Various Helios skill improvements.

Contributed by gamelike85.
This commit is contained in:
MobiusDev
2017-09-19 17:15:47 +00:00
parent 3e454ffc8f
commit b01b0d54fe
4 changed files with 113 additions and 7 deletions

View File

@@ -2931,9 +2931,48 @@
</selfEffects>
</skill>
<skill id="11153" toLevel="1" name="Chain Blaze">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.skill11153</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<activateRate>200</activateRate>
<abnormalType>SYNERGY_FEOH</abnormalType>
<basicProperty>NONE</basicProperty>
<itemConsumeCount>2</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType>
<magicLvl>100</magicLvl>
<mpConsume>351</mpConsume>
<affectRange>1100</affectRange>
<hitTime>2560</hitTime>
<coolTime>500</coolTime>
<reuseDelay>6000</reuseDelay>
<effectPoint>-418</effectPoint>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<rideState>NONE</rideState>
<isDebuff>true</isDebuff>
<trait>PARALYZE</trait>
<blockedInOlympiad>true</blockedInOlympiad>
<affectLimit>6-12</affectLimit>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">349</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</power>
</effect>
<effect name="MagicalDefence">
<amount>
<value fromLevel="1" toLevel="1">-30</value>
<value fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3030">{base - (-0.6 - 0.4 * subIndex)}</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="11154" toLevel="1" name="Fire Potential">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->

View File

@@ -4101,9 +4101,70 @@
</effects>
</skill>
<skill id="11393" toLevel="4" name="Freezing Invoke">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.skill11393</icon>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalType>SYNERGY_WYNN</abnormalType>
<abnormalTime>20</abnormalTime>
<activateRate>
<value fromLevel="1" toLevel="4">80</value>
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
</activateRate>
<basicProperty>NONE</basicProperty>
<itemConsumeCount>2</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType>
<magicLvl>
<value level="1">99</value>
<value level="2">101</value>
<value level="3">103</value>
<value level="4">105</value>
</magicLvl>
<mpConsume>
<value level="1">286</value>
<value level="2">301</value>
<value level="3">316</value>
<value level="4">331</value>
</mpConsume>
<castRange>600</castRange>
<hitTime>2560</hitTime>
<coolTime>500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-709</effectPoint>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">224</value>
<value level="2">231</value>
<value level="3">238</value>
<value level="4">245</value>
<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
</power>
</effect>
<effect name="PhysicalDefence">
<amount>-30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value fromLevel="1" toLevel="4">-30</value>
<value fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3030">{base - (-0.6 - 0.4 * subIndex)}</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="11394" toLevel="4" name="Surrender to the Elemental">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->