Addition of Improved Scrolls.

Contributed by Iris.
This commit is contained in:
MobiusDevelopment 2019-12-11 11:05:48 +00:00
parent 8b871e237e
commit b1b4597ab4
29 changed files with 1197 additions and 127 deletions

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@ -17,10 +17,30 @@
<enchant id="6571" targetGrade="B" maxEnchant="16" />
<enchant id="6573" targetGrade="C" maxEnchant="16" />
<enchant id="6575" targetGrade="D" maxEnchant="16" />
<enchant id="22223" targetGrade="A" maxEnchant="7" />
<enchant id="49486" targetGrade="B" maxEnchant="7" />
<enchant id="49484" targetGrade="C" maxEnchant="7" />
<enchant id="49482" targetGrade="D" maxEnchant="7" />
<!-- Blessed Scrolls: Enchant Armor -->
<enchant id="6570" targetGrade="A" maxEnchant="16" />
<enchant id="6572" targetGrade="B" maxEnchant="16" />
<enchant id="6574" targetGrade="C" maxEnchant="16" />
<enchant id="6576" targetGrade="D" maxEnchant="16" />
<enchant id="22224" targetGrade="A" maxEnchant="6" />
<enchant id="49485" targetGrade="B" maxEnchant="6" />
<enchant id="49483" targetGrade="C" maxEnchant="6" />
<enchant id="49481" targetGrade="D" maxEnchant="6" />
<!-- Improved Scrolls: Enchant Weapon -->
<enchant id="33809" targetGrade="A" maxEnchant="16" />
<enchant id="33808" targetGrade="B" maxEnchant="16" />
<enchant id="33807" targetGrade="C" maxEnchant="16" />
<enchant id="33806" targetGrade="D" maxEnchant="16" />
<!-- Improved Scrolls: Enchant Armor -->
<enchant id="33815" targetGrade="A" maxEnchant="16" />
<enchant id="33814" targetGrade="B" maxEnchant="16" />
<enchant id="33813" targetGrade="C" maxEnchant="16" />
<enchant id="33812" targetGrade="D" maxEnchant="16" />
</list>

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@ -4,14 +4,34 @@
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Safe Enchant: +3. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22224" name="Solid Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. +1 for A-grade armor and accessories. Starting from +4, P. Def. +3. If an armor is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 7 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="22362" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
</list>

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@ -4,72 +4,136 @@
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9244" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33807" name="Improved Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9246" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33808" name="Improved Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9248" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33809" name="Improved Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Safe Enchant: +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9250" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33812" name="Improved Scroll: Enchant Armor (D-grade)" type="EtcItem">
<!-- P. Def. +1 for D-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9245" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33813" name="Improved Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9247" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33814" name="Improved Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9249" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33815" name="Improved Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. +1 for A-grade armor and accessories. Starting from +4, P. Def. +3. Can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9251" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
</list>

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@ -1106,7 +1106,8 @@
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_depositable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="10" />
<stats>
@ -1133,17 +1134,35 @@
<!-- Polish that enhances characteristics of a Pendant. Can be enchanted to +3 with 100% probability. Maximum Enchant Level is +10. Grants special characteristics starting from level +4, depending on Pendant type. -->
<set name="icon" val="icon.bm_pendant_varnish" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="2209" level="1" /> <!-- Blessed Scroll: Enchant Armor (A-grade) -->
</skills>
</item>
<item id="49470" name="Shining Pendant Polish" type="EtcItem">
<!-- Shiny Polish, enhancing pendants characteristics. Can be used on a pendant enchanted up to +8. If an enchantment is failed, the pendent doesn't disappear and has the previous level of enchantment. -->
<set name="icon" val="icon.bm_pendant_varnish_premium" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49471" name="Fire Dragon Pendant Chest" type="EtcItem">
<!-- Double-click the chest to get 1 Fire Dragon Pendant and 10 Pendant Polishes. -->
@ -1266,49 +1285,103 @@
<!-- P. Def. +1 for D-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49482" name="Solid Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39064" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49483" name="Solid Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39065" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49484" name="Solid Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39066" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49485" name="Solid Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39067" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49486" name="Solid Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +2 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +2 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +4 for bows. M. Atk. +2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39068" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49487" name="Soulshot Ticket" type="EtcItem">
<!-- Can be exchanged through Dimensional Merchant to get Soulshot, Spiritshot, Blessed Spiritshot (No-grade/D-grade/C-grade).Cannot be exchanged, dropped, sold, or stored in private warehouse. Can be stored in a private warehouse. -->

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@ -6,7 +6,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:short" name="id" use="optional"/>
<xs:attribute type="xs:int" name="id" use="optional"/>
<xs:attribute type="xs:string" name="targetGrade" use="optional"/>
<xs:attribute type="xs:byte" name="scrollGroupId" use="optional"/>
<xs:attribute type="xs:int" name="maxEnchant" use="optional"/> <!-- enchant limit -->

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@ -17,10 +17,30 @@
<enchant id="6571" targetGrade="B" maxEnchant="16" />
<enchant id="6573" targetGrade="C" maxEnchant="16" />
<enchant id="6575" targetGrade="D" maxEnchant="16" />
<enchant id="22223" targetGrade="A" maxEnchant="7" />
<enchant id="49486" targetGrade="B" maxEnchant="7" />
<enchant id="49484" targetGrade="C" maxEnchant="7" />
<enchant id="49482" targetGrade="D" maxEnchant="7" />
<!-- Blessed Scrolls: Enchant Armor -->
<enchant id="6570" targetGrade="A" maxEnchant="16" />
<enchant id="6572" targetGrade="B" maxEnchant="16" />
<enchant id="6574" targetGrade="C" maxEnchant="16" />
<enchant id="6576" targetGrade="D" maxEnchant="16" />
<enchant id="22224" targetGrade="A" maxEnchant="6" />
<enchant id="49485" targetGrade="B" maxEnchant="6" />
<enchant id="49483" targetGrade="C" maxEnchant="6" />
<enchant id="49481" targetGrade="D" maxEnchant="6" />
<!-- Improved Scrolls: Enchant Weapon -->
<enchant id="33809" targetGrade="A" maxEnchant="16" />
<enchant id="33808" targetGrade="B" maxEnchant="16" />
<enchant id="33807" targetGrade="C" maxEnchant="16" />
<enchant id="33806" targetGrade="D" maxEnchant="16" />
<!-- Improved Scrolls: Enchant Armor -->
<enchant id="33815" targetGrade="A" maxEnchant="16" />
<enchant id="33814" targetGrade="B" maxEnchant="16" />
<enchant id="33813" targetGrade="C" maxEnchant="16" />
<enchant id="33812" targetGrade="D" maxEnchant="16" />
</list>

View File

@ -4,14 +4,34 @@
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22224" name="Solid Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. +1 for A-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased according to the enchant value. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by +6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="22362" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
</list>
</list>

View File

@ -4,72 +4,136 @@
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9244" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33807" name="Improved Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9246" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33808" name="Improved Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9248" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33809" name="Improved Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Random enchantment from +1 to +3. Safe Enchant: +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9250" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33812" name="Improved Scroll: Enchant Armor (D-grade)" type="EtcItem">
<!-- P. Def. +1 for D-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9245" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33813" name="Improved Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9247" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33814" name="Improved Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9249" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33815" name="Improved Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. for A-grade armor and accessories increases by 1, and by 3 starting from +4. Armor and accessories can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4. When armor is enchanted to +4 or above, HP also increases according to the enchant value. Armor and accessories are randomly enchanted between +1 and +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9251" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
</list>

View File

@ -1106,7 +1106,8 @@
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_depositable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="10" />
<stats>
@ -1133,17 +1134,35 @@
<!-- Polish that enhances characteristics of a Pendant. Maximum Enchant Level is +10. If the enchant fails, pendant disappears. -->
<set name="icon" val="icon.bm_pendant_varnish" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="2209" level="1" /> <!-- Blessed Scroll: Enchant Armor (A-grade) -->
</skills>
</item>
<item id="49470" name="Shining Pendant Polish" type="EtcItem">
<!-- Shiny Polish, enhancing pendants characteristics. Can be used on a pendant enchanted up to +8. If an enchantment is failed, the pendent doesn't disappear and has the previous level of enchantment. -->
<set name="icon" val="icon.bm_pendant_varnish_premium" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49471" name="Fire Dragon Pendant Chest" type="EtcItem">
<!-- Double-click the chest to get 1 Fire Dragon Pendant and 10 Pendant Polishes. -->
@ -1217,10 +1236,10 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="false" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_depositable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="false" />
<set name="commissionItemType" val="RING" />
@ -1266,49 +1285,103 @@
<!-- P. Def. +1 for D-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49482" name="Solid Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39064" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49483" name="Solid Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39065" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49484" name="Solid Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39066" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49485" name="Solid Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39067" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49486" name="Solid Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +2 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +2 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +4 for bows. M. Atk. +2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39068" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49487" name="Soulshot Ticket" type="EtcItem">
<!-- Can be exchanged through Dimensional Merchant to get Soulshot, Spiritshot, Blessed Spiritshot (No-grade/D-grade/C-grade).Cannot be exchanged, dropped, sold, or stored in private warehouse. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->

View File

@ -6,7 +6,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:short" name="id" use="optional"/>
<xs:attribute type="xs:int" name="id" use="optional"/>
<xs:attribute type="xs:string" name="targetGrade" use="optional"/>
<xs:attribute type="xs:byte" name="scrollGroupId" use="optional"/>
<xs:attribute type="xs:int" name="maxEnchant" use="optional"/> <!-- enchant limit -->

View File

@ -17,10 +17,30 @@
<enchant id="6571" targetGrade="B" maxEnchant="16" />
<enchant id="6573" targetGrade="C" maxEnchant="16" />
<enchant id="6575" targetGrade="D" maxEnchant="16" />
<enchant id="22223" targetGrade="A" maxEnchant="7" />
<enchant id="49486" targetGrade="B" maxEnchant="7" />
<enchant id="49484" targetGrade="C" maxEnchant="7" />
<enchant id="49482" targetGrade="D" maxEnchant="7" />
<!-- Blessed Scrolls: Enchant Armor -->
<enchant id="6570" targetGrade="A" maxEnchant="16" />
<enchant id="6572" targetGrade="B" maxEnchant="16" />
<enchant id="6574" targetGrade="C" maxEnchant="16" />
<enchant id="6576" targetGrade="D" maxEnchant="16" />
<enchant id="22224" targetGrade="A" maxEnchant="6" />
<enchant id="49485" targetGrade="B" maxEnchant="6" />
<enchant id="49483" targetGrade="C" maxEnchant="6" />
<enchant id="49481" targetGrade="D" maxEnchant="6" />
<!-- Improved Scrolls: Enchant Weapon -->
<enchant id="33809" targetGrade="A" maxEnchant="16" />
<enchant id="33808" targetGrade="B" maxEnchant="16" />
<enchant id="33807" targetGrade="C" maxEnchant="16" />
<enchant id="33806" targetGrade="D" maxEnchant="16" />
<!-- Improved Scrolls: Enchant Armor -->
<enchant id="33815" targetGrade="A" maxEnchant="16" />
<enchant id="33814" targetGrade="B" maxEnchant="16" />
<enchant id="33813" targetGrade="C" maxEnchant="16" />
<enchant id="33812" targetGrade="D" maxEnchant="16" />
</list>

View File

@ -4,14 +4,34 @@
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22224" name="Solid Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. +1 for A-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased according to the enchant value. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by +6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="22362" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
</list>

View File

@ -4,72 +4,136 @@
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus double. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9244" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33807" name="Improved Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus double. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9246" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33808" name="Improved Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus double. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9248" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33809" name="Improved Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus double. Random enchantment from +1 to +3. Safe Enchant: +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9250" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33812" name="Improved Scroll: Enchant Armor (D-grade)" type="EtcItem">
<!-- P. Def. +1 for D-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9245" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33813" name="Improved Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9247" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33814" name="Improved Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9249" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33815" name="Improved Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. for A-grade armor and accessories increases by 1, and by 3 starting from +4. Armor and accessories can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4. When armor is enchanted to +4 or above, HP also increases according to the enchant value. Armor and accessories are randomly enchanted between +1 and +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9251" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
</list>

View File

@ -1106,7 +1106,8 @@
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_depositable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="10" />
<stats>
@ -1133,17 +1134,35 @@
<!-- Polish that enhances characteristics of a Pendant. Maximum Enchant Level is +10. If the enchant fails, pendant disappears. -->
<set name="icon" val="icon.bm_pendant_varnish" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="2209" level="1" /> <!-- Blessed Scroll: Enchant Armor (A-grade) -->
</skills>
</item>
<item id="49470" name="Shining Pendant Polish" type="EtcItem">
<!-- Shiny Polish, enhancing pendants characteristics. Can be used on a pendant enchanted up to +8. If an enchantment is failed, the pendent doesn't disappear and has the previous level of enchantment. -->
<set name="icon" val="icon.bm_pendant_varnish_premium" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49471" name="Fire Dragon Pendant Chest" type="EtcItem">
<!-- Double-click the chest to get 1 Fire Dragon Pendant and 10 Pendant Polishes. -->
@ -1266,49 +1285,103 @@
<!-- P. Def. +1 for D-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49482" name="Solid Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39064" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49483" name="Solid Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39065" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49484" name="Solid Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39066" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49485" name="Solid Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39067" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49486" name="Solid Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +2 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +2 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +4 for bows. M. Atk. +2 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus double. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39068" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49487" name="Soulshot Ticket" type="EtcItem">
<!-- Can be exchanged through Dimensional Merchant to get Soulshot, Spiritshot, Blessed Spiritshot (No-grade/D-grade/C-grade).Cannot be exchanged, dropped, sold, or stored in private warehouse. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->

View File

@ -6,7 +6,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:short" name="id" use="optional"/>
<xs:attribute type="xs:int" name="id" use="optional"/>
<xs:attribute type="xs:string" name="targetGrade" use="optional"/>
<xs:attribute type="xs:byte" name="scrollGroupId" use="optional"/>
<xs:attribute type="xs:int" name="maxEnchant" use="optional"/> <!-- enchant limit -->

View File

@ -17,10 +17,30 @@
<enchant id="6571" targetGrade="B" maxEnchant="16" />
<enchant id="6573" targetGrade="C" maxEnchant="16" />
<enchant id="6575" targetGrade="D" maxEnchant="16" />
<enchant id="22223" targetGrade="A" maxEnchant="7" />
<enchant id="49486" targetGrade="B" maxEnchant="7" />
<enchant id="49484" targetGrade="C" maxEnchant="7" />
<enchant id="49482" targetGrade="D" maxEnchant="7" />
<!-- Blessed Scrolls: Enchant Armor -->
<enchant id="6570" targetGrade="A" maxEnchant="16" />
<enchant id="6572" targetGrade="B" maxEnchant="16" />
<enchant id="6574" targetGrade="C" maxEnchant="16" />
<enchant id="6576" targetGrade="D" maxEnchant="16" />
<enchant id="22224" targetGrade="A" maxEnchant="6" />
<enchant id="49485" targetGrade="B" maxEnchant="6" />
<enchant id="49483" targetGrade="C" maxEnchant="6" />
<enchant id="49481" targetGrade="D" maxEnchant="6" />
<!-- Improved Scrolls: Enchant Weapon -->
<enchant id="33809" targetGrade="A" maxEnchant="16" />
<enchant id="33808" targetGrade="B" maxEnchant="16" />
<enchant id="33807" targetGrade="C" maxEnchant="16" />
<enchant id="33806" targetGrade="D" maxEnchant="16" />
<!-- Improved Scrolls: Enchant Armor -->
<enchant id="33815" targetGrade="A" maxEnchant="16" />
<enchant id="33814" targetGrade="B" maxEnchant="16" />
<enchant id="33813" targetGrade="C" maxEnchant="16" />
<enchant id="33812" targetGrade="D" maxEnchant="16" />
</list>

View File

@ -4,14 +4,34 @@
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22224" name="Solid Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. +1 for A-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased according to the enchant value. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by +6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="22362" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
</list>

View File

@ -4,72 +4,136 @@
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9244" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33807" name="Improved Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9246" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33808" name="Improved Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9248" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33809" name="Improved Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. Safe Enchant: +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9250" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33812" name="Improved Scroll: Enchant Armor (D-grade)" type="EtcItem">
<!-- P. Def. +1 for D-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9245" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33813" name="Improved Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9247" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33814" name="Improved Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9249" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33815" name="Improved Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. for A-grade armor and accessories increases by 1, and by 3 starting from +4. Armor and accessories can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4. When armor is enchanted to +4 or above, HP also increases according to the enchant value. Armor and accessories are randomly enchanted between +1 and +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9251" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
</list>

View File

@ -1106,7 +1106,8 @@
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_depositable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="10" />
<stats>
@ -1133,17 +1134,35 @@
<!-- Polish that enhances characteristics of a Pendant. Maximum Enchant Level is +10. If the enchant fails, pendant disappears. -->
<set name="icon" val="icon.bm_pendant_varnish" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="2209" level="1" /> <!-- Blessed Scroll: Enchant Armor (A-grade) -->
</skills>
</item>
<item id="49470" name="Shining Pendant Polish" type="EtcItem">
<!-- Shiny Polish, enhancing pendants characteristics. Can be used on a pendant enchanted up to +8. If an enchantment is failed, the pendent doesn't disappear and has the previous level of enchantment. -->
<set name="icon" val="icon.bm_pendant_varnish_premium" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49471" name="Fire Dragon Pendant Chest" type="EtcItem">
<!-- Double-click the chest to get 1 Fire Dragon Pendant and 10 Pendant Polishes. -->
@ -1266,49 +1285,103 @@
<!-- P. Def. +1 for D-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49482" name="Solid Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39064" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49483" name="Solid Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39065" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49484" name="Solid Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39066" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49485" name="Solid Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39067" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49486" name="Solid Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +2 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +2 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +4 for bows. M. Atk. +2 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39068" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49487" name="Soulshot Ticket" type="EtcItem">
<!-- Can be exchanged through Dimensional Merchant to get Soulshot (No-grade/D-grade/C-grade/ B-grade), Spiritshot, Blessed Soulshot, Blessed Spiritshot, Beast Soulshot. Cannot be exchanged, dropped, sold, or stored in private warehouse. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->

View File

@ -6,7 +6,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:short" name="id" use="optional"/>
<xs:attribute type="xs:int" name="id" use="optional"/>
<xs:attribute type="xs:string" name="targetGrade" use="optional"/>
<xs:attribute type="xs:byte" name="scrollGroupId" use="optional"/>
<xs:attribute type="xs:int" name="maxEnchant" use="optional"/> <!-- enchant limit -->

View File

@ -1,30 +1,54 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/EnchantItemData.xsd">
<!-- Scrolls: Enchant Weapon -->
<enchant id="959" targetGrade="S" maxEnchant="16" />
<enchant id="729" targetGrade="A" maxEnchant="16" />
<enchant id="947" targetGrade="B" maxEnchant="16" />
<enchant id="951" targetGrade="C" maxEnchant="16" />
<enchant id="955" targetGrade="D" maxEnchant="16" />
<enchant id="959" targetGrade="S" maxEnchant="16" />
<!-- Scrolls: Enchant Armor -->
<enchant id="960" targetGrade="S" maxEnchant="16" />
<enchant id="730" targetGrade="A" maxEnchant="16" />
<enchant id="948" targetGrade="B" maxEnchant="16" />
<enchant id="952" targetGrade="C" maxEnchant="16" />
<enchant id="956" targetGrade="D" maxEnchant="16" scrollGroupId="0" /> <!-- Default scroll groups binding. -->
<enchant id="960" targetGrade="S" maxEnchant="16" />
<!-- Blessed Scrolls: Enchant Weapon -->
<enchant id="6577" targetGrade="S" maxEnchant="16" />
<enchant id="6569" targetGrade="A" maxEnchant="16" />
<enchant id="6571" targetGrade="B" maxEnchant="16" />
<enchant id="6573" targetGrade="C" maxEnchant="16" />
<enchant id="6575" targetGrade="D" maxEnchant="16" />
<enchant id="6577" targetGrade="S" maxEnchant="16" />
<!-- TODO: S -->
<enchant id="22223" targetGrade="A" maxEnchant="7" />
<enchant id="49486" targetGrade="B" maxEnchant="7" />
<enchant id="49484" targetGrade="C" maxEnchant="7" />
<enchant id="49482" targetGrade="D" maxEnchant="7" />
<!-- Blessed Scrolls: Enchant Armor -->
<enchant id="6578" targetGrade="S" maxEnchant="16" />
<enchant id="6570" targetGrade="A" maxEnchant="16" />
<enchant id="6572" targetGrade="B" maxEnchant="16" />
<enchant id="6574" targetGrade="C" maxEnchant="16" />
<enchant id="6576" targetGrade="D" maxEnchant="16" />
<enchant id="6578" targetGrade="S" maxEnchant="16" />
</list>
<!-- TODO: S -->
<enchant id="22224" targetGrade="A" maxEnchant="6" />
<enchant id="49485" targetGrade="B" maxEnchant="6" />
<enchant id="49483" targetGrade="C" maxEnchant="6" />
<enchant id="49481" targetGrade="D" maxEnchant="6" />
<!-- Improved Scrolls: Enchant Weapon -->
<!-- TODO: S -->
<enchant id="33809" targetGrade="A" maxEnchant="16" />
<enchant id="33808" targetGrade="B" maxEnchant="16" />
<enchant id="33807" targetGrade="C" maxEnchant="16" />
<enchant id="33806" targetGrade="D" maxEnchant="16" />
<!-- Improved Scrolls: Enchant Armor -->
<!-- TODO: S -->
<enchant id="33815" targetGrade="A" maxEnchant="16" />
<enchant id="33814" targetGrade="B" maxEnchant="16" />
<enchant id="33813" targetGrade="C" maxEnchant="16" />
<enchant id="33812" targetGrade="D" maxEnchant="16" />
</list>

View File

@ -18,14 +18,34 @@
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22224" name="Solid Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. +1 for A-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased according to the enchant value. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by +6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="22362" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
</list>

View File

@ -4,37 +4,69 @@
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9244" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33807" name="Improved Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9246" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33808" name="Improved Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9248" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33809" name="Improved Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. Safe Enchant: +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9250" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33810" name="Improved Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +5 for S-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +6 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +10 for bows. M. Atk. +4 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
@ -52,37 +84,69 @@
<!-- P. Def. +1 for D-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9245" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33813" name="Improved Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9247" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33814" name="Improved Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9249" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33815" name="Improved Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. for A-grade armor and accessories increases by 1, and by 3 starting from +4. Armor and accessories can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4. When armor is enchanted to +4 or above, HP also increases according to the enchant value. Armor and accessories are randomly enchanted between +1 and +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9251" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33816" name="Improved Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- When enchanted, P. Def. +2 for S-grade armor and accessories. Starting at +4, P. Def. +8. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. Starting at +4 HP bonus is granted. Random enchantment from +1 to +3. -->

View File

@ -1106,7 +1106,8 @@
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_depositable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="10" />
<stats>
@ -1133,17 +1134,35 @@
<!-- Polish that enhances characteristics of a Pendant. Maximum Enchant Level is +10. If the enchant fails, pendant disappears. -->
<set name="icon" val="icon.bm_pendant_varnish" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="2209" level="1" /> <!-- Blessed Scroll: Enchant Armor (A-grade) -->
</skills>
</item>
<item id="49470" name="Shining Pendant Polish" type="EtcItem">
<!-- Shiny Polish, enhancing pendants characteristics. Can be used on a pendant enchanted up to +8. If an enchantment is failed, the pendent doesn't disappear and has the previous level of enchantment. -->
<set name="icon" val="icon.bm_pendant_varnish_premium" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49471" name="Fire Dragon Pendant Chest" type="EtcItem">
<!-- Double-click the chest to get 1 Fire Dragon Pendant and 10 Pendant Polishes. -->
@ -1266,49 +1285,103 @@
<!-- P. Def. +1 for D-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49482" name="Solid Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39064" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49483" name="Solid Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39065" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49484" name="Solid Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39066" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49485" name="Solid Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39067" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49486" name="Solid Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +2 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +2 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +4 for bows. M. Atk. +2 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39068" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49487" name="Soulshot Ticket" type="EtcItem">
<!-- Can be exchanged through Dimensional Merchant to get Soulshot (No-grade/D-grade/C-grade/ B-grade), Spiritshot, Blessed Soulshot, Blessed Spiritshot, Beast Soulshot. Cannot be exchanged, dropped, sold, or stored in private warehouse. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->

View File

@ -6,7 +6,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:short" name="id" use="optional"/>
<xs:attribute type="xs:int" name="id" use="optional"/>
<xs:attribute type="xs:string" name="targetGrade" use="optional"/>
<xs:attribute type="xs:byte" name="scrollGroupId" use="optional"/>
<xs:attribute type="xs:int" name="maxEnchant" use="optional"/> <!-- enchant limit -->

View File

@ -1,35 +1,59 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/EnchantItemData.xsd">
<!-- Scrolls: Enchant Weapon -->
<enchant id="959" targetGrade="S" maxEnchant="16" />
<enchant id="729" targetGrade="A" maxEnchant="16" />
<enchant id="947" targetGrade="B" maxEnchant="16" />
<enchant id="951" targetGrade="C" maxEnchant="16" />
<enchant id="955" targetGrade="D" maxEnchant="16" />
<enchant id="959" targetGrade="S" maxEnchant="16" />
<!-- Scrolls: Enchant Armor -->
<enchant id="960" targetGrade="S" maxEnchant="16" />
<enchant id="730" targetGrade="A" maxEnchant="16" />
<enchant id="948" targetGrade="B" maxEnchant="16" />
<enchant id="952" targetGrade="C" maxEnchant="16" />
<enchant id="956" targetGrade="D" maxEnchant="16" scrollGroupId="0" /> <!-- Default scroll groups binding. -->
<enchant id="960" targetGrade="S" maxEnchant="16" />
<!-- Blessed Scrolls: Enchant Weapon -->
<enchant id="6577" targetGrade="S" maxEnchant="16" />
<enchant id="6569" targetGrade="A" maxEnchant="16" />
<enchant id="6571" targetGrade="B" maxEnchant="16" />
<enchant id="6573" targetGrade="C" maxEnchant="16" />
<enchant id="6575" targetGrade="D" maxEnchant="16" />
<enchant id="6577" targetGrade="S" maxEnchant="16" />
<!-- TODO: S -->
<enchant id="22223" targetGrade="A" maxEnchant="7" />
<enchant id="49486" targetGrade="B" maxEnchant="7" />
<enchant id="49484" targetGrade="C" maxEnchant="7" />
<enchant id="49482" targetGrade="D" maxEnchant="7" />
<!-- Blessed Scrolls: Enchant Armor -->
<enchant id="6578" targetGrade="S" maxEnchant="16" />
<enchant id="6570" targetGrade="A" maxEnchant="16" />
<enchant id="6572" targetGrade="B" maxEnchant="16" />
<enchant id="6574" targetGrade="C" maxEnchant="16" />
<enchant id="6576" targetGrade="D" maxEnchant="16" />
<enchant id="6578" targetGrade="S" maxEnchant="16" />
<!-- TODO: S -->
<enchant id="22224" targetGrade="A" maxEnchant="6" />
<enchant id="49485" targetGrade="B" maxEnchant="6" />
<enchant id="49483" targetGrade="C" maxEnchant="6" />
<enchant id="49481" targetGrade="D" maxEnchant="6" />
<!-- Improved Scrolls: Enchant Weapon -->
<!-- TODO: S -->
<enchant id="33809" targetGrade="A" maxEnchant="16" />
<enchant id="33808" targetGrade="B" maxEnchant="16" />
<enchant id="33807" targetGrade="C" maxEnchant="16" />
<enchant id="33806" targetGrade="D" maxEnchant="16" />
<!-- Improved Scrolls: Enchant Armor -->
<!-- TODO: S -->
<enchant id="33815" targetGrade="A" maxEnchant="16" />
<enchant id="33814" targetGrade="B" maxEnchant="16" />
<enchant id="33813" targetGrade="C" maxEnchant="16" />
<enchant id="33812" targetGrade="D" maxEnchant="16" />
<!-- Talisman of Aden -->
<enchant id="91756" maxEnchant="10" >
<item id="91745" />
</enchant>
</list>
</list>

View File

@ -18,14 +18,34 @@
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22224" name="Solid Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. +1 for A-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased according to the enchant value. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by +6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="22362" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
</list>

View File

@ -4,37 +4,69 @@
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9244" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33807" name="Improved Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9246" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33808" name="Improved Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9248" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33809" name="Improved Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. Safe Enchant: +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9250" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33810" name="Improved Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +5 for S-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +6 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +10 for bows. M. Atk. +4 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Random enchantment from +1 to +3. -->
@ -52,37 +84,69 @@
<!-- P. Def. +1 for D-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9245" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33813" name="Improved Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9247" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33814" name="Improved Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Increases by 3 starting from +4. It can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. Random enchantment from +1 to +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9249" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33815" name="Improved Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. for A-grade armor and accessories increases by 1, and by 3 starting from +4. Armor and accessories can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4. When armor is enchanted to +4 or above, HP also increases according to the enchant value. Armor and accessories are randomly enchanted between +1 and +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="9251" level="1" /> <!-- Improved Scroll -->
</skills>
</item>
<item id="33816" name="Improved Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- When enchanted, P. Def. +2 for S-grade armor and accessories. Starting at +4, P. Def. +8. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. Starting at +4 HP bonus is granted. Random enchantment from +1 to +3. -->

View File

@ -1106,7 +1106,8 @@
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_depositable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="10" />
<stats>
@ -1133,17 +1134,35 @@
<!-- Polish that enhances characteristics of a Pendant. Maximum Enchant Level is +10. If the enchant fails, pendant disappears. -->
<set name="icon" val="icon.bm_pendant_varnish" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="2209" level="1" /> <!-- Blessed Scroll: Enchant Armor (A-grade) -->
</skills>
</item>
<item id="49470" name="Shining Pendant Polish" type="EtcItem">
<!-- Shiny Polish, enhancing pendants characteristics. Can be used on a pendant enchanted up to +8. If an enchantment is failed, the pendent doesn't disappear and has the previous level of enchantment. -->
<set name="icon" val="icon.bm_pendant_varnish_premium" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49471" name="Fire Dragon Pendant Chest" type="EtcItem">
<!-- Double-click the chest to get 1 Fire Dragon Pendant and 10 Pendant Polishes. -->
@ -1266,49 +1285,103 @@
<!-- P. Def. +1 for D-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39063" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49482" name="Solid Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_d" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39064" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49483" name="Solid Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. +1 for C-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39065" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49484" name="Solid Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39066" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49485" name="Solid Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. +1 for B-grade armor and accessories. Starting from +4, P. Def. +3. If an item is enchanted up to more than +4, HP is increased proportionally. Safe enchantment. If enchantment is failed, the item is not broken into crystals and preserves the enchantment level. Cannot be applied to armor enchanted by 6 and higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_am_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="39067" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49486" name="Solid Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. +2 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +2 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +4 for bows. M. Atk. +2 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. Enchanting is safe. If enchanting is failed, items are not broken into crystals and remain enchanted to prior level. Cannot be applied to items enchanted to +7 or higher. -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="weight" val="0" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="39068" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="49487" name="Soulshot Ticket" type="EtcItem">
<!-- Can be exchanged through Dimensional Merchant to get Soulshot (No-grade/D-grade/C-grade/ B-grade), Spiritshot, Blessed Soulshot, Blessed Spiritshot, Beast Soulshot. Cannot be exchanged, dropped, sold, or stored in private warehouse. Can be stored in a private warehouse. Can be shared within account through Dimensional Merchant. -->