Addition of OpNotInPeaceZone skill condition.
Contributed by Liamxroy.
This commit is contained in:
		| @@ -102,6 +102,7 @@ public class SkillConditionMasterHandler | ||||
| 		SkillConditionHandler.getInstance().registerHandler("OpHaveSummonedNpc", OpHaveSummonedNpcSkillCondition::new); | ||||
| 		SkillConditionHandler.getInstance().registerHandler("TargetMyMentee", TargetMyMenteeSkillCondition::new); | ||||
| 		SkillConditionHandler.getInstance().registerHandler("OpPeacezone", OpPeacezoneSkillCondition::new); | ||||
| 		SkillConditionHandler.getInstance().registerHandler("OpNotInPeacezone", OpNotInPeacezoneSkillCondition::new); | ||||
| 		SkillConditionHandler.getInstance().registerHandler("OpPkcount", OpPkcountSkillCondition::new); | ||||
| 		SkillConditionHandler.getInstance().registerHandler("OpNotCursed", OpNotCursedSkillCondition::new); | ||||
| 		SkillConditionHandler.getInstance().registerHandler("TargetMyPledge", TargetMyPledgeSkillCondition::new); | ||||
|   | ||||
| @@ -0,0 +1,40 @@ | ||||
| /* | ||||
|  * This file is part of the L2J Mobius project. | ||||
|  *  | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 3 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  *  | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||
|  * General Public License for more details. | ||||
|  *  | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
| package handlers.skillconditionhandlers; | ||||
|  | ||||
| import org.l2jmobius.gameserver.model.StatsSet; | ||||
| import org.l2jmobius.gameserver.model.WorldObject; | ||||
| import org.l2jmobius.gameserver.model.actor.Creature; | ||||
| import org.l2jmobius.gameserver.model.skills.ISkillCondition; | ||||
| import org.l2jmobius.gameserver.model.skills.Skill; | ||||
| import org.l2jmobius.gameserver.model.zone.ZoneId; | ||||
|  | ||||
| /** | ||||
|  * @author Liamxroy | ||||
|  */ | ||||
| public class OpNotInPeacezoneSkillCondition implements ISkillCondition | ||||
| { | ||||
| 	public OpNotInPeacezoneSkillCondition(StatsSet params) | ||||
| 	{ | ||||
| 	} | ||||
| 	 | ||||
| 	@Override | ||||
| 	public boolean canUse(Creature caster, Skill skill, WorldObject target) | ||||
| 	{ | ||||
| 		return !caster.isInsideZone(ZoneId.PEACE); | ||||
| 	} | ||||
| } | ||||
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