Shadow Hide cancel for debuff and skill attacks.
Contributed by gamelike85.
This commit is contained in:
		| @@ -1224,6 +1224,11 @@ | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 		<endEffects> | ||||
| 			<effect name="CallSkill"> | ||||
| 				<skillId>10515</skillId> <!-- Paralyzed --> | ||||
| @@ -1359,6 +1364,11 @@ | ||||
| 				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="10517" toLevel="1" name="Shadow Hide"> | ||||
| 		<!-- Cancels all debuff effects inflicted on you by teleporting to the front a distance of 250 and enter the Stealth mode for 20 sec. Additionally, decreases Speed by 50. --> | ||||
| @@ -1418,7 +1428,10 @@ | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>100</chance> | ||||
| 				<targetType>SELF</targetType> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<allowNormalAttack>true</allowNormalAttack> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<isCritical>true</isCritical> | ||||
| 				<allowWeapons>DAGGER,DUALDAGGER</allowWeapons> | ||||
| 				<skillId>14839</skillId> <!-- Cancel Hide --> | ||||
| 				<skillLevel>1</skillLevel> | ||||
| 			</effect> | ||||
| @@ -1604,6 +1617,11 @@ | ||||
| 				<npcCount>1</npcCount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="10523" toLevel="11" name="Thrown Poison Swarm"> | ||||
| 		<!-- Shrouds the enemy with a poisonous cloud. Their P. Atk. -$s1, P./ M. Def. -$s2, Speed -$s3, Shield Defense -$s4. Prevents them from using magic skills. Their HP -$s5 per sec. Inflicted status: Danger Zone. --> | ||||
| @@ -2029,6 +2047,11 @@ | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="10528" toLevel="1" name="Shadow Fake Death"> | ||||
| 		<!-- The player feigns death to prevent monsters from attacking. The player is not detected by the target until further movement. Consumes 100 MP per second. --> | ||||
| @@ -2037,6 +2060,8 @@ | ||||
| 		<operateType>T</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<mpConsume>200</mpConsume> | ||||
| 		<reuseDelay>1500</reuseDelay> | ||||
| 		<staticReuse>true</staticReuse> | ||||
| 		<mpInitialConsume>200</mpInitialConsume> | ||||
| 		<hitTime>800</hitTime> | ||||
| 		<targetType>NONE</targetType> | ||||
| @@ -2100,6 +2125,11 @@ | ||||
| 				<slot>HIDE</slot> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="10530" toLevel="1" name="Blind Spot"> | ||||
| 		<!-- Increases P. Atk., Critical Rate, Critical Damage and Vital Spot Attack Rate. --> | ||||
| @@ -2592,6 +2622,11 @@ | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="10540" toLevel="8" name="Throw Sand"> | ||||
| 		<!-- Hurls poisonous sand at the enemy. For $s1, greatly decreases P. Accuracy and lures the enemy to you. Requires a dagger/ dual dagger to be equipped. --> | ||||
| @@ -2742,6 +2777,11 @@ | ||||
| 				<chance>100</chance> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="10542" toLevel="1" name="Maximum Critical"> | ||||
| 		<!-- Critical Damage +609 and vital spot attack success rate +10%. Side Critical Rate +30% and Critical Damage +40%. Rear Critical Rate +60% and Critical Damage +70%. --> | ||||
| @@ -2970,6 +3010,11 @@ | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions" /> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="10547" toLevel="1" name="Shadow Attack"> | ||||
| 		<!-- Not in use. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). --> | ||||
|   | ||||
| @@ -292,6 +292,9 @@ | ||||
| 			<effect name="CallSkill"> | ||||
| 				<skillId>7014</skillId>  | ||||
| 			</effect> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="10705" toLevel="5" name="Easterly Wind Strike"> | ||||
|   | ||||
| @@ -3959,7 +3959,7 @@ | ||||
| 		<removedOnDamage>true</removedOnDamage> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PARTY</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<affectObject>FRIEND_PC</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="SilentMove" /> | ||||
| 			<effect name="DispelBySlot"> | ||||
|   | ||||
| @@ -950,7 +950,7 @@ | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>INVINCIBILITY_SPECIAL,-1;HIDE,9</dispel> | ||||
| 				<dispel>INVINCIBILITY_SPECIAL,-1;HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2609,6 +2609,11 @@ | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions" /> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="19299" toLevel="9" name="Reverse Mana"> | ||||
| 		<!-- Attempts Deadly Attack with 36840 power added to P. Attack and recovers your MP by 3%. Half-kill is possible. Requires dagger/ dual dagger. --> | ||||
|   | ||||
| @@ -71,6 +71,11 @@ | ||||
| 				<npcCount>1</npcCount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="19302" toLevel="11" name="Thrown Acid Swarm"> | ||||
| 		<!-- Creates a poisonous area. Enemies' P./ M. Def. -$s1, Atk. Spd./ Speed/ Shield Defense -$s2, HP -$s3 per sec. Prevents the enemies from using M. skills. Inflicted status: Danger Zone. --> | ||||
| @@ -160,6 +165,11 @@ | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="19303" toLevel="9" name="Right Angle Reverse"> | ||||
| 		<!-- Moves to the right side of the target to attempt the Deadly Attack with $s1 Power added to P. Atk. and stun the target for $s2 Half-kill is possible. Requires a dagger or dual dagger to be equipped. --> | ||||
|   | ||||
| @@ -4517,6 +4517,11 @@ | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<selfEffects> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel>HIDE,-1</dispel> | ||||
| 			</effect> | ||||
| 		</selfEffects> | ||||
| 	</skill> | ||||
| 	<skill id="30787" toLevel="9" name="Lightning"> | ||||
| 		<!-- Sends an electric current to attack nearby enemies with $s1 power. Paralyzes them for $s2 Enemies' Received Healing -$s3. Over-hit. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). --> | ||||
|   | ||||
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