Additional RequestHuntPassReward adjustments.
Contributed by Fakee.
This commit is contained in:
@@ -14,4 +14,4 @@ PremiumItemCount = 1
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# Please take caution when changing anything.
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# Required Points per Window or step.
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PointsForStep = 300000
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PointsForStep = 3000
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@@ -228,11 +228,6 @@ public class HuntPass
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public void setRewardStep(int step)
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{
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if (_isPremium && (_premiumRewardStep <= _rewardStep))
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{
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return;
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}
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_rewardStep = Math.max(0, Math.min(step, HuntPassData.getInstance().getRewardsCount()));
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}
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@@ -64,13 +64,34 @@ public class RequestHuntPassReward implements ClientPacket
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final HuntPass huntPass = player.getHuntPass();
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final int rewardIndex = huntPass.getRewardStep();
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if (rewardIndex >= HuntPassData.getInstance().getRewardsCount())
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final int premiumRewardIndex = huntPass.getPremiumRewardStep();
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if ((rewardIndex >= HuntPassData.getInstance().getRewardsCount()) && (premiumRewardIndex >= HuntPassData.getInstance().getPremiumRewardsCount()))
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{
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player.removeRequest(RewardRequest.class);
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return;
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}
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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ItemHolder reward = null;
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if (!huntPass.isPremium())
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{
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reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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}
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else
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{
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if (rewardIndex < HuntPassData.getInstance().getRewardsCount())
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{
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reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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}
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else if (premiumRewardIndex < HuntPassData.getInstance().getPremiumRewardsCount())
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{
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reward = HuntPassData.getInstance().getPremiumRewards().get(premiumRewardIndex);
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}
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}
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if (reward == null)
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{
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return;
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}
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final ItemTemplate itemTemplate = ItemTable.getInstance().getTemplate(reward.getId());
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final long weight = itemTemplate.getWeight() * reward.getCount();
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final long slots = itemTemplate.isStackable() ? 1 : reward.getCount();
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@@ -82,20 +103,26 @@ public class RequestHuntPassReward implements ClientPacket
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}
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// Normal reward.
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final int premiumRewardIndex = huntPass.getPremiumRewardStep();
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if (!huntPass.isPremium() || ((premiumRewardIndex >= rewardIndex) && (premiumRewardIndex < HuntPassData.getInstance().getPremiumRewardsCount())))
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if (!huntPass.isPremium() && (rewardIndex <= HuntPassData.getInstance().getRewardsCount()))
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{
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rewardItem(player, HuntPassData.getInstance().getRewards().get(rewardIndex));
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huntPass.setRewardStep(rewardIndex + 1);
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}
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// Premium reward.
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if (huntPass.isPremium() && (premiumRewardIndex < HuntPassData.getInstance().getPremiumRewardsCount()))
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else if (huntPass.isPremium())
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{
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rewardItem(player, HuntPassData.getInstance().getPremiumRewards().get(premiumRewardIndex));
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huntPass.setPremiumRewardStep(premiumRewardIndex + 1);
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if ((rewardIndex < HuntPassData.getInstance().getRewardsCount()) && (rewardIndex <= premiumRewardIndex))
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{
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rewardItem(player, HuntPassData.getInstance().getRewards().get(rewardIndex));
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huntPass.setRewardStep(rewardIndex + 1);
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}
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else if ((premiumRewardIndex < rewardIndex) && (premiumRewardIndex <= HuntPassData.getInstance().getPremiumRewardsCount()))
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{
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rewardItem(player, HuntPassData.getInstance().getPremiumRewards().get(premiumRewardIndex));
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huntPass.setPremiumRewardStep(premiumRewardIndex + 1);
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}
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}
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huntPass.setRewardStep(rewardIndex + 1);
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huntPass.setRewardAlert(false);
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player.sendPacket(new HuntPassInfo(player, _huntPassType));
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@@ -228,11 +228,6 @@ public class HuntPass
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public void setRewardStep(int step)
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{
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if (_isPremium && (_premiumRewardStep <= _rewardStep))
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{
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return;
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}
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_rewardStep = Math.max(0, Math.min(step, HuntPassData.getInstance().getRewardsCount()));
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}
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@@ -64,13 +64,34 @@ public class RequestHuntPassReward implements ClientPacket
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final HuntPass huntPass = player.getHuntPass();
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final int rewardIndex = huntPass.getRewardStep();
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if (rewardIndex >= HuntPassData.getInstance().getRewardsCount())
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final int premiumRewardIndex = huntPass.getPremiumRewardStep();
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if ((rewardIndex >= HuntPassData.getInstance().getRewardsCount()) && (premiumRewardIndex >= HuntPassData.getInstance().getPremiumRewardsCount()))
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{
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player.removeRequest(RewardRequest.class);
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return;
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}
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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ItemHolder reward = null;
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if (!huntPass.isPremium())
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{
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reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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}
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else
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{
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if (rewardIndex < HuntPassData.getInstance().getRewardsCount())
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{
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reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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}
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else if (premiumRewardIndex < HuntPassData.getInstance().getPremiumRewardsCount())
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{
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reward = HuntPassData.getInstance().getPremiumRewards().get(premiumRewardIndex);
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}
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}
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if (reward == null)
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{
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return;
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}
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final ItemTemplate itemTemplate = ItemTable.getInstance().getTemplate(reward.getId());
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final long weight = itemTemplate.getWeight() * reward.getCount();
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final long slots = itemTemplate.isStackable() ? 1 : reward.getCount();
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@@ -82,20 +103,26 @@ public class RequestHuntPassReward implements ClientPacket
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}
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// Normal reward.
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final int premiumRewardIndex = huntPass.getPremiumRewardStep();
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if (!huntPass.isPremium() || ((premiumRewardIndex >= rewardIndex) && (premiumRewardIndex < HuntPassData.getInstance().getPremiumRewardsCount())))
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if (!huntPass.isPremium() && (rewardIndex <= HuntPassData.getInstance().getRewardsCount()))
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{
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rewardItem(player, HuntPassData.getInstance().getRewards().get(rewardIndex));
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huntPass.setRewardStep(rewardIndex + 1);
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}
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// Premium reward.
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if (huntPass.isPremium() && (premiumRewardIndex < HuntPassData.getInstance().getPremiumRewardsCount()))
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else if (huntPass.isPremium())
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{
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rewardItem(player, HuntPassData.getInstance().getPremiumRewards().get(premiumRewardIndex));
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huntPass.setPremiumRewardStep(premiumRewardIndex + 1);
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if ((rewardIndex < HuntPassData.getInstance().getRewardsCount()) && (rewardIndex <= premiumRewardIndex))
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{
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rewardItem(player, HuntPassData.getInstance().getRewards().get(rewardIndex));
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huntPass.setRewardStep(rewardIndex + 1);
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}
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else if ((premiumRewardIndex < rewardIndex) && (premiumRewardIndex <= HuntPassData.getInstance().getPremiumRewardsCount()))
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{
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rewardItem(player, HuntPassData.getInstance().getPremiumRewards().get(premiumRewardIndex));
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huntPass.setPremiumRewardStep(premiumRewardIndex + 1);
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}
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}
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huntPass.setRewardStep(rewardIndex + 1);
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huntPass.setRewardAlert(false);
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player.sendPacket(new HuntPassInfo(player, _huntPassType));
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@@ -1,7 +1,7 @@
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# --------------------------------------------------------------------------
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# HuntPass Settings
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# --------------------------------------------------------------------------
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EnabledHuntPass = False
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EnabledHuntPass = True
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# Period to end.
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# Retail 1 month.
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@@ -64,13 +64,34 @@ public class RequestHuntPassReward implements ClientPacket
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final HuntPass huntPass = player.getHuntPass();
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final int rewardIndex = huntPass.getRewardStep();
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if (rewardIndex >= HuntPassData.getInstance().getRewardsCount())
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final int premiumRewardIndex = huntPass.getPremiumRewardStep();
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if ((rewardIndex >= HuntPassData.getInstance().getRewardsCount()) && (premiumRewardIndex >= HuntPassData.getInstance().getPremiumRewardsCount()))
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{
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player.removeRequest(RewardRequest.class);
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return;
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}
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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ItemHolder reward = null;
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if (!huntPass.isPremium())
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{
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reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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}
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else
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{
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if (rewardIndex < HuntPassData.getInstance().getRewardsCount())
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{
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reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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}
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else if (premiumRewardIndex < HuntPassData.getInstance().getPremiumRewardsCount())
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{
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reward = HuntPassData.getInstance().getPremiumRewards().get(premiumRewardIndex);
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}
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}
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if (reward == null)
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{
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return;
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}
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final ItemTemplate itemTemplate = ItemTable.getInstance().getTemplate(reward.getId());
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final long weight = itemTemplate.getWeight() * reward.getCount();
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final long slots = itemTemplate.isStackable() ? 1 : reward.getCount();
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@@ -82,20 +103,26 @@ public class RequestHuntPassReward implements ClientPacket
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}
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// Normal reward.
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final int premiumRewardIndex = huntPass.getPremiumRewardStep();
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if (!huntPass.isPremium() || ((premiumRewardIndex >= rewardIndex) && (premiumRewardIndex < HuntPassData.getInstance().getPremiumRewardsCount())))
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if (!huntPass.isPremium() && (rewardIndex <= HuntPassData.getInstance().getRewardsCount()))
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{
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rewardItem(player, HuntPassData.getInstance().getRewards().get(rewardIndex));
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huntPass.setRewardStep(rewardIndex + 1);
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}
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// Premium reward.
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if (huntPass.isPremium() && (premiumRewardIndex < HuntPassData.getInstance().getPremiumRewardsCount()))
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else if (huntPass.isPremium())
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{
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rewardItem(player, HuntPassData.getInstance().getPremiumRewards().get(premiumRewardIndex));
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huntPass.setPremiumRewardStep(premiumRewardIndex + 1);
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if ((rewardIndex < HuntPassData.getInstance().getRewardsCount()) && (rewardIndex <= premiumRewardIndex))
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{
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rewardItem(player, HuntPassData.getInstance().getRewards().get(rewardIndex));
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huntPass.setRewardStep(rewardIndex + 1);
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}
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else if ((premiumRewardIndex < rewardIndex) && (premiumRewardIndex <= HuntPassData.getInstance().getPremiumRewardsCount()))
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{
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rewardItem(player, HuntPassData.getInstance().getPremiumRewards().get(premiumRewardIndex));
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huntPass.setPremiumRewardStep(premiumRewardIndex + 1);
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}
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}
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huntPass.setRewardStep(rewardIndex + 1);
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huntPass.setRewardAlert(false);
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player.sendPacket(new HuntPassInfo(player, _huntPassType));
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