
||||
<!-- Kain's Soul Crystal stage 3 -->
|
||||
<!-- Kain's Soul Crystal - Stage 3 -->
|
||||
<production count="1" id="46446" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Soul Crystal Coupon stage 4 -->
|
||||
<!-- Soul Crystal Coupon - Stage 4 -->
|
||||
<ingredient count="1" id="46568" />
|
||||
<!-- Kain's Soul Crystal stage 4 -->
|
||||
<!-- Kain's Soul Crystal - Stage 4 -->
|
||||
<production count="1" id="46447" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Soul Crystal Coupon stage 5 -->
|
||||
<!-- Soul Crystal Coupon - Stage 5 -->
|
||||
<ingredient count="1" id="46569" />
|
||||
<!-- Kain's Soul Crystal stage 5 -->
|
||||
<!-- Kain's Soul Crystal - Stage 5 -->
|
||||
<production count="1" id="46448" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Soul Crystal Coupon stage 1 -->
|
||||
<!-- Soul Crystal Coupon - Stage 1 -->
|
||||
<ingredient count="1" id="46565" />
|
||||
<!-- Mermoden's Soul Crystal stage 1 -->
|
||||
<!-- Mermoden's Soul Crystal - Stage 1 -->
|
||||
<production count="1" id="46459" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Soul Crystal Coupon stage 2 -->
|
||||
<!-- Soul Crystal Coupon - Stage 2 -->
|
||||
<ingredient count="1" id="46566" />
|
||||
<!-- Mermoden's Soul Crystal stage 2 -->
|
||||
<!-- Mermoden's Soul Crystal - Stage 2 -->
|
||||
<production count="1" id="46460" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Soul Crystal Coupon stage 3 -->
|
||||
<!-- Soul Crystal Coupon - Stage 3 -->
|
||||
<ingredient count="1" id="46567" />
|
||||
<!-- Mermoden's Soul Crystal stage 3 -->
|
||||
<!-- Mermoden's Soul Crystal - Stage 3 -->
|
||||
<production count="1" id="46461" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Soul Crystal Coupon stage 4 -->
|
||||
<!-- Soul Crystal Coupon - Stage 4 -->
|
||||
<ingredient count="1" id="46568" />
|
||||
<!-- Mermoden's Soul Crystal stage 4 -->
|
||||
<!-- Mermoden's Soul Crystal - Stage 4 -->
|
||||
<production count="1" id="46462" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Soul Crystal Coupon stage 5 -->
|
||||
<!-- Soul Crystal Coupon - Stage 5 -->
|
||||
<ingredient count="1" id="46569" />
|
||||
<!-- Mermoden's Soul Crystal stage 5 -->
|
||||
<!-- Mermoden's Soul Crystal - Stage 5 -->
|
||||
<production count="1" id="46463" />
|
||||
</item>
|
||||
</list>
|
||||
</list>
|
705
trunk/dist/game/data/multisell/852.xml
vendored
Normal file
705
trunk/dist/game/data/multisell/852.xml
vendored
Normal file
@@ -0,0 +1,705 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<npcs>
|
||||
<npc>30298</npc> <!-- Pinter (Blacksmith) -->
|
||||
<npc>30300</npc> <!-- Pushkin (Blacksmith) -->
|
||||
<npc>30317</npc> <!-- Kluto (Blacksmith) -->
|
||||
<npc>30458</npc> <!-- Poitan (Blacksmith) -->
|
||||
<npc>30471</npc> <!-- Rupio (Blacksmith) -->
|
||||
<npc>30678</npc> <!-- Helton (Blacksmith) -->
|
||||
<npc>30688</npc> <!-- Duning (Blacksmith) -->
|
||||
<npc>30846</npc> <!-- Wilbert (Blacksmith) -->
|
||||
<npc>30898</npc> <!-- Morning (Blacksmith) -->
|
||||
<npc>31271</npc> <!-- Hilda (Blacksmith) -->
|
||||
<npc>31316</npc> <!-- Vincenz (Blacksmith) -->
|
||||
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
|
||||
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
|
||||
<npc>31990</npc> <!-- Siger (Blacksmith) -->
|
||||
<npc>33998</npc> <!-- Momet (Blacksmith) -->
|
||||
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
|
||||
</npcs>
|
||||
<!-- R Weapon Requiem -->
|
||||
<item>
|
||||
<!-- Bound Requiem Shaper -->
|
||||
<ingredient count="1" id="17831" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Shaper -->
|
||||
<production count="1" id="18103" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Ring -->
|
||||
<ingredient count="1" id="17932" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Cutter -->
|
||||
<production count="1" id="18104" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Slasher -->
|
||||
<ingredient count="1" id="17833" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Slasher -->
|
||||
<production count="1" id="18105" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Avenger -->
|
||||
<ingredient count="1" id="17834" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Avenger -->
|
||||
<production count="1" id="18106" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Fighter -->
|
||||
<ingredient count="1" id="17835" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Fighter -->
|
||||
<production count="1" id="18107" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Stormer -->
|
||||
<ingredient count="1" id="17836" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Stormer -->
|
||||
<production count="1" id="18108" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Thrower -->
|
||||
<ingredient count="1" id="17837" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Thrower -->
|
||||
<production count="1" id="18109" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Shooter -->
|
||||
<ingredient count="1" id="17838" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Shooter -->
|
||||
<production count="1" id="18110" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Buster -->
|
||||
<ingredient count="1" id="17839" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Buster -->
|
||||
<production count="1" id="18111" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Caster -->
|
||||
<ingredient count="1" id="17840" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Caster -->
|
||||
<production count="1" id="18112" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Retributer -->
|
||||
<ingredient count="1" id="17841" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Retributer -->
|
||||
<production count="1" id="18113" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Dualsword -->
|
||||
<ingredient count="1" id="17842" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Dualsword -->
|
||||
<production count="1" id="18114" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Dual Dagger -->
|
||||
<ingredient count="1" id="17843" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Dual Dagger -->
|
||||
<production count="1" id="18115" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Requiem Dual Blunt Weapon -->
|
||||
<ingredient count="1" id="17844" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Requiem Dual Blunt Weapon -->
|
||||
<production count="1" id="18116" />
|
||||
</item>
|
||||
<!-- R Weapon Apocalypse -->
|
||||
<item>
|
||||
<!-- Bound Apocalypse Shaper -->
|
||||
<ingredient count="1" id="17865" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Shaper -->
|
||||
<production count="1" id="18137" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Ring -->
|
||||
<ingredient count="1" id="17966" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Cutter -->
|
||||
<production count="1" id="18138" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Slasher -->
|
||||
<ingredient count="1" id="17867" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Slasher -->
|
||||
<production count="1" id="18139" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Avenger -->
|
||||
<ingredient count="1" id="17868" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Avenger -->
|
||||
<production count="1" id="18140" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Fighter -->
|
||||
<ingredient count="1" id="17869" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Fighter -->
|
||||
<production count="1" id="18141" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Stormer -->
|
||||
<ingredient count="1" id="17870" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Stormer -->
|
||||
<production count="1" id="18142" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Thrower -->
|
||||
<ingredient count="1" id="17871" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Thrower -->
|
||||
<production count="1" id="18143" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Shooter -->
|
||||
<ingredient count="1" id="17872" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Shooter -->
|
||||
<production count="1" id="18144" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Buster -->
|
||||
<ingredient count="1" id="17873" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Buster -->
|
||||
<production count="1" id="18145" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Caster -->
|
||||
<ingredient count="1" id="17874" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Caster -->
|
||||
<production count="1" id="18146" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Retributer -->
|
||||
<ingredient count="1" id="17875" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Retributer -->
|
||||
<production count="1" id="18147" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Dualsword -->
|
||||
<ingredient count="1" id="17876" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Dualsword -->
|
||||
<production count="1" id="18148" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Dual Dagger -->
|
||||
<ingredient count="1" id="17877" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Dual Dagger -->
|
||||
<production count="1" id="18149" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Apocalypse Dual Blunt Weapon -->
|
||||
<ingredient count="1" id="17878" />
|
||||
<!-- Scroll: Seal Weapon (R-grade) -->
|
||||
<ingredient count="1" id="34021" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Apocalypse Dual Blunt Weapon -->
|
||||
<production count="1" id="18150" />
|
||||
</item>
|
||||
<!-- R Armor Immortal -->
|
||||
<item>
|
||||
<!-- Bound Immortal Helmet -->
|
||||
<ingredient count="1" id="17845" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Helmet -->
|
||||
<production count="1" id="18117" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Breastplate -->
|
||||
<ingredient count="1" id="17846" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Breastplate -->
|
||||
<production count="1" id="18118" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Gaiters -->
|
||||
<ingredient count="1" id="17847" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Gaiters -->
|
||||
<production count="1" id="18119" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Gauntlets -->
|
||||
<ingredient count="1" id="17848" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Gauntlets -->
|
||||
<production count="1" id="18120" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Boots -->
|
||||
<ingredient count="1" id="17849" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Boots -->
|
||||
<production count="1" id="18121" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Shield -->
|
||||
<ingredient count="1" id="17850" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Shield -->
|
||||
<production count="1" id="18122" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Leather Helmet -->
|
||||
<ingredient count="1" id="17851" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Leather Helmet -->
|
||||
<production count="1" id="18123" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Leather Armor -->
|
||||
<ingredient count="1" id="17852" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Leather Armor -->
|
||||
<production count="1" id="18124" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Leather Leggings -->
|
||||
<ingredient count="1" id="17853" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Leather Leggings -->
|
||||
<production count="1" id="18125" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Leather Gloves -->
|
||||
<ingredient count="1" id="17854" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Leather Gloves -->
|
||||
<production count="1" id="18126" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Leather Boots -->
|
||||
<ingredient count="1" id="17855" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Leather Boots -->
|
||||
<production count="1" id="18127" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Circlet -->
|
||||
<ingredient count="1" id="17856" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Circlet -->
|
||||
<production count="1" id="18128" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Tunic -->
|
||||
<ingredient count="1" id="17857" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Tunic -->
|
||||
<production count="1" id="18129" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Stockings -->
|
||||
<ingredient count="1" id="17858" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Stockings -->
|
||||
<production count="1" id="18130" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Gloves -->
|
||||
<ingredient count="1" id="17859" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Gloves -->
|
||||
<production count="1" id="18131" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Shoes -->
|
||||
<ingredient count="1" id="17860" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Shoes -->
|
||||
<production count="1" id="18132" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Sigil -->
|
||||
<ingredient count="1" id="17861" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Sigil -->
|
||||
<production count="1" id="18133" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Necklace -->
|
||||
<ingredient count="1" id="17862" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Necklace -->
|
||||
<production count="1" id="18134" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Earring -->
|
||||
<ingredient count="1" id="17863" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Earring -->
|
||||
<production count="1" id="18135" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Immortal Ring -->
|
||||
<ingredient count="1" id="17864" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Immortal Ring -->
|
||||
<production count="1" id="18136" />
|
||||
</item>
|
||||
<!-- R Armor Twilight -->
|
||||
<item>
|
||||
<!-- Bound Twilight Helmet -->
|
||||
<ingredient count="1" id="17879" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Helmet -->
|
||||
<production count="1" id="18151" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Breastplate -->
|
||||
<ingredient count="1" id="17880" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Breastplate -->
|
||||
<production count="1" id="18152" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Gaiters -->
|
||||
<ingredient count="1" id="17881" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Gaiters -->
|
||||
<production count="1" id="18153" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Gauntlets -->
|
||||
<ingredient count="1" id="17882" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Gauntlets -->
|
||||
<production count="1" id="18154" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Boots -->
|
||||
<ingredient count="1" id="17883" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Boots -->
|
||||
<production count="1" id="18155" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Shield -->
|
||||
<ingredient count="1" id="17884" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Shield -->
|
||||
<production count="1" id="18156" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Leather Helmet -->
|
||||
<ingredient count="1" id="17885" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Leather Helmet -->
|
||||
<production count="1" id="18157" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Leather Armor -->
|
||||
<ingredient count="1" id="17886" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Leather Armor -->
|
||||
<production count="1" id="18158" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Leather Leggings -->
|
||||
<ingredient count="1" id="17887" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Leather Leggings -->
|
||||
<production count="1" id="18159" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Leather Gloves -->
|
||||
<ingredient count="1" id="17888" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Leather Gloves -->
|
||||
<production count="1" id="18160" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Leather Boots -->
|
||||
<ingredient count="1" id="17889" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Leather Boots -->
|
||||
<production count="1" id="18161" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Circlet -->
|
||||
<ingredient count="1" id="17890" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Circlet -->
|
||||
<production count="1" id="18162" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Tunic -->
|
||||
<ingredient count="1" id="17891" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Tunic -->
|
||||
<production count="1" id="18163" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Stockings -->
|
||||
<ingredient count="1" id="17892" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Stockings -->
|
||||
<production count="1" id="18164" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Gloves -->
|
||||
<ingredient count="1" id="17893" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Gloves -->
|
||||
<production count="1" id="18165" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Shoes -->
|
||||
<ingredient count="1" id="17894" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Shoes -->
|
||||
<production count="1" id="18166" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Sigil -->
|
||||
<ingredient count="1" id="17895" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Sigil -->
|
||||
<production count="1" id="18167" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Necklace -->
|
||||
<ingredient count="1" id="17896" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Necklace -->
|
||||
<production count="1" id="18168" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Earring -->
|
||||
<ingredient count="1" id="17897" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Earring -->
|
||||
<production count="1" id="18169" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Twilight Ring -->
|
||||
<ingredient count="1" id="17898" />
|
||||
<!-- Scroll: Seal Armor (R-grade) -->
|
||||
<ingredient count="1" id="34030" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Twilight Ring -->
|
||||
<production count="1" id="18170" />
|
||||
</item>
|
||||
</list>
|
363
trunk/dist/game/data/multisell/853.xml
vendored
Normal file
363
trunk/dist/game/data/multisell/853.xml
vendored
Normal file
@@ -0,0 +1,363 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<npcs>
|
||||
<npc>30298</npc> <!-- Pinter (Blacksmith) -->
|
||||
<npc>30300</npc> <!-- Pushkin (Blacksmith) -->
|
||||
<npc>30317</npc> <!-- Kluto (Blacksmith) -->
|
||||
<npc>30458</npc> <!-- Poitan (Blacksmith) -->
|
||||
<npc>30471</npc> <!-- Rupio (Blacksmith) -->
|
||||
<npc>30678</npc> <!-- Helton (Blacksmith) -->
|
||||
<npc>30688</npc> <!-- Duning (Blacksmith) -->
|
||||
<npc>30846</npc> <!-- Wilbert (Blacksmith) -->
|
||||
<npc>30898</npc> <!-- Morning (Blacksmith) -->
|
||||
<npc>31271</npc> <!-- Hilda (Blacksmith) -->
|
||||
<npc>31316</npc> <!-- Vincenz (Blacksmith) -->
|
||||
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
|
||||
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
|
||||
<npc>31990</npc> <!-- Siger (Blacksmith) -->
|
||||
<npc>33998</npc> <!-- Momet (Blacksmith) -->
|
||||
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
|
||||
</npcs>
|
||||
<!-- R99 Weapon -->
|
||||
<item>
|
||||
<!-- Bound Specter Shaper -->
|
||||
<ingredient count="1" id="17899" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Shaper -->
|
||||
<production count="1" id="18171" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Cutter -->
|
||||
<ingredient count="1" id="17900" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Cutter -->
|
||||
<production count="1" id="18172" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Slasher -->
|
||||
<ingredient count="1" id="17901" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Slasher -->
|
||||
<production count="1" id="18173" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Avenger -->
|
||||
<ingredient count="1" id="17902" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Avenger -->
|
||||
<production count="1" id="18174" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Fighter -->
|
||||
<ingredient count="1" id="17903" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Fighter -->
|
||||
<production count="1" id="18175" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Stormer -->
|
||||
<ingredient count="1" id="17904" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Stormer -->
|
||||
<production count="1" id="18176" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Thrower -->
|
||||
<ingredient count="1" id="17905" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Thrower -->
|
||||
<production count="1" id="18177" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Shooter -->
|
||||
<ingredient count="1" id="17906" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Shooter -->
|
||||
<production count="1" id="18178" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Buster -->
|
||||
<ingredient count="1" id="17907" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Buster -->
|
||||
<production count="1" id="18179" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Caster -->
|
||||
<ingredient count="1" id="17908" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Caster -->
|
||||
<production count="1" id="18180" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Retributer -->
|
||||
<ingredient count="1" id="17909" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Retributer -->
|
||||
<production count="1" id="18181" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Dualsword -->
|
||||
<ingredient count="1" id="17910" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Dualsword -->
|
||||
<production count="1" id="18182" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Dual Dagger -->
|
||||
<ingredient count="1" id="17911" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Dual Dagger -->
|
||||
<production count="1" id="18183" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Specter Dual Blunt Weapon -->
|
||||
<ingredient count="1" id="17912" />
|
||||
<!-- Scroll: Seal Weapon (R95-grade) -->
|
||||
<ingredient count="1" id="34022" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Specter Dual Blunt Weapon -->
|
||||
<production count="1" id="18184" />
|
||||
</item>
|
||||
<!-- R95 Armor -->
|
||||
<item>
|
||||
<!-- Bound Seraph Helmet -->
|
||||
<ingredient count="1" id="17913" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Helmet -->
|
||||
<production count="1" id="18185" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Breastplate -->
|
||||
<ingredient count="1" id="17914" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Breastplate -->
|
||||
<production count="1" id="18186" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Gaiters -->
|
||||
<ingredient count="1" id="17915" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Gaiters -->
|
||||
<production count="1" id="18187" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Gauntlets -->
|
||||
<ingredient count="1" id="17916" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Gauntlets -->
|
||||
<production count="1" id="18188" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Boots -->
|
||||
<ingredient count="1" id="17917" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Boots -->
|
||||
<production count="1" id="18189" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Shield -->
|
||||
<ingredient count="1" id="17918" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Shield -->
|
||||
<production count="1" id="18190" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Leather Helmet -->
|
||||
<ingredient count="1" id="17919" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Leather Helmet -->
|
||||
<production count="1" id="18191" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Leather Armor -->
|
||||
<ingredient count="1" id="17920" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Leather Armor -->
|
||||
<production count="1" id="18192" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Leather Leggings -->
|
||||
<ingredient count="1" id="17921" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Leather Leggings -->
|
||||
<production count="1" id="18193" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Leather Gloves -->
|
||||
<ingredient count="1" id="17922" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Leather Gloves -->
|
||||
<production count="1" id="18194" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Leather Boots -->
|
||||
<ingredient count="1" id="17923" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Leather Boots -->
|
||||
<production count="1" id="18195" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Circlet -->
|
||||
<ingredient count="1" id="17924" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Circlet -->
|
||||
<production count="1" id="18196" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Tunic -->
|
||||
<ingredient count="1" id="17925" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Tunic -->
|
||||
<production count="1" id="18197" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Stockings -->
|
||||
<ingredient count="1" id="17926" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Stockings -->
|
||||
<production count="1" id="18198" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Gloves -->
|
||||
<ingredient count="1" id="17927" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Gloves -->
|
||||
<production count="1" id="18199" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Shoes -->
|
||||
<ingredient count="1" id="17928" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Shoes -->
|
||||
<production count="1" id="18200" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Sigil -->
|
||||
<ingredient count="1" id="17929" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Sigil -->
|
||||
<production count="1" id="18201" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Necklace -->
|
||||
<ingredient count="1" id="17930" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Necklace -->
|
||||
<production count="1" id="18202" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Earring -->
|
||||
<ingredient count="1" id="17931" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Earring -->
|
||||
<production count="1" id="18203" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Seraph Ring -->
|
||||
<ingredient count="1" id="17932" />
|
||||
<!-- Scroll: Seal Armor (R95-grade) -->
|
||||
<ingredient count="1" id="34031" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="3652600" id="57" />
|
||||
<!-- Unidentified Seraph Ring -->
|
||||
<production count="1" id="18204" />
|
||||
</item>
|
||||
</list>
|
363
trunk/dist/game/data/multisell/854.xml
vendored
Normal file
363
trunk/dist/game/data/multisell/854.xml
vendored
Normal file
@@ -0,0 +1,363 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
|
||||
<npcs>
|
||||
<npc>30298</npc> <!-- Pinter (Blacksmith) -->
|
||||
<npc>30300</npc> <!-- Pushkin (Blacksmith) -->
|
||||
<npc>30317</npc> <!-- Kluto (Blacksmith) -->
|
||||
<npc>30458</npc> <!-- Poitan (Blacksmith) -->
|
||||
<npc>30471</npc> <!-- Rupio (Blacksmith) -->
|
||||
<npc>30678</npc> <!-- Helton (Blacksmith) -->
|
||||
<npc>30688</npc> <!-- Duning (Blacksmith) -->
|
||||
<npc>30846</npc> <!-- Wilbert (Blacksmith) -->
|
||||
<npc>30898</npc> <!-- Morning (Blacksmith) -->
|
||||
<npc>31271</npc> <!-- Hilda (Blacksmith) -->
|
||||
<npc>31316</npc> <!-- Vincenz (Blacksmith) -->
|
||||
<npc>31583</npc> <!-- Feynn (Blacksmith) -->
|
||||
<npc>31960</npc> <!-- Buryun (Blacksmith) -->
|
||||
<npc>31990</npc> <!-- Siger (Blacksmith) -->
|
||||
<npc>33998</npc> <!-- Momet (Blacksmith) -->
|
||||
<npc>34208</npc> <!-- Bartman (Blacksmith) -->
|
||||
</npcs>
|
||||
<!-- R99 Weapon -->
|
||||
<item>
|
||||
<!-- Bound Amaranthine Shaper -->
|
||||
<ingredient count="1" id="17933" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Shaper -->
|
||||
<production count="1" id="18205" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Cutter -->
|
||||
<ingredient count="1" id="17934" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Cutter -->
|
||||
<production count="1" id="18206" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Slasher -->
|
||||
<ingredient count="1" id="17935" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Slasher -->
|
||||
<production count="1" id="18207" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Avenger -->
|
||||
<ingredient count="1" id="17936" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Avenger -->
|
||||
<production count="1" id="18208" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Fighter -->
|
||||
<ingredient count="1" id="17937" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Fighter -->
|
||||
<production count="1" id="18209" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Stormer -->
|
||||
<ingredient count="1" id="17938" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Stormer -->
|
||||
<production count="1" id="18210" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Thrower -->
|
||||
<ingredient count="1" id="17939" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Thrower -->
|
||||
<production count="1" id="18211" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Shooter -->
|
||||
<ingredient count="1" id="17940" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Shooter -->
|
||||
<production count="1" id="18212" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Buster -->
|
||||
<ingredient count="1" id="17941" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Buster -->
|
||||
<production count="1" id="18213" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Caster -->
|
||||
<ingredient count="1" id="17942" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Caster -->
|
||||
<production count="1" id="18214" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Retributer -->
|
||||
<ingredient count="1" id="17943" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Retributer -->
|
||||
<production count="1" id="18215" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Dualsword -->
|
||||
<ingredient count="1" id="17944" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Dualsword -->
|
||||
<production count="1" id="18216" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Dual Dagger -->
|
||||
<ingredient count="1" id="17945" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Dual Dagger -->
|
||||
<production count="1" id="18217" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Amaranthine Dual Blunt Weapon -->
|
||||
<ingredient count="1" id="17946" />
|
||||
<!-- Scroll: Seal Weapon (R99-grade) -->
|
||||
<ingredient count="1" id="34023" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Amaranthine Dual Blunt Weapon -->
|
||||
<production count="1" id="18218" />
|
||||
</item>
|
||||
<!-- R99 Armor -->
|
||||
<item>
|
||||
<!-- Bound Eternal Helmet -->
|
||||
<ingredient count="1" id="17947" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Helmet -->
|
||||
<production count="1" id="18219" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Breastplate -->
|
||||
<ingredient count="1" id="17948" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Breastplate -->
|
||||
<production count="1" id="18220" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Gaiters -->
|
||||
<ingredient count="1" id="17949" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Gaiters -->
|
||||
<production count="1" id="18221" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Gauntlets -->
|
||||
<ingredient count="1" id="17950" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Gauntlets -->
|
||||
<production count="1" id="18222" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Boots -->
|
||||
<ingredient count="1" id="17951" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Boots -->
|
||||
<production count="1" id="18223" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Shield -->
|
||||
<ingredient count="1" id="17952" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Shield -->
|
||||
<production count="1" id="18224" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Leather Helmet -->
|
||||
<ingredient count="1" id="17953" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Leather Helmet -->
|
||||
<production count="1" id="18225" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Leather Armor -->
|
||||
<ingredient count="1" id="17954" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Leather Armor -->
|
||||
<production count="1" id="18226" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Leather Leggings -->
|
||||
<ingredient count="1" id="17955" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Leather Leggings -->
|
||||
<production count="1" id="18227" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Leather Gloves -->
|
||||
<ingredient count="1" id="17956" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Leather Gloves -->
|
||||
<production count="1" id="18228" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Leather Boots -->
|
||||
<ingredient count="1" id="17957" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Leather Boots -->
|
||||
<production count="1" id="18229" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Circlet -->
|
||||
<ingredient count="1" id="17958" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Circlet -->
|
||||
<production count="1" id="18230" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Tunic -->
|
||||
<ingredient count="1" id="17959" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Tunic -->
|
||||
<production count="1" id="18231" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Stockings -->
|
||||
<ingredient count="1" id="17960" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Stockings -->
|
||||
<production count="1" id="18232" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Gloves -->
|
||||
<ingredient count="1" id="17961" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Gloves -->
|
||||
<production count="1" id="18233" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Shoes -->
|
||||
<ingredient count="1" id="17962" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Shoes -->
|
||||
<production count="1" id="18234" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Sigil -->
|
||||
<ingredient count="1" id="17963" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Sigil -->
|
||||
<production count="1" id="18235" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Necklace -->
|
||||
<ingredient count="1" id="17964" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Necklace -->
|
||||
<production count="1" id="18236" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Earring -->
|
||||
<ingredient count="1" id="17965" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Earring -->
|
||||
<production count="1" id="18237" />
|
||||
</item>
|
||||
<item>
|
||||
<!-- Bound Eternal Ring -->
|
||||
<ingredient count="1" id="17966" />
|
||||
<!-- Scroll: Seal Armor (R99-grade) -->
|
||||
<ingredient count="1" id="34032" />
|
||||
<!-- Adena -->
|
||||
<ingredient count="1826300" id="57" />
|
||||
<!-- Unidentified Eternal Ring -->
|
||||
<production count="1" id="18238" />
|
||||
</item>
|
||||
</list>
|
Reference in New Issue
Block a user