Shadow Hide cancel for debuff and skill attacks.
Contributed by gamelike85.
This commit is contained in:
@@ -1153,6 +1153,11 @@
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<mode>PER</mode>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>HIDE,-1</dispel>
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</effect>
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</selfEffects>
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<endEffects>
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<effect name="CallSkill">
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<skillId>10515</skillId> <!-- Paralyzed -->
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@@ -1280,6 +1285,11 @@
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>HIDE,-1</dispel>
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</effect>
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</selfEffects>
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</skill>
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<skill id="10517" toLevel="1" name="Shadow Hide">
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<!-- You go into Hide state, cancel debuffs and Hold effects on you, increase HP Recovery Bonus, and eliminate enemy enmity toward you. -->
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@@ -1339,7 +1349,10 @@
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<minDamage>1</minDamage>
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<chance>100</chance>
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<targetType>SELF</targetType>
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<allowWeapons>ALL</allowWeapons>
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<allowNormalAttack>true</allowNormalAttack>
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<allowSkillAttack>true</allowSkillAttack>
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<isCritical>true</isCritical>
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<allowWeapons>DAGGER,DUALDAGGER</allowWeapons>
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<skillId>14839</skillId> <!-- Cancel Hide -->
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<skillLevel>1</skillLevel>
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</effect>
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@@ -1520,6 +1533,11 @@
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<npcCount>1</npcCount>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>HIDE,-1</dispel>
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</effect>
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</selfEffects>
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</skill>
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<skill id="10523" toLevel="9" name="Poisoned">
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<!-- Poisoned by a toxin cloud. Decreases Speed, P. Atk., Shield Defense, P. Def., and M. Def., and blocks the use of magic. Decreases HP by $s1 per second. -->
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@@ -1919,6 +1937,11 @@
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<mode>PER</mode>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>HIDE,-1</dispel>
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</effect>
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</selfEffects>
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</skill>
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<skill id="10528" toLevel="1" name="Shadow Fake Death">
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<!-- Acts dead to stop monsters from attacking. Cannot be targeted until you get back up. Consumes 300 MP per second. -->
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@@ -1927,6 +1950,8 @@
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<operateType>T</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<mpConsume>200</mpConsume>
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<reuseDelay>1500</reuseDelay>
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<staticReuse>true</staticReuse>
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<mpInitialConsume>200</mpInitialConsume>
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<hitTime>800</hitTime>
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<targetType>NONE</targetType>
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@@ -1990,6 +2015,11 @@
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<mode>PER</mode>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>HIDE,-1</dispel>
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</effect>
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</selfEffects>
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</skill>
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<skill id="10530" toLevel="1" name="Blind Spot">
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<!-- Increases P. Atk., Critical Rate, Critical Damage and Vital Spot Attack Rate. -->
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@@ -2478,6 +2508,11 @@
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<mode>PER</mode>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>HIDE,-1</dispel>
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</effect>
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</selfEffects>
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</skill>
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<skill id="10540" toLevel="8" name="Throw Sand">
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<!-- Hurls poisonous sand at the enemy. For$s1, greatly decreases P. accuracy and lures the enemy to you. Requires a dagger/dual dagger to be equipped. -->
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@@ -2622,6 +2657,11 @@
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<chance>100</chance>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>HIDE,-1</dispel>
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</effect>
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</selfEffects>
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</skill>
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<skill id="10542" toLevel="1" name="Maximum Critical">
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<!-- Critical Damage + 609 and vital spot attack success rate + 10%. Side Critical Rate + 30% and Critical Damage + 40%. Rear Critical Rate + 60% and Critical Damage + 70%. -->
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@@ -2844,6 +2884,11 @@
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</effect>
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<effect name="BlockActions" />
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>HIDE,-1</dispel>
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</effect>
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</selfEffects>
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</skill>
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<skill id="10547" toLevel="1" name="Shadow Attack">
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<!-- Not in use. -->
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@@ -939,7 +939,7 @@
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="DispelBySlot">
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<dispel>INVINCIBILITY_SPECIAL,-1;HIDE,9</dispel>
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<dispel>INVINCIBILITY_SPECIAL,-1;HIDE,-1</dispel>
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</effect>
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</effects>
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</skill>
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