Fixed boat visibility and dock heading issues.
This commit is contained in:
10
L2J_Mobius_C6_Interlude/dist/game/data/Boats.xml
vendored
10
L2J_Mobius_C6_Interlude/dist/game/data/Boats.xml
vendored
@@ -151,9 +151,9 @@
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<point speed1="180" speed2="1800" x="37890" y="-35765" z="-3610" time="-1" />
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</path>
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<!-- Load after paths, since boats need paths on initialization. -->
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<boat name="TI_Gludin_TI" id="1" spawnX="-96622" spawnY="261660" spawnZ="-3610" heading="32768" pathIdA="1" ticketA="1074" xTeleNoTicketA="-96777" yTeleNoTicketA="258970" zTeleNoTicketA="-3623" announcerA=" Passenger Boat Info" message10A="The ferry arrived at Talking Island Harbor. The ferry will leave for Gludin Harbor after anchoring for ten minutes." message5A="The ferry will leave for Gludin Harbor in five minutes." message1A="The ferry will leave for Gludin Harbor in one minute." message0A="The ferry will be leaving soon for Gludin Harbor." messageBeginA="The ferry is leaving for Gludin Harbor." pathIdB="2" ticketB="1075" xTeleNoTicketB="-90015" yTeleNoTicketB="150422" zTeleNoTicketB="-3610" announcerB=" Passenger Boat Info" message10B="The ferry has arrived at Gludin Harbor. The ferry will leave for Talking Island Harbor after anchoring for ten minutes." message5B="The ferry will leave for Talking Island Harbor in five minutes." message1B="The ferry will leave for Talking Island Harbor in one minute." message0B="The ferry will be leaving soon for Talking Island Harbor." messageBeginB="The ferry is leaving for Talking Island Harbor." />
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<boat name="TI_Giran_TI" id="2" spawnX="48950" spawnY="190613" spawnZ="-3610" heading="60800" pathIdA="3" ticketA="3946" xTeleNoTicketA="46763" yTeleNoTicketA="187041" zTeleNoTicketA="-3451" announcerA=" Passenger Boat Info" message10A="The ferry has arrived at Giran Harbor. The ferry will leave for Talking Island Harbor after anchoring for ten minutes." message5A="We depart for Talking Island Harbor in five minutes." message1A="We depart for Talking Island Harbor in one minute." message0A="All aboard for Talking Island!" messageBeginA="We are now leaving for Talking Island!" pathIdB="4" ticketB="3945" xTeleNoTicketB="-96777" yTeleNoTicketB="258970" zTeleNoTicketB="-3623" announcerB=" Passenger Boat Info" message10B="The ferry arrived at Talking Island Harbor.The ferry will leave for Giran Harbor after anchoring for ten minutes." message5B="The ferry will leave for Giran Harbor in five minutes." message1B="The ferry will leave for Giran Harbor in one minute. Those wishing to ride should make haste to get on." message0B="The ferry will be leaving soon for Giran Harbor." messageBeginB="The ferry is leaving for Giran Harbor." />
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<boat name="Gludin_Rune_Gludin" id="3" spawnX="-95686" spawnY="150514" spawnZ="-3610" heading="16723" pathIdA="5" ticketA="7905" xTeleNoTicketA="-90015" yTeleNoTicketA="150422" zTeleNoTicketA="-3000" announcerA=" Passenger Boat Info" message10A="The ferry has arrived at Gludin Harbor. Departure for Rune Harbor will take place after anchoring for ten minutes." message5A="Departure for Rune Harbor will take place in five minutes!" message1A="Departure for Rune Harbor will take place in one minute!" message0A="Make haste! We will be departing for Rune shortly." messageBeginA="We are now departing for Rune Harbor. Hold on and enjoy the ride!" pathIdB="6" ticketB="7904" xTeleNoTicketB="35929" yTeleNoTicketB="-39403" zTeleNoTicketB="-3152" announcerB=" Passenger Boat Info" message10B="Arrived at Rune Harbor. Departure for Gludin Harbor will take place after anchoring for ten minutes" message5B="Departure for Gludin Harbor will take place in five minutes." message1B="Departure for Gludin Harbor will take place in one minute." message0B="Make haste! We will be departing for Gludin shortly." messageBeginB="We are now departing for Gludin Harbor. Hold on and enjoy the ride!" />
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<boat name="Innadril_Tour" id="4" spawnX="111264" spawnY="226240" spawnZ="-3610" heading="32768" pathIdA="7" ticketA="0" xTeleNoTicketA="107092" yTeleNoTicketA="219098" zTeleNoTicketA="-3952" announcerA="Passenger Boat Info" message10A="The Innadril pleasure boat has arrived. It will anchor for ten minutes." message5A="The Innadril pleasure boat will leave in five minutes." message1A="The Innadril pleasure boat will leave in one minute. Those wishing to ride should make haste to get on." message0A="Innadril pleasure boat is leaving soon. Those wishing to ride should make haste to get on." messageBeginA="Innadril pleasure boat is leaving." pathIdB="7" ticketB="0" xTeleNoTicketB="107092" yTeleNoTicketB="219098" zTeleNoTicketB="-3952" announcerB="Passenger Boat Info" message10B="The Innadril pleasure boat has arrived. It will anchor for ten minutes." message5B="The Innadril pleasure boat will leave in five minutes." message1B="The Innadril pleasure boat will leave in one minute. Those wishing to ride should make haste to get on." message0B="Innadril pleasure boat is leaving soon. Those wishing to ride should make haste to get on." messageBeginB="Innadril pleasure boat is leaving." />
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<boat name="Rune_Primeval_Rune" id="5" spawnX="37885" spawnY="-35767" spawnZ="-3615" heading="0" pathIdA="8" ticketA="8924" xTeleNoTicketA="34513" yTeleNoTicketA="-38009" zTeleNoTicketA="-3610" announcerA="Passenger Boat Info" message10A="The boat for Primeval Isle has arrived. It will anchor for ten minutes." message5A="The boat for Primeval Isle will leave in five minutes." message1A="The boat for Primeval Isle will leave in one minute. Those wishing to ride should make haste to get on." message0A="The boat for Primeval Isle is leaving soon. Those wishing to ride should make haste to get on." messageBeginA="The boat for Primeval Isle is leaving." pathIdB="9" ticketB="8925" xTeleNoTicketB="10449" yTeleNoTicketB="-25180" zTeleNoTicketB="-3688" announcerB="Passenger Boat Info" message10B="The boat from Rune arrived. It will anchor for ten minutes." message5B="The boat for Rune will leave in five minutes." message1B="The boat for Rune will leave in one minute. Those wishing to ride should make haste to get on." message0B="The boat for Rune is leaving soon. Those wishing to ride should make haste to get on." messageBeginB="The boat for Rune is leaving." />
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<boat name="TI_Gludin_TI" id="1" spawnX="-96622" spawnY="261660" spawnZ="-3610" dockHeadingA="32768" dockHeadingB="-32777" pathIdA="1" ticketA="1074" xTeleNoTicketA="-96777" yTeleNoTicketA="258970" zTeleNoTicketA="-3623" announcerA=" Passenger Boat Info" message10A="The ferry arrived at Talking Island Harbor. The ferry will leave for Gludin Harbor after anchoring for ten minutes." message5A="The ferry will leave for Gludin Harbor in five minutes." message1A="The ferry will leave for Gludin Harbor in one minute." message0A="The ferry will be leaving soon for Gludin Harbor." messageBeginA="The ferry is leaving for Gludin Harbor." pathIdB="2" ticketB="1075" xTeleNoTicketB="-90015" yTeleNoTicketB="150422" zTeleNoTicketB="-3610" announcerB=" Passenger Boat Info" message10B="The ferry has arrived at Gludin Harbor. The ferry will leave for Talking Island Harbor after anchoring for ten minutes." message5B="The ferry will leave for Talking Island Harbor in five minutes." message1B="The ferry will leave for Talking Island Harbor in one minute." message0B="The ferry will be leaving soon for Talking Island Harbor." messageBeginB="The ferry is leaving for Talking Island Harbor." />
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<boat name="TI_Giran_TI" id="2" spawnX="48950" spawnY="190613" spawnZ="-3610" dockHeadingA="60800" dockHeadingB="-37877" pathIdA="3" ticketA="3946" xTeleNoTicketA="46763" yTeleNoTicketA="187041" zTeleNoTicketA="-3451" announcerA=" Passenger Boat Info" message10A="The ferry has arrived at Giran Harbor. The ferry will leave for Talking Island Harbor after anchoring for ten minutes." message5A="We depart for Talking Island Harbor in five minutes." message1A="We depart for Talking Island Harbor in one minute." message0A="All aboard for Talking Island!" messageBeginA="We are now leaving for Talking Island!" pathIdB="4" ticketB="3945" xTeleNoTicketB="-96777" yTeleNoTicketB="258970" zTeleNoTicketB="-3623" announcerB=" Passenger Boat Info" message10B="The ferry arrived at Talking Island Harbor.The ferry will leave for Giran Harbor after anchoring for ten minutes." message5B="The ferry will leave for Giran Harbor in five minutes." message1B="The ferry will leave for Giran Harbor in one minute. Those wishing to ride should make haste to get on." message0B="The ferry will be leaving soon for Giran Harbor." messageBeginB="The ferry is leaving for Giran Harbor." />
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<boat name="Gludin_Rune_Gludin" id="3" spawnX="-95686" spawnY="150514" spawnZ="-3610" dockHeadingA="16723" dockHeadingB="-24577" pathIdA="5" ticketA="7905" xTeleNoTicketA="-90015" yTeleNoTicketA="150422" zTeleNoTicketA="-3000" announcerA=" Passenger Boat Info" message10A="The ferry has arrived at Gludin Harbor. Departure for Rune Harbor will take place after anchoring for ten minutes." message5A="Departure for Rune Harbor will take place in five minutes!" message1A="Departure for Rune Harbor will take place in one minute!" message0A="Make haste! We will be departing for Rune shortly." messageBeginA="We are now departing for Rune Harbor. Hold on and enjoy the ride!" pathIdB="6" ticketB="7904" xTeleNoTicketB="35929" yTeleNoTicketB="-39403" zTeleNoTicketB="-3152" announcerB=" Passenger Boat Info" message10B="Arrived at Rune Harbor. Departure for Gludin Harbor will take place after anchoring for ten minutes" message5B="Departure for Gludin Harbor will take place in five minutes." message1B="Departure for Gludin Harbor will take place in one minute." message0B="Make haste! We will be departing for Gludin shortly." messageBeginB="We are now departing for Gludin Harbor. Hold on and enjoy the ride!" />
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<boat name="Innadril_Tour" id="4" spawnX="111264" spawnY="226240" spawnZ="-3610" dockHeadingA="32768" dockHeadingB="32768" pathIdA="7" ticketA="0" xTeleNoTicketA="107092" yTeleNoTicketA="219098" zTeleNoTicketA="-3952" announcerA="Passenger Boat Info" message10A="The Innadril pleasure boat has arrived. It will anchor for ten minutes." message5A="The Innadril pleasure boat will leave in five minutes." message1A="The Innadril pleasure boat will leave in one minute. Those wishing to ride should make haste to get on." message0A="Innadril pleasure boat is leaving soon. Those wishing to ride should make haste to get on." messageBeginA="Innadril pleasure boat is leaving." pathIdB="7" ticketB="0" xTeleNoTicketB="107092" yTeleNoTicketB="219098" zTeleNoTicketB="-3952" announcerB="Passenger Boat Info" message10B="The Innadril pleasure boat has arrived. It will anchor for ten minutes." message5B="The Innadril pleasure boat will leave in five minutes." message1B="The Innadril pleasure boat will leave in one minute. Those wishing to ride should make haste to get on." message0B="Innadril pleasure boat is leaving soon. Those wishing to ride should make haste to get on." messageBeginB="Innadril pleasure boat is leaving." />
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<boat name="Rune_Primeval_Rune" id="5" spawnX="37885" spawnY="-35767" spawnZ="-3615" dockHeadingA="0" dockHeadingB="0" pathIdA="8" ticketA="8924" xTeleNoTicketA="34513" yTeleNoTicketA="-38009" zTeleNoTicketA="-3610" announcerA="Passenger Boat Info" message10A="The boat for Primeval Isle has arrived. It will anchor for ten minutes." message5A="The boat for Primeval Isle will leave in five minutes." message1A="The boat for Primeval Isle will leave in one minute. Those wishing to ride should make haste to get on." message0A="The boat for Primeval Isle is leaving soon. Those wishing to ride should make haste to get on." messageBeginA="The boat for Primeval Isle is leaving." pathIdB="9" ticketB="8925" xTeleNoTicketB="10449" yTeleNoTicketB="-25180" zTeleNoTicketB="-3688" announcerB="Passenger Boat Info" message10B="The boat from Rune arrived. It will anchor for ten minutes." message5B="The boat for Rune will leave in five minutes." message1B="The boat for Rune will leave in one minute. Those wishing to ride should make haste to get on." message0B="The boat for Rune is leaving soon. Those wishing to ride should make haste to get on." messageBeginB="The boat for Rune is leaving." />
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</list>
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@@ -32,7 +32,8 @@
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<xs:attribute type="xs:int" name="spawnX" use="required"/>
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<xs:attribute type="xs:int" name="spawnY" use="required"/>
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<xs:attribute type="xs:short" name="spawnZ" use="required"/>
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<xs:attribute type="xs:int" name="heading" use="required"/>
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<xs:attribute type="xs:int" name="dockHeadingA" use="required"/>
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<xs:attribute type="xs:int" name="dockHeadingB" use="optional"/>
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<xs:attribute type="xs:byte" name="pathIdA" use="required"/>
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<xs:attribute type="xs:short" name="ticketA" use="required"/>
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<xs:attribute type="xs:int" name="xTeleNoTicketA" use="required"/>
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