Addition of new NPC templates.

This commit is contained in:
MobiusDevelopment
2019-10-03 09:30:51 +00:00
parent 0d0ec1bc72
commit aff7cf14b9
58 changed files with 4357 additions and 34941 deletions

View File

@@ -1,87 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.others;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import ai.AbstractNpcAI;
/**
* Fairy Trees AI.
* @author Charus
*/
public class FairyTrees extends AbstractNpcAI
{
// NPC
private static final int SOUL_GUARDIAN = 27189; // Soul of Tree Guardian
private static final int[] MOBS =
{
27185, // Fairy Tree of Wind
27186, // Fairy Tree of Star
27187, // Fairy Tree of Twilight
27188, // Fairy Tree of Abyss
};
// Skill
private static SkillHolder VENOMOUS_POISON = new SkillHolder(4243, 1); // Venomous Poison
// Misc
private static final int MIN_DISTANCE = 1500;
private FairyTrees()
{
addKillId(MOBS);
addSpawnId(MOBS);
}
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
if (npc.calculateDistance3D(killer) <= MIN_DISTANCE)
{
for (int i = 0; i < 20; i++)
{
final Npc guardian = addSpawn(SOUL_GUARDIAN, npc, false, 30000);
final Playable attacker = isSummon ? killer.getServitors().values().stream().findFirst().orElse(killer.getPet()) : killer;
addAttackPlayerDesire(guardian, attacker);
if (getRandomBoolean())
{
guardian.setTarget(attacker);
guardian.doCast(VENOMOUS_POISON.getSkill());
}
}
}
return super.onKill(npc, killer, isSummon);
}
@Override
public String onSpawn(Npc npc)
{
npc.setRandomWalking(false);
npc.setIsImmobilized(true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new FairyTrees();
}
}