Fixed access emulated by synthetic accessors.
This commit is contained in:
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -32,7 +32,7 @@ public class GameTimeTaskManager extends Thread
|
||||
{
|
||||
private long _gameStartTime = Chronos.currentTimeMillis() - 3600000L;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private final int _startTask;
|
||||
private final int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -44,7 +44,7 @@ public class EffectZone extends ZoneType
|
||||
boolean _enabled;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -84,6 +84,7 @@ public class GameClient extends ChannelInboundHandler<GameClient>
|
||||
(byte) 0x87 // The last 4 bytes are fixed.
|
||||
};
|
||||
|
||||
protected PlayerInstance _player;
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private final Crypt _crypt;
|
||||
@ -91,7 +92,6 @@ public class GameClient extends ChannelInboundHandler<GameClient>
|
||||
private Channel _channel;
|
||||
private String _accountName;
|
||||
private SessionKey _sessionId;
|
||||
private PlayerInstance _player;
|
||||
private final List<Integer> _charSlotMapping = new ArrayList<>();
|
||||
private volatile boolean _isDetached = false;
|
||||
private boolean _isAuthedGG;
|
||||
|
@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.util.UnboundArrayList;
|
||||
*/
|
||||
public class GameTimeTaskManager
|
||||
{
|
||||
private static final Logger LOGGER = Logger.getLogger(GameTimeTaskManager.class.getName());
|
||||
protected static final Logger LOGGER = Logger.getLogger(GameTimeTaskManager.class.getName());
|
||||
|
||||
public static final int TICKS_PER_SECOND = 10;
|
||||
public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND;
|
||||
@ -50,7 +50,7 @@ public class GameTimeTaskManager
|
||||
protected static TimerThread _timer;
|
||||
private final ScheduledFuture<?> _timerWatcher;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
_gameStartTime = Chronos.currentTimeMillis() - 3600000; // offset so that the server starts a day begin
|
||||
_gameTicks = 3600000 / MILLIS_IN_TICK; // offset so that the server starts a day begin
|
||||
@ -193,7 +193,7 @@ public class GameTimeTaskManager
|
||||
}
|
||||
}
|
||||
|
||||
private class TimerWatcher implements Runnable
|
||||
protected class TimerWatcher implements Runnable
|
||||
{
|
||||
@Override
|
||||
public void run()
|
||||
@ -243,7 +243,7 @@ public class GameTimeTaskManager
|
||||
}
|
||||
}
|
||||
|
||||
private class BroadcastSunState implements Runnable
|
||||
protected class BroadcastSunState implements Runnable
|
||||
{
|
||||
@Override
|
||||
public void run()
|
||||
|
@ -32,7 +32,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private final int _startTask;
|
||||
private final int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -45,7 +45,7 @@ public class EffectZone extends ZoneType
|
||||
boolean _enabled;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -72,6 +72,7 @@ public class GameClient extends ChannelInboundHandler<GameClient>
|
||||
protected static final Logger LOGGER = Logger.getLogger(GameClient.class.getName());
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
protected PlayerInstance _player;
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private final Crypt _crypt;
|
||||
@ -79,7 +80,6 @@ public class GameClient extends ChannelInboundHandler<GameClient>
|
||||
private Channel _channel;
|
||||
private String _accountName;
|
||||
private SessionKey _sessionId;
|
||||
private PlayerInstance _player;
|
||||
private final List<Integer> _charSlotMapping = new ArrayList<>();
|
||||
private volatile boolean _isDetached = false;
|
||||
private boolean _isAuthedGG;
|
||||
|
@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.util.UnboundArrayList;
|
||||
*/
|
||||
public class GameTimeTaskManager
|
||||
{
|
||||
private static final Logger LOGGER = Logger.getLogger(GameTimeTaskManager.class.getName());
|
||||
protected static final Logger LOGGER = Logger.getLogger(GameTimeTaskManager.class.getName());
|
||||
|
||||
public static final int TICKS_PER_SECOND = 10;
|
||||
public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND;
|
||||
@ -50,7 +50,7 @@ public class GameTimeTaskManager
|
||||
protected static TimerThread _timer;
|
||||
private final ScheduledFuture<?> _timerWatcher;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
_gameStartTime = Chronos.currentTimeMillis() - 3600000; // offset so that the server starts a day begin
|
||||
_gameTicks = 3600000 / MILLIS_IN_TICK; // offset so that the server starts a day begin
|
||||
@ -193,7 +193,7 @@ public class GameTimeTaskManager
|
||||
}
|
||||
}
|
||||
|
||||
private class TimerWatcher implements Runnable
|
||||
protected class TimerWatcher implements Runnable
|
||||
{
|
||||
@Override
|
||||
public void run()
|
||||
@ -243,7 +243,7 @@ public class GameTimeTaskManager
|
||||
}
|
||||
}
|
||||
|
||||
private class BroadcastSunState implements Runnable
|
||||
protected class BroadcastSunState implements Runnable
|
||||
{
|
||||
@Override
|
||||
public void run()
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -46,7 +46,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final UnboundArrayList<Creature> _movingObjects = new UnboundArrayList<>();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -46,7 +46,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final UnboundArrayList<Creature> _movingObjects = new UnboundArrayList<>();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -43,7 +43,7 @@ public final class VipManager
|
||||
|
||||
private final ConsumerEventListener _vipLoginListener = new ConsumerEventListener(null, EventType.ON_PLAYER_LOGIN, (Consumer<OnPlayerLogin>) this::onVipLogin, this);
|
||||
|
||||
private VipManager()
|
||||
protected VipManager()
|
||||
{
|
||||
if (!Config.VIP_SYSTEM_ENABLED)
|
||||
{
|
||||
@ -213,6 +213,6 @@ public final class VipManager
|
||||
|
||||
private static class Singleton
|
||||
{
|
||||
private static final VipManager INSTANCE = new VipManager();
|
||||
protected static final VipManager INSTANCE = new VipManager();
|
||||
}
|
||||
}
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -43,7 +43,7 @@ public final class VipManager
|
||||
|
||||
private final ConsumerEventListener _vipLoginListener = new ConsumerEventListener(null, EventType.ON_PLAYER_LOGIN, (Consumer<OnPlayerLogin>) this::onVipLogin, this);
|
||||
|
||||
private VipManager()
|
||||
protected VipManager()
|
||||
{
|
||||
if (!Config.VIP_SYSTEM_ENABLED)
|
||||
{
|
||||
@ -213,6 +213,6 @@ public final class VipManager
|
||||
|
||||
private static class Singleton
|
||||
{
|
||||
private static final VipManager INSTANCE = new VipManager();
|
||||
protected static final VipManager INSTANCE = new VipManager();
|
||||
}
|
||||
}
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -43,7 +43,7 @@ public final class VipManager
|
||||
|
||||
private final ConsumerEventListener _vipLoginListener = new ConsumerEventListener(null, EventType.ON_PLAYER_LOGIN, (Consumer<OnPlayerLogin>) this::onVipLogin, this);
|
||||
|
||||
private VipManager()
|
||||
protected VipManager()
|
||||
{
|
||||
if (!Config.VIP_SYSTEM_ENABLED)
|
||||
{
|
||||
@ -213,6 +213,6 @@ public final class VipManager
|
||||
|
||||
private static class Singleton
|
||||
{
|
||||
private static final VipManager INSTANCE = new VipManager();
|
||||
protected static final VipManager INSTANCE = new VipManager();
|
||||
}
|
||||
}
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -43,7 +43,7 @@ public final class VipManager
|
||||
|
||||
private final ConsumerEventListener _vipLoginListener = new ConsumerEventListener(null, EventType.ON_PLAYER_LOGIN, (Consumer<OnPlayerLogin>) this::onVipLogin, this);
|
||||
|
||||
private VipManager()
|
||||
protected VipManager()
|
||||
{
|
||||
if (!Config.VIP_SYSTEM_ENABLED)
|
||||
{
|
||||
@ -213,6 +213,6 @@ public final class VipManager
|
||||
|
||||
private static class Singleton
|
||||
{
|
||||
private static final VipManager INSTANCE = new VipManager();
|
||||
protected static final VipManager INSTANCE = new VipManager();
|
||||
}
|
||||
}
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -43,7 +43,7 @@ public final class VipManager
|
||||
|
||||
private final ConsumerEventListener _vipLoginListener = new ConsumerEventListener(null, EventType.ON_PLAYER_LOGIN, (Consumer<OnPlayerLogin>) this::onVipLogin, this);
|
||||
|
||||
private VipManager()
|
||||
protected VipManager()
|
||||
{
|
||||
if (!Config.VIP_SYSTEM_ENABLED)
|
||||
{
|
||||
@ -213,6 +213,6 @@ public final class VipManager
|
||||
|
||||
private static class Singleton
|
||||
{
|
||||
private static final VipManager INSTANCE = new VipManager();
|
||||
protected static final VipManager INSTANCE = new VipManager();
|
||||
}
|
||||
}
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -43,7 +43,7 @@ public final class VipManager
|
||||
|
||||
private final ConsumerEventListener _vipLoginListener = new ConsumerEventListener(null, EventType.ON_PLAYER_LOGIN, (Consumer<OnPlayerLogin>) this::onVipLogin, this);
|
||||
|
||||
private VipManager()
|
||||
protected VipManager()
|
||||
{
|
||||
if (!Config.VIP_SYSTEM_ENABLED)
|
||||
{
|
||||
@ -213,6 +213,6 @@ public final class VipManager
|
||||
|
||||
private static class Singleton
|
||||
{
|
||||
private static final VipManager INSTANCE = new VipManager();
|
||||
protected static final VipManager INSTANCE = new VipManager();
|
||||
}
|
||||
}
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -94,11 +94,11 @@ public class PetInstance extends Summon
|
||||
private static final String SELECT_EVOLVED_PETS = "SELECT * FROM pet_evolves WHERE itemObjId=?";
|
||||
private static final String UPDATE_EVOLVED_PETS = "REPLACE INTO pet_evolves (`itemObjId`, `index`, `level`) VALUES (?, ?, ?)";
|
||||
|
||||
protected int _curFed;
|
||||
protected final PetInventory _inventory;
|
||||
private final boolean _mountable;
|
||||
private final int _controlObjectId;
|
||||
private final PetInventory _inventory;
|
||||
private boolean _respawned;
|
||||
private int _curFed;
|
||||
private int _petType = 0;
|
||||
private int _curWeightPenalty = 0;
|
||||
private long _expBeforeDeath = 0;
|
||||
|
@ -43,7 +43,7 @@ public final class VipManager
|
||||
|
||||
private final ConsumerEventListener _vipLoginListener = new ConsumerEventListener(null, EventType.ON_PLAYER_LOGIN, (Consumer<OnPlayerLogin>) this::onVipLogin, this);
|
||||
|
||||
private VipManager()
|
||||
protected VipManager()
|
||||
{
|
||||
if (!Config.VIP_SYSTEM_ENABLED)
|
||||
{
|
||||
@ -203,6 +203,6 @@ public final class VipManager
|
||||
|
||||
private static class Singleton
|
||||
{
|
||||
private static final VipManager INSTANCE = new VipManager();
|
||||
protected static final VipManager INSTANCE = new VipManager();
|
||||
}
|
||||
}
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
@ -94,11 +94,11 @@ public class PetInstance extends Summon
|
||||
private static final String SELECT_EVOLVED_PETS = "SELECT * FROM pet_evolves WHERE itemObjId=?";
|
||||
private static final String UPDATE_EVOLVED_PETS = "REPLACE INTO pet_evolves (`itemObjId`, `index`, `level`) VALUES (?, ?, ?)";
|
||||
|
||||
protected int _curFed;
|
||||
protected final PetInventory _inventory;
|
||||
private final boolean _mountable;
|
||||
private final int _controlObjectId;
|
||||
private final PetInventory _inventory;
|
||||
private boolean _respawned;
|
||||
private int _curFed;
|
||||
private int _petType = 0;
|
||||
private int _curWeightPenalty = 0;
|
||||
private long _expBeforeDeath = 0;
|
||||
|
@ -43,7 +43,7 @@ public final class VipManager
|
||||
|
||||
private final ConsumerEventListener _vipLoginListener = new ConsumerEventListener(null, EventType.ON_PLAYER_LOGIN, (Consumer<OnPlayerLogin>) this::onVipLogin, this);
|
||||
|
||||
private VipManager()
|
||||
protected VipManager()
|
||||
{
|
||||
if (!Config.VIP_SYSTEM_ENABLED)
|
||||
{
|
||||
@ -203,6 +203,6 @@ public final class VipManager
|
||||
|
||||
private static class Singleton
|
||||
{
|
||||
private static final VipManager INSTANCE = new VipManager();
|
||||
protected static final VipManager INSTANCE = new VipManager();
|
||||
}
|
||||
}
|
@ -41,7 +41,7 @@ public class DamageZone extends ZoneType
|
||||
|
||||
private int _startTask;
|
||||
private int _reuseTask;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public DamageZone(int id)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ public class EffectZone extends ZoneType
|
||||
protected boolean _bypassConditions;
|
||||
private boolean _isShowDangerIcon;
|
||||
protected Map<Integer, Integer> _skills;
|
||||
private volatile Future<?> _task;
|
||||
protected volatile Future<?> _task;
|
||||
|
||||
public EffectZone(int id)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public class GameTimeTaskManager extends Thread
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeTaskManager()
|
||||
protected GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
|
Reference in New Issue
Block a user