diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java index efc9f16a1a..e2b2d5d3dd 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/Aden/CemeteryMonsters.java @@ -61,11 +61,11 @@ public class CemeteryMonsters extends AbstractNpcAI NpcStringId.DO_NOT_DEFILE_THIS_PLACE_WITH_YOUR_PRESENCE, NpcStringId.HEH_INTERESTING_TRICK_YOU_USE_THERE, NpcStringId.I_WILL_REMEMBER_YOU, - NpcStringId.I_WON_T_BEG_FOR_MY_LIFE_DO_WHAT_YOU_WILL, + NpcStringId.I_WILL_NOT_LOSE, NpcStringId.BEHOLD_MY_POWER, NpcStringId.HIS_MAJESTY_TRAVIS_HAS_ORDERED_IMMEDIATE_EXECUTION, - NpcStringId.ARE_YOU_TRYING_TO_MAKE_ME_DIE_A_SECOND_DEATH, - NpcStringId.WHAT_FOOLISHNESS, + NpcStringId.HOW_DARE_YOU_TRY_TO_HARM_ME_WITH_YOUR_EVIL_SCHEMES_2, + NpcStringId.YOU_IDIOT_2, NpcStringId.FOOL, NpcStringId.REMEMBER_OUR_HISTORY_OUR_GLORIOUS_HISTORY, NpcStringId.WHO_ARE_YOU_YOU_WEREN_T_HERE_BEFORE, diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/DenOfEvil/FrightenedRagnaOrc.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/DenOfEvil/FrightenedRagnaOrc.java index 401930a0cc..b9fbcc27d3 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/DenOfEvil/FrightenedRagnaOrc.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/DenOfEvil/FrightenedRagnaOrc.java @@ -69,7 +69,7 @@ public class FrightenedRagnaOrc extends AbstractNpcAI @Override public String onKill(Npc npc, PlayerInstance player, boolean isSummon) { - final NpcStringId msg = getRandomBoolean() ? NpcStringId.UGH_A_CURSE_UPON_YOU : NpcStringId.I_REALLY_DIDN_T_WANT_TO_FIGHT; + final NpcStringId msg = getRandomBoolean() ? NpcStringId.A_CURSE_UPON_YOU_2 : NpcStringId.I_REALLY_DIDN_T_WANT_TO_FIGHT; npc.broadcastSay(ChatType.NPC_GENERAL, msg); cancelQuestTimer("say", npc, null); cancelQuestTimer("reward", npc, player); diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/ForgeOfTheGods/Rooney.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/ForgeOfTheGods/Rooney.java index 6be9d042aa..c19f6a2e7c 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/ForgeOfTheGods/Rooney.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/ForgeOfTheGods/Rooney.java @@ -93,7 +93,7 @@ public class Rooney extends AbstractNpcAI { case 1: { - npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.HURRY_HURRY); + npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.HURRY); break; } case 2: diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/HellboundIsland/Theorn/Theorn.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/HellboundIsland/Theorn/Theorn.java index 6ea8c8f814..23e679dd60 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/HellboundIsland/Theorn/Theorn.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/HellboundIsland/Theorn/Theorn.java @@ -126,7 +126,7 @@ public class Theorn extends AbstractNpcAI if ((player != null) && !player.isDead() && (player.getEffectList().getBuffInfoBySkillId(REWARD_BUFF_X2) != null)) { addExpAndSp(player, 0, 1000000); - showOnScreenMsg(player, NpcStringId.YOU_HAVE_ACQUIRED_SP_X_2, ExShowScreenMessage.TOP_CENTER, 5000); + showOnScreenMsg(player, NpcStringId.YOU_HAVE_ACQUIRED_SP_X2, ExShowScreenMessage.TOP_CENTER, 5000); player.getEffectList().stopEffects(AbnormalType.STAR_AGATHION_EXP_SP_BUFF1); } break; @@ -136,7 +136,7 @@ public class Theorn extends AbstractNpcAI if ((player != null) && !player.isDead() && (player.getEffectList().getBuffInfoBySkillId(REWARD_BUFF_X4) != null)) { addExpAndSp(player, 0, 2000000); - showOnScreenMsg(player, NpcStringId.YOU_HAVE_ACQUIRED_SP_X_4, ExShowScreenMessage.TOP_CENTER, 5000); + showOnScreenMsg(player, NpcStringId.YOU_HAVE_ACQUIRED_SP_X4, ExShowScreenMessage.TOP_CENTER, 5000); player.getEffectList().stopEffects(AbnormalType.STAR_AGATHION_EXP_SP_BUFF1); } break; @@ -146,7 +146,7 @@ public class Theorn extends AbstractNpcAI if ((player != null) && !player.isDead() && (player.getEffectList().getBuffInfoBySkillId(REWARD_BUFF_X8) != null)) { addExpAndSp(player, 0, 4000000); - showOnScreenMsg(player, NpcStringId.YOU_HAVE_ACQUIRED_SP_X_8, ExShowScreenMessage.TOP_CENTER, 5000); + showOnScreenMsg(player, NpcStringId.YOU_HAVE_ACQUIRED_SP_X8, ExShowScreenMessage.TOP_CENTER, 5000); player.getEffectList().stopEffects(AbnormalType.STAR_AGATHION_EXP_SP_BUFF1); } break; @@ -156,7 +156,7 @@ public class Theorn extends AbstractNpcAI if ((player != null) && !player.isDead() && (player.getEffectList().getBuffInfoBySkillId(REWARD_BUFF_X16) != null)) { addExpAndSp(player, 0, 8000000); - showOnScreenMsg(player, NpcStringId.YOU_HAVE_ACQUIRED_SP_X_16, ExShowScreenMessage.TOP_CENTER, 5000); + showOnScreenMsg(player, NpcStringId.YOU_HAVE_ACQUIRED_SP_X16, ExShowScreenMessage.TOP_CENTER, 5000); player.getEffectList().stopEffects(AbnormalType.STAR_AGATHION_EXP_SP_BUFF1); } break; diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/ImperialTomb/BloodySuccubus.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/ImperialTomb/BloodySuccubus.java index 8e7bc9a63b..76e8b71f19 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/ImperialTomb/BloodySuccubus.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/ImperialTomb/BloodySuccubus.java @@ -71,7 +71,7 @@ public class BloodySuccubus extends AbstractNpcAI { NpcStringId.FOR_THE_GODDESS, NpcStringId.YOU_WILL_DIE, - NpcStringId.DIE_2, + NpcStringId.DIE, NpcStringId.YOU_WILL_BE_DESTROYED, NpcStringId.OOOOH, NpcStringId.DO_NOT_INTERFERE diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/PrimevalIsle/PrimevalIsle.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/PrimevalIsle/PrimevalIsle.java index 939318e7eb..74d2d2395c 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/PrimevalIsle/PrimevalIsle.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/PrimevalIsle/PrimevalIsle.java @@ -475,7 +475,7 @@ public class PrimevalIsle extends AbstractNpcAI } else { - showOnScreenMsg(player, NpcStringId.THE_DEINONYCHUS_MESOZOIC_STONE_CANNOT_BE_OBTAINED_WHEN_INVENTORY_WEIGHT_VOLUME_IS_AT_80_OR_MORE, 2, 6000); + showOnScreenMsg(player, NpcStringId.WHEN_INVENTORY_WEIGHT_NUMBER_ARE_MORE_THAN_80_THE_LIFE_STONE_FROM_THE_BEGINNING_CANNOT_BE_ACQUIRED, 2, 6000); } } return super.onKill(npc, killer, isSummon); diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/AwakeningMaster/AwakeningMaster.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/AwakeningMaster/AwakeningMaster.java index bfbf1eaeea..cbeb9b2780 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/AwakeningMaster/AwakeningMaster.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/AwakeningMaster/AwakeningMaster.java @@ -247,7 +247,7 @@ public class AwakeningMaster extends AbstractNpcAI if (!player.isInventoryUnder80(false)) { - player.sendPacket(SystemMessageId.YOU_CANNOT_AWAKEN_DUE_TO_YOUR_CURRENT_INVENTORY_WEIGHT_PLEASE_REDUCE_YOUR_INVENTORY_WEIGHT_AND_TRY_AGAIN_DWARVES_MUST_BE_AT_20_OR_BELOW_THE_WEIGHT_MAX_TO_AWAKEN); + player.sendPacket(SystemMessageId.YOU_CANNOT_AWAKEN_DUE_TO_YOUR_CURRENT_INVENTORY_WEIGHT_PLEASE_ORGANIZE_YOUR_INVENTORY_AND_TRY_AGAIN_DWARVEN_CHARACTERS_MUST_BE_AT_20_OR_BELOW_THE_INVENTORY_MAX_TO_AWAKEN); return; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/BoyAndGirl.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/BoyAndGirl.java index 377850670b..1b9486ed18 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/BoyAndGirl.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/BoyAndGirl.java @@ -63,7 +63,7 @@ public class BoyAndGirl extends AbstractNpcAI } else if (event.equals("NPC_SHOUT")) { - npc.broadcastSay(ChatType.NPC_GENERAL, npc.getId() == BOY ? NpcStringId.WEEE : NpcStringId.BOYS_ARE_SO_ANNOYING); + npc.broadcastSay(ChatType.NPC_GENERAL, npc.getId() == BOY ? NpcStringId.WOW_2 : NpcStringId.BOYS_ARE_SO_ANNOYING); startQuestTimer("NPC_SHOUT", 10000 + (getRandom(5) * 1000), npc, null); } return super.onAdvEvent(event, npc, player); diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/Raina/Raina.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/Raina/Raina.java index a451969206..cbac9dcc78 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/Raina/Raina.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/areas/TalkingIsland/Raina/Raina.java @@ -506,7 +506,7 @@ public class Raina extends AbstractNpcAI player.setActiveClass(player.getTotalSubClasses()); player.sendPacket(new ExSubjobInfo(player, SubclassInfoType.NEW_SLOT_USED)); - player.sendPacket(SystemMessageId.THE_NEW_SUBCLASS_HAS_BEEN_ADDED); + player.sendPacket(SystemMessageId.THE_NEW_SUBCLASS_S1_HAS_BEEN_ADDED_CONGRATS); player.sendPacket(getNpcHtmlMessage(player, npc, "addSuccess.html")); break; } @@ -571,7 +571,7 @@ public class Raina extends AbstractNpcAI player.setActiveClass(classIndex); player.sendPacket(new ExSubjobInfo(player, SubclassInfoType.CLASS_CHANGED)); player.sendPacket(getNpcHtmlMessage(player, npc, "addSuccess.html")); - player.sendPacket(SystemMessageId.THE_NEW_SUBCLASS_HAS_BEEN_ADDED); + player.sendPacket(SystemMessageId.THE_NEW_SUBCLASS_S1_HAS_BEEN_ADDED_CONGRATS); } break; } @@ -648,7 +648,7 @@ public class Raina extends AbstractNpcAI { player.setActiveClass(player.getTotalSubClasses()); player.sendPacket(new ExSubjobInfo(player, SubclassInfoType.NEW_SLOT_USED)); - player.sendPacket(SystemMessageId.THE_NEW_SUBCLASS_HAS_BEEN_ADDED); + player.sendPacket(SystemMessageId.THE_NEW_SUBCLASS_S1_HAS_BEEN_ADDED_CONGRATS); player.sendPacket(getNpcHtmlMessage(player, npc, "addSuccess.html")); SkillTreesData.getInstance().cleanSkillUponAwakening(player); player.sendPacket(new AcquireSkillList(player)); diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Baium/Baium.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Baium/Baium.java index 9f2b8d82f4..f46bfc44e9 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Baium/Baium.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Baium/Baium.java @@ -274,7 +274,7 @@ public class Baium extends AbstractNpcAI { if (players.isHero()) { - zone.broadcastPacket(new ExShowScreenMessage(NpcStringId.YOU_DARE_CHALLENGE_ME_AND_MY_DARK_POWERS_S1_HOW_FOOLISH, 2, 4000, players.getName())); + zone.broadcastPacket(new ExShowScreenMessage(NpcStringId.NOT_EVEN_THE_GODS_THEMSELVES_COULD_TOUCH_ME_BUT_YOU_S1_YOU_DARE_CHALLENGE_ME_IGNORANT_MORTAL, 2, 4000, players.getName())); break; } } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Fafurion/Fafurion.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Fafurion/Fafurion.java index 5e602a0bcb..8979eb4172 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Fafurion/Fafurion.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Fafurion/Fafurion.java @@ -96,10 +96,10 @@ public class Fafurion extends AbstractNpcAI { if (player.calculateDistance2D(FAFURION_SPAWN_LOC) < 5000) { - player.sendPacket(new ExShowScreenMessage(NpcStringId.ALL_WHO_FEAR_FAFURION_LEAVE_THIS_PLACE_AT_ONCE, ExShowScreenMessage.TOP_CENTER, 10000, true)); + player.sendPacket(new ExShowScreenMessage(NpcStringId.ALL_WHO_FEAR_OF_FAFURION_LEAVE_THIS_PLACE_AT_ONCE, ExShowScreenMessage.TOP_CENTER, 10000, true)); for (PlayerInstance plr : World.getInstance().getVisibleObjectsInRange(player, PlayerInstance.class, 5000)) { - plr.sendPacket(new ExShowScreenMessage(NpcStringId.ALL_WHO_FEAR_FAFURION_LEAVE_THIS_PLACE_AT_ONCE, ExShowScreenMessage.TOP_CENTER, 10000, true)); + plr.sendPacket(new ExShowScreenMessage(NpcStringId.ALL_WHO_FEAR_OF_FAFURION_LEAVE_THIS_PLACE_AT_ONCE, ExShowScreenMessage.TOP_CENTER, 10000, true)); } } break; diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Frintezza/LastImperialTomb.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Frintezza/LastImperialTomb.java index 8ec4fae47d..f1eef00733 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Frintezza/LastImperialTomb.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/bosses/Frintezza/LastImperialTomb.java @@ -130,9 +130,9 @@ public class LastImperialTomb extends AbstractInstance static { SKILL_MSG.put(1, NpcStringId.REQUIEM_OF_HATRED); - SKILL_MSG.put(2, NpcStringId.RONDO_OF_LONELINESS); - SKILL_MSG.put(3, NpcStringId.GALLOPING_TOCCATA); - SKILL_MSG.put(4, NpcStringId.FUGUE_OF_RAPTURE); + SKILL_MSG.put(2, NpcStringId.RONDO_OF_SOLITUDE); + SKILL_MSG.put(3, NpcStringId.FRENETIC_TOCCATA); + SKILL_MSG.put(4, NpcStringId.FUGUE_OF_JUBILATION); SKILL_MSG.put(5, NpcStringId.HYPNOTIC_MAZURKA); } // Spawns diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/CastleChamberlain/CastleChamberlain.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/CastleChamberlain/CastleChamberlain.java index 072f0cff3e..96372ff7da 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/CastleChamberlain/CastleChamberlain.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/CastleChamberlain/CastleChamberlain.java @@ -1231,7 +1231,7 @@ public class CastleChamberlain extends AbstractNpcAI { if (manor.isManorApproved()) { - player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_4_30_AM_AND_8_PM); + player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_00_AM_AND_8_00_PM); return; } player.sendPacket(new ExShowSeedSetting(castleId)); @@ -1241,7 +1241,7 @@ public class CastleChamberlain extends AbstractNpcAI { if (manor.isManorApproved()) { - player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_4_30_AM_AND_8_PM); + player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_00_AM_AND_8_00_PM); return; } player.sendPacket(new ExShowCropSetting(castleId)); diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/ClanHallAuctioneer/ClanHallAuctioneer.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/ClanHallAuctioneer/ClanHallAuctioneer.java index 71a7f6f6ae..1b6588b60f 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/ClanHallAuctioneer/ClanHallAuctioneer.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/ClanHallAuctioneer/ClanHallAuctioneer.java @@ -337,7 +337,7 @@ public class ClanHallAuctioneer extends AbstractNpcAI final ClanHall playerClanHall = ClanHallData.getInstance().getClanHallByClan(clan); if (playerClanHall != null) { - player.sendPacket(SystemMessageId.YOU_ALREADY_HAVE_A_CLAN_HALL_SO_YOU_CANNOT_BID); + player.sendPacket(SystemMessageId.YOU_ALREADY_HAVE_A_CLAN_HALL_SO_YOU_CANNOT_BET); return; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/PolymorphingOnAttack.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/PolymorphingOnAttack.java index 091a8818b8..7e4b796e90 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/PolymorphingOnAttack.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/PolymorphingOnAttack.java @@ -75,7 +75,7 @@ public class PolymorphingOnAttack extends AbstractNpcAI { NpcStringId.PREPARE_TO_DIE, NpcStringId.I_LL_DOUBLE_MY_STRENGTH, - NpcStringId.YOU_HAVE_MORE_SKILL_THAN_I_THOUGHT + NpcStringId.IT_S_STRONGER_THAN_EXPECTED_2 } }; diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/events/HappyHours/HappyHours.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/events/HappyHours/HappyHours.java index 2d1abb822d..ac702e47c9 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/events/HappyHours/HappyHours.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/events/HappyHours/HappyHours.java @@ -80,7 +80,7 @@ public class HappyHours extends LongTimeEvent { _lastRewardTime = System.currentTimeMillis(); final ExShowScreenMessage screenMsg = new ExShowScreenMessage("You obtained 20 Sibi's coins.", ExShowScreenMessage.TOP_CENTER, 7000, 0, true, true); - final SystemMessage systemMsg = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_SIBI_S_COINS); + final SystemMessage systemMsg = new SystemMessage(SystemMessageId.YOU_VE_OBTAINED_S1_LUCKY_COINS); systemMsg.addInt(20); for (PlayerInstance plr : World.getInstance().getPlayers()) { diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/events/MasterOfEnchanting/MasterOfEnchanting.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/events/MasterOfEnchanting/MasterOfEnchanting.java index 5cb1f9e4b6..48b0d56fe1 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/events/MasterOfEnchanting/MasterOfEnchanting.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/events/MasterOfEnchanting/MasterOfEnchanting.java @@ -120,7 +120,7 @@ public class MasterOfEnchanting extends LongTimeEvent final int minutes = ((int) remainingTime % 3600) / 60; if (hours > 0) { - final SystemMessage sm = new SystemMessage(SystemMessageId.THERE_ARE_S1_HR_AND_S2_MIN_REMAINING_UNTIL_THE_ITEM_CAN_BE_OBTAINED); + final SystemMessage sm = new SystemMessage(SystemMessageId.THERE_ARE_S1_HOUR_S_AND_S2_MINUTE_S_REMAINING_UNTIL_THE_ITEM_CAN_BE_OBTAINED); sm.addInt(hours); sm.addInt(minutes); player.sendPacket(sm); @@ -128,7 +128,7 @@ public class MasterOfEnchanting extends LongTimeEvent } else if (minutes > 0) { - final SystemMessage sm = new SystemMessage(SystemMessageId.THERE_ARE_S1_MIN_REMAINING_UNTIL_THE_ITEM_CAN_BE_OBTAINED); + final SystemMessage sm = new SystemMessage(SystemMessageId.THERE_ARE_S1_MINUTE_S_REMAINING_UNTIL_THE_ITEM_CAN_BE_OBTAINED); sm.addInt(minutes); player.sendPacket(sm); htmltext = "32599-scroll24.htm"; diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/chathandlers/ChatWorld.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/chathandlers/ChatWorld.java index 18a25b1d37..01d9052eea 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/chathandlers/ChatWorld.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/chathandlers/ChatWorld.java @@ -76,7 +76,7 @@ public class ChatWorld implements IChatHandler } else if (activeChar.getWorldChatUsed() >= activeChar.getWorldChatPoints()) { - activeChar.sendPacket(SystemMessageId.YOU_HAVE_SPENT_YOUR_WORLD_CHAT_QUOTA_FOR_THE_DAY_THE_WORLD_CHAT_QUOTA_RESETS_AT_7_AM_EVERY_DAY); + activeChar.sendPacket(SystemMessageId.YOU_HAVE_SPENT_YOUR_WORLD_CHAT_QUOTA_FOR_THE_DAY_A_NEW_DAY_STARTS_EVERY_DAY_AT_18_30); } else { diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/ConvertItem.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/ConvertItem.java index 6bca38d232..0cf786c656 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/ConvertItem.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/ConvertItem.java @@ -153,7 +153,7 @@ public class ConvertItem extends AbstractEffect } else { - msg = new SystemMessage(SystemMessageId.EQUIPPED_S1); + msg = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1); msg.addItemName(newItem); } player.sendPacket(msg); diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/Disarmor.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/Disarmor.java index 48e357d1f2..7cf0889b57 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/Disarmor.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/Disarmor.java @@ -129,7 +129,7 @@ public class Disarmor extends AbstractEffect } else { - sm = new SystemMessage(SystemMessageId.EQUIPPED_S1); + sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1); sm.addItemName(item); } player.sendPacket(sm); diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/Harvesting.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/Harvesting.java index 04b0b8ac6f..f881ed5027 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/Harvesting.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/Harvesting.java @@ -90,7 +90,7 @@ public class Harvesting extends AbstractEffect { if (item.getCount() == 1) { - sm = new SystemMessage(SystemMessageId.C1_HARVESTED_S2); + sm = new SystemMessage(SystemMessageId.C1_HAS_OBTAINED_S2_2); sm.addString(player.getName()); sm.addItemName(harvestedItem.getId()); } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/RestorationRandom.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/RestorationRandom.java index 9a8a163c04..15ee060e7f 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/RestorationRandom.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/RestorationRandom.java @@ -166,7 +166,7 @@ public class RestorationRandom extends AbstractEffect } else if (item.getEnchantLevel() > 0) { - sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_A_S1_S2); + sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2); sm.addInt(item.getEnchantLevel()); sm.addItemName(item); } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java index 4723603612..1c41d7e210 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java @@ -49,7 +49,7 @@ public class BeastSoulShot implements IItemHandler final PlayerInstance activeOwner = playable.getActingPlayer(); if (!activeOwner.hasSummon()) { - activeOwner.sendPacket(SystemMessageId.PETS_AND_SERVITORS_ARE_NOT_AVAILABLE_AT_THIS_TIME); + activeOwner.sendPacket(SystemMessageId.SERVITORS_ARE_NOT_AVAILABLE_AT_THIS_TIME); return false; } @@ -99,7 +99,7 @@ public class BeastSoulShot implements IItemHandler // Not enough Soulshots to use. if (!activeOwner.disableAutoShot(itemId)) { - activeOwner.sendPacket(SystemMessageId.YOU_DON_T_HAVE_ENOUGH_SOULSHOTS_NEEDED_FOR_A_PET_SERVITOR); + activeOwner.sendPacket(SystemMessageId.YOU_DON_T_HAVE_ENOUGH_SOULSHOTS_NEEDED_FOR_A_SERVITOR); } return false; } @@ -109,7 +109,7 @@ public class BeastSoulShot implements IItemHandler { if (!activeOwner.disableAutoShot(itemId)) { - activeOwner.sendPacket(SystemMessageId.YOU_DON_T_HAVE_ENOUGH_SOULSHOTS_NEEDED_FOR_A_PET_SERVITOR); + activeOwner.sendPacket(SystemMessageId.YOU_DON_T_HAVE_ENOUGH_SOULSHOTS_NEEDED_FOR_A_SERVITOR); } return false; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java index 9a70173b58..f3568d0e03 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java @@ -49,7 +49,7 @@ public class BeastSpiritShot implements IItemHandler final PlayerInstance activeOwner = playable.getActingPlayer(); if (!activeOwner.hasSummon()) { - activeOwner.sendPacket(SystemMessageId.PETS_AND_SERVITORS_ARE_NOT_AVAILABLE_AT_THIS_TIME); + activeOwner.sendPacket(SystemMessageId.SERVITORS_ARE_NOT_AVAILABLE_AT_THIS_TIME); return false; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/ExtractableItems.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/ExtractableItems.java index 7b04c8261c..ee47a34a4c 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/ExtractableItems.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/ExtractableItems.java @@ -60,7 +60,7 @@ public class ExtractableItems implements IItemHandler if (!player.isInventoryUnder80(false)) { - player.sendPacket(SystemMessageId.YOU_VE_EXCEEDED_THE_LIMIT_AND_CANNOT_RETRIEVE_THE_ITEM_PLEASE_CHECK_YOUR_LIMIT_IN_THE_INVENTORY); + player.sendPacket(SystemMessageId.YOU_HAVE_EXCEEDED_THE_ITEM_OWNERSHIP_LIMIT_AND_YOU_CANNOT_TAKE_THE_ITEM_CHECK_ITEM_OWNERSHIP_TIME_LIMITS_FOR_THE_INVENTORY_PLEASE); return false; } @@ -230,7 +230,7 @@ public class ExtractableItems implements IItemHandler } else if (item.getEnchantLevel() > 0) { - sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_A_S1_S2); + sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2); sm.addInt(item.getEnchantLevel()); sm.addItemName(item); } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/FatedSupportBox.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/FatedSupportBox.java index b19346c306..1c92f29889 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/FatedSupportBox.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/FatedSupportBox.java @@ -59,7 +59,7 @@ public class FatedSupportBox implements IItemHandler if (!player.isInventoryUnder80(false)) { - player.sendPacket(SystemMessageId.YOU_VE_EXCEEDED_THE_LIMIT_AND_CANNOT_RETRIEVE_THE_ITEM_PLEASE_CHECK_YOUR_LIMIT_IN_THE_INVENTORY); + player.sendPacket(SystemMessageId.YOU_HAVE_EXCEEDED_THE_ITEM_OWNERSHIP_LIMIT_AND_YOU_CANNOT_TAKE_THE_ITEM_CHECK_ITEM_OWNERSHIP_TIME_LIMITS_FOR_THE_INVENTORY_PLEASE); return false; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/ItemSkillsTemplate.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/ItemSkillsTemplate.java index 2bf7a7dbf5..0b9b3439b7 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/ItemSkillsTemplate.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/ItemSkillsTemplate.java @@ -81,7 +81,7 @@ public class ItemSkillsTemplate implements IItemHandler { if (itemSkill.hasEffectType(EffectType.EXTRACT_ITEM) && (playable.getActingPlayer() != null) && !playable.getActingPlayer().isInventoryUnder80(false)) { - playable.getActingPlayer().sendPacket(SystemMessageId.YOU_VE_EXCEEDED_THE_LIMIT_AND_CANNOT_RETRIEVE_THE_ITEM_PLEASE_CHECK_YOUR_LIMIT_IN_THE_INVENTORY); + playable.getActingPlayer().sendPacket(SystemMessageId.YOU_HAVE_EXCEEDED_THE_ITEM_OWNERSHIP_LIMIT_AND_YOU_CANNOT_TAKE_THE_ITEM_CHECK_ITEM_OWNERSHIP_TIME_LIMITS_FOR_THE_INVENTORY_PLEASE); return false; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/PaulinasSupportBox.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/PaulinasSupportBox.java index e3073d378b..b3e6418172 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/PaulinasSupportBox.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/itemhandlers/PaulinasSupportBox.java @@ -138,7 +138,7 @@ public class PaulinasSupportBox implements IItemHandler if (!player.isInventoryUnder80(false)) { - player.sendPacket(SystemMessageId.YOU_VE_EXCEEDED_THE_LIMIT_AND_CANNOT_RETRIEVE_THE_ITEM_PLEASE_CHECK_YOUR_LIMIT_IN_THE_INVENTORY); + player.sendPacket(SystemMessageId.YOU_HAVE_EXCEEDED_THE_ITEM_OWNERSHIP_LIMIT_AND_YOU_CANNOT_TAKE_THE_ITEM_CHECK_ITEM_OWNERSHIP_TIME_LIMITS_FOR_THE_INVENTORY_PLEASE); return false; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonMultiSkillCondition.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonMultiSkillCondition.java index 23cca508c1..8b550d164c 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonMultiSkillCondition.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonMultiSkillCondition.java @@ -64,7 +64,7 @@ public class CanSummonMultiSkillCondition implements ISkillCondition } else if (player.isInAirShip()) { - player.sendPacket(SystemMessageId.A_SERVITOR_OR_PET_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP); + player.sendPacket(SystemMessageId.A_SERVITOR_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP); canSummon = false; } else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints()) diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonPetSkillCondition.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonPetSkillCondition.java index 85419e1e5e..aa9579e92a 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonPetSkillCondition.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonPetSkillCondition.java @@ -71,7 +71,7 @@ public class CanSummonPetSkillCondition implements ISkillCondition } else if (player.isInAirShip()) { - player.sendPacket(SystemMessageId.A_SERVITOR_OR_PET_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP); + player.sendPacket(SystemMessageId.A_SERVITOR_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP); canSummon = false; } else if (player.isFlyingMounted() || player.isMounted() || player.inObserverMode() || player.isTeleporting()) diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonSkillCondition.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonSkillCondition.java index 6248c5131f..460d72a743 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonSkillCondition.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonSkillCondition.java @@ -50,7 +50,7 @@ public class CanSummonSkillCondition implements ISkillCondition } else if (player.isInAirShip()) { - player.sendPacket(SystemMessageId.A_SERVITOR_OR_PET_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP); + player.sendPacket(SystemMessageId.A_SERVITOR_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP); canSummon = false; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/usercommandhandlers/ClanWarsList.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/usercommandhandlers/ClanWarsList.java index 320e6f104c..918a6f1bf6 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/usercommandhandlers/ClanWarsList.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/handlers/usercommandhandlers/ClanWarsList.java @@ -108,7 +108,7 @@ public class ClanWarsList implements IUserCommandHandler else { // Target Without Ally - sm = new SystemMessage(SystemMessageId.S1_NO_ALLIANCE_EXISTS); + sm = new SystemMessage(SystemMessageId.S1_S2_ALLIANCE_2); sm.addString(clanName); } player.sendPacket(sm); diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/AbstractInstance.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/AbstractInstance.java index bab787d64a..0cdaa0db5e 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/AbstractInstance.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/AbstractInstance.java @@ -112,7 +112,7 @@ public abstract class AbstractInstance extends AbstractNpcAI { if (instance.getTemplateId() != templateId) { - player.sendPacket(new SystemMessage(SystemMessageId.C1_YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON).addString(player.getName())); + player.sendPacket(new SystemMessage(SystemMessageId.SINCE_C1_ENTERED_ANOTHER_INSTANCE_ZONE_THEREFORE_YOU_CANNOT_ENTER_THIS_DUNGEON).addString(player.getName())); return; } onEnter(player, instance, false); @@ -146,7 +146,7 @@ public abstract class AbstractInstance extends AbstractNpcAI // Check if maximum world count limit is exceeded if ((template.getMaxWorlds() != -1) && (manager.getWorldCount(templateId) >= template.getMaxWorlds())) { - player.sendPacket(SystemMessageId.THE_NUMBER_OF_INSTANT_ZONES_THAT_CAN_BE_CREATED_HAS_BEEN_EXCEEDED_PLEASE_TRY_AGAIN_LATER); + player.sendPacket(SystemMessageId.THE_NUMBER_OF_INSTANCE_ZONES_THAT_CAN_BE_CREATED_HAS_BEEN_EXCEEDED_PLEASE_TRY_AGAIN_LATER); return; } @@ -155,7 +155,7 @@ public abstract class AbstractInstance extends AbstractNpcAI { if (getPlayerInstance(member) != null) { - enterGroup.forEach(p -> p.sendPacket(new SystemMessage(SystemMessageId.C1_YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON).addString(p.getName()))); + enterGroup.forEach(p -> p.sendPacket(new SystemMessage(SystemMessageId.SINCE_C1_ENTERED_ANOTHER_INSTANCE_ZONE_THEREFORE_YOU_CANNOT_ENTER_THIS_DUNGEON).addString(p.getName()))); return; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/DimensionalWrap/DimensionalWrap.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/DimensionalWrap/DimensionalWrap.java index 38aedbd9f8..6964041472 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/DimensionalWrap/DimensionalWrap.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/DimensionalWrap/DimensionalWrap.java @@ -536,7 +536,7 @@ public class DimensionalWrap extends AbstractInstance } case "NEXT_STAGE": { - world.broadcastPacket(new ExShowScreenMessage(NpcStringId.S1_SECONDS_HAVE_BEEN_ADDED_TO_THE_INSTANCED_ZONE_DURATION, ExShowScreenMessage.TOP_CENTER, 5000, true, String.valueOf(180))); + world.broadcastPacket(new ExShowScreenMessage(NpcStringId.S1_SECONDS_HAVE_BEEN_ADDED_TO_THE_INSTANCE_ZONE_DURATION, ExShowScreenMessage.TOP_CENTER, 5000, true, String.valueOf(180))); world.setDuration((int) ((world.getRemainingTime() / 60000) + 3)); startQuestTimer("START_STAGE", 8000, npc, null); for (Npc n : world.getAliveNpcs()) diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/Kamaloka/Kamaloka.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/Kamaloka/Kamaloka.java index 19a4dfb2f7..ca32eb9b12 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/Kamaloka/Kamaloka.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/Kamaloka/Kamaloka.java @@ -518,7 +518,7 @@ public class Kamaloka extends AbstractInstance // but not in kamaloka if ((player.getInstanceId() == 0) || (world.getTemplateId() != templateId)) { - player.sendPacket(new SystemMessage(SystemMessageId.C1_YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON).addString(player.getName())); + player.sendPacket(new SystemMessage(SystemMessageId.SINCE_C1_ENTERED_ANOTHER_INSTANCE_ZONE_THEREFORE_YOU_CANNOT_ENTER_THIS_DUNGEON).addString(player.getName())); return; } // check for level difference again on reenter @@ -836,7 +836,7 @@ public class Kamaloka extends AbstractInstance } reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR); - final SystemMessage sm = new SystemMessage(SystemMessageId.INSTANT_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE); + final SystemMessage sm = new SystemMessage(SystemMessageId.INSTANCE_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE); sm.addInstanceName(world.getTemplateId()); // set instance reenter time for all allowed players diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperAdolph.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperAdolph.java index ffcca58bbe..7bd8a9503c 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperAdolph.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperAdolph.java @@ -174,7 +174,7 @@ public class KartiaHelperAdolph extends AbstractNpcAI // NPC has low HP Skill and HP is < 50% HP if (!npc.isAffectedBySkill(lowHpSkill.getSkillId()) && (SkillCaster.checkUseConditions(npc, lowHpSkill.getSkill()))) { - npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.IT_S_NOT_OVER); + npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.IT_S_NOT_OVER_YET_2); npc.doCast(lowHpSkill.getSkill()); } } @@ -207,7 +207,7 @@ public class KartiaHelperAdolph extends AbstractNpcAI { if ((skill_02 != null) && SkillCaster.checkUseConditions(npc, skill_02.getSkill())) { - npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.DIE_3); + npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THOSE_WHO_ARE_IN_FRONT_OF_MY_EYES_WILL_BE_DESTROYED_3); npc.doCast(skill_02.getSkill(), null, true, false); } break; diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperBarton.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperBarton.java index fb5ac9b0b6..a0a6264eff 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperBarton.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperBarton.java @@ -198,7 +198,7 @@ public class KartiaHelperBarton extends AbstractNpcAI { if ((skill_02 != null) && SkillCaster.checkUseConditions(npc, skill_02.getSkill())) { - npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.DIE_3); + npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THOSE_WHO_ARE_IN_FRONT_OF_MY_EYES_WILL_BE_DESTROYED_3); npc.doCast(skill_02.getSkill(), null, true, false); } break; diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperHayuk.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperHayuk.java index 4482e111a4..46b630ffe8 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperHayuk.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/KartiasLabyrinth/KartiaHelperHayuk.java @@ -197,7 +197,7 @@ public class KartiaHelperHayuk extends AbstractNpcAI { if ((skill_02 != null) && SkillCaster.checkUseConditions(npc, skill_02.getSkill())) { - npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.DIE_3); + npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THOSE_WHO_ARE_IN_FRONT_OF_MY_EYES_WILL_BE_DESTROYED_3); npc.doCast(skill_02.getSkill(), null, true, false); } break; diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/MemoryOfDisaster/MemoryOfDisaster.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/MemoryOfDisaster/MemoryOfDisaster.java index 1310b4678b..51719d3a43 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/MemoryOfDisaster/MemoryOfDisaster.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/MemoryOfDisaster/MemoryOfDisaster.java @@ -170,14 +170,14 @@ public class MemoryOfDisaster extends AbstractInstance NpcStringId.DWARVES_FOREVER, NpcStringId.SAVE_THE_DWARVEN_VILLAGE, NpcStringId.WHOAAAAAA, - NpcStringId.FIGHT + NpcStringId.COME_ONE_2 }; private static final NpcStringId[] SHOUT_SILVERA_DEATH = { NpcStringId.SILVERA, NpcStringId.WE_CAN_T_TAKE_ANY_MORE_LOSSES, NpcStringId.TOO_LATE_3, - NpcStringId.NO_WAY_4, + NpcStringId.INCREDIBLE, NpcStringId.ANOTHER_ONE_OVER_THERE }; private static final NpcStringId[] SACRIFICED_DARK_ELF_SUICIDE_MESSAGES = @@ -870,7 +870,7 @@ public class MemoryOfDisaster extends AbstractInstance } case SILVERA: { - npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.MY_GOD); + npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.WHOAAAAAA); npc.doDie(null); world.getNpc(SIEGE_GOLEM).doAutoAttack(attacker); break; diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/PrisonOfDarkness/PrisonOfDarkness.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/PrisonOfDarkness/PrisonOfDarkness.java index faf4d82bc5..cb795be586 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/PrisonOfDarkness/PrisonOfDarkness.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/instances/PrisonOfDarkness/PrisonOfDarkness.java @@ -367,7 +367,7 @@ public class PrisonOfDarkness extends AbstractInstance case 0: takeItems(creature.getActingPlayer(), GIANT_CANNONBALL, -1); creature.teleToLocation(PLAYERS_RANDOM_LOCS[getRandom(PLAYERS_RANDOM_LOCS.length)]); - showOnScreenMsg(creature.getActingPlayer(), NpcStringId.YOU_NEED_TO_FIND_ESCAPE_DEVICE_RE_ENTRY_IS_NOT_ALLOWED_ONCE_YOU_VE_LEFT_THE_INSTANT_ZONE, ExShowScreenMessage.TOP_CENTER, 4000); + showOnScreenMsg(creature.getActingPlayer(), NpcStringId.YOU_NEED_TO_FIND_ESCAPE_DEVICE_RE_ENTRY_IS_NOT_ALLOWED_ONCE_YOU_VE_LEFT_THE_INSTANCE_ZONE, ExShowScreenMessage.TOP_CENTER, 4000); instance.getParameters().increaseInt("PLAYERS_COUNT", 0, 1); break; case 1: diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/vehicles/AirShipController.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/vehicles/AirShipController.java index 437bc5492b..d75e2c991e 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/vehicles/AirShipController.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/vehicles/AirShipController.java @@ -133,7 +133,7 @@ public abstract class AirShipController extends AbstractNpcAI } if (_isBusy) { - player.sendPacket(SystemMessageId.ANOTHER_AIRSHIP_HAS_ALREADY_BEEN_SUMMONED_PLEASE_TRY_AGAIN_LATER); + player.sendPacket(SystemMessageId.ANOTHER_AIRSHIP_HAS_BEEN_SUMMONED_TO_THE_WHARF_PLEASE_TRY_AGAIN_LATER); return null; } if (!player.hasClanPrivilege(ClanPrivilege.CL_SUMMON_AIRSHIP)) diff --git a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/vehicles/BoatGludinRune.java b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/vehicles/BoatGludinRune.java index 9ab005152d..1dd5690413 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/vehicles/BoatGludinRune.java +++ b/L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/vehicles/BoatGludinRune.java @@ -153,10 +153,10 @@ public class BoatGludinRune implements Runnable BUSY_GLUDIN = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_RUNE_HARBOR_TO_GLUDIN_HARBOR_HAS_BEEN_DELAYED); BUSY_RUNE = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_GLUDIN_HARBOR_TO_RUNE_HARBOR_HAS_BEEN_DELAYED); - ARRIVAL_RUNE15 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_RUNE_HARBOR_IN_APPROXIMATELY_15_MINUTES); - ARRIVAL_RUNE10 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_RUNE_HARBOR_IN_APPROXIMATELY_10_MINUTES); - ARRIVAL_RUNE5 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_RUNE_HARBOR_IN_APPROXIMATELY_5_MINUTES); - ARRIVAL_RUNE1 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_RUNE_HARBOR_IN_APPROXIMATELY_1_MINUTE); + ARRIVAL_RUNE15 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_15_MINUTES_2); + ARRIVAL_RUNE10 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_10_MINUTES_2); + ARRIVAL_RUNE5 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_5_MINUTES_2); + ARRIVAL_RUNE1 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_1_MINUTE_2); ARRIVAL_GLUDIN15 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_15_MINUTES); ARRIVAL_GLUDIN10 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_10_MINUTES); ARRIVAL_GLUDIN5 = new CreatureSay(0, ChatType.BOAT, 801, SystemMessageId.THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_5_MINUTES); diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/instancemanager/CeremonyOfChaosManager.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/instancemanager/CeremonyOfChaosManager.java index 2ad7e1d5fe..df24c63799 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/instancemanager/CeremonyOfChaosManager.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/instancemanager/CeremonyOfChaosManager.java @@ -319,7 +319,7 @@ public class CeremonyOfChaosManager extends AbstractEventManager= (getVariables().getInt(MAX_ARENAS_KEY, 5) * getMaxPlayersInArena())) @@ -349,7 +349,7 @@ public class CeremonyOfChaosManager extends AbstractEventManager SystemMessage sm = new SystemMessage(SystemMessageId.YOUR_PETITION_APPLICATION_HAS_BEEN_ACCEPTED_NRECEIPT_NO_IS_S1); diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/BlockList.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/BlockList.java index 01d1c8f4a7..661cea4343 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/BlockList.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/BlockList.java @@ -194,7 +194,7 @@ public class BlockList if (player != null) { - sm = new SystemMessage(SystemMessageId.C1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST); + sm = new SystemMessage(SystemMessageId.S1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST); sm.addString(listOwner.getName()); player.sendPacket(sm); } diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/CombatFlag.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/CombatFlag.java index e78983e4a0..e9e6e87136 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/CombatFlag.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/CombatFlag.java @@ -77,7 +77,7 @@ public class CombatFlag // Equip with the weapon _item = item; _player.getInventory().equipItem(_item); - final SystemMessage sm = new SystemMessage(SystemMessageId.EQUIPPED_S1); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1); sm.addItemName(_item); _player.sendPacket(sm); diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/CursedWeapon.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/CursedWeapon.java index 097690302f..b45705e264 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/CursedWeapon.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/CursedWeapon.java @@ -279,7 +279,7 @@ public class CursedWeapon implements INamable // _player.getInventory().getItemByItemId(_itemId).dropMe(_player, _player.getX(), _player.getY(), _player.getZ()); } _isDropped = true; - final SystemMessage sm = new SystemMessage(SystemMessageId.S2_WAS_DROPPED_IN_THE_S1_REGION); + final SystemMessage sm = new SystemMessage(SystemMessageId.S2_WAS_DROPPED_IN_S1_LOCATION_THERE_ARE_ADENA_IN_THE_TREASURE_CHEST_S2_S3_NOW_S4_LATER_THE_LAST_OWNER_OF_THE_ITEM_WILL_RECEIVE_THE_ADENA_AT_23_59); if (player != null) { sm.addZoneName(player.getX(), player.getY(), player.getZ()); // Region Name @@ -301,13 +301,13 @@ public class CursedWeapon implements INamable doTransform(); giveSkill(); - final SystemMessage msg = new SystemMessage(SystemMessageId.S2_S_OWNER_HAS_LOGGED_INTO_THE_S1_REGION); + final SystemMessage msg = new SystemMessage(SystemMessageId.THE_OWNER_OF_S2_IS_IN_S1_LOCATION_THERE_ARE_ADENA_IN_THE_TREASURE_CHEST_S2_S3_NOW_S4_LATER_THE_LAST_OWNER_OF_THE_ITEM_WILL_RECEIVE_THE_ADENA_AT_23_59); msg.addZoneName(_player.getX(), _player.getY(), _player.getZ()); msg.addItemName(_player.getCursedWeaponEquippedId()); CursedWeaponsManager.announce(msg); final CursedWeapon cw = CursedWeaponsManager.getInstance().getCursedWeapon(_player.getCursedWeaponEquippedId()); - final SystemMessage msg2 = new SystemMessage(SystemMessageId.S1_HAS_S2_MINUTE_S_OF_USAGE_TIME_REMAINING); + final SystemMessage msg2 = new SystemMessage(SystemMessageId.S1_HAS_S2_MINUTE_S_OF_USAGE_TIME_REMAINING_TYPE_CURSEDSWORD_TO_CHECK_OTHER_INFORMATION); final int timeLeft = (int) (cw.getTimeLeft() / 60000); msg2.addItemName(_player.getCursedWeaponEquippedId()); msg2.addInt(timeLeft); @@ -436,7 +436,7 @@ public class CursedWeapon implements INamable _item = item; // ItemInstance[] items = _player.getInventory().equipItem(_item); - SystemMessage sm = new SystemMessage(SystemMessageId.EQUIPPED_S1); + SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1); sm.addItemName(_item); _player.sendPacket(sm); @@ -463,7 +463,7 @@ public class CursedWeapon implements INamable _player.broadcastPacket(atk); - sm = new SystemMessage(SystemMessageId.THE_OWNER_OF_S2_HAS_APPEARED_IN_THE_S1_REGION); + sm = new SystemMessage(SystemMessageId.THE_OWNER_OF_S2_APPEARED_IN_S1_LOCATION_THERE_ARE_ADENA_IN_THE_TREASURE_CHEST_S2_S3_NOW_S4_LATER_THE_LAST_OWNER_OF_THE_ITEM_WILL_RECEIVE_THE_ADENA_AT_23_59); sm.addZoneName(_player.getX(), _player.getY(), _player.getZ()); // Region Name sm.addItemName(_item); CursedWeaponsManager.announce(sm); diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/Party.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/Party.java index 5b0fceb30a..b78153e10a 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/Party.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/Party.java @@ -328,7 +328,7 @@ public class Party extends AbstractPlayerGroup } } - SystemMessage msg = new SystemMessage(SystemMessageId.YOU_HAVE_JOINED_S1_S_PARTY); + SystemMessage msg = new SystemMessage(SystemMessageId.YOU_HAVE_JOINED_A_PARTY); msg.addString(getLeader().getName()); player.sendPacket(msg); diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/Petition.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/Petition.java index a92c6edc42..db0452495e 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/Petition.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/Petition.java @@ -83,7 +83,7 @@ public class Petition if (endState == PetitionState.PETITIONER_CANCEL) { // Receipt No. petition cancelled. - sm = new SystemMessage(SystemMessageId.RECEIPT_NO_S1_PETITION_CANCELLED); + sm = new SystemMessage(SystemMessageId.PETITION_NO_S1_CANCELLED); sm.addInt(_id); _responder.sendPacket(sm); } diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/instance/PlayerInstance.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/instance/PlayerInstance.java index 295f7ca969..7c6a5888b0 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/instance/PlayerInstance.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/instance/PlayerInstance.java @@ -2130,7 +2130,7 @@ public class PlayerInstance extends Playable } else { - sm = new SystemMessage(SystemMessageId.EQUIPPED_S1); + sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1); sm.addItemName(item); } sendPacket(sm); @@ -2268,7 +2268,7 @@ public class PlayerInstance extends Playable } setLvlJoinedAcademy(0); // oust pledge member from the academy, cuz he has finished his 2nd class transfer - final SystemMessage msg = new SystemMessage(SystemMessageId.S1_HAS_BEEN_DISMISSED); + final SystemMessage msg = new SystemMessage(SystemMessageId.CLAN_MEMBER_S1_HAS_BEEN_EXPELLED); msg.addPcName(this); _clan.broadcastToOnlineMembers(msg); _clan.broadcastToOnlineMembers(new PledgeShowMemberListDelete(getName())); @@ -3142,7 +3142,7 @@ public class PlayerInstance extends Playable } else if (item.getEnchantLevel() > 0) { - final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_A_S1_S2); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2); sm.addInt(item.getEnchantLevel()); sm.addItemName(item); sendPacket(sm); @@ -5979,14 +5979,14 @@ public class PlayerInstance extends Playable { // A strider cannot be ridden while in battle sendPacket(ActionFailed.STATIC_PACKET); - sendPacket(SystemMessageId.YOU_CANNOT_USE_A_MOUNT_WHILE_IN_BATTLE); + sendPacket(SystemMessageId.A_MOUNT_CANNOT_BE_RIDDEN_WHILE_IN_BATTLE); return false; } else if (_waitTypeSitting) { // A strider can be ridden only when standing sendPacket(ActionFailed.STATIC_PACKET); - sendPacket(SystemMessageId.YOU_MUST_BE_STANDING_TO_USE_A_MOUNT); + sendPacket(SystemMessageId.A_MOUNT_CAN_BE_RIDDEN_ONLY_WHEN_STANDING); return false; } else if (isFishing()) @@ -6012,7 +6012,7 @@ public class PlayerInstance extends Playable else if (pet.isHungry()) { sendPacket(ActionFailed.STATIC_PACKET); - sendPacket(SystemMessageId.YOU_CAN_NEITHER_MOUNT_NOR_DISMOUNT_WHILE_HUNGRY); + sendPacket(SystemMessageId.A_HUNGRY_MOUNT_CANNOT_BE_MOUNTED_OR_DISMOUNTED); return false; } else if (!Util.checkIfInRange(200, this, pet, true)) @@ -6041,7 +6041,7 @@ public class PlayerInstance extends Playable else if (isHungry()) { sendPacket(ActionFailed.STATIC_PACKET); - sendPacket(SystemMessageId.YOU_CAN_NEITHER_MOUNT_NOR_DISMOUNT_WHILE_HUNGRY); + sendPacket(SystemMessageId.A_HUNGRY_MOUNT_CANNOT_BE_MOUNTED_OR_DISMOUNTED); return false; } else @@ -9340,12 +9340,12 @@ public class PlayerInstance extends Playable { if (isInCombat() || isJailed()) { - _noDuelReason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_ENGAGED_IN_BATTLE; + _noDuelReason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_HE_OR_SHE_IS_CURRENTLY_ENGAGED_IN_BATTLE; return false; } if (isDead() || isAlikeDead() || ((getCurrentHp() < (getMaxHp() / 2)) || (getCurrentMp() < (getMaxMp() / 2)))) { - _noDuelReason = SystemMessageId.CANNOT_DUEL_BECAUSE_C1_S_HP_OR_MP_IS_BELOW_50; + _noDuelReason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_HER_OR_HIS_HP_OR_MP_IS_BELOW_50; return false; } if (_isInDuel || _startingDuel) @@ -9360,7 +9360,7 @@ public class PlayerInstance extends Playable } if (isOnEvent()) // custom event message { - _noDuelReason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_ENGAGED_IN_BATTLE; + _noDuelReason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_HE_OR_SHE_IS_CURRENTLY_ENGAGED_IN_BATTLE; return false; } if (isCursedWeaponEquipped()) @@ -9370,7 +9370,7 @@ public class PlayerInstance extends Playable } if (_privateStoreType != PrivateStoreType.NONE) { - _noDuelReason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE; + _noDuelReason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_HE_OR_SHE_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE; return false; } if (isMounted() || isInBoat()) @@ -9380,7 +9380,7 @@ public class PlayerInstance extends Playable } if (isFishing()) { - _noDuelReason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_FISHING; + _noDuelReason = SystemMessageId.C1_CANNOT_DUEL_BECAUSE_HE_OR_SHE_IS_CURRENTLY_FISHING; return false; } if (isInsideZone(ZoneId.PVP) || isInsideZone(ZoneId.PEACE) || isInsideZone(ZoneId.SIEGE)) @@ -10184,7 +10184,7 @@ public class PlayerInstance extends Playable } final long restoreExp = Math.round(((_expBeforeDeath - getExp()) * _revivePower) / 100); - final ConfirmDlg dlg = new ConfirmDlg(SystemMessageId.C1_IS_ATTEMPTING_TO_RESURRECT_YOU_AND_RESTORE_XP_S2_S3_ACCEPT.getId()); + final ConfirmDlg dlg = new ConfirmDlg(SystemMessageId.C1_IS_ATTEMPTING_TO_DO_A_RESURRECTION_THAT_RESTORES_S2_S3_XP_ACCEPT.getId()); dlg.getSystemMessage().addPcName(reviver); dlg.getSystemMessage().addLong(restoreExp); dlg.getSystemMessage().addInt(power); @@ -13871,7 +13871,7 @@ public class PlayerInstance extends Playable if ((currentPoints + count) < faction.getPointsOfLevel(faction.getLevelCount() - 1)) { getVariables().set(faction.toString(), currentPoints + count); - sendPacket(new SystemMessage(SystemMessageId.YOU_OBTAINED_S1_FACTION_POINTS_FOR_S2).addInt(count).addFactionName(faction.getId())); + sendPacket(new SystemMessage(SystemMessageId.YOU_OBTAINED_S1_AMITY_POINTS_FOR_S2).addInt(count).addFactionName(faction.getId())); } else { diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/instance/RaceManagerInstance.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/instance/RaceManagerInstance.java index ecf8f48039..d69a204e81 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/instance/RaceManagerInstance.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/instance/RaceManagerInstance.java @@ -110,15 +110,15 @@ public class RaceManagerInstance extends Npc ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.NOW_SELLING_TICKETS_FOR_MONSTER_RACE_S1), 30 * SECOND, 10 * MINUTE); ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKETS_ARE_NOW_AVAILABLE_FOR_MONSTER_RACE_S1), MINUTE, 10 * MINUTE); ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.NOW_SELLING_TICKETS_FOR_MONSTER_RACE_S1), MINUTE + (30 * SECOND), 10 * MINUTE); - ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKET_SALES_FOR_THE_MONSTER_RACE_WILL_END_IN_S1_MINUTE_S), 2 * MINUTE, 10 * MINUTE); - ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKET_SALES_FOR_THE_MONSTER_RACE_WILL_END_IN_S1_MINUTE_S), 3 * MINUTE, 10 * MINUTE); - ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKET_SALES_FOR_THE_MONSTER_RACE_WILL_END_IN_S1_MINUTE_S), 4 * MINUTE, 10 * MINUTE); - ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKET_SALES_FOR_THE_MONSTER_RACE_WILL_END_IN_S1_MINUTE_S), 5 * MINUTE, 10 * MINUTE); - ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKET_SALES_FOR_THE_MONSTER_RACE_WILL_END_IN_S1_MINUTE_S), 6 * MINUTE, 10 * MINUTE); - ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKETS_SALES_ARE_CLOSED_FOR_MONSTER_RACE_S1_ODDS_ARE_POSTED), 7 * MINUTE, 10 * MINUTE); + ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKET_SALES_FOR_MONSTER_RACE_S1_ARE_CLOSED), 2 * MINUTE, 10 * MINUTE); + ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKET_SALES_FOR_MONSTER_RACE_S1_ARE_CLOSED), 3 * MINUTE, 10 * MINUTE); + ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKET_SALES_FOR_MONSTER_RACE_S1_ARE_CLOSED), 4 * MINUTE, 10 * MINUTE); + ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKET_SALES_FOR_MONSTER_RACE_S1_ARE_CLOSED), 5 * MINUTE, 10 * MINUTE); + ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKET_SALES_FOR_MONSTER_RACE_S1_ARE_CLOSED), 6 * MINUTE, 10 * MINUTE); + ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.TICKETS_SALES_ARE_CLOSED_FOR_MONSTER_RACE_S1_YOU_CAN_SEE_THE_AMOUNT_OF_WIN), 7 * MINUTE, 10 * MINUTE); ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.MONSTER_RACE_S2_WILL_BEGIN_IN_S1_MINUTE_S), 7 * MINUTE, 10 * MINUTE); ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.MONSTER_RACE_S2_WILL_BEGIN_IN_S1_MINUTE_S), 8 * MINUTE, 10 * MINUTE); - ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.MONSTER_RACE_S1_WILL_BEGIN_IN_30_SECONDS), (8 * MINUTE) + (30 * SECOND), 10 * MINUTE); + ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.MONSTER_RACE_S2_WILL_BEGIN_IN_30_SECONDS), (8 * MINUTE) + (30 * SECOND), 10 * MINUTE); ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.MONSTER_RACE_S1_IS_ABOUT_TO_BEGIN_COUNTDOWN_IN_FIVE_SECONDS), (8 * MINUTE) + (50 * SECOND), 10 * MINUTE); ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.THE_RACE_WILL_BEGIN_IN_S1_SECOND_S), (8 * MINUTE) + (55 * SECOND), 10 * MINUTE); ThreadPool.scheduleAtFixedRate(new Announcement(SystemMessageId.THE_RACE_WILL_BEGIN_IN_S1_SECOND_S), (8 * MINUTE) + (56 * SECOND), 10 * MINUTE); diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/tasks/player/WarnUserTakeBreakTask.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/tasks/player/WarnUserTakeBreakTask.java index b467b3063f..a4112ff8b4 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/tasks/player/WarnUserTakeBreakTask.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/tasks/player/WarnUserTakeBreakTask.java @@ -43,7 +43,7 @@ public class WarnUserTakeBreakTask implements Runnable if (_player.isOnline()) { final long hours = TimeUnit.MILLISECONDS.toHours(_player.getUptime()); - _player.sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_PLAYED_FOR_S1_HOUR_S_PLEASE_TAKE_A_BREAK).addLong(hours)); + _player.sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_PLAYED_FOR_S1_H_TAKE_A_BREAK_PLEASE).addLong(hours)); } else { diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/clan/Clan.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/clan/Clan.java index 7a4870a35a..db97650eab 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/clan/Clan.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/clan/Clan.java @@ -2131,7 +2131,7 @@ public class Clan implements IIdentifiable, INamable final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DOES_NOT_MEET_THE_REQUIREMENTS_TO_JOIN_A_CLAN_ACADEMY); sm.addString(target.getName()); player.sendPacket(sm); - player.sendPacket(SystemMessageId.IN_ORDER_TO_JOIN_THE_CLAN_ACADEMY_YOU_MUST_BE_UNAFFILIATED_WITH_A_CLAN_AND_BE_AN_UNAWAKENED_CHARACTER_LV_84_OR_BELOW_FPR_BOTH_MAIN_AND_SUBCLASS); + player.sendPacket(SystemMessageId.IN_ORDER_TO_JOIN_THE_CLAN_ACADEMY_YOU_MUST_BE_UNAFFILIATED_WITH_A_CLAN_AND_BE_AN_UNAWAKENED_CHARACTER_LV_84_OR_BELOW_FOR_BOTH_MAIN_AND_SUBCLASS); return false; } if (getSubPledgeMembersCount(pledgeType) >= (pledgeType == 0 ? ClanLevelData.getCommonMemberLimit(_level) : ClanLevelData.getEliteMemberLimit(_level))) diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/clan/ClanWar.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/clan/ClanWar.java index 74ab39bc28..d553e9b588 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/clan/ClanWar.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/clan/ClanWar.java @@ -71,7 +71,7 @@ public class ClanWar sm.addString(attacked.getName()); attacker.broadcastToOnlineMembers(sm); - sm = new SystemMessage(SystemMessageId.S1_HAS_DECLARED_A_CLAN_WAR_THE_WAR_WILL_AUTOMATICALLY_START_IF_YOU_KILL_S1_CLAN_MEMBERS_5_TIMES_WITHIN_A_WEEK); + sm = new SystemMessage(SystemMessageId.S1_HAS_DECLARED_A_CLAN_WAR_THE_WAR_WILL_AUTOMATICALLY_START_IF_YOU_KILL_MORE_THAN_5_CLAN_MEMBERS_IN_A_WEEK); sm.addString(attacker.getName()); attacked.broadcastToOnlineMembers(sm); } @@ -137,7 +137,7 @@ public class ClanWar sm.addString(killerClan.getName()); victimClan.broadcastToOtherOnlineMembers(sm, victim); - sm = new SystemMessage(SystemMessageId.BECAUSE_A_CLAN_MEMBER_OF_S1_WAS_KILLED_BY_C2_CLAN_REPUTATION_INCREASED_BY_1); + sm = new SystemMessage(SystemMessageId.BECAUSE_CLAN_MEMBER_OF_S1_WAS_KILLED_BY_C2_CLAN_REPUTATION_INCREASED_BY_1); sm.addString(victimClan.getName()); sm.addPcName(killer); killerClan.broadcastToOtherOnlineMembers(sm, killer); @@ -159,11 +159,11 @@ public class ClanWar { _state = ClanWarState.MUTUAL; - SystemMessage sm = new SystemMessage(SystemMessageId.A_CLAN_WAR_WITH_S1_HAS_STARTED_THE_CLAN_THAT_WITHDRAWS_FROM_THE_WAR_FIRST_WILL_LOSE_10_000_CLAN_REPUTATION_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_IS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_THE_HUNTING_GROUND); + SystemMessage sm = new SystemMessage(SystemMessageId.A_CLAN_WAR_WITH_S1_HAS_STARTED_THE_CLAN_THAT_WITHDRAWS_FROM_THE_WAR_FIRST_LOSE_10_000_CLAN_REPUTATION_POINTS_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_A_NEW_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_IS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_HUNTING_ZONES); sm.addString(victimClan.getName()); killerClan.broadcastToOnlineMembers(sm); - sm = new SystemMessage(SystemMessageId.A_CLAN_WAR_WITH_S1_HAS_STARTED_THE_CLAN_THAT_WITHDRAWS_FROM_THE_WAR_FIRST_WILL_LOSE_10_000_CLAN_REPUTATION_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_IS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_THE_HUNTING_GROUND); + sm = new SystemMessage(SystemMessageId.A_CLAN_WAR_WITH_S1_HAS_STARTED_THE_CLAN_THAT_WITHDRAWS_FROM_THE_WAR_FIRST_LOSE_10_000_CLAN_REPUTATION_POINTS_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_A_NEW_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_IS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_HUNTING_ZONES); sm.addString(killerClan.getName()); victimClan.broadcastToOnlineMembers(sm); @@ -238,11 +238,11 @@ public class ClanWar { _state = ClanWarState.MUTUAL; - SystemMessage sm = new SystemMessage(SystemMessageId.A_CLAN_WAR_WITH_S1_HAS_STARTED_THE_CLAN_THAT_WITHDRAWS_FROM_THE_WAR_FIRST_WILL_LOSE_10_000_CLAN_REPUTATION_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_IS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_THE_HUNTING_GROUND); + SystemMessage sm = new SystemMessage(SystemMessageId.A_CLAN_WAR_WITH_S1_HAS_STARTED_THE_CLAN_THAT_WITHDRAWS_FROM_THE_WAR_FIRST_LOSE_10_000_CLAN_REPUTATION_POINTS_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_A_NEW_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_IS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_HUNTING_ZONES); sm.addString(attacker.getName()); attacked.broadcastToOnlineMembers(sm); - sm = new SystemMessage(SystemMessageId.A_CLAN_WAR_WITH_S1_HAS_STARTED_THE_CLAN_THAT_WITHDRAWS_FROM_THE_WAR_FIRST_WILL_LOSE_10_000_CLAN_REPUTATION_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_IS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_THE_HUNTING_GROUND); + sm = new SystemMessage(SystemMessageId.A_CLAN_WAR_WITH_S1_HAS_STARTED_THE_CLAN_THAT_WITHDRAWS_FROM_THE_WAR_FIRST_LOSE_10_000_CLAN_REPUTATION_POINTS_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_A_NEW_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_IS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_HUNTING_ZONES); sm.addString(attacked.getName()); attacker.broadcastToOnlineMembers(sm); diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/entity/FortSiege.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/entity/FortSiege.java index c071fa34ce..0c656f84ec 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/entity/FortSiege.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/entity/FortSiege.java @@ -338,7 +338,7 @@ public class FortSiege implements Siegable // Schedule a task to prepare auto siege end _siegeEnd = ThreadPool.schedule(new ScheduleEndSiegeTask(), FortSiegeManager.getInstance().getSiegeLength() * 60 * 1000); // Prepare auto end task - final SystemMessage sm = new SystemMessage(SystemMessageId.THE_FORTRESS_BATTLE_S1_HAS_BEGUN); + final SystemMessage sm = new SystemMessage(SystemMessageId.THE_FORTRESS_BATTLE_HAS_BEGUN); sm.addCastleId(_fort.getResidenceId()); announceToPlayer(sm); saveFortSiege(); diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/instancezone/Instance.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/instancezone/Instance.java index c1c067c513..2e0e9992b2 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/instancezone/Instance.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/instancezone/Instance.java @@ -832,7 +832,7 @@ public class Instance implements IIdentifiable, INamable ps.executeBatch(); // Save to memory and send message to player - final SystemMessage msg = new SystemMessage(SystemMessageId.INSTANT_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE); + final SystemMessage msg = new SystemMessage(SystemMessageId.INSTANCE_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE); if (InstanceManager.getInstance().getInstanceName(getTemplateId()) != null) { msg.addInstanceName(_template.getId()); @@ -898,7 +898,7 @@ public class Instance implements IIdentifiable, INamable if (!player.isOnCustomEvent() && (_template.getEjectTime() > 0)) { // Send message - final SystemMessage sm = new SystemMessage(SystemMessageId.IF_YOU_ARE_NOT_RESURRECTED_WITHIN_S1_MINUTE_S_YOU_WILL_BE_EXPELLED_FROM_THE_INSTANT_ZONE); + final SystemMessage sm = new SystemMessage(SystemMessageId.IF_YOU_ARE_NOT_RESURRECTED_WITHIN_S1_MINUTE_S_YOU_WILL_BE_EXPELLED_FROM_THE_INSTANCE_ZONE); sm.addInt(_template.getEjectTime()); player.sendPacket(sm); @@ -1152,7 +1152,7 @@ public class Instance implements IIdentifiable, INamable { return; } - final SystemMessage sm = new SystemMessage(SystemMessageId.THIS_INSTANT_ZONE_WILL_BE_TERMINATED_IN_S1_MINUTE_S_YOU_WILL_BE_FORCED_OUT_OF_THE_DUNGEON_WHEN_THE_TIME_EXPIRES); + final SystemMessage sm = new SystemMessage(SystemMessageId.THIS_INSTANCE_ZONE_WILL_BE_TERMINATED_IN_S1_MINUTE_S_YOU_WILL_BE_FORCED_OUT_OF_THE_DUNGEON_WHEN_THE_TIME_EXPIRES); sm.addInt(delay); broadcastPacket(sm); } diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/instancezone/conditions/ConditionGroupMin.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/instancezone/conditions/ConditionGroupMin.java index f7930b1d8c..818803c844 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/instancezone/conditions/ConditionGroupMin.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/instancezone/conditions/ConditionGroupMin.java @@ -33,7 +33,7 @@ public class ConditionGroupMin extends Condition public ConditionGroupMin(InstanceTemplate template, StatsSet parameters, boolean onlyLeader, boolean showMessageAndHtml) { super(template, parameters, true, showMessageAndHtml); - setSystemMessage(SystemMessageId.YOU_MUST_HAVE_A_MINIMUM_OF_S1_PEOPLE_TO_ENTER_THIS_INSTANCED_ZONE, (msg, player) -> msg.addInt(getLimit())); + setSystemMessage(SystemMessageId.YOU_MUST_HAVE_A_MINIMUM_OF_S1_PEOPLE_TO_ENTER_THIS_INSTANCE_ZONE, (msg, player) -> msg.addInt(getLimit())); } @Override diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/olympiad/Olympiad.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/olympiad/Olympiad.java index 5d7a043d86..adf7c226fa 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/olympiad/Olympiad.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/olympiad/Olympiad.java @@ -439,7 +439,7 @@ public class Olympiad extends ListenersContainer @Override public void run() { - final SystemMessage sm = new SystemMessage(SystemMessageId.ROUND_S1_OF_THE_OLYMPIAD_GAMES_HAS_NOW_ENDED); + final SystemMessage sm = new SystemMessage(SystemMessageId.ROUND_S1_OF_THE_OLYMPIAD_HAS_NOW_ENDED); sm.addInt(_currentCycle); Broadcast.toAllOnlinePlayers(sm); @@ -520,7 +520,7 @@ public class Olympiad extends ListenersContainer _inCompPeriod = true; - Broadcast.toAllOnlinePlayers(new SystemMessage(SystemMessageId.SHARPEN_YOUR_SWORDS_TIGHTEN_THE_STITCHING_IN_YOUR_ARMOR_AND_MAKE_HASTE_TO_A_OLYMPIAD_MANAGER_BATTLES_IN_THE_OLYMPIAD_GAMES_ARE_NOW_TAKING_PLACE)); + Broadcast.toAllOnlinePlayers(new SystemMessage(SystemMessageId.THE_OLYMPIAD_HAS_BEGAN)); LOGGER.info("Olympiad System: Olympiad Games have started."); LOGGER_OLYMPIAD.info("Result,Player1,Player2,Player1 HP,Player2 HP,Player1 Damage,Player2 Damage,Points,Classed"); @@ -543,7 +543,7 @@ public class Olympiad extends ListenersContainer return; } _inCompPeriod = false; - Broadcast.toAllOnlinePlayers(new SystemMessage(SystemMessageId.MUCH_CARNAGE_HAS_BEEN_LEFT_FOR_THE_CLEANUP_CREW_OF_THE_OLYMPIAD_STADIUM_BATTLES_IN_THE_OLYMPIAD_GAMES_ARE_NOW_OVER)); + Broadcast.toAllOnlinePlayers(new SystemMessage(SystemMessageId.BATTLES_IN_THE_OLYMPIAD_GAMES_ARE_NOW_OVER)); LOGGER.info("Olympiad System: Olympiad games have ended."); while (OlympiadGameManager.getInstance().isBattleStarted()) // cleared in game manager diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/olympiad/OlympiadManager.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/olympiad/OlympiadManager.java index 60df20924c..8539ab151d 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/olympiad/OlympiadManager.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/olympiad/OlympiadManager.java @@ -183,7 +183,7 @@ public class OlympiadManager if (Olympiad.getInstance().getMillisToCompEnd() < 1200000) { - player.sendPacket(SystemMessageId.PARTICIPATION_REQUESTS_ARE_NO_LONGER_BEING_ACCEPTED); + player.sendPacket(SystemMessageId.GAME_PARTICIPATION_REQUEST_MUST_BE_FILED_NOT_EARLIER_THAN_10_MINUTES_AFTER_THE_GAME_ENDS); return false; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/skills/SkillCaster.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/skills/SkillCaster.java index 75b99c65a8..d7c9edf8e6 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/skills/SkillCaster.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/skills/SkillCaster.java @@ -355,7 +355,7 @@ public class SkillCaster implements Runnable { if (player.getFame() < _skill.getFamePointConsume()) { - player.sendPacket(SystemMessageId.YOU_DON_T_HAVE_ENOUGH_CLAN_REPUTATION_POINTS_TO_DO_THAT); + player.sendPacket(SystemMessageId.YOU_DON_T_HAVE_ENOUGH_FAME_TO_DO_THAT); return false; } player.setFame(player.getFame() - _skill.getFamePointConsume()); @@ -1064,7 +1064,7 @@ public class SkillCaster implements Runnable if (player.getFame() < skill.getFamePointConsume()) { - player.sendPacket(SystemMessageId.YOU_DON_T_HAVE_ENOUGH_CLAN_REPUTATION_POINTS_TO_DO_THAT); + player.sendPacket(SystemMessageId.YOU_DON_T_HAVE_ENOUGH_FAME_TO_DO_THAT); return false; } diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/stats/Formulas.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/stats/Formulas.java index 9cc7b34803..7f0c6945af 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/stats/Formulas.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/stats/Formulas.java @@ -164,7 +164,7 @@ public class Formulas { if (skill.hasEffectType(EffectType.HP_DRAIN)) { - attacker.sendPacket(SystemMessageId.DRAIN_WAS_ONLY_50_PERCENT_SUCCESSFUL); + attacker.sendPacket(SystemMessageId.DRAIN_WAS_ONLY_50_SUCCESSFUL); } else { diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/NpcStringId.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/NpcStringId.java index 175df59aa6..066cd3cc46 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/NpcStringId.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/NpcStringId.java @@ -79,8 +79,8 @@ public class NpcStringId @ClientString(id = 102, message = "Letters of Love (In Progress)") public static NpcStringId LETTERS_OF_LOVE_IN_PROGRESS; - @ClientString(id = 103, message = "Letters of Love (Completed)") - public static NpcStringId LETTERS_OF_LOVE_COMPLETED; + @ClientString(id = 103, message = "Letters of Love (Done)") + public static NpcStringId LETTERS_OF_LOVE_DONE; @ClientString(id = 201, message = "What Women Want") public static NpcStringId WHAT_WOMEN_WANT; @@ -88,8 +88,8 @@ public class NpcStringId @ClientString(id = 202, message = "What Women Want (In Progress)") public static NpcStringId WHAT_WOMEN_WANT_IN_PROGRESS; - @ClientString(id = 203, message = "What Women Want (Completed)") - public static NpcStringId WHAT_WOMEN_WANT_COMPLETED; + @ClientString(id = 203, message = "What Women Want (Done)") + public static NpcStringId WHAT_WOMEN_WANT_DONE; @ClientString(id = 301, message = "Will the Seal be Broken?") public static NpcStringId WILL_THE_SEAL_BE_BROKEN; @@ -97,8 +97,8 @@ public class NpcStringId @ClientString(id = 302, message = "Will the Seal be Broken? (In Progress)") public static NpcStringId WILL_THE_SEAL_BE_BROKEN_IN_PROGRESS; - @ClientString(id = 303, message = "Will the Seal be Broken? (Completed)") - public static NpcStringId WILL_THE_SEAL_BE_BROKEN_COMPLETED; + @ClientString(id = 303, message = "Will the Seal be Broken? (Done)") + public static NpcStringId WILL_THE_SEAL_BE_BROKEN_DONE; @ClientString(id = 401, message = "Long Live the Pa'agrio Lord") public static NpcStringId LONG_LIVE_THE_PA_AGRIO_LORD; @@ -106,8 +106,8 @@ public class NpcStringId @ClientString(id = 402, message = "Long Live the Pa'agrio Lord (In Progress)") public static NpcStringId LONG_LIVE_THE_PA_AGRIO_LORD_IN_PROGRESS; - @ClientString(id = 403, message = "Long Live the Pa'agrio Lord (Completed)") - public static NpcStringId LONG_LIVE_THE_PA_AGRIO_LORD_COMPLETED; + @ClientString(id = 403, message = "Long Live the Pa'agrio Lord (Done)") + public static NpcStringId LONG_LIVE_THE_PA_AGRIO_LORD_DONE; @ClientString(id = 501, message = "Miner's Favor") public static NpcStringId MINER_S_FAVOR; @@ -115,8 +115,8 @@ public class NpcStringId @ClientString(id = 502, message = "Miner's Favor (In Progress)") public static NpcStringId MINER_S_FAVOR_IN_PROGRESS; - @ClientString(id = 503, message = "Miner's Favor (Completed)") - public static NpcStringId MINER_S_FAVOR_COMPLETED; + @ClientString(id = 503, message = "Miner's Favor (Done)") + public static NpcStringId MINER_S_FAVOR_DONE; @ClientString(id = 601, message = "Step Into the Future") public static NpcStringId STEP_INTO_THE_FUTURE; @@ -124,26 +124,26 @@ public class NpcStringId @ClientString(id = 602, message = "Step Into the Future (In Progress)") public static NpcStringId STEP_INTO_THE_FUTURE_IN_PROGRESS; - @ClientString(id = 603, message = "Step Into the Future (Completed)") - public static NpcStringId STEP_INTO_THE_FUTURE_COMPLETED; + @ClientString(id = 603, message = "Step Into the Future (Done)") + public static NpcStringId STEP_INTO_THE_FUTURE_DONE; @ClientString(id = 701, message = "A Trip Begins") public static NpcStringId A_TRIP_BEGINS; - @ClientString(id = 702, message = "A Trip Begins (In Progress)") + @ClientString(id = 702, message = "A Trip Begins (In progress)") public static NpcStringId A_TRIP_BEGINS_IN_PROGRESS; @ClientString(id = 703, message = "A Trip Begins (Completed)") public static NpcStringId A_TRIP_BEGINS_COMPLETED; - @ClientString(id = 801, message = "An Adventure Begins") - public static NpcStringId AN_ADVENTURE_BEGINS; + @ClientString(id = 801, message = "A Trip Begins") + public static NpcStringId A_TRIP_BEGINS_2; - @ClientString(id = 802, message = "An Adventure Begins (In Progress)") - public static NpcStringId AN_ADVENTURE_BEGINS_IN_PROGRESS; + @ClientString(id = 802, message = "A Trip Begins (In progress)") + public static NpcStringId A_TRIP_BEGINS_IN_PROGRESS_2; - @ClientString(id = 803, message = "An Adventure Begins (Completed)") - public static NpcStringId AN_ADVENTURE_BEGINS_COMPLETED; + @ClientString(id = 803, message = "A Trip Begins (Completed)") + public static NpcStringId A_TRIP_BEGINS_COMPLETED_2; @ClientString(id = 901, message = "Into the City of Humans") public static NpcStringId INTO_THE_CITY_OF_HUMANS; @@ -151,8 +151,8 @@ public class NpcStringId @ClientString(id = 902, message = "Into the City of Humans (In Progress)") public static NpcStringId INTO_THE_CITY_OF_HUMANS_IN_PROGRESS; - @ClientString(id = 903, message = "Into the City of Humans (Completed)") - public static NpcStringId INTO_THE_CITY_OF_HUMANS_COMPLETED; + @ClientString(id = 903, message = "Into the City of Humans (Done)") + public static NpcStringId INTO_THE_CITY_OF_HUMANS_DONE; @ClientString(id = 1001, message = "Into the World") public static NpcStringId INTO_THE_WORLD; @@ -160,8 +160,8 @@ public class NpcStringId @ClientString(id = 1002, message = "Into the World (In Progress)") public static NpcStringId INTO_THE_WORLD_IN_PROGRESS; - @ClientString(id = 1003, message = "Into the World (Completed)") - public static NpcStringId INTO_THE_WORLD_COMPLETED; + @ClientString(id = 1003, message = "Into the World (Done)") + public static NpcStringId INTO_THE_WORLD_DONE; @ClientString(id = 1101, message = "Secret Meeting with Ketra Orcs") public static NpcStringId SECRET_MEETING_WITH_KETRA_ORCS; @@ -169,8 +169,8 @@ public class NpcStringId @ClientString(id = 1102, message = "Secret Meeting with Ketra Orcs (In Progress)") public static NpcStringId SECRET_MEETING_WITH_KETRA_ORCS_IN_PROGRESS; - @ClientString(id = 1103, message = "Secret Meeting with Ketra Orcs (Completed)") - public static NpcStringId SECRET_MEETING_WITH_KETRA_ORCS_COMPLETED; + @ClientString(id = 1103, message = "Secret Meeting with Ketra Orcs (Done)") + public static NpcStringId SECRET_MEETING_WITH_KETRA_ORCS_DONE; @ClientString(id = 1104, message = "Secret Meeting with Ketra Orcs") public static NpcStringId SECRET_MEETING_WITH_KETRA_ORCS_2; @@ -181,8 +181,8 @@ public class NpcStringId @ClientString(id = 1202, message = "Secret Meeting with Varka Silenos (In Progress)") public static NpcStringId SECRET_MEETING_WITH_VARKA_SILENOS_IN_PROGRESS; - @ClientString(id = 1203, message = "Secret Meeting with Varka Silenos (Completed)") - public static NpcStringId SECRET_MEETING_WITH_VARKA_SILENOS_COMPLETED; + @ClientString(id = 1203, message = "Secret Meeting with Varka Silenos (Done)") + public static NpcStringId SECRET_MEETING_WITH_VARKA_SILENOS_DONE; @ClientString(id = 1204, message = "Secret Meeting with Varka Silenos") public static NpcStringId SECRET_MEETING_WITH_VARKA_SILENOS_2; @@ -205,8 +205,8 @@ public class NpcStringId @ClientString(id = 1402, message = "Whereabouts of the Archaeologist (In Progress)") public static NpcStringId WHEREABOUTS_OF_THE_ARCHAEOLOGIST_IN_PROGRESS; - @ClientString(id = 1403, message = "Whereabouts of the Archaeologist (Completed)") - public static NpcStringId WHEREABOUTS_OF_THE_ARCHAEOLOGIST_COMPLETED; + @ClientString(id = 1403, message = "Whereabouts of the Archaeologist (Done)") + public static NpcStringId WHEREABOUTS_OF_THE_ARCHAEOLOGIST_DONE; @ClientString(id = 1404, message = "Whereabouts of the Archaeologist") public static NpcStringId WHEREABOUTS_OF_THE_ARCHAEOLOGIST_2; @@ -253,8 +253,8 @@ public class NpcStringId @ClientString(id = 1802, message = "Meeting with the Golden Ram (In Progress)") public static NpcStringId MEETING_WITH_THE_GOLDEN_RAM_IN_PROGRESS; - @ClientString(id = 1803, message = "Meeting with the Golden Ram (Completed)") - public static NpcStringId MEETING_WITH_THE_GOLDEN_RAM_COMPLETED; + @ClientString(id = 1803, message = "Meeting with the Golden Ram (Done)") + public static NpcStringId MEETING_WITH_THE_GOLDEN_RAM_DONE; @ClientString(id = 1804, message = "Meeting with the Golden Ram") public static NpcStringId MEETING_WITH_THE_GOLDEN_RAM_2; @@ -391,8 +391,8 @@ public class NpcStringId @ClientString(id = 2102, message = "Hidden Truth (In Progress)") public static NpcStringId HIDDEN_TRUTH_IN_PROGRESS; - @ClientString(id = 2103, message = "Hidden Truth (Completed)") - public static NpcStringId HIDDEN_TRUTH_COMPLETED; + @ClientString(id = 2103, message = "Hidden Truth (Done)") + public static NpcStringId HIDDEN_TRUTH_DONE; @ClientString(id = 2104, message = "Hidden Truth") public static NpcStringId HIDDEN_TRUTH_2; @@ -400,8 +400,8 @@ public class NpcStringId @ClientString(id = 2114, message = "What did you just do to me?") public static NpcStringId WHAT_DID_YOU_JUST_DO_TO_ME; - @ClientString(id = 2150, message = "Who awoke me?") - public static NpcStringId WHO_AWOKE_ME; + @ClientString(id = 2150, message = "Who disturbs my sacred sleep?") + public static NpcStringId WHO_DISTURBS_MY_SACRED_SLEEP; @ClientString(id = 2151, message = "My master has instructed me to be your guide, $s1.") public static NpcStringId MY_MASTER_HAS_INSTRUCTED_ME_TO_BE_YOUR_GUIDE_S1; @@ -415,8 +415,8 @@ public class NpcStringId @ClientString(id = 2202, message = "Tragedy in Von Hellmann Forest (In Progress)") public static NpcStringId TRAGEDY_IN_VON_HELLMANN_FOREST_IN_PROGRESS; - @ClientString(id = 2203, message = "Tragedy in Von Hellmann Forest (Completed)") - public static NpcStringId TRAGEDY_IN_VON_HELLMANN_FOREST_COMPLETED; + @ClientString(id = 2203, message = "Tragedy in Von Hellmann Forest (Done)") + public static NpcStringId TRAGEDY_IN_VON_HELLMANN_FOREST_DONE; @ClientString(id = 2204, message = "Tragedy in Von Hellmann Forest") public static NpcStringId TRAGEDY_IN_VON_HELLMANN_FOREST_2; @@ -433,8 +433,8 @@ public class NpcStringId @ClientString(id = 2302, message = "Lidia's Heart (In Progress)") public static NpcStringId LIDIA_S_HEART_IN_PROGRESS; - @ClientString(id = 2303, message = "Lidia's Heart (Completed)") - public static NpcStringId LIDIA_S_HEART_COMPLETED; + @ClientString(id = 2303, message = "Lidia's Heart (Done)") + public static NpcStringId LIDIA_S_HEART_DONE; @ClientString(id = 2304, message = "Lidia's Heart") public static NpcStringId LIDIA_S_HEART_2; @@ -445,8 +445,8 @@ public class NpcStringId @ClientString(id = 2402, message = "Inhabitants of the Forest of the Dead (In Progress)") public static NpcStringId INHABITANTS_OF_THE_FOREST_OF_THE_DEAD_IN_PROGRESS; - @ClientString(id = 2403, message = "Inhabitants of the Forest of the Dead (Completed)") - public static NpcStringId INHABITANTS_OF_THE_FOREST_OF_THE_DEAD_COMPLETED; + @ClientString(id = 2403, message = "Inhabitants of the Forest of the Dead (Done)") + public static NpcStringId INHABITANTS_OF_THE_FOREST_OF_THE_DEAD_DONE; @ClientString(id = 2404, message = "Inhabitants of the Forest of the Dead") public static NpcStringId INHABITANTS_OF_THE_FOREST_OF_THE_DEAD_2; @@ -460,8 +460,8 @@ public class NpcStringId @ClientString(id = 2502, message = "Hiding Behind the Truth (In Progress)") public static NpcStringId HIDING_BEHIND_THE_TRUTH_IN_PROGRESS; - @ClientString(id = 2503, message = "Hiding Behind the Truth (Completed)") - public static NpcStringId HIDING_BEHIND_THE_TRUTH_COMPLETED; + @ClientString(id = 2503, message = "Hiding Behind the Truth (Done)") + public static NpcStringId HIDING_BEHIND_THE_TRUTH_DONE; @ClientString(id = 2504, message = "Hiding Behind the Truth") public static NpcStringId HIDING_BEHIND_THE_TRUTH_2; @@ -487,8 +487,8 @@ public class NpcStringId @ClientString(id = 2702, message = "Chest Caught with a Wind Bait (In Progress)") public static NpcStringId CHEST_CAUGHT_WITH_A_WIND_BAIT_IN_PROGRESS; - @ClientString(id = 2703, message = "Chest Caught with a Wind Bait (Completed)") - public static NpcStringId CHEST_CAUGHT_WITH_A_WIND_BAIT_COMPLETED; + @ClientString(id = 2703, message = "Chest Caught with a Wind Bait (Done)") + public static NpcStringId CHEST_CAUGHT_WITH_A_WIND_BAIT_DONE; @ClientString(id = 2704, message = "Chest Caught with a Wind Bait") public static NpcStringId CHEST_CAUGHT_WITH_A_WIND_BAIT_2; @@ -499,8 +499,8 @@ public class NpcStringId @ClientString(id = 2802, message = "Chest Caught with an Icy Air Bait (In Progress)") public static NpcStringId CHEST_CAUGHT_WITH_AN_ICY_AIR_BAIT_IN_PROGRESS; - @ClientString(id = 2803, message = "Chest Caught with an Icy Air Bait (Completed)") - public static NpcStringId CHEST_CAUGHT_WITH_AN_ICY_AIR_BAIT_COMPLETED; + @ClientString(id = 2803, message = "Chest Caught with an Icy Air Bait (Done)") + public static NpcStringId CHEST_CAUGHT_WITH_AN_ICY_AIR_BAIT_DONE; @ClientString(id = 2804, message = "Chest Caught with an Icy Air Bait") public static NpcStringId CHEST_CAUGHT_WITH_AN_ICY_AIR_BAIT_2; @@ -511,8 +511,8 @@ public class NpcStringId @ClientString(id = 2902, message = "Chest Caught with an Earth Bait (In Progress)") public static NpcStringId CHEST_CAUGHT_WITH_AN_EARTH_BAIT_IN_PROGRESS; - @ClientString(id = 2903, message = "Chest Caught with an Earth Bait (Completed)") - public static NpcStringId CHEST_CAUGHT_WITH_AN_EARTH_BAIT_COMPLETED; + @ClientString(id = 2903, message = "Chest Caught with an Earth Bait (Done)") + public static NpcStringId CHEST_CAUGHT_WITH_AN_EARTH_BAIT_DONE; @ClientString(id = 2904, message = "Chest Caught with an Earth Bait") public static NpcStringId CHEST_CAUGHT_WITH_AN_EARTH_BAIT_2; @@ -523,23 +523,11 @@ public class NpcStringId @ClientString(id = 3002, message = "Chest Caught with a Bait of Flame (In Progress)") public static NpcStringId CHEST_CAUGHT_WITH_A_BAIT_OF_FLAME_IN_PROGRESS; - @ClientString(id = 3003, message = "Chest Caught with a Bait of Flame (Completed)") - public static NpcStringId CHEST_CAUGHT_WITH_A_BAIT_OF_FLAME_COMPLETED; + @ClientString(id = 3003, message = "Chest Caught with a Bait of Flame (Done)") + public static NpcStringId CHEST_CAUGHT_WITH_A_BAIT_OF_FLAME_DONE; - @ClientString(id = 3004, message = "Chest Caught with a Bait of Fire") - public static NpcStringId CHEST_CAUGHT_WITH_A_BAIT_OF_FIRE; - - @ClientString(id = 3101, message = "|Lv. 66 - 76| Secret Buried in the Swamp") - public static NpcStringId LV_66_76_SECRET_BURIED_IN_THE_SWAMP; - - @ClientString(id = 3102, message = "|Lv. 66 - 76| Secret Buried in the Swamp (In progress)") - public static NpcStringId LV_66_76_SECRET_BURIED_IN_THE_SWAMP_IN_PROGRESS; - - @ClientString(id = 3103, message = "|Lv. 66 - 76| Secret Buried in the Swamp (Completed)") - public static NpcStringId LV_66_76_SECRET_BURIED_IN_THE_SWAMP_COMPLETED; - - @ClientString(id = 3104, message = "|Lv. 66 - 76| Secret Buried in the Swamp") - public static NpcStringId LV_66_76_SECRET_BURIED_IN_THE_SWAMP_2; + @ClientString(id = 3004, message = "Chest Caught with a Bait of Flame") + public static NpcStringId CHEST_CAUGHT_WITH_A_BAIT_OF_FLAME_2; @ClientString(id = 3201, message = "|Lv. 45+| An Obvious Lie") public static NpcStringId LV_45_AN_OBVIOUS_LIE; @@ -655,68 +643,32 @@ public class NpcStringId @ClientString(id = 4102, message = "The Adventurer's Challenge (In Progress)") public static NpcStringId THE_ADVENTURER_S_CHALLENGE_IN_PROGRESS; - @ClientString(id = 4103, message = "The Adventurer's Challenge (Completed)") - public static NpcStringId THE_ADVENTURER_S_CHALLENGE_COMPLETED; + @ClientString(id = 4103, message = "The Adventurer's Challenge (Done)") + public static NpcStringId THE_ADVENTURER_S_CHALLENGE_DONE; - @ClientString(id = 4151, message = "Delivery duty complete. \\n Go find the Newbie Helper.") + @ClientString(id = 4151, message = "Delivery duty complete. \n Go find the Newbie Helper.") public static NpcStringId DELIVERY_DUTY_COMPLETE_N_GO_FIND_THE_NEWBIE_HELPER; - @ClientString(id = 4152, message = "Acquisition of Soulshot for beginners complete. \\n Go find the Newbie Helper.") + @ClientString(id = 4152, message = "Acquisition of Soulshot for beginners complete. \n Go find the Newbie Helper.") public static NpcStringId ACQUISITION_OF_SOULSHOT_FOR_BEGINNERS_COMPLETE_N_GO_FIND_THE_NEWBIE_HELPER; - @ClientString(id = 4153, message = "Acquisition of Weapon Coupon for beginners complete. \\n Go speak with the Newbie Helper.") + @ClientString(id = 4153, message = "Acquisition of Weapon Coupon for beginners complete. \n Go speak with the Newbie Helper.") public static NpcStringId ACQUISITION_OF_WEAPON_COUPON_FOR_BEGINNERS_COMPLETE_N_GO_SPEAK_WITH_THE_NEWBIE_HELPER; - @ClientString(id = 4154, message = "Acquisition of race-specific weapon complete. \\n Go find the Newbie Helper.") + @ClientString(id = 4154, message = "Acquisition of race-specific weapon complete. \n Go find the Newbie Helper.") public static NpcStringId ACQUISITION_OF_RACE_SPECIFIC_WEAPON_COMPLETE_N_GO_FIND_THE_NEWBIE_HELPER; - @ClientString(id = 4155, message = "Last duty complete. \\n Go find the Newbie Helper.") + @ClientString(id = 4155, message = "Last duty complete. \n Go find the Newbie Helper.") public static NpcStringId LAST_DUTY_COMPLETE_N_GO_FIND_THE_NEWBIE_HELPER; - @ClientString(id = 4201, message = "|Lv. 25+| Help the Uncle!") - public static NpcStringId LV_25_HELP_THE_UNCLE; - - @ClientString(id = 4202, message = "|Lv. 25+| Help the Uncle! (In progress)") - public static NpcStringId LV_25_HELP_THE_UNCLE_IN_PROGRESS; - - @ClientString(id = 4203, message = "|Lv. 25+| Help the Uncle! (Completed)") - public static NpcStringId LV_25_HELP_THE_UNCLE_COMPLETED; - - @ClientString(id = 4204, message = "|Lv. 25+| Help the Uncle!") - public static NpcStringId LV_25_HELP_THE_UNCLE_2; - - @ClientString(id = 4301, message = "|Lv. 26+| Help the Sister!") - public static NpcStringId LV_26_HELP_THE_SISTER; - - @ClientString(id = 4302, message = "|Lv. 26+| Help the Sister! (In progress)") - public static NpcStringId LV_26_HELP_THE_SISTER_IN_PROGRESS; - - @ClientString(id = 4303, message = "|Lv. 26+| Help the Sister! (Completed)") - public static NpcStringId LV_26_HELP_THE_SISTER_COMPLETED; - - @ClientString(id = 4304, message = "|Lv. 26+| Help the Sister!") - public static NpcStringId LV_26_HELP_THE_SISTER_2; - - @ClientString(id = 4401, message = "|Lv. 24+| Help the Son!") - public static NpcStringId LV_24_HELP_THE_SON; - - @ClientString(id = 4402, message = "|Lv. 24+| Help the Son! (In progress)") - public static NpcStringId LV_24_HELP_THE_SON_IN_PROGRESS; - - @ClientString(id = 4403, message = "|Lv. 24+| Help the Son! (Completed)") - public static NpcStringId LV_24_HELP_THE_SON_COMPLETED; - - @ClientString(id = 4404, message = "|Lv. 24+| Help the Son!") - public static NpcStringId LV_24_HELP_THE_SON_2; - @ClientString(id = 4501, message = "To Talking Island") public static NpcStringId TO_TALKING_ISLAND; @ClientString(id = 4502, message = "To Talking Island (In Progress)") public static NpcStringId TO_TALKING_ISLAND_IN_PROGRESS; - @ClientString(id = 4503, message = "To Talking Island (Completed)") - public static NpcStringId TO_TALKING_ISLAND_COMPLETED; + @ClientString(id = 4503, message = "To Talking Island (Done)") + public static NpcStringId TO_TALKING_ISLAND_DONE; @ClientString(id = 4601, message = "Once More In the Arms of the Mother Tree") public static NpcStringId ONCE_MORE_IN_THE_ARMS_OF_THE_MOTHER_TREE; @@ -724,8 +676,8 @@ public class NpcStringId @ClientString(id = 4602, message = "Once More In the Arms of the Mother Tree (In Progress)") public static NpcStringId ONCE_MORE_IN_THE_ARMS_OF_THE_MOTHER_TREE_IN_PROGRESS; - @ClientString(id = 4603, message = "Once More In the Arms of the Mother Tree (Completed)") - public static NpcStringId ONCE_MORE_IN_THE_ARMS_OF_THE_MOTHER_TREE_COMPLETED; + @ClientString(id = 4603, message = "Once More In the Arms of the Mother Tree (Done)") + public static NpcStringId ONCE_MORE_IN_THE_ARMS_OF_THE_MOTHER_TREE_DONE; @ClientString(id = 4701, message = "Into the Dark Elven Forest") public static NpcStringId INTO_THE_DARK_ELVEN_FOREST; @@ -733,8 +685,8 @@ public class NpcStringId @ClientString(id = 4702, message = "Into the Dark Elven Forest (In Progress)") public static NpcStringId INTO_THE_DARK_ELVEN_FOREST_IN_PROGRESS; - @ClientString(id = 4703, message = "Into the Dark Elven Forest (Completed)") - public static NpcStringId INTO_THE_DARK_ELVEN_FOREST_COMPLETED; + @ClientString(id = 4703, message = "Into the Dark Elven Forest (Done)") + public static NpcStringId INTO_THE_DARK_ELVEN_FOREST_DONE; @ClientString(id = 4801, message = "To the Immortal Plateau") public static NpcStringId TO_THE_IMMORTAL_PLATEAU; @@ -742,8 +694,8 @@ public class NpcStringId @ClientString(id = 4802, message = "To the Immortal Plateau (In Progress)") public static NpcStringId TO_THE_IMMORTAL_PLATEAU_IN_PROGRESS; - @ClientString(id = 4803, message = "To the Immortal Plateau (Completed)") - public static NpcStringId TO_THE_IMMORTAL_PLATEAU_COMPLETED; + @ClientString(id = 4803, message = "To the Immortal Plateau (Done)") + public static NpcStringId TO_THE_IMMORTAL_PLATEAU_DONE; @ClientString(id = 4901, message = "The Road Home") public static NpcStringId THE_ROAD_HOME; @@ -751,8 +703,8 @@ public class NpcStringId @ClientString(id = 4902, message = "The Road Home (In Progress)") public static NpcStringId THE_ROAD_HOME_IN_PROGRESS; - @ClientString(id = 4903, message = "The Road Home (Completed)") - public static NpcStringId THE_ROAD_HOME_COMPLETED; + @ClientString(id = 4903, message = "The Road Home (Done)") + public static NpcStringId THE_ROAD_HOME_DONE; @ClientString(id = 5001, message = "Lanosco's Special Bait") public static NpcStringId LANOSCO_S_SPECIAL_BAIT; @@ -760,11 +712,11 @@ public class NpcStringId @ClientString(id = 5002, message = "Lanosco's Special Bait (In Progress)") public static NpcStringId LANOSCO_S_SPECIAL_BAIT_IN_PROGRESS; - @ClientString(id = 5003, message = "Lanosco's Special Bait (Completed)") - public static NpcStringId LANOSCO_S_SPECIAL_BAIT_COMPLETED; + @ClientString(id = 5003, message = "Lanosco's Special Bait (Done)") + public static NpcStringId LANOSCO_S_SPECIAL_BAIT_DONE; - @ClientString(id = 5004, message = "Lasosco's Special Bait") - public static NpcStringId LASOSCO_S_SPECIAL_BAIT; + @ClientString(id = 5004, message = "Lanosco's Special Bait") + public static NpcStringId LANOSCO_S_SPECIAL_BAIT_2; @ClientString(id = 5101, message = "O'Fulle's Special Bait") public static NpcStringId O_FULLE_S_SPECIAL_BAIT; @@ -772,8 +724,8 @@ public class NpcStringId @ClientString(id = 5102, message = "O'Fulle's Special Bait (In Progress)") public static NpcStringId O_FULLE_S_SPECIAL_BAIT_IN_PROGRESS; - @ClientString(id = 5103, message = "O'Fulle's Special Bait (Completed)") - public static NpcStringId O_FULLE_S_SPECIAL_BAIT_COMPLETED; + @ClientString(id = 5103, message = "O'Fulle's Special Bait (Done)") + public static NpcStringId O_FULLE_S_SPECIAL_BAIT_DONE; @ClientString(id = 5104, message = "O'Fulle's Special Bait") public static NpcStringId O_FULLE_S_SPECIAL_BAIT_2; @@ -784,8 +736,8 @@ public class NpcStringId @ClientString(id = 5202, message = "Willie's Special Bait (In Progress)") public static NpcStringId WILLIE_S_SPECIAL_BAIT_IN_PROGRESS; - @ClientString(id = 5203, message = "Willie's Special Bait (Completed)") - public static NpcStringId WILLIE_S_SPECIAL_BAIT_COMPLETED; + @ClientString(id = 5203, message = "Willie's Special Bait (Done)") + public static NpcStringId WILLIE_S_SPECIAL_BAIT_DONE; @ClientString(id = 5204, message = "Willie's Special Bait") public static NpcStringId WILLIE_S_SPECIAL_BAIT_2; @@ -808,8 +760,8 @@ public class NpcStringId @ClientString(id = 6002, message = "Good Work's Reward (In Progress)") public static NpcStringId GOOD_WORK_S_REWARD_IN_PROGRESS; - @ClientString(id = 6003, message = "Good Work's Reward (Completed)") - public static NpcStringId GOOD_WORK_S_REWARD_COMPLETED; + @ClientString(id = 6003, message = "Good Work's Reward (Done)") + public static NpcStringId GOOD_WORK_S_REWARD_DONE; @ClientString(id = 6051, message = "$s1! I must kill you. Blame your own curiosity.") public static NpcStringId S1_I_MUST_KILL_YOU_BLAME_YOUR_OWN_CURIOSITY; @@ -841,8 +793,8 @@ public class NpcStringId @ClientString(id = 6202, message = "Path of the Trooper (In Progress)") public static NpcStringId PATH_OF_THE_TROOPER_IN_PROGRESS; - @ClientString(id = 6203, message = "Path of the Trooper (Completed)") - public static NpcStringId PATH_OF_THE_TROOPER_COMPLETED; + @ClientString(id = 6203, message = "Path of the Trooper (Done)") + public static NpcStringId PATH_OF_THE_TROOPER_DONE; @ClientString(id = 6301, message = "Path of the Warder") public static NpcStringId PATH_OF_THE_WARDER; @@ -850,8 +802,8 @@ public class NpcStringId @ClientString(id = 6302, message = "Path of the Warder (In Progress)") public static NpcStringId PATH_OF_THE_WARDER_IN_PROGRESS; - @ClientString(id = 6303, message = "Path of the Warder (Completed)") - public static NpcStringId PATH_OF_THE_WARDER_COMPLETED; + @ClientString(id = 6303, message = "Path of the Warder (Done)") + public static NpcStringId PATH_OF_THE_WARDER_DONE; @ClientString(id = 6401, message = "Certified Berserker") public static NpcStringId CERTIFIED_BERSERKER; @@ -859,8 +811,8 @@ public class NpcStringId @ClientString(id = 6402, message = "Certified Berserker (In Progress)") public static NpcStringId CERTIFIED_BERSERKER_IN_PROGRESS; - @ClientString(id = 6403, message = "Certified Berserker (Completed)") - public static NpcStringId CERTIFIED_BERSERKER_COMPLETED; + @ClientString(id = 6403, message = "Certified Berserker (Done)") + public static NpcStringId CERTIFIED_BERSERKER_DONE; @ClientString(id = 6451, message = "$s1, did you come to help me?") public static NpcStringId S1_DID_YOU_COME_TO_HELP_ME; @@ -871,8 +823,8 @@ public class NpcStringId @ClientString(id = 6502, message = "Certified Soul Breaker (In Progress)") public static NpcStringId CERTIFIED_SOUL_BREAKER_IN_PROGRESS; - @ClientString(id = 6503, message = "Certified Soul Breaker (Completed)") - public static NpcStringId CERTIFIED_SOUL_BREAKER_COMPLETED; + @ClientString(id = 6503, message = "Certified Soul Breaker (Done)") + public static NpcStringId CERTIFIED_SOUL_BREAKER_DONE; @ClientString(id = 6551, message = "Drats! How could I be so wrong??") public static NpcStringId DRATS_HOW_COULD_I_BE_SO_WRONG; @@ -889,8 +841,8 @@ public class NpcStringId @ClientString(id = 6555, message = "Grr! Who are you and why have you stopped me?") public static NpcStringId GRR_WHO_ARE_YOU_AND_WHY_HAVE_YOU_STOPPED_ME; - @ClientString(id = 6556, message = "I am late!") - public static NpcStringId I_AM_LATE; + @ClientString(id = 6556, message = "Too late!") + public static NpcStringId TOO_LATE; @ClientString(id = 6557, message = "Good luck!") public static NpcStringId GOOD_LUCK; @@ -901,13 +853,13 @@ public class NpcStringId @ClientString(id = 6602, message = "Certified Arbalester (In Progress)") public static NpcStringId CERTIFIED_ARBALESTER_IN_PROGRESS; - @ClientString(id = 6603, message = "Certified Arbalester (Completed)") - public static NpcStringId CERTIFIED_ARBALESTER_COMPLETED; + @ClientString(id = 6603, message = "Certified Arbalester (Done)") + public static NpcStringId CERTIFIED_ARBALESTER_DONE; @ClientString(id = 6701, message = "Saga of the Doombringer") public static NpcStringId SAGA_OF_THE_DOOMBRINGER; - @ClientString(id = 6702, message = "Saga of the Doombringer (In Progress)") + @ClientString(id = 6702, message = "Saga of the Doombringer (In progress)") public static NpcStringId SAGA_OF_THE_DOOMBRINGER_IN_PROGRESS; @ClientString(id = 6703, message = "Saga of the Doombringer (Completed)") @@ -928,8 +880,8 @@ public class NpcStringId @ClientString(id = 6754, message = "Beefcake!!") public static NpcStringId BEEFCAKE; - @ClientString(id = 6755, message = "Grr! Why are you sticking your nose in our business?") - public static NpcStringId GRR_WHY_ARE_YOU_STICKING_YOUR_NOSE_IN_OUR_BUSINESS; + @ClientString(id = 6755, message = "Grr! Why are you sticking your nose where it doesn't belong?") + public static NpcStringId GRR_WHY_ARE_YOU_STICKING_YOUR_NOSE_WHERE_IT_DOESN_T_BELONG; @ClientString(id = 6756, message = "Farewell and watch your back!") public static NpcStringId FAREWELL_AND_WATCH_YOUR_BACK; @@ -970,7 +922,7 @@ public class NpcStringId @ClientString(id = 6801, message = "Saga of the Soul Hound") public static NpcStringId SAGA_OF_THE_SOUL_HOUND; - @ClientString(id = 6802, message = "Saga of the Soul Hound (In Progress)") + @ClientString(id = 6802, message = "Saga of the Soul Hound (In progress)") public static NpcStringId SAGA_OF_THE_SOUL_HOUND_IN_PROGRESS; @ClientString(id = 6803, message = "Saga of the Soul Hound (Completed)") @@ -992,7 +944,7 @@ public class NpcStringId public static NpcStringId STRENGTH_BEYOND_STRENGTH; @ClientString(id = 6856, message = "Grr! Why are you sticking your nose where it doesn't belong?") - public static NpcStringId GRR_WHY_ARE_YOU_STICKING_YOUR_NOSE_WHERE_IT_DOESN_T_BELONG; + public static NpcStringId GRR_WHY_ARE_YOU_STICKING_YOUR_NOSE_WHERE_IT_DOESN_T_BELONG_2; @ClientString(id = 6857, message = "You've won for now, but we will meet again!") public static NpcStringId YOU_VE_WON_FOR_NOW_BUT_WE_WILL_MEET_AGAIN; @@ -1000,8 +952,8 @@ public class NpcStringId @ClientString(id = 6858, message = "Are they tired of following me?") public static NpcStringId ARE_THEY_TIRED_OF_FOLLOWING_ME; - @ClientString(id = 6859, message = "$s1! Can you help me?") - public static NpcStringId S1_CAN_YOU_HELP_ME; + @ClientString(id = 6859, message = "$s1! Help me!") + public static NpcStringId S1_HELP_ME; @ClientString(id = 6860, message = "Is that all you got, little $s1?") public static NpcStringId IS_THAT_ALL_YOU_GOT_LITTLE_S1; @@ -1033,7 +985,7 @@ public class NpcStringId @ClientString(id = 6901, message = "Saga of the Trickster") public static NpcStringId SAGA_OF_THE_TRICKSTER; - @ClientString(id = 6902, message = "Saga of the Trickster (In Progress)") + @ClientString(id = 6902, message = "Saga of the Trickster (In progress)") public static NpcStringId SAGA_OF_THE_TRICKSTER_IN_PROGRESS; @ClientString(id = 6903, message = "Saga of the Trickster (Completed)") @@ -1183,8 +1135,8 @@ public class NpcStringId @ClientString(id = 7153, message = "You dare to disturb the order of the shrine! Die, $s1!") public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1; - @ClientString(id = 7154, message = "My spirit is releasing from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASING_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA; + @ClientString(id = 7154, message = "My spirit is released from this shell. I'm getting close to Halisha...") + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_2; @ClientString(id = 7155, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_2; @@ -1243,14 +1195,14 @@ public class NpcStringId @ClientString(id = 7251, message = "Huh? It's curtain time! I won't get any money.") public static NpcStringId HUH_IT_S_CURTAIN_TIME_I_WON_T_GET_ANY_MONEY; - @ClientString(id = 7252, message = "Ugh...It can't be...!") - public static NpcStringId UGH_IT_CAN_T_BE; + @ClientString(id = 7252, message = "It can't be true!") + public static NpcStringId IT_CAN_T_BE_TRUE; @ClientString(id = 7253, message = "You dare to disturb the order of the shrine! Die, $s1!") public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_2; @ClientString(id = 7254, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_2; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_3; @ClientString(id = 7255, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_3; @@ -1262,9 +1214,9 @@ public class NpcStringId public static NpcStringId YOU_WON_T_GET_AWAY_THIS_TIME_NARCISSUS; @ClientString(id = 7258, message = "$s1! Help me!") - public static NpcStringId S1_HELP_ME; + public static NpcStringId S1_HELP_ME_2; - @ClientString(id = 7259, message = "You must be aware of your audience when singing. Join us $s1! A song that nobody listens to is empty.") + @ClientString(id = 7259, message = "You must be aware of your audience when singing, join us $s1! A song that nobody listens to is empty.") public static NpcStringId YOU_MUST_BE_AWARE_OF_YOUR_AUDIENCE_WHEN_SINGING_JOIN_US_S1_A_SONG_THAT_NOBODY_LISTENS_TO_IS_EMPTY; @ClientString(id = 7260, message = "You must work harder to be victorious, $s1.") @@ -1316,12 +1268,12 @@ public class NpcStringId public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_3; @ClientString(id = 7354, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_3; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_4; @ClientString(id = 7355, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_4; - @ClientString(id = 7356, message = "This is a waste of time... Goodbye!") + @ClientString(id = 7356, message = "This is a waste of time. Goodbye!") public static NpcStringId THIS_IS_A_WASTE_OF_TIME_GOODBYE_3; @ClientString(id = 7357, message = "Fallen Angel? It's worth trying.") @@ -1382,7 +1334,7 @@ public class NpcStringId public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_4; @ClientString(id = 7454, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_4; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_5; @ClientString(id = 7455, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_5; @@ -1448,7 +1400,7 @@ public class NpcStringId public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_5; @ClientString(id = 7554, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_5; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_6; @ClientString(id = 7555, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_6; @@ -1514,7 +1466,7 @@ public class NpcStringId public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_6; @ClientString(id = 7654, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_6; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_7; @ClientString(id = 7655, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_7; @@ -1580,7 +1532,7 @@ public class NpcStringId public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_7; @ClientString(id = 7754, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_7; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_8; @ClientString(id = 7755, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_8; @@ -1646,7 +1598,7 @@ public class NpcStringId public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_8; @ClientString(id = 7854, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_8; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_9; @ClientString(id = 7855, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_9; @@ -1975,8 +1927,8 @@ public class NpcStringId @ClientString(id = 8353, message = "You are the one who's looking for me, $s1?") public static NpcStringId YOU_ARE_THE_ONE_WHO_S_LOOKING_FOR_ME_S1; - @ClientString(id = 8354, message = "A mere mortal has killed me!") - public static NpcStringId A_MERE_MORTAL_HAS_KILLED_ME; + @ClientString(id = 8354, message = "A mere mortal is killing me!") + public static NpcStringId A_MERE_MORTAL_IS_KILLING_ME_2; @ClientString(id = 8355, message = "Who are you? This is none of your business!") public static NpcStringId WHO_ARE_YOU_THIS_IS_NONE_OF_YOUR_BUSINESS; @@ -1990,7 +1942,7 @@ public class NpcStringId @ClientString(id = 8358, message = "I'll never forget the taste of his steel, $s1! Let's fight him together!") public static NpcStringId I_LL_NEVER_FORGET_THE_TASTE_OF_HIS_STEEL_S1_LET_S_FIGHT_HIM_TOGETHER_2; - @ClientString(id = 8359, message = "$s1! Pull yourself together.") + @ClientString(id = 8359, message = "$s1! Pull yourself together!") public static NpcStringId S1_PULL_YOURSELF_TOGETHER; @ClientString(id = 8360, message = "$s1! He'll get away!") @@ -2035,14 +1987,14 @@ public class NpcStringId @ClientString(id = 8451, message = "Get out before you're punished!") public static NpcStringId GET_OUT_BEFORE_YOU_RE_PUNISHED_3; - @ClientString(id = 8452, message = "Einhasad, please don't forsake me!") - public static NpcStringId EINHASAD_PLEASE_DON_T_FORSAKE_ME; + @ClientString(id = 8452, message = "Einhasad, please don't give up on me!") + public static NpcStringId EINHASAD_PLEASE_DON_T_GIVE_UP_ON_ME_2; @ClientString(id = 8453, message = "Looking for me, $s1?") public static NpcStringId LOOKING_FOR_ME_S1; @ClientString(id = 8454, message = "A mere mortal is killing me!") - public static NpcStringId A_MERE_MORTAL_IS_KILLING_ME_2; + public static NpcStringId A_MERE_MORTAL_IS_KILLING_ME_3; @ClientString(id = 8455, message = "Who are you? This is none of your business!") public static NpcStringId WHO_ARE_YOU_THIS_IS_NONE_OF_YOUR_BUSINESS_2; @@ -2116,13 +2068,13 @@ public class NpcStringId @ClientString(id = 8556, message = "How weak. I'll forgive you this time because you made me laugh.") public static NpcStringId HOW_WEAK_I_LL_FORGIVE_YOU_THIS_TIME_BECAUSE_YOU_MADE_ME_LAUGH; - @ClientString(id = 8557, message = "You are stronger than I thought, but I'm no weakling!") - public static NpcStringId YOU_ARE_STRONGER_THAN_I_THOUGHT_BUT_I_M_NO_WEAKLING; + @ClientString(id = 8557, message = "You're stronger than I thought, but I'm no weakling either!") + public static NpcStringId YOU_RE_STRONGER_THAN_I_THOUGHT_BUT_I_M_NO_WEAKLING_EITHER; @ClientString(id = 8558, message = "He's got a tough shell. $s1! Let's fight together and crack his skull!") public static NpcStringId HE_S_GOT_A_TOUGH_SHELL_S1_LET_S_FIGHT_TOGETHER_AND_CRACK_HIS_SKULL; - @ClientString(id = 8559, message = "$s1! Pull yourself together.") + @ClientString(id = 8559, message = "$s1! Pull yourself together!") public static NpcStringId S1_PULL_YOURSELF_TOGETHER_3; @ClientString(id = 8560, message = "$s1! We won't beat him unless we give it our all. Come on!") @@ -2176,8 +2128,8 @@ public class NpcStringId @ClientString(id = 8654, message = "Damn! I can't believe I've been beaten by you!") public static NpcStringId DAMN_I_CAN_T_BELIEVE_I_VE_BEEN_BEATEN_BY_YOU; - @ClientString(id = 8655, message = "Who are you? This is none of your business, coward.") - public static NpcStringId WHO_ARE_YOU_THIS_IS_NONE_OF_YOUR_BUSINESS_COWARD; + @ClientString(id = 8655, message = "Who are you? This isn't your business, coward.") + public static NpcStringId WHO_ARE_YOU_THIS_ISN_T_YOUR_BUSINESS_COWARD_2; @ClientString(id = 8656, message = "How weak. I'll forgive you this time because you made me laugh.") public static NpcStringId HOW_WEAK_I_LL_FORGIVE_YOU_THIS_TIME_BECAUSE_YOU_MADE_ME_LAUGH_2; @@ -2242,19 +2194,19 @@ public class NpcStringId @ClientString(id = 8754, message = "Damn! I can't believe I've been beaten by you.") public static NpcStringId DAMN_I_CAN_T_BELIEVE_I_VE_BEEN_BEATEN_BY_YOU_2; - @ClientString(id = 8755, message = "Who are you? This is none of your business, coward.") - public static NpcStringId WHO_ARE_YOU_THIS_IS_NONE_OF_YOUR_BUSINESS_COWARD_2; + @ClientString(id = 8755, message = "Who are you? This isn't your business, coward.") + public static NpcStringId WHO_ARE_YOU_THIS_ISN_T_YOUR_BUSINESS_COWARD_3; @ClientString(id = 8756, message = "How weak. I'll forgive you this time because you made me laugh.") public static NpcStringId HOW_WEAK_I_LL_FORGIVE_YOU_THIS_TIME_BECAUSE_YOU_MADE_ME_LAUGH_3; @ClientString(id = 8757, message = "You're stronger than I thought, but I'm no weakling either!") - public static NpcStringId YOU_RE_STRONGER_THAN_I_THOUGHT_BUT_I_M_NO_WEAKLING_EITHER; + public static NpcStringId YOU_RE_STRONGER_THAN_I_THOUGHT_BUT_I_M_NO_WEAKLING_EITHER_2; @ClientString(id = 8758, message = "He's got a tough shell. $s1! Let's fight together and crack his skull!") public static NpcStringId HE_S_GOT_A_TOUGH_SHELL_S1_LET_S_FIGHT_TOGETHER_AND_CRACK_HIS_SKULL_2; - @ClientString(id = 8759, message = "$s1! Pull yourself together.") + @ClientString(id = 8759, message = "$s1! Pull yourself together!") public static NpcStringId S1_PULL_YOURSELF_TOGETHER_4; @ClientString(id = 8760, message = "$s1! We'll never win unless we give it our all. Come on!") @@ -2362,8 +2314,8 @@ public class NpcStringId @ClientString(id = 8950, message = "Are you $s1? Oh! I have the Resonance Amulet!") public static NpcStringId ARE_YOU_S1_OH_I_HAVE_THE_RESONANCE_AMULET_2; - @ClientString(id = 8951, message = "You're feistier than I thought! I'll stop here today.") - public static NpcStringId YOU_RE_FEISTIER_THAN_I_THOUGHT_I_LL_STOP_HERE_TODAY; + @ClientString(id = 8951, message = "You're feistier than I thought! I'll quit here for today.") + public static NpcStringId YOU_RE_FEISTIER_THAN_I_THOUGHT_I_LL_QUIT_HERE_FOR_TODAY_2; @ClientString(id = 8952, message = "Aargh! I can't believe I lost...") public static NpcStringId AARGH_I_CAN_T_BELIEVE_I_LOST; @@ -2383,17 +2335,17 @@ public class NpcStringId @ClientString(id = 8957, message = "I'll get you this time!") public static NpcStringId I_LL_GET_YOU_THIS_TIME_4; - @ClientString(id = 8958, message = "Damn! It's too much by myself...$s1! Give me a hand!") - public static NpcStringId DAMN_IT_S_TOO_MUCH_BY_MYSELF_S1_GIVE_ME_A_HAND; + @ClientString(id = 8958, message = "Dammit! This is too hard by myself... $s1! Give me a hand!") + public static NpcStringId DAMMIT_THIS_IS_TOO_HARD_BY_MYSELF_S1_GIVE_ME_A_HAND_2; - @ClientString(id = 8959, message = "$s1! Hurry, we'll miss him.") - public static NpcStringId S1_HURRY_WE_LL_MISS_HIM; + @ClientString(id = 8959, message = "$s1! Hurry up, we'll miss him.") + public static NpcStringId S1_HURRY_UP_WE_LL_MISS_HIM_2; @ClientString(id = 8960, message = "$s1! Hurry, please!") public static NpcStringId S1_HURRY_PLEASE; - @ClientString(id = 8961, message = "I gotta' go follow him now.") - public static NpcStringId I_GOTTA_GO_FOLLOW_HIM_NOW; + @ClientString(id = 8961, message = "I gotta' go follow him.") + public static NpcStringId I_GOTTA_GO_FOLLOW_HIM_2; @ClientString(id = 8962, message = "Are you running away? Stop!") public static NpcStringId ARE_YOU_RUNNING_AWAY_STOP; @@ -2407,8 +2359,8 @@ public class NpcStringId @ClientString(id = 8965, message = "You're so weak. I gotta' go now...") public static NpcStringId YOU_RE_SO_WEAK_I_GOTTA_GO_NOW; - @ClientString(id = 8966, message = "You're $s1! Good. I'll help you.") - public static NpcStringId YOU_RE_S1_GOOD_I_LL_HELP_YOU; + @ClientString(id = 8966, message = "$s1! Good. I'll help you.") + public static NpcStringId S1_GOOD_I_LL_HELP_YOU_2; @ClientString(id = 8967, message = "$s1! You're stronger than I thought. See you next time.") public static NpcStringId S1_YOU_RE_STRONGER_THAN_I_THOUGHT_SEE_YOU_NEXT_TIME_2; @@ -2425,8 +2377,8 @@ public class NpcStringId @ClientString(id = 9004, message = "|Lv. 104+| Exalted, Guide to Power") public static NpcStringId LV_104_EXALTED_GUIDE_TO_POWER_2; - @ClientString(id = 9050, message = "Are you $s1? Oh! I have a Resonance Amulet!") - public static NpcStringId ARE_YOU_S1_OH_I_HAVE_A_RESONANCE_AMULET; + @ClientString(id = 9050, message = "Are you $s1? Oh! I have the Resonance Amulet!") + public static NpcStringId ARE_YOU_S1_OH_I_HAVE_THE_RESONANCE_AMULET_3; @ClientString(id = 9051, message = "Hey, you're more tenacious than I thought! I'll stop here today.") public static NpcStringId HEY_YOU_RE_MORE_TENACIOUS_THAN_I_THOUGHT_I_LL_STOP_HERE_TODAY; @@ -2443,14 +2395,14 @@ public class NpcStringId @ClientString(id = 9055, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_12; - @ClientString(id = 9056, message = "I'll stop here today.") - public static NpcStringId I_LL_STOP_HERE_TODAY_2; + @ClientString(id = 9056, message = "I'll stop here for today.") + public static NpcStringId I_LL_STOP_HERE_FOR_TODAY_2; @ClientString(id = 9057, message = "I won't miss you this time!") public static NpcStringId I_WON_T_MISS_YOU_THIS_TIME_2; - @ClientString(id = 9058, message = "Dammit! I can't do this alone, $s1! Give me a hand!") - public static NpcStringId DAMMIT_I_CAN_T_DO_THIS_ALONE_S1_GIVE_ME_A_HAND; + @ClientString(id = 9058, message = "Dammit! This is too hard by myself... $s1! Give me a hand!") + public static NpcStringId DAMMIT_THIS_IS_TOO_HARD_BY_MYSELF_S1_GIVE_ME_A_HAND_3; @ClientString(id = 9059, message = "$s1! Hurry or we'll miss him.") public static NpcStringId S1_HURRY_OR_WE_LL_MISS_HIM; @@ -2458,11 +2410,11 @@ public class NpcStringId @ClientString(id = 9060, message = "$s1! Hurry up!") public static NpcStringId S1_HURRY_UP; - @ClientString(id = 9061, message = "I gotta' follow him now.") - public static NpcStringId I_GOTTA_FOLLOW_HIM_NOW; + @ClientString(id = 9061, message = "I must follow him.") + public static NpcStringId I_MUST_FOLLOW_HIM_2; - @ClientString(id = 9062, message = "Hey, are you running? Stop!") - public static NpcStringId HEY_ARE_YOU_RUNNING_STOP; + @ClientString(id = 9062, message = "Are you running away? Stop!") + public static NpcStringId ARE_YOU_RUNNING_AWAY_STOP_2; @ClientString(id = 9063, message = "See you next time~") public static NpcStringId SEE_YOU_NEXT_TIME_3; @@ -2476,7 +2428,7 @@ public class NpcStringId @ClientString(id = 9066, message = "Oh! You're $s1! Good. I'll help you.") public static NpcStringId OH_YOU_RE_S1_GOOD_I_LL_HELP_YOU; - @ClientString(id = 9067, message = "$s1. You're stronger than I thought. See you next time.") + @ClientString(id = 9067, message = "$s1! You're stronger than I thought. See you next time.") public static NpcStringId S1_YOU_RE_STRONGER_THAN_I_THOUGHT_SEE_YOU_NEXT_TIME_3; @ClientString(id = 9101, message = "|Lv. 104+| The Last One Standing") @@ -2504,7 +2456,7 @@ public class NpcStringId public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_9; @ClientString(id = 9154, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_9; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_10; @ClientString(id = 9155, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_13; @@ -2536,8 +2488,8 @@ public class NpcStringId @ClientString(id = 9164, message = "Curiosity killed the cat? I'll show you!") public static NpcStringId CURIOSITY_KILLED_THE_CAT_I_LL_SHOW_YOU; - @ClientString(id = 9165, message = "That's all for today...!") - public static NpcStringId THAT_S_ALL_FOR_TODAY; + @ClientString(id = 9165, message = "I'll stop here today.") + public static NpcStringId I_LL_STOP_HERE_TODAY_2; @ClientString(id = 9166, message = "Are you trying to take Belinda from me, $s1? I'll show you!") public static NpcStringId ARE_YOU_TRYING_TO_TAKE_BELINDA_FROM_ME_S1_I_LL_SHOW_YOU; @@ -2570,7 +2522,7 @@ public class NpcStringId public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_10; @ClientString(id = 9254, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_10; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_11; @ClientString(id = 9255, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_14; @@ -2636,7 +2588,7 @@ public class NpcStringId public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_11; @ClientString(id = 9354, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_11; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_12; @ClientString(id = 9355, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_15; @@ -2698,8 +2650,8 @@ public class NpcStringId @ClientString(id = 9452, message = "Aargh! I can't believe I lost...") public static NpcStringId AARGH_I_CAN_T_BELIEVE_I_LOST_3; - @ClientString(id = 9453, message = "Are you the one who is bothering my minions, $s1?") - public static NpcStringId ARE_YOU_THE_ONE_WHO_IS_BOTHERING_MY_MINIONS_S1; + @ClientString(id = 9453, message = "Are you the one who's been bothering my minions, $s1?") + public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_6; @ClientString(id = 9454, message = "Yikes! You're tough!") public static NpcStringId YIKES_YOU_RE_TOUGH_4; @@ -2708,27 +2660,27 @@ public class NpcStringId public static NpcStringId MIND_YOUR_OWN_BUSINESS_16; @ClientString(id = 9456, message = "I'll stop here for today.") - public static NpcStringId I_LL_STOP_HERE_FOR_TODAY_2; + public static NpcStringId I_LL_STOP_HERE_FOR_TODAY_3; @ClientString(id = 9457, message = "I can't let you commune with Tablet of Vision! Give me the Resonance Amulet!") public static NpcStringId I_CAN_T_LET_YOU_COMMUNE_WITH_TABLET_OF_VISION_GIVE_ME_THE_RESONANCE_AMULET; - @ClientString(id = 9458, message = "Dammit! I can't do this alone, $s1! Give me a hand!") - public static NpcStringId DAMMIT_I_CAN_T_DO_THIS_ALONE_S1_GIVE_ME_A_HAND_2; + @ClientString(id = 9458, message = "Dammit! This is too hard by myself... $s1! Give me a hand!") + public static NpcStringId DAMMIT_THIS_IS_TOO_HARD_BY_MYSELF_S1_GIVE_ME_A_HAND_4; @ClientString(id = 9459, message = "$s1! Hurry or we'll miss him.") public static NpcStringId S1_HURRY_OR_WE_LL_MISS_HIM_2; - @ClientString(id = 9460, message = "$s1! Please hurry!") - public static NpcStringId S1_PLEASE_HURRY; + @ClientString(id = 9460, message = "$s1! Hurry up!") + public static NpcStringId S1_HURRY_UP_2; - @ClientString(id = 9461, message = "I must follow him now.") - public static NpcStringId I_MUST_FOLLOW_HIM_NOW; + @ClientString(id = 9461, message = "I must follow him.") + public static NpcStringId I_MUST_FOLLOW_HIM_3; - @ClientString(id = 9462, message = "Are you running? Stop!") - public static NpcStringId ARE_YOU_RUNNING_STOP; + @ClientString(id = 9462, message = "Are you running away? Stop!") + public static NpcStringId ARE_YOU_RUNNING_AWAY_STOP_3; - @ClientString(id = 9463, message = "See you next time.") + @ClientString(id = 9463, message = "See you next time~") public static NpcStringId SEE_YOU_NEXT_TIME_4; @ClientString(id = 9464, message = "Are you betraying me? I thought something was wrong...I'll stop here.") @@ -2762,27 +2714,27 @@ public class NpcStringId public static NpcStringId MIND_YOUR_OWN_BUSINESS_17; @ClientString(id = 9556, message = "I'll stop here for today.") - public static NpcStringId I_LL_STOP_HERE_FOR_TODAY_3; + public static NpcStringId I_LL_STOP_HERE_FOR_TODAY_4; - @ClientString(id = 9557, message = "You can't commune with the Tablet of Vision! Give me the Resonance Amulet!") - public static NpcStringId YOU_CAN_T_COMMUNE_WITH_THE_TABLET_OF_VISION_GIVE_ME_THE_RESONANCE_AMULET; + @ClientString(id = 9557, message = "I can't let you commune with Tablet of Vision! Give me the Resonance Amulet!") + public static NpcStringId I_CAN_T_LET_YOU_COMMUNE_WITH_TABLET_OF_VISION_GIVE_ME_THE_RESONANCE_AMULET_2; - @ClientString(id = 9558, message = "Dammit! I can't do this alone, $s1! Give me a hand!") - public static NpcStringId DAMMIT_I_CAN_T_DO_THIS_ALONE_S1_GIVE_ME_A_HAND_3; + @ClientString(id = 9558, message = "Dammit! This is too hard by myself... $s1! Give me a hand!") + public static NpcStringId DAMMIT_THIS_IS_TOO_HARD_BY_MYSELF_S1_GIVE_ME_A_HAND_5; @ClientString(id = 9559, message = "$s1! Hurry or we'll miss him.") public static NpcStringId S1_HURRY_OR_WE_LL_MISS_HIM_3; @ClientString(id = 9560, message = "$s1! Please hurry!") - public static NpcStringId S1_PLEASE_HURRY_2; + public static NpcStringId S1_PLEASE_HURRY; - @ClientString(id = 9561, message = "I gotta' go follow him.") - public static NpcStringId I_GOTTA_GO_FOLLOW_HIM_2; + @ClientString(id = 9561, message = "I must follow him.") + public static NpcStringId I_MUST_FOLLOW_HIM_4; - @ClientString(id = 9562, message = "Are you running? Stop!") - public static NpcStringId ARE_YOU_RUNNING_STOP_2; + @ClientString(id = 9562, message = "Are you running away? Stop!") + public static NpcStringId ARE_YOU_RUNNING_AWAY_STOP_4; - @ClientString(id = 9563, message = "See you next time.") + @ClientString(id = 9563, message = "See you next time~") public static NpcStringId SEE_YOU_NEXT_TIME_5; @ClientString(id = 9564, message = "Are you betraying me? I thought something was wrong...I'll stop here.") @@ -2807,7 +2759,7 @@ public class NpcStringId public static NpcStringId HALLATE_FORGIVE_ME_I_CAN_T_HELP_YOU; @ClientString(id = 9653, message = "Are you the one who's been bothering my minions, $s1?") - public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_6; + public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_7; @ClientString(id = 9654, message = "Dammit! I can't believe you beat me!") public static NpcStringId DAMMIT_I_CAN_T_BELIEVE_YOU_BEAT_ME; @@ -2861,7 +2813,7 @@ public class NpcStringId public static NpcStringId I_LOST_IT_CAN_T_BE; @ClientString(id = 9753, message = "Are you the one who's been bothering my minions, $s1?") - public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_7; + public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_8; @ClientString(id = 9754, message = "Dammit! I can't believe you beat me!") public static NpcStringId DAMMIT_I_CAN_T_BELIEVE_YOU_BEAT_ME_2; @@ -2915,7 +2867,7 @@ public class NpcStringId public static NpcStringId TANAKIA_FORGIVE_ME_I_COULDN_T_FULFILL_YOUR_DREAM_4; @ClientString(id = 9853, message = "Are you the one who's been bothering my minions, $s1?") - public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_8; + public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_9; @ClientString(id = 9854, message = "Dammit! I can't believe you beat me!") public static NpcStringId DAMMIT_I_CAN_T_BELIEVE_YOU_BEAT_ME_3; @@ -2972,7 +2924,7 @@ public class NpcStringId public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_12; @ClientString(id = 9954, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_12; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_13; @ClientString(id = 9955, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_18; @@ -3019,14 +2971,14 @@ public class NpcStringId @ClientString(id = 10051, message = "My time is up...") public static NpcStringId MY_TIME_IS_UP_2; - @ClientString(id = 10052, message = "I can't believe I must kneel before a Human!") - public static NpcStringId I_CAN_T_BELIEVE_I_MUST_KNEEL_BEFORE_A_HUMAN; + @ClientString(id = 10052, message = "I can't believe I must kneel to a Human!") + public static NpcStringId I_CAN_T_BELIEVE_I_MUST_KNEEL_TO_A_HUMAN_2; @ClientString(id = 10053, message = "You dare to disturb the order of the shrine! Die, $s1!") public static NpcStringId YOU_DARE_TO_DISTURB_THE_ORDER_OF_THE_SHRINE_DIE_S1_13; @ClientString(id = 10054, message = "My spirit is released from this shell. I'm getting close to Halisha...") - public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_13; + public static NpcStringId MY_SPIRIT_IS_RELEASED_FROM_THIS_SHELL_I_M_GETTING_CLOSE_TO_HALISHA_14; @ClientString(id = 10055, message = "Mind your own business!") public static NpcStringId MIND_YOUR_OWN_BUSINESS_19; @@ -3109,8 +3061,8 @@ public class NpcStringId @ClientString(id = 10102, message = "Sword of Solidarity (In Progress)") public static NpcStringId SWORD_OF_SOLIDARITY_IN_PROGRESS; - @ClientString(id = 10103, message = "Sword of Solidarity (Completed)") - public static NpcStringId SWORD_OF_SOLIDARITY_COMPLETED; + @ClientString(id = 10103, message = "Sword of Solidarity (Done)") + public static NpcStringId SWORD_OF_SOLIDARITY_DONE; @ClientString(id = 10201, message = "Sea of Spores Fever") public static NpcStringId SEA_OF_SPORES_FEVER; @@ -3118,8 +3070,8 @@ public class NpcStringId @ClientString(id = 10202, message = "Sea of Spores Fever (In Progress)") public static NpcStringId SEA_OF_SPORES_FEVER_IN_PROGRESS; - @ClientString(id = 10203, message = "Sea of Spores Fever (Completed)") - public static NpcStringId SEA_OF_SPORES_FEVER_COMPLETED; + @ClientString(id = 10203, message = "Sea of Spores Fever (Done)") + public static NpcStringId SEA_OF_SPORES_FEVER_DONE; @ClientString(id = 10301, message = "Spirit of Craftsman") public static NpcStringId SPIRIT_OF_CRAFTSMAN; @@ -3127,8 +3079,8 @@ public class NpcStringId @ClientString(id = 10302, message = "Spirit of Craftsman (In Progress)") public static NpcStringId SPIRIT_OF_CRAFTSMAN_IN_PROGRESS; - @ClientString(id = 10303, message = "Spirit of Craftsman (Completed)") - public static NpcStringId SPIRIT_OF_CRAFTSMAN_COMPLETED; + @ClientString(id = 10303, message = "Spirit of Craftsman (Done)") + public static NpcStringId SPIRIT_OF_CRAFTSMAN_DONE; @ClientString(id = 10401, message = "Spirit of Mirrors") public static NpcStringId SPIRIT_OF_MIRRORS; @@ -3136,8 +3088,8 @@ public class NpcStringId @ClientString(id = 10402, message = "Spirit of Mirrors (In Progress)") public static NpcStringId SPIRIT_OF_MIRRORS_IN_PROGRESS; - @ClientString(id = 10403, message = "Spirit of Mirrors (Completed)") - public static NpcStringId SPIRIT_OF_MIRRORS_COMPLETED; + @ClientString(id = 10403, message = "Spirit of Mirrors (Done)") + public static NpcStringId SPIRIT_OF_MIRRORS_DONE; @ClientString(id = 10501, message = "Skirmish with the Orcs") public static NpcStringId SKIRMISH_WITH_THE_ORCS; @@ -3145,8 +3097,8 @@ public class NpcStringId @ClientString(id = 10502, message = "Skirmish with the Orcs (In Progress)") public static NpcStringId SKIRMISH_WITH_THE_ORCS_IN_PROGRESS; - @ClientString(id = 10503, message = "Skirmish with the Orcs (Completed)") - public static NpcStringId SKIRMISH_WITH_THE_ORCS_COMPLETED; + @ClientString(id = 10503, message = "Skirmish with the Orcs (Done)") + public static NpcStringId SKIRMISH_WITH_THE_ORCS_DONE; @ClientString(id = 10601, message = "Forgotten Truth") public static NpcStringId FORGOTTEN_TRUTH; @@ -3154,8 +3106,8 @@ public class NpcStringId @ClientString(id = 10602, message = "Forgotten Truth (In Progress)") public static NpcStringId FORGOTTEN_TRUTH_IN_PROGRESS; - @ClientString(id = 10603, message = "Forgotten Truth (Completed)") - public static NpcStringId FORGOTTEN_TRUTH_COMPLETED; + @ClientString(id = 10603, message = "Forgotten Truth (Done)") + public static NpcStringId FORGOTTEN_TRUTH_DONE; @ClientString(id = 10701, message = "Merciless Punishment") public static NpcStringId MERCILESS_PUNISHMENT; @@ -3163,8 +3115,8 @@ public class NpcStringId @ClientString(id = 10702, message = "Merciless Punishment (In Progress)") public static NpcStringId MERCILESS_PUNISHMENT_IN_PROGRESS; - @ClientString(id = 10703, message = "Merciless Punishment (Completed)") - public static NpcStringId MERCILESS_PUNISHMENT_COMPLETED; + @ClientString(id = 10703, message = "Merciless Punishment (Done)") + public static NpcStringId MERCILESS_PUNISHMENT_DONE; @ClientString(id = 10801, message = "Jumble, Tumble, Diamond Fuss") public static NpcStringId JUMBLE_TUMBLE_DIAMOND_FUSS; @@ -3172,8 +3124,8 @@ public class NpcStringId @ClientString(id = 10802, message = "Jumble, Tumble, Diamond Fuss (In Progress)") public static NpcStringId JUMBLE_TUMBLE_DIAMOND_FUSS_IN_PROGRESS; - @ClientString(id = 10803, message = "Jumble, Tumble, Diamond Fuss (Completed)") - public static NpcStringId JUMBLE_TUMBLE_DIAMOND_FUSS_COMPLETED; + @ClientString(id = 10803, message = "Jumble, Tumble, Diamond Fuss (Done)") + public static NpcStringId JUMBLE_TUMBLE_DIAMOND_FUSS_DONE; @ClientString(id = 10901, message = "|Lv. 81+| In Search of the Nest") public static NpcStringId LV_81_IN_SEARCH_OF_THE_NEST; @@ -3217,8 +3169,8 @@ public class NpcStringId @ClientString(id = 11202, message = "Walk of Fate (In Progress)") public static NpcStringId WALK_OF_FATE_IN_PROGRESS; - @ClientString(id = 11203, message = "Walk of Fate (Completed)") - public static NpcStringId WALK_OF_FATE_COMPLETED; + @ClientString(id = 11203, message = "Walk of Fate (Done)") + public static NpcStringId WALK_OF_FATE_DONE; @ClientString(id = 11301, message = "|Lv. 80+| Status of the Beacon Tower") public static NpcStringId LV_80_STATUS_OF_THE_BEACON_TOWER; @@ -3493,8 +3445,8 @@ public class NpcStringId @ClientString(id = 11602, message = "Beyond the Hills of Winter (In Progress)") public static NpcStringId BEYOND_THE_HILLS_OF_WINTER_IN_PROGRESS; - @ClientString(id = 11603, message = "Beyond the Hills of Winter (Completed)") - public static NpcStringId BEYOND_THE_HILLS_OF_WINTER_COMPLETED; + @ClientString(id = 11603, message = "Beyond the Hills of Winter (Done)") + public static NpcStringId BEYOND_THE_HILLS_OF_WINTER_DONE; @ClientString(id = 11701, message = "|Lv. 39+| The Ocean of Distant Stars") public static NpcStringId LV_39_THE_OCEAN_OF_DISTANT_STARS; @@ -3514,8 +3466,8 @@ public class NpcStringId @ClientString(id = 11802, message = "To Lead and Be Led (In Progress)") public static NpcStringId TO_LEAD_AND_BE_LED_IN_PROGRESS; - @ClientString(id = 11803, message = "To Lead and Be Led (Completed)") - public static NpcStringId TO_LEAD_AND_BE_LED_COMPLETED; + @ClientString(id = 11803, message = "To Lead and Be Led (Done)") + public static NpcStringId TO_LEAD_AND_BE_LED_DONE; @ClientString(id = 11804, message = "To Lead and Be Led (Sponsor)") public static NpcStringId TO_LEAD_AND_BE_LED_SPONSOR; @@ -3574,8 +3526,8 @@ public class NpcStringId @ClientString(id = 12302, message = "The Leader and the Follower (In Progress)") public static NpcStringId THE_LEADER_AND_THE_FOLLOWER_IN_PROGRESS; - @ClientString(id = 12303, message = "The Leader and the Follower (Completed)") - public static NpcStringId THE_LEADER_AND_THE_FOLLOWER_COMPLETED; + @ClientString(id = 12303, message = "The Leader and the Follower (Done)") + public static NpcStringId THE_LEADER_AND_THE_FOLLOWER_DONE; @ClientString(id = 12304, message = "The Leader and the Follower (Sponsor)") public static NpcStringId THE_LEADER_AND_THE_FOLLOWER_SPONSOR; @@ -3652,8 +3604,8 @@ public class NpcStringId @ClientString(id = 13002, message = "Path to Hellbound (In Progress)") public static NpcStringId PATH_TO_HELLBOUND_IN_PROGRESS; - @ClientString(id = 13003, message = "Path to Hellbound (Completed)") - public static NpcStringId PATH_TO_HELLBOUND_COMPLETED; + @ClientString(id = 13003, message = "Path to Hellbound (Done)") + public static NpcStringId PATH_TO_HELLBOUND_DONE; @ClientString(id = 13004, message = "Path to Hellbound") public static NpcStringId PATH_TO_HELLBOUND_2; @@ -3664,8 +3616,8 @@ public class NpcStringId @ClientString(id = 13102, message = "Bird in a Cage (In Progress)") public static NpcStringId BIRD_IN_A_CAGE_IN_PROGRESS; - @ClientString(id = 13103, message = "Bird in a Cage (Completed)") - public static NpcStringId BIRD_IN_A_CAGE_COMPLETED; + @ClientString(id = 13103, message = "Bird in a Cage (Done)") + public static NpcStringId BIRD_IN_A_CAGE_DONE; @ClientString(id = 13104, message = "Bird in a Cage") public static NpcStringId BIRD_IN_A_CAGE_2; @@ -3676,8 +3628,8 @@ public class NpcStringId @ClientString(id = 13202, message = "Curiosity of a Matras (In Progress)") public static NpcStringId CURIOSITY_OF_A_MATRAS_IN_PROGRESS; - @ClientString(id = 13203, message = "Curiosity of a Matras (Completed)") - public static NpcStringId CURIOSITY_OF_A_MATRAS_COMPLETED; + @ClientString(id = 13203, message = "Curiosity of a Matras (Done)") + public static NpcStringId CURIOSITY_OF_A_MATRAS_DONE; @ClientString(id = 13204, message = "Curiosity of a Matras") public static NpcStringId CURIOSITY_OF_A_MATRAS_2; @@ -3688,8 +3640,8 @@ public class NpcStringId @ClientString(id = 13302, message = "That's Bloody Hot! (In Progress)") public static NpcStringId THAT_S_BLOODY_HOT_IN_PROGRESS; - @ClientString(id = 13303, message = "That's Bloody Hot! (Completed)") - public static NpcStringId THAT_S_BLOODY_HOT_COMPLETED; + @ClientString(id = 13303, message = "That's Bloody Hot! (Done)") + public static NpcStringId THAT_S_BLOODY_HOT_DONE; @ClientString(id = 13304, message = "That's Bloody Hot!") public static NpcStringId THAT_S_BLOODY_HOT_2; @@ -3871,8 +3823,8 @@ public class NpcStringId @ClientString(id = 15102, message = "Cure for Fever (In Progress)") public static NpcStringId CURE_FOR_FEVER_IN_PROGRESS; - @ClientString(id = 15103, message = "Cure for Fever (Completed)") - public static NpcStringId CURE_FOR_FEVER_COMPLETED; + @ClientString(id = 15103, message = "Cure for Fever (Done)") + public static NpcStringId CURE_FOR_FEVER_DONE; @ClientString(id = 15201, message = "Shards of Golem") public static NpcStringId SHARDS_OF_GOLEM; @@ -3880,8 +3832,8 @@ public class NpcStringId @ClientString(id = 15202, message = "Shards of Golem (In Progress)") public static NpcStringId SHARDS_OF_GOLEM_IN_PROGRESS; - @ClientString(id = 15203, message = "Shards of Golem (Completed)") - public static NpcStringId SHARDS_OF_GOLEM_COMPLETED; + @ClientString(id = 15203, message = "Shards of Golem (Done)") + public static NpcStringId SHARDS_OF_GOLEM_DONE; @ClientString(id = 15301, message = "Deliver Goods") public static NpcStringId DELIVER_GOODS; @@ -3889,8 +3841,8 @@ public class NpcStringId @ClientString(id = 15302, message = "Deliver Goods (In Progress)") public static NpcStringId DELIVER_GOODS_IN_PROGRESS; - @ClientString(id = 15303, message = "Deliver Goods (Completed)") - public static NpcStringId DELIVER_GOODS_COMPLETED; + @ClientString(id = 15303, message = "Deliver Goods (Done)") + public static NpcStringId DELIVER_GOODS_DONE; @ClientString(id = 15401, message = "Sacrifice to the Sea") public static NpcStringId SACRIFICE_TO_THE_SEA; @@ -3898,8 +3850,8 @@ public class NpcStringId @ClientString(id = 15402, message = "Sacrifice to the Sea (In Progress)") public static NpcStringId SACRIFICE_TO_THE_SEA_IN_PROGRESS; - @ClientString(id = 15403, message = "Sacrifice to the Sea (Completed)") - public static NpcStringId SACRIFICE_TO_THE_SEA_COMPLETED; + @ClientString(id = 15403, message = "Sacrifice to the Sea (Done)") + public static NpcStringId SACRIFICE_TO_THE_SEA_DONE; @ClientString(id = 15501, message = "Find Sir Windawood") public static NpcStringId FIND_SIR_WINDAWOOD; @@ -3907,8 +3859,8 @@ public class NpcStringId @ClientString(id = 15502, message = "Find Sir Windawood (In Progress)") public static NpcStringId FIND_SIR_WINDAWOOD_IN_PROGRESS; - @ClientString(id = 15503, message = "Find Sir Windawood (Completed)") - public static NpcStringId FIND_SIR_WINDAWOOD_COMPLETED; + @ClientString(id = 15503, message = "Find Sir Windawood (Done)") + public static NpcStringId FIND_SIR_WINDAWOOD_DONE; @ClientString(id = 15601, message = "Millennium Love") public static NpcStringId MILLENNIUM_LOVE; @@ -3916,8 +3868,8 @@ public class NpcStringId @ClientString(id = 15602, message = "Millennium Love (In Progress)") public static NpcStringId MILLENNIUM_LOVE_IN_PROGRESS; - @ClientString(id = 15603, message = "Millennium Love (Completed)") - public static NpcStringId MILLENNIUM_LOVE_COMPLETED; + @ClientString(id = 15603, message = "Millennium Love (Done)") + public static NpcStringId MILLENNIUM_LOVE_DONE; @ClientString(id = 15701, message = "Recover Smuggled Goods") public static NpcStringId RECOVER_SMUGGLED_GOODS; @@ -3925,8 +3877,8 @@ public class NpcStringId @ClientString(id = 15702, message = "Recover Smuggled Goods (In Progress)") public static NpcStringId RECOVER_SMUGGLED_GOODS_IN_PROGRESS; - @ClientString(id = 15703, message = "Recover Smuggled Goods (Completed)") - public static NpcStringId RECOVER_SMUGGLED_GOODS_COMPLETED; + @ClientString(id = 15703, message = "Recover Smuggled Goods (Done)") + public static NpcStringId RECOVER_SMUGGLED_GOODS_DONE; @ClientString(id = 15801, message = "Seed of Evil") public static NpcStringId SEED_OF_EVIL; @@ -3934,8 +3886,8 @@ public class NpcStringId @ClientString(id = 15802, message = "Seed of Evil (In Progress)") public static NpcStringId SEED_OF_EVIL_IN_PROGRESS; - @ClientString(id = 15803, message = "Seed of Evil (Completed)") - public static NpcStringId SEED_OF_EVIL_COMPLETED; + @ClientString(id = 15803, message = "Seed of Evil (Done)") + public static NpcStringId SEED_OF_EVIL_DONE; @ClientString(id = 15804, message = "... How dare you challenge me!") public static NpcStringId HOW_DARE_YOU_CHALLENGE_ME; @@ -3949,8 +3901,8 @@ public class NpcStringId @ClientString(id = 15902, message = "Protect the Water Source (In Progress)") public static NpcStringId PROTECT_THE_WATER_SOURCE_IN_PROGRESS; - @ClientString(id = 15903, message = "Protect the Water Source (Completed)") - public static NpcStringId PROTECT_THE_WATER_SOURCE_COMPLETED; + @ClientString(id = 15903, message = "Protect the Water Source (Done)") + public static NpcStringId PROTECT_THE_WATER_SOURCE_DONE; @ClientString(id = 16001, message = "Nerupa's Request") public static NpcStringId NERUPA_S_REQUEST; @@ -3958,8 +3910,8 @@ public class NpcStringId @ClientString(id = 16002, message = "Nerupa's Request (In Progress)") public static NpcStringId NERUPA_S_REQUEST_IN_PROGRESS; - @ClientString(id = 16003, message = "Nerupa's Request (Completed)") - public static NpcStringId NERUPA_S_REQUEST_COMPLETED; + @ClientString(id = 16003, message = "Nerupa's Request (Done)") + public static NpcStringId NERUPA_S_REQUEST_DONE; @ClientString(id = 16101, message = "Fruit of the Mother Tree") public static NpcStringId FRUIT_OF_THE_MOTHER_TREE; @@ -3967,8 +3919,8 @@ public class NpcStringId @ClientString(id = 16102, message = "Fruit of the Mother Tree (In Progress)") public static NpcStringId FRUIT_OF_THE_MOTHER_TREE_IN_PROGRESS; - @ClientString(id = 16103, message = "Fruit of the Mother Tree (Completed)") - public static NpcStringId FRUIT_OF_THE_MOTHER_TREE_COMPLETED; + @ClientString(id = 16103, message = "Fruit of the Mother Tree (Done)") + public static NpcStringId FRUIT_OF_THE_MOTHER_TREE_DONE; @ClientString(id = 16201, message = "Curse of the Fortress") public static NpcStringId CURSE_OF_THE_FORTRESS; @@ -3976,8 +3928,8 @@ public class NpcStringId @ClientString(id = 16202, message = "Curse of the Fortress (In Progress)") public static NpcStringId CURSE_OF_THE_FORTRESS_IN_PROGRESS; - @ClientString(id = 16203, message = "Curse of the Fortress (Completed)") - public static NpcStringId CURSE_OF_THE_FORTRESS_COMPLETED; + @ClientString(id = 16203, message = "Curse of the Fortress (Done)") + public static NpcStringId CURSE_OF_THE_FORTRESS_DONE; @ClientString(id = 16301, message = "Legacy of the Poet") public static NpcStringId LEGACY_OF_THE_POET; @@ -3985,8 +3937,8 @@ public class NpcStringId @ClientString(id = 16302, message = "Legacy of the Poet (In Progress)") public static NpcStringId LEGACY_OF_THE_POET_IN_PROGRESS; - @ClientString(id = 16303, message = "Legacy of the Poet (Completed)") - public static NpcStringId LEGACY_OF_THE_POET_COMPLETED; + @ClientString(id = 16303, message = "Legacy of the Poet (Done)") + public static NpcStringId LEGACY_OF_THE_POET_DONE; @ClientString(id = 16401, message = "Blood Fiend") public static NpcStringId BLOOD_FIEND; @@ -3994,8 +3946,8 @@ public class NpcStringId @ClientString(id = 16402, message = "Blood Fiend (In Progress)") public static NpcStringId BLOOD_FIEND_IN_PROGRESS; - @ClientString(id = 16403, message = "Blood Fiend (Completed)") - public static NpcStringId BLOOD_FIEND_COMPLETED; + @ClientString(id = 16403, message = "Blood Fiend (Done)") + public static NpcStringId BLOOD_FIEND_DONE; @ClientString(id = 16404, message = "I will taste your blood!") public static NpcStringId I_WILL_TASTE_YOUR_BLOOD; @@ -4009,8 +3961,8 @@ public class NpcStringId @ClientString(id = 16502, message = "Shilen's Hunt (In Progress)") public static NpcStringId SHILEN_S_HUNT_IN_PROGRESS; - @ClientString(id = 16503, message = "Shilen's Hunt (Completed)") - public static NpcStringId SHILEN_S_HUNT_COMPLETED; + @ClientString(id = 16503, message = "Shilen's Hunt (Done)") + public static NpcStringId SHILEN_S_HUNT_DONE; @ClientString(id = 16601, message = "Mass of Darkness") public static NpcStringId MASS_OF_DARKNESS; @@ -4018,8 +3970,8 @@ public class NpcStringId @ClientString(id = 16602, message = "Mass of Darkness (In Progress)") public static NpcStringId MASS_OF_DARKNESS_IN_PROGRESS; - @ClientString(id = 16603, message = "Mass of Darkness (Completed)") - public static NpcStringId MASS_OF_DARKNESS_COMPLETED; + @ClientString(id = 16603, message = "Mass of Darkness (Done)") + public static NpcStringId MASS_OF_DARKNESS_DONE; @ClientString(id = 16701, message = "Dwarven Kinship") public static NpcStringId DWARVEN_KINSHIP; @@ -4027,8 +3979,8 @@ public class NpcStringId @ClientString(id = 16702, message = "Dwarven Kinship (In Progress)") public static NpcStringId DWARVEN_KINSHIP_IN_PROGRESS; - @ClientString(id = 16703, message = "Dwarven Kinship (Completed)") - public static NpcStringId DWARVEN_KINSHIP_COMPLETED; + @ClientString(id = 16703, message = "Dwarven Kinship (Done)") + public static NpcStringId DWARVEN_KINSHIP_DONE; @ClientString(id = 16801, message = "Deliver Supplies") public static NpcStringId DELIVER_SUPPLIES; @@ -4036,8 +3988,8 @@ public class NpcStringId @ClientString(id = 16802, message = "Deliver Supplies (In Progress)") public static NpcStringId DELIVER_SUPPLIES_IN_PROGRESS; - @ClientString(id = 16803, message = "Deliver Supplies (Completed)") - public static NpcStringId DELIVER_SUPPLIES_COMPLETED; + @ClientString(id = 16803, message = "Deliver Supplies (Done)") + public static NpcStringId DELIVER_SUPPLIES_DONE; @ClientString(id = 16901, message = "Offspring of Nightmares") public static NpcStringId OFFSPRING_OF_NIGHTMARES; @@ -4045,8 +3997,8 @@ public class NpcStringId @ClientString(id = 16902, message = "Offspring of Nightmares (In Progress)") public static NpcStringId OFFSPRING_OF_NIGHTMARES_IN_PROGRESS; - @ClientString(id = 16903, message = "Offspring of Nightmares (Completed)") - public static NpcStringId OFFSPRING_OF_NIGHTMARES_COMPLETED; + @ClientString(id = 16903, message = "Offspring of Nightmares (Done)") + public static NpcStringId OFFSPRING_OF_NIGHTMARES_DONE; @ClientString(id = 17001, message = "Dangerous Seduction") public static NpcStringId DANGEROUS_SEDUCTION; @@ -4054,8 +4006,8 @@ public class NpcStringId @ClientString(id = 17002, message = "Dangerous Seduction (In Progress)") public static NpcStringId DANGEROUS_SEDUCTION_IN_PROGRESS; - @ClientString(id = 17003, message = "Dangerous Seduction (Completed)") - public static NpcStringId DANGEROUS_SEDUCTION_COMPLETED; + @ClientString(id = 17003, message = "Dangerous Seduction (Done)") + public static NpcStringId DANGEROUS_SEDUCTION_DONE; @ClientString(id = 17004, message = "I'll cast you into an eternal nightmare!") public static NpcStringId I_LL_CAST_YOU_INTO_AN_ETERNAL_NIGHTMARE; @@ -4069,8 +4021,8 @@ public class NpcStringId @ClientString(id = 17102, message = "Acts of Evil (In Progress)") public static NpcStringId ACTS_OF_EVIL_IN_PROGRESS; - @ClientString(id = 17103, message = "Acts of Evil (Completed)") - public static NpcStringId ACTS_OF_EVIL_COMPLETED; + @ClientString(id = 17103, message = "Acts of Evil (Done)") + public static NpcStringId ACTS_OF_EVIL_DONE; @ClientString(id = 17104, message = "Acts of Evil") public static NpcStringId ACTS_OF_EVIL_2; @@ -4084,8 +4036,8 @@ public class NpcStringId @ClientString(id = 17202, message = "New Horizons (In Progress)") public static NpcStringId NEW_HORIZONS_IN_PROGRESS; - @ClientString(id = 17203, message = "New Horizons (Completed)") - public static NpcStringId NEW_HORIZONS_COMPLETED; + @ClientString(id = 17203, message = "New Horizons (Done)") + public static NpcStringId NEW_HORIZONS_DONE; @ClientString(id = 17301, message = "To the Isle of Souls") public static NpcStringId TO_THE_ISLE_OF_SOULS; @@ -4093,8 +4045,8 @@ public class NpcStringId @ClientString(id = 17302, message = "To the Isle of Souls (In Progress)") public static NpcStringId TO_THE_ISLE_OF_SOULS_IN_PROGRESS; - @ClientString(id = 17303, message = "To the Isle of Souls (Completed)") - public static NpcStringId TO_THE_ISLE_OF_SOULS_COMPLETED; + @ClientString(id = 17303, message = "To the Isle of Souls (Done)") + public static NpcStringId TO_THE_ISLE_OF_SOULS_DONE; @ClientString(id = 17401, message = "Supply Check") public static NpcStringId SUPPLY_CHECK; @@ -4102,8 +4054,8 @@ public class NpcStringId @ClientString(id = 17402, message = "Supply Check (In Progress)") public static NpcStringId SUPPLY_CHECK_IN_PROGRESS; - @ClientString(id = 17403, message = "Supply Check (Completed)") - public static NpcStringId SUPPLY_CHECK_COMPLETED; + @ClientString(id = 17403, message = "Supply Check (Done)") + public static NpcStringId SUPPLY_CHECK_DONE; @ClientString(id = 17501, message = "The Way of the Warrior") public static NpcStringId THE_WAY_OF_THE_WARRIOR; @@ -4111,8 +4063,8 @@ public class NpcStringId @ClientString(id = 17502, message = "The Way of the Warrior (In Progress)") public static NpcStringId THE_WAY_OF_THE_WARRIOR_IN_PROGRESS; - @ClientString(id = 17503, message = "The Way of the Warrior (Completed)") - public static NpcStringId THE_WAY_OF_THE_WARRIOR_COMPLETED; + @ClientString(id = 17503, message = "The Way of the Warrior (Done)") + public static NpcStringId THE_WAY_OF_THE_WARRIOR_DONE; @ClientString(id = 17601, message = "Steps for Honor") public static NpcStringId STEPS_FOR_HONOR; @@ -4144,8 +4096,8 @@ public class NpcStringId @ClientString(id = 17802, message = "Iconic Trinity (In Progress)") public static NpcStringId ICONIC_TRINITY_IN_PROGRESS; - @ClientString(id = 17803, message = "Iconic Trinity (Completed)") - public static NpcStringId ICONIC_TRINITY_COMPLETED; + @ClientString(id = 17803, message = "Iconic Trinity (Done)") + public static NpcStringId ICONIC_TRINITY_DONE; @ClientString(id = 17901, message = "Into the Large Cavern") public static NpcStringId INTO_THE_LARGE_CAVERN; @@ -4153,8 +4105,8 @@ public class NpcStringId @ClientString(id = 17902, message = "Into the Large Cavern (In Progress)") public static NpcStringId INTO_THE_LARGE_CAVERN_IN_PROGRESS; - @ClientString(id = 17903, message = "Into the Large Cavern (Completed)") - public static NpcStringId INTO_THE_LARGE_CAVERN_COMPLETED; + @ClientString(id = 17903, message = "Into the Large Cavern (Done)") + public static NpcStringId INTO_THE_LARGE_CAVERN_DONE; @ClientString(id = 17951, message = "The Veiled Creator...") public static NpcStringId THE_VEILED_CREATOR; @@ -4195,8 +4147,8 @@ public class NpcStringId @ClientString(id = 18202, message = "New Recruits (In Progress)") public static NpcStringId NEW_RECRUITS_IN_PROGRESS; - @ClientString(id = 18203, message = "New Recruits (Completed)") - public static NpcStringId NEW_RECRUITS_COMPLETED; + @ClientString(id = 18203, message = "New Recruits (Done)") + public static NpcStringId NEW_RECRUITS_DONE; @ClientString(id = 18301, message = "|Lv. 40+| Relic Exploration") public static NpcStringId LV_40_RELIC_EXPLORATION; @@ -4261,13 +4213,13 @@ public class NpcStringId @ClientString(id = 18554, message = "The alarm will self-destruct in 10 seconds. Please evacuate immediately!") public static NpcStringId THE_ALARM_WILL_SELF_DESTRUCT_IN_10_SECONDS_PLEASE_EVACUATE_IMMEDIATELY; - @ClientString(id = 18555, message = "So bored… is there no one I can play with?") + @ClientString(id = 18555, message = "So bored... is there no one I can play with?") public static NpcStringId SO_BORED_IS_THERE_NO_ONE_I_CAN_PLAY_WITH; @ClientString(id = 18556, message = "Hey, I didn't get to put in one word! Sheesh!") public static NpcStringId HEY_I_DIDN_T_GET_TO_PUT_IN_ONE_WORD_SHEESH; - @ClientString(id = 18557, message = "Hmm…") + @ClientString(id = 18557, message = "Hmm...") public static NpcStringId HMM; @ClientString(id = 18558, message = "Subquests have been renovated! Check them out and see if you're eligible for rewards!") @@ -4501,7 +4453,7 @@ public class NpcStringId @ClientString(id = 19619, message = "I must go back to Shilen just like this. Outrageous.") public static NpcStringId I_MUST_GO_BACK_TO_SHILEN_JUST_LIKE_THIS_OUTRAGEOUS; - @ClientString(id = 19624, message = "Who dares summon the merchant of mammon…?") + @ClientString(id = 19624, message = "Who dares summon the merchant of mammon...?") public static NpcStringId WHO_DARES_SUMMON_THE_MERCHANT_OF_MAMMON; @ClientString(id = 19701, message = "|Lv. 79+| Seven Signs, the Sacred Book of Seal") @@ -4546,8 +4498,8 @@ public class NpcStringId @ClientString(id = 20102, message = "Fighter's Tutorial (In Progress)") public static NpcStringId FIGHTER_S_TUTORIAL_IN_PROGRESS; - @ClientString(id = 20103, message = "Fighter's Tutorial (Completed)") - public static NpcStringId FIGHTER_S_TUTORIAL_COMPLETED; + @ClientString(id = 20103, message = "Fighter's Tutorial (Done)") + public static NpcStringId FIGHTER_S_TUTORIAL_DONE; @ClientString(id = 20201, message = "Mystic's Tutorial") public static NpcStringId MYSTIC_S_TUTORIAL; @@ -4555,8 +4507,8 @@ public class NpcStringId @ClientString(id = 20202, message = "Mystic's Tutorial (In Progress)") public static NpcStringId MYSTIC_S_TUTORIAL_IN_PROGRESS; - @ClientString(id = 20203, message = "Mystic's Tutorial (Completed)") - public static NpcStringId MYSTIC_S_TUTORIAL_COMPLETED; + @ClientString(id = 20203, message = "Mystic's Tutorial (Done)") + public static NpcStringId MYSTIC_S_TUTORIAL_DONE; @ClientString(id = 20301, message = "Elf's Tutorial") public static NpcStringId ELF_S_TUTORIAL; @@ -4564,8 +4516,8 @@ public class NpcStringId @ClientString(id = 20302, message = "Elf's Tutorial (In Progress)") public static NpcStringId ELF_S_TUTORIAL_IN_PROGRESS; - @ClientString(id = 20303, message = "Elf's Tutorial (Completed)") - public static NpcStringId ELF_S_TUTORIAL_COMPLETED; + @ClientString(id = 20303, message = "Elf's Tutorial (Done)") + public static NpcStringId ELF_S_TUTORIAL_DONE; @ClientString(id = 20401, message = "Dark Elf's Tutorial") public static NpcStringId DARK_ELF_S_TUTORIAL; @@ -4573,8 +4525,8 @@ public class NpcStringId @ClientString(id = 20402, message = "Dark Elf's Tutorial (In Progress)") public static NpcStringId DARK_ELF_S_TUTORIAL_IN_PROGRESS; - @ClientString(id = 20403, message = "Dark Elf's Tutorial (Completed)") - public static NpcStringId DARK_ELF_S_TUTORIAL_COMPLETED; + @ClientString(id = 20403, message = "Dark Elf's Tutorial (Done)") + public static NpcStringId DARK_ELF_S_TUTORIAL_DONE; @ClientString(id = 20501, message = "Orc's Tutorial") public static NpcStringId ORC_S_TUTORIAL; @@ -4582,8 +4534,8 @@ public class NpcStringId @ClientString(id = 20502, message = "Orc's Tutorial (In Progress)") public static NpcStringId ORC_S_TUTORIAL_IN_PROGRESS; - @ClientString(id = 20503, message = "Orc's Tutorial (Completed)") - public static NpcStringId ORC_S_TUTORIAL_COMPLETED; + @ClientString(id = 20503, message = "Orc's Tutorial (Done)") + public static NpcStringId ORC_S_TUTORIAL_DONE; @ClientString(id = 20601, message = "Dwarf's Tutorial") public static NpcStringId DWARF_S_TUTORIAL; @@ -4591,32 +4543,20 @@ public class NpcStringId @ClientString(id = 20602, message = "Dwarf's Tutorial (In Progress)") public static NpcStringId DWARF_S_TUTORIAL_IN_PROGRESS; - @ClientString(id = 20603, message = "Dwarf's Tutorial (Completed)") - public static NpcStringId DWARF_S_TUTORIAL_COMPLETED; + @ClientString(id = 20603, message = "Dwarf's Tutorial (Done)") + public static NpcStringId DWARF_S_TUTORIAL_DONE; @ClientString(id = 20901, message = "Kamael Tutorial") public static NpcStringId KAMAEL_TUTORIAL; - @ClientString(id = 21001, message = "|Lv. 15+| Obtain a Wolf Pet") - public static NpcStringId LV_15_OBTAIN_A_WOLF_PET; - - @ClientString(id = 21002, message = "|Lv. 15+| Obtain a Wolf Pet (In progress)") - public static NpcStringId LV_15_OBTAIN_A_WOLF_PET_IN_PROGRESS; - - @ClientString(id = 21003, message = "|Lv. 15+| Obtain a Wolf Pet (Completed)") - public static NpcStringId LV_15_OBTAIN_A_WOLF_PET_COMPLETED; - - @ClientString(id = 21004, message = "|Lv. 15+| Obtain a Wolf Pet") - public static NpcStringId LV_15_OBTAIN_A_WOLF_PET_2; - @ClientString(id = 21101, message = "Trial of the Challenger") public static NpcStringId TRIAL_OF_THE_CHALLENGER; @ClientString(id = 21102, message = "Trial of the Challenger (In Progress)") public static NpcStringId TRIAL_OF_THE_CHALLENGER_IN_PROGRESS; - @ClientString(id = 21103, message = "Trial of the Challenger (Completed)") - public static NpcStringId TRIAL_OF_THE_CHALLENGER_COMPLETED; + @ClientString(id = 21103, message = "Trial of the Challenger (Done)") + public static NpcStringId TRIAL_OF_THE_CHALLENGER_DONE; @ClientString(id = 21201, message = "Trial of Duty") public static NpcStringId TRIAL_OF_DUTY; @@ -4624,8 +4564,8 @@ public class NpcStringId @ClientString(id = 21202, message = "Trial of Duty (In Progress)") public static NpcStringId TRIAL_OF_DUTY_IN_PROGRESS; - @ClientString(id = 21203, message = "Trial of Duty (Completed)") - public static NpcStringId TRIAL_OF_DUTY_COMPLETED; + @ClientString(id = 21203, message = "Trial of Duty (Done)") + public static NpcStringId TRIAL_OF_DUTY_DONE; @ClientString(id = 21301, message = "Trial of the Seeker") public static NpcStringId TRIAL_OF_THE_SEEKER; @@ -4633,8 +4573,8 @@ public class NpcStringId @ClientString(id = 21302, message = "Trial of the Seeker (In Progress)") public static NpcStringId TRIAL_OF_THE_SEEKER_IN_PROGRESS; - @ClientString(id = 21303, message = "Trial of the Seeker (Completed)") - public static NpcStringId TRIAL_OF_THE_SEEKER_COMPLETED; + @ClientString(id = 21303, message = "Trial of the Seeker (Done)") + public static NpcStringId TRIAL_OF_THE_SEEKER_DONE; @ClientString(id = 21401, message = "Trial of the Scholar") public static NpcStringId TRIAL_OF_THE_SCHOLAR; @@ -4642,8 +4582,8 @@ public class NpcStringId @ClientString(id = 21402, message = "Trial of the Scholar (In Progress)") public static NpcStringId TRIAL_OF_THE_SCHOLAR_IN_PROGRESS; - @ClientString(id = 21403, message = "Trial of the Scholar (Completed)") - public static NpcStringId TRIAL_OF_THE_SCHOLAR_COMPLETED; + @ClientString(id = 21403, message = "Trial of the Scholar (Done)") + public static NpcStringId TRIAL_OF_THE_SCHOLAR_DONE; @ClientString(id = 21501, message = "Trial of the Pilgrim") public static NpcStringId TRIAL_OF_THE_PILGRIM; @@ -4651,8 +4591,8 @@ public class NpcStringId @ClientString(id = 21502, message = "Trial of the Pilgrim (In Progress)") public static NpcStringId TRIAL_OF_THE_PILGRIM_IN_PROGRESS; - @ClientString(id = 21503, message = "Trial of the Pilgrim (Completed)") - public static NpcStringId TRIAL_OF_THE_PILGRIM_COMPLETED; + @ClientString(id = 21503, message = "Trial of the Pilgrim (Done)") + public static NpcStringId TRIAL_OF_THE_PILGRIM_DONE; @ClientString(id = 21601, message = "Trial of the Guildsman") public static NpcStringId TRIAL_OF_THE_GUILDSMAN; @@ -4660,8 +4600,8 @@ public class NpcStringId @ClientString(id = 21602, message = "Trial of the Guildsman (In Progress)") public static NpcStringId TRIAL_OF_THE_GUILDSMAN_IN_PROGRESS; - @ClientString(id = 21603, message = "Trial of the Guildsman (Completed)") - public static NpcStringId TRIAL_OF_THE_GUILDSMAN_COMPLETED; + @ClientString(id = 21603, message = "Trial of the Guildsman (Done)") + public static NpcStringId TRIAL_OF_THE_GUILDSMAN_DONE; @ClientString(id = 21701, message = "Testimony of Trust") public static NpcStringId TESTIMONY_OF_TRUST; @@ -4669,8 +4609,8 @@ public class NpcStringId @ClientString(id = 21702, message = "Testimony of Trust (In Progress)") public static NpcStringId TESTIMONY_OF_TRUST_IN_PROGRESS; - @ClientString(id = 21703, message = "Testimony of Trust (Completed)") - public static NpcStringId TESTIMONY_OF_TRUST_COMPLETED; + @ClientString(id = 21703, message = "Testimony of Trust (Done)") + public static NpcStringId TESTIMONY_OF_TRUST_DONE; @ClientString(id = 21801, message = "Testimony of Life") public static NpcStringId TESTIMONY_OF_LIFE; @@ -4678,8 +4618,8 @@ public class NpcStringId @ClientString(id = 21802, message = "Testimony of Life (In Progress)") public static NpcStringId TESTIMONY_OF_LIFE_IN_PROGRESS; - @ClientString(id = 21803, message = "Testimony of Life (Completed)") - public static NpcStringId TESTIMONY_OF_LIFE_COMPLETED; + @ClientString(id = 21803, message = "Testimony of Life (Done)") + public static NpcStringId TESTIMONY_OF_LIFE_DONE; @ClientString(id = 21901, message = "Testimony of Fate") public static NpcStringId TESTIMONY_OF_FATE; @@ -4687,8 +4627,8 @@ public class NpcStringId @ClientString(id = 21902, message = "Testimony of Fate (In Progress)") public static NpcStringId TESTIMONY_OF_FATE_IN_PROGRESS; - @ClientString(id = 21903, message = "Testimony of Fate (Completed)") - public static NpcStringId TESTIMONY_OF_FATE_COMPLETED; + @ClientString(id = 21903, message = "Testimony of Fate (Done)") + public static NpcStringId TESTIMONY_OF_FATE_DONE; @ClientString(id = 22001, message = "Testimony of Glory") public static NpcStringId TESTIMONY_OF_GLORY; @@ -4696,20 +4636,20 @@ public class NpcStringId @ClientString(id = 22002, message = "Testimony of Glory (In Progress)") public static NpcStringId TESTIMONY_OF_GLORY_IN_PROGRESS; - @ClientString(id = 22003, message = "Testimony of Glory (Completed)") - public static NpcStringId TESTIMONY_OF_GLORY_COMPLETED; + @ClientString(id = 22003, message = "Testimony of Glory (Done)") + public static NpcStringId TESTIMONY_OF_GLORY_DONE; @ClientString(id = 22051, message = "Is it a lackey of Kakai?!") public static NpcStringId IS_IT_A_LACKEY_OF_KAKAI; @ClientString(id = 22052, message = "Too late!") - public static NpcStringId TOO_LATE; + public static NpcStringId TOO_LATE_2; @ClientString(id = 22053, message = "Is it a lackey of Kakai?!") public static NpcStringId IS_IT_A_LACKEY_OF_KAKAI_2; @ClientString(id = 22054, message = "Too late!") - public static NpcStringId TOO_LATE_2; + public static NpcStringId TOO_LATE_3; @ClientString(id = 22055, message = "How regretful! Unjust dishonor!") public static NpcStringId HOW_REGRETFUL_UNJUST_DISHONOR; @@ -4726,8 +4666,8 @@ public class NpcStringId @ClientString(id = 22102, message = "Testimony of Prosperity (In Progress)") public static NpcStringId TESTIMONY_OF_PROSPERITY_IN_PROGRESS; - @ClientString(id = 22103, message = "Testimony of Prosperity (Completed)") - public static NpcStringId TESTIMONY_OF_PROSPERITY_COMPLETED; + @ClientString(id = 22103, message = "Testimony of Prosperity (Done)") + public static NpcStringId TESTIMONY_OF_PROSPERITY_DONE; @ClientString(id = 22201, message = "Test of the Duelist") public static NpcStringId TEST_OF_THE_DUELIST; @@ -4735,8 +4675,8 @@ public class NpcStringId @ClientString(id = 22202, message = "Test of the Duelist (In Progress)") public static NpcStringId TEST_OF_THE_DUELIST_IN_PROGRESS; - @ClientString(id = 22203, message = "Test of the Duelist (Completed)") - public static NpcStringId TEST_OF_THE_DUELIST_COMPLETED; + @ClientString(id = 22203, message = "Test of the Duelist (Done)") + public static NpcStringId TEST_OF_THE_DUELIST_DONE; @ClientString(id = 22301, message = "Test of the Champion") public static NpcStringId TEST_OF_THE_CHAMPION; @@ -4744,8 +4684,8 @@ public class NpcStringId @ClientString(id = 22302, message = "Test of the Champion (In Progress)") public static NpcStringId TEST_OF_THE_CHAMPION_IN_PROGRESS; - @ClientString(id = 22303, message = "Test of the Champion (Completed)") - public static NpcStringId TEST_OF_THE_CHAMPION_COMPLETED; + @ClientString(id = 22303, message = "Test of the Champion (Done)") + public static NpcStringId TEST_OF_THE_CHAMPION_DONE; @ClientString(id = 22401, message = "Test of Sagittarius") public static NpcStringId TEST_OF_SAGITTARIUS; @@ -4753,8 +4693,8 @@ public class NpcStringId @ClientString(id = 22402, message = "Test of Sagittarius (In Progress)") public static NpcStringId TEST_OF_SAGITTARIUS_IN_PROGRESS; - @ClientString(id = 22403, message = "Test of Sagittarius (Completed)") - public static NpcStringId TEST_OF_SAGITTARIUS_COMPLETED; + @ClientString(id = 22403, message = "Test of Sagittarius (Done)") + public static NpcStringId TEST_OF_SAGITTARIUS_DONE; @ClientString(id = 22501, message = "Test of the Searcher") public static NpcStringId TEST_OF_THE_SEARCHER; @@ -4762,8 +4702,8 @@ public class NpcStringId @ClientString(id = 22502, message = "Test of the Searcher (In Progress)") public static NpcStringId TEST_OF_THE_SEARCHER_IN_PROGRESS; - @ClientString(id = 22503, message = "Test of the Searcher (Completed)") - public static NpcStringId TEST_OF_THE_SEARCHER_COMPLETED; + @ClientString(id = 22503, message = "Test of the Searcher (Done)") + public static NpcStringId TEST_OF_THE_SEARCHER_DONE; @ClientString(id = 22601, message = "Test of the Healer") public static NpcStringId TEST_OF_THE_HEALER; @@ -4771,8 +4711,8 @@ public class NpcStringId @ClientString(id = 22602, message = "Test of the Healer (In Progress)") public static NpcStringId TEST_OF_THE_HEALER_IN_PROGRESS; - @ClientString(id = 22603, message = "Test of the Healer (Completed)") - public static NpcStringId TEST_OF_THE_HEALER_COMPLETED; + @ClientString(id = 22603, message = "Test of the Healer (Done)") + public static NpcStringId TEST_OF_THE_HEALER_DONE; @ClientString(id = 22701, message = "Test of the Reformer") public static NpcStringId TEST_OF_THE_REFORMER; @@ -4780,8 +4720,8 @@ public class NpcStringId @ClientString(id = 22702, message = "Test of the Reformer (In Progress)") public static NpcStringId TEST_OF_THE_REFORMER_IN_PROGRESS; - @ClientString(id = 22703, message = "Test of the Reformer (Completed)") - public static NpcStringId TEST_OF_THE_REFORMER_COMPLETED; + @ClientString(id = 22703, message = "Test of the Reformer (Done)") + public static NpcStringId TEST_OF_THE_REFORMER_DONE; @ClientString(id = 22719, message = "The concealed truth will always be revealed...!") public static NpcStringId THE_CONCEALED_TRUTH_WILL_ALWAYS_BE_REVEALED; @@ -4795,8 +4735,8 @@ public class NpcStringId @ClientString(id = 22802, message = "Test of Magus (In Progress)") public static NpcStringId TEST_OF_MAGUS_IN_PROGRESS; - @ClientString(id = 22803, message = "Test of Magus (Completed)") - public static NpcStringId TEST_OF_MAGUS_COMPLETED; + @ClientString(id = 22803, message = "Test of Magus (Done)") + public static NpcStringId TEST_OF_MAGUS_DONE; @ClientString(id = 22819, message = "I am a tree of nothing... a tree... that knows where to return...") public static NpcStringId I_AM_A_TREE_OF_NOTHING_A_TREE_THAT_KNOWS_WHERE_TO_RETURN; @@ -4813,8 +4753,8 @@ public class NpcStringId @ClientString(id = 22902, message = "Test of Witchcraft (In Progress)") public static NpcStringId TEST_OF_WITCHCRAFT_IN_PROGRESS; - @ClientString(id = 22903, message = "Test of Witchcraft (Completed)") - public static NpcStringId TEST_OF_WITCHCRAFT_COMPLETED; + @ClientString(id = 22903, message = "Test of Witchcraft (Done)") + public static NpcStringId TEST_OF_WITCHCRAFT_DONE; @ClientString(id = 22933, message = "I absolutely cannot give it to you! It is my precious jewel!") public static NpcStringId I_ABSOLUTELY_CANNOT_GIVE_IT_TO_YOU_IT_IS_MY_PRECIOUS_JEWEL; @@ -4837,8 +4777,8 @@ public class NpcStringId @ClientString(id = 23002, message = "Test of the Summoner (In Progress)") public static NpcStringId TEST_OF_THE_SUMMONER_IN_PROGRESS; - @ClientString(id = 23003, message = "Test of the Summoner (Completed)") - public static NpcStringId TEST_OF_THE_SUMMONER_COMPLETED; + @ClientString(id = 23003, message = "Test of the Summoner (Done)") + public static NpcStringId TEST_OF_THE_SUMMONER_DONE; @ClientString(id = 23060, message = "START DUEL") public static NpcStringId START_DUEL; @@ -4918,8 +4858,8 @@ public class NpcStringId @ClientString(id = 23102, message = "Test of the Maestro (In Progress)") public static NpcStringId TEST_OF_THE_MAESTRO_IN_PROGRESS; - @ClientString(id = 23103, message = "Test of the Maestro (Completed)") - public static NpcStringId TEST_OF_THE_MAESTRO_COMPLETED; + @ClientString(id = 23103, message = "Test of the Maestro (Done)") + public static NpcStringId TEST_OF_THE_MAESTRO_DONE; @ClientString(id = 23201, message = "Test of the Lord") public static NpcStringId TEST_OF_THE_LORD; @@ -4927,8 +4867,8 @@ public class NpcStringId @ClientString(id = 23202, message = "Test of the Lord (In Progress)") public static NpcStringId TEST_OF_THE_LORD_IN_PROGRESS; - @ClientString(id = 23203, message = "Test of the Lord (Completed)") - public static NpcStringId TEST_OF_THE_LORD_COMPLETED; + @ClientString(id = 23203, message = "Test of the Lord (Done)") + public static NpcStringId TEST_OF_THE_LORD_DONE; @ClientString(id = 23301, message = "Test of the War Spirit") public static NpcStringId TEST_OF_THE_WAR_SPIRIT; @@ -4936,8 +4876,8 @@ public class NpcStringId @ClientString(id = 23302, message = "Test of the War Spirit (In Progress)") public static NpcStringId TEST_OF_THE_WAR_SPIRIT_IN_PROGRESS; - @ClientString(id = 23303, message = "Test of the War Spirit (Completed)") - public static NpcStringId TEST_OF_THE_WAR_SPIRIT_COMPLETED; + @ClientString(id = 23303, message = "Test of the War Spirit (Done)") + public static NpcStringId TEST_OF_THE_WAR_SPIRIT_DONE; @ClientString(id = 23401, message = "Fate's Whisper") public static NpcStringId FATE_S_WHISPER; @@ -4945,8 +4885,8 @@ public class NpcStringId @ClientString(id = 23402, message = "Fate's Whisper (In Progress)") public static NpcStringId FATE_S_WHISPER_IN_PROGRESS; - @ClientString(id = 23403, message = "Fate's Whisper (Completed)") - public static NpcStringId FATE_S_WHISPER_COMPLETED; + @ClientString(id = 23403, message = "Fate's Whisper (Done)") + public static NpcStringId FATE_S_WHISPER_DONE; @ClientString(id = 23404, message = "Fate's Whisper") public static NpcStringId FATE_S_WHISPER_2; @@ -4960,8 +4900,8 @@ public class NpcStringId @ClientString(id = 23502, message = "Mimir's Elixir (In Progress)") public static NpcStringId MIMIR_S_ELIXIR_IN_PROGRESS; - @ClientString(id = 23503, message = "Mimir's Elixir (Completed)") - public static NpcStringId MIMIR_S_ELIXIR_COMPLETED; + @ClientString(id = 23503, message = "Mimir's Elixir (Done)") + public static NpcStringId MIMIR_S_ELIXIR_DONE; @ClientString(id = 23504, message = "Mimir's Elixir") public static NpcStringId MIMIR_S_ELIXIR_2; @@ -4972,8 +4912,8 @@ public class NpcStringId @ClientString(id = 23602, message = "Seeds of Chaos (In Progress)") public static NpcStringId SEEDS_OF_CHAOS_IN_PROGRESS; - @ClientString(id = 23603, message = "Seeds of Chaos (Completed)") - public static NpcStringId SEEDS_OF_CHAOS_COMPLETED; + @ClientString(id = 23603, message = "Seeds of Chaos (Done)") + public static NpcStringId SEEDS_OF_CHAOS_DONE; @ClientString(id = 23604, message = "Seeds of Chaos") public static NpcStringId SEEDS_OF_CHAOS_2; @@ -5074,8 +5014,8 @@ public class NpcStringId @ClientString(id = 24102, message = "Path of the Noblesse, Precious Soul - 1 (In Progress)") public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_1_IN_PROGRESS; - @ClientString(id = 24103, message = "Path of the Noblesse, Precious Soul - 1 (Completed)") - public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_1_COMPLETED; + @ClientString(id = 24103, message = "Path of the Noblesse, Precious Soul - 1 (Done)") + public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_1_DONE; @ClientString(id = 24104, message = "Path of the Noblesse, Precious Soul - 1") public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_1_2; @@ -5086,8 +5026,8 @@ public class NpcStringId @ClientString(id = 24202, message = "Path of the Noblesse, Precious Soul - 2 (In Progress)") public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_2_IN_PROGRESS; - @ClientString(id = 24203, message = "Path of the Noblesse, Precious Soul - 2 (Completed)") - public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_2_COMPLETED; + @ClientString(id = 24203, message = "Path of the Noblesse, Precious Soul - 2 (Done)") + public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_2_DONE; @ClientString(id = 24204, message = "Path of the Noblesse, Precious Soul - 2") public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_2_2; @@ -5098,8 +5038,8 @@ public class NpcStringId @ClientString(id = 24402, message = "Follow Me (In Progress)") public static NpcStringId FOLLOW_ME_IN_PROGRESS; - @ClientString(id = 24403, message = "Follow Me (Completed)") - public static NpcStringId FOLLOW_ME_COMPLETED; + @ClientString(id = 24403, message = "Follow Me (Done)") + public static NpcStringId FOLLOW_ME_DONE; @ClientString(id = 24404, message = "Follow Me") public static NpcStringId FOLLOW_ME_2; @@ -5128,8 +5068,8 @@ public class NpcStringId @ClientString(id = 24602, message = "Path of the Noblesse, Precious Soul - 3 (In Progress)") public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_3_IN_PROGRESS; - @ClientString(id = 24603, message = "Path of the Noblesse, Precious Soul - 3 (Completed)") - public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_3_COMPLETED; + @ClientString(id = 24603, message = "Path of the Noblesse, Precious Soul - 3 (Done)") + public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_3_DONE; @ClientString(id = 24604, message = "Path of the Noblesse, Precious Soul - 3") public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_3_2; @@ -5140,8 +5080,8 @@ public class NpcStringId @ClientString(id = 24702, message = "Path of the Noblesse, Precious Soul - 4 (In Progress)") public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_4_IN_PROGRESS; - @ClientString(id = 24703, message = "Path of the Noblesse, Precious Soul - 4 (Completed)") - public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_4_COMPLETED; + @ClientString(id = 24703, message = "Path of the Noblesse, Precious Soul - 4 (Done)") + public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_4_DONE; @ClientString(id = 24704, message = "Path of the Noblesse, Precious Soul - 4") public static NpcStringId PATH_OF_THE_NOBLESSE_PRECIOUS_SOUL_4_2; @@ -5380,6 +5320,18 @@ public class NpcStringId @ClientString(id = 28102, message = "Head for the Hills! (In Progress)") public static NpcStringId HEAD_FOR_THE_HILLS_IN_PROGRESS; + @ClientString(id = 28201, message = "|Lv. 85+| A Day of Kindness and Caring") + public static NpcStringId LV_85_A_DAY_OF_KINDNESS_AND_CARING; + + @ClientString(id = 28202, message = "|Lv. 85+| A Day of Kindness and Caring (In Progress)") + public static NpcStringId LV_85_A_DAY_OF_KINDNESS_AND_CARING_IN_PROGRESS; + + @ClientString(id = 28203, message = "|Lv. 85+| A Day of Kindness and Caring (Complete)") + public static NpcStringId LV_85_A_DAY_OF_KINDNESS_AND_CARING_COMPLETE; + + @ClientString(id = 28204, message = "|Lv. 85+| A Day of Kindness and Caring") + public static NpcStringId LV_85_A_DAY_OF_KINDNESS_AND_CARING_2; + @ClientString(id = 28301, message = "The Few, The Proud, The Brave") public static NpcStringId THE_FEW_THE_PROUD_THE_BRAVE; @@ -5683,8 +5635,8 @@ public class NpcStringId @ClientString(id = 33402, message = "The Wishing Potion (In Progress)") public static NpcStringId THE_WISHING_POTION_IN_PROGRESS; - @ClientString(id = 33403, message = "The Wishing Potion (Completed)") - public static NpcStringId THE_WISHING_POTION_COMPLETED; + @ClientString(id = 33403, message = "The Wishing Potion (Done)") + public static NpcStringId THE_WISHING_POTION_DONE; @ClientString(id = 33404, message = "The Wishing Potion") public static NpcStringId THE_WISHING_POTION_2; @@ -5755,8 +5707,8 @@ public class NpcStringId @ClientString(id = 33512, message = "Show me the pretty sparkling things! They're all mine!") public static NpcStringId SHOW_ME_THE_PRETTY_SPARKLING_THINGS_THEY_RE_ALL_MINE; - @ClientString(id = 33513, message = "Pretty good!") - public static NpcStringId PRETTY_GOOD; + @ClientString(id = 33513, message = "Excellent!") + public static NpcStringId EXCELLENT; @ClientString(id = 33520, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_335_REPLY_5_C_40_TOTEMS_OF_KADESH_BUTTON; @@ -6007,23 +5959,23 @@ public class NpcStringId @ClientString(id = 35004, message = "|Lv. 40 - 80| Enhance Your Weapon") public static NpcStringId LV_40_80_ENHANCE_YOUR_WEAPON_2; - @ClientString(id = 35051, message = "$s1 has earned a stage $s2 Blue Soul Crystal.") - public static NpcStringId S1_HAS_EARNED_A_STAGE_S2_BLUE_SOUL_CRYSTAL; + @ClientString(id = 35051, message = "$s1 has obtained Blue Soul Crystal Lv. $s2.") + public static NpcStringId S1_HAS_OBTAINED_BLUE_SOUL_CRYSTAL_LV_S2; - @ClientString(id = 35052, message = "$s1 has earned a stage $s2 Red Soul Crystal.") - public static NpcStringId S1_HAS_EARNED_A_STAGE_S2_RED_SOUL_CRYSTAL; + @ClientString(id = 35052, message = "$s1 has obtained Red Soul Crystal Lv. $s2.") + public static NpcStringId S1_HAS_OBTAINED_RED_SOUL_CRYSTAL_LV_S2; - @ClientString(id = 35053, message = "$s1 has earned a stage $s2 Green Soul Crystal.") - public static NpcStringId S1_HAS_EARNED_A_STAGE_S2_GREEN_SOUL_CRYSTAL; + @ClientString(id = 35053, message = "$s1 has obtained Green Soul Crystal Lv. $s2.") + public static NpcStringId S1_HAS_OBTAINED_GREEN_SOUL_CRYSTAL_LV_S2; - @ClientString(id = 35054, message = "$s1 has earned a Stage $s2 Blue Cursed Soul Crystal.") - public static NpcStringId S1_HAS_EARNED_A_STAGE_S2_BLUE_CURSED_SOUL_CRYSTAL; + @ClientString(id = 35054, message = "$s1 has obtained Blue Cursed Soul Crystal Lv. $s2.") + public static NpcStringId S1_HAS_OBTAINED_BLUE_CURSED_SOUL_CRYSTAL_LV_S2; - @ClientString(id = 35055, message = "$s1 has earned a Stage $s2 Red Cursed Soul Crystal.") - public static NpcStringId S1_HAS_EARNED_A_STAGE_S2_RED_CURSED_SOUL_CRYSTAL; + @ClientString(id = 35055, message = "$s1 has obtained Red Cursed Soul Crystal Lv. $s2.") + public static NpcStringId S1_HAS_OBTAINED_RED_CURSED_SOUL_CRYSTAL_LV_S2; - @ClientString(id = 35056, message = "$s1 has earned a Stage $s2 Green Cursed Soul Crystal.") - public static NpcStringId S1_HAS_EARNED_A_STAGE_S2_GREEN_CURSED_SOUL_CRYSTAL; + @ClientString(id = 35056, message = "$s1 has obtained Green Cursed Soul Crystal Lv. $s2.") + public static NpcStringId S1_HAS_OBTAINED_GREEN_CURSED_SOUL_CRYSTAL_LV_S2; @ClientString(id = 35101, message = "Black Swan") public static NpcStringId BLACK_SWAN; @@ -6415,10 +6367,10 @@ public class NpcStringId @ClientString(id = 40910, message = "Arrghh...we shall never.. surrender...") public static NpcStringId ARRGHH_WE_SHALL_NEVER_SURRENDER; - @ClientString(id = 40911, message = "The sacred flame is ours") + @ClientString(id = 40911, message = "The sacred flame is ours!") public static NpcStringId THE_SACRED_FLAME_IS_OURS_2; - @ClientString(id = 40912, message = "The sacred flame is ours") + @ClientString(id = 40912, message = "The sacred flame is ours!") public static NpcStringId THE_SACRED_FLAME_IS_OURS_3; @ClientString(id = 40913, message = "As you wish, master!") @@ -6490,60 +6442,9 @@ public class NpcStringId @ClientString(id = 41902, message = "Get a Pet (In Progress)") public static NpcStringId GET_A_PET_IN_PROGRESS; - @ClientString(id = 41904, message = "Get a pet") + @ClientString(id = 41904, message = "Get a Pet") public static NpcStringId GET_A_PET_2; - @ClientString(id = 42001, message = "|Lv. 35+| Little Wing") - public static NpcStringId LV_35_LITTLE_WING; - - @ClientString(id = 42002, message = "|Lv. 35+| Little Wing (In progress)") - public static NpcStringId LV_35_LITTLE_WING_IN_PROGRESS; - - @ClientString(id = 42004, message = "|Lv. 35+| Little Wing") - public static NpcStringId LV_35_LITTLE_WING_2; - - @ClientString(id = 42046, message = "Hey! Everybody watch the eggs!") - public static NpcStringId HEY_EVERYBODY_WATCH_THE_EGGS; - - @ClientString(id = 42047, message = "I thought I'd caught one share... Whew!") - public static NpcStringId I_THOUGHT_I_D_CAUGHT_ONE_SHARE_WHEW; - - @ClientString(id = 42048, message = "The stone... the Elven stone... broke...") - public static NpcStringId THE_STONE_THE_ELVEN_STONE_BROKE; - - @ClientString(id = 42049, message = "If the eggs get taken, we're dead!") - public static NpcStringId IF_THE_EGGS_GET_TAKEN_WE_RE_DEAD; - - @ClientString(id = 42101, message = "|Lv. 45+| Little Wing's Big Adventure") - public static NpcStringId LV_45_LITTLE_WING_S_BIG_ADVENTURE; - - @ClientString(id = 42102, message = "|Lv. 45+| Little Wing's Big Adventure (In progress)") - public static NpcStringId LV_45_LITTLE_WING_S_BIG_ADVENTURE_IN_PROGRESS; - - @ClientString(id = 42104, message = "|Lv. 45+| Little Wing's Big Adventure") - public static NpcStringId LV_45_LITTLE_WING_S_BIG_ADVENTURE_2; - - @ClientString(id = 42111, message = "Give me a Fairy Leaf...!") - public static NpcStringId GIVE_ME_A_FAIRY_LEAF; - - @ClientString(id = 42112, message = "Why do you bother me again?") - public static NpcStringId WHY_DO_YOU_BOTHER_ME_AGAIN; - - @ClientString(id = 42113, message = "Hey, you've already drunk the essence of wind!") - public static NpcStringId HEY_YOU_VE_ALREADY_DRUNK_THE_ESSENCE_OF_WIND; - - @ClientString(id = 42114, message = "Leave now, before you incur the wrath of the guardian ghost...") - public static NpcStringId LEAVE_NOW_BEFORE_YOU_INCUR_THE_WRATH_OF_THE_GUARDIAN_GHOST; - - @ClientString(id = 42115, message = "Hey, you've already drunk the essence of a star!") - public static NpcStringId HEY_YOU_VE_ALREADY_DRUNK_THE_ESSENCE_OF_A_STAR; - - @ClientString(id = 42116, message = "Hey, you've already drunk the essence of dusk!") - public static NpcStringId HEY_YOU_VE_ALREADY_DRUNK_THE_ESSENCE_OF_DUSK; - - @ClientString(id = 42117, message = "Hey, you've already drunk the essence of the abyss!") - public static NpcStringId HEY_YOU_VE_ALREADY_DRUNK_THE_ESSENCE_OF_THE_ABYSS; - @ClientString(id = 42118, message = "We must protect the fairy tree!") public static NpcStringId WE_MUST_PROTECT_THE_FAIRY_TREE; @@ -7003,18 +6904,6 @@ public class NpcStringId @ClientString(id = 46904, message = "|Lv. 90+| Suspicious Gardener") public static NpcStringId LV_90_SUSPICIOUS_GARDENER_2; - @ClientString(id = 47001, message = "|Lv. 60 - 64| Divinity Protector") - public static NpcStringId LV_60_64_DIVINITY_PROTECTOR; - - @ClientString(id = 47002, message = "|Lv. 60 - 64| Divinity Protector (In progress)") - public static NpcStringId LV_60_64_DIVINITY_PROTECTOR_IN_PROGRESS; - - @ClientString(id = 47003, message = "|Lv. 60 - 64| Divinity Protector (Completed)") - public static NpcStringId LV_60_64_DIVINITY_PROTECTOR_COMPLETED; - - @ClientString(id = 47004, message = "|Lv. 60 - 64| Divinity Protector") - public static NpcStringId LV_60_64_DIVINITY_PROTECTOR_2; - @ClientString(id = 47101, message = "|Lv. 97+| Breaking through the Emerald Square") public static NpcStringId LV_97_BREAKING_THROUGH_THE_EMERALD_SQUARE; @@ -7051,18 +6940,6 @@ public class NpcStringId @ClientString(id = 47304, message = "|Lv. 97+| In the Coral Garden") public static NpcStringId LV_97_IN_THE_CORAL_GARDEN_2; - @ClientString(id = 47401, message = "|Lv. 60 - 64| Waiting for the Summer") - public static NpcStringId LV_60_64_WAITING_FOR_THE_SUMMER; - - @ClientString(id = 47402, message = "|Lv. 60 - 64| Waiting for the Summer (In progress)") - public static NpcStringId LV_60_64_WAITING_FOR_THE_SUMMER_IN_PROGRESS; - - @ClientString(id = 47403, message = "|Lv. 60 - 64| Waiting for the Summer (Completed)") - public static NpcStringId LV_60_64_WAITING_FOR_THE_SUMMER_COMPLETED; - - @ClientString(id = 47404, message = "|Lv. 60 - 64| Waiting for the Summer") - public static NpcStringId LV_60_64_WAITING_FOR_THE_SUMMER_2; - @ClientString(id = 47501, message = "|Lv. 65 - 69| For the Sacrificed") public static NpcStringId LV_65_69_FOR_THE_SACRIFICED; @@ -7075,18 +6952,6 @@ public class NpcStringId @ClientString(id = 47504, message = "|Lv. 65 - 69| For the Sacrificed") public static NpcStringId LV_65_69_FOR_THE_SACRIFICED_2; - @ClientString(id = 47601, message = "|Lv. 65 - 69| Plain Mission") - public static NpcStringId LV_65_69_PLAIN_MISSION; - - @ClientString(id = 47602, message = "|Lv. 65 - 69| Plain Mission (In progress)") - public static NpcStringId LV_65_69_PLAIN_MISSION_IN_PROGRESS; - - @ClientString(id = 47603, message = "|Lv. 65 - 69| Plain Mission (Completed)") - public static NpcStringId LV_65_69_PLAIN_MISSION_COMPLETED; - - @ClientString(id = 47604, message = "|Lv. 65 - 69| Plain Mission") - public static NpcStringId LV_65_69_PLAIN_MISSION_2; - @ClientString(id = 47701, message = "|Lv. 70 - 74| Blood from the Wall") public static NpcStringId LV_70_74_BLOOD_FROM_THE_WALL; @@ -7105,8 +6970,8 @@ public class NpcStringId @ClientString(id = 47802, message = "Nightmares of Dwarves (In Progress)") public static NpcStringId NIGHTMARES_OF_DWARVES_IN_PROGRESS; - @ClientString(id = 47803, message = "Nightmares of Dwarves (Completed)") - public static NpcStringId NIGHTMARES_OF_DWARVES_COMPLETED; + @ClientString(id = 47803, message = "Nightmares of Dwarves (Done)") + public static NpcStringId NIGHTMARES_OF_DWARVES_DONE; @ClientString(id = 47804, message = "Nightmares of Dwarves") public static NpcStringId NIGHTMARES_OF_DWARVES_2; @@ -7186,8 +7051,8 @@ public class NpcStringId @ClientString(id = 47902, message = "Destroying the Eggs of Trasken (In Progress)") public static NpcStringId DESTROYING_THE_EGGS_OF_TRASKEN_IN_PROGRESS; - @ClientString(id = 47903, message = "Destroying the Eggs of Trasken (Completed)") - public static NpcStringId DESTROYING_THE_EGGS_OF_TRASKEN_COMPLETED; + @ClientString(id = 47903, message = "Destroying the Eggs of Trasken (Done)") + public static NpcStringId DESTROYING_THE_EGGS_OF_TRASKEN_DONE; @ClientString(id = 47904, message = "Destroying the Eggs of Trasken") public static NpcStringId DESTROYING_THE_EGGS_OF_TRASKEN_2; @@ -7339,24 +7204,6 @@ public class NpcStringId @ClientString(id = 49155, message = "So then, I will... No, no. I don't think I need to get involved.") public static NpcStringId SO_THEN_I_WILL_NO_NO_I_DON_T_THINK_I_NEED_TO_GET_INVOLVED; - @ClientString(id = 49201, message = "|Lv. 80+| Tomb Raiders") - public static NpcStringId LV_80_TOMB_RAIDERS; - - @ClientString(id = 49202, message = "|Lv. 80+| Tomb Raiders (In progress)") - public static NpcStringId LV_80_TOMB_RAIDERS_IN_PROGRESS; - - @ClientString(id = 49203, message = "|Lv. 80+| Tomb Raiders (Completed)") - public static NpcStringId LV_80_TOMB_RAIDERS_COMPLETED; - - @ClientString(id = 49204, message = "|Lv. 80+| Tomb Raiders") - public static NpcStringId LV_80_TOMB_RAIDERS_2; - - @ClientString(id = 49250, message = "Stop the monsters from collecting the relics.") - public static NpcStringId STOP_THE_MONSTERS_FROM_COLLECTING_THE_RELICS; - - @ClientString(id = 49251, message = "Thanks again for today's work. I will see you tomorrow.") - public static NpcStringId THANKS_AGAIN_FOR_TODAY_S_WORK_I_WILL_SEE_YOU_TOMORROW; - @ClientString(id = 49301, message = "|Lv. 94-104| Kicking Out Unwelcome Guests") public static NpcStringId LV_94_104_KICKING_OUT_UNWELCOME_GUESTS; @@ -7555,7 +7402,7 @@ public class NpcStringId @ClientString(id = 50860, message = "Unbelievers run... death will follow you.") public static NpcStringId UNBELIEVERS_RUN_DEATH_WILL_FOLLOW_YOU; - @ClientString(id = 50861, message = "I curse our blood.. I despise what we are.. Shilen…") + @ClientString(id = 50861, message = "I curse our blood.. I despise what we are.. Shilen...") public static NpcStringId I_CURSE_OUR_BLOOD_I_DESPISE_WHAT_WE_ARE_SHILEN; @ClientString(id = 50901, message = "|Lv. 1+| A Clan's Fame") @@ -7594,48 +7441,267 @@ public class NpcStringId @ClientString(id = 51204, message = "|Lv. 90+| Blade Under Foot") public static NpcStringId LV_90_BLADE_UNDER_FOOT_2; - @ClientString(id = 51301, message = "|Lv. 106+| Red Libra Request - Field of Silence") - public static NpcStringId LV_106_RED_LIBRA_REQUEST_FIELD_OF_SILENCE; + @ClientString(id = 51301, message = "|Lv. 100+| Red Libra Request - Field of Silence") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_FIELD_OF_SILENCE; - @ClientString(id = 51302, message = "|Lv. 106+| Red Libra Request - Field of Silence (In Progress)") - public static NpcStringId LV_106_RED_LIBRA_REQUEST_FIELD_OF_SILENCE_IN_PROGRESS; + @ClientString(id = 51302, message = "|Lv. 100+| Red Libra Request - Field of Silence (In progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_FIELD_OF_SILENCE_IN_PROGRESS; - @ClientString(id = 51303, message = "|Lv. 106+| Red Libra Request - Field of Silence (Complete)") - public static NpcStringId LV_106_RED_LIBRA_REQUEST_FIELD_OF_SILENCE_COMPLETE; + @ClientString(id = 51303, message = "|Lv. 100+| Red Libra Request - Field of Silence (Completed)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_FIELD_OF_SILENCE_COMPLETED; - @ClientString(id = 51304, message = "|Lv. 106+| Red Libra Request - Field of Silence") - public static NpcStringId LV_106_RED_LIBRA_REQUEST_FIELD_OF_SILENCE_2; + @ClientString(id = 51304, message = "|Lv. 100+| Red Libra Request - Field of Silence") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_FIELD_OF_SILENCE_2; @ClientString(id = 51305, message = "Defeat Monsters in the Field of Silence") public static NpcStringId DEFEAT_MONSTERS_IN_THE_FIELD_OF_SILENCE; - @ClientString(id = 51311, message = "Lv. 106+") - public static NpcStringId LV_106; + @ClientString(id = 51311, message = "Lv. 100+") + public static NpcStringId LV_100; @ClientString(id = 51312, message = "Field of Silence") public static NpcStringId FIELD_OF_SILENCE; - @ClientString(id = 51401, message = "|Lv. 108+| Red Libra Request - Field of Whispers") - public static NpcStringId LV_108_RED_LIBRA_REQUEST_FIELD_OF_WHISPERS; + @ClientString(id = 51401, message = "|Lv. 100+| Red Libra Request - Field of Whispers") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_FIELD_OF_WHISPERS; - @ClientString(id = 51402, message = "|Lv. 108+| Red Libra Request - Field of Whispers (In Progress)") - public static NpcStringId LV_108_RED_LIBRA_REQUEST_FIELD_OF_WHISPERS_IN_PROGRESS; + @ClientString(id = 51402, message = "|Lv. 100+| Red Libra Request - Field of Whispers (In progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_FIELD_OF_WHISPERS_IN_PROGRESS; - @ClientString(id = 51403, message = "|Lv. 108+| Red Libra Request - Field of Whispers (Complete)") - public static NpcStringId LV_108_RED_LIBRA_REQUEST_FIELD_OF_WHISPERS_COMPLETE; + @ClientString(id = 51403, message = "|Lv. 100+| Red Libra Request - Field of Whispers (Completed)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_FIELD_OF_WHISPERS_COMPLETED; - @ClientString(id = 51404, message = "|Lv. 108+| Red Libra Request - Field of Whispers") - public static NpcStringId LV_108_RED_LIBRA_REQUEST_FIELD_OF_WHISPERS_2; + @ClientString(id = 51404, message = "|Lv. 100+| Red Libra Request - Field of Whispers") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_FIELD_OF_WHISPERS_2; @ClientString(id = 51405, message = "Defeat Monsters in the Field of Whispers") public static NpcStringId DEFEAT_MONSTERS_IN_THE_FIELD_OF_WHISPERS; - @ClientString(id = 51411, message = "Lv. 108+") - public static NpcStringId LV_108; + @ClientString(id = 51411, message = "Lv. 100+") + public static NpcStringId LV_100_2; @ClientString(id = 51412, message = "Field of Whispers") public static NpcStringId FIELD_OF_WHISPERS; + @ClientString(id = 51501, message = "|Lv. 100+| Red Libra Request - Plains of the Lizardmen") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_PLAINS_OF_THE_LIZARDMEN; + + @ClientString(id = 51502, message = "|Lv. 100+| Red Libra Request - Plains of the Lizardmen (In Progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_PLAINS_OF_THE_LIZARDMEN_IN_PROGRESS; + + @ClientString(id = 51503, message = "|Lv. 100+| Red Libra Request - Plains of the Lizardmen (Complete)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_PLAINS_OF_THE_LIZARDMEN_COMPLETE; + + @ClientString(id = 51504, message = "|Lv. 100+| Red Libra Request - Plains of the Lizardmen") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_PLAINS_OF_THE_LIZARDMEN_2; + + @ClientString(id = 51505, message = "Eradicate monsters in the Plains of the Lizardmen") + public static NpcStringId ERADICATE_MONSTERS_IN_THE_PLAINS_OF_THE_LIZARDMEN; + + @ClientString(id = 51510, message = "Talk to Bodyguard Blue") + public static NpcStringId TALK_TO_BODYGUARD_BLUE; + + @ClientString(id = 51511, message = "Lv. 100+") + public static NpcStringId LV_100_3; + + @ClientString(id = 51512, message = "Plains of the Lizardmen") + public static NpcStringId PLAINS_OF_THE_LIZARDMEN; + + @ClientString(id = 51601, message = "|Lv. 100+| Red Libra Request - Sel Mahum Training Grounds") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SEL_MAHUM_TRAINING_GROUNDS; + + @ClientString(id = 51602, message = "|Lv. 100+| Red Libra Request - Sel Mahum Training Grounds (In Progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SEL_MAHUM_TRAINING_GROUNDS_IN_PROGRESS; + + @ClientString(id = 51603, message = "|Lv. 100+| Red Libra Request - Sel Mahum Training Grounds (Complete)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SEL_MAHUM_TRAINING_GROUNDS_COMPLETE; + + @ClientString(id = 51604, message = "|Lv. 100+| Red Libra Request - Sel Mahum Training Grounds") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SEL_MAHUM_TRAINING_GROUNDS_2; + + @ClientString(id = 51605, message = "Eradicate monsters in the Sel Mahum Training Grounds") + public static NpcStringId ERADICATE_MONSTERS_IN_THE_SEL_MAHUM_TRAINING_GROUNDS; + + @ClientString(id = 51610, message = "Talk to Bodyguard Blue") + public static NpcStringId TALK_TO_BODYGUARD_BLUE_2; + + @ClientString(id = 51611, message = "Lv. 100+") + public static NpcStringId LV_100_4; + + @ClientString(id = 51612, message = "Sel Mahum Training Grounds") + public static NpcStringId SEL_MAHUM_TRAINING_GROUNDS; + + @ClientString(id = 51701, message = "|Lv. 100+| Red Libra Request - Alligator Island") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ALLIGATOR_ISLAND; + + @ClientString(id = 51702, message = "|Lv. 100+| Red Libra Request - Alligator Island (In progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ALLIGATOR_ISLAND_IN_PROGRESS; + + @ClientString(id = 51703, message = "|Lv. 100+| Red Libra Request - Alligator Island (Completed)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ALLIGATOR_ISLAND_COMPLETED; + + @ClientString(id = 51704, message = "|Lv. 100+| Red Libra Request - Alligator Island") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ALLIGATOR_ISLAND_2; + + @ClientString(id = 51705, message = "Eradicate monsters on Alligator Island") + public static NpcStringId ERADICATE_MONSTERS_ON_ALLIGATOR_ISLAND; + + @ClientString(id = 51710, message = "Talk to Bodyguard Blue") + public static NpcStringId TALK_TO_BODYGUARD_BLUE_3; + + @ClientString(id = 51711, message = "Lv. 100+") + public static NpcStringId LV_100_5; + + @ClientString(id = 51712, message = "Alligator Island") + public static NpcStringId ALLIGATOR_ISLAND; + + @ClientString(id = 51801, message = "|Lv. 100+| Red Libra Request - Tanor Canyon") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_TANOR_CANYON; + + @ClientString(id = 51802, message = "|Lv. 100+| Red Libra Request - Tanor Canyon (In progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_TANOR_CANYON_IN_PROGRESS; + + @ClientString(id = 51803, message = "|Lv. 100+| Red Libra Request - Tanor Canyon (Completed)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_TANOR_CANYON_COMPLETED; + + @ClientString(id = 51804, message = "|Lv. 100+| Red Libra Request - Tanor Canyon") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_TANOR_CANYON_2; + + @ClientString(id = 51805, message = "Eradicate monsters in Tanor Canyon") + public static NpcStringId ERADICATE_MONSTERS_IN_TANOR_CANYON; + + @ClientString(id = 51810, message = "Talk to Bodyguard Blue") + public static NpcStringId TALK_TO_BODYGUARD_BLUE_4; + + @ClientString(id = 51811, message = "Lv. 100+") + public static NpcStringId LV_100_6; + + @ClientString(id = 51812, message = "Tanor Canyon") + public static NpcStringId TANOR_CANYON; + + @ClientString(id = 51901, message = "|Lv. 100+| Red Libra Request - Ivory Tower Crater") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_IVORY_TOWER_CRATER; + + @ClientString(id = 51902, message = "|Lv. 100+| Red Libra Request - Ivory Tower Crater (In progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_IVORY_TOWER_CRATER_IN_PROGRESS; + + @ClientString(id = 51903, message = "|Lv. 100+| Red Libra Request - Ivory Tower Crater (Completed)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_IVORY_TOWER_CRATER_COMPLETED; + + @ClientString(id = 51904, message = "|Lv. 100+| Red Libra Request - Ivory Tower Crater") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_IVORY_TOWER_CRATER_2; + + @ClientString(id = 51905, message = "Defeat monsters in the Ivory Tower Crater.") + public static NpcStringId DEFEAT_MONSTERS_IN_THE_IVORY_TOWER_CRATER; + + @ClientString(id = 51910, message = "Talk to Bodyguard Blue") + public static NpcStringId TALK_TO_BODYGUARD_BLUE_5; + + @ClientString(id = 51911, message = "Lv. 100+") + public static NpcStringId LV_100_7; + + @ClientString(id = 51912, message = "Ivory Tower Crater") + public static NpcStringId IVORY_TOWER_CRATER; + + @ClientString(id = 52001, message = "|Lv. 100+| Red Libra Request - Breka's Stronghold") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_BREKA_S_STRONGHOLD; + + @ClientString(id = 52002, message = "|Lv. 100+| Red Libra Request - Breka's Stronghold (In progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_BREKA_S_STRONGHOLD_IN_PROGRESS; + + @ClientString(id = 52003, message = "|Lv. 100+| Red Libra Request - Breka's Stronghold (Completed)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_BREKA_S_STRONGHOLD_COMPLETED; + + @ClientString(id = 52004, message = "|Lv. 100+| Red Libra Request - Breka's Stronghold") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_BREKA_S_STRONGHOLD_2; + + @ClientString(id = 52005, message = "Defeat monsters in the Breka's Stronghold.") + public static NpcStringId DEFEAT_MONSTERS_IN_THE_BREKA_S_STRONGHOLD; + + @ClientString(id = 52010, message = "Talk to Bodyguard Blue") + public static NpcStringId TALK_TO_BODYGUARD_BLUE_6; + + @ClientString(id = 52011, message = "Lv. 100+") + public static NpcStringId LV_100_8; + + @ClientString(id = 52012, message = "Breka's Stronghold") + public static NpcStringId BREKA_S_STRONGHOLD; + + @ClientString(id = 52101, message = "|Lv. 100+| Red Libra Request - Isle of Prayer") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ISLE_OF_PRAYER; + + @ClientString(id = 52102, message = "|Lv. 100+| Red Libra Request - Isle of Prayer (In progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ISLE_OF_PRAYER_IN_PROGRESS; + + @ClientString(id = 52103, message = "|Lv. 100+| Red Libra Request - Isle of Prayer (Completed)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ISLE_OF_PRAYER_COMPLETED; + + @ClientString(id = 52104, message = "|Lv. 100+| Red Libra Request - Isle of Prayer") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ISLE_OF_PRAYER_2; + + @ClientString(id = 52105, message = "Defeat monsters on the Isle of Prayer.") + public static NpcStringId DEFEAT_MONSTERS_ON_THE_ISLE_OF_PRAYER; + + @ClientString(id = 52110, message = "Talk to Bodyguard Blue") + public static NpcStringId TALK_TO_BODYGUARD_BLUE_7; + + @ClientString(id = 52111, message = "Lv. 100+") + public static NpcStringId LV_100_9; + + @ClientString(id = 52112, message = "Isle of Prayer") + public static NpcStringId ISLE_OF_PRAYER; + + @ClientString(id = 52501, message = "|Lv. 85-95| Snow's Plea - Altar of Evil") + public static NpcStringId LV_85_95_SNOW_S_PLEA_ALTAR_OF_EVIL; + + @ClientString(id = 52502, message = "|Lv. 85-95| Snow's Plea - Altar of Evil (In progress)") + public static NpcStringId LV_85_95_SNOW_S_PLEA_ALTAR_OF_EVIL_IN_PROGRESS; + + @ClientString(id = 52503, message = "|Lv. 85-95| Snow's Plea - Altar of Evil (Completed)") + public static NpcStringId LV_85_95_SNOW_S_PLEA_ALTAR_OF_EVIL_COMPLETED; + + @ClientString(id = 52504, message = "|Lv. 85-95| Snow's Plea - Altar of Evil") + public static NpcStringId LV_85_95_SNOW_S_PLEA_ALTAR_OF_EVIL_2; + + @ClientString(id = 52510, message = "Talk to Bright Snow") + public static NpcStringId TALK_TO_BRIGHT_SNOW; + + @ClientString(id = 52601, message = "|Lv. 85-95| Snow's Plea - Fairy Settlement") + public static NpcStringId LV_85_95_SNOW_S_PLEA_FAIRY_SETTLEMENT; + + @ClientString(id = 52602, message = "|Lv. 85-95| Snow's Plea - Fairy Settlement (In progress)") + public static NpcStringId LV_85_95_SNOW_S_PLEA_FAIRY_SETTLEMENT_IN_PROGRESS; + + @ClientString(id = 52603, message = "|Lv. 85-95| Snow's Plea - Fairy Settlement (Completed)") + public static NpcStringId LV_85_95_SNOW_S_PLEA_FAIRY_SETTLEMENT_COMPLETED; + + @ClientString(id = 52604, message = "|Lv. 85-95| Snow's Plea - Fairy Settlement") + public static NpcStringId LV_85_95_SNOW_S_PLEA_FAIRY_SETTLEMENT_2; + + @ClientString(id = 52701, message = "|Lv. 90-99| Snow's Plea - Isle of Souls") + public static NpcStringId LV_90_99_SNOW_S_PLEA_ISLE_OF_SOULS; + + @ClientString(id = 52702, message = "|Lv. 90-99| Snow's Plea - Isle of Souls (In Progress)") + public static NpcStringId LV_90_99_SNOW_S_PLEA_ISLE_OF_SOULS_IN_PROGRESS; + + @ClientString(id = 52703, message = "|Lv. 90-99| Snow's Plea - Isle of Souls (Complete)") + public static NpcStringId LV_90_99_SNOW_S_PLEA_ISLE_OF_SOULS_COMPLETE; + + @ClientString(id = 52704, message = "|Lv. 90-99| Snow's Plea - Isle of Souls") + public static NpcStringId LV_90_99_SNOW_S_PLEA_ISLE_OF_SOULS_2; + + @ClientString(id = 52801, message = "|Lv. 90-99| Snow's Plea - Seal of Shilen") + public static NpcStringId LV_90_99_SNOW_S_PLEA_SEAL_OF_SHILEN; + + @ClientString(id = 52802, message = "|Lv. 90-99| Snow's Plea - Seal of Shilen (In Progress)") + public static NpcStringId LV_90_99_SNOW_S_PLEA_SEAL_OF_SHILEN_IN_PROGRESS; + + @ClientString(id = 52803, message = "|Lv. 90-99| Snow's Plea - Seal of Shilen (Complete)") + public static NpcStringId LV_90_99_SNOW_S_PLEA_SEAL_OF_SHILEN_COMPLETE; + + @ClientString(id = 52804, message = "|Lv. 90-99| Snow's Plea - Seal of Shilen") + public static NpcStringId LV_90_99_SNOW_S_PLEA_SEAL_OF_SHILEN_2; + @ClientString(id = 52901, message = "|Lv. 106+| Regular Barrier Maintenance") public static NpcStringId LV_106_REGULAR_BARRIER_MAINTENANCE; @@ -7651,11 +7717,257 @@ public class NpcStringId @ClientString(id = 52910, message = "Talk to Chorina") public static NpcStringId TALK_TO_CHORINA; - @ClientString(id = 53901, message = "Put on the Analysis Hat and try Analysis on me.") - public static NpcStringId PUT_ON_THE_ANALYSIS_HAT_AND_TRY_ANALYSIS_ON_ME; + @ClientString(id = 53001, message = "|Lv. 95-101| Snow's Plea - Raider's Crossroads") + public static NpcStringId LV_95_101_SNOW_S_PLEA_RAIDER_S_CROSSROADS; - @ClientString(id = 53902, message = "That's how you do it!") - public static NpcStringId THAT_S_HOW_YOU_DO_IT; + @ClientString(id = 53002, message = "|Lv. 95-101| Snow's Plea - Raider's Crossroads (In Progress)") + public static NpcStringId LV_95_101_SNOW_S_PLEA_RAIDER_S_CROSSROADS_IN_PROGRESS; + + @ClientString(id = 53003, message = "|Lv. 95-101| Snow's Plea - Raider's Crossroads (Complete)") + public static NpcStringId LV_95_101_SNOW_S_PLEA_RAIDER_S_CROSSROADS_COMPLETE; + + @ClientString(id = 53004, message = "|Lv. 95-101| Snow's Plea - Raider's Crossroads") + public static NpcStringId LV_95_101_SNOW_S_PLEA_RAIDER_S_CROSSROADS_2; + + @ClientString(id = 53101, message = "|Lv. 95-101| Snow's Plea - Silent Valley") + public static NpcStringId LV_95_101_SNOW_S_PLEA_SILENT_VALLEY; + + @ClientString(id = 53102, message = "|Lv. 95-101| Snow's Plea - Silent Valley (In Progress)") + public static NpcStringId LV_95_101_SNOW_S_PLEA_SILENT_VALLEY_IN_PROGRESS; + + @ClientString(id = 53103, message = "|Lv. 95-101| Snow's Plea - Silent Valley (Complete)") + public static NpcStringId LV_95_101_SNOW_S_PLEA_SILENT_VALLEY_COMPLETE; + + @ClientString(id = 53104, message = "|Lv. 95-101| Snow's Plea - Silent Valley") + public static NpcStringId LV_95_101_SNOW_S_PLEA_SILENT_VALLEY_2; + + @ClientString(id = 53201, message = "|Lv. 97-103| Snow's Plea - Hellbound") + public static NpcStringId LV_97_103_SNOW_S_PLEA_HELLBOUND; + + @ClientString(id = 53202, message = "|Lv. 97-103| Snow's Plea - Hellbound (In Progress)") + public static NpcStringId LV_97_103_SNOW_S_PLEA_HELLBOUND_IN_PROGRESS; + + @ClientString(id = 53203, message = "|Lv. 97-103| Snow's Plea - Hellbound (Complete)") + public static NpcStringId LV_97_103_SNOW_S_PLEA_HELLBOUND_COMPLETE; + + @ClientString(id = 53204, message = "|Lv. 97-103| Snow's Plea - Hellbound") + public static NpcStringId LV_97_103_SNOW_S_PLEA_HELLBOUND_2; + + @ClientString(id = 53301, message = "|Lv. 100+| Snow's Plea - Enchanted Valley") + public static NpcStringId LV_100_SNOW_S_PLEA_ENCHANTED_VALLEY; + + @ClientString(id = 53302, message = "|Lv. 100+| Snow's Plea - Enchanted Valley (In Progress)") + public static NpcStringId LV_100_SNOW_S_PLEA_ENCHANTED_VALLEY_IN_PROGRESS; + + @ClientString(id = 53303, message = "|Lv. 100+| Snow's Plea - Enchanted Valley (Complete)") + public static NpcStringId LV_100_SNOW_S_PLEA_ENCHANTED_VALLEY_COMPLETE; + + @ClientString(id = 53304, message = "|Lv. 100+| Snow's Plea - Enchanted Valley") + public static NpcStringId LV_100_SNOW_S_PLEA_ENCHANTED_VALLEY_2; + + @ClientString(id = 53401, message = "|Lv. 100+| Snow's Plea - Giant's Cave") + public static NpcStringId LV_100_SNOW_S_PLEA_GIANT_S_CAVE; + + @ClientString(id = 53402, message = "|Lv. 100+| Snow's Plea - Giant's Cave (In Progress)") + public static NpcStringId LV_100_SNOW_S_PLEA_GIANT_S_CAVE_IN_PROGRESS; + + @ClientString(id = 53403, message = "|Lv. 100+| Snow's Plea - Giant's Cave (Complete)") + public static NpcStringId LV_100_SNOW_S_PLEA_GIANT_S_CAVE_COMPLETE; + + @ClientString(id = 53404, message = "|Lv. 100+| Snow's Plea - Giant's Cave") + public static NpcStringId LV_100_SNOW_S_PLEA_GIANT_S_CAVE_2; + + @ClientString(id = 53501, message = "|Lv. 100+| Snow's Plea - Garden of Spirits") + public static NpcStringId LV_100_SNOW_S_PLEA_GARDEN_OF_SPIRITS; + + @ClientString(id = 53502, message = "|Lv. 100+| Snow's Plea - Garden of Spirits (In Progress)") + public static NpcStringId LV_100_SNOW_S_PLEA_GARDEN_OF_SPIRITS_IN_PROGRESS; + + @ClientString(id = 53503, message = "|Lv. 100+| Snow's Plea - Garden of Spirits (Complete)") + public static NpcStringId LV_100_SNOW_S_PLEA_GARDEN_OF_SPIRITS_COMPLETE; + + @ClientString(id = 53504, message = "|Lv. 100+| Snow's Plea - Garden of Spirits") + public static NpcStringId LV_100_SNOW_S_PLEA_GARDEN_OF_SPIRITS_2; + + @ClientString(id = 53601, message = "|Lv. 100+| Snow's Plea - Atelia Fortress") + public static NpcStringId LV_100_SNOW_S_PLEA_ATELIA_FORTRESS; + + @ClientString(id = 53602, message = "|Lv. 100+| Snow's Plea - Atelia Fortress (In progress)") + public static NpcStringId LV_100_SNOW_S_PLEA_ATELIA_FORTRESS_IN_PROGRESS; + + @ClientString(id = 53603, message = "|Lv. 100+| Snow's Plea - Atelia Fortress (Completed)") + public static NpcStringId LV_100_SNOW_S_PLEA_ATELIA_FORTRESS_COMPLETED; + + @ClientString(id = 53604, message = "|Lv. 100+| Snow's Plea - Atelia Fortress") + public static NpcStringId LV_100_SNOW_S_PLEA_ATELIA_FORTRESS_2; + + @ClientString(id = 53701, message = "|Lv. 100+| Snow's Plea - Superion") + public static NpcStringId LV_100_SNOW_S_PLEA_SUPERION; + + @ClientString(id = 53702, message = "|Lv. 100+| Snow's Plea - Superion (In Progress)") + public static NpcStringId LV_100_SNOW_S_PLEA_SUPERION_IN_PROGRESS; + + @ClientString(id = 53703, message = "|Lv. 100+| Snow's Plea - Superion (Complete)") + public static NpcStringId LV_100_SNOW_S_PLEA_SUPERION_COMPLETE; + + @ClientString(id = 53704, message = "|Lv. 100+| Snow's Plea - Superion") + public static NpcStringId LV_100_SNOW_S_PLEA_SUPERION_2; + + @ClientString(id = 53801, message = "|Lv. 103+| Snow's Plea - Shadow of the Mother Tree") + public static NpcStringId LV_103_SNOW_S_PLEA_SHADOW_OF_THE_MOTHER_TREE; + + @ClientString(id = 53802, message = "|Lv. 103+| Snow's Plea - Shadow of the Mother Tree (In Progress)") + public static NpcStringId LV_103_SNOW_S_PLEA_SHADOW_OF_THE_MOTHER_TREE_IN_PROGRESS; + + @ClientString(id = 53803, message = "|Lv. 103+| Snow's Plea - Shadow of the Mother Tree (Complete)") + public static NpcStringId LV_103_SNOW_S_PLEA_SHADOW_OF_THE_MOTHER_TREE_COMPLETE; + + @ClientString(id = 53804, message = "|Lv. 103+| Snow's Plea - Shadow of the Mother Tree") + public static NpcStringId LV_103_SNOW_S_PLEA_SHADOW_OF_THE_MOTHER_TREE_2; + + @ClientString(id = 53901, message = "|Lv. 103+| Snow's Plea - Atelia Refinery") + public static NpcStringId LV_103_SNOW_S_PLEA_ATELIA_REFINERY; + + @ClientString(id = 53902, message = "|Lv. 103+| Snow's Plea - Atelia Refinery (In Progress)") + public static NpcStringId LV_103_SNOW_S_PLEA_ATELIA_REFINERY_IN_PROGRESS; + + @ClientString(id = 53903, message = "|Lv. 103+| Snow's Plea - Atelia Refinery (Complete)") + public static NpcStringId LV_103_SNOW_S_PLEA_ATELIA_REFINERY_COMPLETE; + + @ClientString(id = 53904, message = "|Lv. 103+| Snow's Plea - Atelia Refinery") + public static NpcStringId LV_103_SNOW_S_PLEA_ATELIA_REFINERY_2; + + @ClientString(id = 54001, message = "|Lv. 106+| Snow's Plea - Sea of Spores") + public static NpcStringId LV_106_SNOW_S_PLEA_SEA_OF_SPORES; + + @ClientString(id = 54002, message = "|Lv. 106+| Snow's Plea - Sea of Spores (In Progress)") + public static NpcStringId LV_106_SNOW_S_PLEA_SEA_OF_SPORES_IN_PROGRESS; + + @ClientString(id = 54003, message = "|Lv. 106+| Snow's Plea - Sea of Spores (Complete)") + public static NpcStringId LV_106_SNOW_S_PLEA_SEA_OF_SPORES_COMPLETE; + + @ClientString(id = 54004, message = "|Lv. 106+| Snow's Plea - Sea of Spores") + public static NpcStringId LV_106_SNOW_S_PLEA_SEA_OF_SPORES_2; + + @ClientString(id = 54101, message = "|Lv. 106+| Snow's Plea - Field of Silence") + public static NpcStringId LV_106_SNOW_S_PLEA_FIELD_OF_SILENCE; + + @ClientString(id = 54102, message = "|Lv. 106+| Snow's Plea - Field of Silence (In Progress)") + public static NpcStringId LV_106_SNOW_S_PLEA_FIELD_OF_SILENCE_IN_PROGRESS; + + @ClientString(id = 54103, message = "|Lv. 106+| Snow's Plea - Field of Silence (Complete)") + public static NpcStringId LV_106_SNOW_S_PLEA_FIELD_OF_SILENCE_COMPLETE; + + @ClientString(id = 54104, message = "|Lv. 106+| Snow's Plea - Field of Silence") + public static NpcStringId LV_106_SNOW_S_PLEA_FIELD_OF_SILENCE_2; + + @ClientString(id = 54201, message = "|Lv. 108+| Snow's Plea - Field of Whispers") + public static NpcStringId LV_108_SNOW_S_PLEA_FIELD_OF_WHISPERS; + + @ClientString(id = 54202, message = "|Lv. 108+| Snow's Plea - Field of Whispers (In Progress)") + public static NpcStringId LV_108_SNOW_S_PLEA_FIELD_OF_WHISPERS_IN_PROGRESS; + + @ClientString(id = 54203, message = "|Lv. 108+| Snow's Plea - Field of Whispers (Complete)") + public static NpcStringId LV_108_SNOW_S_PLEA_FIELD_OF_WHISPERS_COMPLETE; + + @ClientString(id = 54204, message = "|Lv. 108+| Snow's Plea - Field of Whispers") + public static NpcStringId LV_108_SNOW_S_PLEA_FIELD_OF_WHISPERS_2; + + @ClientString(id = 54301, message = "|Lv. 95-105| Snow's Plea - Kartia's Labyrinth") + public static NpcStringId LV_95_105_SNOW_S_PLEA_KARTIA_S_LABYRINTH; + + @ClientString(id = 54302, message = "|Lv. 95-105| Snow's Plea - Kartia's Labyrinth (In Progress)") + public static NpcStringId LV_95_105_SNOW_S_PLEA_KARTIA_S_LABYRINTH_IN_PROGRESS; + + @ClientString(id = 54303, message = "|Lv. 95-105| Snow's Plea - Kartia's Labyrinth (Complete)") + public static NpcStringId LV_95_105_SNOW_S_PLEA_KARTIA_S_LABYRINTH_COMPLETE; + + @ClientString(id = 54304, message = "|Lv. 95-105| Snow's Plea - Kartia's Labyrinth") + public static NpcStringId LV_95_105_SNOW_S_PLEA_KARTIA_S_LABYRINTH_2; + + @ClientString(id = 54401, message = "|Lv. 97+| Snow's Plea - Crystal Prison") + public static NpcStringId LV_97_SNOW_S_PLEA_CRYSTAL_PRISON; + + @ClientString(id = 54402, message = "|Lv. 97+| Snow's Plea - Crystal Prison (In Progress)") + public static NpcStringId LV_97_SNOW_S_PLEA_CRYSTAL_PRISON_IN_PROGRESS; + + @ClientString(id = 54403, message = "|Lv. 97+| Snow's Plea - Crystal Prison (Complete)") + public static NpcStringId LV_97_SNOW_S_PLEA_CRYSTAL_PRISON_COMPLETE; + + @ClientString(id = 54404, message = "|Lv. 97+| Snow's Plea - Crystal Prison") + public static NpcStringId LV_97_SNOW_S_PLEA_CRYSTAL_PRISON_2; + + @ClientString(id = 54501, message = "|Lv. 99+| Snow's Plea - Nightmare Kamaloka") + public static NpcStringId LV_99_SNOW_S_PLEA_NIGHTMARE_KAMALOKA; + + @ClientString(id = 54502, message = "|Lv. 99+| Snow's Plea - Nightmare Kamaloka (In Progress)") + public static NpcStringId LV_99_SNOW_S_PLEA_NIGHTMARE_KAMALOKA_IN_PROGRESS; + + @ClientString(id = 54503, message = "|Lv. 99+| Snow's Plea - Nightmare Kamaloka (Complete)") + public static NpcStringId LV_99_SNOW_S_PLEA_NIGHTMARE_KAMALOKA_COMPLETE; + + @ClientString(id = 54504, message = "|Lv. 99+| Snow's Plea - Nightmare Kamaloka") + public static NpcStringId LV_99_SNOW_S_PLEA_NIGHTMARE_KAMALOKA_2; + + @ClientString(id = 54601, message = "|Lv. 100+| Snow's Plea - Embryo Command Post") + public static NpcStringId LV_100_SNOW_S_PLEA_EMBRYO_COMMAND_POST; + + @ClientString(id = 54602, message = "|Lv. 100+| Snow's Plea - Embryo Command Post (In Progress)") + public static NpcStringId LV_100_SNOW_S_PLEA_EMBRYO_COMMAND_POST_IN_PROGRESS; + + @ClientString(id = 54603, message = "|Lv. 100+| Snow's Plea - Embryo Command Post (Complete)") + public static NpcStringId LV_100_SNOW_S_PLEA_EMBRYO_COMMAND_POST_COMPLETE; + + @ClientString(id = 54604, message = "|Lv. 100+| Snow's Plea - Embryo Command Post") + public static NpcStringId LV_100_SNOW_S_PLEA_EMBRYO_COMMAND_POST_2; + + @ClientString(id = 54701, message = "|Lv. 103+| Snow's Plea - Altar of Shilen") + public static NpcStringId LV_103_SNOW_S_PLEA_ALTAR_OF_SHILEN; + + @ClientString(id = 54702, message = "|Lv. 103+| Snow's Plea - Altar of Shilen (In Progress)") + public static NpcStringId LV_103_SNOW_S_PLEA_ALTAR_OF_SHILEN_IN_PROGRESS; + + @ClientString(id = 54703, message = "|Lv. 103+| Snow's Plea - Altar of Shilen (Complete)") + public static NpcStringId LV_103_SNOW_S_PLEA_ALTAR_OF_SHILEN_COMPLETE; + + @ClientString(id = 54704, message = "|Lv. 103+| Snow's Plea - Altar of Shilen") + public static NpcStringId LV_103_SNOW_S_PLEA_ALTAR_OF_SHILEN_2; + + @ClientString(id = 54801, message = "|Lv. 103+| Snow's Plea - Fallen Emperor's Throne") + public static NpcStringId LV_103_SNOW_S_PLEA_FALLEN_EMPEROR_S_THRONE; + + @ClientString(id = 54802, message = "|Lv. 103+| Snow's Plea - Fallen Emperor's Throne (In Progress)") + public static NpcStringId LV_103_SNOW_S_PLEA_FALLEN_EMPEROR_S_THRONE_IN_PROGRESS; + + @ClientString(id = 54803, message = "|Lv. 103+| Snow's Plea - Fallen Emperor's Throne (Complete)") + public static NpcStringId LV_103_SNOW_S_PLEA_FALLEN_EMPEROR_S_THRONE_COMPLETE; + + @ClientString(id = 54804, message = "|Lv. 103+| Snow's Plea - Fallen Emperor's Throne") + public static NpcStringId LV_103_SNOW_S_PLEA_FALLEN_EMPEROR_S_THRONE_2; + + @ClientString(id = 54901, message = "|Lv. 104+| Snow's Plea - Fall of Etina") + public static NpcStringId LV_104_SNOW_S_PLEA_FALL_OF_ETINA; + + @ClientString(id = 54902, message = "|Lv. 104+| Snow's Plea - Fall of Etina (In Progress)") + public static NpcStringId LV_104_SNOW_S_PLEA_FALL_OF_ETINA_IN_PROGRESS; + + @ClientString(id = 54903, message = "|Lv. 104+| Snow's Plea - Fall of Etina (Complete)") + public static NpcStringId LV_104_SNOW_S_PLEA_FALL_OF_ETINA_COMPLETE; + + @ClientString(id = 54904, message = "|Lv. 104+| Snow's Plea - Fall of Etina") + public static NpcStringId LV_104_SNOW_S_PLEA_FALL_OF_ETINA_2; + + @ClientString(id = 55001, message = "|Lv. 107+| Snow's Plea - Krofin's Nest") + public static NpcStringId LV_107_SNOW_S_PLEA_KROFIN_S_NEST; + + @ClientString(id = 55002, message = "|Lv. 107+| Snow's Plea - Krofin's Nest (In Progress)") + public static NpcStringId LV_107_SNOW_S_PLEA_KROFIN_S_NEST_IN_PROGRESS; + + @ClientString(id = 55003, message = "|Lv. 107+| Snow's Plea - Krofin's Nest (Complete)") + public static NpcStringId LV_107_SNOW_S_PLEA_KROFIN_S_NEST_COMPLETE; + + @ClientString(id = 55004, message = "|Lv. 107+| Snow's Plea - Krofin's Nest") + public static NpcStringId LV_107_SNOW_S_PLEA_KROFIN_S_NEST_2; @ClientString(id = 55101, message = "|Lv. 85+| Olympiad Starter") public static NpcStringId LV_85_OLYMPIAD_STARTER; @@ -7675,8 +7987,8 @@ public class NpcStringId @ClientString(id = 55202, message = "Olympiad Veteran (In Progress)") public static NpcStringId OLYMPIAD_VETERAN_IN_PROGRESS; - @ClientString(id = 55203, message = "Olympiad Veteran (Completed)") - public static NpcStringId OLYMPIAD_VETERAN_COMPLETED; + @ClientString(id = 55203, message = "Olympiad Veteran (Done)") + public static NpcStringId OLYMPIAD_VETERAN_DONE; @ClientString(id = 55301, message = "|Lv. 85+| Olympiad Undefeated") public static NpcStringId LV_85_OLYMPIAD_UNDEFEATED; @@ -7711,23 +8023,23 @@ public class NpcStringId @ClientString(id = 55412, message = "Silent Valley") public static NpcStringId SILENT_VALLEY; - @ClientString(id = 55501, message = "|Lv. 103+| Red Libra Request - Atelia Refinery") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_ATELIA_REFINERY; + @ClientString(id = 55501, message = "|Lv. 100+| Red Libra Request - Atelia Refinery") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ATELIA_REFINERY; - @ClientString(id = 55502, message = "|Lv. 103+| Red Libra Request - Atelia Refinery (In progress)") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_ATELIA_REFINERY_IN_PROGRESS; + @ClientString(id = 55502, message = "|Lv. 100+| Red Libra Request - Atelia Refinery") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ATELIA_REFINERY_2; - @ClientString(id = 55503, message = "|Lv. 103+| Red Libra Request - Atelia Refinery (Complete)") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_ATELIA_REFINERY_COMPLETE; + @ClientString(id = 55503, message = "|Lv. 100+| Red Libra Request - Atelia Refinery") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ATELIA_REFINERY_3; - @ClientString(id = 55504, message = "|Lv. 103+| Red Libra Request - Atelia Refinery") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_ATELIA_REFINERY_2; + @ClientString(id = 55504, message = "|Lv. 100+| Red Libra Request - Atelia Refinery") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_ATELIA_REFINERY_4; @ClientString(id = 55505, message = "Defeat the monsters in the Atelia Refinery") public static NpcStringId DEFEAT_THE_MONSTERS_IN_THE_ATELIA_REFINERY; - @ClientString(id = 55511, message = "Lv. 103+") - public static NpcStringId LV_103; + @ClientString(id = 55511, message = "Lv. 100+") + public static NpcStringId LV_100_10; @ClientString(id = 55512, message = "Atelia Refinery") public static NpcStringId ATELIA_REFINERY; @@ -7735,20 +8047,20 @@ public class NpcStringId @ClientString(id = 55601, message = "|Lv. 103+| Red Libra Request - Fallen Emperor's Throne") public static NpcStringId LV_103_RED_LIBRA_REQUEST_FALLEN_EMPEROR_S_THRONE; - @ClientString(id = 55602, message = "|Lv. 103+| Red Libra Request - Fallen Emperor's Throne (In progress)") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_FALLEN_EMPEROR_S_THRONE_IN_PROGRESS; + @ClientString(id = 55602, message = "|Lv. 103+| Red Libra Request - Fallen Emperor's Throne") + public static NpcStringId LV_103_RED_LIBRA_REQUEST_FALLEN_EMPEROR_S_THRONE_2; - @ClientString(id = 55603, message = "|Lv. 103+| Red Libra Request - Fallen Emperor's Throne (Completed)") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_FALLEN_EMPEROR_S_THRONE_COMPLETED; + @ClientString(id = 55603, message = "|Lv. 103+| Red Libra Request - Fallen Emperor's Throne") + public static NpcStringId LV_103_RED_LIBRA_REQUEST_FALLEN_EMPEROR_S_THRONE_3; @ClientString(id = 55604, message = "|Lv. 103+| Red Libra Request - Fallen Emperor's Throne") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_FALLEN_EMPEROR_S_THRONE_2; + public static NpcStringId LV_103_RED_LIBRA_REQUEST_FALLEN_EMPEROR_S_THRONE_4; @ClientString(id = 55605, message = "Defeat Helios") public static NpcStringId DEFEAT_HELIOS; @ClientString(id = 55611, message = "Lv. 103+") - public static NpcStringId LV_103_2; + public static NpcStringId LV_103; @ClientString(id = 55612, message = "Fallen Emperor's Throne") public static NpcStringId FALLEN_EMPEROR_S_THRONE; @@ -7774,23 +8086,23 @@ public class NpcStringId @ClientString(id = 55712, message = "Fall of Etina") public static NpcStringId FALL_OF_ETINA; - @ClientString(id = 55801, message = "|Lv. 106+| Red Libra Request - Sea of Spores") - public static NpcStringId LV_106_RED_LIBRA_REQUEST_SEA_OF_SPORES; + @ClientString(id = 55801, message = "|Lv. 100+| Red Libra Request - Sea of Spores") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SEA_OF_SPORES; - @ClientString(id = 55802, message = "|Lv. 106+| Red Libra Request - Sea of Spores (In Progress)") - public static NpcStringId LV_106_RED_LIBRA_REQUEST_SEA_OF_SPORES_IN_PROGRESS; + @ClientString(id = 55802, message = "|Lv. 100+| Red Libra Request - Sea of Spores (In progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SEA_OF_SPORES_IN_PROGRESS; - @ClientString(id = 55803, message = "|Lv. 106+| Red Libra Request - Sea of Spores (Complete)") - public static NpcStringId LV_106_RED_LIBRA_REQUEST_SEA_OF_SPORES_COMPLETE; + @ClientString(id = 55803, message = "|Lv. 100+| Red Libra Request - Sea of Spores (Completed)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SEA_OF_SPORES_COMPLETED; - @ClientString(id = 55804, message = "|Lv. 106+| Red Libra Request - Sea of Spores") - public static NpcStringId LV_106_RED_LIBRA_REQUEST_SEA_OF_SPORES_2; + @ClientString(id = 55804, message = "|Lv. 100+| Red Libra Request - Sea of Spores") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SEA_OF_SPORES_2; @ClientString(id = 55805, message = "Defeat the monsters in the Sea of Spores") public static NpcStringId DEFEAT_THE_MONSTERS_IN_THE_SEA_OF_SPORES; - @ClientString(id = 55811, message = "Lv. 106+") - public static NpcStringId LV_106_2; + @ClientString(id = 55811, message = "Lv. 100+") + public static NpcStringId LV_100_11; @ClientString(id = 55812, message = "Sea of Spores") public static NpcStringId SEA_OF_SPORES; @@ -8257,10 +8569,10 @@ public class NpcStringId @ClientString(id = 57711, message = "Talk to Corzet") public static NpcStringId TALK_TO_CORZET; - @ClientString(id = 57712, message = "Complete ‘A Secret Change'") + @ClientString(id = 57712, message = "Complete - A Secret Change'") public static NpcStringId COMPLETE_A_SECRET_CHANGE; - @ClientString(id = 57713, message = "Complete ‘To Each Their Own'") + @ClientString(id = 57713, message = "Complete - To Each Their Own'") public static NpcStringId COMPLETE_TO_EACH_THEIR_OWN; @ClientString(id = 57714, message = "Talk to Penny") @@ -8299,8 +8611,8 @@ public class NpcStringId @ClientString(id = 57904, message = "|Lv. 97-99| Basic Mission: Blazing Swamp") public static NpcStringId LV_97_99_BASIC_MISSION_BLAZING_SWAMP_2; - @ClientString(id = 57911, message = "Talk to Harph") - public static NpcStringId TALK_TO_HARPH; + @ClientString(id = 57911, message = "Talk to Herphah") + public static NpcStringId TALK_TO_HERPHAH; @ClientString(id = 57912, message = "Undertake 'Waiting for Pa'agrio'") public static NpcStringId UNDERTAKE_WAITING_FOR_PA_AGRIO; @@ -8497,10 +8809,22 @@ public class NpcStringId @ClientString(id = 59111, message = "Select Mission") public static NpcStringId SELECT_MISSION; + @ClientString(id = 59201, message = "|Lv. 95-101| Snow's Plea - Monsters from Three Areas") + public static NpcStringId LV_95_101_SNOW_S_PLEA_MONSTERS_FROM_THREE_AREAS; + + @ClientString(id = 59202, message = "|Lv. 95-101| Snow's Plea - Monsters from Three Areas (In Progress)") + public static NpcStringId LV_95_101_SNOW_S_PLEA_MONSTERS_FROM_THREE_AREAS_IN_PROGRESS; + + @ClientString(id = 59203, message = "|Lv. 95-101| Snow's Plea - Monsters from Three Areas (Complete)") + public static NpcStringId LV_95_101_SNOW_S_PLEA_MONSTERS_FROM_THREE_AREAS_COMPLETE; + + @ClientString(id = 59204, message = "|Lv. 95-101| Snow's Plea - Monsters from Three Areas") + public static NpcStringId LV_95_101_SNOW_S_PLEA_MONSTERS_FROM_THREE_AREAS_2; + @ClientString(id = 59301, message = "|Lv. 97-99| Basic Mission: Pagan Temple") public static NpcStringId LV_97_99_BASIC_MISSION_PAGAN_TEMPLE; - @ClientString(id = 59302, message = "|Lv. 97-99| Basic Mission: Pagan Temple (In Progress)") + @ClientString(id = 59302, message = "|Lv. 97-99| Basic Mission: Pagan Temple (In progress)") public static NpcStringId LV_97_99_BASIC_MISSION_PAGAN_TEMPLE_IN_PROGRESS; @ClientString(id = 59303, message = "|Lv. 97-99| Basic Mission: Pagan Temple (Complete)") @@ -8638,8 +8962,8 @@ public class NpcStringId @ClientString(id = 60102, message = "Eye of Watchman (In Progress)") public static NpcStringId EYE_OF_WATCHMAN_IN_PROGRESS; - @ClientString(id = 60104, message = "Eye of the Watchman") - public static NpcStringId EYE_OF_THE_WATCHMAN; + @ClientString(id = 60104, message = "Eye of Watchman") + public static NpcStringId EYE_OF_WATCHMAN_2; @ClientString(id = 60201, message = "Shadow of Light") public static NpcStringId SHADOW_OF_LIGHT; @@ -8935,7 +9259,7 @@ public class NpcStringId @ClientString(id = 62902, message = "Clean up the Swamp of Screams (In Progress)") public static NpcStringId CLEAN_UP_THE_SWAMP_OF_SCREAMS_IN_PROGRESS; - @ClientString(id = 62904, message = "Clean Up the Swamp of Screams") + @ClientString(id = 62904, message = "Clean up the Swamp of Screams") public static NpcStringId CLEAN_UP_THE_SWAMP_OF_SCREAMS_2; @ClientString(id = 63101, message = "|Lv. 82+| Delicious Top Choice Meat") @@ -9190,7 +9514,7 @@ public class NpcStringId @ClientString(id = 66002, message = "Aiding the Floran Village (In Progress)") public static NpcStringId AIDING_THE_FLORAN_VILLAGE_IN_PROGRESS; - @ClientString(id = 66004, message = "Aiding the Floran Village") + @ClientString(id = 66004, message = "Aiding the Floran Village.") public static NpcStringId AIDING_THE_FLORAN_VILLAGE_2; @ClientString(id = 66101, message = "Making the Harvest Grounds Safe") @@ -9301,17 +9625,17 @@ public class NpcStringId @ClientString(id = 66705, message = "Defeat Lilith or Anakim.") public static NpcStringId DEFEAT_LILITH_OR_ANAKIM; - @ClientString(id = 66801, message = "|Lv. 85+| Fight with Giants") - public static NpcStringId LV_85_FIGHT_WITH_GIANTS; + @ClientString(id = 66801, message = "|Lv. 85+| Fight with the Giants") + public static NpcStringId LV_85_FIGHT_WITH_THE_GIANTS; - @ClientString(id = 66802, message = "|Lv. 85+| Fight with Giants (In progress)") - public static NpcStringId LV_85_FIGHT_WITH_GIANTS_IN_PROGRESS; + @ClientString(id = 66802, message = "|Lv. 85+| Fight with the Giants (In progress)") + public static NpcStringId LV_85_FIGHT_WITH_THE_GIANTS_IN_PROGRESS; - @ClientString(id = 66803, message = "|Lv. 85+| Fight with Giants (Completed)") - public static NpcStringId LV_85_FIGHT_WITH_GIANTS_COMPLETED; + @ClientString(id = 66803, message = "|Lv. 85+| Fight with the Giants (Completed)") + public static NpcStringId LV_85_FIGHT_WITH_THE_GIANTS_COMPLETED; - @ClientString(id = 66804, message = "|Lv. 85+| Fight with Giants") - public static NpcStringId LV_85_FIGHT_WITH_GIANTS_2; + @ClientString(id = 66804, message = "|Lv. 85+| Fight with the Giants") + public static NpcStringId LV_85_FIGHT_WITH_THE_GIANTS_2; @ClientString(id = 66805, message = "Defeat Giants' Boss") public static NpcStringId DEFEAT_GIANTS_BOSS; @@ -9427,37 +9751,37 @@ public class NpcStringId @ClientString(id = 67512, message = "Talk to Nerupa") public static NpcStringId TALK_TO_NERUPA_4; - @ClientString(id = 67602, message = "|Lv. 96-106| Hunter Guild Request – Wasteland West (In progress)") + @ClientString(id = 67602, message = "|Lv. 96-106| Hunter Guild Request - Wasteland West (In progress)") public static NpcStringId LV_96_106_HUNTER_GUILD_REQUEST_WASTELAND_WEST_IN_PROGRESS; - @ClientString(id = 67603, message = "|Lv. 96-106| Hunter Guild Request – Wasteland West (Completed)") + @ClientString(id = 67603, message = "|Lv. 96-106| Hunter Guild Request - Wasteland West (Completed)") public static NpcStringId LV_96_106_HUNTER_GUILD_REQUEST_WASTELAND_WEST_COMPLETED; @ClientString(id = 67605, message = "Defeating Giant Monsters") public static NpcStringId DEFEATING_GIANT_MONSTERS; - @ClientString(id = 67702, message = "|Lv. 96-106| Hunter Guild Request – Wasteland East (In progress)") + @ClientString(id = 67702, message = "|Lv. 96-106| Hunter Guild Request - Wasteland East (In progress)") public static NpcStringId LV_96_106_HUNTER_GUILD_REQUEST_WASTELAND_EAST_IN_PROGRESS; - @ClientString(id = 67703, message = "|Lv. 96-106| Hunter Guild Request – Wasteland East (Completed)") + @ClientString(id = 67703, message = "|Lv. 96-106| Hunter Guild Request - Wasteland East (Completed)") public static NpcStringId LV_96_106_HUNTER_GUILD_REQUEST_WASTELAND_EAST_COMPLETED; @ClientString(id = 67705, message = "Defeating Giant Monsters") public static NpcStringId DEFEATING_GIANT_MONSTERS_2; - @ClientString(id = 67802, message = "|Lv. 100+| Hunter Guild Request – Forest of the Dead (In progress)") + @ClientString(id = 67802, message = "|Lv. 100+| Hunter Guild Request - Forest of the Dead (In progress)") public static NpcStringId LV_100_HUNTER_GUILD_REQUEST_FOREST_OF_THE_DEAD_IN_PROGRESS; - @ClientString(id = 67803, message = "|Lv. 100+| Hunter Guild Request – Forest of the Dead (Completed)") + @ClientString(id = 67803, message = "|Lv. 100+| Hunter Guild Request - Forest of the Dead (Completed)") public static NpcStringId LV_100_HUNTER_GUILD_REQUEST_FOREST_OF_THE_DEAD_COMPLETED; @ClientString(id = 67805, message = "Defeating Giant Monsters") public static NpcStringId DEFEATING_GIANT_MONSTERS_3; - @ClientString(id = 67902, message = "|Lv. 100+| Hunter Guild Request – Swamp of Screams (In progress)") + @ClientString(id = 67902, message = "|Lv. 100+| Hunter Guild Request - Swamp of Screams (In progress)") public static NpcStringId LV_100_HUNTER_GUILD_REQUEST_SWAMP_OF_SCREAMS_IN_PROGRESS; - @ClientString(id = 67903, message = "|Lv. 100+| Hunter Guild Request – Swamp of Screams (Completed)") + @ClientString(id = 67903, message = "|Lv. 100+| Hunter Guild Request - Swamp of Screams (Completed)") public static NpcStringId LV_100_HUNTER_GUILD_REQUEST_SWAMP_OF_SCREAMS_COMPLETED; @ClientString(id = 67905, message = "Defeating Giant Monsters") @@ -9604,7 +9928,7 @@ public class NpcStringId @ClientString(id = 69402, message = "Break Through the Hall of Suffering (In Progress)") public static NpcStringId BREAK_THROUGH_THE_HALL_OF_SUFFERING_IN_PROGRESS; - @ClientString(id = 69404, message = "Break through the Hall of Suffering") + @ClientString(id = 69404, message = "Break Through the Hall of Suffering") public static NpcStringId BREAK_THROUGH_THE_HALL_OF_SUFFERING_2; @ClientString(id = 69405, message = "Thank you. Now we're back to preparing for battle.") @@ -10385,7 +10709,7 @@ public class NpcStringId public static NpcStringId DEFEAT_COMMANDER_BURNSTEIN; @ClientString(id = 73511, message = "Lv. 100+") - public static NpcStringId LV_100; + public static NpcStringId LV_100_12; @ClientString(id = 73512, message = "Embryo Command Post") public static NpcStringId EMBRYO_COMMAND_POST; @@ -10415,7 +10739,7 @@ public class NpcStringId public static NpcStringId DEFEAT_MALISS_AND_ISADORA; @ClientString(id = 73611, message = "Lv. 103+") - public static NpcStringId LV_103_3; + public static NpcStringId LV_103_2; @ClientString(id = 73612, message = "Altar of Shilen") public static NpcStringId ALTAR_OF_SHILEN; @@ -10507,8 +10831,8 @@ public class NpcStringId @ClientString(id = 74251, message = "You liberated the darkness-filled castle!") public static NpcStringId YOU_LIBERATED_THE_DARKNESS_FILLED_CASTLE; - @ClientString(id = 74252, message = "You and your comrades have completed a great feat!") - public static NpcStringId YOU_AND_YOUR_COMRADES_HAVE_COMPLETED_A_GREAT_FEAT; + @ClientString(id = 74252, message = "You and your fellow clan members have completed a great feat!") + public static NpcStringId YOU_AND_YOUR_FELLOW_CLAN_MEMBERS_HAVE_COMPLETED_A_GREAT_FEAT_2; @ClientString(id = 74301, message = "|Lv. 102+| At the Altar of Oblivion") public static NpcStringId LV_102_AT_THE_ALTAR_OF_OBLIVION; @@ -10621,105 +10945,6 @@ public class NpcStringId @ClientString(id = 74913, message = "Talk to Rafini") public static NpcStringId TALK_TO_RAFINI; - @ClientString(id = 75001, message = "|Lv. 95+| Seven Flowers") - public static NpcStringId LV_95_SEVEN_FLOWERS; - - @ClientString(id = 75002, message = "|Lv. 95+| Seven Flowers (In progress)") - public static NpcStringId LV_95_SEVEN_FLOWERS_IN_PROGRESS; - - @ClientString(id = 75003, message = "|Lv. 95+| Seven Flowers (Completed)") - public static NpcStringId LV_95_SEVEN_FLOWERS_COMPLETED; - - @ClientString(id = 75004, message = "|Lv. 95+| Seven Flowers") - public static NpcStringId LV_95_SEVEN_FLOWERS_2; - - @ClientString(id = 75011, message = "$s1's Fresh Flower") - public static NpcStringId S1_S_FRESH_FLOWER; - - @ClientString(id = 75012, message = "$s1's Flower") - public static NpcStringId S1_S_FLOWER; - - @ClientString(id = 75013, message = "$s1's Wilted Flower") - public static NpcStringId S1_S_WILTED_FLOWER; - - @ClientString(id = 75014, message = "$s1 has received one White Chrysanthemum from $s2.") - public static NpcStringId S1_HAS_RECEIVED_ONE_WHITE_CHRYSANTHEMUM_FROM_S2; - - @ClientString(id = 75015, message = "$s1 has received one Daylily from $s2.") - public static NpcStringId S1_HAS_RECEIVED_ONE_DAYLILY_FROM_S2; - - @ClientString(id = 75016, message = "$s1 has received one Peony from $s2.") - public static NpcStringId S1_HAS_RECEIVED_ONE_PEONY_FROM_S2; - - @ClientString(id = 75017, message = "$s1 has received one Petunia from $s2.") - public static NpcStringId S1_HAS_RECEIVED_ONE_PETUNIA_FROM_S2; - - @ClientString(id = 75018, message = "$s1 has received one Pansy from $s2.") - public static NpcStringId S1_HAS_RECEIVED_ONE_PANSY_FROM_S2; - - @ClientString(id = 75019, message = "$s1 has received one Iris from $s2.") - public static NpcStringId S1_HAS_RECEIVED_ONE_IRIS_FROM_S2; - - @ClientString(id = 75020, message = "$s1 has received one Kuon from $s2.") - public static NpcStringId S1_HAS_RECEIVED_ONE_KUON_FROM_S2; - - @ClientString(id = 75021, message = "Mysterious Seed") - public static NpcStringId MYSTERIOUS_SEED; - - @ClientString(id = 75022, message = "Expand Flower Types") - public static NpcStringId EXPAND_FLOWER_TYPES; - - @ClientString(id = 75051, message = "Mandragoras are located throughout the Guillotine Fortress.") - public static NpcStringId MANDRAGORAS_ARE_LOCATED_THROUGHOUT_THE_GUILLOTINE_FORTRESS; - - @ClientString(id = 75052, message = "I have lingering feelings, but you have given me comfort.") - public static NpcStringId I_HAVE_LINGERING_FEELINGS_BUT_YOU_HAVE_GIVEN_ME_COMFORT; - - @ClientString(id = 75053, message = "You have given me comfort.") - public static NpcStringId YOU_HAVE_GIVEN_ME_COMFORT; - - @ClientString(id = 75054, message = "Thank you. I really loved these flowers when I was alive.") - public static NpcStringId THANK_YOU_I_REALLY_LOVED_THESE_FLOWERS_WHEN_I_WAS_ALIVE; - - @ClientString(id = 75055, message = "I think I feel better. I was comforted.") - public static NpcStringId I_THINK_I_FEEL_BETTER_I_WAS_COMFORTED; - - @ClientString(id = 75056, message = "I think I feel better. I have no longer lingering feelings.") - public static NpcStringId I_THINK_I_FEEL_BETTER_I_HAVE_NO_LONGER_LINGERING_FEELINGS; - - @ClientString(id = 75057, message = "I have found the courage to go to the place where I should go. Thank you.") - public static NpcStringId I_HAVE_FOUND_THE_COURAGE_TO_GO_TO_THE_PLACE_WHERE_I_SHOULD_GO_THANK_YOU; - - @ClientString(id = 75058, message = "My suffering is slowly washing away...") - public static NpcStringId MY_SUFFERING_IS_SLOWLY_WASHING_AWAY; - - @ClientString(id = 75059, message = "My suffering is washing away... Thank you.") - public static NpcStringId MY_SUFFERING_IS_WASHING_AWAY_THANK_YOU; - - @ClientString(id = 75060, message = "Your comforting feels genuine.") - public static NpcStringId YOUR_COMFORTING_FEELS_GENUINE; - - @ClientString(id = 75101, message = "|Lv. 95+| Liberating the Spirits") - public static NpcStringId LV_95_LIBERATING_THE_SPIRITS; - - @ClientString(id = 75102, message = "|Lv. 95+| Liberating the Spirits (In progress)") - public static NpcStringId LV_95_LIBERATING_THE_SPIRITS_IN_PROGRESS; - - @ClientString(id = 75103, message = "|Lv. 95+| Liberating the Spirits (Completed)") - public static NpcStringId LV_95_LIBERATING_THE_SPIRITS_COMPLETED; - - @ClientString(id = 75104, message = "|Lv. 95+| Liberating the Spirits") - public static NpcStringId LV_95_LIBERATING_THE_SPIRITS_2; - - @ClientString(id = 75151, message = "You aren't planning on going by yourself, are you?") - public static NpcStringId YOU_AREN_T_PLANNING_ON_GOING_BY_YOURSELF_ARE_YOU; - - @ClientString(id = 75152, message = "The mission is not yet complete.") - public static NpcStringId THE_MISSION_IS_NOT_YET_COMPLETE; - - @ClientString(id = 75153, message = "Well done! Please report to Roderik about the completed mission.") - public static NpcStringId WELL_DONE_PLEASE_REPORT_TO_RODERIK_ABOUT_THE_COMPLETED_MISSION; - @ClientString(id = 75201, message = "|Lv. 93 - 103| Uncover the Secret") public static NpcStringId LV_93_103_UNCOVER_THE_SECRET; @@ -11095,7 +11320,7 @@ public class NpcStringId @ClientString(id = 77402, message = "|Lv. 90 - 100| Dreaming of Peace (In progress)") public static NpcStringId LV_90_100_DREAMING_OF_PEACE_IN_PROGRESS; - @ClientString(id = 77403, message = "|Lv. 90 - 100| Dreaming of Peace (Completed)") + @ClientString(id = 77403, message = "|Lv. 90-100| Dreaming of Peace (Completed)") public static NpcStringId LV_90_100_DREAMING_OF_PEACE_COMPLETED; @ClientString(id = 77404, message = "|Lv. 90 - 100| Dreaming of Peace") @@ -11143,8 +11368,8 @@ public class NpcStringId @ClientString(id = 77604, message = "|Lv. 95+| Slay Dark Lord Ekimus") public static NpcStringId LV_95_SLAY_DARK_LORD_EKIMUS_2; - @ClientString(id = 77611, message = "Infiltrate the Hall of Suffering") - public static NpcStringId INFILTRATE_THE_HALL_OF_SUFFERING; + @ClientString(id = 77611, message = "Break Through the Hall of Suffering") + public static NpcStringId BREAK_THROUGH_THE_HALL_OF_SUFFERING_3; @ClientString(id = 77612, message = "Infiltrate the Heart of Infinity") public static NpcStringId INFILTRATE_THE_HEART_OF_INFINITY; @@ -11332,8 +11557,8 @@ public class NpcStringId @ClientString(id = 78805, message = "Defeat monsters at the Altar of Evil.") public static NpcStringId DEFEAT_MONSTERS_AT_THE_ALTAR_OF_EVIL; - @ClientString(id = 78810, message = "Talk with Bodyguard Blue.") - public static NpcStringId TALK_WITH_BODYGUARD_BLUE; + @ClientString(id = 78810, message = "Talk to Bodyguard Blue.") + public static NpcStringId TALK_TO_BODYGUARD_BLUE_8; @ClientString(id = 78811, message = "Lv. 85 - 95") public static NpcStringId LV_85_95; @@ -11986,8 +12211,8 @@ public class NpcStringId @ClientString(id = 83307, message = "Move Underground") public static NpcStringId MOVE_UNDERGROUND; - @ClientString(id = 83308, message = "Stop the Seal Archangel") - public static NpcStringId STOP_THE_SEAL_ARCHANGEL; + @ClientString(id = 83308, message = "Stop the Guardian Angel") + public static NpcStringId STOP_THE_GUARDIAN_ANGEL; @ClientString(id = 83309, message = "Speak with Settlen") public static NpcStringId SPEAK_WITH_SETTLEN; @@ -12013,23 +12238,23 @@ public class NpcStringId @ClientString(id = 83407, message = "Speak with Molly") public static NpcStringId SPEAK_WITH_MOLLY; - @ClientString(id = 83501, message = "|Lv. 99+| Pitiful Maliss") - public static NpcStringId LV_99_PITIFUL_MALISS; + @ClientString(id = 83501, message = "|Lv. 99+| Pitiable Maliss") + public static NpcStringId LV_99_PITIABLE_MALISS; - @ClientString(id = 83502, message = "|Lv. 99+| Pitiful Maliss (In progress)") - public static NpcStringId LV_99_PITIFUL_MALISS_IN_PROGRESS; + @ClientString(id = 83502, message = "|Lv. 99+| Pitiable Maliss (In progress)") + public static NpcStringId LV_99_PITIABLE_MALISS_IN_PROGRESS; - @ClientString(id = 83503, message = "|Lv. 99+| Pitiful Maliss (Completed)") - public static NpcStringId LV_99_PITIFUL_MALISS_COMPLETED; + @ClientString(id = 83503, message = "|Lv. 99+| Pitiable Maliss (Completed)") + public static NpcStringId LV_99_PITIABLE_MALISS_COMPLETED; - @ClientString(id = 83504, message = "|Lv. 99+| Pitiful Maliss") - public static NpcStringId LV_99_PITIFUL_MALISS_2; + @ClientString(id = 83504, message = "|Lv. 99+| Pitiable Maliss") + public static NpcStringId LV_99_PITIABLE_MALISS_2; @ClientString(id = 83505, message = "Speak with Sayan") public static NpcStringId SPEAK_WITH_SAYAN; - @ClientString(id = 83506, message = "Look After Princess Melisa") - public static NpcStringId LOOK_AFTER_PRINCESS_MELISA; + @ClientString(id = 83506, message = "Look After Princess Maliss") + public static NpcStringId LOOK_AFTER_PRINCESS_MALISS; @ClientString(id = 83507, message = "Speak with Settlen") public static NpcStringId SPEAK_WITH_SETTLEN_3; @@ -12262,8 +12487,8 @@ public class NpcStringId @ClientString(id = 85002, message = "The Times Call for a New Hero - Aden (In Progress)") public static NpcStringId THE_TIMES_CALL_FOR_A_NEW_HERO_ADEN_IN_PROGRESS; - @ClientString(id = 85003, message = "The Times Call for a New Hero - Aden (Completed)") - public static NpcStringId THE_TIMES_CALL_FOR_A_NEW_HERO_ADEN_COMPLETED; + @ClientString(id = 85003, message = "The Times Call for a New Hero - Aden (Done)") + public static NpcStringId THE_TIMES_CALL_FOR_A_NEW_HERO_ADEN_DONE; @ClientString(id = 85004, message = "The Times Call for a New Hero - Aden") public static NpcStringId THE_TIMES_CALL_FOR_A_NEW_HERO_ADEN_2; @@ -12325,8 +12550,8 @@ public class NpcStringId @ClientString(id = 85102, message = "The Times Call for a New Hero - Rune (In Progress)") public static NpcStringId THE_TIMES_CALL_FOR_A_NEW_HERO_RUNE_IN_PROGRESS; - @ClientString(id = 85103, message = "The Times Call for a New Hero - Rune (Completed)") - public static NpcStringId THE_TIMES_CALL_FOR_A_NEW_HERO_RUNE_COMPLETED; + @ClientString(id = 85103, message = "The Times Call for a New Hero - Rune (Done)") + public static NpcStringId THE_TIMES_CALL_FOR_A_NEW_HERO_RUNE_DONE; @ClientString(id = 85104, message = "The Times Call for a New Hero - Rune") public static NpcStringId THE_TIMES_CALL_FOR_A_NEW_HERO_RUNE_2; @@ -12442,19 +12667,19 @@ public class NpcStringId @ClientString(id = 85714, message = "No no, no pictures! I look horrible today!") public static NpcStringId NO_NO_NO_PICTURES_I_LOOK_HORRIBLE_TODAY; - @ClientString(id = 85715, message = "You scared me! Geez. Oh hey, if anyone asks…you didn't see me taking a break from the fashion show, ok?") + @ClientString(id = 85715, message = "You scared me! Geez. Oh hey, if anyone asks... you didn't see me taking a break from the fashion show, ok?") public static NpcStringId YOU_SCARED_ME_GEEZ_OH_HEY_IF_ANYONE_ASKS_YOU_DIDN_T_SEE_ME_TAKING_A_BREAK_FROM_THE_FASHION_SHOW_OK; @ClientString(id = 85716, message = "Ta-da! What do you think? Like, totally trendy, right?") public static NpcStringId TA_DA_WHAT_DO_YOU_THINK_LIKE_TOTALLY_TRENDY_RIGHT; - @ClientString(id = 85717, message = "I see…a future lying ahead of you. Don't speak! I see…I see…yes, a trendsetter. You shall be the trendiest trendsetter! Muahaha!") + @ClientString(id = 85717, message = "I see... a future lying ahead of you. Don't speak! I see... I see... yes, a trendsetter. You shall be the trendiest trendsetter! Muahaha!") public static NpcStringId I_SEE_A_FUTURE_LYING_AHEAD_OF_YOU_DON_T_SPEAK_I_SEE_I_SEE_YES_A_TRENDSETTER_YOU_SHALL_BE_THE_TRENDIEST_TRENDSETTER_MUAHAHA; @ClientString(id = 85718, message = "You are cordially invited to this year's special fashion show featuring Sir Adenia Andron.") public static NpcStringId YOU_ARE_CORDIALLY_INVITED_TO_THIS_YEAR_S_SPECIAL_FASHION_SHOW_FEATURING_SIR_ADENIA_ANDRON; - @ClientString(id = 85719, message = "Whew…walking practices all day, like a newbie! It's humiliating!") + @ClientString(id = 85719, message = "Whew... walking practices all day, like a newbie! It's humiliating!") public static NpcStringId WHEW_WALKING_PRACTICES_ALL_DAY_LIKE_A_NEWBIE_IT_S_HUMILIATING; @ClientString(id = 85720, message = "Be sure to watch the fashion show! Take this little gift from me.") @@ -12466,7 +12691,7 @@ public class NpcStringId @ClientString(id = 85722, message = "Eye-catching fashion is a must in a festival! Try on Sir Adenia Andron's high-end styles!") public static NpcStringId EYE_CATCHING_FASHION_IS_A_MUST_IN_A_FESTIVAL_TRY_ON_SIR_ADENIA_ANDRON_S_HIGH_END_STYLES; - @ClientString(id = 85723, message = "Haha, ha… um, I'll be going now. See you at the fashion show!") + @ClientString(id = 85723, message = "Haha, ha... um, I'll be going now. See you at the fashion show!") public static NpcStringId HAHA_HA_UM_I_LL_BE_GOING_NOW_SEE_YOU_AT_THE_FASHION_SHOW; @ClientString(id = 85724, message = "Here is a Contender's Mark! Please be sure to attend the Fantasy Isle Festival!") @@ -12481,13 +12706,13 @@ public class NpcStringId @ClientString(id = 85727, message = "These contenders are bloodthirsty nothings. No wonder I can't win!") public static NpcStringId THESE_CONTENDERS_ARE_BLOODTHIRSTY_NOTHINGS_NO_WONDER_I_CAN_T_WIN; - @ClientString(id = 85728, message = "Hey, this match is a lot like a… wait, no. It can't be…it can't be.") + @ClientString(id = 85728, message = "Hey, this match is a lot like a... wait, no. It can't be... it can't be.") public static NpcStringId HEY_THIS_MATCH_IS_A_LOT_LIKE_A_WAIT_NO_IT_CAN_T_BE_IT_CAN_T_BE; @ClientString(id = 85729, message = "So you can use the Monster Arena if you have a Contender's Mark, huh?") public static NpcStringId SO_YOU_CAN_USE_THE_MONSTER_ARENA_IF_YOU_HAVE_A_CONTENDER_S_MARK_HUH; - @ClientString(id = 85730, message = "Aren't there any cute monsters to look at? These are really not aesthetically appealing…") + @ClientString(id = 85730, message = "Aren't there any cute monsters to look at? These are really not aesthetically appealing...") public static NpcStringId AREN_T_THERE_ANY_CUTE_MONSTERS_TO_LOOK_AT_THESE_ARE_REALLY_NOT_AESTHETICALLY_APPEALING; @ClientString(id = 85780, message = "Ahh, how long since I last visited Fantasy Isle again?") @@ -12502,7 +12727,7 @@ public class NpcStringId @ClientString(id = 85783, message = "New facilities are great and all, but nothing beats the good ol' Block Checkers or Kratei's Cube.") public static NpcStringId NEW_FACILITIES_ARE_GREAT_AND_ALL_BUT_NOTHING_BEATS_THE_GOOD_OL_BLOCK_CHECKERS_OR_KRATEI_S_CUBE; - @ClientString(id = 85784, message = "Let's see…where should I start?") + @ClientString(id = 85784, message = "Let's see... where should I start?") public static NpcStringId LET_S_SEE_WHERE_SHOULD_I_START; @ClientString(id = 85785, message = "Pst. Hey, rumor going around. Is it true that Fantasy Isle is falling on hard times?") @@ -12568,63 +12793,27 @@ public class NpcStringId @ClientString(id = 86112, message = "Talk with Settlen.") public static NpcStringId TALK_WITH_SETTLEN; - @ClientString(id = 86301, message = "|Lv. 103+| Red Libra Request - Shadow of the Mother Tree") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_SHADOW_OF_THE_MOTHER_TREE; + @ClientString(id = 86301, message = "|Lv. 100+| Red Libra Request - Shadow of the Mother Tree") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SHADOW_OF_THE_MOTHER_TREE; - @ClientString(id = 86302, message = "|Lv. 103+| Red Libra Request - Shadow of the Mother Tree (In progress)") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_SHADOW_OF_THE_MOTHER_TREE_IN_PROGRESS; + @ClientString(id = 86302, message = "|Lv. 100+| Red Libra Request - Shadow of the Mother Tree (In progress)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SHADOW_OF_THE_MOTHER_TREE_IN_PROGRESS; - @ClientString(id = 86303, message = "|Lv. 103+| Red Libra Request - Shadow of the Mother Tree (Completed)") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_SHADOW_OF_THE_MOTHER_TREE_COMPLETED; + @ClientString(id = 86303, message = "|Lv. 100+| Red Libra Request - Shadow of the Mother Tree (Completed)") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SHADOW_OF_THE_MOTHER_TREE_COMPLETED; - @ClientString(id = 86304, message = "|Lv. 103+| Red Libra Request - Shadow of the Mother Tree") - public static NpcStringId LV_103_RED_LIBRA_REQUEST_SHADOW_OF_THE_MOTHER_TREE_2; + @ClientString(id = 86304, message = "|Lv. 100+| Red Libra Request - Shadow of the Mother Tree") + public static NpcStringId LV_100_RED_LIBRA_REQUEST_SHADOW_OF_THE_MOTHER_TREE_2; - @ClientString(id = 86305, message = "Eradicate Monsters in the Shadow of the Mother Tree") + @ClientString(id = 86305, message = "Eradicate monsters in the Shadow of the Mother Tree") public static NpcStringId ERADICATE_MONSTERS_IN_THE_SHADOW_OF_THE_MOTHER_TREE; - @ClientString(id = 86311, message = "Lv. 103+") - public static NpcStringId LV_103_4; + @ClientString(id = 86311, message = "Lv. 100+") + public static NpcStringId LV_100_13; @ClientString(id = 86312, message = "Shadow of the Mother Tree") public static NpcStringId SHADOW_OF_THE_MOTHER_TREE; - @ClientString(id = 89501, message = "|Above Lv 85| Another Side of the Festival – 1") - public static NpcStringId ABOVE_LV_85_ANOTHER_SIDE_OF_THE_FESTIVAL_1; - - @ClientString(id = 89502, message = "|Above Lv 85| Another Side of the Festival – 1 (In progress)") - public static NpcStringId ABOVE_LV_85_ANOTHER_SIDE_OF_THE_FESTIVAL_1_IN_PROGRESS; - - @ClientString(id = 89503, message = "|Above Lv 85| Another Side of the Festival – 1 (Completed)") - public static NpcStringId ABOVE_LV_85_ANOTHER_SIDE_OF_THE_FESTIVAL_1_COMPLETED; - - @ClientString(id = 89504, message = "|Above Lv 85| Another Side of the Festival – 1") - public static NpcStringId ABOVE_LV_85_ANOTHER_SIDE_OF_THE_FESTIVAL_1_2; - - @ClientString(id = 89505, message = "Field Request Complete") - public static NpcStringId FIELD_REQUEST_COMPLETE; - - @ClientString(id = 89510, message = "Talk to Bliss") - public static NpcStringId TALK_TO_BLISS; - - @ClientString(id = 89601, message = "|Above Lv 85| Another Side of the Festival – 2") - public static NpcStringId ABOVE_LV_85_ANOTHER_SIDE_OF_THE_FESTIVAL_2; - - @ClientString(id = 89602, message = "|Above Lv 85| Another Side of the Festival – 2 (In progress)") - public static NpcStringId ABOVE_LV_85_ANOTHER_SIDE_OF_THE_FESTIVAL_2_IN_PROGRESS; - - @ClientString(id = 89603, message = "|Above Lv 85| Another Side of the Festival – 2 (Completed)") - public static NpcStringId ABOVE_LV_85_ANOTHER_SIDE_OF_THE_FESTIVAL_2_COMPLETED; - - @ClientString(id = 89604, message = "|Above Lv 85| Another Side of the Festival – 2") - public static NpcStringId ABOVE_LV_85_ANOTHER_SIDE_OF_THE_FESTIVAL_2_2; - - @ClientString(id = 89605, message = "Instanced Zone Dungeon Complete") - public static NpcStringId INSTANCED_ZONE_DUNGEON_COMPLETE; - - @ClientString(id = 89610, message = "Talk to Bliss") - public static NpcStringId TALK_TO_BLISS_2; - @ClientString(id = 90101, message = "|Lv. 76+| How Lavasauruses Are Made") public static NpcStringId LV_76_HOW_LAVASAURUSES_ARE_MADE; @@ -12830,7 +13019,7 @@ public class NpcStringId public static NpcStringId DEFEAT_MONSTERS_IN_THE_ENCHANTED_VALLEY; @ClientString(id = 91511, message = "Lv. 100+") - public static NpcStringId LV_100_2; + public static NpcStringId LV_100_14; @ClientString(id = 91512, message = "Enchanted Valley") public static NpcStringId ENCHANTED_VALLEY; @@ -12851,7 +13040,7 @@ public class NpcStringId public static NpcStringId DEFEAT_GIANT_S_CAVE_MONSTER; @ClientString(id = 91611, message = "Lv. 100+") - public static NpcStringId LV_100_3; + public static NpcStringId LV_100_15; @ClientString(id = 91612, message = "Giant's Cave") public static NpcStringId GIANT_S_CAVE; @@ -12872,7 +13061,7 @@ public class NpcStringId public static NpcStringId DEFEAT_MONSTERS_IN_THE_GARDEN_OF_SPIRITS; @ClientString(id = 91711, message = "Lv. 100+") - public static NpcStringId LV_100_4; + public static NpcStringId LV_100_16; @ClientString(id = 91712, message = "Garden of Spirits") public static NpcStringId GARDEN_OF_SPIRITS; @@ -12893,7 +13082,7 @@ public class NpcStringId public static NpcStringId DEFEAT_MONSTERS_IN_THE_ATELIA_FORTRESS; @ClientString(id = 91811, message = "Lv. 100+") - public static NpcStringId LV_100_5; + public static NpcStringId LV_100_17; @ClientString(id = 91812, message = "Atelia Fortress") public static NpcStringId ATELIA_FORTRESS; @@ -12914,7 +13103,7 @@ public class NpcStringId public static NpcStringId DEFEAT_SUPERION_MONSTERS; @ClientString(id = 91911, message = "Lv. 100+") - public static NpcStringId LV_100_6; + public static NpcStringId LV_100_18; @ClientString(id = 91912, message = "Superion") public static NpcStringId SUPERION; @@ -12970,17 +13159,17 @@ public class NpcStringId @ClientString(id = 92312, message = "Speak with Schumadriba or Sthor") public static NpcStringId SPEAK_WITH_SCHUMADRIBA_OR_STHOR; - @ClientString(id = 92401, message = "|Lv. 100+| Giant of the Restoration Room") - public static NpcStringId LV_100_GIANT_OF_THE_RESTORATION_ROOM; + @ClientString(id = 92401, message = "|Lv. 100+| Recovered Giants") + public static NpcStringId LV_100_RECOVERED_GIANTS; - @ClientString(id = 92402, message = "|Lv. 100+| Giant of the Restoration Room (In progress)") - public static NpcStringId LV_100_GIANT_OF_THE_RESTORATION_ROOM_IN_PROGRESS; + @ClientString(id = 92402, message = "|Lv. 100+| Recovered Giants (In progress)") + public static NpcStringId LV_100_RECOVERED_GIANTS_IN_PROGRESS; - @ClientString(id = 92403, message = "|Lv. 100+| Giant of the Restoration Room (Completed)") - public static NpcStringId LV_100_GIANT_OF_THE_RESTORATION_ROOM_COMPLETED; + @ClientString(id = 92403, message = "|Lv. 100+| Recovered Giants (Completed)") + public static NpcStringId LV_100_RECOVERED_GIANTS_COMPLETED; - @ClientString(id = 92404, message = "|Lv. 100+| Giant of the Restoration Room") - public static NpcStringId LV_100_GIANT_OF_THE_RESTORATION_ROOM_2; + @ClientString(id = 92404, message = "|Lv. 100+| Recovered Giants") + public static NpcStringId LV_100_RECOVERED_GIANTS_2; @ClientString(id = 92405, message = "Select quest") public static NpcStringId SELECT_QUEST; @@ -13283,7 +13472,7 @@ public class NpcStringId public static NpcStringId LV_97_103_2; @ClientString(id = 98917, message = "Lv. 100+") - public static NpcStringId LV_100_7; + public static NpcStringId LV_100_19; @ClientString(id = 98918, message = "Lv. 95-105") public static NpcStringId LV_95_105_2; @@ -13309,8 +13498,8 @@ public class NpcStringId @ClientString(id = 99702, message = "What are you looking at?") public static NpcStringId WHAT_ARE_YOU_LOOKING_AT; - @ClientString(id = 99703, message = "If you give me nectar, this little Snowy Squash will grow up quickly!") - public static NpcStringId IF_YOU_GIVE_ME_NECTAR_THIS_LITTLE_SNOWY_SQUASH_WILL_GROW_UP_QUICKLY; + @ClientString(id = 99703, message = "If you give me nectar, this little Squash will grow up quickly!") + public static NpcStringId IF_YOU_GIVE_ME_NECTAR_THIS_LITTLE_SQUASH_WILL_GROW_UP_QUICKLY; @ClientString(id = 99704, message = "Are you my mommy?") public static NpcStringId ARE_YOU_MY_MOMMY; @@ -13354,8 +13543,8 @@ public class NpcStringId @ClientString(id = 99717, message = "If you let me go, I'll be your best friend.") public static NpcStringId IF_YOU_LET_ME_GO_I_LL_BE_YOUR_BEST_FRIEND; - @ClientString(id = 99718, message = "I'm chuck full of goodness!") - public static NpcStringId I_M_CHUCK_FULL_OF_GOODNESS; + @ClientString(id = 99718, message = "Fine!") + public static NpcStringId FINE; @ClientString(id = 99719, message = "Good job! Now what are you going to do?") public static NpcStringId GOOD_JOB_NOW_WHAT_ARE_YOU_GOING_TO_DO; @@ -13468,8 +13657,8 @@ public class NpcStringId @ClientString(id = 99755, message = "You're out of tune again!") public static NpcStringId YOU_RE_OUT_OF_TUNE_AGAIN; - @ClientString(id = 99756, message = "This is awful!") - public static NpcStringId THIS_IS_AWFUL; + @ClientString(id = 99756, message = "It's so awful!") + public static NpcStringId IT_S_SO_AWFUL; @ClientString(id = 99757, message = "I think I broke something!") public static NpcStringId I_THINK_I_BROKE_SOMETHING; @@ -13534,8 +13723,8 @@ public class NpcStringId @ClientString(id = 99777, message = "I should've left when I could!") public static NpcStringId I_SHOULD_VE_LEFT_WHEN_I_COULD; - @ClientString(id = 99778, message = "Now look what you have done!") - public static NpcStringId NOW_LOOK_WHAT_YOU_HAVE_DONE; + @ClientString(id = 99778, message = "Now look at what you've done!") + public static NpcStringId NOW_LOOK_AT_WHAT_YOU_VE_DONE_2; @ClientString(id = 99779, message = "I feel dirty!") public static NpcStringId I_FEEL_DIRTY; @@ -13588,8 +13777,8 @@ public class NpcStringId @ClientString(id = 99795, message = "Nectar will make me grow quickly!") public static NpcStringId NECTAR_WILL_MAKE_ME_GROW_QUICKLY; - @ClientString(id = 99796, message = "Don't you want a bigger Snowy Squash? Give me some Nectar and I'll grow much larger!") - public static NpcStringId DON_T_YOU_WANT_A_BIGGER_SNOWY_SQUASH_GIVE_ME_SOME_NECTAR_AND_I_LL_GROW_MUCH_LARGER; + @ClientString(id = 99796, message = "Don't you want a bigger Squash? Give me some Nectar and I'll grow much larger!") + public static NpcStringId DON_T_YOU_WANT_A_BIGGER_SQUASH_GIVE_ME_SOME_NECTAR_AND_I_LL_GROW_MUCH_LARGER; @ClientString(id = 99797, message = "If you raise me well, you'll get prizes! Or not...") public static NpcStringId IF_YOU_RAISE_ME_WELL_YOU_LL_GET_PRIZES_OR_NOT; @@ -13597,8 +13786,626 @@ public class NpcStringId @ClientString(id = 99798, message = "You are here for the stuff, eh? Well it's mine, all mine!") public static NpcStringId YOU_ARE_HERE_FOR_THE_STUFF_EH_WELL_IT_S_MINE_ALL_MINE; - @ClientString(id = 99799, message = "Trust me, give me some Nectar and I'll become a giant Snowy Squash!") - public static NpcStringId TRUST_ME_GIVE_ME_SOME_NECTAR_AND_I_LL_BECOME_A_GIANT_SNOWY_SQUASH; + @ClientString(id = 99799, message = "Trust me, give me some Nectar and I'll become a giant Squash!") + public static NpcStringId TRUST_ME_GIVE_ME_SOME_NECTAR_AND_I_LL_BECOME_A_GIANT_SQUASH; + + @ClientString(id = 100001, message = "|Lv. 40-76| I Want to Join the Investigators") + public static NpcStringId LV_40_76_I_WANT_TO_JOIN_THE_INVESTIGATORS; + + @ClientString(id = 100002, message = "|Lv. 40-76| I Want to Join the Investigators (In Progress)") + public static NpcStringId LV_40_76_I_WANT_TO_JOIN_THE_INVESTIGATORS_IN_PROGRESS; + + @ClientString(id = 100003, message = "|Lv. 40-76| I Want to Join the Investigators (Complete)") + public static NpcStringId LV_40_76_I_WANT_TO_JOIN_THE_INVESTIGATORS_COMPLETE; + + @ClientString(id = 100004, message = "|Lv. 40-76| I Want to Join the Investigators") + public static NpcStringId LV_40_76_I_WANT_TO_JOIN_THE_INVESTIGATORS_2; + + @ClientString(id = 100010, message = "Defeat the pack of Windra") + public static NpcStringId DEFEAT_THE_PACK_OF_WINDRA; + + @ClientString(id = 100011, message = "Eradicate the Fear Ratel") + public static NpcStringId ERADICATE_THE_FEAR_RATEL; + + @ClientString(id = 100012, message = "Defeat the pack of Fear Growlers") + public static NpcStringId DEFEAT_THE_PACK_OF_FEAR_GROWLERS; + + @ClientString(id = 100013, message = "Defeat Fussy Leaf and Fussy Arbor") + public static NpcStringId DEFEAT_FUSSY_LEAF_AND_FUSSY_ARBOR; + + @ClientString(id = 100014, message = "Defeat the pack of Windima") + public static NpcStringId DEFEAT_THE_PACK_OF_WINDIMA; + + @ClientString(id = 100015, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_2; + + @ClientString(id = 100101, message = "|Lv. 76-85| Seismic Shift Among the Turek Orcs") + public static NpcStringId LV_76_85_SEISMIC_SHIFT_AMONG_THE_TUREK_ORCS; + + @ClientString(id = 100102, message = "|Lv. 76-85| Seismic Shift Among the Turek Orcs (In Progress)") + public static NpcStringId LV_76_85_SEISMIC_SHIFT_AMONG_THE_TUREK_ORCS_IN_PROGRESS; + + @ClientString(id = 100103, message = "|Lv. 76-85| Seismic Shift Among the Turek Orcs (Complete)") + public static NpcStringId LV_76_85_SEISMIC_SHIFT_AMONG_THE_TUREK_ORCS_COMPLETE; + + @ClientString(id = 100104, message = "|Lv. 76-85| Seismic Shift Among the Turek Orcs") + public static NpcStringId LV_76_85_SEISMIC_SHIFT_AMONG_THE_TUREK_ORCS_2; + + @ClientString(id = 100110, message = "Defeat Turek War Hounds and Footmen") + public static NpcStringId DEFEAT_TUREK_WAR_HOUNDS_AND_FOOTMEN; + + @ClientString(id = 100111, message = "Defeat Turek Archers and Skirmishers") + public static NpcStringId DEFEAT_TUREK_ARCHERS_AND_SKIRMISHERS; + + @ClientString(id = 100112, message = "Defeat Turek Prefect and High Priest") + public static NpcStringId DEFEAT_TUREK_PREFECT_AND_HIGH_PRIEST; + + @ClientString(id = 100113, message = "Defeat Ketra Raiders and Warriors") + public static NpcStringId DEFEAT_KETRA_RAIDERS_AND_WARRIORS; + + @ClientString(id = 100114, message = "Defeat Ketra Scouts and High Priest") + public static NpcStringId DEFEAT_KETRA_SCOUTS_AND_HIGH_PRIEST; + + @ClientString(id = 100115, message = "Defeat Ketra Officers and Captain") + public static NpcStringId DEFEAT_KETRA_OFFICERS_AND_CAPTAIN; + + @ClientString(id = 100116, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_3; + + @ClientString(id = 190001, message = "|Lv. 99+| Storm Isle - Secret Spot") + public static NpcStringId LV_99_STORM_ISLE_SECRET_SPOT; + + @ClientString(id = 190002, message = "|Lv. 99+| Storm Isle - Secret Spot (In Progress)") + public static NpcStringId LV_99_STORM_ISLE_SECRET_SPOT_IN_PROGRESS; + + @ClientString(id = 190003, message = "|Lv. 99+| Storm Isle - Secret Spot (Complete)") + public static NpcStringId LV_99_STORM_ISLE_SECRET_SPOT_COMPLETE; + + @ClientString(id = 190004, message = "|Lv. 99+| Storm Isle - Secret Spot") + public static NpcStringId LV_99_STORM_ISLE_SECRET_SPOT_2; + + @ClientString(id = 190010, message = "Eradicate monsters on Storm Isle") + public static NpcStringId ERADICATE_MONSTERS_ON_STORM_ISLE; + + @ClientString(id = 190011, message = "Talk to Hora") + public static NpcStringId TALK_TO_HORA; + + @ClientString(id = 190020, message = "7") + public static NpcStringId SEVEN; + + @ClientString(id = 190021, message = "10") + public static NpcStringId TEN; + + @ClientString(id = 190022, message = "15") + public static NpcStringId FIFTEEN; + + @ClientString(id = 190023, message = "24") + public static NpcStringId TWENTY_FOUR; + + @ClientString(id = 190024, message = "38") + public static NpcStringId THIRTY_EIGHT; + + @ClientString(id = 190101, message = "|Lv. 99+| Storm Isle - Furtive Deal") + public static NpcStringId LV_99_STORM_ISLE_FURTIVE_DEAL; + + @ClientString(id = 190102, message = "|Lv. 99+| Storm Isle - Furtive Deal (In Progress)") + public static NpcStringId LV_99_STORM_ISLE_FURTIVE_DEAL_IN_PROGRESS; + + @ClientString(id = 190103, message = "|Lv. 99+| Storm Isle - Furtive Deal (Complete)") + public static NpcStringId LV_99_STORM_ISLE_FURTIVE_DEAL_COMPLETE; + + @ClientString(id = 190104, message = "|Lv. 99+| Storm Isle - Furtive Deal") + public static NpcStringId LV_99_STORM_ISLE_FURTIVE_DEAL_2; + + @ClientString(id = 190110, message = "Eradicate monsters on Storm Isle") + public static NpcStringId ERADICATE_MONSTERS_ON_STORM_ISLE_2; + + @ClientString(id = 190111, message = "Talk to Hora") + public static NpcStringId TALK_TO_HORA_2; + + @ClientString(id = 190120, message = "7") + public static NpcStringId SEVEN_2; + + @ClientString(id = 190121, message = "10") + public static NpcStringId TEN_2; + + @ClientString(id = 190122, message = "15") + public static NpcStringId FIFTEEN_2; + + @ClientString(id = 190123, message = "24") + public static NpcStringId TWENTY_FOUR_2; + + @ClientString(id = 190124, message = "38") + public static NpcStringId THIRTY_EIGHT_2; + + @ClientString(id = 502400, message = "Class Transfer is available.\nClick the Class Transfer icon in the Notification window to transfer your class.") + public static NpcStringId CLASS_TRANSFER_IS_AVAILABLE_NCLICK_THE_CLASS_TRANSFER_ICON_IN_THE_NOTIFICATION_WINDOW_TO_TRANSFER_YOUR_CLASS; + + @ClientString(id = 502401, message = "|Lv. 1+| Path of Destiny - Beginning") + public static NpcStringId LV_1_PATH_OF_DESTINY_BEGINNING; + + @ClientString(id = 502402, message = "|Lv. 1+| Path of Destiny - Beginning (In progress)") + public static NpcStringId LV_1_PATH_OF_DESTINY_BEGINNING_IN_PROGRESS; + + @ClientString(id = 502403, message = "|Lv. 1+| Path of Destiny - Beginning (Complete)") + public static NpcStringId LV_1_PATH_OF_DESTINY_BEGINNING_COMPLETE; + + @ClientString(id = 502404, message = "|Lv. 1+| Path of Destiny - Beginning") + public static NpcStringId LV_1_PATH_OF_DESTINY_BEGINNING_2; + + @ClientString(id = 502410, message = "Reach Lv. 20") + public static NpcStringId REACH_LV_20; + + @ClientString(id = 502411, message = "Talk to Raymond") + public static NpcStringId TALK_TO_RAYMOND; + + @ClientString(id = 502412, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_4; + + @ClientString(id = 502501, message = "|Lv. 20+| Path of Destiny - Proving") + public static NpcStringId LV_20_PATH_OF_DESTINY_PROVING; + + @ClientString(id = 502502, message = "|Lv. 20+| Path of Destiny - Proving (In Progress)") + public static NpcStringId LV_20_PATH_OF_DESTINY_PROVING_IN_PROGRESS; + + @ClientString(id = 502503, message = "|Lv. 20+| Path of Destiny - Proving (Complete)") + public static NpcStringId LV_20_PATH_OF_DESTINY_PROVING_COMPLETE; + + @ClientString(id = 502504, message = "|Lv. 20+| Path of Destiny - Proving") + public static NpcStringId LV_20_PATH_OF_DESTINY_PROVING_2; + + @ClientString(id = 502510, message = "Reach Lv. 40") + public static NpcStringId REACH_LV_40; + + @ClientString(id = 502511, message = "Talk to Raymond") + public static NpcStringId TALK_TO_RAYMOND_2; + + @ClientString(id = 502512, message = "Defeat Skeletons") + public static NpcStringId DEFEAT_SKELETONS; + + @ClientString(id = 502513, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_5; + + @ClientString(id = 502514, message = "Investigate the surroundings") + public static NpcStringId INVESTIGATE_THE_SURROUNDINGS; + + @ClientString(id = 502601, message = "|Lv. 40+| Path of Destiny - Conviction") + public static NpcStringId LV_40_PATH_OF_DESTINY_CONVICTION; + + @ClientString(id = 502602, message = "|Lv. 40+| Path of Destiny - Conviction (In Progress)") + public static NpcStringId LV_40_PATH_OF_DESTINY_CONVICTION_IN_PROGRESS; + + @ClientString(id = 502603, message = "|Lv. 40+| Path of Destiny - Conviction (Complete)") + public static NpcStringId LV_40_PATH_OF_DESTINY_CONVICTION_COMPLETE; + + @ClientString(id = 502604, message = "|Lv. 40+| Path of Destiny - Conviction") + public static NpcStringId LV_40_PATH_OF_DESTINY_CONVICTION_2; + + @ClientString(id = 502610, message = "Reach Lv. 76") + public static NpcStringId REACH_LV_76; + + @ClientString(id = 502611, message = "Talk to Raymond") + public static NpcStringId TALK_TO_RAYMOND_3; + + @ClientString(id = 502612, message = "Meet the Prophesied One") + public static NpcStringId MEET_THE_PROPHESIED_ONE; + + @ClientString(id = 502613, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_6; + + @ClientString(id = 502701, message = "|Lv. 76+| Path of Destiny - Overcome") + public static NpcStringId LV_76_PATH_OF_DESTINY_OVERCOME; + + @ClientString(id = 502702, message = "|Lv. 76+| Path of Destiny - Overcome (In Progress)") + public static NpcStringId LV_76_PATH_OF_DESTINY_OVERCOME_IN_PROGRESS; + + @ClientString(id = 502703, message = "|Lv. 76+| Path of Destiny - Overcome (Complete)") + public static NpcStringId LV_76_PATH_OF_DESTINY_OVERCOME_COMPLETE; + + @ClientString(id = 502704, message = "|Lv. 76+| Path of Destiny - Overcome") + public static NpcStringId LV_76_PATH_OF_DESTINY_OVERCOME_2; + + @ClientString(id = 502710, message = "Reach Lv. 85") + public static NpcStringId REACH_LV_85; + + @ClientString(id = 502711, message = "Talk to Raymond") + public static NpcStringId TALK_TO_RAYMOND_4; + + @ClientString(id = 502712, message = "Talk to Gereth") + public static NpcStringId TALK_TO_GERETH; + + @ClientString(id = 502713, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_7; + + @ClientString(id = 502801, message = "|Lv. 1+| Wind of Destiny - Encounter") + public static NpcStringId LV_1_WIND_OF_DESTINY_ENCOUNTER; + + @ClientString(id = 502802, message = "|Lv. 1+| Wind of Destiny - Encounter (In Progress)") + public static NpcStringId LV_1_WIND_OF_DESTINY_ENCOUNTER_IN_PROGRESS; + + @ClientString(id = 502803, message = "|Lv. 1+| Wind of Destiny - Encounter (Complete)") + public static NpcStringId LV_1_WIND_OF_DESTINY_ENCOUNTER_COMPLETE; + + @ClientString(id = 502804, message = "|Lv. 1+| Wind of Destiny - Encounter") + public static NpcStringId LV_1_WIND_OF_DESTINY_ENCOUNTER_2; + + @ClientString(id = 502810, message = "Reach Lv. 40") + public static NpcStringId REACH_LV_40_2; + + @ClientString(id = 502811, message = "Talk to Raymond") + public static NpcStringId TALK_TO_RAYMOND_5; + + @ClientString(id = 502812, message = "Defeat Skeletons") + public static NpcStringId DEFEAT_SKELETONS_2; + + @ClientString(id = 502813, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_8; + + @ClientString(id = 502814, message = "Investigate the surroundings") + public static NpcStringId INVESTIGATE_THE_SURROUNDINGS_2; + + @ClientString(id = 502901, message = "|Lv. 40+| Wind of Destiny - Promise") + public static NpcStringId LV_40_WIND_OF_DESTINY_PROMISE; + + @ClientString(id = 502902, message = "|Lv. 40+| Wind of Destiny - Promise (In Progress)") + public static NpcStringId LV_40_WIND_OF_DESTINY_PROMISE_IN_PROGRESS; + + @ClientString(id = 502903, message = "|Lv. 40+| Wind of Destiny - Promise (Complete)") + public static NpcStringId LV_40_WIND_OF_DESTINY_PROMISE_COMPLETE; + + @ClientString(id = 502904, message = "|Lv. 40+| Wind of Destiny - Promise") + public static NpcStringId LV_40_WIND_OF_DESTINY_PROMISE_2; + + @ClientString(id = 502910, message = "Reach Lv. 76") + public static NpcStringId REACH_LV_76_2; + + @ClientString(id = 502911, message = "Talk to Raymond") + public static NpcStringId TALK_TO_RAYMOND_6; + + @ClientString(id = 502912, message = "Meet the Prophesied One") + public static NpcStringId MEET_THE_PROPHESIED_ONE_2; + + @ClientString(id = 502913, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_9; + + @ClientString(id = 503001, message = "|Lv. 76+| Wind of Destiny - Choice") + public static NpcStringId LV_76_WIND_OF_DESTINY_CHOICE; + + @ClientString(id = 503002, message = "|Lv. 76+| Wind of Destiny - Choice (In Progress)") + public static NpcStringId LV_76_WIND_OF_DESTINY_CHOICE_IN_PROGRESS; + + @ClientString(id = 503003, message = "|Lv. 76+| Wind of Destiny - Choice (Complete)") + public static NpcStringId LV_76_WIND_OF_DESTINY_CHOICE_COMPLETE; + + @ClientString(id = 503004, message = "|Lv. 76+| Wind of Destiny - Choice") + public static NpcStringId LV_76_WIND_OF_DESTINY_CHOICE_2; + + @ClientString(id = 503010, message = "Reach Lv. 85") + public static NpcStringId REACH_LV_85_2; + + @ClientString(id = 503011, message = "Talk to Raymond") + public static NpcStringId TALK_TO_RAYMOND_7; + + @ClientString(id = 503012, message = "Talk to Gereth") + public static NpcStringId TALK_TO_GERETH_2; + + @ClientString(id = 503013, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_10; + + @ClientString(id = 503101, message = "|Lv. 1-20| Training Begins Now") + public static NpcStringId LV_1_20_TRAINING_BEGINS_NOW; + + @ClientString(id = 503102, message = "|Lv. 1-20| Training Begins Now (In Progress)") + public static NpcStringId LV_1_20_TRAINING_BEGINS_NOW_IN_PROGRESS; + + @ClientString(id = 503103, message = "|Lv. 1-20| Training Begins Now (Complete)") + public static NpcStringId LV_1_20_TRAINING_BEGINS_NOW_COMPLETE; + + @ClientString(id = 503104, message = "|Lv. 1-20| Training Begins Now") + public static NpcStringId LV_1_20_TRAINING_BEGINS_NOW_2; + + @ClientString(id = 503110, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_11; + + @ClientString(id = 503111, message = "Combat training at the Ruins of Despair") + public static NpcStringId COMBAT_TRAINING_AT_THE_RUINS_OF_DESPAIR; + + @ClientString(id = 503112, message = "Talk to Silvan") + public static NpcStringId TALK_TO_SILVAN; + + @ClientString(id = 503113, message = "Talk to Tarti.") + public static NpcStringId TALK_TO_TARTI_12; + + @ClientString(id = 503114, message = "Receive supplies from Tarti") + public static NpcStringId RECEIVE_SUPPLIES_FROM_TARTI; + + @ClientString(id = 503115, message = "Receive buffs from Tarti") + public static NpcStringId RECEIVE_BUFFS_FROM_TARTI; + + @ClientString(id = 503116, message = "Use Scroll of Escape: Silvan in your inventory.\nTalk to Silvan to complete the quest.") + public static NpcStringId USE_SCROLL_OF_ESCAPE_SILVAN_IN_YOUR_INVENTORY_NTALK_TO_SILVAN_TO_COMPLETE_THE_QUEST; + + @ClientString(id = 503117, message = "Use Scroll of Escape - Kallesin in your inventory.\nTalk to Kallesin to complete the quest.") + public static NpcStringId USE_SCROLL_OF_ESCAPE_KALLESIN_IN_YOUR_INVENTORY_NTALK_TO_KALLESIN_TO_COMPLETE_THE_QUEST; + + @ClientString(id = 503118, message = "Use Scroll of Escape - Zenath in your inventory.\nTalk to Zenath to complete the quest.") + public static NpcStringId USE_SCROLL_OF_ESCAPE_ZENATH_IN_YOUR_INVENTORY_NTALK_TO_ZENATH_TO_COMPLETE_THE_QUEST; + + @ClientString(id = 503119, message = "Use Scroll of Escape - Pio in your inventory.\nTalk to Pio to complete the quest.") + public static NpcStringId USE_SCROLL_OF_ESCAPE_PIO_IN_YOUR_INVENTORY_NTALK_TO_PIO_TO_COMPLETE_THE_QUEST; + + @ClientString(id = 503120, message = "Use Scroll of Escape: Reclous in your inventory.\nTalk to Reclous to complete the quest.") + public static NpcStringId USE_SCROLL_OF_ESCAPE_RECLOUS_IN_YOUR_INVENTORY_NTALK_TO_RECLOUS_TO_COMPLETE_THE_QUEST; + + @ClientString(id = 503121, message = "Use Scroll of Escape - Tarti in your inventory.\nTalk to Tarti to complete the quest.") + public static NpcStringId USE_SCROLL_OF_ESCAPE_TARTI_IN_YOUR_INVENTORY_NTALK_TO_TARTI_TO_COMPLETE_THE_QUEST; + + @ClientString(id = 503201, message = "|Lv. 1-20| Curse of Undying") + public static NpcStringId LV_1_20_CURSE_OF_UNDYING; + + @ClientString(id = 503202, message = "|Lv. 1-20| Curse of Undying (In Progress)") + public static NpcStringId LV_1_20_CURSE_OF_UNDYING_IN_PROGRESS; + + @ClientString(id = 503203, message = "|Lv. 1-20| Curse of Undying (Complete)") + public static NpcStringId LV_1_20_CURSE_OF_UNDYING_COMPLETE; + + @ClientString(id = 503204, message = "|Lv. 1-20| Curse of Undying") + public static NpcStringId LV_1_20_CURSE_OF_UNDYING_2; + + @ClientString(id = 503210, message = "Defeat the swarm of zombies") + public static NpcStringId DEFEAT_THE_SWARM_OF_ZOMBIES; + + @ClientString(id = 503211, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_13; + + @ClientString(id = 503212, message = "You have reached Lv. 20. Talk to High Priest Raymond in the Temple of Einhasad.") + public static NpcStringId YOU_HAVE_REACHED_LV_20_TALK_TO_HIGH_PRIEST_RAYMOND_IN_THE_TEMPLE_OF_EINHASAD; + + @ClientString(id = 503301, message = "|Lv. 20-40| Antidote Ingredients") + public static NpcStringId LV_20_40_ANTIDOTE_INGREDIENTS; + + @ClientString(id = 503302, message = "|Lv. 20-40| Antidote Ingredients (In Progress)") + public static NpcStringId LV_20_40_ANTIDOTE_INGREDIENTS_IN_PROGRESS; + + @ClientString(id = 503303, message = "|Lv. 20-40| Antidote Ingredients (Complete)") + public static NpcStringId LV_20_40_ANTIDOTE_INGREDIENTS_COMPLETE; + + @ClientString(id = 503304, message = "|Lv. 20-40| Antidote Ingredients") + public static NpcStringId LV_20_40_ANTIDOTE_INGREDIENTS_2; + + @ClientString(id = 503310, message = "Talk to Kallesin") + public static NpcStringId TALK_TO_KALLESIN; + + @ClientString(id = 503311, message = "Press Alt + K to acquire the skill in the Skill window.") + public static NpcStringId PRESS_ALT_K_TO_ACQUIRE_THE_SKILL_IN_THE_SKILL_WINDOW; + + @ClientString(id = 503401, message = "|Lv. 20-40| The Resurrected One") + public static NpcStringId LV_20_40_THE_RESURRECTED_ONE; + + @ClientString(id = 503402, message = "|Lv. 20-40| The Resurrected One (In Progress)") + public static NpcStringId LV_20_40_THE_RESURRECTED_ONE_IN_PROGRESS; + + @ClientString(id = 503403, message = "|Lv. 20-40| The Resurrected One (Complete)") + public static NpcStringId LV_20_40_THE_RESURRECTED_ONE_COMPLETE; + + @ClientString(id = 503404, message = "|Lv. 20-40| The Resurrected One") + public static NpcStringId LV_20_40_THE_RESURRECTED_ONE_2; + + @ClientString(id = 503410, message = "Defeat Skeletons") + public static NpcStringId DEFEAT_SKELETONS_3; + + @ClientString(id = 503411, message = "Talk to Zenath") + public static NpcStringId TALK_TO_ZENATH; + + @ClientString(id = 503501, message = "|Lv. 20-40| Deathly Mischief") + public static NpcStringId LV_20_40_DEATHLY_MISCHIEF; + + @ClientString(id = 503502, message = "|Lv. 20-40| Deathly Mischief (In Progress)") + public static NpcStringId LV_20_40_DEATHLY_MISCHIEF_IN_PROGRESS; + + @ClientString(id = 503503, message = "|Lv. 20-40| Deathly Mischief (Complete)") + public static NpcStringId LV_20_40_DEATHLY_MISCHIEF_COMPLETE; + + @ClientString(id = 503504, message = "|Lv. 20-40| Deathly Mischief") + public static NpcStringId LV_20_40_DEATHLY_MISCHIEF_2; + + @ClientString(id = 503510, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_14; + + @ClientString(id = 503511, message = "You have reached Lv. 40. Talk to High Priest Raymond in the Temple of Einhasad.") + public static NpcStringId YOU_HAVE_REACHED_LV_40_TALK_TO_HIGH_PRIEST_RAYMOND_IN_THE_TEMPLE_OF_EINHASAD; + + @ClientString(id = 503601, message = "|Lv. 40-76| Changed Spirits") + public static NpcStringId LV_40_76_CHANGED_SPIRITS; + + @ClientString(id = 503602, message = "|Lv. 40-76| Changed Spirits (In Progress)") + public static NpcStringId LV_40_76_CHANGED_SPIRITS_IN_PROGRESS; + + @ClientString(id = 503603, message = "|Lv. 40-76| Changed Spirits (Complete)") + public static NpcStringId LV_40_76_CHANGED_SPIRITS_COMPLETE; + + @ClientString(id = 503604, message = "|Lv. 40-76| Changed Spirits") + public static NpcStringId LV_40_76_CHANGED_SPIRITS_2; + + @ClientString(id = 503610, message = "Defeat the pack of Windra") + public static NpcStringId DEFEAT_THE_PACK_OF_WINDRA_2; + + @ClientString(id = 503611, message = "Talk to Pio") + public static NpcStringId TALK_TO_PIO; + + @ClientString(id = 503701, message = "|Lv. 40-76| Why are the Ratel here?") + public static NpcStringId LV_40_76_WHY_ARE_THE_RATEL_HERE; + + @ClientString(id = 503702, message = "|Lv. 40-76| Why are the Ratel here? (In Progress)") + public static NpcStringId LV_40_76_WHY_ARE_THE_RATEL_HERE_IN_PROGRESS; + + @ClientString(id = 503703, message = "|Lv. 40-76| Why are the Ratel here? (Complete)") + public static NpcStringId LV_40_76_WHY_ARE_THE_RATEL_HERE_COMPLETE; + + @ClientString(id = 503704, message = "|Lv. 40-76| Why are the Ratel here?") + public static NpcStringId LV_40_76_WHY_ARE_THE_RATEL_HERE_2; + + @ClientString(id = 503710, message = "Eradicate the Fear Ratel") + public static NpcStringId ERADICATE_THE_FEAR_RATEL_2; + + @ClientString(id = 503711, message = "Talk to Pio") + public static NpcStringId TALK_TO_PIO_2; + + @ClientString(id = 503801, message = "|Lv. 40-76| Growlers Turned Violent") + public static NpcStringId LV_40_76_GROWLERS_TURNED_VIOLENT; + + @ClientString(id = 503802, message = "|Lv. 40-76| Growlers Turned Violent (In Progress)") + public static NpcStringId LV_40_76_GROWLERS_TURNED_VIOLENT_IN_PROGRESS; + + @ClientString(id = 503803, message = "|Lv. 40-76| Growlers Turned Violent (Complete)") + public static NpcStringId LV_40_76_GROWLERS_TURNED_VIOLENT_COMPLETE; + + @ClientString(id = 503804, message = "|Lv. 40-76| Growlers Turned Violent") + public static NpcStringId LV_40_76_GROWLERS_TURNED_VIOLENT_2; + + @ClientString(id = 503810, message = "Talk to Pio") + public static NpcStringId TALK_TO_PIO_3; + + @ClientString(id = 503901, message = "|Lv. 40-76| Communication Breakdown") + public static NpcStringId LV_40_76_COMMUNICATION_BREAKDOWN; + + @ClientString(id = 503902, message = "|Lv. 40-76| Communication Breakdown (In Progress)") + public static NpcStringId LV_40_76_COMMUNICATION_BREAKDOWN_IN_PROGRESS; + + @ClientString(id = 503903, message = "|Lv. 40-76| Communication Breakdown (Complete)") + public static NpcStringId LV_40_76_COMMUNICATION_BREAKDOWN_COMPLETE; + + @ClientString(id = 503904, message = "|Lv. 40-76| Communication Breakdown") + public static NpcStringId LV_40_76_COMMUNICATION_BREAKDOWN_2; + + @ClientString(id = 503910, message = "Talk to Pio") + public static NpcStringId TALK_TO_PIO_4; + + @ClientString(id = 504001, message = "|Lv. 40-76| Attack of the Enraged Forest") + public static NpcStringId LV_40_76_ATTACK_OF_THE_ENRAGED_FOREST; + + @ClientString(id = 504002, message = "|Lv. 40-76| Attack of the Enraged Forest (In Progress)") + public static NpcStringId LV_40_76_ATTACK_OF_THE_ENRAGED_FOREST_IN_PROGRESS; + + @ClientString(id = 504003, message = "|Lv. 40-76| Attack of the Enraged Forest (Complete)") + public static NpcStringId LV_40_76_ATTACK_OF_THE_ENRAGED_FOREST_COMPLETE; + + @ClientString(id = 504004, message = "|Lv. 40-76| Attack of the Enraged Forest") + public static NpcStringId LV_40_76_ATTACK_OF_THE_ENRAGED_FOREST_2; + + @ClientString(id = 504010, message = "Defeat the pack of Windima") + public static NpcStringId DEFEAT_THE_PACK_OF_WINDIMA_2; + + @ClientString(id = 504011, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_15; + + @ClientString(id = 504012, message = "You have reached Lv. 76. Talk to High Priest Raymond in the Temple of Einhasad.") + public static NpcStringId YOU_HAVE_REACHED_LV_76_TALK_TO_HIGH_PRIEST_RAYMOND_IN_THE_TEMPLE_OF_EINHASAD; + + @ClientString(id = 504101, message = "|Lv. 76-85| Check Out the Situation") + public static NpcStringId LV_76_85_CHECK_OUT_THE_SITUATION; + + @ClientString(id = 504102, message = "|Lv. 76-85| Check Out the Situation (In Progress)") + public static NpcStringId LV_76_85_CHECK_OUT_THE_SITUATION_IN_PROGRESS; + + @ClientString(id = 504103, message = "|Lv. 76-85| Check Out the Situation (Complete)") + public static NpcStringId LV_76_85_CHECK_OUT_THE_SITUATION_COMPLETE; + + @ClientString(id = 504104, message = "|Lv. 76-85| Check Out the Situation") + public static NpcStringId LV_76_85_CHECK_OUT_THE_SITUATION_2; + + @ClientString(id = 504110, message = "Defeat Turek War Hounds and Footmen") + public static NpcStringId DEFEAT_TUREK_WAR_HOUNDS_AND_FOOTMEN_2; + + @ClientString(id = 504111, message = "Talk to Reclous") + public static NpcStringId TALK_TO_RECLOUS; + + @ClientString(id = 504201, message = "|Lv. 76-85| Suspicious Movements") + public static NpcStringId LV_76_85_SUSPICIOUS_MOVEMENTS; + + @ClientString(id = 504202, message = "|Lv. 76-85| Suspicious Movements (In Progress)") + public static NpcStringId LV_76_85_SUSPICIOUS_MOVEMENTS_IN_PROGRESS; + + @ClientString(id = 504203, message = "|Lv. 76-85| Suspicious Movements (Complete)") + public static NpcStringId LV_76_85_SUSPICIOUS_MOVEMENTS_COMPLETE; + + @ClientString(id = 504204, message = "|Lv. 76-85| Suspicious Movements") + public static NpcStringId LV_76_85_SUSPICIOUS_MOVEMENTS_2; + + @ClientString(id = 504210, message = "Defeat Turek Archers and Skirmishers") + public static NpcStringId DEFEAT_TUREK_ARCHERS_AND_SKIRMISHERS_2; + + @ClientString(id = 504211, message = "Talk to Reclous") + public static NpcStringId TALK_TO_RECLOUS_2; + + @ClientString(id = 504301, message = "|Lv. 76-85| Someone's Trace") + public static NpcStringId LV_76_85_SOMEONE_S_TRACE; + + @ClientString(id = 504302, message = "|Lv. 76-85| Someone's Trace (In Progress)") + public static NpcStringId LV_76_85_SOMEONE_S_TRACE_IN_PROGRESS; + + @ClientString(id = 504303, message = "|Lv. 76-85| Someone's Trace (Complete)") + public static NpcStringId LV_76_85_SOMEONE_S_TRACE_COMPLETE; + + @ClientString(id = 504304, message = "|Lv. 76-85| Someone's Trace") + public static NpcStringId LV_76_85_SOMEONE_S_TRACE_2; + + @ClientString(id = 504310, message = "Talk to Reclous") + public static NpcStringId TALK_TO_RECLOUS_3; + + @ClientString(id = 504401, message = "|Lv. 76-85| Ketra Orcs...?") + public static NpcStringId LV_76_85_KETRA_ORCS; + + @ClientString(id = 504402, message = "|Lv. 76-85| Ketra Orcs...? (In Progress)") + public static NpcStringId LV_76_85_KETRA_ORCS_IN_PROGRESS; + + @ClientString(id = 504403, message = "|Lv. 76-85| Ketra Orcs...? (Complete)") + public static NpcStringId LV_76_85_KETRA_ORCS_COMPLETE; + + @ClientString(id = 504404, message = "|Lv. 76-85| Ketra Orcs...?") + public static NpcStringId LV_76_85_KETRA_ORCS_2; + + @ClientString(id = 504410, message = "Defeat Ketra Raiders and Warriors") + public static NpcStringId DEFEAT_KETRA_RAIDERS_AND_WARRIORS_2; + + @ClientString(id = 504411, message = "Talk to Reclous") + public static NpcStringId TALK_TO_RECLOUS_4; + + @ClientString(id = 504501, message = "|Lv. 76-85| They Must Be Up to Something") + public static NpcStringId LV_76_85_THEY_MUST_BE_UP_TO_SOMETHING; + + @ClientString(id = 504502, message = "|Lv. 76-85| They Must Be Up to Something (In Progress)") + public static NpcStringId LV_76_85_THEY_MUST_BE_UP_TO_SOMETHING_IN_PROGRESS; + + @ClientString(id = 504503, message = "|Lv. 76-85| They Must Be Up to Something (Complete)") + public static NpcStringId LV_76_85_THEY_MUST_BE_UP_TO_SOMETHING_COMPLETE; + + @ClientString(id = 504504, message = "|Lv. 76-85| They Must Be Up to Something") + public static NpcStringId LV_76_85_THEY_MUST_BE_UP_TO_SOMETHING_2; + + @ClientString(id = 504510, message = "Talk to Reclous") + public static NpcStringId TALK_TO_RECLOUS_5; + + @ClientString(id = 504601, message = "|Lv. 76-85| Praying for Safety") + public static NpcStringId LV_76_85_PRAYING_FOR_SAFETY; + + @ClientString(id = 504602, message = "|Lv. 76-85| Praying for Safety (In Progress)") + public static NpcStringId LV_76_85_PRAYING_FOR_SAFETY_IN_PROGRESS; + + @ClientString(id = 504603, message = "|Lv. 76-85| Praying for Safety (Complete)") + public static NpcStringId LV_76_85_PRAYING_FOR_SAFETY_COMPLETE; + + @ClientString(id = 504604, message = "|Lv. 76-85| Praying for Safety") + public static NpcStringId LV_76_85_PRAYING_FOR_SAFETY_2; + + @ClientString(id = 504610, message = "Defeat Ketra Officers and Captain") + public static NpcStringId DEFEAT_KETRA_OFFICERS_AND_CAPTAIN_2; + + @ClientString(id = 504611, message = "Talk to Tarti") + public static NpcStringId TALK_TO_TARTI_16; + + @ClientString(id = 504612, message = "You have reached Lv. 85. Talk to High Priest Raymond in the Temple of Einhasad.") + public static NpcStringId YOU_HAVE_REACHED_LV_85_TALK_TO_HIGH_PRIEST_RAYMOND_IN_THE_TEMPLE_OF_EINHASAD; @ClientString(id = 526701, message = "Journey to Gracia") public static NpcStringId JOURNEY_TO_GRACIA; @@ -13951,17 +14758,17 @@ public class NpcStringId @ClientString(id = 529603, message = "|Lv. 81+| Seven Signs, One Who Seeks the Power of the Seal (Completed)") public static NpcStringId LV_81_SEVEN_SIGNS_ONE_WHO_SEEKS_THE_POWER_OF_THE_SEAL_COMPLETED; - @ClientString(id = 529701, message = "|Lv. 99+| Grand Opening! Event at the Pub") - public static NpcStringId LV_99_GRAND_OPENING_EVENT_AT_THE_PUB; + @ClientString(id = 529701, message = "|Lv. 99+| Grand Opening! Come to Our Tavern!") + public static NpcStringId LV_99_GRAND_OPENING_COME_TO_OUR_TAVERN; - @ClientString(id = 529702, message = "|Lv. 99+| Grand Opening! Event at the Pub (In progress)") - public static NpcStringId LV_99_GRAND_OPENING_EVENT_AT_THE_PUB_IN_PROGRESS; + @ClientString(id = 529702, message = "|Lv. 99+| Grand Opening! Come to Our Tavern! (In progress)") + public static NpcStringId LV_99_GRAND_OPENING_COME_TO_OUR_TAVERN_IN_PROGRESS; - @ClientString(id = 529703, message = "|Lv. 99+| Grand Opening! Event at the Pub (Completed)") - public static NpcStringId LV_99_GRAND_OPENING_EVENT_AT_THE_PUB_COMPLETED; + @ClientString(id = 529703, message = "|Lv. 99+| Grand Opening! Come to Our Tavern! (Completed)") + public static NpcStringId LV_99_GRAND_OPENING_COME_TO_OUR_TAVERN_COMPLETED; - @ClientString(id = 529704, message = "|Lv. 99+| Grand Opening! Event at the Pub") - public static NpcStringId LV_99_GRAND_OPENING_EVENT_AT_THE_PUB_2; + @ClientString(id = 529704, message = "|Lv. 99+| Grand Opening! Come to Our Tavern!") + public static NpcStringId LV_99_GRAND_OPENING_COME_TO_OUR_TAVERN_2; @ClientString(id = 529705, message = "Speak with Lollia") public static NpcStringId SPEAK_WITH_LOLLIA; @@ -13999,8 +14806,8 @@ public class NpcStringId @ClientString(id = 529902, message = "How to Stand Up For Yourself (In Progress)") public static NpcStringId HOW_TO_STAND_UP_FOR_YOURSELF_IN_PROGRESS; - @ClientString(id = 529903, message = "How to Stand Up For Yourself (Completed)") - public static NpcStringId HOW_TO_STAND_UP_FOR_YOURSELF_COMPLETED; + @ClientString(id = 529903, message = "How to Stand Up For Yourself (Done)") + public static NpcStringId HOW_TO_STAND_UP_FOR_YOURSELF_DONE; @ClientString(id = 529904, message = "How to Stand Up For Yourself") public static NpcStringId HOW_TO_STAND_UP_FOR_YOURSELF_2; @@ -14110,16 +14917,16 @@ public class NpcStringId @ClientString(id = 530704, message = "|Lv. 90+| The Corrupted Leader: His Truth") public static NpcStringId LV_90_THE_CORRUPTED_LEADER_HIS_TRUTH_2; - @ClientString(id = 530801, message = "|Lv. 55 - 59| Not To Be Forgotten") + @ClientString(id = 530801, message = "|Lv. 55-59| Not To Be Forgotten") public static NpcStringId LV_55_59_NOT_TO_BE_FORGOTTEN; - @ClientString(id = 530802, message = "|Lv. 55 - 59| Not To Be Forgotten (In progress)") + @ClientString(id = 530802, message = "|Lv. 55-59| Not To Be Forgotten (In progress)") public static NpcStringId LV_55_59_NOT_TO_BE_FORGOTTEN_IN_PROGRESS; - @ClientString(id = 530803, message = "|Lv. 55 - 59| Not To Be Forgotten (Completed)") + @ClientString(id = 530803, message = "|Lv. 55-59| Not To Be Forgotten (Completed)") public static NpcStringId LV_55_59_NOT_TO_BE_FORGOTTEN_COMPLETED; - @ClientString(id = 530804, message = "|Lv. 55 - 59| Not To Be Forgotten") + @ClientString(id = 530804, message = "|Lv. 55-59| Not To Be Forgotten") public static NpcStringId LV_55_59_NOT_TO_BE_FORGOTTEN_2; @ClientString(id = 530901, message = "|Lv. 65 - 69| Mysterious Letter") @@ -14284,8 +15091,8 @@ public class NpcStringId @ClientString(id = 533004, message = "|Lv. 7 - 20| To the Ruins of Ye Sagira") public static NpcStringId LV_7_20_TO_THE_RUINS_OF_YE_SAGIRA_2; - @ClientString(id = 533005, message = "Speak with Lakcis") - public static NpcStringId SPEAK_WITH_LAKCIS; + @ClientString(id = 533005, message = "Speak with Rakcis") + public static NpcStringId SPEAK_WITH_RAKCIS; @ClientString(id = 533006, message = "Speak with Milia") public static NpcStringId SPEAK_WITH_MILIA; @@ -14437,8 +15244,8 @@ public class NpcStringId @ClientString(id = 534002, message = "Revived Power of the Giant (In Progress)") public static NpcStringId REVIVED_POWER_OF_THE_GIANT_IN_PROGRESS; - @ClientString(id = 534003, message = "Revived Power of the Giant (Completed)") - public static NpcStringId REVIVED_POWER_OF_THE_GIANT_COMPLETED; + @ClientString(id = 534003, message = "Revived Power of the Giant (Done)") + public static NpcStringId REVIVED_POWER_OF_THE_GIANT_DONE; @ClientString(id = 534004, message = "Revived Power of the Giant") public static NpcStringId REVIVED_POWER_OF_THE_GIANT_2; @@ -14521,8 +15328,8 @@ public class NpcStringId @ClientString(id = 534702, message = "Seven Sign, Destruction Came about like that (In Progress)") public static NpcStringId SEVEN_SIGN_DESTRUCTION_CAME_ABOUT_LIKE_THAT_IN_PROGRESS; - @ClientString(id = 534703, message = "Seven Sign, Destruction Came about like that (Completed)") - public static NpcStringId SEVEN_SIGN_DESTRUCTION_CAME_ABOUT_LIKE_THAT_COMPLETED; + @ClientString(id = 534703, message = "Seven Sign, Destruction Came about like that (Done)") + public static NpcStringId SEVEN_SIGN_DESTRUCTION_CAME_ABOUT_LIKE_THAT_DONE; @ClientString(id = 534704, message = "Seven Sign, Destruction Came about like that") public static NpcStringId SEVEN_SIGN_DESTRUCTION_CAME_ABOUT_LIKE_THAT_2; @@ -14533,8 +15340,8 @@ public class NpcStringId @ClientString(id = 534802, message = "Seven Sign, Shadow that swallowed the moon (In Progress)") public static NpcStringId SEVEN_SIGN_SHADOW_THAT_SWALLOWED_THE_MOON_IN_PROGRESS; - @ClientString(id = 534803, message = "Seven Sign, Shadow that swallowed the moon (Completed)") - public static NpcStringId SEVEN_SIGN_SHADOW_THAT_SWALLOWED_THE_MOON_COMPLETED; + @ClientString(id = 534803, message = "Seven Sign, Shadow that swallowed the moon (Done)") + public static NpcStringId SEVEN_SIGN_SHADOW_THAT_SWALLOWED_THE_MOON_DONE; @ClientString(id = 534804, message = "Seven Sign, Shadow that swallowed the moon") public static NpcStringId SEVEN_SIGN_SHADOW_THAT_SWALLOWED_THE_MOON_2; @@ -14545,8 +15352,8 @@ public class NpcStringId @ClientString(id = 534902, message = "Seven Signs: Dusky Dawn (In Progress)") public static NpcStringId SEVEN_SIGNS_DUSKY_DAWN_IN_PROGRESS; - @ClientString(id = 534903, message = "Seven Signs: Dusky Dawn (Completed)") - public static NpcStringId SEVEN_SIGNS_DUSKY_DAWN_COMPLETED; + @ClientString(id = 534903, message = "Seven Signs: Dusky Dawn (Done)") + public static NpcStringId SEVEN_SIGNS_DUSKY_DAWN_DONE; @ClientString(id = 534904, message = "Seven Signs: Dusky Dawn") public static NpcStringId SEVEN_SIGNS_DUSKY_DAWN_2; @@ -14557,8 +15364,8 @@ public class NpcStringId @ClientString(id = 535002, message = "Mother of Monstrosities (In Progress)") public static NpcStringId MOTHER_OF_MONSTROSITIES_IN_PROGRESS; - @ClientString(id = 535003, message = "Mother of Monstrosities (Completed)") - public static NpcStringId MOTHER_OF_MONSTROSITIES_COMPLETED; + @ClientString(id = 535003, message = "Mother of Monstrosities (Done)") + public static NpcStringId MOTHER_OF_MONSTROSITIES_DONE; @ClientString(id = 535004, message = "Mother of Monstrosities") public static NpcStringId MOTHER_OF_MONSTROSITIES_2; @@ -14920,7 +15727,7 @@ public class NpcStringId @ClientString(id = 537156, message = "Take a break, then speak with me again.") public static NpcStringId TAKE_A_BREAK_THEN_SPEAK_WITH_ME_AGAIN; - @ClientString(id = 537201, message = "|Lv. 76 - 81| Purgatory Volvere") + @ClientString(id = 537201, message = "|Lv. 76-81| Purgatory Volvere") public static NpcStringId LV_76_81_PURGATORY_VOLVERE; @ClientString(id = 537202, message = "|Lv. 76 - 81| Purgatory Volvere (In progress)") @@ -14950,7 +15757,7 @@ public class NpcStringId @ClientString(id = 537304, message = "|Lv. 95-102| Exploring the Dimension-Sealing the Dimension") public static NpcStringId LV_95_102_EXPLORING_THE_DIMENSION_SEALING_THE_DIMENSION_2; - @ClientString(id = 537310, message = "A message has arrived from the Dimensional Rift.\\nClick the question-mark icon to read.") + @ClientString(id = 537310, message = "A message has arrived from the Dimensional Rift.\nClick the question-mark icon to read.") public static NpcStringId A_MESSAGE_HAS_ARRIVED_FROM_THE_DIMENSIONAL_RIFT_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; @ClientString(id = 537401, message = "|Lv. 80+| That Place Succubus") @@ -15007,99 +15814,6 @@ public class NpcStringId @ClientString(id = 537651, message = "Well done! I was right to entrust this to you.") public static NpcStringId WELL_DONE_I_WAS_RIGHT_TO_ENTRUST_THIS_TO_YOU; - @ClientString(id = 537701, message = "|Lv. 95+| The Invaded Execution Grounds") - public static NpcStringId LV_95_THE_INVADED_EXECUTION_GROUNDS; - - @ClientString(id = 537702, message = "|Lv. 95+| The Invaded Execution Grounds (In progress)") - public static NpcStringId LV_95_THE_INVADED_EXECUTION_GROUNDS_IN_PROGRESS; - - @ClientString(id = 537703, message = "|Lv. 95+| The Invaded Execution Grounds (Completed)") - public static NpcStringId LV_95_THE_INVADED_EXECUTION_GROUNDS_COMPLETED; - - @ClientString(id = 537704, message = "|Lv. 95+| The Invaded Execution Grounds") - public static NpcStringId LV_95_THE_INVADED_EXECUTION_GROUNDS_2; - - @ClientString(id = 537751, message = "Central Fortress Area Patrol") - public static NpcStringId CENTRAL_FORTRESS_AREA_PATROL; - - @ClientString(id = 537752, message = "Western Fortress Area Patrol") - public static NpcStringId WESTERN_FORTRESS_AREA_PATROL; - - @ClientString(id = 537753, message = "Northern Fortress Area Patrol") - public static NpcStringId NORTHERN_FORTRESS_AREA_PATROL; - - @ClientString(id = 537754, message = "Southeastern Fortress Area Patrol") - public static NpcStringId SOUTHEASTERN_FORTRESS_AREA_PATROL; - - @ClientString(id = 537755, message = "Oh, gods! Thank you for sending us an adventurer like $s1!") - public static NpcStringId OH_GODS_THANK_YOU_FOR_SENDING_US_AN_ADVENTURER_LIKE_S1; - - @ClientString(id = 537756, message = "The mission is not yet complete.") - public static NpcStringId THE_MISSION_IS_NOT_YET_COMPLETE_2; - - @ClientString(id = 537801, message = "|Lv. 95+| Weeding Work") - public static NpcStringId LV_95_WEEDING_WORK; - - @ClientString(id = 537802, message = "|Lv. 95+| Weeding Work (In progress)") - public static NpcStringId LV_95_WEEDING_WORK_IN_PROGRESS; - - @ClientString(id = 537803, message = "|Lv. 95+| Weeding Work (Completed)") - public static NpcStringId LV_95_WEEDING_WORK_COMPLETED; - - @ClientString(id = 537804, message = "|Lv. 95+| Weeding Work") - public static NpcStringId LV_95_WEEDING_WORK_2; - - @ClientString(id = 537851, message = "Please help us discover the cause of this chaos.") - public static NpcStringId PLEASE_HELP_US_DISCOVER_THE_CAUSE_OF_THIS_CHAOS; - - @ClientString(id = 537852, message = "Thank you. It will certainly help the research.") - public static NpcStringId THANK_YOU_IT_WILL_CERTAINLY_HELP_THE_RESEARCH; - - @ClientString(id = 537901, message = "|Lv. 95+| An Uninvited Guest") - public static NpcStringId LV_95_AN_UNINVITED_GUEST; - - @ClientString(id = 537902, message = "|Lv. 95+| An Uninvited Guest (In progress)") - public static NpcStringId LV_95_AN_UNINVITED_GUEST_IN_PROGRESS; - - @ClientString(id = 537903, message = "|Lv. 95+| An Uninvited Guest (Completed)") - public static NpcStringId LV_95_AN_UNINVITED_GUEST_COMPLETED; - - @ClientString(id = 537904, message = "|Lv. 95+| An Uninvited Guest") - public static NpcStringId LV_95_AN_UNINVITED_GUEST_2; - - @ClientString(id = 537921, message = "Summon Scaldisect of Hellfire") - public static NpcStringId SUMMON_SCALDISECT_OF_HELLFIRE; - - @ClientString(id = 537952, message = "Scaldisect of Hellfire! Be prepared for its attack.") - public static NpcStringId SCALDISECT_OF_HELLFIRE_BE_PREPARED_FOR_ITS_ATTACK; - - @ClientString(id = 537953, message = "You obtained a really important result! I will definitely tell the rulers of Dion!") - public static NpcStringId YOU_OBTAINED_A_REALLY_IMPORTANT_RESULT_I_WILL_DEFINITELY_TELL_THE_RULERS_OF_DION; - - @ClientString(id = 537954, message = "Well done! Watchman Endrigo of the Guillotine Fortress will give you a new mission, so be sure to speak with him!") - public static NpcStringId WELL_DONE_WATCHMAN_ENDRIGO_OF_THE_GUILLOTINE_FORTRESS_WILL_GIVE_YOU_A_NEW_MISSION_SO_BE_SURE_TO_SPEAK_WITH_HIM; - - @ClientString(id = 538001, message = "|Lv. 95+| The Executioner's Execution") - public static NpcStringId LV_95_THE_EXECUTIONER_S_EXECUTION; - - @ClientString(id = 538002, message = "|Lv. 95+| The Executioner's Execution (In progress)") - public static NpcStringId LV_95_THE_EXECUTIONER_S_EXECUTION_IN_PROGRESS; - - @ClientString(id = 538003, message = "|Lv. 95+| The Executioner's Execution (Completed)") - public static NpcStringId LV_95_THE_EXECUTIONER_S_EXECUTION_COMPLETED; - - @ClientString(id = 538004, message = "|Lv. 95+| The Executioner's Execution") - public static NpcStringId LV_95_THE_EXECUTIONER_S_EXECUTION_2; - - @ClientString(id = 538051, message = "It is time to put this to an end. Are you ready?") - public static NpcStringId IT_IS_TIME_TO_PUT_THIS_TO_AN_END_ARE_YOU_READY; - - @ClientString(id = 538052, message = "You defeated the Guillotine of Death... I think that was truly amazing.") - public static NpcStringId YOU_DEFEATED_THE_GUILLOTINE_OF_DEATH_I_THINK_THAT_WAS_TRULY_AMAZING; - - @ClientString(id = 538053, message = "To defeat the Guillotine of Death... How amazing.") - public static NpcStringId TO_DEFEAT_THE_GUILLOTINE_OF_DEATH_HOW_AMAZING; - @ClientString(id = 538101, message = "|Lv. 97+| To the Seed of Hellfire") public static NpcStringId LV_97_TO_THE_SEED_OF_HELLFIRE; @@ -15298,7 +16012,7 @@ public class NpcStringId @ClientString(id = 539034, message = "Talk to Eli") public static NpcStringId TALK_TO_ELI; - @ClientString(id = 539051, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 539051, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; @ClientString(id = 539101, message = "|Lv. 40 - 46| A Suspicious Helper") @@ -15343,7 +16057,7 @@ public class NpcStringId @ClientString(id = 539332, message = "Talk to Kelios") public static NpcStringId TALK_TO_KELIOS; - @ClientString(id = 539351, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 539351, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_2; @ClientString(id = 539354, message = "Use Vaccine on Golem Generator") @@ -15406,7 +16120,7 @@ public class NpcStringId @ClientString(id = 539732, message = "Talk to Andy") public static NpcStringId TALK_TO_ANDY; - @ClientString(id = 539751, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 539751, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_3; @ClientString(id = 539801, message = "|Lv. 52 - 58| A Suspicious Badge") @@ -15451,7 +16165,7 @@ public class NpcStringId @ClientString(id = 540132, message = "Talk to Eblune") public static NpcStringId TALK_TO_EBLUNE; - @ClientString(id = 540151, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 540151, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_4; @ClientString(id = 540201, message = "|Lv. 56 - 61| Nowhere to Turn") @@ -15481,10 +16195,10 @@ public class NpcStringId @ClientString(id = 540304, message = "|Lv. 56 - 61| The Guardian Giant") public static NpcStringId LV_56_61_THE_GUARDIAN_GIANT_2; - @ClientString(id = 540351, message = "Who is it…that threatens us…? You, with the power of the gods… why do you covet our powers?") + @ClientString(id = 540351, message = "Who is it... that threatens us...? You, with the power of the gods... why do you covet our powers?") public static NpcStringId WHO_IS_IT_THAT_THREATENS_US_YOU_WITH_THE_POWER_OF_THE_GODS_WHY_DO_YOU_COVET_OUR_POWERS; - @ClientString(id = 540352, message = "You…with the power of the gods…cease your masquerading as our masters. Or else…") + @ClientString(id = 540352, message = "You... with the power of the gods... cease your masquerading as our masters. Or else...") public static NpcStringId YOU_WITH_THE_POWER_OF_THE_GODS_CEASE_YOUR_MASQUERADING_AS_OUR_MASTERS_OR_ELSE; @ClientString(id = 540401, message = "|Lv. 61 - 64| Kekropus' Letter: A Hidden Meaning") @@ -15505,7 +16219,7 @@ public class NpcStringId @ClientString(id = 540432, message = "Talk to Shuvann") public static NpcStringId TALK_TO_SHUVANN; - @ClientString(id = 540451, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 540451, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_5; @ClientString(id = 540501, message = "|Lv. 61 - 65| Kartia's Seed") @@ -15538,8 +16252,8 @@ public class NpcStringId @ClientString(id = 540652, message = "You dig your own grave, coming here!") public static NpcStringId YOU_DIG_YOUR_OWN_GRAVE_COMING_HERE; - @ClientString(id = 540653, message = "Die!") - public static NpcStringId DIE; + @ClientString(id = 540653, message = "Those who are in front of my eyes! will be destroyed!") + public static NpcStringId THOSE_WHO_ARE_IN_FRONT_OF_MY_EYES_WILL_BE_DESTROYED; @ClientString(id = 540654, message = "Do not touch that flower!") public static NpcStringId DO_NOT_TOUCH_THAT_FLOWER; @@ -15583,7 +16297,7 @@ public class NpcStringId @ClientString(id = 540832, message = "Talk to Dokara") public static NpcStringId TALK_TO_DOKARA; - @ClientString(id = 540851, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 540851, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_6; @ClientString(id = 540901, message = "|Lv. 65 - 70| A Suspicious Vagabond in the Swamp") @@ -15628,7 +16342,7 @@ public class NpcStringId @ClientString(id = 541132, message = "Talk to Hatuba") public static NpcStringId TALK_TO_HATUBA; - @ClientString(id = 541151, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 541151, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_7; @ClientString(id = 541201, message = "|Lv. 65 - 70| A Suspicious Vagabond in the Forest") @@ -15673,7 +16387,7 @@ public class NpcStringId @ClientString(id = 541432, message = "Talk to Janitt") public static NpcStringId TALK_TO_JANITT; - @ClientString(id = 541451, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 541451, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_8; @ClientString(id = 541501, message = "|Lv. 70 - 75| Kekropus' Letter: With Wisdom") @@ -15694,7 +16408,7 @@ public class NpcStringId @ClientString(id = 541532, message = "Talk to Janitt") public static NpcStringId TALK_TO_JANITT_2; - @ClientString(id = 541551, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 541551, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_9; @ClientString(id = 541601, message = "|Lv. 70 - 75| In Search of the Eye of Argos") @@ -15769,10 +16483,10 @@ public class NpcStringId @ClientString(id = 541932, message = "Talk to Hansen") public static NpcStringId TALK_TO_HANSEN; - @ClientString(id = 541951, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 541951, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_10; - @ClientString(id = 542001, message = "|Lv. 76 - 80| The Varka Silenos Supporters") + @ClientString(id = 542001, message = "|Lv. 76-80| The Varka Silenos Supporters") public static NpcStringId LV_76_80_THE_VARKA_SILENOS_SUPPORTERS; @ClientString(id = 542002, message = "|Lv. 76 - 80| The Varka Silenos Supporters (In progress)") @@ -15844,7 +16558,7 @@ public class NpcStringId @ClientString(id = 542432, message = "Talk to Lugones") public static NpcStringId TALK_TO_LUGONES; - @ClientString(id = 542451, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 542451, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_11; @ClientString(id = 542501, message = "|Lv. 76 - 80| The Ketra Orc Supporters") @@ -15901,7 +16615,7 @@ public class NpcStringId @ClientString(id = 543032, message = "Talk to Jokel") public static NpcStringId TALK_TO_JOKEL; - @ClientString(id = 543051, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 543051, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_12; @ClientString(id = 543101, message = "|Lv. 81 - 84| The Seal of Punishment: Den of Evil") @@ -15946,7 +16660,7 @@ public class NpcStringId @ClientString(id = 543332, message = "Talk to Rua") public static NpcStringId TALK_TO_RUA; - @ClientString(id = 543351, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 543351, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_13; @ClientString(id = 543401, message = "|Lv. 81 - 84| The Seal of Punishment: Sel Mahum Training Grounds") @@ -15991,7 +16705,7 @@ public class NpcStringId @ClientString(id = 543632, message = "Talk to Laki") public static NpcStringId TALK_TO_LAKI; - @ClientString(id = 543651, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 543651, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_14; @ClientString(id = 543701, message = "|Lv. 81 - 84| The Seal of Punishment: Plains of the Lizardmen") @@ -16039,7 +16753,7 @@ public class NpcStringId @ClientString(id = 543933, message = "Talk to Athenia") public static NpcStringId TALK_TO_ATHENIA; - @ClientString(id = 543951, message = "Kekropus' Letter has arrived.\\nClick the question-mark icon to read.") + @ClientString(id = 543951, message = "Kekropus' Letter has arrived.\nClick the question-mark icon to read.") public static NpcStringId KEKROPUS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_15; @ClientString(id = 544001, message = "|Lv. 81 - 84| The Seal of Punishment: The Fields") @@ -16069,10 +16783,10 @@ public class NpcStringId @ClientString(id = 544104, message = "|Lv. 81 - 84| Chasing Meccadan") public static NpcStringId LV_81_84_CHASING_MECCADAN_2; - @ClientString(id = 544151, message = "Coveting the power of the Seal, huh? Such courage should be rewarded with…death!") + @ClientString(id = 544151, message = "Coveting the power of the Seal, huh? Such courage should be rewarded with... death!") public static NpcStringId COVETING_THE_POWER_OF_THE_SEAL_HUH_SUCH_COURAGE_SHOULD_BE_REWARDED_WITH_DEATH; - @ClientString(id = 544152, message = "Fools…you have…also…been used…by... Shilen…argh…even if I die, the Seal of Punishment will…arghhh…") + @ClientString(id = 544152, message = "Fools... you have... also... been used... by... Shilen... argh... even if I die, the Seal of Punishment will... arghhh...") public static NpcStringId FOOLS_YOU_HAVE_ALSO_BEEN_USED_BY_SHILEN_ARGH_EVEN_IF_I_DIE_THE_SEAL_OF_PUNISHMENT_WILL_ARGHHH; @ClientString(id = 544501, message = "|Lv. 97+| An Impending Threat") @@ -16144,17 +16858,17 @@ public class NpcStringId @ClientString(id = 545204, message = "|Lv. 81+| Is it Edible?") public static NpcStringId LV_81_IS_IT_EDIBLE_2; - @ClientString(id = 545301, message = "|Lv. 95+| Stopping the Wind Dragon") - public static NpcStringId LV_95_STOPPING_THE_WIND_DRAGON; + @ClientString(id = 545301, message = "|Lv. 95+| Stop the Wind Dragon") + public static NpcStringId LV_95_STOP_THE_WIND_DRAGON; - @ClientString(id = 545302, message = "|Lv. 95+| Stopping the Wind Dragon (In progress)") - public static NpcStringId LV_95_STOPPING_THE_WIND_DRAGON_IN_PROGRESS; + @ClientString(id = 545302, message = "|Lv. 95+| Stop the Wind Dragon (In progress)") + public static NpcStringId LV_95_STOP_THE_WIND_DRAGON_IN_PROGRESS; - @ClientString(id = 545303, message = "|Lv. 95+| Stopping the Wind Dragon (Completed)") - public static NpcStringId LV_95_STOPPING_THE_WIND_DRAGON_COMPLETED; + @ClientString(id = 545303, message = "|Lv. 95+| Stop the Wind Dragon (Completed)") + public static NpcStringId LV_95_STOP_THE_WIND_DRAGON_COMPLETED; - @ClientString(id = 545304, message = "|Lv. 95+| Stopping the Wind Dragon") - public static NpcStringId LV_95_STOPPING_THE_WIND_DRAGON_2; + @ClientString(id = 545304, message = "|Lv. 95+| Stop the Wind Dragon") + public static NpcStringId LV_95_STOP_THE_WIND_DRAGON_2; @ClientString(id = 545401, message = "|Lv. 100+| Final Apostle of Embryo") public static NpcStringId LV_100_FINAL_APOSTLE_OF_EMBRYO; @@ -16324,10 +17038,10 @@ public class NpcStringId @ClientString(id = 546122, message = "This is just the beginning.") public static NpcStringId THIS_IS_JUST_THE_BEGINNING; - @ClientString(id = 546123, message = "Open the ability window in the Character Status window.\\\\nPress 'Convert Points' to convert the acquired SP to Ability points.") - public static NpcStringId OPEN_THE_ABILITY_WINDOW_IN_THE_CHARACTER_STATUS_WINDOW_NPRESS_CONVERT_POINTS_TO_CONVERT_THE_ACQUIRED_SP_TO_ABILITY_POINTS; + @ClientString(id = 546123, message = "Open the ability screen in the character information screen.\nPress 'Adjust Points' to adjust the acquired SP and Ability points.") + public static NpcStringId OPEN_THE_ABILITY_SCREEN_IN_THE_CHARACTER_INFORMATION_SCREEN_NPRESS_ADJUST_POINTS_TO_ADJUST_THE_ACQUIRED_SP_AND_ABILITY_POINTS; - @ClientString(id = 546151, message = "The letter from Lionel Hunter has arrived.\\nClick the question mark icon to read the letter's contents.") + @ClientString(id = 546151, message = "The letter from Lionel Hunter has arrived.\nClick the question mark icon to read the letter's contents.") public static NpcStringId THE_LETTER_FROM_LIONEL_HUNTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_THE_LETTER_S_CONTENTS; @ClientString(id = 546201, message = "|Lv. 85+| Temper a Rusting Blade") @@ -16510,6 +17224,36 @@ public class NpcStringId @ClientString(id = 550611, message = "Talk to Diana") public static NpcStringId TALK_TO_DIANA; + @ClientString(id = 551401, message = "|Lv. 103+| New Path to Glory") + public static NpcStringId LV_103_NEW_PATH_TO_GLORY; + + @ClientString(id = 551402, message = "|Lv. 103+| New Path to Glory (In progress)") + public static NpcStringId LV_103_NEW_PATH_TO_GLORY_IN_PROGRESS; + + @ClientString(id = 551403, message = "|Lv. 103+| New Path to Glory (Completed)") + public static NpcStringId LV_103_NEW_PATH_TO_GLORY_COMPLETED; + + @ClientString(id = 551404, message = "|Lv. 103+| New Path to Glory") + public static NpcStringId LV_103_NEW_PATH_TO_GLORY_2; + + @ClientString(id = 551411, message = "Talk to Sylvain") + public static NpcStringId TALK_TO_SYLVAIN; + + @ClientString(id = 551501, message = "|Lv. 104+| New Path to Honor") + public static NpcStringId LV_104_NEW_PATH_TO_HONOR; + + @ClientString(id = 551502, message = "|Lv. 104+| New Path to Honor (In progress)") + public static NpcStringId LV_104_NEW_PATH_TO_HONOR_IN_PROGRESS; + + @ClientString(id = 551503, message = "|Lv. 104+| New Path to Honor (Completed)") + public static NpcStringId LV_104_NEW_PATH_TO_HONOR_COMPLETED; + + @ClientString(id = 551504, message = "|Lv. 104+| New Path to Honor") + public static NpcStringId LV_104_NEW_PATH_TO_HONOR_2; + + @ClientString(id = 551511, message = "Talk to Seresin") + public static NpcStringId TALK_TO_SERESIN; + @ClientString(id = 551601, message = "|Lv. 110+| Unveiled Fafurion Temple") public static NpcStringId LV_110_UNVEILED_FAFURION_TEMPLE; @@ -16864,8 +17608,8 @@ public class NpcStringId @ClientString(id = 553805, message = "Speak with Retbach") public static NpcStringId SPEAK_WITH_RETBACH_2; - @ClientString(id = 553810, message = "Henchman of the Giants! Surrender your head for our independence!") - public static NpcStringId HENCHMAN_OF_THE_GIANTS_SURRENDER_YOUR_HEAD_FOR_OUR_INDEPENDENCE; + @ClientString(id = 553810, message = "Henchman of the Giants! Die for our independence!") + public static NpcStringId HENCHMAN_OF_THE_GIANTS_DIE_FOR_OUR_INDEPENDENCE; @ClientString(id = 553811, message = "You ungrateful fiend! I shall report this to Hermuncus!") public static NpcStringId YOU_UNGRATEFUL_FIEND_I_SHALL_REPORT_THIS_TO_HERMUNCUS; @@ -16942,22 +17686,22 @@ public class NpcStringId @ClientString(id = 554206, message = "Search the bookcase") public static NpcStringId SEARCH_THE_BOOKCASE; - @ClientString(id = 554210, message = "Prepare to use the skill ‘Power Strike' or ‘Mortal Blow'.") + @ClientString(id = 554210, message = "Prepare to use the skill Power Strike' or Mortal Blow'.") public static NpcStringId PREPARE_TO_USE_THE_SKILL_POWER_STRIKE_OR_MORTAL_BLOW; - @ClientString(id = 554211, message = "Prepare to use the skill ‘Wind Strike'.") - public static NpcStringId PREPARE_TO_USE_THE_SKILL_WIND_STRIKE; + @ClientString(id = 554211, message = "Prepare to use the Wind Strike skill.") + public static NpcStringId PREPARE_TO_USE_THE_WIND_STRIKE_SKILL; - @ClientString(id = 554212, message = "Prepare to use the skill ‘Power Strike' or ‘Iron Punch'.") + @ClientString(id = 554212, message = "Prepare to use the skill Power Strike' or Iron Punch'.") public static NpcStringId PREPARE_TO_USE_THE_SKILL_POWER_STRIKE_OR_IRON_PUNCH; - @ClientString(id = 554213, message = "Prepare to use the skill ‘Chill Flame'.") + @ClientString(id = 554213, message = "Prepare to use the skill Chill Flame'.") public static NpcStringId PREPARE_TO_USE_THE_SKILL_CHILL_FLAME; - @ClientString(id = 554214, message = "Prepare to use the skill ‘Spoil'.") + @ClientString(id = 554214, message = "Prepare to use the skill Spoil'.") public static NpcStringId PREPARE_TO_USE_THE_SKILL_SPOIL; - @ClientString(id = 554215, message = "Prepare to use the skill ‘Fallen Attack' or ‘Fallen Arrow'.") + @ClientString(id = 554215, message = "Prepare to use the skill Fallen Attack' or Fallen Arrow'.") public static NpcStringId PREPARE_TO_USE_THE_SKILL_FALLEN_ATTACK_OR_FALLEN_ARROW; @ClientString(id = 554301, message = "|Lv. 1 - 20| Shedding Weight") @@ -17021,7 +17765,7 @@ public class NpcStringId public static NpcStringId TALK_TO_KALE; @ClientString(id = 555213, message = "Talk to Tarti") - public static NpcStringId TALK_TO_TARTI_2; + public static NpcStringId TALK_TO_TARTI_17; @ClientString(id = 555301, message = "What Matters More Than Ability") public static NpcStringId WHAT_MATTERS_MORE_THAN_ABILITY; @@ -17114,7 +17858,7 @@ public class NpcStringId public static NpcStringId TALK_TO_STIG_MACH_2; @ClientString(id = 555522, message = "Talk to Herphah") - public static NpcStringId TALK_TO_HERPHAH; + public static NpcStringId TALK_TO_HERPHAH_2; @ClientString(id = 555601, message = "Forgotten Power: Start of Fate") public static NpcStringId FORGOTTEN_POWER_START_OF_FATE; @@ -17201,7 +17945,7 @@ public class NpcStringId public static NpcStringId BEFORE_THE_GUIDE_2; @ClientString(id = 555910, message = "Talk to Herphah") - public static NpcStringId TALK_TO_HERPHAH_2; + public static NpcStringId TALK_TO_HERPHAH_3; @ClientString(id = 556001, message = "|Lv. 85 - 99| Way of Wandering Knight") public static NpcStringId LV_85_99_WAY_OF_WANDERING_KNIGHT; @@ -17215,8 +17959,8 @@ public class NpcStringId @ClientString(id = 556004, message = "|Lv. 85 - 99| Way of Wandering Knight") public static NpcStringId LV_85_99_WAY_OF_WANDERING_KNIGHT_2; - @ClientString(id = 556010, message = "A message has arrived from Herphah.\\nClick the question-mark icon to read.") - public static NpcStringId A_MESSAGE_HAS_ARRIVED_FROM_HERPHAH_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; + @ClientString(id = 556010, message = "A message has arrived from Herphah.\nClick the question-mark icon to read it.") + public static NpcStringId A_MESSAGE_HAS_ARRIVED_FROM_HERPHAH_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_IT; @ClientString(id = 556011, message = "Hear about Clans") public static NpcStringId HEAR_ABOUT_CLANS; @@ -17225,7 +17969,7 @@ public class NpcStringId public static NpcStringId TALK_TO_ADVENTURERS_GUIDE; @ClientString(id = 556013, message = "Talk to Herphah") - public static NpcStringId TALK_TO_HERPHAH_3; + public static NpcStringId TALK_TO_HERPHAH_4; @ClientString(id = 556014, message = "Hear about Factions") public static NpcStringId HEAR_ABOUT_FACTIONS; @@ -17237,7 +17981,7 @@ public class NpcStringId public static NpcStringId REACH_FACTION_AMITY_LEVEL_1; @ClientString(id = 556017, message = "Talk to Herphah") - public static NpcStringId TALK_TO_HERPHAH_4; + public static NpcStringId TALK_TO_HERPHAH_5; @ClientString(id = 556101, message = "|Lv. 85 - 99| Across the Death Line") public static NpcStringId LV_85_99_ACROSS_THE_DEATH_LINE; @@ -17360,7 +18104,7 @@ public class NpcStringId public static NpcStringId LV_95_BEST_CHOICE_2; @ClientString(id = 556611, message = "Talk to Herphah") - public static NpcStringId TALK_TO_HERPHAH_5; + public static NpcStringId TALK_TO_HERPHAH_6; @ClientString(id = 556701, message = "|Lv. 93 - 96| Special Mission: Nornil's Garden") public static NpcStringId LV_93_96_SPECIAL_MISSION_NORNIL_S_GARDEN_3; @@ -17468,7 +18212,7 @@ public class NpcStringId public static NpcStringId LV_95_106_STRATEGIC_RECONCILIATION_2; @ClientString(id = 557105, message = "Talk to Tarti") - public static NpcStringId TALK_TO_TARTI_3; + public static NpcStringId TALK_TO_TARTI_18; @ClientString(id = 557201, message = "|Lv. 101+| To Expel the Embryo's Forces") public static NpcStringId LV_101_TO_EXPEL_THE_EMBRYO_S_FORCES; @@ -17662,6 +18406,108 @@ public class NpcStringId @ClientString(id = 558813, message = "Talk to Penny") public static NpcStringId TALK_TO_PENNY_29; + @ClientString(id = 558901, message = "|Lv. 85+| Where Fates Intersect") + public static NpcStringId LV_85_WHERE_FATES_INTERSECT; + + @ClientString(id = 558902, message = "|Lv. 85+| Where Fates Intersect (In progress)") + public static NpcStringId LV_85_WHERE_FATES_INTERSECT_IN_PROGRESS; + + @ClientString(id = 558903, message = "|Lv. 85+| Where Fates Intersect (Completed)") + public static NpcStringId LV_85_WHERE_FATES_INTERSECT_COMPLETED; + + @ClientString(id = 558904, message = "|Lv. 85+| Where Fates Intersect") + public static NpcStringId LV_85_WHERE_FATES_INTERSECT_2; + + @ClientString(id = 558911, message = "Talk to Herphah") + public static NpcStringId TALK_TO_HERPHAH_7; + + @ClientString(id = 558912, message = "Talk to Vollodos") + public static NpcStringId TALK_TO_VOLLODOS_4; + + @ClientString(id = 558913, message = "Reach Lv. 95") + public static NpcStringId REACH_LV_95; + + @ClientString(id = 558914, message = "Talk to Herphah") + public static NpcStringId TALK_TO_HERPHAH_8; + + @ClientString(id = 558915, message = "Talk to Joachim") + public static NpcStringId TALK_TO_JOACHIM; + + @ClientString(id = 558950, message = "Use Scroll of Escape: Herphah in your inventory.\nTalk to Herphah to complete the quest.") + public static NpcStringId USE_SCROLL_OF_ESCAPE_HERPHAH_IN_YOUR_INVENTORY_NTALK_TO_HERPHAH_TO_COMPLETE_THE_QUEST; + + @ClientString(id = 559001, message = "|Lv. 95+| Reawakened Fate") + public static NpcStringId LV_95_REAWAKENED_FATE; + + @ClientString(id = 559002, message = "|Lv. 95+| Reawakened Fate (In progress)") + public static NpcStringId LV_95_REAWAKENED_FATE_IN_PROGRESS; + + @ClientString(id = 559003, message = "|Lv. 95+| Reawakened Fate (Completed)") + public static NpcStringId LV_95_REAWAKENED_FATE_COMPLETED; + + @ClientString(id = 559004, message = "|Lv. 95+| Reawakened Fate") + public static NpcStringId LV_95_REAWAKENED_FATE_2; + + @ClientString(id = 559011, message = "Talk to Lapathia") + public static NpcStringId TALK_TO_LAPATHIA_5; + + @ClientString(id = 559012, message = "Reach Lv. 99") + public static NpcStringId REACH_LV_99; + + @ClientString(id = 559013, message = "Talk to Joachim") + public static NpcStringId TALK_TO_JOACHIM_2; + + @ClientString(id = 559014, message = "Talk to Herphah") + public static NpcStringId TALK_TO_HERPHAH_9; + + @ClientString(id = 559015, message = "Talk to Orven") + public static NpcStringId TALK_TO_ORVEN; + + @ClientString(id = 559016, message = "Talk to Orven") + public static NpcStringId TALK_TO_ORVEN_2; + + @ClientString(id = 559017, message = "Talk to Joachim") + public static NpcStringId TALK_TO_JOACHIM_3; + + @ClientString(id = 559050, message = "Use Scroll of Escape: Joachim in your inventory.\nTalk to Joachim to complete the quest.") + public static NpcStringId USE_SCROLL_OF_ESCAPE_JOACHIM_IN_YOUR_INVENTORY_NTALK_TO_JOACHIM_TO_COMPLETE_THE_QUEST; + + @ClientString(id = 559101, message = "|Lv. 99+| Noble Materials") + public static NpcStringId LV_99_NOBLE_MATERIALS; + + @ClientString(id = 559102, message = "|Lv. 99+| Noble Materials (In progress)") + public static NpcStringId LV_99_NOBLE_MATERIALS_IN_PROGRESS; + + @ClientString(id = 559103, message = "|Lv. 99+| Noble Materials (Completed)") + public static NpcStringId LV_99_NOBLE_MATERIALS_COMPLETED; + + @ClientString(id = 559104, message = "|Lv. 99+| Noble Materials") + public static NpcStringId LV_99_NOBLE_MATERIALS_2; + + @ClientString(id = 559111, message = "Talk to Zu Hestui") + public static NpcStringId TALK_TO_ZU_HESTUI; + + @ClientString(id = 559112, message = "Reach Lv. 100") + public static NpcStringId REACH_LV_100; + + @ClientString(id = 559113, message = "Talk to Joachim") + public static NpcStringId TALK_TO_JOACHIM_4; + + @ClientString(id = 559114, message = "Talk to Herphah") + public static NpcStringId TALK_TO_HERPHAH_10; + + @ClientString(id = 559115, message = "Talk to Lionel") + public static NpcStringId TALK_TO_LIONEL; + + @ClientString(id = 559116, message = "Talk to Eva's Avatar") + public static NpcStringId TALK_TO_EVA_S_AVATAR; + + @ClientString(id = 559117, message = "Talk to Lionel") + public static NpcStringId TALK_TO_LIONEL_2; + + @ClientString(id = 559150, message = "Use Scroll of Escape: Joachim in your inventory.\nTalk to Joachim to complete the quest.") + public static NpcStringId USE_SCROLL_OF_ESCAPE_JOACHIM_IN_YOUR_INVENTORY_NTALK_TO_JOACHIM_TO_COMPLETE_THE_QUEST_2; + @ClientString(id = 559401, message = "|Lv. 97+| Fergason's Scheme") public static NpcStringId LV_97_FERGASON_S_SCHEME; @@ -17779,6 +18625,27 @@ public class NpcStringId @ClientString(id = 565805, message = "Dimensional Makkum") public static NpcStringId DIMENSIONAL_MAKKUM; + @ClientString(id = 567301, message = "|Lv. 100+| White Day, Lucy's Response") + public static NpcStringId LV_100_WHITE_DAY_LUCY_S_RESPONSE; + + @ClientString(id = 567302, message = "|Lv. 100+| White Day, Lucy's Response (In progress)") + public static NpcStringId LV_100_WHITE_DAY_LUCY_S_RESPONSE_IN_PROGRESS; + + @ClientString(id = 567303, message = "|Lv. 100+| White Day, Lucy's Response (Completed)") + public static NpcStringId LV_100_WHITE_DAY_LUCY_S_RESPONSE_COMPLETED; + + @ClientString(id = 567304, message = "|Lv. 100+| White Day, Lucy's Response") + public static NpcStringId LV_100_WHITE_DAY_LUCY_S_RESPONSE_2; + + @ClientString(id = 567311, message = "Talk to Rok") + public static NpcStringId TALK_TO_ROK; + + @ClientString(id = 567312, message = "Talk to Lucy") + public static NpcStringId TALK_TO_LUCY; + + @ClientString(id = 567313, message = "Double-click on the Lucy's Box to learn what's inside.\nThe item can only be obtained only 1 time per account.") + public static NpcStringId DOUBLE_CLICK_ON_THE_LUCY_S_BOX_TO_LEARN_WHAT_S_INSIDE_NTHE_ITEM_CAN_ONLY_BE_OBTAINED_ONLY_1_TIME_PER_ACCOUNT; + @ClientString(id = 570101, message = "|Lv. 93+| The Road to Destruction") public static NpcStringId LV_93_THE_ROAD_TO_DESTRUCTION; @@ -17896,7 +18763,7 @@ public class NpcStringId @ClientString(id = 571011, message = "Find the Life Energy Repository") public static NpcStringId FIND_THE_LIFE_ENERGY_REPOSITORY; - @ClientString(id = 571200, message = "Tulesir has sent an invitation.\\nClick the question-mark icon to read.") + @ClientString(id = 571200, message = "Tulesir has sent an invitation.\nClick the question-mark icon to read.") public static NpcStringId TULESIR_HAS_SENT_AN_INVITATION_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; @ClientString(id = 571301, message = "|Lv. 85+| The Hero's Journey: Bloody Swampland") @@ -17915,10 +18782,10 @@ public class NpcStringId public static NpcStringId TALK_TO_LIBERATTO; @ClientString(id = 571312, message = "Talk to Vollodos") - public static NpcStringId TALK_TO_VOLLODOS_4; + public static NpcStringId TALK_TO_VOLLODOS_5; @ClientString(id = 571313, message = "Talk to Vollodos") - public static NpcStringId TALK_TO_VOLLODOS_5; + public static NpcStringId TALK_TO_VOLLODOS_6; @ClientString(id = 571401, message = "|Lv. 85+| The Hero's Journey: Seed of Annihilation") public static NpcStringId LV_85_THE_HERO_S_JOURNEY_SEED_OF_ANNIHILATION; @@ -18218,7 +19085,7 @@ public class NpcStringId public static NpcStringId LV_1_20_A_FOREIGN_LAND_2; @ClientString(id = 573205, message = "Talk to Gereth") - public static NpcStringId TALK_TO_GERETH; + public static NpcStringId TALK_TO_GERETH_3; @ClientString(id = 573301, message = "|Lv. 1 - 20| The Test for Survival") public static NpcStringId LV_1_20_THE_TEST_FOR_SURVIVAL; @@ -18515,7 +19382,7 @@ public class NpcStringId public static NpcStringId TALK_TO_AYANTHE_2; @ClientString(id = 575112, message = "Talk to Raymond") - public static NpcStringId TALK_TO_RAYMOND; + public static NpcStringId TALK_TO_RAYMOND_8; @ClientString(id = 575113, message = "Kill Skeletons") public static NpcStringId KILL_SKELETONS; @@ -18592,16 +19459,16 @@ public class NpcStringId @ClientString(id = 575317, message = "Talk to Athrea") public static NpcStringId TALK_TO_ATHREA; - @ClientString(id = 575318, message = "Check Athrea's Box") - public static NpcStringId CHECK_ATHREA_S_BOX; + @ClientString(id = 575318, message = "Check Ritasha's Box") + public static NpcStringId CHECK_RITASHA_S_BOX; @ClientString(id = 575319, message = "Talk to Gereth") - public static NpcStringId TALK_TO_GERETH_2; + public static NpcStringId TALK_TO_GERETH_4; @ClientString(id = 575320, message = "Takl to Navari") public static NpcStringId TAKL_TO_NAVARI; - @ClientString(id = 575500, message = "Queen Navari has sent a letter.\\nClick the question-mark icon to read.") + @ClientString(id = 575500, message = "Queen Navari has sent a letter.\nClick the question-mark icon to read.") public static NpcStringId QUEEN_NAVARI_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; @ClientString(id = 575501, message = "|Lv. 20 - 29| Letters from the Queen: Valley of the Wind") @@ -18620,7 +19487,7 @@ public class NpcStringId public static NpcStringId TALK_TO_LEVIAN_2; @ClientString(id = 575512, message = "Talk to Pio") - public static NpcStringId TALK_TO_PIO; + public static NpcStringId TALK_TO_PIO_5; @ClientString(id = 575601, message = "|Lv. 20+| An Interdimensional Draft") public static NpcStringId LV_20_AN_INTERDIMENSIONAL_DRAFT; @@ -18779,7 +19646,7 @@ public class NpcStringId public static NpcStringId LV_40_45_LETTERS_FROM_THE_QUEEN_CRUMA_TOWER_PART_1_2; @ClientString(id = 576911, message = "Talk to Sylvain") - public static NpcStringId TALK_TO_SYLVAIN; + public static NpcStringId TALK_TO_SYLVAIN_2; @ClientString(id = 576912, message = "Talk to Lorain") public static NpcStringId TALK_TO_LORAIN; @@ -18842,7 +19709,7 @@ public class NpcStringId public static NpcStringId LV_46_55_LETTERS_FROM_THE_QUEEN_CRUMA_TOWER_PART_2_2; @ClientString(id = 577411, message = "Talk to Sylvain") - public static NpcStringId TALK_TO_SYLVAIN_2; + public static NpcStringId TALK_TO_SYLVAIN_3; @ClientString(id = 577412, message = "Talk to Rombel") public static NpcStringId TALK_TO_ROMBEL; @@ -18956,7 +19823,7 @@ public class NpcStringId public static NpcStringId LV_56_60_LETTERS_FROM_THE_QUEEN_FORSAKEN_PLAINS_2; @ClientString(id = 578211, message = "Talk to Orven") - public static NpcStringId TALK_TO_ORVEN; + public static NpcStringId TALK_TO_ORVEN_3; @ClientString(id = 578212, message = "Talk to Novain") public static NpcStringId TALK_TO_NOVAIN; @@ -19007,7 +19874,7 @@ public class NpcStringId public static NpcStringId LV_61_64_LETTERS_FROM_THE_QUEEN_FIELDS_OF_MASSACRE_2; @ClientString(id = 578511, message = "Talk to Orven") - public static NpcStringId TALK_TO_ORVEN_2; + public static NpcStringId TALK_TO_ORVEN_4; @ClientString(id = 578512, message = "Talk to Shuvann") public static NpcStringId TALK_TO_SHUVANN_2; @@ -19207,7 +20074,7 @@ public class NpcStringId @ClientString(id = 579812, message = "Talk to Namo") public static NpcStringId TALK_TO_NAMO; - @ClientString(id = 579820, message = "You can grow stronger here.\\nYou can obtain the next Queen Navari's Letter at Lv. 81!") + @ClientString(id = 579820, message = "You can grow stronger here.\nYou can obtain the next Queen Navari's Letter at Lv. 81!") public static NpcStringId YOU_CAN_GROW_STRONGER_HERE_NYOU_CAN_OBTAIN_THE_NEXT_QUEEN_NAVARI_S_LETTER_AT_LV_81; @ClientString(id = 579901, message = "|Lv. 81 - 84| Strange Things Afoot in the Valley") @@ -19450,6 +20317,9 @@ public class NpcStringId @ClientString(id = 581426, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_10814_REPLY_116_ARROW_PIERCED_APPLE_BUTTON; + @ClientString(id = 581431, message = "Send hair accessories") + public static NpcStringId SEND_HAIR_ACCESSORIES; + @ClientString(id = 581451, message = "Lady's Hairpin") public static NpcStringId LADY_S_HAIRPIN; @@ -19529,7 +20399,7 @@ public class NpcStringId public static NpcStringId LV_99_EXALTED_ONE_WHO_OVERCOMES_THE_LIMIT_4; @ClientString(id = 581711, message = "Reach Lv. 100") - public static NpcStringId REACH_LV_100; + public static NpcStringId REACH_LV_100_2; @ClientString(id = 581801, message = "|Lv. 99+| Confronting a Giant Monster") public static NpcStringId LV_99_CONFRONTING_A_GIANT_MONSTER_3; @@ -20275,7 +21145,7 @@ public class NpcStringId @ClientString(id = 588311, message = "Talk with Keucereus.") public static NpcStringId TALK_WITH_KEUCEREUS; - @ClientString(id = 588500, message = "A message has arrived from Leona Blackbird.\\nClick the question mark icon to read it.") + @ClientString(id = 588500, message = "A message has arrived from Leona Blackbird.\nClick the question-mark icon to read it.") public static NpcStringId A_MESSAGE_HAS_ARRIVED_FROM_LEONA_BLACKBIRD_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_IT; @ClientString(id = 588501, message = "|Lv. 103+| Savior's Path - Discovery") @@ -20362,7 +21232,7 @@ public class NpcStringId @ClientString(id = 588911, message = "You discovered the Origin of Giants below the Throne of Helios.") public static NpcStringId YOU_DISCOVERED_THE_ORIGIN_OF_GIANTS_BELOW_THE_THRONE_OF_HELIOS; - @ClientString(id = 588912, message = "You discovered the Origin of Giants below the Throne of Helios.\\nReturn to Atelia Refinery and talk to Leona Blackbird.") + @ClientString(id = 588912, message = "You discovered the Origin of Giants below the Throne of Helios.\nReturn to Atelia Refinery and talk to Leona Blackbird.") public static NpcStringId YOU_DISCOVERED_THE_ORIGIN_OF_GIANTS_BELOW_THE_THRONE_OF_HELIOS_NRETURN_TO_ATELIA_REFINERY_AND_TALK_TO_LEONA_BLACKBIRD; @ClientString(id = 589001, message = "|Lv. 104+| Savior's Path - Fall of Etina") @@ -20779,8 +21649,8 @@ public class NpcStringId @ClientString(id = 1000072, message = "Honor the master's wishes and punish all the invaders!") public static NpcStringId HONOR_THE_MASTER_S_WISHES_AND_PUNISH_ALL_THE_INVADERS; - @ClientString(id = 1000073, message = "Follow the master's wishes and punish the invaders!") - public static NpcStringId FOLLOW_THE_MASTER_S_WISHES_AND_PUNISH_THE_INVADERS; + @ClientString(id = 1000073, message = "Honor the master's wishes and punish all the invaders!") + public static NpcStringId HONOR_THE_MASTER_S_WISHES_AND_PUNISH_ALL_THE_INVADERS_2; @ClientString(id = 1000074, message = "Death is nothing more than a momentary rest...") public static NpcStringId DEATH_IS_NOTHING_MORE_THAN_A_MOMENTARY_REST; @@ -21376,8 +22246,8 @@ public class NpcStringId @ClientString(id = 1000271, message = "Shilen... our Shilen!") public static NpcStringId SHILEN_OUR_SHILEN; - @ClientString(id = 1000272, message = "All who fear Fafurion... Leave this place at once!") - public static NpcStringId ALL_WHO_FEAR_FAFURION_LEAVE_THIS_PLACE_AT_ONCE; + @ClientString(id = 1000272, message = "All who fear of Fafurion... Leave this place at once!") + public static NpcStringId ALL_WHO_FEAR_OF_FAFURION_LEAVE_THIS_PLACE_AT_ONCE; @ClientString(id = 1000273, message = "You are being punished in the name of Fafurion!") public static NpcStringId YOU_ARE_BEING_PUNISHED_IN_THE_NAME_OF_FAFURION; @@ -21718,8 +22588,8 @@ public class NpcStringId @ClientString(id = 1000411, message = "I must admit, no one makes my blood boil quite like you do!") public static NpcStringId I_MUST_ADMIT_NO_ONE_MAKES_MY_BLOOD_BOIL_QUITE_LIKE_YOU_DO; - @ClientString(id = 1000412, message = "You have more skill than I thought!") - public static NpcStringId YOU_HAVE_MORE_SKILL_THAN_I_THOUGHT; + @ClientString(id = 1000412, message = "It's stronger than expected!") + public static NpcStringId IT_S_STRONGER_THAN_EXPECTED_2; @ClientString(id = 1000413, message = "I'll double my strength!") public static NpcStringId I_LL_DOUBLE_MY_STRENGTH; @@ -21772,8 +22642,8 @@ public class NpcStringId @ClientString(id = 1000429, message = "That will do. Prepare to be released!") public static NpcStringId THAT_WILL_DO_PREPARE_TO_BE_RELEASED; - @ClientString(id = 1000430, message = "Draw") - public static NpcStringId DRAW; + @ClientString(id = 1000430, message = "Tie") + public static NpcStringId TIE; @ClientString(id = 1000431, message = "I bring you wondrous gifts!") public static NpcStringId I_BRING_YOU_WONDROUS_GIFTS; @@ -21967,7 +22837,7 @@ public class NpcStringId @ClientString(id = 1000494, message = "**Unregistered**") public static NpcStringId UNREGISTERED_23; - @ClientString(id = 1000495, message = "**unregistered**") + @ClientString(id = 1000495, message = "**Unregistered**") public static NpcStringId UNREGISTERED_24; @ClientString(id = 1000496, message = "**Unregistered**") @@ -22025,7 +22895,7 @@ public class NpcStringId public static NpcStringId THIS_PLACE_IS_DANGEROUS_S1_PLEASE_TURN_BACK; @ClientString(id = 1000514, message = "Who disturbs my sacred sleep?") - public static NpcStringId WHO_DISTURBS_MY_SACRED_SLEEP; + public static NpcStringId WHO_DISTURBS_MY_SACRED_SLEEP_2; @ClientString(id = 1000515, message = "Begone, thief! Let our bones rest in peace.") public static NpcStringId BEGONE_THIEF_LET_OUR_BONES_REST_IN_PEACE; @@ -22045,17 +22915,17 @@ public class NpcStringId @ClientString(id = 1000520, message = "$s1!!!! You cannot hope to defeat me with your meager strength.") public static NpcStringId S1_YOU_CANNOT_HOPE_TO_DEFEAT_ME_WITH_YOUR_MEAGER_STRENGTH; - @ClientString(id = 1000521, message = "You dare challenge me and my dark powers, $s1?! How foolish.") - public static NpcStringId YOU_DARE_CHALLENGE_ME_AND_MY_DARK_POWERS_S1_HOW_FOOLISH; + @ClientString(id = 1000521, message = "Not even the gods themselves could touch me. But you, $s1, you dare challenge me?! Ignorant mortal!") + public static NpcStringId NOT_EVEN_THE_GODS_THEMSELVES_COULD_TOUCH_ME_BUT_YOU_S1_YOU_DARE_CHALLENGE_ME_IGNORANT_MORTAL; @ClientString(id = 1000522, message = "Requiem of Hatred") public static NpcStringId REQUIEM_OF_HATRED; - @ClientString(id = 1000523, message = "Fugue of Rapture") - public static NpcStringId FUGUE_OF_RAPTURE; + @ClientString(id = 1000523, message = "Fugue of Jubilation") + public static NpcStringId FUGUE_OF_JUBILATION; - @ClientString(id = 1000524, message = "Galloping Toccata") - public static NpcStringId GALLOPING_TOCCATA; + @ClientString(id = 1000524, message = "Frenetic Toccata") + public static NpcStringId FRENETIC_TOCCATA; @ClientString(id = 1000525, message = "Hypnotic Mazurka") public static NpcStringId HYPNOTIC_MAZURKA; @@ -22063,8 +22933,8 @@ public class NpcStringId @ClientString(id = 1000526, message = "Mournful Chorale Prelude") public static NpcStringId MOURNFUL_CHORALE_PRELUDE; - @ClientString(id = 1000527, message = "Rondo of Loneliness") - public static NpcStringId RONDO_OF_LONELINESS; + @ClientString(id = 1000527, message = "Rondo of Solitude") + public static NpcStringId RONDO_OF_SOLITUDE; @ClientString(id = 1000528, message = "Olympiad Token") public static NpcStringId OLYMPIAD_TOKEN; @@ -22114,14 +22984,14 @@ public class NpcStringId @ClientString(id = 1010004, message = "The Village of Gludin") public static NpcStringId THE_VILLAGE_OF_GLUDIN; - @ClientString(id = 1010005, message = "The Town of Gludio") - public static NpcStringId THE_TOWN_OF_GLUDIO; + @ClientString(id = 1010005, message = "Town of Gludio") + public static NpcStringId TOWN_OF_GLUDIO; - @ClientString(id = 1010006, message = "The Town of Dion") - public static NpcStringId THE_TOWN_OF_DION; + @ClientString(id = 1010006, message = "Town of Dion") + public static NpcStringId TOWN_OF_DION; - @ClientString(id = 1010007, message = "The Town of Giran") - public static NpcStringId THE_TOWN_OF_GIRAN; + @ClientString(id = 1010007, message = "Town of Giran") + public static NpcStringId TOWN_OF_GIRAN; @ClientString(id = 1010008, message = "Orc Village") public static NpcStringId ORC_VILLAGE; @@ -22165,11 +23035,11 @@ public class NpcStringId @ClientString(id = 1010021, message = "Giran Harbor") public static NpcStringId GIRAN_HARBOR; - @ClientString(id = 1010022, message = "Hardin's Private Academy") - public static NpcStringId HARDIN_S_PRIVATE_ACADEMY; + @ClientString(id = 1010022, message = "Hardin's Academy") + public static NpcStringId HARDIN_S_ACADEMY; - @ClientString(id = 1010023, message = "Town of Aden") - public static NpcStringId TOWN_OF_ADEN; + @ClientString(id = 1010023, message = "Aden") + public static NpcStringId ADEN_3; @ClientString(id = 1010024, message = "Village Square") public static NpcStringId VILLAGE_SQUARE; @@ -22249,20 +23119,20 @@ public class NpcStringId @ClientString(id = 1010049, message = "Heine") public static NpcStringId HEINE; - @ClientString(id = 1010050, message = "Tower of Insolence - 1st Floor") + @ClientString(id = 1010050, message = "Tower of Insolence (1st Floor)") public static NpcStringId TOWER_OF_INSOLENCE_1ST_FLOOR; - @ClientString(id = 1010051, message = "Tower of Insolence - 5th Floor") + @ClientString(id = 1010051, message = "Tower of Insolence (5th Floor)") public static NpcStringId TOWER_OF_INSOLENCE_5TH_FLOOR; - @ClientString(id = 1010052, message = "Tower of Insolence - 10th Floor") + @ClientString(id = 1010052, message = "Tower of Insolence (10th Floor)") public static NpcStringId TOWER_OF_INSOLENCE_10TH_FLOOR; @ClientString(id = 1010053, message = "Coliseum") public static NpcStringId COLISEUM_2; - @ClientString(id = 1010054, message = "Monster Derby") - public static NpcStringId MONSTER_DERBY; + @ClientString(id = 1010054, message = "Monster Race Track") + public static NpcStringId MONSTER_RACE_TRACK; @ClientString(id = 1010055, message = "Near the frontier post") public static NpcStringId NEAR_THE_FRONTIER_POST; @@ -22429,8 +23299,8 @@ public class NpcStringId @ClientString(id = 1010109, message = "West Entrance of Ant Nest") public static NpcStringId WEST_ENTRANCE_OF_ANT_NEST; - @ClientString(id = 1010110, message = "Cruma Marshland") - public static NpcStringId CRUMA_MARSHLAND; + @ClientString(id = 1010110, message = "Cruma Marshlands") + public static NpcStringId CRUMA_MARSHLANDS; @ClientString(id = 1010111, message = "Plains of Dion (Lv. 23)") public static NpcStringId PLAINS_OF_DION_LV_23; @@ -22576,8 +23446,8 @@ public class NpcStringId @ClientString(id = 1010158, message = "Dwarven Village") public static NpcStringId DWARVEN_VILLAGE_2; - @ClientString(id = 1010159, message = "Scenic Deck of Iris Lake") - public static NpcStringId SCENIC_DECK_OF_IRIS_LAKE; + @ClientString(id = 1010159, message = "Iris Lake") + public static NpcStringId IRIS_LAKE; @ClientString(id = 1010160, message = "Altar of Rites") public static NpcStringId ALTAR_OF_RITES; @@ -22678,26 +23548,26 @@ public class NpcStringId @ClientString(id = 1010192, message = "West Area of the Devastated Castle") public static NpcStringId WEST_AREA_OF_THE_DEVASTATED_CASTLE; - @ClientString(id = 1010193, message = "Tower of Insolence, 3rd Floor") + @ClientString(id = 1010193, message = "Tower of Insolence (3rd Floor)") public static NpcStringId TOWER_OF_INSOLENCE_3RD_FLOOR; - @ClientString(id = 1010194, message = "Tower of Insolence, 5th Floor") + @ClientString(id = 1010194, message = "Tower of Insolence (5th Floor)") public static NpcStringId TOWER_OF_INSOLENCE_5TH_FLOOR_2; - @ClientString(id = 1010195, message = "Tower of Insolence, 7th Floor") + @ClientString(id = 1010195, message = "Tower of Insolence (7th Floor)") public static NpcStringId TOWER_OF_INSOLENCE_7TH_FLOOR; - @ClientString(id = 1010196, message = "Tower of Insolence, 10th Floor") + @ClientString(id = 1010196, message = "Tower of Insolence (10th Floor)") public static NpcStringId TOWER_OF_INSOLENCE_10TH_FLOOR_2; - @ClientString(id = 1010197, message = "Tower of Insolence, 13th Floor") + @ClientString(id = 1010197, message = "Tower of Insolence (13th Floor)") public static NpcStringId TOWER_OF_INSOLENCE_13TH_FLOOR; @ClientString(id = 1010198, message = "Southern Shore of Innadril (Garden of Eva)") public static NpcStringId SOUTHERN_SHORE_OF_INNADRIL_GARDEN_OF_EVA; - @ClientString(id = 1010199, message = "Town of Goddard") - public static NpcStringId TOWN_OF_GODDARD; + @ClientString(id = 1010199, message = "Goddard") + public static NpcStringId GODDARD_3; @ClientString(id = 1010200, message = "Town of Rune") public static NpcStringId TOWN_OF_RUNE; @@ -22846,14 +23716,14 @@ public class NpcStringId @ClientString(id = 1010419, message = "Kuh..Ooh..$s1..Enmity...Fish....") public static NpcStringId KUH_OOH_S1_ENMITY_FISH; - @ClientString(id = 1010420, message = "$s1...? Huh... Huh..huh...") - public static NpcStringId S1_HUH_HUH_HUH; + @ClientString(id = 1010420, message = "$s1?..") + public static NpcStringId S1_2; @ClientString(id = 1010421, message = "Ke, ke, ke, Rakul! Spin! Eh, eh, eh!") public static NpcStringId KE_KE_KE_RAKUL_SPIN_EH_EH_EH; - @ClientString(id = 1010422, message = "Hya! Fafurion! Hya! Hya!") - public static NpcStringId HYA_FAFURION_HYA_HYA; + @ClientString(id = 1010422, message = "Ah! Fafurion! Ah! Ah!") + public static NpcStringId AH_FAFURION_AH_AH; @ClientString(id = 1010423, message = "Rakul! Rakul! Ra-kul!") public static NpcStringId RAKUL_RAKUL_RA_KUL; @@ -23036,7 +23906,7 @@ public class NpcStringId public static NpcStringId THE_HP_REGENERATION_REDUCTION_DEVICE_WILL_BE_ACTIVATED_IN_3_MINUTES_2; @ClientString(id = 1010483, message = "$s1! Help me!!") - public static NpcStringId S1_HELP_ME_2; + public static NpcStringId S1_HELP_ME_3; @ClientString(id = 1010484, message = "Help me!!") public static NpcStringId HELP_ME_2; @@ -23419,8 +24289,8 @@ public class NpcStringId @ClientString(id = 1010610, message = "The Center of the Hot Springs") public static NpcStringId THE_CENTER_OF_THE_HOT_SPRINGS; - @ClientString(id = 1010611, message = "The Center of Dragon Valley") - public static NpcStringId THE_CENTER_OF_DRAGON_VALLEY; + @ClientString(id = 1010611, message = "Center of the Dragon Valley") + public static NpcStringId CENTER_OF_THE_DRAGON_VALLEY; @ClientString(id = 1010612, message = "Neutral Zone (Lv. 15)") public static NpcStringId NEUTRAL_ZONE_LV_15; @@ -23461,7 +24331,7 @@ public class NpcStringId @ClientString(id = 1010624, message = "Hmm, those who are not of the bloodline are coming this way to take over the castle?! Humph! The bitter grudges of the dead. You must not make light of their power!") public static NpcStringId HMM_THOSE_WHO_ARE_NOT_OF_THE_BLOODLINE_ARE_COMING_THIS_WAY_TO_TAKE_OVER_THE_CASTLE_HUMPH_THE_BITTER_GRUDGES_OF_THE_DEAD_YOU_MUST_NOT_MAKE_LIGHT_OF_THEIR_POWER; - @ClientString(id = 1010625, message = "Aargh...! If I die, then the magic force field of blood will...!") + @ClientString(id = 1010625, message = "Aargh... If I die, then the magic force field of blood will...") public static NpcStringId AARGH_IF_I_DIE_THEN_THE_MAGIC_FORCE_FIELD_OF_BLOOD_WILL; @ClientString(id = 1010626, message = "It's not over yet... It won't be... over... like this... Never...") @@ -23500,7 +24370,7 @@ public class NpcStringId @ClientString(id = 1010637, message = "Arise, my faithful servants! You, my people who have inherited the blood. It is the calling of my daughter. The feast of blood will now begin!") public static NpcStringId ARISE_MY_FAITHFUL_SERVANTS_YOU_MY_PEOPLE_WHO_HAVE_INHERITED_THE_BLOOD_IT_IS_THE_CALLING_OF_MY_DAUGHTER_THE_FEAST_OF_BLOOD_WILL_NOW_BEGIN; - @ClientString(id = 1010638, message = "You may have lordship over the forest for now…but remember! The true lord will return… Enjoy your power while it lasts, if you can manage to sleep at night! Hahaha!") + @ClientString(id = 1010638, message = "You may have lordship over the forest for now... but remember! The true lord will return... Enjoy your power while it lasts, if you can manage to sleep at night! Hahaha!") public static NpcStringId YOU_MAY_HAVE_LORDSHIP_OVER_THE_FOREST_FOR_NOW_BUT_REMEMBER_THE_TRUE_LORD_WILL_RETURN_ENJOY_YOUR_POWER_WHILE_IT_LASTS_IF_YOU_CAN_MANAGE_TO_SLEEP_AT_NIGHT_HAHAHA; @ClientString(id = 1010639, message = "Grarr! For the next 2 minutes or so, the game arena are will be cleaned. Throw any items you don't need to the floor now.") @@ -23587,8 +24457,8 @@ public class NpcStringId @ClientString(id = 1010666, message = "Front of the Giran Castle Gate") public static NpcStringId FRONT_OF_THE_GIRAN_CASTLE_GATE; - @ClientString(id = 1010667, message = "Front of the Southern Fortress") - public static NpcStringId FRONT_OF_THE_SOUTHERN_FORTRESS; + @ClientString(id = 1010667, message = "Southern Fortress") + public static NpcStringId SOUTHERN_FORTRESS; @ClientString(id = 1010668, message = "Front of the Swamp Fortress") public static NpcStringId FRONT_OF_THE_SWAMP_FORTRESS; @@ -23737,8 +24607,8 @@ public class NpcStringId @ClientString(id = 1010716, message = "Lachik 3") public static NpcStringId LACHIK_3; - @ClientString(id = 1010717, message = "Lachik 4") - public static NpcStringId LACHIK_4; + @ClientString(id = 1010717, message = "Lachik 1") + public static NpcStringId LACHIK_1_2; @ClientString(id = 1010718, message = "Parnassus") public static NpcStringId PARNASSUS; @@ -23776,8 +24646,8 @@ public class NpcStringId @ClientString(id = 1010729, message = "Parnassus (Lv. 97)") public static NpcStringId PARNASSUS_LV_97; - @ClientString(id = 1010730, message = "Wharf of Gludio Airships") - public static NpcStringId WHARF_OF_GLUDIO_AIRSHIPS; + @ClientString(id = 1010730, message = "Gludio Wharf") + public static NpcStringId GLUDIO_WHARF; @ClientString(id = 1010731, message = "Keucereus Alliance Base") public static NpcStringId KEUCEREUS_ALLIANCE_BASE; @@ -23806,8 +24676,8 @@ public class NpcStringId @ClientString(id = 1010739, message = "Ruins of Ye Sagira") public static NpcStringId RUINS_OF_YE_SAGIRA; - @ClientString(id = 1010740, message = "Heroic Tomb") - public static NpcStringId HEROIC_TOMB; + @ClientString(id = 1010740, message = "Reliquary of the Giants") + public static NpcStringId RELIQUARY_OF_THE_GIANTS; @ClientString(id = 1010741, message = "Faeron Village") public static NpcStringId FAERON_VILLAGE; @@ -23821,8 +24691,8 @@ public class NpcStringId @ClientString(id = 1010744, message = "Enchanted Valley (Lv. 102)") public static NpcStringId ENCHANTED_VALLEY_LV_102; - @ClientString(id = 1010745, message = "Wharf of Gludio Airships") - public static NpcStringId WHARF_OF_GLUDIO_AIRSHIPS_2; + @ClientString(id = 1010745, message = "Gludio Wharf") + public static NpcStringId GLUDIO_WHARF_2; @ClientString(id = 1010746, message = "Underground Gainak") public static NpcStringId UNDERGROUND_GAINAK; @@ -23920,8 +24790,8 @@ public class NpcStringId @ClientString(id = 1032308, message = "Come on~!! Creek~") public static NpcStringId COME_ON_CREEK_2; - @ClientString(id = 1032309, message = "Go Go Go~!! Creek~") - public static NpcStringId GO_GO_GO_CREEK; + @ClientString(id = 1032309, message = "Come one!") + public static NpcStringId COME_ONE; @ClientString(id = 1032310, message = "Ah, I forgot to give you soulshot. Try this!") public static NpcStringId AH_I_FORGOT_TO_GIVE_YOU_SOULSHOT_TRY_THIS; @@ -23932,7 +24802,7 @@ public class NpcStringId @ClientString(id = 1032312, message = "Using the soulshot, defeat them faster!") public static NpcStringId USING_THE_SOULSHOT_DEFEAT_THEM_FASTER; - @ClientString(id = 1032313, message = "It's quite a walk to Ruins of Ye Sagira…") + @ClientString(id = 1032313, message = "It's quite a walk to Ruins of Ye Sagira!") public static NpcStringId IT_S_QUITE_A_WALK_TO_RUINS_OF_YE_SAGIRA; @ClientString(id = 1032314, message = "Isn't there an easier way to get there?") @@ -23977,7 +24847,7 @@ public class NpcStringId @ClientString(id = 1032327, message = "Use your skill attacks against them!") public static NpcStringId USE_YOUR_SKILL_ATTACKS_AGAINST_THEM; - @ClientString(id = 1032328, message = "Enough of this… come at me!") + @ClientString(id = 1032328, message = "Enough of this... come at me!") public static NpcStringId ENOUGH_OF_THIS_COME_AT_ME; @ClientString(id = 1032329, message = "Hunting at the beach is a bad idea.") @@ -24019,7 +24889,7 @@ public class NpcStringId @ClientString(id = 1032341, message = "When you use the teleporter, you can go to the Ruins of Ye Sagira.") public static NpcStringId WHEN_YOU_USE_THE_TELEPORTER_YOU_CAN_GO_TO_THE_RUINS_OF_YE_SAGIRA; - @ClientString(id = 1032342, message = "Have you been to Ruins of Ye Sagira?  You have to go at least once.") + @ClientString(id = 1032342, message = "Have you been to Ruins of Ye Sagira? You have to go at least once.") public static NpcStringId HAVE_YOU_BEEN_TO_RUINS_OF_YE_SAGIRA_YOU_HAVE_TO_GO_AT_LEAST_ONCE; @ClientString(id = 1032343, message = "Training Ground is located straight ahead.") @@ -24082,7 +24952,7 @@ public class NpcStringId @ClientString(id = 1033814, message = "Ah! Regenerator Poslof appeared again!") public static NpcStringId AH_REGENERATOR_POSLOF_APPEARED_AGAIN; - @ClientString(id = 1034101, message = "I hit things… they fall dead.") + @ClientString(id = 1034101, message = "I hit things... they fall dead.") public static NpcStringId I_HIT_THINGS_THEY_FALL_DEAD; @ClientString(id = 1034102, message = "I can heal you during combat.") @@ -24097,7 +24967,7 @@ public class NpcStringId @ClientString(id = 1034105, message = "Creatures Resurrected - Defend Yourself") public static NpcStringId CREATURES_RESURRECTED_DEFEND_YOURSELF; - @ClientString(id = 1034106, message = "Creatures Resurrected -  First Wave") + @ClientString(id = 1034106, message = "Creatures Resurrected - First Wave") public static NpcStringId CREATURES_RESURRECTED_FIRST_WAVE; @ClientString(id = 1034107, message = "Creatures Resurrected - Second Wave") @@ -24202,7 +25072,7 @@ public class NpcStringId @ClientString(id = 1083474, message = "The battle time has ended in the Throne of Heroes. The instanced zone will be closed shortly.") public static NpcStringId THE_BATTLE_TIME_HAS_ENDED_IN_THE_THRONE_OF_HEROES_THE_INSTANCED_ZONE_WILL_BE_CLOSED_SHORTLY; - @ClientString(id = 1083475, message = "Subclass/Dual Class Master Raina's message has arrived.\\nClick the question mark icon to check the message.") + @ClientString(id = 1083475, message = "Subclass/Dual Class Master Raina's message has arrived.\nClick the question mark icon to check the message.") public static NpcStringId SUBCLASS_DUAL_CLASS_MASTER_RAINA_S_MESSAGE_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_CHECK_THE_MESSAGE; @ClientString(id = 1083476, message = "A Lithra Bud has appeared.") @@ -24220,7 +25090,7 @@ public class NpcStringId @ClientString(id = 1083480, message = "Nerupa Bloom") public static NpcStringId NERUPA_BLOOM; - @ClientString(id = 1083481, message = "The Raid Boss uses the Limit Barrier.\\nFocus your attacks to destroy the Limit Barrier in 15 seconds.") + @ClientString(id = 1083481, message = "The Raid Boss uses the Limit Barrier.\nFocus your attacks to destroy the Limit Barrier in 15 seconds.") public static NpcStringId THE_RAID_BOSS_USES_THE_LIMIT_BARRIER_NFOCUS_YOUR_ATTACKS_TO_DESTROY_THE_LIMIT_BARRIER_IN_15_SECONDS; @ClientString(id = 1083482, message = "Soul Plunderer Death Reaper has appeared to guide the dead Raid Boss.") @@ -24244,10 +25114,10 @@ public class NpcStringId @ClientString(id = 1083488, message = "Do you believe you can turn the Mother Tree back to what it once was?") public static NpcStringId DO_YOU_BELIEVE_YOU_CAN_TURN_THE_MOTHER_TREE_BACK_TO_WHAT_IT_ONCE_WAS; - @ClientString(id = 1083489, message = "Nerupa... he really isn't showing himself…") + @ClientString(id = 1083489, message = "Nerupa... he really isn't showing himself...") public static NpcStringId NERUPA_HE_REALLY_ISN_T_SHOWING_HIMSELF; - @ClientString(id = 1083490, message = "As long as the Mother Tree exists... I... won't go either…") + @ClientString(id = 1083490, message = "As long as the Mother Tree exists... I... won't go either...") public static NpcStringId AS_LONG_AS_THE_MOTHER_TREE_EXISTS_I_WON_T_GO_EITHER; @ClientString(id = 1083491, message = "Who read you your fate and sent you here?") @@ -24256,10 +25126,10 @@ public class NpcStringId @ClientString(id = 1083492, message = "You have destroyed the Limit Barrier!") public static NpcStringId YOU_HAVE_DESTROYED_THE_LIMIT_BARRIER; - @ClientString(id = 1083493, message = "You have failed to destroy the Limit Barrier.\\nThe raid boss fully recovers its CON.") + @ClientString(id = 1083493, message = "You have failed to destroy the Limit Barrier.\nThe raid boss fully recovers its CON.") public static NpcStringId YOU_HAVE_FAILED_TO_DESTROY_THE_LIMIT_BARRIER_NTHE_RAID_BOSS_FULLY_RECOVERS_ITS_CON; - @ClientString(id = 1083494, message = "1 hour has passed.\\nDeath Reaper leaves leisurely with the soul of the raid boss.") + @ClientString(id = 1083494, message = "1 hour has passed.\nDeath Reaper leaves leisurely with the soul of the raid boss.") public static NpcStringId ONE_HOUR_HAS_PASSED_NDEATH_REAPER_LEAVES_LEISURELY_WITH_THE_SOUL_OF_THE_RAID_BOSS; @ClientString(id = 1083495, message = "Lithra has revealed herself.") @@ -25285,8 +26155,8 @@ public class NpcStringId @ClientString(id = 1120022, message = "Unrequited Kael (lv24)") public static NpcStringId UNREQUITED_KAEL_LV24; - @ClientString(id = 1120023, message = "Chertuba of Great Soul (lv35)") - public static NpcStringId CHERTUBA_OF_GREAT_SOUL_LV35; + @ClientString(id = 1120023, message = "Chertuba of Great Soul (Lv. 35)") + public static NpcStringId CHERTUBA_OF_GREAT_SOUL_LV_35; @ClientString(id = 1120024, message = "Mystic of Storm Teruk (lv40)") public static NpcStringId MYSTIC_OF_STORM_TERUK_LV40; @@ -25303,8 +26173,8 @@ public class NpcStringId @ClientString(id = 1120028, message = "Princess Molrang (lv25)") public static NpcStringId PRINCESS_MOLRANG_LV25; - @ClientString(id = 1120029, message = "Cat's Eye (lv30)") - public static NpcStringId CAT_S_EYE_LV30; + @ClientString(id = 1120029, message = "Cat's Eye (Lv. 30)") + public static NpcStringId CAT_S_EYE_LV_30; @ClientString(id = 1120030, message = "Leader of Cat Gang(lv39)") public static NpcStringId LEADER_OF_CAT_GANG_LV39; @@ -25366,8 +26236,8 @@ public class NpcStringId @ClientString(id = 1120049, message = "Langk Matriarch Rashkos (lv24)") public static NpcStringId LANGK_MATRIARCH_RASHKOS_LV24; - @ClientString(id = 1120050, message = "Vuku Grand Priest Gharmash (lv33)") - public static NpcStringId VUKU_GRAND_PRIEST_GHARMASH_LV33; + @ClientString(id = 1120050, message = "Vuku Grand Priest Gharmash (Lv. 33)") + public static NpcStringId VUKU_GRAND_PRIEST_GHARMASH_LV_33; @ClientString(id = 1120051, message = "Slaughter Lord Gato (lv50)") public static NpcStringId SLAUGHTER_LORD_GATO_LV50; @@ -25738,8 +26608,8 @@ public class NpcStringId @ClientString(id = 1120173, message = "Zaken's Mate Tillion (lv50)") public static NpcStringId ZAKEN_S_MATE_TILLION_LV50; - @ClientString(id = 1120174, message = "Water Spirit Lian (lv40)") - public static NpcStringId WATER_SPIRIT_LIAN_LV40; + @ClientString(id = 1120174, message = "Water Spirit Lian (Lv. 40)") + public static NpcStringId WATER_SPIRIT_LIAN_LV_40; @ClientString(id = 1120175, message = "Gwindorr (lv40)") public static NpcStringId GWINDORR_LV40; @@ -25801,11 +26671,11 @@ public class NpcStringId @ClientString(id = 1120194, message = "Daimon the White-eyed (lv78)") public static NpcStringId DAIMON_THE_WHITE_EYED_LV78; - @ClientString(id = 1120195, message = "Fire Spirit Nastron (lv80)") - public static NpcStringId FIRE_SPIRIT_NASTRON_LV80; + @ClientString(id = 1120195, message = "Fire Spirit Nastron (Lv. 80)") + public static NpcStringId FIRE_SPIRIT_NASTRON_LV_80; - @ClientString(id = 1120196, message = "Water Spirit Ashutar (lv80)") - public static NpcStringId WATER_SPIRIT_ASHUTAR_LV80; + @ClientString(id = 1120196, message = "Water Spirit Ashutar (Lv. 80)") + public static NpcStringId WATER_SPIRIT_ASHUTAR_LV_80; @ClientString(id = 1120197, message = "Uruka (lv80)") public static NpcStringId URUKA_LV80; @@ -25819,8 +26689,8 @@ public class NpcStringId @ClientString(id = 1120200, message = "Valdstone (lv80)") public static NpcStringId VALDSTONE_LV80; - @ClientString(id = 1120201, message = "Rok (lv83)") - public static NpcStringId ROK_LV83; + @ClientString(id = 1120201, message = "Rok (Lv. 83)") + public static NpcStringId ROK_LV_83; @ClientString(id = 1120202, message = "Enira (lv85)") public static NpcStringId ENIRA_LV85; @@ -25843,8 +26713,8 @@ public class NpcStringId @ClientString(id = 1120208, message = "Gwindorr (lv83)") public static NpcStringId GWINDORR_LV83; - @ClientString(id = 1120209, message = "Water Spirit (lv84)") - public static NpcStringId WATER_SPIRIT_LV84; + @ClientString(id = 1120209, message = "Water Spirit Lian (Lv. 84)") + public static NpcStringId WATER_SPIRIT_LIAN_LV_84; @ClientString(id = 1120210, message = "Giant Marpanak (lv82)") public static NpcStringId GIANT_MARPANAK_LV82; @@ -25876,8 +26746,8 @@ public class NpcStringId @ClientString(id = 1120219, message = "Aenkinel (Lv. 84)") public static NpcStringId AENKINEL_LV_84; - @ClientString(id = 1120220, message = "Taklacan (Lv. 89)") - public static NpcStringId TAKLACAN_LV_89; + @ClientString(id = 1120220, message = "Tacrakahn (Lv. 89)") + public static NpcStringId TACRAKAHN_LV_89; @ClientString(id = 1120221, message = "Torumba (Lv. 89)") public static NpcStringId TORUMBA_LV_89; @@ -26122,8 +26992,8 @@ public class NpcStringId @ClientString(id = 1120301, message = "Killed by $s1") public static NpcStringId KILLED_BY_S1; - @ClientString(id = 1120302, message = "Apherus (lv94)") - public static NpcStringId APHERUS_LV94; + @ClientString(id = 1120302, message = "Apherus (Lv. 94)") + public static NpcStringId APHERUS_LV_94_2; @ClientString(id = 1120303, message = "Spezion (lv98)") public static NpcStringId SPEZION_LV98; @@ -26143,14 +27013,14 @@ public class NpcStringId @ClientString(id = 1120308, message = "Queen of Darkness (lv88)") public static NpcStringId QUEEN_OF_DARKNESS_LV88; - @ClientString(id = 1120309, message = "Maliss (lv96)") - public static NpcStringId MALISS_LV96; + @ClientString(id = 1120309, message = "Maliss (Lv. 96)") + public static NpcStringId MALISS_LV_96; @ClientString(id = 1120310, message = "Isadora (lv96)") public static NpcStringId ISADORA_LV96; - @ClientString(id = 1120311, message = "Georgios (lv97)") - public static NpcStringId GEORGIOS_LV97; + @ClientString(id = 1120311, message = "Georgios (Lv. 97)") + public static NpcStringId GEORGIOS_LV_97_2; @ClientString(id = 1120312, message = "Veridan (lv98)") public static NpcStringId VERIDAN_LV98_2; @@ -26464,8 +27334,8 @@ public class NpcStringId @ClientString(id = 1300018, message = "Don't think that it's gonna end like this. Your ambition will soon be destroyed as well.") public static NpcStringId DON_T_THINK_THAT_IT_S_GONNA_END_LIKE_THIS_YOUR_AMBITION_WILL_SOON_BE_DESTROYED_AS_WELL; - @ClientString(id = 1300019, message = "You must have been prepared to die!") - public static NpcStringId YOU_MUST_HAVE_BEEN_PREPARED_TO_DIE; + @ClientString(id = 1300019, message = "Prepare to die!") + public static NpcStringId PREPARE_TO_DIE_2; @ClientString(id = 1300020, message = "I feel so much grief that I can't even take care of myself. There isn't any reason for me to stay here any longer.") public static NpcStringId I_FEEL_SO_MUCH_GRIEF_THAT_I_CAN_T_EVEN_TAKE_CARE_OF_MYSELF_THERE_ISN_T_ANY_REASON_FOR_ME_TO_STAY_HERE_ANY_LONGER; @@ -26474,7 +27344,7 @@ public class NpcStringId public static NpcStringId CAMP_FORTRESS; @ClientString(id = 1300102, message = "Southern Fortress") - public static NpcStringId SOUTHERN_FORTRESS; + public static NpcStringId SOUTHERN_FORTRESS_2; @ClientString(id = 1300103, message = "Hive Fortress") public static NpcStringId HIVE_FORTRESS; @@ -26488,8 +27358,8 @@ public class NpcStringId @ClientString(id = 1300106, message = "Narsell Fortress") public static NpcStringId NARSELL_FORTRESS; - @ClientString(id = 1300107, message = "Basin Fortress") - public static NpcStringId BASIN_FORTRESS; + @ClientString(id = 1300107, message = "Bayou Fortress") + public static NpcStringId BAYOU_FORTRESS; @ClientString(id = 1300108, message = "White Sands Fortress") public static NpcStringId WHITE_SANDS_FORTRESS; @@ -26596,8 +27466,8 @@ public class NpcStringId @ClientString(id = 1300142, message = "I can't stand it anymore. Aah...") public static NpcStringId I_CAN_T_STAND_IT_ANYMORE_AAH; - @ClientString(id = 1300143, message = "Kyaaak!") - public static NpcStringId KYAAAK; + @ClientString(id = 1300143, message = "Aaah!") + public static NpcStringId AAAH; @ClientString(id = 1300144, message = "Gasp! How can this be?") public static NpcStringId GASP_HOW_CAN_THIS_BE; @@ -26758,7 +27628,7 @@ public class NpcStringId @ClientString(id = 1300196, message = "Congratulations! You are the lord of the Dimensional Castle. You will find the Dimensional Manager by the throne.") public static NpcStringId CONGRATULATIONS_YOU_ARE_THE_LORD_OF_THE_DIMENSIONAL_CASTLE_YOU_WILL_FIND_THE_DIMENSIONAL_MANAGER_BY_THE_THRONE; - @ClientString(id = 1300197, message = "You have obtained the Dimensional Castle…! Well then, my lord, I have something for you.") + @ClientString(id = 1300197, message = "You have obtained the Dimensional Castle! Well then, my lord, I have something for you.") public static NpcStringId YOU_HAVE_OBTAINED_THE_DIMENSIONAL_CASTLE_WELL_THEN_MY_LORD_I_HAVE_SOMETHING_FOR_YOU; @ClientString(id = 1300198, message = "I wish you luck on your next endeavors, heroes of the dimensions.") @@ -26824,7 +27694,7 @@ public class NpcStringId @ClientString(id = 1600006, message = "You've made a great choice.") public static NpcStringId YOU_VE_MADE_A_GREAT_CHOICE; - @ClientString(id = 1600007, message = "Thanks! I feel more relaxed…") + @ClientString(id = 1600007, message = "Thanks! I feel more relaxed.") public static NpcStringId THANKS_I_FEEL_MORE_RELAXED; @ClientString(id = 1600008, message = "Did you see that Firecracker explode?") @@ -26959,11 +27829,11 @@ public class NpcStringId @ClientString(id = 1600051, message = "The 4 Gathering Devices are activated. The Dark Summon Circle will soon disappear!") public static NpcStringId THE_4_GATHERING_DEVICES_ARE_ACTIVATED_THE_DARK_SUMMON_CIRCLE_WILL_SOON_DISAPPEAR; - @ClientString(id = 1600052, message = "3 seconds until arrival. 3 seconds until arrival.") - public static NpcStringId THREE_SECONDS_UNTIL_ARRIVAL_THREE_SECONDS_UNTIL_ARRIVAL; + @ClientString(id = 1600052, message = "3 seconds are remaining.") + public static NpcStringId THREE_SECONDS_ARE_REMAINING; - @ClientString(id = 1600053, message = "2 seconds until arrival. 2 seconds until arrival.") - public static NpcStringId TWO_SECONDS_UNTIL_ARRIVAL_TWO_SECONDS_UNTIL_ARRIVAL; + @ClientString(id = 1600053, message = "2 seconds are remaining.") + public static NpcStringId TWO_SECONDS_ARE_REMAINING; @ClientString(id = 1600054, message = "1 second until arrival. 1 second until arrival.") public static NpcStringId ONE_SECOND_UNTIL_ARRIVAL_ONE_SECOND_UNTIL_ARRIVAL; @@ -26971,8 +27841,8 @@ public class NpcStringId @ClientString(id = 1600055, message = "Reinforcements arrived. Reinforcements arrived.") public static NpcStringId REINFORCEMENTS_ARRIVED_REINFORCEMENTS_ARRIVED; - @ClientString(id = 1600056, message = "Shut down. Shut down.") - public static NpcStringId SHUT_DOWN_SHUT_DOWN; + @ClientString(id = 1600056, message = "Stop") + public static NpcStringId STOP; @ClientString(id = 1600057, message = "Boz' Energy") public static NpcStringId BOZ_ENERGY; @@ -27184,8 +28054,8 @@ public class NpcStringId @ClientString(id = 1620049, message = "No way!!!") public static NpcStringId NO_WAY_2; - @ClientString(id = 1620050, message = "My god!!") - public static NpcStringId MY_GOD; + @ClientString(id = 1620050, message = "Whoaaaaaa!!!!") + public static NpcStringId WHOAAAAAA; @ClientString(id = 1620051, message = "Mm.. I see") public static NpcStringId MM_I_SEE; @@ -27205,7 +28075,7 @@ public class NpcStringId @ClientString(id = 1620056, message = "I'm proud of every one of---") public static NpcStringId I_M_PROUD_OF_EVERY_ONE_OF; - @ClientString(id = 1620057, message = "Ugh!! If I see you in the spirit world… first round is on me.") + @ClientString(id = 1620057, message = "Ugh!! If I see you in the spirit world... first round is on me.") public static NpcStringId UGH_IF_I_SEE_YOU_IN_THE_SPIRIT_WORLD_FIRST_ROUND_IS_ON_ME; @ClientString(id = 1620058, message = "Rogin! I'm here!") @@ -27230,10 +28100,10 @@ public class NpcStringId public static NpcStringId WE_CAN_T_TAKE_ANY_MORE_LOSSES; @ClientString(id = 1620065, message = "Too late..") - public static NpcStringId TOO_LATE_3; + public static NpcStringId TOO_LATE_4; - @ClientString(id = 1620066, message = "No way!!") - public static NpcStringId NO_WAY_4; + @ClientString(id = 1620066, message = "Incredible!!!") + public static NpcStringId INCREDIBLE; @ClientString(id = 1620067, message = "Another one over there!") public static NpcStringId ANOTHER_ONE_OVER_THERE; @@ -27248,10 +28118,10 @@ public class NpcStringId public static NpcStringId SAVE_THE_DWARVEN_VILLAGE; @ClientString(id = 1620071, message = "Whoaaaaaa!!!!") - public static NpcStringId WHOAAAAAA; + public static NpcStringId WHOAAAAAA_2; - @ClientString(id = 1620072, message = "Fight!!") - public static NpcStringId FIGHT; + @ClientString(id = 1620072, message = "Come one!") + public static NpcStringId COME_ONE_2; @ClientString(id = 1620073, message = "Chief, reporting in.") public static NpcStringId CHIEF_REPORTING_IN; @@ -27310,8 +28180,8 @@ public class NpcStringId @ClientString(id = 1620091, message = "......") public static NpcStringId EMPTY_6; - @ClientString(id = 1620092, message = "This is a hideout made with 'Shine Stone' used in Giant's Dimensional technique. Supposedly the capital of the Giants that hasn't been found yet is still somewhere in the Dimensional Crack...") - public static NpcStringId THIS_IS_A_HIDEOUT_MADE_WITH_SHINE_STONE_USED_IN_GIANT_S_DIMENSIONAL_TECHNIQUE_SUPPOSEDLY_THE_CAPITAL_OF_THE_GIANTS_THAT_HASN_T_BEEN_FOUND_YET_IS_STILL_SOMEWHERE_IN_THE_DIMENSIONAL_CRACK; + @ClientString(id = 1620092, message = "This is a hideout made with 'Shine Stone' used in Giant's Dimensional technique. Supposedly the capital of the Giants that have not been found is still in the dimensional gap somewhere...") + public static NpcStringId THIS_IS_A_HIDEOUT_MADE_WITH_SHINE_STONE_USED_IN_GIANT_S_DIMENSIONAL_TECHNIQUE_SUPPOSEDLY_THE_CAPITAL_OF_THE_GIANTS_THAT_HAVE_NOT_BEEN_FOUND_IS_STILL_IN_THE_DIMENSIONAL_GAP_SOMEWHERE; @ClientString(id = 1620093, message = "The Earth Wyrm has lost consciousness.") public static NpcStringId THE_EARTH_WYRM_HAS_LOST_CONSCIOUSNESS; @@ -27427,6 +28297,9 @@ public class NpcStringId @ClientString(id = 1630002, message = "$s1 is what has been in my possession!") public static NpcStringId S1_IS_WHAT_HAS_BEEN_IN_MY_POSSESSION; + @ClientString(id = 1630003, message = "Characters under Lv. 105 cannot gain XP.") + public static NpcStringId CHARACTERS_UNDER_LV_105_CANNOT_GAIN_XP; + @ClientString(id = 1717800, message = "We cannot resonate with voice at the current state.") public static NpcStringId WE_CANNOT_RESONATE_WITH_VOICE_AT_THE_CURRENT_STATE; @@ -27469,13 +28342,13 @@ public class NpcStringId @ClientString(id = 1717813, message = "Found you! Consider it an honor to be offered up to Lord Triol.") public static NpcStringId FOUND_YOU_CONSIDER_IT_AN_HONOR_TO_BE_OFFERED_UP_TO_LORD_TRIOL; - @ClientString(id = 1717814, message = "So weak-looking… must be easy to snatch away.") + @ClientString(id = 1717814, message = "So weak-looking� must be easy to snatch away.") public static NpcStringId SO_WEAK_LOOKING_MUST_BE_EASY_TO_SNATCH_AWAY; - @ClientString(id = 1717815, message = "Where did they go? Hmm… we'll withdraw for now. Can't find anything to serve as offerings here.") + @ClientString(id = 1717815, message = "Where did they go? Hmm� we'll withdraw for now. Can't find anything to serve as offerings here.") public static NpcStringId WHERE_DID_THEY_GO_HMM_WE_LL_WITHDRAW_FOR_NOW_CAN_T_FIND_ANYTHING_TO_SERVE_AS_OFFERINGS_HERE; - @ClientString(id = 1717816, message = "I heard this is where I could find them… I guess I'll have to look elsewhere.") + @ClientString(id = 1717816, message = "I heard this is where I could find them� I guess I'll have to look elsewhere.") public static NpcStringId I_HEARD_THIS_IS_WHERE_I_COULD_FIND_THEM_I_GUESS_I_LL_HAVE_TO_LOOK_ELSEWHERE; @ClientString(id = 1717817, message = "Come out, Triol's Troopers! Let's bring this creature to Lord Triol!") @@ -27502,7 +28375,7 @@ public class NpcStringId @ClientString(id = 1717824, message = "The Energy of Wind summons other spirits.") public static NpcStringId THE_ENERGY_OF_WIND_SUMMONS_OTHER_SPIRITS; - @ClientString(id = 1717825, message = "The unstable energy causes ‘El Fera' to materialize.") + @ClientString(id = 1717825, message = "The unstable energy causes �El Fera' to materialize.") public static NpcStringId THE_UNSTABLE_ENERGY_CAUSES_EL_FERA_TO_MATERIALIZE; @ClientString(id = 1717826, message = "The Energy of Wind spreads, strengthening the nearby spirits.") @@ -27532,7 +28405,7 @@ public class NpcStringId @ClientString(id = 1717834, message = "Use the Defense Battery in the 2nd floor and defeat the Embryo Colony.") public static NpcStringId USE_THE_DEFENSE_BATTERY_IN_THE_2ND_FLOOR_AND_DEFEAT_THE_EMBRYO_COLONY; - @ClientString(id = 1717835, message = "You received the cannon dedicated to the Defense Battery.\\nUse the Defense Battery in the 2nd floor to inflict critical damage on Kain.\\nOpen the Quest window and check out the mission.") + @ClientString(id = 1717835, message = "You received the cannon dedicated to the Defense Battery.\nUse the Defense Battery in the 2nd floor to inflict critical damage on Kain.\nOpen the Quest window and check out the mission.") public static NpcStringId YOU_RECEIVED_THE_CANNON_DEDICATED_TO_THE_DEFENSE_BATTERY_NUSE_THE_DEFENSE_BATTERY_IN_THE_2ND_FLOOR_TO_INFLICT_CRITICAL_DAMAGE_ON_KAIN_NOPEN_THE_QUEST_WINDOW_AND_CHECK_OUT_THE_MISSION; @ClientString(id = 1717836, message = "A critical damage is inflicted on Kain due to the attack on the Defense Battery.") @@ -27694,10 +28567,10 @@ public class NpcStringId @ClientString(id = 1717898, message = "Tarti is worried about $s1.") public static NpcStringId TARTI_IS_WORRIED_ABOUT_S1; - @ClientString(id = 1717899, message = "Open your inventory and double-click the Balthus Knight Supply Box\\nto check the Soulshots.") + @ClientString(id = 1717899, message = "Open your inventory and double-click the Balthus Knight Supply Box\nto check the Soulshots.") public static NpcStringId OPEN_YOUR_INVENTORY_AND_DOUBLE_CLICK_THE_BALTHUS_KNIGHT_SUPPLY_BOX_NTO_CHECK_THE_SOULSHOTS; - @ClientString(id = 1717900, message = "Open your inventory and double-click the Balthus Knight Supply Box\\nto check the Blessed Spiritshots.") + @ClientString(id = 1717900, message = "Open your inventory and double-click the Balthus Knight Supply Box\nto check the Blessed Spiritshots.") public static NpcStringId OPEN_YOUR_INVENTORY_AND_DOUBLE_CLICK_THE_BALTHUS_KNIGHT_SUPPLY_BOX_NTO_CHECK_THE_BLESSED_SPIRITSHOTS; @ClientString(id = 1717901, message = "Use a skill to become free of the monster's petrifaction.") @@ -27721,8 +28594,8 @@ public class NpcStringId @ClientString(id = 1717907, message = "Try to keep up with me if you can, kid.") public static NpcStringId TRY_TO_KEEP_UP_WITH_ME_IF_YOU_CAN_KID; - @ClientString(id = 1717908, message = "There's no time to look back.") - public static NpcStringId THERE_S_NO_TIME_TO_LOOK_BACK; + @ClientString(id = 1717908, message = "There's no turning back now.") + public static NpcStringId THERE_S_NO_TURNING_BACK_NOW; @ClientString(id = 1717909, message = "Don't think that we'll lose!") public static NpcStringId DON_T_THINK_THAT_WE_LL_LOSE; @@ -27760,7 +28633,7 @@ public class NpcStringId @ClientString(id = 1717920, message = "I'll protect you!") public static NpcStringId I_LL_PROTECT_YOU; - @ClientString(id = 1717921, message = "I wasn't aware that Antharas could change forms…") + @ClientString(id = 1717921, message = "I wasn't aware that Antharas could change forms�") public static NpcStringId I_WASN_T_AWARE_THAT_ANTHARAS_COULD_CHANGE_FORMS; @ClientString(id = 1717922, message = "Do you think I could get alchemy ingredients?") @@ -27952,7 +28825,7 @@ public class NpcStringId @ClientString(id = 1717984, message = "Use the skill Lateral Hit.") public static NpcStringId USE_THE_SKILL_LATERAL_HIT; - @ClientString(id = 1717985, message = "When 'Sign of Storm' reaches Lv. 3 by using 'Hydro Attack',\\ntry using 'Hydro Flare'.") + @ClientString(id = 1717985, message = "When 'Sign of Storm' reaches Lv. 3 by using 'Hydro Attack',\ntry using 'Hydro Flare'.") public static NpcStringId WHEN_SIGN_OF_STORM_REACHES_LV_3_BY_USING_HYDRO_ATTACK_NTRY_USING_HYDRO_FLARE; @ClientString(id = 1717986, message = "You cannot continue this quest because it has been deleted.") @@ -28027,11 +28900,11 @@ public class NpcStringId @ClientString(id = 1718009, message = "Use the item skill Antharas Breath on Antharas.") public static NpcStringId USE_THE_ITEM_SKILL_ANTHARAS_BREATH_ON_ANTHARAS; - @ClientString(id = 1718010, message = "Press Alt + K to open the 'Learn Skill' tab and learn new skills.\\nThe skills in the 'Active' tab can be added to the Shortcuts.") + @ClientString(id = 1718010, message = "Press Alt + K to open the 'Learn Skill' tab and learn new skills.\nThe skills in the 'Active' tab can be added to the Shortcuts.") public static NpcStringId PRESS_ALT_K_TO_OPEN_THE_LEARN_SKILL_TAB_AND_LEARN_NEW_SKILLS_NTHE_SKILLS_IN_THE_ACTIVE_TAB_CAN_BE_ADDED_TO_THE_SHORTCUTS; @ClientString(id = 1718011, message = "Talk to Herphah.") - public static NpcStringId TALK_TO_HERPHAH_6; + public static NpcStringId TALK_TO_HERPHAH_11; @ClientString(id = 1718012, message = "New reinforcements have arrived.") public static NpcStringId NEW_REINFORCEMENTS_HAVE_ARRIVED; @@ -28042,6 +28915,15 @@ public class NpcStringId @ClientString(id = 1718014, message = "Please return to the Balthus Knight Barracks and recover...") public static NpcStringId PLEASE_RETURN_TO_THE_BALTHUS_KNIGHT_BARRACKS_AND_RECOVER; + @ClientString(id = 1718015, message = "A message has arrived from Gallias.\nClick the question-mark icon to read it.") + public static NpcStringId A_MESSAGE_HAS_ARRIVED_FROM_GALLIAS_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_IT; + + @ClientString(id = 1718016, message = "You are ready to add a Dual Class.\nTalk to the Dual Class Master.") + public static NpcStringId YOU_ARE_READY_TO_ADD_A_DUAL_CLASS_NTALK_TO_THE_DUAL_CLASS_MASTER; + + @ClientString(id = 1718017, message = "You have acquired a Dual Class.\nTalk to the Dual Class Certificate Manager to learn new skills.") + public static NpcStringId YOU_HAVE_ACQUIRED_A_DUAL_CLASS_NTALK_TO_THE_DUAL_CLASS_CERTIFICATE_MANAGER_TO_LEARN_NEW_SKILLS; + @ClientString(id = 1800001, message = "(Queen Ant) # $s1's Command Channel has looting rights.") public static NpcStringId QUEEN_ANT_S1_S_COMMAND_CHANNEL_HAS_LOOTING_RIGHTS; @@ -28243,10 +29125,10 @@ public class NpcStringId @ClientString(id = 1800067, message = "Demon King Beleth, give me the power! Aaahh!!!") public static NpcStringId DEMON_KING_BELETH_GIVE_ME_THE_POWER_AAAHH; - @ClientString(id = 1800068, message = "Damn... I can feel Fafurion's power...") - public static NpcStringId DAMN_I_CAN_FEEL_FAFURION_S_POWER; + @ClientString(id = 1800068, message = "No....... I feel the power of Fafurion.......") + public static NpcStringId NO_I_FEEL_THE_POWER_OF_FAFURION; - @ClientString(id = 1800069, message = "Fafurion! Please give power to this helpless witch!") + @ClientString(id = 1800069, message = "Fafurion! Please give power to this helpless witch!!") public static NpcStringId FAFURION_PLEASE_GIVE_POWER_TO_THIS_HELPLESS_WITCH; @ClientString(id = 1800070, message = "I can't help you much, but I can weaken the power of Baylor since I'm locked up here.") @@ -28276,8 +29158,8 @@ public class NpcStringId @ClientString(id = 1800078, message = "You have done well in finding me, but I cannot just hand you the key!") public static NpcStringId YOU_HAVE_DONE_WELL_IN_FINDING_ME_BUT_I_CANNOT_JUST_HAND_YOU_THE_KEY; - @ClientString(id = 1800079, message = "$s1 second(s) remaining.") - public static NpcStringId S1_SECOND_S_REMAINING; + @ClientString(id = 1800079, message = "$s1 sec. remaining.") + public static NpcStringId S1_SEC_REMAINING; @ClientString(id = 1800080, message = "Match begins in $s1 minute(s). Please gather around the administrator.") public static NpcStringId MATCH_BEGINS_IN_S1_MINUTE_S_PLEASE_GATHER_AROUND_THE_ADMINISTRATOR; @@ -28489,8 +29371,8 @@ public class NpcStringId @ClientString(id = 1800149, message = "Squeak! Rage is boiling up inside of me! Power! Infinite power!!") public static NpcStringId SQUEAK_RAGE_IS_BOILING_UP_INSIDE_OF_ME_POWER_INFINITE_POWER; - @ClientString(id = 1800150, message = "Squeak! I'm really furious right now!!") - public static NpcStringId SQUEAK_I_M_REALLY_FURIOUS_RIGHT_NOW; + @ClientString(id = 1800150, message = "Oink-oink! I'm really furious right now!") + public static NpcStringId OINK_OINK_I_M_REALLY_FURIOUS_RIGHT_NOW_2; @ClientString(id = 1800151, message = "Hall of Nightmares (Lv. 20-30)") public static NpcStringId HALL_OF_NIGHTMARES_LV_20_30; @@ -28585,8 +29467,8 @@ public class NpcStringId @ClientString(id = 1800181, message = "There's not much I can do, but I want to help you.") public static NpcStringId THERE_S_NOT_MUCH_I_CAN_DO_BUT_I_WANT_TO_HELP_YOU; - @ClientString(id = 1800182, message = "You $s1! Attack them!") - public static NpcStringId YOU_S1_ATTACK_THEM; + @ClientString(id = 1800182, message = "$s1! Go get him!!") + public static NpcStringId S1_GO_GET_HIM_2; @ClientString(id = 1800183, message = "Come out! My subordinate! I summon you to drive them out!") public static NpcStringId COME_OUT_MY_SUBORDINATE_I_SUMMON_YOU_TO_DRIVE_THEM_OUT; @@ -28666,8 +29548,8 @@ public class NpcStringId @ClientString(id = 1800208, message = "You have $s1 minute(s) to register for the match.") public static NpcStringId YOU_HAVE_S1_MINUTE_S_TO_REGISTER_FOR_THE_MATCH; - @ClientString(id = 1800209, message = "Ohh...oh...oh...") - public static NpcStringId OHH_OH_OH; + @ClientString(id = 1800209, message = "Come one!") + public static NpcStringId COME_ONE_3; @ClientString(id = 1800210, message = "Fire") public static NpcStringId FIRE; @@ -28726,7 +29608,7 @@ public class NpcStringId @ClientString(id = 1800228, message = "You must first found a clan or belong to one.") public static NpcStringId YOU_MUST_FIRST_FOUND_A_CLAN_OR_BELONG_TO_ONE; - @ClientString(id = 1800229, message = "There is no party currently challenging Ekimus. \\n If no party enters within $s1 seconds, the attack on the Heart of Infinity will fail...") + @ClientString(id = 1800229, message = "There is no party currently challenging Ekimus. \n If no party enters within $s1 seconds, the attack on the Heart of Infinity will fail...") public static NpcStringId THERE_IS_NO_PARTY_CURRENTLY_CHALLENGING_EKIMUS_N_IF_NO_PARTY_ENTERS_WITHIN_S1_SECONDS_THE_ATTACK_ON_THE_HEART_OF_INFINITY_WILL_FAIL; @ClientString(id = 1800230, message = "Ekimus has gained strength from a tumor...") @@ -28786,7 +29668,7 @@ public class NpcStringId @ClientString(id = 1800248, message = "$s1's party has entered the Chamber of Ekimus through the crack in the tumor!") public static NpcStringId S1_S_PARTY_HAS_ENTERED_THE_CHAMBER_OF_EKIMUS_THROUGH_THE_CRACK_IN_THE_TUMOR; - @ClientString(id = 1800249, message = "Ekimus has sensed abnormal activity. \\nThe advancing party is forcefully expelled!") + @ClientString(id = 1800249, message = "Ekimus has sensed abnormal activity. \nThe advancing party is forcefully expelled!") public static NpcStringId EKIMUS_HAS_SENSED_ABNORMAL_ACTIVITY_NTHE_ADVANCING_PARTY_IS_FORCEFULLY_EXPELLED; @ClientString(id = 1800250, message = "There aren't enough items. In order to summon the airship, you need 5 Energy Star Stones.") @@ -28861,10 +29743,10 @@ public class NpcStringId @ClientString(id = 1800273, message = "The enemies have attacked. Everyone come out and fight!!!! ... Urgh~!") public static NpcStringId THE_ENEMIES_HAVE_ATTACKED_EVERYONE_COME_OUT_AND_FIGHT_URGH; - @ClientString(id = 1800274, message = "The tumor inside $s1 has been destroyed! \\nIn order to draw out the cowardly Cohemenes, you must destroy all the tumors!") + @ClientString(id = 1800274, message = "The tumor inside $s1 has been destroyed! \nIn order to draw out the cowardly Cohemenes, you must destroy all the tumors!") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_BEEN_DESTROYED_NIN_ORDER_TO_DRAW_OUT_THE_COWARDLY_COHEMENES_YOU_MUST_DESTROY_ALL_THE_TUMORS; - @ClientString(id = 1800275, message = "The tumor inside $s1 has completely revived. \\nThe restrengthened Cohemenes has fled deeper inside the seed...") + @ClientString(id = 1800275, message = "The tumor inside $s1 has completely revived. \nThe restrengthened Cohemenes has fled deeper inside the seed...") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_COMPLETELY_REVIVED_NTHE_RESTRENGTHENED_COHEMENES_HAS_FLED_DEEPER_INSIDE_THE_SEED; @ClientString(id = 1800276, message = "The awarded Airship Summon License has been received.") @@ -28939,22 +29821,22 @@ public class NpcStringId @ClientString(id = 1800299, message = "All the tumors inside $s1 have been destroyed! Driven into a corner, Cohemenes appears close by!") public static NpcStringId ALL_THE_TUMORS_INSIDE_S1_HAVE_BEEN_DESTROYED_DRIVEN_INTO_A_CORNER_COHEMENES_APPEARS_CLOSE_BY; - @ClientString(id = 1800300, message = "The tumor inside $s1 has been destroyed! \\nThe nearby Undead that were attacking Seed of Life start losing their energy and run away!") + @ClientString(id = 1800300, message = "The tumor inside $s1 has been destroyed! \nThe nearby Undead that were attacking Seed of Life start losing their energy and run away!") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_BEEN_DESTROYED_NTHE_NEARBY_UNDEAD_THAT_WERE_ATTACKING_SEED_OF_LIFE_START_LOSING_THEIR_ENERGY_AND_RUN_AWAY; - @ClientString(id = 1800301, message = "The tumor inside $s1 has completely revived. \\nRecovered nearby Undead are swarming toward Seed of Life...") + @ClientString(id = 1800301, message = "The tumor inside $s1 has completely revived. \nRecovered nearby Undead are swarming toward Seed of Life...") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_COMPLETELY_REVIVED_NRECOVERED_NEARBY_UNDEAD_ARE_SWARMING_TOWARD_SEED_OF_LIFE; - @ClientString(id = 1800302, message = "The tumor inside $s1 that has provided energy \\n to Ekimus is destroyed!") + @ClientString(id = 1800302, message = "The tumor inside $s1 that has provided energy \n to Ekimus is destroyed!") public static NpcStringId THE_TUMOR_INSIDE_S1_THAT_HAS_PROVIDED_ENERGY_N_TO_EKIMUS_IS_DESTROYED; - @ClientString(id = 1800303, message = "The tumor inside $s1 has been completely resurrected \\n and started to energize Ekimus again...") + @ClientString(id = 1800303, message = "The tumor inside $s1 has been completely resurrected \n and started to energize Ekimus again...") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_BEEN_COMPLETELY_RESURRECTED_N_AND_STARTED_TO_ENERGIZE_EKIMUS_AGAIN; - @ClientString(id = 1800304, message = "The tumor inside $s1 has been destroyed! \\nThe speed that Ekimus calls out his prey has slowed down!") + @ClientString(id = 1800304, message = "The tumor inside $s1 has been destroyed! \nThe speed that Ekimus calls out his prey has slowed down!") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_BEEN_DESTROYED_NTHE_SPEED_THAT_EKIMUS_CALLS_OUT_HIS_PREY_HAS_SLOWED_DOWN; - @ClientString(id = 1800305, message = "The tumor inside $s1 has completely revived. \\nEkimus started to regain his energy and is desperately looking for his prey...") + @ClientString(id = 1800305, message = "The tumor inside $s1 has completely revived. \nEkimus started to regain his energy and is desperately looking for his prey...") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_COMPLETELY_REVIVED_NEKIMUS_STARTED_TO_REGAIN_HIS_ENERGY_AND_IS_DESPERATELY_LOOKING_FOR_HIS_PREY; @ClientString(id = 1800306, message = "Bring more, more souls...!") @@ -30158,7 +31040,7 @@ public class NpcStringId public static NpcStringId POOR_CREATURES_FEEL_THE_POWER_OF_DARKNESS; @ClientString(id = 1800706, message = "Whoaaaaaa!!!!") - public static NpcStringId WHOAAAAAA_2; + public static NpcStringId WHOAAAAAA_3; @ClientString(id = 1800707, message = "You'll regret challenging me!!!!") public static NpcStringId YOU_LL_REGRET_CHALLENGING_ME; @@ -30220,8 +31102,8 @@ public class NpcStringId @ClientString(id = 1800726, message = "I guess you came to rescue Santa. But you picked the wrong person.") public static NpcStringId I_GUESS_YOU_CAME_TO_RESCUE_SANTA_BUT_YOU_PICKED_THE_WRONG_PERSON; - @ClientString(id = 1800727, message = "Ah, okay...") - public static NpcStringId AH_OKAY; + @ClientString(id = 1800727, message = "Wow!") + public static NpcStringId WOW; @ClientString(id = 1800728, message = "Agh!! I wasn't going to do that!") public static NpcStringId AGH_I_WASN_T_GOING_TO_DO_THAT; @@ -30467,10 +31349,10 @@ public class NpcStringId public static NpcStringId FOUR_SECONDS_ARE_REMAINING; @ClientString(id = 1800809, message = "3 seconds are remaining.") - public static NpcStringId THREE_SECONDS_ARE_REMAINING; + public static NpcStringId THREE_SECONDS_ARE_REMAINING_2; @ClientString(id = 1800810, message = "2 seconds are remaining.") - public static NpcStringId TWO_SECONDS_ARE_REMAINING; + public static NpcStringId TWO_SECONDS_ARE_REMAINING_2; @ClientString(id = 1800811, message = "1 seconds are remaining.") public static NpcStringId ONE_SECONDS_ARE_REMAINING; @@ -30532,7 +31414,7 @@ public class NpcStringId @ClientString(id = 1800830, message = "The grave robber warrior has been filled with dark energy and is attacking you!") public static NpcStringId THE_GRAVE_ROBBER_WARRIOR_HAS_BEEN_FILLED_WITH_DARK_ENERGY_AND_IS_ATTACKING_YOU; - @ClientString(id = 1800831, message = "The altar guardian is scrutinizing you!! \\n You will repay your debt with death.") + @ClientString(id = 1800831, message = "The altar guardian is scrutinizing you!! \n You will repay your debt with death.") public static NpcStringId THE_ALTAR_GUARDIAN_IS_SCRUTINIZING_YOU_N_YOU_WILL_REPAY_YOUR_DEBT_WITH_DEATH; @ClientString(id = 1800832, message = "Wait... Wait! Stop! Save me, and I'll give you 10,000,000 Adena!!") @@ -30556,8 +31438,8 @@ public class NpcStringId @ClientString(id = 1800838, message = "You're pretty dumb to believe me!") public static NpcStringId YOU_RE_PRETTY_DUMB_TO_BELIEVE_ME; - @ClientString(id = 1800839, message = "Ugh... A curse upon you...!") - public static NpcStringId UGH_A_CURSE_UPON_YOU; + @ClientString(id = 1800839, message = "A curse upon you!") + public static NpcStringId A_CURSE_UPON_YOU_2; @ClientString(id = 1800840, message = "I really... didn't want... to fight...") public static NpcStringId I_REALLY_DIDN_T_WANT_TO_FIGHT; @@ -30629,7 +31511,7 @@ public class NpcStringId public static NpcStringId ALL_IS_VANITY_BUT_THIS_CANNOT_BE_THE_END; @ClientString(id = 1800863, message = "Those who are in front of my eyes! will be destroyed!") - public static NpcStringId THOSE_WHO_ARE_IN_FRONT_OF_MY_EYES_WILL_BE_DESTROYED; + public static NpcStringId THOSE_WHO_ARE_IN_FRONT_OF_MY_EYES_WILL_BE_DESTROYED_2; @ClientString(id = 1800864, message = "I am tired! Do not wake me up again!") public static NpcStringId I_AM_TIRED_DO_NOT_WAKE_ME_UP_AGAIN; @@ -30676,8 +31558,8 @@ public class NpcStringId @ClientString(id = 1800878, message = "Life Stone from the Beginning acquired") public static NpcStringId LIFE_STONE_FROM_THE_BEGINNING_ACQUIRED; - @ClientString(id = 1800879, message = "The Deinonychus Mesozoic Stone cannot be obtained when inventory weight/volume is at 80%% or more.") - public static NpcStringId THE_DEINONYCHUS_MESOZOIC_STONE_CANNOT_BE_OBTAINED_WHEN_INVENTORY_WEIGHT_VOLUME_IS_AT_80_OR_MORE; + @ClientString(id = 1800879, message = "When inventory weight/number are more than 80%%, the Life Stone from the Beginning cannot be acquired.") + public static NpcStringId WHEN_INVENTORY_WEIGHT_NUMBER_ARE_MORE_THAN_80_THE_LIFE_STONE_FROM_THE_BEGINNING_CANNOT_BE_ACQUIRED; @ClientString(id = 1800880, message = "You are under my thumb!!") public static NpcStringId YOU_ARE_UNDER_MY_THUMB; @@ -30685,8 +31567,8 @@ public class NpcStringId @ClientString(id = 1800881, message = "20 minutes are added to the remaining time in the Instant Zone.") public static NpcStringId TWENTY_MINUTES_ARE_ADDED_TO_THE_REMAINING_TIME_IN_THE_INSTANT_ZONE; - @ClientString(id = 1800882, message = "Hurry hurry") - public static NpcStringId HURRY_HURRY; + @ClientString(id = 1800882, message = "Hurry!") + public static NpcStringId HURRY; @ClientString(id = 1800883, message = "I am not that type of person who stays in one place for a long time") public static NpcStringId I_AM_NOT_THAT_TYPE_OF_PERSON_WHO_STAYS_IN_ONE_PLACE_FOR_A_LONG_TIME; @@ -30979,8 +31861,8 @@ public class NpcStringId @ClientString(id = 1800979, message = "This is all~") public static NpcStringId THIS_IS_ALL; - @ClientString(id = 1800980, message = "Kyaahh!!! I'm mad...!") - public static NpcStringId KYAAHH_I_M_MAD; + @ClientString(id = 1800980, message = "Aaah!") + public static NpcStringId AAAH_2; @ClientString(id = 1800981, message = "Everyone~ This watermelon broke open!! The item is falling out!") public static NpcStringId EVERYONE_THIS_WATERMELON_BROKE_OPEN_THE_ITEM_IS_FALLING_OUT; @@ -31252,19 +32134,19 @@ public class NpcStringId @ClientString(id = 1801070, message = "I'm right here.") public static NpcStringId I_M_RIGHT_HERE; - @ClientString(id = 1801071, message = "Annoying concentration attacks are disrupting Valakas' concentration!\\nIf it continues, you may get a great opportunity!") + @ClientString(id = 1801071, message = "Annoying concentration attacks are disrupting Valakas' concentration!\nIf it continues, you may get a great opportunity!") public static NpcStringId ANNOYING_CONCENTRATION_ATTACKS_ARE_DISRUPTING_VALAKAS_CONCENTRATION_NIF_IT_CONTINUES_YOU_MAY_GET_A_GREAT_OPPORTUNITY; - @ClientString(id = 1801072, message = "Some warrior's blow has left a huge gash between the great scales of Valakas!\\nValakas' P. Def. is greatly decreased!") + @ClientString(id = 1801072, message = "Some warrior's blow has left a huge gash between the great scales of Valakas!\nValakas' P. Def. is greatly decreased!") public static NpcStringId SOME_WARRIOR_S_BLOW_HAS_LEFT_A_HUGE_GASH_BETWEEN_THE_GREAT_SCALES_OF_VALAKAS_NVALAKAS_P_DEF_IS_GREATLY_DECREASED; @ClientString(id = 1801073, message = "Annoying concentration attacks overwhelmed Valakas, making it forget its rage and become distracted!") public static NpcStringId ANNOYING_CONCENTRATION_ATTACKS_OVERWHELMED_VALAKAS_MAKING_IT_FORGET_ITS_RAGE_AND_BECOME_DISTRACTED; - @ClientString(id = 1801074, message = "Long-range concentration attacks have enraged Valakas!\\nIf you continue, it may become a dangerous situation!") + @ClientString(id = 1801074, message = "Long-range concentration attacks have enraged Valakas!\nIf you continue, it may become a dangerous situation!") public static NpcStringId LONG_RANGE_CONCENTRATION_ATTACKS_HAVE_ENRAGED_VALAKAS_NIF_YOU_CONTINUE_IT_MAY_BECOME_A_DANGEROUS_SITUATION; - @ClientString(id = 1801075, message = "Because the cowardly counterattacks continued, Valakas' fury has reached its maximum!\\nValakas' P. Atk. is greatly increased!") + @ClientString(id = 1801075, message = "Because the cowardly counterattacks continued, Valakas' fury has reached its maximum!\nValakas' P. Atk. is greatly increased!") public static NpcStringId BECAUSE_THE_COWARDLY_COUNTERATTACKS_CONTINUED_VALAKAS_FURY_HAS_REACHED_ITS_MAXIMUM_NVALAKAS_P_ATK_IS_GREATLY_INCREASED; @ClientString(id = 1801076, message = "Valakas has been enraged by the long-range concentration attacks and is coming toward its target with even greater zeal!") @@ -31297,13 +32179,13 @@ public class NpcStringId @ClientString(id = 1801085, message = "Alarm system destroyed. Intruder excluded.") public static NpcStringId ALARM_SYSTEM_DESTROYED_INTRUDER_EXCLUDED; - @ClientString(id = 1801086, message = "Begin stage 1") + @ClientString(id = 1801086, message = "Begin stage 1!") public static NpcStringId BEGIN_STAGE_1_2; - @ClientString(id = 1801087, message = "Begin stage 2") + @ClientString(id = 1801087, message = "Begin stage 2!") public static NpcStringId BEGIN_STAGE_2_2; - @ClientString(id = 1801088, message = "Begin stage 3") + @ClientString(id = 1801088, message = "Begin stage 3!") public static NpcStringId BEGIN_STAGE_3_2; @ClientString(id = 1801089, message = "Begin stage 4") @@ -31420,8 +32302,8 @@ public class NpcStringId @ClientString(id = 1801126, message = "Taklacan is gathering its strength and launching an attack.") public static NpcStringId TAKLACAN_IS_GATHERING_ITS_STRENGTH_AND_LAUNCHING_AN_ATTACK; - @ClientString(id = 1801127, message = "Taklacan is weakened by the power of Kokracon.") - public static NpcStringId TAKLACAN_IS_WEAKENED_BY_THE_POWER_OF_KOKRACON; + @ClientString(id = 1801127, message = "Taklacan received Kokracon and became weaker.") + public static NpcStringId TAKLACAN_RECEIVED_KOKRACON_AND_BECAME_WEAKER; @ClientString(id = 1801128, message = "Kokracon's power can be felt nearby.") public static NpcStringId KOKRACON_S_POWER_CAN_BE_FELT_NEARBY; @@ -31573,8 +32455,8 @@ public class NpcStringId @ClientString(id = 1801177, message = "Sob~ To see Ermian again... Can I go to my family now?") public static NpcStringId SOB_TO_SEE_ERMIAN_AGAIN_CAN_I_GO_TO_MY_FAMILY_NOW; - @ClientString(id = 1801178, message = "What's this feeling? Oh oh~! Feels like my energy is back~!") - public static NpcStringId WHAT_S_THIS_FEELING_OH_OH_FEELS_LIKE_MY_ENERGY_IS_BACK; + @ClientString(id = 1801178, message = "Whoa! Feels like my energy is back~!") + public static NpcStringId WHOA_FEELS_LIKE_MY_ENERGY_IS_BACK_2; @ClientString(id = 1801179, message = "I feel so light! This is it! I know this feeling!") public static NpcStringId I_FEEL_SO_LIGHT_THIS_IS_IT_I_KNOW_THIS_FEELING_2; @@ -31588,8 +32470,8 @@ public class NpcStringId @ClientString(id = 1801182, message = "My body feels as light as a feather~") public static NpcStringId MY_BODY_FEELS_AS_LIGHT_AS_A_FEATHER_2; - @ClientString(id = 1801183, message = "My energy was recovered so quickly. Thanks, $s1 -") - public static NpcStringId MY_ENERGY_WAS_RECOVERED_SO_QUICKLY_THANKS_S1; + @ClientString(id = 1801183, message = "I already feel more energetic. Thanks, $s1 -") + public static NpcStringId I_ALREADY_FEEL_MORE_ENERGETIC_THANKS_S1_2; @ClientString(id = 1801184, message = "How refreshing! You wouldn't happen to be a master masseuse, $s1, would you?") public static NpcStringId HOW_REFRESHING_YOU_WOULDN_T_HAPPEN_TO_BE_A_MASTER_MASSEUSE_S1_WOULD_YOU_2; @@ -31597,8 +32479,8 @@ public class NpcStringId @ClientString(id = 1801185, message = "Incredible. From now on, I'll compare all massages to this one with $s1!") public static NpcStringId INCREDIBLE_FROM_NOW_ON_I_LL_COMPARE_ALL_MASSAGES_TO_THIS_ONE_WITH_S1_2; - @ClientString(id = 1801186, message = "That's what I call a Cure-All!") - public static NpcStringId THAT_S_WHAT_I_CALL_A_CURE_ALL; + @ClientString(id = 1801186, message = "Wow! That's what I call a Cure-All!") + public static NpcStringId WOW_THAT_S_WHAT_I_CALL_A_CURE_ALL_2; @ClientString(id = 1801187, message = "I'm starving! I'll go find some meat.") public static NpcStringId I_M_STARVING_I_LL_GO_FIND_SOME_MEAT; @@ -31753,7 +32635,7 @@ public class NpcStringId @ClientString(id = 1801237, message = "I cannot let you stop the wraith of Shilen!") public static NpcStringId I_CANNOT_LET_YOU_STOP_THE_WRAITH_OF_SHILEN; - @ClientString(id = 1801238, message = "Ah…") + @ClientString(id = 1801238, message = "Ah�") public static NpcStringId AH_2; @ClientString(id = 1801239, message = "Halt! Your nightmares will fill you with dread!") @@ -31768,7 +32650,7 @@ public class NpcStringId @ClientString(id = 1801242, message = "Shilen... I have failed...") public static NpcStringId SHILEN_I_HAVE_FAILED; - @ClientString(id = 1801243, message = "To think that I could fail… impossible.") + @ClientString(id = 1801243, message = "To think that I could fail� impossible.") public static NpcStringId TO_THINK_THAT_I_COULD_FAIL_IMPOSSIBLE; @ClientString(id = 1801244, message = "Who dares to bother us?") @@ -31837,7 +32719,7 @@ public class NpcStringId @ClientString(id = 1801265, message = "Kyaaah...") public static NpcStringId KYAAAH; - @ClientString(id = 1801266, message = "Small fry! I will show you true madness!‎ Hahaha!!\\") + @ClientString(id = 1801266, message = "Small fry! I will show you true madness! Hahaha!!") public static NpcStringId SMALL_FRY_I_WILL_SHOW_YOU_TRUE_MADNESS_HAHAHA; @ClientString(id = 1801267, message = "Hehehe! Prepare! My madness will swallow you up!") @@ -31853,7 +32735,7 @@ public class NpcStringId public static NpcStringId ACK_NO_MY_BODY_IT_S_DISAPPEARING; @ClientString(id = 1801271, message = "Die...") - public static NpcStringId DIE_2; + public static NpcStringId DIE; @ClientString(id = 1801272, message = "Do not interfere...") public static NpcStringId DO_NOT_INTERFERE; @@ -31861,8 +32743,8 @@ public class NpcStringId @ClientString(id = 1801273, message = "For the goddess...") public static NpcStringId FOR_THE_GODDESS; - @ClientString(id = 1801274, message = "Ooooh...") - public static NpcStringId OOOOH; + @ClientString(id = 1801274, message = "Woooong!") + public static NpcStringId WOOOONG_2; @ClientString(id = 1801275, message = "You will die.") public static NpcStringId YOU_WILL_DIE; @@ -31925,7 +32807,7 @@ public class NpcStringId public static NpcStringId I_HAD_A_FEELING_THAT_SOMETHING_LIKE_THIS_WOULD_HAPPEN_BUT_NO_ONE_LISTENED_TO_ME; @ClientString(id = 1801295, message = "Stop!") - public static NpcStringId STOP; + public static NpcStringId STOP_2; @ClientString(id = 1801296, message = "How dare you enter here!") public static NpcStringId HOW_DARE_YOU_ENTER_HERE; @@ -31942,17 +32824,17 @@ public class NpcStringId @ClientString(id = 1801302, message = "I will show you the justice of Aden.") public static NpcStringId I_WILL_SHOW_YOU_THE_JUSTICE_OF_ADEN; - @ClientString(id = 1801303, message = "It's not over.") - public static NpcStringId IT_S_NOT_OVER; + @ClientString(id = 1801303, message = "It's not over yet.") + public static NpcStringId IT_S_NOT_OVER_YET_2; - @ClientString(id = 1801304, message = "Stop right there") - public static NpcStringId STOP_RIGHT_THERE; + @ClientString(id = 1801304, message = "Stop there.") + public static NpcStringId STOP_THERE; @ClientString(id = 1801305, message = "Waaaaaaaahhhhhh") public static NpcStringId WAAAAAAAAHHHHHH; - @ClientString(id = 1801306, message = "Die!") - public static NpcStringId DIE_3; + @ClientString(id = 1801306, message = "Those who are in front of my eyes! will be destroyed!") + public static NpcStringId THOSE_WHO_ARE_IN_FRONT_OF_MY_EYES_WILL_BE_DESTROYED_3; @ClientString(id = 1801307, message = "Turn to ashes.") public static NpcStringId TURN_TO_ASHES; @@ -32005,7 +32887,7 @@ public class NpcStringId @ClientString(id = 1801323, message = "You can no longer live here. Have a taste of the dimensional poison.") public static NpcStringId YOU_CAN_NO_LONGER_LIVE_HERE_HAVE_A_TASTE_OF_THE_DIMENSIONAL_POISON; - @ClientString(id = 1801324, message = " Not bad for a bunch of humans. I'm leaving!") + @ClientString(id = 1801324, message = "Not bad for a bunch of humans. I'm leaving!") public static NpcStringId NOT_BAD_FOR_A_BUNCH_OF_HUMANS_I_M_LEAVING; @ClientString(id = 1801325, message = "The ritual is complete. Now, I will show you hell.") @@ -32090,7 +32972,7 @@ public class NpcStringId public static NpcStringId I_CAN_T_MOVE; @ClientString(id = 1801352, message = "Ooooh...") - public static NpcStringId OOOOH_2; + public static NpcStringId OOOOH; @ClientString(id = 1801353, message = "Argh!!") public static NpcStringId ARGH; @@ -32179,8 +33061,8 @@ public class NpcStringId @ClientString(id = 1801381, message = "Stop tormenting me.") public static NpcStringId STOP_TORMENTING_ME; - @ClientString(id = 1801382, message = "Ah ah ah uh uh...!") - public static NpcStringId AH_AH_AH_UH_UH; + @ClientString(id = 1801382, message = "Aaah!") + public static NpcStringId AAAH_3; @ClientString(id = 1801383, message = "Keuk!") public static NpcStringId KEUK; @@ -32236,8 +33118,8 @@ public class NpcStringId @ClientString(id = 1801400, message = "Kh ah ah ah!") public static NpcStringId KH_AH_AH_AH; - @ClientString(id = 1801401, message = "Keeuuuuhhhh!!") - public static NpcStringId KEEUUUUHHHH; + @ClientString(id = 1801401, message = "Kh oh oh oh!") + public static NpcStringId KH_OH_OH_OH; @ClientString(id = 1801402, message = "Keu... ooo...") public static NpcStringId KEU_OOO; @@ -32311,7 +33193,7 @@ public class NpcStringId @ClientString(id = 1801425, message = "I don't want to die! I don't want to die for the second time!") public static NpcStringId I_DON_T_WANT_TO_DIE_I_DON_T_WANT_TO_DIE_FOR_THE_SECOND_TIME; - @ClientString(id = 1801426, message = "Save me...") + @ClientString(id = 1801426, message = "Save me~") public static NpcStringId SAVE_ME_2; @ClientString(id = 1801427, message = "I still have a lot of souls to eat!") @@ -32674,8 +33556,8 @@ public class NpcStringId @ClientString(id = 1801546, message = "Hun.. hungry...") public static NpcStringId HUN_HUNGRY_2; - @ClientString(id = 1801547, message = "Aha~") - public static NpcStringId AHA; + @ClientString(id = 1801547, message = "You want a piece of me!") + public static NpcStringId YOU_WANT_A_PIECE_OF_ME; @ClientString(id = 1801548, message = "If it's a lot, I'll eat more.") public static NpcStringId IF_IT_S_A_LOT_I_LL_EAT_MORE; @@ -32794,8 +33676,8 @@ public class NpcStringId @ClientString(id = 1801586, message = "It sure is nice to be free from having to go to the bathroom.") public static NpcStringId IT_SURE_IS_NICE_TO_BE_FREE_FROM_HAVING_TO_GO_TO_THE_BATHROOM; - @ClientString(id = 1801587, message = "Hoo~ Haa~ Hoo~ Haa~") - public static NpcStringId HOO_HAA_HOO_HAA; + @ClientString(id = 1801587, message = "Kahahaha kyahahaha!") + public static NpcStringId KAHAHAHA_KYAHAHAHA_2; @ClientString(id = 1801588, message = "Why did I come here? This lot!") public static NpcStringId WHY_DID_I_COME_HERE_THIS_LOT; @@ -32953,8 +33835,8 @@ public class NpcStringId @ClientString(id = 1801639, message = "Aren't I cute?!") public static NpcStringId AREN_T_I_CUTE; - @ClientString(id = 1801640, message = "Incubating is 1%% luck and 99%% effort!") - public static NpcStringId INCUBATING_IS_1_LUCK_AND_99_EFFORT; + @ClientString(id = 1801640, message = "Incubating is 1 percent luck and 99 percent effort~") + public static NpcStringId INCUBATING_IS_1_PERCENT_LUCK_AND_99_PERCENT_EFFORT; @ClientString(id = 1801641, message = "Director! I want to be incubated.") public static NpcStringId DIRECTOR_I_WANT_TO_BE_INCUBATED; @@ -33191,10 +34073,10 @@ public class NpcStringId public static NpcStringId I_WILL_GRANT_YOU_THE_ULTIMATE_PUNISHMENT; @ClientString(id = 1801719, message = "Kyaaak!!") - public static NpcStringId KYAAAK_2; + public static NpcStringId KYAAAK; - @ClientString(id = 1801720, message = "Ah ah ah uh uh...!") - public static NpcStringId AH_AH_AH_UH_UH_2; + @ClientString(id = 1801720, message = "Aaah!") + public static NpcStringId AAAH_4; @ClientString(id = 1801721, message = "Huh? Again? Why??") public static NpcStringId HUH_AGAIN_WHY; @@ -33508,7 +34390,7 @@ public class NpcStringId @ClientString(id = 1802009, message = "Shame. You are awaited by many, it seems.") public static NpcStringId SHAME_YOU_ARE_AWAITED_BY_MANY_IT_SEEMS; - @ClientString(id = 1802010, message = "You unfortunate souls…I can sense your hearts growing heavier as you head her way.") + @ClientString(id = 1802010, message = "You unfortunate souls�I can sense your hearts growing heavier as you head her way.") public static NpcStringId YOU_UNFORTUNATE_SOULS_I_CAN_SENSE_YOUR_HEARTS_GROWING_HEAVIER_AS_YOU_HEAD_HER_WAY; @ClientString(id = 1802011, message = "The Vampire Adepts outside the Outer Castle Gates have all fallen.") @@ -33604,52 +34486,52 @@ public class NpcStringId @ClientString(id = 1802041, message = "Alteration Progress does not increase when the Broken Toad Cannon's HP drops below a certain level.") public static NpcStringId ALTERATION_PROGRESS_DOES_NOT_INCREASE_WHEN_THE_BROKEN_TOAD_CANNON_S_HP_DROPS_BELOW_A_CERTAIN_LEVEL; - @ClientString(id = 1802042, message = "\\nA clan has risen up to challenge Nurka!") + @ClientString(id = 1802042, message = "\nA clan has risen up to challenge Nurka!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_RISEN_UP_TO_CHALLENGE_NURKA; - @ClientString(id = 1802043, message = "\\nA clan has decreased Nurka's HP to 70%%!") + @ClientString(id = 1802043, message = "\nA clan has decreased Nurka's HP to 70%%!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DECREASED_NURKA_S_HP_TO_70; - @ClientString(id = 1802044, message = "\\nA clan has decreased Nurka's HP to 40%%!") + @ClientString(id = 1802044, message = "\nA clan has decreased Nurka's HP to 40%%!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DECREASED_NURKA_S_HP_TO_40; - @ClientString(id = 1802045, message = "\\nA clan has decreased Nurka's HP to 10%%!") + @ClientString(id = 1802045, message = "\nA clan has decreased Nurka's HP to 10%%!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DECREASED_NURKA_S_HP_TO_10; - @ClientString(id = 1802046, message = "\\nA clan has defeated Nurka for the first time!") + @ClientString(id = 1802046, message = "\nA clan has defeated Nurka for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_NURKA_FOR_THE_FIRST_TIME; - @ClientString(id = 1802047, message = "\\nA clan has risen up to challenge the von Hellmann House!") + @ClientString(id = 1802047, message = "\nA clan has risen up to challenge the von Hellmann House!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_RISEN_UP_TO_CHALLENGE_THE_VON_HELLMANN_HOUSE; - @ClientString(id = 1802048, message = "\\nA clan has defeated 1 mid-level boss in the von Hellmann House!") + @ClientString(id = 1802048, message = "\nA clan has defeated 1 mid-level boss in the von Hellmann House!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_1_MID_LEVEL_BOSS_IN_THE_VON_HELLMANN_HOUSE; - @ClientString(id = 1802049, message = "\\nA clan has defeated 2 mid-level bosses in the von Hellmann House!") + @ClientString(id = 1802049, message = "\nA clan has defeated 2 mid-level bosses in the von Hellmann House!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_2_MID_LEVEL_BOSSES_IN_THE_VON_HELLMANN_HOUSE; - @ClientString(id = 1802050, message = "\\nA clan has defeated Lidia von Hellmann for the first time!") + @ClientString(id = 1802050, message = "\nA clan has defeated Lidia von Hellmann for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_LIDIA_VON_HELLMANN_FOR_THE_FIRST_TIME; - @ClientString(id = 1802051, message = "\\nA clan has risen up to challenge the Devastated Castle!") + @ClientString(id = 1802051, message = "\nA clan has risen up to challenge the Devastated Castle!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_RISEN_UP_TO_CHALLENGE_THE_DEVASTATED_CASTLE; - @ClientString(id = 1802052, message = "\\nA clan has conquered 1 Stronghold for the first time!") + @ClientString(id = 1802052, message = "\nA clan has conquered 1 Stronghold for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_CONQUERED_1_STRONGHOLD_FOR_THE_FIRST_TIME; - @ClientString(id = 1802053, message = "\\nA clan has conquered 2 Strongholds for the first time!") + @ClientString(id = 1802053, message = "\nA clan has conquered 2 Strongholds for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_CONQUERED_2_STRONGHOLDS_FOR_THE_FIRST_TIME; - @ClientString(id = 1802054, message = "\\nA clan has conquered all 3 Strongholds for the first time!") + @ClientString(id = 1802054, message = "\nA clan has conquered all 3 Strongholds for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_CONQUERED_ALL_3_STRONGHOLDS_FOR_THE_FIRST_TIME; - @ClientString(id = 1802055, message = "\\nA clan has defeated Gustav for the first time!") + @ClientString(id = 1802055, message = "\nA clan has defeated Gustav for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_GUSTAV_FOR_THE_FIRST_TIME; - @ClientString(id = 1802056, message = "You…our house is already fallen to wretchedness, and you dare add insult to injury!") + @ClientString(id = 1802056, message = "You�our house is already fallen to wretchedness, and you dare add insult to injury!") public static NpcStringId YOU_OUR_HOUSE_IS_ALREADY_FALLEN_TO_WRETCHEDNESS_AND_YOU_DARE_ADD_INSULT_TO_INJURY; - @ClientString(id = 1802057, message = "You don't deserve such luck…") + @ClientString(id = 1802057, message = "You don't deserve such luck�") public static NpcStringId YOU_DON_T_DESERVE_SUCH_LUCK; @ClientString(id = 1802058, message = "You don't deserve to even take such form!") @@ -33691,10 +34573,10 @@ public class NpcStringId @ClientString(id = 1802070, message = "You gave me the strength to escape. I will give you the strength to rise again!") public static NpcStringId YOU_GAVE_ME_THE_STRENGTH_TO_ESCAPE_I_WILL_GIVE_YOU_THE_STRENGTH_TO_RISE_AGAIN; - @ClientString(id = 1802071, message = "This…this is my last gift to you before I make my escape. Lidia!") + @ClientString(id = 1802071, message = "This�this is my last gift to you before I make my escape. Lidia!") public static NpcStringId THIS_THIS_IS_MY_LAST_GIFT_TO_YOU_BEFORE_I_MAKE_MY_ESCAPE_LIDIA; - @ClientString(id = 1802072, message = "Oh…mistake. Sorry about that.") + @ClientString(id = 1802072, message = "Oh�mistake. Sorry about that.") public static NpcStringId OH_MISTAKE_SORRY_ABOUT_THAT; @ClientString(id = 1802073, message = "You cold-blooded monsters! Curse be upon you all! You will not live to escape this place!") @@ -33721,7 +34603,7 @@ public class NpcStringId @ClientString(id = 1802080, message = "Demolished Throne Stronghold will become Conquerable after $s1 minute(s).") public static NpcStringId DEMOLISHED_THRONE_STRONGHOLD_WILL_BECOME_CONQUERABLE_AFTER_S1_MINUTE_S; - @ClientString(id = 1802081, message = "I will make my leave, Master…") + @ClientString(id = 1802081, message = "I will make my leave, Master�") public static NpcStringId I_WILL_MAKE_MY_LEAVE_MASTER; @ClientString(id = 1802082, message = "You can only hit me with a Multi Hammer!") @@ -33802,7 +34684,7 @@ public class NpcStringId @ClientString(id = 1802107, message = "The Life Plunderer has disappeared.") public static NpcStringId THE_LIFE_PLUNDERER_HAS_DISAPPEARED; - @ClientString(id = 1802108, message = "Click on Summon Clan Member to be teleported with the clan member to the Request Zone.") + @ClientString(id = 1802108, message = "Click on 'Summon Clan Member' to be teleported with the clan member to the Request Zone.") public static NpcStringId CLICK_ON_SUMMON_CLAN_MEMBER_TO_BE_TELEPORTED_WITH_THE_CLAN_MEMBER_TO_THE_REQUEST_ZONE; @ClientString(id = 1802109, message = "The Request Zone disappears in 10 minutes. Receive a Multi Hammer and begin the Request.") @@ -33859,13 +34741,13 @@ public class NpcStringId @ClientString(id = 1802126, message = "You must continuously wake up the Milk Cows while the chefs interrupt.") public static NpcStringId YOU_MUST_CONTINUOUSLY_WAKE_UP_THE_MILK_COWS_WHILE_THE_CHEFS_INTERRUPT; - @ClientString(id = 1802127, message = "You must keep your Request Progress at +%% by waking up as many cows as possible within the given time.") + @ClientString(id = 1802127, message = "You must keep your Request Progress at + %% by waking up as many cows as possible within the given time.") public static NpcStringId YOU_MUST_KEEP_YOUR_REQUEST_PROGRESS_AT_BY_WAKING_UP_AS_MANY_COWS_AS_POSSIBLE_WITHIN_THE_GIVEN_TIME; - @ClientString(id = 1802128, message = "Click on Summon Clan Member to bring the clan member to your location.") + @ClientString(id = 1802128, message = "Click on 'Summon Clan Member' to bring the clan member to your location.") public static NpcStringId CLICK_ON_SUMMON_CLAN_MEMBER_TO_BRING_THE_CLAN_MEMBER_TO_YOUR_LOCATION; - @ClientString(id = 1802129, message = "Click on Start Quest to begin Request.") + @ClientString(id = 1802129, message = "Click on 'Start Quest' to begin Request.") public static NpcStringId CLICK_ON_START_QUEST_TO_BEGIN_REQUEST; @ClientString(id = 1802130, message = "You must make a party with your clan members to begin.") @@ -33904,13 +34786,13 @@ public class NpcStringId @ClientString(id = 1802141, message = "You can obtain the Multi Hammer through the Clan Request Assistant.") public static NpcStringId YOU_CAN_OBTAIN_THE_MULTI_HAMMER_THROUGH_THE_CLAN_REQUEST_ASSISTANT; - @ClientString(id = 1802142, message = "Zzz… Zzz…") + @ClientString(id = 1802142, message = "Zzz� Zzz�") public static NpcStringId ZZZ_ZZZ; @ClientString(id = 1802143, message = "A white tiger! A white tiger!") public static NpcStringId A_WHITE_TIGER_A_WHITE_TIGER; - @ClientString(id = 1802144, message = "Hmm… Do you think you can break through Lord Nurka's formation? Have fun! Hahaha!") + @ClientString(id = 1802144, message = "Hmm� Do you think you can break through Lord Nurka's formation? Have fun! Hahaha!") public static NpcStringId HMM_DO_YOU_THINK_YOU_CAN_BREAK_THROUGH_LORD_NURKA_S_FORMATION_HAVE_FUN_HAHAHA; @ClientString(id = 1802145, message = "Man, just that time when everyone's resting. Consider yourself lucky!") @@ -33970,10 +34852,10 @@ public class NpcStringId @ClientString(id = 1802163, message = "Our castle's strength remains on the Stronghold, and I will protect it as I should!") public static NpcStringId OUR_CASTLE_S_STRENGTH_REMAINS_ON_THE_STRONGHOLD_AND_I_WILL_PROTECT_IT_AS_I_SHOULD; - @ClientString(id = 1802164, message = "\\nA clan has opened the Outer Castle Gates to the Fortress of the Dead!") + @ClientString(id = 1802164, message = "\nA clan has opened the Outer Castle Gates to the Fortress of the Dead!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_OPENED_THE_OUTER_CASTLE_GATES_TO_THE_FORTRESS_OF_THE_DEAD; - @ClientString(id = 1802165, message = "\\nA clan has opened the Inner Castle Gates to the Fortress of the Dead!") + @ClientString(id = 1802165, message = "\nA clan has opened the Inner Castle Gates to the Fortress of the Dead!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_OPENED_THE_INNER_CASTLE_GATES_TO_THE_FORTRESS_OF_THE_DEAD; @ClientString(id = 1802166, message = "Your clan has opened the Outer Castle Gates to the Fortress of the Dead for the first time!") @@ -34021,7 +34903,7 @@ public class NpcStringId @ClientString(id = 1802180, message = "Request failed. Please try again.") public static NpcStringId REQUEST_FAILED_PLEASE_TRY_AGAIN; - @ClientString(id = 1802181, message = "???") + @ClientString(id = 1802181, message = "??? ?? ??") public static NpcStringId EMPTY_9; @ClientString(id = 1802182, message = "Receive your Multi Hammer(s)!") @@ -34036,7 +34918,7 @@ public class NpcStringId @ClientString(id = 1802185, message = "Charlotte appears while looking around fretfully.") public static NpcStringId CHARLOTTE_APPEARS_WHILE_LOOKING_AROUND_FRETFULLY; - @ClientString(id = 1802186, message = "Whew…just watching from the shadows scared me out of my wits!") + @ClientString(id = 1802186, message = "Whew�just watching from the shadows scared me out of my wits!") public static NpcStringId WHEW_JUST_WATCHING_FROM_THE_SHADOWS_SCARED_ME_OUT_OF_MY_WITS; @ClientString(id = 1802187, message = "News! News! Boss monsters are showing up at the Elven Village!") @@ -34045,7 +34927,7 @@ public class NpcStringId @ClientString(id = 1802188, message = "Lyn Draco appears due to $s1.") public static NpcStringId LYN_DRACO_APPEARS_DUE_TO_S1; - @ClientString(id = 1802189, message = "I'll be back…") + @ClientString(id = 1802189, message = "I'll be back�") public static NpcStringId I_LL_BE_BACK_2; @ClientString(id = 1802190, message = "Who called me? I'm gonna tell Mom!") @@ -34066,59 +34948,59 @@ public class NpcStringId @ClientString(id = 1802195, message = "You won't lay a finger on His Majesty Travis!") public static NpcStringId YOU_WON_T_LAY_A_FINGER_ON_HIS_MAJESTY_TRAVIS; - @ClientString(id = 1802196, message = "What is this sickening aura…?") + @ClientString(id = 1802196, message = "What is this sickening aura�?") public static NpcStringId WHAT_IS_THIS_SICKENING_AURA; @ClientString(id = 1802197, message = "His Majesty Travis has charged me with the duty to protect. And protect I shall!") public static NpcStringId HIS_MAJESTY_TRAVIS_HAS_CHARGED_ME_WITH_THE_DUTY_TO_PROTECT_AND_PROTECT_I_SHALL; - @ClientString(id = 1802198, message = "I hear His Majesty's voice…I hear it every waking moment…") + @ClientString(id = 1802198, message = "I hear His Majesty's voice�I hear it every waking moment�") public static NpcStringId I_HEAR_HIS_MAJESTY_S_VOICE_I_HEAR_IT_EVERY_WAKING_MOMENT; @ClientString(id = 1802199, message = "Hah! My body is hale yet!") public static NpcStringId HAH_MY_BODY_IS_HALE_YET; - @ClientString(id = 1802200, message = "Behold…my power!") + @ClientString(id = 1802200, message = "Behold�my power!") public static NpcStringId BEHOLD_MY_POWER; - @ClientString(id = 1802201, message = "A long slumber has come to an end…") + @ClientString(id = 1802201, message = "A long slumber has come to an end�") public static NpcStringId A_LONG_SLUMBER_HAS_COME_TO_AN_END; - @ClientString(id = 1802202, message = "Long have I waited for His Majesty's call…") + @ClientString(id = 1802202, message = "Long have I waited for His Majesty's call�") public static NpcStringId LONG_HAVE_I_WAITED_FOR_HIS_MAJESTY_S_CALL; @ClientString(id = 1802203, message = "I will destroy you, just as I have destroyed the enemy forces!") public static NpcStringId I_WILL_DESTROY_YOU_JUST_AS_I_HAVE_DESTROYED_THE_ENEMY_FORCES; - @ClientString(id = 1802204, message = "You…!") + @ClientString(id = 1802204, message = "You�!") public static NpcStringId YOU; - @ClientString(id = 1802205, message = "What...what is this power…?") + @ClientString(id = 1802205, message = "What...what is this power�?") public static NpcStringId WHAT_WHAT_IS_THIS_POWER; - @ClientString(id = 1802206, message = "My strength has not yet fully returned…") + @ClientString(id = 1802206, message = "My strength has not yet fully returned�") public static NpcStringId MY_STRENGTH_HAS_NOT_YET_FULLY_RETURNED; - @ClientString(id = 1802207, message = "I won't beg for my life. Do what you will!") - public static NpcStringId I_WON_T_BEG_FOR_MY_LIFE_DO_WHAT_YOU_WILL; + @ClientString(id = 1802207, message = "I will not lose!") + public static NpcStringId I_WILL_NOT_LOSE; - @ClientString(id = 1802208, message = "I will remember you…") + @ClientString(id = 1802208, message = "I will remember you�") public static NpcStringId I_WILL_REMEMBER_YOU; @ClientString(id = 1802209, message = "How dare you try to harm me with your evil schemes!") public static NpcStringId HOW_DARE_YOU_TRY_TO_HARM_ME_WITH_YOUR_EVIL_SCHEMES; - @ClientString(id = 1802210, message = "Feel for yourself…the strength of my will!") + @ClientString(id = 1802210, message = "Feel for yourself�the strength of my will!") public static NpcStringId FEEL_FOR_YOURSELF_THE_STRENGTH_OF_MY_WILL; - @ClientString(id = 1802211, message = "I don't have much time left…") + @ClientString(id = 1802211, message = "I don't have much time left�") public static NpcStringId I_DON_T_HAVE_MUCH_TIME_LEFT; - @ClientString(id = 1802212, message = "Such deadly aura… haven't felt the likes of this in years!") + @ClientString(id = 1802212, message = "Such deadly aura� haven't felt the likes of this in years!") public static NpcStringId SUCH_DEADLY_AURA_HAVEN_T_FELT_THE_LIKES_OF_THIS_IN_YEARS; - @ClientString(id = 1802213, message = "Are you trying to make me die a second death?") - public static NpcStringId ARE_YOU_TRYING_TO_MAKE_ME_DIE_A_SECOND_DEATH; + @ClientString(id = 1802213, message = "How dare you try to harm me with your evil schemes!") + public static NpcStringId HOW_DARE_YOU_TRY_TO_HARM_ME_WITH_YOUR_EVIL_SCHEMES_2; @ClientString(id = 1802214, message = "His Majesty Travis has ordered immediate execution!") public static NpcStringId HIS_MAJESTY_TRAVIS_HAS_ORDERED_IMMEDIATE_EXECUTION; @@ -34135,10 +35017,10 @@ public class NpcStringId @ClientString(id = 1802218, message = "What would you know of loyalty?!") public static NpcStringId WHAT_WOULD_YOU_KNOW_OF_LOYALTY; - @ClientString(id = 1802219, message = "A mysterious power has taken residence in me…") + @ClientString(id = 1802219, message = "A mysterious power has taken residence in me�") public static NpcStringId A_MYSTERIOUS_POWER_HAS_TAKEN_RESIDENCE_IN_ME; - @ClientString(id = 1802220, message = "My ears…they keep ringing!") + @ClientString(id = 1802220, message = "My ears�they keep ringing!") public static NpcStringId MY_EARS_THEY_KEEP_RINGING; @ClientString(id = 1802221, message = "What is this! So disorienting!") @@ -34147,22 +35029,22 @@ public class NpcStringId @ClientString(id = 1802222, message = "So you killed my comrades, did you?!") public static NpcStringId SO_YOU_KILLED_MY_COMRADES_DID_YOU; - @ClientString(id = 1802223, message = "I will avenge my fallen comrades…") + @ClientString(id = 1802223, message = "I will avenge my fallen comrades�") public static NpcStringId I_WILL_AVENGE_MY_FALLEN_COMRADES; - @ClientString(id = 1802224, message = "Let me be blind…let me be deaf… but I will not stop!!") + @ClientString(id = 1802224, message = "Let me be blind�let me be deaf� but I will not stop!!") public static NpcStringId LET_ME_BE_BLIND_LET_ME_BE_DEAF_BUT_I_WILL_NOT_STOP; - @ClientString(id = 1802225, message = "Remember our history…our glorious history!") + @ClientString(id = 1802225, message = "Remember our history�our glorious history!") public static NpcStringId REMEMBER_OUR_HISTORY_OUR_GLORIOUS_HISTORY; - @ClientString(id = 1802226, message = "I cannot…I will not…back down!") + @ClientString(id = 1802226, message = "I cannot�I will not�back down!") public static NpcStringId I_CANNOT_I_WILL_NOT_BACK_DOWN; - @ClientString(id = 1802227, message = "A mountain of corpses…") + @ClientString(id = 1802227, message = "A mountain of corpses�") public static NpcStringId A_MOUNTAIN_OF_CORPSES; - @ClientString(id = 1802228, message = "My slumbering muscles begin to wake…") + @ClientString(id = 1802228, message = "My slumbering muscles begin to wake�") public static NpcStringId MY_SLUMBERING_MUSCLES_BEGIN_TO_WAKE; @ClientString(id = 1802229, message = "No use trying your petty tricks!") @@ -34174,7 +35056,7 @@ public class NpcStringId @ClientString(id = 1802231, message = "We haven't even begun yet.") public static NpcStringId WE_HAVEN_T_EVEN_BEGUN_YET; - @ClientString(id = 1802232, message = "Are you watching? Watch… and feel what true fear is!") + @ClientString(id = 1802232, message = "Are you watching? Watch� and feel what true fear is!") public static NpcStringId ARE_YOU_WATCHING_WATCH_AND_FEEL_WHAT_TRUE_FEAR_IS; @ClientString(id = 1802233, message = "Who are you? You weren't here before..") @@ -34195,19 +35077,19 @@ public class NpcStringId @ClientString(id = 1802238, message = "Today's your judgment day!") public static NpcStringId TODAY_S_YOUR_JUDGMENT_DAY; - @ClientString(id = 1802239, message = "Fool…") + @ClientString(id = 1802239, message = "Fool�") public static NpcStringId FOOL; - @ClientString(id = 1802240, message = "What foolishness.") - public static NpcStringId WHAT_FOOLISHNESS; + @ClientString(id = 1802240, message = "You idiot!") + public static NpcStringId YOU_IDIOT_2; @ClientString(id = 1802241, message = "I will end that sorry life.") public static NpcStringId I_WILL_END_THAT_SORRY_LIFE; - @ClientString(id = 1802242, message = "Well, what do you know… you're gutsier than you look.") + @ClientString(id = 1802242, message = "Well, what do you know� you're gutsier than you look.") public static NpcStringId WELL_WHAT_DO_YOU_KNOW_YOU_RE_GUTSIER_THAN_YOU_LOOK; - @ClientString(id = 1802243, message = "So this is the end…") + @ClientString(id = 1802243, message = "So this is the end�") public static NpcStringId SO_THIS_IS_THE_END; @ClientString(id = 1802244, message = "May Aden live on forever!") @@ -34225,16 +35107,16 @@ public class NpcStringId @ClientString(id = 1802248, message = "Do you have any idea who I am?!") public static NpcStringId DO_YOU_HAVE_ANY_IDEA_WHO_I_AM; - @ClientString(id = 1802249, message = "Cough…wheeze…") + @ClientString(id = 1802249, message = "Cough�wheeze�") public static NpcStringId COUGH_WHEEZE; - @ClientString(id = 1802250, message = "My body… my body is not yet well…") - public static NpcStringId MY_BODY_MY_BODY_IS_NOT_YET_WELL; + @ClientString(id = 1802250, message = "My strength has not yet fully returned�") + public static NpcStringId MY_STRENGTH_HAS_NOT_YET_FULLY_RETURNED_2; @ClientString(id = 1802251, message = "Be gone, I say!") public static NpcStringId BE_GONE_I_SAY; - @ClientString(id = 1802252, message = "Imbecile…") + @ClientString(id = 1802252, message = "Imbecile�") public static NpcStringId IMBECILE; @ClientString(id = 1802253, message = "Shame on you!") @@ -34243,22 +35125,22 @@ public class NpcStringId @ClientString(id = 1802254, message = "Are you not ashamed before the gods?!") public static NpcStringId ARE_YOU_NOT_ASHAMED_BEFORE_THE_GODS; - @ClientString(id = 1802255, message = "Shilen…Shilen. Such is the name imprinted in my memory…") + @ClientString(id = 1802255, message = "Shilen�Shilen. Such is the name imprinted in my memory�") public static NpcStringId SHILEN_SHILEN_SUCH_IS_THE_NAME_IMPRINTED_IN_MY_MEMORY; @ClientString(id = 1802256, message = "I am Travis! I shall not bow down to you!") public static NpcStringId I_AM_TRAVIS_I_SHALL_NOT_BOW_DOWN_TO_YOU; - @ClientString(id = 1802257, message = "Not enough time…not enough time at all.") + @ClientString(id = 1802257, message = "Not enough time�not enough time at all.") public static NpcStringId NOT_ENOUGH_TIME_NOT_ENOUGH_TIME_AT_ALL; - @ClientString(id = 1802258, message = "No…argh…") + @ClientString(id = 1802258, message = "No�argh�") public static NpcStringId NO_ARGH; - @ClientString(id = 1802259, message = "How…how dare you do such a foul thing!") + @ClientString(id = 1802259, message = "How�how dare you do such a foul thing!") public static NpcStringId HOW_HOW_DARE_YOU_DO_SUCH_A_FOUL_THING; - @ClientString(id = 1802260, message = "You will pay… upon my word you will pay!!") + @ClientString(id = 1802260, message = "You will pay� upon my word you will pay!!") public static NpcStringId YOU_WILL_PAY_UPON_MY_WORD_YOU_WILL_PAY; @ClientString(id = 1802261, message = "A powerful wind begins to blow.") @@ -34276,7 +35158,7 @@ public class NpcStringId @ClientString(id = 1802265, message = "A dragon has begun attacking from south of the Town of Aden!") public static NpcStringId A_DRAGON_HAS_BEGUN_ATTACKING_FROM_SOUTH_OF_THE_TOWN_OF_ADEN; - @ClientString(id = 1802266, message = "Please…stop the dragon…") + @ClientString(id = 1802266, message = "Please�stop the dragon�") public static NpcStringId PLEASE_STOP_THE_DRAGON; @ClientString(id = 1802267, message = "Thank you! I'll be going to protect the village now that you're here!") @@ -34291,7 +35173,7 @@ public class NpcStringId @ClientString(id = 1802270, message = "We did it! All right, I'll be on my way to protect the village!") public static NpcStringId WE_DID_IT_ALL_RIGHT_I_LL_BE_ON_MY_WAY_TO_PROTECT_THE_VILLAGE; - @ClientString(id = 1802271, message = "We did it! We…defeated…") + @ClientString(id = 1802271, message = "We did it! We�defeated�") public static NpcStringId WE_DID_IT_WE_DEFEATED; @ClientString(id = 1802272, message = "Nornil Error. Nornil Error.") @@ -34381,7 +35263,7 @@ public class NpcStringId @ClientString(id = 1802300, message = "Find the prison key carried by the Nerva Orcs, and get me out of here! I'll make it worth your while, I promise.") public static NpcStringId FIND_THE_PRISON_KEY_CARRIED_BY_THE_NERVA_ORCS_AND_GET_ME_OUT_OF_HERE_I_LL_MAKE_IT_WORTH_YOUR_WHILE_I_PROMISE; - @ClientString(id = 1802301, message = "What… what's happening to my body? Argh..!") + @ClientString(id = 1802301, message = "What� what's happening to my body? Argh..!") public static NpcStringId WHAT_WHAT_S_HAPPENING_TO_MY_BODY_ARGH; @ClientString(id = 1802302, message = "Help me, my comrades! Come out of your hiding and help me!") @@ -34450,7 +35332,7 @@ public class NpcStringId @ClientString(id = 1802323, message = "So who's gonna take me on?!") public static NpcStringId SO_WHO_S_GONNA_TAKE_ME_ON; - @ClientString(id = 1802324, message = "Ye who covet the power of Chaos…come to me.") + @ClientString(id = 1802324, message = "Ye who covet the power of Chaos�come to me.") public static NpcStringId YE_WHO_COVET_THE_POWER_OF_CHAOS_COME_TO_ME; @ClientString(id = 1802325, message = "Speak with the Agent of Chaos if you desire power.") @@ -34486,13 +35368,13 @@ public class NpcStringId @ClientString(id = 1802336, message = "Ready? Let me know.") public static NpcStringId READY_LET_ME_KNOW; - @ClientString(id = 1802337, message = "Something ominous in there… I hope you're really ready for this. Let me know.") + @ClientString(id = 1802337, message = "Something ominous in there� I hope you're really ready for this. Let me know.") public static NpcStringId SOMETHING_OMINOUS_IN_THERE_I_HOPE_YOU_RE_REALLY_READY_FOR_THIS_LET_ME_KNOW; @ClientString(id = 1802338, message = "Good work! You're really something!") public static NpcStringId GOOD_WORK_YOU_RE_REALLY_SOMETHING; - @ClientString(id = 1802339, message = "I can't…let it end like this…") + @ClientString(id = 1802339, message = "I can't�let it end like this�") public static NpcStringId I_CAN_T_LET_IT_END_LIKE_THIS; @ClientString(id = 1802340, message = "Whew, that's more than I thought I could handle! I need to take cover for a bit,.") @@ -34510,7 +35392,7 @@ public class NpcStringId @ClientString(id = 1802344, message = "Aak, there goes the Hide!") public static NpcStringId AAK_THERE_GOES_THE_HIDE; - @ClientString(id = 1802345, message = "Nooo…avenge me!") + @ClientString(id = 1802345, message = "Nooo�avenge me!") public static NpcStringId NOOO_AVENGE_ME; @ClientString(id = 1802346, message = "I come to help a comrade in need!") @@ -34537,7 +35419,7 @@ public class NpcStringId @ClientString(id = 1802353, message = "It sure seems sturdy, but would this really be able to stop the sacrifices? Hm.") public static NpcStringId IT_SURE_SEEMS_STURDY_BUT_WOULD_THIS_REALLY_BE_ABLE_TO_STOP_THE_SACRIFICES_HM; - @ClientString(id = 1802354, message = "We did make this Generator at Lady Jenna's suggestion, but…I'm still nervous.") + @ClientString(id = 1802354, message = "We did make this Generator at Lady Jenna's suggestion, but�I'm still nervous.") public static NpcStringId WE_DID_MAKE_THIS_GENERATOR_AT_LADY_JENNA_S_SUGGESTION_BUT_I_M_STILL_NERVOUS; @ClientString(id = 1802355, message = "Rumors have it that Lindvior is headed this way.") @@ -34639,11 +35521,11 @@ public class NpcStringId @ClientString(id = 1802387, message = "Ho ho ho! Happy Holidays!") public static NpcStringId HO_HO_HO_HAPPY_HOLIDAYS; - @ClientString(id = 1802388, message = "Hey there, kid! Try the Snowy Squash Event, will you?") - public static NpcStringId HEY_THERE_KID_TRY_THE_SNOWY_SQUASH_EVENT_WILL_YOU; + @ClientString(id = 1802388, message = "Hey there, kid! Try the Squash Event, will you?") + public static NpcStringId HEY_THERE_KID_TRY_THE_SQUASH_EVENT_WILL_YOU; - @ClientString(id = 1802389, message = "How far did you look? Come on, try breaking a Snowy Squash. You'll get a lot of rewards!") - public static NpcStringId HOW_FAR_DID_YOU_LOOK_COME_ON_TRY_BREAKING_A_SNOWY_SQUASH_YOU_LL_GET_A_LOT_OF_REWARDS; + @ClientString(id = 1802389, message = "How far did you look? Come on, try breaking a Squash. You'll get a lot of rewards!") + public static NpcStringId HOW_FAR_DID_YOU_LOOK_COME_ON_TRY_BREAKING_A_SQUASH_YOU_LL_GET_A_LOT_OF_REWARDS; @ClientString(id = 1802390, message = "Ow, my back. Isn't there a doctor around here?") public static NpcStringId OW_MY_BACK_ISN_T_THERE_A_DOCTOR_AROUND_HERE; @@ -34654,7 +35536,7 @@ public class NpcStringId @ClientString(id = 1802392, message = "Hope your new year is a happy one, everyone! Ho ho ho!") public static NpcStringId HOPE_YOUR_NEW_YEAR_IS_A_HAPPY_ONE_EVERYONE_HO_HO_HO; - @ClientString(id = 1802393, message = "Is there no Mrs. Claus around here? I hate being lonely on Christmas…") + @ClientString(id = 1802393, message = "Is there no Mrs. Claus around here? I hate being lonely on Christmas�") public static NpcStringId IS_THERE_NO_MRS_CLAUS_AROUND_HERE_I_HATE_BEING_LONELY_ON_CHRISTMAS; @ClientString(id = 1802394, message = "You cannot teleport from the GM Consultation Service.") @@ -34705,8 +35587,8 @@ public class NpcStringId @ClientString(id = 1802409, message = "The magic circle has become abnormal.") public static NpcStringId THE_MAGIC_CIRCLE_HAS_BECOME_ABNORMAL; - @ClientString(id = 1802410, message = "Kefensis' Illusion appeared.") - public static NpcStringId KEFENSIS_ILLUSION_APPEARED; + @ClientString(id = 1802410, message = "Kefensis' Hallucination appeared.") + public static NpcStringId KEFENSIS_HALLUCINATION_APPEARED; @ClientString(id = 1802411, message = "The Oasis Mirage appeared.") public static NpcStringId THE_OASIS_MIRAGE_APPEARED; @@ -34717,8 +35599,8 @@ public class NpcStringId @ClientString(id = 1802413, message = "A powerful and dangerous energy can be felt.") public static NpcStringId A_POWERFUL_AND_DANGEROUS_ENERGY_CAN_BE_FELT; - @ClientString(id = 1802414, message = "$s1$s2 Kefensis' power can be felt.") - public static NpcStringId S1_S2_KEFENSIS_POWER_CAN_BE_FELT; + @ClientString(id = 1802414, message = "$s1$s2 is going to feel Kefensis' power.") + public static NpcStringId S1_S2_IS_GOING_TO_FEEL_KEFENSIS_POWER; @ClientString(id = 1802415, message = "$s1, the Doom Shrieker will explode in 15 seconds.") public static NpcStringId S1_THE_DOOM_SHRIEKER_WILL_EXPLODE_IN_15_SECONDS; @@ -34741,7 +35623,7 @@ public class NpcStringId @ClientString(id = 1802421, message = "My body... what happened?") public static NpcStringId MY_BODY_WHAT_HAPPENED; - @ClientString(id = 1802422, message = "Please, take my power. It is not much, but…") + @ClientString(id = 1802422, message = "Please, take my power. It is not much, but�") public static NpcStringId PLEASE_TAKE_MY_POWER_IT_IS_NOT_MUCH_BUT; @ClientString(id = 1802423, message = "$s1! I will not forget this, you nasty little grunt!") @@ -34828,17 +35710,17 @@ public class NpcStringId @ClientString(id = 1802451, message = "Leona Blackbird gave Beleth's Ring as a gift to $s1.") public static NpcStringId LEONA_BLACKBIRD_GAVE_BELETH_S_RING_AS_A_GIFT_TO_S1; - @ClientString(id = 1802452, message = "You have acquired SP x 2.") - public static NpcStringId YOU_HAVE_ACQUIRED_SP_X_2; + @ClientString(id = 1802452, message = "You have acquired SP x2.") + public static NpcStringId YOU_HAVE_ACQUIRED_SP_X2; - @ClientString(id = 1802453, message = "You have acquired SP x 4.") - public static NpcStringId YOU_HAVE_ACQUIRED_SP_X_4; + @ClientString(id = 1802453, message = "You have acquired SP x4.") + public static NpcStringId YOU_HAVE_ACQUIRED_SP_X4; - @ClientString(id = 1802454, message = "You have acquired SP x 8.") - public static NpcStringId YOU_HAVE_ACQUIRED_SP_X_8; + @ClientString(id = 1802454, message = "You have acquired SP x8.") + public static NpcStringId YOU_HAVE_ACQUIRED_SP_X8; - @ClientString(id = 1802455, message = "You have acquired SP x 16.") - public static NpcStringId YOU_HAVE_ACQUIRED_SP_X_16; + @ClientString(id = 1802455, message = "You have acquired SP x16.") + public static NpcStringId YOU_HAVE_ACQUIRED_SP_X16; @ClientString(id = 1802456, message = "$s1 acquired 32 times the skill points as a reward.") public static NpcStringId S1_ACQUIRED_32_TIMES_THE_SKILL_POINTS_AS_A_REWARD; @@ -34912,7 +35794,7 @@ public class NpcStringId @ClientString(id = 1802479, message = "Mayday! Mayday! We need backup! We need backup!") public static NpcStringId MAYDAY_MAYDAY_WE_NEED_BACKUP_WE_NEED_BACKUP; - @ClientString(id = 1802480, message = "Whoa, this is actualy kinda scary… I'll need to retreat after a few token blows!") + @ClientString(id = 1802480, message = "Whoa, this is actualy kinda scary� I'll need to retreat after a few token blows!") public static NpcStringId WHOA_THIS_IS_ACTUALY_KINDA_SCARY_I_LL_NEED_TO_RETREAT_AFTER_A_FEW_TOKEN_BLOWS; @ClientString(id = 1802481, message = "You have gained 5 extra minutes for defeating the Hiding Tracker.") @@ -34954,16 +35836,16 @@ public class NpcStringId @ClientString(id = 1802493, message = "Magic and arrows, hm? Well, take a dose of Tauti's Typhoon!") public static NpcStringId MAGIC_AND_ARROWS_HM_WELL_TAKE_A_DOSE_OF_TAUTI_S_TYPHOON; - @ClientString(id = 1802494, message = "Talk to Victory for a reward.") - public static NpcStringId TALK_TO_VICTORY_FOR_A_REWARD; + @ClientString(id = 1802494, message = "Talk to Victory for reward.") + public static NpcStringId TALK_TO_VICTORY_FOR_REWARD; - @ClientString(id = 1802495, message = "Talk to Defeat for a reward.") - public static NpcStringId TALK_TO_DEFEAT_FOR_A_REWARD; + @ClientString(id = 1802495, message = "Talk to Defeat for reward.") + public static NpcStringId TALK_TO_DEFEAT_FOR_REWARD; @ClientString(id = 1802496, message = "The Repository is attacked! Fight! Fight!") public static NpcStringId THE_REPOSITORY_IS_ATTACKED_FIGHT_FIGHT; - @ClientString(id = 1802497, message = "Argh! Who is…hiding there…?") + @ClientString(id = 1802497, message = "Argh! Who is�hiding there�?") public static NpcStringId ARGH_WHO_IS_HIDING_THERE; @ClientString(id = 1802498, message = "A smart Giant, huh? Well, hand it over! The Kartia's Seed is ours!") @@ -34972,10 +35854,10 @@ public class NpcStringId @ClientString(id = 1802499, message = "Kartia's Seed! Got it!") public static NpcStringId KARTIA_S_SEED_GOT_IT; - @ClientString(id = 1802500, message = "You worthless Giant…curse you for eternity!") + @ClientString(id = 1802500, message = "You worthless Giant�curse you for eternity!") public static NpcStringId YOU_WORTHLESS_GIANT_CURSE_YOU_FOR_ETERNITY; - @ClientString(id = 1802501, message = "Thank you…thank you for helping!") + @ClientString(id = 1802501, message = "Thank you�thank you for helping!") public static NpcStringId THANK_YOU_THANK_YOU_FOR_HELPING; @ClientString(id = 1802502, message = "Thank you. You are kind.") @@ -35008,7 +35890,7 @@ public class NpcStringId @ClientString(id = 1802511, message = "Attack the Training Dummy.") public static NpcStringId ATTACK_THE_TRAINING_DUMMY; - @ClientString(id = 1802512, message = "Queen Navari has sent a letter.\\nClick the question-mark icon to read.") + @ClientString(id = 1802512, message = "Queen Navari has sent a letter.\nClick the question-mark icon to read.") public static NpcStringId QUEEN_NAVARI_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_2; @ClientString(id = 1802513, message = "Talk to the Apprentice Adventurers' Guide.") @@ -35071,7 +35953,7 @@ public class NpcStringId @ClientString(id = 1802532, message = "You will kneel to me!") public static NpcStringId YOU_WILL_KNEEL_TO_ME; - @ClientString(id = 1802533, message = "The dead are calling…and I answer!") + @ClientString(id = 1802533, message = "The dead are calling�and I answer!") public static NpcStringId THE_DEAD_ARE_CALLING_AND_I_ANSWER; @ClientString(id = 1802534, message = "Kill, all you cursed soldiers! Kill everything!") @@ -35299,31 +36181,31 @@ public class NpcStringId @ClientString(id = 1802608, message = "A powerful monster has come to face you!") public static NpcStringId A_POWERFUL_MONSTER_HAS_COME_TO_FACE_YOU; - @ClientString(id = 1802609, message = "$s1 seconds have been added to the instanced zone duration.") - public static NpcStringId S1_SECONDS_HAVE_BEEN_ADDED_TO_THE_INSTANCED_ZONE_DURATION; + @ClientString(id = 1802609, message = "$s1 seconds have been added to the Instance Zone duration.") + public static NpcStringId S1_SECONDS_HAVE_BEEN_ADDED_TO_THE_INSTANCE_ZONE_DURATION; - @ClientString(id = 1802610, message = "Master Katalin has sent a letter.\\nClick the question-mark icon to read.") - public static NpcStringId MASTER_KATALIN_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; + @ClientString(id = 1802610, message = "A message has arrived from Master Katalin.\nClick the question-mark icon to read it.") + public static NpcStringId A_MESSAGE_HAS_ARRIVED_FROM_MASTER_KATALIN_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_IT; - @ClientString(id = 1802611, message = "Magister Ayanthe has sent a letter.\\nClick the question-mark icon to read.") - public static NpcStringId MAGISTER_AYANTHE_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; + @ClientString(id = 1802611, message = "A message has arrived from Magister Ayanthe.\nClick the question-mark icon to read it.") + public static NpcStringId A_MESSAGE_HAS_ARRIVED_FROM_MAGISTER_AYANTHE_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_IT; - @ClientString(id = 1802612, message = "Such monsters in a place like this…! Unbelievable!") + @ClientString(id = 1802612, message = "Such monsters in a place like this�! Unbelievable!") public static NpcStringId SUCH_MONSTERS_IN_A_PLACE_LIKE_THIS_UNBELIEVABLE; @ClientString(id = 1802613, message = "Be on your toes!") public static NpcStringId BE_ON_YOUR_TOES; - @ClientString(id = 1802614, message = "Leave this place to Kain.\\nGo to the next room.") + @ClientString(id = 1802614, message = "Leave this place to Kain.\nGo to the next room.") public static NpcStringId LEAVE_THIS_PLACE_TO_KAIN_NGO_TO_THE_NEXT_ROOM; - @ClientString(id = 1802615, message = "Try talking to Vorbos by the well.\\nYou can receive Queen Navari's next letter at Lv. 40!") + @ClientString(id = 1802615, message = "Try talking to Vorbos by the well.\nYou can receive Queen Navari's next letter at Lv. 40!") public static NpcStringId TRY_TALKING_TO_VORBOS_BY_THE_WELL_NYOU_CAN_RECEIVE_QUEEN_NAVARI_S_NEXT_LETTER_AT_LV_40; @ClientString(id = 1802616, message = "Queen Navari calls.") public static NpcStringId QUEEN_NAVARI_CALLS; - @ClientString(id = 1802617, message = "Ricky is not here.\\nTry searching another Kiku's Cave.") + @ClientString(id = 1802617, message = "Ricky is not here.\nTry searching another Kiku's Cave.") public static NpcStringId RICKY_IS_NOT_HERE_NTRY_SEARCHING_ANOTHER_KIKU_S_CAVE; @ClientString(id = 1802618, message = "Talk to Katalin to leave the training grounds.") @@ -35338,7 +36220,7 @@ public class NpcStringId @ClientString(id = 1802621, message = "I am loyal to you, master of the winds, and loyal I shall remain, if my very soul betrays me!") public static NpcStringId I_AM_LOYAL_TO_YOU_MASTER_OF_THE_WINDS_AND_LOYAL_I_SHALL_REMAIN_IF_MY_VERY_SOUL_BETRAYS_ME; - @ClientString(id = 1802622, message = "\\n") + @ClientString(id = 1802622, message = "\n") public static NpcStringId N; @ClientString(id = 1802623, message = "Return to Raymond of the Town of Gludio.") @@ -35359,7 +36241,7 @@ public class NpcStringId @ClientString(id = 1802628, message = "You didn't forget your escape scrolls, did you? Because I'm about to use this key to use my ultimate skill!") public static NpcStringId YOU_DIDN_T_FORGET_YOUR_ESCAPE_SCROLLS_DID_YOU_BECAUSE_I_M_ABOUT_TO_USE_THIS_KEY_TO_USE_MY_ULTIMATE_SKILL; - @ClientString(id = 1802629, message = "My ultimate skill is…Lv. 36 Retreat!") + @ClientString(id = 1802629, message = "My ultimate skill is�Lv. 36 Retreat!") public static NpcStringId MY_ULTIMATE_SKILL_IS_LV_36_RETREAT; @ClientString(id = 1802630, message = "I'm not helping you cuz I feel sorry or anything!") @@ -35479,8 +36361,8 @@ public class NpcStringId @ClientString(id = 1802668, message = "This choice cannot be reversed.") public static NpcStringId THIS_CHOICE_CANNOT_BE_REVERSED; - @ClientString(id = 1802669, message = "Lada has sent a letter.\\nClick the question-mark icon to read.") - public static NpcStringId LADA_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; + @ClientString(id = 1802669, message = "A message has arrived from Lada.\nClick the question-mark icon to read it.") + public static NpcStringId A_MESSAGE_HAS_ARRIVED_FROM_LADA_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_IT; @ClientString(id = 1802670, message = "Grow stronger here until you receive the next letter from Queen Navari at Lv. 30!") public static NpcStringId GROW_STRONGER_HERE_UNTIL_YOU_RECEIVE_THE_NEXT_LETTER_FROM_QUEEN_NAVARI_AT_LV_30; @@ -35488,7 +36370,7 @@ public class NpcStringId @ClientString(id = 1802671, message = "Grow stronger here until you receive the next letter from Queen Navari at Lv. 46!") public static NpcStringId GROW_STRONGER_HERE_UNTIL_YOU_RECEIVE_THE_NEXT_LETTER_FROM_QUEEN_NAVARI_AT_LV_46; - @ClientString(id = 1802672, message = "Grow stronger here\\nuntil you receive the next letter from Queen Navari at Lv. 56!") + @ClientString(id = 1802672, message = "Grow stronger here\nuntil you receive the next letter from Queen Navari at Lv. 56!") public static NpcStringId GROW_STRONGER_HERE_NUNTIL_YOU_RECEIVE_THE_NEXT_LETTER_FROM_QUEEN_NAVARI_AT_LV_56; @ClientString(id = 1802673, message = "Grow stronger here until you receive the next letter from Queen Navari at Lv. 58!") @@ -35515,7 +36397,7 @@ public class NpcStringId @ClientString(id = 1802680, message = "Thank you! What a delicious carrot.") public static NpcStringId THANK_YOU_WHAT_A_DELICIOUS_CARROT; - @ClientString(id = 1802681, message = "So good…so good.") + @ClientString(id = 1802681, message = "So good�so good.") public static NpcStringId SO_GOOD_SO_GOOD; @ClientString(id = 1802682, message = "This is a true carrot! A true carrot!") @@ -35527,7 +36409,7 @@ public class NpcStringId @ClientString(id = 1802684, message = "You just don't understand.") public static NpcStringId YOU_JUST_DON_T_UNDERSTAND; - @ClientString(id = 1802685, message = "A carrot is much better than sticks. But some horses do like sticks better…") + @ClientString(id = 1802685, message = "A carrot is much better than sticks. But some horses do like sticks better�") public static NpcStringId A_CARROT_IS_MUCH_BETTER_THAN_STICKS_BUT_SOME_HORSES_DO_LIKE_STICKS_BETTER; @ClientString(id = 1802686, message = "Carrot! Carroticious! Carrogant!") @@ -35587,16 +36469,16 @@ public class NpcStringId @ClientString(id = 1802704, message = "The instanced zone will close soon!") public static NpcStringId THE_INSTANCED_ZONE_WILL_CLOSE_SOON; - @ClientString(id = 1802705, message = "Nooo…not enough Vitality yet!") + @ClientString(id = 1802705, message = "Nooo�not enough Vitality yet!") public static NpcStringId NOOO_NOT_ENOUGH_VITALITY_YET; - @ClientString(id = 1802706, message = "Ow, ow! It hurts…") + @ClientString(id = 1802706, message = "Ow, ow! It hurts�") public static NpcStringId OW_OW_IT_HURTS; - @ClientString(id = 1802707, message = "It tizzes and bungles! Tingles and…ow!") + @ClientString(id = 1802707, message = "It tizzes and bungles! Tingles and�ow!") public static NpcStringId IT_TIZZES_AND_BUNGLES_TINGLES_AND_OW; - @ClientString(id = 1802708, message = "Ergh, stop, stop…") + @ClientString(id = 1802708, message = "Ergh, stop, stop�") public static NpcStringId ERGH_STOP_STOP; @ClientString(id = 1802709, message = "You think you can stop me from getting ow!") @@ -35620,7 +36502,7 @@ public class NpcStringId @ClientString(id = 1802715, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_LINK_MAPHR_YUNA004_HTM_IT_HAS_BECOME_KOKKO_BUTTON; - @ClientString(id = 1802716, message = "Pippi has grown.\\nOpen your inventory and check Kokko's Talisman.") + @ClientString(id = 1802716, message = "Pippi has grown.\nOpen your inventory and check Kokko's Talisman.") public static NpcStringId PIPPI_HAS_GROWN_NOPEN_YOUR_INVENTORY_AND_CHECK_KOKKO_S_TALISMAN; @ClientString(id = 1802717, message = "Mom") @@ -35630,7 +36512,7 @@ public class NpcStringId public static NpcStringId DAD; @ClientString(id = 1802719, message = "$s1") - public static NpcStringId S1_2; + public static NpcStringId S1_3; @ClientString(id = 1802720, message = "Monsters have appeared around Aden! Maliss is at the West Gate, Isadora at the East Gate, and Flint is at the South Gate.") public static NpcStringId MONSTERS_HAVE_APPEARED_AROUND_ADEN_MALISS_IS_AT_THE_WEST_GATE_ISADORA_AT_THE_EAST_GATE_AND_FLINT_IS_AT_THE_SOUTH_GATE; @@ -35764,8 +36646,8 @@ public class NpcStringId @ClientString(id = 1802763, message = "You think this will be enough to defeat me? Not a chance!") public static NpcStringId YOU_THINK_THIS_WILL_BE_ENOUGH_TO_DEFEAT_ME_NOT_A_CHANCE; - @ClientString(id = 1802764, message = "STABILIZING BLAZING SWAMP") - public static NpcStringId STABILIZING_BLAZING_SWAMP; + @ClientString(id = 1802764, message = "Stabilizing the Blazing Swamp") + public static NpcStringId STABILIZING_THE_BLAZING_SWAMP; @ClientString(id = 1802765, message = "Defense Reduction") public static NpcStringId DEFENSE_REDUCTION; @@ -36325,7 +37207,7 @@ public class NpcStringId @ClientString(id = 1802950, message = "Someone deactivated the emission of the polluting Atelia gas in the Atelia Castle.") public static NpcStringId SOMEONE_DEACTIVATED_THE_EMISSION_OF_THE_POLLUTING_ATELIA_GAS_IN_THE_ATELIA_CASTLE; - @ClientString(id = 1802951, message = "Brothers of the Embryo… Get up again and protect the fortress.") + @ClientString(id = 1802951, message = "Brothers of the Embryo� Get up again and protect the fortress.") public static NpcStringId BROTHERS_OF_THE_EMBRYO_GET_UP_AGAIN_AND_PROTECT_THE_FORTRESS; @ClientString(id = 1802952, message = "Have you seen Kelbim's power? We'll show you the wrath of the Embryo!") @@ -36502,10 +37384,10 @@ public class NpcStringId @ClientString(id = 1803009, message = "Doesn't matter. We already have great elite soldiers who we've successfully converted.") public static NpcStringId DOESN_T_MATTER_WE_ALREADY_HAVE_GREAT_ELITE_SOLDIERS_WHO_WE_VE_SUCCESSFULLY_CONVERTED; - @ClientString(id = 1803010, message = "Useless bunch… I'll deal with you.") + @ClientString(id = 1803010, message = "Useless bunch� I'll deal with you.") public static NpcStringId USELESS_BUNCH_I_LL_DEAL_WITH_YOU; - @ClientString(id = 1803011, message = "Commander Burnstein… I wasn't able to complete my mission…") + @ClientString(id = 1803011, message = "Commander Burnstein� I wasn't able to complete my mission�") public static NpcStringId COMMANDER_BURNSTEIN_I_WASN_T_ABLE_TO_COMPLETE_MY_MISSION; @ClientString(id = 1803012, message = "It will be better for us if we capture you, rather than the countless useless soldiers.") @@ -37039,8 +37921,8 @@ public class NpcStringId @ClientString(id = 1803188, message = "We have infiltrators. Protect the princess!") public static NpcStringId WE_HAVE_INFILTRATORS_PROTECT_THE_PRINCESS; - @ClientString(id = 1803189, message = "How dare you come in to the princess' room!") - public static NpcStringId HOW_DARE_YOU_COME_IN_TO_THE_PRINCESS_ROOM; + @ClientString(id = 1803189, message = "How dare you come to the princess' room!") + public static NpcStringId HOW_DARE_YOU_COME_TO_THE_PRINCESS_ROOM; @ClientString(id = 1803190, message = "They came all the way here? We must stop them!") public static NpcStringId THEY_CAME_ALL_THE_WAY_HERE_WE_MUST_STOP_THEM; @@ -37267,29 +38149,29 @@ public class NpcStringId @ClientString(id = 1803264, message = "$s1! Look inside your bag. You obtained a Flame Flower.") public static NpcStringId S1_LOOK_INSIDE_YOUR_BAG_YOU_OBTAINED_A_FLAME_FLOWER; - @ClientString(id = 1803265, message = "I will go back in 10 minutes. If you have anything to tell me, please hurry.") - public static NpcStringId I_WILL_GO_BACK_IN_10_MINUTES_IF_YOU_HAVE_ANYTHING_TO_TELL_ME_PLEASE_HURRY; + @ClientString(id = 1803265, message = "I'm leaving in 10 minutes. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_10_MINUTES_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803266, message = "I will go back in 5 minutes. If you have anything to tell me, please hurry.") - public static NpcStringId I_WILL_GO_BACK_IN_5_MINUTES_IF_YOU_HAVE_ANYTHING_TO_TELL_ME_PLEASE_HURRY; + @ClientString(id = 1803266, message = "I'm leaving in 5 minutes. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_5_MINUTES_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803267, message = "I will go back in 3 minutes. If you have anything to tell me, please hurry.") - public static NpcStringId I_WILL_GO_BACK_IN_3_MINUTES_IF_YOU_HAVE_ANYTHING_TO_TELL_ME_PLEASE_HURRY; + @ClientString(id = 1803267, message = "I'm leaving in 3 minutes. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_3_MINUTES_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803268, message = "I will go back in 2 minutes. If you have anything to tell me, please hurry.") - public static NpcStringId I_WILL_GO_BACK_IN_2_MINUTES_IF_YOU_HAVE_ANYTHING_TO_TELL_ME_PLEASE_HURRY; + @ClientString(id = 1803268, message = "I'm leaving in 2 minutes. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_2_MINUTES_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803269, message = "I will go back in 1 minute. If you have anything to tell me, please hurry.") - public static NpcStringId I_WILL_GO_BACK_IN_1_MINUTE_IF_YOU_HAVE_ANYTHING_TO_TELL_ME_PLEASE_HURRY; + @ClientString(id = 1803269, message = "I'm leaving in 1 minute. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_1_MINUTE_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803270, message = "I will go back in 30 seconds. If you have anything to tell me, please hurry.") - public static NpcStringId I_WILL_GO_BACK_IN_30_SECONDS_IF_YOU_HAVE_ANYTHING_TO_TELL_ME_PLEASE_HURRY; + @ClientString(id = 1803270, message = "I'm leaving in 30 seconds. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_30_SECONDS_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803271, message = "I will go back in 20 seconds. If you have anything to tell me, please hurry.") - public static NpcStringId I_WILL_GO_BACK_IN_20_SECONDS_IF_YOU_HAVE_ANYTHING_TO_TELL_ME_PLEASE_HURRY; + @ClientString(id = 1803271, message = "I'm leaving in 20 seconds. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_20_SECONDS_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803272, message = "I will go back in 10 seconds. If you have anything to tell me, please hurry.") - public static NpcStringId I_WILL_GO_BACK_IN_10_SECONDS_IF_YOU_HAVE_ANYTHING_TO_TELL_ME_PLEASE_HURRY; + @ClientString(id = 1803272, message = "I'm leaving in 10 seconds. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_10_SECONDS_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; @ClientString(id = 1803273, message = "If you want to listen to a story, come to me.") public static NpcStringId IF_YOU_WANT_TO_LISTEN_TO_A_STORY_COME_TO_ME; @@ -37300,8 +38182,8 @@ public class NpcStringId @ClientString(id = 1803275, message = "If the story is still in progress, I can tell it again.") public static NpcStringId IF_THE_STORY_IS_STILL_IN_PROGRESS_I_CAN_TELL_IT_AGAIN; - @ClientString(id = 1803276, message = "Demons Foreman") - public static NpcStringId DEMONS_FOREMAN; + @ClientString(id = 1803276, message = "Demonic Foreman") + public static NpcStringId DEMONIC_FOREMAN; @ClientString(id = 1803277, message = "Giants Foreman") public static NpcStringId GIANTS_FOREMAN; @@ -37429,7 +38311,7 @@ public class NpcStringId @ClientString(id = 1803318, message = "You little...!") public static NpcStringId YOU_LITTLE; - @ClientString(id = 1803319, message = "$s1….how dare you!") + @ClientString(id = 1803319, message = "$s1�.how dare you!") public static NpcStringId S1_HOW_DARE_YOU_2; @ClientString(id = 1803320, message = "You shall...all...die!!!") @@ -37456,7 +38338,7 @@ public class NpcStringId @ClientString(id = 1803327, message = "Th..thank you. Blessings be upon you.") public static NpcStringId TH_THANK_YOU_BLESSINGS_BE_UPON_YOU; - @ClientString(id = 1803329, message = "Speak with the ‘Adventurers' Guide for Training'.") + @ClientString(id = 1803329, message = "Speak with the �Adventurers' Guide for Training'.") public static NpcStringId SPEAK_WITH_THE_ADVENTURERS_GUIDE_FOR_TRAINING; @ClientString(id = 1803330, message = "Speak with Toyron in order to return to Shannon.") @@ -37774,7 +38656,7 @@ public class NpcStringId @ClientString(id = 1803434, message = "Antharas has disappeared inside his nest for recovery.") public static NpcStringId ANTHARAS_HAS_DISAPPEARED_INSIDE_HIS_NEST_FOR_RECOVERY; - @ClientString(id = 1803435, message = "Press Alt + K to open the Skill window.\\nYou can add the skills in the 'Active' tab to the Shortcuts.") + @ClientString(id = 1803435, message = "Press Alt + K to open the Skill window.\nYou can add the skills in the 'Active' tab to the Shortcuts.") public static NpcStringId PRESS_ALT_K_TO_OPEN_THE_SKILL_WINDOW_NYOU_CAN_ADD_THE_SKILLS_IN_THE_ACTIVE_TAB_TO_THE_SHORTCUTS; @ClientString(id = 1803436, message = "Are you looking for the captain? Follow this path, go up the stairs and turn left. Ah, but I recommend you see Kale first.") @@ -37783,7 +38665,7 @@ public class NpcStringId @ClientString(id = 1803437, message = "Hurry and return after reporting to Captain Stig Mach! Just go up the stairs next to me.") public static NpcStringId HURRY_AND_RETURN_AFTER_REPORTING_TO_CAPTAIN_STIG_MACH_JUST_GO_UP_THE_STAIRS_NEXT_TO_ME; - @ClientString(id = 1803438, message = "Talk to the Monk of Chaos.\\nYou can learn about the Revelation skills.") + @ClientString(id = 1803438, message = "Talk to the Monk of Chaos.\nYou can learn about the Revelation skills.") public static NpcStringId TALK_TO_THE_MONK_OF_CHAOS_NYOU_CAN_LEARN_ABOUT_THE_REVELATION_SKILLS; @ClientString(id = 1803439, message = "Talk to Balthus Knight Captain Stig Mach again.") @@ -37801,10 +38683,10 @@ public class NpcStringId @ClientString(id = 1803443, message = "Go find and talk to Tarti.") public static NpcStringId GO_FIND_AND_TALK_TO_TARTI; - @ClientString(id = 1803444, message = "Go up the stairs to the 2nd floor and\\ntalk to Balthus Knight Captain Stig Mach.") + @ClientString(id = 1803444, message = "Go up the stairs to the 2nd floor and\ntalk to Balthus Knight Captain Stig Mach.") public static NpcStringId GO_UP_THE_STAIRS_TO_THE_2ND_FLOOR_AND_NTALK_TO_BALTHUS_KNIGHT_CAPTAIN_STIG_MACH; - @ClientString(id = 1803445, message = "Open your inventory and double-click the Balthus Knight Supply Box\\nto check the Beast Soulshots.") + @ClientString(id = 1803445, message = "Open your inventory and double-click the Balthus Knight Supply Box\nto check the Beast Soulshots.") public static NpcStringId OPEN_YOUR_INVENTORY_AND_DOUBLE_CLICK_THE_BALTHUS_KNIGHT_SUPPLY_BOX_NTO_CHECK_THE_BEAST_SOULSHOTS; @ClientString(id = 1803446, message = "Learn 2 Revelation skills and talk to the Monk of Chaos again.") @@ -37834,7 +38716,7 @@ public class NpcStringId @ClientString(id = 1803454, message = "As there hasn't been a boss battle for some time, the Throne of Heroes will end shortly.") public static NpcStringId AS_THERE_HASN_T_BEEN_A_BOSS_BATTLE_FOR_SOME_TIME_THE_THRONE_OF_HEROES_WILL_END_SHORTLY; - @ClientString(id = 1803455, message = "Injured comrades have retreated,\\nand Herphah has arrived with new reinforcements.") + @ClientString(id = 1803455, message = "Injured comrades have retreated,\nand Herphah has arrived with new reinforcements.") public static NpcStringId INJURED_COMRADES_HAVE_RETREATED_NAND_HERPHAH_HAS_ARRIVED_WITH_NEW_REINFORCEMENTS; @ClientString(id = 1803456, message = "I won't let some Gem Dragon defeat me!") @@ -37843,13 +38725,13 @@ public class NpcStringId @ClientString(id = 1803457, message = "What in the world is going on here?!") public static NpcStringId WHAT_IN_THE_WORLD_IS_GOING_ON_HERE; - @ClientString(id = 1803458, message = "Press Alt + K to open the Skill window\\nand add Hydro Attack in the Active tab to the Shortcuts.") + @ClientString(id = 1803458, message = "Press Alt + K to open the Skill window\nand add Hydro Attack in the Active tab to the Shortcuts.") public static NpcStringId PRESS_ALT_K_TO_OPEN_THE_SKILL_WINDOW_NAND_ADD_HYDRO_ATTACK_IN_THE_ACTIVE_TAB_TO_THE_SHORTCUTS; - @ClientString(id = 1803459, message = "Press Alt + K to open the Skill window\\nand add Elemental Spike in the Active tab to the Shortcuts.") + @ClientString(id = 1803459, message = "Press Alt + K to open the Skill window\nand add Elemental Spike in the Active tab to the Shortcuts.") public static NpcStringId PRESS_ALT_K_TO_OPEN_THE_SKILL_WINDOW_NAND_ADD_ELEMENTAL_SPIKE_IN_THE_ACTIVE_TAB_TO_THE_SHORTCUTS; - @ClientString(id = 1803460, message = "Press Alt + K to open the Skill window\\nand add Dark Blast in the Active tab to the Shortcuts.") + @ClientString(id = 1803460, message = "Press Alt + K to open the Skill window\nand add Dark Blast in the Active tab to the Shortcuts.") public static NpcStringId PRESS_ALT_K_TO_OPEN_THE_SKILL_WINDOW_NAND_ADD_DARK_BLAST_IN_THE_ACTIVE_TAB_TO_THE_SHORTCUTS; @ClientString(id = 1803461, message = "Use a skill on the Gem Dragon.") @@ -37882,7 +38764,7 @@ public class NpcStringId @ClientString(id = 1803470, message = "Antharas summons Hatchling Bombers.") public static NpcStringId ANTHARAS_SUMMONS_HATCHLING_BOMBERS; - @ClientString(id = 1803471, message = "Press Alt + K to check Summon Cute Bear and Summon Saber Tooth Cougar, then use the skills\\nto continue the battle using Servitors.") + @ClientString(id = 1803471, message = "Press Alt + K to check Summon Cute Bear and Summon Saber Tooth Cougar, then use the skills\nto continue the battle using Servitors.") public static NpcStringId PRESS_ALT_K_TO_CHECK_SUMMON_CUTE_BEAR_AND_SUMMON_SABER_TOOTH_COUGAR_THEN_USE_THE_SKILLS_NTO_CONTINUE_THE_BATTLE_USING_SERVITORS; @ClientString(id = 1803472, message = "Double-click a Servitor to give it orders.") @@ -37924,13 +38806,13 @@ public class NpcStringId @ClientString(id = 1803513, message = "Spezion is engulfed in the Memories of Rage.") public static NpcStringId SPEZION_IS_ENGULFED_IN_THE_MEMORIES_OF_RAGE; - @ClientString(id = 1803514, message = "The 33333 Event is on!\\nLand the 33333rd hit on the raid boss to receive amazing rewards!") + @ClientString(id = 1803514, message = "The 33333 Event is on!\nLand the 33333rd hit on the raid boss to receive amazing rewards!") public static NpcStringId THE_33333_EVENT_IS_ON_NLAND_THE_33333RD_HIT_ON_THE_RAID_BOSS_TO_RECEIVE_AMAZING_REWARDS; - @ClientString(id = 1803515, message = "The 77777 Event is on!\\nLand the 77777th hit on the raid boss to receive amazing rewards!") + @ClientString(id = 1803515, message = "The 77777 Event is on!\nLand the 77777th hit on the raid boss to receive amazing rewards!") public static NpcStringId THE_77777_EVENT_IS_ON_NLAND_THE_77777TH_HIT_ON_THE_RAID_BOSS_TO_RECEIVE_AMAZING_REWARDS; - @ClientString(id = 1803516, message = "The 99999 Event is on!\\nLand the 99999th hit on the raid boss to receive amazing rewards!") + @ClientString(id = 1803516, message = "The 99999 Event is on!\nLand the 99999th hit on the raid boss to receive amazing rewards!") public static NpcStringId THE_99999_EVENT_IS_ON_NLAND_THE_99999TH_HIT_ON_THE_RAID_BOSS_TO_RECEIVE_AMAZING_REWARDS; @ClientString(id = 1803517, message = "$s1 uses the clone generator to summon the elite guards.") @@ -37939,17 +38821,17 @@ public class NpcStringId @ClientString(id = 1803518, message = "$s1 has been refused entry. Required quests have not been completed.") public static NpcStringId S1_HAS_BEEN_REFUSED_ENTRY_REQUIRED_QUESTS_HAVE_NOT_BEEN_COMPLETED; - @ClientString(id = 1803519, message = "$s1 has reached +20 Enchantment Level and gained a Sayha Talisman - Stage 9 Box.") - public static NpcStringId S1_HAS_REACHED_20_ENCHANTMENT_LEVEL_AND_GAINED_A_SAYHA_TALISMAN_STAGE_9_BOX; + @ClientString(id = 1803519, message = "$s1 has reached +20 Enchantment Level and gained a Sayha Talisman Lv. 9.") + public static NpcStringId S1_HAS_REACHED_20_ENCHANTMENT_LEVEL_AND_GAINED_A_SAYHA_TALISMAN_LV_9; @ClientString(id = 1803520, message = "$s1 has reached +21 Enchantment Level and gained a +16 Bloody Amaranthine Weapon.") public static NpcStringId S1_HAS_REACHED_21_ENCHANTMENT_LEVEL_AND_GAINED_A_16_BLOODY_AMARANTHINE_WEAPON; - @ClientString(id = 1803521, message = "$s1 has reached +22 Enchantment Level and gained a +18 Bloody Amaranthine Weapon.") - public static NpcStringId S1_HAS_REACHED_22_ENCHANTMENT_LEVEL_AND_GAINED_A_18_BLOODY_AMARANTHINE_WEAPON; + @ClientString(id = 1803521, message = "$s1 has reached +22 Enchantment Level and gained a +18 Dark Helios Weapon.") + public static NpcStringId S1_HAS_REACHED_22_ENCHANTMENT_LEVEL_AND_GAINED_A_18_DARK_HELIOS_WEAPON; - @ClientString(id = 1803522, message = "$s1 has reached +23 Enchantment Level and gained a Rare Accessory Box.") - public static NpcStringId S1_HAS_REACHED_23_ENCHANTMENT_LEVEL_AND_GAINED_A_RARE_ACCESSORY_BOX; + @ClientString(id = 1803522, message = "$s1 has reached +23 enchant level and gained a Rare Accessory Pack.") + public static NpcStringId S1_HAS_REACHED_23_ENCHANT_LEVEL_AND_GAINED_A_RARE_ACCESSORY_PACK; @ClientString(id = 1803523, message = "$s1 has reached +24 Enchantment Level and gained a Dragons Klaus Fragment.") public static NpcStringId S1_HAS_REACHED_24_ENCHANTMENT_LEVEL_AND_GAINED_A_DRAGONS_KLAUS_FRAGMENT; @@ -38221,10 +39103,10 @@ public class NpcStringId @ClientString(id = 1803612, message = "Orfen's Handmaidens have appeared to absorb the Energy of the Sea of Spores.") public static NpcStringId ORFEN_S_HANDMAIDENS_HAVE_APPEARED_TO_ABSORB_THE_ENERGY_OF_THE_SEA_OF_SPORES; - @ClientString(id = 1803613, message = "Orfen's Handmaidens begin absorbing the Energy of the Sea of Spores.\\nYou can gain Vitality by defeating Orfen's Handmaidens before they can finish obtaining the Energy of the Sea of Spores.") + @ClientString(id = 1803613, message = "Orfen's Handmaidens begin absorbing the Energy of the Sea of Spores.\nYou can gain Vitality by defeating Orfen's Handmaidens before they can finish obtaining the Energy of the Sea of Spores.") public static NpcStringId ORFEN_S_HANDMAIDENS_BEGIN_ABSORBING_THE_ENERGY_OF_THE_SEA_OF_SPORES_NYOU_CAN_GAIN_VITALITY_BY_DEFEATING_ORFEN_S_HANDMAIDENS_BEFORE_THEY_CAN_FINISH_OBTAINING_THE_ENERGY_OF_THE_SEA_OF_SPORES; - @ClientString(id = 1803614, message = "Orfen's Handmaidens have finished absorbing the Energy of the Sea of Spores.\\nAs the Energy of the Sea of Spores has been absorbed, you can't gain Vitality even if you defeat Orfen's Handmaidens.") + @ClientString(id = 1803614, message = "Orfen's Handmaidens have finished absorbing the Energy of the Sea of Spores.\nAs the Energy of the Sea of Spores has been absorbed, you can't gain Vitality even if you defeat Orfen's Handmaidens.") public static NpcStringId ORFEN_S_HANDMAIDENS_HAVE_FINISHED_ABSORBING_THE_ENERGY_OF_THE_SEA_OF_SPORES_NAS_THE_ENERGY_OF_THE_SEA_OF_SPORES_HAS_BEEN_ABSORBED_YOU_CAN_T_GAIN_VITALITY_EVEN_IF_YOU_DEFEAT_ORFEN_S_HANDMAIDENS; @ClientString(id = 1803615, message = "The dead are rising and starting to attack.") @@ -38272,8 +39154,8 @@ public class NpcStringId @ClientString(id = 1803629, message = "Lurin's minions are coming to defend the fortress.") public static NpcStringId LURIN_S_MINIONS_ARE_COMING_TO_DEFEND_THE_FORTRESS; - @ClientString(id = 1803630, message = "Defense Force No. $s1 is coming.") - public static NpcStringId DEFENSE_FORCE_NO_S1_IS_COMING; + @ClientString(id = 1803630, message = "The Protectors' Squad $s1 is on its way.") + public static NpcStringId THE_PROTECTORS_SQUAD_S1_IS_ON_ITS_WAY; @ClientString(id = 1803631, message = "The Battle Demolisher has been activated.") public static NpcStringId THE_BATTLE_DEMOLISHER_HAS_BEEN_ACTIVATED; @@ -38323,13 +39205,13 @@ public class NpcStringId @ClientString(id = 1803646, message = "Successfully destroyed Lilith's Unholy Barrier!") public static NpcStringId SUCCESSFULLY_DESTROYED_LILITH_S_UNHOLY_BARRIER; - @ClientString(id = 1803647, message = "Failed to destroy the Lilith's Unholy Barrier.\\nLilith will recover Max CON.") + @ClientString(id = 1803647, message = "Failed to destroy the Lilith's Unholy Barrier.\nLilith will recover Max CON.") public static NpcStringId FAILED_TO_DESTROY_THE_LILITH_S_UNHOLY_BARRIER_NLILITH_WILL_RECOVER_MAX_CON; @ClientString(id = 1803648, message = "Successfully destroyed Anakim's Holy Shield!") public static NpcStringId SUCCESSFULLY_DESTROYED_ANAKIM_S_HOLY_SHIELD; - @ClientString(id = 1803649, message = "Failed to destroy Anakim's Holy Shield.\\nAnakim will recover Max CON.") + @ClientString(id = 1803649, message = "Failed to destroy Anakim's Holy Shield.\nAnakim will recover Max CON.") public static NpcStringId FAILED_TO_DESTROY_ANAKIM_S_HOLY_SHIELD_NANAKIM_WILL_RECOVER_MAX_CON; @ClientString(id = 1803650, message = "The power to water block the passage has disappeared.") @@ -38536,56 +39418,137 @@ public class NpcStringId @ClientString(id = 1803717, message = "Spotted Raid Boss Bloody Golem.") public static NpcStringId SPOTTED_RAID_BOSS_BLOODY_GOLEM; - @ClientString(id = 1803718, message = "The Raid Boss goes into Combat state.\\nFocus your attacks to destroy the Limit Barrier within 15 seconds.") + @ClientString(id = 1803718, message = "The Raid Boss goes into Combat state.\nFocus your attacks to destroy the Limit Barrier within 15 seconds.") public static NpcStringId THE_RAID_BOSS_GOES_INTO_COMBAT_STATE_NFOCUS_YOUR_ATTACKS_TO_DESTROY_THE_LIMIT_BARRIER_WITHIN_15_SECONDS; - @ClientString(id = 1803719, message = "Failed to destroy the Limit Barrier.\\nThe Limit Barrier of the Raid Boss will be reset.") + @ClientString(id = 1803719, message = "Failed to destroy the Limit Barrier.\nThe Limit Barrier of the Raid Boss will be reset.") public static NpcStringId FAILED_TO_DESTROY_THE_LIMIT_BARRIER_NTHE_LIMIT_BARRIER_OF_THE_RAID_BOSS_WILL_BE_RESET; - @ClientString(id = 1803720, message = "$s1 has used +16 Mammon's Magic Staff and gained an Ultimate Lv. 5 Jewelry Box.") - public static NpcStringId S1_HAS_USED_16_MAMMON_S_MAGIC_STAFF_AND_GAINED_AN_ULTIMATE_LV_5_JEWELRY_BOX; + @ClientString(id = 1803720, message = "$s1 has obtained Sealed Talisman - Longing in exchange for +16 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_SEALED_TALISMAN_LONGING_IN_EXCHANGE_FOR_16_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803721, message = "$s1 has used +17 Mammon's Magic Staff and gained a +7 Zodiac Agathion Cube.") - public static NpcStringId S1_HAS_USED_17_MAMMON_S_MAGIC_STAFF_AND_GAINED_A_7_ZODIAC_AGATHION_CUBE; + @ClientString(id = 1803721, message = "$s1 has obtained Dragon Claw in exchange for +17 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_DRAGON_CLAW_IN_EXCHANGE_FOR_17_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803722, message = "$s1 has used +18 Mammon's Magic Staff and gained the Queen Ant's Soul Ring.") - public static NpcStringId S1_HAS_USED_18_MAMMON_S_MAGIC_STAFF_AND_GAINED_THE_QUEEN_ANT_S_SOUL_RING; + @ClientString(id = 1803722, message = "$s1 has obtained Ruler's Authority in exchange for +18 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_RULER_S_AUTHORITY_IN_EXCHANGE_FOR_18_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803723, message = "$s1 has used +18 Mammon's Magic Staff and gained the Baium's Soul Ring.") - public static NpcStringId S1_HAS_USED_18_MAMMON_S_MAGIC_STAFF_AND_GAINED_THE_BAIUM_S_SOUL_RING; + @ClientString(id = 1803723, message = "$s1 has obtained Artifact - P. Skill Power in exchange for +19 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_ARTIFACT_P_SKILL_POWER_IN_EXCHANGE_FOR_19_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803724, message = "$s1 has used +18 Mammon's Magic Staff and gained the Earth Wyrm Heart Ring.") - public static NpcStringId S1_HAS_USED_18_MAMMON_S_MAGIC_STAFF_AND_GAINED_THE_EARTH_WYRM_HEART_RING; + @ClientString(id = 1803724, message = "$s1 Has obtained Artifact - M. Skill Power in exchange for +19 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_ARTIFACT_M_SKILL_POWER_IN_EXCHANGE_FOR_19_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803725, message = "$s1 has used +19 Mammon's Magic Staff and gained the Super Advanced Seed Bracelet.") - public static NpcStringId S1_HAS_USED_19_MAMMON_S_MAGIC_STAFF_AND_GAINED_THE_SUPER_ADVANCED_SEED_BRACELET; + @ClientString(id = 1803725, message = "$s1 has obtained Artifact - Received Damage When Immobilized in exchange for +19 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_ARTIFACT_RECEIVED_DAMAGE_WHEN_IMMOBILIZED_IN_EXCHANGE_FOR_19_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803726, message = "$s1 has used +20 Mammon's Magic Staff and gained a +18 Bloody Amaranthine Weapon.") - public static NpcStringId S1_HAS_USED_20_MAMMON_S_MAGIC_STAFF_AND_GAINED_A_18_BLOODY_AMARANTHINE_WEAPON; + @ClientString(id = 1803726, message = "$s1 has obtained +5 Radiant Warrior's Circlet Box in exchange for +20 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_5_RADIANT_WARRIOR_S_CIRCLET_BOX_IN_EXCHANGE_FOR_20_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803727, message = "$s1 has used +21 Mammon's Magic Staff and gained a +19 Bloody Amaranthine Weapon.") - public static NpcStringId S1_HAS_USED_21_MAMMON_S_MAGIC_STAFF_AND_GAINED_A_19_BLOODY_AMARANTHINE_WEAPON; + @ClientString(id = 1803727, message = "$s1 has obtained +5 Radiant Wizard's Circlet Box in exchange for +20 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_5_RADIANT_WIZARD_S_CIRCLET_BOX_IN_EXCHANGE_FOR_20_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803728, message = "$s1 has used +22 Mammon's Magic Staff and gained a +20 Bloody Amaranthine Weapon.") - public static NpcStringId S1_HAS_USED_22_MAMMON_S_MAGIC_STAFF_AND_GAINED_A_20_BLOODY_AMARANTHINE_WEAPON; + @ClientString(id = 1803728, message = "$s1 has obtained +5 Radiant Knight's Circlet Box in exchange for +20 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_5_RADIANT_KNIGHT_S_CIRCLET_BOX_IN_EXCHANGE_FOR_20_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803729, message = "$s1 has used + 23 Mammon's Magic Staff and gained the Ruler's Authority.") - public static NpcStringId S1_HAS_USED_23_MAMMON_S_MAGIC_STAFF_AND_GAINED_THE_RULER_S_AUTHORITY; + @ClientString(id = 1803729, message = "$s1 has obtained Dragon Weapon Box (Fragment) in exchange for +21 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_DRAGON_WEAPON_BOX_FRAGMENT_IN_EXCHANGE_FOR_21_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803730, message = "$s1 has used +24 Mammon's Magic Staff and gained the Blessed Antharas' Earring.") - public static NpcStringId S1_HAS_USED_24_MAMMON_S_MAGIC_STAFF_AND_GAINED_THE_BLESSED_ANTHARAS_EARRING; + @ClientString(id = 1803730, message = "$s1 has obtained Dragon Weapon Box (Standard) in exchange for +22 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_DRAGON_WEAPON_BOX_STANDARD_IN_EXCHANGE_FOR_22_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803731, message = "$s1 has used +24 Mammon's Magic Staff and gained the Blessed Valakas' Necklace.") - public static NpcStringId S1_HAS_USED_24_MAMMON_S_MAGIC_STAFF_AND_GAINED_THE_BLESSED_VALAKAS_NECKLACE; + @ClientString(id = 1803731, message = "$s1 has obtained Artifact - M. Skill Power in exchange for +19 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_ARTIFACT_M_SKILL_POWER_IN_EXCHANGE_FOR_19_MAMMON_S_MAGIC_STAFF_2; - @ClientString(id = 1803732, message = "$s1 has used +24 Mammon's Magic Staff and gained the Lindvior's Earring.") - public static NpcStringId S1_HAS_USED_24_MAMMON_S_MAGIC_STAFF_AND_GAINED_THE_LINDVIOR_S_EARRING; + @ClientString(id = 1803732, message = "$s1 has obtained Artifact - Received Damage When Immobilized in exchange for +19 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_ARTIFACT_RECEIVED_DAMAGE_WHEN_IMMOBILIZED_IN_EXCHANGE_FOR_19_MAMMON_S_MAGIC_STAFF_2; - @ClientString(id = 1803733, message = "$s1 has used +25 Mammon's Magic Staff and gained the Ruler's Ring of Authority.") - public static NpcStringId S1_HAS_USED_25_MAMMON_S_MAGIC_STAFF_AND_GAINED_THE_RULER_S_RING_OF_AUTHORITY; + @ClientString(id = 1803733, message = "$s1 has obtained Ruler's Ring of Authority in exchange for +25 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_RULER_S_RING_OF_AUTHORITY_IN_EXCHANGE_FOR_25_MAMMON_S_MAGIC_STAFF; - @ClientString(id = 1803734, message = "$s1 has used +25 Mammon's Magic Staff and gained the Ring of the Truth-Seeker.") - public static NpcStringId S1_HAS_USED_25_MAMMON_S_MAGIC_STAFF_AND_GAINED_THE_RING_OF_THE_TRUTH_SEEKER; + @ClientString(id = 1803734, message = "$s1 has obtained Ring of the Truth-Seeker in exchange for +25 Mammon's Magic Staff.") + public static NpcStringId S1_HAS_OBTAINED_RING_OF_THE_TRUTH_SEEKER_IN_EXCHANGE_FOR_25_MAMMON_S_MAGIC_STAFF; + + @ClientString(id = 1803735, message = "Sieghardt") + public static NpcStringId SIEGHARDT_2; + + @ClientString(id = 1803736, message = "Bartz") + public static NpcStringId BARTZ_2; + + @ClientString(id = 1803737, message = "Kain van Halter") + public static NpcStringId KAIN_VAN_HALTER_2; + + @ClientString(id = 1803738, message = "You can now fight each other in the �Abandoned Coal Mines' for the next 10 minutes. Go forth and take the good spot!") + public static NpcStringId YOU_CAN_NOW_FIGHT_EACH_OTHER_IN_THE_ABANDONED_COAL_MINES_FOR_THE_NEXT_10_MINUTES_GO_FORTH_AND_TAKE_THE_GOOD_SPOT; + + @ClientString(id = 1803739, message = "You can now fight each other in the �Elven Fortress' for the next 10 minutes. Go forth and take the good spot!") + public static NpcStringId YOU_CAN_NOW_FIGHT_EACH_OTHER_IN_THE_ELVEN_FORTRESS_FOR_THE_NEXT_10_MINUTES_GO_FORTH_AND_TAKE_THE_GOOD_SPOT; + + @ClientString(id = 1803740, message = "You can now fight each other in the �Forgotten Temple' for the next 10 minutes. Go forth and take the good spot!") + public static NpcStringId YOU_CAN_NOW_FIGHT_EACH_OTHER_IN_THE_FORGOTTEN_TEMPLE_FOR_THE_NEXT_10_MINUTES_GO_FORTH_AND_TAKE_THE_GOOD_SPOT; + + @ClientString(id = 1803741, message = "You can now fight each other in the �Elven Ruins' for the next 10 minutes. Go forth and take the good spot!") + public static NpcStringId YOU_CAN_NOW_FIGHT_EACH_OTHER_IN_THE_ELVEN_RUINS_FOR_THE_NEXT_10_MINUTES_GO_FORTH_AND_TAKE_THE_GOOD_SPOT; + + @ClientString(id = 1803742, message = "An elite monster has appeared in Sector A.") + public static NpcStringId AN_ELITE_MONSTER_HAS_APPEARED_IN_SECTOR_A; + + @ClientString(id = 1803743, message = "An elite monster has appeared in Sector B.") + public static NpcStringId AN_ELITE_MONSTER_HAS_APPEARED_IN_SECTOR_B; + + @ClientString(id = 1803744, message = "An elite monster has appeared in Sector C.") + public static NpcStringId AN_ELITE_MONSTER_HAS_APPEARED_IN_SECTOR_C; + + @ClientString(id = 1803745, message = "An elite monster has appeared in Sector D.") + public static NpcStringId AN_ELITE_MONSTER_HAS_APPEARED_IN_SECTOR_D; + + @ClientString(id = 1803746, message = "An elite monster has appeared in Sector E.") + public static NpcStringId AN_ELITE_MONSTER_HAS_APPEARED_IN_SECTOR_E; + + @ClientString(id = 1803747, message = "Zariche Treasure Chest is not petrified anymore. When it is destroyed, the right to wield the sword will be lost, and it will be loose in the world once again.") + public static NpcStringId ZARICHE_TREASURE_CHEST_IS_NOT_PETRIFIED_ANYMORE_WHEN_IT_IS_DESTROYED_THE_RIGHT_TO_WIELD_THE_SWORD_WILL_BE_LOST_AND_IT_WILL_BE_LOOSE_IN_THE_WORLD_ONCE_AGAIN; + + @ClientString(id = 1803748, message = "Akamanah Treasure Chest is not petrified anymore. When it is destroyed, the right to wield the sword will be lost, and it will be loose in the world once again.") + public static NpcStringId AKAMANAH_TREASURE_CHEST_IS_NOT_PETRIFIED_ANYMORE_WHEN_IT_IS_DESTROYED_THE_RIGHT_TO_WIELD_THE_SWORD_WILL_BE_LOST_AND_IT_WILL_BE_LOOSE_IN_THE_WORLD_ONCE_AGAIN; + + @ClientString(id = 1803749, message = "Smash the treasure chest to destroy the Demonic Sword Zariche completely!") + public static NpcStringId SMASH_THE_TREASURE_CHEST_TO_DESTROY_THE_DEMONIC_SWORD_ZARICHE_COMPLETELY; + + @ClientString(id = 1803750, message = "Smash the treasure chest to destroy the Blood Sword Akamanah completely!") + public static NpcStringId SMASH_THE_TREASURE_CHEST_TO_DESTROY_THE_BLOOD_SWORD_AKAMANAH_COMPLETELY; + + @ClientString(id = 1803751, message = "Demonic Sword Zariche, punish that wicked Priest of Purification!") + public static NpcStringId DEMONIC_SWORD_ZARICHE_PUNISH_THAT_WICKED_PRIEST_OF_PURIFICATION; + + @ClientString(id = 1803752, message = "Blood Sword Akamanah, punish that wicked Priest of Purification!") + public static NpcStringId BLOOD_SWORD_AKAMANAH_PUNISH_THAT_WICKED_PRIEST_OF_PURIFICATION; + + @ClientString(id = 1803753, message = "Only for characters who completed the 2nd class change.") + public static NpcStringId ONLY_FOR_CHARACTERS_WHO_COMPLETED_THE_2ND_CLASS_CHANGE; + + @ClientString(id = 1803754, message = "1st Class Transfer is available.\nGo see Tarti in the Town of Gludio to start the class transfer.") + public static NpcStringId FIRST_CLASS_TRANSFER_IS_AVAILABLE_NGO_SEE_TARTI_IN_THE_TOWN_OF_GLUDIO_TO_START_THE_CLASS_TRANSFER; + + @ClientString(id = 1803755, message = "2nd Class Transfer is available.\nGo see Tarti in the Town of Gludio to start the class transfer.") + public static NpcStringId SECOND_CLASS_TRANSFER_IS_AVAILABLE_NGO_SEE_TARTI_IN_THE_TOWN_OF_GLUDIO_TO_START_THE_CLASS_TRANSFER; + + @ClientString(id = 1803756, message = "3rd Class Transfer is available.\nGo see Tarti in the Town of Gludio to start the class transfer.") + public static NpcStringId THIRD_CLASS_TRANSFER_IS_AVAILABLE_NGO_SEE_TARTI_IN_THE_TOWN_OF_GLUDIO_TO_START_THE_CLASS_TRANSFER; + + @ClientString(id = 1803757, message = "Awakening is available.\nGo see Tarti in the Town of Gludio to start the class transfer.") + public static NpcStringId AWAKENING_IS_AVAILABLE_NGO_SEE_TARTI_IN_THE_TOWN_OF_GLUDIO_TO_START_THE_CLASS_TRANSFER; + + @ClientString(id = 1803758, message = "1st Liberation is available.\nGo see Tarti in the Town of Gludio to start the class transfer.") + public static NpcStringId FIRST_LIBERATION_IS_AVAILABLE_NGO_SEE_TARTI_IN_THE_TOWN_OF_GLUDIO_TO_START_THE_CLASS_TRANSFER; + + @ClientString(id = 1803759, message = "2nd Liberation is available.\nGo see Tarti in the Town of Gludio to start the class transfer.") + public static NpcStringId SECOND_LIBERATION_IS_AVAILABLE_NGO_SEE_TARTI_IN_THE_TOWN_OF_GLUDIO_TO_START_THE_CLASS_TRANSFER; + + @ClientString(id = 1803760, message = "3rd Liberation is available.\nGo see Tarti in the Town of Gludio to start the class transfer.") + public static NpcStringId THIRD_LIBERATION_IS_AVAILABLE_NGO_SEE_TARTI_IN_THE_TOWN_OF_GLUDIO_TO_START_THE_CLASS_TRANSFER; + + @ClientString(id = 1803761, message = "$s1 has obtained a Year-End Super Reward Chest.") + public static NpcStringId S1_HAS_OBTAINED_A_YEAR_END_SUPER_REWARD_CHEST; @ClientString(id = 1810363, message = "You are too far from the corpse.") public static NpcStringId YOU_ARE_TOO_FAR_FROM_THE_CORPSE; @@ -38674,8 +39637,8 @@ public class NpcStringId @ClientString(id = 1811026, message = "Elven Wizard") public static NpcStringId ELVEN_WIZARD; - @ClientString(id = 1811027, message = "Spell Singer") - public static NpcStringId SPELL_SINGER; + @ClientString(id = 1811027, message = "Spellsinger") + public static NpcStringId SPELLSINGER; @ClientString(id = 1811028, message = "Elemental Summoner") public static NpcStringId ELEMENTAL_SUMMONER; @@ -38683,20 +39646,20 @@ public class NpcStringId @ClientString(id = 1811029, message = "Oracle") public static NpcStringId ORACLE; - @ClientString(id = 1811030, message = "Elder") - public static NpcStringId ELDER; + @ClientString(id = 1811030, message = "Elven Elder") + public static NpcStringId ELVEN_ELDER; @ClientString(id = 1811031, message = "Dark Fighter") public static NpcStringId DARK_FIGHTER; - @ClientString(id = 1811032, message = "Palace Knight") - public static NpcStringId PALACE_KNIGHT; + @ClientString(id = 1811032, message = "Palus Knight") + public static NpcStringId PALUS_KNIGHT; @ClientString(id = 1811033, message = "Shillien Knight") public static NpcStringId SHILLIEN_KNIGHT; - @ClientString(id = 1811034, message = "Blade Dancer") - public static NpcStringId BLADE_DANCER; + @ClientString(id = 1811034, message = "Bladedancer") + public static NpcStringId BLADEDANCER; @ClientString(id = 1811035, message = "Assassin") public static NpcStringId ASSASSIN; @@ -38860,11 +39823,11 @@ public class NpcStringId @ClientString(id = 1811118, message = "Maestro") public static NpcStringId MAESTRO; - @ClientString(id = 1811123, message = "Kamael Soldier") - public static NpcStringId KAMAEL_SOLDIER; + @ClientString(id = 1811123, message = "Kamael Soldier (M)") + public static NpcStringId KAMAEL_SOLDIER_M; - @ClientString(id = 1811124, message = "Kamael Soldier") - public static NpcStringId KAMAEL_SOLDIER_2; + @ClientString(id = 1811124, message = "Kamael Soldier (F)") + public static NpcStringId KAMAEL_SOLDIER_F; @ClientString(id = 1811125, message = "Trooper") public static NpcStringId TROOPER; @@ -38875,11 +39838,11 @@ public class NpcStringId @ClientString(id = 1811127, message = "Berserker") public static NpcStringId BERSERKER; - @ClientString(id = 1811128, message = "Soul Breaker") - public static NpcStringId SOUL_BREAKER; + @ClientString(id = 1811128, message = "Soul Breaker (M)") + public static NpcStringId SOUL_BREAKER_M; - @ClientString(id = 1811129, message = "Soul Breaker") - public static NpcStringId SOUL_BREAKER_2; + @ClientString(id = 1811129, message = "Soul Breaker (M)") + public static NpcStringId SOUL_BREAKER_M_2; @ClientString(id = 1811130, message = "Arbalester") public static NpcStringId ARBALESTER; @@ -38887,11 +39850,11 @@ public class NpcStringId @ClientString(id = 1811131, message = "Doombringer") public static NpcStringId DOOMBRINGER; - @ClientString(id = 1811132, message = "Soul Hound") - public static NpcStringId SOUL_HOUND; + @ClientString(id = 1811132, message = "Soul Hound (M)") + public static NpcStringId SOUL_HOUND_M; - @ClientString(id = 1811133, message = "Soul Hound") - public static NpcStringId SOUL_HOUND_2; + @ClientString(id = 1811133, message = "Soul Hound (M)") + public static NpcStringId SOUL_HOUND_M_2; @ClientString(id = 1811134, message = "Trickster") public static NpcStringId TRICKSTER; @@ -38938,8 +39901,8 @@ public class NpcStringId @ClientString(id = 1811148, message = "Istina spreads the reflecting protective sheet.") public static NpcStringId ISTINA_SPREADS_THE_REFLECTING_PROTECTIVE_SHEET; - @ClientString(id = 1811149, message = "You need to find Escape Device. Re-entry is not allowed once you've left the instant zone.") - public static NpcStringId YOU_NEED_TO_FIND_ESCAPE_DEVICE_RE_ENTRY_IS_NOT_ALLOWED_ONCE_YOU_VE_LEFT_THE_INSTANT_ZONE; + @ClientString(id = 1811149, message = "You need to find Escape Device. Re-entry is not allowed once you've left the Instance Zone.") + public static NpcStringId YOU_NEED_TO_FIND_ESCAPE_DEVICE_RE_ENTRY_IS_NOT_ALLOWED_ONCE_YOU_VE_LEFT_THE_INSTANCE_ZONE; @ClientString(id = 1811150, message = "The location of the escape device is moved.") public static NpcStringId THE_LOCATION_OF_THE_ESCAPE_DEVICE_IS_MOVED; @@ -38986,8 +39949,8 @@ public class NpcStringId @ClientString(id = 1811164, message = "This is Ruins of Agony, where Kanilov is...") public static NpcStringId THIS_IS_RUINS_OF_AGONY_WHERE_KANILOV_IS; - @ClientString(id = 1811165, message = "What shall we do?") - public static NpcStringId WHAT_SHALL_WE_DO; + @ClientString(id = 1811165, message = "What's next?") + public static NpcStringId WHAT_S_NEXT; @ClientString(id = 1811166, message = "This is the Ruins of Agony, where Poslof is...") public static NpcStringId THIS_IS_THE_RUINS_OF_AGONY_WHERE_POSLOF_IS; @@ -39040,8 +40003,8 @@ public class NpcStringId @ClientString(id = 1811182, message = "Taste my strength!") public static NpcStringId TASTE_MY_STRENGTH; - @ClientString(id = 1811183, message = "Pretty good!") - public static NpcStringId PRETTY_GOOD_2; + @ClientString(id = 1811183, message = "Excellent!") + public static NpcStringId EXCELLENT_2; @ClientString(id = 1811184, message = "This is the real beginning!") public static NpcStringId THIS_IS_THE_REAL_BEGINNING; @@ -39050,7 +40013,7 @@ public class NpcStringId public static NpcStringId IT_S_SURPRISING_THAT_YOU_LAST_UNTIL_NOW; @ClientString(id = 1811186, message = "I will not lose!") - public static NpcStringId I_WILL_NOT_LOSE; + public static NpcStringId I_WILL_NOT_LOSE_2; @ClientString(id = 1811187, message = "Istina's Mark shines above the head.") public static NpcStringId ISTINA_S_MARK_SHINES_ABOVE_THE_HEAD; @@ -39088,7 +40051,7 @@ public class NpcStringId @ClientString(id = 1811198, message = "Heavens will know no greater wrath!") public static NpcStringId HEAVENS_WILL_KNOW_NO_GREATER_WRATH; - @ClientString(id = 1811199, message = "Mark of Belis can be acquired from enemies.\\nUse them in the Belis Verification System") + @ClientString(id = 1811199, message = "Mark of Belis can be acquired from enemies.\nUse them in the Belis Verification System") public static NpcStringId MARK_OF_BELIS_CAN_BE_ACQUIRED_FROM_ENEMIES_NUSE_THEM_IN_THE_BELIS_VERIFICATION_SYSTEM; @ClientString(id = 1811200, message = "Electronic device has been destroyed.") @@ -39187,8 +40150,8 @@ public class NpcStringId @ClientString(id = 1811231, message = "10 seconds are remaining.") public static NpcStringId TEN_SECONDS_ARE_REMAINING_2; - @ClientString(id = 1811232, message = "5 Seconds") - public static NpcStringId FIVE_SECONDS_2; + @ClientString(id = 1811232, message = "5 sec.") + public static NpcStringId FIVE_SEC; @ClientString(id = 1811233, message = "4 Seconds") public static NpcStringId FOUR_SECONDS_2; @@ -39232,7 +40195,7 @@ public class NpcStringId @ClientString(id = 1811246, message = "Tell me about moving to Aden Continent.") public static NpcStringId TELL_ME_ABOUT_MOVING_TO_ADEN_CONTINENT; - @ClientString(id = 1811247, message = "Hmm… is this still a decent weapon?") + @ClientString(id = 1811247, message = "Hmm� is this still a decent weapon?") public static NpcStringId HMM_IS_THIS_STILL_A_DECENT_WEAPON; @ClientString(id = 1811248, message = "Spiritshots are mixed!") @@ -39250,8 +40213,8 @@ public class NpcStringId @ClientString(id = 1811252, message = "Every race built a piece of this Village.") public static NpcStringId EVERY_RACE_BUILT_A_PIECE_OF_THIS_VILLAGE; - @ClientString(id = 1811253, message = "Weee!") - public static NpcStringId WEEE; + @ClientString(id = 1811253, message = "Wow!") + public static NpcStringId WOW_2; @ClientString(id = 1811254, message = "Boys are so annoying.") public static NpcStringId BOYS_ARE_SO_ANNOYING; @@ -39358,19 +40321,19 @@ public class NpcStringId @ClientString(id = 1811288, message = "Stop them from approaching the town!!") public static NpcStringId STOP_THEM_FROM_APPROACHING_THE_TOWN; - @ClientString(id = 1811289, message = "The Seven Signs ended…") + @ClientString(id = 1811289, message = "The Seven Signs ended�") public static NpcStringId THE_SEVEN_SIGNS_ENDED; @ClientString(id = 1811290, message = "We need to find her weakness...") public static NpcStringId WE_NEED_TO_FIND_HER_WEAKNESS; - @ClientString(id = 1811291, message = "Is it better to end destiny or start destiny…") + @ClientString(id = 1811291, message = "Is it better to end destiny or start destiny�") public static NpcStringId IS_IT_BETTER_TO_END_DESTINY_OR_START_DESTINY; @ClientString(id = 1811292, message = "Look at all the newbies. Ha ha ha.") public static NpcStringId LOOK_AT_ALL_THE_NEWBIES_HA_HA_HA; - @ClientString(id = 1811293, message = "Tis a scratch…") + @ClientString(id = 1811293, message = "Tis a scratch�") public static NpcStringId TIS_A_SCRATCH; @ClientString(id = 1811294, message = "And now your journey begins.") @@ -39391,7 +40354,7 @@ public class NpcStringId @ClientString(id = 1811299, message = "$s1, your empathy is appreciated.") public static NpcStringId S1_YOUR_EMPATHY_IS_APPRECIATED; - @ClientString(id = 1811300, message = "Thank you for attending this mourning service. It is alright to show your sorrow…") + @ClientString(id = 1811300, message = "Thank you for attending this mourning service. It is alright to show your sorrow�") public static NpcStringId THANK_YOU_FOR_ATTENDING_THIS_MOURNING_SERVICE_IT_IS_ALRIGHT_TO_SHOW_YOUR_SORROW; @ClientString(id = 1811301, message = "The name is Janson... Bow your head and show some respect for the dead.") @@ -39464,7 +40427,7 @@ public class NpcStringId public static NpcStringId WOULD_YOU_CARE_TO_DIE; @ClientString(id = 1811324, message = "You want a piece of me!") - public static NpcStringId YOU_WANT_A_PIECE_OF_ME; + public static NpcStringId YOU_WANT_A_PIECE_OF_ME_2; @ClientString(id = 1811325, message = "That's what I thought, all talk!") public static NpcStringId THAT_S_WHAT_I_THOUGHT_ALL_TALK; @@ -39472,7 +40435,7 @@ public class NpcStringId @ClientString(id = 1811326, message = "Thank you! And now you die!") public static NpcStringId THANK_YOU_AND_NOW_YOU_DIE; - @ClientString(id = 1811327, message = "It's time to turn that frown upside down… it's party town!") + @ClientString(id = 1811327, message = "It's time to turn that frown upside down� it's party town!") public static NpcStringId IT_S_TIME_TO_TURN_THAT_FROWN_UPSIDE_DOWN_IT_S_PARTY_TOWN; @ClientString(id = 1811328, message = "Enjoy the festivities!") @@ -39616,8 +40579,8 @@ public class NpcStringId @ClientString(id = 1900020, message = "Happy Holidays~ Thank you for rescuing me from that wretched Turkey.") public static NpcStringId HAPPY_HOLIDAYS_THANK_YOU_FOR_RESCUING_ME_FROM_THAT_WRETCHED_TURKEY_2; - @ClientString(id = 1900021, message = "I have prepared a gift for you, $s1.") - public static NpcStringId I_HAVE_PREPARED_A_GIFT_FOR_YOU_S1; + @ClientString(id = 1900021, message = "$s1. I have prepared a gift for you.") + public static NpcStringId S1_I_HAVE_PREPARED_A_GIFT_FOR_YOU_2; @ClientString(id = 1900022, message = "I have a gift for $s1.") public static NpcStringId I_HAVE_A_GIFT_FOR_S1_2; @@ -39634,8 +40597,8 @@ public class NpcStringId @ClientString(id = 1900026, message = "When are you going to stop? I'm slowly getting tired of this.") public static NpcStringId WHEN_ARE_YOU_GOING_TO_STOP_I_M_SLOWLY_GETTING_TIRED_OF_THIS; - @ClientString(id = 1900027, message = "Message from Santa: Many blessings to my savior, $s1!") - public static NpcStringId MESSAGE_FROM_SANTA_MANY_BLESSINGS_TO_MY_SAVIOR_S1; + @ClientString(id = 1900027, message = "Message from Santa: Many blessings to $s1, who saved me~") + public static NpcStringId MESSAGE_FROM_SANTA_MANY_BLESSINGS_TO_S1_WHO_SAVED_ME_2; @ClientString(id = 1900028, message = "How dare you awaken me. Feel the pain of the flames.") public static NpcStringId HOW_DARE_YOU_AWAKEN_ME_FEEL_THE_PAIN_OF_THE_FLAMES; @@ -39733,14 +40696,14 @@ public class NpcStringId @ClientString(id = 1900059, message = "Lost again! Hmph. Next time, I'll bet an incredible gift! Wait for it if you want!") public static NpcStringId LOST_AGAIN_HMPH_NEXT_TIME_I_LL_BET_AN_INCREDIBLE_GIFT_WAIT_FOR_IT_IF_YOU_WANT_2; - @ClientString(id = 1900060, message = "You're too good. Next time, I'll give you an incredible gift! Please wait for it.") - public static NpcStringId YOU_RE_TOO_GOOD_NEXT_TIME_I_LL_GIVE_YOU_AN_INCREDIBLE_GIFT_PLEASE_WAIT_FOR_IT; + @ClientString(id = 1900060, message = "You're too good. Next time, I'll give you an incredible gift! Please wait for you.") + public static NpcStringId YOU_RE_TOO_GOOD_NEXT_TIME_I_LL_GIVE_YOU_AN_INCREDIBLE_GIFT_PLEASE_WAIT_FOR_YOU_2; @ClientString(id = 1900061, message = "My pride can't handle you winning anymore!") public static NpcStringId MY_PRIDE_CAN_T_HANDLE_YOU_WINNING_ANYMORE_2; - @ClientString(id = 1900062, message = "I would be embarrassed to lose again here...") - public static NpcStringId I_WOULD_BE_EMBARRASSED_TO_LOSE_AGAIN_HERE; + @ClientString(id = 1900062, message = "I would be embarrassing to lose again here...") + public static NpcStringId I_WOULD_BE_EMBARRASSING_TO_LOSE_AGAIN_HERE_2; @ClientString(id = 1900063, message = "What's your name? I'm gonna remember you!") public static NpcStringId WHAT_S_YOUR_NAME_I_M_GONNA_REMEMBER_YOU_2; @@ -39760,8 +40723,8 @@ public class NpcStringId @ClientString(id = 1900068, message = "I never thought I would see 13 wins in a row.") public static NpcStringId I_NEVER_THOUGHT_I_WOULD_SEE_13_WINS_IN_A_ROW_2; - @ClientString(id = 1900069, message = "This is the highest record in my life! Next time, I'll give you my treasure -- the Golden Jack O'Lantern!") - public static NpcStringId THIS_IS_THE_HIGHEST_RECORD_IN_MY_LIFE_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN; + @ClientString(id = 1900069, message = "This is the best record I've seen! Next time I'll give you my treasure -- the Golden Jack O'Lantern!") + public static NpcStringId THIS_IS_THE_BEST_RECORD_I_VE_SEEN_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN_2; @ClientString(id = 1900070, message = "Even pros can't do 14 wins in a row...! Next time, I'll give you my treasure, the Golden Jack O'Lantern") public static NpcStringId EVEN_PROS_CAN_T_DO_14_WINS_IN_A_ROW_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN; @@ -39796,11 +40759,11 @@ public class NpcStringId @ClientString(id = 1900080, message = "Wowww. Awesome. Really. I have never met someone as good as you before. Now... I can't play anymore.") public static NpcStringId WOWWW_AWESOME_REALLY_I_HAVE_NEVER_MET_SOMEONE_AS_GOOD_AS_YOU_BEFORE_NOW_I_CAN_T_PLAY_ANYMORE_2; - @ClientString(id = 1900081, message = "$s1 has won $s2 Jack's game(s) in a row.") - public static NpcStringId S1_HAS_WON_S2_JACK_S_GAME_S_IN_A_ROW; + @ClientString(id = 1900081, message = "$s1 has won $s2 Jack's games in a row.") + public static NpcStringId S1_HAS_WON_S2_JACK_S_GAMES_IN_A_ROW_2; - @ClientString(id = 1900082, message = "Congratulations! $s1 has won $s2 Jack's game(s) in a row.") - public static NpcStringId CONGRATULATIONS_S1_HAS_WON_S2_JACK_S_GAME_S_IN_A_ROW; + @ClientString(id = 1900082, message = "Congratulations! $s1 has won $s2 Jack's games in a row.") + public static NpcStringId CONGRATULATIONS_S1_HAS_WON_S2_JACK_S_GAMES_IN_A_ROW_2; @ClientString(id = 1900083, message = "Congratulations on getting 1st place in Jack's game!") public static NpcStringId CONGRATULATIONS_ON_GETTING_1ST_PLACE_IN_JACK_S_GAME_2; @@ -39940,11 +40903,11 @@ public class NpcStringId @ClientString(id = 1900128, message = "I'm a little sad. It's time to leave now.") public static NpcStringId I_M_A_LITTLE_SAD_IT_S_TIME_TO_LEAVE_NOW; - @ClientString(id = 1900129, message = "$s1, the time has come for me to return to my home.") + @ClientString(id = 1900129, message = "$s1. The time has come for me to return to my home.") public static NpcStringId S1_THE_TIME_HAS_COME_FOR_ME_TO_RETURN_TO_MY_HOME; - @ClientString(id = 1900130, message = "Thank you, $s1.") - public static NpcStringId THANK_YOU_S1; + @ClientString(id = 1900130, message = "$s1. Thank you.") + public static NpcStringId S1_THANK_YOU; @ClientString(id = 1900131, message = "Hahaha!!! I captured Santa!! Huh? Where is this? Who are you?") public static NpcStringId HAHAHA_I_CAPTURED_SANTA_HUH_WHERE_IS_THIS_WHO_ARE_YOU; @@ -40141,8 +41104,8 @@ public class NpcStringId @ClientString(id = 1900195, message = "We'll begin internal purification process.") public static NpcStringId WE_LL_BEGIN_INTERNAL_PURIFICATION_PROCESS; - @ClientString(id = 1900196, message = "Please.") - public static NpcStringId PLEASE; + @ClientString(id = 1900196, message = "Thanks.") + public static NpcStringId THANKS; @ClientString(id = 1900197, message = "Nothing can be found.") public static NpcStringId NOTHING_CAN_BE_FOUND; @@ -40150,8 +41113,8 @@ public class NpcStringId @ClientString(id = 1900198, message = "As if it didn't exist from the beginning") public static NpcStringId AS_IF_IT_DIDN_T_EXIST_FROM_THE_BEGINNING; - @ClientString(id = 1900199, message = "Hm..") - public static NpcStringId HM; + @ClientString(id = 1900199, message = "Hmm...") + public static NpcStringId HMM_2; @ClientString(id = 1900200, message = "I heard the witness went crazy after this incident.") public static NpcStringId I_HEARD_THE_WITNESS_WENT_CRAZY_AFTER_THIS_INCIDENT; @@ -40174,14 +41137,14 @@ public class NpcStringId @ClientString(id = 1900206, message = "Sigh.. It doesn't make sense that this brutal scene has nothing left behind.") public static NpcStringId SIGH_IT_DOESN_T_MAKE_SENSE_THAT_THIS_BRUTAL_SCENE_HAS_NOTHING_LEFT_BEHIND; - @ClientString(id = 1900207, message = "What should we do?") - public static NpcStringId WHAT_SHOULD_WE_DO; + @ClientString(id = 1900207, message = "What can I even do?") + public static NpcStringId WHAT_CAN_I_EVEN_DO; @ClientString(id = 1900208, message = "Let's report it to the kingdom first.") public static NpcStringId LET_S_REPORT_IT_TO_THE_KINGDOM_FIRST; - @ClientString(id = 1900209, message = "Okay.") - public static NpcStringId OKAY; + @ClientString(id = 1900209, message = "I see.") + public static NpcStringId I_SEE; @ClientString(id = 1900210, message = "A crazy man said all the monsters were shredded and absorbed into the ground.") public static NpcStringId A_CRAZY_MAN_SAID_ALL_THE_MONSTERS_WERE_SHREDDED_AND_ABSORBED_INTO_THE_GROUND; @@ -40220,7 +41183,7 @@ public class NpcStringId public static NpcStringId STOP_OUTSIDERS_FROM_APPROACHING; @ClientString(id = 1900222, message = "Okay.") - public static NpcStringId OKAY_2; + public static NpcStringId OKAY; @ClientString(id = 1900223, message = "Sigh..") public static NpcStringId SIGH; @@ -40240,8 +41203,8 @@ public class NpcStringId @ClientString(id = 1900228, message = "I think you should investigate afterwards.") public static NpcStringId I_THINK_YOU_SHOULD_INVESTIGATE_AFTERWARDS; - @ClientString(id = 1900229, message = "Please.") - public static NpcStringId PLEASE_2; + @ClientString(id = 1900229, message = "Thank you.") + public static NpcStringId THANK_YOU_5; @ClientString(id = 1900230, message = "Do you think it's possible for all monsters to disappear at once?") public static NpcStringId DO_YOU_THINK_IT_S_POSSIBLE_FOR_ALL_MONSTERS_TO_DISAPPEAR_AT_ONCE; @@ -40265,7 +41228,7 @@ public class NpcStringId public static NpcStringId THEN_I_WILL_REPORT_BACK_TO_THE_KINGDOM; @ClientString(id = 1900237, message = "Okay.") - public static NpcStringId OKAY_3; + public static NpcStringId OKAY_2; @ClientString(id = 1900238, message = "I'm worried.") public static NpcStringId I_M_WORRIED; @@ -40282,8 +41245,8 @@ public class NpcStringId @ClientString(id = 1900242, message = "I think we must eliminate this dark aura first.") public static NpcStringId I_THINK_WE_MUST_ELIMINATE_THIS_DARK_AURA_FIRST_2; - @ClientString(id = 1900243, message = "Please.") - public static NpcStringId PLEASE_3; + @ClientString(id = 1900243, message = "Thank you.") + public static NpcStringId THANK_YOU_6; @ClientString(id = 1900244, message = "Ahh.. What should we do with this situation...") public static NpcStringId AHH_WHAT_SHOULD_WE_DO_WITH_THIS_SITUATION; @@ -40324,8 +41287,8 @@ public class NpcStringId @ClientString(id = 1900256, message = "I will purify this place first.") public static NpcStringId I_WILL_PURIFY_THIS_PLACE_FIRST; - @ClientString(id = 1900257, message = "Please.") - public static NpcStringId PLEASE_4; + @ClientString(id = 1900257, message = "Thank you.") + public static NpcStringId THANK_YOU_7; @ClientString(id = 1900258, message = "What he said is out of ordinary.") public static NpcStringId WHAT_HE_SAID_IS_OUT_OF_ORDINARY; @@ -40349,7 +41312,7 @@ public class NpcStringId public static NpcStringId WE_SHOULD_REPORT_TO_THE_KINGDOM_FIRST; @ClientString(id = 1900265, message = "Okay.") - public static NpcStringId OKAY_4; + public static NpcStringId OKAY_3; @ClientString(id = 1900266, message = "Ha.. I have no idea.") public static NpcStringId HA_I_HAVE_NO_IDEA; @@ -40369,14 +41332,14 @@ public class NpcStringId @ClientString(id = 1900271, message = "First.. We'll purify this evil aura.") public static NpcStringId FIRST_WE_LL_PURIFY_THIS_EVIL_AURA; - @ClientString(id = 1900272, message = "Please.") - public static NpcStringId PLEASE_5; + @ClientString(id = 1900272, message = "Thank you.") + public static NpcStringId THANK_YOU_8; @ClientString(id = 1900273, message = "We'll go into investigation when the purification is complete.") public static NpcStringId WE_LL_GO_INTO_INVESTIGATION_WHEN_THE_PURIFICATION_IS_COMPLETE; @ClientString(id = 1900274, message = "Okay.") - public static NpcStringId OKAY_5; + public static NpcStringId OKAY_4; @ClientString(id = 1900275, message = "What do you think about what that crazy man said?") public static NpcStringId WHAT_DO_YOU_THINK_ABOUT_WHAT_THAT_CRAZY_MAN_SAID; @@ -40400,7 +41363,7 @@ public class NpcStringId public static NpcStringId PLEASE_PURIFY_INSIDE_OF_THE_BUILDING; @ClientString(id = 1900282, message = "Okay.") - public static NpcStringId OKAY_6; + public static NpcStringId OKAY_5; @ClientString(id = 1900283, message = "It's a strange thing.") public static NpcStringId IT_S_A_STRANGE_THING; @@ -40435,6 +41398,33 @@ public class NpcStringId @ClientString(id = 1910174, message = "Praise the achievement of the heroes and receive Tersi's blessing!") public static NpcStringId PRAISE_THE_ACHIEVEMENT_OF_THE_HEROES_AND_RECEIVE_TERSI_S_BLESSING; + @ClientString(id = 1910175, message = "Guess who has returned... It's your leader, Keltron.") + public static NpcStringId GUESS_WHO_HAS_RETURNED_IT_S_YOUR_LEADER_KELTRON; + + @ClientString(id = 1910176, message = "Turn your fear into courage! I have returned, Mahums!") + public static NpcStringId TURN_YOUR_FEAR_INTO_COURAGE_I_HAVE_RETURNED_MAHUMS; + + @ClientString(id = 1910177, message = "Do not stand back until the day we rid this land of corrupted lizards, Mahums!") + public static NpcStringId DO_NOT_STAND_BACK_UNTIL_THE_DAY_WE_RID_THIS_LAND_OF_CORRUPTED_LIZARDS_MAHUMS; + + @ClientString(id = 1910178, message = "Mahums! Turn your fear into courage!") + public static NpcStringId MAHUMS_TURN_YOUR_FEAR_INTO_COURAGE; + + @ClientString(id = 1910179, message = "Mahums! Show yourselves and defeat the enemies before you!") + public static NpcStringId MAHUMS_SHOW_YOURSELVES_AND_DEFEAT_THE_ENEMIES_BEFORE_YOU; + + @ClientString(id = 1910180, message = "Mahums! Come out, all of you!") + public static NpcStringId MAHUMS_COME_OUT_ALL_OF_YOU; + + @ClientString(id = 1910181, message = "Ugh... My sight is failing... Is this the end?") + public static NpcStringId UGH_MY_SIGHT_IS_FAILING_IS_THIS_THE_END; + + @ClientString(id = 1910182, message = "Grrgh, don't let the wizards know of my death...") + public static NpcStringId GRRGH_DON_T_LET_THE_WIZARDS_KNOW_OF_MY_DEATH; + + @ClientString(id = 1910183, message = "Not... Not yet... This can't be... Kugh...") + public static NpcStringId NOT_NOT_YET_THIS_CAN_T_BE_KUGH; + @ClientString(id = 1911111, message = "You will soon become the sacrifice for us, those full of deceit and sin whom you despise!") public static NpcStringId YOU_WILL_SOON_BECOME_THE_SACRIFICE_FOR_US_THOSE_FULL_OF_DECEIT_AND_SIN_WHOM_YOU_DESPISE; @@ -40561,7 +41551,7 @@ public class NpcStringId @ClientString(id = 2000031, message = "It seems your fate ends here.") public static NpcStringId IT_SEEMS_YOUR_FATE_ENDS_HERE; - @ClientString(id = 2000032, message = "You're an interesting one… I can feel the power of the giants from you, and you're not even a giant!") + @ClientString(id = 2000032, message = "You're an interesting one� I can feel the power of the giants from you, and you're not even a giant!") public static NpcStringId YOU_RE_AN_INTERESTING_ONE_I_CAN_FEEL_THE_POWER_OF_THE_GIANTS_FROM_YOU_AND_YOU_RE_NOT_EVEN_A_GIANT; @ClientString(id = 2000033, message = "Display your dominance over either Kajin or Beryn,#and the other one will submit to you.") @@ -40579,19 +41569,19 @@ public class NpcStringId @ClientString(id = 2000037, message = "Back in those days, nobodies like you wouldn't have stood a chance against the likes of me.") public static NpcStringId BACK_IN_THOSE_DAYS_NOBODIES_LIKE_YOU_WOULDN_T_HAVE_STOOD_A_CHANCE_AGAINST_THE_LIKES_OF_ME; - @ClientString(id = 2000038, message = "Well, all that came to an end when Ye Sagira crashed onto the Talking Island because of Shilen's resurrection, so it's all done and past, I guess…") + @ClientString(id = 2000038, message = "Well, all that came to an end when Ye Sagira crashed onto the Talking Island because of Shilen's resurrection, so it's all done and past, I guess�") public static NpcStringId WELL_ALL_THAT_CAME_TO_AN_END_WHEN_YE_SAGIRA_CRASHED_ONTO_THE_TALKING_ISLAND_BECAUSE_OF_SHILEN_S_RESURRECTION_SO_IT_S_ALL_DONE_AND_PAST_I_GUESS; @ClientString(id = 2000039, message = "If it hadn't been for that, this island would have stayed under my great rule.") public static NpcStringId IF_IT_HADN_T_BEEN_FOR_THAT_THIS_ISLAND_WOULD_HAVE_STAYED_UNDER_MY_GREAT_RULE; - @ClientString(id = 2000040, message = "Ah, the good old days…") + @ClientString(id = 2000040, message = "Ah, the good old days�") public static NpcStringId AH_THE_GOOD_OLD_DAYS; @ClientString(id = 2000041, message = "What, still here? You were actually listening?") public static NpcStringId WHAT_STILL_HERE_YOU_WERE_ACTUALLY_LISTENING; - @ClientString(id = 2000042, message = "Ahem, eh, well, thanks…") + @ClientString(id = 2000042, message = "Ahem, eh, well, thanks�") public static NpcStringId AHEM_EH_WELL_THANKS; @ClientString(id = 2000043, message = "Well, since you stayed to hear my story, I can't let you leave empty-handed now, can I?") @@ -40603,7 +41593,7 @@ public class NpcStringId @ClientString(id = 2000045, message = "It's in your pouch, so use it well, you hear?") public static NpcStringId IT_S_IN_YOUR_POUCH_SO_USE_IT_WELL_YOU_HEAR; - @ClientString(id = 2000046, message = "Man, I'm tired… I forgot how much talking can wear you out!") + @ClientString(id = 2000046, message = "Man, I'm tired� I forgot how much talking can wear you out!") public static NpcStringId MAN_I_M_TIRED_I_FORGOT_HOW_MUCH_TALKING_CAN_WEAR_YOU_OUT; @ClientString(id = 2000047, message = "Only one ruler left! Let's finish this up!") @@ -40612,7 +41602,7 @@ public class NpcStringId @ClientString(id = 2000048, message = "Everyone watch out for ice shards when debuffing.") public static NpcStringId EVERYONE_WATCH_OUT_FOR_ICE_SHARDS_WHEN_DEBUFFING; - @ClientString(id = 2000049, message = "So sleepy… better finish this fast so I can go sleep!") + @ClientString(id = 2000049, message = "So sleepy� better finish this fast so I can go sleep!") public static NpcStringId SO_SLEEPY_BETTER_FINISH_THIS_FAST_SO_I_CAN_GO_SLEEP; @ClientString(id = 2000050, message = "Now, don't make yourself look stupid. Finish it clean.") @@ -40690,7 +41680,7 @@ public class NpcStringId @ClientString(id = 2000074, message = "I think this is as far as I can go in helping you, $s1. I will bow out now.") public static NpcStringId I_THINK_THIS_IS_AS_FAR_AS_I_CAN_GO_IN_HELPING_YOU_S1_I_WILL_BOW_OUT_NOW; - @ClientString(id = 2000075, message = "I want a slushie…oh, if only I could have a slushie…hey, if you bring me 10 of each ingredient, I'll make you a Summer Slushie!") + @ClientString(id = 2000075, message = "I want a slushie�oh, if only I could have a slushie�hey, if you bring me 10 of each ingredient, I'll make you a Summer Slushie!") public static NpcStringId I_WANT_A_SLUSHIE_OH_IF_ONLY_I_COULD_HAVE_A_SLUSHIE_HEY_IF_YOU_BRING_ME_10_OF_EACH_INGREDIENT_I_LL_MAKE_YOU_A_SUMMER_SLUSHIE; @ClientString(id = 2000076, message = "I'll give you a Boss Accessory Pack if you bring me 15 Summer Slushies!") @@ -40702,28 +41692,28 @@ public class NpcStringId @ClientString(id = 2000078, message = "Thanks! I'll be counting on you next time too!") public static NpcStringId THANKS_I_LL_BE_COUNTING_ON_YOU_NEXT_TIME_TOO; - @ClientString(id = 2000079, message = "Oh come on… you have to bring me the right materials!") + @ClientString(id = 2000079, message = "Oh come on� you have to bring me the right materials!") public static NpcStringId OH_COME_ON_YOU_HAVE_TO_BRING_ME_THE_RIGHT_MATERIALS; @ClientString(id = 2000080, message = "Aghh! Zombies! Zombies!") public static NpcStringId AGHH_ZOMBIES_ZOMBIES; - @ClientString(id = 2000081, message = "Ugh…please, someone get rid of these zombies…") + @ClientString(id = 2000081, message = "Ugh�please, someone get rid of these zombies�") public static NpcStringId UGH_PLEASE_SOMEONE_GET_RID_OF_THESE_ZOMBIES; - @ClientString(id = 2000082, message = "I've been bitten by a zombie…someone help me…") + @ClientString(id = 2000082, message = "I've been bitten by a zombie�someone help me�") public static NpcStringId I_VE_BEEN_BITTEN_BY_A_ZOMBIE_SOMEONE_HELP_ME; @ClientString(id = 2000083, message = "Is there no hero that can save us?") public static NpcStringId IS_THERE_NO_HERO_THAT_CAN_SAVE_US; - @ClientString(id = 2000084, message = "Einhasad, dear goddess…please save us…") + @ClientString(id = 2000084, message = "Einhasad, dear goddess�please save us�") public static NpcStringId EINHASAD_DEAR_GODDESS_PLEASE_SAVE_US; @ClientString(id = 2000085, message = "We have to protect the Crystal of Protection if we want to stop these blasted zombies.") public static NpcStringId WE_HAVE_TO_PROTECT_THE_CRYSTAL_OF_PROTECTION_IF_WE_WANT_TO_STOP_THESE_BLASTED_ZOMBIES; - @ClientString(id = 2000086, message = "Filthy creatures of Shilen… the town will be ruined if we don't stop the zombies.") + @ClientString(id = 2000086, message = "Filthy creatures of Shilen� the town will be ruined if we don't stop the zombies.") public static NpcStringId FILTHY_CREATURES_OF_SHILEN_THE_TOWN_WILL_BE_RUINED_IF_WE_DON_T_STOP_THE_ZOMBIES; @ClientString(id = 2000087, message = "I can't partake in the battle because I have to defend the Crystal of Protection. Please, someone stop these zombies.") @@ -40747,7 +41737,7 @@ public class NpcStringId @ClientString(id = 2000093, message = "I will make you invincible with the power of this plague.") public static NpcStringId I_WILL_MAKE_YOU_INVINCIBLE_WITH_THE_POWER_OF_THIS_PLAGUE; - @ClientString(id = 2000094, message = "Humans…so complacent and weak after years of peace. How about I let you spread the fear of pestilence unto them?") + @ClientString(id = 2000094, message = "Humans�so complacent and weak after years of peace. How about I let you spread the fear of pestilence unto them?") public static NpcStringId HUMANS_SO_COMPLACENT_AND_WEAK_AFTER_YEARS_OF_PEACE_HOW_ABOUT_I_LET_YOU_SPREAD_THE_FEAR_OF_PESTILENCE_UNTO_THEM; @ClientString(id = 2000095, message = "For the prosperity of my people, I will use my power on Jermann and Jermann only. I cannot overpower my own people.") @@ -40837,7 +41827,7 @@ public class NpcStringId @ClientString(id = 2000123, message = "You know what kind of guests are coming to the show today, don't you? Get your acts together!") public static NpcStringId YOU_KNOW_WHAT_KIND_OF_GUESTS_ARE_COMING_TO_THE_SHOW_TODAY_DON_T_YOU_GET_YOUR_ACTS_TOGETHER; - @ClientString(id = 2000124, message = "I…I wanna go home…") + @ClientString(id = 2000124, message = "I�I wanna go home�") public static NpcStringId I_I_WANNA_GO_HOME; @ClientString(id = 2000125, message = "Show start! Come on, snap snap!") @@ -40867,13 +41857,13 @@ public class NpcStringId @ClientString(id = 2000133, message = "This closes tonight's fashion show, ladies and gentlemen! Come again tomorrow!") public static NpcStringId THIS_CLOSES_TONIGHT_S_FASHION_SHOW_LADIES_AND_GENTLEMEN_COME_AGAIN_TOMORROW; - @ClientString(id = 2000134, message = "Um…like this?") + @ClientString(id = 2000134, message = "Um�like this?") public static NpcStringId UM_LIKE_THIS; @ClientString(id = 2000135, message = "Ok, let me try that again.") public static NpcStringId OK_LET_ME_TRY_THAT_AGAIN; - @ClientString(id = 2000136, message = "I think I'm getting the hang of it…") + @ClientString(id = 2000136, message = "I think I'm getting the hang of it�") public static NpcStringId I_THINK_I_M_GETTING_THE_HANG_OF_IT; @ClientString(id = 2000137, message = "Drat, not again.") @@ -40927,8 +41917,8 @@ public class NpcStringId @ClientString(id = 2000153, message = "I'm not what I used to be.") public static NpcStringId I_M_NOT_WHAT_I_USED_TO_BE_2; - @ClientString(id = 2000154, message = "Take out the trash, my minions.") - public static NpcStringId TAKE_OUT_THE_TRASH_MY_MINIONS; + @ClientString(id = 2000154, message = "I shall defeat you.") + public static NpcStringId I_SHALL_DEFEAT_YOU_2; @ClientString(id = 2000155, message = "I look west.") public static NpcStringId I_LOOK_WEST; @@ -40954,13 +41944,13 @@ public class NpcStringId @ClientString(id = 2000162, message = "Get away from Master Uthanka, now!") public static NpcStringId GET_AWAY_FROM_MASTER_UTHANKA_NOW; - @ClientString(id = 2000163, message = "Mas…ter… Uthan…ka…") + @ClientString(id = 2000163, message = "Mas�ter� Uthan�ka�") public static NpcStringId MAS_TER_UTHAN_KA; @ClientString(id = 2000164, message = "$s1 is inflicted with the Blood Seal. Only $s1 can face Bloody Katura for the next 30 seconds.") public static NpcStringId S1_IS_INFLICTED_WITH_THE_BLOOD_SEAL_ONLY_S1_CAN_FACE_BLOODY_KATURA_FOR_THE_NEXT_30_SECONDS; - @ClientString(id = 2000165, message = "Katura Queen is summoning minions…") + @ClientString(id = 2000165, message = "Katura Queen is summoning minions�") public static NpcStringId KATURA_QUEEN_IS_SUMMONING_MINIONS; @ClientString(id = 2000166, message = "Katura Queen is in defensive mode. Now is your chance to inflict additional damage!") @@ -40981,7 +41971,7 @@ public class NpcStringId @ClientString(id = 2000171, message = "Lunatic Lord is in defensive mode. Now is your chance to inflict additional damage!") public static NpcStringId LUNATIC_LORD_IS_IN_DEFENSIVE_MODE_NOW_IS_YOUR_CHANCE_TO_INFLICT_ADDITIONAL_DAMAGE; - @ClientString(id = 2000172, message = "Lunatic Lord is summoning minions…") + @ClientString(id = 2000172, message = "Lunatic Lord is summoning minions�") public static NpcStringId LUNATIC_LORD_IS_SUMMONING_MINIONS; @ClientString(id = 2000173, message = "Lunatic Lord is weakened by the simultaneous death of his minions.") @@ -41020,8 +42010,8 @@ public class NpcStringId @ClientString(id = 2000184, message = "Kamaloka Secret Chest is open!") public static NpcStringId KAMALOKA_SECRET_CHEST_IS_OPEN; - @ClientString(id = 2000185, message = "$s1 has used 1 Kamaloka Chest Key.") - public static NpcStringId S1_HAS_USED_1_KAMALOKA_CHEST_KEY; + @ClientString(id = 2000185, message = "$s1 has used 1 Kamaloka Secret Chest Key.") + public static NpcStringId S1_HAS_USED_1_KAMALOKA_SECRET_CHEST_KEY_2; @ClientString(id = 2000186, message = "Kamaloka Chest is open!") public static NpcStringId KAMALOKA_CHEST_IS_OPEN; @@ -41092,13 +42082,13 @@ public class NpcStringId @ClientString(id = 2010004, message = "Have a good day~") public static NpcStringId HAVE_A_GOOD_DAY; - @ClientString(id = 2010005, message = "Hello, good to see you!") - public static NpcStringId HELLO_GOOD_TO_SEE_YOU; + @ClientString(id = 2010005, message = "Nice to meet you") + public static NpcStringId NICE_TO_MEET_YOU_2; @ClientString(id = 2010006, message = "Please pet me.") public static NpcStringId PLEASE_PET_ME; - @ClientString(id = 2010007, message = "Welcome to Ancient City Arcan.") + @ClientString(id = 2010007, message = "Welcome to Ancient City Arcan!") public static NpcStringId WELCOME_TO_ANCIENT_CITY_ARCAN_2; @ClientString(id = 2010008, message = "I am the most handsome cat.") @@ -41176,14 +42166,14 @@ public class NpcStringId @ClientString(id = 2010032, message = "All Attack!") public static NpcStringId ALL_ATTACK; - @ClientString(id = 2010033, message = "Forward!") - public static NpcStringId FORWARD; + @ClientString(id = 2010033, message = "Come one!") + public static NpcStringId COME_ONE_4; @ClientString(id = 2010034, message = "For the Freedom!") public static NpcStringId FOR_THE_FREEDOM; - @ClientString(id = 2010035, message = "Ahh...") - public static NpcStringId AHH; + @ClientString(id = 2010035, message = "Ooh...") + public static NpcStringId OOH_3; @ClientString(id = 2010036, message = "We can't stop here...") public static NpcStringId WE_CAN_T_STOP_HERE_2; @@ -41308,14 +42298,14 @@ public class NpcStringId @ClientString(id = 2010076, message = "We defeated Kimerian!") public static NpcStringId WE_DEFEATED_KIMERIAN; - @ClientString(id = 2010077, message = "We did it!") - public static NpcStringId WE_DID_IT; + @ClientString(id = 2010077, message = "I did it!") + public static NpcStringId I_DID_IT; - @ClientString(id = 2010078, message = "Hurray!") - public static NpcStringId HURRAY; + @ClientString(id = 2010078, message = "Whhiisshh!") + public static NpcStringId WHHIISSHH_3; - @ClientString(id = 2010079, message = "You did it well!") - public static NpcStringId YOU_DID_IT_WELL; + @ClientString(id = 2010079, message = "You did well!") + public static NpcStringId YOU_DID_WELL; @ClientString(id = 2010080, message = "We defeated a tyrant!") public static NpcStringId WE_DEFEATED_A_TYRANT; @@ -41383,8 +42373,8 @@ public class NpcStringId @ClientString(id = 2010101, message = "But you came this far, I should at least play with you a little.") public static NpcStringId BUT_YOU_CAME_THIS_FAR_I_SHOULD_AT_LEAST_PLAY_WITH_YOU_A_LITTLE; - @ClientString(id = 2010102, message = "Thanks!") - public static NpcStringId THANKS; + @ClientString(id = 2010102, message = "Thank you!") + public static NpcStringId THANK_YOU_9; @ClientString(id = 2010103, message = "Now I feel much better.") public static NpcStringId NOW_I_FEEL_MUCH_BETTER; @@ -41398,8 +42388,8 @@ public class NpcStringId @ClientString(id = 2010106, message = "Thank you for saving me!") public static NpcStringId THANK_YOU_FOR_SAVING_ME_3; - @ClientString(id = 2010107, message = "You did it well. Good bye now.") - public static NpcStringId YOU_DID_IT_WELL_GOOD_BYE_NOW; + @ClientString(id = 2010107, message = "You did it well.") + public static NpcStringId YOU_DID_IT_WELL; @ClientString(id = 2010108, message = "Protect the spirits of light!") public static NpcStringId PROTECT_THE_SPIRITS_OF_LIGHT; @@ -41536,8 +42526,8 @@ public class NpcStringId @ClientString(id = 3000000, message = "Heh, I'll tell you about your face. Let me see you better. Raise your head.") public static NpcStringId HEH_I_LL_TELL_YOU_ABOUT_YOUR_FACE_LET_ME_SEE_YOU_BETTER_RAISE_YOUR_HEAD; - @ClientString(id = 3000001, message = "What? This is a face? Amazing. Should I recommend you to a plastic surgeon?") - public static NpcStringId WHAT_THIS_IS_A_FACE_AMAZING_SHOULD_I_RECOMMEND_YOU_TO_A_PLASTIC_SURGEON; + @ClientString(id = 3000001, message = "Oh, so that's what you look like. Amazing... Should I recommend you to a plastic surgeon?") + public static NpcStringId OH_SO_THAT_S_WHAT_YOU_LOOK_LIKE_AMAZING_SHOULD_I_RECOMMEND_YOU_TO_A_PLASTIC_SURGEON; @ClientString(id = 3000002, message = "Hmm... not bad.") public static NpcStringId HMM_NOT_BAD; @@ -41578,8 +42568,8 @@ public class NpcStringId @ClientString(id = 3000014, message = "At least it looks like people like you.") public static NpcStringId AT_LEAST_IT_LOOKS_LIKE_PEOPLE_LIKE_YOU; - @ClientString(id = 3000015, message = "Oh wow, are you a reincarnation of Buddha? How about changing your nickname to Dalai Lama?") - public static NpcStringId OH_WOW_ARE_YOU_A_REINCARNATION_OF_BUDDHA_HOW_ABOUT_CHANGING_YOUR_NICKNAME_TO_DALAI_LAMA; + @ClientString(id = 3000015, message = "Oh wow, are you a saint? How about changing your nickname to The Righteous One?") + public static NpcStringId OH_WOW_ARE_YOU_A_SAINT_HOW_ABOUT_CHANGING_YOUR_NICKNAME_TO_THE_RIGHTEOUS_ONE; @ClientString(id = 3000016, message = "You need to be fashionable to be popular. Let me check your fashion sense.") public static NpcStringId YOU_NEED_TO_BE_FASHIONABLE_TO_BE_POPULAR_LET_ME_CHECK_YOUR_FASHION_SENSE; @@ -41620,7 +42610,7 @@ public class NpcStringId @ClientString(id = 3000028, message = "What's your IQ? Want me to test you?") public static NpcStringId WHAT_S_YOUR_IQ_WANT_ME_TO_TEST_YOU; - @ClientString(id = 3000029, message = "Do you know what the IQ of a whale is? Hmm? Well, your score is lower than that…") + @ClientString(id = 3000029, message = "Do you know what the IQ of a whale is? Hmm? Well, your score is lower than that�") public static NpcStringId DO_YOU_KNOW_WHAT_THE_IQ_OF_A_WHALE_IS_HMM_WELL_YOUR_SCORE_IS_LOWER_THAN_THAT; @ClientString(id = 3000030, message = "You are average. You'll be just fine getting through life.") @@ -41632,8 +42622,8 @@ public class NpcStringId @ClientString(id = 3000032, message = "Are you good with speeches? I'll check how good you are.") public static NpcStringId ARE_YOU_GOOD_WITH_SPEECHES_I_LL_CHECK_HOW_GOOD_YOU_ARE; - @ClientString(id = 3000033, message = "Er. How about taking some speech classes? I'm sure it will come in handy.") - public static NpcStringId ER_HOW_ABOUT_TAKING_SOME_SPEECH_CLASSES_I_M_SURE_IT_WILL_COME_IN_HANDY; + @ClientString(id = 3000033, message = "How about taking some speech classes? I'm sure it will come in handy.") + public static NpcStringId HOW_ABOUT_TAKING_SOME_SPEECH_CLASSES_I_M_SURE_IT_WILL_COME_IN_HANDY; @ClientString(id = 3000034, message = "Not bad at all. You can talk your way through anything.") public static NpcStringId NOT_BAD_AT_ALL_YOU_CAN_TALK_YOUR_WAY_THROUGH_ANYTHING; @@ -41674,8 +42664,8 @@ public class NpcStringId @ClientString(id = 3000046, message = "You're good enough to be in a party, I guess.") public static NpcStringId YOU_RE_GOOD_ENOUGH_TO_BE_IN_A_PARTY_I_GUESS; - @ClientString(id = 3000047, message = "Your party members must love you! I'm sure you can kill multiple monsters at once!") - public static NpcStringId YOUR_PARTY_MEMBERS_MUST_LOVE_YOU_I_M_SURE_YOU_CAN_KILL_MULTIPLE_MONSTERS_AT_ONCE; + @ClientString(id = 3000047, message = "Your party members must love you! I'm sure you can kill multiple enemies at once!") + public static NpcStringId YOUR_PARTY_MEMBERS_MUST_LOVE_YOU_I_M_SURE_YOU_CAN_KILL_MULTIPLE_ENEMIES_AT_ONCE; @ClientString(id = 3000048, message = "It's a dance party! Show me your moves. I'll tell you how good you are.") public static NpcStringId IT_S_A_DANCE_PARTY_SHOW_ME_YOUR_MOVES_I_LL_TELL_YOU_HOW_GOOD_YOU_ARE; @@ -41836,11 +42826,11 @@ public class NpcStringId @ClientString(id = 3000100, message = "Talk to me now! I'll disappear in 10 seconds.") public static NpcStringId TALK_TO_ME_NOW_I_LL_DISAPPEAR_IN_10_SECONDS; - @ClientString(id = 3000101, message = "Sibis' Letter has arrived.\\nClick the question mark icon to read its contents.") + @ClientString(id = 3000101, message = "Sibis' Letter has arrived.\nClick the question mark icon to read its contents.") public static NpcStringId SIBIS_LETTER_HAS_ARRIVED_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_ITS_CONTENTS; - @ClientString(id = 3000102, message = "If you want to get a Magic Flame from us,") - public static NpcStringId IF_YOU_WANT_TO_GET_A_MAGIC_FLAME_FROM_US; + @ClientString(id = 3000102, message = "If you want to get a Magic Fire from us,") + public static NpcStringId IF_YOU_WANT_TO_GET_A_MAGIC_FIRE_FROM_US; @ClientString(id = 3000103, message = "Only the Magic Fan skill will incite the flames.") public static NpcStringId ONLY_THE_MAGIC_FAN_SKILL_WILL_INCITE_THE_FLAMES; @@ -41872,17 +42862,17 @@ public class NpcStringId @ClientString(id = 3000112, message = "Dancing time!") public static NpcStringId DANCING_TIME; - @ClientString(id = 3000113, message = "Just try to see what happens if you make a wish without a Magic Flame! I... I will burn you to ashes!") - public static NpcStringId JUST_TRY_TO_SEE_WHAT_HAPPENS_IF_YOU_MAKE_A_WISH_WITHOUT_A_MAGIC_FLAME_I_I_WILL_BURN_YOU_TO_ASHES; + @ClientString(id = 3000113, message = "Just try to see what happens if you make a wish without a Magic Fire! I... I will burn you to ashes!") + public static NpcStringId JUST_TRY_TO_SEE_WHAT_HAPPENS_IF_YOU_MAKE_A_WISH_WITHOUT_A_MAGIC_FIRE_I_I_WILL_BURN_YOU_TO_ASHES; - @ClientString(id = 3000114, message = "I cannot just give you a Magic Flame!") - public static NpcStringId I_CANNOT_JUST_GIVE_YOU_A_MAGIC_FLAME; + @ClientString(id = 3000114, message = "I cannot just give you a Magic Fire!") + public static NpcStringId I_CANNOT_JUST_GIVE_YOU_A_MAGIC_FIRE; @ClientString(id = 3000115, message = "Pfft!") public static NpcStringId PFFT; - @ClientString(id = 3000116, message = "What, with those abilities you want a Magic Flame?") - public static NpcStringId WHAT_WITH_THOSE_ABILITIES_YOU_WANT_A_MAGIC_FLAME; + @ClientString(id = 3000116, message = "What, with those abilities you want to get a Magic Fire?") + public static NpcStringId WHAT_WITH_THOSE_ABILITIES_YOU_WANT_TO_GET_A_MAGIC_FIRE; @ClientString(id = 3000117, message = "Aaaargh! I am starting to burn up!") public static NpcStringId AAAARGH_I_AM_STARTING_TO_BURN_UP; @@ -41896,8 +42886,8 @@ public class NpcStringId @ClientString(id = 3000120, message = "30 seconds left, stay strong!") public static NpcStringId THIRTY_SECONDS_LEFT_STAY_STRONG; - @ClientString(id = 3000121, message = "Did you... did you take the Magic Flame?") - public static NpcStringId DID_YOU_DID_YOU_TAKE_THE_MAGIC_FLAME; + @ClientString(id = 3000121, message = "Did you... did you just steal the Magic of Fire?") + public static NpcStringId DID_YOU_DID_YOU_JUST_STEAL_THE_MAGIC_OF_FIRE; @ClientString(id = 3000122, message = "Oh, those flames are bright...") public static NpcStringId OH_THOSE_FLAMES_ARE_BRIGHT; @@ -41947,11 +42937,11 @@ public class NpcStringId @ClientString(id = 3000137, message = "Whahaha. Nice to meet you. Shall we dance a last dance?") public static NpcStringId WHAHAHA_NICE_TO_MEET_YOU_SHALL_WE_DANCE_A_LAST_DANCE; - @ClientString(id = 3000138, message = "Try it with the Magic Fan Breeze and Gust skills!") - public static NpcStringId TRY_IT_WITH_THE_MAGIC_FAN_BREEZE_AND_GUST_SKILLS; + @ClientString(id = 3000138, message = "Use your skills! Gentle Breeze and Gust!") + public static NpcStringId USE_YOUR_SKILLS_GENTLE_BREEZE_AND_GUST; - @ClientString(id = 3000139, message = "I just want to feel the Breeze and the Gust.") - public static NpcStringId I_JUST_WANT_TO_FEEL_THE_BREEZE_AND_THE_GUST; + @ClientString(id = 3000139, message = "I wanna feel a Gentle Breeze and a Gust!") + public static NpcStringId I_WANNA_FEEL_A_GENTLE_BREEZE_AND_A_GUST; @ClientString(id = 3000140, message = "Kneel down! Frederick the Destroyer will appear!") public static NpcStringId KNEEL_DOWN_FREDERICK_THE_DESTROYER_WILL_APPEAR; @@ -42091,7 +43081,7 @@ public class NpcStringId @ClientString(id = 3000185, message = "A pumpkin ghost?") public static NpcStringId A_PUMPKIN_GHOST; - @ClientString(id = 3000186, message = "I'm disappearing… I'll turn into a ghost!") + @ClientString(id = 3000186, message = "I'm disappearing� I'll turn into a ghost!") public static NpcStringId I_M_DISAPPEARING_I_LL_TURN_INTO_A_GHOST; @ClientString(id = 3000187, message = "Not my fault if it comes out all in pieces!") @@ -42118,7 +43108,7 @@ public class NpcStringId @ClientString(id = 3000194, message = "20 seconds left! Hurry!") public static NpcStringId TWENTY_SECONDS_LEFT_HURRY; - @ClientString(id = 3000195, message = "10 seconds left! 9…8…7…") + @ClientString(id = 3000195, message = "10 seconds left! 9�8�7�") public static NpcStringId TEN_SECONDS_LEFT_9_8_7; @ClientString(id = 3000196, message = "If you don't give me Monster Energy I'll go back in 2 minutes!") @@ -42184,6 +43174,69 @@ public class NpcStringId @ClientString(id = 3000216, message = "I'll turn into a big pumpkin and surprise you!") public static NpcStringId I_LL_TURN_INTO_A_BIG_PUMPKIN_AND_SURPRISE_YOU; + @ClientString(id = 3000217, message = "Oof! Oof! Hey there! Snow's inside the cake! Could you please get me out?") + public static NpcStringId OOF_OOF_HEY_THERE_SNOW_S_INSIDE_THE_CAKE_COULD_YOU_PLEASE_GET_ME_OUT; + + @ClientString(id = 3000218, message = "$s1 Good going! Please keep eating away like that!") + public static NpcStringId S1_GOOD_GOING_PLEASE_KEEP_EATING_AWAY_LIKE_THAT; + + @ClientString(id = 3000219, message = "Save Snow! Save Snow! Snow's inside the cake!") + public static NpcStringId SAVE_SNOW_SAVE_SNOW_SNOW_S_INSIDE_THE_CAKE; + + @ClientString(id = 3000220, message = "Argh! I dropped all the presents I've prepared!") + public static NpcStringId ARGH_I_DROPPED_ALL_THE_PRESENTS_I_VE_PREPARED; + + @ClientString(id = 3000221, message = "$s1 Your fork's moving like lightning! Excellent!") + public static NpcStringId S1_YOUR_FORK_S_MOVING_LIKE_LIGHTNING_EXCELLENT; + + @ClientString(id = 3000222, message = "Ugh... It's still hard to breathe. Snow's inside the cake!") + public static NpcStringId UGH_IT_S_STILL_HARD_TO_BREATHE_SNOW_S_INSIDE_THE_CAKE; + + @ClientString(id = 3000223, message = "$s1 You aren't full already, are you? Please don't stop and keep eating!") + public static NpcStringId S1_YOU_AREN_T_FULL_ALREADY_ARE_YOU_PLEASE_DON_T_STOP_AND_KEEP_EATING; + + @ClientString(id = 3000224, message = "Hmm... Oh? I could eat from the inside too, huh?") + public static NpcStringId HMM_OH_I_COULD_EAT_FROM_THE_INSIDE_TOO_HUH; + + @ClientString(id = 3000225, message = "$s1 You aren't full already, are you? Please don't stop and keep eating!") + public static NpcStringId S1_YOU_AREN_T_FULL_ALREADY_ARE_YOU_PLEASE_DON_T_STOP_AND_KEEP_EATING_2; + + @ClientString(id = 3000226, message = "Wuaah, I dropped the presents again...") + public static NpcStringId WUAAH_I_DROPPED_THE_PRESENTS_AGAIN; + + @ClientString(id = 3000227, message = "Munch munch, Snow's inside the cake! I'm also eating it from the inside!") + public static NpcStringId MUNCH_MUNCH_SNOW_S_INSIDE_THE_CAKE_I_M_ALSO_EATING_IT_FROM_THE_INSIDE; + + @ClientString(id = 3000228, message = "$s1 Just a bit more! I think we've almost finished it!") + public static NpcStringId S1_JUST_A_BIT_MORE_I_THINK_WE_VE_ALMOST_FINISHED_IT; + + @ClientString(id = 3000229, message = "Waah, there goes another present! Hey, don't pick it up, just keep eating!") + public static NpcStringId WAAH_THERE_GOES_ANOTHER_PRESENT_HEY_DON_T_PICK_IT_UP_JUST_KEEP_EATING; + + @ClientString(id = 3000230, message = "Whew... Fresh air, at last...! Thank you! You've saved me, friends. Here is your reward!") + public static NpcStringId WHEW_FRESH_AIR_AT_LAST_THANK_YOU_YOU_VE_SAVED_ME_FRIENDS_HERE_IS_YOUR_REWARD; + + @ClientString(id = 3000231, message = "�Clumsy Snow' has appeared, who was trapped inside the 15th Anniversary Cake.") + public static NpcStringId CLUMSY_SNOW_HAS_APPEARED_WHO_WAS_TRAPPED_INSIDE_THE_15TH_ANNIVERSARY_CAKE; + + @ClientString(id = 3000232, message = "You can receive the Cake Party reward from Clumsy Snow.") + public static NpcStringId YOU_CAN_RECEIVE_THE_CAKE_PARTY_REWARD_FROM_CLUMSY_SNOW; + + @ClientString(id = 3000233, message = "Clumsy Snow will disappear in 10 minutes.") + public static NpcStringId CLUMSY_SNOW_WILL_DISAPPEAR_IN_10_MINUTES; + + @ClientString(id = 3000234, message = "The Cake Eating Contest begins.") + public static NpcStringId THE_CAKE_EATING_CONTEST_BEGINS; + + @ClientString(id = 3000235, message = "'15th Anniversary Pitapat Boxes' are raining down.") + public static NpcStringId FIFTEENTH_ANNIVERSARY_PITAPAT_BOXES_ARE_RAINING_DOWN; + + @ClientString(id = 3000236, message = "Men are ships, women are ports? Women are ships, men are ships? Ah... I'm confused.") + public static NpcStringId MEN_ARE_SHIPS_WOMEN_ARE_PORTS_WOMEN_ARE_SHIPS_MEN_ARE_SHIPS_AH_I_M_CONFUSED; + + @ClientString(id = 3000237, message = "Ports are by the sea, that's where all men belong. Haha...") + public static NpcStringId PORTS_ARE_BY_THE_SEA_THAT_S_WHERE_ALL_MEN_BELONG_HAHA; + @ClientString(id = 8888001, message = "Intruder. The gate will soon be closed.") public static NpcStringId INTRUDER_THE_GATE_WILL_SOON_BE_CLOSED; @@ -42430,8 +43483,8 @@ public class NpcStringId @ClientString(id = 10307007, message = "Crystalline Golem") public static NpcStringId CRYSTALLINE_GOLEM; - @ClientString(id = 10307008, message = "Scout") - public static NpcStringId SCOUT; + @ClientString(id = 10307008, message = "Elven Scout") + public static NpcStringId ELVEN_SCOUT_2; @ClientString(id = 10307009, message = "No.") public static NpcStringId NO; @@ -42469,22 +43522,22 @@ public class NpcStringId @ClientString(id = 10338006, message = "Free me from this binding of light!") public static NpcStringId FREE_ME_FROM_THIS_BINDING_OF_LIGHT; - @ClientString(id = 10338007, message = "Destroy the Ghost of Harnak… this corrupted creature.") + @ClientString(id = 10338007, message = "Destroy the Ghost of Harnak� this corrupted creature.") public static NpcStringId DESTROY_THE_GHOST_OF_HARNAK_THIS_CORRUPTED_CREATURE; @ClientString(id = 10338008, message = "Free me... And I promise you the power of Giants!") public static NpcStringId FREE_ME_AND_I_PROMISE_YOU_THE_POWER_OF_GIANTS; - @ClientString(id = 10338009, message = "Fight for me...  The true leader of all the races!") + @ClientString(id = 10338009, message = "Fight for me...� The true leader of all the races!") public static NpcStringId FIGHT_FOR_ME_THE_TRUE_LEADER_OF_ALL_THE_RACES; @ClientString(id = 10338010, message = "You may use Scroll of Afterlife from Hermuncus to Awaken.") public static NpcStringId YOU_MAY_USE_SCROLL_OF_AFTERLIFE_FROM_HERMUNCUS_TO_AWAKEN; - @ClientString(id = 10338011, message = "An intruder… interesting.") + @ClientString(id = 10338011, message = "An intruder� interesting.") public static NpcStringId AN_INTRUDER_INTERESTING; - @ClientString(id = 10338012, message = "Prove your worth…") + @ClientString(id = 10338012, message = "Prove your worth�") public static NpcStringId PROVE_YOUR_WORTH; @ClientString(id = 10338013, message = "Only those strong enough shall proceed.") @@ -42502,7 +43555,7 @@ public class NpcStringId @ClientString(id = 10338017, message = "It's the end for you traitor!") public static NpcStringId IT_S_THE_END_FOR_YOU_TRAITOR; - @ClientString(id = 10338018, message = "Haha…") + @ClientString(id = 10338018, message = "Haha�") public static NpcStringId HAHA; @ClientString(id = 10338019, message = "I want to hear you cry.") @@ -42514,34 +43567,34 @@ public class NpcStringId @ClientString(id = 10338021, message = "Lets see what you are made of!") public static NpcStringId LETS_SEE_WHAT_YOU_ARE_MADE_OF; - @ClientString(id = 10338022, message = "You will not free Hermuncus. ") + @ClientString(id = 10338022, message = "You will not free Hermuncus.�") public static NpcStringId YOU_WILL_NOT_FREE_HERMUNCUS; @ClientString(id = 10338023, message = "You'll have to kill us first!") public static NpcStringId YOU_LL_HAVE_TO_KILL_US_FIRST; - @ClientString(id = 10338024, message = "Trying to free Hermuncus…") + @ClientString(id = 10338024, message = "Trying to free Hermuncus�") public static NpcStringId TRYING_TO_FREE_HERMUNCUS; @ClientString(id = 10338025, message = "Repent and your death will be quick!") public static NpcStringId REPENT_AND_YOUR_DEATH_WILL_BE_QUICK; - @ClientString(id = 10338026, message = "You will never break the seal! ") + @ClientString(id = 10338026, message = "You will never break the seal!") public static NpcStringId YOU_WILL_NEVER_BREAK_THE_SEAL; @ClientString(id = 10338027, message = "Die traitor!") public static NpcStringId DIE_TRAITOR; - @ClientString(id = 10338028, message = "Only the light may pass. ") + @ClientString(id = 10338028, message = "Only the light may pass.") public static NpcStringId ONLY_THE_LIGHT_MAY_PASS; @ClientString(id = 10338029, message = "You are not light. You may not pass.") public static NpcStringId YOU_ARE_NOT_LIGHT_YOU_MAY_NOT_PASS; - @ClientString(id = 10338030, message = "Prove your worth…") + @ClientString(id = 10338030, message = "Prove your worth�") public static NpcStringId PROVE_YOUR_WORTH_2; - @ClientString(id = 10338031, message = "Are you strong or weak... Of the Light or darkness…") + @ClientString(id = 10338031, message = "Are you strong or weak... Of the Light or darkness�") public static NpcStringId ARE_YOU_STRONG_OR_WEAK_OF_THE_LIGHT_OR_DARKNESS; @ClientString(id = 10338032, message = "Only those of light may pass. Others must prove their strength.") @@ -42556,7 +43609,7 @@ public class NpcStringId @ClientString(id = 10338035, message = "I will awaken you...") public static NpcStringId I_WILL_AWAKEN_YOU; - @ClientString(id = 10338036, message = "Receive this power form the ancient Giant. ") + @ClientString(id = 10338036, message = "Receive this power form the ancient Giant.") public static NpcStringId RECEIVE_THIS_POWER_FORM_THE_ANCIENT_GIANT; @ClientString(id = 10338037, message = "Use this new power when the time is right.") @@ -42568,7 +43621,7 @@ public class NpcStringId @ClientString(id = 11021701, message = "We saw people use Sayune other than the Giant's Minions.") public static NpcStringId WE_SAW_PEOPLE_USE_SAYUNE_OTHER_THAN_THE_GIANT_S_MINIONS; - @ClientString(id = 11021702, message = "It's because they have become Awaken… the power of the Giant's.") + @ClientString(id = 11021702, message = "It's because they have become Awaken� the power of the Giant's.") public static NpcStringId IT_S_BECAUSE_THEY_HAVE_BECOME_AWAKEN_THE_POWER_OF_THE_GIANT_S; @ClientString(id = 11021703, message = "Duh, you can't use Sayune without powers of Giants in the first place.") @@ -42649,8 +43702,8 @@ public class NpcStringId @ClientString(id = 11170028, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_ELEMENTAL_SUMMONER_ELEMENTAL_MASTER_BUTTON; - @ClientString(id = 11170030, message = "") - public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_ELDER_EVA_S_SAINT_BUTTON; + @ClientString(id = 11170030, message = "") + public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_ELVEN_ELDER_EVA_S_SAINT_BUTTON; @ClientString(id = 11170033, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SHILLIEN_KNIGHT_SHILLIEN_TEMPLAR_BUTTON; @@ -42733,7 +43786,7 @@ public class NpcStringId @ClientString(id = 11170101, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_PLAINS_WALKER_WIND_RIDER_BUTTON_2; - @ClientString(id = 11170102, message = "") + @ClientString(id = 11170102, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SILVER_RANGER_MOONLIGHT_SENTINEL_BUTTON_2; @ClientString(id = 11170103, message = "") @@ -42742,8 +43795,8 @@ public class NpcStringId @ClientString(id = 11170104, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_ELEMENTAL_SUMMONER_ELEMENTAL_MASTER_BUTTON_2; - @ClientString(id = 11170105, message = "") - public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_ELDER_EVA_S_SAINT_BUTTON_2; + @ClientString(id = 11170105, message = "") + public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_ELVEN_ELDER_EVA_S_SAINT_BUTTON_2; @ClientString(id = 11170106, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SHILLIEN_KNIGHT_SHILLIEN_TEMPLAR_BUTTON_2; @@ -42754,7 +43807,7 @@ public class NpcStringId @ClientString(id = 11170108, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_ABYSS_WALKER_GHOST_HUNTER_BUTTON_2; - @ClientString(id = 11170109, message = "") + @ClientString(id = 11170109, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_PHANTOM_RANGER_GHOST_SENTINEL_BUTTON_2; @ClientString(id = 11170110, message = "") @@ -43078,7 +44131,7 @@ public class NpcStringId @ClientString(id = 12230088, message = "$s1 has been refused entry to Etina Great Temple for being too far from the rest of the alliance members.") public static NpcStringId S1_HAS_BEEN_REFUSED_ENTRY_TO_ETINA_GREAT_TEMPLE_FOR_BEING_TOO_FAR_FROM_THE_REST_OF_THE_ALLIANCE_MEMBERS; - @ClientString(id = 12230090, message = "A Teleport Device that takes you outside has appeared.\\nYou will be automatically teleported outside in 3 minutes.") + @ClientString(id = 12230090, message = "A Teleport Device that takes you outside has appeared.\nYou will be automatically teleported outside in 3 minutes.") public static NpcStringId A_TELEPORT_DEVICE_THAT_TAKES_YOU_OUTSIDE_HAS_APPEARED_NYOU_WILL_BE_AUTOMATICALLY_TELEPORTED_OUTSIDE_IN_3_MINUTES; @ClientString(id = 12230091, message = "60 minutes remaining until the time expires for the assault on the Etina Great Temple Outer Wall.") @@ -43105,6 +44158,9 @@ public class NpcStringId @ClientString(id = 12230098, message = "90 minutes left until the time out for the Great Etina Temple Inner Castle Raid.") public static NpcStringId NINETY_MINUTES_LEFT_UNTIL_THE_TIME_OUT_FOR_THE_GREAT_ETINA_TEMPLE_INNER_CASTLE_RAID; + @ClientString(id = 12230099, message = "120 minutes left until the time out for the Great Etina Temple Inner Castle Raid.") + public static NpcStringId A_HUNDRED_AND_TWENTY_MINUTES_LEFT_UNTIL_THE_TIME_OUT_FOR_THE_GREAT_ETINA_TEMPLE_INNER_CASTLE_RAID; + @ClientString(id = 12230100, message = "Praise the magnificent heroes who saved our world from the threats of Etis van Etina and Embryo!") public static NpcStringId PRAISE_THE_MAGNIFICENT_HEROES_WHO_SAVED_OUR_WORLD_FROM_THE_THREATS_OF_ETIS_VAN_ETINA_AND_EMBRYO; @@ -43120,30 +44176,6 @@ public class NpcStringId @ClientString(id = 12230104, message = "Great heroes have defeated Kain van Halter in Etina Great Temple.") public static NpcStringId GREAT_HEROES_HAVE_DEFEATED_KAIN_VAN_HALTER_IN_ETINA_GREAT_TEMPLE; - @ClientString(id = 12240001, message = "Server $s1 has started the attack on Etina's Great Temple.") - public static NpcStringId SERVER_S1_HAS_STARTED_THE_ATTACK_ON_ETINA_S_GREAT_TEMPLE; - - @ClientString(id = 12240002, message = "Server $s1 has been selected as the representative server to face Etis Van Etina.") - public static NpcStringId SERVER_S1_HAS_BEEN_SELECTED_AS_THE_REPRESENTATIVE_SERVER_TO_FACE_ETIS_VAN_ETINA; - - @ClientString(id = 12240003, message = "Server $s1 has been selected as the supporting server and will be facing Kain Van Halter.") - public static NpcStringId SERVER_S1_HAS_BEEN_SELECTED_AS_THE_SUPPORTING_SERVER_AND_WILL_BE_FACING_KAIN_VAN_HALTER; - - @ClientString(id = 12240004, message = "Server $s1 has started the battle against Etis Van Etina.") - public static NpcStringId SERVER_S1_HAS_STARTED_THE_BATTLE_AGAINST_ETIS_VAN_ETINA; - - @ClientString(id = 12240005, message = "Server $s1 has started the battle against Kain Van Halter") - public static NpcStringId SERVER_S1_HAS_STARTED_THE_BATTLE_AGAINST_KAIN_VAN_HALTER; - - @ClientString(id = 12240006, message = "Server $s1 has ended the battle against Etis Van Etina, reveling his true form.") - public static NpcStringId SERVER_S1_HAS_ENDED_THE_BATTLE_AGAINST_ETIS_VAN_ETINA_REVELING_HIS_TRUE_FORM; - - @ClientString(id = 12240007, message = "Server $s1 has defeated Etis Van Etina.") - public static NpcStringId SERVER_S1_HAS_DEFEATED_ETIS_VAN_ETINA; - - @ClientString(id = 12240008, message = "Server $s1 has defeated Kain Van Halter.") - public static NpcStringId SERVER_S1_HAS_DEFEATED_KAIN_VAN_HALTER; - @ClientString(id = 14211701, message = "You must activate the 4 Generators.") public static NpcStringId YOU_MUST_ACTIVATE_THE_4_GENERATORS; @@ -43559,7 +44591,7 @@ public class NpcStringId public static NpcStringId DAMN_IT_WILL_WE_END_UP_DEAD_HERE; @ClientString(id = 17178326, message = "Whoaaaaaa!!!!") - public static NpcStringId WHOAAAAAA_3; + public static NpcStringId WHOAAAAAA_4; @ClientString(id = 17178327, message = "How stubborn... Squirming 'til the last minute") public static NpcStringId HOW_STUBBORN_SQUIRMING_TIL_THE_LAST_MINUTE; @@ -43591,8 +44623,8 @@ public class NpcStringId @ClientString(id = 17178336, message = "This.. We brought this to support the backup, but we could give these to you.") public static NpcStringId THIS_WE_BROUGHT_THIS_TO_SUPPORT_THE_BACKUP_BUT_WE_COULD_GIVE_THESE_TO_YOU; - @ClientString(id = 17178337, message = "Courageous ones who supported Antharas force, come and take the Kingdom's reward.") - public static NpcStringId COURAGEOUS_ONES_WHO_SUPPORTED_ANTHARAS_FORCE_COME_AND_TAKE_THE_KINGDOM_S_REWARD; + @ClientString(id = 17178337, message = "Courageous ones, come and take the Balthus Knights' reward.") + public static NpcStringId COURAGEOUS_ONES_COME_AND_TAKE_THE_BALTHUS_KNIGHTS_REWARD; @ClientString(id = 17178338, message = "Are there those who didn't receive the rewards yet? Come and get it from me.") public static NpcStringId ARE_THERE_THOSE_WHO_DIDN_T_RECEIVE_THE_REWARDS_YET_COME_AND_GET_IT_FROM_ME; @@ -43630,7 +44662,7 @@ public class NpcStringId @ClientString(id = 17178349, message = "Urgh...") public static NpcStringId URGH_4; - @ClientString(id = 17178350, message = "Ahhk...") + @ClientString(id = 17178350, message = "Ahhk�") public static NpcStringId AHHK_2; @ClientString(id = 17178351, message = "Darn it!! Dying here like this!!!!") @@ -43652,7 +44684,7 @@ public class NpcStringId public static NpcStringId KRRRR_2; @ClientString(id = 44440003, message = "Ah ah ah uh uh...") - public static NpcStringId AH_AH_AH_UH_UH_3; + public static NpcStringId AH_AH_AH_UH_UH; @ClientString(id = 44440004, message = "Give me my youth back!") public static NpcStringId GIVE_ME_MY_YOUTH_BACK; @@ -43666,7 +44698,7 @@ public class NpcStringId @ClientString(id = 44440007, message = "I'm su.. suffering...") public static NpcStringId I_M_SU_SUFFERING; - @ClientString(id = 44440008, message = "No more….") + @ClientString(id = 44440008, message = "No more�.") public static NpcStringId NO_MORE; @ClientString(id = 44440009, message = "Attracted to $s1") @@ -43718,7 +44750,7 @@ public class NpcStringId public static NpcStringId KH_AH_AH_AH_2; @ClientString(id = 44440025, message = "Kh oh oh oh!") - public static NpcStringId KH_OH_OH_OH; + public static NpcStringId KH_OH_OH_OH_2; @ClientString(id = 44440026, message = "I smell fresh raw meat!") public static NpcStringId I_SMELL_FRESH_RAW_MEAT; @@ -43783,13 +44815,13 @@ public class NpcStringId @ClientString(id = 901900140, message = "Lukpie~! I want to eat Adena... Give me Adena!") public static NpcStringId LUKPIE_I_WANT_TO_EAT_ADENA_GIVE_ME_ADENA; - @ClientString(id = 901900141, message = "Lukpie~! If I eat too much Adena, my wings disappear…") + @ClientString(id = 901900141, message = "Lukpie~! If I eat too much Adena, my wings disappear�") public static NpcStringId LUKPIE_IF_I_EAT_TOO_MUCH_ADENA_MY_WINGS_DISAPPEAR; @ClientString(id = 901900142, message = "Yummy. Thanks! Lukpie~!") public static NpcStringId YUMMY_THANKS_LUKPIE; - @ClientString(id = 901900143, message = "Grrrr... Yuck…") + @ClientString(id = 901900143, message = "Grrrr... Yuck�") public static NpcStringId GRRRR_YUCK; @ClientString(id = 901900144, message = "Lukpie~! Adena is so good! My body is getting bigger!") @@ -43801,8 +44833,8 @@ public class NpcStringId @ClientString(id = 901900146, message = "Lukpie~! I'm full~ It was delicious! Oh... The body is too heavy!") public static NpcStringId LUKPIE_I_M_FULL_IT_WAS_DELICIOUS_OH_THE_BODY_IS_TOO_HEAVY; - @ClientString(id = 901900147, message = "Luckpy! It's not enough Adena! There needs to be at least $s1.") - public static NpcStringId LUCKPY_IT_S_NOT_ENOUGH_ADENA_THERE_NEEDS_TO_BE_AT_LEAST_S1; + @ClientString(id = 901900147, message = "Lukpie~! Too little... It must be at least $s1 or more!") + public static NpcStringId LUKPIE_TOO_LITTLE_IT_MUST_BE_AT_LEAST_S1_OR_MORE; @ClientString(id = 901900148, message = "Oh! Wings are gone!... Are you going to hit me? If you hit me, I will vomit what I've eaten!") public static NpcStringId OH_WINGS_ARE_GONE_ARE_YOU_GOING_TO_HIT_ME_IF_YOU_HIT_ME_I_WILL_VOMIT_WHAT_I_VE_EATEN; @@ -43822,7 +44854,7 @@ public class NpcStringId @ClientString(id = 901900153, message = "Oh goddess of destruction, forgive us...") public static NpcStringId OH_GODDESS_OF_DESTRUCTION_FORGIVE_US; - @ClientString(id = 901900154, message = "When the sky turns blood red and the earth begins to crumble… from the darkness… she will return.") + @ClientString(id = 901900154, message = "When the sky turns blood red and the earth begins to crumble� from the darkness� she will return.") public static NpcStringId WHEN_THE_SKY_TURNS_BLOOD_RED_AND_THE_EARTH_BEGINS_TO_CRUMBLE_FROM_THE_DARKNESS_SHE_WILL_RETURN; @ClientString(id = 901900155, message = "Energy of earth is gathering near Antharas' legs.") @@ -43885,7 +44917,7 @@ public class NpcStringId @ClientString(id = 901900174, message = "Praise the achievement of the heroes and receive Tersi's blessing!") public static NpcStringId PRAISE_THE_ACHIEVEMENT_OF_THE_HEROES_AND_RECEIVE_TERSI_S_BLESSING_2; - @ClientString(id = 901900175, message = "Ugh… I think this is it for me…") + @ClientString(id = 901900175, message = "Ugh� I think this is it for me�") public static NpcStringId UGH_I_THINK_THIS_IS_IT_FOR_ME; @ClientString(id = 901900176, message = "Valakas forcefully recalls the summoner or the summoned pet.") diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/SystemMessageId.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/SystemMessageId.java index d5b6169730..a021c6415e 100644 --- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/SystemMessageId.java +++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/SystemMessageId.java @@ -190,8 +190,8 @@ public class SystemMessageId @ClientString(id = 48, message = "$s1 is not available at this time: being prepared for reuse.") public static SystemMessageId S1_IS_NOT_AVAILABLE_AT_THIS_TIME_BEING_PREPARED_FOR_REUSE; - @ClientString(id = 49, message = "Equipped $s1.") - public static SystemMessageId EQUIPPED_S1; + @ClientString(id = 49, message = "You have equipped your $s1.") + public static SystemMessageId YOU_HAVE_EQUIPPED_YOUR_S1; @ClientString(id = 50, message = "Your target cannot be found.") public static SystemMessageId YOUR_TARGET_CANNOT_BE_FOUND; @@ -238,8 +238,8 @@ public class SystemMessageId @ClientString(id = 64, message = "The enchantment has failed! Your $s1 has been crystallized.") public static SystemMessageId THE_ENCHANTMENT_HAS_FAILED_YOUR_S1_HAS_BEEN_CRYSTALLIZED; - @ClientString(id = 65, message = "The enchantment has failed! Your +$s1 $s2 has been crystallized.") - public static SystemMessageId THE_ENCHANTMENT_HAS_FAILED_YOUR_S1_S2_HAS_BEEN_CRYSTALLIZED; + @ClientString(id = 65, message = "Your +$s1 $s2 has been crystallized.") + public static SystemMessageId YOUR_S1_S2_HAS_BEEN_CRYSTALLIZED; @ClientString(id = 66, message = "$c1 is inviting you to join a party. Do you accept?") public static SystemMessageId C1_IS_INVITING_YOU_TO_JOIN_A_PARTY_DO_YOU_ACCEPT; @@ -283,8 +283,8 @@ public class SystemMessageId @ClientString(id = 79, message = "This name already exists.") public static SystemMessageId THIS_NAME_ALREADY_EXISTS; - @ClientString(id = 80, message = "Your title must be at least 1 character and cannot exceed 16 characters in length. Please try again.") - public static SystemMessageId YOUR_TITLE_MUST_BE_AT_LEAST_1_CHARACTER_AND_CANNOT_EXCEED_16_CHARACTERS_IN_LENGTH_PLEASE_TRY_AGAIN; + @ClientString(id = 80, message = "Enter the character's name (between 1 and 16 characters).") + public static SystemMessageId ENTER_THE_CHARACTER_S_NAME_BETWEEN_1_AND_16_CHARACTERS; @ClientString(id = 81, message = "Please select your race.") public static SystemMessageId PLEASE_SELECT_YOUR_RACE; @@ -325,7 +325,7 @@ public class SystemMessageId @ClientString(id = 93, message = "You do not have enough SP for this.") public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_SP_FOR_THIS; - @ClientString(id = 94, message = "Copyright © NCSOFT Corporation. All Rights Reserved.") + @ClientString(id = 94, message = "Copyright (c) NCSOFT Corporation. All Rights Reserved.") public static SystemMessageId COPYRIGHT_NCSOFT_CORPORATION_ALL_RIGHTS_RESERVED; @ClientString(id = 95, message = "You have earned $s1 XP and $s2 SP.") @@ -361,8 +361,8 @@ public class SystemMessageId @ClientString(id = 105, message = "$c1 has been invited to the party.") public static SystemMessageId C1_HAS_BEEN_INVITED_TO_THE_PARTY; - @ClientString(id = 106, message = "You have joined $s1's party.") - public static SystemMessageId YOU_HAVE_JOINED_S1_S_PARTY; + @ClientString(id = 106, message = "You have joined a party.") + public static SystemMessageId YOU_HAVE_JOINED_A_PARTY; @ClientString(id = 107, message = "$c1 has joined the party.") public static SystemMessageId C1_HAS_JOINED_THE_PARTY; @@ -385,10 +385,10 @@ public class SystemMessageId @ClientString(id = 113, message = "$s1 cannot be used due to unsuitable terms.") public static SystemMessageId S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS; - @ClientString(id = 114, message = "You have entered the shadow of the Mother Tree.") + @ClientString(id = 114, message = "You have entered the Shadow of the Mother Tree.") public static SystemMessageId YOU_HAVE_ENTERED_THE_SHADOW_OF_THE_MOTHER_TREE; - @ClientString(id = 115, message = "You have left the shadow of the Mother Tree.") + @ClientString(id = 115, message = "You have left the Shadow of the Mother Tree.") public static SystemMessageId YOU_HAVE_LEFT_THE_SHADOW_OF_THE_MOTHER_TREE; @ClientString(id = 116, message = "You have entered a peace zone.") @@ -451,8 +451,8 @@ public class SystemMessageId @ClientString(id = 135, message = "$c1 did not reply to your invitation. Your invitation has been cancelled.") public static SystemMessageId C1_DID_NOT_REPLY_TO_YOUR_INVITATION_YOUR_INVITATION_HAS_BEEN_CANCELLED; - @ClientString(id = 136, message = "You have not replied to $c1's invitation. The offer has been cancelled.") - public static SystemMessageId YOU_HAVE_NOT_REPLIED_TO_C1_S_INVITATION_THE_OFFER_HAS_BEEN_CANCELLED; + @ClientString(id = 136, message = "You have not replied to $c1's invitation.") + public static SystemMessageId YOU_HAVE_NOT_REPLIED_TO_C1_S_INVITATION; @ClientString(id = 137, message = "There are no more items in the shortcut.") public static SystemMessageId THERE_ARE_NO_MORE_ITEMS_IN_THE_SHORTCUT; @@ -466,8 +466,8 @@ public class SystemMessageId @ClientString(id = 140, message = "Your skill was deactivated due to lack of MP.") public static SystemMessageId YOUR_SKILL_WAS_DEACTIVATED_DUE_TO_LACK_OF_MP; - @ClientString(id = 141, message = "Once a trade is confirmed, the items involved cannot be moved again. If you wish to make a change, cancel the trade and start again.") - public static SystemMessageId ONCE_A_TRADE_IS_CONFIRMED_THE_ITEMS_INVOLVED_CANNOT_BE_MOVED_AGAIN_IF_YOU_WISH_TO_MAKE_A_CHANGE_CANCEL_THE_TRADE_AND_START_AGAIN; + @ClientString(id = 141, message = "You may no longer adjust items in the trade because the trade has been confirmed.") + public static SystemMessageId YOU_MAY_NO_LONGER_ADJUST_ITEMS_IN_THE_TRADE_BECAUSE_THE_TRADE_HAS_BEEN_CONFIRMED_2; @ClientString(id = 142, message = "You are already trading with someone.") public static SystemMessageId YOU_ARE_ALREADY_TRADING_WITH_SOMEONE; @@ -511,8 +511,8 @@ public class SystemMessageId @ClientString(id = 155, message = "The party is full.") public static SystemMessageId THE_PARTY_IS_FULL; - @ClientString(id = 156, message = "Drain was only 50 percent successful.") - public static SystemMessageId DRAIN_WAS_ONLY_50_PERCENT_SUCCESSFUL; + @ClientString(id = 156, message = "Drain was only 50%% successful.") + public static SystemMessageId DRAIN_WAS_ONLY_50_SUCCESSFUL; @ClientString(id = 157, message = "You resisted $c1's drain.") public static SystemMessageId YOU_RESISTED_C1_S_DRAIN; @@ -589,8 +589,8 @@ public class SystemMessageId @ClientString(id = 181, message = "Cannot see target.") public static SystemMessageId CANNOT_SEE_TARGET; - @ClientString(id = 182, message = "Do you wish to stop the currently selected '$s1' quest?") - public static SystemMessageId DO_YOU_WISH_TO_STOP_THE_CURRENTLY_SELECTED_S1_QUEST; + @ClientString(id = 182, message = "Do you wish to stop the currently selected quest?") + public static SystemMessageId DO_YOU_WISH_TO_STOP_THE_CURRENTLY_SELECTED_QUEST; @ClientString(id = 183, message = "There are too many users on the server. Please try again later.") public static SystemMessageId THERE_ARE_TOO_MANY_USERS_ON_THE_SERVER_PLEASE_TRY_AGAIN_LATER; @@ -616,8 +616,8 @@ public class SystemMessageId @ClientString(id = 190, message = "You have failed to create a clan.") public static SystemMessageId YOU_HAVE_FAILED_TO_CREATE_A_CLAN; - @ClientString(id = 191, message = "$s1 has been dismissed.") - public static SystemMessageId S1_HAS_BEEN_DISMISSED; + @ClientString(id = 191, message = "Clan member $s1 has been expelled.") + public static SystemMessageId CLAN_MEMBER_S1_HAS_BEEN_EXPELLED; @ClientString(id = 192, message = "You have failed to expel $s1 from the clan.") public static SystemMessageId YOU_HAVE_FAILED_TO_EXPEL_S1_FROM_THE_CLAN; @@ -634,8 +634,8 @@ public class SystemMessageId @ClientString(id = 196, message = "$s1 declined your clan invitation.") public static SystemMessageId S1_DECLINED_YOUR_CLAN_INVITATION; - @ClientString(id = 197, message = "You have left the clan.") - public static SystemMessageId YOU_HAVE_LEFT_THE_CLAN; + @ClientString(id = 197, message = "You have withdrawn from the clan.") + public static SystemMessageId YOU_HAVE_WITHDRAWN_FROM_THE_CLAN; @ClientString(id = 198, message = "You have failed to withdraw from the $s1 clan.") public static SystemMessageId YOU_HAVE_FAILED_TO_WITHDRAW_FROM_THE_S1_CLAN; @@ -679,8 +679,8 @@ public class SystemMessageId @ClientString(id = 211, message = "You can only register a 16x12 pixel 256 color BMP files.") public static SystemMessageId YOU_CAN_ONLY_REGISTER_A_16X12_PIXEL_256_COLOR_BMP_FILES; - @ClientString(id = 212, message = "You are not a clan member and cannot perform this action.") - public static SystemMessageId YOU_ARE_NOT_A_CLAN_MEMBER_AND_CANNOT_PERFORM_THIS_ACTION; + @ClientString(id = 212, message = "You are not a clan member.") + public static SystemMessageId YOU_ARE_NOT_A_CLAN_MEMBER; @ClientString(id = 213, message = "Not working. Please try again later.") public static SystemMessageId NOT_WORKING_PLEASE_TRY_AGAIN_LATER; @@ -688,8 +688,8 @@ public class SystemMessageId @ClientString(id = 214, message = "Your title has been changed.") public static SystemMessageId YOUR_TITLE_HAS_BEEN_CHANGED; - @ClientString(id = 215, message = "A clan war with $s1 has started. The clan that withdraws from the war first will lose 10,000 Clan Reputation. Any clan that cancels the war will be unable to declare war for 1 week. If your clan member is killed by the other clan, XP decreases by 1/4 of the amount that decreases in the hunting ground.") - public static SystemMessageId A_CLAN_WAR_WITH_S1_HAS_STARTED_THE_CLAN_THAT_WITHDRAWS_FROM_THE_WAR_FIRST_WILL_LOSE_10_000_CLAN_REPUTATION_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_IS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_THE_HUNTING_GROUND; + @ClientString(id = 215, message = "A clan war with $s1 has started. The clan that withdraws from the war first lose 10,000 Clan Reputation points. Any clan that cancels the war will be unable to declare a new war for 1 week. If your clan member is killed by the other clan, XP decreases by 1/4 of the amount that decreases in hunting zones.") + public static SystemMessageId A_CLAN_WAR_WITH_S1_HAS_STARTED_THE_CLAN_THAT_WITHDRAWS_FROM_THE_WAR_FIRST_LOSE_10_000_CLAN_REPUTATION_POINTS_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_A_NEW_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_IS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_HUNTING_ZONES; @ClientString(id = 216, message = "War with the $s1 clan has ended.") public static SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_ENDED; @@ -706,8 +706,8 @@ public class SystemMessageId @ClientString(id = 220, message = "You have $s1 minute(s) left until the clan war ends.") public static SystemMessageId YOU_HAVE_S1_MINUTE_S_LEFT_UNTIL_THE_CLAN_WAR_ENDS; - @ClientString(id = 221, message = "The time limit for the clan war is up. War with the $s1 clan is over.") - public static SystemMessageId THE_TIME_LIMIT_FOR_THE_CLAN_WAR_IS_UP_WAR_WITH_THE_S1_CLAN_IS_OVER; + @ClientString(id = 221, message = "The time limit for the clan war is up. War is over.") + public static SystemMessageId THE_TIME_LIMIT_FOR_THE_CLAN_WAR_IS_UP_WAR_IS_OVER; @ClientString(id = 222, message = "$s1 has joined the clan.") public static SystemMessageId S1_HAS_JOINED_THE_CLAN; @@ -793,8 +793,8 @@ public class SystemMessageId @ClientString(id = 249, message = "Do you wish to surrender to clan $s1?") public static SystemMessageId DO_YOU_WISH_TO_SURRENDER_TO_CLAN_S1; - @ClientString(id = 250, message = "You have personally surrendered to the $s1 clan. You are no longer participating in this clan war.") - public static SystemMessageId YOU_HAVE_PERSONALLY_SURRENDERED_TO_THE_S1_CLAN_YOU_ARE_NO_LONGER_PARTICIPATING_IN_THIS_CLAN_WAR; + @ClientString(id = 250, message = "You have surrendered to the $s1 clan. Clan war is over.") + public static SystemMessageId YOU_HAVE_SURRENDERED_TO_THE_S1_CLAN_CLAN_WAR_IS_OVER; @ClientString(id = 251, message = "You cannot proclaim war: you are at war with another clan.") public static SystemMessageId YOU_CANNOT_PROCLAIM_WAR_YOU_ARE_AT_WAR_WITH_ANOTHER_CLAN; @@ -871,8 +871,8 @@ public class SystemMessageId @ClientString(id = 275, message = "Failed to level up the clan.") public static SystemMessageId FAILED_TO_LEVEL_UP_THE_CLAN; - @ClientString(id = 276, message = "You do not have the necessary materials or prerequisites to learn this skill.") - public static SystemMessageId YOU_DO_NOT_HAVE_THE_NECESSARY_MATERIALS_OR_PREREQUISITES_TO_LEARN_THIS_SKILL; + @ClientString(id = 276, message = "You do not have enough items to learn this skill.") + public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL; @ClientString(id = 277, message = "You have learned $s1.") public static SystemMessageId YOU_HAVE_LEARNED_S1; @@ -886,8 +886,8 @@ public class SystemMessageId @ClientString(id = 280, message = "You do not have any items to sell.") public static SystemMessageId YOU_DO_NOT_HAVE_ANY_ITEMS_TO_SELL; - @ClientString(id = 281, message = "You do not have enough Adena to pay the fee.") - public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_ADENA_TO_PAY_THE_FEE; + @ClientString(id = 281, message = "You lack the funds needed to pay for this transaction.") + public static SystemMessageId YOU_LACK_THE_FUNDS_NEEDED_TO_PAY_FOR_THIS_TRANSACTION_3; @ClientString(id = 282, message = "You have not deposited any items in your warehouse.") public static SystemMessageId YOU_HAVE_NOT_DEPOSITED_ANY_ITEMS_IN_YOUR_WAREHOUSE; @@ -1150,17 +1150,17 @@ public class SystemMessageId @ClientString(id = 368, message = "Equipped +$s1 $s2.") public static SystemMessageId EQUIPPED_S1_S2; - @ClientString(id = 369, message = "You have obtained a +$s1 $s2.") - public static SystemMessageId YOU_HAVE_OBTAINED_A_S1_S2; + @ClientString(id = 369, message = "You have obtained +$s1 $s2.") + public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2; - @ClientString(id = 370, message = "Failed to pick up $s1.") - public static SystemMessageId FAILED_TO_PICK_UP_S1; + @ClientString(id = 370, message = "Failed to pick up +$s1$s2.") + public static SystemMessageId FAILED_TO_PICK_UP_S1_S2; @ClientString(id = 371, message = "Acquired +$s1 $s2.") public static SystemMessageId ACQUIRED_S1_S2; - @ClientString(id = 372, message = "Failed to earn $s1.") - public static SystemMessageId FAILED_TO_EARN_S1; + @ClientString(id = 372, message = "Failed to earn +$s1 $s2.") + public static SystemMessageId FAILED_TO_EARN_S1_S2; @ClientString(id = 373, message = "You are trying to destroy +$s1 $s2. Do you wish to continue?") public static SystemMessageId YOU_ARE_TRYING_TO_DESTROY_S1_S2_DO_YOU_WISH_TO_CONTINUE; @@ -1168,7 +1168,7 @@ public class SystemMessageId @ClientString(id = 374, message = "You are attempting to crystallize +$s1 $s2. Do you wish to continue?") public static SystemMessageId YOU_ARE_ATTEMPTING_TO_CRYSTALLIZE_S1_S2_DO_YOU_WISH_TO_CONTINUE; - @ClientString(id = 375, message = "+$s1$s2 has been dropped.") + @ClientString(id = 375, message = "+$s1 $s2 has been dropped.") public static SystemMessageId S1_S2_HAS_BEEN_DROPPED; @ClientString(id = 376, message = "$c1 has obtained +$s2 $s3.") @@ -1201,23 +1201,23 @@ public class SystemMessageId @ClientString(id = 385, message = "Request confirmed to begin consultation at petition server.") public static SystemMessageId REQUEST_CONFIRMED_TO_BEGIN_CONSULTATION_AT_PETITION_SERVER; - @ClientString(id = 386, message = "The body of your petition must be more than five characters in length.") - public static SystemMessageId THE_BODY_OF_YOUR_PETITION_MUST_BE_MORE_THAN_FIVE_CHARACTERS_IN_LENGTH; + @ClientString(id = 386, message = "Minimum lenght of the message is 6 characters.") + public static SystemMessageId MINIMUM_LENGHT_OF_THE_MESSAGE_IS_6_CHARACTERS; - @ClientString(id = 387, message = "This ends the GM petition consultation. \\nPlease give us feedback on the petition service.") + @ClientString(id = 387, message = "This ends the GM petition consultation. \nPlease give us feedback on the petition service.") public static SystemMessageId THIS_ENDS_THE_GM_PETITION_CONSULTATION_NPLEASE_GIVE_US_FEEDBACK_ON_THE_PETITION_SERVICE; @ClientString(id = 388, message = "Not under petition consultation.") public static SystemMessageId NOT_UNDER_PETITION_CONSULTATION; - @ClientString(id = 389, message = "Your petition application has been accepted. \\nReceipt No. is $s1.") + @ClientString(id = 389, message = "Your petition application has been accepted. \nReceipt No. is $s1.") public static SystemMessageId YOUR_PETITION_APPLICATION_HAS_BEEN_ACCEPTED_NRECEIPT_NO_IS_S1; @ClientString(id = 390, message = "You may only submit one petition (active) at a time.") public static SystemMessageId YOU_MAY_ONLY_SUBMIT_ONE_PETITION_ACTIVE_AT_A_TIME; - @ClientString(id = 391, message = "Receipt No. $s1: petition cancelled.") - public static SystemMessageId RECEIPT_NO_S1_PETITION_CANCELLED; + @ClientString(id = 391, message = "Petition No. $s1 cancelled.") + public static SystemMessageId PETITION_NO_S1_CANCELLED; @ClientString(id = 392, message = "Petition underway.") public static SystemMessageId PETITION_UNDERWAY; @@ -1261,8 +1261,8 @@ public class SystemMessageId @ClientString(id = 405, message = "The total price of the product is too high.") public static SystemMessageId THE_TOTAL_PRICE_OF_THE_PRODUCT_IS_TOO_HIGH; - @ClientString(id = 406, message = "Petition application accepted.") - public static SystemMessageId PETITION_APPLICATION_ACCEPTED; + @ClientString(id = 406, message = "Petition accepted.") + public static SystemMessageId PETITION_ACCEPTED; @ClientString(id = 407, message = "Your petition is being processed.") public static SystemMessageId YOUR_PETITION_IS_BEING_PROCESSED; @@ -1321,59 +1321,59 @@ public class SystemMessageId @ClientString(id = 425, message = "Your Create Item level is too low to register this recipe.") public static SystemMessageId YOUR_CREATE_ITEM_LEVEL_IS_TOO_LOW_TO_REGISTER_THIS_RECIPE_2; - @ClientString(id = 426, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 426, message = "Your account has been reported for not paying for your PA usage.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_REPORTED_FOR_NOT_PAYING_FOR_YOUR_PA_USAGE; @ClientString(id = 427, message = "Please contact us.") public static SystemMessageId PLEASE_CONTACT_US; @ClientString(id = 428, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_2; + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 429, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_3; + @ClientString(id = 429, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent report of account theft. Reporting account theft through an account theft report may cause harm to other players. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_REPORT_OF_ACCOUNT_THEFT_REPORTING_ACCOUNT_THEFT_THROUGH_AN_ACCOUNT_THEFT_REPORT_MAY_CAUSE_HARM_TO_OTHER_PLAYERS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 430, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_4; + @ClientString(id = 430, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within a given time after an account theft report. You may undo the restriction by visiting the official website (https://support.4game.com) and going through the identity verification process in the account theft report. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_A_GIVEN_TIME_AFTER_AN_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_AND_GOING_THROUGH_THE_IDENTITY_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 431, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_5; + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_2; - @ClientString(id = 432, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_6; + @ClientString(id = 432, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is under suspension for 7 days since the date of exposure as decreed by the EULA, Section 3, Article 14. The account restriction will automatically be lifted after 7 days. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_UNDER_SUSPENSION_FOR_7_DAYS_SINCE_THE_DATE_OF_EXPOSURE_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_THE_ACCOUNT_RESTRICTION_WILL_AUTOMATICALLY_BE_LIFTED_AFTER_7_DAYS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 433, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_7; + @ClientString(id = 433, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is restricted as decreed by the EULA, Section 3, Article 14. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_RESTRICTED_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 434, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_8; + @ClientString(id = 434, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 435, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_9; + @ClientString(id = 435, message = "Your account has been restricted due to misconduct. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_MISCONDUCT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 436, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_10; + @ClientString(id = 436, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 437, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_11; + @ClientString(id = 437, message = "Your account has been restricted due to your use of illegal programs. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 438, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_12; + @ClientString(id = 438, message = "Your account has been restricted in accordance with our terms of service due to your impersonation of an official Game Master or staff member. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_IMPERSONATION_OF_AN_OFFICIAL_GAME_MASTER_OR_STAFF_MEMBER_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 439, message = "In accordance with the company's User Agreement and Operational Policy this account has been suspended at the account holder's request. In order to restore the account, please visit the Support Center on the official website (https://support.4game.com).") public static SystemMessageId IN_ACCORDANCE_WITH_THE_COMPANY_S_USER_AGREEMENT_AND_OPERATIONAL_POLICY_THIS_ACCOUNT_HAS_BEEN_SUSPENDED_AT_THE_ACCOUNT_HOLDER_S_REQUEST_IN_ORDER_TO_RESTORE_THE_ACCOUNT_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 440, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_13; + @ClientString(id = 440, message = "Your account has been restricted at your parent/guardian's request as you are registered as a minor. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_PARENT_GUARDIAN_S_REQUEST_AS_YOU_ARE_REGISTERED_AS_A_MINOR_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 441, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_14; + @ClientString(id = 441, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 442, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_15; + @ClientString(id = 442, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent transactions under another person's identity. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_TRANSACTIONS_UNDER_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 443, message = "You cannot use the game services as your identity has not been verified. For more information, please visit the Support Center on the official website (https://support.4game.com).Service Center.") - public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_AS_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_SERVICE_CENTER_FONT; + @ClientString(id = 443, message = "You cannot use the game services as your identity has not been verified. Please, send us you account data, personal data, copy of your ID and contant data. For more information, please visit the Support Center on the official website.") + public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_AS_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_SEND_US_YOU_ACCOUNT_DATA_PERSONAL_DATA_COPY_OF_YOUR_ID_AND_CONTANT_DATA_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE; @ClientString(id = 444, message = "This account and all related accounts have been restricted as you have requested a membership withdrawal.") public static SystemMessageId THIS_ACCOUNT_AND_ALL_RELATED_ACCOUNTS_HAVE_BEEN_RESTRICTED_AS_YOU_HAVE_REQUESTED_A_MEMBERSHIP_WITHDRAWAL; @@ -1393,14 +1393,14 @@ public class SystemMessageId @ClientString(id = 449, message = "The username and password do not match.") public static SystemMessageId THE_USERNAME_AND_PASSWORD_DO_NOT_MATCH; - @ClientString(id = 450, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_16; + @ClientString(id = 450, message = "Please check your account information and try logging in again.") + public static SystemMessageId PLEASE_CHECK_YOUR_ACCOUNT_INFORMATION_AND_TRY_LOGGING_IN_AGAIN; - @ClientString(id = 451, message = "The password you have entered is incorrect.") - public static SystemMessageId THE_PASSWORD_YOU_HAVE_ENTERED_IS_INCORRECT; + @ClientString(id = 451, message = "The username and password do not match.") + public static SystemMessageId THE_USERNAME_AND_PASSWORD_DO_NOT_MATCH_2; - @ClientString(id = 452, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_17; + @ClientString(id = 452, message = "Please check your account information and try logging in again.") + public static SystemMessageId PLEASE_CHECK_YOUR_ACCOUNT_INFORMATION_AND_TRY_LOGGING_IN_AGAIN_2; @ClientString(id = 453, message = "Incorrect account information.") public static SystemMessageId INCORRECT_ACCOUNT_INFORMATION; @@ -1423,8 +1423,8 @@ public class SystemMessageId @ClientString(id = 459, message = "To continue playing, please purchase Lineage II") public static SystemMessageId TO_CONTINUE_PLAYING_PLEASE_PURCHASE_LINEAGE_II; - @ClientString(id = 460, message = "either directly from the 4Game Store or from any leading games retailer.") - public static SystemMessageId EITHER_DIRECTLY_FROM_THE_4GAME_STORE_OR_FROM_ANY_LEADING_GAMES_RETAILER; + @ClientString(id = 460, message = "either directly from the PlayNC Store or from any leading games retailer.") + public static SystemMessageId EITHER_DIRECTLY_FROM_THE_PLAYNC_STORE_OR_FROM_ANY_LEADING_GAMES_RETAILER; @ClientString(id = 461, message = "Access failed.") public static SystemMessageId ACCESS_FAILED; @@ -1480,20 +1480,20 @@ public class SystemMessageId @ClientString(id = 478, message = "No response. Your entrance to the alliance has been cancelled.") public static SystemMessageId NO_RESPONSE_YOUR_ENTRANCE_TO_THE_ALLIANCE_HAS_BEEN_CANCELLED; - @ClientString(id = 479, message = "$s1 has joined as a friend.") - public static SystemMessageId S1_HAS_JOINED_AS_A_FRIEND; + @ClientString(id = 479, message = "$s1 has been added to your friends list.") + public static SystemMessageId S1_HAS_BEEN_ADDED_TO_YOUR_FRIENDS_LIST_2; @ClientString(id = 480, message = "Please check your friends list.") public static SystemMessageId PLEASE_CHECK_YOUR_FRIENDS_LIST; - @ClientString(id = 481, message = "$s1 has been deleted from your friends list.") - public static SystemMessageId S1_HAS_BEEN_DELETED_FROM_YOUR_FRIENDS_LIST; + @ClientString(id = 481, message = "$s1 has been removed from your friends list.") + public static SystemMessageId S1_HAS_BEEN_REMOVED_FROM_YOUR_FRIENDS_LIST_2; @ClientString(id = 482, message = "You cannot add yourself to your own friend list.") public static SystemMessageId YOU_CANNOT_ADD_YOURSELF_TO_YOUR_OWN_FRIEND_LIST_2; - @ClientString(id = 483, message = "This function is inaccessible right now. Please try again later.") - public static SystemMessageId THIS_FUNCTION_IS_INACCESSIBLE_RIGHT_NOW_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 483, message = "Unable to create a friend list. Please try again later.") + public static SystemMessageId UNABLE_TO_CREATE_A_FRIEND_LIST_PLEASE_TRY_AGAIN_LATER; @ClientString(id = 484, message = "This player is already registered on your friends list.") public static SystemMessageId THIS_PLAYER_IS_ALREADY_REGISTERED_ON_YOUR_FRIENDS_LIST; @@ -1633,7 +1633,7 @@ public class SystemMessageId @ClientString(id = 529, message = "You may only register an 8 x 12 pixel, 256-color BMP.") public static SystemMessageId YOU_MAY_ONLY_REGISTER_AN_8_X_12_PIXEL_256_COLOR_BMP; - @ClientString(id = 530, message = "Your Spiritshot does not match the weapon's grade .") + @ClientString(id = 530, message = "Your Spiritshot does not match the weapon's grade.") public static SystemMessageId YOUR_SPIRITSHOT_DOES_NOT_MATCH_THE_WEAPON_S_GRADE; @ClientString(id = 531, message = "You do not have enough Spiritshot for that.") @@ -1663,11 +1663,11 @@ public class SystemMessageId @ClientString(id = 539, message = "Your XP has decreased by $s1.") public static SystemMessageId YOUR_XP_HAS_DECREASED_BY_S1; - @ClientString(id = 540, message = "Clan leaders may not be deleted. Dissolve the clan first and try again.") - public static SystemMessageId CLAN_LEADERS_MAY_NOT_BE_DELETED_DISSOLVE_THE_CLAN_FIRST_AND_TRY_AGAIN; + @ClientString(id = 540, message = "Clan leaders may not be deleted.
Dissolve the clan first and try again.") + public static SystemMessageId CLAN_LEADERS_MAY_NOT_BE_DELETED_BR_DISSOLVE_THE_CLAN_FIRST_AND_TRY_AGAIN; - @ClientString(id = 541, message = "You may not delete a clan member. Withdraw from the clan first and try again.") - public static SystemMessageId YOU_MAY_NOT_DELETE_A_CLAN_MEMBER_WITHDRAW_FROM_THE_CLAN_FIRST_AND_TRY_AGAIN; + @ClientString(id = 541, message = "You may not delete a clan member.
Withdraw from the clan first and try again.") + public static SystemMessageId YOU_MAY_NOT_DELETE_A_CLAN_MEMBER_BR_WITHDRAW_FROM_THE_CLAN_FIRST_AND_TRY_AGAIN; @ClientString(id = 542, message = "The NPC server is currently down. Pets and servitors cannot be summoned at this time.") public static SystemMessageId THE_NPC_SERVER_IS_CURRENTLY_DOWN_PETS_AND_SERVITORS_CANNOT_BE_SUMMONED_AT_THIS_TIME; @@ -1684,7 +1684,7 @@ public class SystemMessageId @ClientString(id = 546, message = "Your pet cannot carry any more items.") public static SystemMessageId YOUR_PET_CANNOT_CARRY_ANY_MORE_ITEMS_2; - @ClientString(id = 547, message = "Summoning your pet…") + @ClientString(id = 547, message = "Summoning your pet...") public static SystemMessageId SUMMONING_YOUR_PET; @ClientString(id = 548, message = "Your pet's name can be up to 8 characters in length.") @@ -1750,7 +1750,7 @@ public class SystemMessageId @ClientString(id = 568, message = "Failed to summon Cube.") public static SystemMessageId FAILED_TO_SUMMON_CUBE; - @ClientString(id = 569, message = "Caution -- this item's price greatly differs from non-player run shops. Do you wish to continue?") + @ClientString(id = 569, message = "Caution - this item's price greatly differs from non-player run shops. Do you wish to continue?") public static SystemMessageId CAUTION_THIS_ITEM_S_PRICE_GREATLY_DIFFERS_FROM_NON_PLAYER_RUN_SHOPS_DO_YOU_WISH_TO_CONTINUE; @ClientString(id = 570, message = "How many $s1(s) do you want to purchase?") @@ -1765,8 +1765,8 @@ public class SystemMessageId @ClientString(id = 573, message = "Do you accept $c1's party invitation? (Item Distribution: Random.)") public static SystemMessageId DO_YOU_ACCEPT_C1_S_PARTY_INVITATION_ITEM_DISTRIBUTION_RANDOM; - @ClientString(id = 574, message = "Pets and Servitors are not available at this time.") - public static SystemMessageId PETS_AND_SERVITORS_ARE_NOT_AVAILABLE_AT_THIS_TIME; + @ClientString(id = 574, message = "Servitors are not available at this time.") + public static SystemMessageId SERVITORS_ARE_NOT_AVAILABLE_AT_THIS_TIME; @ClientString(id = 575, message = "How much Adena do you wish to transfer to your pet?") public static SystemMessageId HOW_MUCH_ADENA_DO_YOU_WISH_TO_TRANSFER_TO_YOUR_PET; @@ -1849,8 +1849,8 @@ public class SystemMessageId @ClientString(id = 601, message = "There are $s1 petitions currently on the waiting list.") public static SystemMessageId THERE_ARE_S1_PETITIONS_CURRENTLY_ON_THE_WAITING_LIST; - @ClientString(id = 602, message = "The Petition Service is currently unavailable. Please send a support ticket by visiting https://support.4game.com.") - public static SystemMessageId THE_PETITION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_SEND_A_SUPPORT_TICKET_BY_VISITING_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 602, message = "The Petition Service is currently unavailable. Please send a support ticket on https://support.4game.com.") + public static SystemMessageId THE_PETITION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_SEND_A_SUPPORT_TICKET_ON_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 603, message = "That item cannot be discarded or exchanged.") public static SystemMessageId THAT_ITEM_CANNOT_BE_DISCARDED_OR_EXCHANGED; @@ -1900,11 +1900,11 @@ public class SystemMessageId @ClientString(id = 618, message = "$s1 has been removed from your Ignore List.") public static SystemMessageId S1_HAS_BEEN_REMOVED_FROM_YOUR_IGNORE_LIST; - @ClientString(id = 619, message = "$c1 has placed you on his/her Ignore List.") - public static SystemMessageId C1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST; + @ClientString(id = 619, message = "$s1 has placed you on his/her Ignore List.") + public static SystemMessageId S1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST; - @ClientString(id = 620, message = "$c1 has placed you on his/her Ignore List.") - public static SystemMessageId C1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST_2; + @ClientString(id = 620, message = "$s1 has placed you on his/her Ignore List.") + public static SystemMessageId S1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST_2; @ClientString(id = 621, message = "Game connection attempted through a restricted IP.") public static SystemMessageId GAME_CONNECTION_ATTEMPTED_THROUGH_A_RESTRICTED_IP; @@ -2032,8 +2032,8 @@ public class SystemMessageId @ClientString(id = 662, message = "The other player is rejecting friend invitations.") public static SystemMessageId THE_OTHER_PLAYER_IS_REJECTING_FRIEND_INVITATIONS; - @ClientString(id = 663, message = "The siege time has been declared for $s1. It is not possible to change the time after a siege time has been declared. Do you want to continue?") - public static SystemMessageId THE_SIEGE_TIME_HAS_BEEN_DECLARED_FOR_S1_IT_IS_NOT_POSSIBLE_TO_CHANGE_THE_TIME_AFTER_A_SIEGE_TIME_HAS_BEEN_DECLARED_DO_YOU_WANT_TO_CONTINUE; + @ClientString(id = 663, message = "The siege time has been declared for $s2. It is not possible to change the time after a siege time has been declared. Do you want to continue?") + public static SystemMessageId THE_SIEGE_TIME_HAS_BEEN_DECLARED_FOR_S2_IT_IS_NOT_POSSIBLE_TO_CHANGE_THE_TIME_AFTER_A_SIEGE_TIME_HAS_BEEN_DECLARED_DO_YOU_WANT_TO_CONTINUE; @ClientString(id = 664, message = "Please choose a person to receive.") public static SystemMessageId PLEASE_CHOOSE_A_PERSON_TO_RECEIVE; @@ -2131,8 +2131,8 @@ public class SystemMessageId @ClientString(id = 695, message = "You cannot set the name of the pet.") public static SystemMessageId YOU_CANNOT_SET_THE_NAME_OF_THE_PET; - @ClientString(id = 696, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_18; + @ClientString(id = 696, message = "Your account is restricted for not paying your PA usage fees.") + public static SystemMessageId YOUR_ACCOUNT_IS_RESTRICTED_FOR_NOT_PAYING_YOUR_PA_USAGE_FEES; @ClientString(id = 697, message = "The item enchant value is strange.") public static SystemMessageId THE_ITEM_ENCHANT_VALUE_IS_STRANGE; @@ -2233,17 +2233,17 @@ public class SystemMessageId @ClientString(id = 729, message = "That item cannot be discarded.") public static SystemMessageId THAT_ITEM_CANNOT_BE_DISCARDED; - @ClientString(id = 730, message = "You have submitted $s1 petition(s). \\nYou may submit $s2 more petition(s) today.") + @ClientString(id = 730, message = "You have submitted $s1 petition(s). \nYou may submit $s2 more petition(s) today.") public static SystemMessageId YOU_HAVE_SUBMITTED_S1_PETITION_S_NYOU_MAY_SUBMIT_S2_MORE_PETITION_S_TODAY; - @ClientString(id = 731, message = "A petition has been received by the GM on behalf of $s1. The petition code is $s2.") - public static SystemMessageId A_PETITION_HAS_BEEN_RECEIVED_BY_THE_GM_ON_BEHALF_OF_S1_THE_PETITION_CODE_IS_S2; + @ClientString(id = 731, message = "A petition has been received by the GM on behalf of $c1. The petition code is $s2.") + public static SystemMessageId A_PETITION_HAS_BEEN_RECEIVED_BY_THE_GM_ON_BEHALF_OF_C1_THE_PETITION_CODE_IS_S2; @ClientString(id = 732, message = "$c1 has received a request for a consultation with the GM.") public static SystemMessageId C1_HAS_RECEIVED_A_REQUEST_FOR_A_CONSULTATION_WITH_THE_GM; - @ClientString(id = 733, message = "We have received $s1 petitions from you today and that is the maximum that you can submit in one day. You cannot submit any more petitions.") - public static SystemMessageId WE_HAVE_RECEIVED_S1_PETITIONS_FROM_YOU_TODAY_AND_THAT_IS_THE_MAXIMUM_THAT_YOU_CAN_SUBMIT_IN_ONE_DAY_YOU_CANNOT_SUBMIT_ANY_MORE_PETITIONS; + @ClientString(id = 733, message = "You have submitted maximum number of petitions today. You cannot submit more petitions.") + public static SystemMessageId YOU_HAVE_SUBMITTED_MAXIMUM_NUMBER_OF_PETITIONS_TODAY_YOU_CANNOT_SUBMIT_MORE_PETITIONS; @ClientString(id = 734, message = "You have failed at submitting a petition on behalf of someone else. $c1 already submitted a petition.") public static SystemMessageId YOU_HAVE_FAILED_AT_SUBMITTING_A_PETITION_ON_BEHALF_OF_SOMEONE_ELSE_C1_ALREADY_SUBMITTED_A_PETITION; @@ -2254,8 +2254,8 @@ public class SystemMessageId @ClientString(id = 736, message = "The petition was canceled. You may submit $s1 more petition(s) today.") public static SystemMessageId THE_PETITION_WAS_CANCELED_YOU_MAY_SUBMIT_S1_MORE_PETITION_S_TODAY; - @ClientString(id = 737, message = "You have cancelled submitting a petition on behalf of $s1.") - public static SystemMessageId YOU_HAVE_CANCELLED_SUBMITTING_A_PETITION_ON_BEHALF_OF_S1; + @ClientString(id = 737, message = "You have cancelled submitting a petition on behalf of $c1.") + public static SystemMessageId YOU_HAVE_CANCELLED_SUBMITTING_A_PETITION_ON_BEHALF_OF_C1; @ClientString(id = 738, message = "You have not submitted a petition.") public static SystemMessageId YOU_HAVE_NOT_SUBMITTED_A_PETITION; @@ -2284,8 +2284,8 @@ public class SystemMessageId @ClientString(id = 746, message = "It is not currently a petition.") public static SystemMessageId IT_IS_NOT_CURRENTLY_A_PETITION; - @ClientString(id = 747, message = "If you need help, please visit Lineage II's Support Website (https://support.4game.com).") - public static SystemMessageId IF_YOU_NEED_HELP_PLEASE_VISIT_LINEAGE_II_S_SUPPORT_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 747, message = "If you need help, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId IF_YOU_NEED_HELP_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 748, message = "The distance is too far and so the casting has been stopped.") public static SystemMessageId THE_DISTANCE_IS_TOO_FAR_AND_SO_THE_CASTING_HAS_BEEN_STOPPED; @@ -2308,8 +2308,8 @@ public class SystemMessageId @ClientString(id = 754, message = "There are $s1 hour(s) and $s2 minute(s) left in this week's usage time.") public static SystemMessageId THERE_ARE_S1_HOUR_S_AND_S2_MINUTE_S_LEFT_IN_THIS_WEEK_S_USAGE_TIME; - @ClientString(id = 755, message = "There are $s1 minute(s) left in this week's usage time.") - public static SystemMessageId THERE_ARE_S1_MINUTE_S_LEFT_IN_THIS_WEEK_S_USAGE_TIME; + @ClientString(id = 755, message = "There are $s2 minute(s) left in this week's usage time.") + public static SystemMessageId THERE_ARE_S2_MINUTE_S_LEFT_IN_THIS_WEEK_S_USAGE_TIME; @ClientString(id = 756, message = "This week's usage time has finished.") public static SystemMessageId THIS_WEEK_S_USAGE_TIME_HAS_FINISHED; @@ -2320,8 +2320,8 @@ public class SystemMessageId @ClientString(id = 758, message = "There are $s1 hour(s) $s2 minute(s) left in this week's play time.") public static SystemMessageId THERE_ARE_S1_HOUR_S_S2_MINUTE_S_LEFT_IN_THIS_WEEK_S_PLAY_TIME; - @ClientString(id = 759, message = "There are $s1 minute(s) left in this week's play time.") - public static SystemMessageId THERE_ARE_S1_MINUTE_S_LEFT_IN_THIS_WEEK_S_PLAY_TIME; + @ClientString(id = 759, message = "There are $s2 minute(s) left in this week's play time.") + public static SystemMessageId THERE_ARE_S2_MINUTE_S_LEFT_IN_THIS_WEEK_S_PLAY_TIME; @ClientString(id = 760, message = "$c1 cannot join the clan because one day has not yet passed since they left another clan.") public static SystemMessageId C1_CANNOT_JOIN_THE_CLAN_BECAUSE_ONE_DAY_HAS_NOT_YET_PASSED_SINCE_THEY_LEFT_ANOTHER_CLAN; @@ -2335,8 +2335,8 @@ public class SystemMessageId @ClientString(id = 763, message = "You failed at sending the package because you are too far from the warehouse.") public static SystemMessageId YOU_FAILED_AT_SENDING_THE_PACKAGE_BECAUSE_YOU_ARE_TOO_FAR_FROM_THE_WAREHOUSE; - @ClientString(id = 764, message = "You have played for $s1 hour(s). Please take a break.") - public static SystemMessageId YOU_HAVE_PLAYED_FOR_S1_HOUR_S_PLEASE_TAKE_A_BREAK; + @ClientString(id = 764, message = "You have played for $s1 h. Take a break, please.") + public static SystemMessageId YOU_HAVE_PLAYED_FOR_S1_H_TAKE_A_BREAK_PLEASE; @ClientString(id = 765, message = "GameGuard is already running. Please try running it again after rebooting.") public static SystemMessageId GAMEGUARD_IS_ALREADY_RUNNING_PLEASE_TRY_RUNNING_IT_AGAIN_AFTER_REBOOTING; @@ -2449,8 +2449,8 @@ public class SystemMessageId @ClientString(id = 801, message = "Registration for the clan hall siege is closed.") public static SystemMessageId REGISTRATION_FOR_THE_CLAN_HALL_SIEGE_IS_CLOSED; - @ClientString(id = 802, message = "Petitions are not being accepted at this time. You may submit your petition after $s1 a.m./p.m.") - public static SystemMessageId PETITIONS_ARE_NOT_BEING_ACCEPTED_AT_THIS_TIME_YOU_MAY_SUBMIT_YOUR_PETITION_AFTER_S1_A_M_P_M; + @ClientString(id = 802, message = "Unable to open more observation windows. Close the open window and try again.") + public static SystemMessageId UNABLE_TO_OPEN_MORE_OBSERVATION_WINDOWS_CLOSE_THE_OPEN_WINDOW_AND_TRY_AGAIN; @ClientString(id = 803, message = "Enter the specifics of your petition.") public static SystemMessageId ENTER_THE_SPECIFICS_OF_YOUR_PETITION; @@ -2458,8 +2458,8 @@ public class SystemMessageId @ClientString(id = 804, message = "Select your type and check the FAQ content.") public static SystemMessageId SELECT_YOUR_TYPE_AND_CHECK_THE_FAQ_CONTENT; - @ClientString(id = 805, message = "Petitions are not being accepted at this time. You may submit your petition after $s1 a.m./p.m.") - public static SystemMessageId PETITIONS_ARE_NOT_BEING_ACCEPTED_AT_THIS_TIME_YOU_MAY_SUBMIT_YOUR_PETITION_AFTER_S1_A_M_P_M_2; + @ClientString(id = 805, message = "Petition is under consideration. Try again in $s1 h.") + public static SystemMessageId PETITION_IS_UNDER_CONSIDERATION_TRY_AGAIN_IN_S1_H; @ClientString(id = 806, message = "If you are unable to move, try typing '/unstuck'.") public static SystemMessageId IF_YOU_ARE_UNABLE_TO_MOVE_TRY_TYPING_UNSTUCK; @@ -2497,17 +2497,17 @@ public class SystemMessageId @ClientString(id = 817, message = "Now selling tickets for Monster Race $s1!") public static SystemMessageId NOW_SELLING_TICKETS_FOR_MONSTER_RACE_S1; - @ClientString(id = 818, message = "Ticket sales for the Monster Race will end in $s1 minute(s).") - public static SystemMessageId TICKET_SALES_FOR_THE_MONSTER_RACE_WILL_END_IN_S1_MINUTE_S; + @ClientString(id = 818, message = "Ticket sales for Monster Race $s1 are closed.") + public static SystemMessageId TICKET_SALES_FOR_MONSTER_RACE_S1_ARE_CLOSED; - @ClientString(id = 819, message = "Tickets sales are closed for Monster Race $s1. Odds are posted.") - public static SystemMessageId TICKETS_SALES_ARE_CLOSED_FOR_MONSTER_RACE_S1_ODDS_ARE_POSTED; + @ClientString(id = 819, message = "Tickets sales are closed for Monster Race $s1. You can see the amount of win.") + public static SystemMessageId TICKETS_SALES_ARE_CLOSED_FOR_MONSTER_RACE_S1_YOU_CAN_SEE_THE_AMOUNT_OF_WIN; @ClientString(id = 820, message = "Monster Race $s2 will begin in $s1 minute(s)!") public static SystemMessageId MONSTER_RACE_S2_WILL_BEGIN_IN_S1_MINUTE_S; - @ClientString(id = 821, message = "Monster Race $s1 will begin in 30 seconds!") - public static SystemMessageId MONSTER_RACE_S1_WILL_BEGIN_IN_30_SECONDS; + @ClientString(id = 821, message = "Monster Race $s2 will begin in 30 seconds!") + public static SystemMessageId MONSTER_RACE_S2_WILL_BEGIN_IN_30_SECONDS; @ClientString(id = 822, message = "Monster Race $s1 is about to begin! Countdown in five seconds!") public static SystemMessageId MONSTER_RACE_S1_IS_ABOUT_TO_BEGIN_COUNTDOWN_IN_FIVE_SECONDS; @@ -2608,8 +2608,8 @@ public class SystemMessageId @ClientString(id = 854, message = "You need $s2 more $s1(s).") public static SystemMessageId YOU_NEED_S2_MORE_S1_S; - @ClientString(id = 855, message = "$s1 clan has defeated $s2.") - public static SystemMessageId S1_CLAN_HAS_DEFEATED_S2; + @ClientString(id = 855, message = "$s1 clan has wan the battle for the $s2 clan's hall.") + public static SystemMessageId S1_CLAN_HAS_WAN_THE_BATTLE_FOR_THE_S2_CLAN_S_HALL; @ClientString(id = 856, message = "The siege of $s1 has ended in a draw.") public static SystemMessageId THE_SIEGE_OF_S1_HAS_ENDED_IN_A_DRAW; @@ -2671,8 +2671,8 @@ public class SystemMessageId @ClientString(id = 875, message = "The transport of the cargo has been canceled.") public static SystemMessageId THE_TRANSPORT_OF_THE_CARGO_HAS_BEEN_CANCELED; - @ClientString(id = 876, message = "The cargo was not delivered.") - public static SystemMessageId THE_CARGO_WAS_NOT_DELIVERED; + @ClientString(id = 876, message = "Error during mailing.") + public static SystemMessageId ERROR_DURING_MAILING; @ClientString(id = 877, message = "The symbol has been added.") public static SystemMessageId THE_SYMBOL_HAS_BEEN_ADDED; @@ -2812,8 +2812,8 @@ public class SystemMessageId @ClientString(id = 922, message = "Current location: $s1 / $s2 / $s3 (Near the Town of Oren)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_TOWN_OF_OREN; - @ClientString(id = 923, message = "Current location: $s1 / $s2 / $s3 (Near Hunter's Village)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_HUNTER_S_VILLAGE; + @ClientString(id = 923, message = "Current location: $s1 / $s2 / $s3 (Near Hunters Village)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_HUNTERS_VILLAGE; @ClientString(id = 924, message = "Current location: $s1 / $s2 / $s3 (Near Town of Aden)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_TOWN_OF_ADEN; @@ -2938,8 +2938,8 @@ public class SystemMessageId @ClientString(id = 964, message = "Chatting is prohibited for $s1 seconds.") public static SystemMessageId CHATTING_IS_PROHIBITED_FOR_S1_SECONDS; - @ClientString(id = 965, message = "The chatting prohibition has been removed.") - public static SystemMessageId THE_CHATTING_PROHIBITION_HAS_BEEN_REMOVED; + @ClientString(id = 965, message = "Chatting is now permitted.") + public static SystemMessageId CHATTING_IS_NOW_PERMITTED_2; @ClientString(id = 966, message = "Chatting is currently prohibited. If you try to chat before the prohibition is removed, the prohibition time will increase even further. Chatting ban time remaining: $s1 seconds") public static SystemMessageId CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_CHATTING_BAN_TIME_REMAINING_S1_SECONDS; @@ -3067,8 +3067,8 @@ public class SystemMessageId @ClientString(id = 1007, message = "The preliminary match registration for $s1 has finished.") public static SystemMessageId THE_PRELIMINARY_MATCH_REGISTRATION_FOR_S1_HAS_FINISHED; - @ClientString(id = 1008, message = "You can neither mount nor dismount while hungry.") - public static SystemMessageId YOU_CAN_NEITHER_MOUNT_NOR_DISMOUNT_WHILE_HUNGRY; + @ClientString(id = 1008, message = "A hungry mount cannot be mounted or dismounted.") + public static SystemMessageId A_HUNGRY_MOUNT_CANNOT_BE_MOUNTED_OR_DISMOUNTED; @ClientString(id = 1009, message = "You cannot use a mount while dead.") public static SystemMessageId YOU_CANNOT_USE_A_MOUNT_WHILE_DEAD; @@ -3079,11 +3079,11 @@ public class SystemMessageId @ClientString(id = 1011, message = "You cannot use a mount that is in battle.") public static SystemMessageId YOU_CANNOT_USE_A_MOUNT_THAT_IS_IN_BATTLE; - @ClientString(id = 1012, message = "You cannot use a mount while in battle.") - public static SystemMessageId YOU_CANNOT_USE_A_MOUNT_WHILE_IN_BATTLE; + @ClientString(id = 1012, message = "A mount cannot be ridden while in battle.") + public static SystemMessageId A_MOUNT_CANNOT_BE_RIDDEN_WHILE_IN_BATTLE; - @ClientString(id = 1013, message = "You must be standing to use a mount.") - public static SystemMessageId YOU_MUST_BE_STANDING_TO_USE_A_MOUNT; + @ClientString(id = 1013, message = "A mount can be ridden only when standing.") + public static SystemMessageId A_MOUNT_CAN_BE_RIDDEN_ONLY_WHEN_STANDING; @ClientString(id = 1014, message = "Your pet gained $s1 XP.") public static SystemMessageId YOUR_PET_GAINED_S1_XP; @@ -3157,8 +3157,8 @@ public class SystemMessageId @ClientString(id = 1037, message = "$c1 manufactured $s2.") public static SystemMessageId C1_MANUFACTURED_S2; - @ClientString(id = 1038, message = "$c1 manufactured $s3 $s2(s).") - public static SystemMessageId C1_MANUFACTURED_S3_S2_S; + @ClientString(id = 1038, message = "$c1 creates $s2 ($s3 pcs.).") + public static SystemMessageId C1_CREATES_S2_S3_PCS; @ClientString(id = 1039, message = "Items left at the clan hall warehouse can only be retrieved by the clan leader. Do you want to continue?") public static SystemMessageId ITEMS_LEFT_AT_THE_CLAN_HALL_WAREHOUSE_CAN_ONLY_BE_RETRIEVED_BY_THE_CLAN_LEADER_DO_YOU_WANT_TO_CONTINUE; @@ -3172,8 +3172,8 @@ public class SystemMessageId @ClientString(id = 1042, message = "The next farm goods purchase price is $s1 Adena.") public static SystemMessageId THE_NEXT_FARM_GOODS_PURCHASE_PRICE_IS_S1_ADENA; - @ClientString(id = 1043, message = "At the current time, the '/unstuck' command cannot be used. Please send in a petition.") - public static SystemMessageId AT_THE_CURRENT_TIME_THE_UNSTUCK_COMMAND_CANNOT_BE_USED_PLEASE_SEND_IN_A_PETITION; + @ClientString(id = 1043, message = "At the current time, the '/unstuck' command cannot be used. Please address the 1:1 service.") + public static SystemMessageId AT_THE_CURRENT_TIME_THE_UNSTUCK_COMMAND_CANNOT_BE_USED_PLEASE_ADDRESS_THE_1_1_SERVICE; @ClientString(id = 1044, message = "Monster race payout information is not available while tickets are being sold.") public static SystemMessageId MONSTER_RACE_PAYOUT_INFORMATION_IS_NOT_AVAILABLE_WHILE_TICKETS_ARE_BEING_SOLD; @@ -3280,7 +3280,7 @@ public class SystemMessageId @ClientString(id = 1078, message = "When a user's keyboard input exceeds a certain cumulative score a chat ban will be applied. This is done to discourage spamming. Please avoid posting the same message multiple times during a short period.") public static SystemMessageId WHEN_A_USER_S_KEYBOARD_INPUT_EXCEEDS_A_CERTAIN_CUMULATIVE_SCORE_A_CHAT_BAN_WILL_BE_APPLIED_THIS_IS_DONE_TO_DISCOURAGE_SPAMMING_PLEASE_AVOID_POSTING_THE_SAME_MESSAGE_MULTIPLE_TIMES_DURING_A_SHORT_PERIOD; - @ClientString(id = 1079, message = " The target is currently banned from chatting.") + @ClientString(id = 1079, message = "The target is currently banned from chatting.") public static SystemMessageId THE_TARGET_IS_CURRENTLY_BANNED_FROM_CHATTING; @ClientString(id = 1080, message = "Being permanent, are you sure you wish to use the facelift potion - Type A?") @@ -3400,8 +3400,8 @@ public class SystemMessageId @ClientString(id = 1118, message = "Not enough space in the inventory. Unable to process this request until your inventory's weight and slot count are less than 80 percent of capacity.") public static SystemMessageId NOT_ENOUGH_SPACE_IN_THE_INVENTORY_UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_WEIGHT_AND_SLOT_COUNT_ARE_LESS_THAN_80_PERCENT_OF_CAPACITY; - @ClientString(id = 1119, message = "Quest was automatically canceled when you attempted to settle the accounts of your quest while your inventory exceeded 80 percent of capacity.") - public static SystemMessageId QUEST_WAS_AUTOMATICALLY_CANCELED_WHEN_YOU_ATTEMPTED_TO_SETTLE_THE_ACCOUNTS_OF_YOUR_QUEST_WHILE_YOUR_INVENTORY_EXCEEDED_80_PERCENT_OF_CAPACITY; + @ClientString(id = 1119, message = "Quest has been cancelled due to wrong try.") + public static SystemMessageId QUEST_HAS_BEEN_CANCELLED_DUE_TO_WRONG_TRY; @ClientString(id = 1120, message = "You are still a member of the clan.") public static SystemMessageId YOU_ARE_STILL_A_MEMBER_OF_THE_CLAN; @@ -3451,14 +3451,14 @@ public class SystemMessageId @ClientString(id = 1135, message = "While you are engaged in combat, you cannot operate a private store or private workshop.") public static SystemMessageId WHILE_YOU_ARE_ENGAGED_IN_COMBAT_YOU_CANNOT_OPERATE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP; - @ClientString(id = 1136, message = "Since there was an account that used this IP and attempted to log in illegally, this account is not allowed to connect to the game server for $s1 minute(s). Please use another game server.") - public static SystemMessageId SINCE_THERE_WAS_AN_ACCOUNT_THAT_USED_THIS_IP_AND_ATTEMPTED_TO_LOG_IN_ILLEGALLY_THIS_ACCOUNT_IS_NOT_ALLOWED_TO_CONNECT_TO_THE_GAME_SERVER_FOR_S1_MINUTE_S_PLEASE_USE_ANOTHER_GAME_SERVER; + @ClientString(id = 1136, message = "Since there was an account that used this IP and attempted to log in illegally, this account is not allowed to connect to the game server. Please use another game server.") + public static SystemMessageId SINCE_THERE_WAS_AN_ACCOUNT_THAT_USED_THIS_IP_AND_ATTEMPTED_TO_LOG_IN_ILLEGALLY_THIS_ACCOUNT_IS_NOT_ALLOWED_TO_CONNECT_TO_THE_GAME_SERVER_PLEASE_USE_ANOTHER_GAME_SERVER; @ClientString(id = 1137, message = "$c1 harvested $s3 $s2(s).") public static SystemMessageId C1_HARVESTED_S3_S2_S; - @ClientString(id = 1138, message = "$c1 harvested $s2.") - public static SystemMessageId C1_HARVESTED_S2; + @ClientString(id = 1138, message = "$c1 has obtained $s2.") + public static SystemMessageId C1_HAS_OBTAINED_S2_2; @ClientString(id = 1139, message = "The weight and volume limit of your inventory cannot be exceeded.") public static SystemMessageId THE_WEIGHT_AND_VOLUME_LIMIT_OF_YOUR_INVENTORY_CANNOT_BE_EXCEEDED; @@ -3601,11 +3601,11 @@ public class SystemMessageId @ClientString(id = 1185, message = "days left until deletion.") public static SystemMessageId DAYS_LEFT_UNTIL_DELETION; - @ClientString(id = 1186, message = "To create a new account, please visit Lineage II's Support Website (https://support.4game.com).") - public static SystemMessageId TO_CREATE_A_NEW_ACCOUNT_PLEASE_VISIT_LINEAGE_II_S_SUPPORT_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 1186, message = "To create a new account, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId TO_CREATE_A_NEW_ACCOUNT_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 1187, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_19; + @ClientString(id = 1187, message = "If you've forgotten your account information or password, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId IF_YOU_VE_FORGOTTEN_YOUR_ACCOUNT_INFORMATION_OR_PASSWORD_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 1188, message = "Your selected target can no longer receive a recommendation.") public static SystemMessageId YOUR_SELECTED_TARGET_CAN_NO_LONGER_RECEIVE_A_RECOMMENDATION; @@ -3649,8 +3649,8 @@ public class SystemMessageId @ClientString(id = 1201, message = "Please select the quest you wish to abort.") public static SystemMessageId PLEASE_SELECT_THE_QUEST_YOU_WISH_TO_ABORT; - @ClientString(id = 1202, message = "= $s1 (No Alliance exists)") - public static SystemMessageId S1_NO_ALLIANCE_EXISTS; + @ClientString(id = 1202, message = "= $s1 ($s2 Alliance)") + public static SystemMessageId S1_S2_ALLIANCE_2; @ClientString(id = 1203, message = "There is no clan war in progress.") public static SystemMessageId THERE_IS_NO_CLAN_WAR_IN_PROGRESS; @@ -3724,11 +3724,11 @@ public class SystemMessageId @ClientString(id = 1226, message = "We are now leaving for Talking Island.") public static SystemMessageId WE_ARE_NOW_LEAVING_FOR_TALKING_ISLAND; - @ClientString(id = 1227, message = "You have $s1 unread messages.") - public static SystemMessageId YOU_HAVE_S1_UNREAD_MESSAGES; + @ClientString(id = 1227, message = "You have $c1 unread messages.") + public static SystemMessageId YOU_HAVE_C1_UNREAD_MESSAGES; - @ClientString(id = 1228, message = "$c1 has blocked you. You cannot send mail to $c1.") - public static SystemMessageId C1_HAS_BLOCKED_YOU_YOU_CANNOT_SEND_MAIL_TO_C1; + @ClientString(id = 1228, message = "$c1 has blocked you. You cannot send mail to this character.") + public static SystemMessageId C1_HAS_BLOCKED_YOU_YOU_CANNOT_SEND_MAIL_TO_THIS_CHARACTER; @ClientString(id = 1229, message = "No more messages may be sent at this time. Each account is allowed 10 messages per day.") public static SystemMessageId NO_MORE_MESSAGES_MAY_BE_SENT_AT_THIS_TIME_EACH_ACCOUNT_IS_ALLOWED_10_MESSAGES_PER_DAY; @@ -3796,8 +3796,8 @@ public class SystemMessageId @ClientString(id = 1250, message = "Do you really want to surrender? If you surrender during an alliance war, your XP will drop the same as if you were to die once.") public static SystemMessageId DO_YOU_REALLY_WANT_TO_SURRENDER_IF_YOU_SURRENDER_DURING_AN_ALLIANCE_WAR_YOUR_XP_WILL_DROP_THE_SAME_AS_IF_YOU_WERE_TO_DIE_ONCE; - @ClientString(id = 1251, message = "Are you sure you want to dismiss the alliance? If you use the /allydismiss command, you will not be able to accept another clan to your alliance for one day.") - public static SystemMessageId ARE_YOU_SURE_YOU_WANT_TO_DISMISS_THE_ALLIANCE_IF_YOU_USE_THE_ALLYDISMISS_COMMAND_YOU_WILL_NOT_BE_ABLE_TO_ACCEPT_ANOTHER_CLAN_TO_YOUR_ALLIANCE_FOR_ONE_DAY; + @ClientString(id = 1251, message = "Are you sure you want to dismiss the alliance? If you use the '/allydismiss' command, you will not be able to accept another clan to your alliance for 1 day.") + public static SystemMessageId ARE_YOU_SURE_YOU_WANT_TO_DISMISS_THE_ALLIANCE_IF_YOU_USE_THE_ALLYDISMISS_COMMAND_YOU_WILL_NOT_BE_ABLE_TO_ACCEPT_ANOTHER_CLAN_TO_YOUR_ALLIANCE_FOR_1_DAY; @ClientString(id = 1252, message = "Are you sure you want to surrender? XP penalty will be the same as death.") public static SystemMessageId ARE_YOU_SURE_YOU_WANT_TO_SURRENDER_XP_PENALTY_WILL_BE_THE_SAME_AS_DEATH; @@ -3835,8 +3835,8 @@ public class SystemMessageId @ClientString(id = 1263, message = "Seven Signs: This is the seal validation period. A new quest event period begins next Monday.") public static SystemMessageId SEVEN_SIGNS_THIS_IS_THE_SEAL_VALIDATION_PERIOD_A_NEW_QUEST_EVENT_PERIOD_BEGINS_NEXT_MONDAY; - @ClientString(id = 1264, message = "This soul stone cannot currently absorb souls. Absorption has failed.") - public static SystemMessageId THIS_SOUL_STONE_CANNOT_CURRENTLY_ABSORB_SOULS_ABSORPTION_HAS_FAILED; + @ClientString(id = 1264, message = "This soul crystal cannot currently absorb souls. Absorption has failed.") + public static SystemMessageId THIS_SOUL_CRYSTAL_CANNOT_CURRENTLY_ABSORB_SOULS_ABSORPTION_HAS_FAILED; @ClientString(id = 1265, message = "You can't absorb souls without a soul stone.") public static SystemMessageId YOU_CAN_T_ABSORB_SOULS_WITHOUT_A_SOUL_STONE; @@ -3850,8 +3850,8 @@ public class SystemMessageId @ClientString(id = 1268, message = "Do you wish to add $s1 as your subclass?") public static SystemMessageId DO_YOU_WISH_TO_ADD_S1_AS_YOUR_SUBCLASS; - @ClientString(id = 1269, message = "The new subclass has been added.") - public static SystemMessageId THE_NEW_SUBCLASS_HAS_BEEN_ADDED; + @ClientString(id = 1269, message = "The new subclass $s1 has been added. Congrats!") + public static SystemMessageId THE_NEW_SUBCLASS_S1_HAS_BEEN_ADDED_CONGRATS; @ClientString(id = 1270, message = "You have successfully switched $s1 to $s2.") public static SystemMessageId YOU_HAVE_SUCCESSFULLY_SWITCHED_S1_TO_S2; @@ -3964,8 +3964,8 @@ public class SystemMessageId @ClientString(id = 1306, message = "You are no longer trying on equipment.") public static SystemMessageId YOU_ARE_NO_LONGER_TRYING_ON_EQUIPMENT_2; - @ClientString(id = 1307, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_20; + @ClientString(id = 1307, message = "Only during the seal validation period may you settle your account.") + public static SystemMessageId ONLY_DURING_THE_SEAL_VALIDATION_PERIOD_MAY_YOU_SETTLE_YOUR_ACCOUNT; @ClientString(id = 1308, message = "Congratulations - You've completed a class transfer!") public static SystemMessageId CONGRATULATIONS_YOU_VE_COMPLETED_A_CLASS_TRANSFER; @@ -3976,14 +3976,14 @@ public class SystemMessageId @ClientString(id = 1310, message = "For full functionality, the latest version of Windows Live Messenger must be installed on your computer.") public static SystemMessageId FOR_FULL_FUNCTIONALITY_THE_LATEST_VERSION_OF_WINDOWS_LIVE_MESSENGER_MUST_BE_INSTALLED_ON_YOUR_COMPUTER; - @ClientString(id = 1311, message = "Previous versions of Windows Live Messenger only provide the basic features for in-game Windows Live Messenger chat. Add/Delete Contacts and other Windows Live Messenger options are not available.") + @ClientString(id = 1311, message = "Previous versions of Windows Live Messenger only provide the basic features for in-game Windows Live Messenger chat. Add/ Delete Contacts and other Windows Live Messenger options are not available.") public static SystemMessageId PREVIOUS_VERSIONS_OF_WINDOWS_LIVE_MESSENGER_ONLY_PROVIDE_THE_BASIC_FEATURES_FOR_IN_GAME_WINDOWS_LIVE_MESSENGER_CHAT_ADD_DELETE_CONTACTS_AND_OTHER_WINDOWS_LIVE_MESSENGER_OPTIONS_ARE_NOT_AVAILABLE; @ClientString(id = 1312, message = "The latest version of Windows Live Messenger may be obtained from the Windows Live web site (http://explore.live.com/messenger).") public static SystemMessageId THE_LATEST_VERSION_OF_WINDOWS_LIVE_MESSENGER_MAY_BE_OBTAINED_FROM_THE_WINDOWS_LIVE_WEB_SITE_HTTP_EXPLORE_LIVE_COM_MESSENGER; - @ClientString(id = 1313, message = "To better serve our customers, all chat histories are stored and maintained by NCSOFT. If you do not agree to have your chat records stored, please close the chat window now. For more information regarding this procedure, please visit our home page at https://eu.4game.com/legal/user-agreements/lineage-2-user-agreement.html. Thank you!") - public static SystemMessageId TO_BETTER_SERVE_OUR_CUSTOMERS_ALL_CHAT_HISTORIES_ARE_STORED_AND_MAINTAINED_BY_NCSOFT_IF_YOU_DO_NOT_AGREE_TO_HAVE_YOUR_CHAT_RECORDS_STORED_PLEASE_CLOSE_THE_CHAT_WINDOW_NOW_FOR_MORE_INFORMATION_REGARDING_THIS_PROCEDURE_PLEASE_VISIT_OUR_HOME_PAGE_AT_HTTPS_EU_4GAME_COM_LEGAL_USER_AGREEMENTS_LINEAGE_2_USER_AGREEMENT_HTML_THANK_YOU; + @ClientString(id = 1313, message = "To better serve our customers, all chat histories are stored and maintained by NCSOFT. If you do not agree to have your chat records stored, please close the chat window now. For more information regarding this procedure, please visit our home page at http://us.ncsoft.com/en/legal/user-agreements/lineage-2-user-agreement.html. Thank you!") + public static SystemMessageId TO_BETTER_SERVE_OUR_CUSTOMERS_ALL_CHAT_HISTORIES_ARE_STORED_AND_MAINTAINED_BY_NCSOFT_IF_YOU_DO_NOT_AGREE_TO_HAVE_YOUR_CHAT_RECORDS_STORED_PLEASE_CLOSE_THE_CHAT_WINDOW_NOW_FOR_MORE_INFORMATION_REGARDING_THIS_PROCEDURE_PLEASE_VISIT_OUR_HOME_PAGE_AT_HTTP_US_NCSOFT_COM_EN_LEGAL_USER_AGREEMENTS_LINEAGE_2_USER_AGREEMENT_HTML_THANK_YOU; @ClientString(id = 1314, message = "Please enter the passport ID of the person you wish to add to your contact list.") public static SystemMessageId PLEASE_ENTER_THE_PASSPORT_ID_OF_THE_PERSON_YOU_WISH_TO_ADD_TO_YOUR_CONTACT_LIST; @@ -4117,8 +4117,8 @@ public class SystemMessageId @ClientString(id = 1357, message = "You have been blocked from chatting with that contact.") public static SystemMessageId YOU_HAVE_BEEN_BLOCKED_FROM_CHATTING_WITH_THAT_CONTACT; - @ClientString(id = 1358, message = "You are being logged out...") - public static SystemMessageId YOU_ARE_BEING_LOGGED_OUT; + @ClientString(id = 1358, message = "System is being shut down...") + public static SystemMessageId SYSTEM_IS_BEING_SHUT_DOWN; @ClientString(id = 1359, message = "$s1 has logged in.") public static SystemMessageId S1_HAS_LOGGED_IN_2; @@ -4369,8 +4369,8 @@ public class SystemMessageId @ClientString(id = 1441, message = "Skill enchant failed. The skill will be initialized.") public static SystemMessageId SKILL_ENCHANT_FAILED_THE_SKILL_WILL_BE_INITIALIZED; - @ClientString(id = 1442, message = "Remaining Time: $s1 second(s)") - public static SystemMessageId REMAINING_TIME_S1_SECOND_S; + @ClientString(id = 1442, message = "Remaining time: $s1 sec.") + public static SystemMessageId REMAINING_TIME_S1_SEC; @ClientString(id = 1443, message = "You do not have enough SP to enchant that skill.") public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL; @@ -4420,8 +4420,8 @@ public class SystemMessageId @ClientString(id = 1458, message = "Your attempt at fishing has been cancelled.") public static SystemMessageId YOUR_ATTEMPT_AT_FISHING_HAS_BEEN_CANCELLED; - @ClientString(id = 1459, message = "You do not have a bait.") - public static SystemMessageId YOU_DO_NOT_HAVE_A_BAIT; + @ClientString(id = 1459, message = "You do not have enough bait.") + public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_BAIT; @ClientString(id = 1460, message = "You reel your line in and stop fishing.") public static SystemMessageId YOU_REEL_YOUR_LINE_IN_AND_STOP_FISHING; @@ -4507,8 +4507,8 @@ public class SystemMessageId @ClientString(id = 1487, message = "The ferry from Giran Harbor to Talking Island has been delayed.") public static SystemMessageId THE_FERRY_FROM_GIRAN_HARBOR_TO_TALKING_ISLAND_HAS_BEEN_DELAYED; - @ClientString(id = 1488, message = "The ferry from Talking Island to Giran Harbor has been delayed.") - public static SystemMessageId THE_FERRY_FROM_TALKING_ISLAND_TO_GIRAN_HARBOR_HAS_BEEN_DELAYED; + @ClientString(id = 1488, message = "The ferry from Talking Island to Gludin Harbor has been delayed.") + public static SystemMessageId THE_FERRY_FROM_TALKING_ISLAND_TO_GLUDIN_HARBOR_HAS_BEEN_DELAYED_2; @ClientString(id = 1489, message = "The Innadril cruise service has been delayed.") public static SystemMessageId THE_INNADRIL_CRUISE_SERVICE_HAS_BEEN_DELAYED; @@ -4573,8 +4573,8 @@ public class SystemMessageId @ClientString(id = 1509, message = "You cannot use that skill in a Olympiad match.") public static SystemMessageId YOU_CANNOT_USE_THAT_SKILL_IN_A_OLYMPIAD_MATCH; - @ClientString(id = 1510, message = "$c1 is attempting to resurrect you and restore XP $s2 ($s3%%). Accept?") - public static SystemMessageId C1_IS_ATTEMPTING_TO_RESURRECT_YOU_AND_RESTORE_XP_S2_S3_ACCEPT; + @ClientString(id = 1510, message = "$c1 is attempting to do a resurrection that restores $s2($s3%%) XP. Accept?") + public static SystemMessageId C1_IS_ATTEMPTING_TO_DO_A_RESURRECTION_THAT_RESTORES_S2_S3_XP_ACCEPT; @ClientString(id = 1511, message = "While a pet is being resurrected, it cannot help in resurrecting its master.") public static SystemMessageId WHILE_A_PET_IS_BEING_RESURRECTED_IT_CANNOT_HELP_IN_RESURRECTING_ITS_MASTER; @@ -4726,17 +4726,17 @@ public class SystemMessageId @ClientString(id = 1560, message = "The crop quantity should be more than $s1 and less than $s2 .") public static SystemMessageId THE_CROP_QUANTITY_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2; - @ClientString(id = 1561, message = "$s1 has declared a Clan War. The war will automatically start if you kill $s1 clan members 5 times within a week.") - public static SystemMessageId S1_HAS_DECLARED_A_CLAN_WAR_THE_WAR_WILL_AUTOMATICALLY_START_IF_YOU_KILL_S1_CLAN_MEMBERS_5_TIMES_WITHIN_A_WEEK; + @ClientString(id = 1561, message = "$s1 has declared a Clan War. The war will automatically start if you kill more than 5 clan members in a week.") + public static SystemMessageId S1_HAS_DECLARED_A_CLAN_WAR_THE_WAR_WILL_AUTOMATICALLY_START_IF_YOU_KILL_MORE_THAN_5_CLAN_MEMBERS_IN_A_WEEK; @ClientString(id = 1562, message = "You have declared a Clan War with $s1.") public static SystemMessageId YOU_HAVE_DECLARED_A_CLAN_WAR_WITH_S1; - @ClientString(id = 1563, message = "The clan, $s1, cannot declare a clan war because their clan is level 2 or lower, and or they do not have enough members.") - public static SystemMessageId THE_CLAN_S1_CANNOT_DECLARE_A_CLAN_WAR_BECAUSE_THEIR_CLAN_IS_LEVEL_2_OR_LOWER_AND_OR_THEY_DO_NOT_HAVE_ENOUGH_MEMBERS; + @ClientString(id = 1563, message = "$s1 clan doesn't meet level requirements or has too little number of members. You cannot declar a war on it.") + public static SystemMessageId S1_CLAN_DOESN_T_MEET_LEVEL_REQUIREMENTS_OR_HAS_TOO_LITTLE_NUMBER_OF_MEMBERS_YOU_CANNOT_DECLAR_A_WAR_ON_IT; - @ClientString(id = 1564, message = "A clan war can only be declared if the clan is level 5 or above, and the number of clan members is fifteen or greater.") - public static SystemMessageId A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LEVEL_5_OR_ABOVE_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_FIFTEEN_OR_GREATER; + @ClientString(id = 1564, message = "A clan war can only be declared if the clan is Lv. 5 or higher, and the number of clan members is 15 or greater.") + public static SystemMessageId A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LV_5_OR_HIGHER_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER; @ClientString(id = 1565, message = "A clan war cannot be declared against a clan that does not exist!") public static SystemMessageId A_CLAN_WAR_CANNOT_BE_DECLARED_AGAINST_A_CLAN_THAT_DOES_NOT_EXIST; @@ -4765,17 +4765,17 @@ public class SystemMessageId @ClientString(id = 1573, message = "All is well. There are no clans that have declared war against your clan.") public static SystemMessageId ALL_IS_WELL_THERE_ARE_NO_CLANS_THAT_HAVE_DECLARED_WAR_AGAINST_YOUR_CLAN; - @ClientString(id = 1574, message = "Command Channels can only be formed by a party leader who is also the leader of a level 5 clan.") - public static SystemMessageId COMMAND_CHANNELS_CAN_ONLY_BE_FORMED_BY_A_PARTY_LEADER_WHO_IS_ALSO_THE_LEADER_OF_A_LEVEL_5_CLAN; + @ClientString(id = 1574, message = "No clans declared a war on you.") + public static SystemMessageId NO_CLANS_DECLARED_A_WAR_ON_YOU; - @ClientString(id = 1575, message = "Your pet uses spiritshot.") - public static SystemMessageId YOUR_PET_USES_SPIRITSHOT; + @ClientString(id = 1575, message = "Only a party leader, who is also a Lv. 5 clan leader, can create a command channel.") + public static SystemMessageId ONLY_A_PARTY_LEADER_WHO_IS_ALSO_A_LV_5_CLAN_LEADER_CAN_CREATE_A_COMMAND_CHANNEL; - @ClientString(id = 1576, message = "Your servitor uses spiritshot.") - public static SystemMessageId YOUR_SERVITOR_USES_SPIRITSHOT; + @ClientString(id = 1576, message = "Your pet uses the power of spirit.") + public static SystemMessageId YOUR_PET_USES_THE_POWER_OF_SPIRIT; - @ClientString(id = 1577, message = "Servitor uses the power of spirit.") - public static SystemMessageId SERVITOR_USES_THE_POWER_OF_SPIRIT; + @ClientString(id = 1577, message = "Your servitor uses the power of spirit.") + public static SystemMessageId YOUR_SERVITOR_USES_THE_POWER_OF_SPIRIT; @ClientString(id = 1578, message = "Items are not available for a private store or private workshop.") public static SystemMessageId ITEMS_ARE_NOT_AVAILABLE_FOR_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP; @@ -4852,8 +4852,8 @@ public class SystemMessageId @ClientString(id = 1602, message = "Only a party leader can access the Command Channel.") public static SystemMessageId ONLY_A_PARTY_LEADER_CAN_ACCESS_THE_COMMAND_CHANNEL; - @ClientString(id = 1603, message = "Only the Command Channel creator can use the Raid Leader text.") - public static SystemMessageId ONLY_THE_COMMAND_CHANNEL_CREATOR_CAN_USE_THE_RAID_LEADER_TEXT; + @ClientString(id = 1603, message = "Only the Command Channel creator can use all the commands.") + public static SystemMessageId ONLY_THE_COMMAND_CHANNEL_CREATOR_CAN_USE_ALL_THE_COMMANDS; @ClientString(id = 1604, message = "While dressed in formal wear, you can't use items that require all skills and casting operations.") public static SystemMessageId WHILE_DRESSED_IN_FORMAL_WEAR_YOU_CAN_T_USE_ITEMS_THAT_REQUIRE_ALL_SKILLS_AND_CASTING_OPERATIONS; @@ -4870,7 +4870,7 @@ public class SystemMessageId @ClientString(id = 1608, message = "Due to insufficient Adena you cannot buy another castle.") public static SystemMessageId DUE_TO_INSUFFICIENT_ADENA_YOU_CANNOT_BUY_ANOTHER_CASTLE; - @ClientString(id = 1609, message = "War has already been declared against that clan… but I'll make note that you really don't like them.") + @ClientString(id = 1609, message = "War has already been declared against that clan... but I'll make note that you really don't like them.") public static SystemMessageId WAR_HAS_ALREADY_BEEN_DECLARED_AGAINST_THAT_CLAN_BUT_I_LL_MAKE_NOTE_THAT_YOU_REALLY_DON_T_LIKE_THEM; @ClientString(id = 1610, message = "Fool! You cannot declare war against your own clan!") @@ -4912,7 +4912,7 @@ public class SystemMessageId @ClientString(id = 1622, message = "Departure for Gludin Harbor will take place in one minute!") public static SystemMessageId DEPARTURE_FOR_GLUDIN_HARBOR_WILL_TAKE_PLACE_IN_ONE_MINUTE; - @ClientString(id = 1623, message = "Make haste! We will be departing for Gludin Harbor shortly…") + @ClientString(id = 1623, message = "Make haste! We will be departing for Gludin Harbor shortly!") public static SystemMessageId MAKE_HASTE_WE_WILL_BE_DEPARTING_FOR_GLUDIN_HARBOR_SHORTLY; @ClientString(id = 1624, message = "We are now departing for Gludin Harbor. Hold on and enjoy the ride!") @@ -4927,11 +4927,11 @@ public class SystemMessageId @ClientString(id = 1627, message = "Departure for Rune Harbor will take place in one minute!") public static SystemMessageId DEPARTURE_FOR_RUNE_HARBOR_WILL_TAKE_PLACE_IN_ONE_MINUTE; - @ClientString(id = 1628, message = "Make haste! We will be departing for Gludin Harbor shortly…") + @ClientString(id = 1628, message = "Make haste! We will be departing for Gludin Harbor shortly!") public static SystemMessageId MAKE_HASTE_WE_WILL_BE_DEPARTING_FOR_GLUDIN_HARBOR_SHORTLY_2; - @ClientString(id = 1629, message = "We are now departing for Rune Harbor. Hold on and enjoy the ride!") - public static SystemMessageId WE_ARE_NOW_DEPARTING_FOR_RUNE_HARBOR_HOLD_ON_AND_ENJOY_THE_RIDE; + @ClientString(id = 1629, message = "We are now departing for Gludin Harbor. Hold on and enjoy the ride!") + public static SystemMessageId WE_ARE_NOW_DEPARTING_FOR_GLUDIN_HARBOR_HOLD_ON_AND_ENJOY_THE_RIDE_2; @ClientString(id = 1630, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 15 minutes.") public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_15_MINUTES; @@ -4945,17 +4945,17 @@ public class SystemMessageId @ClientString(id = 1633, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 1 minute.") public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_1_MINUTE; - @ClientString(id = 1634, message = "The ferry from Gludin Harbor will be arriving at Rune Harbor in approximately 15 minutes.") - public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_RUNE_HARBOR_IN_APPROXIMATELY_15_MINUTES; + @ClientString(id = 1634, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 15 minutes.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_15_MINUTES_2; - @ClientString(id = 1635, message = "The ferry from Gludin Harbor will be arriving at Rune Harbor in approximately 10 minutes.") - public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_RUNE_HARBOR_IN_APPROXIMATELY_10_MINUTES; + @ClientString(id = 1635, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 10 minutes.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_10_MINUTES_2; - @ClientString(id = 1636, message = "The ferry from Gludin Harbor will be arriving at Rune Harbor in approximately 5 minutes.") - public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_RUNE_HARBOR_IN_APPROXIMATELY_5_MINUTES; + @ClientString(id = 1636, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 5 minutes.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_5_MINUTES_2; - @ClientString(id = 1637, message = "The ferry from Gludin Harbor will be arriving at Rune Harbor in approximately 1 minute.") - public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_RUNE_HARBOR_IN_APPROXIMATELY_1_MINUTE; + @ClientString(id = 1637, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 1 minute.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_1_MINUTE_2; @ClientString(id = 1638, message = "You cannot fish while using a recipe book, private workshop or private store.") public static SystemMessageId YOU_CANNOT_FISH_WHILE_USING_A_RECIPE_BOOK_PRIVATE_WORKSHOP_OR_PRIVATE_STORE; @@ -4963,32 +4963,32 @@ public class SystemMessageId @ClientString(id = 1639, message = "Round $s1 of the Olympiad Games has started!") public static SystemMessageId ROUND_S1_OF_THE_OLYMPIAD_GAMES_HAS_STARTED; - @ClientString(id = 1640, message = "Round $s1 of the Olympiad Games has now ended.") - public static SystemMessageId ROUND_S1_OF_THE_OLYMPIAD_GAMES_HAS_NOW_ENDED; + @ClientString(id = 1640, message = "Round $s1 of the Olympiad has now ended.") + public static SystemMessageId ROUND_S1_OF_THE_OLYMPIAD_HAS_NOW_ENDED; - @ClientString(id = 1641, message = "Sharpen your swords, tighten the stitching in your armor, and make haste to a Olympiad Manager! Battles in the Olympiad Games are now taking place!") - public static SystemMessageId SHARPEN_YOUR_SWORDS_TIGHTEN_THE_STITCHING_IN_YOUR_ARMOR_AND_MAKE_HASTE_TO_A_OLYMPIAD_MANAGER_BATTLES_IN_THE_OLYMPIAD_GAMES_ARE_NOW_TAKING_PLACE; + @ClientString(id = 1641, message = "The Olympiad has began.") + public static SystemMessageId THE_OLYMPIAD_HAS_BEGAN; - @ClientString(id = 1642, message = "Much carnage has been left for the cleanup crew of the Olympiad Stadium. Battles in the Olympiad Games are now over!") - public static SystemMessageId MUCH_CARNAGE_HAS_BEEN_LEFT_FOR_THE_CLEANUP_CREW_OF_THE_OLYMPIAD_STADIUM_BATTLES_IN_THE_OLYMPIAD_GAMES_ARE_NOW_OVER; + @ClientString(id = 1642, message = "Battles in the Olympiad Games are now over!") + public static SystemMessageId BATTLES_IN_THE_OLYMPIAD_GAMES_ARE_NOW_OVER; - @ClientString(id = 1643, message = "Current Location: $s1 / $s2 / $s3 (Dimensional Crack)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_DIMENSIONAL_CRACK; + @ClientString(id = 1643, message = "Current Location: $s1 / $s2 / $s3 (Dimensional Rift)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_DIMENSIONAL_RIFT; - @ClientString(id = 1644, message = "none") - public static SystemMessageId NONE; + @ClientString(id = 1644, message = "Your playing time: $s1 h. $s2 min. You need to rest for $s3 h. $s4 min.") + public static SystemMessageId YOUR_PLAYING_TIME_S1_H_S2_MIN_YOU_NEED_TO_REST_FOR_S3_H_S4_MIN; - @ClientString(id = 1645, message = "none") - public static SystemMessageId NONE_2; + @ClientString(id = 1645, message = "If you've been playing for more than 3 hours, you wil lbe penalised, so, please, log out of the game and rest.") + public static SystemMessageId IF_YOU_VE_BEEN_PLAYING_FOR_MORE_THAN_3_HOURS_YOU_WIL_LBE_PENALISED_SO_PLEASE_LOG_OUT_OF_THE_GAME_AND_REST; - @ClientString(id = 1646, message = "none") - public static SystemMessageId NONE_3; + @ClientString(id = 1646, message = "If you have been playing for more that 3 hours, your Acquired XP and drop rates will be cut in half, so, please, log out of the game and rest.") + public static SystemMessageId IF_YOU_HAVE_BEEN_PLAYING_FOR_MORE_THAT_3_HOURS_YOUR_ACQUIRED_XP_AND_DROP_RATES_WILL_BE_CUT_IN_HALF_SO_PLEASE_LOG_OUT_OF_THE_GAME_AND_REST; - @ClientString(id = 1647, message = "none") - public static SystemMessageId NONE_4; + @ClientString(id = 1647, message = "If you have been playing for more than 5 hours, you will stop to acquire XP and items, so, please, log out and rest.") + public static SystemMessageId IF_YOU_HAVE_BEEN_PLAYING_FOR_MORE_THAN_5_HOURS_YOU_WILL_STOP_TO_ACQUIRE_XP_AND_ITEMS_SO_PLEASE_LOG_OUT_AND_REST; @ClientString(id = 1648, message = "none") - public static SystemMessageId NONE_5; + public static SystemMessageId NONE; @ClientString(id = 1649, message = "Play time is now accumulating.") public static SystemMessageId PLAY_TIME_IS_NOW_ACCUMULATING; @@ -5008,7 +5008,7 @@ public class SystemMessageId @ClientString(id = 1654, message = "The attempt to record the replay file has failed.") public static SystemMessageId THE_ATTEMPT_TO_RECORD_THE_REPLAY_FILE_HAS_FAILED; - @ClientString(id = 1655, message = "You've caught… Goldeen!") + @ClientString(id = 1655, message = "You've caught Goldeen!") public static SystemMessageId YOU_VE_CAUGHT_GOLDEEN; @ClientString(id = 1656, message = "You have successfully traded the item with the NPC.") @@ -5042,7 +5042,7 @@ public class SystemMessageId public static SystemMessageId YOU_VE_WORN_THAT_FISH_OUT_IT_CAN_T_EVEN_PULL_THE_BOBBER_UNDER_THE_WATER; @ClientString(id = 1666, message = "You have obtained +$s1 $s2.") - public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2; + public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2_2; @ClientString(id = 1667, message = "Lethal Strike!") public static SystemMessageId LETHAL_STRIKE; @@ -5068,8 +5068,8 @@ public class SystemMessageId @ClientString(id = 1674, message = "This command can only be used when the target is an Awakened Noblesse/Exalted.") public static SystemMessageId THIS_COMMAND_CAN_ONLY_BE_USED_WHEN_THE_TARGET_IS_AN_AWAKENED_NOBLESSE_EXALTED; - @ClientString(id = 1675, message = "A manor cannot be set up between 4:30 am and 8 pm.") - public static SystemMessageId A_MANOR_CANNOT_BE_SET_UP_BETWEEN_4_30_AM_AND_8_PM; + @ClientString(id = 1675, message = "A manor cannot be set up between 6:00 am and 8:00 pm.") + public static SystemMessageId A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_00_AM_AND_8_00_PM; @ClientString(id = 1676, message = "You do not have a servitor or pet and therefore cannot use the automatic-use function.") public static SystemMessageId YOU_DO_NOT_HAVE_A_SERVITOR_OR_PET_AND_THEREFORE_CANNOT_USE_THE_AUTOMATIC_USE_FUNCTION; @@ -5098,8 +5098,8 @@ public class SystemMessageId @ClientString(id = 1684, message = "A Clan War can not be declared against a clan that is being dissolved.") public static SystemMessageId A_CLAN_WAR_CAN_NOT_BE_DECLARED_AGAINST_A_CLAN_THAT_IS_BEING_DISSOLVED; - @ClientString(id = 1685, message = "You are unable to equip this item when your PK count is greater than or equal to one.") - public static SystemMessageId YOU_ARE_UNABLE_TO_EQUIP_THIS_ITEM_WHEN_YOUR_PK_COUNT_IS_GREATER_THAN_OR_EQUAL_TO_ONE; + @ClientString(id = 1685, message = "You are unable to equip this item when your PK count is greater than 0.") + public static SystemMessageId YOU_ARE_UNABLE_TO_EQUIP_THIS_ITEM_WHEN_YOUR_PK_COUNT_IS_GREATER_THAN_0; @ClientString(id = 1686, message = "Stones and mortar tumble to the earth - the castle wall has taken damage!") public static SystemMessageId STONES_AND_MORTAR_TUMBLE_TO_THE_EARTH_THE_CASTLE_WALL_HAS_TAKEN_DAMAGE; @@ -5116,7 +5116,7 @@ public class SystemMessageId @ClientString(id = 1690, message = "$c1 is already registered on the waiting list for the All-Class Battle.") public static SystemMessageId C1_IS_ALREADY_REGISTERED_ON_THE_WAITING_LIST_FOR_THE_ALL_CLASS_BATTLE; - @ClientString(id = 1691, message = "$c1 does not meet the participation requirements as the inventory weight/slot is filled beyond 80%%.") + @ClientString(id = 1691, message = "$c1 does not meet the participation requirements as the inventory weight / slot is filled beyond 80%%.") public static SystemMessageId C1_DOES_NOT_MEET_THE_PARTICIPATION_REQUIREMENTS_AS_THE_INVENTORY_WEIGHT_SLOT_IS_FILLED_BEYOND_80; @ClientString(id = 1692, message = "$c1 does not meet the participation requirements. You cannot participate in the Olympiad because you have changed your class to subclass.") @@ -5134,11 +5134,11 @@ public class SystemMessageId @ClientString(id = 1696, message = "Your accumulated play time is $s1.") public static SystemMessageId YOUR_ACCUMULATED_PLAY_TIME_IS_S1; - @ClientString(id = 1697, message = "Your accumulated play time has reached the Fatigue level, so you will receive XP or item drops at only 50%% of the normal rate. For the sake of your physical and emotional health, we encourage you to log out as soon as possible and take a break before returning.") - public static SystemMessageId YOUR_ACCUMULATED_PLAY_TIME_HAS_REACHED_THE_FATIGUE_LEVEL_SO_YOU_WILL_RECEIVE_XP_OR_ITEM_DROPS_AT_ONLY_50_OF_THE_NORMAL_RATE_FOR_THE_SAKE_OF_YOUR_PHYSICAL_AND_EMOTIONAL_HEALTH_WE_ENCOURAGE_YOU_TO_LOG_OUT_AS_SOON_AS_POSSIBLE_AND_TAKE_A_BREAK_BEFORE_RETURNING; + @ClientString(id = 1697, message = "Your accumulated play time has reached Fatigue level, so you will receive XP or item drops at only 50%% of the normal rate. For the sake of you physical and emotional health, we encourage you to log out as soon as possible and take a break before returning.") + public static SystemMessageId YOUR_ACCUMULATED_PLAY_TIME_HAS_REACHED_FATIGUE_LEVEL_SO_YOU_WILL_RECEIVE_XP_OR_ITEM_DROPS_AT_ONLY_50_OF_THE_NORMAL_RATE_FOR_THE_SAKE_OF_YOU_PHYSICAL_AND_EMOTIONAL_HEALTH_WE_ENCOURAGE_YOU_TO_LOG_OUT_AS_SOON_AS_POSSIBLE_AND_TAKE_A_BREAK_BEFORE_RETURNING; - @ClientString(id = 1698, message = "Your accumulated play time has reached the Unhealthy level, so you will no longer gain experience or item drops. For the sake of your physical and emotional health, please log out as soon as possible and take a break. Once you have been logged out for at least 5 hours, XP and item drop rate penalties will be removed.") - public static SystemMessageId YOUR_ACCUMULATED_PLAY_TIME_HAS_REACHED_THE_UNHEALTHY_LEVEL_SO_YOU_WILL_NO_LONGER_GAIN_EXPERIENCE_OR_ITEM_DROPS_FOR_THE_SAKE_OF_YOUR_PHYSICAL_AND_EMOTIONAL_HEALTH_PLEASE_LOG_OUT_AS_SOON_AS_POSSIBLE_AND_TAKE_A_BREAK_ONCE_YOU_HAVE_BEEN_LOGGED_OUT_FOR_AT_LEAST_5_HOURS_XP_AND_ITEM_DROP_RATE_PENALTIES_WILL_BE_REMOVED; + @ClientString(id = 1698, message = "You have exceeded the allowed playing time. You need to rest. If you do not log out, your Acquired XP and drop rate will drop to 0%% and will return to normal only after 5 h. offline.") + public static SystemMessageId YOU_HAVE_EXCEEDED_THE_ALLOWED_PLAYING_TIME_YOU_NEED_TO_REST_IF_YOU_DO_NOT_LOG_OUT_YOUR_ACQUIRED_XP_AND_DROP_RATE_WILL_DROP_TO_0_AND_WILL_RETURN_TO_NORMAL_ONLY_AFTER_5_H_OFFLINE; @ClientString(id = 1699, message = "You cannot dismiss a party member by force.") public static SystemMessageId YOU_CANNOT_DISMISS_A_PARTY_MEMBER_BY_FORCE; @@ -5146,14 +5146,14 @@ public class SystemMessageId @ClientString(id = 1700, message = "You don't have enough spiritshots needed for a pet/servitor.") public static SystemMessageId YOU_DON_T_HAVE_ENOUGH_SPIRITSHOTS_NEEDED_FOR_A_PET_SERVITOR; - @ClientString(id = 1701, message = "You don't have enough soulshots needed for a pet/servitor.") - public static SystemMessageId YOU_DON_T_HAVE_ENOUGH_SOULSHOTS_NEEDED_FOR_A_PET_SERVITOR; + @ClientString(id = 1701, message = "You don't have enough soulshots needed for a servitor.") + public static SystemMessageId YOU_DON_T_HAVE_ENOUGH_SOULSHOTS_NEEDED_FOR_A_SERVITOR; @ClientString(id = 1702, message = "$s1 is using a third party program.") public static SystemMessageId S1_IS_USING_A_THIRD_PARTY_PROGRAM; - @ClientString(id = 1703, message = "The previously investigated user is not using a third party program.") - public static SystemMessageId THE_PREVIOUSLY_INVESTIGATED_USER_IS_NOT_USING_A_THIRD_PARTY_PROGRAM; + @ClientString(id = 1703, message = "$s1 Character has been checked - he/she is not using a third party program.") + public static SystemMessageId S1_CHARACTER_HAS_BEEN_CHECKED_HE_SHE_IS_NOT_USING_A_THIRD_PARTY_PROGRAM; @ClientString(id = 1704, message = "Please close the setup window for your private workshop or private store, and try again.") public static SystemMessageId PLEASE_CLOSE_THE_SETUP_WINDOW_FOR_YOUR_PRIVATE_WORKSHOP_OR_PRIVATE_STORE_AND_TRY_AGAIN; @@ -5185,22 +5185,22 @@ public class SystemMessageId @ClientString(id = 1713, message = "The games may be delayed due to an insufficient number of players waiting.") public static SystemMessageId THE_GAMES_MAY_BE_DELAYED_DUE_TO_AN_INSUFFICIENT_NUMBER_OF_PLAYERS_WAITING; - @ClientString(id = 1714, message = "Current Location: $s1 / $s2 / $s3 (Near the Town of Schuttgart)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_TOWN_OF_SCHUTTGART; + @ClientString(id = 1714, message = "Current Location: $s1 / $s2 / $s3 (Near the Town of Shtuttgart)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_TOWN_OF_SHTUTTGART; - @ClientString(id = 1715, message = "This is a Peaceful Zone\\n- PvP is not allowed in this area.") + @ClientString(id = 1715, message = "This is a Peaceful Zone\n- PvP is not allowed in this area.") public static SystemMessageId THIS_IS_A_PEACEFUL_ZONE_N_PVP_IS_NOT_ALLOWED_IN_THIS_AREA; @ClientString(id = 1716, message = "Altered Zone") public static SystemMessageId ALTERED_ZONE; - @ClientString(id = 1717, message = "Siege War Zone \\n- A siege is currently in progress in this area. \\n If a character dies in this zone, their resurrection ability may be restricted.") + @ClientString(id = 1717, message = "Siege War Zone \n- A siege is currently in progress in this area. \n If a character dies in this zone, their resurrection ability may be restricted.") public static SystemMessageId SIEGE_WAR_ZONE_N_A_SIEGE_IS_CURRENTLY_IN_PROGRESS_IN_THIS_AREA_N_IF_A_CHARACTER_DIES_IN_THIS_ZONE_THEIR_RESURRECTION_ABILITY_MAY_BE_RESTRICTED; @ClientString(id = 1718, message = "General Field") public static SystemMessageId GENERAL_FIELD; - @ClientString(id = 1719, message = "Seven Signs Zone \\n- Although a character's level may increase while in this area, HP and MP \\n will not be regenerated.") + @ClientString(id = 1719, message = "Seven Signs Zone \n- Although a character's level may increase while in this area, HP and MP \n will not be regenerated.") public static SystemMessageId SEVEN_SIGNS_ZONE_N_ALTHOUGH_A_CHARACTER_S_LEVEL_MAY_INCREASE_WHILE_IN_THIS_AREA_HP_AND_MP_N_WILL_NOT_BE_REGENERATED; @ClientString(id = 1720, message = "---") @@ -5245,8 +5245,8 @@ public class SystemMessageId @ClientString(id = 1733, message = "You do not have enough Adena to create a Clan Academy.") public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_ADENA_TO_CREATE_A_CLAN_ACADEMY; - @ClientString(id = 1734, message = "In order to join the clan academy, you must be unaffiliated with a clan and be an unawakened character Lv. 84 or below fpr both main and subclass.") - public static SystemMessageId IN_ORDER_TO_JOIN_THE_CLAN_ACADEMY_YOU_MUST_BE_UNAFFILIATED_WITH_A_CLAN_AND_BE_AN_UNAWAKENED_CHARACTER_LV_84_OR_BELOW_FPR_BOTH_MAIN_AND_SUBCLASS; + @ClientString(id = 1734, message = "In order to join the clan academy, you must be unaffiliated with a clan and be an unawakened character Lv. 84 or below for both main and subclass.") + public static SystemMessageId IN_ORDER_TO_JOIN_THE_CLAN_ACADEMY_YOU_MUST_BE_UNAFFILIATED_WITH_A_CLAN_AND_BE_AN_UNAWAKENED_CHARACTER_LV_84_OR_BELOW_FOR_BOTH_MAIN_AND_SUBCLASS; @ClientString(id = 1735, message = "$s1 does not meet the requirements to join a Clan Academy.") public static SystemMessageId S1_DOES_NOT_MEET_THE_REQUIREMENTS_TO_JOIN_A_CLAN_ACADEMY; @@ -5302,8 +5302,8 @@ public class SystemMessageId @ClientString(id = 1752, message = "Since the clan has received a graduate of the Clan Academy, it has earned $s1 Reputation.") public static SystemMessageId SINCE_THE_CLAN_HAS_RECEIVED_A_GRADUATE_OF_THE_CLAN_ACADEMY_IT_HAS_EARNED_S1_REPUTATION; - @ClientString(id = 1753, message = "The clan leader has decreed that that particular privilege cannot be granted to a Clan Academy member.") - public static SystemMessageId THE_CLAN_LEADER_HAS_DECREED_THAT_THAT_PARTICULAR_PRIVILEGE_CANNOT_BE_GRANTED_TO_A_CLAN_ACADEMY_MEMBER; + @ClientString(id = 1753, message = "The clan leader has decreed that this particular privilege cannot be granted to a Clan Academy member.") + public static SystemMessageId THE_CLAN_LEADER_HAS_DECREED_THAT_THIS_PARTICULAR_PRIVILEGE_CANNOT_BE_GRANTED_TO_A_CLAN_ACADEMY_MEMBER; @ClientString(id = 1754, message = "That privilege cannot be granted to a Clan Academy member.") public static SystemMessageId THAT_PRIVILEGE_CANNOT_BE_GRANTED_TO_A_CLAN_ACADEMY_MEMBER; @@ -5311,8 +5311,8 @@ public class SystemMessageId @ClientString(id = 1755, message = "$s2 has been designated as the apprentice of clan member $s1.") public static SystemMessageId S2_HAS_BEEN_DESIGNATED_AS_THE_APPRENTICE_OF_CLAN_MEMBER_S1; - @ClientString(id = 1756, message = "Your apprentice, $s1, has logged in.") - public static SystemMessageId YOUR_APPRENTICE_S1_HAS_LOGGED_IN; + @ClientString(id = 1756, message = "Your apprentice $c1, has logged in.") + public static SystemMessageId YOUR_APPRENTICE_C1_HAS_LOGGED_IN; @ClientString(id = 1757, message = "Your apprentice, $c1 , has logged out.") public static SystemMessageId YOUR_APPRENTICE_C1_HAS_LOGGED_OUT; @@ -5368,8 +5368,8 @@ public class SystemMessageId @ClientString(id = 1774, message = "Your clan's newly acquired contested clan hall has added $s1 point(s) to your Clan Reputation.") public static SystemMessageId YOUR_CLAN_S_NEWLY_ACQUIRED_CONTESTED_CLAN_HALL_HAS_ADDED_S1_POINT_S_TO_YOUR_CLAN_REPUTATION; - @ClientString(id = 1775, message = "Clan member $c1 was an active member of the highest-ranked party in the Festival of Darkness. $s2 points have been added to your Clan Reputation.") - public static SystemMessageId CLAN_MEMBER_C1_WAS_AN_ACTIVE_MEMBER_OF_THE_HIGHEST_RANKED_PARTY_IN_THE_FESTIVAL_OF_DARKNESS_S2_POINTS_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION; + @ClientString(id = 1775, message = "Clan member $s1 has been in the highest-ranked party in the Festival of Darkness. Clan reputation points: +$s2.") + public static SystemMessageId CLAN_MEMBER_S1_HAS_BEEN_IN_THE_HIGHEST_RANKED_PARTY_IN_THE_FESTIVAL_OF_DARKNESS_CLAN_REPUTATION_POINTS_S2; @ClientString(id = 1776, message = "Clan member $c1 was named a hero. $s2 points have been added to your Clan Reputation.") public static SystemMessageId CLAN_MEMBER_C1_WAS_NAMED_A_HERO_S2_POINTS_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION; @@ -5431,8 +5431,8 @@ public class SystemMessageId @ClientString(id = 1795, message = "The Royal Guard of $s1 have been created.") public static SystemMessageId THE_ROYAL_GUARD_OF_S1_HAVE_BEEN_CREATED; - @ClientString(id = 1796, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_21; + @ClientString(id = 1796, message = "Please verify your identity to confirm your ownership of your account at the official website. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_YOUR_ACCOUNT_AT_THE_OFFICIAL_WEBSITE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; @ClientString(id = 1797, message = "$c1 has been promoted to $s2.") public static SystemMessageId C1_HAS_BEEN_PROMOTED_TO_S2; @@ -5452,23 +5452,23 @@ public class SystemMessageId @ClientString(id = 1802, message = "The attempt to trade has failed.") public static SystemMessageId THE_ATTEMPT_TO_TRADE_HAS_FAILED; - @ClientString(id = 1803, message = "Participation requests are no longer being accepted.") - public static SystemMessageId PARTICIPATION_REQUESTS_ARE_NO_LONGER_BEING_ACCEPTED; + @ClientString(id = 1803, message = "Game participation request must be filed not earlier than 10 minutes after the game ends.") + public static SystemMessageId GAME_PARTICIPATION_REQUEST_MUST_BE_FILED_NOT_EARLIER_THAN_10_MINUTES_AFTER_THE_GAME_ENDS; - @ClientString(id = 1804, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_22; + @ClientString(id = 1804, message = "Your account has been restricted for a duration of 7 days due to your confirmed attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_7_DAYS_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 1805, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_23; + @ClientString(id = 1805, message = "Your account has been restricted for a duration of 30 days due to your confirmed second attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_30_DAYS_DUE_TO_YOUR_CONFIRMED_SECOND_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 1806, message = "You account has been temporarily suspended for acquiring an item involved in account theft. Please verify your identity on our website. For more information, please visit Lineage II's Support Website (https://support.4game.com).") - public static SystemMessageId YOU_ACCOUNT_HAS_BEEN_TEMPORARILY_SUSPENDED_FOR_ACQUIRING_AN_ITEM_INVOLVED_IN_ACCOUNT_THEFT_PLEASE_VERIFY_YOUR_IDENTITY_ON_OUR_WEBSITE_FOR_MORE_INFORMATION_PLEASE_VISIT_LINEAGE_II_S_SUPPORT_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 1806, message = "You account has been temporarily suspended for acquiring an item involved in account theft. Please verify your identity on our website. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOU_ACCOUNT_HAS_BEEN_TEMPORARILY_SUSPENDED_FOR_ACQUIRING_AN_ITEM_INVOLVED_IN_ACCOUNT_THEFT_PLEASE_VERIFY_YOUR_IDENTITY_ON_OUR_WEBSITE_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 1807, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_24; + @ClientString(id = 1807, message = "Your account has been restricted for a duration of 30 days due to your confirmed attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_30_DAYS_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 1808, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_25; + @ClientString(id = 1808, message = "Your account has been restricted due to your confirmed second attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_SECOND_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 1809, message = "You cannot use the game services as your identity has not been verified. Please visit the official website ( https://support.4game.com) and go through the personal verification process to lift the restriction. For more information, please visit the Support Center on the official website.") public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_AS_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_TO_LIFT_THE_RESTRICTION_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE; @@ -5482,20 +5482,20 @@ public class SystemMessageId @ClientString(id = 1812, message = "Since the refuse invitation state is currently activated, no invitation can be made.") public static SystemMessageId SINCE_THE_REFUSE_INVITATION_STATE_IS_CURRENTLY_ACTIVATED_NO_INVITATION_CAN_BE_MADE; - @ClientString(id = 1813, message = "$s1 has $s2 hour(s) of usage time remaining.") - public static SystemMessageId S1_HAS_S2_HOUR_S_OF_USAGE_TIME_REMAINING; + @ClientString(id = 1813, message = "$s1 has $s2 hour(s) of usage time remaining. Type /cursedsword to check other information.") + public static SystemMessageId S1_HAS_S2_HOUR_S_OF_USAGE_TIME_REMAINING_TYPE_CURSEDSWORD_TO_CHECK_OTHER_INFORMATION; - @ClientString(id = 1814, message = "$s1 has $s2 minute(s) of usage time remaining.") - public static SystemMessageId S1_HAS_S2_MINUTE_S_OF_USAGE_TIME_REMAINING; + @ClientString(id = 1814, message = "$s1 has $s2 minute(s) of usage time remaining. Type /cursedsword to check other information.") + public static SystemMessageId S1_HAS_S2_MINUTE_S_OF_USAGE_TIME_REMAINING_TYPE_CURSEDSWORD_TO_CHECK_OTHER_INFORMATION; - @ClientString(id = 1815, message = "$s2 was dropped in the $s1 region.") - public static SystemMessageId S2_WAS_DROPPED_IN_THE_S1_REGION; + @ClientString(id = 1815, message = "$s2 was dropped in $s1 location. There are Adena in the Treasure Chest $s2. $s3 now, $s4 later. The last owner of the item will receive the Adena at 23:59.") + public static SystemMessageId S2_WAS_DROPPED_IN_S1_LOCATION_THERE_ARE_ADENA_IN_THE_TREASURE_CHEST_S2_S3_NOW_S4_LATER_THE_LAST_OWNER_OF_THE_ITEM_WILL_RECEIVE_THE_ADENA_AT_23_59; - @ClientString(id = 1816, message = "The owner of $s2 has appeared in the $s1 region.") - public static SystemMessageId THE_OWNER_OF_S2_HAS_APPEARED_IN_THE_S1_REGION; + @ClientString(id = 1816, message = "The owner of $s2 appeared in $s1 location. There are Adena in the Treasure Chest $s2. $s3 now, $s4 later. The last owner of the item will receive the Adena at 23:59.") + public static SystemMessageId THE_OWNER_OF_S2_APPEARED_IN_S1_LOCATION_THERE_ARE_ADENA_IN_THE_TREASURE_CHEST_S2_S3_NOW_S4_LATER_THE_LAST_OWNER_OF_THE_ITEM_WILL_RECEIVE_THE_ADENA_AT_23_59; - @ClientString(id = 1817, message = "$s2's owner has logged into the $s1 region.") - public static SystemMessageId S2_S_OWNER_HAS_LOGGED_INTO_THE_S1_REGION; + @ClientString(id = 1817, message = "The owner of $s2 is in $s1 location. There are Adena in the Treasure Chest $s2. $s3 now, $s4 later. The last owner of the item will receive the Adena at 23:59.") + public static SystemMessageId THE_OWNER_OF_S2_IS_IN_S1_LOCATION_THERE_ARE_ADENA_IN_THE_TREASURE_CHEST_S2_S3_NOW_S4_LATER_THE_LAST_OWNER_OF_THE_ITEM_WILL_RECEIVE_THE_ADENA_AT_23_59; @ClientString(id = 1818, message = "$s1 has disappeared.") public static SystemMessageId S1_HAS_DISAPPEARED; @@ -5560,11 +5560,11 @@ public class SystemMessageId @ClientString(id = 1838, message = "1. The coupon can be used once per character.") public static SystemMessageId ONE_THE_COUPON_CAN_BE_USED_ONCE_PER_CHARACTER; - @ClientString(id = 1839, message = "2. A used serial number may not be used again.") - public static SystemMessageId TWO_A_USED_SERIAL_NUMBER_MAY_NOT_BE_USED_AGAIN; + @ClientString(id = 1839, message = "A used serial number may not be used again.") + public static SystemMessageId A_USED_SERIAL_NUMBER_MAY_NOT_BE_USED_AGAIN; - @ClientString(id = 1840, message = "3. If you enter the incorrect serial number more than 5 times,\\n you may use it again after a certain amount of time passes.") - public static SystemMessageId THREE_IF_YOU_ENTER_THE_INCORRECT_SERIAL_NUMBER_MORE_THAN_5_TIMES_N_YOU_MAY_USE_IT_AGAIN_AFTER_A_CERTAIN_AMOUNT_OF_TIME_PASSES; + @ClientString(id = 1840, message = "If you enter the incorrect serial number more than 5 times,\n you may use it again after a certain amount of time passes.") + public static SystemMessageId IF_YOU_ENTER_THE_INCORRECT_SERIAL_NUMBER_MORE_THAN_5_TIMES_N_YOU_MAY_USE_IT_AGAIN_AFTER_A_CERTAIN_AMOUNT_OF_TIME_PASSES; @ClientString(id = 1841, message = "This clan hall war has been cancelled. Not enough clans have registered.") public static SystemMessageId THIS_CLAN_HALL_WAR_HAS_BEEN_CANCELLED_NOT_ENOUGH_CLANS_HAVE_REGISTERED; @@ -5611,11 +5611,11 @@ public class SystemMessageId @ClientString(id = 1855, message = "Another military unit is already using that name. Please enter a different name.") public static SystemMessageId ANOTHER_MILITARY_UNIT_IS_ALREADY_USING_THAT_NAME_PLEASE_ENTER_A_DIFFERENT_NAME; - @ClientString(id = 1856, message = "Since your opponent is now the owner of $s1, the Olympiad has been cancelled.") - public static SystemMessageId SINCE_YOUR_OPPONENT_IS_NOW_THE_OWNER_OF_S1_THE_OLYMPIAD_HAS_BEEN_CANCELLED; + @ClientString(id = 1856, message = "Since your opponent is now the owner of the cursed weapon, the Olympiad has been cancelled.") + public static SystemMessageId SINCE_YOUR_OPPONENT_IS_NOW_THE_OWNER_OF_THE_CURSED_WEAPON_THE_OLYMPIAD_HAS_BEEN_CANCELLED; - @ClientString(id = 1857, message = "$c1 is the owner of $s2 and cannot participate in the Olympiad.") - public static SystemMessageId C1_IS_THE_OWNER_OF_S2_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD; + @ClientString(id = 1857, message = "$c1 is the owner of the cursed weapon and cannot participate in the Olympiad.") + public static SystemMessageId C1_IS_THE_OWNER_OF_THE_CURSED_WEAPON_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD; @ClientString(id = 1858, message = "$c1 is currently dead and cannot participate in the Olympiad.") public static SystemMessageId C1_IS_CURRENTLY_DEAD_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD; @@ -5662,14 +5662,14 @@ public class SystemMessageId @ClientString(id = 1872, message = "You have $s1 hour(s) and $s2 minute(s) left.") public static SystemMessageId YOU_HAVE_S1_HOUR_S_AND_S2_MINUTE_S_LEFT; - @ClientString(id = 1873, message = "There are $s1 hour(s) and $s2 minute(s) left in the fixed use time for this Premium Account.") - public static SystemMessageId THERE_ARE_S1_HOUR_S_AND_S2_MINUTE_S_LEFT_IN_THE_FIXED_USE_TIME_FOR_THIS_PREMIUM_ACCOUNT; + @ClientString(id = 1873, message = "There are $s1 hour(s) and $s2 minute(s) left in the fixed use time for this PA.") + public static SystemMessageId THERE_ARE_S1_HOUR_S_AND_S2_MINUTE_S_LEFT_IN_THE_FIXED_USE_TIME_FOR_THIS_PA; - @ClientString(id = 1874, message = "There are $s1 minute(s) left for this individual user.") - public static SystemMessageId THERE_ARE_S1_MINUTE_S_LEFT_FOR_THIS_INDIVIDUAL_USER; + @ClientString(id = 1874, message = "$s1 h. $s2 min. left for this individual user.") + public static SystemMessageId S1_H_S2_MIN_LEFT_FOR_THIS_INDIVIDUAL_USER; - @ClientString(id = 1875, message = "There are $s1 minute(s) left in the fixed use time for this Premium Account.") - public static SystemMessageId THERE_ARE_S1_MINUTE_S_LEFT_IN_THE_FIXED_USE_TIME_FOR_THIS_PREMIUM_ACCOUNT; + @ClientString(id = 1875, message = "There are $s1 minute(s) left in the fixed use time for this PA.") + public static SystemMessageId THERE_ARE_S1_MINUTE_S_LEFT_IN_THE_FIXED_USE_TIME_FOR_THIS_PA; @ClientString(id = 1876, message = "Do you want to leave $s1 clan?") public static SystemMessageId DO_YOU_WANT_TO_LEAVE_S1_CLAN; @@ -5746,25 +5746,25 @@ public class SystemMessageId @ClientString(id = 1900, message = "$c1 has entered the party room.") public static SystemMessageId C1_HAS_ENTERED_THE_PARTY_ROOM; - @ClientString(id = 1901, message = "$s1 has sent an invitation to room <$s2>.") - public static SystemMessageId S1_HAS_SENT_AN_INVITATION_TO_ROOM_S2; + @ClientString(id = 1901, message = "$c1 has sent an invitation to room <$s2>.") + public static SystemMessageId C1_HAS_SENT_AN_INVITATION_TO_ROOM_S2; @ClientString(id = 1902, message = "Incompatible item grade. This item cannot be used.") public static SystemMessageId INCOMPATIBLE_ITEM_GRADE_THIS_ITEM_CANNOT_BE_USED; - @ClientString(id = 1903, message = "To request an NC OTP service,\\nrun the cell phone NC OTP service,\\nand enter the displayed NC OTP number within 1 minute.\\nIf you did not make the request,\\nleave this part blank,\\nand press the login button.") - public static SystemMessageId TO_REQUEST_AN_NC_OTP_SERVICE_NRUN_THE_CELL_PHONE_NC_OTP_SERVICE_NAND_ENTER_THE_DISPLAYED_NC_OTP_NUMBER_WITHIN_1_MINUTE_NIF_YOU_DID_NOT_MAKE_THE_REQUEST_NLEAVE_THIS_PART_BLANK_NAND_PRESS_THE_LOGIN_BUTTON; + @ClientString(id = 1903, message = "To request an NC OTP service, run the cell phone NC OTP service,\nand enter the displayed NC OTP number within 1 minute. If you did not make the request,\nleave this part blank, and press the login button.") + public static SystemMessageId TO_REQUEST_AN_NC_OTP_SERVICE_RUN_THE_CELL_PHONE_NC_OTP_SERVICE_NAND_ENTER_THE_DISPLAYED_NC_OTP_NUMBER_WITHIN_1_MINUTE_IF_YOU_DID_NOT_MAKE_THE_REQUEST_NLEAVE_THIS_PART_BLANK_AND_PRESS_THE_LOGIN_BUTTON; @ClientString(id = 1904, message = "A subclass may not be created or changed while a servitor or pet is summoned.") public static SystemMessageId A_SUBCLASS_MAY_NOT_BE_CREATED_OR_CHANGED_WHILE_A_SERVITOR_OR_PET_IS_SUMMONED; - @ClientString(id = 1905, message = "$c2 from $s1 will be replaced with $c4 from $s3.") - public static SystemMessageId C2_FROM_S1_WILL_BE_REPLACED_WITH_C4_FROM_S3; + @ClientString(id = 1905, message = "$s2 from $s1 will be replaced with $c4 from $s3.") + public static SystemMessageId S2_FROM_S1_WILL_BE_REPLACED_WITH_C4_FROM_S3; - @ClientString(id = 1906, message = "Select the combat unit to transfer to.") - public static SystemMessageId SELECT_THE_COMBAT_UNIT_TO_TRANSFER_TO; + @ClientString(id = 1906, message = "Select the combat unit\nto transfer to.") + public static SystemMessageId SELECT_THE_COMBAT_UNIT_NTO_TRANSFER_TO; - @ClientString(id = 1907, message = "Select the character who will\\n replace the current character.") + @ClientString(id = 1907, message = "Select the character who will\n replace the current character.") public static SystemMessageId SELECT_THE_CHARACTER_WHO_WILL_N_REPLACE_THE_CURRENT_CHARACTER; @ClientString(id = 1908, message = "$c1 is in an area which blocks summoning or teleporting.") @@ -5779,8 +5779,8 @@ public class SystemMessageId @ClientString(id = 1911, message = "A user participating in the Olympiad cannot use summoning or teleporting.") public static SystemMessageId A_USER_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_USE_SUMMONING_OR_TELEPORTING; - @ClientString(id = 1912, message = "Only those requesting OTP service should input") - public static SystemMessageId ONLY_THOSE_REQUESTING_OTP_SERVICE_SHOULD_INPUT; + @ClientString(id = 1912, message = "NC OTP service requester only entry") + public static SystemMessageId NC_OTP_SERVICE_REQUESTER_ONLY_ENTRY; @ClientString(id = 1913, message = "The remaining recycle time for $s1 is $s2 minute(s).") public static SystemMessageId THE_REMAINING_RECYCLE_TIME_FOR_S1_IS_S2_MINUTE_S; @@ -5803,14 +5803,14 @@ public class SystemMessageId @ClientString(id = 1919, message = "The Olympiad registration period has ended.") public static SystemMessageId THE_OLYMPIAD_REGISTRATION_PERIOD_HAS_ENDED; - @ClientString(id = 1920, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_26; + @ClientString(id = 1920, message = "Your account is currently inactive because you have not logged into the game for some time. You may reactivate your account by visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_IS_CURRENTLY_INACTIVE_BECAUSE_YOU_HAVE_NOT_LOGGED_INTO_THE_GAME_FOR_SOME_TIME_YOU_MAY_REACTIVATE_YOUR_ACCOUNT_BY_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 1921, message = "$s2 hour(s) and $s3 minute(s) have passed since $s1 has killed.") - public static SystemMessageId S2_HOUR_S_AND_S3_MINUTE_S_HAVE_PASSED_SINCE_S1_HAS_KILLED; + @ClientString(id = 1921, message = "$s2 h. $s3 min. passed after the time of $s1 killing. Current Kill Points - $s4, additionally you can obtain $s5 Adena. The amount will be reset, when Cursed Weapon is dropped/ destroyed. Clan members cannot be targeted.") + public static SystemMessageId S2_H_S3_MIN_PASSED_AFTER_THE_TIME_OF_S1_KILLING_CURRENT_KILL_POINTS_S4_ADDITIONALLY_YOU_CAN_OBTAIN_S5_ADENA_THE_AMOUNT_WILL_BE_RESET_WHEN_CURSED_WEAPON_IS_DROPPED_DESTROYED_CLAN_MEMBERS_CANNOT_BE_TARGETED; - @ClientString(id = 1922, message = "Because $s1 failed to kill for one full day, it has expired.") - public static SystemMessageId BECAUSE_S1_FAILED_TO_KILL_FOR_ONE_FULL_DAY_IT_HAS_EXPIRED; + @ClientString(id = 1922, message = "Because $s1 failed to kill for 2 hours, it has expired.") + public static SystemMessageId BECAUSE_S1_FAILED_TO_KILL_FOR_2_HOURS_IT_HAS_EXPIRED; @ClientString(id = 1923, message = "Court Wizard: The portal has been created!") public static SystemMessageId COURT_WIZARD_THE_PORTAL_HAS_BEEN_CREATED; @@ -5845,8 +5845,8 @@ public class SystemMessageId @ClientString(id = 1933, message = "You have accepted $c1's challenge to a party duel. The duel will begin in a few moments.") public static SystemMessageId YOU_HAVE_ACCEPTED_C1_S_CHALLENGE_TO_A_PARTY_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS; - @ClientString(id = 1934, message = "$s1 has accepted your challenge to duel against their party. The duel will begin in a few moments.") - public static SystemMessageId S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_DUEL_AGAINST_THEIR_PARTY_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS; + @ClientString(id = 1934, message = "$c1 has accepted your challenge to duel against their party. The duel will begin in a few moments.") + public static SystemMessageId C1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_DUEL_AGAINST_THEIR_PARTY_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS; @ClientString(id = 1935, message = "$c1 has declined your challenge to a party duel.") public static SystemMessageId C1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_PARTY_DUEL; @@ -5956,8 +5956,8 @@ public class SystemMessageId @ClientString(id = 1970, message = "Once an item is augmented, it cannot be augmented again.") public static SystemMessageId ONCE_AN_ITEM_IS_AUGMENTED_IT_CANNOT_BE_AUGMENTED_AGAIN; - @ClientString(id = 1971, message = "The level of the hardener is too high to be used.") - public static SystemMessageId THE_LEVEL_OF_THE_HARDENER_IS_TOO_HIGH_TO_BE_USED; + @ClientString(id = 1971, message = "The level of the Life Stone is too high to be used.") + public static SystemMessageId THE_LEVEL_OF_THE_LIFE_STONE_IS_TOO_HIGH_TO_BE_USED; @ClientString(id = 1972, message = "You cannot augment items while a private store or private workshop is in operation.") public static SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP_IS_IN_OPERATION; @@ -6094,20 +6094,20 @@ public class SystemMessageId @ClientString(id = 2016, message = "A skill is ready to be used again but its re-use counter time has increased.") public static SystemMessageId A_SKILL_IS_READY_TO_BE_USED_AGAIN_BUT_ITS_RE_USE_COUNTER_TIME_HAS_INCREASED; - @ClientString(id = 2017, message = "$c1 cannot duel because $c1 is currently engaged in a private store or manufacture.") - public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE; + @ClientString(id = 2017, message = "$c1 cannot duel because he or she is currently engaged in a private store or manufacture.") + public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_HE_OR_SHE_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE; - @ClientString(id = 2018, message = "$c1 cannot duel because $c1 is currently fishing.") - public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_FISHING; + @ClientString(id = 2018, message = "$c1 cannot duel because he or she is currently fishing.") + public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_HE_OR_SHE_IS_CURRENTLY_FISHING; - @ClientString(id = 2019, message = "Cannot duel because $c1's HP or MP is below 50%%.") - public static SystemMessageId CANNOT_DUEL_BECAUSE_C1_S_HP_OR_MP_IS_BELOW_50; + @ClientString(id = 2019, message = "$c1 cannot duel because her or his HP or MP is below 50%%.") + public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_HER_OR_HIS_HP_OR_MP_IS_BELOW_50; @ClientString(id = 2020, message = "$c1 is in an area where duel is not allowed and you cannot apply for a duel.") public static SystemMessageId C1_IS_IN_AN_AREA_WHERE_DUEL_IS_NOT_ALLOWED_AND_YOU_CANNOT_APPLY_FOR_A_DUEL; - @ClientString(id = 2021, message = "$c1 cannot duel because $c1 is currently engaged in battle.") - public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_ENGAGED_IN_BATTLE; + @ClientString(id = 2021, message = "$c1 cannot duel because he or she is currently engaged in battle.") + public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_HE_OR_SHE_IS_CURRENTLY_ENGAGED_IN_BATTLE; @ClientString(id = 2022, message = "$c1 cannot duel because $c1 is already engaged in a duel.") public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_C1_IS_ALREADY_ENGAGED_IN_A_DUEL; @@ -6133,7 +6133,7 @@ public class SystemMessageId @ClientString(id = 2029, message = "$c1 is currently teleporting and cannot participate in the Olympiad.") public static SystemMessageId C1_IS_CURRENTLY_TELEPORTING_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD; - @ClientString(id = 2030, message = "Logging in…") + @ClientString(id = 2030, message = "Logging in...") public static SystemMessageId LOGGING_IN; @ClientString(id = 2031, message = "Please wait a moment.") @@ -6145,11 +6145,11 @@ public class SystemMessageId @ClientString(id = 2033, message = "A subclass cannot be created or changed because you have exceeded your inventory limit.") public static SystemMessageId A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_BECAUSE_YOU_HAVE_EXCEEDED_YOUR_INVENTORY_LIMIT; - @ClientString(id = 2034, message = "There are $s1 hr. and $s2 min. remaining until the item can be obtained.") - public static SystemMessageId THERE_ARE_S1_HR_AND_S2_MIN_REMAINING_UNTIL_THE_ITEM_CAN_BE_OBTAINED; + @ClientString(id = 2034, message = "There are $s1 hour(s) and $s2 minute(s) remaining until the item can be obtained.") + public static SystemMessageId THERE_ARE_S1_HOUR_S_AND_S2_MINUTE_S_REMAINING_UNTIL_THE_ITEM_CAN_BE_OBTAINED; - @ClientString(id = 2035, message = "There are $s1 min. remaining until the item can be obtained.") - public static SystemMessageId THERE_ARE_S1_MIN_REMAINING_UNTIL_THE_ITEM_CAN_BE_OBTAINED; + @ClientString(id = 2035, message = "There are $s1 minute(s) remaining until the item can be obtained.") + public static SystemMessageId THERE_ARE_S1_MINUTE_S_REMAINING_UNTIL_THE_ITEM_CAN_BE_OBTAINED; @ClientString(id = 2036, message = "Unable to invite because the party is locked.") public static SystemMessageId UNABLE_TO_INVITE_BECAUSE_THE_PARTY_IS_LOCKED; @@ -6169,22 +6169,22 @@ public class SystemMessageId @ClientString(id = 2041, message = "Some Lineage II features have been limited for free trials. Trial accounts aren't allowed to setup private stores. To unlock all of the features of Lineage II, purchase the full version today.") public static SystemMessageId SOME_LINEAGE_II_FEATURES_HAVE_BEEN_LIMITED_FOR_FREE_TRIALS_TRIAL_ACCOUNTS_AREN_T_ALLOWED_TO_SETUP_PRIVATE_STORES_TO_UNLOCK_ALL_OF_THE_FEATURES_OF_LINEAGE_II_PURCHASE_THE_FULL_VERSION_TODAY; - @ClientString(id = 2042, message = "This account has been suspended for non-payment based on the cell phone payment agreement.\\nPlease go to https://eu.4game.com/.") + @ClientString(id = 2042, message = "This account has been suspended for non-payment based on the cell phone payment agreement.\nPlease go to https://eu.4game.com/.") public static SystemMessageId THIS_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_NON_PAYMENT_BASED_ON_THE_CELL_PHONE_PAYMENT_AGREEMENT_NPLEASE_GO_TO_HTTPS_EU_4GAME_COM; @ClientString(id = 2043, message = "You have exceeded your inventory volume limit and may not take this quest item. Please make room in your inventory and try again.") public static SystemMessageId YOU_HAVE_EXCEEDED_YOUR_INVENTORY_VOLUME_LIMIT_AND_MAY_NOT_TAKE_THIS_QUEST_ITEM_PLEASE_MAKE_ROOM_IN_YOUR_INVENTORY_AND_TRY_AGAIN; - @ClientString(id = 2044, message = "Some Lineage II features have been limited for free trials. Trial accounts aren't allowed to set up private workshops. To unlock all of the features of Lineage II, purchase the full version today.") + @ClientString(id = 2044, message = "Some Lineage II features have been limited for free trials.'Trial accounts aren't allowed to set up private workshops. To unlock all of the features of Lineage II, purchase the full version today.") public static SystemMessageId SOME_LINEAGE_II_FEATURES_HAVE_BEEN_LIMITED_FOR_FREE_TRIALS_TRIAL_ACCOUNTS_AREN_T_ALLOWED_TO_SET_UP_PRIVATE_WORKSHOPS_TO_UNLOCK_ALL_OF_THE_FEATURES_OF_LINEAGE_II_PURCHASE_THE_FULL_VERSION_TODAY; - @ClientString(id = 2045, message = "Some Lineage II features have been limited for free trials. Trial accounts aren't allowed to use private workshops. To unlock all of the features of Lineage II, purchase the full version today.") + @ClientString(id = 2045, message = "Some Lineage II features have been limited for free trials.'Trial accounts aren't allowed to use private workshops.'To unlock all of the features of Lineage II, purchase the full version today.") public static SystemMessageId SOME_LINEAGE_II_FEATURES_HAVE_BEEN_LIMITED_FOR_FREE_TRIALS_TRIAL_ACCOUNTS_AREN_T_ALLOWED_TO_USE_PRIVATE_WORKSHOPS_TO_UNLOCK_ALL_OF_THE_FEATURES_OF_LINEAGE_II_PURCHASE_THE_FULL_VERSION_TODAY; - @ClientString(id = 2046, message = "Some Lineage II features have been limited for free trials. Trial accounts aren't allowed buy items from private stores. To unlock all of the features of Lineage II, purchase the full version today.") + @ClientString(id = 2046, message = "Some Lineage II features have been limited for free trials.'Trial accounts aren't allowed buy items from private stores.'To unlock all of the features of Lineage II, purchase the full version today.") public static SystemMessageId SOME_LINEAGE_II_FEATURES_HAVE_BEEN_LIMITED_FOR_FREE_TRIALS_TRIAL_ACCOUNTS_AREN_T_ALLOWED_BUY_ITEMS_FROM_PRIVATE_STORES_TO_UNLOCK_ALL_OF_THE_FEATURES_OF_LINEAGE_II_PURCHASE_THE_FULL_VERSION_TODAY; - @ClientString(id = 2047, message = "Some Lineage II features have been limited for free trials. Trial accounts aren't allowed to access clan warehouses. To unlock all of the features of Lineage II, purchase the full version today.") + @ClientString(id = 2047, message = "Some Lineage II features have been limited for free trials. Trial accounts aren't allowed to access clan warehouses.'To unlock all of the features of Lineage II, purchase the full version today.") public static SystemMessageId SOME_LINEAGE_II_FEATURES_HAVE_BEEN_LIMITED_FOR_FREE_TRIALS_TRIAL_ACCOUNTS_AREN_T_ALLOWED_TO_ACCESS_CLAN_WAREHOUSES_TO_UNLOCK_ALL_OF_THE_FEATURES_OF_LINEAGE_II_PURCHASE_THE_FULL_VERSION_TODAY; @ClientString(id = 2048, message = "The shortcut in use conflicts with $s1. Do you wish to reset the conflicting shortcuts and use the saved shortcut?") @@ -6196,23 +6196,23 @@ public class SystemMessageId @ClientString(id = 2050, message = "$s1 clan is trying to display a flag.") public static SystemMessageId S1_CLAN_IS_TRYING_TO_DISPLAY_A_FLAG; - @ClientString(id = 2051, message = "You must accept the User Agreement before this account can access Lineage II.\\n Please try again after accepting the agreement on Lineage II's Support Website (https://support.4game.com).") - public static SystemMessageId YOU_MUST_ACCEPT_THE_USER_AGREEMENT_BEFORE_THIS_ACCOUNT_CAN_ACCESS_LINEAGE_II_N_PLEASE_TRY_AGAIN_AFTER_ACCEPTING_THE_AGREEMENT_ON_LINEAGE_II_S_SUPPORT_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2051, message = "You must accept the User Agreement before this account can access Lineage II.\n Please try again after accepting the agreement on the 4Game website (https://eu.4game.com).") + public static SystemMessageId YOU_MUST_ACCEPT_THE_USER_AGREEMENT_BEFORE_THIS_ACCOUNT_CAN_ACCESS_LINEAGE_II_N_PLEASE_TRY_AGAIN_AFTER_ACCEPTING_THE_AGREEMENT_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAME_COM; - @ClientString(id = 2052, message = "A guardian's consent is required before this account can be used to play Lineage II.\\nPlease try again after this consent is provided.") + @ClientString(id = 2052, message = "A guardian's consent is required before this account can be used to play Lineage II.\nPlease try again after this consent is provided.") public static SystemMessageId A_GUARDIAN_S_CONSENT_IS_REQUIRED_BEFORE_THIS_ACCOUNT_CAN_BE_USED_TO_PLAY_LINEAGE_II_NPLEASE_TRY_AGAIN_AFTER_THIS_CONSENT_IS_PROVIDED; - @ClientString(id = 2053, message = "This account has declined the User Agreement or is pending a withdrawal request. \\nPlease try again after cancelling this request.") + @ClientString(id = 2053, message = "This account has declined the User Agreement or is pending a withdrawal request. \nPlease try again after cancelling this request.") public static SystemMessageId THIS_ACCOUNT_HAS_DECLINED_THE_USER_AGREEMENT_OR_IS_PENDING_A_WITHDRAWAL_REQUEST_NPLEASE_TRY_AGAIN_AFTER_CANCELLING_THIS_REQUEST; - @ClientString(id = 2054, message = "This account has been suspended. \\nFor more information, please go to https://support.4game.com.") - public static SystemMessageId THIS_ACCOUNT_HAS_BEEN_SUSPENDED_NFOR_MORE_INFORMATION_PLEASE_GO_TO_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2054, message = "This account has been suspended. \nFor more information, please go to https://eu.4game.com/.") + public static SystemMessageId THIS_ACCOUNT_HAS_BEEN_SUSPENDED_NFOR_MORE_INFORMATION_PLEASE_GO_TO_HTTPS_EU_4GAME_COM; - @ClientString(id = 2055, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_27; + @ClientString(id = 2055, message = "Your account has been suspended from all game services.\nFor more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FROM_ALL_GAME_SERVICES_NFOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 2056, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_28; + @ClientString(id = 2056, message = "Your account has been converted to an integrated account, and is unable to be accessed. \nPlease logon with the converted integrated account.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_CONVERTED_TO_AN_INTEGRATED_ACCOUNT_AND_IS_UNABLE_TO_BE_ACCESSED_NPLEASE_LOGON_WITH_THE_CONVERTED_INTEGRATED_ACCOUNT; @ClientString(id = 2057, message = "You have blocked $c1.") public static SystemMessageId YOU_HAVE_BLOCKED_C1; @@ -6247,8 +6247,8 @@ public class SystemMessageId @ClientString(id = 2067, message = "That weapon cannot use any other skill except the weapon's skill.") public static SystemMessageId THAT_WEAPON_CANNOT_USE_ANY_OTHER_SKILL_EXCEPT_THE_WEAPON_S_SKILL; - @ClientString(id = 2068, message = "You do not have all of the items needed to untrain the enchant skill.") - public static SystemMessageId YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_UNTRAIN_THE_ENCHANT_SKILL; + @ClientString(id = 2068, message = "You do not have all of the items needed to enchant that skill.") + public static SystemMessageId YOU_DO_NOT_HAVE_ALL_OF_THE_ITEMS_NEEDED_TO_ENCHANT_THAT_SKILL_2; @ClientString(id = 2069, message = "Untrain of enchant skill was successful. Current level of enchant skill $s1 has been decreased by 1.") public static SystemMessageId UNTRAIN_OF_ENCHANT_SKILL_WAS_SUCCESSFUL_CURRENT_LEVEL_OF_ENCHANT_SKILL_S1_HAS_BEEN_DECREASED_BY_1; @@ -6292,7 +6292,7 @@ public class SystemMessageId @ClientString(id = 2082, message = "You cannot have more than 999.9 billion Adena.") public static SystemMessageId YOU_CANNOT_HAVE_MORE_THAN_999_9_BILLION_ADENA; - @ClientString(id = 2083, message = "The auction for ‘$s1' will begin now.") + @ClientString(id = 2083, message = "The auction for '$s1' will begin now.") public static SystemMessageId THE_AUCTION_FOR_S1_WILL_BEGIN_NOW; @ClientString(id = 2084, message = "Enemy Blood Pledges have intruded into the fortress.") @@ -6313,11 +6313,11 @@ public class SystemMessageId @ClientString(id = 2089, message = "$s1 second(s) until the fortress battle starts.") public static SystemMessageId S1_SECOND_S_UNTIL_THE_FORTRESS_BATTLE_STARTS; - @ClientString(id = 2090, message = "The fortress battle $s1 has begun.") - public static SystemMessageId THE_FORTRESS_BATTLE_S1_HAS_BEGUN; + @ClientString(id = 2090, message = "The fortress battle has begun.") + public static SystemMessageId THE_FORTRESS_BATTLE_HAS_BEGUN; - @ClientString(id = 2091, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_29; + @ClientString(id = 2091, message = "Your account can only be used after changing your password and secret question. \n Services will be available after changing your password and secret question from 4Game website (https://eu.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_CAN_ONLY_BE_USED_AFTER_CHANGING_YOUR_PASSWORD_AND_SECRET_QUESTION_N_SERVICES_WILL_BE_AVAILABLE_AFTER_CHANGING_YOUR_PASSWORD_AND_SECRET_QUESTION_FROM_4GAME_WEBSITE_HTTPS_EU_4GAME_COM; @ClientString(id = 2092, message = "You cannot bid due to a passed-in price.") public static SystemMessageId YOU_CANNOT_BID_DUE_TO_A_PASSED_IN_PRICE; @@ -6355,20 +6355,20 @@ public class SystemMessageId @ClientString(id = 2103, message = "You cannot enter because you are not associated with the current command channel.") public static SystemMessageId YOU_CANNOT_ENTER_BECAUSE_YOU_ARE_NOT_ASSOCIATED_WITH_THE_CURRENT_COMMAND_CHANNEL; - @ClientString(id = 2104, message = "The maximum number of instant zones has been exceeded. You cannot enter.") - public static SystemMessageId THE_MAXIMUM_NUMBER_OF_INSTANT_ZONES_HAS_BEEN_EXCEEDED_YOU_CANNOT_ENTER; + @ClientString(id = 2104, message = "The maximum number of Instance Zones has been exceeded. You cannot enter.") + public static SystemMessageId THE_MAXIMUM_NUMBER_OF_INSTANCE_ZONES_HAS_BEEN_EXCEEDED_YOU_CANNOT_ENTER; - @ClientString(id = 2105, message = "$c1, you have entered another instant zone, therefore you cannot enter corresponding dungeon.") - public static SystemMessageId C1_YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON; + @ClientString(id = 2105, message = "Since $c1 entered another Instance Zone, therefore you cannot enter this dungeon.") + public static SystemMessageId SINCE_C1_ENTERED_ANOTHER_INSTANCE_ZONE_THEREFORE_YOU_CANNOT_ENTER_THIS_DUNGEON; @ClientString(id = 2106, message = "This dungeon will expire in $s1 minute(s). You will be forced out of the dungeon when the time expires.") public static SystemMessageId THIS_DUNGEON_WILL_EXPIRE_IN_S1_MINUTE_S_YOU_WILL_BE_FORCED_OUT_OF_THE_DUNGEON_WHEN_THE_TIME_EXPIRES; - @ClientString(id = 2107, message = "This instant zone will be terminated in $s1 minute(s). You will be forced out of the dungeon when the time expires.") - public static SystemMessageId THIS_INSTANT_ZONE_WILL_BE_TERMINATED_IN_S1_MINUTE_S_YOU_WILL_BE_FORCED_OUT_OF_THE_DUNGEON_WHEN_THE_TIME_EXPIRES; + @ClientString(id = 2107, message = "This Instance Zone will be terminated in $s1 minute(s). You will be forced out of the dungeon when the time expires.") + public static SystemMessageId THIS_INSTANCE_ZONE_WILL_BE_TERMINATED_IN_S1_MINUTE_S_YOU_WILL_BE_FORCED_OUT_OF_THE_DUNGEON_WHEN_THE_TIME_EXPIRES; - @ClientString(id = 2108, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_30; + @ClientString(id = 2108, message = "Your account has been restricted for 10 days due to your use of illegal programs. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_10_DAYS_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 2109, message = "As the servers have merged, the name $s1 that you have been using may also be in use by someone else. Please enter a new name for your character.") public static SystemMessageId AS_THE_SERVERS_HAVE_MERGED_THE_NAME_S1_THAT_YOU_HAVE_BEEN_USING_MAY_ALSO_BE_IN_USE_BY_SOMEONE_ELSE_PLEASE_ENTER_A_NEW_NAME_FOR_YOUR_CHARACTER; @@ -6379,8 +6379,8 @@ public class SystemMessageId @ClientString(id = 2111, message = "Enter a shortcut to assign.") public static SystemMessageId ENTER_A_SHORTCUT_TO_ASSIGN; - @ClientString(id = 2112, message = "Sub-key can be CTRL, ALT, SHIFT and you may enter two sub-keys at a time. \\n Example) CTRL + ALT + A") - public static SystemMessageId SUB_KEY_CAN_BE_CTRL_ALT_SHIFT_AND_YOU_MAY_ENTER_TWO_SUB_KEYS_AT_A_TIME_N_EXAMPLE_CTRL_ALT_A; + @ClientString(id = 2112, message = "Sub-key can be CTRL, ALT, SHIFT and you may enter two sub-keys at a time. For example, CTRL + ALT + A") + public static SystemMessageId SUB_KEY_CAN_BE_CTRL_ALT_SHIFT_AND_YOU_MAY_ENTER_TWO_SUB_KEYS_AT_A_TIME_FOR_EXAMPLE_CTRL_ALT_A; @ClientString(id = 2113, message = "CTRL, ALT, SHIFT keys may be used as sub-key in expanded sub-key mode, and only ALT may be used as a sub-key in standard sub-key mode.") public static SystemMessageId CTRL_ALT_SHIFT_KEYS_MAY_BE_USED_AS_SUB_KEY_IN_EXPANDED_SUB_KEY_MODE_AND_ONLY_ALT_MAY_BE_USED_AS_A_SUB_KEY_IN_STANDARD_SUB_KEY_MODE; @@ -6388,32 +6388,32 @@ public class SystemMessageId @ClientString(id = 2114, message = "Forced attack and stand-in-place attacks assigned previously to Ctrl and Shift will be changed to Alt + Q and Alt + E when set as expanded sub-key mode, and CTRL and SHIFT will be available to assign to another shortcut. Will you continue?") public static SystemMessageId FORCED_ATTACK_AND_STAND_IN_PLACE_ATTACKS_ASSIGNED_PREVIOUSLY_TO_CTRL_AND_SHIFT_WILL_BE_CHANGED_TO_ALT_Q_AND_ALT_E_WHEN_SET_AS_EXPANDED_SUB_KEY_MODE_AND_CTRL_AND_SHIFT_WILL_BE_AVAILABLE_TO_ASSIGN_TO_ANOTHER_SHORTCUT_WILL_YOU_CONTINUE; - @ClientString(id = 2115, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_31; + @ClientString(id = 2115, message = "Your account has been restricted due to your confirmed abuse of a bug pertaining to the Euro. For more information, please visit https://eu.4game.com/.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_A_BUG_PERTAINING_TO_THE_EURO_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM; - @ClientString(id = 2116, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_32; + @ClientString(id = 2116, message = "Your account has been restricted due to your confirmed abuse of free Euro. For more information, please visit https://eu.4game.com/.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_FREE_EURO_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM; - @ClientString(id = 2117, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_33; + @ClientString(id = 2117, message = "Your account has been temporarily denied all game services due to connections with account registration done by means of identity theft. If you have no connection to the issue, please go through the personal verification process. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_DENIED_ALL_GAME_SERVICES_DUE_TO_CONNECTIONS_WITH_ACCOUNT_REGISTRATION_DONE_BY_MEANS_OF_IDENTITY_THEFT_IF_YOU_HAVE_NO_CONNECTION_TO_THE_ISSUE_PLEASE_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 2118, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_34; + @ClientString(id = 2118, message = "Your account has been denied all game services due to transaction fraud. For more information, visit the Customer Service Center of the 4Game website (https://eu.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_TRANSACTION_FRAUD_FOR_MORE_INFORMATION_VISIT_THE_CUSTOMER_SERVICE_CENTER_OF_THE_4GAME_WEBSITE_HTTPS_EU_4GAME_COM; - @ClientString(id = 2119, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_35; + @ClientString(id = 2119, message = "Your account has been denied all game services due to your confirmed account trade. \nFor more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_ACCOUNT_TRADE_NFOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 2120, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_36; + @ClientString(id = 2120, message = "Your account has been restricted for a duration of 10 days due to your use of illegal programs. All game services are denied for the aforementioned period, and a repeated offense will result in a permanent ban. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_10_DAYS_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_ALL_GAME_SERVICES_ARE_DENIED_FOR_THE_AFOREMENTIONED_PERIOD_AND_A_REPEATED_OFFENSE_WILL_RESULT_IN_A_PERMANENT_BAN_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 2121, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_37; + @ClientString(id = 2121, message = "Your account has been denied all game services due to your confirmed use of illegal programs. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 2122, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_38; + @ClientString(id = 2122, message = "Your account has been denied all game services due to your confirmed use of illegal programs. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM_2; - @ClientString(id = 2123, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_39; + @ClientString(id = 2123, message = "Your account has been denied all game service at your request. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICE_AT_YOUR_REQUEST_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 2124, message = "During the server merge, your clan name, $s1, conflicted with another. Your clan name may still be available. Please enter your desired name.") public static SystemMessageId DURING_THE_SERVER_MERGE_YOUR_CLAN_NAME_S1_CONFLICTED_WITH_ANOTHER_YOUR_CLAN_NAME_MAY_STILL_BE_AVAILABLE_PLEASE_ENTER_YOUR_DESIRED_NAME; @@ -6421,14 +6421,14 @@ public class SystemMessageId @ClientString(id = 2125, message = "The clan name already exists or is an invalid name. Please enter another clan name.") public static SystemMessageId THE_CLAN_NAME_ALREADY_EXISTS_OR_IS_AN_INVALID_NAME_PLEASE_ENTER_ANOTHER_CLAN_NAME; - @ClientString(id = 2126, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_40; + @ClientString(id = 2126, message = "Your account has been suspended for regularly posting illegal messages. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_REGULARLY_POSTING_ILLEGAL_MESSAGES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 2127, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_41; + @ClientString(id = 2127, message = "Your account has been suspended after being detected with an illegal message. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AFTER_BEING_DETECTED_WITH_AN_ILLEGAL_MESSAGE_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; - @ClientString(id = 2128, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_42; + @ClientString(id = 2128, message = "Your account has been suspended from all game services for using the game for commercial purposes. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FROM_ALL_GAME_SERVICES_FOR_USING_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 2129, message = "The augmented item cannot be converted. Please convert after the augmentation has been removed.") public static SystemMessageId THE_AUGMENTED_ITEM_CANNOT_BE_CONVERTED_PLEASE_CONVERT_AFTER_THE_AUGMENTATION_HAS_BEEN_REMOVED; @@ -6502,8 +6502,8 @@ public class SystemMessageId @ClientString(id = 2152, message = "The assigned shortcut will be deleted and the initial shortcut setting restored. Will you continue?") public static SystemMessageId THE_ASSIGNED_SHORTCUT_WILL_BE_DELETED_AND_THE_INITIAL_SHORTCUT_SETTING_RESTORED_WILL_YOU_CONTINUE; - @ClientString(id = 2153, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_43; + @ClientString(id = 2153, message = "You are currently logged into 10 of your accounts and can no longer access your other accounts.") + public static SystemMessageId YOU_ARE_CURRENTLY_LOGGED_INTO_10_OF_YOUR_ACCOUNTS_AND_CAN_NO_LONGER_ACCESS_YOUR_OTHER_ACCOUNTS; @ClientString(id = 2154, message = "The target is not a flagpole so a flag cannot be displayed.") public static SystemMessageId THE_TARGET_IS_NOT_A_FLAGPOLE_SO_A_FLAG_CANNOT_BE_DISPLAYED; @@ -6559,7 +6559,7 @@ public class SystemMessageId @ClientString(id = 2171, message = "This item cannot be crystallized.") public static SystemMessageId THIS_ITEM_CANNOT_BE_CRYSTALLIZED; - @ClientString(id = 2172, message = "+$s1$s2's auction has ended.") + @ClientString(id = 2172, message = "+$s1 $s2's auction has ended.") public static SystemMessageId S1_S2_S_AUCTION_HAS_ENDED; @ClientString(id = 2173, message = "$s1's auction has ended.") @@ -6574,8 +6574,8 @@ public class SystemMessageId @ClientString(id = 2176, message = "$s1's $s2 attribute has been removed.") public static SystemMessageId S1_S_S2_ATTRIBUTE_HAS_BEEN_REMOVED; - @ClientString(id = 2177, message = "+$s1$s2's $s3 attribute has been removed.") - public static SystemMessageId S1_S2_S_S3_ATTRIBUTE_HAS_BEEN_REMOVED; + @ClientString(id = 2177, message = "+$s1 $s2: attribute has been removed.") + public static SystemMessageId S1_S2_ATTRIBUTE_HAS_BEEN_REMOVED; @ClientString(id = 2178, message = "Attribute removal has failed.") public static SystemMessageId ATTRIBUTE_REMOVAL_HAS_FAILED; @@ -6640,11 +6640,11 @@ public class SystemMessageId @ClientString(id = 2198, message = "You currently have the highest bid in an item auction.") public static SystemMessageId YOU_CURRENTLY_HAVE_THE_HIGHEST_BID_IN_AN_ITEM_AUCTION; - @ClientString(id = 2199, message = "You cannot enter this instant zone while the NPC server is down.") - public static SystemMessageId YOU_CANNOT_ENTER_THIS_INSTANT_ZONE_WHILE_THE_NPC_SERVER_IS_DOWN; + @ClientString(id = 2199, message = "You cannot enter this Instance Zone while the NPC server is down.") + public static SystemMessageId YOU_CANNOT_ENTER_THIS_INSTANCE_ZONE_WHILE_THE_NPC_SERVER_IS_DOWN; - @ClientString(id = 2200, message = "This instant zone will be terminated as the NPC server is down. You will be forcibly removed from the dungeon shortly.") - public static SystemMessageId THIS_INSTANT_ZONE_WILL_BE_TERMINATED_AS_THE_NPC_SERVER_IS_DOWN_YOU_WILL_BE_FORCIBLY_REMOVED_FROM_THE_DUNGEON_SHORTLY; + @ClientString(id = 2200, message = "This Instance Zone will be terminated as the NPC server is down. You will be forcibly removed from the dungeon shortly.") + public static SystemMessageId THIS_INSTANCE_ZONE_WILL_BE_TERMINATED_AS_THE_NPC_SERVER_IS_DOWN_YOU_WILL_BE_FORCIBLY_REMOVED_FROM_THE_DUNGEON_SHORTLY; @ClientString(id = 2201, message = "$s1 year(s) $s2 month(s) $s3 day(s)") public static SystemMessageId S1_YEAR_S_S2_MONTH_S_S3_DAY_S; @@ -6727,11 +6727,11 @@ public class SystemMessageId @ClientString(id = 2227, message = "It is not possible to register for the castle siege side or castle siege of a higher castle in the contract.") public static SystemMessageId IT_IS_NOT_POSSIBLE_TO_REGISTER_FOR_THE_CASTLE_SIEGE_SIDE_OR_CASTLE_SIEGE_OF_A_HIGHER_CASTLE_IN_THE_CONTRACT; - @ClientString(id = 2228, message = "Instant zone time limit:") - public static SystemMessageId INSTANT_ZONE_TIME_LIMIT; + @ClientString(id = 2228, message = "Instance Zone time limit:") + public static SystemMessageId INSTANCE_ZONE_TIME_LIMIT; - @ClientString(id = 2229, message = "There is no instant zone under a time limit.") - public static SystemMessageId THERE_IS_NO_INSTANT_ZONE_UNDER_A_TIME_LIMIT; + @ClientString(id = 2229, message = "There is no Instance Zone under a time limit.") + public static SystemMessageId THERE_IS_NO_INSTANCE_ZONE_UNDER_A_TIME_LIMIT; @ClientString(id = 2230, message = "$s1 will be available for re-use after $s2 hour(s) $s3 minute(s).") public static SystemMessageId S1_WILL_BE_AVAILABLE_FOR_RE_USE_AFTER_S2_HOUR_S_S3_MINUTE_S; @@ -6748,8 +6748,8 @@ public class SystemMessageId @ClientString(id = 2234, message = "Do you wish to use this Kamael exclusive Hero Weapon?") public static SystemMessageId DO_YOU_WISH_TO_USE_THIS_KAMAEL_EXCLUSIVE_HERO_WEAPON; - @ClientString(id = 2235, message = "The instant zone in use has been deleted and cannot be accessed.") - public static SystemMessageId THE_INSTANT_ZONE_IN_USE_HAS_BEEN_DELETED_AND_CANNOT_BE_ACCESSED; + @ClientString(id = 2235, message = "The Instance Zone in use has been deleted and cannot be accessed.") + public static SystemMessageId THE_INSTANCE_ZONE_IN_USE_HAS_BEEN_DELETED_AND_CANNOT_BE_ACCESSED; @ClientString(id = 2236, message = "You have $s1 minute(s) left on your wyvern.") public static SystemMessageId YOU_HAVE_S1_MINUTE_S_LEFT_ON_YOUR_WYVERN; @@ -6778,8 +6778,8 @@ public class SystemMessageId @ClientString(id = 2244, message = "$s1 minute(s) remaining.") public static SystemMessageId S1_MINUTE_S_REMAINING; - @ClientString(id = 2245, message = "$s1 second(s) remaining.") - public static SystemMessageId S1_SECOND_S_REMAINING; + @ClientString(id = 2245, message = "$s1 sec. remaining") + public static SystemMessageId S1_SEC_REMAINING; @ClientString(id = 2246, message = "The contest will begin in $s1 minute(s).") public static SystemMessageId THE_CONTEST_WILL_BEGIN_IN_S1_MINUTE_S; @@ -7015,8 +7015,8 @@ public class SystemMessageId @ClientString(id = 2323, message = "Current location: Inside Rim Kamaloka") public static SystemMessageId CURRENT_LOCATION_INSIDE_RIM_KAMALOKA; - @ClientString(id = 2324, message = "You do not have enough PA Points.") - public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_PA_POINTS; + @ClientString(id = 2324, message = "$c1, you do not have enough PA Points, so you cannot enter.") + public static SystemMessageId C1_YOU_DO_NOT_HAVE_ENOUGH_PA_POINTS_SO_YOU_CANNOT_ENTER; @ClientString(id = 2325, message = "Another teleport is taking place. Please try again once the teleport in process ends.") public static SystemMessageId ANOTHER_TELEPORT_IS_TAKING_PLACE_PLEASE_TRY_AGAIN_ONCE_THE_TELEPORT_IN_PROCESS_ENDS; @@ -7024,8 +7024,8 @@ public class SystemMessageId @ClientString(id = 2326, message = "You have acquired 50 Clan Reputation.") public static SystemMessageId YOU_HAVE_ACQUIRED_50_CLAN_REPUTATION; - @ClientString(id = 2327, message = "You don't have enough Clan Reputation Points to do that.") - public static SystemMessageId YOU_DON_T_HAVE_ENOUGH_CLAN_REPUTATION_POINTS_TO_DO_THAT; + @ClientString(id = 2327, message = "You don't have enough Fame to do that.") + public static SystemMessageId YOU_DON_T_HAVE_ENOUGH_FAME_TO_DO_THAT; @ClientString(id = 2328, message = "Only clans who are level 4 or above can register for battle at Devastated Castle and Fortress of the Dead.") public static SystemMessageId ONLY_CLANS_WHO_ARE_LEVEL_4_OR_ABOVE_CAN_REGISTER_FOR_BATTLE_AT_DEVASTATED_CASTLE_AND_FORTRESS_OF_THE_DEAD; @@ -7033,7 +7033,7 @@ public class SystemMessageId @ClientString(id = 2329, message = "Vitality Level $s1 $s2") public static SystemMessageId VITALITY_LEVEL_S1_S2; - @ClientString(id = 2330, message = "- XP/SP boosted by $s1%%.") + @ClientString(id = 2330, message = ": XP/SP boosted by $s1%%.") public static SystemMessageId XP_SP_BOOSTED_BY_S1; @ClientString(id = 2331, message = " $s1") @@ -7081,8 +7081,8 @@ public class SystemMessageId @ClientString(id = 2345, message = "You have attacked and killed $c1.") public static SystemMessageId YOU_HAVE_ATTACKED_AND_KILLED_C1; - @ClientString(id = 2346, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_44; + @ClientString(id = 2346, message = "Your account may have been involved in identity theft. As such, it has been temporarily restricted. If this does not apply to you, you may obtain normal service by going through self-identification on the homepage. Please refer to the official homepage (https://eu.4game.com) Customer Service Center for more details.") + public static SystemMessageId YOUR_ACCOUNT_MAY_HAVE_BEEN_INVOLVED_IN_IDENTITY_THEFT_AS_SUCH_IT_HAS_BEEN_TEMPORARILY_RESTRICTED_IF_THIS_DOES_NOT_APPLY_TO_YOU_YOU_MAY_OBTAIN_NORMAL_SERVICE_BY_GOING_THROUGH_SELF_IDENTIFICATION_ON_THE_HOMEPAGE_PLEASE_REFER_TO_THE_OFFICIAL_HOMEPAGE_HTTPS_EU_4GAME_COM_CUSTOMER_SERVICE_CENTER_FOR_MORE_DETAILS; @ClientString(id = 2347, message = "$s1 second(s) to game end!") public static SystemMessageId S1_SECOND_S_TO_GAME_END; @@ -7114,8 +7114,8 @@ public class SystemMessageId @ClientString(id = 2356, message = "You cannot use My Teleports underwater.") public static SystemMessageId YOU_CANNOT_USE_MY_TELEPORTS_UNDERWATER; - @ClientString(id = 2357, message = "You cannot use My Teleports in an instant zone.") - public static SystemMessageId YOU_CANNOT_USE_MY_TELEPORTS_IN_AN_INSTANT_ZONE; + @ClientString(id = 2357, message = "You cannot use My Teleports in an Instance Zone.") + public static SystemMessageId YOU_CANNOT_USE_MY_TELEPORTS_IN_AN_INSTANCE_ZONE; @ClientString(id = 2358, message = "You have no space to save the teleport location.") public static SystemMessageId YOU_HAVE_NO_SPACE_TO_SAVE_THE_TELEPORT_LOCATION; @@ -7123,8 +7123,8 @@ public class SystemMessageId @ClientString(id = 2359, message = "You cannot teleport because you do not have a teleport item.") public static SystemMessageId YOU_CANNOT_TELEPORT_BECAUSE_YOU_DO_NOT_HAVE_A_TELEPORT_ITEM; - @ClientString(id = 2360, message = "Scrolls: $s1") - public static SystemMessageId SCROLLS_S1; + @ClientString(id = 2360, message = "Scroll: $s1 pcs") + public static SystemMessageId SCROLL_S1_PCS; @ClientString(id = 2361, message = "Current Location: $s1") public static SystemMessageId CURRENT_LOCATION_S1; @@ -7132,8 +7132,8 @@ public class SystemMessageId @ClientString(id = 2362, message = "The saved teleport location will be deleted. Do you wish to continue?") public static SystemMessageId THE_SAVED_TELEPORT_LOCATION_WILL_BE_DELETED_DO_YOU_WISH_TO_CONTINUE; - @ClientString(id = 2363, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_45; + @ClientString(id = 2363, message = "Your account has been denied all game services due to its confirmed registration under someone else's identity. For more information, please visit the official website (https://support.4game.com) Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_ITS_CONFIRMED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_CUSTOMER_SERVICE_CENTER; @ClientString(id = 2364, message = "$s1 has expired.") public static SystemMessageId S1_HAS_EXPIRED; @@ -7141,8 +7141,8 @@ public class SystemMessageId @ClientString(id = 2365, message = "An item in your possession has expired.") public static SystemMessageId AN_ITEM_IN_YOUR_POSSESSION_HAS_EXPIRED; - @ClientString(id = 2366, message = "The limited-time item has disappeared because the remaining time ran out.") - public static SystemMessageId THE_LIMITED_TIME_ITEM_HAS_DISAPPEARED_BECAUSE_THE_REMAINING_TIME_RAN_OUT; + @ClientString(id = 2366, message = "The limited-time item has disappeared because its time has run out.") + public static SystemMessageId THE_LIMITED_TIME_ITEM_HAS_DISAPPEARED_BECAUSE_ITS_TIME_HAS_RUN_OUT; @ClientString(id = 2367, message = "$s1's blessing has recovered HP by $s2.") public static SystemMessageId S1_S_BLESSING_HAS_RECOVERED_HP_BY_S2; @@ -7243,8 +7243,8 @@ public class SystemMessageId @ClientString(id = 2399, message = "$s1's ownership expires in $s2 minute(s).") public static SystemMessageId S1_S_OWNERSHIP_EXPIRES_IN_S2_MINUTE_S; - @ClientString(id = 2400, message = "Instant Zone currently in use: $s1") - public static SystemMessageId INSTANT_ZONE_CURRENTLY_IN_USE_S1; + @ClientString(id = 2400, message = "Instance Zone currently in use: $s1") + public static SystemMessageId INSTANCE_ZONE_CURRENTLY_IN_USE_S1; @ClientString(id = 2401, message = "Clan Leader $c2, who leads clan $s1, has been declared the lord of the $s3 territory.") public static SystemMessageId CLAN_LEADER_C2_WHO_LEADS_CLAN_S1_HAS_BEEN_DECLARED_THE_LORD_OF_THE_S3_TERRITORY; @@ -7267,8 +7267,8 @@ public class SystemMessageId @ClientString(id = 2407, message = "$s1's territory war has ended.") public static SystemMessageId S1_S_TERRITORY_WAR_HAS_ENDED; - @ClientString(id = 2408, message = "You are currently registered for a 3 vs. 3 class irrelevant team match.") - public static SystemMessageId YOU_ARE_CURRENTLY_REGISTERED_FOR_A_3_VS_3_CLASS_IRRELEVANT_TEAM_MATCH; + @ClientString(id = 2408, message = "You were added to the game waiting list with no class limitations.") + public static SystemMessageId YOU_WERE_ADDED_TO_THE_GAME_WAITING_LIST_WITH_NO_CLASS_LIMITATIONS; @ClientString(id = 2409, message = "The number of My Teleports slots has been increased.") public static SystemMessageId THE_NUMBER_OF_MY_TELEPORTS_SLOTS_HAS_BEEN_INCREASED; @@ -7438,8 +7438,8 @@ public class SystemMessageId @ClientString(id = 2464, message = "The airship's fuel (EP) has run out. The airship's speed will be greatly decreased in this condition.") public static SystemMessageId THE_AIRSHIP_S_FUEL_EP_HAS_RUN_OUT_THE_AIRSHIP_S_SPEED_WILL_BE_GREATLY_DECREASED_IN_THIS_CONDITION; - @ClientString(id = 2465, message = "You have selected a 3 vs. 3 classless match. Proceed?") - public static SystemMessageId YOU_HAVE_SELECTED_A_3_VS_3_CLASSLESS_MATCH_PROCEED; + @ClientString(id = 2465, message = "You have chosen a game with no class limitations. Proceed?") + public static SystemMessageId YOU_HAVE_CHOSEN_A_GAME_WITH_NO_CLASS_LIMITATIONS_PROCEED; @ClientString(id = 2466, message = "A pet on auxiliary mode cannot use skills.") public static SystemMessageId A_PET_ON_AUXILIARY_MODE_CANNOT_USE_SKILLS; @@ -7501,8 +7501,8 @@ public class SystemMessageId @ClientString(id = 2485, message = "You have been reported as an illegal program user so your actions have been restricted.") public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_HAVE_BEEN_RESTRICTED; - @ClientString(id = 2486, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_46; + @ClientString(id = 2486, message = "You have been blocked due to verification that you are using a third party program. Subsequent violations may result in termination of your account rather than a penalty within the game.") + public static SystemMessageId YOU_HAVE_BEEN_BLOCKED_DUE_TO_VERIFICATION_THAT_YOU_ARE_USING_A_THIRD_PARTY_PROGRAM_SUBSEQUENT_VIOLATIONS_MAY_RESULT_IN_TERMINATION_OF_YOUR_ACCOUNT_RATHER_THAN_A_PENALTY_WITHIN_THE_GAME; @ClientString(id = 2487, message = "You have been reported as an illegal program user, and your connection has been ended. Please contact our CS team to confirm your identity.") public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_AND_YOUR_CONNECTION_HAS_BEEN_ENDED_PLEASE_CONTACT_OUR_CS_TEAM_TO_CONFIRM_YOUR_IDENTITY; @@ -7747,7 +7747,7 @@ public class SystemMessageId @ClientString(id = 2568, message = "Opens and closes the skill window, displaying the list of skills that you can use.") public static SystemMessageId OPENS_AND_CLOSES_THE_SKILL_WINDOW_DISPLAYING_THE_LIST_OF_SKILLS_THAT_YOU_CAN_USE; - @ClientString(id = 2569, message = "Not in use") + @ClientString(id = 2569, message = "Not in Use") public static SystemMessageId NOT_IN_USE; @ClientString(id = 2570, message = "Opens and closes the mini map, showing detailed information about the game world.") @@ -7801,10 +7801,10 @@ public class SystemMessageId @ClientString(id = 2586, message = "Change character's direction to match the camera's POV.") public static SystemMessageId CHANGE_CHARACTER_S_DIRECTION_TO_MATCH_THE_CAMERA_S_POV; - @ClientString(id = 2587, message = "Not in use") + @ClientString(id = 2587, message = "Not in Use") public static SystemMessageId NOT_IN_USE_2; - @ClientString(id = 2588, message = "Not in use") + @ClientString(id = 2588, message = "Not in Use") public static SystemMessageId NOT_IN_USE_3; @ClientString(id = 2589, message = "Character or the mount turns around 180 degrees. It's useful to turn back quickly during game play.") @@ -7894,17 +7894,17 @@ public class SystemMessageId @ClientString(id = 2719, message = "Only non-compressed 256 color BMP files can be registered.") public static SystemMessageId ONLY_NON_COMPRESSED_256_COLOR_BMP_FILES_CAN_BE_REGISTERED; - @ClientString(id = 2720, message = "Instant zone: $s1's entry has been restricted. You can check the next possible entry time by using the command '/instancezone.'") - public static SystemMessageId INSTANT_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE; + @ClientString(id = 2720, message = "Instance Zone: $s1's entry has been restricted. You can check the next possible entry time by using the command '/instancezone.'") + public static SystemMessageId INSTANCE_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE; @ClientString(id = 2721, message = "You are too high to perform this action. Please lower your altitude and try again.") public static SystemMessageId YOU_ARE_TOO_HIGH_TO_PERFORM_THIS_ACTION_PLEASE_LOWER_YOUR_ALTITUDE_AND_TRY_AGAIN; - @ClientString(id = 2722, message = "Another airship has already been summoned. Please try again later.") - public static SystemMessageId ANOTHER_AIRSHIP_HAS_ALREADY_BEEN_SUMMONED_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 2722, message = "Another airship has been summoned to the wharf. Please try again later.") + public static SystemMessageId ANOTHER_AIRSHIP_HAS_BEEN_SUMMONED_TO_THE_WHARF_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 2723, message = "The airship cannot be summoned because you don't have enough $s1.") - public static SystemMessageId THE_AIRSHIP_CANNOT_BE_SUMMONED_BECAUSE_YOU_DON_T_HAVE_ENOUGH_S1; + @ClientString(id = 2723, message = "An airship cannot be summoned because you don't have enough $s1.") + public static SystemMessageId AN_AIRSHIP_CANNOT_BE_SUMMONED_BECAUSE_YOU_DON_T_HAVE_ENOUGH_S1_2; @ClientString(id = 2724, message = "The airship cannot be purchased because you don't have enough $s1.") public static SystemMessageId THE_AIRSHIP_CANNOT_BE_PURCHASED_BECAUSE_YOU_DON_T_HAVE_ENOUGH_S1; @@ -8086,8 +8086,8 @@ public class SystemMessageId @ClientString(id = 2783, message = "No one is left from the opposing team, thus victory is yours.") public static SystemMessageId NO_ONE_IS_LEFT_FROM_THE_OPPOSING_TEAM_THUS_VICTORY_IS_YOURS; - @ClientString(id = 2784, message = "The battleground has been closed. The match has ended in a tie because the match lasted for $s1-minute(s) and $s2-second(s) and the requirements were not met.") - public static SystemMessageId THE_BATTLEGROUND_HAS_BEEN_CLOSED_THE_MATCH_HAS_ENDED_IN_A_TIE_BECAUSE_THE_MATCH_LASTED_FOR_S1_MINUTE_S_AND_S2_SECOND_S_AND_THE_REQUIREMENTS_WERE_NOT_MET; + @ClientString(id = 2784, message = "The battleground has been closed. The match has ended in a tie because the match lasted for $s1-minute(s) and $s2-second(s) and the 15 min. requirement was not met.") + public static SystemMessageId THE_BATTLEGROUND_HAS_BEEN_CLOSED_THE_MATCH_HAS_ENDED_IN_A_TIE_BECAUSE_THE_MATCH_LASTED_FOR_S1_MINUTE_S_AND_S2_SECOND_S_AND_THE_15_MIN_REQUIREMENT_WAS_NOT_MET; @ClientString(id = 2785, message = "It's a large scaled airship for transportations and battles and can be owned by the unit of clan.") public static SystemMessageId IT_S_A_LARGE_SCALED_AIRSHIP_FOR_TRANSPORTATIONS_AND_BATTLES_AND_CAN_BE_OWNED_BY_THE_UNIT_OF_CLAN; @@ -8113,8 +8113,8 @@ public class SystemMessageId @ClientString(id = 2792, message = "50 Clan Reputation will be awarded. Do you wish to continue?") public static SystemMessageId FIFTY_CLAN_REPUTATION_WILL_BE_AWARDED_DO_YOU_WISH_TO_CONTINUE; - @ClientString(id = 2793, message = "You must have a minimum of $s1 people to enter this instanced zone.") - public static SystemMessageId YOU_MUST_HAVE_A_MINIMUM_OF_S1_PEOPLE_TO_ENTER_THIS_INSTANCED_ZONE; + @ClientString(id = 2793, message = "You must have a minimum of $s1 people to enter this Instance Zone.") + public static SystemMessageId YOU_MUST_HAVE_A_MINIMUM_OF_S1_PEOPLE_TO_ENTER_THIS_INSTANCE_ZONE; @ClientString(id = 2794, message = "The territory war channel and functions will now be deactivated.") public static SystemMessageId THE_TERRITORY_WAR_CHANNEL_AND_FUNCTIONS_WILL_NOW_BE_DEACTIVATED; @@ -8299,14 +8299,14 @@ public class SystemMessageId @ClientString(id = 2854, message = "Character or mount moves to the right.") public static SystemMessageId CHARACTER_OR_MOUNT_MOVES_TO_THE_RIGHT; - @ClientString(id = 2855, message = "No need for translation") - public static SystemMessageId NO_NEED_FOR_TRANSLATION; + @ClientString(id = 2855, message = "No translation required") + public static SystemMessageId NO_TRANSLATION_REQUIRED_26; - @ClientString(id = 2856, message = "No need for translation") - public static SystemMessageId NO_NEED_FOR_TRANSLATION_2; + @ClientString(id = 2856, message = "No translation required") + public static SystemMessageId NO_TRANSLATION_REQUIRED_27; - @ClientString(id = 2857, message = "The HP gages of all characters can be hidden or shown in the event zone.") - public static SystemMessageId THE_HP_GAGES_OF_ALL_CHARACTERS_CAN_BE_HIDDEN_OR_SHOWN_IN_THE_EVENT_ZONE; + @ClientString(id = 2857, message = "In event zone you can hide or show HP gage.") + public static SystemMessageId IN_EVENT_ZONE_YOU_CAN_HIDE_OR_SHOW_HP_GAGE; @ClientString(id = 2858, message = "View the Arena Bulletin.") public static SystemMessageId VIEW_THE_ARENA_BULLETIN; @@ -8350,11 +8350,11 @@ public class SystemMessageId @ClientString(id = 2904, message = "Territory war has ended.") public static SystemMessageId TERRITORY_WAR_HAS_ENDED; - @ClientString(id = 2905, message = "Altitude cannot be decreased any further.") - public static SystemMessageId ALTITUDE_CANNOT_BE_DECREASED_ANY_FURTHER; + @ClientString(id = 2905, message = "Further decrease in altitude is not allowed.") + public static SystemMessageId FURTHER_DECREASE_IN_ALTITUDE_IS_NOT_ALLOWED_2; - @ClientString(id = 2906, message = "Altitude cannot be increased any further.") - public static SystemMessageId ALTITUDE_CANNOT_BE_INCREASED_ANY_FURTHER; + @ClientString(id = 2906, message = "Further increase in altitude is not allowed.") + public static SystemMessageId FURTHER_INCREASE_IN_ALTITUDE_IS_NOT_ALLOWED_2; @ClientString(id = 2907, message = "You have entered a potentially hostile environment so the airship's speed has been greatly decreased.") public static SystemMessageId YOU_HAVE_ENTERED_A_POTENTIALLY_HOSTILE_ENVIRONMENT_SO_THE_AIRSHIP_S_SPEED_HAS_BEEN_GREATLY_DECREASED; @@ -8362,8 +8362,8 @@ public class SystemMessageId @ClientString(id = 2908, message = "As you are leaving the hostile environment, the airship's speed has been returned to normal.") public static SystemMessageId AS_YOU_ARE_LEAVING_THE_HOSTILE_ENVIRONMENT_THE_AIRSHIP_S_SPEED_HAS_BEEN_RETURNED_TO_NORMAL; - @ClientString(id = 2909, message = "A servitor or pet cannot be summoned while on an airship.") - public static SystemMessageId A_SERVITOR_OR_PET_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP; + @ClientString(id = 2909, message = "A servitor cannot be summoned while on an airship.") + public static SystemMessageId A_SERVITOR_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP; @ClientString(id = 2910, message = "You have entered an incorrect command.") public static SystemMessageId YOU_HAVE_ENTERED_AN_INCORRECT_COMMAND; @@ -8455,8 +8455,8 @@ public class SystemMessageId @ClientString(id = 2939, message = "A disguise cannot be used when you are in a chaotic state.") public static SystemMessageId A_DISGUISE_CANNOT_BE_USED_WHEN_YOU_ARE_IN_A_CHAOTIC_STATE; - @ClientString(id = 2940, message = "Items enchanted to 3 or above can benefit from chance boosting items.") - public static SystemMessageId ITEMS_ENCHANTED_TO_3_OR_ABOVE_CAN_BENEFIT_FROM_CHANCE_BOOSTING_ITEMS; + @ClientString(id = 2940, message = "Items with the enchantment level of +3 or higher can benefit from enchanting chance boosting items.") + public static SystemMessageId ITEMS_WITH_THE_ENCHANTMENT_LEVEL_OF_3_OR_HIGHER_CAN_BENEFIT_FROM_ENCHANTING_CHANCE_BOOSTING_ITEMS; @ClientString(id = 2941, message = "The request cannot be completed because the requirements are not met. In order to participate in a team match, all team members must have an Olympiad score of 10 or more.") public static SystemMessageId THE_REQUEST_CANNOT_BE_COMPLETED_BECAUSE_THE_REQUIREMENTS_ARE_NOT_MET_IN_ORDER_TO_PARTICIPATE_IN_A_TEAM_MATCH_ALL_TEAM_MEMBERS_MUST_HAVE_AN_OLYMPIAD_SCORE_OF_10_OR_MORE; @@ -8491,8 +8491,8 @@ public class SystemMessageId @ClientString(id = 2958, message = "An Agathion has already been summoned.") public static SystemMessageId AN_AGATHION_HAS_ALREADY_BEEN_SUMMONED; - @ClientString(id = 2959, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_47; + @ClientString(id = 2959, message = "Your account has been temporarily restricted due to your speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification process to lift the restriction. Please refer to the Support Center on the official website (https://eu.4game.com) for more details.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_YOUR_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_TO_LIFT_THE_RESTRICTION_PLEASE_REFER_TO_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAME_COM_FOR_MORE_DETAILS; @ClientString(id = 2960, message = "You need a(n) $s1.") public static SystemMessageId YOU_NEED_A_N_S1; @@ -8521,8 +8521,8 @@ public class SystemMessageId @ClientString(id = 2968, message = "The mail limit (240) has been exceeded and this cannot be forwarded.") public static SystemMessageId THE_MAIL_LIMIT_240_HAS_BEEN_EXCEEDED_AND_THIS_CANNOT_BE_FORWARDED; - @ClientString(id = 2969, message = "The previous mail was forwarded less than 1 minute ago and this cannot be forwarded.") - public static SystemMessageId THE_PREVIOUS_MAIL_WAS_FORWARDED_LESS_THAN_1_MINUTE_AGO_AND_THIS_CANNOT_BE_FORWARDED; + @ClientString(id = 2969, message = "The previous mail was forwarded less than 10 sec. ago and this cannot be forwarded.") + public static SystemMessageId THE_PREVIOUS_MAIL_WAS_FORWARDED_LESS_THAN_10_SEC_AGO_AND_THIS_CANNOT_BE_FORWARDED; @ClientString(id = 2970, message = "You cannot forward in a non-peace zone location.") public static SystemMessageId YOU_CANNOT_FORWARD_IN_A_NON_PEACE_ZONE_LOCATION; @@ -8626,7 +8626,7 @@ public class SystemMessageId @ClientString(id = 3003, message = "$c1 entered the Command Channel matching room.") public static SystemMessageId C1_ENTERED_THE_COMMAND_CHANNEL_MATCHING_ROOM; - @ClientString(id = 3004, message = "I'm sorry to give you a satisfactory response.\\n\\nIf you send your comments regarding the unsatisfying parts, we will be able to provide even greater service.\\n\\nPlease send us your comments.") + @ClientString(id = 3004, message = "I'm sorry to give you a satisfactory response.\n\nIf you send your comments regarding the unsatisfying parts, we will be able to provide even greater service.\n\nPlease send us your comments.") public static SystemMessageId I_M_SORRY_TO_GIVE_YOU_A_SATISFACTORY_RESPONSE_N_NIF_YOU_SEND_YOUR_COMMENTS_REGARDING_THE_UNSATISFYING_PARTS_WE_WILL_BE_ABLE_TO_PROVIDE_EVEN_GREATER_SERVICE_N_NPLEASE_SEND_US_YOUR_COMMENTS; @ClientString(id = 3005, message = "This skill cannot be enhanced.") @@ -8695,8 +8695,8 @@ public class SystemMessageId @ClientString(id = 3026, message = "You cannot use the skill enhancing function on this level. You can use the corresponding function on levels higher than Lv. 76.") public static SystemMessageId YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_ON_THIS_LEVEL_YOU_CAN_USE_THE_CORRESPONDING_FUNCTION_ON_LEVELS_HIGHER_THAN_LV_76; - @ClientString(id = 3027, message = "You cannot use the skill enhancing function in this class. You can use corresponding function when completing the third class change.") - public static SystemMessageId YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_CLASS_YOU_CAN_USE_CORRESPONDING_FUNCTION_WHEN_COMPLETING_THE_THIRD_CLASS_CHANGE; + @ClientString(id = 3027, message = "You cannot use the skill enhancing function in this class. You can use corresponding function when completing the third class transfer.") + public static SystemMessageId YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_CLASS_YOU_CAN_USE_CORRESPONDING_FUNCTION_WHEN_COMPLETING_THE_THIRD_CLASS_TRANSFER; @ClientString(id = 3028, message = "You cannot use the skill enhancing function in this state. You can enhance skills when not in battle, and cannot use the function while transformed, in battle, on a mount, or while the skill is on cooldown.") public static SystemMessageId YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_STATE_YOU_CAN_ENHANCE_SKILLS_WHEN_NOT_IN_BATTLE_AND_CANNOT_USE_THE_FUNCTION_WHILE_TRANSFORMED_IN_BATTLE_ON_A_MOUNT_OR_WHILE_THE_SKILL_IS_ON_COOLDOWN; @@ -8752,17 +8752,17 @@ public class SystemMessageId @ClientString(id = 3045, message = "surrounded by sacred flames and three pairs of wings.") public static SystemMessageId SURROUNDED_BY_SACRED_FLAMES_AND_THREE_PAIRS_OF_WINGS; - @ClientString(id = 3046, message = "Thus empowered, the Emperor launched a war against 'Shilen's People.'") - public static SystemMessageId THUS_EMPOWERED_THE_EMPEROR_LAUNCHED_A_WAR_AGAINST_SHILEN_S_PEOPLE; + @ClientString(id = 3046, message = "Thus empowered, the Emperor launched a war against\n'Shilen's People.'") + public static SystemMessageId THUS_EMPOWERED_THE_EMPEROR_LAUNCHED_A_WAR_AGAINST_N_SHILEN_S_PEOPLE; - @ClientString(id = 3047, message = "The emperor's army led by Anakim attacked 'Shilen's People' relentlessly,") - public static SystemMessageId THE_EMPEROR_S_ARMY_LED_BY_ANAKIM_ATTACKED_SHILEN_S_PEOPLE_RELENTLESSLY; + @ClientString(id = 3047, message = "The emperor's army led by Anakim\nattacked 'Shilen's People' relentlessly,") + public static SystemMessageId THE_EMPEROR_S_ARMY_LED_BY_ANAKIM_NATTACKED_SHILEN_S_PEOPLE_RELENTLESSLY; @ClientString(id = 3048, message = "but in the end some survivors managed to hide in underground Catacombs.") public static SystemMessageId BUT_IN_THE_END_SOME_SURVIVORS_MANAGED_TO_HIDE_IN_UNDERGROUND_CATACOMBS; - @ClientString(id = 3049, message = "A new leader emerged, Lilith, who sought to summon Shilen from the afterlife,") - public static SystemMessageId A_NEW_LEADER_EMERGED_LILITH_WHO_SOUGHT_TO_SUMMON_SHILEN_FROM_THE_AFTERLIFE; + @ClientString(id = 3049, message = "A new leader emerged, Lilith, who sought to\nsummon Shilen from the afterlife,") + public static SystemMessageId A_NEW_LEADER_EMERGED_LILITH_WHO_SOUGHT_TO_NSUMMON_SHILEN_FROM_THE_AFTERLIFE; @ClientString(id = 3050, message = "and to rebuild the Lilim army within the eight Necropolises.") public static SystemMessageId AND_TO_REBUILD_THE_LILIM_ARMY_WITHIN_THE_EIGHT_NECROPOLISES; @@ -8779,8 +8779,8 @@ public class SystemMessageId @ClientString(id = 3054, message = "Finally you're here! I'm Anakim, I need your help.") public static SystemMessageId FINALLY_YOU_RE_HERE_I_M_ANAKIM_I_NEED_YOUR_HELP; - @ClientString(id = 3055, message = "It's the seal devices... I need you to destroy them while I distract Lilith!") - public static SystemMessageId IT_S_THE_SEAL_DEVICES_I_NEED_YOU_TO_DESTROY_THEM_WHILE_I_DISTRACT_LILITH; + @ClientString(id = 3055, message = "It's the seal devices... I need you to destroy them while I distract\nLilith!") + public static SystemMessageId IT_S_THE_SEAL_DEVICES_I_NEED_YOU_TO_DESTROY_THEM_WHILE_I_DISTRACT_NLILITH; @ClientString(id = 3056, message = "Please hurry. I don't have much time left!") public static SystemMessageId PLEASE_HURRY_I_DON_T_HAVE_MUCH_TIME_LEFT; @@ -8824,11 +8824,11 @@ public class SystemMessageId @ClientString(id = 3069, message = "Do you really want to return this mail to the sender?") public static SystemMessageId DO_YOU_REALLY_WANT_TO_RETURN_THIS_MAIL_TO_THE_SENDER; - @ClientString(id = 3070, message = "Skill not available to be enhanced Check skill's Lv and current character status.") - public static SystemMessageId SKILL_NOT_AVAILABLE_TO_BE_ENHANCED_CHECK_SKILL_S_LV_AND_CURRENT_CHARACTER_STATUS; + @ClientString(id = 3070, message = "Skill not available to be enhanced Check skill's level and current character status.") + public static SystemMessageId SKILL_NOT_AVAILABLE_TO_BE_ENHANCED_CHECK_SKILL_S_LEVEL_AND_CURRENT_CHARACTER_STATUS; - @ClientString(id = 3071, message = "Do you really want to reset? 10,000,000(10 million) Adena will be consumed.") - public static SystemMessageId DO_YOU_REALLY_WANT_TO_RESET_10_000_000_10_MILLION_ADENA_WILL_BE_CONSUMED; + @ClientString(id = 3071, message = "Do you really want to reset? 10,000,000 Adena will be consumed.") + public static SystemMessageId DO_YOU_REALLY_WANT_TO_RESET_10_000_000_ADENA_WILL_BE_CONSUMED; @ClientString(id = 3072, message = "$s1 acquired the attached item to your mail.") public static SystemMessageId S1_ACQUIRED_THE_ATTACHED_ITEM_TO_YOUR_MAIL; @@ -8911,8 +8911,8 @@ public class SystemMessageId @ClientString(id = 3098, message = "The certification failed because the line was busy or the call was not received. Please try again.") public static SystemMessageId THE_CERTIFICATION_FAILED_BECAUSE_THE_LINE_WAS_BUSY_OR_THE_CALL_WAS_NOT_RECEIVED_PLEASE_TRY_AGAIN; - @ClientString(id = 3099, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com\r\n") - public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_R_N; + @ClientString(id = 3099, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com") + public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 3100, message = "The telephone certification service is currently being checked. Please try again later.") public static SystemMessageId THE_TELEPHONE_CERTIFICATION_SERVICE_IS_CURRENTLY_BEING_CHECKED_PLEASE_TRY_AGAIN_LATER; @@ -8920,8 +8920,8 @@ public class SystemMessageId @ClientString(id = 3101, message = "Due to heavy volume, the telephone certification service cannot be used at this time. Please try again later.") public static SystemMessageId DUE_TO_HEAVY_VOLUME_THE_TELEPHONE_CERTIFICATION_SERVICE_CANNOT_BE_USED_AT_THIS_TIME_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 3102, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com\r\n") - public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_R_N_2; + @ClientString(id = 3102, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com") + public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_2; @ClientString(id = 3103, message = "The telephone certification failed 3 times in a row, so game play has been blocked for 30 minutes. Please try again later.") public static SystemMessageId THE_TELEPHONE_CERTIFICATION_FAILED_3_TIMES_IN_A_ROW_SO_GAME_PLAY_HAS_BEEN_BLOCKED_FOR_30_MINUTES_PLEASE_TRY_AGAIN_LATER; @@ -8932,10 +8932,10 @@ public class SystemMessageId @ClientString(id = 3105, message = "Telephone certification is already underway. Please try again later.") public static SystemMessageId TELEPHONE_CERTIFICATION_IS_ALREADY_UNDERWAY_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 3106, message = "For better security service, the Telephone Verification Service will be no longer provided from November 21st, 2018.

To use our game service safely, please cancel your telephone verification and sign up for the OTP Service.
Visit the 4Game website (My Page > Information Protection) to sign up for the OTP Service.") - public static SystemMessageId FOR_BETTER_SECURITY_SERVICE_THE_TELEPHONE_VERIFICATION_SERVICE_WILL_BE_NO_LONGER_PROVIDED_FROM_NOVEMBER_21ST_2018_BR_BR_TO_USE_OUR_GAME_SERVICE_SAFELY_PLEASE_CANCEL_YOUR_TELEPHONE_VERIFICATION_AND_SIGN_UP_FOR_THE_OTP_SERVICE_BR_VISIT_THE_4GAME_WEBSITE_MY_PAGE_INFORMATION_PROTECTION_TO_SIGN_UP_FOR_THE_OTP_SERVICE; + @ClientString(id = 3106, message = "Phone number identification is not available starting from November 21, 2018, due to account security improvement measures.

We recommend using OTP function.
You can enable the function via account management section.") + public static SystemMessageId PHONE_NUMBER_IDENTIFICATION_IS_NOT_AVAILABLE_STARTING_FROM_NOVEMBER_21_2018_DUE_TO_ACCOUNT_SECURITY_IMPROVEMENT_MEASURES_BR_BR_WE_RECOMMEND_USING_OTP_FUNCTION_BR_YOU_CAN_ENABLE_THE_FUNCTION_VIA_ACCOUNT_MANAGEMENT_SECTION; - @ClientString(id = 3107, message = "One moment please.") + @ClientString(id = 3107, message = "One moment, please.") public static SystemMessageId ONE_MOMENT_PLEASE; @ClientString(id = 3108, message = "You are no longer protected from aggressive monsters.") @@ -9055,11 +9055,11 @@ public class SystemMessageId @ClientString(id = 3146, message = "Do you really wish to remove $s1's $s2 attribute?") public static SystemMessageId DO_YOU_REALLY_WISH_TO_REMOVE_S1_S_S2_ATTRIBUTE; - @ClientString(id = 3147, message = "If you are not resurrected within $s1 minute(s), you will be expelled from the instant zone.") - public static SystemMessageId IF_YOU_ARE_NOT_RESURRECTED_WITHIN_S1_MINUTE_S_YOU_WILL_BE_EXPELLED_FROM_THE_INSTANT_ZONE; + @ClientString(id = 3147, message = "If you are not resurrected within $s1 minute(s), you will be expelled from the Instance Zone.") + public static SystemMessageId IF_YOU_ARE_NOT_RESURRECTED_WITHIN_S1_MINUTE_S_YOU_WILL_BE_EXPELLED_FROM_THE_INSTANCE_ZONE; - @ClientString(id = 3148, message = "The number of instant zones that can be created has been exceeded. Please try again later.") - public static SystemMessageId THE_NUMBER_OF_INSTANT_ZONES_THAT_CAN_BE_CREATED_HAS_BEEN_EXCEEDED_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 3148, message = "The number of Instance Zones that can be created has been exceeded. Please try again later.") + public static SystemMessageId THE_NUMBER_OF_INSTANCE_ZONES_THAT_CAN_BE_CREATED_HAS_BEEN_EXCEEDED_PLEASE_TRY_AGAIN_LATER; @ClientString(id = 3149, message = "One-piece upper and lower body armor can use enchant rate increasing items from +4.") public static SystemMessageId ONE_PIECE_UPPER_AND_LOWER_BODY_ARMOR_CAN_USE_ENCHANT_RATE_INCREASING_ITEMS_FROM_4; @@ -9094,16 +9094,16 @@ public class SystemMessageId @ClientString(id = 3159, message = "First, please select the shortcut key category to be changed.") public static SystemMessageId FIRST_PLEASE_SELECT_THE_SHORTCUT_KEY_CATEGORY_TO_BE_CHANGED; - @ClientString(id = 3160, message = "+$s1$s2's $s3 attribute was removed, so resistance to $s4 was decreased.") - public static SystemMessageId S1_S2_S_S3_ATTRIBUTE_WAS_REMOVED_SO_RESISTANCE_TO_S4_WAS_DECREASED; + @ClientString(id = 3160, message = "$s3 attribute was removed from +$s1 $s2, so resistance to $s4 was decreased.") + public static SystemMessageId S3_ATTRIBUTE_WAS_REMOVED_FROM_S1_S2_SO_RESISTANCE_TO_S4_WAS_DECREASED; @ClientString(id = 3161, message = "Attribute enchant and attribute cancel cannot take place at the same time. Please complete the current task and try again.") public static SystemMessageId ATTRIBUTE_ENCHANT_AND_ATTRIBUTE_CANCEL_CANNOT_TAKE_PLACE_AT_THE_SAME_TIME_PLEASE_COMPLETE_THE_CURRENT_TASK_AND_TRY_AGAIN; - @ClientString(id = 3162, message = "The skill cannot be used because the opponent is in a different instant zone.") - public static SystemMessageId THE_SKILL_CANNOT_BE_USED_BECAUSE_THE_OPPONENT_IS_IN_A_DIFFERENT_INSTANT_ZONE; + @ClientString(id = 3162, message = "The skill cannot be used because the opponent is in a different Instance Zone.") + public static SystemMessageId THE_SKILL_CANNOT_BE_USED_BECAUSE_THE_OPPONENT_IS_IN_A_DIFFERENT_INSTANCE_ZONE; - @ClientString(id = 3163, message = "The $s3's attribute was successfully bestowed on +$s1$s2, and resistance to $s4 was increased.") + @ClientString(id = 3163, message = "The $s3's attribute was successfully bestowed on +$s1 $s2, and resistance to $s4 was increased.") public static SystemMessageId THE_S3_S_ATTRIBUTE_WAS_SUCCESSFULLY_BESTOWED_ON_S1_S2_AND_RESISTANCE_TO_S4_WAS_INCREASED; @ClientString(id = 3164, message = "$c1 is set to refuse couple actions and cannot be requested for a couple action.") @@ -9154,7 +9154,7 @@ public class SystemMessageId @ClientString(id = 3179, message = "Obey my command and attack these invaders.") public static SystemMessageId OBEY_MY_COMMAND_AND_ATTACK_THESE_INVADERS; - @ClientString(id = 3180, message = "No!  How could this be... You are but mere mortals?!") + @ClientString(id = 3180, message = "No! How could this be... You are but mere mortals?!") public static SystemMessageId NO_HOW_COULD_THIS_BE_YOU_ARE_BUT_MERE_MORTALS; @ClientString(id = 3181, message = "Very well. I will show you what despair looks like!") @@ -9166,7 +9166,7 @@ public class SystemMessageId @ClientString(id = 3183, message = "Oh furious winds of light, slice through the darkness and defeat this evil!") public static SystemMessageId OH_FURIOUS_WINDS_OF_LIGHT_SLICE_THROUGH_THE_DARKNESS_AND_DEFEAT_THIS_EVIL; - @ClientString(id = 3184, message = "To die this way... Such a shameful defeat... Sirra... How could you do this to me…") + @ClientString(id = 3184, message = "To die this way... Such a shameful defeat... Sirra... How could you do this to me...") public static SystemMessageId TO_DIE_THIS_WAY_SUCH_A_SHAMEFUL_DEFEAT_SIRRA_HOW_COULD_YOU_DO_THIS_TO_ME; @ClientString(id = 3185, message = "Meet your end, Freya.") @@ -9175,7 +9175,7 @@ public class SystemMessageId @ClientString(id = 3186, message = "Ah-hahahaha! Ice Queen, really? You didn't deserve this power.") public static SystemMessageId AH_HAHAHAHA_ICE_QUEEN_REALLY_YOU_DIDN_T_DESERVE_THIS_POWER; - @ClientString(id = 3187, message = "Oh, this feeling. So familiar…now all this power is mine!") + @ClientString(id = 3187, message = "Oh, this feeling. So familiar... now all this power is mine!") public static SystemMessageId OH_THIS_FEELING_SO_FAMILIAR_NOW_ALL_THIS_POWER_IS_MINE; @ClientString(id = 3188, message = "You who feel warm life force coursing through your veins.") @@ -9184,7 +9184,7 @@ public class SystemMessageId @ClientString(id = 3189, message = "I shall take your last breath. But not this day, return to me.") public static SystemMessageId I_SHALL_TAKE_YOUR_LAST_BREATH_BUT_NOT_THIS_DAY_RETURN_TO_ME; - @ClientString(id = 3190, message = "How dare you ignore my warning... Foolish creatures. Hahaha...") + @ClientString(id = 3190, message = "How dare you ignore my warning... Foolish creatures. Hahaha...") public static SystemMessageId HOW_DARE_YOU_IGNORE_MY_WARNING_FOOLISH_CREATURES_HAHAHA; @ClientString(id = 3191, message = "Say goodbye to sunlight and welcome eternal ice.") @@ -9193,10 +9193,10 @@ public class SystemMessageId @ClientString(id = 3192, message = "Muhahaha... If you wish to be chilled to the bone, I'll gladly oblige.") public static SystemMessageId MUHAHAHA_IF_YOU_WISH_TO_BE_CHILLED_TO_THE_BONE_I_LL_GLADLY_OBLIGE; - @ClientString(id = 3193, message = "How dare you enter my castle! Hahaha... Foolish ones... Leave this place before the frost chills your blood.") + @ClientString(id = 3193, message = "How dare you enter my castle! Hahaha... Foolish ones... Leave this place before the frost chills your blood.") public static SystemMessageId HOW_DARE_YOU_ENTER_MY_CASTLE_HAHAHA_FOOLISH_ONES_LEAVE_THIS_PLACE_BEFORE_THE_FROST_CHILLS_YOUR_BLOOD; - @ClientString(id = 3194, message = "Hmph! You will not dodge my blizzard again!") + @ClientString(id = 3194, message = "Hmph! You will not dodge my blizzard again!") public static SystemMessageId HMPH_YOU_WILL_NOT_DODGE_MY_BLIZZARD_AGAIN; @ClientString(id = 3195, message = "All those who challenge my power shall feel the curse of ice.") @@ -9238,8 +9238,8 @@ public class SystemMessageId @ClientString(id = 3207, message = "You obtained $s1 Recommendation(s).") public static SystemMessageId YOU_OBTAINED_S1_RECOMMENDATION_S; - @ClientString(id = 3208, message = "You will be redirected to the Lineage II website. Do you want to continue?") - public static SystemMessageId YOU_WILL_BE_REDIRECTED_TO_THE_LINEAGE_II_WEBSITE_DO_YOU_WANT_TO_CONTINUE; + @ClientString(id = 3208, message = "You will go to the Lineage II homepage. Do you wish to continue?") + public static SystemMessageId YOU_WILL_GO_TO_THE_LINEAGE_II_HOMEPAGE_DO_YOU_WISH_TO_CONTINUE; @ClientString(id = 3209, message = "You obtained a Maguen Pet Collar.") public static SystemMessageId YOU_OBTAINED_A_MAGUEN_PET_COLLAR; @@ -9304,8 +9304,8 @@ public class SystemMessageId @ClientString(id = 3229, message = "until they were betrayed by Jude, and slaughtered in battle.") public static SystemMessageId UNTIL_THEY_WERE_BETRAYED_BY_JUDE_AND_SLAUGHTERED_IN_BATTLE; - @ClientString(id = 3230, message = "Many disciples were mercilessly killed,") - public static SystemMessageId MANY_DISCIPLES_WERE_MERCILESSLY_KILLED; + @ClientString(id = 3230, message = "Many disciples were killed mercilessly.") + public static SystemMessageId MANY_DISCIPLES_WERE_KILLED_MERCILESSLY; @ClientString(id = 3231, message = "Solina surrendered herself and became a prisoner of war.") public static SystemMessageId SOLINA_SURRENDERED_HERSELF_AND_BECAME_A_PRISONER_OF_WAR; @@ -9328,7 +9328,7 @@ public class SystemMessageId @ClientString(id = 3237, message = "now I'll make you disappear as well.") public static SystemMessageId NOW_I_LL_MAKE_YOU_DISAPPEAR_AS_WELL; - @ClientString(id = 3238, message = "Are you… Jude van Etina? This can't be!") + @ClientString(id = 3238, message = "Are you... Jude van Etina? This can't be!") public static SystemMessageId ARE_YOU_JUDE_VAN_ETINA_THIS_CAN_T_BE; @ClientString(id = 3239, message = "You'd be hundreds of years old!") @@ -9349,26 +9349,26 @@ public class SystemMessageId @ClientString(id = 3244, message = "Take that") public static SystemMessageId TAKE_THAT; - @ClientString(id = 3245, message = "") - public static SystemMessageId EMPTY_9; + @ClientString(id = 3245, message = "A-a-a-a-a-argh!!!") + public static SystemMessageId A_A_A_A_A_ARGH; - @ClientString(id = 3246, message = "") - public static SystemMessageId EMPTY_10; + @ClientString(id = 3246, message = "Kh-h-h-h-h...") + public static SystemMessageId KH_H_H_H_H; @ClientString(id = 3247, message = "Argh... Ha ha ha, pretty impressive, as if you cut from the fabric of the gods.") public static SystemMessageId ARGH_HA_HA_HA_PRETTY_IMPRESSIVE_AS_IF_YOU_CUT_FROM_THE_FABRIC_OF_THE_GODS; - @ClientString(id = 3248, message = "Yes... You're doing well…") + @ClientString(id = 3248, message = "Yes... You're doing well...") public static SystemMessageId YES_YOU_RE_DOING_WELL; - @ClientString(id = 3249, message = "I don't know what you are talking about…") + @ClientString(id = 3249, message = "I don't know what you are talking about...") public static SystemMessageId I_DON_T_KNOW_WHAT_YOU_ARE_TALKING_ABOUT; @ClientString(id = 3250, message = "But I will not allow you to have your way so easily, Etis van Etina.") public static SystemMessageId BUT_I_WILL_NOT_ALLOW_YOU_TO_HAVE_YOUR_WAY_SO_EASILY_ETIS_VAN_ETINA; - @ClientString(id = 3251, message = "Ah ah ah ah ah... You can talk all you want,") - public static SystemMessageId AH_AH_AH_AH_AH_YOU_CAN_TALK_ALL_YOU_WANT; + @ClientString(id = 3251, message = "Ah-ha-ha-ha-ha... You can talk all you want,") + public static SystemMessageId AH_HA_HA_HA_HA_YOU_CAN_TALK_ALL_YOU_WANT; @ClientString(id = 3252, message = "if you want to waste your last precious moments babbling pointlessly,") public static SystemMessageId IF_YOU_WANT_TO_WASTE_YOUR_LAST_PRECIOUS_MOMENTS_BABBLING_POINTLESSLY; @@ -9385,11 +9385,11 @@ public class SystemMessageId @ClientString(id = 3256, message = "MP has reached 0. The Mana Armor has disappeared.") public static SystemMessageId MP_HAS_REACHED_0_THE_MANA_ARMOR_HAS_DISAPPEARED; - @ClientString(id = 3257, message = "") - public static SystemMessageId EMPTY_11; + @ClientString(id = 3257, message = "Cough-cough-cough...") + public static SystemMessageId COUGH_COUGH_COUGH; - @ClientString(id = 3258, message = "") - public static SystemMessageId EMPTY_12; + @ClientString(id = 3258, message = "Ya-argh!") + public static SystemMessageId YA_ARGH; @ClientString(id = 3259, message = "You have acquired $s1 XP (Bonus: $s2) and $s3 SP (Bonus: $s4).") public static SystemMessageId YOU_HAVE_ACQUIRED_S1_XP_BONUS_S2_AND_S3_SP_BONUS_S4; @@ -9415,17 +9415,17 @@ public class SystemMessageId @ClientString(id = 3266, message = "Nevit has blessed you from above.") public static SystemMessageId NEVIT_HAS_BLESSED_YOU_FROM_ABOVE; - @ClientString(id = 3267, message = "You are starting to feel the effects of Nevit's Advent Blessing.") - public static SystemMessageId YOU_ARE_STARTING_TO_FEEL_THE_EFFECTS_OF_NEVIT_S_ADVENT_BLESSING; + @ClientString(id = 3267, message = "You are starting to feel the effects of Angel Nevit's Blessing.") + public static SystemMessageId YOU_ARE_STARTING_TO_FEEL_THE_EFFECTS_OF_ANGEL_NEVIT_S_BLESSING; - @ClientString(id = 3268, message = "You are further infused with the blessings of Nevit!") - public static SystemMessageId YOU_ARE_FURTHER_INFUSED_WITH_THE_BLESSINGS_OF_NEVIT; + @ClientString(id = 3268, message = "You are further infused with Angel Nevit's Blessing!") + public static SystemMessageId YOU_ARE_FURTHER_INFUSED_WITH_ANGEL_NEVIT_S_BLESSING; - @ClientString(id = 3269, message = "Nevit's Advent Blessing shines strongly from above.") - public static SystemMessageId NEVIT_S_ADVENT_BLESSING_SHINES_STRONGLY_FROM_ABOVE; + @ClientString(id = 3269, message = "Angel Nevit's Blessing shines strongly from above.") + public static SystemMessageId ANGEL_NEVIT_S_BLESSING_SHINES_STRONGLY_FROM_ABOVE; - @ClientString(id = 3270, message = "$s1 second(s) remaining") - public static SystemMessageId S1_SECOND_S_REMAINING_2; + @ClientString(id = 3270, message = "$s1 sec. remaining") + public static SystemMessageId S1_SEC_REMAINING_2; @ClientString(id = 3271, message = "Current Progress: $s1") public static SystemMessageId CURRENT_PROGRESS_S1; @@ -9439,17 +9439,17 @@ public class SystemMessageId @ClientString(id = 3274, message = "Angel Nevit's Blessing") public static SystemMessageId ANGEL_NEVIT_S_BLESSING; - @ClientString(id = 3275, message = "Nevit's Advent Blessing has ended. Continue your journey and you will surely meet his favor again sometime soon.") - public static SystemMessageId NEVIT_S_ADVENT_BLESSING_HAS_ENDED_CONTINUE_YOUR_JOURNEY_AND_YOU_WILL_SURELY_MEET_HIS_FAVOR_AGAIN_SOMETIME_SOON; + @ClientString(id = 3275, message = "The Angel Nevit's Blessing effect has ended. Continue your journey, and you will surely meet her favor again sometime soon.") + public static SystemMessageId THE_ANGEL_NEVIT_S_BLESSING_EFFECT_HAS_ENDED_CONTINUE_YOUR_JOURNEY_AND_YOU_WILL_SURELY_MEET_HER_FAVOR_AGAIN_SOMETIME_SOON; - @ClientString(id = 3276, message = "Crystallization cannot be proceeded because there are no items registered.") - public static SystemMessageId CRYSTALLIZATION_CANNOT_BE_PROCEEDED_BECAUSE_THERE_ARE_NO_ITEMS_REGISTERED; + @ClientString(id = 3276, message = "Angel Nevit's descent. Bonus time: $s1") + public static SystemMessageId ANGEL_NEVIT_S_DESCENT_BONUS_TIME_S1; @ClientString(id = 3277, message = "Nevit's Advent Blessing: $s1") public static SystemMessageId NEVIT_S_ADVENT_BLESSING_BONUS_TIME_S1; - @ClientString(id = 3278, message = "(allowed after $s1 sec.)") - public static SystemMessageId ALLOWED_AFTER_S1_SEC; + @ClientString(id = 3278, message = "(allowed after $s1 second(s))") + public static SystemMessageId ALLOWED_AFTER_S1_SECOND_S; @ClientString(id = 3279, message = "Subclass $s1 has been upgraded to Duel Class $s2. Congratulations!") public static SystemMessageId SUBCLASS_S1_HAS_BEEN_UPGRADED_TO_DUEL_CLASS_S2_CONGRATULATIONS; @@ -9493,10 +9493,10 @@ public class SystemMessageId @ClientString(id = 3292, message = "Your friend $s1 just logged out.") public static SystemMessageId YOUR_FRIEND_S1_JUST_LOGGED_OUT; - @ClientString(id = 3293, message = "To use 24hz service, a desktop player\\nexclusively for 24hz needs to be installed.\\n\\nAre you ready to install now?") + @ClientString(id = 3293, message = "To use 24hz service, a desktop player\nexclusively for 24hz needs to be installed.\n\nAre you ready to install now?") public static SystemMessageId TO_USE_24HZ_SERVICE_A_DESKTOP_PLAYER_NEXCLUSIVELY_FOR_24HZ_NEEDS_TO_BE_INSTALLED_N_NARE_YOU_READY_TO_INSTALL_NOW; - @ClientString(id = 3294, message = "$s1 Minute(s) Ago") + @ClientString(id = 3294, message = "$s1 minute(s) ago") public static SystemMessageId S1_MINUTE_S_AGO; @ClientString(id = 3295, message = "$s1 Hour(s) Ago") @@ -9505,7 +9505,7 @@ public class SystemMessageId @ClientString(id = 3296, message = "$s1 Day(s) Ago") public static SystemMessageId S1_DAY_S_AGO; - @ClientString(id = 3297, message = "$s1 Month(s) Ago") + @ClientString(id = 3297, message = "$s1 month(s) ago") public static SystemMessageId S1_MONTH_S_AGO; @ClientString(id = 3298, message = "$s1 or more Year(s)") @@ -9535,7 +9535,7 @@ public class SystemMessageId @ClientString(id = 3306, message = "You are declaring Clan War against $s1. If you withdraw from the war, your clan will lose 10,000 Reputation points. Proceed?") public static SystemMessageId YOU_ARE_DECLARING_CLAN_WAR_AGAINST_S1_IF_YOU_WITHDRAW_FROM_THE_WAR_YOUR_CLAN_WILL_LOSE_10_000_REPUTATION_POINTS_PROCEED; - @ClientString(id = 3307, message = "$s1 will be deleted from Friend List.\\nDo you want to continue? ") + @ClientString(id = 3307, message = "$s1 will be deleted from Friend List.\nDo you want to continue? ?") public static SystemMessageId S1_WILL_BE_DELETED_FROM_FRIEND_LIST_NDO_YOU_WANT_TO_CONTINUE; @ClientString(id = 3308, message = "No character is selected to add to the list. Please select a character.") @@ -9559,23 +9559,23 @@ public class SystemMessageId @ClientString(id = 3314, message = "No character is selected from the list. Please select a character.") public static SystemMessageId NO_CHARACTER_IS_SELECTED_FROM_THE_LIST_PLEASE_SELECT_A_CHARACTER; - @ClientString(id = 3315, message = "Incorrect PIN entered. After 5 consecutive failed attempts you cannot log in this account for 8 hours.\\nAccumulated attempts: $s1 time(s)") + @ClientString(id = 3315, message = "Incorrect PIN entered. After 5 consecutive failed attempts you cannot log in this account for 8 hours.\nAccumulated attempts: $s1 time(s)") public static SystemMessageId INCORRECT_PIN_ENTERED_AFTER_5_CONSECUTIVE_FAILED_ATTEMPTS_YOU_CANNOT_LOG_IN_THIS_ACCOUNT_FOR_8_HOURS_NACCUMULATED_ATTEMPTS_S1_TIME_S; - @ClientString(id = 3316, message = "Your account has been blocked for 8 hours because an incorrect PIN number has been entered 5 consecutive times. You can un-block your account by resetting your PIN number on official website.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_BLOCKED_FOR_8_HOURS_BECAUSE_AN_INCORRECT_PIN_NUMBER_HAS_BEEN_ENTERED_5_CONSECUTIVE_TIMES_YOU_CAN_UN_BLOCK_YOUR_ACCOUNT_BY_RESETTING_YOUR_PIN_NUMBER_ON_OFFICIAL_WEBSITE; + @ClientString(id = 3316, message = "Your account has been blocked for 8 hours because an incorrect PIN number has been entered 5 consecutive times. You can un-block your account by resetting your PIN number on ncsoft.com.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_BLOCKED_FOR_8_HOURS_BECAUSE_AN_INCORRECT_PIN_NUMBER_HAS_BEEN_ENTERED_5_CONSECUTIVE_TIMES_YOU_CAN_UN_BLOCK_YOUR_ACCOUNT_BY_RESETTING_YOUR_PIN_NUMBER_ON_NCSOFT_COM; @ClientString(id = 3317, message = "The Character PIN can only be entered by using a mouse.") public static SystemMessageId THE_CHARACTER_PIN_CAN_ONLY_BE_ENTERED_BY_USING_A_MOUSE; - @ClientString(id = 3318, message = "The two numbers do not match.\\nPlease try again.") + @ClientString(id = 3318, message = "The two numbers do not match.\nPlease try again.") public static SystemMessageId THE_TWO_NUMBERS_DO_NOT_MATCH_NPLEASE_TRY_AGAIN; @ClientString(id = 3319, message = "You cannot use a PIN number consisting of only one number. Please try again.") public static SystemMessageId YOU_CANNOT_USE_A_PIN_NUMBER_CONSISTING_OF_ONLY_ONE_NUMBER_PLEASE_TRY_AGAIN; - @ClientString(id = 3320, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_48; + @ClientString(id = 3320, message = "You cannot use a PIN number that is already part of your account password. Please try again.") + public static SystemMessageId YOU_CANNOT_USE_A_PIN_NUMBER_THAT_IS_ALREADY_PART_OF_YOUR_ACCOUNT_PASSWORD_PLEASE_TRY_AGAIN; @ClientString(id = 3321, message = "You cannot use a PIN number consisting of repeated number patterns. Please try again.") public static SystemMessageId YOU_CANNOT_USE_A_PIN_NUMBER_CONSISTING_OF_REPEATED_NUMBER_PATTERNS_PLEASE_TRY_AGAIN; @@ -9583,14 +9583,14 @@ public class SystemMessageId @ClientString(id = 3322, message = "Your Character PIN has been changed.") public static SystemMessageId YOUR_CHARACTER_PIN_HAS_BEEN_CHANGED; - @ClientString(id = 3323, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_49; + @ClientString(id = 3323, message = "Please change your Character PIN for increased protection. You have to enter your Character PIN when a character is selected or deleted. (Use a password different from your account password.)") + public static SystemMessageId PLEASE_CHANGE_YOUR_CHARACTER_PIN_FOR_INCREASED_PROTECTION_YOU_HAVE_TO_ENTER_YOUR_CHARACTER_PIN_WHEN_A_CHARACTER_IS_SELECTED_OR_DELETED_USE_A_PASSWORD_DIFFERENT_FROM_YOUR_ACCOUNT_PASSWORD; @ClientString(id = 3324, message = "Caution: The number arrangement will change at the next login.") public static SystemMessageId CAUTION_THE_NUMBER_ARRANGEMENT_WILL_CHANGE_AT_THE_NEXT_LOGIN; - @ClientString(id = 3325, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_50; + @ClientString(id = 3325, message = "Please enter a new PIN number after entering your current PIN number. (Use a password different from your account password.)") + public static SystemMessageId PLEASE_ENTER_A_NEW_PIN_NUMBER_AFTER_ENTERING_YOUR_CURRENT_PIN_NUMBER_USE_A_PASSWORD_DIFFERENT_FROM_YOUR_ACCOUNT_PASSWORD; @ClientString(id = 3326, message = "The offer can be withdrawn within $s1 day(s) and $s2 hour(s).") public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_DAY_S_AND_S2_HOUR_S; @@ -9640,8 +9640,8 @@ public class SystemMessageId @ClientString(id = 3341, message = "Inherited the powers of the Tyrr Warrior Sapyros who was known as the Tempest Leader for his rough, weather-beaten, unruly demeanor and his tempestuous nature. His fierce hand-to-hand battles were the stuff of legend. Once he engaged combat, he never backed down, and he never lost.") public static SystemMessageId INHERITED_THE_POWERS_OF_THE_TYRR_WARRIOR_FONT_COLOR_FFDF4C_SAPYROS_FONT_WHO_WAS_KNOWN_AS_THE_TEMPEST_LEADER_FOR_HIS_ROUGH_WEATHER_BEATEN_UNRULY_DEMEANOR_AND_HIS_TEMPESTUOUS_NATURE_HIS_FIERCE_HAND_TO_HAND_BATTLES_WERE_THE_STUFF_OF_LEGEND_ONCE_HE_ENGAGED_COMBAT_HE_NEVER_BACKED_DOWN_AND_HE_NEVER_LOST; - @ClientString(id = 3342, message = "Dagger Damage Dealer") - public static SystemMessageId DAGGER_DAMAGE_DEALER; + @ClientString(id = 3342, message = "Melee Damage Dealer") + public static SystemMessageId MELEE_DAMAGE_DEALER_2; @ClientString(id = 3343, message = "- Superior stealth Skills
- Weakens the enemy with critical attacks
- Diverse Skills using poisons and throwing Weapons") public static SystemMessageId SUPERIOR_STEALTH_SKILLS_BR_WEAKENS_THE_ENEMY_WITH_CRITICAL_ATTACKS_BR_DIVERSE_SKILLS_USING_POISONS_AND_THROWING_WEAPONS; @@ -9742,8 +9742,8 @@ public class SystemMessageId @ClientString(id = 3375, message = "You cannot use a password that contains continuous numbers. Please enter again.") public static SystemMessageId YOU_CANNOT_USE_A_PASSWORD_THAT_CONTAINS_CONTINUOUS_NUMBERS_PLEASE_ENTER_AGAIN; - @ClientString(id = 3376, message = "This account has been locked for 8 hours due to 5 failed PIN attempts. It has $s1 hour(s) until it is unlocked. Visit official website to unlock this account instantly after verifying ownership.") - public static SystemMessageId THIS_ACCOUNT_HAS_BEEN_LOCKED_FOR_8_HOURS_DUE_TO_5_FAILED_PIN_ATTEMPTS_IT_HAS_S1_HOUR_S_UNTIL_IT_IS_UNLOCKED_VISIT_OFFICIAL_WEBSITE_TO_UNLOCK_THIS_ACCOUNT_INSTANTLY_AFTER_VERIFYING_OWNERSHIP; + @ClientString(id = 3376, message = "This account has been locked for 8 hours due to 5 failed PIN attempts. It has $s1 hour(s) until it is unlocked. Visit ncsoft.com to unlock this account instantly after verifying ownership.") + public static SystemMessageId THIS_ACCOUNT_HAS_BEEN_LOCKED_FOR_8_HOURS_DUE_TO_5_FAILED_PIN_ATTEMPTS_IT_HAS_S1_HOUR_S_UNTIL_IT_IS_UNLOCKED_VISIT_NCSOFT_COM_TO_UNLOCK_THIS_ACCOUNT_INSTANTLY_AFTER_VERIFYING_OWNERSHIP; @ClientString(id = 3377, message = "There was an error in the request.") public static SystemMessageId THERE_WAS_AN_ERROR_IN_THE_REQUEST; @@ -9775,14 +9775,14 @@ public class SystemMessageId @ClientString(id = 3386, message = "The product cannot be received because the game inventory weight/quantity limit has been exceeded. It can be received only when the inventory's weight and slot count are at less than 80%% capacity.") public static SystemMessageId THE_PRODUCT_CANNOT_BE_RECEIVED_BECAUSE_THE_GAME_INVENTORY_WEIGHT_QUANTITY_LIMIT_HAS_BEEN_EXCEEDED_IT_CAN_BE_RECEIVED_ONLY_WHEN_THE_INVENTORY_S_WEIGHT_AND_SLOT_COUNT_ARE_AT_LESS_THAN_80_CAPACITY; - @ClientString(id = 3387, message = "If you receive the selected product item in your own character's inventory, it will be deemed as the same item being used, and the offer retraction will be limited.\\n\\nDo you still wish to receive the selected item?") - public static SystemMessageId IF_YOU_RECEIVE_THE_SELECTED_PRODUCT_ITEM_IN_YOUR_OWN_CHARACTER_S_INVENTORY_IT_WILL_BE_DEEMED_AS_THE_SAME_ITEM_BEING_USED_AND_THE_OFFER_RETRACTION_WILL_BE_LIMITED_N_NDO_YOU_STILL_WISH_TO_RECEIVE_THE_SELECTED_ITEM; + @ClientString(id = 3387, message = "If you put the item to the inventory, it will marked as used and you will not be able to return it.\n\nContinue?") + public static SystemMessageId IF_YOU_PUT_THE_ITEM_TO_THE_INVENTORY_IT_WILL_MARKED_AS_USED_AND_YOU_WILL_NOT_BE_ABLE_TO_RETURN_IT_N_NCONTINUE; @ClientString(id = 3388, message = "When the item registration space is used up, no more registration is allowed.") public static SystemMessageId WHEN_THE_ITEM_REGISTRATION_SPACE_IS_USED_UP_NO_MORE_REGISTRATION_IS_ALLOWED; - @ClientString(id = 3389, message = "Character PIN has been successfully registered.") - public static SystemMessageId CHARACTER_PIN_HAS_BEEN_SUCCESSFULLY_REGISTERED; + @ClientString(id = 3389, message = "Your Character PIN has been changed.") + public static SystemMessageId YOUR_CHARACTER_PIN_HAS_BEEN_CHANGED_2; @ClientString(id = 3390, message = "$s1 Minute(s)") public static SystemMessageId S1_MINUTE_S; @@ -9796,8 +9796,8 @@ public class SystemMessageId @ClientString(id = 3393, message = "You cannot move during combat.") public static SystemMessageId YOU_CANNOT_MOVE_DURING_COMBAT; - @ClientString(id = 3394, message = "You cannot teleport in the Instant Zone.") - public static SystemMessageId YOU_CANNOT_TELEPORT_IN_THE_INSTANT_ZONE; + @ClientString(id = 3394, message = "You cannot teleport in the Instance Zone.") + public static SystemMessageId YOU_CANNOT_TELEPORT_IN_THE_INSTANCE_ZONE; @ClientString(id = 3395, message = "You cannot move during trading, private store, and workshop setup.") public static SystemMessageId YOU_CANNOT_MOVE_DURING_TRADING_PRIVATE_STORE_AND_WORKSHOP_SETUP; @@ -9877,19 +9877,19 @@ public class SystemMessageId @ClientString(id = 3420, message = "$s1 already graduated from a Clan Academy, therefore re-joining is not allowed.") public static SystemMessageId S1_ALREADY_GRADUATED_FROM_A_CLAN_ACADEMY_THEREFORE_RE_JOINING_IS_NOT_ALLOWED; - @ClientString(id = 3421, message = "The following item is being registered for auction.\\n\\nItem to Sell:\\n<$s1>\\n\\nPrice:\\n<$s2>\\n\\nSale Fee:\\n<$s3>\\n\\nDo you want to continue with the registration? (The fee is not refundable.)") + @ClientString(id = 3421, message = "The following item is being registered for auction.\n\nItem to Sell:\n<$s1>\n\nPrice:\n<$s2>\n\nSale Fee:\n<$s3>\n\nDo you want to continue with the registration? (The fee is not refundable.)") public static SystemMessageId THE_FOLLOWING_ITEM_IS_BEING_REGISTERED_FOR_AUCTION_N_NITEM_TO_SELL_N_S1_N_NPRICE_N_S2_N_NSALE_FEE_N_S3_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_REGISTRATION_THE_FEE_IS_NOT_REFUNDABLE; - @ClientString(id = 3422, message = "The following item is being registered for auction.\\n\\nItem to Sell:\\n\\n<$s1>\\n<$s2> units\\n\\nUnit Price:\\n<$s3>\\n\\nTotal Sale Price:\\n<$s4>\\n\\nSale Fee:\\n<$s5>\\n\\nDo you want to continue with the registration? (The fee is not refundable.)") + @ClientString(id = 3422, message = "The following item is being registered for auction.\n\nItem to Sell:\n\n<$s1>\n<$s2> units\n\nUnit Price:\n<$s3>\n\nTotal Sale Price:\n<$s4>\n\nSale Fee:\n<$s5>\n\nDo you want to continue with the registration? (The fee is not refundable.)") public static SystemMessageId THE_FOLLOWING_ITEM_IS_BEING_REGISTERED_FOR_AUCTION_N_NITEM_TO_SELL_N_N_S1_N_S2_UNITS_N_NUNIT_PRICE_N_S3_N_NTOTAL_SALE_PRICE_N_S4_N_NSALE_FEE_N_S5_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_REGISTRATION_THE_FEE_IS_NOT_REFUNDABLE; @ClientString(id = 3423, message = "$s1 $s2") public static SystemMessageId S1_S2_2; - @ClientString(id = 3424, message = "The following item is being purchased.\\n\\nItem to Purchase:\\n<$s1>\\n\\nPurchase Price:\\n<$s2>\\n\\nDo you want to continue with the purchase?") + @ClientString(id = 3424, message = "The following item is being purchased.\n\nItem to Purchase:\n<$s1>\n\nPurchase Price:\n<$s2>\n\nDo you want to continue with the purchase?") public static SystemMessageId THE_FOLLOWING_ITEM_IS_BEING_PURCHASED_N_NITEM_TO_PURCHASE_N_S1_N_NPURCHASE_PRICE_N_S2_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_PURCHASE; - @ClientString(id = 3425, message = "The following item is being purchased.\\n\\nItem to Purchase:\\n<$s1>\\n <$s2> units\\n\\nUnit Price:\\n<$s3>\\n\\nTotal Purchase Price:\\n<$s4>\\n\\nDo you want to continue with the purchase?") + @ClientString(id = 3425, message = "The following item is being purchased.\n\nItem to Purchase:\n<$s1>\n <$s2> units\n\nUnit Price:\n<$s3>\n\nTotal Purchase Price:\n<$s4>\n\nDo you want to continue with the purchase?") public static SystemMessageId THE_FOLLOWING_ITEM_IS_BEING_PURCHASED_N_NITEM_TO_PURCHASE_N_S1_N_S2_UNITS_N_NUNIT_PRICE_N_S3_N_NTOTAL_PURCHASE_PRICE_N_S4_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_PURCHASE; @ClientString(id = 3426, message = "Cancel Sale is successfully completed.") @@ -9898,10 +9898,10 @@ public class SystemMessageId @ClientString(id = 3427, message = "Cancel Sale has failed.") public static SystemMessageId CANCEL_SALE_HAS_FAILED; - @ClientString(id = 3428, message = "The following item sale is being cancelled.\\n\\nItem to Cancel:\\n<$s1>\\n\\nPrice:\\n<$s2>\\n\\nSale Fee:\\n<$s3>\\n\\nDo you want to continue with the cancellation? (The fee is not refundable.)") + @ClientString(id = 3428, message = "The following item sale is being cancelled.\n\nItem to Cancel:\n<$s1>\n\nPrice:\n<$s2>\n\nSale Fee:\n<$s3>\n\nDo you want to continue with the cancellation? (The fee is not refundable.)") public static SystemMessageId THE_FOLLOWING_ITEM_SALE_IS_BEING_CANCELLED_N_NITEM_TO_CANCEL_N_S1_N_NPRICE_N_S2_N_NSALE_FEE_N_S3_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_CANCELLATION_THE_FEE_IS_NOT_REFUNDABLE; - @ClientString(id = 3429, message = "The following item sale is being cancelled.\\n\\nItem to Sell:\\n\\n<$s1>\\n<$s2> units\\n\\nUnit Price:\\n<$s3>\\n\\nTotal Sale Price:\\n<$s4>\\n\\nSale Fee:\\n<$s5>\\n\\nDo you want to continue with the cancellation? (The fee is not refundable.)") + @ClientString(id = 3429, message = "The following item sale is being cancelled.\n\nItem to Sell:\n\n<$s1>\n<$s2> units\n\nUnit Price:\n<$s3>\n\nTotal Sale Price:\n<$s4>\n\nSale Fee:\n<$s5>\n\nDo you want to continue with the cancellation? (The fee is not refundable.)") public static SystemMessageId THE_FOLLOWING_ITEM_SALE_IS_BEING_CANCELLED_N_NITEM_TO_SELL_N_N_S1_N_S2_UNITS_N_NUNIT_PRICE_N_S3_N_NTOTAL_SALE_PRICE_N_S4_N_NSALE_FEE_N_S5_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_CANCELLATION_THE_FEE_IS_NOT_REFUNDABLE; @ClientString(id = 3430, message = "Congratulations! You will now graduate from the Clan Academy and leave your current clan. You can now join a clan without being subject to any penalties.") @@ -9946,7 +9946,7 @@ public class SystemMessageId @ClientString(id = 3443, message = "Please select the item from the Item List.") public static SystemMessageId PLEASE_SELECT_THE_ITEM_FROM_THE_ITEM_LIST; - @ClientString(id = 3444, message = "Item List is not supported in All Items.\\nPlease enter a word to search the item, or\\nselect detailed category.") + @ClientString(id = 3444, message = "Item List is not supported in All Items.\nPlease enter a word to search the item, or\nselect detailed category.") public static SystemMessageId ITEM_LIST_IS_NOT_SUPPORTED_IN_ALL_ITEMS_NPLEASE_ENTER_A_WORD_TO_SEARCH_THE_ITEM_OR_NSELECT_DETAILED_CATEGORY; @ClientString(id = 3445, message = "Looking for a player who will replace $s1.") @@ -10000,7 +10000,7 @@ public class SystemMessageId @ClientString(id = 3461, message = "Will you join <$s1>, <$s2> party as <$s3>?") public static SystemMessageId WILL_YOU_JOIN_S1_S2_PARTY_AS_S3; - @ClientString(id = 3462, message = "You've got a new product. \\nClick the icon to see it in the Product Inventory.") + @ClientString(id = 3462, message = "You've got a new product. \nClick the icon to see it in the Product Inventory.") public static SystemMessageId YOU_VE_GOT_A_NEW_PRODUCT_NCLICK_THE_ICON_TO_SEE_IT_IN_THE_PRODUCT_INVENTORY; @ClientString(id = 3463, message = "$c1 used $s3 on $c2.") @@ -10120,7 +10120,7 @@ public class SystemMessageId @ClientString(id = 3501, message = "You cannot receive a symbol because you don't meet the class requirements.") public static SystemMessageId YOU_CANNOT_RECEIVE_A_SYMBOL_BECAUSE_YOU_DON_T_MEET_THE_CLASS_REQUIREMENTS; - @ClientString(id = 3502, message = "<$s1> \\nitem does not exist in the Sale List.") + @ClientString(id = 3502, message = "<$s1> \nitem does not exist in the Sale List.") public static SystemMessageId S1_NITEM_DOES_NOT_EXIST_IN_THE_SALE_LIST; @ClientString(id = 3503, message = "$s1 day(s) $s2 hour(s)") @@ -10210,14 +10210,14 @@ public class SystemMessageId @ClientString(id = 3531, message = "You are missing both SP and item to learn the skill.") public static SystemMessageId YOU_ARE_MISSING_BOTH_SP_AND_ITEM_TO_LEARN_THE_SKILL; - @ClientString(id = 3532, message = "Welcome to Lineage II.\\nWhen you click on the character generation button in the bottom, you will move to the character generation screen.") + @ClientString(id = 3532, message = "Welcome to Lineage II.\nWhen you click on the character generation button in the bottom, you will move to the character generation screen.") public static SystemMessageId WELCOME_TO_LINEAGE_II_NWHEN_YOU_CLICK_ON_THE_CHARACTER_GENERATION_BUTTON_IN_THE_BOTTOM_YOU_WILL_MOVE_TO_THE_CHARACTER_GENERATION_SCREEN; @ClientString(id = 3533, message = "Would you like to generate a new character under the current settings?") public static SystemMessageId WOULD_YOU_LIKE_TO_GENERATE_A_NEW_CHARACTER_UNDER_THE_CURRENT_SETTINGS; - @ClientString(id = 3534, message = "You may not register while using the instant zone.") - public static SystemMessageId YOU_MAY_NOT_REGISTER_WHILE_USING_THE_INSTANT_ZONE; + @ClientString(id = 3534, message = "You may not register while using the Instance Zone.") + public static SystemMessageId YOU_MAY_NOT_REGISTER_WHILE_USING_THE_INSTANCE_ZONE; @ClientString(id = 3535, message = "You cannot register in this region.") public static SystemMessageId YOU_CANNOT_REGISTER_IN_THIS_REGION; @@ -10252,22 +10252,22 @@ public class SystemMessageId @ClientString(id = 3545, message = "Goddess! I betrayed my friends for you. Was it right? Was it worth it?") public static SystemMessageId GODDESS_I_BETRAYED_MY_FRIENDS_FOR_YOU_WAS_IT_RIGHT_WAS_IT_WORTH_IT; - @ClientString(id = 3546, message = "How long has it been since I've had a visitor…?") + @ClientString(id = 3546, message = "How long has it been since I've had a visitor?") public static SystemMessageId HOW_LONG_HAS_IT_BEEN_SINCE_I_VE_HAD_A_VISITOR; @ClientString(id = 3547, message = "Do you know who I am? Or do you just want to know what my crime was?") public static SystemMessageId DO_YOU_KNOW_WHO_I_AM_OR_DO_YOU_JUST_WANT_TO_KNOW_WHAT_MY_CRIME_WAS; - @ClientString(id = 3548, message = "Learn now from me about the tragic past…filled with agony, sorrow…") + @ClientString(id = 3548, message = "Learn now from me about the tragic past filled with agony, sorrow...") public static SystemMessageId LEARN_NOW_FROM_ME_ABOUT_THE_TRAGIC_PAST_FILLED_WITH_AGONY_SORROW; - @ClientString(id = 3549, message = "…and learn about the heartless witch that you worship as a goddess! Haha…") + @ClientString(id = 3549, message = "and learn about the heartless witch that you worship as a goddess! Haha!") public static SystemMessageId AND_LEARN_ABOUT_THE_HEARTLESS_WITCH_THAT_YOU_WORSHIP_AS_A_GODDESS_HAHA; @ClientString(id = 3550, message = "The goddess imprisoned us. She saw us as incomplete, malformed.") public static SystemMessageId THE_GODDESS_IMPRISONED_US_SHE_SAW_US_AS_INCOMPLETE_MALFORMED; - @ClientString(id = 3551, message = "We defied her…urghh!") + @ClientString(id = 3551, message = "We defied her... urghh!") public static SystemMessageId WE_DEFIED_HER_URGHH; @ClientString(id = 3552, message = "Genesis! We gathered at the Garden of Genesis and pleaded to her for mercy.") @@ -10276,7 +10276,7 @@ public class SystemMessageId @ClientString(id = 3553, message = "But Octavis, blinded by the false promises of the light, betrayed us.") public static SystemMessageId BUT_OCTAVIS_BLINDED_BY_THE_FALSE_PROMISES_OF_THE_LIGHT_BETRAYED_US; - @ClientString(id = 3554, message = "It doesn't matter either way…as long as you listen to me.") + @ClientString(id = 3554, message = "It doesn't matter either way... as long as you listen to me.") public static SystemMessageId IT_DOESN_T_MATTER_EITHER_WAY_AS_LONG_AS_YOU_LISTEN_TO_ME; @ClientString(id = 3555, message = "You have come this far.") @@ -10285,7 +10285,7 @@ public class SystemMessageId @ClientString(id = 3556, message = "Now choose.") public static SystemMessageId NOW_CHOOSE; - @ClientString(id = 3557, message = "Betray the goddess, and plunge into the depths of hell…") + @ClientString(id = 3557, message = "Betray the goddess, and plunge into the depths of hell...") public static SystemMessageId BETRAY_THE_GODDESS_AND_PLUNGE_INTO_THE_DEPTHS_OF_HELL; @ClientString(id = 3558, message = "Or remain the radiant hero of Orbis.") @@ -10297,10 +10297,10 @@ public class SystemMessageId @ClientString(id = 3560, message = "The darkness will swallow me soon.") public static SystemMessageId THE_DARKNESS_WILL_SWALLOW_ME_SOON; - @ClientString(id = 3561, message = "Leave this place…") + @ClientString(id = 3561, message = "Leave this place...") public static SystemMessageId LEAVE_THIS_PLACE; - @ClientString(id = 3562, message = "Before…before your light is tainted by the dark…") + @ClientString(id = 3562, message = "Before... before your light is tainted by the dark...") public static SystemMessageId BEFORE_BEFORE_YOUR_LIGHT_IS_TAINTED_BY_THE_DARK; @ClientString(id = 3563, message = "However, free warrior...You must go towards the light...") @@ -10342,7 +10342,7 @@ public class SystemMessageId @ClientString(id = 3575, message = "The resurrection was a success, but... incomplete.") public static SystemMessageId THE_RESURRECTION_WAS_A_SUCCESS_BUT_INCOMPLETE; - @ClientString(id = 3576, message = "Haha…") + @ClientString(id = 3576, message = "Haha!") public static SystemMessageId HAHA; @ClientString(id = 3577, message = "Ah, but it seems we have a little rat watching us.") @@ -10354,20 +10354,20 @@ public class SystemMessageId @ClientString(id = 3579, message = "As for you, I will deal with you myself.") public static SystemMessageId AS_FOR_YOU_I_WILL_DEAL_WITH_YOU_MYSELF; - @ClientString(id = 3580, message = "Kyaaaaa...Hyaaaaa… Hayah!") + @ClientString(id = 3580, message = "Kyaaaaa... Hyaaaaa... Hayah!") public static SystemMessageId KYAAAAA_HYAAAAA_HAYAH; - @ClientString(id = 3581, message = "Hahaha… Defeat wasn't part of my plan. But, it doesn't matter... My research is almost complete…") + @ClientString(id = 3581, message = "Hahaha... Defeat wasn't part of my plan. But, it doesn't matter... My research is almost complete...") public static SystemMessageId HAHAHA_DEFEAT_WASN_T_PART_OF_MY_PLAN_BUT_IT_DOESN_T_MATTER_MY_RESEARCH_IS_ALMOST_COMPLETE; - @ClientString(id = 3582, message = "I have done it all… for the glory of our goddess…") + @ClientString(id = 3582, message = "I have done it all... for the glory of our goddess...") public static SystemMessageId I_HAVE_DONE_IT_ALL_FOR_THE_GLORY_OF_OUR_GODDESS; - @ClientString(id = 3583, message = "For her... I welcome death...  ") + @ClientString(id = 3583, message = "For her... I welcome death...") public static SystemMessageId FOR_HER_I_WELCOME_DEATH; - @ClientString(id = 3584, message = "Ugh!!!...") - public static SystemMessageId UGH; + @ClientString(id = 3584, message = "Rawwwww!") + public static SystemMessageId RAWWWWW_2; @ClientString(id = 3585, message = "Kwaa... aaaahh... argh...") public static SystemMessageId KWAA_AAAAHH_ARGH; @@ -10385,12 +10385,12 @@ public class SystemMessageId public static SystemMessageId NOW_FOCUS_ALL_YOUR_POWER_INTO_THE_MAGIC_BALLISTA; @ClientString(id = 3590, message = "Ugh!") - public static SystemMessageId UGH_2; + public static SystemMessageId UGH; @ClientString(id = 3591, message = "Kiyaaaaa......") public static SystemMessageId KIYAAAAA; - @ClientString(id = 3592, message = "How…how can this be? How can you allow my destruction, Shilen? No, my goddess, no!") + @ClientString(id = 3592, message = "How... how can this be? How can you allow my destruction, Shilen? No, my goddess, no!") public static SystemMessageId HOW_HOW_CAN_THIS_BE_HOW_CAN_YOU_ALLOW_MY_DESTRUCTION_SHILEN_NO_MY_GODDESS_NO; @ClientString(id = 3593, message = "Haha, weaklings! You can't even scratch my Spirit Stone with a pathetic effort like that.") @@ -10411,7 +10411,7 @@ public class SystemMessageId @ClientString(id = 3598, message = "He summoned Baylor to guard the Crystal Cavern, where he holds Parme.") public static SystemMessageId HE_SUMMONED_BAYLOR_TO_GUARD_THE_CRYSTAL_CAVERN_WHERE_HE_HOLDS_PARME; - @ClientString(id = 3599, message = "Thanks to the efforts of valiant heroes, Baylor fell…") + @ClientString(id = 3599, message = "Thanks to the efforts of valiant heroes, Baylor fell...") public static SystemMessageId THANKS_TO_THE_EFFORTS_OF_VALIANT_HEROES_BAYLOR_FELL; @ClientString(id = 3600, message = "...and the magical barrier surrounding the Crystal Cavern shattered.") @@ -10423,7 +10423,7 @@ public class SystemMessageId @ClientString(id = 3602, message = "He summoned the High Demon Balok.") public static SystemMessageId HE_SUMMONED_THE_HIGH_DEMON_BALOK; - @ClientString(id = 3603, message = "We must vanquish this new warden…") + @ClientString(id = 3603, message = "We must vanquish this new warden...") public static SystemMessageId WE_MUST_VANQUISH_THIS_NEW_WARDEN; @ClientString(id = 3604, message = "...f we are to free the Crystal Oracle from Beleth's devious machinations.") @@ -10447,7 +10447,7 @@ public class SystemMessageId @ClientString(id = 3610, message = "Kr....ah..ahhhhh...!!!") public static SystemMessageId KR_AH_AHHHHH; - @ClientString(id = 3611, message = "You—you fool.") + @ClientString(id = 3611, message = "You... you fool.") public static SystemMessageId YOU_YOU_FOOL; @ClientString(id = 3612, message = "Leave this place now!") @@ -10501,7 +10501,7 @@ public class SystemMessageId @ClientString(id = 3628, message = "The whole world reeks of blood. Can't you smell it? The end of the world is coming.") public static SystemMessageId THE_WHOLE_WORLD_REEKS_OF_BLOOD_CAN_T_YOU_SMELL_IT_THE_END_OF_THE_WORLD_IS_COMING; - @ClientString(id = 3629, message = "Behold the monster sent by your so-called goddess as her assassin. ") + @ClientString(id = 3629, message = "Behold the monster sent by your so-called goddess as her assassin.") public static SystemMessageId BEHOLD_THE_MONSTER_SENT_BY_YOUR_SO_CALLED_GODDESS_AS_HER_ASSASSIN; @ClientString(id = 3630, message = "Hell gate Earth Wyrm Trasken!") @@ -10516,7 +10516,7 @@ public class SystemMessageId @ClientString(id = 3633, message = "An even larger sea of blood will soon flood the continent.") public static SystemMessageId AN_EVEN_LARGER_SEA_OF_BLOOD_WILL_SOON_FLOOD_THE_CONTINENT; - @ClientString(id = 3634, message = "The forces of light are losing power. Before the world entire is engulfed in darkness…") + @ClientString(id = 3634, message = "The forces of light are losing power. Before the world entire is engulfed in darkness...") public static SystemMessageId THE_FORCES_OF_LIGHT_ARE_LOSING_POWER_BEFORE_THE_WORLD_ENTIRE_IS_ENGULFED_IN_DARKNESS; @ClientString(id = 3635, message = "You must come to me. Break the seal that binds me.") @@ -10528,7 +10528,7 @@ public class SystemMessageId @ClientString(id = 3637, message = "Go to the Talking Island Museum. My assistant will tell you where I am.") public static SystemMessageId GO_TO_THE_TALKING_ISLAND_MUSEUM_MY_ASSISTANT_WILL_TELL_YOU_WHERE_I_AM; - @ClientString(id = 3638, message = "I...I await you here. Hurry…find me.") + @ClientString(id = 3638, message = "I...I await you here. Hurry... find me.") public static SystemMessageId I_I_AWAIT_YOU_HERE_HURRY_FIND_ME; @ClientString(id = 3639, message = "$s1 Clan Reputation has been consumed.") @@ -10546,8 +10546,8 @@ public class SystemMessageId @ClientString(id = 3643, message = "The distance is too far so the teleportation effect does not get applied.") public static SystemMessageId THE_DISTANCE_IS_TOO_FAR_SO_THE_TELEPORTATION_EFFECT_DOES_NOT_GET_APPLIED; - @ClientString(id = 3644, message = "Registration will be cancelled while using the instant zone.") - public static SystemMessageId REGISTRATION_WILL_BE_CANCELLED_WHILE_USING_THE_INSTANT_ZONE; + @ClientString(id = 3644, message = "Registration will be cancelled while using the Instance Zone.") + public static SystemMessageId REGISTRATION_WILL_BE_CANCELLED_WHILE_USING_THE_INSTANCE_ZONE; @ClientString(id = 3645, message = "Party Participation has failed because requirements are not met.") public static SystemMessageId PARTY_PARTICIPATION_HAS_FAILED_BECAUSE_REQUIREMENTS_ARE_NOT_MET; @@ -10561,7 +10561,7 @@ public class SystemMessageId @ClientString(id = 3648, message = "You cannot use skills in the corresponding region.") public static SystemMessageId YOU_CANNOT_USE_SKILLS_IN_THE_CORRESPONDING_REGION; - @ClientString(id = 3649, message = "Hahahaha…") + @ClientString(id = 3649, message = "Hahahaha!") public static SystemMessageId HAHAHAHA; @ClientString(id = 3650, message = "Struggle all you want to, soon my resurrection will be complete...") @@ -10570,8 +10570,8 @@ public class SystemMessageId @ClientString(id = 3651, message = "That will close this business for all the world. Haha... Hahaha...") public static SystemMessageId THAT_WILL_CLOSE_THIS_BUSINESS_FOR_ALL_THE_WORLD_HAHA_HAHAHA; - @ClientString(id = 3652, message = "You cannot Awaken due to your current inventory weight. Please reduce your inventory weight and try again. (Dwarves must be at 20%% or below the weight max to Awaken.)") - public static SystemMessageId YOU_CANNOT_AWAKEN_DUE_TO_YOUR_CURRENT_INVENTORY_WEIGHT_PLEASE_REDUCE_YOUR_INVENTORY_WEIGHT_AND_TRY_AGAIN_DWARVES_MUST_BE_AT_20_OR_BELOW_THE_WEIGHT_MAX_TO_AWAKEN; + @ClientString(id = 3652, message = "You cannot Awaken due to your current inventory weight. Please organize your inventory and try again. (Dwarven characters must be at 20%% or below the inventory max to Awaken.)") + public static SystemMessageId YOU_CANNOT_AWAKEN_DUE_TO_YOUR_CURRENT_INVENTORY_WEIGHT_PLEASE_ORGANIZE_YOUR_INVENTORY_AND_TRY_AGAIN_DWARVEN_CHARACTERS_MUST_BE_AT_20_OR_BELOW_THE_INVENTORY_MAX_TO_AWAKEN; @ClientString(id = 3653, message = "Unable to process this request until your inventory's weight and slot count are less than 70 percent of capacity.") public static SystemMessageId UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_WEIGHT_AND_SLOT_COUNT_ARE_LESS_THAN_70_PERCENT_OF_CAPACITY; @@ -10651,8 +10651,8 @@ public class SystemMessageId @ClientString(id = 3678, message = "$s2 has been destroyed because $s1 is dead.") public static SystemMessageId S2_HAS_BEEN_DESTROYED_BECAUSE_S1_IS_DEAD; - @ClientString(id = 3679, message = "Player $s1 will be replaced. Replacement will occur within 3 minutes upon approval by the party leader.") - public static SystemMessageId PLAYER_S1_WILL_BE_REPLACED_REPLACEMENT_WILL_OCCUR_WITHIN_3_MINUTES_UPON_APPROVAL_BY_THE_PARTY_LEADER; + @ClientString(id = 3679, message = "Placer $s1 will be replaced. Replacement will occur within 3 minutes, immediately upon approval by the party leader.") + public static SystemMessageId PLACER_S1_WILL_BE_REPLACED_REPLACEMENT_WILL_OCCUR_WITHIN_3_MINUTES_IMMEDIATELY_UPON_APPROVAL_BY_THE_PARTY_LEADER; @ClientString(id = 3680, message = "The replacement player does not meet requirements. Another player is being sought.") public static SystemMessageId THE_REPLACEMENT_PLAYER_DOES_NOT_MEET_REQUIREMENTS_ANOTHER_PLAYER_IS_BEING_SOUGHT; @@ -10738,7 +10738,7 @@ public class SystemMessageId @ClientString(id = 3707, message = "You have offered to become $s1's mentor.") public static SystemMessageId YOU_HAVE_OFFERED_TO_BECOME_S1_S_MENTOR; - @ClientString(id = 3708, message = "$s1 will be removed from your Ignore List.\\nProceed?") + @ClientString(id = 3708, message = "$s1 will be removed from your Ignore List.\nProceed?") public static SystemMessageId S1_WILL_BE_REMOVED_FROM_YOUR_IGNORE_LIST_NPROCEED; @ClientString(id = 3709, message = "Could not connect to Authentication Server. Please try again later.") @@ -10796,7 +10796,7 @@ public class SystemMessageId public static SystemMessageId RANK_S1_S2_S3_S4_DEGREES; @ClientString(id = 3727, message = "=======================") - public static SystemMessageId EMPTY_13; + public static SystemMessageId EMPTY_9; @ClientString(id = 3728, message = "$s1 receives a prize for raising the temperature most.") public static SystemMessageId S1_RECEIVES_A_PRIZE_FOR_RAISING_THE_TEMPERATURE_MOST; @@ -10885,16 +10885,16 @@ public class SystemMessageId @ClientString(id = 3756, message = "Are you sure you want to quit?") public static SystemMessageId ARE_YOU_SURE_YOU_WANT_TO_QUIT; - @ClientString(id = 3757, message = "Darkness spreads… contaminating even my waters' energy...") + @ClientString(id = 3757, message = "Darkness spreads... contaminating even my waters' energy...") public static SystemMessageId DARKNESS_SPREADS_CONTAMINATING_EVEN_MY_WATERS_ENERGY; - @ClientString(id = 3758, message = "Please, brave warriors… help me…") + @ClientString(id = 3758, message = "Please, brave warriors... help me...") public static SystemMessageId PLEASE_BRAVE_WARRIORS_HELP_ME; @ClientString(id = 3759, message = "I am Eva, the goddess of water.") public static SystemMessageId I_AM_EVA_THE_GODDESS_OF_WATER; - @ClientString(id = 3760, message = "You brave few… who have answered my call…") + @ClientString(id = 3760, message = "You brave few... who have answered my call...") public static SystemMessageId YOU_BRAVE_FEW_WHO_HAVE_ANSWERED_MY_CALL; @ClientString(id = 3761, message = "I desperately need your aid.") @@ -10921,8 +10921,8 @@ public class SystemMessageId @ClientString(id = 3768, message = "Now, offer your lives and die with grace!") public static SystemMessageId NOW_OFFER_YOUR_LIVES_AND_DIE_WITH_GRACE; - @ClientString(id = 3769, message = "You cannot receive the reward because your Inventory exceeds the weight/quantity limit.") - public static SystemMessageId YOU_CANNOT_RECEIVE_THE_REWARD_BECAUSE_YOUR_INVENTORY_EXCEEDS_THE_WEIGHT_QUANTITY_LIMIT; + @ClientString(id = 3769, message = "Not in Use - New Field for Addition") + public static SystemMessageId NOT_IN_USE_NEW_FIELD_FOR_ADDITION; @ClientString(id = 3770, message = "The Clan Flag, the symbol of your clan, has been summoned.") public static SystemMessageId THE_CLAN_FLAG_THE_SYMBOL_OF_YOUR_CLAN_HAS_BEEN_SUMMONED; @@ -10936,8 +10936,8 @@ public class SystemMessageId @ClientString(id = 3773, message = "The Clan Flag, the symbol of your clan, is no longer.") public static SystemMessageId THE_CLAN_FLAG_THE_SYMBOL_OF_YOUR_CLAN_IS_NO_LONGER; - @ClientString(id = 3774, message = "Only characters who are a part of a clan of level 6 or above may participate.") - public static SystemMessageId ONLY_CHARACTERS_WHO_ARE_A_PART_OF_A_CLAN_OF_LEVEL_6_OR_ABOVE_MAY_PARTICIPATE; + @ClientString(id = 3774, message = "Only characters who are a part of a clan of level 3 or above may participate.") + public static SystemMessageId ONLY_CHARACTERS_WHO_ARE_A_PART_OF_A_CLAN_OF_LEVEL_3_OR_ABOVE_MAY_PARTICIPATE; @ClientString(id = 3775, message = "Only characters who have completed the 3rd Class Transfer may participate.") public static SystemMessageId ONLY_CHARACTERS_WHO_HAVE_COMPLETED_THE_3RD_CLASS_TRANSFER_MAY_PARTICIPATE; @@ -11008,14 +11008,14 @@ public class SystemMessageId @ClientString(id = 3797, message = "You've obtained the Energy of Destruction. You can obtain up to 2 of these items a day. You can get more after 06:30 AM every day.") public static SystemMessageId YOU_VE_OBTAINED_THE_ENERGY_OF_DESTRUCTION_YOU_CAN_OBTAIN_UP_TO_2_OF_THESE_ITEMS_A_DAY_YOU_CAN_GET_MORE_AFTER_06_30_AM_EVERY_DAY; - @ClientString(id = 3798, message = "Can only be used when HP is less than 100%%.") - public static SystemMessageId CAN_ONLY_BE_USED_WHEN_HP_IS_LESS_THAN_100; + @ClientString(id = 3798, message = "Can be used only when HP is less than 100%%.") + public static SystemMessageId CAN_BE_USED_ONLY_WHEN_HP_IS_LESS_THAN_100; - @ClientString(id = 3799, message = "Can only be used when MP is less than 100%%.") - public static SystemMessageId CAN_ONLY_BE_USED_WHEN_MP_IS_LESS_THAN_100; + @ClientString(id = 3799, message = "Can be used only when MP is less than 100%%.") + public static SystemMessageId CAN_BE_USED_ONLY_WHEN_MP_IS_LESS_THAN_100; - @ClientString(id = 3800, message = "Can only be used when CP is less than 100%%.") - public static SystemMessageId CAN_ONLY_BE_USED_WHEN_CP_IS_LESS_THAN_100; + @ClientString(id = 3800, message = "Can be used only when CP is less than 100%%.") + public static SystemMessageId CAN_BE_USED_ONLY_WHEN_CP_IS_LESS_THAN_100; @ClientString(id = 3801, message = "I heard Dr. Chaos left for Pavel Ruins with his Golem troops.") public static SystemMessageId I_HEARD_DR_CHAOS_LEFT_FOR_PAVEL_RUINS_WITH_HIS_GOLEM_TROOPS; @@ -11032,7 +11032,7 @@ public class SystemMessageId @ClientString(id = 3805, message = "There will be wind of blood and waves of blood...") public static SystemMessageId THERE_WILL_BE_WIND_OF_BLOOD_AND_WAVES_OF_BLOOD; - @ClientString(id = 3806, message = "Lots of things disappeared… and died due to the resurrection of darkness.") + @ClientString(id = 3806, message = "Lots of things disappeared... and died due to the resurrection of darkness.") public static SystemMessageId LOTS_OF_THINGS_DISAPPEARED_AND_DIED_DUE_TO_THE_RESURRECTION_OF_DARKNESS; @ClientString(id = 3807, message = "Warrior, don't forget about the bloody past and fight against destruction.") @@ -11050,8 +11050,8 @@ public class SystemMessageId @ClientString(id = 3811, message = "Because $c1 was killed by a clan member of $s2, Clan Reputation decreased by 1.") public static SystemMessageId BECAUSE_C1_WAS_KILLED_BY_A_CLAN_MEMBER_OF_S2_CLAN_REPUTATION_DECREASED_BY_1; - @ClientString(id = 3812, message = "Because a clan member of $s1 was killed by $c2, Clan Reputation increased by 1.") - public static SystemMessageId BECAUSE_A_CLAN_MEMBER_OF_S1_WAS_KILLED_BY_C2_CLAN_REPUTATION_INCREASED_BY_1; + @ClientString(id = 3812, message = "Because clan member of $s1 was killed by $c2, Clan Reputation increased by 1.") + public static SystemMessageId BECAUSE_CLAN_MEMBER_OF_S1_WAS_KILLED_BY_C2_CLAN_REPUTATION_INCREASED_BY_1; @ClientString(id = 3813, message = "Because Clan $s1 did not fight back for 1 week, the clan war was cancelled.") public static SystemMessageId BECAUSE_CLAN_S1_DID_NOT_FIGHT_BACK_FOR_1_WEEK_THE_CLAN_WAR_WAS_CANCELLED; @@ -11119,7 +11119,7 @@ public class SystemMessageId @ClientString(id = 3834, message = "$s1 has requested clan member summoning.") public static SystemMessageId S1_HAS_REQUESTED_CLAN_MEMBER_SUMMONING; - @ClientString(id = 3835, message = "Summoning $s1…") + @ClientString(id = 3835, message = "Summoning $s1...") public static SystemMessageId SUMMONING_S1; @ClientString(id = 3836, message = "Cancelled the summoning of $s1.") @@ -11158,17 +11158,17 @@ public class SystemMessageId @ClientString(id = 3847, message = "Use $s1.") public static SystemMessageId USE_S1_2; - @ClientString(id = 3848, message = "$s1 obtained $s2, of Sibi's Supply Items.") - public static SystemMessageId S1_OBTAINED_S2_OF_SIBI_S_SUPPLY_ITEMS; + @ClientString(id = 3848, message = "$s1 has obtained $s2 from the Festival Fairy.") + public static SystemMessageId S1_HAS_OBTAINED_S2_FROM_THE_FESTIVAL_FAIRY; - @ClientString(id = 3849, message = "You have obtained $s1 Sibi's Coins.") - public static SystemMessageId YOU_HAVE_OBTAINED_S1_SIBI_S_COINS; + @ClientString(id = 3849, message = "You've obtained $s1 Lucky Coins.") + public static SystemMessageId YOU_VE_OBTAINED_S1_LUCKY_COINS; - @ClientString(id = 3850, message = "There are no Sibi's Coins available to obtain.") - public static SystemMessageId THERE_ARE_NO_SIBI_S_COINS_AVAILABLE_TO_OBTAIN; + @ClientString(id = 3850, message = "There are no Lucky Coins available.") + public static SystemMessageId THERE_ARE_NO_LUCKY_COINS_AVAILABLE; - @ClientString(id = 3851, message = "You've obtained $s1. You can obtain up to $s2 of these items a day. You can get more after 06:30 AM every day.") - public static SystemMessageId YOU_VE_OBTAINED_S1_YOU_CAN_OBTAIN_UP_TO_S2_OF_THESE_ITEMS_A_DAY_YOU_CAN_GET_MORE_AFTER_06_30_AM_EVERY_DAY; + @ClientString(id = 3851, message = "You've obtained $s1. You can obtain up to 2 of these items a day. You can get more after 06:30 AM every day.") + public static SystemMessageId YOU_VE_OBTAINED_S1_YOU_CAN_OBTAIN_UP_TO_2_OF_THESE_ITEMS_A_DAY_YOU_CAN_GET_MORE_AFTER_06_30_AM_EVERY_DAY; @ClientString(id = 3852, message = "Click the Apply button to apply the changes.") public static SystemMessageId CLICK_THE_APPLY_BUTTON_TO_APPLY_THE_CHANGES; @@ -11188,8 +11188,8 @@ public class SystemMessageId @ClientString(id = 3857, message = "Clan work in progress. Please try again later.") public static SystemMessageId CLAN_WORK_IN_PROGRESS_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 3858, message = "You don't belong to any clan.") - public static SystemMessageId YOU_DON_T_BELONG_TO_ANY_CLAN; + @ClientString(id = 3858, message = "You are not a clan member and cannot perform this action.") + public static SystemMessageId YOU_ARE_NOT_A_CLAN_MEMBER_AND_CANNOT_PERFORM_THIS_ACTION; @ClientString(id = 3859, message = "The request change has failed.") public static SystemMessageId THE_REQUEST_CHANGE_HAS_FAILED; @@ -11203,8 +11203,8 @@ public class SystemMessageId @ClientString(id = 3862, message = "Only the clan leader can give up on a request.") public static SystemMessageId ONLY_THE_CLAN_LEADER_CAN_GIVE_UP_ON_A_REQUEST; - @ClientString(id = 3863, message = "The request failed.") - public static SystemMessageId THE_REQUEST_FAILED; + @ClientString(id = 3863, message = "The request has failed.") + public static SystemMessageId THE_REQUEST_HAS_FAILED_2; @ClientString(id = 3864, message = "Academy clan members cannot start a request.") public static SystemMessageId ACADEMY_CLAN_MEMBERS_CANNOT_START_A_REQUEST; @@ -11266,23 +11266,23 @@ public class SystemMessageId @ClientString(id = 3883, message = "Do you want to withdraw from the war against $s1? If you withdraw from a declared war, you will lose 10,000 Clan Reputation.") public static SystemMessageId DO_YOU_WANT_TO_WITHDRAW_FROM_THE_WAR_AGAINST_S1_IF_YOU_WITHDRAW_FROM_A_DECLARED_WAR_YOU_WILL_LOSE_10_000_CLAN_REPUTATION; - @ClientString(id = 3884, message = "Can only be used when HP is less than 100%%.") - public static SystemMessageId CAN_ONLY_BE_USED_WHEN_HP_IS_LESS_THAN_100_2; + @ClientString(id = 3884, message = "Can be used only when HP is less than 100%%.") + public static SystemMessageId CAN_BE_USED_ONLY_WHEN_HP_IS_LESS_THAN_100_2; - @ClientString(id = 3885, message = "Can only be used when MP is less than 100%%.") - public static SystemMessageId CAN_ONLY_BE_USED_WHEN_MP_IS_LESS_THAN_100_2; + @ClientString(id = 3885, message = "Can be used only when MP is less than 100%%.") + public static SystemMessageId CAN_BE_USED_ONLY_WHEN_MP_IS_LESS_THAN_100_2; @ClientString(id = 3886, message = "Can only be used when CP is less than 100%%.") - public static SystemMessageId CAN_ONLY_BE_USED_WHEN_CP_IS_LESS_THAN_100_2; + public static SystemMessageId CAN_ONLY_BE_USED_WHEN_CP_IS_LESS_THAN_100; - @ClientString(id = 3887, message = "The Sibi's Lucky Draw event is ready to begin. Sibi's Disguised Clothing cannot be used before the event begins.") - public static SystemMessageId THE_SIBI_S_LUCKY_DRAW_EVENT_IS_READY_TO_BEGIN_SIBI_S_DISGUISED_CLOTHING_CANNOT_BE_USED_BEFORE_THE_EVENT_BEGINS; + @ClientString(id = 3887, message = "The Lucky Gift event is ready to begin. The Festival Fairy's Lucky Pouch cannot be used before the event begins.") + public static SystemMessageId THE_LUCKY_GIFT_EVENT_IS_READY_TO_BEGIN_THE_FESTIVAL_FAIRY_S_LUCKY_POUCH_CANNOT_BE_USED_BEFORE_THE_EVENT_BEGINS; - @ClientString(id = 3888, message = "The Sibi's Lucky Draw event is in progress.") - public static SystemMessageId THE_SIBI_S_LUCKY_DRAW_EVENT_IS_IN_PROGRESS; + @ClientString(id = 3888, message = "The Lucky Gift event is in progress.") + public static SystemMessageId THE_LUCKY_GIFT_EVENT_IS_IN_PROGRESS; - @ClientString(id = 3889, message = "The Sibi's Lucky Draw event has begun. Characters of level 90 or higher and who are Awakened may participate in this event.") - public static SystemMessageId THE_SIBI_S_LUCKY_DRAW_EVENT_HAS_BEGUN_CHARACTERS_OF_LEVEL_90_OR_HIGHER_AND_WHO_ARE_AWAKENED_MAY_PARTICIPATE_IN_THIS_EVENT; + @ClientString(id = 3889, message = "The Lucky Gift Event has started. Characters of level 100 or higher and who are Awakened may participate in this event.") + public static SystemMessageId THE_LUCKY_GIFT_EVENT_HAS_STARTED_CHARACTERS_OF_LEVEL_100_OR_HIGHER_AND_WHO_ARE_AWAKENED_MAY_PARTICIPATE_IN_THIS_EVENT; @ClientString(id = 3890, message = "Except the vitality buff, all buffs including Art of Seduction will be deleted.") public static SystemMessageId EXCEPT_THE_VITALITY_BUFF_ALL_BUFFS_INCLUDING_ART_OF_SEDUCTION_WILL_BE_DELETED; @@ -11290,14 +11290,14 @@ public class SystemMessageId @ClientString(id = 3891, message = "You've obtained individual request points ($s1/100).") public static SystemMessageId YOU_VE_OBTAINED_INDIVIDUAL_REQUEST_POINTS_S1_100; - @ClientString(id = 3892, message = "You are not participating in the event. You need Balthus Knight Mark to participate.
You can obtain Balthus Knight Mark from Balthus Knight Supply Box or Sibi’s Suspicious Supply Box.") - public static SystemMessageId YOU_ARE_NOT_PARTICIPATING_IN_THE_EVENT_YOU_NEED_BALTHUS_KNIGHT_MARK_TO_PARTICIPATE_BR_YOU_CAN_OBTAIN_BALTHUS_KNIGHT_MARK_FROM_BALTHUS_KNIGHT_SUPPLY_BOX_OR_SIBI_S_SUSPICIOUS_SUPPLY_BOX; + @ClientString(id = 3892, message = "You are not participating in the event. For that you need Festival Fairy's Lucky Pouch. You can obtain it from the Festival Fairy in any village.") + public static SystemMessageId YOU_ARE_NOT_PARTICIPATING_IN_THE_EVENT_FOR_THAT_YOU_NEED_FESTIVAL_FAIRY_S_LUCKY_POUCH_YOU_CAN_OBTAIN_IT_FROM_THE_FESTIVAL_FAIRY_IN_ANY_VILLAGE; @ClientString(id = 3893, message = "You cannot receive the item $s1 because you've exceeded the limit on the quantity and weight of the inventory.") public static SystemMessageId YOU_CANNOT_RECEIVE_THE_ITEM_S1_BECAUSE_YOU_VE_EXCEEDED_THE_LIMIT_ON_THE_QUANTITY_AND_WEIGHT_OF_THE_INVENTORY; - @ClientString(id = 3894, message = "You are currently in Stage $s1, Round $s2 of the Sibi's Lucky Draw event.") - public static SystemMessageId YOU_ARE_CURRENTLY_IN_STAGE_S1_ROUND_S2_OF_THE_SIBI_S_LUCKY_DRAW_EVENT; + @ClientString(id = 3894, message = "You are currently in Stage $s1, Round $s2 of the Lucky Gift event.") + public static SystemMessageId YOU_ARE_CURRENTLY_IN_STAGE_S1_ROUND_S2_OF_THE_LUCKY_GIFT_EVENT; @ClientString(id = 3895, message = "You cannot go because the maximum number of participants in the clan request has been exceeded.") public static SystemMessageId YOU_CANNOT_GO_BECAUSE_THE_MAXIMUM_NUMBER_OF_PARTICIPANTS_IN_THE_CLAN_REQUEST_HAS_BEEN_EXCEEDED; @@ -11305,8 +11305,8 @@ public class SystemMessageId @ClientString(id = 3896, message = "There's a new clan request! Get it from the Clan Request Manager.") public static SystemMessageId THERE_S_A_NEW_CLAN_REQUEST_GET_IT_FROM_THE_CLAN_REQUEST_MANAGER; - @ClientString(id = 3897, message = "You can now participate in the Sibi's Lucky Draw event as the server is open.") - public static SystemMessageId YOU_CAN_NOW_PARTICIPATE_IN_THE_SIBI_S_LUCKY_DRAW_EVENT_AS_THE_SERVER_IS_OPEN; + @ClientString(id = 3897, message = "You can now participate in the Lucky Gift event as the server is open.") + public static SystemMessageId YOU_CAN_NOW_PARTICIPATE_IN_THE_LUCKY_GIFT_EVENT_AS_THE_SERVER_IS_OPEN; @ClientString(id = 3898, message = "You cannot use the item because the effect is already applied.") public static SystemMessageId YOU_CANNOT_USE_THE_ITEM_BECAUSE_THE_EFFECT_IS_ALREADY_APPLIED; @@ -11401,13 +11401,13 @@ public class SystemMessageId @ClientString(id = 4021, message = "There is no style to be changed.") public static SystemMessageId THERE_IS_NO_STYLE_TO_BE_CHANGED; - @ClientString(id = 4022, message = "Restoring appearance…") + @ClientString(id = 4022, message = "Restoring appearance...") public static SystemMessageId RESTORING_APPEARANCE; @ClientString(id = 4023, message = "Failed to restore the appearance due to insufficient Adena.") public static SystemMessageId FAILED_TO_RESTORE_THE_APPEARANCE_DUE_TO_INSUFFICIENT_ADENA; - @ClientString(id = 4024, message = "Requesting purchase…") + @ClientString(id = 4024, message = "Requesting purchase...") public static SystemMessageId REQUESTING_PURCHASE; @ClientString(id = 4025, message = "No style to restore.") @@ -11431,14 +11431,14 @@ public class SystemMessageId @ClientString(id = 4031, message = "Only the clan leader or someone with rank management authority may register the clan.") public static SystemMessageId ONLY_THE_CLAN_LEADER_OR_SOMEONE_WITH_RANK_MANAGEMENT_AUTHORITY_MAY_REGISTER_THE_CLAN; - @ClientString(id = 4032, message = "You may register the clan after $s1 minute(s) due to deleting the entered text.") - public static SystemMessageId YOU_MAY_REGISTER_THE_CLAN_AFTER_S1_MINUTE_S_DUE_TO_DELETING_THE_ENTERED_TEXT; + @ClientString(id = 4032, message = "You may register the clan in $s1 min. due to the deletion of the previous entry.") + public static SystemMessageId YOU_MAY_REGISTER_THE_CLAN_IN_S1_MIN_DUE_TO_THE_DELETION_OF_THE_PREVIOUS_ENTRY; @ClientString(id = 4033, message = "You can view the list of characters who have applied to the clan. Those without a clan can be entered on the waiting list.") public static SystemMessageId YOU_CAN_VIEW_THE_LIST_OF_CHARACTERS_WHO_HAVE_APPLIED_TO_THE_CLAN_THOSE_WITHOUT_A_CLAN_CAN_BE_ENTERED_ON_THE_WAITING_LIST; - @ClientString(id = 4034, message = "You can edit the clan information, but deleting text results in a 5-minute penalty.") - public static SystemMessageId YOU_CAN_EDIT_THE_CLAN_INFORMATION_BUT_DELETING_TEXT_RESULTS_IN_A_5_MINUTE_PENALTY; + @ClientString(id = 4034, message = "You can edit the clan information, but deleting Clan Info results in a 5-minute penalty.") + public static SystemMessageId YOU_CAN_EDIT_THE_CLAN_INFORMATION_BUT_DELETING_CLAN_INFO_RESULTS_IN_A_5_MINUTE_PENALTY; @ClientString(id = 4035, message = "Only the clan leader or someone with rank management authority may change clan information.") public static SystemMessageId ONLY_THE_CLAN_LEADER_OR_SOMEONE_WITH_RANK_MANAGEMENT_AUTHORITY_MAY_CHANGE_CLAN_INFORMATION; @@ -11461,14 +11461,14 @@ public class SystemMessageId @ClientString(id = 4041, message = "The clan you selected is no longer taking applications as it has too many applicants.") public static SystemMessageId THE_CLAN_YOU_SELECTED_IS_NO_LONGER_TAKING_APPLICATIONS_AS_IT_HAS_TOO_MANY_APPLICANTS; - @ClientString(id = 4042, message = "$s1's clan entry application has been rejected.") - public static SystemMessageId S1_S_CLAN_ENTRY_APPLICATION_HAS_BEEN_REJECTED; + @ClientString(id = 4042, message = "$s1 has rejected clan entry application.") + public static SystemMessageId S1_HAS_REJECTED_CLAN_ENTRY_APPLICATION; - @ClientString(id = 4043, message = "Entered into waiting list. Name is automatically deleted after 30 days. If 'Delete from waiting list' is used, you cannot enter names into the waiting list for 5 minutes.") - public static SystemMessageId ENTERED_INTO_WAITING_LIST_NAME_IS_AUTOMATICALLY_DELETED_AFTER_30_DAYS_IF_DELETE_FROM_WAITING_LIST_IS_USED_YOU_CANNOT_ENTER_NAMES_INTO_THE_WAITING_LIST_FOR_5_MINUTES; + @ClientString(id = 4043, message = "You have joined the waiting list. If you do not join any clan in 30 days, your character will be removed from the list. If Exit Waiting List is used, you will not be able to join the waiting list for 5 minutes.") + public static SystemMessageId YOU_HAVE_JOINED_THE_WAITING_LIST_IF_YOU_DO_NOT_JOIN_ANY_CLAN_IN_30_DAYS_YOUR_CHARACTER_WILL_BE_REMOVED_FROM_THE_LIST_IF_EXIT_WAITING_LIST_IS_USED_YOU_WILL_NOT_BE_ABLE_TO_JOIN_THE_WAITING_LIST_FOR_5_MINUTES; - @ClientString(id = 4044, message = "You may enter names into the waiting list after $s1 minute(s) due to deleting from the waiting list.") - public static SystemMessageId YOU_MAY_ENTER_NAMES_INTO_THE_WAITING_LIST_AFTER_S1_MINUTE_S_DUE_TO_DELETING_FROM_THE_WAITING_LIST; + @ClientString(id = 4044, message = "You may join the waiting list after $s1 min. due to deleting from the waiting list.") + public static SystemMessageId YOU_MAY_JOIN_THE_WAITING_LIST_AFTER_S1_MIN_DUE_TO_DELETING_FROM_THE_WAITING_LIST; @ClientString(id = 4045, message = "Turning on Optimization Uniform function. Please wait 3 seconds to turn it off.") public static SystemMessageId TURNING_ON_OPTIMIZATION_UNIFORM_FUNCTION_PLEASE_WAIT_3_SECONDS_TO_TURN_IT_OFF; @@ -11557,8 +11557,8 @@ public class SystemMessageId @ClientString(id = 4073, message = "Please select a character you can use for free.") public static SystemMessageId PLEASE_SELECT_A_CHARACTER_YOU_CAN_USE_FOR_FREE; - @ClientString(id = 4074, message = "$s1 is a free player. A free player will have limited access to rights as clan leader. Will you transfer clan leadership to $s2?") - public static SystemMessageId S1_IS_A_FREE_PLAYER_A_FREE_PLAYER_WILL_HAVE_LIMITED_ACCESS_TO_RIGHTS_AS_CLAN_LEADER_WILL_YOU_TRANSFER_CLAN_LEADERSHIP_TO_S2; + @ClientString(id = 4074, message = "$s1 is a free player. A free player will have limited access to right as clan leader. Will you transfer clan leadership to $s2?") + public static SystemMessageId S1_IS_A_FREE_PLAYER_A_FREE_PLAYER_WILL_HAVE_LIMITED_ACCESS_TO_RIGHT_AS_CLAN_LEADER_WILL_YOU_TRANSFER_CLAN_LEADERSHIP_TO_S2; @ClientString(id = 4075, message = "Deleting a character will give free benefits to another character in the server. Please check for items you own, as items you have purchased will be deleted. Would you like to delete $s1?") public static SystemMessageId DELETING_A_CHARACTER_WILL_GIVE_FREE_BENEFITS_TO_ANOTHER_CHARACTER_IN_THE_SERVER_PLEASE_CHECK_FOR_ITEMS_YOU_OWN_AS_ITEMS_YOU_HAVE_PURCHASED_WILL_BE_DELETED_WOULD_YOU_LIKE_TO_DELETE_S1; @@ -11605,7 +11605,7 @@ public class SystemMessageId @ClientString(id = 4089, message = "Welcome to Lineage II.
You create up to 2 characters within a server and level them up to 85 for free. The free service will end for the server when you reach Lv. 85; please use a Lineage II play pass if you wish to continue playing afterwards.

Free play requirements
1: Character Level
2: Character XP
3: Character Creation Date (chronological order)") public static SystemMessageId WELCOME_TO_LINEAGE_II_BR_YOU_CREATE_UP_TO_2_CHARACTERS_WITHIN_A_SERVER_AND_LEVEL_THEM_UP_TO_85_FOR_FREE_THE_FREE_SERVICE_WILL_END_FOR_THE_SERVER_WHEN_YOU_REACH_LV_85_PLEASE_USE_A_LINEAGE_II_PLAY_PASS_IF_YOU_WISH_TO_CONTINUE_PLAYING_AFTERWARDS_BR_BR_FREE_PLAY_REQUIREMENTS_BR_1_CHARACTER_LEVEL_BR_2_CHARACTER_XP_BR_3_CHARACTER_CREATION_DATE_CHRONOLOGICAL_ORDER; - @ClientString(id = 4090, message = "Returning players will receive free passes as a welcome-back gift. You can see the support goods and pass for Aden warriors in the Free Adventure Service. \\n\\nClick 'Receive' to go to the website for the pass. This will log you out of the game. Do you wish to proceed?\\n\\n(Click Cancel if you have already registered the pass.)") + @ClientString(id = 4090, message = "Returning players will receive free passes as a welcome-back gift. You can see the support goods and pass for Aden warriors in the Free Adventure Service. \n\nClick 'Receive' to go to the website for the pass. This will log you out of the game. Do you wish to proceed?\n\n(Click Cancel if you have already registered the pass.)") public static SystemMessageId RETURNING_PLAYERS_WILL_RECEIVE_FREE_PASSES_AS_A_WELCOME_BACK_GIFT_YOU_CAN_SEE_THE_SUPPORT_GOODS_AND_PASS_FOR_ADEN_WARRIORS_IN_THE_FREE_ADVENTURE_SERVICE_N_NCLICK_RECEIVE_TO_GO_TO_THE_WEBSITE_FOR_THE_PASS_THIS_WILL_LOG_YOU_OUT_OF_THE_GAME_DO_YOU_WISH_TO_PROCEED_N_N_CLICK_CANCEL_IF_YOU_HAVE_ALREADY_REGISTERED_THE_PASS; @ClientString(id = 4091, message = "This quest cannot be deleted.") @@ -11629,20 +11629,20 @@ public class SystemMessageId @ClientString(id = 4097, message = "Teleport in progress. Please try again later.") public static SystemMessageId TELEPORT_IN_PROGRESS_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 4098, message = "You cannot summon a pet/ servitor during a teleport. Please try again later.") - public static SystemMessageId YOU_CANNOT_SUMMON_A_PET_SERVITOR_DURING_A_TELEPORT_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 4098, message = "You cannot summon a pet/servitor when teleporting. Please try again later.") + public static SystemMessageId YOU_CANNOT_SUMMON_A_PET_SERVITOR_WHEN_TELEPORTING_PLEASE_TRY_AGAIN_LATER; @ClientString(id = 4099, message = "100,000,000 Adena will be spent on a reset. Proceed?") public static SystemMessageId ONE_HUNDRED_MILION_ADENA_WILL_BE_SPENT_ON_A_RESET_PROCEED; - @ClientString(id = 4100, message = "You may register the clan after $s1 second(s) due to deleting the entered text.") - public static SystemMessageId YOU_MAY_REGISTER_THE_CLAN_AFTER_S1_SECOND_S_DUE_TO_DELETING_THE_ENTERED_TEXT; + @ClientString(id = 4100, message = "You may register the clan after $s1 min. due to the deletion of the previous entry.") + public static SystemMessageId YOU_MAY_REGISTER_THE_CLAN_AFTER_S1_MIN_DUE_TO_THE_DELETION_OF_THE_PREVIOUS_ENTRY; @ClientString(id = 4101, message = "You may apply for entry after $s1 second(s) due to cancelling your application.") public static SystemMessageId YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_SECOND_S_DUE_TO_CANCELLING_YOUR_APPLICATION; - @ClientString(id = 4102, message = "You may enter names into the waiting list after $s1 second(s) due to deleting from the waiting list.") - public static SystemMessageId YOU_MAY_ENTER_NAMES_INTO_THE_WAITING_LIST_AFTER_S1_SECOND_S_DUE_TO_DELETING_FROM_THE_WAITING_LIST; + @ClientString(id = 4102, message = "You may join the waiting list after $s1 sec. due to deleting from the waiting list.") + public static SystemMessageId YOU_MAY_JOIN_THE_WAITING_LIST_AFTER_S1_SEC_DUE_TO_DELETING_FROM_THE_WAITING_LIST; @ClientString(id = 4103, message = "The Prophecy skill cannot be reset due to insufficient Adena.") public static SystemMessageId THE_PROPHECY_SKILL_CANNOT_BE_RESET_DUE_TO_INSUFFICIENT_ADENA; @@ -11683,8 +11683,8 @@ public class SystemMessageId @ClientString(id = 4115, message = "You have dropped $s1.") public static SystemMessageId YOU_HAVE_DROPPED_S1_2; - @ClientString(id = 4116, message = "The augmentation effects on +$s1 $s2 have been deleted.") - public static SystemMessageId THE_AUGMENTATION_EFFECTS_ON_S1_S2_HAVE_BEEN_DELETED; + @ClientString(id = 4116, message = "The +$s1 augmentation effects on $s2 have been deleted.") + public static SystemMessageId THE_S1_AUGMENTATION_EFFECTS_ON_S2_HAVE_BEEN_DELETED; @ClientString(id = 4117, message = "+$s1$s2 has been restored to its previous appearance, as its temporary modification has expired.") public static SystemMessageId S1_S2_HAS_BEEN_RESTORED_TO_ITS_PREVIOUS_APPEARANCE_AS_ITS_TEMPORARY_MODIFICATION_HAS_EXPIRED; @@ -11758,7 +11758,7 @@ public class SystemMessageId @ClientString(id = 4140, message = "The attribute enchant of $s2 will be performed at $s1 and $s2.") public static SystemMessageId THE_ATTRIBUTE_ENCHANT_OF_S2_WILL_BE_PERFORMED_AT_S1_AND_S2; - @ClientString(id = 4141, message = "Enchanting is complete.\\n\\n\\n$s1 x $s2\\n\\n\\n$s3\\n\\n\\n$s4\\n\\n\\n$s5") + @ClientString(id = 4141, message = "Enchanting is complete.\n\n\n$s1 x $s2\n\n\n$s3\n\n\n$s4\n\n\n$s5") public static SystemMessageId ENCHANTING_IS_COMPLETE_N_N_PERFORMED_ENCHANT_N_S1_X_S2_N_N_SUCCESSFUL_ENCHANT_N_S3_N_N_FAILED_ENCHANT_N_S4_N_N_UNUSED_ENHANCEMENT_STONES_N_S5; @ClientString(id = 4142, message = "Please enter the quantity.") @@ -11782,7 +11782,7 @@ public class SystemMessageId @ClientString(id = 4148, message = "You cannot destroy or crystallize items while enchanting attributes.") public static SystemMessageId YOU_CANNOT_DESTROY_OR_CRYSTALLIZE_ITEMS_WHILE_ENCHANTING_ATTRIBUTES; - @ClientString(id = 4149, message = "Warning!\\n\\nIf the enchanting attempt fails, the item will be destroyed or crystallized.\\nContinue anyway?") + @ClientString(id = 4149, message = "Warning!\n\nIf the enchanting attempt fails, the item will be destroyed or crystallized.\nContinue anyway?") public static SystemMessageId WARNING_N_NIF_THE_ENCHANTING_ATTEMPT_FAILS_THE_ITEM_WILL_BE_DESTROYED_OR_CRYSTALLIZED_NCONTINUE_ANYWAY; @ClientString(id = 4150, message = "Adena distribution has started.") @@ -11806,8 +11806,8 @@ public class SystemMessageId @ClientString(id = 4156, message = "You cannot proceed as you are not a party leader.") public static SystemMessageId YOU_CANNOT_PROCEED_AS_YOU_ARE_NOT_A_PARTY_LEADER; - @ClientString(id = 4157, message = "You cannot proceed as there is insufficient Adena.") - public static SystemMessageId YOU_CANNOT_PROCEED_AS_THERE_IS_INSUFFICIENT_ADENA; + @ClientString(id = 4157, message = "You do not have enough Adena.") + public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_ADENA_2; @ClientString(id = 4158, message = "Only Adena distribution can proceed.") public static SystemMessageId ONLY_ADENA_DISTRIBUTION_CAN_PROCEED; @@ -11845,8 +11845,8 @@ public class SystemMessageId @ClientString(id = 4169, message = "There is no equipped hair accessory.") public static SystemMessageId THERE_IS_NO_EQUIPPED_HAIR_ACCESSORY; - @ClientString(id = 4170, message = "Depending on the hair accessory display,
the hair style may not be displayed. Proceed?
") - public static SystemMessageId BROWN01_BROWN01_RED02_DEPENDING_ON_THE_HAIR_ACCESSORY_DISPLAY_RED02_BROWN01_BR_THE_HAIR_STYLE_MAY_NOT_BE_DISPLAYED_PROCEED_BROWN01; + @ClientString(id = 4170, message = " Depending on the hair accessory display status in the inventory,
the hair style may not be displayed.
Do you wish to change the style?
") + public static SystemMessageId BROWN01_BROWN01_RED02_DEPENDING_ON_THE_HAIR_ACCESSORY_DISPLAY_STATUS_IN_THE_INVENTORY_RED02_BROWN01_BR_THE_HAIR_STYLE_MAY_NOT_BE_DISPLAYED_BR_DO_YOU_WISH_TO_CHANGE_THE_STYLE_BROWN01; @ClientString(id = 4171, message = "A member has excessive Adena. Distribution has been cancelled.") public static SystemMessageId A_MEMBER_HAS_EXCESSIVE_ADENA_DISTRIBUTION_HAS_BEEN_CANCELLED; @@ -11953,8 +11953,8 @@ public class SystemMessageId @ClientString(id = 4205, message = "Sayune cannot be used while taking other actions.") public static SystemMessageId SAYUNE_CANNOT_BE_USED_WHILE_TAKING_OTHER_ACTIONS; - @ClientString(id = 4206, message = "You gained SP as a bonus!") - public static SystemMessageId YOU_GAINED_SP_AS_A_BONUS; + @ClientString(id = 4206, message = "You gained Ability Points as a bonus!") + public static SystemMessageId YOU_GAINED_ABILITY_POINTS_AS_A_BONUS; @ClientString(id = 4207, message = "Please beware of chat phishing.") public static SystemMessageId PLEASE_BEWARE_OF_CHAT_PHISHING; @@ -12001,8 +12001,8 @@ public class SystemMessageId @ClientString(id = 4221, message = "This is not a valid combination.") public static SystemMessageId THIS_IS_NOT_A_VALID_COMBINATION; - @ClientString(id = 4222, message = "You don't have materials.") - public static SystemMessageId YOU_DON_T_HAVE_MATERIALS; + @ClientString(id = 4222, message = "This item does not exist.") + public static SystemMessageId THIS_ITEM_DOES_NOT_EXIST; @ClientString(id = 4223, message = "You cannot do that while trading.") public static SystemMessageId YOU_CANNOT_DO_THAT_WHILE_TRADING; @@ -12052,8 +12052,8 @@ public class SystemMessageId @ClientString(id = 4238, message = "You can use World Chat (press &) $s1 more time(s).") public static SystemMessageId YOU_CAN_USE_WORLD_CHAT_PRESS_S1_MORE_TIME_S; - @ClientString(id = 4239, message = "You have spent your World Chat quota for the day. The World Chat quota resets at 7 AM every day.") - public static SystemMessageId YOU_HAVE_SPENT_YOUR_WORLD_CHAT_QUOTA_FOR_THE_DAY_THE_WORLD_CHAT_QUOTA_RESETS_AT_7_AM_EVERY_DAY; + @ClientString(id = 4239, message = "You have spent your World Chat quota for the day. A new day starts every day at 18:30.") + public static SystemMessageId YOU_HAVE_SPENT_YOUR_WORLD_CHAT_QUOTA_FOR_THE_DAY_A_NEW_DAY_STARTS_EVERY_DAY_AT_18_30; @ClientString(id = 4240, message = "You can use World Chat from Lv. $s1.") public static SystemMessageId YOU_CAN_USE_WORLD_CHAT_FROM_LV_S1; @@ -12112,8 +12112,8 @@ public class SystemMessageId @ClientString(id = 4258, message = "You cannot proceed with the experiment without the necessary skills.") public static SystemMessageId YOU_CANNOT_PROCEED_WITH_THE_EXPERIMENT_WITHOUT_THE_NECESSARY_SKILLS; - @ClientString(id = 4259, message = "Not enough ingredients.") - public static SystemMessageId NOT_ENOUGH_INGREDIENTS; + @ClientString(id = 4259, message = "You do not have enough materials to perform that action.") + public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_MATERIALS_TO_PERFORM_THAT_ACTION_2; @ClientString(id = 4260, message = "Select the Alchemy you wish to experiment with from the left-hand list.") public static SystemMessageId SELECT_THE_ALCHEMY_YOU_WISH_TO_EXPERIMENT_WITH_FROM_THE_LEFT_HAND_LIST; @@ -12187,7 +12187,7 @@ public class SystemMessageId @ClientString(id = 4283, message = "The Material Realm is still new to us.") public static SystemMessageId THE_MATERIAL_REALM_IS_STILL_NEW_TO_US; - @ClientString(id = 4284, message = "The High Priest has repeatedly attempted to reach Lord Sayha…") + @ClientString(id = 4284, message = "The High Priest has repeatedly attempted to reach Lord Sayha...") public static SystemMessageId THE_HIGH_PRIEST_HAS_REPEATEDLY_ATTEMPTED_TO_REACH_LORD_SAYHA; @ClientString(id = 4285, message = "But there has been only silence.") @@ -12220,7 +12220,7 @@ public class SystemMessageId @ClientString(id = 4294, message = "Aden, what will your destiny be?") public static SystemMessageId ADEN_WHAT_WILL_YOUR_DESTINY_BE; - @ClientString(id = 4295, message = "My children…beware the influence of darkness.") + @ClientString(id = 4295, message = "My children... beware the influence of darkness.") public static SystemMessageId MY_CHILDREN_BEWARE_THE_INFLUENCE_OF_DARKNESS; @ClientString(id = 4296, message = "You cannot use or reset Ability Points while participating in the Olympiad or Ceremony of Chaos.") @@ -12259,8 +12259,8 @@ public class SystemMessageId @ClientString(id = 4307, message = "Rise above the bounds of mortality and forge your own path.") public static SystemMessageId RISE_ABOVE_THE_BOUNDS_OF_MORTALITY_AND_FORGE_YOUR_OWN_PATH; - @ClientString(id = 4308, message = "") - public static SystemMessageId EMPTY_14; + @ClientString(id = 4308, message = "Find your own path!") + public static SystemMessageId FIND_YOUR_OWN_PATH; @ClientString(id = 4309, message = "To being ... Exalted!") public static SystemMessageId TO_BEING_EXALTED; @@ -12268,35 +12268,35 @@ public class SystemMessageId @ClientString(id = 4310, message = "The quest you've just completed can be completed $s1 times. Each account can complete this quest $s2 times per week, and it's reset after each maintenance.") public static SystemMessageId THE_QUEST_YOU_VE_JUST_COMPLETED_CAN_BE_COMPLETED_S1_TIMES_EACH_ACCOUNT_CAN_COMPLETE_THIS_QUEST_S2_TIMES_PER_WEEK_AND_IT_S_RESET_AFTER_EACH_MAINTENANCE; - @ClientString(id = 4311, message = "I've been expecting you. Fall victim to my blades.") - public static SystemMessageId I_VE_BEEN_EXPECTING_YOU_FALL_VICTIM_TO_MY_BLADES; + @ClientString(id = 4311, message = "I have been waiting for you. My blade will pierce you.") + public static SystemMessageId I_HAVE_BEEN_WAITING_FOR_YOU_MY_BLADE_WILL_PIERCE_YOU; - @ClientString(id = 4312, message = "Your number is $s1.") - public static SystemMessageId YOUR_NUMBER_IS_S1; + @ClientString(id = 4312, message = "You ate $s1 slices of the 15th Anniversary Cake. Your vitality was recovered by a little.") + public static SystemMessageId YOU_ATE_S1_SLICES_OF_THE_15TH_ANNIVERSARY_CAKE_YOUR_VITALITY_WAS_RECOVERED_BY_A_LITTLE; @ClientString(id = 4313, message = "You do not meet the fishing level requirements.") public static SystemMessageId YOU_DO_NOT_MEET_THE_FISHING_LEVEL_REQUIREMENTS; - @ClientString(id = 4314, message = "Failed to connect to the Clan Channel's chat server.($s1)") - public static SystemMessageId FAILED_TO_CONNECT_TO_THE_CLAN_CHANNEL_S_CHAT_SERVER_S1; + @ClientString(id = 4314, message = "Failed to connect to the Clan Chat server. ($s1)") + public static SystemMessageId FAILED_TO_CONNECT_TO_THE_CLAN_CHAT_SERVER_S1; - @ClientString(id = 4315, message = "Connection to the Clan Channel's chat server has ended.($s1)") - public static SystemMessageId CONNECTION_TO_THE_CLAN_CHANNEL_S_CHAT_SERVER_HAS_ENDED_S1; + @ClientString(id = 4315, message = "You have been connected to the Clan Chat server. ($s1)") + public static SystemMessageId YOU_HAVE_BEEN_CONNECTED_TO_THE_CLAN_CHAT_SERVER_S1; - @ClientString(id = 4316, message = "Reconnected to the Clan Channel's chat server.") - public static SystemMessageId RECONNECTED_TO_THE_CLAN_CHANNEL_S_CHAT_SERVER; + @ClientString(id = 4316, message = "Connection to the Clan Chat server has been established.") + public static SystemMessageId CONNECTION_TO_THE_CLAN_CHAT_SERVER_HAS_BEEN_ESTABLISHED; - @ClientString(id = 4317, message = "Clan chat is not available. Please try again later.") - public static SystemMessageId CLAN_CHAT_IS_NOT_AVAILABLE_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 4317, message = "Clan Chat is unavailable at the moment. Please, try again later.") + public static SystemMessageId CLAN_CHAT_IS_UNAVAILABLE_AT_THE_MOMENT_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 4318, message = "Clan chat has been disabled for 1 minute due to spamming.") - public static SystemMessageId CLAN_CHAT_HAS_BEEN_DISABLED_FOR_1_MINUTE_DUE_TO_SPAMMING; + @ClientString(id = 4318, message = "Clan Chat will be locked in 1 minute.") + public static SystemMessageId CLAN_CHAT_WILL_BE_LOCKED_IN_1_MINUTE; - @ClientString(id = 4319, message = "Clan chat has been disabled due to spamming. Please try again later.") - public static SystemMessageId CLAN_CHAT_HAS_BEEN_DISABLED_DUE_TO_SPAMMING_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 4319, message = "Clan Chat is locked. Please, try again later.") + public static SystemMessageId CLAN_CHAT_IS_LOCKED_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 4320, message = "Current Location : $s1 / $s2 / $s3 (Talking Island (Past))") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_TALKING_ISLAND_PAST; + @ClientString(id = 4320, message = "Location: $s1 / $s2 / $s3 (Ancient Talking Island Village)") + public static SystemMessageId LOCATION_S1_S2_S3_ANCIENT_TALKING_ISLAND_VILLAGE; @ClientString(id = 4321, message = "You can redeem your reward $s1 minutes after logging in. $s2 minutes left.") public static SystemMessageId YOU_CAN_REDEEM_YOUR_REWARD_S1_MINUTES_AFTER_LOGGING_IN_S2_MINUTES_LEFT; @@ -12307,19 +12307,19 @@ public class SystemMessageId @ClientString(id = 4323, message = "$s1 Exp") public static SystemMessageId S1_EXP; - @ClientString(id = 4324, message = "$s1 monsters") - public static SystemMessageId S1_MONSTERS; + @ClientString(id = 4324, message = "Number of monsters: $s1") + public static SystemMessageId NUMBER_OF_MONSTERS_S1; - @ClientString(id = 4325, message = "Less than $s1 minute") - public static SystemMessageId LESS_THAN_S1_MINUTE; + @ClientString(id = 4325, message = "Less than $s1 min.") + public static SystemMessageId LESS_THAN_S1_MIN; - @ClientString(id = 4326, message = "Enter a weapon.") - public static SystemMessageId ENTER_A_WEAPON; + @ClientString(id = 4326, message = "Choose a weapon.") + public static SystemMessageId CHOOSE_A_WEAPON; @ClientString(id = 4327, message = "Enter a weapon you would like to bestow a special ability to the slot.") public static SystemMessageId ENTER_A_WEAPON_YOU_WOULD_LIKE_TO_BESTOW_A_SPECIAL_ABILITY_TO_THE_SLOT; - @ClientString(id = 4328, message = "Enter a Soul Crystal to the slot.\\nClick on the Start button to go on to the next step.") + @ClientString(id = 4328, message = "Enter a Soul Crystal to the slot.\nClick on the Start button to go on to the next step.") public static SystemMessageId ENTER_A_SOUL_CRYSTAL_TO_THE_SLOT_NCLICK_ON_THE_START_BUTTON_TO_GO_ON_TO_THE_NEXT_STEP; @ClientString(id = 4329, message = "Enter a Soul Crystal.") @@ -12328,8 +12328,8 @@ public class SystemMessageId @ClientString(id = 4330, message = "Select the Soul Crystal effect of the Soul Crystal you've entered.") public static SystemMessageId SELECT_THE_SOUL_CRYSTAL_EFFECT_OF_THE_SOUL_CRYSTAL_YOU_VE_ENTERED; - @ClientString(id = 4331, message = "The Soul Crystal effect is already in use.") - public static SystemMessageId THE_SOUL_CRYSTAL_EFFECT_IS_ALREADY_IN_USE; + @ClientString(id = 4331, message = "This effect is already in use.") + public static SystemMessageId THIS_EFFECT_IS_ALREADY_IN_USE; @ClientString(id = 4332, message = "If you apply another effect, the existing Soul Crystal effect will no longer be applied. Continue?") public static SystemMessageId IF_YOU_APPLY_ANOTHER_EFFECT_THE_EXISTING_SOUL_CRYSTAL_EFFECT_WILL_NO_LONGER_BE_APPLIED_CONTINUE; @@ -12337,10 +12337,10 @@ public class SystemMessageId @ClientString(id = 4333, message = "Succeeded in applying the Soul Crystal effect.") public static SystemMessageId SUCCEEDED_IN_APPLYING_THE_SOUL_CRYSTAL_EFFECT; - @ClientString(id = 4334, message = "System error. Please try again.") - public static SystemMessageId SYSTEM_ERROR_PLEASE_TRY_AGAIN; + @ClientString(id = 4334, message = "There was an error. Please, try again later.") + public static SystemMessageId THERE_WAS_AN_ERROR_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 4335, message = "Would you like to bestow the Soul Crystal effect as shown above?\\nClick on the Confirm button to apply the Soul Crystal effect.") + @ClientString(id = 4335, message = "Would you like to bestow the Soul Crystal effect as shown above?\nClick on the Confirm button to apply the Soul Crystal effect.") public static SystemMessageId WOULD_YOU_LIKE_TO_BESTOW_THE_SOUL_CRYSTAL_EFFECT_AS_SHOWN_ABOVE_NCLICK_ON_THE_CONFIRM_BUTTON_TO_APPLY_THE_SOUL_CRYSTAL_EFFECT; @ClientString(id = 4336, message = "Bestowing ability") @@ -12376,8 +12376,8 @@ public class SystemMessageId @ClientString(id = 4346, message = "Cannot use skills or items while faking death.") public static SystemMessageId CANNOT_USE_SKILLS_OR_ITEMS_WHILE_FAKING_DEATH; - @ClientString(id = 4347, message = "Stage $s2 - $s1") - public static SystemMessageId STAGE_S2_S1; + @ClientString(id = 4347, message = "$s1 Lv. $s2") + public static SystemMessageId S1_LV_S2; @ClientString(id = 4348, message = "Soul Crystal effects that have been applied cannot be removed.") public static SystemMessageId SOUL_CRYSTAL_EFFECTS_THAT_HAVE_BEEN_APPLIED_CANNOT_BE_REMOVED; @@ -12388,185 +12388,185 @@ public class SystemMessageId @ClientString(id = 4350, message = "All the slots are in use. If you would like to apply another effect, drag a Soul Crystal to the corresponding slot to redo it.") public static SystemMessageId ALL_THE_SLOTS_ARE_IN_USE_IF_YOU_WOULD_LIKE_TO_APPLY_ANOTHER_EFFECT_DRAG_A_SOUL_CRYSTAL_TO_THE_CORRESPONDING_SLOT_TO_REDO_IT; - @ClientString(id = 4351, message = "Current Location: $s1 / $s2 / $s3 (Underground Gainak)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_UNDERGROUND_GAINAK; + @ClientString(id = 4351, message = "Location: $s1 / $s2 / $s3 (Underground Gainak)") + public static SystemMessageId LOCATION_S1_S2_S3_UNDERGROUND_GAINAK; - @ClientString(id = 4352, message = "Current Location: $s1 / $s2 / $s3 (Forge of the Gods (Past))") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_FORGE_OF_THE_GODS_PAST; + @ClientString(id = 4352, message = "Location: $s1 / $s2 / $s3 (Forge of the Old Gods)") + public static SystemMessageId LOCATION_S1_S2_S3_FORGE_OF_THE_OLD_GODS; - @ClientString(id = 4353, message = "Current Location: $s1 / $s2 / $s3 (Schuttgart Castle (Past))") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_SCHUTTGART_CASTLE_PAST; + @ClientString(id = 4353, message = "Location: $s1 / $s2 / $s3 (Old Schuttgart Castle)") + public static SystemMessageId LOCATION_S1_S2_S3_OLD_SCHUTTGART_CASTLE; - @ClientString(id = 4354, message = "Current Location: $s1 / $s2 / $s3 (Summer Labyrinth (Past))") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_SUMMER_LABYRINTH_PAST; + @ClientString(id = 4354, message = "Location: $s1 / $s2 / $s3 (Old Summer Labyrinth)") + public static SystemMessageId LOCATION_S1_S2_S3_OLD_SUMMER_LABYRINTH; @ClientString(id = 4355, message = "Failed to apply the Soul Crystal effect because of abnormal circumstances.") public static SystemMessageId FAILED_TO_APPLY_THE_SOUL_CRYSTAL_EFFECT_BECAUSE_OF_ABNORMAL_CIRCUMSTANCES; - @ClientString(id = 4356, message = "There are no items that can be searched by\\n<$s1>.") - public static SystemMessageId THERE_ARE_NO_ITEMS_THAT_CAN_BE_SEARCHED_BY_N_S1; + @ClientString(id = 4356, message = "<$s1>\nKeyword search was unsuccessful.") + public static SystemMessageId S1_NKEYWORD_SEARCH_WAS_UNSUCCESSFUL; - @ClientString(id = 4357, message = "There are no items that can be traded.") - public static SystemMessageId THERE_ARE_NO_ITEMS_THAT_CAN_BE_TRADED; + @ClientString(id = 4357, message = "This item cannot be exchanged.") + public static SystemMessageId THIS_ITEM_CANNOT_BE_EXCHANGED_2; - @ClientString(id = 4358, message = "The trade was successful.") - public static SystemMessageId THE_TRADE_WAS_SUCCESSFUL; + @ClientString(id = 4358, message = "Exchange is successful.") + public static SystemMessageId EXCHANGE_IS_SUCCESSFUL; - @ClientString(id = 4359, message = "Not enough items that are needed. Please check the number of items.") - public static SystemMessageId NOT_ENOUGH_ITEMS_THAT_ARE_NEEDED_PLEASE_CHECK_THE_NUMBER_OF_ITEMS; + @ClientString(id = 4359, message = "You do not have enough required items. Check up their number.") + public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_REQUIRED_ITEMS_CHECK_UP_THEIR_NUMBER; - @ClientString(id = 4360, message = "Less than $s1 minute") - public static SystemMessageId LESS_THAN_S1_MINUTE_2; + @ClientString(id = 4360, message = "Less than $s1 min.") + public static SystemMessageId LESS_THAN_S1_MIN_2; @ClientString(id = 4361, message = "Cannot show because the conditions are not met.") public static SystemMessageId CANNOT_SHOW_BECAUSE_THE_CONDITIONS_ARE_NOT_MET; - @ClientString(id = 4362, message = "Enter the number to be traded.") - public static SystemMessageId ENTER_THE_NUMBER_TO_BE_TRADED; + @ClientString(id = 4362, message = "Indicate the number of items for exchange.") + public static SystemMessageId INDICATE_THE_NUMBER_OF_ITEMS_FOR_EXCHANGE; @ClientString(id = 4363, message = "When trading, the effects applied to the item might get reset, so keep that in mind. Continue with the trade?") public static SystemMessageId WHEN_TRADING_THE_EFFECTS_APPLIED_TO_THE_ITEM_MIGHT_GET_RESET_SO_KEEP_THAT_IN_MIND_CONTINUE_WITH_THE_TRADE; - @ClientString(id = 4364, message = "Not enough $s1 and $s2.") - public static SystemMessageId NOT_ENOUGH_S1_AND_S2; + @ClientString(id = 4364, message = "You need $s1 and $s2.") + public static SystemMessageId YOU_NEED_S1_AND_S2; - @ClientString(id = 4365, message = "The expert has been placed successfully.") - public static SystemMessageId THE_EXPERT_HAS_BEEN_PLACED_SUCCESSFULLY; + @ClientString(id = 4365, message = "Vice Inspector is placed successfully.") + public static SystemMessageId VICE_INSPECTOR_IS_PLACED_SUCCESSFULLY; @ClientString(id = 4366, message = "The allocation fee will be deducted from the clan's warehouse, and once the duration expires, it will be withdrawn. Continue?") public static SystemMessageId THE_ALLOCATION_FEE_WILL_BE_DEDUCTED_FROM_THE_CLAN_S_WAREHOUSE_AND_ONCE_THE_DURATION_EXPIRES_IT_WILL_BE_WITHDRAWN_CONTINUE; - @ClientString(id = 4367, message = "Clan $s1 currently has the 1 day penalty for kicking out a member, so it cannot accept new members.") - public static SystemMessageId CLAN_S1_CURRENTLY_HAS_THE_1_DAY_PENALTY_FOR_KICKING_OUT_A_MEMBER_SO_IT_CANNOT_ACCEPT_NEW_MEMBERS; + @ClientString(id = 4367, message = "$s1 Clan has dismissed one of its members and cannot invite new members for one day.") + public static SystemMessageId S1_CLAN_HAS_DISMISSED_ONE_OF_ITS_MEMBERS_AND_CANNOT_INVITE_NEW_MEMBERS_FOR_ONE_DAY; @ClientString(id = 4368, message = "The clan is full, so you cannot join the clan.") public static SystemMessageId THE_CLAN_IS_FULL_SO_YOU_CANNOT_JOIN_THE_CLAN; - @ClientString(id = 4369, message = "Clan $s1 has requested to be dissolved, so you cannot join the clan.") - public static SystemMessageId CLAN_S1_HAS_REQUESTED_TO_BE_DISSOLVED_SO_YOU_CANNOT_JOIN_THE_CLAN; + @ClientString(id = 4369, message = "Clan $s1 requested dismissal. You cannot join this Clan.") + public static SystemMessageId CLAN_S1_REQUESTED_DISMISSAL_YOU_CANNOT_JOIN_THIS_CLAN; - @ClientString(id = 4370, message = "You've already graduated from the Clan Academy, so you cannot join again.") - public static SystemMessageId YOU_VE_ALREADY_GRADUATED_FROM_THE_CLAN_ACADEMY_SO_YOU_CANNOT_JOIN_AGAIN; + @ClientString(id = 4370, message = "You have already graduated Clan Academy. You cannot join it once more.") + public static SystemMessageId YOU_HAVE_ALREADY_GRADUATED_CLAN_ACADEMY_YOU_CANNOT_JOIN_IT_ONCE_MORE; - @ClientString(id = 4371, message = "You cannot join a clan while you are in the Training Camp.") - public static SystemMessageId YOU_CANNOT_JOIN_A_CLAN_WHILE_YOU_ARE_IN_THE_TRAINING_CAMP; + @ClientString(id = 4371, message = "You are currently in the Royal Training Camp, and cannot join the Clan.") + public static SystemMessageId YOU_ARE_CURRENTLY_IN_THE_ROYAL_TRAINING_CAMP_AND_CANNOT_JOIN_THE_CLAN; - @ClientString(id = 4372, message = "You cannot join another clan for 1 day after leaving a clan.") - public static SystemMessageId YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_1_DAY_AFTER_LEAVING_A_CLAN; + @ClientString(id = 4372, message = "You should wait one day after leaving a Clan before you can join a new one.") + public static SystemMessageId YOU_SHOULD_WAIT_ONE_DAY_AFTER_LEAVING_A_CLAN_BEFORE_YOU_CAN_JOIN_A_NEW_ONE; - @ClientString(id = 4373, message = "The clan has been dissolved so you cannot join it.") - public static SystemMessageId THE_CLAN_HAS_BEEN_DISSOLVED_SO_YOU_CANNOT_JOIN_IT; + @ClientString(id = 4373, message = "The clan is dismissed, you cannot join it.") + public static SystemMessageId THE_CLAN_IS_DISMISSED_YOU_CANNOT_JOIN_IT; - @ClientString(id = 4374, message = "You are trying to join Clan $s1.") - public static SystemMessageId YOU_ARE_TRYING_TO_JOIN_CLAN_S1; + @ClientString(id = 4374, message = "You joined Clan $s1.") + public static SystemMessageId YOU_JOINED_CLAN_S1; - @ClientString(id = 4375, message = "You have gained $s1 Blackbird Clan Faction points.") - public static SystemMessageId YOU_HAVE_GAINED_S1_BLACKBIRD_CLAN_FACTION_POINTS; + @ClientString(id = 4375, message = "You received Blackbird Clan trust points: $s1.") + public static SystemMessageId YOU_RECEIVED_BLACKBIRD_CLAN_TRUST_POINTS_S1; - @ClientString(id = 4376, message = "You have gained $s1 Mother Tree Guardians Faction points.") - public static SystemMessageId YOU_HAVE_GAINED_S1_MOTHER_TREE_GUARDIANS_FACTION_POINTS; + @ClientString(id = 4376, message = "You received Mother Tree Guardians trust points: $s1.") + public static SystemMessageId YOU_RECEIVED_MOTHER_TREE_GUARDIANS_TRUST_POINTS_S1; - @ClientString(id = 4377, message = "You have gained $s1 Giant Trackers Faction points.") - public static SystemMessageId YOU_HAVE_GAINED_S1_GIANT_TRACKERS_FACTION_POINTS; + @ClientString(id = 4377, message = "You received Giant Pursuer trust points: $s1.") + public static SystemMessageId YOU_RECEIVED_GIANT_PURSUER_TRUST_POINTS_S1; - @ClientString(id = 4378, message = "You have gained $s1 Unworldly Visitors Faction points.") - public static SystemMessageId YOU_HAVE_GAINED_S1_UNWORLDLY_VISITORS_FACTION_POINTS; + @ClientString(id = 4378, message = "You received Unworldly Visitors trust points: $s1.") + public static SystemMessageId YOU_RECEIVED_UNWORLDLY_VISITORS_TRUST_POINTS_S1; - @ClientString(id = 4379, message = "You have gained $s1 Kingdom's Royal Guard Faction points.") - public static SystemMessageId YOU_HAVE_GAINED_S1_KINGDOM_S_ROYAL_GUARD_FACTION_POINTS; + @ClientString(id = 4379, message = "You received Kingdom's Royal Guard trust points: $s1.") + public static SystemMessageId YOU_RECEIVED_KINGDOM_S_ROYAL_GUARD_TRUST_POINTS_S1; - @ClientString(id = 4380, message = "Expert successfully removed.") - public static SystemMessageId EXPERT_SUCCESSFULLY_REMOVED; + @ClientString(id = 4380, message = "Expert is recalled successfully.") + public static SystemMessageId EXPERT_IS_RECALLED_SUCCESSFULLY; - @ClientString(id = 4381, message = "Experts with the same class within the same forces cannot be placed together.") - public static SystemMessageId EXPERTS_WITH_THE_SAME_CLASS_WITHIN_THE_SAME_FORCES_CANNOT_BE_PLACED_TOGETHER; + @ClientString(id = 4381, message = "You cannot place two Experts of one Class in a troop.") + public static SystemMessageId YOU_CANNOT_PLACE_TWO_EXPERTS_OF_ONE_CLASS_IN_A_TROOP; - @ClientString(id = 4382, message = "Another expert has already been placed there. The expert must be removed first before placing a new one.") - public static SystemMessageId ANOTHER_EXPERT_HAS_ALREADY_BEEN_PLACED_THERE_THE_EXPERT_MUST_BE_REMOVED_FIRST_BEFORE_PLACING_A_NEW_ONE; + @ClientString(id = 4382, message = "This place is occupied by another Expert. To place a new Expert you should recall the old one first.") + public static SystemMessageId THIS_PLACE_IS_OCCUPIED_BY_ANOTHER_EXPERT_TO_PLACE_A_NEW_EXPERT_YOU_SHOULD_RECALL_THE_OLD_ONE_FIRST; @ClientString(id = 4383, message = "It is free to place an Envoy of the Forces. Once placed, Envoy of the Forces cannot be changed during the term, and will be removed when the term expires.") public static SystemMessageId IT_IS_FREE_TO_PLACE_AN_ENVOY_OF_THE_FORCES_ONCE_PLACED_ENVOY_OF_THE_FORCES_CANNOT_BE_CHANGED_DURING_THE_TERM_AND_WILL_BE_REMOVED_WHEN_THE_TERM_EXPIRES; - @ClientString(id = 4384, message = "The expert currently in place will be removed. The placement cost will not be refunded. Continue?") - public static SystemMessageId THE_EXPERT_CURRENTLY_IN_PLACE_WILL_BE_REMOVED_THE_PLACEMENT_COST_WILL_NOT_BE_REFUNDED_CONTINUE; + @ClientString(id = 4384, message = "The current Expert is recalled. Placement cost won't be continue?") + public static SystemMessageId THE_CURRENT_EXPERT_IS_RECALLED_PLACEMENT_COST_WON_T_BE_CONTINUE; - @ClientString(id = 4385, message = "That expert cannot be removed.") - public static SystemMessageId THAT_EXPERT_CANNOT_BE_REMOVED; + @ClientString(id = 4385, message = "This Expert cannot be recalled.") + public static SystemMessageId THIS_EXPERT_CANNOT_BE_RECALLED; - @ClientString(id = 4386, message = "There's not enough Adena in the clan's warehouse.") - public static SystemMessageId THERE_S_NOT_ENOUGH_ADENA_IN_THE_CLAN_S_WAREHOUSE; + @ClientString(id = 4386, message = "There is not enough Adena in the clan hall warehouse.") + public static SystemMessageId THERE_IS_NOT_ENOUGH_ADENA_IN_THE_CLAN_HALL_WAREHOUSE_2; @ClientString(id = 4387, message = "There's not enough $s1 in the clan's warehouse.") public static SystemMessageId THERE_S_NOT_ENOUGH_S1_IN_THE_CLAN_S_WAREHOUSE; - @ClientString(id = 4388, message = "There's not enough $s1 and $s2 in the clan's warehouse.") - public static SystemMessageId THERE_S_NOT_ENOUGH_S1_AND_S2_IN_THE_CLAN_S_WAREHOUSE; + @ClientString(id = 4388, message = "There is not enough $s1 and $s2 in the clan hall warehouse.") + public static SystemMessageId THERE_IS_NOT_ENOUGH_S1_AND_S2_IN_THE_CLAN_HALL_WAREHOUSE; - @ClientString(id = 4389, message = "Current Position : $s1 / $s2 / $s3 (Inside Superion)") - public static SystemMessageId CURRENT_POSITION_S1_S2_S3_INSIDE_SUPERION; + @ClientString(id = 4389, message = "Current location: $s1 / $s2 / $s3 (Superion)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_SUPERION; @ClientString(id = 4390, message = "When the clan's information is changed, the waitlist of players trying to join will be deleted.") public static SystemMessageId WHEN_THE_CLAN_S_INFORMATION_IS_CHANGED_THE_WAITLIST_OF_PLAYERS_TRYING_TO_JOIN_WILL_BE_DELETED; - @ClientString(id = 4391, message = "Current Position : $s1 / $s2 / $s3 (Battle Fortress Superion)") - public static SystemMessageId CURRENT_POSITION_S1_S2_S3_BATTLE_FORTRESS_SUPERION; + @ClientString(id = 4391, message = "Current location: $s1 / $s2 / $s3 (War fortress Superion)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_WAR_FORTRESS_SUPERION; - @ClientString(id = 4392, message = "Failed to place/delete expert; abnormal expert placement/deletion attempt.") - public static SystemMessageId FAILED_TO_PLACE_DELETE_EXPERT_ABNORMAL_EXPERT_PLACEMENT_DELETION_ATTEMPT; + @ClientString(id = 4392, message = "Expert placement/recall failed due to disturbance of normal Expert placement/recall process.") + public static SystemMessageId EXPERT_PLACEMENT_RECALL_FAILED_DUE_TO_DISTURBANCE_OF_NORMAL_EXPERT_PLACEMENT_RECALL_PROCESS; - @ClientString(id = 4393, message = "Cannot enter; some users may not yet be seated.") - public static SystemMessageId CANNOT_ENTER_SOME_USERS_MAY_NOT_YET_BE_SEATED; + @ClientString(id = 4393, message = "You cannot enter as not all characters took their places.") + public static SystemMessageId YOU_CANNOT_ENTER_AS_NOT_ALL_CHARACTERS_TOOK_THEIR_PLACES; - @ClientString(id = 4394, message = "Currently in Stage $s1, Round $s2.") - public static SystemMessageId CURRENTLY_IN_STAGE_S1_ROUND_S2; + @ClientString(id = 4394, message = "Draw $s1, Attempt $s2 is in progress.") + public static SystemMessageId DRAW_S1_ATTEMPT_S2_IS_IN_PROGRESS; - @ClientString(id = 4395, message = "Supply Items are being prepared. The next supply items will be available on the next hour.") - public static SystemMessageId SUPPLY_ITEMS_ARE_BEING_PREPARED_THE_NEXT_SUPPLY_ITEMS_WILL_BE_AVAILABLE_ON_THE_NEXT_HOUR; + @ClientString(id = 4395, message = "Lucky Gift is being prepared. The next Lucky Gift will be available on the hour.") + public static SystemMessageId LUCKY_GIFT_IS_BEING_PREPARED_THE_NEXT_LUCKY_GIFT_WILL_BE_AVAILABLE_ON_THE_HOUR; - @ClientString(id = 4396, message = "Current Position : $s1 / $s2 / $s3 (Dimensional Rift)") - public static SystemMessageId CURRENT_POSITION_S1_S2_S3_DIMENSIONAL_RIFT; + @ClientString(id = 4396, message = "Current location: $s1 / $s2 / $s3 (Dimensional Rift)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_DIMENSIONAL_RIFT_2; - @ClientString(id = 4397, message = "Only Level 3-4 Clans can be registered in a Castle Siege") - public static SystemMessageId ONLY_LEVEL_3_4_CLANS_CAN_BE_REGISTERED_IN_A_CASTLE_SIEGE; + @ClientString(id = 4397, message = "Only level 3-4 clans can participate in castle siege.") + public static SystemMessageId ONLY_LEVEL_3_4_CLANS_CAN_PARTICIPATE_IN_CASTLE_SIEGE; - @ClientString(id = 4398, message = "Clans that own castles are automatically registered to the attacking side.") - public static SystemMessageId CLANS_THAT_OWN_CASTLES_ARE_AUTOMATICALLY_REGISTERED_TO_THE_ATTACKING_SIDE; + @ClientString(id = 4398, message = "A clan with a fortress participates in siege automatically.") + public static SystemMessageId A_CLAN_WITH_A_FORTRESS_PARTICIPATES_IN_SIEGE_AUTOMATICALLY; - @ClientString(id = 4399, message = "Macro copied to the clipboard.") - public static SystemMessageId MACRO_COPIED_TO_THE_CLIPBOARD; + @ClientString(id = 4399, message = "Macro Content is copied into clipboard.") + public static SystemMessageId MACRO_CONTENT_IS_COPIED_INTO_CLIPBOARD; - @ClientString(id = 4400, message = "This command can be used when the target is of Lv. 61 or higher and has completed the 2nd class transfer.") - public static SystemMessageId THIS_COMMAND_CAN_BE_USED_WHEN_THE_TARGET_IS_OF_LV_61_OR_HIGHER_AND_HAS_COMPLETED_THE_2ND_CLASS_TRANSFER; + @ClientString(id = 4400, message = "Only characters level 61 or above with second class may use this command.") + public static SystemMessageId ONLY_CHARACTERS_LEVEL_61_OR_ABOVE_WITH_SECOND_CLASS_MAY_USE_THIS_COMMAND; - @ClientString(id = 4401, message = "The selected preset has been applied.") - public static SystemMessageId THE_SELECTED_PRESET_HAS_BEEN_APPLIED; + @ClientString(id = 4401, message = "The selected preset is applied.") + public static SystemMessageId THE_SELECTED_PRESET_IS_APPLIED; - @ClientString(id = 4402, message = "The account has already been used to receive items; cannot receive items again.") - public static SystemMessageId THE_ACCOUNT_HAS_ALREADY_BEEN_USED_TO_RECEIVE_ITEMS_CANNOT_RECEIVE_ITEMS_AGAIN; + @ClientString(id = 4402, message = "You cannot re-receive items for the same account.") + public static SystemMessageId YOU_CANNOT_RE_RECEIVE_ITEMS_FOR_THE_SAME_ACCOUNT; - @ClientString(id = 4403, message = "Current Position : $s1 / $s2 / $s3 (West Side, Prison of the Abyss)") - public static SystemMessageId CURRENT_POSITION_S1_S2_S3_WEST_SIDE_PRISON_OF_THE_ABYSS; + @ClientString(id = 4403, message = "Current location: $s1 / $s2 / $s3 (near Prison of Abyss (west))") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_PRISON_OF_ABYSS_WEST; - @ClientString(id = 4404, message = "Current Position : $s1 / $s2 / $s3 (East Side, Prison of the Abyss)") - public static SystemMessageId CURRENT_POSITION_S1_S2_S3_EAST_SIDE_PRISON_OF_THE_ABYSS; + @ClientString(id = 4404, message = "Current location: $s1 / $s2 / $s3 (near Prison of Abyss (east))") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_PRISON_OF_ABYSS_EAST; - @ClientString(id = 4405, message = "Current Position : $s1 / $s2 / $s3 (Monster Arena)") - public static SystemMessageId CURRENT_POSITION_S1_S2_S3_MONSTER_ARENA; + @ClientString(id = 4405, message = "Current location: $s1 / $s2 / $s3 (near Monster Arena)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_MONSTER_ARENA; - @ClientString(id = 4406, message = "Cannot receive the reward; no ranking or reward already received.") - public static SystemMessageId CANNOT_RECEIVE_THE_REWARD_NO_RANKING_OR_REWARD_ALREADY_RECEIVED; + @ClientString(id = 4406, message = "Reward is not available. No ranking data or you have already received the reward.") + public static SystemMessageId REWARD_IS_NOT_AVAILABLE_NO_RANKING_DATA_OR_YOU_HAVE_ALREADY_RECEIVED_THE_REWARD; - @ClientString(id = 4407, message = "Current Position : $s1 / $s2 / $s3 (Prison of the Abyss)") - public static SystemMessageId CURRENT_POSITION_S1_S2_S3_PRISON_OF_THE_ABYSS; + @ClientString(id = 4407, message = "Current location: $s1 / $s2 / $s3 (near Prison of Abyss)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_PRISON_OF_ABYSS; - @ClientString(id = 4408, message = "Cannot restart while participating in, or waiting to participate in the Olympiad.") - public static SystemMessageId CANNOT_RESTART_WHILE_PARTICIPATING_IN_OR_WAITING_TO_PARTICIPATE_IN_THE_OLYMPIAD; + @ClientString(id = 4408, message = "When participating in the Olympiad and sending application for participation restart is unavailable.") + public static SystemMessageId WHEN_PARTICIPATING_IN_THE_OLYMPIAD_AND_SENDING_APPLICATION_FOR_PARTICIPATION_RESTART_IS_UNAVAILABLE; - @ClientString(id = 4409, message = "You may only use arenas with the same mode as the first monster arena you have used this week.") - public static SystemMessageId YOU_MAY_ONLY_USE_ARENAS_WITH_THE_SAME_MODE_AS_THE_FIRST_MONSTER_ARENA_YOU_HAVE_USED_THIS_WEEK; + @ClientString(id = 4409, message = "Arena mode available for you is the same as Monster Arena you fought for the first time this week.") + public static SystemMessageId ARENA_MODE_AVAILABLE_FOR_YOU_IS_THE_SAME_AS_MONSTER_ARENA_YOU_FOUGHT_FOR_THE_FIRST_TIME_THIS_WEEK; - @ClientString(id = 4410, message = "Chat ban will be lifted in $s1 seconds.") - public static SystemMessageId CHAT_BAN_WILL_BE_LIFTED_IN_S1_SECONDS; + @ClientString(id = 4410, message = "Block cancel: $s1 second(s) remaining") + public static SystemMessageId BLOCK_CANCEL_S1_SECOND_S_REMAINING; @ClientString(id = 4411, message = "Macros consisting of chat messages only cannot be used automatically.") public static SystemMessageId MACROS_CONSISTING_OF_CHAT_MESSAGES_ONLY_CANNOT_BE_USED_AUTOMATICALLY; @@ -12574,23 +12574,23 @@ public class SystemMessageId @ClientString(id = 4412, message = "Send $s1") public static SystemMessageId SEND_S1; - @ClientString(id = 4413, message = "Congratulations! You obtained $s2 of $s1.") - public static SystemMessageId CONGRATULATIONS_YOU_OBTAINED_S2_OF_S1; + @ClientString(id = 4413, message = "Congratulations! You have successfully combined items into $s1 ($s2 units.)") + public static SystemMessageId CONGRATULATIONS_YOU_HAVE_SUCCESSFULLY_COMBINED_ITEMS_INTO_S1_S2_UNITS; - @ClientString(id = 4414, message = "Compounding failed and you obtained $s2 of $s1.") - public static SystemMessageId COMPOUNDING_FAILED_AND_YOU_OBTAINED_S2_OF_S1; + @ClientString(id = 4414, message = "You have failed to combine the items and obtained $s1 ($s2 units.)") + public static SystemMessageId YOU_HAVE_FAILED_TO_COMBINE_THE_ITEMS_AND_OBTAINED_S1_S2_UNITS; @ClientString(id = 4415, message = "A remote control program has been detected. Please keep in mind that your game data may be compromised while using the program.") public static SystemMessageId A_REMOTE_CONTROL_PROGRAM_HAS_BEEN_DETECTED_PLEASE_KEEP_IN_MIND_THAT_YOUR_GAME_DATA_MAY_BE_COMPROMISED_WHILE_USING_THE_PROGRAM; - @ClientString(id = 4416, message = "You have to register the items in order.") - public static SystemMessageId YOU_HAVE_TO_REGISTER_THE_ITEMS_IN_ORDER; + @ClientString(id = 4416, message = "You need to insert items one by one.") + public static SystemMessageId YOU_NEED_TO_INSERT_ITEMS_ONE_BY_ONE; - @ClientString(id = 4417, message = "You obtained $s2 of $s1 after compounding.") - public static SystemMessageId YOU_OBTAINED_S2_OF_S1_AFTER_COMPOUNDING; + @ClientString(id = 4417, message = "You have obtained $s1 ($s2 unit.)") + public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2_UNIT; - @ClientString(id = 4418, message = "You don't have enough space in your inventory to continue with compounding. You need more than 2 empty slots.") - public static SystemMessageId YOU_DON_T_HAVE_ENOUGH_SPACE_IN_YOUR_INVENTORY_TO_CONTINUE_WITH_COMPOUNDING_YOU_NEED_MORE_THAN_2_EMPTY_SLOTS; + @ClientString(id = 4418, message = "There is not enough inventory space. It is not possible to combine the items. Make sure you gave at least 2 slots.") + public static SystemMessageId THERE_IS_NOT_ENOUGH_INVENTORY_SPACE_IT_IS_NOT_POSSIBLE_TO_COMBINE_THE_ITEMS_MAKE_SURE_YOU_GAVE_AT_LEAST_2_SLOTS; @ClientString(id = 4419, message = "The auction for $s1 will begin in 24 hours.") public static SystemMessageId THE_AUCTION_FOR_S1_WILL_BEGIN_IN_24_HOURS; @@ -12598,8 +12598,8 @@ public class SystemMessageId @ClientString(id = 4420, message = "The auction for $s1 is in progress.") public static SystemMessageId THE_AUCTION_FOR_S1_IS_IN_PROGRESS; - @ClientString(id = 4421, message = "$s1 was sold for $s2 Adena.") - public static SystemMessageId S1_WAS_SOLD_FOR_S2_ADENA; + @ClientString(id = 4421, message = "$s1 was auctioned off at $s2 Adena.") + public static SystemMessageId S1_WAS_AUCTIONED_OFF_AT_S2_ADENA; @ClientString(id = 4422, message = "Processing failed due to death of a character. Resurrect first and try again.") public static SystemMessageId PROCESSING_FAILED_DUE_TO_DEATH_OF_A_CHARACTER_RESURRECT_FIRST_AND_TRY_AGAIN; @@ -12607,11 +12607,11 @@ public class SystemMessageId @ClientString(id = 4423, message = "The Amity Level of $s1 has increased. Open the Factions window to check.") public static SystemMessageId THE_AMITY_LEVEL_OF_S1_HAS_INCREASED_OPEN_THE_FACTIONS_WINDOW_TO_CHECK; - @ClientString(id = 4424, message = "When you compound, you may lose some or all of the ingredients. Continue?") - public static SystemMessageId WHEN_YOU_COMPOUND_YOU_MAY_LOSE_SOME_OR_ALL_OF_THE_INGREDIENTS_CONTINUE; + @ClientString(id = 4424, message = "Failure to combine will result in the loss of some or all ingredients. Are you sure that you want to continue?") + public static SystemMessageId FAILURE_TO_COMBINE_WILL_RESULT_IN_THE_LOSS_OF_SOME_OR_ALL_INGREDIENTS_ARE_YOU_SURE_THAT_YOU_WANT_TO_CONTINUE; - @ClientString(id = 4425, message = "$s1 Raid Monster") - public static SystemMessageId S1_RAID_MONSTER; + @ClientString(id = 4425, message = "$s1 Raid Boss") + public static SystemMessageId S1_RAID_BOSS; @ClientString(id = 4426, message = "Bestiary: The $s2 stage of hunting monster $s1 is achieved.") public static SystemMessageId BESTIARY_THE_S2_STAGE_OF_HUNTING_MONSTER_S1_IS_ACHIEVED; @@ -12655,10 +12655,10 @@ public class SystemMessageId @ClientString(id = 4439, message = "Ka...Kain?") public static SystemMessageId KA_KAIN; - @ClientString(id = 4440, message = "We could defeat Kain van Halter...\\ntogether.") + @ClientString(id = 4440, message = "We could defeat Kain van Halter...\ntogether.") public static SystemMessageId WE_COULD_DEFEAT_KAIN_VAN_HALTER_NTOGETHER; - @ClientString(id = 4441, message = "Now it's time to show our strength.\\nLet's go to the Messiah Castle.") + @ClientString(id = 4441, message = "Now it's time to show our strength.\nLet's go to the Messiah Castle.") public static SystemMessageId NOW_IT_S_TIME_TO_SHOW_OUR_STRENGTH_NLET_S_GO_TO_THE_MESSIAH_CASTLE; @ClientString(id = 4442, message = "We had to retreat... to live to fight another day.") @@ -12688,8 +12688,8 @@ public class SystemMessageId @ClientString(id = 4450, message = "All stages are completed.") public static SystemMessageId ALL_STAGES_ARE_COMPLETED; - @ClientString(id = 4451, message = "You obtained $s1 Faction Points for $s2") - public static SystemMessageId YOU_OBTAINED_S1_FACTION_POINTS_FOR_S2; + @ClientString(id = 4451, message = "You obtained $s1 Amity Points for $s2") + public static SystemMessageId YOU_OBTAINED_S1_AMITY_POINTS_FOR_S2; @ClientString(id = 4452, message = "Current location: $s1/$s2/$s3 (Messiah Castle)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_MESSIAH_CASTLE; @@ -12748,8 +12748,8 @@ public class SystemMessageId @ClientString(id = 4470, message = "Task cannot be completed: Your balance after the transaction exceeds the Adena limit.") public static SystemMessageId TASK_CANNOT_BE_COMPLETED_YOUR_BALANCE_AFTER_THE_TRANSACTION_EXCEEDS_THE_ADENA_LIMIT; - @ClientString(id = 4471, message = "The item was upgraded successfully and you obtained a $s1.") - public static SystemMessageId THE_ITEM_WAS_UPGRADED_SUCCESSFULLY_AND_YOU_OBTAINED_A_S1; + @ClientString(id = 4471, message = "The item was upgraded. You obtained $s1.") + public static SystemMessageId THE_ITEM_WAS_UPGRADED_YOU_OBTAINED_S1; @ClientString(id = 4472, message = "$c1 has succeeded in upgrading equipment and obtained a $s2.") public static SystemMessageId C1_HAS_SUCCEEDED_IN_UPGRADING_EQUIPMENT_AND_OBTAINED_A_S2; @@ -12856,7 +12856,7 @@ public class SystemMessageId @ClientString(id = 4506, message = "If the growth fails, the Agathion will be lost.") public static SystemMessageId IF_THE_GROWTH_FAILS_THE_AGATHION_WILL_BE_LOST; - @ClientString(id = 4507, message = "Warning of destruction!\\n\\nIf the growth fails, the Agathion will be destroyed.\\n\\nAre you sure you want to continue?") + @ClientString(id = 4507, message = "Warning of destruction!\n\nIf the growth fails, the Agathion will be destroyed.\n\nAre you sure you want to continue?") public static SystemMessageId WARNING_OF_DESTRUCTION_N_NIF_THE_GROWTH_FAILS_THE_AGATHION_WILL_BE_DESTROYED_N_NARE_YOU_SURE_YOU_WANT_TO_CONTINUE; @ClientString(id = 4508, message = "If it fails, the Agathion's growth level will be .") @@ -12901,16 +12901,16 @@ public class SystemMessageId @ClientString(id = 4521, message = "$s1 was summoned as a Primary Agathion.") public static SystemMessageId S1_WAS_SUMMONED_AS_A_PRIMARY_AGATHION; - @ClientString(id = 4522, message = "$s1‘s power was unlocked, thereby activating all its abilities.") + @ClientString(id = 4522, message = "$s1's power was unlocked, thereby activating all its abilities.") public static SystemMessageId S1_S_POWER_WAS_UNLOCKED_THEREBY_ACTIVATING_ALL_ITS_ABILITIES; @ClientString(id = 4523, message = "$s1 was summoned as a Secondary Agathion.") public static SystemMessageId S1_WAS_SUMMONED_AS_A_SECONDARY_AGATHION; - @ClientString(id = 4524, message = "Only $s1‘s Unique Ability becomes active.") + @ClientString(id = 4524, message = "Only $s1's Unique Ability becomes active.") public static SystemMessageId ONLY_S1_S_UNIQUE_ABILITY_BECOMES_ACTIVE; - @ClientString(id = 4525, message = "$s1‘s power was sealed.") + @ClientString(id = 4525, message = "$s1's power was sealed.") public static SystemMessageId S1_S_POWER_WAS_SEALED; @ClientString(id = 4526, message = "Cannot summon any more Agathions.") @@ -12922,29 +12922,29 @@ public class SystemMessageId @ClientString(id = 4528, message = "+$s1$s2 was summoned as a Primary Agathion.") public static SystemMessageId S1_S2_WAS_SUMMONED_AS_A_PRIMARY_AGATHION; - @ClientString(id = 4529, message = "+$s1$s2‘s power was unlocked, thereby activating all its abilities.") - public static SystemMessageId S1_S2_S_POWER_WAS_UNLOCKED_THEREBY_ACTIVATING_ALL_ITS_ABILITIES; + @ClientString(id = 4529, message = "$s1's power was unlocked, thereby activating all its abilities.") + public static SystemMessageId S1_S_POWER_WAS_UNLOCKED_THEREBY_ACTIVATING_ALL_ITS_ABILITIES_2; @ClientString(id = 4530, message = "+$s1$s2 was summoned as a Secondary Agathion.") public static SystemMessageId S1_S2_WAS_SUMMONED_AS_A_SECONDARY_AGATHION; - @ClientString(id = 4531, message = "Only +$s1$s2‘s Unique Ability becomes active.") - public static SystemMessageId ONLY_S1_S2_S_UNIQUE_ABILITY_BECOMES_ACTIVE; + @ClientString(id = 4531, message = "Only $s1's Unique Ability becomes active.") + public static SystemMessageId ONLY_S1_S_UNIQUE_ABILITY_BECOMES_ACTIVE_2; - @ClientString(id = 4532, message = "+$s1$s2‘s power was sealed.") + @ClientString(id = 4532, message = "+$s1$s2's power was sealed.") public static SystemMessageId S1_S2_S_POWER_WAS_SEALED; - @ClientString(id = 4533, message = "Your status does not allow you to use this function.") - public static SystemMessageId YOUR_STATUS_DOES_NOT_ALLOW_YOU_TO_USE_THIS_FUNCTION; + @ClientString(id = 4533, message = "Your status does not allow for you to use this function.") + public static SystemMessageId YOUR_STATUS_DOES_NOT_ALLOW_FOR_YOU_TO_USE_THIS_FUNCTION; - @ClientString(id = 4534, message = "$s1‘s status allows them to use this function.") - public static SystemMessageId S1_S_STATUS_ALLOWS_THEM_TO_USE_THIS_FUNCTION; + @ClientString(id = 4534, message = "$s1's status does allow for them to use this function.") + public static SystemMessageId S1_S_STATUS_DOES_ALLOW_FOR_THEM_TO_USE_THIS_FUNCTION; @ClientString(id = 4535, message = "Current location: $s1/$s2/$s3 (Balthus Knight Barracks)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_BALTHUS_KNIGHT_BARRACKS; - @ClientString(id = 4536, message = "Current location: $s1/$s2/$s3 (Hatchling Habitat)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_HATCHLING_HABITAT; + @ClientString(id = 4536, message = "Current location: $s1/$s2/$s3 (Hatchling Nest)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_HATCHLING_NEST; @ClientString(id = 4537, message = "Current location: $s1/$s2/$s3 (Near Hatchling Habitat)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_HATCHLING_HABITAT; @@ -12952,7 +12952,7 @@ public class SystemMessageId @ClientString(id = 4538, message = "Current location: $s1/$s2/$s3 (Antharas' Nest)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_ANTHARAS_NEST; - @ClientString(id = 4539, message = "You do not belong to any clan.") + @ClientString(id = 4539, message = "You do not belong to any Clan.") public static SystemMessageId YOU_DO_NOT_BELONG_TO_ANY_CLAN; @ClientString(id = 4540, message = "Your clan's point is 0.") @@ -12967,10 +12967,10 @@ public class SystemMessageId @ClientString(id = 4543, message = "No spaces are allowed.") public static SystemMessageId NO_SPACES_ARE_ALLOWED; - @ClientString(id = 4544, message = "$s1‘s affiliation will be changed.") + @ClientString(id = 4544, message = "$s1's affiliation will be changed.") public static SystemMessageId S1_S_AFFILIATION_WILL_BE_CHANGED; - @ClientString(id = 4545, message = "$s1‘s privileges will be changed.") + @ClientString(id = 4545, message = "$s1's privileges will be changed.") public static SystemMessageId S1_S_PRIVILEGES_WILL_BE_CHANGED; @ClientString(id = 4546, message = "Clan Level $s1 or higher") @@ -12997,13 +12997,13 @@ public class SystemMessageId @ClientString(id = 4553, message = "Rank $s1") public static SystemMessageId RANK_S1; - @ClientString(id = 4554, message = "· Consumes 1 Clan Development Point.\\n· Consumes $s1 Clan Rep.\\n· Initializing does not refund Clan Rep.\\n\\nDo you want to continue?") + @ClientString(id = 4554, message = "Consumes 1 Clan Development Point.\nConsumes $s1 Clan Rep.\nInitializing does not refund Clan Rep.\n\nDo you want to continue?") public static SystemMessageId CONSUMES_1_CLAN_DEVELOPMENT_POINT_N_CONSUMES_S1_CLAN_REP_N_INITIALIZING_DOES_NOT_REFUND_CLAN_REP_N_NDO_YOU_WANT_TO_CONTINUE; - @ClientString(id = 4555, message = "· Consumes $s1 Clan Rep.\\n· Initializing does not refund Clan Rep.\\n· Time can be extended once after unlocking.\\n\\nDo you want to continue?") + @ClientString(id = 4555, message = "Consumes $s1 Clan Rep.\nInitializing does not refund Clan Rep.\nTime can be extended once after unlocking.\n\nDo you want to continue?") public static SystemMessageId CONSUMES_S1_CLAN_REP_N_INITIALIZING_DOES_NOT_REFUND_CLAN_REP_N_TIME_CAN_BE_EXTENDED_ONCE_AFTER_UNLOCKING_N_NDO_YOU_WANT_TO_CONTINUE; - @ClientString(id = 4556, message = "· Consumes 10,000 Clan Rep.\\n· Resets all specialties and seals.\\n· Used Clan Development Points will be refunded.\\n· Used Clan Rep will NOT be refunded.\\n\\nDo you want to continue?") + @ClientString(id = 4556, message = "Consumes 10,000 Clan Rep.\nResets all specialties and seals.\nUsed Clan Development Points will be refunded.\nUsed Clan Rep will NOT be refunded.\n\nDo you want to continue?") public static SystemMessageId CONSUMES_10_000_CLAN_REP_N_RESETS_ALL_SPECIALTIES_AND_SEALS_N_USED_CLAN_DEVELOPMENT_POINTS_WILL_BE_REFUNDED_N_USED_CLAN_REP_WILL_NOT_BE_REFUNDED_N_NDO_YOU_WANT_TO_CONTINUE; @ClientString(id = 4557, message = "Unlocked $s1.") @@ -13012,8 +13012,8 @@ public class SystemMessageId @ClientString(id = 4558, message = "All clan characteristics were reset.") public static SystemMessageId ALL_CLAN_CHARACTERISTICS_WERE_RESET; - @ClientString(id = 4559, message = "Cannot proceed due to a system error. Please try again later.") - public static SystemMessageId CANNOT_PROCEED_DUE_TO_A_SYSTEM_ERROR_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 4559, message = "System error. Please try again.") + public static SystemMessageId SYSTEM_ERROR_PLEASE_TRY_AGAIN; @ClientString(id = 4560, message = "Cannot extend the seal activation time any longer.") public static SystemMessageId CANNOT_EXTEND_THE_SEAL_ACTIVATION_TIME_ANY_LONGER; @@ -13021,29 +13021,29 @@ public class SystemMessageId @ClientString(id = 4561, message = "Does not meet requirements to unlock Specialization.") public static SystemMessageId DOES_NOT_MEET_REQUIREMENTS_TO_UNLOCK_SPECIALIZATION; - @ClientString(id = 4562, message = "Does not meet requirements to unlock seal.") - public static SystemMessageId DOES_NOT_MEET_REQUIREMENTS_TO_UNLOCK_SEAL; + @ClientString(id = 4562, message = "Not enough money to unlock seal.") + public static SystemMessageId NOT_ENOUGH_MONEY_TO_UNLOCK_SEAL; - @ClientString(id = 4563, message = "Does not meet requirements to reset.") - public static SystemMessageId DOES_NOT_MEET_REQUIREMENTS_TO_RESET; + @ClientString(id = 4563, message = "Not enough money to reset.") + public static SystemMessageId NOT_ENOUGH_MONEY_TO_RESET; @ClientString(id = 4564, message = "Activation required") public static SystemMessageId ACTIVATION_REQUIRED; @ClientString(id = 4565, message = "None") - public static SystemMessageId NONE_6; + public static SystemMessageId NONE_2; @ClientString(id = 4566, message = "Locked") public static SystemMessageId LOCKED; - @ClientString(id = 4567, message = "The above item will be activated. Continue?") - public static SystemMessageId THE_ABOVE_ITEM_WILL_BE_ACTIVATED_CONTINUE; + @ClientString(id = 4567, message = "The above item will be activated. Are you sure you want to continue?") + public static SystemMessageId THE_ABOVE_ITEM_WILL_BE_ACTIVATED_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE; @ClientString(id = 4568, message = "Activated the above item in the Clan Shop.") public static SystemMessageId ACTIVATED_THE_ABOVE_ITEM_IN_THE_CLAN_SHOP; - @ClientString(id = 4569, message = "The item will be purchased. Continue?") - public static SystemMessageId THE_ITEM_WILL_BE_PURCHASED_CONTINUE; + @ClientString(id = 4569, message = "The item will be purchased. Are you sure you want to continue?") + public static SystemMessageId THE_ITEM_WILL_BE_PURCHASED_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE; @ClientString(id = 4570, message = "Purchased the item successfully.") public static SystemMessageId PURCHASED_THE_ITEM_SUCCESSFULLY; @@ -13343,7 +13343,7 @@ public class SystemMessageId public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_LAKCIS_THE_FOREFATHER_OF_HOLY_MAGIC_WHO_TOOK_AND_IMPROVED_EINHASAD_S_POWER_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_DARKNESS_THE_HEIGHTENED_DIVINE_POWER_WAS_USED_TO_PROTECT_ONE_S_COMMUNITY_AND_BROTHERS_IN_ARMS; @ClientString(id = 4669, message = "Melee Damage Dealer") - public static SystemMessageId MELEE_DAMAGE_DEALER_2; + public static SystemMessageId MELEE_DAMAGE_DEALER_3; @ClientString(id = 4670, message = "- Specizlizes in Fist Weapons
- Attacks from the Side
- Fast Atk. Spd.") public static SystemMessageId SPECIZLIZES_IN_FIST_WEAPONS_BR_ATTACKS_FROM_THE_SIDE_BR_FAST_ATK_SPD; @@ -13357,8 +13357,8 @@ public class SystemMessageId @ClientString(id = 4673, message = "- Specializes in magical two-handed weapons
- Close-range Damage Spells
- Uses Wind for Defense") public static SystemMessageId SPECIALIZES_IN_MAGICAL_TWO_HANDED_WEAPONS_BR_CLOSE_RANGE_DAMAGE_SPELLS_BR_USES_WIND_FOR_DEFENSE; - @ClientString(id = 4674, message = "Able to tap into the power of the wind god, Sayha's Seers can diffuse themselves into the wind for transport or defenses. Their talents account for their extraordinary survivability.") - public static SystemMessageId ABLE_TO_TAP_INTO_THE_POWER_OF_THE_WIND_GOD_SAYHA_S_SEERS_CAN_DIFFUSE_THEMSELVES_INTO_THE_WIND_FOR_TRANSPORT_OR_DEFENSES_THEIR_TALENTS_ACCOUNT_FOR_THEIR_EXTRAORDINARY_SURVIVABILITY; + @ClientString(id = 4674, message = "Able to tap into the power of the wind god, Sayha's Seers can diffuse themselves into the wind for teleportation or defense. Their talents account for their extraordinary survivability.") + public static SystemMessageId ABLE_TO_TAP_INTO_THE_POWER_OF_THE_WIND_GOD_SAYHA_S_SEERS_CAN_DIFFUSE_THEMSELVES_INTO_THE_WIND_FOR_TELEPORTATION_OR_DEFENSE_THEIR_TALENTS_ACCOUNT_FOR_THEIR_EXTRAORDINARY_SURVIVABILITY; @ClientString(id = 4675, message = "Clan Bulletin") public static SystemMessageId CLAN_BULLETIN; @@ -13420,8 +13420,8 @@ public class SystemMessageId @ClientString(id = 4694, message = "Earned the Clan Development Points.") public static SystemMessageId EARNED_THE_CLAN_DEVELOPMENT_POINTS; - @ClientString(id = 4695, message = "You earned $s1 Clan Reputation Points for your clan.") - public static SystemMessageId YOU_EARNED_S1_CLAN_REPUTATION_POINTS_FOR_YOUR_CLAN; + @ClientString(id = 4695, message = "Your clan has added $s1 point(s) to its Clan Reputation.") + public static SystemMessageId YOUR_CLAN_HAS_ADDED_S1_POINT_S_TO_ITS_CLAN_REPUTATION_2; @ClientString(id = 4696, message = "Reset $s1 to default settings.") public static SystemMessageId RESET_S1_TO_DEFAULT_SETTINGS; @@ -13441,8 +13441,8 @@ public class SystemMessageId @ClientString(id = 4701, message = "You can easily configure the graphic quality with presets. A higher value means more visual effects. Note that a high value may reduce game performance.") public static SystemMessageId YOU_CAN_EASILY_CONFIGURE_THE_GRAPHIC_QUALITY_WITH_PRESETS_A_HIGHER_VALUE_MEANS_MORE_VISUAL_EFFECTS_NOTE_THAT_A_HIGH_VALUE_MAY_REDUCE_GAME_PERFORMANCE; - @ClientString(id = 4702, message = "Reduces the resources allocated to the programs running in the background. Use this option to increase performance.") - public static SystemMessageId REDUCES_THE_RESOURCES_ALLOCATED_TO_THE_PROGRAMS_RUNNING_IN_THE_BACKGROUND_USE_THIS_OPTION_TO_INCREASE_PERFORMANCE; + @ClientString(id = 4702, message = "Reduces the resources allocated to the game windows running in the background. Use this option to increase performance of other software running simultaneously with the game.") + public static SystemMessageId REDUCES_THE_RESOURCES_ALLOCATED_TO_THE_GAME_WINDOWS_RUNNING_IN_THE_BACKGROUND_USE_THIS_OPTION_TO_INCREASE_PERFORMANCE_OF_OTHER_SOFTWARE_RUNNING_SIMULTANEOUSLY_WITH_THE_GAME; @ClientString(id = 4703, message = "Hides the tags for items on the ground. Use this option to increase performance.") public static SystemMessageId HIDES_THE_TAGS_FOR_ITEMS_ON_THE_GROUND_USE_THIS_OPTION_TO_INCREASE_PERFORMANCE; @@ -13459,29 +13459,29 @@ public class SystemMessageId @ClientString(id = 4707, message = "Adjusts the brightness.") public static SystemMessageId ADJUSTS_THE_BRIGHTNESS; - @ClientString(id = 4708, message = "A higher value means more texture used. Note that a high value may reduce game performance.") - public static SystemMessageId A_HIGHER_VALUE_MEANS_MORE_TEXTURE_USED_NOTE_THAT_A_HIGH_VALUE_MAY_REDUCE_GAME_PERFORMANCE; + @ClientString(id = 4708, message = "Adjust texture quality. If this is set too high, performance might decrease.") + public static SystemMessageId ADJUST_TEXTURE_QUALITY_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE; - @ClientString(id = 4709, message = "A higher setting value further softens the modeling target expression. This may downgrade system performance.") - public static SystemMessageId A_HIGHER_SETTING_VALUE_FURTHER_SOFTENS_THE_MODELING_TARGET_EXPRESSION_THIS_MAY_DOWNGRADE_SYSTEM_PERFORMANCE; + @ClientString(id = 4709, message = "Adjust modeling quality. If this is set too high, performance might decrease.") + public static SystemMessageId ADJUST_MODELING_QUALITY_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE; - @ClientString(id = 4710, message = "A higher setting value further softens the motion expression. This may downgrade system performance.") - public static SystemMessageId A_HIGHER_SETTING_VALUE_FURTHER_SOFTENS_THE_MOTION_EXPRESSION_THIS_MAY_DOWNGRADE_SYSTEM_PERFORMANCE; + @ClientString(id = 4710, message = "Adjust motion quality. If this is set too high, performance might decrease.") + public static SystemMessageId ADJUST_MOTION_QUALITY_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE; - @ClientString(id = 4711, message = "A higher setting value makes effect expression more realistic. This may downgrade system performance.") - public static SystemMessageId A_HIGHER_SETTING_VALUE_MAKES_EFFECT_EXPRESSION_MORE_REALISTIC_THIS_MAY_DOWNGRADE_SYSTEM_PERFORMANCE; + @ClientString(id = 4711, message = "Adjust effect quality. If this is set too high, performance might decrease.") + public static SystemMessageId ADJUST_EFFECT_QUALITY_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE; - @ClientString(id = 4712, message = "A higher setting value shows the farther areas of terrains. This may downgrade system performance.") - public static SystemMessageId A_HIGHER_SETTING_VALUE_SHOWS_THE_FARTHER_AREAS_OF_TERRAINS_THIS_MAY_DOWNGRADE_SYSTEM_PERFORMANCE; + @ClientString(id = 4712, message = "Adjust terrain expression range. If this is set too high, performance might decrease.") + public static SystemMessageId ADJUST_TERRAIN_EXPRESSION_RANGE_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE; - @ClientString(id = 4713, message = "A higher setting value shows characters in the farther areas. This may downgrade system performance.") - public static SystemMessageId A_HIGHER_SETTING_VALUE_SHOWS_CHARACTERS_IN_THE_FARTHER_AREAS_THIS_MAY_DOWNGRADE_SYSTEM_PERFORMANCE; + @ClientString(id = 4713, message = "Adjust character expression range. If this is set too high, performance might decrease.") + public static SystemMessageId ADJUST_CHARACTER_EXPRESSION_RANGE_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE; - @ClientString(id = 4714, message = "A higher setting value makes weather effects more realistic. This may downgrade system performance.") - public static SystemMessageId A_HIGHER_SETTING_VALUE_MAKES_WEATHER_EFFECTS_MORE_REALISTIC_THIS_MAY_DOWNGRADE_SYSTEM_PERFORMANCE; + @ClientString(id = 4714, message = "Adjust weather effect. If this is set too high, performance might decrease.") + public static SystemMessageId ADJUST_WEATHER_EFFECT_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE; - @ClientString(id = 4715, message = "A higher setting value shows a lot more characters at the same time. This may downgrade system performance.") - public static SystemMessageId A_HIGHER_SETTING_VALUE_SHOWS_A_LOT_MORE_CHARACTERS_AT_THE_SAME_TIME_THIS_MAY_DOWNGRADE_SYSTEM_PERFORMANCE; + @ClientString(id = 4715, message = "Adjust the number of characters displayed at the same time. If this is set too high, performance might decrease.") + public static SystemMessageId ADJUST_THE_NUMBER_OF_CHARACTERS_DISPLAYED_AT_THE_SAME_TIME_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE; @ClientString(id = 4716, message = "Improve the aliasing of characters and objects. If this is set too high, performance might decrease.") public static SystemMessageId IMPROVE_THE_ALIASING_OF_CHARACTERS_AND_OBJECTS_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE; @@ -13537,8 +13537,8 @@ public class SystemMessageId @ClientString(id = 4733, message = "Right-click to open a simple menu.") public static SystemMessageId RIGHT_CLICK_TO_OPEN_A_SIMPLE_MENU; - @ClientString(id = 4734, message = "Mutes all sounds.") - public static SystemMessageId MUTES_ALL_SOUNDS; + @ClientString(id = 4734, message = "Mute all.") + public static SystemMessageId MUTE_ALL; @ClientString(id = 4735, message = "Adjusts the master volume.") public static SystemMessageId ADJUSTS_THE_MASTER_VOLUME; @@ -13558,8 +13558,8 @@ public class SystemMessageId @ClientString(id = 4740, message = "Adjust volume of NPC voices.") public static SystemMessageId ADJUST_VOLUME_OF_NPC_VOICES; - @ClientString(id = 4741, message = "Enables the tutorial speech.") - public static SystemMessageId ENABLES_THE_TUTORIAL_SPEECH; + @ClientString(id = 4741, message = "Listen to the tutorial voice.") + public static SystemMessageId LISTEN_TO_THE_TUTORIAL_VOICE; @ClientString(id = 4742, message = "Display symbols appropriate for the specific chatting type in the window.") public static SystemMessageId DISPLAY_SYMBOLS_APPROPRIATE_FOR_THE_SPECIFIC_CHATTING_TYPE_IN_THE_WINDOW; @@ -13609,8 +13609,8 @@ public class SystemMessageId @ClientString(id = 4757, message = "Show messages about the consumption of consumable items.") public static SystemMessageId SHOW_MESSAGES_ABOUT_THE_CONSUMPTION_OF_CONSUMABLE_ITEMS; - @ClientString(id = 4758, message = "Show damage.") - public static SystemMessageId SHOW_DAMAGE; + @ClientString(id = 4758, message = "Show damage during a battle.") + public static SystemMessageId SHOW_DAMAGE_DURING_A_BATTLE_2; @ClientString(id = 4759, message = "Show consumable items' usage status.") public static SystemMessageId SHOW_CONSUMABLE_ITEMS_USAGE_STATUS; @@ -13711,8 +13711,8 @@ public class SystemMessageId @ClientString(id = 4791, message = "Display names of party members.") public static SystemMessageId DISPLAY_NAMES_OF_PARTY_MEMBERS; - @ClientString(id = 4792, message = "Display names of normal players.") - public static SystemMessageId DISPLAY_NAMES_OF_NORMAL_PLAYERS; + @ClientString(id = 4792, message = "Display names of other players.") + public static SystemMessageId DISPLAY_NAMES_OF_OTHER_PLAYERS_2; @ClientString(id = 4793, message = "Turn on or off status of all gauges.") public static SystemMessageId TURN_ON_OR_OFF_STATUS_OF_ALL_GAUGES; @@ -13726,8 +13726,8 @@ public class SystemMessageId @ClientString(id = 4796, message = "Show pet and servitor gauge.") public static SystemMessageId SHOW_PET_AND_SERVITOR_GAUGE; - @ClientString(id = 4797, message = "Show party members' pet and servitor gauge.") - public static SystemMessageId SHOW_PARTY_MEMBERS_PET_AND_SERVITOR_GAUGE; + @ClientString(id = 4797, message = "Show party members' servitor gauge.") + public static SystemMessageId SHOW_PARTY_MEMBERS_SERVITOR_GAUGE; @ClientString(id = 4798, message = "Show NPC gauge.") public static SystemMessageId SHOW_NPC_GAUGE; @@ -13945,8 +13945,8 @@ public class SystemMessageId @ClientString(id = 4869, message = "View various records within the world.") public static SystemMessageId VIEW_VARIOUS_RECORDS_WITHIN_THE_WORLD; - @ClientString(id = 4870, message = "View instanced zone usage status.") - public static SystemMessageId VIEW_INSTANCED_ZONE_USAGE_STATUS; + @ClientString(id = 4870, message = "View Instance Zone usage status.") + public static SystemMessageId VIEW_INSTANCE_ZONE_USAGE_STATUS; @ClientString(id = 4871, message = "You can view clan information and request entry into clan.") public static SystemMessageId YOU_CAN_VIEW_CLAN_INFORMATION_AND_REQUEST_ENTRY_INTO_CLAN; @@ -13954,8 +13954,8 @@ public class SystemMessageId @ClientString(id = 4872, message = "View PA Points.") public static SystemMessageId VIEW_PA_POINTS; - @ClientString(id = 4873, message = "View product inventory.") - public static SystemMessageId VIEW_PRODUCT_INVENTORY; + @ClientString(id = 4873, message = "View inventory.") + public static SystemMessageId VIEW_INVENTORY_2; @ClientString(id = 4874, message = "Right/ left click the mouse simultaneously to move.") public static SystemMessageId RIGHT_LEFT_CLICK_THE_MOUSE_SIMULTANEOUSLY_TO_MOVE; @@ -14011,8 +14011,8 @@ public class SystemMessageId @ClientString(id = 4891, message = "Enable or disable the damage texts of every object.") public static SystemMessageId ENABLE_OR_DISABLE_THE_DAMAGE_TEXTS_OF_EVERY_OBJECT; - @ClientString(id = 4892, message = "Using this function will show the system messages only in the dedicated window and other messages in the rest of the channels will become deactivated.") - public static SystemMessageId USING_THIS_FUNCTION_WILL_SHOW_THE_SYSTEM_MESSAGES_ONLY_IN_THE_DEDICATED_WINDOW_AND_OTHER_MESSAGES_IN_THE_REST_OF_THE_CHANNELS_WILL_BECOME_DEACTIVATED; + @ClientString(id = 4892, message = "Using this function will show the system messages only in the dedicated window. System messages in the channels will become deactivated.") + public static SystemMessageId USING_THIS_FUNCTION_WILL_SHOW_THE_SYSTEM_MESSAGES_ONLY_IN_THE_DEDICATED_WINDOW_SYSTEM_MESSAGES_IN_THE_CHANNELS_WILL_BECOME_DEACTIVATED; @ClientString(id = 4893, message = "Choose the channel of the activated Chat tab. No channels of the standard tabs can be changed.") public static SystemMessageId CHOOSE_THE_CHANNEL_OF_THE_ACTIVATED_CHAT_TAB_NO_CHANNELS_OF_THE_STANDARD_TABS_CAN_BE_CHANGED; @@ -14062,227 +14062,227 @@ public class SystemMessageId @ClientString(id = 4908, message = "Shows your equipped items regardless of your transformation status.") public static SystemMessageId SHOWS_YOUR_EQUIPPED_ITEMS_REGARDLESS_OF_YOUR_TRANSFORMATION_STATUS; - @ClientString(id = 5000, message = "Your account has been suspended due to account theft. If you registered your e-mail in your personal information, a notification mail will have been sent, so please check. If you have nothing to do with the account theft, go to the official homepage (www.plaync.com) > Account theft report center and submit your letter of objection. For more information, contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_DUE_TO_ACCOUNT_THEFT_IF_YOU_REGISTERED_YOUR_E_MAIL_IN_YOUR_PERSONAL_INFORMATION_A_NOTIFICATION_MAIL_WILL_HAVE_BEEN_SENT_SO_PLEASE_CHECK_IF_YOU_HAVE_NOTHING_TO_DO_WITH_THE_ACCOUNT_THEFT_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_ACCOUNT_THEFT_REPORT_CENTER_FONT_AND_SUBMIT_YOUR_LETTER_OF_OBJECTION_FOR_MORE_INFORMATION_FONT_COLOR_FFDF4C_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5000, message = "Your account has been restricted due to an account theft issue. If you have an email address registered to your account information, please check your inbox for an email with details. If there is no theft, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center and file a petition. For more detail, please visit 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_AN_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_ADDRESS_REGISTERED_TO_YOUR_ACCOUNT_INFORMATION_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_WITH_DETAILS_IF_THERE_IS_NO_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5001, message = "Your account has been suspended as per our management policy because it is confirmed that you submitted a false report. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_BECAUSE_IT_IS_CONFIRMED_THAT_YOU_SUBMITTED_A_FALSE_REPORT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5001, message = "Your account has been restricted in accordance with our terms of service due to your confirmed fraudulent report. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_FRAUDULENT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_FFDF4C_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_6699FF_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5002, message = "Your account has been suspended as per our management policy for failing to verify your account during the specified period after submitting the report of account theft. To unblock your account, go to the official homepage (www.plaync.com) > Report center and go through the user verification process in the account theft report. For more information, go to plaync (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_FAILING_TO_VERIFY_YOUR_ACCOUNT_DURING_THE_SPECIFIED_PERIOD_AFTER_SUBMITTING_THE_REPORT_OF_ACCOUNT_THEFT_TO_UNBLOCK_YOUR_ACCOUNT_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_REPORT_CENTER_FONT_AND_GO_THROUGH_THE_USER_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_INFORMATION_GO_TO_FONT_COLOR_FFDF4C_PLAYNC_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5002, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within the given time after the account theft report. You may undo the restriction by visiting the 4game website (https://support.4game.com) 1:1 Customer Service Center) Support Center and going through the personal verification process in the account theft report. For more detail, please visit 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_THE_GIVEN_TIME_AFTER_THE_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_SUPPORT_CENTER_FONT_AND_GOING_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5003, message = "Your account has been suspended for manipulating the game system to disrupt other users' normal gameplay. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_MANIPULATING_THE_GAME_SYSTEM_TO_DISRUPT_OTHER_USERS_NORMAL_GAMEPLAY_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5003, message = "Your account has been restricted due to your abuse of game systems that resulted in damage to other players' gaming experience. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_GAME_SYSTEMS_THAT_RESULTED_IN_DAMAGE_TO_OTHER_PLAYERS_GAMING_EXPERIENCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5004, message = "You have traded or attempted to trade an item or character (i.e., account), which holds value in the game system, for cash, cashable goods or item of other games, etc. Pursuant to Article 14 of Chapter 3 of our Terms of Service and management policy, your account has been suspended for 7 days from the date when the act was found. Your account will become unblocked after 7 days of suspension. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center (Lineage II).") - public static SystemMessageId YOU_HAVE_TRADED_OR_ATTEMPTED_TO_TRADE_AN_ITEM_OR_CHARACTER_I_E_ACCOUNT_WHICH_HOLDS_VALUE_IN_THE_GAME_SYSTEM_FOR_CASH_CASHABLE_GOODS_OR_ITEM_OF_OTHER_GAMES_ETC_PURSUANT_TO_ARTICLE_14_OF_CHAPTER_3_OF_OUR_TERMS_OF_SERVICE_AND_MANAGEMENT_POLICY_YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_7_DAYS_FROM_THE_DATE_WHEN_THE_ACT_WAS_FOUND_YOUR_ACCOUNT_WILL_BECOME_UNBLOCKED_AFTER_7_DAYS_OF_SUSPENSION_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_LINEAGE_II_FONT; + @ClientString(id = 5004, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is under suspension for 7 days since the date of exposure as decreed by the EULA, Section 3, Article 14. The account restriction will automatically be lifted after 7 days. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_UNDER_SUSPENSION_FOR_7_DAYS_SINCE_THE_DATE_OF_EXPOSURE_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_THE_ACCOUNT_RESTRICTION_WILL_AUTOMATICALLY_BE_LIFTED_AFTER_7_DAYS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5005, message = "You have traded or attempted to trade an item or character (i.e., account), which holds value in the game system, for cash, cashable goods or item of other games, etc. Pursuant to Article 14 of Chapter 3 of our Terms of Service and management policy, your account has been suspended. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center (Lineage II).") - public static SystemMessageId YOU_HAVE_TRADED_OR_ATTEMPTED_TO_TRADE_AN_ITEM_OR_CHARACTER_I_E_ACCOUNT_WHICH_HOLDS_VALUE_IN_THE_GAME_SYSTEM_FOR_CASH_CASHABLE_GOODS_OR_ITEM_OF_OTHER_GAMES_ETC_PURSUANT_TO_ARTICLE_14_OF_CHAPTER_3_OF_OUR_TERMS_OF_SERVICE_AND_MANAGEMENT_POLICY_YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_LINEAGE_II_FONT; + @ClientString(id = 5005, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is restricted as decreed by the EULA, Section 3, Article 14. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_RESTRICTED_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5006, message = "Your account has been suspended as per our management policy for disrupting public well-being, order, public morals, etc. or committing a fraudulent act. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_DISRUPTING_PUBLIC_WELL_BEING_ORDER_PUBLIC_MORALS_ETC_OR_COMMITTING_A_FRAUDULENT_ACT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5006, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5007, message = "Your account has been suspended for disrupting public well-being, order, public morals, etc. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_DISRUPTING_PUBLIC_WELL_BEING_ORDER_PUBLIC_MORALS_ETC_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5007, message = "Your account has been restricted due to misconduct. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_MISCONDUCT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5008, message = "Your account has been suspended for manipulating the vulnerability of the in-game system, system bug, etc. and/or associating with any of these. Manipulating the bug may result in serious failure in the service or collapse of game balance. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_MANIPULATING_THE_VULNERABILITY_OF_THE_IN_GAME_SYSTEM_SYSTEM_BUG_ETC_AND_OR_ASSOCIATING_WITH_ANY_OF_THESE_MANIPULATING_THE_BUG_MAY_RESULT_IN_SERIOUS_FAILURE_IN_THE_SERVICE_OR_COLLAPSE_OF_GAME_BALANCE_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5008, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5009, message = "Your account has been suspended for using an illegal program. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_USING_AN_ILLEGAL_PROGRAM_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5009, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5010, message = "Your account has been suspended as per our management policy for manipulating the in-game system for abnormal gameplay. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_MANIPULATING_THE_IN_GAME_SYSTEM_FOR_ABNORMAL_GAMEPLAY_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5010, message = "Your account has been restricted in accordance with our terms of service due to your confirmed abuse of in-game systems resulting in abnormal gameplay. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_IN_GAME_SYSTEMS_RESULTING_IN_ABNORMAL_GAMEPLAY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5011, message = "Your account has been suspended as per our Terms of Service and management policy upon your request. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_TERMS_OF_SERVICE_AND_MANAGEMENT_POLICY_UPON_YOUR_REQUEST_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_FONT_COLOR_FFDF4C_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA_FONT; + @ClientString(id = 5011, message = "Your account has been restricted at your request in accordance with our terms of service. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_REQUEST_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5012, message = "Your account has been suspended as per our management policy for disrupting public well-being, order, public morals, etc. or attempting a fraudulent act. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_DISRUPTING_PUBLIC_WELL_BEING_ORDER_PUBLIC_MORALS_ETC_OR_ATTEMPTING_A_FRAUDULENT_ACT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5012, message = "Your account has been restricted in accordance with our terms of service due to your confirmed attempts at misconduct or fraud. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ATTEMPTS_AT_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5013, message = "Your account has been suspended as per our Terms of Service for your unauthorized use of other's identification. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_TERMS_OF_SERVICE_FOR_YOUR_UNAUTHORIZED_USE_OF_OTHER_S_IDENTIFICATION_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_FONT_COLOR_FFDF4C_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA_FONT; + @ClientString(id = 5013, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5014, message = "Your account has been suspended as per our Terms of Service for your unauthorized use of other's payment method. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_TERMS_OF_SERVICE_FOR_YOUR_UNAUTHORIZED_USE_OF_OTHER_S_PAYMENT_METHOD_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_FONT_COLOR_FFDF4C_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA_FONT; + @ClientString(id = 5014, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent transactions under another person's identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_TRANSACTIONS_UNDER_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5015, message = "Your account has been suspended as per our management policy for engaging in an in-game gambling act. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_ENGAGING_IN_AN_IN_GAME_GAMBLING_ACT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5015, message = "Your account has been restricted for 1 year in accordance with our terms of service due to your confirmed in-game gambling activities. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_1_YEAR_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_IN_GAME_GAMBLING_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5016, message = "For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea).") - public static SystemMessageId FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_FONT_COLOR_FFDF4C_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA_FONT; + @ClientString(id = 5016, message = "For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5017, message = "Please inquire through the Lineage II Customer Service Center or the 1:1 support in the official website.") + @ClientString(id = 5017, message = "Please inquire through the Lineage II Customer Service Center or the 1:1 support in the official website.") public static SystemMessageId PLEASE_INQUIRE_THROUGH_THE_FONT_COLOR_FFDF4C_LINEAGE_II_CUSTOMER_SERVICE_CENTER_FONT_OR_THE_FONT_COLOR_FFDF4C_1_1_SUPPORT_FONT_IN_THE_OFFICIAL_WEBSITE; - @ClientString(id = 5018, message = "In order to play Lineage II, you must be Ages 15 or above. You must be 18 or above in order to use the PvP servers.") + @ClientString(id = 5018, message = "In order to play Lineage II, you must be Ages 15 or above. You must be 18 or above in order to use the PvP servers.") public static SystemMessageId IN_ORDER_TO_PLAY_LINEAGE_II_YOU_MUST_BE_FONT_COLOR_FFDF4C_AGES_15_OR_ABOVE_FONT_YOU_MUST_BE_FONT_COLOR_FFDF4C_18_OR_ABOVE_FONT_IN_ORDER_TO_USE_THE_PVP_SERVERS; - @ClientString(id = 5019, message = "Go to the official homepage (www.plaync.com), join our web membership and create a new account.") - public static SystemMessageId GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_JOIN_OUR_WEB_MEMBERSHIP_AND_CREATE_A_NEW_ACCOUNT; + @ClientString(id = 5019, message = "To create a new account, please visit the Lineage II website (https://eu.4game.com) and click the Create New Account button.") + public static SystemMessageId TO_CREATE_A_NEW_ACCOUNT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_LINEAGE_II_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAME_COM_A_FONT_AND_CLICK_THE_CREATE_NEW_ACCOUNT_BUTTON; - @ClientString(id = 5020, message = "If you have lost your account information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea).") - public static SystemMessageId IF_YOU_HAVE_LOST_YOUR_ACCOUNT_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_FONT_COLOR_FFDF4C_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA_FONT; + @ClientString(id = 5020, message = "If you have lost your account, please visit the Lineage II Website (https://eu.4game.com) and click the Support link at the bottom of the page.") + public static SystemMessageId IF_YOU_HAVE_LOST_YOUR_ACCOUNT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_LINEAGE_II_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAME_COM_A_FONT_AND_CLICK_THE_SUPPORT_LINK_AT_THE_BOTTOM_OF_THE_PAGE; - @ClientString(id = 5021, message = "Users who did not complete the Age 18 Verification may not login between 10PM and 6AM the next day.") + @ClientString(id = 5021, message = "Users who did not complete the Age 18 Verification may not login between 10PM and 6AM the next day.") public static SystemMessageId USERS_WHO_DID_NOT_COMPLETE_THE_FONT_COLOR_FFDF4C_AGE_18_VERIFICATION_FONT_MAY_NOT_LOGIN_BETWEEN_FONT_COLOR_FFDF4C_10PM_FONT_AND_FONT_COLOR_FFDF4C_6AM_FONT_THE_NEXT_DAY; - @ClientString(id = 5022, message = "Please complete the user verification process for your identification. For user verification process, go to the official homepage (www.plaync.com). For more information, contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId PLEASE_COMPLETE_THE_USER_VERIFICATION_PROCESS_FOR_YOUR_IDENTIFICATION_FOR_USER_VERIFICATION_PROCESS_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_FOR_MORE_INFORMATION_FONT_COLOR_FFDF4C_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5022, message = "Please verify your identity to confirm your ownership of the account. You may go through the verification procedure by visiting the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_THE_ACCOUNT_YOU_MAY_GO_THROUGH_THE_VERIFICATION_PROCEDURE_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5023, message = "Your account has been suspended for attempting to trade for cash, server, or other games. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_ATTEMPTING_TO_TRADE_FOR_CASH_SERVER_OR_OTHER_GAMES_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5023, message = "Your account has been restricted due to your confirmed attempt at trade involving cash/other servers/other games. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_OTHER_SERVERS_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5024, message = "Your account has been suspended as requested by the investigation (judicial) authority. Note that any request officially issued by the corresponding authorities has legal force. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_REQUESTED_BY_THE_INVESTIGATION_JUDICIAL_AUTHORITY_NOTE_THAT_ANY_REQUEST_OFFICIALLY_ISSUED_BY_THE_CORRESPONDING_AUTHORITIES_HAS_LEGAL_FORCE_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_FONT_COLOR_FFDF4C_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA_FONT; + @ClientString(id = 5024, message = "Your account has been restricted in accordance with an official request from an investigative agency (private law). This action has been taken because the official request from the investigative agency has legal force. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_AN_OFFICIAL_REQUEST_FROM_AN_INVESTIGATIVE_AGENCY_PRIVATE_LAW_THIS_ACTION_HAS_BEEN_TAKEN_BECAUSE_THE_OFFICIAL_REQUEST_FROM_THE_INVESTIGATIVE_AGENCY_HAS_LEGAL_FORCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5025, message = "Your account has been suspended for picking up an item from an account reported for theft. Proceed to your user verification process from our Homepage to retrieve your account. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_PICKING_UP_AN_ITEM_FROM_AN_ACCOUNT_REPORTED_FOR_THEFT_PROCEED_TO_YOUR_USER_VERIFICATION_PROCESS_FROM_OUR_HOMEPAGE_TO_RETRIEVE_YOUR_ACCOUNT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5025, message = "Your account has been temporarily restricted due to acquisition of an item connected to account theft. Please visit the homepage and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_ACQUISITION_OF_AN_ITEM_CONNECTED_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_HOMEPAGE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5026, message = "Your account has been suspended for trading cash, server or other games. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_TRADING_CASH_SERVER_OR_OTHER_GAMES_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5026, message = "Your account has been restricted due to the confirmed trade history involving cash/other servers/other games. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_TRADE_HISTORY_INVOLVING_CASH_OTHER_SERVERS_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5027, message = "Your account has been suspended for trading cash, or account. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_TRADING_CASH_OR_ACCOUNT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5027, message = "Your account has been restricted due to the confirmed cash/account trade activities. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_CASH_ACCOUNT_TRADE_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5028, message = "You haven't completed the user verification process and are not allowed to our game service. Go to the official homepage (www.plaync.com) and complete the verification process to use our service. If you have any questions in regard to the user verification process, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOU_HAVEN_T_COMPLETED_THE_USER_VERIFICATION_PROCESS_AND_ARE_NOT_ALLOWED_TO_OUR_GAME_SERVICE_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_AND_COMPLETE_THE_VERIFICATION_PROCESS_TO_USE_OUR_SERVICE_IF_YOU_HAVE_ANY_QUESTIONS_IN_REGARD_TO_THE_USER_VERIFICATION_PROCESS_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5028, message = "You cannot use the game services, because your identity has not been verified. Please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center to verify your identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_BECAUSE_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_FONT_COLOR_FFDF4C_FONT_TO_VERIFY_YOUR_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5029, message = "You have an inactive account. Your account becomes inactive after a certain period of inactivity. To reactivate an inactive account, visit the official homepage (www.plaync.com).") - public static SystemMessageId YOU_HAVE_AN_INACTIVE_ACCOUNT_YOUR_ACCOUNT_BECOMES_INACTIVE_AFTER_A_CERTAIN_PERIOD_OF_INACTIVITY_TO_REACTIVATE_AN_INACTIVE_ACCOUNT_VISIT_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_FONT; + @ClientString(id = 5029, message = "Your account is currently inactive. It happens if you do not log in the game for a period of time. You may convert your account to an active account by visiting the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_IS_CURRENTLY_INACTIVE_IT_HAPPENS_IF_YOU_DO_NOT_LOG_IN_THE_GAME_FOR_A_PERIOD_OF_TIME_YOU_MAY_CONVERT_YOUR_ACCOUNT_TO_AN_ACTIVE_ACCOUNT_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER; - @ClientString(id = 5030, message = "Logging in.Please wait.") + @ClientString(id = 5030, message = "Logging in.Please wait.") public static SystemMessageId FONT_COLOR_FFDF4C_LOGGING_IN_FONT_PLEASE_WAIT; @ClientString(id = 5031, message = "The account has been temporarily restricted due to an incomplete cell phone (ARS) transaction. For more information, please visit https://eu.4game.com/.") public static SystemMessageId THE_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_AN_INCOMPLETE_CELL_PHONE_ARS_TRANSACTION_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM; - @ClientString(id = 5032, message = "Your account needs verification.
Visit the official homepage (www.plaync.com), verify your account and try again.") - public static SystemMessageId YOUR_ACCOUNT_NEEDS_VERIFICATION_BR_VISIT_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_VERIFY_YOUR_ACCOUNT_AND_TRY_AGAIN; + @ClientString(id = 5032, message = "Your account has not been authenticated yet. Please visit the homepage(https://support.4game.com) and confirm your identity.") + public static SystemMessageId YOUR_ACCOUNT_HAS_NOT_BEEN_AUTHENTICATED_YET_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_AND_CONFIRM_YOUR_IDENTITY; - @ClientString(id = 5033, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_51; + @ClientString(id = 5033, message = "Your account has not completed the Parental Agreement.
Please complete the Parental Agreement before logging in.") + public static SystemMessageId YOUR_ACCOUNT_HAS_NOT_COMPLETED_THE_FONT_COLOR_FFDF4C_PARENTAL_AGREEMENT_FONT_BR_PLEASE_COMPLETE_THE_FONT_COLOR_FFDF4C_PARENTAL_AGREEMENT_FONT_BEFORE_LOGGING_IN; - @ClientString(id = 5034, message = "This account has declined the User Agreement or has requested for membership withdrawal. Please try again after
cancelling the Game Agreement declination or cancelling the membership withdrawal request.") + @ClientString(id = 5034, message = "This account has declined the User Agreement or has requested for membership withdrawal. Please try again after
cancelling the Game Agreement declination or cancelling the membership withdrawal request.") public static SystemMessageId THIS_ACCOUNT_HAS_DECLINED_THE_USER_AGREEMENT_OR_HAS_REQUESTED_FOR_MEMBERSHIP_WITHDRAWAL_PLEASE_TRY_AGAIN_AFTER_BR_FONT_COLOR_FFDF4C_CANCELLING_THE_GAME_AGREEMENT_DECLINATION_FONT_OR_FONT_COLOR_FFDF4C_CANCELLING_THE_MEMBERSHIP_WITHDRAWAL_REQUEST_FONT; - @ClientString(id = 5035, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_52; + @ClientString(id = 5035, message = "All permissions on your account are restricted.
Please go to http://eu.4game.com/ for details.") + public static SystemMessageId ALL_PERMISSIONS_ON_YOUR_ACCOUNT_ARE_RESTRICTED_BR_PLEASE_GO_TO_HTTP_EU_4GAME_COM_FOR_DETAILS; - @ClientString(id = 5036, message = "Your account has been suspended.
For more information, visit official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_BR_FOR_MORE_INFORMATION_VISIT_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5036, message = "Your account has been restricted.
For more detail, visit the 4game website (https://support.4game.com) or Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_BR_FOR_MORE_DETAIL_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_OR_FONT_COLOR_FFDF4C_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5037, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_53; + @ClientString(id = 5037, message = "You can no longer log in as your account has been converted to Unified Account.
Please try again through the Unified Account.") + public static SystemMessageId YOU_CAN_NO_LONGER_LOG_IN_AS_YOUR_ACCOUNT_HAS_BEEN_CONVERTED_TO_FONT_COLOR_FFDF4C_UNIFIED_ACCOUNT_FONT_BR_PLEASE_TRY_AGAIN_THROUGH_THE_FONT_COLOR_FFDF4C_UNIFIED_ACCOUNT_FONT; - @ClientString(id = 5038, message = "You may access your account after updating your password and password quiz.
Go to the official homepage (www.plaync.com) and update your password and password quiz to retrieve your account.") - public static SystemMessageId YOU_MAY_ACCESS_YOUR_ACCOUNT_AFTER_UPDATING_YOUR_PASSWORD_AND_PASSWORD_QUIZ_BR_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_AND_FONT_COLOR_FFDF4C_UPDATE_YOUR_PASSWORD_AND_PASSWORD_QUIZ_FONT_TO_RETRIEVE_YOUR_ACCOUNT; + @ClientString(id = 5038, message = "You must change your password and secret question in order to log in. Please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center and change the password and secret question.") + public static SystemMessageId YOU_MUST_CHANGE_YOUR_PASSWORD_AND_SECRET_QUESTION_IN_ORDER_TO_LOG_IN_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FONT_COLOR_FFDF4C_CHANGE_THE_PASSWORD_AND_SECRET_QUESTION_FONT; - @ClientString(id = 5039, message = "Your account has been suspended for using illegal programs. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_USING_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5039, message = "Your account has been restricted due to the use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5040, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_54; + @ClientString(id = 5040, message = "Your account has been restricted due to your confirmed abuse of a bug pertaining to the Euro. For more information, please visit https://eu.4game.com/.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_A_BUG_PERTAINING_TO_THE_EURO_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM_2; - @ClientString(id = 5041, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_55; + @ClientString(id = 5041, message = "Your account has been restricted due to your confirmed abuse of free Euro. For more information, please visit https://eu.4game.com/.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_FREE_EURO_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM_2; - @ClientString(id = 5042, message = "Your account has been suspended due to fraudulent information. If you are not involved with this fraud, please verify your account information. For more information, visit the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_DUE_TO_FRAUDULENT_INFORMATION_IF_YOU_ARE_NOT_INVOLVED_WITH_THIS_FRAUD_PLEASE_VERIFY_YOUR_ACCOUNT_INFORMATION_FOR_MORE_INFORMATION_VISIT_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5042, message = "Your account has been restricted due to fraudulent information. If you are not involved with this fraud, please verify your account. For more detail, visit the official homepage (www.l2.ru) and contact us via the Support Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_FRAUDULENT_INFORMATION_IF_YOU_ARE_NOT_INVOLVED_WITH_THIS_FRAUD_PLEASE_VERIFY_YOUR_ACCOUNT_FOR_MORE_DETAIL_VISIT_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_L2_RU_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; - @ClientString(id = 5043, message = "Your account has been completely blocked for making a fraudulent payment. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_FOR_MAKING_A_FRAUDULENT_PAYMENT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5043, message = "Your account has been restricted due to transaction fraud. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_TRANSACTION_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5044, message = "Your account has been completely blocked for trading accounts.
For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_FOR_TRADING_ACCOUNTS_BR_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5044, message = "Your account has been restricted due to confirmed account trade history.
For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_ACCOUNT_TRADE_HISTORY_BR_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5045, message = "Your account has been completely blocked for 10 days for using illegal programs. Note that your account will be permanently blocked if it happens again. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_FOR_10_DAYS_FOR_USING_ILLEGAL_PROGRAMS_NOTE_THAT_YOUR_ACCOUNT_WILL_BE_PERMANENTLY_BLOCKED_IF_IT_HAPPENS_AGAIN_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5045, message = "Your account has been restricted for 10 days due to the use of illegal programs. All game services are denied for the aforementioned period, and a repeated offense will result in a permanent ban. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_10_DAYS_DUE_TO_THE_USE_OF_ILLEGAL_PROGRAMS_ALL_GAME_SERVICES_ARE_DENIED_FOR_THE_AFOREMENTIONED_PERIOD_AND_A_REPEATED_OFFENSE_WILL_RESULT_IN_A_PERMANENT_BAN_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5046, message = "Your account has been completely blocked for using illegal programs. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_FOR_USING_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5046, message = "Your account has been restricted due to confirmed use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5047, message = "Your account has been completely blocked for using illegal programs. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_FOR_USING_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5047, message = "Your account has been restricted due to confirmed use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5048, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_56; + @ClientString(id = 5048, message = "Your account has been denied all game service at your request. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICE_AT_YOUR_REQUEST_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5049, message = "Your account has been suspended for repeated uploading abusive posts. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_REPEATED_UPLOADING_ABUSIVE_POSTS_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5049, message = "Your account has been restricted due to frequent posting of inappropriate content. For more detail, please visit the 4game website(https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_FREQUENT_POSTING_OF_INAPPROPRIATE_CONTENT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5050, message = "Your account has been suspended for uploading a post in violation of the current law. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_UPLOADING_A_POST_IN_VIOLATION_OF_THE_CURRENT_LAW_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5050, message = "Your account has been restricted due to confirmed post in violation of the law. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_POST_IN_VIOLATION_OF_THE_LAW_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5051, message = "Your account has been completely blocked for using our game service for commercial purposes. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_FOR_USING_OUR_GAME_SERVICE_FOR_COMMERCIAL_PURPOSES_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5051, message = "Your account has been restricted due to confirmed use of the game for commercial purposes. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; @ClientString(id = 5052, message = "You have entered the Live Server.") public static SystemMessageId YOU_HAVE_ENTERED_THE_FONT_COLOR_FFDF4C_LIVE_SERVER_FONT; - @ClientString(id = 5053, message = "You have entered Adult Server.") + @ClientString(id = 5053, message = "You have entered Adult Server.") public static SystemMessageId YOU_HAVE_ENTERED_FONT_COLOR_FFDF4C_ADULT_SERVER_FONT; - @ClientString(id = 5054, message = "You have entered Teenage Server.") + @ClientString(id = 5054, message = "You have entered Teenage Server.") public static SystemMessageId YOU_HAVE_ENTERED_FONT_COLOR_FFDF4C_TEENAGE_SERVER_FONT; - @ClientString(id = 5055, message = "You cannot do that because of Fatigue.") + @ClientString(id = 5055, message = "You cannot do that because of Fatigue.") public static SystemMessageId YOU_CANNOT_DO_THAT_BECAUSE_OF_FONT_COLOR_FFDF4C_FATIGUE_FONT; - @ClientString(id = 5056, message = "Your account is now in user verification standby mode as there is a suspected case of identity theft. If you have nothing to do with this, click the ‘Unblock' button found on the login page of our Homepage, verify your account and retrieve it for normal game service. For more information, go to the official homepage(www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_IS_NOW_IN_USER_VERIFICATION_STANDBY_MODE_AS_THERE_IS_A_SUSPECTED_CASE_OF_IDENTITY_THEFT_IF_YOU_HAVE_NOTHING_TO_DO_WITH_THIS_CLICK_THE_UNBLOCK_BUTTON_FOUND_ON_THE_LOGIN_PAGE_OF_OUR_HOMEPAGE_VERIFY_YOUR_ACCOUNT_AND_RETRIEVE_IT_FOR_NORMAL_GAME_SERVICE_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5056, message = "Your account has been put on standby for personal verification due to its speculated registration under someone else's identity. If this is not the case, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_PUT_ON_STANDBY_FOR_PERSONAL_VERIFICATION_DUE_TO_ITS_SPECULATED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_IF_THIS_IS_NOT_THE_CASE_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5057, message = "Your account has been completely blocked for creating an account under another person's name. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_FOR_CREATING_AN_ACCOUNT_UNDER_ANOTHER_PERSON_S_NAME_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5057, message = "Your account has been restricted due to confirmed registration under someone else's identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5058, message = "Your account has been suspended due to suspected abusive gameplay. If this is not the case, verify your account on our website. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_DUE_TO_SUSPECTED_ABUSIVE_GAMEPLAY_IF_THIS_IS_NOT_THE_CASE_VERIFY_YOUR_ACCOUNT_ON_OUR_WEBSITE_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5058, message = "Your account has been temporarily restricted due to speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5059, message = "Please enter more than 1 letter and less than 16 letters.") + @ClientString(id = 5059, message = "Please enter more than 1 letter and less than 16 letters.") public static SystemMessageId PLEASE_ENTER_MORE_THAN_FONT_COLOR_FFDF4C_1_LETTER_FONT_AND_LESS_THAN_FONT_COLOR_FFDF4C_16_LETTERS_FONT; - @ClientString(id = 5060, message = "Welcome to Lineage II. Please click on the Create Character tab to go to the Character Creation screen.") + @ClientString(id = 5060, message = "Welcome to Lineage II. Please click on the Create Character tab to go to the Character Creation screen.") public static SystemMessageId WELCOME_TO_FONT_COLOR_FFDF4C_LINEAGE_II_FONT_PLEASE_CLICK_ON_THE_FONT_COLOR_FFDF4C_CREATE_CHARACTER_FONT_TAB_TO_GO_TO_THE_CHARACTER_CREATION_SCREEN; - @ClientString(id = 5061, message = "A character belonging to a clan may not be deleted.") + @ClientString(id = 5061, message = "A character belonging to a clan may not be deleted.") public static SystemMessageId A_CHARACTER_BELONGING_TO_A_FONT_COLOR_FFDF4C_CLAN_FONT_MAY_NOT_BE_DELETED; @ClientString(id = 5062, message = "A Clan Leader may not be deleted. Please disband the clan and try again.") public static SystemMessageId A_FONT_COLOR_FFDF4C_CLAN_LEADER_FONT_MAY_NOT_BE_DELETED_PLEASE_DISBAND_THE_CLAN_AND_TRY_AGAIN; - @ClientString(id = 5063, message = "A Clan Member may not be deleted. Please leave the clan and try again.") + @ClientString(id = 5063, message = "A Clan Member may not be deleted. Please leave the clan and try again.") public static SystemMessageId A_FONT_COLOR_FFDF4C_CLAN_MEMBER_FONT_MAY_NOT_BE_DELETED_PLEASE_LEAVE_THE_CLAN_AND_TRY_AGAIN; - @ClientString(id = 5064, message = "Authentication has failed as you have entered an incorrect authentication number or did not enter the authentication number. If you fail authentication 3 times in a row, game access will be restricted for 30 minutes.") + @ClientString(id = 5064, message = "Authentication has failed as you have entered an incorrect authentication number or did not enter the authentication number. If you fail authentication 3 times in a row, game access will be restricted for 30 minutes.") public static SystemMessageId AUTHENTICATION_HAS_FAILED_AS_YOU_HAVE_ENTERED_AN_INCORRECT_AUTHENTICATION_NUMBER_OR_DID_NOT_ENTER_THE_AUTHENTICATION_NUMBER_IF_YOU_FAIL_AUTHENTICATION_FONT_COLOR_FFDF4C_3_TIMES_FONT_IN_A_ROW_GAME_ACCESS_WILL_BE_RESTRICTED_FOR_FONT_COLOR_FFDF4C_30_MINUTES_FONT; @ClientString(id = 5065, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com") - public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM; + public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_3; @ClientString(id = 5066, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com") - public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_2; + public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_4; - @ClientString(id = 5067, message = "If you fail authentication 3 times in a row, game access will be restricted for 30 minutes. Please try again later.") + @ClientString(id = 5067, message = "If you fail authentication 3 times in a row, game access will be restricted for 30 minutes. Please try again later.") public static SystemMessageId IF_YOU_FAIL_AUTHENTICATION_FONT_COLOR_FFDF4C_3_TIMES_FONT_IN_A_ROW_GAME_ACCESS_WILL_BE_RESTRICTED_FOR_FONT_COLOR_FFDF4C_30_MINUTES_FONT_PLEASE_TRY_AGAIN_LATER; @ClientString(id = 5068, message = "To request an OTP service,
run the cell phone OTP service
and enter the displayed OTP number within 1 minute.
If you did not make the request,
leave this part blank,
and click on the login tab.") public static SystemMessageId TO_REQUEST_AN_OTP_SERVICE_BR_RUN_THE_CELL_PHONE_OTP_SERVICE_BR_AND_ENTER_THE_DISPLAYED_OTP_NUMBER_WITHIN_1_MINUTE_BR_IF_YOU_DID_NOT_MAKE_THE_REQUEST_BR_LEAVE_THIS_PART_BLANK_BR_AND_CLICK_ON_THE_LOGIN_TAB; - @ClientString(id = 5069, message = "Please enter card number $s1.") + @ClientString(id = 5069, message = "Please enter card number $s1.") public static SystemMessageId PLEASE_ENTER_CARD_NUMBER_FONT_COLOR_FFDF4C_S1_FONT; - @ClientString(id = 5070, message = "As of July 30th, 2018, Lineage II launched the Specialized Server.
Bloody (NEW)") - public static SystemMessageId FONT_SIZE_15_COLOR_FFDF5F_AS_OF_JULY_30TH_2018_LINEAGE_II_LAUNCHED_THE_SPECIALIZED_SERVER_FONT_BR_BLOODY_NEW; + @ClientString(id = 5070, message = "On 10.10.2018 Lineage 2 servers were reorganized.
Leonel, Bartz. Tersi ? Bartz
Sieghardt, Nevitt, Devianne ? Sieghardt
Bremnon, Kain, Kara ? Kain") + public static SystemMessageId FONT_SIZE_15_COLOR_FFDF5F_ON_10_10_2018_LINEAGE_2_SERVERS_WERE_REORGANIZED_FONT_BR_LEONEL_BARTZ_TERSI_BARTZ_BR_SIEGHARDT_NEVITT_DEVIANNE_SIEGHARDT_BR_BREMNON_KAIN_KARA_KAIN; - @ClientString(id = 5071, message = "Generous benefits await the returning heroes!") + @ClientString(id = 5071, message = "Generous benefits await the returning heroes!") public static SystemMessageId FONT_COLOR_FFDF4C_GENEROUS_BENEFITS_AWAIT_THE_RETURNING_HEROES_FONT; - @ClientString(id = 5072, message = "To get the dormant user benefits, go to Lineage II Homepage > Dormant user coupon page(lineage2.plaync.com/service/freecoupon/dormancy).
Get the dormant user benefits and access our game!") - public static SystemMessageId TO_GET_THE_DORMANT_USER_BENEFITS_GO_TO_FONT_COLOR_FFDF4C_LINEAGE_II_HOMEPAGE_DORMANT_USER_COUPON_PAGE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_LINEAGE2_PLAYNC_COM_SERVICE_FREECOUPON_DORMANCY_A_FONT_BR_GET_THE_DORMANT_USER_BENEFITS_AND_ACCESS_OUR_GAME; + @ClientString(id = 5072, message = "You can receive the benefits provided to dormant customers on Lineage II Homepage > Dormant Membership Page(https://eu.4game.com).
Receive benefits for dormant customers and log into the game again!") + public static SystemMessageId YOU_CAN_RECEIVE_THE_BENEFITS_PROVIDED_TO_DORMANT_CUSTOMERS_ON_FONT_COLOR_FFDF4C_LINEAGE_II_HOMEPAGE_DORMANT_MEMBERSHIP_PAGE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAME_COM_A_FONT_BR_RECEIVE_BENEFITS_FOR_DORMANT_CUSTOMERS_AND_LOG_INTO_THE_GAME_AGAIN; - @ClientString(id = 5073, message = "To access the server, you must sign up for the OTP Service.

Do you want to go to the Guide Page for OTP Service sign-up?") - public static SystemMessageId TO_ACCESS_THE_SERVER_YOU_MUST_SIGN_UP_FOR_THE_OTP_SERVICE_BR_BR_DO_YOU_WANT_TO_GO_TO_THE_FONT_COLOR_FFDF4C_GUIDE_PAGE_FONT_FOR_OTP_SERVICE_SIGN_UP; + @ClientString(id = 5073, message = "The server connection will be opened after enabling OTP function.

Go to Help Page to enable OTP?") + public static SystemMessageId THE_SERVER_CONNECTION_WILL_BE_OPENED_AFTER_ENABLING_OTP_FUNCTION_BR_BR_GO_TO_FONT_COLOR_FFDF4C_HELP_PAGE_FONT_TO_ENABLE_OTP; @ClientString(id = 5100, message = "Available only for members authorized to activate items") public static SystemMessageId AVAILABLE_ONLY_FOR_MEMBERS_AUTHORIZED_TO_ACTIVATE_ITEMS; @@ -14326,8 +14326,8 @@ public class SystemMessageId @ClientString(id = 5113, message = "Cannot evolve/absorb/extract while using the private store/workshop.") public static SystemMessageId CANNOT_EVOLVE_ABSORB_EXTRACT_WHILE_USING_THE_PRIVATE_STORE_WORKSHOP; - @ClientString(id = 5114, message = "Drain successful!") - public static SystemMessageId DRAIN_SUCCESSFUL; + @ClientString(id = 5114, message = "Succesful absorption!") + public static SystemMessageId SUCCESFUL_ABSORPTION; @ClientString(id = 5115, message = "Characteristic Points will be used to enhance the stats of <$s1>. You can retrieve these points by resetting the stats. Are you sure you want to continue?") public static SystemMessageId CHARACTERISTIC_POINTS_WILL_BE_USED_TO_ENHANCE_THE_STATS_OF_S1_YOU_CAN_RETRIEVE_THESE_POINTS_BY_RESETTING_THE_STATS_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE; @@ -14353,8 +14353,8 @@ public class SystemMessageId @ClientString(id = 5122, message = "The seal has been released from the item.") public static SystemMessageId THE_SEAL_HAS_BEEN_RELEASED_FROM_THE_ITEM; - @ClientString(id = 5123, message = "Not allowed because the item is sealed. Try again after releasing the seal.") - public static SystemMessageId NOT_ALLOWED_BECAUSE_THE_ITEM_IS_SEALED_TRY_AGAIN_AFTER_RELEASING_THE_SEAL; + @ClientString(id = 5123, message = "Not allowed because the item is sealed. Try again after unsealing the item.") + public static SystemMessageId NOT_ALLOWED_BECAUSE_THE_ITEM_IS_SEALED_TRY_AGAIN_AFTER_UNSEALING_THE_ITEM; @ClientString(id = 5124, message = "$s1 cannot be sealed.") public static SystemMessageId S1_CANNOT_BE_SEALED; @@ -14374,10 +14374,10 @@ public class SystemMessageId @ClientString(id = 5129, message = "Select an item you want to seal.") public static SystemMessageId SELECT_AN_ITEM_YOU_WANT_TO_SEAL; - @ClientString(id = 5130, message = "The selected item will be sealed.\\nTo unseal it, you must go through the identify verification process.") + @ClientString(id = 5130, message = "The selected item will be sealed.\nTo unseal it, you must go through the identify verification process.") public static SystemMessageId THE_SELECTED_ITEM_WILL_BE_SEALED_NTO_UNSEAL_IT_YOU_MUST_GO_THROUGH_THE_IDENTIFY_VERIFICATION_PROCESS; - @ClientString(id = 5131, message = "\\nYou can release the seal by requesting N Shop for the Release Seal Scroll Box.") + @ClientString(id = 5131, message = "\nYou can release the seal by requesting N Shop for the Release Seal Scroll Box.") public static SystemMessageId NOTE_ON_SEALING_NYOU_CAN_RELEASE_THE_SEAL_BY_REQUESTING_N_SHOP_FOR_THE_RELEASE_SEAL_SCROLL_BOX; @ClientString(id = 5132, message = "Select an item you want to unseal.") @@ -14419,8 +14419,8 @@ public class SystemMessageId @ClientString(id = 5144, message = "Not enough ingredients for evolution.") public static SystemMessageId NOT_ENOUGH_INGREDIENTS_FOR_EVOLUTION; - @ClientString(id = 5145, message = "Spirits can evolve when they reach level 10 and 100%% XP.") - public static SystemMessageId SPIRITS_CAN_EVOLVE_WHEN_THEY_REACH_LEVEL_10_AND_100_XP; + @ClientString(id = 5145, message = "Spirits can evolve when they reach Lv. 10 and 100%% XP.") + public static SystemMessageId SPIRITS_CAN_EVOLVE_WHEN_THEY_REACH_LV_10_AND_100_XP; @ClientString(id = 5146, message = "Unable to evolve any further.") public static SystemMessageId UNABLE_TO_EVOLVE_ANY_FURTHER; @@ -14596,11 +14596,11 @@ public class SystemMessageId @ClientString(id = 5203, message = "Stage $s1") public static SystemMessageId STAGE_S1; - @ClientString(id = 5204, message = "Time Left: $s1min") - public static SystemMessageId TIME_LEFT_S1MIN; + @ClientString(id = 5204, message = "Time Left: $s1 min") + public static SystemMessageId TIME_LEFT_S1_MIN; - @ClientString(id = 5205, message = "No zone to display.") - public static SystemMessageId NO_ZONE_TO_DISPLAY; + @ClientString(id = 5205, message = "No display area.") + public static SystemMessageId NO_DISPLAY_AREA; @ClientString(id = 5206, message = "Not enough space in the Artifact inventory. Please make more room and try again.") public static SystemMessageId NOT_ENOUGH_SPACE_IN_THE_ARTIFACT_INVENTORY_PLEASE_MAKE_MORE_ROOM_AND_TRY_AGAIN; @@ -14647,11 +14647,11 @@ public class SystemMessageId @ClientString(id = 5220, message = "If enchantment fails, the item will be destroyed (crystallized). If enchantment to +6 or higher fails, you can obtain additional Defense enhancement stones.") public static SystemMessageId IF_ENCHANTMENT_FAILS_THE_ITEM_WILL_BE_DESTROYED_CRYSTALLIZED_IF_ENCHANTMENT_TO_6_OR_HIGHER_FAILS_YOU_CAN_OBTAIN_ADDITIONAL_DEFENSE_ENHANCEMENT_STONES; - @ClientString(id = 5221, message = "Today you can use $s1 Attack Point(s).\\nYour remaining Life for today is $s2.\\nAn attacker with 1 or higher Life/Attack Point can obtain Bloody Coins by killing a user with 1 or higher Life. These points are rest at 6:30 every day.") - public static SystemMessageId TODAY_YOU_CAN_USE_S1_ATTACK_POINT_S_NYOUR_REMAINING_LIFE_FOR_TODAY_IS_S2_NAN_ATTACKER_WITH_1_OR_HIGHER_LIFE_ATTACK_POINT_CAN_OBTAIN_BLOODY_COINS_BY_KILLING_A_USER_WITH_1_OR_HIGHER_LIFE_THESE_POINTS_ARE_REST_AT_6_30_EVERY_DAY; + @ClientString(id = 5221, message = "Attack points available today: $s1. \nVitality points left: $s2.\nAttacking character with 1 or more attack/ vitality points gets Bloody Coins for killing a character with 1 or more attack/ vital points. The points are reset daily at 6:30 a.m.") + public static SystemMessageId ATTACK_POINTS_AVAILABLE_TODAY_S1_NVITALITY_POINTS_LEFT_S2_NATTACKING_CHARACTER_WITH_1_OR_MORE_ATTACK_VITALITY_POINTS_GETS_BLOODY_COINS_FOR_KILLING_A_CHARACTER_WITH_1_OR_MORE_ATTACK_VITAL_POINTS_THE_POINTS_ARE_RESET_DAILY_AT_6_30_A_M; - @ClientString(id = 5222, message = "Only Lv. 95 or higher users can use the Bloody Coin System.") - public static SystemMessageId ONLY_LV_95_OR_HIGHER_USERS_CAN_USE_THE_BLOODY_COIN_SYSTEM; + @ClientString(id = 5222, message = "Bloody Coins system is available for Lv. 95 and higher characters.") + public static SystemMessageId BLOODY_COINS_SYSTEM_IS_AVAILABLE_FOR_LV_95_AND_HIGHER_CHARACTERS; @ClientString(id = 5223, message = "You beat $c1 and obtained $s2 Bloody Coins. You lost 1 Attack Point. Enter /bloodycoin in the chat window to check your points.") public static SystemMessageId YOU_BEAT_C1_AND_OBTAINED_S2_BLOODY_COINS_YOU_LOST_1_ATTACK_POINT_ENTER_BLOODYCOIN_IN_THE_CHAT_WINDOW_TO_CHECK_YOUR_POINTS; @@ -14659,129 +14659,339 @@ public class SystemMessageId @ClientString(id = 5224, message = "You were killed by $c1 and lost 1 Life. Your Life must be 1 or higher to win a battle and obtain Bloody Coins. Enter /bloodycoin in the chat window to check your points.") public static SystemMessageId YOU_WERE_KILLED_BY_C1_AND_LOST_1_LIFE_YOUR_LIFE_MUST_BE_1_OR_HIGHER_TO_WIN_A_BATTLE_AND_OBTAIN_BLOODY_COINS_ENTER_BLOODYCOIN_IN_THE_CHAT_WINDOW_TO_CHECK_YOUR_POINTS; - @ClientString(id = 5225, message = "Current location: $s1/$s2/$s3 (near the outpost)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_OUTPOST; + @ClientString(id = 5225, message = "Location: $s1 / $s2 / $s3 (close to the base).") + public static SystemMessageId LOCATION_S1_S2_S3_CLOSE_TO_THE_BASE; - @ClientString(id = 5226, message = "$c1 has obtained $s4 +$s2$s3 through item upgrade.") - public static SystemMessageId C1_HAS_OBTAINED_S4_S2_S3_THROUGH_ITEM_UPGRADE; + @ClientString(id = 5226, message = "After item modification $c1 gets +$s2 $s3 ($s4 pcs.).") + public static SystemMessageId AFTER_ITEM_MODIFICATION_C1_GETS_S2_S3_S4_PCS; @ClientString(id = 5227, message = "Items with Rune or Augment effects cannot be upgraded. Remove the effects and try again.") public static SystemMessageId ITEMS_WITH_RUNE_OR_AUGMENT_EFFECTS_CANNOT_BE_UPGRADED_REMOVE_THE_EFFECTS_AND_TRY_AGAIN; - @ClientString(id = 5228, message = "============") - public static SystemMessageId BLOODY_COIN_INFORMATION; + @ClientString(id = 5228, message = "============") + public static SystemMessageId BLOODY_COINS_INFO; - @ClientString(id = 5229, message = "Attack Points: $s1") + @ClientString(id = 5229, message = "Attack points: $s1") public static SystemMessageId ATTACK_POINTS_S1; - @ClientString(id = 5230, message = "Life: $s1") - public static SystemMessageId LIFE_S1; + @ClientString(id = 5230, message = "Vitality: $s1") + public static SystemMessageId VITALITY_S1; - @ClientString(id = 5300, message = "Your account has been suspended due to account theft. If you registered your e-mail in your personal information, a notification mail will have been sent, so please check. If you have nothing to do with the account theft, go to the official homepage (www.plaync.com) > Account theft report center and submit your letter of objection. For more information, contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_DUE_TO_ACCOUNT_THEFT_IF_YOU_REGISTERED_YOUR_E_MAIL_IN_YOUR_PERSONAL_INFORMATION_A_NOTIFICATION_MAIL_WILL_HAVE_BEEN_SENT_SO_PLEASE_CHECK_IF_YOU_HAVE_NOTHING_TO_DO_WITH_THE_ACCOUNT_THEFT_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_ACCOUNT_THEFT_REPORT_CENTER_FONT_AND_SUBMIT_YOUR_LETTER_OF_OBJECTION_FOR_MORE_INFORMATION_FONT_COLOR_FFDF4C_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5231, message = "$s1 Clan has dismissed one of its members and cannot invite new members for $s1 Minute(s).") + public static SystemMessageId S1_CLAN_HAS_DISMISSED_ONE_OF_ITS_MEMBERS_AND_CANNOT_INVITE_NEW_MEMBERS_FOR_S1_MINUTE_S; - @ClientString(id = 5301, message = "Your account has been suspended as it was confirmed to have misled other users and disrupted our game operation by impersonating our staff, spreading false information, or employing unlawful means. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_IT_WAS_CONFIRMED_TO_HAVE_MISLED_OTHER_USERS_AND_DISRUPTED_OUR_GAME_OPERATION_BY_IMPERSONATING_OUR_STAFF_SPREADING_FALSE_INFORMATION_OR_EMPLOYING_UNLAWFUL_MEANS_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5232, message = "World chat macros cannot be accessed. Delete <&> symbol.") + public static SystemMessageId WORLD_CHAT_MACROS_CANNOT_BE_ACCESSED_DELETE_SYMBOL; - @ClientString(id = 5302, message = "Your account has been suspended as per our management policy for failing to verify your account during the specified period after submitting the report of account theft. To unblock your account, go to the official homepage (www.plaync.com) > Report center and go through the user verification process in the account theft report. For more information, go to plaync (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_FAILING_TO_VERIFY_YOUR_ACCOUNT_DURING_THE_SPECIFIED_PERIOD_AFTER_SUBMITTING_THE_REPORT_OF_ACCOUNT_THEFT_TO_UNBLOCK_YOUR_ACCOUNT_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_REPORT_CENTER_FONT_AND_GO_THROUGH_THE_USER_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_INFORMATION_GO_TO_FONT_COLOR_FFDF4C_PLAYNC_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5233, message = "No items to obtain.") + public static SystemMessageId NO_ITEMS_TO_OBTAIN; - @ClientString(id = 5303, message = "Your account has been suspended for manipulating the game system to disrupt other users' normal gameplay. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_MANIPULATING_THE_GAME_SYSTEM_TO_DISRUPT_OTHER_USERS_NORMAL_GAMEPLAY_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5234, message = "Do you want to receive this class?") + public static SystemMessageId DO_YOU_WANT_TO_RECEIVE_THIS_CLASS; - @ClientString(id = 5304, message = "Your account has been suspended for attempting promotional activities for commercial purpose or to trade for cash or other games. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_ATTEMPTING_PROMOTIONAL_ACTIVITIES_FOR_COMMERCIAL_PURPOSE_OR_TO_TRADE_FOR_CASH_OR_OTHER_GAMES_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5235, message = "Class Transfer cannot be completed. Please try again later.") + public static SystemMessageId CLASS_TRANSFER_CANNOT_BE_COMPLETED_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 5305, message = "Your account has been suspended for trading cash, or account. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_TRADING_CASH_OR_ACCOUNT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5236, message = "You cannot transfer your class in a non-peace zone location.") + public static SystemMessageId YOU_CANNOT_TRANSFER_YOUR_CLASS_IN_A_NON_PEACE_ZONE_LOCATION; - @ClientString(id = 5306, message = "Your account has been suspended as per our management policy for disrupting public well-being, order, public morals, etc. or committing a fraudulent act. For more information, go to the official homepage (www.plaync.com) and submit an objection to the Report Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_DISRUPTING_PUBLIC_WELL_BEING_ORDER_PUBLIC_MORALS_ETC_OR_COMMITTING_A_FRAUDULENT_ACT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_SUBMIT_AN_OBJECTION_TO_THE_REPORT_CENTER_FONT; + @ClientString(id = 5237, message = "Your level is too low for the Class Transfer.") + public static SystemMessageId YOUR_LEVEL_IS_TOO_LOW_FOR_THE_CLASS_TRANSFER; - @ClientString(id = 5307, message = "Your account has been suspended for using vulgar language during gameplay. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_USING_VULGAR_LANGUAGE_DURING_GAMEPLAY_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5238, message = "This class is unavailable for the characters of your class.") + public static SystemMessageId THIS_CLASS_IS_UNAVAILABLE_FOR_THE_CHARACTERS_OF_YOUR_CLASS; - @ClientString(id = 5308, message = "Your account has been suspended for manipulating the vulnerability of the in-game system, system bug, etc. and/or associating with any of these actions. Manipulating the bug may result in serious failure in the service or collapse of game balance. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_MANIPULATING_THE_VULNERABILITY_OF_THE_IN_GAME_SYSTEM_SYSTEM_BUG_ETC_AND_OR_ASSOCIATING_WITH_ANY_OF_THESE_ACTIONS_MANIPULATING_THE_BUG_MAY_RESULT_IN_SERIOUS_FAILURE_IN_THE_SERVICE_OR_COLLAPSE_OF_GAME_BALANCE_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5239, message = "You are going to teleport. Do you wish to continue?") + public static SystemMessageId YOU_ARE_GOING_TO_TELEPORT_DO_YOU_WISH_TO_CONTINUE; - @ClientString(id = 5309, message = "Your account has been suspended as per our management policy for manufacturing/distributing illegal programs, modifying or altering the client or server program. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_MANUFACTURING_DISTRIBUTING_ILLEGAL_PROGRAMS_MODIFYING_OR_ALTERING_THE_CLIENT_OR_SERVER_PROGRAM_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5240, message = "Resurrection with the use of skills or items is unavailable during a siege, if the character is inside the fortress.") + public static SystemMessageId RESURRECTION_WITH_THE_USE_OF_SKILLS_OR_ITEMS_IS_UNAVAILABLE_DURING_A_SIEGE_IF_THE_CHARACTER_IS_INSIDE_THE_FORTRESS; - @ClientString(id = 5310, message = "Your account has been suspended as per our management policy for manipulating the in-game system for abnormal gameplay. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_MANIPULATING_THE_IN_GAME_SYSTEM_FOR_ABNORMAL_GAMEPLAY_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5241, message = "You cannot use that in a non-peace zone location.") + public static SystemMessageId YOU_CANNOT_USE_THAT_IN_A_NON_PEACE_ZONE_LOCATION; - @ClientString(id = 5311, message = "Your account has been suspended as per our Terms of Service and management policy upon your request. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_TERMS_OF_SERVICE_AND_MANAGEMENT_POLICY_UPON_YOUR_REQUEST_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_FONT_COLOR_FFDF4C_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA_FONT_2; + @ClientString(id = 5242, message = "You cannot teleport in combat.") + public static SystemMessageId YOU_CANNOT_TELEPORT_IN_COMBAT; - @ClientString(id = 5312, message = "Your account has been suspended as per our management policy for disrupting public well-being, order, public morals, etc. or attempting a fraudulent act. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_DISRUPTING_PUBLIC_WELL_BEING_ORDER_PUBLIC_MORALS_ETC_OR_ATTEMPTING_A_FRAUDULENT_ACT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5243, message = "Cannot teleport while dead.") + public static SystemMessageId CANNOT_TELEPORT_WHILE_DEAD; - @ClientString(id = 5313, message = "Your account has been suspended as per our Terms of Service for your unauthorized use of another person's identification. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or, call our hotline (1600-0020 for users in Korea).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_TERMS_OF_SERVICE_FOR_YOUR_UNAUTHORIZED_USE_OF_ANOTHER_PERSON_S_IDENTIFICATION_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_FONT_COLOR_FFDF4C_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA_FONT; + @ClientString(id = 5244, message = "================") + public static SystemMessageId CURSED_WEAPON_INFO; - @ClientString(id = 5314, message = "Your account has been suspended as per our Terms of Service for your unauthorized use of other's payment method. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_TERMS_OF_SERVICE_FOR_YOUR_UNAUTHORIZED_USE_OF_OTHER_S_PAYMENT_METHOD_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_FONT_COLOR_FFDF4C_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA_FONT_2; + @ClientString(id = 5245, message = "Adena available (fixed amount): $s1") + public static SystemMessageId ADENA_AVAILABLE_FIXED_AMOUNT_S1; - @ClientString(id = 5315, message = "Your account has been suspended as per our management policy for engaging in an in-game gambling act. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_MANAGEMENT_POLICY_FOR_ENGAGING_IN_AN_IN_GAME_GAMBLING_ACT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5246, message = "Adena available (flexible amount): $s1") + public static SystemMessageId ADENA_AVAILABLE_FLEXIBLE_AMOUNT_S1; - @ClientString(id = 5316, message = "Your account has been suspended for using an illegal program. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_USING_AN_ILLEGAL_PROGRAM_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5247, message = "Time elapsed after battle: $s1 h. $s2 min.") + public static SystemMessageId TIME_ELAPSED_AFTER_BATTLE_S1_H_S2_MIN; - @ClientString(id = 5317, message = "Your account has been suspended temporarily for an objection raised to your real name verification process. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_TEMPORARILY_FOR_AN_OBJECTION_RAISED_TO_YOUR_REAL_NAME_VERIFICATION_PROCESS_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5248, message = "Kill Points: $s1") + public static SystemMessageId KILL_POINTS_S1; - @ClientString(id = 5318, message = "Please complete user verification process for your identification. For user verification process, go to the official homepage (www.plaync.com). For more information, official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId PLEASE_COMPLETE_USER_VERIFICATION_PROCESS_FOR_YOUR_IDENTIFICATION_FOR_USER_VERIFICATION_PROCESS_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_FOR_MORE_INFORMATION_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5249, message = "<$s1> immobilized you. If the Spirit Prison (Limit Barrier) will not be destroyed during 2 min. you will be transported to the nearest village.") + public static SystemMessageId S1_IMMOBILIZED_YOU_IF_THE_SPIRIT_PRISON_LIMIT_BARRIER_WILL_NOT_BE_DESTROYED_DURING_2_MIN_YOU_WILL_BE_TRANSPORTED_TO_THE_NEAREST_VILLAGE; - @ClientString(id = 5319, message = "Your account has been suspended as requested by the investigation (judicial) authority. Note that any request officially issued by the corresponding authorities has legal force. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_REQUESTED_BY_THE_INVESTIGATION_JUDICIAL_AUTHORITY_NOTE_THAT_ANY_REQUEST_OFFICIALLY_ISSUED_BY_THE_CORRESPONDING_AUTHORITIES_HAS_LEGAL_FORCE_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_FONT_COLOR_FFDF4C_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA_FONT_2; + @ClientString(id = 5250, message = "If the Spirit Prison (Limit Barrier) will not be destroyed during 2 min. you will be transported to the nearest village.") + public static SystemMessageId IF_THE_SPIRIT_PRISON_LIMIT_BARRIER_WILL_NOT_BE_DESTROYED_DURING_2_MIN_YOU_WILL_BE_TRANSPORTED_TO_THE_NEAREST_VILLAGE; - @ClientString(id = 5320, message = "Your account has been suspended for picking up an item from an account reported for theft. Proceed to your user verification process from our Homepage to retrieve your account. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_PICKING_UP_AN_ITEM_FROM_AN_ACCOUNT_REPORTED_FOR_THEFT_PROCEED_TO_YOUR_USER_VERIFICATION_PROCESS_FROM_OUR_HOMEPAGE_TO_RETRIEVE_YOUR_ACCOUNT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5251, message = "You approaching the goal - $c1") + public static SystemMessageId YOU_APPROACHING_THE_GOAL_C1; - @ClientString(id = 5321, message = "Your account has been suspended for trading cash or other games. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_TRADING_CASH_OR_OTHER_GAMES_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5252, message = "Can be registered through the inventory.") + public static SystemMessageId CAN_BE_REGISTERED_THROUGH_THE_INVENTORY; - @ClientString(id = 5322, message = "You haven't completed the user verification process and are not allowed to our game service. Go to the official homepage (www.plaync.com) and complete the verification process to use our service. If you have any questions in regard to the user verification process, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOU_HAVEN_T_COMPLETED_THE_USER_VERIFICATION_PROCESS_AND_ARE_NOT_ALLOWED_TO_OUR_GAME_SERVICE_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_AND_COMPLETE_THE_VERIFICATION_PROCESS_TO_USE_OUR_SERVICE_IF_YOU_HAVE_ANY_QUESTIONS_IN_REGARD_TO_THE_USER_VERIFICATION_PROCESS_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5253, message = "50 minutes have passed after the death of the character. If the player will not resurrect the character within 10 minutes, the game will be disconnected.") + public static SystemMessageId FIFTY_MINUTES_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_10_MINUTES_THE_GAME_WILL_BE_DISCONNECTED; - @ClientString(id = 5323, message = "Your account has been suspended for using an illegal program. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_USING_AN_ILLEGAL_PROGRAM_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5254, message = "55 minutes have passed after the death of the character. If the player will not resurrect the character within 5 minutes, the game will be disconnected.") + public static SystemMessageId FIFTY_FIVE_MINUTES_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_5_MINUTES_THE_GAME_WILL_BE_DISCONNECTED; - @ClientString(id = 5324, message = "Your account has been suspended for failing to comply with the previous agreement over item distribution for party/group play to unjustly gain items. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_FAILING_TO_COMPLY_WITH_THE_PREVIOUS_AGREEMENT_OVER_ITEM_DISTRIBUTION_FOR_PARTY_GROUP_PLAY_TO_UNJUSTLY_GAIN_ITEMS_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5255, message = "59 minutes have passed after the death of the character. If the player will not resurrect the character within 1 minutes, the game will be disconnected.") + public static SystemMessageId FIFTY_NINE_MINUTES_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_1_MINUTES_THE_GAME_WILL_BE_DISCONNECTED; - @ClientString(id = 5325, message = "Your account has been completely blocked for using our game service for commercial purposes. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_FOR_USING_OUR_GAME_SERVICE_FOR_COMMERCIAL_PURPOSES_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5256, message = "60 minutes have passed after the death of your character, so you were disconnected from the game.") + public static SystemMessageId SIXTY_MINUTES_HAVE_PASSED_AFTER_THE_DEATH_OF_YOUR_CHARACTER_SO_YOU_WERE_DISCONNECTED_FROM_THE_GAME; + + @ClientString(id = 5257, message = "You have not set a list of actions for the waiting time.") + public static SystemMessageId YOU_HAVE_NOT_SET_A_LIST_OF_ACTIONS_FOR_THE_WAITING_TIME; + + @ClientString(id = 5258, message = "Established the Castle Owner's actions for the waiting time.") + public static SystemMessageId ESTABLISHED_THE_CASTLE_OWNER_S_ACTIONS_FOR_THE_WAITING_TIME; + + @ClientString(id = 5259, message = "Established the waiting time actions for members of the clan owning the castle.") + public static SystemMessageId ESTABLISHED_THE_WAITING_TIME_ACTIONS_FOR_MEMBERS_OF_THE_CLAN_OWNING_THE_CASTLE; + + @ClientString(id = 5260, message = "Waiting time actions are disabled.") + public static SystemMessageId WAITING_TIME_ACTIONS_ARE_DISABLED; + + @ClientString(id = 5261, message = "You can redeem your reward before $s1.") + public static SystemMessageId YOU_CAN_REDEEM_YOUR_REWARD_BEFORE_S1; + + @ClientString(id = 5262, message = "$s1 Festival") + public static SystemMessageId S1_FESTIVAL; + + @ClientString(id = 5263, message = "Use of $s1 pcs.") + public static SystemMessageId USE_OF_S1_PCS; + + @ClientString(id = 5264, message = "The final rating will be determined in $s1") + public static SystemMessageId THE_FINAL_RATING_WILL_BE_DETERMINED_IN_S1; + + @ClientString(id = 5265, message = "$s1 XP will be restored for free. Move to the nearest village?") + public static SystemMessageId S1_XP_WILL_BE_RESTORED_FOR_FREE_MOVE_TO_THE_NEAREST_VILLAGE; + + @ClientString(id = 5266, message = "The character will lose XP if he dies. Move to the nearest village?") + public static SystemMessageId THE_CHARACTER_WILL_LOSE_XP_IF_HE_DIES_MOVE_TO_THE_NEAREST_VILLAGE; + + @ClientString(id = 5267, message = "Use $s1 ($s2 pcs.) to recover $s3 lost experience points. Move to the nearest village?") + public static SystemMessageId USE_S1_S2_PCS_TO_RECOVER_S3_LOST_EXPERIENCE_POINTS_MOVE_TO_THE_NEAREST_VILLAGE; + + @ClientString(id = 5268, message = "Number of free recoveries updated. Try again.") + public static SystemMessageId NUMBER_OF_FREE_RECOVERIES_UPDATED_TRY_AGAIN; + + @ClientString(id = 5269, message = "$s1 ($s2%%) lost experience points restored. (Remaining number of free recoveries: $s3)") + public static SystemMessageId S1_S2_LOST_EXPERIENCE_POINTS_RESTORED_REMAINING_NUMBER_OF_FREE_RECOVERIES_S3; + + @ClientString(id = 5270, message = "You can register only with a macro.") + public static SystemMessageId YOU_CAN_REGISTER_ONLY_WITH_A_MACRO; + + @ClientString(id = 5271, message = "Available to a character with the Demonic Sword Zariche or Blood Sword Akamanah.") + public static SystemMessageId AVAILABLE_TO_A_CHARACTER_WITH_THE_DEMONIC_SWORD_ZARICHE_OR_BLOOD_SWORD_AKAMANAH; + + @ClientString(id = 5272, message = "A character with $s1 had received $s2 Adena.") + public static SystemMessageId A_CHARACTER_WITH_S1_HAD_RECEIVED_S2_ADENA; + + @ClientString(id = 5273, message = "No $s1 owners. $s2 Adena were transferred to the next cycle.") + public static SystemMessageId NO_S1_OWNERS_S2_ADENA_WERE_TRANSFERRED_TO_THE_NEXT_CYCLE; + + @ClientString(id = 5274, message = "Treasure Chest $s1 was unlocked. After the destruction of the Treasure Chest $s1 the right to open it ceases to belong to a specific character.") + public static SystemMessageId TREASURE_CHEST_S1_WAS_UNLOCKED_AFTER_THE_DESTRUCTION_OF_THE_TREASURE_CHEST_S1_THE_RIGHT_TO_OPEN_IT_CEASES_TO_BELONG_TO_A_SPECIFIC_CHARACTER; + + @ClientString(id = 5275, message = "You can invite a character who owns Cursed Weapon as follows: press 'Objective', then type '/invitation' (or right click on the Objective Window) --> click on 'Invite to Group'.") + public static SystemMessageId YOU_CAN_INVITE_A_CHARACTER_WHO_OWNS_CURSED_WEAPON_AS_FOLLOWS_PRESS_OBJECTIVE_THEN_TYPE_INVITATION_OR_RIGHT_CLICK_ON_THE_OBJECTIVE_WINDOW_CLICK_ON_INVITE_TO_GROUP; + + @ClientString(id = 5276, message = "Reward received!") + public static SystemMessageId REWARD_RECEIVED; + + @ClientString(id = 5277, message = "No experience points to restore.") + public static SystemMessageId NO_EXPERIENCE_POINTS_TO_RESTORE; + + @ClientString(id = 5278, message = "Only Awakened characters of Lv. 85 or above can be activated.") + public static SystemMessageId ONLY_AWAKENED_CHARACTERS_OF_LV_85_OR_ABOVE_CAN_BE_ACTIVATED; + + @ClientString(id = 5279, message = "You cannot use Teleport underwater.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_UNDERWATER; + + @ClientString(id = 5280, message = "You cannot use Teleport while participating a large-scale battle such as a castle siege, fortress siege, or clan hall siege.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_PARTICIPATING_A_LARGE_SCALE_BATTLE_SUCH_AS_A_CASTLE_SIEGE_FORTRESS_SIEGE_OR_CLAN_HALL_SIEGE; + + @ClientString(id = 5281, message = "You cannot use Teleport in an Instance Zone.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_AN_INSTANCE_ZONE; + + @ClientString(id = 5282, message = "Special Abilities will be added depending on the number of symbols applied.") + public static SystemMessageId SPECIAL_ABILITIES_WILL_BE_ADDED_DEPENDING_ON_THE_NUMBER_OF_SYMBOLS_APPLIED; + + @ClientString(id = 5283, message = "You cannot use Teleport during a duel.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_DURING_A_DUEL; + + @ClientString(id = 5284, message = "You cannot use Teleport while flying.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_FLYING; + + @ClientString(id = 5285, message = "You cannot use Teleport while participating in an Olympiad match.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_PARTICIPATING_IN_AN_OLYMPIAD_MATCH; + + @ClientString(id = 5286, message = "Cannot teleport while petrified or paralyzed.") + public static SystemMessageId CANNOT_TELEPORT_WHILE_PETRIFIED_OR_PARALYZED; + + @ClientString(id = 5287, message = "You cannot use Teleport while you are dead.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_YOU_ARE_DEAD; + + @ClientString(id = 5288, message = "You cannot use Teleport in this area.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_THIS_AREA; + + @ClientString(id = 5289, message = "You cannot use Teleport while participating in the Ceremony of Chaos.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_PARTICIPATING_IN_THE_CEREMONY_OF_CHAOS; + + @ClientString(id = 5290, message = "You cannot use Teleport in the case of 'Send back' ban / Fear / Mutation.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_THE_CASE_OF_SEND_BACK_BAN_FEAR_MUTATION; + + @ClientString(id = 5291, message = "Click on the button to register HP Potions.") + public static SystemMessageId CLICK_ON_THE_BUTTON_TO_REGISTER_HP_POTIONS; + + @ClientString(id = 5292, message = "Use automatically when below $s1%%.") + public static SystemMessageId USE_AUTOMATICALLY_WHEN_BELOW_S1; + + @ClientString(id = 5293, message = "Automatically use HP Potions when it's below $s1%%.") + public static SystemMessageId AUTOMATICALLY_USE_HP_POTIONS_WHEN_IT_S_BELOW_S1; + + @ClientString(id = 5294, message = "You can start participating in matches starting from Lv. 70.") + public static SystemMessageId YOU_CAN_START_PARTICIPATING_IN_MATCHES_STARTING_FROM_LV_70; + + @ClientString(id = 5295, message = "Cannot apply to participate in a match while in an instanced zone.") + public static SystemMessageId CANNOT_APPLY_TO_PARTICIPATE_IN_A_MATCH_WHILE_IN_AN_INSTANCED_ZONE; + + @ClientString(id = 5296, message = "Cannot apply to participate in a match while dead.") + public static SystemMessageId CANNOT_APPLY_TO_PARTICIPATE_IN_A_MATCH_WHILE_DEAD; + + @ClientString(id = 5297, message = "You've used up all your matches.") + public static SystemMessageId YOU_VE_USED_UP_ALL_YOUR_MATCHES; + + @ClientString(id = 5298, message = "Cannot apply to participate because your inventory slots or weight are more than 80%% full.") + public static SystemMessageId CANNOT_APPLY_TO_PARTICIPATE_BECAUSE_YOUR_INVENTORY_SLOTS_OR_WEIGHT_ARE_MORE_THAN_80_FULL; + + @ClientString(id = 5299, message = "Sub class and Dual class characters cannot apply to participate in a match.") + public static SystemMessageId SUB_CLASS_AND_DUAL_CLASS_CHARACTERS_CANNOT_APPLY_TO_PARTICIPATE_IN_A_MATCH; + + @ClientString(id = 5300, message = "Your account has been restricted due to account theft issue. If you have an email registered to your account, please check your inbox for an email with details. If you have nothing to do with the account theft, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center and file a petition. For more detail, please visit 1:1 chat in Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_REGISTERED_TO_YOUR_ACCOUNT_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_WITH_DETAILS_IF_YOU_HAVE_NOTHING_TO_DO_WITH_THE_ACCOUNT_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CHAT_IN_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5301, message = "Your account may mislead other users, because with it you can pose as a customer support employee, disseminate false information or use other fraudulent methods. Your account was suspended due to possibility of intervention with the game on your part. For more information refer to the corresponding section
of the official website(www.l2.ru), please.") + public static SystemMessageId YOUR_ACCOUNT_MAY_MISLEAD_OTHER_USERS_BECAUSE_WITH_IT_YOU_CAN_POSE_AS_A_CUSTOMER_SUPPORT_EMPLOYEE_DISSEMINATE_FALSE_INFORMATION_OR_USE_OTHER_FRAUDULENT_METHODS_YOUR_ACCOUNT_WAS_SUSPENDED_DUE_TO_POSSIBILITY_OF_INTERVENTION_WITH_THE_GAME_ON_YOUR_PART_FOR_MORE_INFORMATION_REFER_TO_THE_CORRESPONDING_SECTION_BR_FONT_COLOR_FFDF4C_OF_THE_OFFICIAL_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_WWW_L2_RU_A_FONT_FONT_COLOR_FFDF4C_FONT_PLEASE; + + @ClientString(id = 5302, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within the given time after the account theft report. You may undo the restriction by visiting the 4game website (https://support.4game.com) 1:1 Customer Service Center) Support Center and going through the personal verification process in the account theft report. For more detail, please visit 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_THE_GIVEN_TIME_AFTER_THE_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_SUPPORT_CENTER_FONT_AND_GOING_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5303, message = "Your account has been restricted due to abuse of game systems that resulted in damage to other players' gaming experience. For more detail, please visit the 4game website (https://support.4game.com 1:1 Chat in Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_ABUSE_OF_GAME_SYSTEMS_THAT_RESULTED_IN_DAMAGE_TO_OTHER_PLAYERS_GAMING_EXPERIENCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_FONT_COLOR_FFDF4C_1_1_CHAT_IN_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5304, message = "Your account has been restricted due to the confirmed attempt at commercial advertising or trade involving cash or other games. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_ATTEMPT_AT_COMMERCIAL_ADVERTISING_OR_TRADE_INVOLVING_CASH_OR_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5305, message = "Your account has been restricted due to the confirmed cash/account trade activities. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_CASH_ACCOUNT_TRADE_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5306, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud in accordance with the User Agreement. For more information, please, visit the ) FAQ section of the Customer Support Center at offcial plaync website( www.plaync.co.kr.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_IN_ACCORDANCE_WITH_THE_USER_AGREEMENT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_FAQ_SECTION_OF_THE_CUSTOMER_SUPPORT_CENTER_FONT_AT_FONT_COLOR_FFDF4C_OFFCIAL_PLAYNC_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_WWW_PLAYNC_CO_KR_A_FONT; + + @ClientString(id = 5307, message = "Your account has been restricted due to the use of inappropriate language. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_USE_OF_INAPPROPRIATE_LANGUAGE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5308, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5309, message = "Your account has been restricted due to development/distribution of illegal programs or modification of the server program. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_DEVELOPMENT_DISTRIBUTION_OF_ILLEGAL_PROGRAMS_OR_MODIFICATION_OF_THE_SERVER_PROGRAM_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5310, message = "Your account has been restricted in accordance with our terms of service due to your confirmed abuse of in-game systems resulting in abnormal gameplay. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_IN_GAME_SYSTEMS_RESULTING_IN_ABNORMAL_GAMEPLAY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5311, message = "Your account has been restricted at your request in accordance with our terms of service. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_REQUEST_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5312, message = "Your account has been restricted in accordance with our terms of service due to confirmed attempts at misconduct or fraud. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_CONFIRMED_ATTEMPTS_AT_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5313, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5314, message = "Your account has been suspended as per our Terms of Service for your unauthorized use of other's payment method. For more information, go to the plaync Homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_TERMS_OF_SERVICE_FOR_YOUR_UNAUTHORIZED_USE_OF_OTHER_S_PAYMENT_METHOD_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_PLAYNC_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA; + + @ClientString(id = 5315, message = "Your account has been restricted for 1 year in accordance with our terms of service due to your confirmed in-game gambling activities. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_1_YEAR_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_IN_GAME_GAMBLING_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5316, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5317, message = "Your account has been temporarily restricted due to a complaint filed in the process of name changing. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_A_COMPLAINT_FILED_IN_THE_PROCESS_OF_NAME_CHANGING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5318, message = "Please verify your identity to confirm your ownership of the account at the official website. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_THE_ACCOUNT_AT_THE_OFFICIAL_WEBSITE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5319, message = "Your account has been restricted in accordance with an official request from an investigative agency (private law). This action has been taken because the official request from the investigative agency has legal force. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_AN_OFFICIAL_REQUEST_FROM_AN_INVESTIGATIVE_AGENCY_PRIVATE_LAW_THIS_ACTION_HAS_BEEN_TAKEN_BECAUSE_THE_OFFICIAL_REQUEST_FROM_THE_INVESTIGATIVE_AGENCY_HAS_LEGAL_FORCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5320, message = "Your account has been temporarily restricted due to acquisition of an item connected to account theft. Please visit the homepage and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_ACQUISITION_OF_AN_ITEM_CONNECTED_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_HOMEPAGE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5321, message = "Your account has been restricted due to the confirmed trade involving cash or other games. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_TRADE_INVOLVING_CASH_OR_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5322, message = "You cannot use the game services, because your identity has not been verified. Please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center to verify your identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_BECAUSE_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_FONT_COLOR_FFDF4C_FONT_TO_VERIFY_YOUR_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5323, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_3; + + @ClientString(id = 5324, message = "Your account has been restricted due to the unfair acquisition of items and disregard for item distribution rules agreed upon by members of your party. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_UNFAIR_ACQUISITION_OF_ITEMS_AND_DISREGARD_FOR_ITEM_DISTRIBUTION_RULES_AGREED_UPON_BY_MEMBERS_OF_YOUR_PARTY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5325, message = "Your account has been restricted due to confirmed use of the game for commercial purposes. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; @ClientString(id = 5326, message = "The account has been temporarily restricted due to an incomplete cell phone (ARS) transaction. For more information, please visit https://eu.4game.com/.") public static SystemMessageId THE_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_AN_INCOMPLETE_CELL_PHONE_ARS_TRANSACTION_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM_2; - @ClientString(id = 5327, message = "Your account has been suspended for engaging in the promotional activities for commercial purpose. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_ENGAGING_IN_THE_PROMOTIONAL_ACTIVITIES_FOR_COMMERCIAL_PURPOSE_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5327, message = "Your account has been restricted due to the confirmed attempt at commercial advertising. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_ATTEMPT_AT_COMMERCIAL_ADVERTISING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5328, message = "Your account is now in user verification standby mode as there is a suspected case of identity theft. If you have nothing to do with this, click the ‘Unblock' button found on the login page of our Homepage, verify your account and retrieve it for normal game service. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_IS_NOW_IN_USER_VERIFICATION_STANDBY_MODE_AS_THERE_IS_A_SUSPECTED_CASE_OF_IDENTITY_THEFT_IF_YOU_HAVE_NOTHING_TO_DO_WITH_THIS_CLICK_THE_UNBLOCK_BUTTON_FOUND_ON_THE_LOGIN_PAGE_OF_OUR_HOMEPAGE_VERIFY_YOUR_ACCOUNT_AND_RETRIEVE_IT_FOR_NORMAL_GAME_SERVICE_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5328, message = "Your identity verification has been temporarily suspended due to suspected account theft. If you are not involved in account theft, please verify your identity by clicking the 'Release' button in the login page. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_IDENTITY_VERIFICATION_HAS_BEEN_TEMPORARILY_SUSPENDED_DUE_TO_SUSPECTED_ACCOUNT_THEFT_IF_YOU_ARE_NOT_INVOLVED_IN_ACCOUNT_THEFT_PLEASE_VERIFY_YOUR_IDENTITY_BY_CLICKING_THE_RELEASE_BUTTON_IN_THE_LOGIN_PAGE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5329, message = "Your account has been suspended temporarily for your gameplay resorting to abnormal methods. If this is not the case, verify your account on our Homepage for normal game service. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_TEMPORARILY_FOR_YOUR_GAMEPLAY_RESORTING_TO_ABNORMAL_METHODS_IF_THIS_IS_NOT_THE_CASE_VERIFY_YOUR_ACCOUNT_ON_OUR_HOMEPAGE_FOR_NORMAL_GAME_SERVICE_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5329, message = "Your account has been temporarily restricted due to the speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_THE_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5330, message = "Your account has been suspended for manipulating the vulnerability of the in-game system, system bug, etc. and/or associating with any of these actions. Manipulating the bug may result in serious failure in the service or collapse of game balance. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_MANIPULATING_THE_VULNERABILITY_OF_THE_IN_GAME_SYSTEM_SYSTEM_BUG_ETC_AND_OR_ASSOCIATING_WITH_ANY_OF_THESE_ACTIONS_MANIPULATING_THE_BUG_MAY_RESULT_IN_SERIOUS_FAILURE_IN_THE_SERVICE_OR_COLLAPSE_OF_GAME_BALANCE_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5330, message = "Your account has been restricted due to the abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5331, message = "Your account has been suspended temporarily for an objection raised to your real name verification process. For more information, go to the official homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_TEMPORARILY_FOR_AN_OBJECTION_RAISED_TO_YOUR_REAL_NAME_VERIFICATION_PROCESS_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_2; + @ClientString(id = 5331, message = "Your account is temporarily restricted due to a complaint filed in the process of name changing. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_IS_TEMPORARILY_RESTRICTED_DUE_TO_A_COMPLAINT_FILED_IN_THE_PROCESS_OF_NAME_CHANGING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5332, message = "Your account has been idle for a long time. If you do not play the game for a certain period, your account will become idle. You can reactivate your account at the plaync webpage (id.plaync.com/account/dormant/index).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_IDLE_FOR_A_LONG_TIME_IF_YOU_DO_NOT_PLAY_THE_GAME_FOR_A_CERTAIN_PERIOD_YOUR_ACCOUNT_WILL_BECOME_IDLE_YOU_CAN_REACTIVATE_YOUR_ACCOUNT_AT_THE_FONT_COLOR_FFDF4C_PLAYNC_WEBPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_A_FONT_FONT_COLOR_FFDF4C_FONT; + @ClientString(id = 5332, message = "You have not used your account for a long time. If you have not logged into the game for a set period of time, you will be able to log in via plaync homepage (id.plaync.com/account/dormant/index) https://id.plaync.com/account/dormant/index'>id.plaync.com/account/dormant/index).") + public static SystemMessageId YOU_HAVE_NOT_USED_YOUR_ACCOUNT_FOR_A_LONG_TIME_IF_YOU_HAVE_NOT_LOGGED_INTO_THE_GAME_FOR_A_SET_PERIOD_OF_TIME_YOU_WILL_BE_ABLE_TO_LOG_IN_VIA_FONT_COLOR_FFDF4C_PLAYNC_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_A_FONT_FONT_COLOR_FFDF4C_HTTPS_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_A_FONT_FONT_COLOR_FFDF4C_FONT; - @ClientString(id = 5333, message = "Your account has been completely blocked due to account theft. For more information, go to the official homepage (www.plaync.com) and contact us via the Support Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_DUE_TO_ACCOUNT_THEFT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; + @ClientString(id = 5333, message = "Your account has been completely blocked due to account theft. For more information, please visit the Support Center on the official website (https://support.4game.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_DUE_TO_ACCOUNT_THEFT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; @ClientString(id = 5334, message = "Your account is temporarily banned because a suspicious attempt to sign into your account was detected. You can regain access by completing the identity verification process in our website. For more information, visit the 4Game website (www.plaync.com) and send a query to Customer Service 1:1 Petition.") public static SystemMessageId YOUR_ACCOUNT_IS_TEMPORARILY_BANNED_BECAUSE_A_SUSPICIOUS_ATTEMPT_TO_SIGN_INTO_YOUR_ACCOUNT_WAS_DETECTED_YOU_CAN_REGAIN_ACCESS_BY_COMPLETING_THE_IDENTITY_VERIFICATION_PROCESS_IN_OUR_WEBSITE_FOR_MORE_INFORMATION_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_SEND_A_QUERY_TO_CUSTOMER_SERVICE_1_1_PETITION_FONT; + @ClientString(id = 5335, message = "Your account is subject to the complete and permanent account ban (permanent ban from all our game services) for unauthorized payment. For more information, go to the plaync homepage (www.plaync.com) and contact us via 1-to-1 inquiry or the Support Center (1600-0020).") + public static SystemMessageId YOUR_ACCOUNT_IS_SUBJECT_TO_THE_COMPLETE_AND_PERMANENT_ACCOUNT_BAN_PERMANENT_BAN_FROM_ALL_OUR_GAME_SERVICES_FOR_UNAUTHORIZED_PAYMENT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_PLAYNC_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_OR_THE_SUPPORT_CENTER_1600_0020_FONT; + @ClientString(id = 5501, message = "$s1 has been killed by $s2.") public static SystemMessageId S1_HAS_BEEN_KILLED_BY_S2; @@ -14791,32 +15001,32 @@ public class SystemMessageId @ClientString(id = 5503, message = "$s1 has died.") public static SystemMessageId S1_HAS_DIED; - @ClientString(id = 5504, message = "The outer castle gates of the village have been taken! All shall gather here!") - public static SystemMessageId THE_OUTER_CASTLE_GATES_OF_THE_VILLAGE_HAVE_BEEN_TAKEN_ALL_SHALL_GATHER_HERE; + @ClientString(id = 5504, message = "The outer gate of town is conquered! Over here!") + public static SystemMessageId THE_OUTER_GATE_OF_TOWN_IS_CONQUERED_OVER_HERE; - @ClientString(id = 5505, message = "A hidden path into the village has been discovered! All troops gather at the strondhold!") - public static SystemMessageId A_HIDDEN_PATH_INTO_THE_VILLAGE_HAS_BEEN_DISCOVERED_ALL_TROOPS_GATHER_AT_THE_STRONDHOLD; + @ClientString(id = 5505, message = "A secret hole to the town is found! Come here!") + public static SystemMessageId A_SECRET_HOLE_TO_THE_TOWN_IS_FOUND_COME_HERE; - @ClientString(id = 5506, message = "The Inner Castle Gate has been opened! All troops, attack Turakan!") - public static SystemMessageId THE_INNER_CASTLE_GATE_HAS_BEEN_OPENED_ALL_TROOPS_ATTACK_TURAKAN; + @ClientString(id = 5506, message = "The outer gate is open! Attack Turakan!") + public static SystemMessageId THE_OUTER_GATE_IS_OPEN_ATTACK_TURAKAN; - @ClientString(id = 5507, message = "What's that? Something has appeared at the center of the village!") - public static SystemMessageId WHAT_S_THAT_SOMETHING_HAS_APPEARED_AT_THE_CENTER_OF_THE_VILLAGE; + @ClientString(id = 5507, message = "What is this? There is something in the center of the town!") + public static SystemMessageId WHAT_IS_THIS_THERE_IS_SOMETHING_IN_THE_CENTER_OF_THE_TOWN; - @ClientString(id = 5508, message = "Engrave a seal on the Tower of Seals to take the Orc Castle!") - public static SystemMessageId ENGRAVE_A_SEAL_ON_THE_TOWER_OF_SEALS_TO_TAKE_THE_ORC_CASTLE; + @ClientString(id = 5508, message = "Seal the Seal Tower and conquer Orc Fortress!") + public static SystemMessageId SEAL_THE_SEAL_TOWER_AND_CONQUER_ORC_FORTRESS; - @ClientString(id = 5509, message = "Starting matching...") - public static SystemMessageId STARTING_MATCHING; + @ClientString(id = 5509, message = "Begin matchmaking.") + public static SystemMessageId BEGIN_MATCHMAKING; - @ClientString(id = 5510, message = "Matching canceled.") - public static SystemMessageId MATCHING_CANCELED; + @ClientString(id = 5510, message = "Matchmaking has been canceled.") + public static SystemMessageId MATCHMAKING_HAS_BEEN_CANCELED; @ClientString(id = 5511, message = "Standing by...") public static SystemMessageId STANDING_BY; - @ClientString(id = 5512, message = "$s1 has chosen a class.") - public static SystemMessageId S1_HAS_CHOSEN_A_CLASS; + @ClientString(id = 5512, message = "$s1 has decided on a class.") + public static SystemMessageId S1_HAS_DECIDED_ON_A_CLASS; @ClientString(id = 5513, message = "The battle will soon begin.") public static SystemMessageId THE_BATTLE_WILL_SOON_BEGIN; @@ -14843,10 +15053,10 @@ public class SystemMessageId public static SystemMessageId YOU_CAN_NO_LONGER_QUEUE_WITH_THAT_CLASS; @ClientString(id = 5521, message = "Begin matchmaking.") - public static SystemMessageId BEGIN_MATCHMAKING; + public static SystemMessageId BEGIN_MATCHMAKING_2; @ClientString(id = 5522, message = "Matchmaking has been canceled.") - public static SystemMessageId MATCHMAKING_HAS_BEEN_CANCELED; + public static SystemMessageId MATCHMAKING_HAS_BEEN_CANCELED_2; @ClientString(id = 5523, message = "A match was found.") public static SystemMessageId A_MATCH_WAS_FOUND; @@ -14875,17 +15085,17 @@ public class SystemMessageId @ClientString(id = 5531, message = "$s1 is under attack.") public static SystemMessageId S1_IS_UNDER_ATTACK; - @ClientString(id = 5532, message = "$s1: Attacking $s2.") - public static SystemMessageId S1_ATTACKING_S2; + @ClientString(id = 5532, message = "$s1: $s2 attacks.") + public static SystemMessageId S1_S2_ATTACKS; - @ClientString(id = 5533, message = "$s1: Watch out for $s2!") - public static SystemMessageId S1_WATCH_OUT_FOR_S2; + @ClientString(id = 5533, message = "$s1: beware of $s2.") + public static SystemMessageId S1_BEWARE_OF_S2; - @ClientString(id = 5534, message = "$s1: Protecting $s2.") - public static SystemMessageId S1_PROTECTING_S2; + @ClientString(id = 5534, message = "$s1: $s2 protects.") + public static SystemMessageId S1_S2_PROTECTS; - @ClientString(id = 5535, message = "$s1: Abandoning $s2.") - public static SystemMessageId S1_ABANDONING_S2; + @ClientString(id = 5535, message = "$s1: $s2 leaves.") + public static SystemMessageId S1_S2_LEAVES; @ClientString(id = 5536, message = "$s1: Moving.") public static SystemMessageId S1_MOVING; @@ -14896,8 +15106,8 @@ public class SystemMessageId @ClientString(id = 5538, message = "You must be in a group to access the Group channel.") public static SystemMessageId YOU_MUST_BE_IN_A_GROUP_TO_ACCESS_THE_GROUP_CHANNEL; - @ClientString(id = 5539, message = "Will you accept $s1‘s group invitation?") - public static SystemMessageId WILL_YOU_ACCEPT_S1_S_GROUP_INVITATION; + @ClientString(id = 5539, message = "Accept the group invitation from $s1?") + public static SystemMessageId ACCEPT_THE_GROUP_INVITATION_FROM_S1; @ClientString(id = 5540, message = "$s1 joined the group.") public static SystemMessageId S1_JOINED_THE_GROUP; @@ -14953,17 +15163,17 @@ public class SystemMessageId @ClientString(id = 5557, message = "$s1 is now the group leader.") public static SystemMessageId S1_IS_NOW_THE_GROUP_LEADER; - @ClientString(id = 5558, message = "Only the group leader can delegate privileges.") - public static SystemMessageId ONLY_THE_GROUP_LEADER_CAN_DELEGATE_PRIVILEGES; + @ClientString(id = 5558, message = "Only the group leader can delegate the privileges.") + public static SystemMessageId ONLY_THE_GROUP_LEADER_CAN_DELEGATE_THE_PRIVILEGES; @ClientString(id = 5559, message = "You cannot delegate privileges to yourself.") public static SystemMessageId YOU_CANNOT_DELEGATE_PRIVILEGES_TO_YOURSELF; - @ClientString(id = 5560, message = "You can delegate privileges only to a group member.") - public static SystemMessageId YOU_CAN_DELEGATE_PRIVILEGES_ONLY_TO_A_GROUP_MEMBER; + @ClientString(id = 5560, message = "You can delegate the privileges only to a group member.") + public static SystemMessageId YOU_CAN_DELEGATE_THE_PRIVILEGES_ONLY_TO_A_GROUP_MEMBER; - @ClientString(id = 5561, message = "You must be a member of the group to use the group channel.") - public static SystemMessageId YOU_MUST_BE_A_MEMBER_OF_THE_GROUP_TO_USE_THE_GROUP_CHANNEL; + @ClientString(id = 5561, message = "You must be in a group to access the Group channel.") + public static SystemMessageId YOU_MUST_BE_IN_A_GROUP_TO_ACCESS_THE_GROUP_CHANNEL_2; @ClientString(id = 5562, message = "Input a name and press the Enter key to invite") public static SystemMessageId INPUT_A_NAME_AND_PRESS_THE_ENTER_KEY_TO_INVITE; @@ -15004,8 +15214,8 @@ public class SystemMessageId @ClientString(id = 6003, message = "The item you selected cannot be purchased. Unfortunately, the sale period ended.") public static SystemMessageId THE_ITEM_YOU_SELECTED_CANNOT_BE_PURCHASED_UNFORTUNATELY_THE_SALE_PERIOD_ENDED; - @ClientString(id = 6004, message = "Enchant failed. The enchant value for the corresponding item will be exactly retained.") - public static SystemMessageId ENCHANT_FAILED_THE_ENCHANT_VALUE_FOR_THE_CORRESPONDING_ITEM_WILL_BE_EXACTLY_RETAINED; + @ClientString(id = 6004, message = "Enchant failed. The enchant skill for the corresponding item will be exactly retained.") + public static SystemMessageId ENCHANT_FAILED_THE_ENCHANT_SKILL_FOR_THE_CORRESPONDING_ITEM_WILL_BE_EXACTLY_RETAINED; @ClientString(id = 6005, message = "You do not have enough Euro.") public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_EURO; @@ -15025,20 +15235,20 @@ public class SystemMessageId @ClientString(id = 6010, message = "Your master account has been restricted.") public static SystemMessageId YOUR_MASTER_ACCOUNT_HAS_BEEN_RESTRICTED; - @ClientString(id = 6011, message = "You acquired $s1 XP and $s2 SP. (You receive $s3%% more XP as a reward.)") - public static SystemMessageId YOU_ACQUIRED_S1_XP_AND_S2_SP_YOU_RECEIVE_S3_MORE_XP_AS_A_REWARD; + @ClientString(id = 6011, message = "You acquired $s1 XP and $s2 SP. (As a reward you receive $s3%% more XP.)") + public static SystemMessageId YOU_ACQUIRED_S1_XP_AND_S2_SP_AS_A_REWARD_YOU_RECEIVE_S3_MORE_XP; - @ClientString(id = 6012, message = "Ablessing that increases XP by $s1 $s2") - public static SystemMessageId ABLESSING_THAT_INCREASES_XP_BY_S1_S2; + @ClientString(id = 6012, message = "a blessing that increases XP by $s1 $s2") + public static SystemMessageId A_BLESSING_THAT_INCREASES_XP_BY_S1_S2; @ClientString(id = 6013, message = "It is not a blessing period. When you reach today's target, you can receive $s1.") public static SystemMessageId IT_IS_NOT_A_BLESSING_PERIOD_WHEN_YOU_REACH_TODAY_S_TARGET_YOU_CAN_RECEIVE_S1; - @ClientString(id = 6014, message = "It is Eva's blessing period. $s1 will be effective until $s2.") - public static SystemMessageId IT_IS_EVA_S_BLESSING_PERIOD_S1_WILL_BE_EFFECTIVE_UNTIL_S2; + @ClientString(id = 6014, message = "It is Blessing of Eva period. $s1 will be effective until $s2.") + public static SystemMessageId IT_IS_BLESSING_OF_EVA_PERIOD_S1_WILL_BE_EFFECTIVE_UNTIL_S2; - @ClientString(id = 6015, message = "It is Eva's blessing period. Until $s1, Jack Sage can gift you with $s2.") - public static SystemMessageId IT_IS_EVA_S_BLESSING_PERIOD_UNTIL_S1_JACK_SAGE_CAN_GIFT_YOU_WITH_S2; + @ClientString(id = 6015, message = "It is Blessing of Eva period. Until $s1, Jack Sage can gift you with $s2.") + public static SystemMessageId IT_IS_BLESSING_OF_EVA_PERIOD_UNTIL_S1_JACK_SAGE_CAN_GIFT_YOU_WITH_S2; @ClientString(id = 6016, message = "Progress: Event stage $s1.") public static SystemMessageId PROGRESS_EVENT_STAGE_S1; @@ -15139,7 +15349,7 @@ public class SystemMessageId @ClientString(id = 6048, message = "The premium account has been terminated. The provided premium item was deleted.") public static SystemMessageId THE_PREMIUM_ACCOUNT_HAS_BEEN_TERMINATED_THE_PROVIDED_PREMIUM_ITEM_WAS_DELETED; - @ClientString(id = 6049, message = "$s1 is on the Ignore List. In order to whisper, it must be deleted from the Ignore List. \\n\\nDo you want to delete $s1 from the Ignore List?") + @ClientString(id = 6049, message = "$s1 is on the Ignore List. In order to whisper, it must be deleted from the Ignore List. \n\nDo you want to delete $s1 from the Ignore List?") public static SystemMessageId S1_IS_ON_THE_IGNORE_LIST_IN_ORDER_TO_WHISPER_IT_MUST_BE_DELETED_FROM_THE_IGNORE_LIST_N_NDO_YOU_WANT_TO_DELETE_S1_FROM_THE_IGNORE_LIST; @ClientString(id = 6050, message = "If you have a Maestro's Key, you can use it to open the treasure chest.") @@ -15163,8 +15373,8 @@ public class SystemMessageId @ClientString(id = 6056, message = "$s1 (Currently $s3 time(s) has/have been used out of maximum $s2 times)") public static SystemMessageId S1_CURRENTLY_S3_TIME_S_HAS_HAVE_BEEN_USED_OUT_OF_MAXIMUM_S2_TIMES; - @ClientString(id = 6057, message = "You cannot purchase the PA item. Make sure you have at least 10%% free space in your inventory, and make sure that you are not suffering from the weight penalty. (The item will be resupplied every 5 minutes.)") - public static SystemMessageId YOU_CANNOT_PURCHASE_THE_PA_ITEM_MAKE_SURE_YOU_HAVE_AT_LEAST_10_FREE_SPACE_IN_YOUR_INVENTORY_AND_MAKE_SURE_THAT_YOU_ARE_NOT_SUFFERING_FROM_THE_WEIGHT_PENALTY_THE_ITEM_WILL_BE_RESUPPLIED_EVERY_5_MINUTES; + @ClientString(id = 6057, message = "You cannot purchase the PA item. Make sure you have at least 10%% free space in your inventory, and that you are not suffering from the weight penalty. (The item will be resupplied every 5 minutes.)") + public static SystemMessageId YOU_CANNOT_PURCHASE_THE_PA_ITEM_MAKE_SURE_YOU_HAVE_AT_LEAST_10_FREE_SPACE_IN_YOUR_INVENTORY_AND_THAT_YOU_ARE_NOT_SUFFERING_FROM_THE_WEIGHT_PENALTY_THE_ITEM_WILL_BE_RESUPPLIED_EVERY_5_MINUTES; @ClientString(id = 6058, message = "That account is pending email authentication. Please verify authentication email with registered email account.") public static SystemMessageId THAT_ACCOUNT_IS_PENDING_EMAIL_AUTHENTICATION_PLEASE_VERIFY_AUTHENTICATION_EMAIL_WITH_REGISTERED_EMAIL_ACCOUNT; @@ -15184,7 +15394,7 @@ public class SystemMessageId @ClientString(id = 6063, message = "Hero chatting has been stopped. $s1 minute(s) remaining until Hero Chatting will be available.") public static SystemMessageId HERO_CHATTING_HAS_BEEN_STOPPED_S1_MINUTE_S_REMAINING_UNTIL_HERO_CHATTING_WILL_BE_AVAILABLE; - @ClientString(id = 6064, message = "Items that were given as gifts cannot be returned for refund. \\n\\nDo you want to gift it to $s1?") + @ClientString(id = 6064, message = "Items that were given as gifts cannot be returned for refund. \n\nDo you want to gift it to $s1?") public static SystemMessageId ITEMS_THAT_WERE_GIVEN_AS_GIFTS_CANNOT_BE_RETURNED_FOR_REFUND_N_NDO_YOU_WANT_TO_GIFT_IT_TO_S1; @ClientString(id = 6065, message = "$s1 has sent you a gift.") @@ -15202,14 +15412,14 @@ public class SystemMessageId @ClientString(id = 6069, message = "You used the Adventurer's Song. Today you can use $s1 more. The use limit is reset daily at 6:30 a.m.") public static SystemMessageId YOU_USED_THE_ADVENTURER_S_SONG_TODAY_YOU_CAN_USE_S1_MORE_THE_USE_LIMIT_IS_RESET_DAILY_AT_6_30_A_M; - @ClientString(id = 6070, message = "A maximum of 8 non-quantity items can be given as gifts. \\nPlease confirm the quantity.") + @ClientString(id = 6070, message = "A maximum of 8 non-quantity items can be given as gifts. \nPlease confirm the quantity.") public static SystemMessageId A_MAXIMUM_OF_8_NON_QUANTITY_ITEMS_CAN_BE_GIVEN_AS_GIFTS_NPLEASE_CONFIRM_THE_QUANTITY; - @ClientString(id = 6071, message = "Your item gift-giving was successful. \\nYou can check the gift item through your mailbox.") + @ClientString(id = 6071, message = "Your item gift-giving was successful. \nYou can check the gift item through your mailbox.") public static SystemMessageId YOUR_ITEM_GIFT_GIVING_WAS_SUCCESSFUL_NYOU_CAN_CHECK_THE_GIFT_ITEM_THROUGH_YOUR_MAILBOX; - @ClientString(id = 6072, message = "$s1%% bonus XP is being applied,") - public static SystemMessageId S1_BONUS_XP_IS_BEING_APPLIED; + @ClientString(id = 6072, message = "$s1%% XP Rate, Bonus XP is applied.") + public static SystemMessageId S1_XP_RATE_BONUS_XP_IS_APPLIED; @ClientString(id = 6073, message = "$s1 vitality items can be used.") public static SystemMessageId S1_VITALITY_ITEMS_CAN_BE_USED; @@ -15331,8 +15541,8 @@ public class SystemMessageId @ClientString(id = 6112, message = "You cannot restore items that have not been modified.") public static SystemMessageId YOU_CANNOT_RESTORE_ITEMS_THAT_HAVE_NOT_BEEN_MODIFIED; - @ClientString(id = 6113, message = "This character cannot equip the modified items. Please check if the modified appearance is only available to a female character, Kamael race, or the Ertheia race. This item can be equipped if restored.") - public static SystemMessageId THIS_CHARACTER_CANNOT_EQUIP_THE_MODIFIED_ITEMS_PLEASE_CHECK_IF_THE_MODIFIED_APPEARANCE_IS_ONLY_AVAILABLE_TO_A_FEMALE_CHARACTER_KAMAEL_RACE_OR_THE_ERTHEIA_RACE_THIS_ITEM_CAN_BE_EQUIPPED_IF_RESTORED; + @ClientString(id = 6113, message = "This character cannot equip the modified items. Please check if the modified appearance is only available to a female character or to the Kamael race. This item can be equipped if restored.") + public static SystemMessageId THIS_CHARACTER_CANNOT_EQUIP_THE_MODIFIED_ITEMS_PLEASE_CHECK_IF_THE_MODIFIED_APPEARANCE_IS_ONLY_AVAILABLE_TO_A_FEMALE_CHARACTER_OR_TO_THE_KAMAEL_RACE_THIS_ITEM_CAN_BE_EQUIPPED_IF_RESTORED; @ClientString(id = 6114, message = "If your extraction target is female-only, the restriction will apply to the modified item once appearance is modified. Proceed?") public static SystemMessageId IF_YOUR_EXTRACTION_TARGET_IS_FEMALE_ONLY_THE_RESTRICTION_WILL_APPLY_TO_THE_MODIFIED_ITEM_ONCE_APPEARANCE_IS_MODIFIED_PROCEED; @@ -15349,11 +15559,11 @@ public class SystemMessageId @ClientString(id = 6118, message = "For more information about the product, check the purchase window.") public static SystemMessageId FOR_MORE_INFORMATION_ABOUT_THE_PRODUCT_CHECK_THE_PURCHASE_WINDOW; - @ClientString(id = 6119, message = "Only death await those who refuse to serve Lady Shilen!") - public static SystemMessageId ONLY_DEATH_AWAIT_THOSE_WHO_REFUSE_TO_SERVE_LADY_SHILEN; + @ClientString(id = 6119, message = "Only death awaits those who refuse to serve me.") + public static SystemMessageId ONLY_DEATH_AWAITS_THOSE_WHO_REFUSE_TO_SERVE_ME; - @ClientString(id = 6120, message = "Shilen's shout: I will be taking that power of yours.") - public static SystemMessageId SHILEN_S_SHOUT_I_WILL_BE_TAKING_THAT_POWER_OF_YOURS; + @ClientString(id = 6120, message = "Shilen's shout: I will take that power off your hands now.") + public static SystemMessageId SHILEN_S_SHOUT_I_WILL_TAKE_THAT_POWER_OFF_YOUR_HANDS_NOW; @ClientString(id = 6121, message = "Only Jermann left. Hurry up and get it over with!") public static SystemMessageId ONLY_JERMANN_LEFT_HURRY_UP_AND_GET_IT_OVER_WITH; @@ -15379,8 +15589,8 @@ public class SystemMessageId @ClientString(id = 6128, message = "You cannot modify an equipped item into the appearance of an unequippable item. Please check race/gender restrictions. You can modify the appearance if you unequip the item.") public static SystemMessageId YOU_CANNOT_MODIFY_AN_EQUIPPED_ITEM_INTO_THE_APPEARANCE_OF_AN_UNEQUIPPABLE_ITEM_PLEASE_CHECK_RACE_GENDER_RESTRICTIONS_YOU_CAN_MODIFY_THE_APPEARANCE_IF_YOU_UNEQUIP_THE_ITEM; - @ClientString(id = 6129, message = "Your level does not allow you to purchase this item.") - public static SystemMessageId YOUR_LEVEL_DOES_NOT_ALLOW_YOU_TO_PURCHASE_THIS_ITEM; + @ClientString(id = 6129, message = "Your level cannot purchase this item.") + public static SystemMessageId YOUR_LEVEL_CANNOT_PURCHASE_THIS_ITEM; @ClientString(id = 6130, message = "An Ink Herb was obtained, replenishing the Small Bard's Ink.") public static SystemMessageId AN_INK_HERB_WAS_OBTAINED_REPLENISHING_THE_SMALL_BARD_S_INK; @@ -15415,11 +15625,11 @@ public class SystemMessageId @ClientString(id = 6140, message = "Your inventory is either full or overweight.") public static SystemMessageId YOUR_INVENTORY_IS_EITHER_FULL_OR_OVERWEIGHT; - @ClientString(id = 6141, message = "Congratulations! $c1 has obtained $s2 of $s3 through Fortune Reading.") - public static SystemMessageId CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING; + @ClientString(id = 6141, message = "Congratulations! $c1 has obtained $s2 x$s3 in the standard Lucky Game.") + public static SystemMessageId CONGRATULATIONS_C1_HAS_OBTAINED_S2_X_S3_IN_THE_STANDARD_LUCKY_GAME; - @ClientString(id = 6142, message = "Congratulations! $c1 has obtained $s2 of $s3 in the Luxury Fortune Reading.") - public static SystemMessageId CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_IN_THE_LUXURY_FORTUNE_READING; + @ClientString(id = 6142, message = "Congratulations! $c1 has obtained $s2 x$s3 in the Premium Lucky Game.") + public static SystemMessageId CONGRATULATIONS_C1_HAS_OBTAINED_S2_X_S3_IN_THE_PREMIUM_LUCKY_GAME; @ClientString(id = 6143, message = "You can use Lucky Enchant Stones that match their corresponding scrolls for items enchanted between + 3 and + 15.") public static SystemMessageId YOU_CAN_USE_LUCKY_ENCHANT_STONES_THAT_MATCH_THEIR_CORRESPONDING_SCROLLS_FOR_ITEMS_ENCHANTED_BETWEEN_3_AND_15; @@ -15472,10 +15682,10 @@ public class SystemMessageId @ClientString(id = 6159, message = "The Lucky Game is in Round $s1.") public static SystemMessageId THE_LUCKY_GAME_IS_IN_ROUND_S1; - @ClientString(id = 6160, message = "Congratulations! You won $s2 of $s1.") - public static SystemMessageId CONGRATULATIONS_YOU_WON_S2_OF_S1; + @ClientString(id = 6160, message = "Congratulations! You have acquired $s2 ($s1 pcs).") + public static SystemMessageId CONGRATULATIONS_YOU_HAVE_ACQUIRED_S2_S1_PCS; - @ClientString(id = 6161, message = "Calculating XP and SP obtained from training…") + @ClientString(id = 6161, message = "Calculating XP and SP obtained from training...") public static SystemMessageId CALCULATING_XP_AND_SP_OBTAINED_FROM_TRAINING; @ClientString(id = 6162, message = "$c1 is currently in the Royal Training Camp, and cannot participate in the Olympiad.") @@ -15508,17 +15718,17 @@ public class SystemMessageId @ClientString(id = 6171, message = "Lv. $s1 or below") public static SystemMessageId LV_S1_OR_BELOW; - @ClientString(id = 6172, message = "You will be redirected to the Lineage II website. Do you want to continue?") - public static SystemMessageId YOU_WILL_BE_REDIRECTED_TO_THE_LINEAGE_II_WEBSITE_DO_YOU_WANT_TO_CONTINUE_2; + @ClientString(id = 6172, message = "Redirecting to the Lineage II website. Proceed?") + public static SystemMessageId REDIRECTING_TO_THE_LINEAGE_II_WEBSITE_PROCEED; - @ClientString(id = 6173, message = "The lower your Reputation, the higher your chances of dropping items when you die with a PK count of $s1 or above.") - public static SystemMessageId THE_LOWER_YOUR_REPUTATION_THE_HIGHER_YOUR_CHANCES_OF_DROPPING_ITEMS_WHEN_YOU_DIE_WITH_A_PK_COUNT_OF_S1_OR_ABOVE; + @ClientString(id = 6173, message = "The lower your Fame, the higher your chances of dropping items when you die with a PK count of $s1 or above.") + public static SystemMessageId THE_LOWER_YOUR_FAME_THE_HIGHER_YOUR_CHANCES_OF_DROPPING_ITEMS_WHEN_YOU_DIE_WITH_A_PK_COUNT_OF_S1_OR_ABOVE; - @ClientString(id = 6174, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon.\\n(You can redeem your reward 30 minutes after logging in.)") - public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_N_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN; + @ClientString(id = 6174, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon. (You can redeem your reward 30 minutes after logging in.)") + public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN; - @ClientString(id = 6175, message = "Your Day $s1 Premium Account Attendance Reward is ready. Click on the rewards icon.") - public static SystemMessageId YOUR_DAY_S1_PREMIUM_ACCOUNT_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON; + @ClientString(id = 6175, message = "Your Day $s1 PA Attendance Reward is ready. Click on the rewards icon.") + public static SystemMessageId YOUR_DAY_S1_PA_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON; @ClientString(id = 6176, message = "You've received your Attendance Reward for Day $s1.") public static SystemMessageId YOU_VE_RECEIVED_YOUR_ATTENDANCE_REWARD_FOR_DAY_S1; @@ -15538,8 +15748,8 @@ public class SystemMessageId @ClientString(id = 6181, message = "You've received your VIP Attendance Reward for Day $s1.") public static SystemMessageId YOU_VE_RECEIVED_YOUR_VIP_ATTENDANCE_REWARD_FOR_DAY_S1; - @ClientString(id = 6182, message = "You've already recieved the Attendance Check rewards.") - public static SystemMessageId YOU_VE_ALREADY_RECIEVED_THE_ATTENDANCE_CHECK_REWARDS; + @ClientString(id = 6182, message = "You've already received the Attendance Check rewards.") + public static SystemMessageId YOU_VE_ALREADY_RECEIVED_THE_ATTENDANCE_CHECK_REWARDS; @ClientString(id = 6183, message = "Your VIP rank is too low to receive the reward.") public static SystemMessageId YOUR_VIP_RANK_IS_TOO_LOW_TO_RECEIVE_THE_REWARD; @@ -15559,7 +15769,7 @@ public class SystemMessageId @ClientString(id = 6188, message = "You do not meet the level requirements to receive the Attendance Reward. Please check the required level. (You can redeem your reward 30 minutes after logging in.)") public static SystemMessageId YOU_DO_NOT_MEET_THE_LEVEL_REQUIREMENTS_TO_RECEIVE_THE_ATTENDANCE_REWARD_PLEASE_CHECK_THE_REQUIRED_LEVEL_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN; - @ClientString(id = 6189, message = "- You must receive the reward in a given day to receive the next day's reward.\\n- Rewards received once cannot be reverted back.") + @ClientString(id = 6189, message = "- You must receive the reward in a given day to receive the next day's reward.\n- Rewards received once cannot be reverted back.") public static SystemMessageId YOU_MUST_RECEIVE_THE_REWARD_IN_A_GIVEN_DAY_TO_RECEIVE_THE_NEXT_DAY_S_REWARD_N_REWARDS_RECEIVED_ONCE_CANNOT_BE_REVERTED_BACK; @ClientString(id = 6190, message = "This item cannot be used as an offering.") @@ -15574,8 +15784,8 @@ public class SystemMessageId @ClientString(id = 6193, message = "How many $s1 would you like to remove from the offerings?") public static SystemMessageId HOW_MANY_S1_WOULD_YOU_LIKE_TO_REMOVE_FROM_THE_OFFERINGS; - @ClientString(id = 6194, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon.\\n(You can redeem your reward 30 minutes after logging in.)") - public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_N_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN_2; + @ClientString(id = 6194, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon.\n(You can redeem your reward 30 minutes after logging in.)") + public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_N_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN; @ClientString(id = 6195, message = "You've received your Attendance Reward for Day $s1.") public static SystemMessageId YOU_VE_RECEIVED_YOUR_ATTENDANCE_REWARD_FOR_DAY_S1_2; @@ -15589,7 +15799,7 @@ public class SystemMessageId @ClientString(id = 6198, message = "There's currently a reward available. Would you really like to close the window? (You can open it again from the 'Attendance Check' in the Main Menu.)") public static SystemMessageId THERE_S_CURRENTLY_A_REWARD_AVAILABLE_WOULD_YOU_REALLY_LIKE_TO_CLOSE_THE_WINDOW_YOU_CAN_OPEN_IT_AGAIN_FROM_THE_ATTENDANCE_CHECK_IN_THE_MAIN_MENU; - @ClientString(id = 6199, message = "- You must receive the attendance reward in a given day to receive the next day's reward.\\n- Rewards received once cannot be reverted back.") + @ClientString(id = 6199, message = "- You must receive the attendance reward in a given day to receive the next day's reward.\n- Rewards received once cannot be reverted back.") public static SystemMessageId YOU_MUST_RECEIVE_THE_ATTENDANCE_REWARD_IN_A_GIVEN_DAY_TO_RECEIVE_THE_NEXT_DAY_S_REWARD_N_REWARDS_RECEIVED_ONCE_CANNOT_BE_REVERTED_BACK; @ClientString(id = 6200, message = "This item cannot be used as an offering.") @@ -15610,8 +15820,8 @@ public class SystemMessageId @ClientString(id = 6205, message = "We're upgrading our systems, and you must migrate your account to continue playing. Click here to log into your NC Account") public static SystemMessageId WE_RE_UPGRADING_OUR_SYSTEMS_AND_YOU_MUST_MIGRATE_YOUR_ACCOUNT_TO_CONTINUE_PLAYING_CLICK_BLUE02_U_A_HREF_EVENT_HERE_HERE_A_U_BLUE02_TO_LOG_INTO_YOUR_NC_ACCOUNT; - @ClientString(id = 6206, message = "Your current success rate is $s1%%. Adding offerings can increase the success rate to 100%% for certain recipes. Continue?") - public static SystemMessageId YOUR_CURRENT_SUCCESS_RATE_IS_S1_ADDING_OFFERINGS_CAN_INCREASE_THE_SUCCESS_RATE_TO_100_FOR_CERTAIN_RECIPES_CONTINUE; + @ClientString(id = 6206, message = "Use offerings to increase the success rate to 100%%. At the moment the success rate is $s1%%. Do you want to continue?") + public static SystemMessageId USE_OFFERINGS_TO_INCREASE_THE_SUCCESS_RATE_TO_100_AT_THE_MOMENT_THE_SUCCESS_RATE_IS_S1_DO_YOU_WANT_TO_CONTINUE; @ClientString(id = 6207, message = "The Festival is not available right now.") public static SystemMessageId THE_FESTIVAL_IS_NOT_AVAILABLE_RIGHT_NOW; @@ -15640,83 +15850,83 @@ public class SystemMessageId @ClientString(id = 6507, message = "You feel refreshed. Everything appears clear.") public static SystemMessageId YOU_FEEL_REFRESHED_EVERYTHING_APPEARS_CLEAR; - @ClientString(id = 6800, message = "Not enough L2 Coins. Please try again after recharging L2 Coins.") - public static SystemMessageId NOT_ENOUGH_L2_COINS_PLEASE_TRY_AGAIN_AFTER_RECHARGING_L2_COINS; + @ClientString(id = 6800, message = "You do not have enough L2 Coins. Add more L2 Coins and try again.") + public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_L2_COINS_ADD_MORE_L2_COINS_AND_TRY_AGAIN; - @ClientString(id = 6801, message = "Currently cannot purchase this item.") - public static SystemMessageId CURRENTLY_CANNOT_PURCHASE_THIS_ITEM; + @ClientString(id = 6801, message = "This item cannot be purchased at the moment.") + public static SystemMessageId THIS_ITEM_CANNOT_BE_PURCHASED_AT_THE_MOMENT; - @ClientString(id = 6802, message = "Purchased items cannot be refunded.") - public static SystemMessageId PURCHASED_ITEMS_CANNOT_BE_REFUNDED; + @ClientString(id = 6802, message = "Visit eu.4game.com for Terms & Conditions") + public static SystemMessageId VISIT_EU_4GAME_COM_FOR_TERMS_CONDITIONS; - @ClientString(id = 6803, message = "Please enter the verification number within the given time to play the game.") - public static SystemMessageId PLEASE_ENTER_THE_VERIFICATION_NUMBER_WITHIN_THE_GIVEN_TIME_TO_PLAY_THE_GAME; + @ClientString(id = 6803, message = "Please, enter the authentication code in time to continue playing.") + public static SystemMessageId PLEASE_ENTER_THE_AUTHENTICATION_CODE_IN_TIME_TO_CONTINUE_PLAYING; - @ClientString(id = 6804, message = "When points disappear, the VIP level decreases.") - public static SystemMessageId WHEN_POINTS_DISAPPEAR_THE_VIP_LEVEL_DECREASES; + @ClientString(id = 6804, message = "Should your character lose the points, his or her VIP Level will decrease.") + public static SystemMessageId SHOULD_YOUR_CHARACTER_LOSE_THE_POINTS_HIS_OR_HER_VIP_LEVEL_WILL_DECREASE; @ClientString(id = 6805, message = "Wrong verification number. A penalty will be given if you enter the wrong verification number $s1 times consecutively. (Times left: $s2)") public static SystemMessageId WRONG_VERIFICATION_NUMBER_A_PENALTY_WILL_BE_GIVEN_IF_YOU_ENTER_THE_WRONG_VERIFICATION_NUMBER_S1_TIMES_CONSECUTIVELY_TIMES_LEFT_S2; - @ClientString(id = 6806, message = "Failed to verify due to a system error. Please try again.") - public static SystemMessageId FAILED_TO_VERIFY_DUE_TO_A_SYSTEM_ERROR_PLEASE_TRY_AGAIN; + @ClientString(id = 6806, message = "Identification failed due to a system failure. Please, try again.") + public static SystemMessageId IDENTIFICATION_FAILED_DUE_TO_A_SYSTEM_FAILURE_PLEASE_TRY_AGAIN; - @ClientString(id = 6807, message = "Verification complete. Enjoy Lineage II. Thank you.") - public static SystemMessageId VERIFICATION_COMPLETE_ENJOY_LINEAGE_II_THANK_YOU; + @ClientString(id = 6807, message = "Identification completed. Have a good time with Lineage II! Thank you!") + public static SystemMessageId IDENTIFICATION_COMPLETED_HAVE_A_GOOD_TIME_WITH_LINEAGE_II_THANK_YOU; - @ClientString(id = 6808, message = "A penalty is given to the character if you fail to enter the verification number within the given time or fail to verify within 3 tries. (Penalty: $s1)") - public static SystemMessageId A_PENALTY_IS_GIVEN_TO_THE_CHARACTER_IF_YOU_FAIL_TO_ENTER_THE_VERIFICATION_NUMBER_WITHIN_THE_GIVEN_TIME_OR_FAIL_TO_VERIFY_WITHIN_3_TRIES_PENALTY_S1; + @ClientString(id = 6808, message = "If a user enters a wrong authentication code 3 times in a row or does not enter the code in time, the system will qualify him as a rule breaker and charge his account with a penalty ($s1).") + public static SystemMessageId IF_A_USER_ENTERS_A_WRONG_AUTHENTICATION_CODE_3_TIMES_IN_A_ROW_OR_DOES_NOT_ENTER_THE_CODE_IN_TIME_THE_SYSTEM_WILL_QUALIFY_HIM_AS_A_RULE_BREAKER_AND_CHARGE_HIS_ACCOUNT_WITH_A_PENALTY_S1; - @ClientString(id = 6809, message = "The targeted character has been reported for using an illegal program and the verification is in progress, so you cannot report again.") - public static SystemMessageId THE_TARGETED_CHARACTER_HAS_BEEN_REPORTED_FOR_USING_AN_ILLEGAL_PROGRAM_AND_THE_VERIFICATION_IS_IN_PROGRESS_SO_YOU_CANNOT_REPORT_AGAIN; + @ClientString(id = 6809, message = "The character is marked as a possible cheater and being checked for prohibited software usage. You cannot report this character again.") + public static SystemMessageId THE_CHARACTER_IS_MARKED_AS_A_POSSIBLE_CHEATER_AND_BEING_CHECKED_FOR_PROHIBITED_SOFTWARE_USAGE_YOU_CANNOT_REPORT_THIS_CHARACTER_AGAIN; - @ClientString(id = 6810, message = "The reported character has already completed the verification process, or has already received the penalty for the report. The character cannot be reported again for a set time.") - public static SystemMessageId THE_REPORTED_CHARACTER_HAS_ALREADY_COMPLETED_THE_VERIFICATION_PROCESS_OR_HAS_ALREADY_RECEIVED_THE_PENALTY_FOR_THE_REPORT_THE_CHARACTER_CANNOT_BE_REPORTED_AGAIN_FOR_A_SET_TIME; + @ClientString(id = 6810, message = "This character has undergone a check for prohibited software usage and was charged with a penalty. You cannot report this character.") + public static SystemMessageId THIS_CHARACTER_HAS_UNDERGONE_A_CHECK_FOR_PROHIBITED_SOFTWARE_USAGE_AND_WAS_CHARGED_WITH_A_PENALTY_YOU_CANNOT_REPORT_THIS_CHARACTER; - @ClientString(id = 6811, message = "Unable to purchase because your VIP level is low.") - public static SystemMessageId UNABLE_TO_PURCHASE_BECAUSE_YOUR_VIP_LEVEL_IS_LOW; + @ClientString(id = 6811, message = "Your VIP Level is too low. The purchase cannot be made.") + public static SystemMessageId YOUR_VIP_LEVEL_IS_TOO_LOW_THE_PURCHASE_CANNOT_BE_MADE; - @ClientString(id = 6812, message = "You've purchased the maximum possible amount. You can purchase it again after the set time.") - public static SystemMessageId YOU_VE_PURCHASED_THE_MAXIMUM_POSSIBLE_AMOUNT_YOU_CAN_PURCHASE_IT_AGAIN_AFTER_THE_SET_TIME; + @ClientString(id = 6812, message = "You have purchased the maximum quantity available. You can return and continue purchasing after a while.") + public static SystemMessageId YOU_HAVE_PURCHASED_THE_MAXIMUM_QUANTITY_AVAILABLE_YOU_CAN_RETURN_AND_CONTINUE_PURCHASING_AFTER_A_WHILE; - @ClientString(id = 6813, message = "Unable to purchase because your VIP level is high.") - public static SystemMessageId UNABLE_TO_PURCHASE_BECAUSE_YOUR_VIP_LEVEL_IS_HIGH; + @ClientString(id = 6813, message = "Your VIP Level is too high. The purchase cannot be made.") + public static SystemMessageId YOUR_VIP_LEVEL_IS_TOO_HIGH_THE_PURCHASE_CANNOT_BE_MADE; - @ClientString(id = 6814, message = "After VIP Level 1, you can receive benefits according to your VIP Level.") - public static SystemMessageId AFTER_VIP_LEVEL_1_YOU_CAN_RECEIVE_BENEFITS_ACCORDING_TO_YOUR_VIP_LEVEL; + @ClientString(id = 6814, message = "You can receive benefits when your VIP Level is higher than 1.") + public static SystemMessageId YOU_CAN_RECEIVE_BENEFITS_WHEN_YOUR_VIP_LEVEL_IS_HIGHER_THAN_1; - @ClientString(id = 6815, message = "You can receive benefits according to your VIP Level.") - public static SystemMessageId YOU_CAN_RECEIVE_BENEFITS_ACCORDING_TO_YOUR_VIP_LEVEL; + @ClientString(id = 6815, message = "You can enjoy the benefits appropriate to your VIP Level.") + public static SystemMessageId YOU_CAN_ENJOY_THE_BENEFITS_APPROPRIATE_TO_YOUR_VIP_LEVEL; - @ClientString(id = 6816, message = "Cannot report characters that are fishing.") - public static SystemMessageId CANNOT_REPORT_CHARACTERS_THAT_ARE_FISHING; + @ClientString(id = 6816, message = "You cannot apply during fishing.") + public static SystemMessageId YOU_CANNOT_APPLY_DURING_FISHING; - @ClientString(id = 6817, message = "Lucky Game is not available.") - public static SystemMessageId LUCKY_GAME_IS_NOT_AVAILABLE; + @ClientString(id = 6817, message = "Fortune Reading has not been started.") + public static SystemMessageId FORTUNE_READING_HAS_NOT_BEEN_STARTED; - @ClientString(id = 6818, message = "You are missing $s1, so you cannot play the Lucky Game.") - public static SystemMessageId YOU_ARE_MISSING_S1_SO_YOU_CANNOT_PLAY_THE_LUCKY_GAME; + @ClientString(id = 6818, message = "The number of coins you have ($s1) is not enough to receive Fortune Reading.") + public static SystemMessageId THE_NUMBER_OF_COINS_YOU_HAVE_S1_IS_NOT_ENOUGH_TO_RECEIVE_FORTUNE_READING; - @ClientString(id = 6819, message = "Cannot proceed with Lucky Game due to a system error. Please try again later.") - public static SystemMessageId CANNOT_PROCEED_WITH_LUCKY_GAME_DUE_TO_A_SYSTEM_ERROR_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 6819, message = "Fortune Reading is unavailable due to a system error. Please try again later.") + public static SystemMessageId FORTUNE_READING_IS_UNAVAILABLE_DUE_TO_A_SYSTEM_ERROR_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 6820, message = "Checking user information for Lucky Game. Please try again later.") - public static SystemMessageId CHECKING_USER_INFORMATION_FOR_LUCKY_GAME_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 6820, message = "Fortune Reading participant information is being checked. Please try again later.") + public static SystemMessageId FORTUNE_READING_PARTICIPANT_INFORMATION_IS_BEING_CHECKED_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 6821, message = "You've exceeded the number of tries for Lucky Game. Cannot proceed.") - public static SystemMessageId YOU_VE_EXCEEDED_THE_NUMBER_OF_TRIES_FOR_LUCKY_GAME_CANNOT_PROCEED; + @ClientString(id = 6821, message = "You have used the maximum number of Fortune Reading attempts. You cannot participate anymore.") + public static SystemMessageId YOU_HAVE_USED_THE_MAXIMUM_NUMBER_OF_FORTUNE_READING_ATTEMPTS_YOU_CANNOT_PARTICIPATE_ANYMORE; - @ClientString(id = 6822, message = "Failed to receive the bonus reward.") - public static SystemMessageId FAILED_TO_RECEIVE_THE_BONUS_REWARD; + @ClientString(id = 6822, message = "You have failed receive a special reward.") + public static SystemMessageId YOU_HAVE_FAILED_RECEIVE_A_SPECIAL_REWARD; - @ClientString(id = 6823, message = "The number of items that can be purchased for this product is limited for each account. You've exceeded the maximum amount, so you cannot purchase it.") - public static SystemMessageId THE_NUMBER_OF_ITEMS_THAT_CAN_BE_PURCHASED_FOR_THIS_PRODUCT_IS_LIMITED_FOR_EACH_ACCOUNT_YOU_VE_EXCEEDED_THE_MAXIMUM_AMOUNT_SO_YOU_CANNOT_PURCHASE_IT; + @ClientString(id = 6823, message = "The number of items you are trying to purchase is limited for each account. You have purchased the maximum quantity and cannot purchase more.") + public static SystemMessageId THE_NUMBER_OF_ITEMS_YOU_ARE_TRYING_TO_PURCHASE_IS_LIMITED_FOR_EACH_ACCOUNT_YOU_HAVE_PURCHASED_THE_MAXIMUM_QUANTITY_AND_CANNOT_PURCHASE_MORE; @ClientString(id = 6824, message = "Display the Ability Mark.") public static SystemMessageId DISPLAY_THE_ABILITY_MARK; - @ClientString(id = 6825, message = "The client will be closed. Continue?") - public static SystemMessageId THE_CLIENT_WILL_BE_CLOSED_CONTINUE; + @ClientString(id = 6825, message = "The client will be closed. Do you want to continue?") + public static SystemMessageId THE_CLIENT_WILL_BE_CLOSED_DO_YOU_WANT_TO_CONTINUE; @ClientString(id = 6826, message = "Your clan has achieved login bonus Lv. $s1.") public static SystemMessageId YOUR_CLAN_HAS_ACHIEVED_LOGIN_BONUS_LV_S1; @@ -15730,20 +15940,20 @@ public class SystemMessageId @ClientString(id = 6829, message = "You don't have any Beast Soulshots/Spiritshots. Please buy them at the shop.") public static SystemMessageId YOU_DON_T_HAVE_ANY_BEAST_SOULSHOTS_SPIRITSHOTS_PLEASE_BUY_THEM_AT_THE_SHOP; - @ClientString(id = 6830, message = "There are $s1 players in the queue. Click 'Cancel' to end the server connection. Avoid wait times with the new Gludio server.") - public static SystemMessageId THERE_ARE_S1_PLAYERS_IN_THE_QUEUE_CLICK_CANCEL_TO_END_THE_SERVER_CONNECTION_AVOID_WAIT_TIMES_WITH_THE_NEW_GLUDIO_SERVER; + @ClientString(id = 6830, message = "$s1 users wait for connection to server. By pressing CANCEL button you will disconnect from server.") + public static SystemMessageId S1_USERS_WAIT_FOR_CONNECTION_TO_SERVER_BY_PRESSING_CANCEL_BUTTON_YOU_WILL_DISCONNECT_FROM_SERVER; @ClientString(id = 6831, message = "Cannot request duels when participating in the Olympiad/Ceremony of Chaos.") public static SystemMessageId CANNOT_REQUEST_DUELS_WHEN_PARTICIPATING_IN_THE_OLYMPIAD_CEREMONY_OF_CHAOS; - @ClientString(id = 6832, message = "You cannot drop any more items in this zone. Please try again after picking up the item on the ground.") - public static SystemMessageId YOU_CANNOT_DROP_ANY_MORE_ITEMS_IN_THIS_ZONE_PLEASE_TRY_AGAIN_AFTER_PICKING_UP_THE_ITEM_ON_THE_GROUND; + @ClientString(id = 6832, message = "No items will be dropped in this location until you collect dropped ones.") + public static SystemMessageId NO_ITEMS_WILL_BE_DROPPED_IN_THIS_LOCATION_UNTIL_YOU_COLLECT_DROPPED_ONES; - @ClientString(id = 6833, message = "The character has already been blocked.") - public static SystemMessageId THE_CHARACTER_HAS_ALREADY_BEEN_BLOCKED; + @ClientString(id = 6833, message = "The character is already banned.") + public static SystemMessageId THE_CHARACTER_IS_ALREADY_BANNED; - @ClientString(id = 6834, message = "Your character has been restricted.
Please check the icon below for details.") - public static SystemMessageId YOUR_CHARACTER_HAS_BEEN_RESTRICTED_BR_PLEASE_CHECK_THE_ICON_BELOW_FOR_DETAILS; + @ClientString(id = 6834, message = "The sanctions were imposed on the character.
Please, click on the icon below to find out the details.") + public static SystemMessageId THE_SANCTIONS_WERE_IMPOSED_ON_THE_CHARACTER_BR_PLEASE_CLICK_ON_THE_ICON_BELOW_TO_FIND_OUT_THE_DETAILS; @ClientString(id = 6835, message = "The character was blocked due to the User Agreement Violation. Please contact Support for the detailed information: https://eu.4gamesupport.com/") public static SystemMessageId THE_CHARACTER_WAS_BLOCKED_DUE_TO_THE_USER_AGREEMENT_VIOLATION_PLEASE_CONTACT_SUPPORT_FOR_THE_DETAILED_INFORMATION_HTTPS_EU_4GAMESUPPORT_COM; @@ -15754,8 +15964,8 @@ public class SystemMessageId @ClientString(id = 6837, message = "Please enter the OTP number. The numbers change for each login.") public static SystemMessageId PLEASE_ENTER_THE_OTP_NUMBER_THE_NUMBERS_CHANGE_FOR_EACH_LOGIN; - @ClientString(id = 6838, message = "The Secret Supplies of Balthus Knights arrived! Someone received $s1.") - public static SystemMessageId THE_SECRET_SUPPLIES_OF_BALTHUS_KNIGHTS_ARRIVED_SOMEONE_RECEIVED_S1; + @ClientString(id = 6838, message = "The Secret Supplies of the Balthus Knights arrived! Someone received $s1.") + public static SystemMessageId THE_SECRET_SUPPLIES_OF_THE_BALTHUS_KNIGHTS_ARRIVED_SOMEONE_RECEIVED_S1; @ClientString(id = 6839, message = "The current local time is $s1:$s2.") public static SystemMessageId THE_CURRENT_LOCAL_TIME_IS_S1_S2; @@ -15763,95 +15973,95 @@ public class SystemMessageId @ClientString(id = 6840, message = "With a premium account, you can create a Balthus Knights character starting from Level 85.") public static SystemMessageId WITH_A_PREMIUM_ACCOUNT_YOU_CAN_CREATE_A_BALTHUS_KNIGHTS_CHARACTER_STARTING_FROM_LEVEL_85; - @ClientString(id = 7001, message = "Cannot proceed until the current dice roll is over.") - public static SystemMessageId CANNOT_PROCEED_UNTIL_THE_CURRENT_DICE_ROLL_IS_OVER; + @ClientString(id = 7001, message = "Cannot be executed until the die roll has been completed.") + public static SystemMessageId CANNOT_BE_EXECUTED_UNTIL_THE_DIE_ROLL_HAS_BEEN_COMPLETED; - @ClientString(id = 7002, message = "Your inventory's weight/limit has been exceeded, so you can't participate in the dice roll.") - public static SystemMessageId YOUR_INVENTORY_S_WEIGHT_LIMIT_HAS_BEEN_EXCEEDED_SO_YOU_CAN_T_PARTICIPATE_IN_THE_DICE_ROLL; + @ClientString(id = 7002, message = "You cannot roll the dice, if the weight/number of items in the inventory exceeds the limits.") + public static SystemMessageId YOU_CANNOT_ROLL_THE_DICE_IF_THE_WEIGHT_NUMBER_OF_ITEMS_IN_THE_INVENTORY_EXCEEDS_THE_LIMITS; - @ClientString(id = 7003, message = "You are outside the range to participate in the dice roll.") - public static SystemMessageId YOU_ARE_OUTSIDE_THE_RANGE_TO_PARTICIPATE_IN_THE_DICE_ROLL; + @ClientString(id = 7003, message = "You cannot roll the dice here.") + public static SystemMessageId YOU_CANNOT_ROLL_THE_DICE_HERE; - @ClientString(id = 7004, message = "You do not meet the conditions to participate in the dice roll.") - public static SystemMessageId YOU_DO_NOT_MEET_THE_CONDITIONS_TO_PARTICIPATE_IN_THE_DICE_ROLL; + @ClientString(id = 7004, message = "You don't meet the requirements, so you cannot roll the dice.") + public static SystemMessageId YOU_DON_T_MEET_THE_REQUIREMENTS_SO_YOU_CANNOT_ROLL_THE_DICE; - @ClientString(id = 7005, message = "$c1 rolled the dice and got $s2 points.") - public static SystemMessageId C1_ROLLED_THE_DICE_AND_GOT_S2_POINTS; + @ClientString(id = 7005, message = "$c1 rolled the dice and got $s2.") + public static SystemMessageId C1_ROLLED_THE_DICE_AND_GOT_S2; - @ClientString(id = 7006, message = "$c1 rolled the highest with $s2 points and acquired the $s3.") - public static SystemMessageId C1_ROLLED_THE_HIGHEST_WITH_S2_POINTS_AND_ACQUIRED_THE_S3; + @ClientString(id = 7006, message = "$c1 recorded the highest score $s2 and gained $s3.") + public static SystemMessageId C1_RECORDED_THE_HIGHEST_SCORE_S2_AND_GAINED_S3; - @ClientString(id = 7007, message = "A party member is rolling the dice, so the party cannot be disbanded.") - public static SystemMessageId A_PARTY_MEMBER_IS_ROLLING_THE_DICE_SO_THE_PARTY_CANNOT_BE_DISBANDED; + @ClientString(id = 7007, message = "You cannot disband the party because other members are rolling the dice now.") + public static SystemMessageId YOU_CANNOT_DISBAND_THE_PARTY_BECAUSE_OTHER_MEMBERS_ARE_ROLLING_THE_DICE_NOW; - @ClientString(id = 7008, message = "No item to use the general chat.") - public static SystemMessageId NO_ITEM_TO_USE_THE_GENERAL_CHAT; + @ClientString(id = 7008, message = "General Chat item not in Possession.") + public static SystemMessageId GENERAL_CHAT_ITEM_NOT_IN_POSSESSION; - @ClientString(id = 7009, message = "The next target has become a Menace.") - public static SystemMessageId THE_NEXT_TARGET_HAS_BECOME_A_MENACE; + @ClientString(id = 7009, message = "This target has been changed to the object of danger.") + public static SystemMessageId THIS_TARGET_HAS_BEEN_CHANGED_TO_THE_OBJECT_OF_DANGER; - @ClientString(id = 7010, message = "The next target has been changed to a PC.") - public static SystemMessageId THE_NEXT_TARGET_HAS_BEEN_CHANGED_TO_A_PC; + @ClientString(id = 7010, message = "This target has been changed to PC.") + public static SystemMessageId THIS_TARGET_HAS_BEEN_CHANGED_TO_PC; - @ClientString(id = 7011, message = "The next target has been changed to a monster.") - public static SystemMessageId THE_NEXT_TARGET_HAS_BEEN_CHANGED_TO_A_MONSTER; + @ClientString(id = 7011, message = "This target has been changed to monster.") + public static SystemMessageId THIS_TARGET_HAS_BEEN_CHANGED_TO_MONSTER; - @ClientString(id = 7012, message = "The next target has been changed to an NPC.") - public static SystemMessageId THE_NEXT_TARGET_HAS_BEEN_CHANGED_TO_AN_NPC; + @ClientString(id = 7012, message = "This target has been changed to NPC.") + public static SystemMessageId THIS_TARGET_HAS_BEEN_CHANGED_TO_NPC; - @ClientString(id = 7013, message = "Used item: $s1.") - public static SystemMessageId USED_ITEM_S1; + @ClientString(id = 7013, message = "Item $s1 has been used.") + public static SystemMessageId ITEM_S1_HAS_BEEN_USED; - @ClientString(id = 7014, message = "Cannot continue with the action until the dice roll is over.") - public static SystemMessageId CANNOT_CONTINUE_WITH_THE_ACTION_UNTIL_THE_DICE_ROLL_IS_OVER; + @ClientString(id = 7014, message = "You cannot do that during the dice roll.") + public static SystemMessageId YOU_CANNOT_DO_THAT_DURING_THE_DICE_ROLL; - @ClientString(id = 7015, message = "Cannot drop or destroy an item until the dice roll is over.") - public static SystemMessageId CANNOT_DROP_OR_DESTROY_AN_ITEM_UNTIL_THE_DICE_ROLL_IS_OVER; + @ClientString(id = 7015, message = "You cannot throw or destroy an item during the dice roll.") + public static SystemMessageId YOU_CANNOT_THROW_OR_DESTROY_AN_ITEM_DURING_THE_DICE_ROLL; - @ClientString(id = 7016, message = "Only the Party Leader may disband the party.") - public static SystemMessageId ONLY_THE_PARTY_LEADER_MAY_DISBAND_THE_PARTY; + @ClientString(id = 7016, message = "Only a party leader can disperse the party.") + public static SystemMessageId ONLY_A_PARTY_LEADER_CAN_DISPERSE_THE_PARTY; - @ClientString(id = 7017, message = "Please enter a message to use the general chat.") - public static SystemMessageId PLEASE_ENTER_A_MESSAGE_TO_USE_THE_GENERAL_CHAT; + @ClientString(id = 7017, message = "Enter your message if you want to use the General Chat option.") + public static SystemMessageId ENTER_YOUR_MESSAGE_IF_YOU_WANT_TO_USE_THE_GENERAL_CHAT_OPTION; - @ClientString(id = 7018, message = "The use of teleport items, the mailbox, skills, as well as attacking, fighting, creating parties, recruiting clan members is limited in prison. Items cannot be dropped/destroyed either.") - public static SystemMessageId THE_USE_OF_TELEPORT_ITEMS_THE_MAILBOX_SKILLS_AS_WELL_AS_ATTACKING_FIGHTING_CREATING_PARTIES_RECRUITING_CLAN_MEMBERS_IS_LIMITED_IN_PRISON_ITEMS_CANNOT_BE_DROPPED_DESTROYED_EITHER; + @ClientString(id = 7018, message = "The following actions are limited in the prison cell: item use for moving/throwing out/destruction, item mailing, attacking, dueling, skill use, creating a group, recruiting clan members.") + public static SystemMessageId THE_FOLLOWING_ACTIONS_ARE_LIMITED_IN_THE_PRISON_CELL_ITEM_USE_FOR_MOVING_THROWING_OUT_DESTRUCTION_ITEM_MAILING_ATTACKING_DUELING_SKILL_USE_CREATING_A_GROUP_RECRUITING_CLAN_MEMBERS; - @ClientString(id = 7019, message = "Will be opening an external browser. Continue?") - public static SystemMessageId WILL_BE_OPENING_AN_EXTERNAL_BROWSER_CONTINUE; + @ClientString(id = 7019, message = "You move to an external browser. Continue?") + public static SystemMessageId YOU_MOVE_TO_AN_EXTERNAL_BROWSER_CONTINUE; - @ClientString(id = 7020, message = "$s1%%'s Info") - public static SystemMessageId S1_S_INFO; + @ClientString(id = 7020, message = "Information: $s1%%") + public static SystemMessageId INFORMATION_S1; - @ClientString(id = 7021, message = "Cannot open the Private Shop or Workshop until the dice roll is over.") - public static SystemMessageId CANNOT_OPEN_THE_PRIVATE_SHOP_OR_WORKSHOP_UNTIL_THE_DICE_ROLL_IS_OVER; + @ClientString(id = 7021, message = "You cannot operate a private or manufacture store during the dice roll.") + public static SystemMessageId YOU_CANNOT_OPERATE_A_PRIVATE_OR_MANUFACTURE_STORE_DURING_THE_DICE_ROLL; - @ClientString(id = 7022, message = "Cannot exchange items until the dice roll is over.") - public static SystemMessageId CANNOT_EXCHANGE_ITEMS_UNTIL_THE_DICE_ROLL_IS_OVER; + @ClientString(id = 7022, message = "You cannot exchange items during the dice roll.") + public static SystemMessageId YOU_CANNOT_EXCHANGE_ITEMS_DURING_THE_DICE_ROLL; - @ClientString(id = 7023, message = "The Party Leader's inventory's weight/limit has been exceeded, so the item cannot be acquired.") - public static SystemMessageId THE_PARTY_LEADER_S_INVENTORY_S_WEIGHT_LIMIT_HAS_BEEN_EXCEEDED_SO_THE_ITEM_CANNOT_BE_ACQUIRED; + @ClientString(id = 7023, message = "The leader of the group cannot get the desired item if its weight or number of items in the inventory exceeds the limits.") + public static SystemMessageId THE_LEADER_OF_THE_GROUP_CANNOT_GET_THE_DESIRED_ITEM_IF_ITS_WEIGHT_OR_NUMBER_OF_ITEMS_IN_THE_INVENTORY_EXCEEDS_THE_LIMITS; - @ClientString(id = 7024, message = "$c1 rolled the highest with $s2 points and acquired $s4 $s3.") - public static SystemMessageId C1_ROLLED_THE_HIGHEST_WITH_S2_POINTS_AND_ACQUIRED_S4_S3; + @ClientString(id = 7024, message = "$c1 recorded the highest score $s2 and gained $s4 $s3.") + public static SystemMessageId C1_RECORDED_THE_HIGHEST_SCORE_S2_AND_GAINED_S4_S3; - @ClientString(id = 7025, message = "$c1 rolled the highest with $s2 points and acquired + $s3$s4.") - public static SystemMessageId C1_ROLLED_THE_HIGHEST_WITH_S2_POINTS_AND_ACQUIRED_S3_S4; + @ClientString(id = 7025, message = "$c1 recorded the highest score $s2 and gained +$s4 $s3.") + public static SystemMessageId C1_RECORDED_THE_HIGHEST_SCORE_S2_AND_GAINED_S4_S3_2; - @ClientString(id = 7026, message = "$s1-member party") - public static SystemMessageId S1_MEMBER_PARTY; + @ClientString(id = 7026, message = "A party of $s1 characters") + public static SystemMessageId A_PARTY_OF_S1_CHARACTERS; - @ClientString(id = 7027, message = "$s1~$s2-member party") - public static SystemMessageId S1_S2_MEMBER_PARTY; + @ClientString(id = 7027, message = "A party of $s1-$s2 characters") + public static SystemMessageId A_PARTY_OF_S1_S2_CHARACTERS; - @ClientString(id = 7028, message = "Above Lv. $s1") - public static SystemMessageId ABOVE_LV_S1; + @ClientString(id = 7028, message = "More than $s1") + public static SystemMessageId MORE_THAN_S1; @ClientString(id = 7029, message = "$s1 hr") public static SystemMessageId S1_HR; - @ClientString(id = 7030, message = "$s1~$s2 hrs") - public static SystemMessageId S1_S2_HRS; + @ClientString(id = 7030, message = "If $s1-$s2") + public static SystemMessageId IF_S1_S2; @ClientString(id = 7031, message = "Accept $c1's invitation to the party? (Item Distribution: Auto Dice Roll)") public static SystemMessageId ACCEPT_C1_S_INVITATION_TO_THE_PARTY_ITEM_DISTRIBUTION_AUTO_DICE_ROLL; @@ -15865,41 +16075,41 @@ public class SystemMessageId @ClientString(id = 7034, message = "Looting Method: Manually by Party Leader") public static SystemMessageId LOOTING_METHOD_MANUALLY_BY_PARTY_LEADER; - @ClientString(id = 7035, message = "You've been playing for over 3 hours, so this action only has a 50%% chance to work. Please take a break and come back.") - public static SystemMessageId YOU_VE_BEEN_PLAYING_FOR_OVER_3_HOURS_SO_THIS_ACTION_ONLY_HAS_A_50_CHANCE_TO_WORK_PLEASE_TAKE_A_BREAK_AND_COME_BACK; + @ClientString(id = 7035, message = "Connection time exceeded 3 hours. You cannot perform this action with a probability of 50%%. Please break the connection and take a rest!") + public static SystemMessageId CONNECTION_TIME_EXCEEDED_3_HOURS_YOU_CANNOT_PERFORM_THIS_ACTION_WITH_A_PROBABILITY_OF_50_PLEASE_BREAK_THE_CONNECTION_AND_TAKE_A_REST; - @ClientString(id = 7036, message = "You've been playing for over 5 hours, so this action will not work. Please take a break and come back.") - public static SystemMessageId YOU_VE_BEEN_PLAYING_FOR_OVER_5_HOURS_SO_THIS_ACTION_WILL_NOT_WORK_PLEASE_TAKE_A_BREAK_AND_COME_BACK; + @ClientString(id = 7036, message = "Connection time exceeded 5 hours. You cannot perform this action. Please break the connection and take a rest!") + public static SystemMessageId CONNECTION_TIME_EXCEEDED_5_HOURS_YOU_CANNOT_PERFORM_THIS_ACTION_PLEASE_BREAK_THE_CONNECTION_AND_TAKE_A_REST; - @ClientString(id = 7037, message = "The Party Leader has been playing for over 3 hours, so the party only has a 50%% chance to obtain items.") - public static SystemMessageId THE_PARTY_LEADER_HAS_BEEN_PLAYING_FOR_OVER_3_HOURS_SO_THE_PARTY_ONLY_HAS_A_50_CHANCE_TO_OBTAIN_ITEMS; + @ClientString(id = 7037, message = "Leader's connection time exceeded 3 hours. You cannot get the item with a probability of 50%%.") + public static SystemMessageId LEADER_S_CONNECTION_TIME_EXCEEDED_3_HOURS_YOU_CANNOT_GET_THE_ITEM_WITH_A_PROBABILITY_OF_50; - @ClientString(id = 7038, message = "The Party Leader has been playing for over 3 hours, so the party cannot obtain any items.") - public static SystemMessageId THE_PARTY_LEADER_HAS_BEEN_PLAYING_FOR_OVER_3_HOURS_SO_THE_PARTY_CANNOT_OBTAIN_ANY_ITEMS; + @ClientString(id = 7038, message = "Leader's connection time exceeded 5 hours. You cannot get the item.") + public static SystemMessageId LEADER_S_CONNECTION_TIME_EXCEEDED_5_HOURS_YOU_CANNOT_GET_THE_ITEM; - @ClientString(id = 7039, message = "The moving status of your servitor/pet/companion will be fixed to the current location.") - public static SystemMessageId THE_MOVING_STATUS_OF_YOUR_SERVITOR_PET_COMPANION_WILL_BE_FIXED_TO_THE_CURRENT_LOCATION; + @ClientString(id = 7039, message = "Attendant/pet/partner move status has been changed. New status: hold current location.") + public static SystemMessageId ATTENDANT_PET_PARTNER_MOVE_STATUS_HAS_BEEN_CHANGED_NEW_STATUS_HOLD_CURRENT_LOCATION; - @ClientString(id = 7040, message = "The moving status of your servitor/pet/companion will be changed to follow you.") - public static SystemMessageId THE_MOVING_STATUS_OF_YOUR_SERVITOR_PET_COMPANION_WILL_BE_CHANGED_TO_FOLLOW_YOU; + @ClientString(id = 7040, message = "Attendant/pet/partner move status has been changed. New status: return to master.") + public static SystemMessageId ATTENDANT_PET_PARTNER_MOVE_STATUS_HAS_BEEN_CHANGED_NEW_STATUS_RETURN_TO_MASTER; - @ClientString(id = 7041, message = "Wrong password. Please check again.") - public static SystemMessageId WRONG_PASSWORD_PLEASE_CHECK_AGAIN; + @ClientString(id = 7041, message = "You entered the wrong password. Check the password and enter it again.") + public static SystemMessageId YOU_ENTERED_THE_WRONG_PASSWORD_CHECK_THE_PASSWORD_AND_ENTER_IT_AGAIN; - @ClientString(id = 7042, message = "<$s1> Check History") - public static SystemMessageId S1_CHECK_HISTORY; + @ClientString(id = 7042, message = "Check Information about trade deals <$s1>") + public static SystemMessageId CHECK_INFORMATION_ABOUT_TRADE_DEALS_S1; - @ClientString(id = 7043, message = "It's <$s1>, so send $s3 $s2.") - public static SystemMessageId IT_S_S1_SO_SEND_S3_S2; + @ClientString(id = 7043, message = "Become <$s1> and sent $s2 $s3.") + public static SystemMessageId BECOME_S1_AND_SENT_S2_S3; - @ClientString(id = 7044, message = "$s1 L2 Chips (Sale Fee : $s2 L2 Chips)") - public static SystemMessageId S1_L2_CHIPS_SALE_FEE_S2_L2_CHIPS; + @ClientString(id = 7044, message = "$s1 L2 Chip(s); Sale fee: $s2 L2 Chip(s)") + public static SystemMessageId S1_L2_CHIP_S_SALE_FEE_S2_L2_CHIP_S; - @ClientString(id = 7045, message = "$s1 L2 Coins") - public static SystemMessageId S1_L2_COINS; + @ClientString(id = 7045, message = "L-Coins: $s1") + public static SystemMessageId L_COINS_S1; - @ClientString(id = 7046, message = "$s1 L2 Mileage Points") - public static SystemMessageId S1_L2_MILEAGE_POINTS; + @ClientString(id = 7046, message = "$s1 L2 Mileage Point(s)") + public static SystemMessageId S1_L2_MILEAGE_POINT_S; @ClientString(id = 7047, message = "$s1 days") public static SystemMessageId S1_DAYS; @@ -15907,203 +16117,203 @@ public class SystemMessageId @ClientString(id = 7048, message = "$c1") public static SystemMessageId C1; - @ClientString(id = 7049, message = "$s1\\n$s2") + @ClientString(id = 7049, message = "$s1\n$s2") public static SystemMessageId S1_N_S2; - @ClientString(id = 7050, message = "$s1\\n$s2\\n$s3") + @ClientString(id = 7050, message = "$s1\n$s2\n$s3") public static SystemMessageId S1_N_S2_N_S3; - @ClientString(id = 7051, message = "Gift from - $s1") - public static SystemMessageId GIFT_FROM_PREMIUM_SHOP_S1; + @ClientString(id = 7051, message = " Gift arrived: $s1") + public static SystemMessageId PREMIUM_SHOP_GIFT_ARRIVED_S1; - @ClientString(id = 7052, message = "$c1 has sent you a gift through the Premium Shop. Please check your gift within the inventory in the Premium Shop.") - public static SystemMessageId C1_HAS_SENT_YOU_A_GIFT_THROUGH_THE_PREMIUM_SHOP_PLEASE_CHECK_YOUR_GIFT_WITHIN_THE_INVENTORY_IN_THE_PREMIUM_SHOP; + @ClientString(id = 7052, message = "$c1 have send you a gift from the Premium store. You can view this gift in 'My Gift Storage' section in the Premium Shop.") + public static SystemMessageId C1_HAVE_SEND_YOU_A_GIFT_FROM_THE_PREMIUM_STORE_YOU_CAN_VIEW_THIS_GIFT_IN_MY_GIFT_STORAGE_SECTION_IN_THE_PREMIUM_SHOP; - @ClientString(id = 7053, message = "You've received a pestering message from the .") - public static SystemMessageId YOU_VE_RECEIVED_A_PESTERING_MESSAGE_FROM_THE_PREMIUM_SHOP; + @ClientString(id = 7053, message = "You have received a request from the ") + public static SystemMessageId YOU_HAVE_RECEIVED_A_REQUEST_FROM_THE_PREMIUM_SHOP; - @ClientString(id = 7054, message = "$c1 has asked you for a gift from the Premium Shop.") - public static SystemMessageId C1_HAS_ASKED_YOU_FOR_A_GIFT_FROM_THE_PREMIUM_SHOP; + @ClientString(id = 7054, message = "$c1 asks you to buy him/her a gift in a Premium Shop.") + public static SystemMessageId C1_ASKS_YOU_TO_BUY_HIM_HER_A_GIFT_IN_A_PREMIUM_SHOP; - @ClientString(id = 7055, message = "You got your revenge on $c1!") - public static SystemMessageId YOU_GOT_YOUR_REVENGE_ON_C1; + @ClientString(id = 7055, message = "The enemy has revenged $c1!") + public static SystemMessageId THE_ENEMY_HAS_REVENGED_C1; - @ClientString(id = 7056, message = "You've aded $c1 to your List of Foes for having killed you.") - public static SystemMessageId YOU_VE_ADED_C1_TO_YOUR_LIST_OF_FOES_FOR_HAVING_KILLED_YOU; + @ClientString(id = 7056, message = "$c1 who killed you was added to the enemy list.") + public static SystemMessageId C1_WHO_KILLED_YOU_WAS_ADDED_TO_THE_ENEMY_LIST; - @ClientString(id = 7057, message = "You've deleted $c1 from your List of Foes.") - public static SystemMessageId YOU_VE_DELETED_C1_FROM_YOUR_LIST_OF_FOES; + @ClientString(id = 7057, message = "$c1 was removed from the enemy list.") + public static SystemMessageId C1_WAS_REMOVED_FROM_THE_ENEMY_LIST; - @ClientString(id = 7058, message = "The Blood Crystal shows you the location of your foe, $c1. Your foe is in $s2.") - public static SystemMessageId THE_BLOOD_CRYSTAL_SHOWS_YOU_THE_LOCATION_OF_YOUR_FOE_C1_YOUR_FOE_IS_IN_S2; + @ClientString(id = 7058, message = "Blood Crystal Ball will show the location of the enemy you are looking for: $c1.") + public static SystemMessageId BLOOD_CRYSTAL_BALL_WILL_SHOW_THE_LOCATION_OF_THE_ENEMY_YOU_ARE_LOOKING_FOR_C1; - @ClientString(id = 7059, message = "Your foe is currently in a place that cannot be marked in the map.") - public static SystemMessageId YOUR_FOE_IS_CURRENTLY_IN_A_PLACE_THAT_CANNOT_BE_MARKED_IN_THE_MAP; + @ClientString(id = 7059, message = "The enemy is in a region that is impossible to display now.") + public static SystemMessageId THE_ENEMY_IS_IN_A_REGION_THAT_IS_IMPOSSIBLE_TO_DISPLAY_NOW; - @ClientString(id = 7060, message = "The Avenger of Blood, $c1, has gotten revenge on $c2 999 times!") - public static SystemMessageId THE_AVENGER_OF_BLOOD_C1_HAS_GOTTEN_REVENGE_ON_C2_999_TIMES; + @ClientString(id = 7060, message = "Blood avenger $c1 revenged the enemy $c2 999 times!") + public static SystemMessageId BLOOD_AVENGER_C1_REVENGED_THE_ENEMY_C2_999_TIMES; - @ClientString(id = 7061, message = "Your foe $c1 has appeared nearby.") - public static SystemMessageId YOUR_FOE_C1_HAS_APPEARED_NEARBY; + @ClientString(id = 7061, message = "Enemy $c1 appeared nearby.") + public static SystemMessageId ENEMY_C1_APPEARED_NEARBY; - @ClientString(id = 7062, message = "Your foe $c1, and $s2 others have appeared nearby.") - public static SystemMessageId YOUR_FOE_C1_AND_S2_OTHERS_HAVE_APPEARED_NEARBY; + @ClientString(id = 7062, message = "In addition to $c1, $s2 also appeared nearby.") + public static SystemMessageId IN_ADDITION_TO_C1_S2_ALSO_APPEARED_NEARBY; - @ClientString(id = 7063, message = "Double-click or right-click on an Incomplete Training Crystal from your inventory to start saving XP.") - public static SystemMessageId DOUBLE_CLICK_OR_RIGHT_CLICK_ON_AN_INCOMPLETE_TRAINING_CRYSTAL_FROM_YOUR_INVENTORY_TO_START_SAVING_XP; + @ClientString(id = 7063, message = "If you double-click LMB or right-click on the Unfinished Training Crystal in your inventory, you will start XP saving.") + public static SystemMessageId IF_YOU_DOUBLE_CLICK_LMB_OR_RIGHT_CLICK_ON_THE_UNFINISHED_TRAINING_CRYSTAL_IN_YOUR_INVENTORY_YOU_WILL_START_XP_SAVING; - @ClientString(id = 7064, message = "Double-click or right-click on an Incomplete Tactics Crystal from your inventory to start saving SP.") - public static SystemMessageId DOUBLE_CLICK_OR_RIGHT_CLICK_ON_AN_INCOMPLETE_TACTICS_CRYSTAL_FROM_YOUR_INVENTORY_TO_START_SAVING_SP; + @ClientString(id = 7064, message = "If you double-click LMB or right-click on the Unfinished Tactic Crystal in your inventory, you will start SP saving.") + public static SystemMessageId IF_YOU_DOUBLE_CLICK_LMB_OR_RIGHT_CLICK_ON_THE_UNFINISHED_TACTIC_CRYSTAL_IN_YOUR_INVENTORY_YOU_WILL_START_SP_SAVING; - @ClientString(id = 7065, message = "Your XP will be saved on the Incomplete Training Crystal you selected.") - public static SystemMessageId YOUR_XP_WILL_BE_SAVED_ON_THE_INCOMPLETE_TRAINING_CRYSTAL_YOU_SELECTED; + @ClientString(id = 7065, message = "Selected Unfinished Training Crystal's XP saving has begun.") + public static SystemMessageId SELECTED_UNFINISHED_TRAINING_CRYSTAL_S_XP_SAVING_HAS_BEGUN; - @ClientString(id = 7066, message = "Your SP will be saved on the Incomplete Tactics Crystal you selected.") - public static SystemMessageId YOUR_SP_WILL_BE_SAVED_ON_THE_INCOMPLETE_TACTICS_CRYSTAL_YOU_SELECTED; + @ClientString(id = 7066, message = "Selected Unfinished Tactic Crystal's SP saving has begun.") + public static SystemMessageId SELECTED_UNFINISHED_TACTIC_CRYSTAL_S_SP_SAVING_HAS_BEGUN; - @ClientString(id = 7067, message = "You paused the saving of your XP. To resume, double-click or right-click on the Incomplete Training Crystal from your inventory.") - public static SystemMessageId YOU_PAUSED_THE_SAVING_OF_YOUR_XP_TO_RESUME_DOUBLE_CLICK_OR_RIGHT_CLICK_ON_THE_INCOMPLETE_TRAINING_CRYSTAL_FROM_YOUR_INVENTORY; + @ClientString(id = 7067, message = "XP saving was stopped. To start saving again double-click LMB or right-click on the Unfinished Training Crystal in your inventory.") + public static SystemMessageId XP_SAVING_WAS_STOPPED_TO_START_SAVING_AGAIN_DOUBLE_CLICK_LMB_OR_RIGHT_CLICK_ON_THE_UNFINISHED_TRAINING_CRYSTAL_IN_YOUR_INVENTORY; - @ClientString(id = 7068, message = "You paused the saving of your SP. To resume, double-click or right-click on the Incomplete Tactics Crystal from your inventory.") - public static SystemMessageId YOU_PAUSED_THE_SAVING_OF_YOUR_SP_TO_RESUME_DOUBLE_CLICK_OR_RIGHT_CLICK_ON_THE_INCOMPLETE_TACTICS_CRYSTAL_FROM_YOUR_INVENTORY; + @ClientString(id = 7068, message = "SP saving was stopped. To start saving again double-click LMB or right-click on the Unfinished Tactic Crystal in your inventory.") + public static SystemMessageId SP_SAVING_WAS_STOPPED_TO_START_SAVING_AGAIN_DOUBLE_CLICK_LMB_OR_RIGHT_CLICK_ON_THE_UNFINISHED_TACTIC_CRYSTAL_IN_YOUR_INVENTORY; - @ClientString(id = 7069, message = "You've saved $s1%% XP on the Incomplete Training Crystal.") - public static SystemMessageId YOU_VE_SAVED_S1_XP_ON_THE_INCOMPLETE_TRAINING_CRYSTAL; + @ClientString(id = 7069, message = "$s1%% Unfinished Training Crystal's XP was saved.") + public static SystemMessageId S1_UNFINISHED_TRAINING_CRYSTAL_S_XP_WAS_SAVED; - @ClientString(id = 7070, message = "You've saved $s1%% SP on the Incomplete Tactics Crystal.") - public static SystemMessageId YOU_VE_SAVED_S1_SP_ON_THE_INCOMPLETE_TACTICS_CRYSTAL; + @ClientString(id = 7070, message = "$s1%% Unfinished Tactic Crystal's XP was saved.") + public static SystemMessageId S1_UNFINISHED_TACTIC_CRYSTAL_S_XP_WAS_SAVED; - @ClientString(id = 7071, message = "You've saved all the XP and created a $s1. Check your inventory.") - public static SystemMessageId YOU_VE_SAVED_ALL_THE_XP_AND_CREATED_A_S1_CHECK_YOUR_INVENTORY; + @ClientString(id = 7071, message = "XP saved, $s1 created. Check your inventory.") + public static SystemMessageId XP_SAVED_S1_CREATED_CHECK_YOUR_INVENTORY; - @ClientString(id = 7072, message = "You've saved all the SP and created a $s1. Check your inventory.") - public static SystemMessageId YOU_VE_SAVED_ALL_THE_SP_AND_CREATED_A_S1_CHECK_YOUR_INVENTORY; + @ClientString(id = 7072, message = "SP saved, $s1 created. Check your inventory.") + public static SystemMessageId SP_SAVED_S1_CREATED_CHECK_YOUR_INVENTORY; - @ClientString(id = 7073, message = "You've reached the maximum amount of XP that can be filled in the Training Crystal, so it cannot be used. Level-up by hunting.") - public static SystemMessageId YOU_VE_REACHED_THE_MAXIMUM_AMOUNT_OF_XP_THAT_CAN_BE_FILLED_IN_THE_TRAINING_CRYSTAL_SO_IT_CANNOT_BE_USED_LEVEL_UP_BY_HUNTING; + @ClientString(id = 7073, message = "You cannot use this training soul crystal as the XP limit is reached. Continue hunting to increase your level.") + public static SystemMessageId YOU_CANNOT_USE_THIS_TRAINING_SOUL_CRYSTAL_AS_THE_XP_LIMIT_IS_REACHED_CONTINUE_HUNTING_TO_INCREASE_YOUR_LEVEL; - @ClientString(id = 7074, message = "You've reached the maximum amount of SP that can be filled in the Tactics Crystal, so it cannot be used. Level-up by hunting.") - public static SystemMessageId YOU_VE_REACHED_THE_MAXIMUM_AMOUNT_OF_SP_THAT_CAN_BE_FILLED_IN_THE_TACTICS_CRYSTAL_SO_IT_CANNOT_BE_USED_LEVEL_UP_BY_HUNTING; + @ClientString(id = 7074, message = "You cannot use this tactics soul crystal as the SP limit is reached. Continue hunting to increase your level.") + public static SystemMessageId YOU_CANNOT_USE_THIS_TACTICS_SOUL_CRYSTAL_AS_THE_SP_LIMIT_IS_REACHED_CONTINUE_HUNTING_TO_INCREASE_YOUR_LEVEL; - @ClientString(id = 7075, message = "You do not meet the conditions to use the Training Crystal.") - public static SystemMessageId YOU_DO_NOT_MEET_THE_CONDITIONS_TO_USE_THE_TRAINING_CRYSTAL; + @ClientString(id = 7075, message = "The requirements for this training soul crystal are not met.") + public static SystemMessageId THE_REQUIREMENTS_FOR_THIS_TRAINING_SOUL_CRYSTAL_ARE_NOT_MET; - @ClientString(id = 7076, message = "You do not meet the conditions to use the Tactics Crystal.") - public static SystemMessageId YOU_DO_NOT_MEET_THE_CONDITIONS_TO_USE_THE_TACTICS_CRYSTAL; + @ClientString(id = 7076, message = "The requirements for this tactics soul crystal are not met.") + public static SystemMessageId THE_REQUIREMENTS_FOR_THIS_TACTICS_SOUL_CRYSTAL_ARE_NOT_MET; - @ClientString(id = 7077, message = "A timed Soul Crystal effect has been bestowed!") - public static SystemMessageId A_TIMED_SOUL_CRYSTAL_EFFECT_HAS_BEEN_BESTOWED; + @ClientString(id = 7077, message = "The temporary soul crystal effect is activated!") + public static SystemMessageId THE_TEMPORARY_SOUL_CRYSTAL_EFFECT_IS_ACTIVATED; - @ClientString(id = 7078, message = "Cannot bestow a timed Soul Crystal effect on that weapon. Weapons that already have a permanent Soul Crystal, or weapons whose grade do not match the grade of the Orange Soul Crystal or Shiny Orange Soul Crystal, timed items, and basic weapons cannot be bestowed with a timed Soul Crystal effect.") - public static SystemMessageId CANNOT_BESTOW_A_TIMED_SOUL_CRYSTAL_EFFECT_ON_THAT_WEAPON_WEAPONS_THAT_ALREADY_HAVE_A_PERMANENT_SOUL_CRYSTAL_OR_WEAPONS_WHOSE_GRADE_DO_NOT_MATCH_THE_GRADE_OF_THE_ORANGE_SOUL_CRYSTAL_OR_SHINY_ORANGE_SOUL_CRYSTAL_TIMED_ITEMS_AND_BASIC_WEAPONS_CANNOT_BE_BESTOWED_WITH_A_TIMED_SOUL_CRYSTAL_EFFECT; + @ClientString(id = 7078, message = "You cannot receive a time-limited soul crystal for this weapon. Temporary soul crystal effects can't be applied if a weapon has an eternal soul crystal, if its level differs from the level of the orange or shining soul crystal, if a weapon is time-limited or basic.") + public static SystemMessageId YOU_CANNOT_RECEIVE_A_TIME_LIMITED_SOUL_CRYSTAL_FOR_THIS_WEAPON_TEMPORARY_SOUL_CRYSTAL_EFFECTS_CAN_T_BE_APPLIED_IF_A_WEAPON_HAS_AN_ETERNAL_SOUL_CRYSTAL_IF_ITS_LEVEL_DIFFERS_FROM_THE_LEVEL_OF_THE_ORANGE_OR_SHINING_SOUL_CRYSTAL_IF_A_WEAPON_IS_TIME_LIMITED_OR_BASIC; - @ClientString(id = 7079, message = "You are out of the range from the Party Leader, so you cannot get the item.") - public static SystemMessageId YOU_ARE_OUT_OF_THE_RANGE_FROM_THE_PARTY_LEADER_SO_YOU_CANNOT_GET_THE_ITEM; + @ClientString(id = 7079, message = "You cannot receive the item as the party leader is too far away.") + public static SystemMessageId YOU_CANNOT_RECEIVE_THE_ITEM_AS_THE_PARTY_LEADER_IS_TOO_FAR_AWAY; - @ClientString(id = 7080, message = "You've been logged in for $s1 hour(s) $s2 minute(s).") - public static SystemMessageId YOU_VE_BEEN_LOGGED_IN_FOR_S1_HOUR_S_S2_MINUTE_S; + @ClientString(id = 7080, message = "Accumulated connection time: $s1 h. $s2 min.") + public static SystemMessageId ACCUMULATED_CONNECTION_TIME_S1_H_S2_MIN; - @ClientString(id = 7081, message = "$c1 has killed you!") - public static SystemMessageId C1_HAS_KILLED_YOU; + @ClientString(id = 7081, message = "$c1 has killed me!") + public static SystemMessageId C1_HAS_KILLED_ME; - @ClientString(id = 7082, message = "You cannot add yourself as a foe.") - public static SystemMessageId YOU_CANNOT_ADD_YOURSELF_AS_A_FOE; + @ClientString(id = 7082, message = "You cannot add yourself to your enemy list.") + public static SystemMessageId YOU_CANNOT_ADD_YOURSELF_TO_YOUR_ENEMY_LIST; - @ClientString(id = 7083, message = "Failed to open the List of Foes. Please try again later.") - public static SystemMessageId FAILED_TO_OPEN_THE_LIST_OF_FOES_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 7083, message = "An error occurred while displaying your enemy list. Please wait a little and try again.") + public static SystemMessageId AN_ERROR_OCCURRED_WHILE_DISPLAYING_YOUR_ENEMY_LIST_PLEASE_WAIT_A_LITTLE_AND_TRY_AGAIN; - @ClientString(id = 7084, message = "The player is already registered as a foe.") - public static SystemMessageId THE_PLAYER_IS_ALREADY_REGISTERED_AS_A_FOE; + @ClientString(id = 7084, message = "This character is already in your enemy list.") + public static SystemMessageId THIS_CHARACTER_IS_ALREADY_IN_YOUR_ENEMY_LIST; - @ClientString(id = 7085, message = "You've exceeded the number of players you can register.") - public static SystemMessageId YOU_VE_EXCEEDED_THE_NUMBER_OF_PLAYERS_YOU_CAN_REGISTER; + @ClientString(id = 7085, message = "No more enemy registration is allowed.") + public static SystemMessageId NO_MORE_ENEMY_REGISTRATION_IS_ALLOWED; - @ClientString(id = 7086, message = "The target is not in your List of Foes. Please check again.") - public static SystemMessageId THE_TARGET_IS_NOT_IN_YOUR_LIST_OF_FOES_PLEASE_CHECK_AGAIN; + @ClientString(id = 7086, message = "This character is not in your enemy list. Please check again.") + public static SystemMessageId THIS_CHARACTER_IS_NOT_IN_YOUR_ENEMY_LIST_PLEASE_CHECK_AGAIN; - @ClientString(id = 7087, message = "Delete $s1 from your List of Foes?") - public static SystemMessageId DELETE_S1_FROM_YOUR_LIST_OF_FOES; + @ClientString(id = 7087, message = "Do you really wish to delete $s1 from the enemy list?") + public static SystemMessageId DO_YOU_REALLY_WISH_TO_DELETE_S1_FROM_THE_ENEMY_LIST; - @ClientString(id = 7088, message = "The user is in Safe Mode, so some actions are restricted.") - public static SystemMessageId THE_USER_IS_IN_SAFE_MODE_SO_SOME_ACTIONS_ARE_RESTRICTED; + @ClientString(id = 7088, message = "The user is in the safe mode and cannot perform certain actions.") + public static SystemMessageId THE_USER_IS_IN_THE_SAFE_MODE_AND_CANNOT_PERFORM_CERTAIN_ACTIONS; - @ClientString(id = 7089, message = "You've already entered the Private Warehouse password.") - public static SystemMessageId YOU_VE_ALREADY_ENTERED_THE_PRIVATE_WAREHOUSE_PASSWORD; + @ClientString(id = 7089, message = "You have already set a password for your personal warehouse.") + public static SystemMessageId YOU_HAVE_ALREADY_SET_A_PASSWORD_FOR_YOUR_PERSONAL_WAREHOUSE; - @ClientString(id = 7090, message = "The foe you selected is currently offline, so the location cannot be found.") - public static SystemMessageId THE_FOE_YOU_SELECTED_IS_CURRENTLY_OFFLINE_SO_THE_LOCATION_CANNOT_BE_FOUND; + @ClientString(id = 7090, message = "The enemy is offline and cannot be found right now.") + public static SystemMessageId THE_ENEMY_IS_OFFLINE_AND_CANNOT_BE_FOUND_RIGHT_NOW; - @ClientString(id = 7091, message = "You don't have any Blood Crystals in your inventory. You must purchase Blood Crystals in order to use this function.") - public static SystemMessageId YOU_DON_T_HAVE_ANY_BLOOD_CRYSTALS_IN_YOUR_INVENTORY_YOU_MUST_PURCHASE_BLOOD_CRYSTALS_IN_ORDER_TO_USE_THIS_FUNCTION; + @ClientString(id = 7091, message = "No Bloody Crystal Ball in your inventory. Purchase it to use the function.") + public static SystemMessageId NO_BLOODY_CRYSTAL_BALL_IN_YOUR_INVENTORY_PURCHASE_IT_TO_USE_THE_FUNCTION; - @ClientString(id = 7092, message = "In order to use a Blood Crystal, go on the Foes tab and click on See Location.") - public static SystemMessageId IN_ORDER_TO_USE_A_BLOOD_CRYSTAL_GO_ON_THE_FOES_TAB_AND_CLICK_ON_SEE_LOCATION; + @ClientString(id = 7092, message = "The Bloody Crystal Ball can be used in the Contacts window. Open the Enemies section and click the location button.") + public static SystemMessageId THE_BLOODY_CRYSTAL_BALL_CAN_BE_USED_IN_THE_CONTACTS_WINDOW_OPEN_THE_ENEMIES_SECTION_AND_CLICK_THE_LOCATION_BUTTON; - @ClientString(id = 7093, message = "You've saved $s2 XP (Bonus $s3) in $s1.") - public static SystemMessageId YOU_VE_SAVED_S2_XP_BONUS_S3_IN_S1; + @ClientString(id = 7093, message = "$s2 XP are saved for $s1 (bonus: $s3).") + public static SystemMessageId S2_XP_ARE_SAVED_FOR_S1_BONUS_S3; - @ClientString(id = 7094, message = "You've saved $s2 SP (Bonus $s3) in $s1.") - public static SystemMessageId YOU_VE_SAVED_S2_SP_BONUS_S3_IN_S1; + @ClientString(id = 7094, message = "$s2 SP are saved for $s1 (bonus: $s3).") + public static SystemMessageId S2_SP_ARE_SAVED_FOR_S1_BONUS_S3; - @ClientString(id = 7095, message = "You've used a $s1 and increased XP by $s2.") - public static SystemMessageId YOU_VE_USED_A_S1_AND_INCREASED_XP_BY_S2; + @ClientString(id = 7095, message = "$s2 is increased for $s1 XP.") + public static SystemMessageId S2_IS_INCREASED_FOR_S1_XP; - @ClientString(id = 7096, message = "You've used a $s1 and increased SP by $s2.") - public static SystemMessageId YOU_VE_USED_A_S1_AND_INCREASED_SP_BY_S2; + @ClientString(id = 7096, message = "$s2 is increased for $s1 SP.") + public static SystemMessageId S2_IS_INCREASED_FOR_S1_SP; - @ClientString(id = 7097, message = "The timed Soul Crystal effect of $s1 will disappear in $s2 minutes.") - public static SystemMessageId THE_TIMED_SOUL_CRYSTAL_EFFECT_OF_S1_WILL_DISAPPEAR_IN_S2_MINUTES; + @ClientString(id = 7097, message = "The $s1 soul crystal's temporary effect will be over in $s2 min.") + public static SystemMessageId THE_S1_SOUL_CRYSTAL_S_TEMPORARY_EFFECT_WILL_BE_OVER_IN_S2_MIN; - @ClientString(id = 7098, message = "The timed Soul Crystal effect of $s1 will disappear, and it will be unequipped.") - public static SystemMessageId THE_TIMED_SOUL_CRYSTAL_EFFECT_OF_S1_WILL_DISAPPEAR_AND_IT_WILL_BE_UNEQUIPPED; + @ClientString(id = 7098, message = "The soul crystal $s1 is deactivated when its temporary effect is over.") + public static SystemMessageId THE_SOUL_CRYSTAL_S1_IS_DEACTIVATED_WHEN_ITS_TEMPORARY_EFFECT_IS_OVER; - @ClientString(id = 7099, message = "You haven't registered a Private Warehouse password, so it cannot be changed or canceled.") - public static SystemMessageId YOU_HAVEN_T_REGISTERED_A_PRIVATE_WAREHOUSE_PASSWORD_SO_IT_CANNOT_BE_CHANGED_OR_CANCELED; + @ClientString(id = 7099, message = "You have no password set for your personal warehouse, so you cannot change or delete it.") + public static SystemMessageId YOU_HAVE_NO_PASSWORD_SET_FOR_YOUR_PERSONAL_WAREHOUSE_SO_YOU_CANNOT_CHANGE_OR_DELETE_IT; - @ClientString(id = 7100, message = "Click on Start to bestow a timed Soul Crystal effect to the weapon.") - public static SystemMessageId CLICK_ON_START_TO_BESTOW_A_TIMED_SOUL_CRYSTAL_EFFECT_TO_THE_WEAPON; + @ClientString(id = 7100, message = "Click the Start button to activate the time-limited soul crystal.") + public static SystemMessageId CLICK_THE_START_BUTTON_TO_ACTIVATE_THE_TIME_LIMITED_SOUL_CRYSTAL; - @ClientString(id = 7101, message = "$s1 L2 Chips") + @ClientString(id = 7101, message = "$s1 L2 chips") public static SystemMessageId S1_L2_CHIPS; - @ClientString(id = 7102, message = "You cannot destroy Crystals that have been activated and have XP/SP saved.") - public static SystemMessageId YOU_CANNOT_DESTROY_CRYSTALS_THAT_HAVE_BEEN_ACTIVATED_AND_HAVE_XP_SP_SAVED; + @ClientString(id = 7102, message = "You cannot destroy the active crystal for saving XP/SP.") + public static SystemMessageId YOU_CANNOT_DESTROY_THE_ACTIVE_CRYSTAL_FOR_SAVING_XP_SP; - @ClientString(id = 7103, message = "The character has been added as a foe the max number of times allowed, so you cannot add the target as a foe.") - public static SystemMessageId THE_CHARACTER_HAS_BEEN_ADDED_AS_A_FOE_THE_MAX_NUMBER_OF_TIMES_ALLOWED_SO_YOU_CANNOT_ADD_THE_TARGET_AS_A_FOE; + @ClientString(id = 7103, message = "The character has the full enemy list, so you can't add it to yours.") + public static SystemMessageId THE_CHARACTER_HAS_THE_FULL_ENEMY_LIST_SO_YOU_CAN_T_ADD_IT_TO_YOURS; - @ClientString(id = 7104, message = "Vitality Mode will be activated for $s1 hour(s) $s2 minute(s).") - public static SystemMessageId VITALITY_MODE_WILL_BE_ACTIVATED_FOR_S1_HOUR_S_S2_MINUTE_S; + @ClientString(id = 7104, message = "The Sayha's Grace is active for $s1 h. $s2 min.") + public static SystemMessageId THE_SAYHA_S_GRACE_IS_ACTIVE_FOR_S1_H_S2_MIN; - @ClientString(id = 7105, message = "Vitality Mode has been activated and you received \\n$s1%% bonus XP/SP.\\nTime Left: $s2 minute(s)\\nToday's Vitality Mode Activations: $s3") - public static SystemMessageId VITALITY_MODE_HAS_BEEN_ACTIVATED_AND_YOU_RECEIVED_N_S1_BONUS_XP_SP_NTIME_LEFT_S2_MINUTE_S_NTODAY_S_VITALITY_MODE_ACTIVATIONS_S3; + @ClientString(id = 7105, message = "When Sayha's Grace is active, Acquired XP/ SP +$s1%%.\nThe remaining time: $s2 min.\nToday the effect has already been activated $s3 time(s).") + public static SystemMessageId WHEN_SAYHA_S_GRACE_IS_ACTIVE_ACQUIRED_XP_SP_S1_NTHE_REMAINING_TIME_S2_MIN_NTODAY_THE_EFFECT_HAS_ALREADY_BEEN_ACTIVATED_S3_TIME_S; - @ClientString(id = 7106, message = "Activate Vitality Mode by clicking the Activate button to get \\n300%% bonus XP/SP.\\nThe number of times Vitality Mode is activated is reset every day at 6:30 AM\\nand you get free activations for that day.") - public static SystemMessageId ACTIVATE_VITALITY_MODE_BY_CLICKING_THE_ACTIVATE_BUTTON_TO_GET_N300_BONUS_XP_SP_NTHE_NUMBER_OF_TIMES_VITALITY_MODE_IS_ACTIVATED_IS_RESET_EVERY_DAY_AT_6_30_AM_NAND_YOU_GET_FREE_ACTIVATIONS_FOR_THAT_DAY; + @ClientString(id = 7106, message = "When Sayha's Grace is active, Acquired XP/ SP +300%%.\nThe effect activation amount is reset daily at 6:30 a.m.") + public static SystemMessageId WHEN_SAYHA_S_GRACE_IS_ACTIVE_ACQUIRED_XP_SP_300_NTHE_EFFECT_ACTIVATION_AMOUNT_IS_RESET_DAILY_AT_6_30_A_M; - @ClientString(id = 7107, message = "Amount: $s1") - public static SystemMessageId AMOUNT_S1; + @ClientString(id = 7107, message = "In stock: $s1 pcs.") + public static SystemMessageId IN_STOCK_S1_PCS; - @ClientString(id = 7108, message = "Items needed to activate: $s1") - public static SystemMessageId ITEMS_NEEDED_TO_ACTIVATE_S1; + @ClientString(id = 7108, message = "Items for activation: $s1 pcs.") + public static SystemMessageId ITEMS_FOR_ACTIVATION_S1_PCS; - @ClientString(id = 7109, message = "Mode Active Time : $s1 hrs") - public static SystemMessageId MODE_ACTIVE_TIME_S1_HRS; + @ClientString(id = 7109, message = "The Sayha's Grace activation time: $s1 h.") + public static SystemMessageId THE_SAYHA_S_GRACE_ACTIVATION_TIME_S1_H; - @ClientString(id = 7110, message = "Adena to Register: $s1 Adena \\n Sale Price: $s2 L2 Coins \\n Sell the above Adena?") - public static SystemMessageId ADENA_TO_REGISTER_S1_ADENA_N_SALE_PRICE_S2_L2_COINS_N_SELL_THE_ABOVE_ADENA; + @ClientString(id = 7110, message = "You have registered $s1 adena.\nThe price: $s2 L2 Coins.\nDo you want to complete the registration?") + public static SystemMessageId YOU_HAVE_REGISTERED_S1_ADENA_NTHE_PRICE_S2_L2_COINS_NDO_YOU_WANT_TO_COMPLETE_THE_REGISTRATION; - @ClientString(id = 7111, message = "Adena to Register: $s1 Adena \\n Sale Price: $s2 L2 Coins \\n Time Left: $s3 \\n Cancel the registered item?") - public static SystemMessageId ADENA_TO_REGISTER_S1_ADENA_N_SALE_PRICE_S2_L2_COINS_N_TIME_LEFT_S3_N_CANCEL_THE_REGISTERED_ITEM; + @ClientString(id = 7111, message = "The registered adena: $s1.\nThe price: $s2 L2 Coins.\nRemaining time: $s3.\nDo you want to cancel the registration?") + public static SystemMessageId THE_REGISTERED_ADENA_S1_NTHE_PRICE_S2_L2_COINS_NREMAINING_TIME_S3_NDO_YOU_WANT_TO_CANCEL_THE_REGISTRATION; - @ClientString(id = 7112, message = "Adena to Purchase: $s1 Adena \\n Coins Consumed: $s2 L2 Coins \\n Purchase the above Adena?") - public static SystemMessageId ADENA_TO_PURCHASE_S1_ADENA_N_COINS_CONSUMED_S2_L2_COINS_N_PURCHASE_THE_ABOVE_ADENA; + @ClientString(id = 7112, message = "You want to purchase $s1 adena.\nThe price: $s2 L2 Coins.\nDo you want to complete the purchase?") + public static SystemMessageId YOU_WANT_TO_PURCHASE_S1_ADENA_NTHE_PRICE_S2_L2_COINS_NDO_YOU_WANT_TO_COMPLETE_THE_PURCHASE; - @ClientString(id = 7113, message = "Not enough L2 Coins to make the purchase.") - public static SystemMessageId NOT_ENOUGH_L2_COINS_TO_MAKE_THE_PURCHASE; + @ClientString(id = 7113, message = "Not enough L2 Coins.") + public static SystemMessageId NOT_ENOUGH_L2_COINS; - @ClientString(id = 7114, message = "Vitality Mode is over.") - public static SystemMessageId VITALITY_MODE_IS_OVER; + @ClientString(id = 7114, message = "The Sayha's Grace effect is over.") + public static SystemMessageId THE_SAYHA_S_GRACE_EFFECT_IS_OVER; @ClientString(id = 7115, message = "$s1 Adena") public static SystemMessageId S1_ADENA_2; @@ -16111,419 +16321,419 @@ public class SystemMessageId @ClientString(id = 7116, message = "$s1 Adena") public static SystemMessageId S1_ADENA_3; - @ClientString(id = 7117, message = "The amount of coins you registered is either below or above the min/max. \\nPlease check the amount again.") - public static SystemMessageId THE_AMOUNT_OF_COINS_YOU_REGISTERED_IS_EITHER_BELOW_OR_ABOVE_THE_MIN_MAX_NPLEASE_CHECK_THE_AMOUNT_AGAIN; + @ClientString(id = 7117, message = "The registered price must stay within the defined price limits.\nPlease check the registered coin's price.") + public static SystemMessageId THE_REGISTERED_PRICE_MUST_STAY_WITHIN_THE_DEFINED_PRICE_LIMITS_NPLEASE_CHECK_THE_REGISTERED_COIN_S_PRICE; - @ClientString(id = 7118, message = "You cannot purchase items that you've registered.") - public static SystemMessageId YOU_CANNOT_PURCHASE_ITEMS_THAT_YOU_VE_REGISTERED; + @ClientString(id = 7118, message = "You cannot buy items registered by yourself.") + public static SystemMessageId YOU_CANNOT_BUY_ITEMS_REGISTERED_BY_YOURSELF; - @ClientString(id = 7119, message = "You've purchased Adena.") - public static SystemMessageId YOU_VE_PURCHASED_ADENA; + @ClientString(id = 7119, message = "Adena has been purchased successfully.") + public static SystemMessageId ADENA_HAS_BEEN_PURCHASED_SUCCESSFULLY; - @ClientString(id = 7120, message = "The duration of the Adena Trading sale has expired so the Adena will be sent back to you.") - public static SystemMessageId THE_DURATION_OF_THE_ADENA_TRADING_SALE_HAS_EXPIRED_SO_THE_ADENA_WILL_BE_SENT_BACK_TO_YOU; + @ClientString(id = 7120, message = "Complete adena agents' sale period and send the corresponding amount of adena") + public static SystemMessageId COMPLETE_ADENA_AGENTS_SALE_PERIOD_AND_SEND_THE_CORRESPONDING_AMOUNT_OF_ADENA; - @ClientString(id = 7121, message = "You've canceled the registration so you'll be refunded the Adena.") - public static SystemMessageId YOU_VE_CANCELED_THE_REGISTRATION_SO_YOU_LL_BE_REFUNDED_THE_ADENA; + @ClientString(id = 7121, message = "The registration is canceled, adena returned.") + public static SystemMessageId THE_REGISTRATION_IS_CANCELED_ADENA_RETURNED; - @ClientString(id = 7122, message = "You've purchased $s2 Adena with $s1 L2 Coins.") - public static SystemMessageId YOU_VE_PURCHASED_S2_ADENA_WITH_S1_L2_COINS; + @ClientString(id = 7122, message = "You have bought $s2 adena for $s1 L2 Coins.") + public static SystemMessageId YOU_HAVE_BOUGHT_S2_ADENA_FOR_S1_L2_COINS; - @ClientString(id = 7123, message = "You've successfully registered the Adena.") - public static SystemMessageId YOU_VE_SUCCESSFULLY_REGISTERED_THE_ADENA; + @ClientString(id = 7123, message = "Adena registered.") + public static SystemMessageId ADENA_REGISTERED; - @ClientString(id = 7124, message = "You've failed to purchase the Adena.") - public static SystemMessageId YOU_VE_FAILED_TO_PURCHASE_THE_ADENA; + @ClientString(id = 7124, message = "Adena purchase error.") + public static SystemMessageId ADENA_PURCHASE_ERROR; - @ClientString(id = 7125, message = "You've acquired $s1 Adena.") - public static SystemMessageId YOU_VE_ACQUIRED_S1_ADENA; + @ClientString(id = 7125, message = "You have received $s1 adena.") + public static SystemMessageId YOU_HAVE_RECEIVED_S1_ADENA; - @ClientString(id = 7126, message = "You've acquired $s1 L2 Chips.") - public static SystemMessageId YOU_VE_ACQUIRED_S1_L2_CHIPS; + @ClientString(id = 7126, message = "You have received $s1 L2 Chips.") + public static SystemMessageId YOU_HAVE_RECEIVED_S1_L2_CHIPS; - @ClientString(id = 7127, message = "You've successfully sent a pestering message.") - public static SystemMessageId YOU_VE_SUCCESSFULLY_SENT_A_PESTERING_MESSAGE; + @ClientString(id = 7127, message = "Request sent.") + public static SystemMessageId REQUEST_SENT; - @ClientString(id = 7128, message = "Failed to pester. Please check the conditions and try again.") - public static SystemMessageId FAILED_TO_PESTER_PLEASE_CHECK_THE_CONDITIONS_AND_TRY_AGAIN; + @ClientString(id = 7128, message = "Request error. Please check the requirements and try again.") + public static SystemMessageId REQUEST_ERROR_PLEASE_CHECK_THE_REQUIREMENTS_AND_TRY_AGAIN; - @ClientString(id = 7129, message = "You'll get free Vitality mode activations, and the number from the previous day will be reset.") - public static SystemMessageId YOU_LL_GET_FREE_VITALITY_MODE_ACTIVATIONS_AND_THE_NUMBER_FROM_THE_PREVIOUS_DAY_WILL_BE_RESET; + @ClientString(id = 7129, message = "You can activate Sayha's Grace for free. The activation amount per day is reset.") + public static SystemMessageId YOU_CAN_ACTIVATE_SAYHA_S_GRACE_FOR_FREE_THE_ACTIVATION_AMOUNT_PER_DAY_IS_RESET; - @ClientString(id = 7130, message = "The item you selected has either already been sold or canceled, so it's not available for purchase.\\nPlease check again.") - public static SystemMessageId THE_ITEM_YOU_SELECTED_HAS_EITHER_ALREADY_BEEN_SOLD_OR_CANCELED_SO_IT_S_NOT_AVAILABLE_FOR_PURCHASE_NPLEASE_CHECK_AGAIN; + @ClientString(id = 7130, message = "The item is sold. You cannot cancel or repeat the operation.\nContinue shopping?") + public static SystemMessageId THE_ITEM_IS_SOLD_YOU_CANNOT_CANCEL_OR_REPEAT_THE_OPERATION_NCONTINUE_SHOPPING; - @ClientString(id = 7140, message = "You do not have enough XP, so the Karma amount cannot be reduced.") - public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_XP_SO_THE_KARMA_AMOUNT_CANNOT_BE_REDUCED; + @ClientString(id = 7140, message = "Not enough XP to lower reputaiton level.") + public static SystemMessageId NOT_ENOUGH_XP_TO_LOWER_REPUTAITON_LEVEL; - @ClientString(id = 7150, message = "$s1m") - public static SystemMessageId S1M; + @ClientString(id = 7150, message = "$s1 m") + public static SystemMessageId S1_M; - @ClientString(id = 7151, message = "Click on the TAB to select the next target") - public static SystemMessageId HTML_BODY_CLICK_ON_THE_FONT_COLOR_FFDF4C_TAB_FONT_TO_SELECT_THE_NEXT_TARGET_BODY_HTML; + @ClientString(id = 7151, message = "Click TAB to choose the next target") + public static SystemMessageId CLICK_HTML_BODY_FONT_COLOR_FFDF4C_TAB_FONT_TO_CHOOSE_THE_NEXT_TARGET_BODY_HTML; - @ClientString(id = 7152, message = "You cannot gift yourself.") - public static SystemMessageId YOU_CANNOT_GIFT_YOURSELF; + @ClientString(id = 7152, message = "You cannot give yourself a present.") + public static SystemMessageId YOU_CANNOT_GIVE_YOURSELF_A_PRESENT; - @ClientString(id = 7153, message = "Teleport to $s1?") - public static SystemMessageId TELEPORT_TO_S1; + @ClientString(id = 7153, message = "Do you want to teleport to $s1?") + public static SystemMessageId DO_YOU_WANT_TO_TELEPORT_TO_S1; - @ClientString(id = 7154, message = "Not enough Adventure Scrolls. \\nGo to the Premium Shop?") - public static SystemMessageId NOT_ENOUGH_ADVENTURE_SCROLLS_NGO_TO_THE_PREMIUM_SHOP; + @ClientString(id = 7154, message = "You have no adventure scroll.\nDo you want to move to the PA Store?") + public static SystemMessageId YOU_HAVE_NO_ADVENTURE_SCROLL_NDO_YOU_WANT_TO_MOVE_TO_THE_PA_STORE; - @ClientString(id = 7155, message = "You don't have any more quests to play.") - public static SystemMessageId YOU_DON_T_HAVE_ANY_MORE_QUESTS_TO_PLAY; + @ClientString(id = 7155, message = "There is no mission available.") + public static SystemMessageId THERE_IS_NO_MISSION_AVAILABLE; - @ClientString(id = 7156, message = "You must select a quest to teleport instantly.") - public static SystemMessageId YOU_MUST_SELECT_A_QUEST_TO_TELEPORT_INSTANTLY; + @ClientString(id = 7156, message = "You can teleport only after choosing a quest.") + public static SystemMessageId YOU_CAN_TELEPORT_ONLY_AFTER_CHOOSING_A_QUEST; - @ClientString(id = 7157, message = "There are no items available for purchase in this shop.") - public static SystemMessageId THERE_ARE_NO_ITEMS_AVAILABLE_FOR_PURCHASE_IN_THIS_SHOP; + @ClientString(id = 7157, message = "No available items in the store.") + public static SystemMessageId NO_AVAILABLE_ITEMS_IN_THE_STORE; - @ClientString(id = 7158, message = "There are no items available for your current level.") - public static SystemMessageId THERE_ARE_NO_ITEMS_AVAILABLE_FOR_YOUR_CURRENT_LEVEL; + @ClientString(id = 7158, message = "No available items for your character level.") + public static SystemMessageId NO_AVAILABLE_ITEMS_FOR_YOUR_CHARACTER_LEVEL; - @ClientString(id = 7159, message = "There are no items available for your current level in this shop.") - public static SystemMessageId THERE_ARE_NO_ITEMS_AVAILABLE_FOR_YOUR_CURRENT_LEVEL_IN_THIS_SHOP; + @ClientString(id = 7159, message = "No items sold for your character level.") + public static SystemMessageId NO_ITEMS_SOLD_FOR_YOUR_CHARACTER_LEVEL; - @ClientString(id = 7160, message = "Your inventory's weight/limit has been exceeded so you cannot purchase items.") - public static SystemMessageId YOUR_INVENTORY_S_WEIGHT_LIMIT_HAS_BEEN_EXCEEDED_SO_YOU_CANNOT_PURCHASE_ITEMS; + @ClientString(id = 7160, message = "The item's weight/amount exceeds your inventory limits.") + public static SystemMessageId THE_ITEM_S_WEIGHT_AMOUNT_EXCEEDS_YOUR_INVENTORY_LIMITS; - @ClientString(id = 7161, message = "Cannot open the Inventory Shop while in battle. Please finish your battle and try again.") - public static SystemMessageId CANNOT_OPEN_THE_INVENTORY_SHOP_WHILE_IN_BATTLE_PLEASE_FINISH_YOUR_BATTLE_AND_TRY_AGAIN; + @ClientString(id = 7161, message = "The inventory store cannot be opened in battle.") + public static SystemMessageId THE_INVENTORY_STORE_CANNOT_BE_OPENED_IN_BATTLE; - @ClientString(id = 7162, message = "Not enough L2 Coins to make the purchase. Go to the L2 Coins page to recharge?") - public static SystemMessageId NOT_ENOUGH_L2_COINS_TO_MAKE_THE_PURCHASE_GO_TO_THE_L2_COINS_PAGE_TO_RECHARGE; + @ClientString(id = 7162, message = "Not enough L2 Coins. Do you want to buy them?") + public static SystemMessageId NOT_ENOUGH_L2_COINS_DO_YOU_WANT_TO_BUY_THEM; - @ClientString(id = 7163, message = "Transferring to the L2 Coins page. Continue?") - public static SystemMessageId TRANSFERRING_TO_THE_L2_COINS_PAGE_CONTINUE; + @ClientString(id = 7163, message = "You will move to the L2 Coin page. Do you want to continue?") + public static SystemMessageId YOU_WILL_MOVE_TO_THE_L2_COIN_PAGE_DO_YOU_WANT_TO_CONTINUE; - @ClientString(id = 7164, message = "Cannot open the Adventure Guide while in battle. Please finish your battle and try again.") - public static SystemMessageId CANNOT_OPEN_THE_ADVENTURE_GUIDE_WHILE_IN_BATTLE_PLEASE_FINISH_YOUR_BATTLE_AND_TRY_AGAIN; + @ClientString(id = 7164, message = "The adventure info window cannot be opened in battle.") + public static SystemMessageId THE_ADVENTURE_INFO_WINDOW_CANNOT_BE_OPENED_IN_BATTLE; - @ClientString(id = 7165, message = "Cannot teleport to $s1.") - public static SystemMessageId CANNOT_TELEPORT_TO_S1; + @ClientString(id = 7165, message = "You cannot teleport to $s1.") + public static SystemMessageId YOU_CANNOT_TELEPORT_TO_S1; - @ClientString(id = 7166, message = "Cannot teleport instantly while in battle. Please finish your battle and try again.") - public static SystemMessageId CANNOT_TELEPORT_INSTANTLY_WHILE_IN_BATTLE_PLEASE_FINISH_YOUR_BATTLE_AND_TRY_AGAIN; + @ClientString(id = 7166, message = "You cannot teleport in battle.") + public static SystemMessageId YOU_CANNOT_TELEPORT_IN_BATTLE; - @ClientString(id = 7167, message = "The Quest NPC's free Instant Teleports have been reset.") - public static SystemMessageId THE_QUEST_NPC_S_FREE_INSTANT_TELEPORTS_HAVE_BEEN_RESET; + @ClientString(id = 7167, message = "The amount of free teleports by the quest NPC") + public static SystemMessageId THE_AMOUNT_OF_FREE_TELEPORTS_BY_THE_QUEST_NPC; - @ClientString(id = 7168, message = "Defeated: $s1") - public static SystemMessageId DEFEATED_S1; + @ClientString(id = 7168, message = "Destroyed: $s1") + public static SystemMessageId DESTROYED_S1; - @ClientString(id = 7169, message = "Acquired: $s1") - public static SystemMessageId ACQUIRED_S1; + @ClientString(id = 7169, message = "Obtained: $s1") + public static SystemMessageId OBTAINED_S1; - @ClientString(id = 7170, message = "You've successfully purchased the item. Please check your inventory.") - public static SystemMessageId YOU_VE_SUCCESSFULLY_PURCHASED_THE_ITEM_PLEASE_CHECK_YOUR_INVENTORY; + @ClientString(id = 7170, message = "You have bought the item. It is in your inventory.") + public static SystemMessageId YOU_HAVE_BOUGHT_THE_ITEM_IT_IS_IN_YOUR_INVENTORY; - @ClientString(id = 7171, message = "There are no items available for purchase in the Inventory Shop for your current level.") - public static SystemMessageId THERE_ARE_NO_ITEMS_AVAILABLE_FOR_PURCHASE_IN_THE_INVENTORY_SHOP_FOR_YOUR_CURRENT_LEVEL; + @ClientString(id = 7171, message = "No items sold for your character level.") + public static SystemMessageId NO_ITEMS_SOLD_FOR_YOUR_CHARACTER_LEVEL_2; - @ClientString(id = 7172, message = "Not enough Adena to make the purchase.") - public static SystemMessageId NOT_ENOUGH_ADENA_TO_MAKE_THE_PURCHASE; + @ClientString(id = 7172, message = "Not enough adena.") + public static SystemMessageId NOT_ENOUGH_ADENA; - @ClientString(id = 7173, message = "Enter a Clan hall description.") - public static SystemMessageId ENTER_A_CLAN_HALL_DESCRIPTION; + @ClientString(id = 7173, message = "Enter the clan hall's description.") + public static SystemMessageId ENTER_THE_CLAN_HALL_S_DESCRIPTION; - @ClientString(id = 7174, message = "The starting bid must be above 1 Adena.") - public static SystemMessageId THE_STARTING_BID_MUST_BE_ABOVE_1_ADENA; + @ClientString(id = 7174, message = "The auction price must be higher than 1 adena.") + public static SystemMessageId THE_AUCTION_PRICE_MUST_BE_HIGHER_THAN_1_ADENA; - @ClientString(id = 7175, message = "Cannot use instant teleport right now.") - public static SystemMessageId CANNOT_USE_INSTANT_TELEPORT_RIGHT_NOW; + @ClientString(id = 7175, message = "You cannot teleport right now.") + public static SystemMessageId YOU_CANNOT_TELEPORT_RIGHT_NOW; - @ClientString(id = 7176, message = "Cannot teleport instantly while mounted. Please dismount and try again.") - public static SystemMessageId CANNOT_TELEPORT_INSTANTLY_WHILE_MOUNTED_PLEASE_DISMOUNT_AND_TRY_AGAIN; + @ClientString(id = 7176, message = "You cannot teleport when riding. Please dismount and try again.") + public static SystemMessageId YOU_CANNOT_TELEPORT_WHEN_RIDING_PLEASE_DISMOUNT_AND_TRY_AGAIN; - @ClientString(id = 7177, message = "Cannot teleport instantly when in a boat. Please get off and try again.") - public static SystemMessageId CANNOT_TELEPORT_INSTANTLY_WHEN_IN_A_BOAT_PLEASE_GET_OFF_AND_TRY_AGAIN; + @ClientString(id = 7177, message = "You cannot teleport aboard a ship. Please try again on land.") + public static SystemMessageId YOU_CANNOT_TELEPORT_ABOARD_A_SHIP_PLEASE_TRY_AGAIN_ON_LAND; - @ClientString(id = 7178, message = "Cannot teleport instantly when in an instance dungeon. Please go outside and try again.") - public static SystemMessageId CANNOT_TELEPORT_INSTANTLY_WHEN_IN_AN_INSTANCE_DUNGEON_PLEASE_GO_OUTSIDE_AND_TRY_AGAIN; + @ClientString(id = 7178, message = "You cannot teleport in the instance zone. Please try again after you leave it.") + public static SystemMessageId YOU_CANNOT_TELEPORT_IN_THE_INSTANCE_ZONE_PLEASE_TRY_AGAIN_AFTER_YOU_LEAVE_IT; - @ClientString(id = 7179, message = "Cannot teleport instantly when in an instance zone. Please go outside and try again.") - public static SystemMessageId CANNOT_TELEPORT_INSTANTLY_WHEN_IN_AN_INSTANCE_ZONE_PLEASE_GO_OUTSIDE_AND_TRY_AGAIN; + @ClientString(id = 7179, message = "You cannot teleport in the instance zone. Please try again after you leave it.") + public static SystemMessageId YOU_CANNOT_TELEPORT_IN_THE_INSTANCE_ZONE_PLEASE_TRY_AGAIN_AFTER_YOU_LEAVE_IT_2; - @ClientString(id = 7180, message = "Cannot teleport instantly while participating in the Olympiad. Please try again after the Olympiad is over.") - public static SystemMessageId CANNOT_TELEPORT_INSTANTLY_WHILE_PARTICIPATING_IN_THE_OLYMPIAD_PLEASE_TRY_AGAIN_AFTER_THE_OLYMPIAD_IS_OVER; + @ClientString(id = 7180, message = "You cannot teleport during the Olympiad. Please wait until it is finished and try again.") + public static SystemMessageId YOU_CANNOT_TELEPORT_DURING_THE_OLYMPIAD_PLEASE_WAIT_UNTIL_IT_IS_FINISHED_AND_TRY_AGAIN; - @ClientString(id = 7181, message = "Cannot open the Adventure Guide.") - public static SystemMessageId CANNOT_OPEN_THE_ADVENTURE_GUIDE; + @ClientString(id = 7181, message = "The adventure info window cannot be opened right now.") + public static SystemMessageId THE_ADVENTURE_INFO_WINDOW_CANNOT_BE_OPENED_RIGHT_NOW; - @ClientString(id = 7182, message = "Cannot open the Adventure Guide while mounted. Please dismount and try again.") - public static SystemMessageId CANNOT_OPEN_THE_ADVENTURE_GUIDE_WHILE_MOUNTED_PLEASE_DISMOUNT_AND_TRY_AGAIN; + @ClientString(id = 7182, message = "The adventure info window cannot be opened when riding. Please dismount and try again.") + public static SystemMessageId THE_ADVENTURE_INFO_WINDOW_CANNOT_BE_OPENED_WHEN_RIDING_PLEASE_DISMOUNT_AND_TRY_AGAIN; - @ClientString(id = 7183, message = "Cannot use instant teleport when dead.") - public static SystemMessageId CANNOT_USE_INSTANT_TELEPORT_WHEN_DEAD; + @ClientString(id = 7183, message = "You cannot teleport after death.") + public static SystemMessageId YOU_CANNOT_TELEPORT_AFTER_DEATH; - @ClientString(id = 7184, message = "Cannot teleport instantly when you are unable to move.") - public static SystemMessageId CANNOT_TELEPORT_INSTANTLY_WHEN_YOU_ARE_UNABLE_TO_MOVE; + @ClientString(id = 7184, message = "You cannot teleport in the current state.") + public static SystemMessageId YOU_CANNOT_TELEPORT_IN_THE_CURRENT_STATE; @ClientString(id = 7185, message = "Probability: $s1") public static SystemMessageId PROBABILITY_S1; - @ClientString(id = 7186, message = "You can craft high-grade items with Improved Crafting. Select an item from the list.") - public static SystemMessageId YOU_CAN_CRAFT_HIGH_GRADE_ITEMS_WITH_IMPROVED_CRAFTING_SELECT_AN_ITEM_FROM_THE_LIST; + @ClientString(id = 7186, message = "The elite workshop is used for crafting elite items. Click the list on the side of your screen to choose materials.") + public static SystemMessageId THE_ELITE_WORKSHOP_IS_USED_FOR_CRAFTING_ELITE_ITEMS_CLICK_THE_LIST_ON_THE_SIDE_OF_YOUR_SCREEN_TO_CHOOSE_MATERIALS; - @ClientString(id = 7187, message = "Congratulations! You've crafted a $s1. Please check your inventory.") - public static SystemMessageId CONGRATULATIONS_YOU_VE_CRAFTED_A_S1_PLEASE_CHECK_YOUR_INVENTORY; + @ClientString(id = 7187, message = "Congratulations! You've created $s1. The item is in your inventory.") + public static SystemMessageId CONGRATULATIONS_YOU_VE_CREATED_S1_THE_ITEM_IS_IN_YOUR_INVENTORY; - @ClientString(id = 7188, message = "Failed to craft the item. Please try again") - public static SystemMessageId FAILED_TO_CRAFT_THE_ITEM_PLEASE_TRY_AGAIN; + @ClientString(id = 7188, message = "The item enchantment error. Please try again.") + public static SystemMessageId THE_ITEM_ENCHANTMENT_ERROR_PLEASE_TRY_AGAIN; - @ClientString(id = 7189, message = "With Safe Enchant, you get the additional enchant stats when it succeeds, and even if it fails, you can keep your equipment.") - public static SystemMessageId WITH_SAFE_ENCHANT_YOU_GET_THE_ADDITIONAL_ENCHANT_STATS_WHEN_IT_SUCCEEDS_AND_EVEN_IF_IT_FAILS_YOU_CAN_KEEP_YOUR_EQUIPMENT; + @ClientString(id = 7189, message = "The safe enchantment guarantees that the item does not disappear in case of failure.") + public static SystemMessageId THE_SAFE_ENCHANTMENT_GUARANTEES_THAT_THE_ITEM_DOES_NOT_DISAPPEAR_IN_CASE_OF_FAILURE; - @ClientString(id = 7190, message = "Congratulations! Safe Enchant was successful and you got + $s1 , + $s2$s3.") - public static SystemMessageId CONGRATULATIONS_SAFE_ENCHANT_WAS_SUCCESSFUL_AND_YOU_GOT_S1_S2_S3; + @ClientString(id = 7190, message = "Congratulations! The item +$s1 is safely enchanted. Its new enchant value is +$s2$s3.") + public static SystemMessageId CONGRATULATIONS_THE_ITEM_S1_IS_SAFELY_ENCHANTED_ITS_NEW_ENCHANT_VALUE_IS_S2_S3; - @ClientString(id = 7191, message = "Failed to Safe Enchant. Please try again.") - public static SystemMessageId FAILED_TO_SAFE_ENCHANT_PLEASE_TRY_AGAIN; + @ClientString(id = 7191, message = "The safe enchantment has failed. Please try again.") + public static SystemMessageId THE_SAFE_ENCHANTMENT_HAS_FAILED_PLEASE_TRY_AGAIN; - @ClientString(id = 7192, message = "You can bestow random Set Options to Set Equipment, and you can change Set Options for equipment that already has Set Options.") - public static SystemMessageId YOU_CAN_BESTOW_RANDOM_SET_OPTIONS_TO_SET_EQUIPMENT_AND_YOU_CAN_CHANGE_SET_OPTIONS_FOR_EQUIPMENT_THAT_ALREADY_HAS_SET_OPTIONS; + @ClientString(id = 7192, message = "Each set can be assigned with random effects that can be lately changed in set options.") + public static SystemMessageId EACH_SET_CAN_BE_ASSIGNED_WITH_RANDOM_EFFECTS_THAT_CAN_BE_LATELY_CHANGED_IN_SET_OPTIONS; - @ClientString(id = 7193, message = "Set Options have been bestowed. + $s1$s2 $s3.") - public static SystemMessageId SET_OPTIONS_HAVE_BEEN_BESTOWED_S1_S2_S3; + @ClientString(id = 7193, message = "The set effects are assigned: +$s1$s2 $s3.") + public static SystemMessageId THE_SET_EFFECTS_ARE_ASSIGNED_S1_S2_S3; - @ClientString(id = 7194, message = "Set Options have been changed successfully. + $s1$s2 $s3.") - public static SystemMessageId SET_OPTIONS_HAVE_BEEN_CHANGED_SUCCESSFULLY_S1_S2_S3; + @ClientString(id = 7194, message = "The set effects are changed: +$s1$s2 $s3.") + public static SystemMessageId THE_SET_EFFECTS_ARE_CHANGED_S1_S2_S3; - @ClientString(id = 7195, message = "Failed to change Set Options. Please try again.") - public static SystemMessageId FAILED_TO_CHANGE_SET_OPTIONS_PLEASE_TRY_AGAIN; + @ClientString(id = 7195, message = "The set effects' change has failed. Please try again.") + public static SystemMessageId THE_SET_EFFECTS_CHANGE_HAS_FAILED_PLEASE_TRY_AGAIN; - @ClientString(id = 7196, message = "Set Options have been bestowed. $s1 $s2.") - public static SystemMessageId SET_OPTIONS_HAVE_BEEN_BESTOWED_S1_S2; + @ClientString(id = 7196, message = "The set effects are assigned: $s1 $s2.") + public static SystemMessageId THE_SET_EFFECTS_ARE_ASSIGNED_S1_S2; - @ClientString(id = 7197, message = "Set Options have been changed successfully. $s1 $s2.") - public static SystemMessageId SET_OPTIONS_HAVE_BEEN_CHANGED_SUCCESSFULLY_S1_S2; + @ClientString(id = 7197, message = "The set effects are changed: $s1 $s2.") + public static SystemMessageId THE_SET_EFFECTS_ARE_CHANGED_S1_S2; - @ClientString(id = 7198, message = "You moved too far, so the item cannot be crafted/enchanted/upgraded.") - public static SystemMessageId YOU_MOVED_TOO_FAR_SO_THE_ITEM_CANNOT_BE_CRAFTED_ENCHANTED_UPGRADED; + @ClientString(id = 7198, message = "You are too far to create, enchant or modify items.") + public static SystemMessageId YOU_ARE_TOO_FAR_TO_CREATE_ENCHANT_OR_MODIFY_ITEMS; - @ClientString(id = 7199, message = "Cannot go to that location in this client.") - public static SystemMessageId CANNOT_GO_TO_THAT_LOCATION_IN_THIS_CLIENT; + @ClientString(id = 7199, message = "You can't teleport to the correcponding area from this client.") + public static SystemMessageId YOU_CAN_T_TELEPORT_TO_THE_CORRECPONDING_AREA_FROM_THIS_CLIENT; - @ClientString(id = 7200, message = "The target cannot go to that location with the client being used.") - public static SystemMessageId THE_TARGET_CANNOT_GO_TO_THAT_LOCATION_WITH_THE_CLIENT_BEING_USED; + @ClientString(id = 7200, message = "You can't teleport here from this client.") + public static SystemMessageId YOU_CAN_T_TELEPORT_HERE_FROM_THIS_CLIENT; - @ClientString(id = 7201, message = "The actual equipment might look different in this client.") - public static SystemMessageId THE_ACTUAL_EQUIPMENT_MIGHT_LOOK_DIFFERENT_IN_THIS_CLIENT; + @ClientString(id = 7201, message = "Your character's appearance in this client can differ from the equipment it is using.") + public static SystemMessageId YOUR_CHARACTER_S_APPEARANCE_IN_THIS_CLIENT_CAN_DIFFER_FROM_THE_EQUIPMENT_IT_IS_USING; - @ClientString(id = 7202, message = "There are $s1 players on the queue. If you click on Cancel, you'll be disconnected from the server.") - public static SystemMessageId THERE_ARE_S1_PLAYERS_ON_THE_QUEUE_IF_YOU_CLICK_ON_CANCEL_YOU_LL_BE_DISCONNECTED_FROM_THE_SERVER; + @ClientString(id = 7202, message = "There are $s1 people in the server connection queue. In order to leave the queue, press 'Cancel'.") + public static SystemMessageId THERE_ARE_S1_PEOPLE_IN_THE_SERVER_CONNECTION_QUEUE_IN_ORDER_TO_LEAVE_THE_QUEUE_PRESS_CANCEL; @ClientString(id = 7203, message = "There was an error on the queue. Please try again in a minute.") public static SystemMessageId THERE_WAS_AN_ERROR_ON_THE_QUEUE_PLEASE_TRY_AGAIN_IN_A_MINUTE; - @ClientString(id = 7204, message = "Currently crafting an item. Please wait.") - public static SystemMessageId CURRENTLY_CRAFTING_AN_ITEM_PLEASE_WAIT; + @ClientString(id = 7204, message = "The item creation is in progress. Please wait.") + public static SystemMessageId THE_ITEM_CREATION_IS_IN_PROGRESS_PLEASE_WAIT; - @ClientString(id = 7205, message = "Currently using Safe Enchant. Please wait.") - public static SystemMessageId CURRENTLY_USING_SAFE_ENCHANT_PLEASE_WAIT; + @ClientString(id = 7205, message = "The safe enchantment is in progress. Please wait.") + public static SystemMessageId THE_SAFE_ENCHANTMENT_IS_IN_PROGRESS_PLEASE_WAIT; - @ClientString(id = 7206, message = "Currently bestowing Set Options. Please wait.") - public static SystemMessageId CURRENTLY_BESTOWING_SET_OPTIONS_PLEASE_WAIT; + @ClientString(id = 7206, message = "The set option assignment is in progress. Please wait.") + public static SystemMessageId THE_SET_OPTION_ASSIGNMENT_IS_IN_PROGRESS_PLEASE_WAIT; - @ClientString(id = 7207, message = "Currently changing Set Options. Please wait.") - public static SystemMessageId CURRENTLY_CHANGING_SET_OPTIONS_PLEASE_WAIT; + @ClientString(id = 7207, message = "The set option change is in progress. Please wait.") + public static SystemMessageId THE_SET_OPTION_CHANGE_IS_IN_PROGRESS_PLEASE_WAIT; - @ClientString(id = 7208, message = "Cannot teleport instantly when participating in sieges, fortress wars, territory wars, and other large-scale battles.") - public static SystemMessageId CANNOT_TELEPORT_INSTANTLY_WHEN_PARTICIPATING_IN_SIEGES_FORTRESS_WARS_TERRITORY_WARS_AND_OTHER_LARGE_SCALE_BATTLES; + @ClientString(id = 7208, message = "You can't teleport during major battles (sieges, fortress and clan hall battles).") + public static SystemMessageId YOU_CAN_T_TELEPORT_DURING_MAJOR_BATTLES_SIEGES_FORTRESS_AND_CLAN_HALL_BATTLES; - @ClientString(id = 7209, message = "You are in a location from which you can't use Instant Teleport.") - public static SystemMessageId YOU_ARE_IN_A_LOCATION_FROM_WHICH_YOU_CAN_T_USE_INSTANT_TELEPORT; + @ClientString(id = 7209, message = "You can't teleport here.") + public static SystemMessageId YOU_CAN_T_TELEPORT_HERE; - @ClientString(id = 7210, message = "The launcher's login info is incocrect. Please run the launcher again, or submit a ticket.") - public static SystemMessageId THE_LAUNCHER_S_LOGIN_INFO_IS_INCOCRECT_PLEASE_RUN_THE_LAUNCHER_AGAIN_OR_SUBMIT_A_TICKET; + @ClientString(id = 7210, message = "Incorrect user information. Try re-starting the game or contact our customer support.") + public static SystemMessageId INCORRECT_USER_INFORMATION_TRY_RE_STARTING_THE_GAME_OR_CONTACT_OUR_CUSTOMER_SUPPORT; - @ClientString(id = 7211, message = "If you start the game with this character in the current client, you'll be telepoted to Gludio. Continue?") - public static SystemMessageId IF_YOU_START_THE_GAME_WITH_THIS_CHARACTER_IN_THE_CURRENT_CLIENT_YOU_LL_BE_TELEPOTED_TO_GLUDIO_CONTINUE; + @ClientString(id = 7211, message = "If you use this game client, you will be teleported to Gludio. Continue?") + public static SystemMessageId IF_YOU_USE_THIS_GAME_CLIENT_YOU_WILL_BE_TELEPORTED_TO_GLUDIO_CONTINUE; - @ClientString(id = 7212, message = "If there's a party member that has logged in with the light client, the whole party won't be able to use certain functions.") - public static SystemMessageId IF_THERE_S_A_PARTY_MEMBER_THAT_HAS_LOGGED_IN_WITH_THE_LIGHT_CLIENT_THE_WHOLE_PARTY_WON_T_BE_ABLE_TO_USE_CERTAIN_FUNCTIONS; + @ClientString(id = 7212, message = "If there are party members that use the light game client, the content is unavailable for the whole party.") + public static SystemMessageId IF_THERE_ARE_PARTY_MEMBERS_THAT_USE_THE_LIGHT_GAME_CLIENT_THE_CONTENT_IS_UNAVAILABLE_FOR_THE_WHOLE_PARTY; - @ClientString(id = 7213, message = "Cannot use the function with this client.") - public static SystemMessageId CANNOT_USE_THE_FUNCTION_WITH_THIS_CLIENT; + @ClientString(id = 7213, message = "The content is unavailable on this game client.") + public static SystemMessageId THE_CONTENT_IS_UNAVAILABLE_ON_THIS_GAME_CLIENT; - @ClientString(id = 7214, message = "We recommend you use a Scroll of Escape. (Check your inventory.)") - public static SystemMessageId WE_RECOMMEND_YOU_USE_A_SCROLL_OF_ESCAPE_CHECK_YOUR_INVENTORY; + @ClientString(id = 7214, message = "Use athe Scroll of Escape in your inventory.") + public static SystemMessageId USE_ATHE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY; - @ClientString(id = 7215, message = "Teleport to Gatekeeper ($s1)") - public static SystemMessageId TELEPORT_TO_GATEKEEPER_S1; + @ClientString(id = 7215, message = "Teleport to a Gatekeeper ($s1)") + public static SystemMessageId TELEPORT_TO_A_GATEKEEPER_S1; @ClientString(id = 7216, message = "Cannot use the Blacksmith of Awakening function while in battle.") public static SystemMessageId CANNOT_USE_THE_BLACKSMITH_OF_AWAKENING_FUNCTION_WHILE_IN_BATTLE; - @ClientString(id = 7217, message = "Currently, you've set it so that other characters appear as transparent. Use the same key to make them appear normally again.") - public static SystemMessageId CURRENTLY_YOU_VE_SET_IT_SO_THAT_OTHER_CHARACTERS_APPEAR_AS_TRANSPARENT_USE_THE_SAME_KEY_TO_MAKE_THEM_APPEAR_NORMALLY_AGAIN; + @ClientString(id = 7217, message = "Other characters are transparent now. To make them visible again press the same button again.") + public static SystemMessageId OTHER_CHARACTERS_ARE_TRANSPARENT_NOW_TO_MAKE_THEM_VISIBLE_AGAIN_PRESS_THE_SAME_BUTTON_AGAIN; - @ClientString(id = 7218, message = "You haven't equipped a weapon. You must equip a weapon to use it.") - public static SystemMessageId YOU_HAVEN_T_EQUIPPED_A_WEAPON_YOU_MUST_EQUIP_A_WEAPON_TO_USE_IT; + @ClientString(id = 7218, message = "Equip the weapon to use it.") + public static SystemMessageId EQUIP_THE_WEAPON_TO_USE_IT; - @ClientString(id = 7219, message = "You don't have a Feather of Blessing.\\nFeathers of Blessing can be purchased from the Premium Shop.") - public static SystemMessageId YOU_DON_T_HAVE_A_FEATHER_OF_BLESSING_NFEATHERS_OF_BLESSING_CAN_BE_PURCHASED_FROM_THE_PREMIUM_SHOP; + @ClientString(id = 7219, message = "No Feather of Blessing.\nYou can buy Feather of Blessing in the PA Store.") + public static SystemMessageId NO_FEATHER_OF_BLESSING_NYOU_CAN_BUY_FEATHER_OF_BLESSING_IN_THE_PA_STORE; - @ClientString(id = 7220, message = "You've reached the limit for accounts that can be logged in from your IP address.") - public static SystemMessageId YOU_VE_REACHED_THE_LIMIT_FOR_ACCOUNTS_THAT_CAN_BE_LOGGED_IN_FROM_YOUR_IP_ADDRESS; + @ClientString(id = 7220, message = "The number of accounts that can log in from this IP has reached maximum.") + public static SystemMessageId THE_NUMBER_OF_ACCOUNTS_THAT_CAN_LOG_IN_FROM_THIS_IP_HAS_REACHED_MAXIMUM; - @ClientString(id = 7221, message = "You've acquired $s1 XP and $s2 additional XP.") - public static SystemMessageId YOU_VE_ACQUIRED_S1_XP_AND_S2_ADDITIONAL_XP; + @ClientString(id = 7221, message = "You've acquired $s1 XP and $s2 bonus XP.") + public static SystemMessageId YOU_VE_ACQUIRED_S1_XP_AND_S2_BONUS_XP; - @ClientString(id = 7222, message = "You've acquired $s1 XP, $s2 additional XP, and $s3 party bonus XP.") - public static SystemMessageId YOU_VE_ACQUIRED_S1_XP_S2_ADDITIONAL_XP_AND_S3_PARTY_BONUS_XP; + @ClientString(id = 7222, message = "You've acquired $s1 XP, $s2 bonus XP, and $s3 party bonus XP.") + public static SystemMessageId YOU_VE_ACQUIRED_S1_XP_S2_BONUS_XP_AND_S3_PARTY_BONUS_XP; - @ClientString(id = 7223, message = "Congratulations! Safe Enchant has succeeded and you'll maintain the + $s1$s2.") - public static SystemMessageId CONGRATULATIONS_SAFE_ENCHANT_HAS_SUCCEEDED_AND_YOU_LL_MAINTAIN_THE_S1_S2; + @ClientString(id = 7223, message = "Congratulations! The item is safely enchanted, and its enchant value remains +$s1$s2.") + public static SystemMessageId CONGRATULATIONS_THE_ITEM_IS_SAFELY_ENCHANTED_AND_ITS_ENCHANT_VALUE_REMAINS_S1_S2; - @ClientString(id = 7224, message = "If you use Safe Enchant, you can only enchant an item up to + 16.") - public static SystemMessageId IF_YOU_USE_SAFE_ENCHANT_YOU_CAN_ONLY_ENCHANT_AN_ITEM_UP_TO_16; + @ClientString(id = 7224, message = "The enchantment can be safe only up to +16.") + public static SystemMessageId THE_ENCHANTMENT_CAN_BE_SAFE_ONLY_UP_TO_16; - @ClientString(id = 7225, message = "Cannot enter the room right now. Please try again later.") - public static SystemMessageId CANNOT_ENTER_THE_ROOM_RIGHT_NOW_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 7225, message = "You are not allowed to enter the room. Please try again later.") + public static SystemMessageId YOU_ARE_NOT_ALLOWED_TO_ENTER_THE_ROOM_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 7226, message = "Characters below Lv. 40 cannot attack or be attacked by other characters.") - public static SystemMessageId CHARACTERS_BELOW_LV_40_CANNOT_ATTACK_OR_BE_ATTACKED_BY_OTHER_CHARACTERS; + @ClientString(id = 7226, message = "Characters belows Lv. 40 cannot attack other players and can't be attacked by them.") + public static SystemMessageId CHARACTERS_BELOWS_LV_40_CANNOT_ATTACK_OTHER_PLAYERS_AND_CAN_T_BE_ATTACKED_BY_THEM; - @ClientString(id = 7227, message = "Soulshot has been removed.") - public static SystemMessageId SOULSHOT_HAS_BEEN_REMOVED; + @ClientString(id = 7227, message = "Soulshots were cancelled.") + public static SystemMessageId SOULSHOTS_WERE_CANCELLED; - @ClientString(id = 7228, message = "Spiritshot has been removed.") - public static SystemMessageId SPIRITSHOT_HAS_BEEN_REMOVED; + @ClientString(id = 7228, message = "Spiritshots were cancelled.") + public static SystemMessageId SPIRITSHOTS_WERE_CANCELLED; - @ClientString(id = 7229, message = "A Soulshot of grade $s1 is ready.") - public static SystemMessageId A_SOULSHOT_OF_GRADE_S1_IS_READY; + @ClientString(id = 7229, message = "Soulshots Lv. $s1 are ready.") + public static SystemMessageId SOULSHOTS_LV_S1_ARE_READY; - @ClientString(id = 7230, message = "A Spiritshot of grade $s1 is ready.") - public static SystemMessageId A_SPIRITSHOT_OF_GRADE_S1_IS_READY; + @ClientString(id = 7230, message = "Spiritshots Lv. $s1 are ready.") + public static SystemMessageId SPIRITSHOTS_LV_S1_ARE_READY; - @ClientString(id = 7231, message = "The clan member is sponsoring another member so cannot be moved.") - public static SystemMessageId THE_CLAN_MEMBER_IS_SPONSORING_ANOTHER_MEMBER_SO_CANNOT_BE_MOVED; + @ClientString(id = 7231, message = "This clan member is a mentor and can't be expelled.") + public static SystemMessageId THIS_CLAN_MEMBER_IS_A_MENTOR_AND_CAN_T_BE_EXPELLED; - @ClientString(id = 7232, message = "The item you registered cannot be canceled.\\nPlease check whether the item was sold.") - public static SystemMessageId THE_ITEM_YOU_REGISTERED_CANNOT_BE_CANCELED_NPLEASE_CHECK_WHETHER_THE_ITEM_WAS_SOLD; + @ClientString(id = 7232, message = "The item is already registered.\nPlease check if it has been sold.") + public static SystemMessageId THE_ITEM_IS_ALREADY_REGISTERED_NPLEASE_CHECK_IF_IT_HAS_BEEN_SOLD; - @ClientString(id = 7233, message = "Cannot bestow a Soul Crystal.") - public static SystemMessageId CANNOT_BESTOW_A_SOUL_CRYSTAL; + @ClientString(id = 7233, message = "The item can't be enchanted with Soul Crystals.") + public static SystemMessageId THE_ITEM_CAN_T_BE_ENCHANTED_WITH_SOUL_CRYSTALS; - @ClientString(id = 7234, message = "You got disconnected from the server. Please login again.") - public static SystemMessageId YOU_GOT_DISCONNECTED_FROM_THE_SERVER_PLEASE_LOGIN_AGAIN; + @ClientString(id = 7234, message = "Server connection timed out. Please try again.") + public static SystemMessageId SERVER_CONNECTION_TIMED_OUT_PLEASE_TRY_AGAIN; - @ClientString(id = 7235, message = "Enchanted skills cannot be awakened. Use the Revert function to make it a basic skill again.") - public static SystemMessageId ENCHANTED_SKILLS_CANNOT_BE_AWAKENED_USE_THE_REVERT_FUNCTION_TO_MAKE_IT_A_BASIC_SKILL_AGAIN; + @ClientString(id = 7235, message = "The modified skill cannot be awakened. You can cancel the modification to return it to the basic one.") + public static SystemMessageId THE_MODIFIED_SKILL_CANNOT_BE_AWAKENED_YOU_CAN_CANCEL_THE_MODIFICATION_TO_RETURN_IT_TO_THE_BASIC_ONE; - @ClientString(id = 7236, message = "Awakened skills cannot be learned again.") - public static SystemMessageId AWAKENED_SKILLS_CANNOT_BE_LEARNED_AGAIN; + @ClientString(id = 7236, message = "The awakened skill can't be learned again.") + public static SystemMessageId THE_AWAKENED_SKILL_CAN_T_BE_LEARNED_AGAIN; - @ClientString(id = 7237, message = "The new password you entered is the same as the old password. Please enter a different password.") - public static SystemMessageId THE_NEW_PASSWORD_YOU_ENTERED_IS_THE_SAME_AS_THE_OLD_PASSWORD_PLEASE_ENTER_A_DIFFERENT_PASSWORD; + @ClientString(id = 7237, message = "This password is identical to the current one. Please enter a new password.") + public static SystemMessageId THIS_PASSWORD_IS_IDENTICAL_TO_THE_CURRENT_ONE_PLEASE_ENTER_A_NEW_PASSWORD; - @ClientString(id = 7238, message = "You are too far away to trade.") - public static SystemMessageId YOU_ARE_TOO_FAR_AWAY_TO_TRADE; + @ClientString(id = 7238, message = "You are too far to complete the trade.") + public static SystemMessageId YOU_ARE_TOO_FAR_TO_COMPLETE_THE_TRADE; - @ClientString(id = 7239, message = "A clan that has already registered cannot register again.") - public static SystemMessageId A_CLAN_THAT_HAS_ALREADY_REGISTERED_CANNOT_REGISTER_AGAIN; + @ClientString(id = 7239, message = "The clan is already registered.") + public static SystemMessageId THE_CLAN_IS_ALREADY_REGISTERED; - @ClientString(id = 7240, message = "Cannot cancel the defense registration of castles that have been occupied.") - public static SystemMessageId CANNOT_CANCEL_THE_DEFENSE_REGISTRATION_OF_CASTLES_THAT_HAVE_BEEN_OCCUPIED; + @ClientString(id = 7240, message = "You can't cancel your fortress' defence registration.") + public static SystemMessageId YOU_CAN_T_CANCEL_YOUR_FORTRESS_DEFENCE_REGISTRATION; - @ClientString(id = 7241, message = "The lock function of the slots has been activated.") - public static SystemMessageId THE_LOCK_FUNCTION_OF_THE_SLOTS_HAS_BEEN_ACTIVATED; + @ClientString(id = 7241, message = "The panel is locked.") + public static SystemMessageId THE_PANEL_IS_LOCKED; - @ClientString(id = 7242, message = "The recipient's inventory is full so you cannot make a gift.") - public static SystemMessageId THE_RECIPIENT_S_INVENTORY_IS_FULL_SO_YOU_CANNOT_MAKE_A_GIFT; + @ClientString(id = 7242, message = "You cannot make a gift to the character, because his or her gift inventory is full.") + public static SystemMessageId YOU_CANNOT_MAKE_A_GIFT_TO_THE_CHARACTER_BECAUSE_HIS_OR_HER_GIFT_INVENTORY_IS_FULL; - @ClientString(id = 7243, message = "Occupied castles are automatically registered as defense.") - public static SystemMessageId OCCUPIED_CASTLES_ARE_AUTOMATICALLY_REGISTERED_AS_DEFENSE; + @ClientString(id = 7243, message = "Occupied fortresses are automatically registered as fortresses in a state of defense.") + public static SystemMessageId OCCUPIED_FORTRESSES_ARE_AUTOMATICALLY_REGISTERED_AS_FORTRESSES_IN_A_STATE_OF_DEFENSE; @ClientString(id = 7244, message = "Over $s1") public static SystemMessageId OVER_S1; - @ClientString(id = 7245, message = "Apply to join the\\n $s1 clan?") - public static SystemMessageId APPLY_TO_JOIN_THE_N_S1_CLAN; + @ClientString(id = 7245, message = "Accept $s1's application to join the clan?\n") + public static SystemMessageId ACCEPT_S1_S_APPLICATION_TO_JOIN_THE_CLAN_N; - @ClientString(id = 7246, message = "Recommend $s1 \\nto join the clan?") - public static SystemMessageId RECOMMEND_S1_NTO_JOIN_THE_CLAN; + @ClientString(id = 7246, message = "Invite $s1 to join the clan?\n") + public static SystemMessageId INVITE_S1_TO_JOIN_THE_CLAN_N; - @ClientString(id = 7247, message = "$s1 has applied to join your clan.") - public static SystemMessageId CLAN_APPLICATION_S1_HAS_APPLIED_TO_JOIN_YOUR_CLAN; + @ClientString(id = 7247, message = "$s1 accepted your application to join.") + public static SystemMessageId CLAN_JOINING_REGISTRATION_S1_ACCEPTED_YOUR_APPLICATION_TO_JOIN; - @ClientString(id = 7248, message = "$s1 has applied to join your clan.") - public static SystemMessageId S1_HAS_APPLIED_TO_JOIN_YOUR_CLAN; + @ClientString(id = 7248, message = "$s1 accepted your application to join.") + public static SystemMessageId S1_ACCEPTED_YOUR_APPLICATION_TO_JOIN; - @ClientString(id = 7249, message = "In order to see $s1's information, click on the See Application menu on the bottom of the mailbox.") - public static SystemMessageId IN_ORDER_TO_SEE_S1_S_INFORMATION_CLICK_ON_THE_SEE_APPLICATION_MENU_ON_THE_BOTTOM_OF_THE_MAILBOX; + @ClientString(id = 7249, message = "In order to see full information on $s1, click on the See Application menu on the bottom of the mailbox.") + public static SystemMessageId IN_ORDER_TO_SEE_FULL_INFORMATION_ON_S1_CLICK_ON_THE_SEE_APPLICATION_MENU_ON_THE_BOTTOM_OF_THE_MAILBOX; - @ClientString(id = 7250, message = "$s1's Preview") - public static SystemMessageId S1_S_PREVIEW; + @ClientString(id = 7250, message = "$s1 - preview") + public static SystemMessageId S1_PREVIEW; - @ClientString(id = 7251, message = "Lv.: $s1 / Class: $s2\\nClan Penalty for Leaving: $s3") + @ClientString(id = 7251, message = "Lv.: $s1 / Class: $s2\nClan Penalty for Leaving: $s3") public static SystemMessageId LV_S1_CLASS_S2_NCLAN_PENALTY_FOR_LEAVING_S3; - @ClientString(id = 7252, message = "The $s1 clan has made a recommendation to join the clan.") - public static SystemMessageId CLAN_RECOMMENDATION_THE_S1_CLAN_HAS_MADE_A_RECOMMENDATION_TO_JOIN_THE_CLAN; + @ClientString(id = 7252, message = "$s1 clan invited you to join.") + public static SystemMessageId INVITATION_TO_JOIN_A_CLAN_S1_CLAN_INVITED_YOU_TO_JOIN; - @ClientString(id = 7253, message = "Clan Leader $s2 of the $s1 clan has made a recommendation to join the clan.") - public static SystemMessageId CLAN_LEADER_S2_OF_THE_S1_CLAN_HAS_MADE_A_RECOMMENDATION_TO_JOIN_THE_CLAN; + @ClientString(id = 7253, message = "$s2 invited you to join the $s1 clan.") + public static SystemMessageId S2_INVITED_YOU_TO_JOIN_THE_S1_CLAN; - @ClientString(id = 7254, message = "In order to see the $s1 clan's information, click on the Apply menu on the bottom of the mailbox.") - public static SystemMessageId IN_ORDER_TO_SEE_THE_S1_CLAN_S_INFORMATION_CLICK_ON_THE_APPLY_MENU_ON_THE_BOTTOM_OF_THE_MAILBOX; + @ClientString(id = 7254, message = "In order to see full information on the $s1 clan, click on the See Application menu on the bottom of the mailbox.") + public static SystemMessageId IN_ORDER_TO_SEE_FULL_INFORMATION_ON_THE_S1_CLAN_CLICK_ON_THE_SEE_APPLICATION_MENU_ON_THE_BOTTOM_OF_THE_MAILBOX; - @ClientString(id = 7255, message = "$s1 Clan's Preview") - public static SystemMessageId S1_CLAN_S_PREVIEW; + @ClientString(id = 7255, message = "$s1 clan preview") + public static SystemMessageId S1_CLAN_PREVIEW; - @ClientString(id = 7256, message = "Lv.: $s1 / Member Count: $s2 / Base: $s3") - public static SystemMessageId LV_S1_MEMBER_COUNT_S2_BASE_S3; + @ClientString(id = 7256, message = "Level: $s1 / Total number of members: $s2 / Base: $s3") + public static SystemMessageId LEVEL_S1_TOTAL_NUMBER_OF_MEMBERS_S2_BASE_S3; - @ClientString(id = 7257, message = "Select a recipient to send the recommendation to.") - public static SystemMessageId SELECT_A_RECIPIENT_TO_SEND_THE_RECOMMENDATION_TO; + @ClientString(id = 7257, message = "Select a user to invite to your clan.") + public static SystemMessageId SELECT_A_USER_TO_INVITE_TO_YOUR_CLAN; - @ClientString(id = 7258, message = "File size must be 8*12 and 256 color, in the .bmp format.") - public static SystemMessageId FILE_SIZE_MUST_BE_8_12_AND_256_COLOR_IN_THE_BMP_FORMAT; + @ClientString(id = 7258, message = "Only bmp files of 8*12 size, 256 colors, can be registered.") + public static SystemMessageId ONLY_BMP_FILES_OF_8_12_SIZE_256_COLORS_CAN_BE_REGISTERED; @ClientString(id = 7259, message = "Find $s1 and get your attendance stamp!") public static SystemMessageId FIND_S1_AND_GET_YOUR_ATTENDANCE_STAMP; - @ClientString(id = 7260, message = "Find Moon Rabbit Sweety to get your attendance stamp!") + @ClientString(id = 7260, message = "Find Moon Rabbit Sweety to get your attendance stamp.") public static SystemMessageId FIND_MOON_RABBIT_SWEETY_TO_GET_YOUR_ATTENDANCE_STAMP; - @ClientString(id = 7261, message = "Find Moon Guardian Diana to get your attendance stamp!") + @ClientString(id = 7261, message = "Find Moon Guardian Diana to get your attendance stamp.") public static SystemMessageId FIND_MOON_GUARDIAN_DIANA_TO_GET_YOUR_ATTENDANCE_STAMP; - @ClientString(id = 7262, message = "Now you can receive the XP boost from the Moonlight. During the Moon Festival, you get +100%% XP between 20:00-23:00 every day.") - public static SystemMessageId NOW_YOU_CAN_RECEIVE_THE_XP_BOOST_FROM_THE_MOONLIGHT_DURING_THE_MOON_FESTIVAL_YOU_GET_100_XP_BETWEEN_20_00_23_00_EVERY_DAY; + @ClientString(id = 7262, message = "Now you can receive the XP boost from the Moonlight. During the Moon Festival, Acquired XP +100%% while hunting between 20:00-23:00 every day.") + public static SystemMessageId NOW_YOU_CAN_RECEIVE_THE_XP_BOOST_FROM_THE_MOONLIGHT_DURING_THE_MOON_FESTIVAL_ACQUIRED_XP_100_WHILE_HUNTING_BETWEEN_20_00_23_00_EVERY_DAY; @ClientString(id = 7263, message = "The Moonlight XP boost is over for today.") public static SystemMessageId THE_MOONLIGHT_XP_BOOST_IS_OVER_FOR_TODAY; - @ClientString(id = 7264, message = "The Moonlight XP boost effect is on. During the Moon Festival, you get +100%% XP between 20:00-23:00 every day.") - public static SystemMessageId THE_MOONLIGHT_XP_BOOST_EFFECT_IS_ON_DURING_THE_MOON_FESTIVAL_YOU_GET_100_XP_BETWEEN_20_00_23_00_EVERY_DAY; + @ClientString(id = 7264, message = "The Moonlight XP boost effect is on. During the Moon Festival, Acquired XP +100%% while hunting between 20:00-23:00 every day.") + public static SystemMessageId THE_MOONLIGHT_XP_BOOST_EFFECT_IS_ON_DURING_THE_MOON_FESTIVAL_ACQUIRED_XP_100_WHILE_HUNTING_BETWEEN_20_00_23_00_EVERY_DAY; @ClientString(id = 7265, message = "Day $s1") public static SystemMessageId DAY_S1; - @ClientString(id = 7266, message = "The clan's member limit has been reached so recommendations to join cannot be made.") - public static SystemMessageId THE_CLAN_S_MEMBER_LIMIT_HAS_BEEN_REACHED_SO_RECOMMENDATIONS_TO_JOIN_CANNOT_BE_MADE; + @ClientString(id = 7266, message = "The main clan's member limit has been reached so you cannot send invitations to join.") + public static SystemMessageId THE_MAIN_CLAN_S_MEMBER_LIMIT_HAS_BEEN_REACHED_SO_YOU_CANNOT_SEND_INVITATIONS_TO_JOIN; - @ClientString(id = 7267, message = "The clan's member limit has been reached so the application cannot be accepted.") - public static SystemMessageId THE_CLAN_S_MEMBER_LIMIT_HAS_BEEN_REACHED_SO_THE_APPLICATION_CANNOT_BE_ACCEPTED; + @ClientString(id = 7267, message = "The main clan's member limit has been reached so you cannot accept the invitation to join.") + public static SystemMessageId THE_MAIN_CLAN_S_MEMBER_LIMIT_HAS_BEEN_REACHED_SO_YOU_CANNOT_ACCEPT_THE_INVITATION_TO_JOIN; - @ClientString(id = 7268, message = "The clan's member limit has been reached so the recommendations cannot be accepted.") - public static SystemMessageId THE_CLAN_S_MEMBER_LIMIT_HAS_BEEN_REACHED_SO_THE_RECOMMENDATIONS_CANNOT_BE_ACCEPTED; + @ClientString(id = 7268, message = "The main clan's member limit among the corresponding clans has been reached so you cannot accept the invitation to join.") + public static SystemMessageId THE_MAIN_CLAN_S_MEMBER_LIMIT_AMONG_THE_CORRESPONDING_CLANS_HAS_BEEN_REACHED_SO_YOU_CANNOT_ACCEPT_THE_INVITATION_TO_JOIN; - @ClientString(id = 7269, message = "There's not enough space in the inventory so the action cannot be completed. Please try again after freeing up some space.") - public static SystemMessageId THERE_S_NOT_ENOUGH_SPACE_IN_THE_INVENTORY_SO_THE_ACTION_CANNOT_BE_COMPLETED_PLEASE_TRY_AGAIN_AFTER_FREEING_UP_SOME_SPACE; + @ClientString(id = 7269, message = "There's not enough space in the inventory so the action cannot be completed. Free up some space and try again later, please.") + public static SystemMessageId THERE_S_NOT_ENOUGH_SPACE_IN_THE_INVENTORY_SO_THE_ACTION_CANNOT_BE_COMPLETED_FREE_UP_SOME_SPACE_AND_TRY_AGAIN_LATER_PLEASE; - @ClientString(id = 7270, message = "Not enough Mooncakes to complete the action. Please collect some more and try again.") - public static SystemMessageId NOT_ENOUGH_MOONCAKES_TO_COMPLETE_THE_ACTION_PLEASE_COLLECT_SOME_MORE_AND_TRY_AGAIN; + @ClientString(id = 7270, message = "Not enough Mooncakes to complete the action. Collect more and try again, please.") + public static SystemMessageId NOT_ENOUGH_MOONCAKES_TO_COMPLETE_THE_ACTION_COLLECT_MORE_AND_TRY_AGAIN_PLEASE; - @ClientString(id = 7271, message = "Cannot join the clan because there are no members online. Please try again later.") - public static SystemMessageId CANNOT_JOIN_THE_CLAN_BECAUSE_THERE_ARE_NO_MEMBERS_ONLINE_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 7271, message = "You cannot join the clan because there are no members online. Try again later, please.") + public static SystemMessageId YOU_CANNOT_JOIN_THE_CLAN_BECAUSE_THERE_ARE_NO_MEMBERS_ONLINE_TRY_AGAIN_LATER_PLEASE; - @ClientString(id = 7272, message = "You've reset your skills and received $s1 SP.") - public static SystemMessageId YOU_VE_RESET_YOUR_SKILLS_AND_RECEIVED_S1_SP; + @ClientString(id = 7272, message = "You've reset your skill and received $s1 SP.") + public static SystemMessageId YOU_VE_RESET_YOUR_SKILL_AND_RECEIVED_S1_SP; @ClientString(id = 7273, message = "Accept $s1's application to join the clan?") public static SystemMessageId ACCEPT_S1_S_APPLICATION_TO_JOIN_THE_CLAN; @@ -16534,104 +16744,104 @@ public class SystemMessageId @ClientString(id = 7275, message = "Cancel your application to the $s1 clan?") public static SystemMessageId CANCEL_YOUR_APPLICATION_TO_THE_S1_CLAN; - @ClientString(id = 7276, message = "Accept the recommendation from the $s1 clan to join?") - public static SystemMessageId ACCEPT_THE_RECOMMENDATION_FROM_THE_S1_CLAN_TO_JOIN; + @ClientString(id = 7276, message = "Accept invitation to join from the $s1 clan?") + public static SystemMessageId ACCEPT_INVITATION_TO_JOIN_FROM_THE_S1_CLAN; - @ClientString(id = 7277, message = "Reject the recommendation from the $s1 clan to join?") - public static SystemMessageId REJECT_THE_RECOMMENDATION_FROM_THE_S1_CLAN_TO_JOIN; + @ClientString(id = 7277, message = "Reject invitation to join from $s1 clan?") + public static SystemMessageId REJECT_INVITATION_TO_JOIN_FROM_S1_CLAN; - @ClientString(id = 7278, message = "Cancel your recommendation to $s1 to join the clan?") - public static SystemMessageId CANCEL_YOUR_RECOMMENDATION_TO_S1_TO_JOIN_THE_CLAN; + @ClientString(id = 7278, message = "Cancel $s1's invitation to join the clan?") + public static SystemMessageId CANCEL_S1_S_INVITATION_TO_JOIN_THE_CLAN; - @ClientString(id = 7279, message = "You're already part of a clan, so you cannot apply again. Please check your clan info.") - public static SystemMessageId YOU_RE_ALREADY_PART_OF_A_CLAN_SO_YOU_CANNOT_APPLY_AGAIN_PLEASE_CHECK_YOUR_CLAN_INFO; + @ClientString(id = 7279, message = "You have already joined a clan, so you cannot request an invitation to join. Check your clan info.") + public static SystemMessageId YOU_HAVE_ALREADY_JOINED_A_CLAN_SO_YOU_CANNOT_REQUEST_AN_INVITATION_TO_JOIN_CHECK_YOUR_CLAN_INFO; - @ClientString(id = 7280, message = "$s1 is already part of another clan, so you cannot make a recommendation.") - public static SystemMessageId S1_IS_ALREADY_PART_OF_ANOTHER_CLAN_SO_YOU_CANNOT_MAKE_A_RECOMMENDATION; + @ClientString(id = 7280, message = "You are a member of other clan, so you cannot send an invitation to join.") + public static SystemMessageId YOU_ARE_A_MEMBER_OF_OTHER_CLAN_SO_YOU_CANNOT_SEND_AN_INVITATION_TO_JOIN; - @ClientString(id = 7281, message = "Cannot make a recommendation to join the clan when the clan has requested to be disbanded.") - public static SystemMessageId CANNOT_MAKE_A_RECOMMENDATION_TO_JOIN_THE_CLAN_WHEN_THE_CLAN_HAS_REQUESTED_TO_BE_DISBANDED; + @ClientString(id = 7281, message = "If the clan has filed for disbanding you cannot send invitations to join.") + public static SystemMessageId IF_THE_CLAN_HAS_FILED_FOR_DISBANDING_YOU_CANNOT_SEND_INVITATIONS_TO_JOIN; - @ClientString(id = 7282, message = "Cannot make recommendations to join the clan when the actions of the clan are restricted.") - public static SystemMessageId CANNOT_MAKE_RECOMMENDATIONS_TO_JOIN_THE_CLAN_WHEN_THE_ACTIONS_OF_THE_CLAN_ARE_RESTRICTED; + @ClientString(id = 7282, message = "If the clan's activities are restricted, you cannot send invitations to join.") + public static SystemMessageId IF_THE_CLAN_S_ACTIVITIES_ARE_RESTRICTED_YOU_CANNOT_SEND_INVITATIONS_TO_JOIN; @ClientString(id = 7283, message = "Cannot make recommendations to join the clan when the clan is taking penalties.") public static SystemMessageId CANNOT_MAKE_RECOMMENDATIONS_TO_JOIN_THE_CLAN_WHEN_THE_CLAN_IS_TAKING_PENALTIES; - @ClientString(id = 7284, message = "The recipient of your recommendation has recently left a clan, so you cannot make the recommendation at this time.") - public static SystemMessageId THE_RECIPIENT_OF_YOUR_RECOMMENDATION_HAS_RECENTLY_LEFT_A_CLAN_SO_YOU_CANNOT_MAKE_THE_RECOMMENDATION_AT_THIS_TIME; + @ClientString(id = 7284, message = "The character you want to invite to join the clan has recently left another clan, so you cannot invite him or her at the moment.") + public static SystemMessageId THE_CHARACTER_YOU_WANT_TO_INVITE_TO_JOIN_THE_CLAN_HAS_RECENTLY_LEFT_ANOTHER_CLAN_SO_YOU_CANNOT_INVITE_HIM_OR_HER_AT_THE_MOMENT; - @ClientString(id = 7285, message = "$s1 has blocked you so you cannot make a recommendation to join.") - public static SystemMessageId S1_HAS_BLOCKED_YOU_SO_YOU_CANNOT_MAKE_A_RECOMMENDATION_TO_JOIN; + @ClientString(id = 7285, message = "$s1 blocked you, so you cannot send an invitation to him or her.") + public static SystemMessageId S1_BLOCKED_YOU_SO_YOU_CANNOT_SEND_AN_INVITATION_TO_HIM_OR_HER; - @ClientString(id = 7286, message = "You've made recommendations to the maximum number of characters available.") - public static SystemMessageId YOU_VE_MADE_RECOMMENDATIONS_TO_THE_MAXIMUM_NUMBER_OF_CHARACTERS_AVAILABLE; + @ClientString(id = 7286, message = "Number of people invited to join the clan has reached its maximum. You cannot send more invitations.") + public static SystemMessageId NUMBER_OF_PEOPLE_INVITED_TO_JOIN_THE_CLAN_HAS_REACHED_ITS_MAXIMUM_YOU_CANNOT_SEND_MORE_INVITATIONS; - @ClientString(id = 7287, message = "You've already made a recommendation to $s1.") - public static SystemMessageId YOU_VE_ALREADY_MADE_A_RECOMMENDATION_TO_S1; + @ClientString(id = 7287, message = "$s1 has already received an invitation to join from you.") + public static SystemMessageId S1_HAS_ALREADY_RECEIVED_AN_INVITATION_TO_JOIN_FROM_YOU; - @ClientString(id = 7288, message = "The recipient is already part of a member, so you cannot make a recommendation to join.") - public static SystemMessageId THE_RECIPIENT_IS_ALREADY_PART_OF_A_MEMBER_SO_YOU_CANNOT_MAKE_A_RECOMMENDATION_TO_JOIN; + @ClientString(id = 7288, message = "The character has already joined a clan, so you cannot send an invitation to him or her.") + public static SystemMessageId THE_CHARACTER_HAS_ALREADY_JOINED_A_CLAN_SO_YOU_CANNOT_SEND_AN_INVITATION_TO_HIM_OR_HER; - @ClientString(id = 7289, message = "$s1 has been restricted, so you cannot make a recommendation to join.") - public static SystemMessageId S1_HAS_BEEN_RESTRICTED_SO_YOU_CANNOT_MAKE_A_RECOMMENDATION_TO_JOIN; + @ClientString(id = 7289, message = "$s1 was blocked, so you cannot send an invitation to him or her.") + public static SystemMessageId S1_WAS_BLOCKED_SO_YOU_CANNOT_SEND_AN_INVITATION_TO_HIM_OR_HER; - @ClientString(id = 7290, message = "Cannot accept the recommendation because you are part of another clan.") - public static SystemMessageId CANNOT_ACCEPT_THE_RECOMMENDATION_BECAUSE_YOU_ARE_PART_OF_ANOTHER_CLAN; + @ClientString(id = 7290, message = "You are in a clan, so you cannot accept the invitation.") + public static SystemMessageId YOU_ARE_IN_A_CLAN_SO_YOU_CANNOT_ACCEPT_THE_INVITATION; - @ClientString(id = 7291, message = "Cannot accept the recommendation because you are restricted.") - public static SystemMessageId CANNOT_ACCEPT_THE_RECOMMENDATION_BECAUSE_YOU_ARE_RESTRICTED; + @ClientString(id = 7291, message = "You character is blocked, so you cannot accept the invitation.") + public static SystemMessageId YOU_CHARACTER_IS_BLOCKED_SO_YOU_CANNOT_ACCEPT_THE_INVITATION; - @ClientString(id = 7292, message = "The target's Clan Leader has blocked $s1, so you cannot accept the recommendation.") - public static SystemMessageId THE_TARGET_S_CLAN_LEADER_HAS_BLOCKED_S1_SO_YOU_CANNOT_ACCEPT_THE_RECOMMENDATION; + @ClientString(id = 7292, message = "The Clan Leader has blocked $s1, so you cannot send an invitation to him or her.") + public static SystemMessageId THE_CLAN_LEADER_HAS_BLOCKED_S1_SO_YOU_CANNOT_SEND_AN_INVITATION_TO_HIM_OR_HER; - @ClientString(id = 7293, message = "Cannot acept the recommendation because you are in prison.") - public static SystemMessageId CANNOT_ACEPT_THE_RECOMMENDATION_BECAUSE_YOU_ARE_IN_PRISON; + @ClientString(id = 7293, message = "You cannot accept the invitation while you are in prison cell.") + public static SystemMessageId YOU_CANNOT_ACCEPT_THE_INVITATION_WHILE_YOU_ARE_IN_PRISON_CELL; - @ClientString(id = 7294, message = "Cannot accept the recommendation because the clan has requested to be disbanded.") - public static SystemMessageId CANNOT_ACCEPT_THE_RECOMMENDATION_BECAUSE_THE_CLAN_HAS_REQUESTED_TO_BE_DISBANDED; + @ClientString(id = 7294, message = "The clan has filed for disbanding, so you cannot accept their invitation to join.") + public static SystemMessageId THE_CLAN_HAS_FILED_FOR_DISBANDING_SO_YOU_CANNOT_ACCEPT_THEIR_INVITATION_TO_JOIN; - @ClientString(id = 7295, message = "You cannot accept a recommendation because it hasn't been a day since you kicked a member out.") - public static SystemMessageId YOU_CANNOT_ACCEPT_A_RECOMMENDATION_BECAUSE_IT_HASN_T_BEEN_A_DAY_SINCE_YOU_KICKED_A_MEMBER_OUT; + @ClientString(id = 7295, message = "One of the clan members was kicked out less than a day ago. You cannot accept their invitation to join yet.") + public static SystemMessageId ONE_OF_THE_CLAN_MEMBERS_WAS_KICKED_OUT_LESS_THAN_A_DAY_AGO_YOU_CANNOT_ACCEPT_THEIR_INVITATION_TO_JOIN_YET; - @ClientString(id = 7296, message = "$s1 is in prison so you cannot make a recommendation.") - public static SystemMessageId S1_IS_IN_PRISON_SO_YOU_CANNOT_MAKE_A_RECOMMENDATION; + @ClientString(id = 7296, message = "$s1 is in prison so you cannot send an invitation to him or her.") + public static SystemMessageId S1_IS_IN_PRISON_SO_YOU_CANNOT_SEND_AN_INVITATION_TO_HIM_OR_HER; - @ClientString(id = 7297, message = "It hasn't been a full day since $s1 left, so you cannot make a recommendation.") - public static SystemMessageId IT_HASN_T_BEEN_A_FULL_DAY_SINCE_S1_LEFT_SO_YOU_CANNOT_MAKE_A_RECOMMENDATION; + @ClientString(id = 7297, message = "A full day hasn't elapsed since $s1 left a clan, so you cannot send an invitation to him or her.") + public static SystemMessageId A_FULL_DAY_HASN_T_ELAPSED_SINCE_S1_LEFT_A_CLAN_SO_YOU_CANNOT_SEND_AN_INVITATION_TO_HIM_OR_HER; - @ClientString(id = 7298, message = "It's a new day for the Attendance Check since it's past 6:30 am. Open the Attendance Book from the Moon Festival Guide's window and check the Moon residents you need to meet today.") - public static SystemMessageId IT_S_A_NEW_DAY_FOR_THE_ATTENDANCE_CHECK_SINCE_IT_S_PAST_6_30_AM_OPEN_THE_ATTENDANCE_BOOK_FROM_THE_MOON_FESTIVAL_GUIDE_S_WINDOW_AND_CHECK_THE_MOON_RESIDENTS_YOU_NEED_TO_MEET_TODAY; + @ClientString(id = 7298, message = "It's a new day for the Attendance Check since it's past 6:30 am. Open the Attendance Journal from the Moon Festival Guide's window and check the Moon residents you need to meet today.") + public static SystemMessageId IT_S_A_NEW_DAY_FOR_THE_ATTENDANCE_CHECK_SINCE_IT_S_PAST_6_30_AM_OPEN_THE_ATTENDANCE_JOURNAL_FROM_THE_MOON_FESTIVAL_GUIDE_S_WINDOW_AND_CHECK_THE_MOON_RESIDENTS_YOU_NEED_TO_MEET_TODAY; - @ClientString(id = 7299, message = "Delete the alliance text?") - public static SystemMessageId DELETE_THE_ALLIANCE_TEXT; + @ClientString(id = 7299, message = "Are you sure you want to delete the alliance crest?") + public static SystemMessageId ARE_YOU_SURE_YOU_WANT_TO_DELETE_THE_ALLIANCE_CREST; - @ClientString(id = 7300, message = "There was an error with the client and you were disconnected.") - public static SystemMessageId THERE_WAS_AN_ERROR_WITH_THE_CLIENT_AND_YOU_WERE_DISCONNECTED; + @ClientString(id = 7300, message = "There was an error with the client and you were disconnected from the server.") + public static SystemMessageId THERE_WAS_AN_ERROR_WITH_THE_CLIENT_AND_YOU_WERE_DISCONNECTED_FROM_THE_SERVER; - @ClientString(id = 7301, message = "You've completed today's Attendance Check!") - public static SystemMessageId YOU_VE_COMPLETED_TODAY_S_ATTENDANCE_CHECK; + @ClientString(id = 7301, message = "Have you completed today's Attendance Check?") + public static SystemMessageId HAVE_YOU_COMPLETED_TODAY_S_ATTENDANCE_CHECK; - @ClientString(id = 7302, message = "You've recommended $s1 to join.") - public static SystemMessageId YOU_VE_RECOMMENDED_S1_TO_JOIN; + @ClientString(id = 7302, message = "You've invited $s1 to join the clan.") + public static SystemMessageId YOU_VE_INVITED_S1_TO_JOIN_THE_CLAN; - @ClientString(id = 7303, message = "You've applied to join the $s1 clan.") - public static SystemMessageId YOU_VE_APPLIED_TO_JOIN_THE_S1_CLAN; + @ClientString(id = 7303, message = "You've applied to join $s1 clan.") + public static SystemMessageId YOU_VE_APPLIED_TO_JOIN_S1_CLAN; - @ClientString(id = 7304, message = "$s1 has already applied to join. Please check the list of applications and recommendations.") - public static SystemMessageId S1_HAS_ALREADY_APPLIED_TO_JOIN_PLEASE_CHECK_THE_LIST_OF_APPLICATIONS_AND_RECOMMENDATIONS; + @ClientString(id = 7304, message = "$s1 has already applied to join. Check your applications and invitations list.") + public static SystemMessageId S1_HAS_ALREADY_APPLIED_TO_JOIN_CHECK_YOUR_APPLICATIONS_AND_INVITATIONS_LIST; - @ClientString(id = 7305, message = "You've received a recommendation from the $s1 clan. Please check the list of applications and recommendations.") - public static SystemMessageId YOU_VE_RECEIVED_A_RECOMMENDATION_FROM_THE_S1_CLAN_PLEASE_CHECK_THE_LIST_OF_APPLICATIONS_AND_RECOMMENDATIONS; + @ClientString(id = 7305, message = "You have already received an invitation to join $s1 clan. Check your applications and invitations list.") + public static SystemMessageId YOU_HAVE_ALREADY_RECEIVED_AN_INVITATION_TO_JOIN_S1_CLAN_CHECK_YOUR_APPLICATIONS_AND_INVITATIONS_LIST; - @ClientString(id = 7306, message = "The user has deleted the character so the application cannot be accepted.") - public static SystemMessageId THE_USER_HAS_DELETED_THE_CHARACTER_SO_THE_APPLICATION_CANNOT_BE_ACCEPTED; + @ClientString(id = 7306, message = "The user has deleted the character so you cannot accept his or her application to join the clan.") + public static SystemMessageId THE_USER_HAS_DELETED_THE_CHARACTER_SO_YOU_CANNOT_ACCEPT_HIS_OR_HER_APPLICATION_TO_JOIN_THE_CLAN; - @ClientString(id = 7307, message = "You've exceeded the maximum amount of applications you can send, so you cannot apply anymore.") - public static SystemMessageId YOU_VE_EXCEEDED_THE_MAXIMUM_AMOUNT_OF_APPLICATIONS_YOU_CAN_SEND_SO_YOU_CANNOT_APPLY_ANYMORE; + @ClientString(id = 7307, message = "You've exceeded the maximum amount of applications you can send, so you cannot apply.") + public static SystemMessageId YOU_VE_EXCEEDED_THE_MAXIMUM_AMOUNT_OF_APPLICATIONS_YOU_CAN_SEND_SO_YOU_CANNOT_APPLY; - @ClientString(id = 7308, message = "You've exceeded the maximum amount of recommendations you can send, so you cannot send anymore.") - public static SystemMessageId YOU_VE_EXCEEDED_THE_MAXIMUM_AMOUNT_OF_RECOMMENDATIONS_YOU_CAN_SEND_SO_YOU_CANNOT_SEND_ANYMORE; + @ClientString(id = 7308, message = "You've exceeded the maximum amount of invitations to join you can send, so you cannot send more invitations.") + public static SystemMessageId YOU_VE_EXCEEDED_THE_MAXIMUM_AMOUNT_OF_INVITATIONS_TO_JOIN_YOU_CAN_SEND_SO_YOU_CANNOT_SEND_MORE_INVITATIONS; @ClientString(id = 7309, message = "The user has deleted the character so the character's information is not available.") public static SystemMessageId THE_USER_HAS_DELETED_THE_CHARACTER_SO_THE_CHARACTER_S_INFORMATION_IS_NOT_AVAILABLE; @@ -16639,248 +16849,248 @@ public class SystemMessageId @ClientString(id = 7310, message = "The clan has been disbanded so its information is not available.") public static SystemMessageId THE_CLAN_HAS_BEEN_DISBANDED_SO_ITS_INFORMATION_IS_NOT_AVAILABLE; - @ClientString(id = 7311, message = "The clan has been disbanded so the recommendation cannot be accepted.") - public static SystemMessageId THE_CLAN_HAS_BEEN_DISBANDED_SO_THE_RECOMMENDATION_CANNOT_BE_ACCEPTED; + @ClientString(id = 7311, message = "The clan has been disbanded so you cannot accept the invitation.") + public static SystemMessageId THE_CLAN_HAS_BEEN_DISBANDED_SO_YOU_CANNOT_ACCEPT_THE_INVITATION; - @ClientString(id = 7312, message = "Cannot delete a character while there's a registration to trade Adena. Please cancel the registration and try again.") - public static SystemMessageId CANNOT_DELETE_A_CHARACTER_WHILE_THERE_S_A_REGISTRATION_TO_TRADE_ADENA_PLEASE_CANCEL_THE_REGISTRATION_AND_TRY_AGAIN; + @ClientString(id = 7312, message = "You cannot delete a character while there's a registration of trade in Adena. Cancel the registration and try again, please.") + public static SystemMessageId YOU_CANNOT_DELETE_A_CHARACTER_WHILE_THERE_S_A_REGISTRATION_OF_TRADE_IN_ADENA_CANCEL_THE_REGISTRATION_AND_TRY_AGAIN_PLEASE; - @ClientString(id = 7313, message = "A Guard Captain cannot change affiliations.") - public static SystemMessageId A_GUARD_CAPTAIN_CANNOT_CHANGE_AFFILIATIONS; + @ClientString(id = 7313, message = "The Royal Guard Captain cannot change his or her clan.") + public static SystemMessageId THE_ROYAL_GUARD_CAPTAIN_CANNOT_CHANGE_HIS_OR_HER_CLAN; - @ClientString(id = 7314, message = "A Knight Captain cannot change affiliations.") - public static SystemMessageId A_KNIGHT_CAPTAIN_CANNOT_CHANGE_AFFILIATIONS; + @ClientString(id = 7314, message = "The Knight Captain cannot change his or her clan.") + public static SystemMessageId THE_KNIGHT_CAPTAIN_CANNOT_CHANGE_HIS_OR_HER_CLAN; - @ClientString(id = 7315, message = "The Full Moon Attendance event ran for the past 14 days and ended today at 6:30 am.") - public static SystemMessageId THE_FULL_MOON_ATTENDANCE_EVENT_RAN_FOR_THE_PAST_14_DAYS_AND_ENDED_TODAY_AT_6_30_AM; + @ClientString(id = 7315, message = "14-day attendance check event was finished today at 6:30 a.m. You cannot open the Full Moon Attendance Journal anymore.") + public static SystemMessageId FOURTEEN_DAY_ATTENDANCE_CHECK_EVENT_WAS_FINISHED_TODAY_AT_6_30_A_M_YOU_CANNOT_OPEN_THE_FULL_MOON_ATTENDANCE_JOURNAL_ANYMORE; - @ClientString(id = 7316, message = "Cannot destroy an item that is in use.") - public static SystemMessageId CANNOT_DESTROY_AN_ITEM_THAT_IS_IN_USE; + @ClientString(id = 7316, message = "You cannot destroy an item, which is in use.") + public static SystemMessageId YOU_CANNOT_DESTROY_AN_ITEM_WHICH_IS_IN_USE; - @ClientString(id = 7317, message = "Cannot send more items than the amount you have.") - public static SystemMessageId CANNOT_SEND_MORE_ITEMS_THAN_THE_AMOUNT_YOU_HAVE; + @ClientString(id = 7317, message = "You cannot send more items than you have.") + public static SystemMessageId YOU_CANNOT_SEND_MORE_ITEMS_THAN_YOU_HAVE; @ClientString(id = 7318, message = "The skill cannot be used with the current weapon. Would you like to learn it anyway?") public static SystemMessageId THE_SKILL_CANNOT_BE_USED_WITH_THE_CURRENT_WEAPON_WOULD_YOU_LIKE_TO_LEARN_IT_ANYWAY; - @ClientString(id = 7319, message = "The SP for skills you learned for your 3rd class will be refunded when you learn the 4th class skills.") - public static SystemMessageId THE_SP_FOR_SKILLS_YOU_LEARNED_FOR_YOUR_3RD_CLASS_WILL_BE_REFUNDED_WHEN_YOU_LEARN_THE_4TH_CLASS_SKILLS; + @ClientString(id = 7319, message = "SP of a skill for 3rd class can be restored, if you learn the skill for the 4th class.") + public static SystemMessageId SP_OF_A_SKILL_FOR_3RD_CLASS_CAN_BE_RESTORED_IF_YOU_LEARN_THE_SKILL_FOR_THE_4TH_CLASS; - @ClientString(id = 7320, message = "The SP for skills you haven't learned for your 3rd class will not be refunded when you learn the 4th class skills.") - public static SystemMessageId THE_SP_FOR_SKILLS_YOU_HAVEN_T_LEARNED_FOR_YOUR_3RD_CLASS_WILL_NOT_BE_REFUNDED_WHEN_YOU_LEARN_THE_4TH_CLASS_SKILLS; + @ClientString(id = 7320, message = "SP of a skill for 3rd class you haven't learned cannot be restored, even if you learned the skill for the 4th class.") + public static SystemMessageId SP_OF_A_SKILL_FOR_3RD_CLASS_YOU_HAVEN_T_LEARNED_CANNOT_BE_RESTORED_EVEN_IF_YOU_LEARNED_THE_SKILL_FOR_THE_4TH_CLASS; @ClientString(id = 7321, message = "Clans that already have a clan hall cannot participate in the clan hall auction.") public static SystemMessageId CLANS_THAT_ALREADY_HAVE_A_CLAN_HALL_CANNOT_PARTICIPATE_IN_THE_CLAN_HALL_AUCTION; - @ClientString(id = 7322, message = "You must learn the preceding skills before learning this skill.") - public static SystemMessageId YOU_MUST_LEARN_THE_PRECEDING_SKILLS_BEFORE_LEARNING_THIS_SKILL; + @ClientString(id = 7322, message = "You must master other skills before learning this one.") + public static SystemMessageId YOU_MUST_MASTER_OTHER_SKILLS_BEFORE_LEARNING_THIS_ONE; - @ClientString(id = 7323, message = "You've reached Level $s1 $s2.") - public static SystemMessageId YOU_VE_REACHED_LEVEL_S1_S2; + @ClientString(id = 7323, message = "You received $s1 of Lv. $s2.") + public static SystemMessageId YOU_RECEIVED_S1_OF_LV_S2; - @ClientString(id = 7324, message = "Congratulations! You've crafted $s2 $s1. Please check your inventory.") - public static SystemMessageId CONGRATULATIONS_YOU_VE_CRAFTED_S2_S1_PLEASE_CHECK_YOUR_INVENTORY; + @ClientString(id = 7324, message = "Congratulations! You crafted $s2 pcs. of $s1 item. Check your inventory, please.") + public static SystemMessageId CONGRATULATIONS_YOU_CRAFTED_S2_PCS_OF_S1_ITEM_CHECK_YOUR_INVENTORY_PLEASE; - @ClientString(id = 7325, message = "$s1 has requested to become your student.\\n\\nWould you like to accept the request?") - public static SystemMessageId S1_HAS_REQUESTED_TO_BECOME_YOUR_STUDENT_N_NWOULD_YOU_LIKE_TO_ACCEPT_THE_REQUEST; + @ClientString(id = 7325, message = "$s1 sent you a request to become your mentee.\n\nDo you accept it?") + public static SystemMessageId S1_SENT_YOU_A_REQUEST_TO_BECOME_YOUR_MENTEE_N_NDO_YOU_ACCEPT_IT; - @ClientString(id = 7326, message = "$s1 has requested to become your master.\\n\\nWould you like to accept the request?") - public static SystemMessageId S1_HAS_REQUESTED_TO_BECOME_YOUR_MASTER_N_NWOULD_YOU_LIKE_TO_ACCEPT_THE_REQUEST; + @ClientString(id = 7326, message = "$s1 sent you a request to become your mentor.\n\nDo you accept it?") + public static SystemMessageId S1_SENT_YOU_A_REQUEST_TO_BECOME_YOUR_MENTOR_N_NDO_YOU_ACCEPT_IT; - @ClientString(id = 7327, message = "Would you like to end the master-student relationship with $s1?\\n\\nIf you end the relationship without graduating, you won't be able to establish another relationship for a full day.\\n(If you end the relationship with a user who has graduated, the penalty won't be applied.)") - public static SystemMessageId WOULD_YOU_LIKE_TO_END_THE_MASTER_STUDENT_RELATIONSHIP_WITH_S1_N_NIF_YOU_END_THE_RELATIONSHIP_WITHOUT_GRADUATING_YOU_WON_T_BE_ABLE_TO_ESTABLISH_ANOTHER_RELATIONSHIP_FOR_A_FULL_DAY_N_IF_YOU_END_THE_RELATIONSHIP_WITH_A_USER_WHO_HAS_GRADUATED_THE_PENALTY_WON_T_BE_APPLIED; + @ClientString(id = 7327, message = "Do you want to terminate mentorship contract with $s1?\n\nIn this case you will not be able to create new mentorships for 1 day.\n(You will not be penalized in case of termination of mentorships with a graduate.)") + public static SystemMessageId DO_YOU_WANT_TO_TERMINATE_MENTORSHIP_CONTRACT_WITH_S1_N_NIN_THIS_CASE_YOU_WILL_NOT_BE_ABLE_TO_CREATE_NEW_MENTORSHIPS_FOR_1_DAY_N_YOU_WILL_NOT_BE_PENALIZED_IN_CASE_OF_TERMINATION_OF_MENTORSHIPS_WITH_A_GRADUATE; - @ClientString(id = 7328, message = "$s1 hasn't completed the Master's Qualification quest, so is not able to become a master.") - public static SystemMessageId S1_HASN_T_COMPLETED_THE_MASTER_S_QUALIFICATION_QUEST_SO_IS_NOT_ABLE_TO_BECOME_A_MASTER; + @ClientString(id = 7328, message = "$s1, you did not complete the certification quest, so you cannot become a mentor.") + public static SystemMessageId S1_YOU_DID_NOT_COMPLETE_THE_CERTIFICATION_QUEST_SO_YOU_CANNOT_BECOME_A_MENTOR; - @ClientString(id = 7329, message = "Already in a master-student relationship.") - public static SystemMessageId ALREADY_IN_A_MASTER_STUDENT_RELATIONSHIP; + @ClientString(id = 7329, message = "Mentorship has already been created.") + public static SystemMessageId MENTORSHIP_HAS_ALREADY_BEEN_CREATED; - @ClientString(id = 7330, message = "You cannot become another player's master if you are below Lv. 77.") - public static SystemMessageId YOU_CANNOT_BECOME_ANOTHER_PLAYER_S_MASTER_IF_YOU_ARE_BELOW_LV_77; + @ClientString(id = 7330, message = "Characters below Lv. 77 cannot become mentors.") + public static SystemMessageId CHARACTERS_BELOW_LV_77_CANNOT_BECOME_MENTORS; - @ClientString(id = 7331, message = "You already have 6 students, so you cannot take on another student.") - public static SystemMessageId YOU_ALREADY_HAVE_6_STUDENTS_SO_YOU_CANNOT_TAKE_ON_ANOTHER_STUDENT; + @ClientString(id = 7331, message = "You have 6 mentees, you cannot have more mentees.") + public static SystemMessageId YOU_HAVE_6_MENTEES_YOU_CANNOT_HAVE_MORE_MENTEES; - @ClientString(id = 7332, message = "$s4 has a penalty, so cannot accept another request. Time left $s1 day(s) $s2 hour(s) $s3 minute(s).") - public static SystemMessageId S4_HAS_A_PENALTY_SO_CANNOT_ACCEPT_ANOTHER_REQUEST_TIME_LEFT_S1_DAY_S_S2_HOUR_S_S3_MINUTE_S; + @ClientString(id = 7332, message = "$s4 is under mentoring penalty and so cannot make a mentoring relation. The penalty will be lifted $s1 day(s) $s2 hour(s) $s3 minute(s) later.") + public static SystemMessageId S4_IS_UNDER_MENTORING_PENALTY_AND_SO_CANNOT_MAKE_A_MENTORING_RELATION_THE_PENALTY_WILL_BE_LIFTED_S1_DAY_S_S2_HOUR_S_S3_MINUTE_S_LATER; - @ClientString(id = 7333, message = "You've reached the maximum number of students you can have. Please check your Friends - Students tab.") - public static SystemMessageId YOU_VE_REACHED_THE_MAXIMUM_NUMBER_OF_STUDENTS_YOU_CAN_HAVE_PLEASE_CHECK_YOUR_FRIENDS_STUDENTS_TAB; + @ClientString(id = 7333, message = "You have maximum number of mentees. Check Contacts - Apprentices tab.") + public static SystemMessageId YOU_HAVE_MAXIMUM_NUMBER_OF_MENTEES_CHECK_CONTACTS_APPRENTICES_TAB; - @ClientString(id = 7334, message = "$s1 has blocked you, so you cannot take them on as a student.") - public static SystemMessageId S1_HAS_BLOCKED_YOU_SO_YOU_CANNOT_TAKE_THEM_ON_AS_A_STUDENT; + @ClientString(id = 7334, message = "$s1 has blocked you, he or she cannot become your mentee.") + public static SystemMessageId S1_HAS_BLOCKED_YOU_HE_OR_SHE_CANNOT_BECOME_YOUR_MENTEE; - @ClientString(id = 7335, message = "$s1 has met the qualifications to become a master, so cannot be taken on as a student.") - public static SystemMessageId S1_HAS_MET_THE_QUALIFICATIONS_TO_BECOME_A_MASTER_SO_CANNOT_BE_TAKEN_ON_AS_A_STUDENT; + @ClientString(id = 7335, message = "$s1 is a mentor, he or she cannot become your mentee.") + public static SystemMessageId S1_IS_A_MENTOR_HE_OR_SHE_CANNOT_BECOME_YOUR_MENTEE; - @ClientString(id = 7336, message = "$s1 already has a master, so cannot be taken on as a student.") - public static SystemMessageId S1_ALREADY_HAS_A_MASTER_SO_CANNOT_BE_TAKEN_ON_AS_A_STUDENT; + @ClientString(id = 7336, message = "$s1 is a mentee of other character, he or she cannot become your mentee.") + public static SystemMessageId S1_IS_A_MENTEE_OF_OTHER_CHARACTER_HE_OR_SHE_CANNOT_BECOME_YOUR_MENTEE; - @ClientString(id = 7337, message = "$s1 is above Lv. 77, so cannot be taken on as a student.") - public static SystemMessageId S1_IS_ABOVE_LV_77_SO_CANNOT_BE_TAKEN_ON_AS_A_STUDENT; + @ClientString(id = 7337, message = "$s1 has reached Lv. 77, he or she cannot become your mentee.") + public static SystemMessageId S1_HAS_REACHED_LV_77_HE_OR_SHE_CANNOT_BECOME_YOUR_MENTEE; - @ClientString(id = 7338, message = "You've asked $s1 to become your student.") - public static SystemMessageId YOU_VE_ASKED_S1_TO_BECOME_YOUR_STUDENT; + @ClientString(id = 7338, message = "You offered $s1 to become your mentee.") + public static SystemMessageId YOU_OFFERED_S1_TO_BECOME_YOUR_MENTEE; - @ClientString(id = 7339, message = "$s1 has 6 students, so cannot take on another student.") - public static SystemMessageId S1_HAS_6_STUDENTS_SO_CANNOT_TAKE_ON_ANOTHER_STUDENT; + @ClientString(id = 7339, message = "$s1 has already taken 6 mentees, so he or she cannot accept new mentees.") + public static SystemMessageId S1_HAS_ALREADY_TAKEN_6_MENTEES_SO_HE_OR_SHE_CANNOT_ACCEPT_NEW_MENTEES; - @ClientString(id = 7340, message = "$s1 already has the maximum amount of students allowed, so cannot take on another student.") - public static SystemMessageId S1_ALREADY_HAS_THE_MAXIMUM_AMOUNT_OF_STUDENTS_ALLOWED_SO_CANNOT_TAKE_ON_ANOTHER_STUDENT; + @ClientString(id = 7340, message = "You cannot take more mentees. Check Contacts - Apprentice tab.") + public static SystemMessageId YOU_CANNOT_TAKE_MORE_MENTEES_CHECK_CONTACTS_APPRENTICE_TAB; - @ClientString(id = 7341, message = "$s1 has blocked you, so cannot become your master.") - public static SystemMessageId S1_HAS_BLOCKED_YOU_SO_CANNOT_BECOME_YOUR_MASTER; + @ClientString(id = 7341, message = "$s1 blocked you, you cannot become his or her mentee.") + public static SystemMessageId S1_BLOCKED_YOU_YOU_CANNOT_BECOME_HIS_OR_HER_MENTEE; - @ClientString(id = 7342, message = "$s1 has a penalty, so cannot become your student.") - public static SystemMessageId S1_HAS_A_PENALTY_SO_CANNOT_BECOME_YOUR_STUDENT; + @ClientString(id = 7342, message = "$s1 is under penalty for breaking mentorship rules, you cannot become his or her mentor.") + public static SystemMessageId S1_IS_UNDER_PENALTY_FOR_BREAKING_MENTORSHIP_RULES_YOU_CANNOT_BECOME_HIS_OR_HER_MENTOR; - @ClientString(id = 7343, message = "$s1 has a penalty, so cannot become your master.") - public static SystemMessageId S1_HAS_A_PENALTY_SO_CANNOT_BECOME_YOUR_MASTER; + @ClientString(id = 7343, message = "$s1 is under penalty for breaking mentorship rules, you cannot become his or her mentee.") + public static SystemMessageId S1_IS_UNDER_PENALTY_FOR_BREAKING_MENTORSHIP_RULES_YOU_CANNOT_BECOME_HIS_OR_HER_MENTEE; - @ClientString(id = 7344, message = "You've asked $s1 to become your master.") - public static SystemMessageId YOU_VE_ASKED_S1_TO_BECOME_YOUR_MASTER; + @ClientString(id = 7344, message = "$s1 asked you to be your mentor.") + public static SystemMessageId S1_ASKED_YOU_TO_BE_YOUR_MENTOR; - @ClientString(id = 7345, message = "$s1 has rejected your request to be a student.") - public static SystemMessageId S1_HAS_REJECTED_YOUR_REQUEST_TO_BE_A_STUDENT; + @ClientString(id = 7345, message = "$s1 has declined becoming your mentor.") + public static SystemMessageId S1_HAS_DECLINED_BECOMING_YOUR_MENTOR; - @ClientString(id = 7346, message = "$s1 has accepted your request to be a student. Please check your Friends - Students tab.") - public static SystemMessageId S1_HAS_ACCEPTED_YOUR_REQUEST_TO_BE_A_STUDENT_PLEASE_CHECK_YOUR_FRIENDS_STUDENTS_TAB; + @ClientString(id = 7346, message = "You have agreed to accept $s1 as your mentor. You can check the contract status in Contacts - Mentorship tab any time.") + public static SystemMessageId YOU_HAVE_AGREED_TO_ACCEPT_S1_AS_YOUR_MENTOR_YOU_CAN_CHECK_THE_CONTRACT_STATUS_IN_CONTACTS_MENTORSHIP_TAB_ANY_TIME; - @ClientString(id = 7347, message = "$s1 has rejected your request to be a master.") - public static SystemMessageId S1_HAS_REJECTED_YOUR_REQUEST_TO_BE_A_MASTER; + @ClientString(id = 7347, message = "$s1 has declined becoming your mentee.") + public static SystemMessageId S1_HAS_DECLINED_BECOMING_YOUR_MENTEE_2; - @ClientString(id = 7348, message = "You've accepted $s1's request to be a student. Please check your Friends - Students tab.") - public static SystemMessageId YOU_VE_ACCEPTED_S1_S_REQUEST_TO_BE_A_STUDENT_PLEASE_CHECK_YOUR_FRIENDS_STUDENTS_TAB; + @ClientString(id = 7348, message = "You have agreed to accept $s1 as a mentee. You can check the contract status in Contacts - Mentorship tab any time.") + public static SystemMessageId YOU_HAVE_AGREED_TO_ACCEPT_S1_AS_A_MENTEE_YOU_CAN_CHECK_THE_CONTRACT_STATUS_IN_CONTACTS_MENTORSHIP_TAB_ANY_TIME; - @ClientString(id = 7349, message = "You'ved ended your master-student relationship with $s1. You must wait a full day to find another one.") - public static SystemMessageId YOU_VED_ENDED_YOUR_MASTER_STUDENT_RELATIONSHIP_WITH_S1_YOU_MUST_WAIT_A_FULL_DAY_TO_FIND_ANOTHER_ONE; + @ClientString(id = 7349, message = "You cancelled mentorship contract with $s1 character. You cannot enter into new mentorship contract for 1 day.") + public static SystemMessageId YOU_CANCELLED_MENTORSHIP_CONTRACT_WITH_S1_CHARACTER_YOU_CANNOT_ENTER_INTO_NEW_MENTORSHIP_CONTRACT_FOR_1_DAY; - @ClientString(id = 7350, message = "Your student $s1 has reached Lv. 77 and graduated.\\nNow, even if your graduated student logs in, you won't get the buff.\\nFind another student.") - public static SystemMessageId YOUR_STUDENT_S1_HAS_REACHED_LV_77_AND_GRADUATED_NNOW_EVEN_IF_YOUR_GRADUATED_STUDENT_LOGS_IN_YOU_WON_T_GET_THE_BUFF_NFIND_ANOTHER_STUDENT; + @ClientString(id = 7350, message = "Your mentee $s1 reached Lv. 77 and finished the training.\nYou will not be receiving any positive effects for this mentee.\nFind another mentee.") + public static SystemMessageId YOUR_MENTEE_S1_REACHED_LV_77_AND_FINISHED_THE_TRAINING_NYOU_WILL_NOT_BE_RECEIVING_ANY_POSITIVE_EFFECTS_FOR_THIS_MENTEE_NFIND_ANOTHER_MENTEE; - @ClientString(id = 7351, message = "You've reached Lv. 77 and graduated. Graduated students can no longer receive the buff.") - public static SystemMessageId YOU_VE_REACHED_LV_77_AND_GRADUATED_GRADUATED_STUDENTS_CAN_NO_LONGER_RECEIVE_THE_BUFF; + @ClientString(id = 7351, message = "You've reached Lv. 77 and finished your training. From now on positive mentoring effects are not available.") + public static SystemMessageId YOU_VE_REACHED_LV_77_AND_FINISHED_YOUR_TRAINING_FROM_NOW_ON_POSITIVE_MENTORING_EFFECTS_ARE_NOT_AVAILABLE; - @ClientString(id = 7352, message = "$s1 has become your master.") - public static SystemMessageId S1_HAS_BECOME_YOUR_MASTER; + @ClientString(id = 7352, message = "From now on, $s1 will be your mentor.") + public static SystemMessageId FROM_NOW_ON_S1_WILL_BE_YOUR_MENTOR_2; - @ClientString(id = 7353, message = "$s1 has become your student.") - public static SystemMessageId S1_HAS_BECOME_YOUR_STUDENT; + @ClientString(id = 7353, message = "From now on, $s1 will be your mentee.") + public static SystemMessageId FROM_NOW_ON_S1_WILL_BE_YOUR_MENTEE_2; - @ClientString(id = 7354, message = "$s1 day(s), $s2 hour(s), $s3 minute(s)") + @ClientString(id = 7354, message = "$s1 day(s) $s2 hour(s) $s3 minute(s)") public static SystemMessageId S1_DAY_S_S2_HOUR_S_S3_MINUTE_S_2; - @ClientString(id = 7355, message = "Your student has achieved a goal so you are sending a reward.") - public static SystemMessageId YOUR_STUDENT_HAS_ACHIEVED_A_GOAL_SO_YOU_ARE_SENDING_A_REWARD; + @ClientString(id = 7355, message = "Your mentee has sent you a gift as a reward for achieving a goal.") + public static SystemMessageId YOUR_MENTEE_HAS_SENT_YOU_A_GIFT_AS_A_REWARD_FOR_ACHIEVING_A_GOAL; - @ClientString(id = 7356, message = "Student: $s1\\n\\n Goal Achieved: $s2\\n\\n Reward: Proof of Master x$s3") - public static SystemMessageId STUDENT_S1_N_N_GOAL_ACHIEVED_S2_N_N_REWARD_PROOF_OF_MASTER_X_S3; + @ClientString(id = 7356, message = "Character: $s1\n\nAchievement: $s2\n\nReward: Proof of Apprentice ($s3 pcs.)") + public static SystemMessageId CHARACTER_S1_N_NACHIEVEMENT_S2_N_NREWARD_PROOF_OF_APPRENTICE_S3_PCS; - @ClientString(id = 7357, message = "$s1 Level-up Achievement") + @ClientString(id = 7357, message = "$s1 level-up achievement") public static SystemMessageId S1_LEVEL_UP_ACHIEVEMENT; - @ClientString(id = 7358, message = "Class Transfer # $s1 Achievement") + @ClientString(id = 7358, message = "Class Transfer $s1 achievement") public static SystemMessageId CLASS_TRANSFER_S1_ACHIEVEMENT; - @ClientString(id = 7359, message = "You've entered a QT room. Move to $s1?") - public static SystemMessageId YOU_VE_ENTERED_A_QT_ROOM_MOVE_TO_S1; + @ClientString(id = 7359, message = "You are at a QT room. Move to $s1?") + public static SystemMessageId YOU_ARE_AT_A_QT_ROOM_MOVE_TO_S1; - @ClientString(id = 7360, message = "The selected player didn't meet the qualifications to be a master.") - public static SystemMessageId THE_SELECTED_PLAYER_DIDN_T_MEET_THE_QUALIFICATIONS_TO_BE_A_MASTER; + @ClientString(id = 7360, message = "This character didn't undergo certification, so he or she cannot be a mentor.") + public static SystemMessageId THIS_CHARACTER_DIDN_T_UNDERGO_CERTIFICATION_SO_HE_OR_SHE_CANNOT_BE_A_MENTOR; - @ClientString(id = 7361, message = "You are already in your territory, so the teleport function won't work.") - public static SystemMessageId YOU_ARE_ALREADY_IN_YOUR_TERRITORY_SO_THE_TELEPORT_FUNCTION_WON_T_WORK; + @ClientString(id = 7361, message = "You are already at the destination, so teleportation doesn't work.") + public static SystemMessageId YOU_ARE_ALREADY_AT_THE_DESTINATION_SO_TELEPORTATION_DOESN_T_WORK; - @ClientString(id = 7362, message = "The Novice Buff has worn off. Go to the Newbie Helper to get the buff again.") - public static SystemMessageId THE_NOVICE_BUFF_HAS_WORN_OFF_GO_TO_THE_NEWBIE_HELPER_TO_GET_THE_BUFF_AGAIN; + @ClientString(id = 7362, message = "The novice buffs have worn off. Go to the Newbie Helper to get them again.") + public static SystemMessageId THE_NOVICE_BUFFS_HAVE_WORN_OFF_GO_TO_THE_NEWBIE_HELPER_TO_GET_THEM_AGAIN; - @ClientString(id = 7363, message = "You've requested to be a mercenary for the territory war.") - public static SystemMessageId YOU_VE_REQUESTED_TO_BE_A_MERCENARY_FOR_THE_TERRITORY_WAR; + @ClientString(id = 7363, message = "You've requested participation a territory war as a mercenary.") + public static SystemMessageId YOU_VE_REQUESTED_PARTICIPATION_A_TERRITORY_WAR_AS_A_MERCENARY; - @ClientString(id = 7364, message = "This class cannot transform.") - public static SystemMessageId THIS_CLASS_CANNOT_TRANSFORM; + @ClientString(id = 7364, message = "You cannot transform in this location.") + public static SystemMessageId YOU_CANNOT_TRANSFORM_IN_THIS_LOCATION; @ClientString(id = 7365, message = "Not enough Transformation Points.") public static SystemMessageId NOT_ENOUGH_TRANSFORMATION_POINTS; - @ClientString(id = 7366, message = "You cannot receive rewards.") - public static SystemMessageId YOU_CANNOT_RECEIVE_REWARDS; + @ClientString(id = 7366, message = "You cannot receive the reward.") + public static SystemMessageId YOU_CANNOT_RECEIVE_THE_REWARD; - @ClientString(id = 7367, message = "Reward received.") - public static SystemMessageId REWARD_RECEIVED; + @ClientString(id = 7367, message = "You've received your reward.") + public static SystemMessageId YOU_VE_RECEIVED_YOUR_REWARD; - @ClientString(id = 7368, message = "Only the Clan Leader can create one.") - public static SystemMessageId ONLY_THE_CLAN_LEADER_CAN_CREATE_ONE; + @ClientString(id = 7368, message = "Available only to the Clan leader.") + public static SystemMessageId AVAILABLE_ONLY_TO_THE_CLAN_LEADER; - @ClientString(id = 7369, message = "You cannot end the relationship with another student. Only possible between master and student.") - public static SystemMessageId YOU_CANNOT_END_THE_RELATIONSHIP_WITH_ANOTHER_STUDENT_ONLY_POSSIBLE_BETWEEN_MASTER_AND_STUDENT; + @ClientString(id = 7369, message = "You cannot cancel the mentorship contract with other mentee. A mentee can cancel the contract only with his or her mentor.") + public static SystemMessageId YOU_CANNOT_CANCEL_THE_MENTORSHIP_CONTRACT_WITH_OTHER_MENTEE_A_MENTEE_CAN_CANCEL_THE_CONTRACT_ONLY_WITH_HIS_OR_HER_MENTOR; - @ClientString(id = 7370, message = "The information of the target cannot be viewed at this moment.") - public static SystemMessageId THE_INFORMATION_OF_THE_TARGET_CANNOT_BE_VIEWED_AT_THIS_MOMENT; + @ClientString(id = 7370, message = "The information cannot be viewed at this moment.") + public static SystemMessageId THE_INFORMATION_CANNOT_BE_VIEWED_AT_THIS_MOMENT; - @ClientString(id = 7371, message = "Cannot revoke your participation in the territory war. You can only cancel it up to 20 minutes before a territory war starts.") - public static SystemMessageId CANNOT_REVOKE_YOUR_PARTICIPATION_IN_THE_TERRITORY_WAR_YOU_CAN_ONLY_CANCEL_IT_UP_TO_20_MINUTES_BEFORE_A_TERRITORY_WAR_STARTS; + @ClientString(id = 7371, message = "You can revoke your participation request for the territory war only during the cancellation window (20 min. before the war starts).") + public static SystemMessageId YOU_CAN_REVOKE_YOUR_PARTICIPATION_REQUEST_FOR_THE_TERRITORY_WAR_ONLY_DURING_THE_CANCELLATION_WINDOW_20_MIN_BEFORE_THE_WAR_STARTS; - @ClientString(id = 7372, message = "Cannot learn the skill because you do not meet the level requirement.") - public static SystemMessageId CANNOT_LEARN_THE_SKILL_BECAUSE_YOU_DO_NOT_MEET_THE_LEVEL_REQUIREMENT; + @ClientString(id = 7372, message = "You cannot learn the skill because you do not meet the level requirement.") + public static SystemMessageId YOU_CANNOT_LEARN_THE_SKILL_BECAUSE_YOU_DO_NOT_MEET_THE_LEVEL_REQUIREMENT; - @ClientString(id = 7373, message = "You've revoked your participation in the territory war.") - public static SystemMessageId YOU_VE_REVOKED_YOUR_PARTICIPATION_IN_THE_TERRITORY_WAR; + @ClientString(id = 7373, message = "You've revoked your participation request for the territory war.") + public static SystemMessageId YOU_VE_REVOKED_YOUR_PARTICIPATION_REQUEST_FOR_THE_TERRITORY_WAR; - @ClientString(id = 7374, message = "The current party is supporting QT sound. Use the shortcut key to talk to your party members.") - public static SystemMessageId THE_CURRENT_PARTY_IS_SUPPORTING_QT_SOUND_USE_THE_SHORTCUT_KEY_TO_TALK_TO_YOUR_PARTY_MEMBERS; + @ClientString(id = 7374, message = "This party supports voice QT. Use the shortcut key to talk to other party members.") + public static SystemMessageId THIS_PARTY_SUPPORTS_VOICE_QT_USE_THE_SHORTCUT_KEY_TO_TALK_TO_OTHER_PARTY_MEMBERS; @ClientString(id = 7375, message = "The clan's QT room hasn't been created, so you cannot enter.") public static SystemMessageId THE_CLAN_S_QT_ROOM_HASN_T_BEEN_CREATED_SO_YOU_CANNOT_ENTER; - @ClientString(id = 7376, message = "Octavis.. the traitor who's been mesmerized by the light..") + @ClientString(id = 7376, message = "Octavis... the traitor who's been mesmerized by the light...") public static SystemMessageId OCTAVIS_THE_TRAITOR_WHO_S_BEEN_MESMERIZED_BY_THE_LIGHT; @ClientString(id = 7377, message = "To you who have fallen, rather than fake light, I will grant you glorious darkness..") public static SystemMessageId TO_YOU_WHO_HAVE_FALLEN_RATHER_THAN_FAKE_LIGHT_I_WILL_GRANT_YOU_GLORIOUS_DARKNESS; - @ClientString(id = 7378, message = "Spezion.. You poor soul.. You've been betrayed by the light..") + @ClientString(id = 7378, message = "Spezion, you poor soul... You've been betrayed by the light...") public static SystemMessageId SPEZION_YOU_POOR_SOUL_YOU_VE_BEEN_BETRAYED_BY_THE_LIGHT; - @ClientString(id = 7379, message = "Drink my blood.. And your revenge will be completed..") + @ClientString(id = 7379, message = "Drink my blood... And your revenge will be completed...") public static SystemMessageId DRINK_MY_BLOOD_AND_YOUR_REVENGE_WILL_BE_COMPLETED; - @ClientString(id = 7380, message = "Child of annihilation.. I'll share my blood that is darker than death..") - public static SystemMessageId CHILD_OF_ANNIHILATION_I_LL_SHARE_MY_BLOOD_THAT_IS_DARKER_THAN_DEATH; + @ClientString(id = 7380, message = "Child of destruction... It is not the death I will give you, but my thick blood...") + public static SystemMessageId CHILD_OF_DESTRUCTION_IT_IS_NOT_THE_DEATH_I_WILL_GIVE_YOU_BUT_MY_THICK_BLOOD; - @ClientString(id = 7381, message = "Rise up and complete the sacrifice for darkness..") - public static SystemMessageId RISE_UP_AND_COMPLETE_THE_SACRIFICE_FOR_DARKNESS; + @ClientString(id = 7381, message = "Rise up and complete the great sacrifice in the name darkness...") + public static SystemMessageId RISE_UP_AND_COMPLETE_THE_GREAT_SACRIFICE_IN_THE_NAME_DARKNESS; - @ClientString(id = 7382, message = "No.. Just listen to my story..") - public static SystemMessageId NO_JUST_LISTEN_TO_MY_STORY; + @ClientString(id = 7382, message = "No... Just listen to what I have to say...") + public static SystemMessageId NO_JUST_LISTEN_TO_WHAT_I_HAVE_TO_SAY; - @ClientString(id = 7383, message = "For Einhasad!!!") - public static SystemMessageId FOR_EINHASAD_2; + @ClientString(id = 7383, message = "For the eternity of Einhasad!!!") + public static SystemMessageId FOR_THE_ETERNITY_OF_EINHASAD; - @ClientString(id = 7384, message = "No grade $s1 Soulshots available. Please go to the Grocery Shop or the Premium Shop to buy more.") - public static SystemMessageId NO_GRADE_S1_SOULSHOTS_AVAILABLE_PLEASE_GO_TO_THE_GROCERY_SHOP_OR_THE_PREMIUM_SHOP_TO_BUY_MORE; + @ClientString(id = 7384, message = "No grade $s1 Soulshots available. You can buy them at the Grocery Shop or Premium Shop.") + public static SystemMessageId NO_GRADE_S1_SOULSHOTS_AVAILABLE_YOU_CAN_BUY_THEM_AT_THE_GROCERY_SHOP_OR_PREMIUM_SHOP; - @ClientString(id = 7385, message = "No $s1 available. Please go to the Pet Manager or the Grocery Shop to buy more.") - public static SystemMessageId NO_S1_AVAILABLE_PLEASE_GO_TO_THE_PET_MANAGER_OR_THE_GROCERY_SHOP_TO_BUY_MORE; + @ClientString(id = 7385, message = "No $s1 available. You can buy them at the Grocery Shop or from a Pet Manager.") + public static SystemMessageId NO_S1_AVAILABLE_YOU_CAN_BUY_THEM_AT_THE_GROCERY_SHOP_OR_FROM_A_PET_MANAGER; - @ClientString(id = 7386, message = "No grade $s1 Spiritshots available. Please go to the Grocery Shop or the Premium Shop to buy more.") - public static SystemMessageId NO_GRADE_S1_SPIRITSHOTS_AVAILABLE_PLEASE_GO_TO_THE_GROCERY_SHOP_OR_THE_PREMIUM_SHOP_TO_BUY_MORE; + @ClientString(id = 7386, message = "No grade $s1 Spiritshots available. You can buy them at the Grocery Shop or Premium Shop.") + public static SystemMessageId NO_GRADE_S1_SPIRITSHOTS_AVAILABLE_YOU_CAN_BUY_THEM_AT_THE_GROCERY_SHOP_OR_PREMIUM_SHOP; - @ClientString(id = 7387, message = "Go to Teleport Device ($s1)") - public static SystemMessageId GO_TO_TELEPORT_DEVICE_S1; + @ClientString(id = 7387, message = "Go to the Teleport Device ($s1)") + public static SystemMessageId GO_TO_THE_TELEPORT_DEVICE_S1; - @ClientString(id = 7388, message = "No grade $s1 Soulshots available. Please go to the Premium Shop to buy more.") - public static SystemMessageId NO_GRADE_S1_SOULSHOTS_AVAILABLE_PLEASE_GO_TO_THE_PREMIUM_SHOP_TO_BUY_MORE; + @ClientString(id = 7388, message = "No grade $s1 Soulshots available. You can buy them at the Premium Shop.") + public static SystemMessageId NO_GRADE_S1_SOULSHOTS_AVAILABLE_YOU_CAN_BUY_THEM_AT_THE_PREMIUM_SHOP; - @ClientString(id = 7389, message = "No grade $s1 Spiritshots available. Please go to the Premium Shop to buy more.") - public static SystemMessageId NO_GRADE_S1_SPIRITSHOTS_AVAILABLE_PLEASE_GO_TO_THE_PREMIUM_SHOP_TO_BUY_MORE; + @ClientString(id = 7389, message = "No grade $s1 Spiritshots available. You can buy them at the Premium Shop.") + public static SystemMessageId NO_GRADE_S1_SPIRITSHOTS_AVAILABLE_YOU_CAN_BUY_THEM_AT_THE_PREMIUM_SHOP; @ClientString(id = 7390, message = "Cannot use this function binded.") public static SystemMessageId CANNOT_USE_THIS_FUNCTION_BINDED; - @ClientString(id = 7391, message = "Cannot delete a character that has requested to join another clan.
Please cancel your request first and then delete the character.") - public static SystemMessageId CANNOT_DELETE_A_CHARACTER_THAT_HAS_REQUESTED_TO_JOIN_ANOTHER_CLAN_BR_PLEASE_CANCEL_YOUR_REQUEST_FIRST_AND_THEN_DELETE_THE_CHARACTER; + @ClientString(id = 7391, message = "If you requested to joint another clan, you cannot delete the character.
Cancel your request first, please.") + public static SystemMessageId IF_YOU_REQUESTED_TO_JOINT_ANOTHER_CLAN_YOU_CANNOT_DELETE_THE_CHARACTER_BR_CANCEL_YOUR_REQUEST_FIRST_PLEASE; @ClientString(id = 7392, message = "The God of Fortune's power is active. Get 100%% XP and 100%% Adena between 20:00-23:00 every day during the New Year's event.") public static SystemMessageId THE_GOD_OF_FORTUNE_S_POWER_IS_ACTIVE_GET_100_XP_AND_100_ADENA_BETWEEN_20_00_23_00_EVERY_DAY_DURING_THE_NEW_YEAR_S_EVENT; @@ -16888,296 +17098,557 @@ public class SystemMessageId @ClientString(id = 7393, message = "$s1 days") public static SystemMessageId S1_DAYS_2; - @ClientString(id = 7394, message = "$s1 hours") - public static SystemMessageId S1_HOURS; + @ClientString(id = 7394, message = "$s1 h.") + public static SystemMessageId S1_H; - @ClientString(id = 7395, message = "$s1 minutes") - public static SystemMessageId S1_MINUTES; + @ClientString(id = 7395, message = "$s1 min.") + public static SystemMessageId S1_MIN; - @ClientString(id = 7396, message = "Cannot extend the duration of this item.") - public static SystemMessageId CANNOT_EXTEND_THE_DURATION_OF_THIS_ITEM; + @ClientString(id = 7396, message = "You cannot extend the time limit for this item.") + public static SystemMessageId YOU_CANNOT_EXTEND_THE_TIME_LIMIT_FOR_THIS_ITEM; - @ClientString(id = 7397, message = "Please unequip the item to extend the duration.") - public static SystemMessageId PLEASE_UNEQUIP_THE_ITEM_TO_EXTEND_THE_DURATION; + @ClientString(id = 7397, message = "Take the equipment off to extend its time limit.") + public static SystemMessageId TAKE_THE_EQUIPMENT_OFF_TO_EXTEND_ITS_TIME_LIMIT; - @ClientString(id = 7398, message = "Cannot extend the duration any more.") - public static SystemMessageId CANNOT_EXTEND_THE_DURATION_ANY_MORE; + @ClientString(id = 7398, message = "You cannot extend the time limit any more.") + public static SystemMessageId YOU_CANNOT_EXTEND_THE_TIME_LIMIT_ANY_MORE; - @ClientString(id = 7399, message = "Cannot perform the action while extending the duration.") - public static SystemMessageId CANNOT_PERFORM_THE_ACTION_WHILE_EXTENDING_THE_DURATION; + @ClientString(id = 7399, message = "Cannot perform the action while extending the time limit.") + public static SystemMessageId CANNOT_PERFORM_THE_ACTION_WHILE_EXTENDING_THE_TIME_LIMIT; @ClientString(id = 7400, message = "Your inventory's weight/limit has been exceeded so you can't receive the attendance reward. Please free up some space and try again.") public static SystemMessageId YOUR_INVENTORY_S_WEIGHT_LIMIT_HAS_BEEN_EXCEEDED_SO_YOU_CAN_T_RECEIVE_THE_ATTENDANCE_REWARD_PLEASE_FREE_UP_SOME_SPACE_AND_TRY_AGAIN; - @ClientString(id = 7401, message = "Cannot obtain the next stamp. The next stamp will be activated every day at 6:30 am.") - public static SystemMessageId CANNOT_OBTAIN_THE_NEXT_STAMP_THE_NEXT_STAMP_WILL_BE_ACTIVATED_EVERY_DAY_AT_6_30_AM; + @ClientString(id = 7401, message = "You cannot obtain the next stamp at the time. The next stamp is activated every day at 6:30 a.m.") + public static SystemMessageId YOU_CANNOT_OBTAIN_THE_NEXT_STAMP_AT_THE_TIME_THE_NEXT_STAMP_IS_ACTIVATED_EVERY_DAY_AT_6_30_A_M; @ClientString(id = 7402, message = "Attendance Stamp Coupon: $s1") public static SystemMessageId ATTENDANCE_STAMP_COUPON_S1; - @ClientString(id = 7403, message = "Currently using the attribute enchant. Please try again after it's done.") - public static SystemMessageId CURRENTLY_USING_THE_ATTRIBUTE_ENCHANT_PLEASE_TRY_AGAIN_AFTER_IT_S_DONE; + @ClientString(id = 7403, message = "Enchanting in progress. Try again after it's done, please.") + public static SystemMessageId ENCHANTING_IN_PROGRESS_TRY_AGAIN_AFTER_IT_S_DONE_PLEASE; - @ClientString(id = 7404, message = "Currently augmenting an item. Please try again after it's done.") - public static SystemMessageId CURRENTLY_AUGMENTING_AN_ITEM_PLEASE_TRY_AGAIN_AFTER_IT_S_DONE; + @ClientString(id = 7404, message = "Augmentation in progress. Try again after it's done, please.") + public static SystemMessageId AUGMENTATION_IN_PROGRESS_TRY_AGAIN_AFTER_IT_S_DONE_PLEASE; - @ClientString(id = 7405, message = "Currently canceling an augmentation. Please try again after it's done.") - public static SystemMessageId CURRENTLY_CANCELING_AN_AUGMENTATION_PLEASE_TRY_AGAIN_AFTER_IT_S_DONE; + @ClientString(id = 7405, message = "Augmentation cancellation in progress. Try again after it's done, please.") + public static SystemMessageId AUGMENTATION_CANCELLATION_IN_PROGRESS_TRY_AGAIN_AFTER_IT_S_DONE_PLEASE; - @ClientString(id = 7406, message = "Currently removing an attribute. Please try again after it's done.") - public static SystemMessageId CURRENTLY_REMOVING_AN_ATTRIBUTE_PLEASE_TRY_AGAIN_AFTER_IT_S_DONE; + @ClientString(id = 7406, message = "Attribute removal in progress. Try again after it's done, please.") + public static SystemMessageId ATTRIBUTE_REMOVAL_IN_PROGRESS_TRY_AGAIN_AFTER_IT_S_DONE_PLEASE; - @ClientString(id = 7407, message = "You can upgrade items with the equipment upgrade function. Select an item from the list.") - public static SystemMessageId YOU_CAN_UPGRADE_ITEMS_WITH_THE_EQUIPMENT_UPGRADE_FUNCTION_SELECT_AN_ITEM_FROM_THE_LIST; + @ClientString(id = 7407, message = "You can upgrade items with the equipment upgrade function. Select an item for upgrade from the list.") + public static SystemMessageId YOU_CAN_UPGRADE_ITEMS_WITH_THE_EQUIPMENT_UPGRADE_FUNCTION_SELECT_AN_ITEM_FOR_UPGRADE_FROM_THE_LIST; - @ClientString(id = 7408, message = "Currently upgrading an item. Please wait.") - public static SystemMessageId CURRENTLY_UPGRADING_AN_ITEM_PLEASE_WAIT; + @ClientString(id = 7408, message = "Item upgrade in process. Wait a minute, please.") + public static SystemMessageId ITEM_UPGRADE_IN_PROCESS_WAIT_A_MINUTE_PLEASE; - @ClientString(id = 7409, message = "Congratulations! It has been successfully upgraded to $s1. Please check your inventory.") - public static SystemMessageId CONGRATULATIONS_IT_HAS_BEEN_SUCCESSFULLY_UPGRADED_TO_S1_PLEASE_CHECK_YOUR_INVENTORY; + @ClientString(id = 7409, message = "Congratulations! $s1: upgrade successful. Check your inventory, please.") + public static SystemMessageId CONGRATULATIONS_S1_UPGRADE_SUCCESSFUL_CHECK_YOUR_INVENTORY_PLEASE; - @ClientString(id = 7410, message = "Failed to upgrade the item. Please try again.") - public static SystemMessageId FAILED_TO_UPGRADE_THE_ITEM_PLEASE_TRY_AGAIN; + @ClientString(id = 7410, message = "Failed to upgrade the item. Try again, please.") + public static SystemMessageId FAILED_TO_UPGRADE_THE_ITEM_TRY_AGAIN_PLEASE; - @ClientString(id = 7411, message = "Bestowing a Soul Crystal effect. Please try again after it's done.") - public static SystemMessageId BESTOWING_A_SOUL_CRYSTAL_EFFECT_PLEASE_TRY_AGAIN_AFTER_IT_S_DONE; + @ClientString(id = 7411, message = "Soul Crystal effect is being applied. Please try again after it's done.") + public static SystemMessageId SOUL_CRYSTAL_EFFECT_IS_BEING_APPLIED_PLEASE_TRY_AGAIN_AFTER_IT_S_DONE; - @ClientString(id = 7412, message = "Cannot deposit this item in this warehouse.") - public static SystemMessageId CANNOT_DEPOSIT_THIS_ITEM_IN_THIS_WAREHOUSE; + @ClientString(id = 7412, message = "You cannot deposit this item in this warehouse.") + public static SystemMessageId YOU_CANNOT_DEPOSIT_THIS_ITEM_IN_THIS_WAREHOUSE; - @ClientString(id = 7413, message = "Succeeded in extending the duration. (Time Left: $s1 day(s) $s2 hour(s) $s3 minute(s))") - public static SystemMessageId SUCCEEDED_IN_EXTENDING_THE_DURATION_TIME_LEFT_S1_DAY_S_S2_HOUR_S_S3_MINUTE_S; + @ClientString(id = 7413, message = "Successful extension of the time limit. (Time left: $s1 d. $s2 h. $s3 min.)") + public static SystemMessageId SUCCESSFUL_EXTENSION_OF_THE_TIME_LIMIT_TIME_LEFT_S1_D_S2_H_S3_MIN; - @ClientString(id = 7414, message = "Cannot participate in a territory war while transformed into a flying object.") - public static SystemMessageId CANNOT_PARTICIPATE_IN_A_TERRITORY_WAR_WHILE_TRANSFORMED_INTO_A_FLYING_OBJECT; + @ClientString(id = 7414, message = "You cannot participate in a territory war while being transformed into a flying creature.") + public static SystemMessageId YOU_CANNOT_PARTICIPATE_IN_A_TERRITORY_WAR_WHILE_BEING_TRANSFORMED_INTO_A_FLYING_CREATURE; - @ClientString(id = 7415, message = "Items deposited in the clan warehouse can only be retrieved by the clan leader.") - public static SystemMessageId ITEMS_DEPOSITED_IN_THE_CLAN_WAREHOUSE_CAN_ONLY_BE_RETRIEVED_BY_THE_CLAN_LEADER; + @ClientString(id = 7415, message = "Items left at the clan hall warehouse can only be retrieved by the clan leader.") + public static SystemMessageId ITEMS_LEFT_AT_THE_CLAN_HALL_WAREHOUSE_CAN_ONLY_BE_RETRIEVED_BY_THE_CLAN_LEADER; - @ClientString(id = 7416, message = "You can only retrieve items from the Dimensional Merchant.") - public static SystemMessageId YOU_CAN_ONLY_RETRIEVE_ITEMS_FROM_THE_DIMENSIONAL_MERCHANT; + @ClientString(id = 7416, message = "You can get the item only from the Dimensional Merchant.") + public static SystemMessageId YOU_CAN_GET_THE_ITEM_ONLY_FROM_THE_DIMENSIONAL_MERCHANT; - @ClientString(id = 7417, message = "You've given up on the dice roll.") - public static SystemMessageId YOU_VE_GIVEN_UP_ON_THE_DICE_ROLL; + @ClientString(id = 7417, message = "You refused to roll the dice.") + public static SystemMessageId YOU_REFUSED_TO_ROLL_THE_DICE; @ClientString(id = 7418, message = "You've used $s1 Shield Capsules. You'll be protected from PK for a set amount of time.") public static SystemMessageId YOU_VE_USED_S1_SHIELD_CAPSULES_YOU_LL_BE_PROTECTED_FROM_PK_FOR_A_SET_AMOUNT_OF_TIME; - @ClientString(id = 7419, message = "Not enough Shield Capsules to use the function.") - public static SystemMessageId NOT_ENOUGH_SHIELD_CAPSULES_TO_USE_THE_FUNCTION; + @ClientString(id = 7419, message = "Not enough Shield Capsules to use.") + public static SystemMessageId NOT_ENOUGH_SHIELD_CAPSULES_TO_USE; @ClientString(id = 7420, message = "Cannot use Shield Capsules.") public static SystemMessageId CANNOT_USE_SHIELD_CAPSULES; - @ClientString(id = 7421, message = "The Shield Capsule has been canceled.") - public static SystemMessageId THE_SHIELD_CAPSULE_HAS_BEEN_CANCELED; + @ClientString(id = 7421, message = "The Shield Capsules have been canceled.") + public static SystemMessageId THE_SHIELD_CAPSULES_HAVE_BEEN_CANCELED; - @ClientString(id = 7422, message = "You've obtained $s1 Dragon Coins as a reward for leveling up.") - public static SystemMessageId YOU_VE_OBTAINED_S1_DRAGON_COINS_AS_A_REWARD_FOR_LEVELING_UP; + @ClientString(id = 7422, message = "You have received $s1 Dragon Coins as a reward for leveling up.") + public static SystemMessageId YOU_HAVE_RECEIVED_S1_DRAGON_COINS_AS_A_REWARD_FOR_LEVELING_UP; - @ClientString(id = 7423, message = "You have too many coins, so you cannot accumulate them any more. Please use the coins from our page.") - public static SystemMessageId YOU_HAVE_TOO_MANY_COINS_SO_YOU_CANNOT_ACCUMULATE_THEM_ANY_MORE_PLEASE_USE_THE_COINS_FROM_OUR_PAGE; + @ClientString(id = 7423, message = "Too many coins, you cannot store more. Use coins on the web page.") + public static SystemMessageId TOO_MANY_COINS_YOU_CANNOT_STORE_MORE_USE_COINS_ON_THE_WEB_PAGE; - @ClientString(id = 7424, message = "You've obtained $s1 Dragon Coins from the Dragon Coin Pouch.") - public static SystemMessageId YOU_VE_OBTAINED_S1_DRAGON_COINS_FROM_THE_DRAGON_COIN_POUCH; + @ClientString(id = 7424, message = "You have received $s1 Dragon Coins from the Dragon Coin Pouch.") + public static SystemMessageId YOU_HAVE_RECEIVED_S1_DRAGON_COINS_FROM_THE_DRAGON_COIN_POUCH; - @ClientString(id = 7425, message = "Cannot perform the action because another action is in process.") - public static SystemMessageId CANNOT_PERFORM_THE_ACTION_BECAUSE_ANOTHER_ACTION_IS_IN_PROCESS; + @ClientString(id = 7425, message = "You cannot start another action without finishing the one you're performing at the moment.") + public static SystemMessageId YOU_CANNOT_START_ANOTHER_ACTION_WITHOUT_FINISHING_THE_ONE_YOU_RE_PERFORMING_AT_THE_MOMENT; - @ClientString(id = 7426, message = "Cannot perform the action while using the Private Shop / Private Workshop.") - public static SystemMessageId CANNOT_PERFORM_THE_ACTION_WHILE_USING_THE_PRIVATE_SHOP_PRIVATE_WORKSHOP; + @ClientString(id = 7426, message = "You cannot perform this action while using private workshop or private store.") + public static SystemMessageId YOU_CANNOT_PERFORM_THIS_ACTION_WHILE_USING_PRIVATE_WORKSHOP_OR_PRIVATE_STORE; - @ClientString(id = 7427, message = "Cannot perform the action while frozen.") - public static SystemMessageId CANNOT_PERFORM_THE_ACTION_WHILE_FROZEN; + @ClientString(id = 7427, message = "You cannot perform this action if in state of Freeze.") + public static SystemMessageId YOU_CANNOT_PERFORM_THIS_ACTION_IF_IN_STATE_OF_FREEZE; - @ClientString(id = 7428, message = "Cannot perform the action while dead.") - public static SystemMessageId CANNOT_PERFORM_THE_ACTION_WHILE_DEAD; + @ClientString(id = 7428, message = "You cannot perform this action if the character is dead.") + public static SystemMessageId YOU_CANNOT_PERFORM_THIS_ACTION_IF_THE_CHARACTER_IS_DEAD; - @ClientString(id = 7429, message = "Cannot perform the action while trading.") - public static SystemMessageId CANNOT_PERFORM_THE_ACTION_WHILE_TRADING; + @ClientString(id = 7429, message = "You cannot perform this action while trading.") + public static SystemMessageId YOU_CANNOT_PERFORM_THIS_ACTION_WHILE_TRADING; - @ClientString(id = 7430, message = "Cannot perform the action while petrified.") - public static SystemMessageId CANNOT_PERFORM_THE_ACTION_WHILE_PETRIFIED; + @ClientString(id = 7430, message = "You cannot perform this action while in state of Petrification.") + public static SystemMessageId YOU_CANNOT_PERFORM_THIS_ACTION_WHILE_IN_STATE_OF_PETRIFICATION; - @ClientString(id = 7431, message = "Cannot perform the action while fishing.") - public static SystemMessageId CANNOT_PERFORM_THE_ACTION_WHILE_FISHING; + @ClientString(id = 7431, message = "You cannot perform this action while fishing.") + public static SystemMessageId YOU_CANNOT_PERFORM_THIS_ACTION_WHILE_FISHING; - @ClientString(id = 7432, message = "Cannot perform the action with this item.") - public static SystemMessageId CANNOT_PERFORM_THE_ACTION_WITH_THIS_ITEM; + @ClientString(id = 7432, message = "You cannot perform this action using this item.") + public static SystemMessageId YOU_CANNOT_PERFORM_THIS_ACTION_USING_THIS_ITEM; - @ClientString(id = 7433, message = "Cannot remove the timed Soul Crystal effect from this weapon.") - public static SystemMessageId CANNOT_REMOVE_THE_TIMED_SOUL_CRYSTAL_EFFECT_FROM_THIS_WEAPON; + @ClientString(id = 7433, message = "You cannot remove Temporary Soul Crystal.") + public static SystemMessageId YOU_CANNOT_REMOVE_TEMPORARY_SOUL_CRYSTAL; - @ClientString(id = 7434, message = "The Great Growth event is here. XP from hunting, Adena drop rate, and item drop rate are all doubled between 20:00-22:00 every day.") - public static SystemMessageId THE_GREAT_GROWTH_EVENT_IS_HERE_XP_FROM_HUNTING_ADENA_DROP_RATE_AND_ITEM_DROP_RATE_ARE_ALL_DOUBLED_BETWEEN_20_00_22_00_EVERY_DAY; + @ClientString(id = 7434, message = "Enhanced growth event is under way. Every day from 8 to 10 p.m. your Acquired XP, amount of Adena spoil, and item drop rate are doubled during hunt.") + public static SystemMessageId ENHANCED_GROWTH_EVENT_IS_UNDER_WAY_EVERY_DAY_FROM_8_TO_10_P_M_YOUR_ACQUIRED_XP_AMOUNT_OF_ADENA_SPOIL_AND_ITEM_DROP_RATE_ARE_DOUBLED_DURING_HUNT; - @ClientString(id = 7435, message = "Click on <$s1> to remove the timed Soul Crystal effect.") - public static SystemMessageId CLICK_ON_S1_TO_REMOVE_THE_TIMED_SOUL_CRYSTAL_EFFECT; + @ClientString(id = 7435, message = "Press <$s1> to start removing Temporary Soul Crystal.") + public static SystemMessageId PRESS_S1_TO_START_REMOVING_TEMPORARY_SOUL_CRYSTAL; - @ClientString(id = 7436, message = "The timed Soul Crystal effect has been removed from $s1.") - public static SystemMessageId THE_TIMED_SOUL_CRYSTAL_EFFECT_HAS_BEEN_REMOVED_FROM_S1; + @ClientString(id = 7436, message = "Temporary Soul Crystal of $s1 was successfully removed.") + public static SystemMessageId TEMPORARY_SOUL_CRYSTAL_OF_S1_WAS_SUCCESSFULLY_REMOVED; - @ClientString(id = 7437, message = "Consecutive Logins: $s1 days.") - public static SystemMessageId CONSECUTIVE_LOGINS_S1_DAYS; + @ClientString(id = 7437, message = "You logged in to the game for $s1 days in a row.") + public static SystemMessageId YOU_LOGGED_IN_TO_THE_GAME_FOR_S1_DAYS_IN_A_ROW; - @ClientString(id = 7438, message = "Get Mileage Points for logging in consecutively each day.\\n You have to log in once after 6:30 am each day to receive the consecutive login reward.") - public static SystemMessageId GET_MILEAGE_POINTS_FOR_LOGGING_IN_CONSECUTIVELY_EACH_DAY_N_YOU_HAVE_TO_LOG_IN_ONCE_AFTER_6_30_AM_EACH_DAY_TO_RECEIVE_THE_CONSECUTIVE_LOGIN_REWARD; + @ClientString(id = 7438, message = "Get Mileage Points for logging in every day.\nYou have to log in once after 6:30 a.m. each day to receive the login reward.") + public static SystemMessageId GET_MILEAGE_POINTS_FOR_LOGGING_IN_EVERY_DAY_NYOU_HAVE_TO_LOG_IN_ONCE_AFTER_6_30_A_M_EACH_DAY_TO_RECEIVE_THE_LOGIN_REWARD; - @ClientString(id = 7439, message = "You've received $s1 Mileage Points for logging in consecutively.") - public static SystemMessageId YOU_VE_RECEIVED_S1_MILEAGE_POINTS_FOR_LOGGING_IN_CONSECUTIVELY; + @ClientString(id = 7439, message = "You received $s1 L2 Mileage Points as a reward for logging in.") + public static SystemMessageId YOU_RECEIVED_S1_L2_MILEAGE_POINTS_AS_A_REWARD_FOR_LOGGING_IN; @ClientString(id = 7440, message = "You've received $s1 as a reward for the Fortune Dragon Statue event. Please check your inventory.") public static SystemMessageId YOU_VE_RECEIVED_S1_AS_A_REWARD_FOR_THE_FORTUNE_DRAGON_STATUE_EVENT_PLEASE_CHECK_YOUR_INVENTORY; - @ClientString(id = 7441, message = "Charged $s1 L2 Mileage Points.") - public static SystemMessageId CHARGED_S1_L2_MILEAGE_POINTS; + @ClientString(id = 7441, message = "$s1 L2 Mileage Points were added.") + public static SystemMessageId S1_L2_MILEAGE_POINTS_WERE_ADDED; @ClientString(id = 7442, message = "You've received $s1 as a reward for the Fortune Dragon Statue event. Please check your mailbox.") public static SystemMessageId YOU_VE_RECEIVED_S1_AS_A_REWARD_FOR_THE_FORTUNE_DRAGON_STATUE_EVENT_PLEASE_CHECK_YOUR_MAILBOX; - @ClientString(id = 7443, message = "Fortune Dragon Statue Reward") - public static SystemMessageId FORTUNE_DRAGON_STATUE_REWARD; + @ClientString(id = 7443, message = "Fortune Dragon Statue event reward.") + public static SystemMessageId FORTUNE_DRAGON_STATUE_EVENT_REWARD; @ClientString(id = 7444, message = "You've received $s1 as a reward for the Fortune Dragon Statue event.") public static SystemMessageId YOU_VE_RECEIVED_S1_AS_A_REWARD_FOR_THE_FORTUNE_DRAGON_STATUE_EVENT; - @ClientString(id = 7445, message = "You've already received the reward for Day $s1.\\n Receive your reward for Day $s2 tomorrow.") - public static SystemMessageId YOU_VE_ALREADY_RECEIVED_THE_REWARD_FOR_DAY_S1_N_RECEIVE_YOUR_REWARD_FOR_DAY_S2_TOMORROW; + @ClientString(id = 7445, message = "You received rewards for $s1 days, so you cannot get a reward anymore.\nTry again starting from $s2.") + public static SystemMessageId YOU_RECEIVED_REWARDS_FOR_S1_DAYS_SO_YOU_CANNOT_GET_A_REWARD_ANYMORE_NTRY_AGAIN_STARTING_FROM_S2; - @ClientString(id = 7446, message = "The Storm T-shirt Enchant event is here. Hunt monsters every day between 20:00-22:00 to obtain fragments that contain magic power of the storm.") - public static SystemMessageId THE_STORM_T_SHIRT_ENCHANT_EVENT_IS_HERE_HUNT_MONSTERS_EVERY_DAY_BETWEEN_20_00_22_00_TO_OBTAIN_FRAGMENTS_THAT_CONTAIN_MAGIC_POWER_OF_THE_STORM; + @ClientString(id = 7446, message = "Storm T-shirt Enchant enhancement event is under way. Each day from 8 to 11 p.m. you can get fragments that contain magic power of the storm while hunting monsters.") + public static SystemMessageId STORM_T_SHIRT_ENCHANT_ENHANCEMENT_EVENT_IS_UNDER_WAY_EACH_DAY_FROM_8_TO_11_P_M_YOU_CAN_GET_FRAGMENTS_THAT_CONTAIN_MAGIC_POWER_OF_THE_STORM_WHILE_HUNTING_MONSTERS; - @ClientString(id = 7447, message = "Use the Fortune Bronze Dragon Statue?
The Fortune Bronze Dragon Statue can be used up to Lv. 65. If you want to use it after that, go to Lionel Hunter and exchange it for a Fortune Silver Dragon Statue.