Two-handed weapons can be equipped with Sigil.
This commit is contained in:
@@ -52,6 +52,7 @@ import org.l2jmobius.gameserver.model.items.Item;
|
||||
import org.l2jmobius.gameserver.model.items.appearance.AppearanceStone;
|
||||
import org.l2jmobius.gameserver.model.items.appearance.AppearanceType;
|
||||
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
|
||||
import org.l2jmobius.gameserver.model.items.type.ArmorType;
|
||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||
import org.l2jmobius.gameserver.model.items.type.ItemType;
|
||||
import org.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
@@ -1810,9 +1811,19 @@ public abstract class Inventory extends ItemContainer
|
||||
else if (targetSlot == Item.SLOT_L_HAND)
|
||||
{
|
||||
final ItemInstance rh = getPaperdollItem(PAPERDOLL_RHAND);
|
||||
if ((rh != null) && (rh.getItem().getBodyPart() == Item.SLOT_LR_HAND) && !(((rh.getItemType() == WeaponType.BOW) && (item.getItemType() == EtcItemType.ARROW)) || (((rh.getItemType() == WeaponType.CROSSBOW) || (rh.getItemType() == WeaponType.TWOHANDCROSSBOW)) && (item.getItemType() == EtcItemType.BOLT)) || ((rh.getItemType() == WeaponType.FISHINGROD) && (item.getItemType() == EtcItemType.LURE))))
|
||||
if (rh != null)
|
||||
{
|
||||
setPaperdollItem(PAPERDOLL_RHAND, null);
|
||||
if (item.getItemType() == ArmorType.SIGIL)
|
||||
{
|
||||
if ((rh.getItem().getBodyPart() == Item.SLOT_LR_HAND) && !(((rh.getItemType() == WeaponType.BOW) || (rh.getItemType() == WeaponType.POLE) || (rh.getItemType() == WeaponType.DUALFIST) || (rh.getItemType() == WeaponType.DUALBLUNT) || (rh.getItemType() == WeaponType.DUALDAGGER) || (rh.getItemType() == WeaponType.DUAL) || (rh.getItemType() == WeaponType.BLUNT) || (rh.getItemType() == WeaponType.SWORD) || (rh.getItemType() == WeaponType.CROSSBOW) || (rh.getItemType() == WeaponType.TWOHANDCROSSBOW)) || ((rh.getItemType() == WeaponType.FISHINGROD) && (item.getItemType() == EtcItemType.LURE))))
|
||||
{
|
||||
setPaperdollItem(PAPERDOLL_RHAND, null);
|
||||
}
|
||||
}
|
||||
else if ((rh.getItem().getBodyPart() == Item.SLOT_LR_HAND) && !(((rh.getItemType() == WeaponType.BOW) && (item.getItemType() == EtcItemType.ARROW)) || (((rh.getItemType() == WeaponType.CROSSBOW) || (rh.getItemType() == WeaponType.TWOHANDCROSSBOW)) && (item.getItemType() == EtcItemType.BOLT)) || ((rh.getItemType() == WeaponType.FISHINGROD) && (item.getItemType() == EtcItemType.LURE))))
|
||||
{
|
||||
setPaperdollItem(PAPERDOLL_RHAND, null);
|
||||
}
|
||||
}
|
||||
setPaperdollItem(PAPERDOLL_LHAND, item);
|
||||
}
|
||||
|
Reference in New Issue
Block a user